Compare commits
517 Commits
9436888b28
...
38839912d2
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@ -1,4 +1,14 @@
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/.vscode
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/bin
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/zig-cache
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/zig-out
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**/zig-cache
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**/zig-out
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/docs
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**/*.log
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||||
**/*.bin
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||||
|
||||
# Build on Windows
|
||||
/.build_config
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||||
/lib/SDL2
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||||
|
||||
# Any Custom Scripts for Debugging purposes
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||||
*.sh
|
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@ -0,0 +1,15 @@
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|||
[submodule "lib/SDL.zig"]
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path = lib/SDL.zig
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url = https://github.com/MasterQ32/SDL.zig
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||||
[submodule "lib/zig-clap"]
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path = lib/zig-clap
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url = https://github.com/Hejsil/zig-clap
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||||
[submodule "lib/known-folders"]
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||||
path = lib/known-folders
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url = https://github.com/ziglibs/known-folders
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||||
[submodule "lib/zig-datetime"]
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path = lib/zig-datetime
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url = https://github.com/frmdstryr/zig-datetime
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||||
[submodule "lib/zig-toml"]
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||||
path = lib/zig-toml
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||||
url = https://github.com/aeronavery/zig-toml
|
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@ -0,0 +1,8 @@
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|||
{
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||||
"recommendations": [
|
||||
"augusterame.zls-vscode",
|
||||
"usernamehw.errorlens",
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||||
"vadimcn.vscode-lldb",
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||||
"dan-c-underwood.arm"
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||||
]
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}
|
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# ZBA (working title)
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||||
A Game Boy Advance Emulator written in Zig ⚡!
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||||
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||||
## Scope
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||||
I'm hardly the first to write a Game Boy Advance Emulator nor will I be the last. This project isn't going to compete with the GOATs like
|
||||
[mGBA](https://github.com/mgba-emu) or [NanoBoyAdvance](https://github.com/nba-emu/NanoBoyAdvance). There aren't any interesting
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||||
ideas either like in [DSHBA](https://github.com/DenSinH/DSHBA).
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||||
|
||||
This is a simple (read: incomplete) for-fun long-term project. I hope to get "mostly there", which to me means that I'm not missing any major hardware
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features and the set of possible improvements would be in memory timing or in UI/UX. With respect to that goal, here's what's outstanding:
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|
||||
### TODO
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||||
- [ ] Affine Sprites
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||||
- [ ] Windowing (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/window))
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||||
- [ ] Audio Resampler (Having issues with SDL2's)
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||||
- [ ] Immediate Mode GUI
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||||
- [ ] Refactoring for easy-ish perf boosts
|
||||
|
||||
## Tests
|
||||
- [x] [jsmolka's GBA Test Collection](https://github.com/jsmolka/gba-tests)
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||||
- [x] `arm.gba` and `thumb.gba`
|
||||
- [x] `flash64.gba`, `flash128.gba`, `none.gba`, and `sram.gba`
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||||
- [x] `hello.gba`, `shades.gba`, and `stripes.gba`
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- [x] `memory.gba`
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||||
- [x] `bios.gba`
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- [x] `nes.gba`
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||||
- [ ] [DenSinH's GBA ROMs](https://github.com/DenSinH/GBARoms)
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||||
- [x] `eeprom-test` and `flash-test`
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||||
- [x] `midikey2freq`
|
||||
- [ ] `swi-tests-random`
|
||||
- [ ] [destoer's GBA Tests](https://github.com/destoer/gba_tests)
|
||||
- [x] `cond_invalid.gba`
|
||||
- [x] `dma_priority.gba`
|
||||
- [x] `hello_world.gba`
|
||||
- [x] `if_ack.gba`
|
||||
- [ ] `line_timing.gba`
|
||||
- [ ] `lyc_midline.gba`
|
||||
- [ ] `window_midframe.gba`
|
||||
- [x] [ladystarbreeze's GBA Test Collection](https://github.com/ladystarbreeze/GBA-Test-Collection)
|
||||
- [x] `retAddr.gba`
|
||||
- [x] `helloWorld.gba`
|
||||
- [x] `helloAudio.gba`
|
||||
- [x] [`armwrestler-gba-fixed.gba`](https://github.com/destoer/armwrestler-gba-fixed)
|
||||
- [x] [FuzzARM](https://github.com/DenSinH/FuzzARM)
|
||||
|
||||
## Resources
|
||||
* [GBATEK](https://problemkaputt.de/gbatek.htm)
|
||||
* [TONC](https://coranac.com/tonc/text/toc.htm)
|
||||
* [ARM Architecture Reference Manual](https://www.intel.com/content/dam/www/programmable/us/en/pdfs/literature/third-party/ddi0100e_arm_arm.pdf)
|
||||
* [ARM7TDMI Data Sheet](https://www.dca.fee.unicamp.br/cursos/EA871/references/ARM/ARM7TDMIDataSheet.pdf)
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||||
|
||||
## Compiling
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||||
Most recently built on Zig [0.10.0-dev.4474+b41b35f57](https://github.com/ziglang/zig/tree/b41b35f57)
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### Dependencies
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||||
* [SDL.zig](https://github.com/MasterQ32/SDL.zig)
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* [SDL2](https://www.libsdl.org/download-2.0.php)
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* [zig-clap](https://github.com/Hejsil/zig-clap)
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* [known-folders](https://github.com/ziglibs/known-folders)
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* [zig-toml](https://github.com/aeronavery/zig-toml)
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* [zig-datetime](https://github.com/frmdstryr/zig-datetime)
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||||
* [`bitfields.zig`](https://github.com/FlorenceOS/Florence/blob/aaa5a9e568/lib/util/bitfields.zig)
|
||||
|
||||
`bitfields.zig` from [FlorenceOS](https://github.com/FlorenceOS) is included under `lib/util/bitfield.zig`.
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||||
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Use `git submodule update --init` from the project root to pull the git submodules `SDL.zig`, `zig-clap`, `known-folders`, `zig-toml` and `zig-datetime`
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|
||||
Be sure to provide SDL2 using:
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||||
* Linux: Your distro's package manager
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* MacOS: ¯\\\_(ツ)_/¯
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* Windows: [`vcpkg`](https://github.com/Microsoft/vcpkg) (install `sdl2:x64-windows`)
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||||
|
||||
`SDL.zig` will provide a helpful compile error if the zig compiler is unable to find SDL2.
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Once you've got all the dependencies, execute `zig build -Drelease-fast`. The executable is located at `zig-out/bin/`.
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## Controls
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Key | Button
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--- | ---
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<kbd>X</kbd> | A
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<kbd>Z</kbd> | B
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<kbd>A</kbd> | L
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<kbd>S</kbd> | R
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||||
<kbd>Return</kbd> | Start
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||||
<kbd>RShift</kbd> | Select
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||||
Arrow Keys | D-Pad
|
27
build.zig
27
build.zig
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@ -1,4 +1,5 @@
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|||
const std = @import("std");
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const Sdk = @import("lib/SDL.zig/Sdk.zig");
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|
||||
pub fn build(b: *std.build.Builder) void {
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||||
// Standard target options allows the person running `zig build` to choose
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|
@ -12,7 +13,33 @@ pub fn build(b: *std.build.Builder) void {
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|||
const mode = b.standardReleaseOptions();
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||||
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const exe = b.addExecutable("zba", "src/main.zig");
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exe.setMainPkgPath("."); // Necessary so that src/main.zig can embed example.toml
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exe.setTarget(target);
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||||
|
||||
// Known Folders (%APPDATA%, XDG, etc.)
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exe.addPackagePath("known_folders", "lib/known-folders/known-folders.zig");
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||||
|
||||
// DateTime Library
|
||||
exe.addPackagePath("datetime", "lib/zig-datetime/src/main.zig");
|
||||
|
||||
// Bitfield type from FlorenceOS: https://github.com/FlorenceOS/
|
||||
// exe.addPackage(.{ .name = "bitfield", .path = .{ .path = "lib/util/bitfield.zig" } });
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||||
exe.addPackagePath("bitfield", "lib/util/bitfield.zig");
|
||||
|
||||
// Argument Parsing Library
|
||||
exe.addPackagePath("clap", "lib/zig-clap/clap.zig");
|
||||
|
||||
// TOML Library
|
||||
exe.addPackagePath("toml", "lib/zig-toml/src/toml.zig");
|
||||
|
||||
// OpenGL 3.3 Bindings
|
||||
exe.addPackagePath("gl", "lib/gl.zig");
|
||||
|
||||
// Zig SDL Bindings: https://github.com/MasterQ32/SDL.zig
|
||||
const sdk = Sdk.init(b);
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||||
sdk.link(exe, .dynamic);
|
||||
exe.addPackage(sdk.getNativePackage("sdl2"));
|
||||
|
||||
exe.setBuildMode(mode);
|
||||
exe.install();
|
||||
|
||||
|
|
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@ -0,0 +1,25 @@
|
|||
[Host]
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||||
# Using nearest-neighbour scaling, how many times the native resolution
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||||
# of the game bow should the screen be?
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||||
win_scale = 4
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||||
# Enable VSYNC on the UI thread
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vsync = true
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# Mute ZBA
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mute = false
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||||
[Guest]
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# Sync Emulation to Audio
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audio_sync = false
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||||
# Sync Emulation to Video
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video_sync = false
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# Force RTC support
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force_rtc = false
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# Skip BIOS
|
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skip_bios = false
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[Debug]
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||||
# Enable detailed CPU logs
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||||
cpu_trace = false
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# When false and builtin.mode == .Debug, ZBA will panic
|
||||
# on unknown I/O reads
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unhandled_io = true
|
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@ -0,0 +1 @@
|
|||
Subproject commit 6a9e37687a4b9ae3c14c9ea148ec51d14e01c7db
|
File diff suppressed because it is too large
Load Diff
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|||
Subproject commit 24845b0103e611c108d6bc334231c464e699742c
|
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@ -0,0 +1,146 @@
|
|||
const std = @import("std");
|
||||
|
||||
fn PtrCastPreserveCV(comptime T: type, comptime PtrToT: type, comptime NewT: type) type {
|
||||
return switch (PtrToT) {
|
||||
*T => *NewT,
|
||||
*const T => *const NewT,
|
||||
*volatile T => *volatile NewT,
|
||||
*const volatile T => *const volatile NewT,
|
||||
|
||||
else => @compileError("wtf you doing"),
|
||||
};
|
||||
}
|
||||
|
||||
fn BitType(comptime FieldType: type, comptime ValueType: type, comptime shamt: usize) type {
|
||||
const self_bit: FieldType = (1 << shamt);
|
||||
|
||||
return extern struct {
|
||||
bits: Bitfield(FieldType, shamt, 1),
|
||||
|
||||
pub fn set(self: anytype) void {
|
||||
self.bits.field().* |= self_bit;
|
||||
}
|
||||
|
||||
pub fn unset(self: anytype) void {
|
||||
self.bits.field().* &= ~self_bit;
|
||||
}
|
||||
|
||||
pub fn read(self: anytype) ValueType {
|
||||
return @bitCast(ValueType, @truncate(u1, self.bits.field().* >> shamt));
|
||||
}
|
||||
|
||||
// Since these are mostly used with MMIO, I want to avoid
|
||||
// reading the memory just to write it again, also races
|
||||
pub fn write(self: anytype, val: ValueType) void {
|
||||
if (@bitCast(bool, val)) {
|
||||
self.set();
|
||||
} else {
|
||||
self.unset();
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
// Original Bit Constructor
|
||||
// pub fn Bit(comptime FieldType: type, comptime shamt: usize) type {
|
||||
// return BitType(FieldType, u1, shamt);
|
||||
// }
|
||||
|
||||
pub fn Bit(comptime FieldType: type, comptime shamt: usize) type {
|
||||
return BitType(FieldType, bool, shamt);
|
||||
}
|
||||
|
||||
fn Boolean(comptime FieldType: type, comptime shamt: usize) type {
|
||||
return BitType(FieldType, bool, shamt);
|
||||
}
|
||||
|
||||
pub fn Bitfield(comptime FieldType: type, comptime shamt: usize, comptime num_bits: usize) type {
|
||||
if (shamt + num_bits > @bitSizeOf(FieldType)) {
|
||||
@compileError("bitfield doesn't fit");
|
||||
}
|
||||
|
||||
const self_mask: FieldType = ((1 << num_bits) - 1) << shamt;
|
||||
|
||||
const ValueType = std.meta.Int(.unsigned, num_bits);
|
||||
|
||||
return extern struct {
|
||||
dummy: FieldType,
|
||||
|
||||
fn field(self: anytype) PtrCastPreserveCV(@This(), @TypeOf(self), FieldType) {
|
||||
return @ptrCast(PtrCastPreserveCV(@This(), @TypeOf(self), FieldType), self);
|
||||
}
|
||||
|
||||
pub fn write(self: anytype, val: ValueType) void {
|
||||
self.field().* &= ~self_mask;
|
||||
self.field().* |= @intCast(FieldType, val) << shamt;
|
||||
}
|
||||
|
||||
pub fn read(self: anytype) ValueType {
|
||||
const val: FieldType = self.field().*;
|
||||
return @intCast(ValueType, (val & self_mask) >> shamt);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
test "bit" {
|
||||
const S = extern union {
|
||||
low: Bit(u32, 0),
|
||||
high: Bit(u32, 1),
|
||||
val: u32,
|
||||
};
|
||||
|
||||
std.testing.expect(@sizeOf(S) == 4);
|
||||
std.testing.expect(@bitSizeOf(S) == 32);
|
||||
|
||||
var s: S = .{ .val = 1 };
|
||||
|
||||
std.testing.expect(s.low.read() == 1);
|
||||
std.testing.expect(s.high.read() == 0);
|
||||
|
||||
s.low.write(0);
|
||||
s.high.write(1);
|
||||
|
||||
std.testing.expect(s.val == 2);
|
||||
}
|
||||
|
||||
test "boolean" {
|
||||
const S = extern union {
|
||||
low: Boolean(u32, 0),
|
||||
high: Boolean(u32, 1),
|
||||
val: u32,
|
||||
};
|
||||
|
||||
std.testing.expect(@sizeOf(S) == 4);
|
||||
std.testing.expect(@bitSizeOf(S) == 32);
|
||||
|
||||
var s: S = .{ .val = 2 };
|
||||
|
||||
std.testing.expect(s.low.read() == false);
|
||||
std.testing.expect(s.high.read() == true);
|
||||
|
||||
s.low.write(true);
|
||||
s.high.write(false);
|
||||
|
||||
std.testing.expect(s.val == 1);
|
||||
}
|
||||
|
||||
test "bitfield" {
|
||||
const S = extern union {
|
||||
low: Bitfield(u32, 0, 16),
|
||||
high: Bitfield(u32, 16, 16),
|
||||
val: u32,
|
||||
};
|
||||
|
||||
std.testing.expect(@sizeOf(S) == 4);
|
||||
std.testing.expect(@bitSizeOf(S) == 32);
|
||||
|
||||
var s: S = .{ .val = 0x13376969 };
|
||||
|
||||
std.testing.expect(s.low.read() == 0x6969);
|
||||
std.testing.expect(s.high.read() == 0x1337);
|
||||
|
||||
s.low.write(0x1337);
|
||||
s.high.write(0x6969);
|
||||
|
||||
std.testing.expect(s.val == 0x69691337);
|
||||
}
|
|
@ -0,0 +1 @@
|
|||
Subproject commit e5d09c4b2d121025ad7195b2de704451e6306807
|
|
@ -0,0 +1 @@
|
|||
Subproject commit 5ec1c36cf3791b3c6c5b330357bdb6feb93979ba
|
|
@ -0,0 +1 @@
|
|||
Subproject commit 5dfa919e03b446c66b295c04bef9bdecabd4276f
|
44
src/bus.zig
44
src/bus.zig
|
@ -1,44 +0,0 @@
|
|||
const std = @import("std");
|
||||
const GamePak = @import("pak.zig").GamePak;
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
pub const Bus = struct {
|
||||
pak: GamePak,
|
||||
|
||||
pub fn withPak(alloc: Allocator, path: []const u8) !@This() {
|
||||
return @This(){
|
||||
.pak = try GamePak.fromPath(alloc, path),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn readWord(self: *const @This(), addr: u32) u32 {
|
||||
return self.pak.readWord(addr);
|
||||
}
|
||||
|
||||
pub fn writeWord(_: *@This(), _: u32, _: u32) void {
|
||||
std.debug.panic("TODO: Implement Bus#writeWord", .{});
|
||||
}
|
||||
|
||||
pub fn readHalfWord(self: *const @This(), addr: u32) u16 {
|
||||
return self.pak.readHalfWord(addr);
|
||||
}
|
||||
|
||||
pub fn writeHalfWord(self: *@This(), addr: u32, halfword: u16) void {
|
||||
|
||||
// TODO: Actually implement the memory mmap
|
||||
if (addr >= self.pak.buf.len) {
|
||||
return;
|
||||
}
|
||||
|
||||
self.pak.writeHalfWord(addr, halfword);
|
||||
}
|
||||
|
||||
pub fn readByte(self: *const @This(), addr: u32) u8 {
|
||||
return self.pak.readByte(addr);
|
||||
}
|
||||
|
||||
pub fn writeByte(_: *@This(), _: u32, _: u8) void {
|
||||
std.debug.panic("TODO: Implement Bus#writeByte", .{});
|
||||
}
|
||||
};
|
|
@ -0,0 +1,83 @@
|
|||
const std = @import("std");
|
||||
const toml = @import("toml");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
const log = std.log.scoped(.Config);
|
||||
var state: Config = .{};
|
||||
|
||||
const Config = struct {
|
||||
host: Host = .{},
|
||||
guest: Guest = .{},
|
||||
debug: Debug = .{},
|
||||
|
||||
/// Settings related to the Computer the Emulator is being run on
|
||||
const Host = struct {
|
||||
/// Using Nearest-Neighbor, multiply the resolution of the GBA Window
|
||||
win_scale: i64 = 3,
|
||||
/// Enable Vsync
|
||||
///
|
||||
/// Note: This does not affect whether Emulation is synced to 59Hz
|
||||
vsync: bool = true,
|
||||
/// Mute ZBA
|
||||
mute: bool = false,
|
||||
};
|
||||
|
||||
// Settings realted to the emulation itself
|
||||
const Guest = struct {
|
||||
/// Whether Emulation thread to sync to Audio Callbacks
|
||||
audio_sync: bool = true,
|
||||
/// Whether Emulation thread should sync to 59Hz
|
||||
video_sync: bool = true,
|
||||
/// Whether RTC I/O should always be enabled
|
||||
force_rtc: bool = false,
|
||||
/// Skip BIOS
|
||||
skip_bios: bool = false,
|
||||
};
|
||||
|
||||
/// Settings related to debugging ZBA
|
||||
const Debug = struct {
|
||||
/// Enable CPU Trace logs
|
||||
cpu_trace: bool = false,
|
||||
/// If false and ZBA is built in debug mode, ZBA will panic on unhandled I/O
|
||||
unhandled_io: bool = true,
|
||||
};
|
||||
};
|
||||
|
||||
pub fn config() *const Config {
|
||||
return &state;
|
||||
}
|
||||
|
||||
/// Reads a config file and then loads it into the global state
|
||||
pub fn load(allocator: Allocator, config_path: []const u8) !void {
|
||||
var config_file = try std.fs.cwd().openFile(config_path, .{});
|
||||
defer config_file.close();
|
||||
|
||||
log.info("loaded from {s}", .{config_path});
|
||||
|
||||
const contents = try config_file.readToEndAlloc(allocator, try config_file.getEndPos());
|
||||
defer allocator.free(contents);
|
||||
|
||||
const table = try toml.parseContents(allocator, contents, null);
|
||||
defer table.deinit();
|
||||
|
||||
// TODO: Report unknown config options
|
||||
|
||||
if (table.keys.get("Host")) |host| {
|
||||
if (host.Table.keys.get("win_scale")) |scale| state.host.win_scale = scale.Integer;
|
||||
if (host.Table.keys.get("vsync")) |vsync| state.host.vsync = vsync.Boolean;
|
||||
if (host.Table.keys.get("mute")) |mute| state.host.mute = mute.Boolean;
|
||||
}
|
||||
|
||||
if (table.keys.get("Guest")) |guest| {
|
||||
if (guest.Table.keys.get("audio_sync")) |sync| state.guest.audio_sync = sync.Boolean;
|
||||
if (guest.Table.keys.get("video_sync")) |sync| state.guest.video_sync = sync.Boolean;
|
||||
if (guest.Table.keys.get("force_rtc")) |forced| state.guest.force_rtc = forced.Boolean;
|
||||
if (guest.Table.keys.get("skip_bios")) |skip| state.guest.skip_bios = skip.Boolean;
|
||||
}
|
||||
|
||||
if (table.keys.get("Debug")) |debug| {
|
||||
if (debug.Table.keys.get("cpu_trace")) |trace| state.debug.cpu_trace = trace.Boolean;
|
||||
if (debug.Table.keys.get("unhandled_io")) |unhandled| state.debug.unhandled_io = unhandled.Boolean;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,257 @@
|
|||
const std = @import("std");
|
||||
|
||||
const AudioDeviceId = @import("sdl2").SDL_AudioDeviceID;
|
||||
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
||||
const Bios = @import("bus/Bios.zig");
|
||||
const Ewram = @import("bus/Ewram.zig");
|
||||
const GamePak = @import("bus/GamePak.zig");
|
||||
const Io = @import("bus/io.zig").Io;
|
||||
const Iwram = @import("bus/Iwram.zig");
|
||||
const Ppu = @import("ppu.zig").Ppu;
|
||||
const Apu = @import("apu.zig").Apu;
|
||||
const DmaTuple = @import("bus/dma.zig").DmaTuple;
|
||||
const TimerTuple = @import("bus/timer.zig").TimerTuple;
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
const FilePaths = @import("../util.zig").FilePaths;
|
||||
|
||||
const io = @import("bus/io.zig");
|
||||
const Allocator = std.mem.Allocator;
|
||||
const log = std.log.scoped(.Bus);
|
||||
|
||||
const createDmaTuple = @import("bus/dma.zig").create;
|
||||
const createTimerTuple = @import("bus/timer.zig").create;
|
||||
const rotr = @import("../util.zig").rotr;
|
||||
|
||||
const timings: [2][0x10]u8 = [_][0x10]u8{
|
||||
// BIOS, Unused, EWRAM, IWRAM, I/0, PALRAM, VRAM, OAM, ROM0, ROM0, ROM1, ROM1, ROM2, ROM2, SRAM, Unused
|
||||
[_]u8{ 1, 1, 3, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5 }, // 8-bit & 16-bit
|
||||
[_]u8{ 1, 1, 6, 1, 1, 2, 2, 1, 8, 8, 8, 8, 8, 8, 8, 8 }, // 32-bit
|
||||
};
|
||||
|
||||
pub const fetch_timings: [2][0x10]u8 = [_][0x10]u8{
|
||||
// BIOS, Unused, EWRAM, IWRAM, I/0, PALRAM, VRAM, OAM, ROM0, ROM0, ROM1, ROM1, ROM2, ROM2, SRAM, Unused
|
||||
[_]u8{ 1, 1, 3, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 5, 5 }, // 8-bit & 16-bit
|
||||
[_]u8{ 1, 1, 6, 1, 1, 2, 2, 1, 4, 4, 4, 4, 4, 4, 8, 8 }, // 32-bit
|
||||
};
|
||||
|
||||
const Self = @This();
|
||||
|
||||
pak: GamePak,
|
||||
bios: Bios,
|
||||
ppu: Ppu,
|
||||
apu: Apu,
|
||||
dma: DmaTuple,
|
||||
tim: TimerTuple,
|
||||
iwram: Iwram,
|
||||
ewram: Ewram,
|
||||
io: Io,
|
||||
|
||||
cpu: *Arm7tdmi,
|
||||
sched: *Scheduler,
|
||||
|
||||
pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi, paths: FilePaths) !void {
|
||||
self.* = .{
|
||||
.pak = try GamePak.init(allocator, cpu, paths.rom, paths.save),
|
||||
.bios = try Bios.init(allocator, paths.bios),
|
||||
.ppu = try Ppu.init(allocator, sched),
|
||||
.apu = Apu.init(sched),
|
||||
.iwram = try Iwram.init(allocator),
|
||||
.ewram = try Ewram.init(allocator),
|
||||
.dma = createDmaTuple(),
|
||||
.tim = createTimerTuple(sched),
|
||||
.io = Io.init(),
|
||||
.cpu = cpu,
|
||||
.sched = sched,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.iwram.deinit();
|
||||
self.ewram.deinit();
|
||||
self.pak.deinit();
|
||||
self.bios.deinit();
|
||||
self.ppu.deinit();
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
pub fn dbgRead(self: *const Self, comptime T: type, address: u32) T {
|
||||
const page = @truncate(u8, address >> 24);
|
||||
const aligned_addr = forceAlign(T, address);
|
||||
|
||||
return switch (page) {
|
||||
// General Internal Memory
|
||||
0x00 => blk: {
|
||||
if (address < Bios.size)
|
||||
break :blk self.bios.dbgRead(T, self.cpu.r[15], aligned_addr);
|
||||
|
||||
break :blk self.openBus(T, address);
|
||||
},
|
||||
0x02 => self.ewram.read(T, aligned_addr),
|
||||
0x03 => self.iwram.read(T, aligned_addr),
|
||||
0x04 => self.readIo(T, address),
|
||||
|
||||
// Internal Display Memory
|
||||
0x05 => self.ppu.palette.read(T, aligned_addr),
|
||||
0x06 => self.ppu.vram.read(T, aligned_addr),
|
||||
0x07 => self.ppu.oam.read(T, aligned_addr),
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x08...0x0D => self.pak.dbgRead(T, aligned_addr),
|
||||
0x0E...0x0F => blk: {
|
||||
const value = self.pak.backup.read(address);
|
||||
|
||||
const multiplier = switch (T) {
|
||||
u32 => 0x01010101,
|
||||
u16 => 0x0101,
|
||||
u8 => 1,
|
||||
else => @compileError("Backup: Unsupported read width"),
|
||||
};
|
||||
|
||||
break :blk @as(T, value) * multiplier;
|
||||
},
|
||||
else => self.openBus(T, address),
|
||||
};
|
||||
}
|
||||
|
||||
fn readIo(self: *const Self, comptime T: type, unaligned_address: u32) T {
|
||||
const maybe_value = io.read(self, T, forceAlign(T, unaligned_address));
|
||||
return if (maybe_value) |value| value else self.openBus(T, unaligned_address);
|
||||
}
|
||||
|
||||
fn openBus(self: *const Self, comptime T: type, address: u32) T {
|
||||
const r15 = self.cpu.r[15];
|
||||
|
||||
const word = blk: {
|
||||
// If Arm, get the most recently fetched instruction (PC + 8)
|
||||
if (!self.cpu.cpsr.t.read()) break :blk self.cpu.pipe.stage[1].?;
|
||||
|
||||
const page = @truncate(u8, r15 >> 24);
|
||||
|
||||
// PC + 2 = stage[0]
|
||||
// PC + 4 = stage[1]
|
||||
// PC + 6 = Need a Debug Read for this?
|
||||
|
||||
switch (page) {
|
||||
// EWRAM, PALRAM, VRAM, and Game ROM (16-bit)
|
||||
0x02, 0x05, 0x06, 0x08...0x0D => {
|
||||
const halfword: u32 = @truncate(u16, self.cpu.pipe.stage[1].?);
|
||||
break :blk halfword << 16 | halfword;
|
||||
},
|
||||
|
||||
// BIOS or OAM (32-bit)
|
||||
0x00, 0x07 => {
|
||||
// Aligned: (PC + 6) | (PC + 4)
|
||||
// Unaligned: (PC + 4) | (PC + 2)
|
||||
const aligned = address & 3 == 0b00;
|
||||
|
||||
// TODO: What to do on PC + 6?
|
||||
const high: u32 = if (aligned) self.dbgRead(u16, r15 + 4) else @truncate(u16, self.cpu.pipe.stage[1].?);
|
||||
const low: u32 = @truncate(u16, self.cpu.pipe.stage[@boolToInt(aligned)].?);
|
||||
|
||||
break :blk high << 16 | low;
|
||||
},
|
||||
|
||||
// IWRAM (16-bit but special)
|
||||
0x03 => {
|
||||
// Aligned: (PC + 2) | (PC + 4)
|
||||
// Unaligned: (PC + 4) | (PC + 2)
|
||||
const aligned = address & 3 == 0b00;
|
||||
|
||||
const high: u32 = @truncate(u16, self.cpu.pipe.stage[1 - @boolToInt(aligned)].?);
|
||||
const low: u32 = @truncate(u16, self.cpu.pipe.stage[@boolToInt(aligned)].?);
|
||||
|
||||
break :blk high << 16 | low;
|
||||
},
|
||||
else => {
|
||||
log.err("THUMB open bus read from 0x{X:0>2} page @0x{X:0>8}", .{ page, address });
|
||||
@panic("invariant most-likely broken");
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
return @truncate(T, rotr(u32, word, 8 * (address & 3)));
|
||||
}
|
||||
|
||||
pub fn read(self: *Self, comptime T: type, address: u32) T {
|
||||
const page = @truncate(u8, address >> 24);
|
||||
const aligned_addr = forceAlign(T, address);
|
||||
|
||||
self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, page)];
|
||||
|
||||
return switch (page) {
|
||||
// General Internal Memory
|
||||
0x00 => blk: {
|
||||
if (address < Bios.size)
|
||||
break :blk self.bios.read(T, self.cpu.r[15], aligned_addr);
|
||||
|
||||
break :blk self.openBus(T, address);
|
||||
},
|
||||
0x02 => self.ewram.read(T, aligned_addr),
|
||||
0x03 => self.iwram.read(T, aligned_addr),
|
||||
0x04 => self.readIo(T, address),
|
||||
|
||||
// Internal Display Memory
|
||||
0x05 => self.ppu.palette.read(T, aligned_addr),
|
||||
0x06 => self.ppu.vram.read(T, aligned_addr),
|
||||
0x07 => self.ppu.oam.read(T, aligned_addr),
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x08...0x0D => self.pak.read(T, aligned_addr),
|
||||
0x0E...0x0F => blk: {
|
||||
const value = self.pak.backup.read(address);
|
||||
|
||||
const multiplier = switch (T) {
|
||||
u32 => 0x01010101,
|
||||
u16 => 0x0101,
|
||||
u8 => 1,
|
||||
else => @compileError("Backup: Unsupported read width"),
|
||||
};
|
||||
|
||||
break :blk @as(T, value) * multiplier;
|
||||
},
|
||||
else => self.openBus(T, address),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, comptime T: type, address: u32, value: T) void {
|
||||
const page = @truncate(u8, address >> 24);
|
||||
const aligned_addr = forceAlign(T, address);
|
||||
|
||||
self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, page)];
|
||||
|
||||
switch (page) {
|
||||
// General Internal Memory
|
||||
0x00 => self.bios.write(T, aligned_addr, value),
|
||||
0x02 => self.ewram.write(T, aligned_addr, value),
|
||||
0x03 => self.iwram.write(T, aligned_addr, value),
|
||||
0x04 => io.write(self, T, aligned_addr, value),
|
||||
|
||||
// Internal Display Memory
|
||||
0x05 => self.ppu.palette.write(T, aligned_addr, value),
|
||||
0x06 => self.ppu.vram.write(T, self.ppu.dispcnt, aligned_addr, value),
|
||||
0x07 => self.ppu.oam.write(T, aligned_addr, value),
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x08...0x0D => self.pak.write(T, self.dma[3].word_count, aligned_addr, value),
|
||||
0x0E...0x0F => {
|
||||
const rotate_by = switch (T) {
|
||||
u32 => address & 3,
|
||||
u16 => address & 1,
|
||||
u8 => 0,
|
||||
else => @compileError("Backup: Unsupported write width"),
|
||||
};
|
||||
|
||||
self.pak.backup.write(address, @truncate(u8, rotr(T, value, 8 * rotate_by)));
|
||||
},
|
||||
else => {},
|
||||
}
|
||||
}
|
||||
|
||||
fn forceAlign(comptime T: type, address: u32) u32 {
|
||||
return switch (T) {
|
||||
u32 => address & 0xFFFF_FFFC,
|
||||
u16 => address & 0xFFFF_FFFE,
|
||||
u8 => address,
|
||||
else => @compileError("Bus: Invalid read/write type"),
|
||||
};
|
||||
}
|
|
@ -0,0 +1,479 @@
|
|||
const std = @import("std");
|
||||
const SDL = @import("sdl2");
|
||||
const io = @import("bus/io.zig");
|
||||
const util = @import("../util.zig");
|
||||
|
||||
const AudioDeviceId = SDL.SDL_AudioDeviceID;
|
||||
|
||||
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
const ToneSweep = @import("apu/ToneSweep.zig");
|
||||
const Tone = @import("apu/Tone.zig");
|
||||
const Wave = @import("apu/Wave.zig");
|
||||
const Noise = @import("apu/Noise.zig");
|
||||
|
||||
const SoundFifo = std.fifo.LinearFifo(u8, .{ .Static = 0x20 });
|
||||
|
||||
const intToBytes = @import("../util.zig").intToBytes;
|
||||
const setHi = @import("../util.zig").setHi;
|
||||
const setLo = @import("../util.zig").setLo;
|
||||
|
||||
const log = std.log.scoped(.APU);
|
||||
|
||||
pub const host_sample_rate = 1 << 15;
|
||||
|
||||
pub fn read(comptime T: type, apu: *const Apu, addr: u32) ?T {
|
||||
const byte = @truncate(u8, addr);
|
||||
|
||||
return switch (T) {
|
||||
u16 => switch (byte) {
|
||||
0x60 => apu.ch1.sound1CntL(),
|
||||
0x62 => apu.ch1.sound1CntH(),
|
||||
0x64 => apu.ch1.sound1CntX(),
|
||||
0x68 => apu.ch2.sound2CntL(),
|
||||
0x6C => apu.ch2.sound2CntH(),
|
||||
|
||||
0x70 => apu.ch3.select.raw & 0xE0, // SOUND3CNT_L
|
||||
0x72 => apu.ch3.sound3CntH(),
|
||||
0x74 => apu.ch3.freq.raw & 0x4000, // SOUND3CNT_X
|
||||
|
||||
0x78 => apu.ch4.sound4CntL(),
|
||||
0x7C => apu.ch4.sound4CntH(),
|
||||
|
||||
0x80 => apu.psg_cnt.raw & 0xFF77, // SOUNDCNT_L
|
||||
0x82 => apu.dma_cnt.raw & 0x770F, // SOUNDCNT_H
|
||||
0x84 => apu.soundCntX(),
|
||||
0x88 => apu.bias.raw, // SOUNDBIAS
|
||||
0x90...0x9F => apu.ch3.wave_dev.read(T, apu.ch3.select, addr),
|
||||
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u8 => switch (byte) {
|
||||
0x60 => apu.ch1.sound1CntL(), // NR10
|
||||
0x62 => apu.ch1.duty.raw, // NR11
|
||||
0x63 => apu.ch1.envelope.raw, // NR12
|
||||
0x68 => apu.ch2.duty.raw, // NR21
|
||||
0x69 => apu.ch2.envelope.raw, // NR22
|
||||
0x73 => apu.ch3.vol.raw, // NR32
|
||||
0x79 => apu.ch4.envelope.raw, // NR42
|
||||
0x7C => apu.ch4.poly.raw, // NR43
|
||||
0x81 => @truncate(u8, apu.psg_cnt.raw >> 8), // NR51
|
||||
0x84 => apu.soundCntX(),
|
||||
0x89 => @truncate(u8, apu.bias.raw >> 8), // SOUNDBIAS_H
|
||||
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u32 => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, addr }),
|
||||
else => @compileError("APU: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void {
|
||||
const byte = @truncate(u8, addr);
|
||||
|
||||
switch (T) {
|
||||
u32 => switch (byte) {
|
||||
0x60 => apu.ch1.setSound1Cnt(value),
|
||||
0x64 => apu.ch1.setSound1CntX(&apu.fs, @truncate(u16, value)),
|
||||
0x68 => apu.ch2.setSound2CntL(@truncate(u16, value)),
|
||||
0x6C => apu.ch2.setSound2CntH(&apu.fs, @truncate(u16, value)),
|
||||
0x70 => apu.ch3.setSound3Cnt(value),
|
||||
0x74 => apu.ch3.setSound3CntX(&apu.fs, @truncate(u16, value)),
|
||||
0x78 => apu.ch4.setSound4CntL(@truncate(u16, value)),
|
||||
0x7C => apu.ch4.setSound4CntH(&apu.fs, @truncate(u16, value)),
|
||||
|
||||
0x80 => apu.setSoundCnt(value),
|
||||
// WAVE_RAM
|
||||
0x90...0x9F => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
|
||||
0xA0 => apu.chA.push(value), // FIFO_A
|
||||
0xA4 => apu.chB.push(value), // FIFO_B
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
u16 => switch (byte) {
|
||||
0x60 => apu.ch1.setSound1CntL(@truncate(u8, value)), // SOUND1CNT_L
|
||||
0x62 => apu.ch1.setSound1CntH(value),
|
||||
0x64 => apu.ch1.setSound1CntX(&apu.fs, value),
|
||||
|
||||
0x68 => apu.ch2.setSound2CntL(value),
|
||||
0x6C => apu.ch2.setSound2CntH(&apu.fs, value),
|
||||
|
||||
0x70 => apu.ch3.setSound3CntL(@truncate(u8, value)),
|
||||
0x72 => apu.ch3.setSound3CntH(value),
|
||||
0x74 => apu.ch3.setSound3CntX(&apu.fs, value),
|
||||
|
||||
0x78 => apu.ch4.setSound4CntL(value),
|
||||
0x7C => apu.ch4.setSound4CntH(&apu.fs, value),
|
||||
|
||||
0x80 => apu.psg_cnt.raw = value, // SOUNDCNT_L
|
||||
0x82 => apu.setSoundCntH(value),
|
||||
0x84 => apu.setSoundCntX(value >> 7 & 1 == 1),
|
||||
0x88 => apu.bias.raw = value, // SOUNDBIAS
|
||||
// WAVE_RAM
|
||||
0x90...0x9F => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
u8 => switch (byte) {
|
||||
0x60 => apu.ch1.setSound1CntL(value),
|
||||
0x62 => apu.ch1.setNr11(value),
|
||||
0x63 => apu.ch1.setNr12(value),
|
||||
0x64 => apu.ch1.setNr13(value),
|
||||
0x65 => apu.ch1.setNr14(&apu.fs, value),
|
||||
|
||||
0x68 => apu.ch2.setNr21(value),
|
||||
0x69 => apu.ch2.setNr22(value),
|
||||
0x6C => apu.ch2.setNr23(value),
|
||||
0x6D => apu.ch2.setNr24(&apu.fs, value),
|
||||
|
||||
0x70 => apu.ch3.setSound3CntL(value), // NR30
|
||||
0x72 => apu.ch3.setNr31(value),
|
||||
0x73 => apu.ch3.vol.raw = value, // NR32
|
||||
0x74 => apu.ch3.setNr33(value),
|
||||
0x75 => apu.ch3.setNr34(&apu.fs, value),
|
||||
|
||||
0x78 => apu.ch4.setNr41(value),
|
||||
0x79 => apu.ch4.setNr42(value),
|
||||
0x7C => apu.ch4.poly.raw = value, // NR 43
|
||||
0x7D => apu.ch4.setNr44(&apu.fs, value),
|
||||
|
||||
0x80 => apu.setNr50(value),
|
||||
0x81 => apu.setNr51(value),
|
||||
0x82 => apu.setSoundCntH(setLo(u16, apu.dma_cnt.raw, value)),
|
||||
0x83 => apu.setSoundCntH(setHi(u16, apu.dma_cnt.raw, value)),
|
||||
0x84 => apu.setSoundCntX(value >> 7 & 1 == 1), // NR52
|
||||
0x89 => apu.setSoundBiasH(value),
|
||||
0x90...0x9F => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
else => @compileError("APU: Unsupported write width"),
|
||||
}
|
||||
}
|
||||
|
||||
pub const Apu = struct {
|
||||
const Self = @This();
|
||||
|
||||
ch1: ToneSweep,
|
||||
ch2: Tone,
|
||||
ch3: Wave,
|
||||
ch4: Noise,
|
||||
chA: DmaSound(.A),
|
||||
chB: DmaSound(.B),
|
||||
|
||||
bias: io.SoundBias,
|
||||
/// NR50, NR51
|
||||
psg_cnt: io.ChannelVolumeControl,
|
||||
dma_cnt: io.DmaSoundControl,
|
||||
cnt: io.SoundControl,
|
||||
|
||||
sampling_cycle: u2,
|
||||
|
||||
stream: *SDL.SDL_AudioStream,
|
||||
sched: *Scheduler,
|
||||
|
||||
fs: FrameSequencer,
|
||||
capacitor: f32,
|
||||
|
||||
is_buffer_full: bool,
|
||||
|
||||
pub const Tick = enum { Length, Envelope, Sweep };
|
||||
|
||||
pub fn init(sched: *Scheduler) Self {
|
||||
const apu: Self = .{
|
||||
.ch1 = ToneSweep.init(sched),
|
||||
.ch2 = Tone.init(sched),
|
||||
.ch3 = Wave.init(sched),
|
||||
.ch4 = Noise.init(sched),
|
||||
.chA = DmaSound(.A).init(),
|
||||
.chB = DmaSound(.B).init(),
|
||||
|
||||
.psg_cnt = .{ .raw = 0 },
|
||||
.dma_cnt = .{ .raw = 0 },
|
||||
.cnt = .{ .raw = 0 },
|
||||
.bias = .{ .raw = 0x0200 },
|
||||
|
||||
.sampling_cycle = 0b00,
|
||||
.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, 1 << 15, SDL.AUDIO_U16, 2, host_sample_rate).?,
|
||||
.sched = sched,
|
||||
|
||||
.capacitor = 0,
|
||||
.fs = FrameSequencer.init(),
|
||||
.is_buffer_full = false,
|
||||
};
|
||||
|
||||
sched.push(.SampleAudio, apu.interval());
|
||||
sched.push(.{ .ApuChannel = 0 }, @import("apu/signal/Square.zig").interval);
|
||||
sched.push(.{ .ApuChannel = 1 }, @import("apu/signal/Square.zig").interval);
|
||||
sched.push(.{ .ApuChannel = 2 }, @import("apu/signal/Wave.zig").interval);
|
||||
sched.push(.{ .ApuChannel = 3 }, @import("apu/signal/Lfsr.zig").interval);
|
||||
sched.push(.FrameSequencer, FrameSequencer.interval);
|
||||
|
||||
return apu;
|
||||
}
|
||||
|
||||
fn reset(self: *Self) void {
|
||||
self.ch1.reset();
|
||||
self.ch2.reset();
|
||||
self.ch3.reset();
|
||||
self.ch4.reset();
|
||||
}
|
||||
|
||||
/// SOUNDCNT
|
||||
fn setSoundCnt(self: *Self, value: u32) void {
|
||||
self.psg_cnt.raw = @truncate(u16, value);
|
||||
self.setSoundCntH(@truncate(u16, value >> 16));
|
||||
}
|
||||
|
||||
/// SOUNDCNT_H
|
||||
pub fn setSoundCntH(self: *Self, value: u16) void {
|
||||
const new: io.DmaSoundControl = .{ .raw = value };
|
||||
|
||||
// Reinitializing instead of resetting is fine because
|
||||
// the FIFOs I'm using are stack allocated and 0x20 bytes big
|
||||
if (new.chA_reset.read()) self.chA.fifo = SoundFifo.init();
|
||||
if (new.chB_reset.read()) self.chB.fifo = SoundFifo.init();
|
||||
|
||||
self.dma_cnt = new;
|
||||
}
|
||||
|
||||
/// NR52
|
||||
pub fn setSoundCntX(self: *Self, value: bool) void {
|
||||
self.cnt.apu_enable.write(value);
|
||||
|
||||
if (value) {
|
||||
self.fs.step = 0; // Reset Frame Sequencer
|
||||
|
||||
// Reset Square Wave Offsets
|
||||
self.ch1.square.pos = 0;
|
||||
self.ch2.square.pos = 0;
|
||||
|
||||
// Reset Wave Device Offsets
|
||||
self.ch3.wave_dev.offset = 0;
|
||||
} else {
|
||||
self.reset();
|
||||
}
|
||||
}
|
||||
|
||||
/// NR52
|
||||
pub fn soundCntX(self: *const Self) u8 {
|
||||
const apu_enable: u8 = @boolToInt(self.cnt.apu_enable.read());
|
||||
|
||||
const ch1_enable: u8 = @boolToInt(self.ch1.enabled);
|
||||
const ch2_enable: u8 = @boolToInt(self.ch2.enabled);
|
||||
const ch3_enable: u8 = @boolToInt(self.ch3.enabled);
|
||||
const ch4_enable: u8 = @boolToInt(self.ch4.enabled);
|
||||
|
||||
return apu_enable << 7 | ch4_enable << 3 | ch3_enable << 2 | ch2_enable << 1 | ch1_enable;
|
||||
}
|
||||
|
||||
/// NR50
|
||||
pub fn setNr50(self: *Self, byte: u8) void {
|
||||
self.psg_cnt.raw = (self.psg_cnt.raw & 0xFF00) | byte;
|
||||
}
|
||||
|
||||
/// NR51
|
||||
pub fn setNr51(self: *Self, byte: u8) void {
|
||||
self.psg_cnt.raw = @as(u16, byte) << 8 | (self.psg_cnt.raw & 0xFF);
|
||||
}
|
||||
|
||||
pub fn setSoundBiasH(self: *Self, byte: u8) void {
|
||||
self.bias.raw = (@as(u16, byte) << 8) | (self.bias.raw & 0xFF);
|
||||
}
|
||||
|
||||
pub fn sampleAudio(self: *Self, late: u64) void {
|
||||
self.sched.push(.SampleAudio, self.interval() -| late);
|
||||
|
||||
// Whether the APU is busy or not is determined by the main loop in emu.zig
|
||||
// This should only ever be true (because this side of the emu is single threaded)
|
||||
// When audio sync is disaabled
|
||||
if (self.is_buffer_full) return;
|
||||
|
||||
var left: i16 = 0;
|
||||
var right: i16 = 0;
|
||||
|
||||
// SOUNDCNT_L Channel Enable flags
|
||||
const ch_left: u4 = self.psg_cnt.ch_left.read();
|
||||
const ch_right: u4 = self.psg_cnt.ch_right.read();
|
||||
|
||||
// Determine SOUNDCNT_H volume modifications
|
||||
const gba_vol: u4 = switch (self.dma_cnt.ch_vol.read()) {
|
||||
0b00 => 2,
|
||||
0b01 => 1,
|
||||
else => 0,
|
||||
};
|
||||
|
||||
// Add all PSG channels together
|
||||
left += if (ch_left & 1 == 1) @as(i16, self.ch1.sample) else 0;
|
||||
left += if (ch_left >> 1 & 1 == 1) @as(i16, self.ch2.sample) else 0;
|
||||
left += if (ch_left >> 2 & 1 == 1) @as(i16, self.ch3.sample) else 0;
|
||||
left += if (ch_left >> 3 == 1) @as(i16, self.ch4.sample) else 0;
|
||||
|
||||
right += if (ch_right & 1 == 1) @as(i16, self.ch1.sample) else 0;
|
||||
right += if (ch_right >> 1 & 1 == 1) @as(i16, self.ch2.sample) else 0;
|
||||
right += if (ch_right >> 2 & 1 == 1) @as(i16, self.ch3.sample) else 0;
|
||||
right += if (ch_right >> 3 == 1) @as(i16, self.ch4.sample) else 0;
|
||||
|
||||
// Multiply by master channel volume
|
||||
left *= 1 + @as(i16, self.psg_cnt.left_vol.read());
|
||||
right *= 1 + @as(i16, self.psg_cnt.right_vol.read());
|
||||
|
||||
// Apply GBA volume modifications to PSG Channels
|
||||
left >>= gba_vol;
|
||||
right >>= gba_vol;
|
||||
|
||||
const chA_sample = self.chA.amplitude() << if (self.dma_cnt.chA_vol.read()) @as(u4, 2) else 1;
|
||||
const chB_sample = self.chB.amplitude() << if (self.dma_cnt.chB_vol.read()) @as(u4, 2) else 1;
|
||||
|
||||
left += if (self.dma_cnt.chA_left.read()) chA_sample else 0;
|
||||
left += if (self.dma_cnt.chB_left.read()) chB_sample else 0;
|
||||
|
||||
right += if (self.dma_cnt.chA_right.read()) chA_sample else 0;
|
||||
right += if (self.dma_cnt.chB_right.read()) chB_sample else 0;
|
||||
|
||||
// Add SOUNDBIAS
|
||||
// FIXME: Is SOUNDBIAS 9-bit or 10-bit?
|
||||
const bias = @as(i16, self.bias.level.read()) << 1;
|
||||
left += bias;
|
||||
right += bias;
|
||||
|
||||
const clamped_left = std.math.clamp(@bitCast(u16, left), std.math.minInt(u11), std.math.maxInt(u11));
|
||||
const clamped_right = std.math.clamp(@bitCast(u16, right), std.math.minInt(u11), std.math.maxInt(u11));
|
||||
|
||||
// Extend to 16-bit signed audio samples
|
||||
const ext_left = (clamped_left << 5) | (clamped_left >> 6);
|
||||
const ext_right = (clamped_right << 5) | (clamped_right >> 6);
|
||||
|
||||
// FIXME: This rarely happens
|
||||
if (self.sampling_cycle != self.bias.sampling_cycle.read()) self.replaceSDLResampler();
|
||||
|
||||
_ = SDL.SDL_AudioStreamPut(self.stream, &[2]u16{ ext_left, ext_right }, 2 * @sizeOf(u16));
|
||||
}
|
||||
|
||||
fn replaceSDLResampler(self: *Self) void {
|
||||
@setCold(true);
|
||||
const sample_rate = Self.sampleRate(self.bias.sampling_cycle.read());
|
||||
log.info("Sample Rate changed from {}Hz to {}Hz", .{ Self.sampleRate(self.sampling_cycle), sample_rate });
|
||||
|
||||
// Sampling Cycle (Sample Rate) changed, Craete a new SDL Audio Resampler
|
||||
// FIXME: Replace SDL's Audio Resampler with either a custom or more reliable one
|
||||
const old_stream = self.stream;
|
||||
defer SDL.SDL_FreeAudioStream(old_stream);
|
||||
|
||||
self.sampling_cycle = self.bias.sampling_cycle.read();
|
||||
self.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, @intCast(c_int, sample_rate), SDL.AUDIO_U16, 2, host_sample_rate).?;
|
||||
}
|
||||
|
||||
fn interval(self: *const Self) u64 {
|
||||
return (1 << 24) / Self.sampleRate(self.bias.sampling_cycle.read());
|
||||
}
|
||||
|
||||
fn sampleRate(cycle: u2) u64 {
|
||||
return @as(u64, 1) << (15 + @as(u6, cycle));
|
||||
}
|
||||
|
||||
pub fn onSequencerTick(self: *Self, late: u64) void {
|
||||
self.fs.tick();
|
||||
|
||||
switch (self.fs.step) {
|
||||
7 => self.tick(.Envelope), // Clock Envelope
|
||||
0, 4 => self.tick(.Length), // Clock Length
|
||||
2, 6 => {
|
||||
// Clock Length and Sweep
|
||||
self.tick(.Length);
|
||||
self.tick(.Sweep);
|
||||
},
|
||||
1, 3, 5 => {},
|
||||
}
|
||||
|
||||
self.sched.push(.FrameSequencer, ((1 << 24) / 512) -| late);
|
||||
}
|
||||
|
||||
fn tick(self: *Self, comptime kind: Tick) void {
|
||||
self.ch1.tick(kind);
|
||||
|
||||
switch (kind) {
|
||||
.Length => {
|
||||
self.ch2.tick(kind);
|
||||
self.ch3.tick(kind);
|
||||
self.ch4.tick(kind);
|
||||
},
|
||||
.Envelope => {
|
||||
self.ch2.tick(kind);
|
||||
self.ch4.tick(kind);
|
||||
},
|
||||
.Sweep => {}, // Already handled above (only for Ch1)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn onDmaAudioSampleRequest(self: *Self, cpu: *Arm7tdmi, tim_id: u3) void {
|
||||
if (!self.cnt.apu_enable.read()) return;
|
||||
|
||||
if (@boolToInt(self.dma_cnt.chA_timer.read()) == tim_id) {
|
||||
self.chA.updateSample();
|
||||
if (self.chA.len() <= 15) cpu.bus.dma[1].requestAudio(0x0400_00A0);
|
||||
}
|
||||
|
||||
if (@boolToInt(self.dma_cnt.chB_timer.read()) == tim_id) {
|
||||
self.chB.updateSample();
|
||||
if (self.chB.len() <= 15) cpu.bus.dma[2].requestAudio(0x0400_00A4);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
pub fn DmaSound(comptime kind: DmaSoundKind) type {
|
||||
return struct {
|
||||
const Self = @This();
|
||||
|
||||
fifo: SoundFifo,
|
||||
kind: DmaSoundKind,
|
||||
sample: i8,
|
||||
|
||||
fn init() Self {
|
||||
return .{
|
||||
.fifo = SoundFifo.init(),
|
||||
.kind = kind,
|
||||
.sample = 0,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn push(self: *Self, value: u32) void {
|
||||
self.fifo.write(&intToBytes(u32, value)) catch |e| log.err("{} Error: {}", .{ kind, e });
|
||||
}
|
||||
|
||||
pub fn len(self: *const Self) usize {
|
||||
return self.fifo.readableLength();
|
||||
}
|
||||
|
||||
pub fn updateSample(self: *Self) void {
|
||||
if (self.fifo.readItem()) |sample| self.sample = @bitCast(i8, sample);
|
||||
}
|
||||
|
||||
pub fn amplitude(self: *const Self) i16 {
|
||||
return @as(i16, self.sample);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
const DmaSoundKind = enum {
|
||||
A,
|
||||
B,
|
||||
};
|
||||
|
||||
pub const FrameSequencer = struct {
|
||||
const interval = (1 << 24) / 512;
|
||||
const Self = @This();
|
||||
|
||||
step: u3,
|
||||
|
||||
pub fn init() Self {
|
||||
return .{ .step = 0 };
|
||||
}
|
||||
|
||||
pub fn tick(self: *Self) void {
|
||||
self.step +%= 1;
|
||||
}
|
||||
|
||||
pub fn isLengthNext(self: *const Self) bool {
|
||||
return (self.step +% 1) & 1 == 0; // Steps, 0, 2, 4, and 6 clock length
|
||||
}
|
||||
|
||||
pub fn isEnvelopeNext(self: *const Self) bool {
|
||||
return (self.step +% 1) == 7;
|
||||
}
|
||||
};
|
|
@ -0,0 +1,142 @@
|
|||
const io = @import("../bus/io.zig");
|
||||
const util = @import("../../util.zig");
|
||||
|
||||
const Scheduler = @import("../scheduler.zig").Scheduler;
|
||||
const FrameSequencer = @import("../apu.zig").FrameSequencer;
|
||||
const Tick = @import("../apu.zig").Apu.Tick;
|
||||
const Envelope = @import("device/Envelope.zig");
|
||||
const Length = @import("device/Length.zig");
|
||||
const Lfsr = @import("signal/Lfsr.zig");
|
||||
|
||||
const Self = @This();
|
||||
|
||||
/// Write-only
|
||||
/// NR41
|
||||
len: u6,
|
||||
/// NR42
|
||||
envelope: io.Envelope,
|
||||
/// NR43
|
||||
poly: io.PolyCounter,
|
||||
/// NR44
|
||||
cnt: io.NoiseControl,
|
||||
|
||||
/// Length Functionarlity
|
||||
len_dev: Length,
|
||||
|
||||
/// Envelope Functionality
|
||||
env_dev: Envelope,
|
||||
|
||||
// Linear Feedback Shift Register
|
||||
lfsr: Lfsr,
|
||||
|
||||
enabled: bool,
|
||||
sample: i8,
|
||||
|
||||
pub fn init(sched: *Scheduler) Self {
|
||||
return .{
|
||||
.len = 0,
|
||||
.envelope = .{ .raw = 0 },
|
||||
.poly = .{ .raw = 0 },
|
||||
.cnt = .{ .raw = 0 },
|
||||
.enabled = false,
|
||||
|
||||
.len_dev = Length.create(),
|
||||
.env_dev = Envelope.create(),
|
||||
.lfsr = Lfsr.create(sched),
|
||||
|
||||
.sample = 0,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.len = 0;
|
||||
self.envelope.raw = 0;
|
||||
self.poly.raw = 0;
|
||||
self.cnt.raw = 0;
|
||||
|
||||
self.sample = 0;
|
||||
self.enabled = false;
|
||||
}
|
||||
|
||||
pub fn tick(self: *Self, comptime kind: Tick) void {
|
||||
switch (kind) {
|
||||
.Length => self.len_dev.tick(self.cnt.length_enable.read(), &self.enabled),
|
||||
.Envelope => self.env_dev.tick(self.envelope),
|
||||
.Sweep => @compileError("Channel 4 does not implement Sweep"),
|
||||
}
|
||||
}
|
||||
|
||||
/// NR41, NR42
|
||||
pub fn sound4CntL(self: *const Self) u16 {
|
||||
return @as(u16, self.envelope.raw) << 8;
|
||||
}
|
||||
|
||||
/// NR41, NR42
|
||||
pub fn setSound4CntL(self: *Self, value: u16) void {
|
||||
self.setNr41(@truncate(u8, value));
|
||||
self.setNr42(@truncate(u8, value >> 8));
|
||||
}
|
||||
|
||||
/// NR41
|
||||
pub fn setNr41(self: *Self, len: u8) void {
|
||||
self.len = @truncate(u6, len);
|
||||
self.len_dev.timer = @as(u7, 64) - @truncate(u6, len);
|
||||
}
|
||||
|
||||
/// NR42
|
||||
pub fn setNr42(self: *Self, value: u8) void {
|
||||
self.envelope.raw = value;
|
||||
if (!self.isDacEnabled()) self.enabled = false;
|
||||
}
|
||||
|
||||
/// NR43, NR44
|
||||
pub fn sound4CntH(self: *const Self) u16 {
|
||||
return @as(u16, self.poly.raw & 0x40) << 8 | self.cnt.raw;
|
||||
}
|
||||
|
||||
/// NR43, NR44
|
||||
pub fn setSound4CntH(self: *Self, fs: *const FrameSequencer, value: u16) void {
|
||||
self.poly.raw = @truncate(u8, value);
|
||||
self.setNr44(fs, @truncate(u8, value >> 8));
|
||||
}
|
||||
|
||||
/// NR44
|
||||
pub fn setNr44(self: *Self, fs: *const FrameSequencer, byte: u8) void {
|
||||
var new: io.NoiseControl = .{ .raw = byte };
|
||||
|
||||
if (new.trigger.read()) {
|
||||
self.enabled = true;
|
||||
|
||||
if (self.len_dev.timer == 0) {
|
||||
self.len_dev.timer =
|
||||
if (!fs.isLengthNext() and new.length_enable.read()) 63 else 64;
|
||||
}
|
||||
|
||||
// Update The Frequency Timer
|
||||
self.lfsr.reload(self.poly);
|
||||
self.lfsr.shift = 0x7FFF;
|
||||
|
||||
// Update Envelope and Volume
|
||||
self.env_dev.timer = self.envelope.period.read();
|
||||
if (fs.isEnvelopeNext() and self.env_dev.timer != 0b111) self.env_dev.timer += 1;
|
||||
|
||||
self.env_dev.vol = self.envelope.init_vol.read();
|
||||
|
||||
self.enabled = self.isDacEnabled();
|
||||
}
|
||||
|
||||
util.audio.length.ch4.update(self, fs, new);
|
||||
self.cnt = new;
|
||||
}
|
||||
|
||||
pub fn onNoiseEvent(self: *Self, late: u64) void {
|
||||
self.lfsr.onLfsrTimerExpire(self.poly, late);
|
||||
|
||||
self.sample = 0;
|
||||
if (!self.isDacEnabled()) return;
|
||||
self.sample = if (self.enabled) self.lfsr.sample() * @as(i8, self.env_dev.vol) else 0;
|
||||
}
|
||||
|
||||
fn isDacEnabled(self: *const Self) bool {
|
||||
return self.envelope.raw & 0xF8 != 0x00;
|
||||
}
|
|
@ -0,0 +1,138 @@
|
|||
const io = @import("../bus/io.zig");
|
||||
const util = @import("../../util.zig");
|
||||
|
||||
const Scheduler = @import("../scheduler.zig").Scheduler;
|
||||
const FrameSequencer = @import("../apu.zig").FrameSequencer;
|
||||
const Tick = @import("../apu.zig").Apu.Tick;
|
||||
const Length = @import("device/Length.zig");
|
||||
const Envelope = @import("device/Envelope.zig");
|
||||
const Square = @import("signal/Square.zig");
|
||||
|
||||
const Self = @This();
|
||||
|
||||
/// NR21
|
||||
duty: io.Duty,
|
||||
/// NR22
|
||||
envelope: io.Envelope,
|
||||
/// NR23, NR24
|
||||
freq: io.Frequency,
|
||||
|
||||
/// Length Functionarlity
|
||||
len_dev: Length,
|
||||
/// Envelope Functionality
|
||||
env_dev: Envelope,
|
||||
/// FrequencyTimer Functionality
|
||||
square: Square,
|
||||
|
||||
enabled: bool,
|
||||
sample: i8,
|
||||
|
||||
pub fn init(sched: *Scheduler) Self {
|
||||
return .{
|
||||
.duty = .{ .raw = 0 },
|
||||
.envelope = .{ .raw = 0 },
|
||||
.freq = .{ .raw = 0 },
|
||||
.enabled = false,
|
||||
|
||||
.square = Square.init(sched),
|
||||
.len_dev = Length.create(),
|
||||
.env_dev = Envelope.create(),
|
||||
|
||||
.sample = 0,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.duty.raw = 0;
|
||||
self.envelope.raw = 0;
|
||||
self.freq.raw = 0;
|
||||
|
||||
self.sample = 0;
|
||||
self.enabled = false;
|
||||
}
|
||||
|
||||
pub fn tick(self: *Self, comptime kind: Tick) void {
|
||||
switch (kind) {
|
||||
.Length => self.len_dev.tick(self.freq.length_enable.read(), &self.enabled),
|
||||
.Envelope => self.env_dev.tick(self.envelope),
|
||||
.Sweep => @compileError("Channel 2 does not implement Sweep"),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn onToneEvent(self: *Self, late: u64) void {
|
||||
self.square.onSquareTimerExpire(Self, self.freq, late);
|
||||
|
||||
self.sample = 0;
|
||||
if (!self.isDacEnabled()) return;
|
||||
self.sample = if (self.enabled) self.square.sample(self.duty) * @as(i8, self.env_dev.vol) else 0;
|
||||
}
|
||||
|
||||
/// NR21, NR22
|
||||
pub fn sound2CntL(self: *const Self) u16 {
|
||||
return @as(u16, self.envelope.raw) << 8 | (self.duty.raw & 0xC0);
|
||||
}
|
||||
|
||||
/// NR21, NR22
|
||||
pub fn setSound2CntL(self: *Self, value: u16) void {
|
||||
self.setNr21(@truncate(u8, value));
|
||||
self.setNr22(@truncate(u8, value >> 8));
|
||||
}
|
||||
|
||||
/// NR21
|
||||
pub fn setNr21(self: *Self, value: u8) void {
|
||||
self.duty.raw = value;
|
||||
self.len_dev.timer = @as(u7, 64) - @truncate(u6, value);
|
||||
}
|
||||
|
||||
/// NR22
|
||||
pub fn setNr22(self: *Self, value: u8) void {
|
||||
self.envelope.raw = value;
|
||||
if (!self.isDacEnabled()) self.enabled = false;
|
||||
}
|
||||
|
||||
/// NR23, NR24
|
||||
pub fn sound2CntH(self: *const Self) u16 {
|
||||
return self.freq.raw & 0x4000;
|
||||
}
|
||||
|
||||
/// NR23, NR24
|
||||
pub fn setSound2CntH(self: *Self, fs: *const FrameSequencer, value: u16) void {
|
||||
self.setNr23(@truncate(u8, value));
|
||||
self.setNr24(fs, @truncate(u8, value >> 8));
|
||||
}
|
||||
|
||||
/// NR23
|
||||
pub fn setNr23(self: *Self, byte: u8) void {
|
||||
self.freq.raw = (self.freq.raw & 0xFF00) | byte;
|
||||
}
|
||||
|
||||
/// NR24
|
||||
pub fn setNr24(self: *Self, fs: *const FrameSequencer, byte: u8) void {
|
||||
var new: io.Frequency = .{ .raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF) };
|
||||
|
||||
if (new.trigger.read()) {
|
||||
self.enabled = true;
|
||||
|
||||
if (self.len_dev.timer == 0) {
|
||||
self.len_dev.timer =
|
||||
if (!fs.isLengthNext() and new.length_enable.read()) 63 else 64;
|
||||
}
|
||||
|
||||
self.square.reload(Self, self.freq.frequency.read());
|
||||
|
||||
// Reload Envelope period and timer
|
||||
self.env_dev.timer = self.envelope.period.read();
|
||||
if (fs.isEnvelopeNext() and self.env_dev.timer != 0b111) self.env_dev.timer += 1;
|
||||
|
||||
self.env_dev.vol = self.envelope.init_vol.read();
|
||||
|
||||
self.enabled = self.isDacEnabled();
|
||||
}
|
||||
|
||||
util.audio.length.update(Self, self, fs, new);
|
||||
self.freq = new;
|
||||
}
|
||||
|
||||
fn isDacEnabled(self: *const Self) bool {
|
||||
return self.envelope.raw & 0xF8 != 0;
|
||||
}
|
|
@ -0,0 +1,184 @@
|
|||
const io = @import("../bus/io.zig");
|
||||
const util = @import("../../util.zig");
|
||||
|
||||
const Scheduler = @import("../scheduler.zig").Scheduler;
|
||||
const FrameSequencer = @import("../apu.zig").FrameSequencer;
|
||||
const Length = @import("device/Length.zig");
|
||||
const Envelope = @import("device/Envelope.zig");
|
||||
const Sweep = @import("device/Sweep.zig");
|
||||
const Square = @import("signal/Square.zig");
|
||||
|
||||
const Tick = @import("../apu.zig").Apu.Tick;
|
||||
|
||||
const Self = @This();
|
||||
|
||||
/// NR10
|
||||
sweep: io.Sweep,
|
||||
/// NR11
|
||||
duty: io.Duty,
|
||||
/// NR12
|
||||
envelope: io.Envelope,
|
||||
/// NR13, NR14
|
||||
freq: io.Frequency,
|
||||
|
||||
/// Length Functionality
|
||||
len_dev: Length,
|
||||
/// Sweep Functionality
|
||||
sweep_dev: Sweep,
|
||||
/// Envelope Functionality
|
||||
env_dev: Envelope,
|
||||
/// Frequency Timer Functionality
|
||||
square: Square,
|
||||
enabled: bool,
|
||||
|
||||
sample: i8,
|
||||
|
||||
pub fn init(sched: *Scheduler) Self {
|
||||
return .{
|
||||
.sweep = .{ .raw = 0 },
|
||||
.duty = .{ .raw = 0 },
|
||||
.envelope = .{ .raw = 0 },
|
||||
.freq = .{ .raw = 0 },
|
||||
.sample = 0,
|
||||
.enabled = false,
|
||||
|
||||
.square = Square.init(sched),
|
||||
.len_dev = Length.create(),
|
||||
.sweep_dev = Sweep.create(),
|
||||
.env_dev = Envelope.create(),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.sweep.raw = 0;
|
||||
self.sweep_dev.calc_performed = false;
|
||||
|
||||
self.duty.raw = 0;
|
||||
self.envelope.raw = 0;
|
||||
self.freq.raw = 0;
|
||||
|
||||
self.sample = 0;
|
||||
self.enabled = false;
|
||||
}
|
||||
|
||||
pub fn tick(self: *Self, comptime kind: Tick) void {
|
||||
switch (kind) {
|
||||
.Length => self.len_dev.tick(self.freq.length_enable.read(), &self.enabled),
|
||||
.Envelope => self.env_dev.tick(self.envelope),
|
||||
.Sweep => self.sweep_dev.tick(self),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn onToneSweepEvent(self: *Self, late: u64) void {
|
||||
self.square.onSquareTimerExpire(Self, self.freq, late);
|
||||
|
||||
self.sample = 0;
|
||||
if (!self.isDacEnabled()) return;
|
||||
self.sample = if (self.enabled) self.square.sample(self.duty) * @as(i8, self.env_dev.vol) else 0;
|
||||
}
|
||||
|
||||
/// NR10, NR11, NR12
|
||||
pub fn setSound1Cnt(self: *Self, value: u32) void {
|
||||
self.setSound1CntL(@truncate(u8, value));
|
||||
self.setSound1CntH(@truncate(u16, value >> 16));
|
||||
}
|
||||
|
||||
/// NR10
|
||||
pub fn sound1CntL(self: *const Self) u8 {
|
||||
return self.sweep.raw & 0x7F;
|
||||
}
|
||||
|
||||
/// NR10
|
||||
pub fn setSound1CntL(self: *Self, value: u8) void {
|
||||
const new = io.Sweep{ .raw = value };
|
||||
|
||||
if (self.sweep.direction.read() and !new.direction.read()) {
|
||||
// Sweep Negate bit has been cleared
|
||||
// If At least 1 Sweep Calculation has been made since
|
||||
// the last trigger, the channel is immediately disabled
|
||||
|
||||
if (self.sweep_dev.calc_performed) self.enabled = false;
|
||||
}
|
||||
|
||||
self.sweep.raw = value;
|
||||
}
|
||||
|
||||
/// NR11, NR12
|
||||
pub fn sound1CntH(self: *const Self) u16 {
|
||||
return @as(u16, self.envelope.raw) << 8 | (self.duty.raw & 0xC0);
|
||||
}
|
||||
|
||||
/// NR11, NR12
|
||||
pub fn setSound1CntH(self: *Self, value: u16) void {
|
||||
self.setNr11(@truncate(u8, value));
|
||||
self.setNr12(@truncate(u8, value >> 8));
|
||||
}
|
||||
|
||||
/// NR11
|
||||
pub fn setNr11(self: *Self, value: u8) void {
|
||||
self.duty.raw = value;
|
||||
self.len_dev.timer = @as(u7, 64) - @truncate(u6, value);
|
||||
}
|
||||
|
||||
/// NR12
|
||||
pub fn setNr12(self: *Self, value: u8) void {
|
||||
self.envelope.raw = value;
|
||||
if (!self.isDacEnabled()) self.enabled = false;
|
||||
}
|
||||
|
||||
/// NR13, NR14
|
||||
pub fn sound1CntX(self: *const Self) u16 {
|
||||
return self.freq.raw & 0x4000;
|
||||
}
|
||||
|
||||
/// NR13, NR14
|
||||
pub fn setSound1CntX(self: *Self, fs: *const FrameSequencer, value: u16) void {
|
||||
self.setNr13(@truncate(u8, value));
|
||||
self.setNr14(fs, @truncate(u8, value >> 8));
|
||||
}
|
||||
|
||||
/// NR13
|
||||
pub fn setNr13(self: *Self, byte: u8) void {
|
||||
self.freq.raw = (self.freq.raw & 0xFF00) | byte;
|
||||
}
|
||||
|
||||
/// NR14
|
||||
pub fn setNr14(self: *Self, fs: *const FrameSequencer, byte: u8) void {
|
||||
var new: io.Frequency = .{ .raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF) };
|
||||
|
||||
if (new.trigger.read()) {
|
||||
self.enabled = true;
|
||||
|
||||
if (self.len_dev.timer == 0) {
|
||||
self.len_dev.timer =
|
||||
if (!fs.isLengthNext() and new.length_enable.read()) 63 else 64;
|
||||
}
|
||||
|
||||
self.square.reload(Self, self.freq.frequency.read());
|
||||
|
||||
// Reload Envelope period and timer
|
||||
self.env_dev.timer = self.envelope.period.read();
|
||||
if (fs.isEnvelopeNext() and self.env_dev.timer != 0b111) self.env_dev.timer += 1;
|
||||
|
||||
self.env_dev.vol = self.envelope.init_vol.read();
|
||||
|
||||
// Sweep Trigger Behaviour
|
||||
const sw_period = self.sweep.period.read();
|
||||
const sw_shift = self.sweep.shift.read();
|
||||
|
||||
self.sweep_dev.calc_performed = false;
|
||||
self.sweep_dev.shadow = self.freq.frequency.read();
|
||||
self.sweep_dev.timer = if (sw_period == 0) 8 else sw_period;
|
||||
self.sweep_dev.enabled = sw_period != 0 or sw_shift != 0;
|
||||
if (sw_shift != 0) _ = self.sweep_dev.calculate(self.sweep, &self.enabled);
|
||||
|
||||
self.enabled = self.isDacEnabled();
|
||||
}
|
||||
|
||||
util.audio.length.update(Self, self, fs, new);
|
||||
self.freq = new;
|
||||
}
|
||||
|
||||
fn isDacEnabled(self: *const Self) bool {
|
||||
return self.envelope.raw & 0xF8 != 0;
|
||||
}
|
|
@ -0,0 +1,132 @@
|
|||
const io = @import("../bus/io.zig");
|
||||
const util = @import("../../util.zig");
|
||||
|
||||
const Scheduler = @import("../scheduler.zig").Scheduler;
|
||||
const FrameSequencer = @import("../apu.zig").FrameSequencer;
|
||||
const Tick = @import("../apu.zig").Apu.Tick;
|
||||
|
||||
const Length = @import("device/Length.zig");
|
||||
const Wave = @import("signal/Wave.zig");
|
||||
|
||||
const Self = @This();
|
||||
|
||||
/// Write-only
|
||||
/// NR30
|
||||
select: io.WaveSelect,
|
||||
/// NR31
|
||||
length: u8,
|
||||
/// NR32
|
||||
vol: io.WaveVolume,
|
||||
/// NR33, NR34
|
||||
freq: io.Frequency,
|
||||
|
||||
/// Length Functionarlity
|
||||
len_dev: Length,
|
||||
wave_dev: Wave,
|
||||
|
||||
enabled: bool,
|
||||
sample: i8,
|
||||
|
||||
pub fn init(sched: *Scheduler) Self {
|
||||
return .{
|
||||
.select = .{ .raw = 0 },
|
||||
.vol = .{ .raw = 0 },
|
||||
.freq = .{ .raw = 0 },
|
||||
.length = 0,
|
||||
|
||||
.len_dev = Length.create(),
|
||||
.wave_dev = Wave.init(sched),
|
||||
.enabled = false,
|
||||
.sample = 0,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.select.raw = 0;
|
||||
self.length = 0;
|
||||
self.vol.raw = 0;
|
||||
self.freq.raw = 0;
|
||||
|
||||
self.sample = 0;
|
||||
self.enabled = false;
|
||||
}
|
||||
|
||||
pub fn tick(self: *Self, comptime kind: Tick) void {
|
||||
switch (kind) {
|
||||
.Length => self.len_dev.tick(self.freq.length_enable.read(), &self.enabled),
|
||||
.Envelope => @compileError("Channel 3 does not implement Envelope"),
|
||||
.Sweep => @compileError("Channel 3 does not implement Sweep"),
|
||||
}
|
||||
}
|
||||
|
||||
/// NR30, NR31, NR32
|
||||
pub fn setSound3Cnt(self: *Self, value: u32) void {
|
||||
self.setSound3CntL(@truncate(u8, value));
|
||||
self.setSound3CntH(@truncate(u16, value >> 16));
|
||||
}
|
||||
|
||||
/// NR30
|
||||
pub fn setSound3CntL(self: *Self, value: u8) void {
|
||||
self.select.raw = value;
|
||||
if (!self.select.enabled.read()) self.enabled = false;
|
||||
}
|
||||
|
||||
/// NR31, NR32
|
||||
pub fn sound3CntH(self: *const Self) u16 {
|
||||
return @as(u16, self.length & 0xE0) << 8;
|
||||
}
|
||||
|
||||
/// NR31, NR32
|
||||
pub fn setSound3CntH(self: *Self, value: u16) void {
|
||||
self.setNr31(@truncate(u8, value));
|
||||
self.vol.raw = (@truncate(u8, value >> 8));
|
||||
}
|
||||
|
||||
/// NR31
|
||||
pub fn setNr31(self: *Self, len: u8) void {
|
||||
self.length = len;
|
||||
self.len_dev.timer = 256 - @as(u9, len);
|
||||
}
|
||||
|
||||
/// NR33, NR34
|
||||
pub fn setSound3CntX(self: *Self, fs: *const FrameSequencer, value: u16) void {
|
||||
self.setNr33(@truncate(u8, value));
|
||||
self.setNr34(fs, @truncate(u8, value >> 8));
|
||||
}
|
||||
|
||||
/// NR33
|
||||
pub fn setNr33(self: *Self, byte: u8) void {
|
||||
self.freq.raw = (self.freq.raw & 0xFF00) | byte;
|
||||
}
|
||||
|
||||
/// NR34
|
||||
pub fn setNr34(self: *Self, fs: *const FrameSequencer, byte: u8) void {
|
||||
var new: io.Frequency = .{ .raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF) };
|
||||
|
||||
if (new.trigger.read()) {
|
||||
self.enabled = true;
|
||||
|
||||
if (self.len_dev.timer == 0) {
|
||||
self.len_dev.timer =
|
||||
if (!fs.isLengthNext() and new.length_enable.read()) 255 else 256;
|
||||
}
|
||||
|
||||
// Update The Frequency Timer
|
||||
self.wave_dev.reload(self.freq.frequency.read());
|
||||
self.wave_dev.offset = 0;
|
||||
|
||||
self.enabled = self.select.enabled.read();
|
||||
}
|
||||
|
||||
util.audio.length.update(Self, self, fs, new);
|
||||
self.freq = new;
|
||||
}
|
||||
|
||||
pub fn onWaveEvent(self: *Self, late: u64) void {
|
||||
self.wave_dev.onWaveTimerExpire(self.freq, self.select, late);
|
||||
|
||||
self.sample = 0;
|
||||
if (!self.select.enabled.read()) return;
|
||||
// Convert unsigned 4-bit wave sample to signed 8-bit sample
|
||||
self.sample = (2 * @as(i8, self.wave_dev.sample(self.select)) - 15) >> self.wave_dev.shift(self.vol);
|
||||
}
|
|
@ -0,0 +1,28 @@
|
|||
const io = @import("../../bus/io.zig");
|
||||
|
||||
const Self = @This();
|
||||
|
||||
/// Period Timer
|
||||
timer: u3,
|
||||
/// Current Volume
|
||||
vol: u4,
|
||||
|
||||
pub fn create() Self {
|
||||
return .{ .timer = 0, .vol = 0 };
|
||||
}
|
||||
|
||||
pub fn tick(self: *Self, nrx2: io.Envelope) void {
|
||||
if (nrx2.period.read() != 0) {
|
||||
if (self.timer != 0) self.timer -= 1;
|
||||
|
||||
if (self.timer == 0) {
|
||||
self.timer = nrx2.period.read();
|
||||
|
||||
if (nrx2.direction.read()) {
|
||||
if (self.vol < 0xF) self.vol += 1;
|
||||
} else {
|
||||
if (self.vol > 0x0) self.vol -= 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,18 @@
|
|||
const Self = @This();
|
||||
|
||||
timer: u9,
|
||||
|
||||
pub fn create() Self {
|
||||
return .{ .timer = 0 };
|
||||
}
|
||||
|
||||
pub fn tick(self: *Self, enabled: bool, ch_enable: *bool) void {
|
||||
if (enabled) {
|
||||
if (self.timer == 0) return;
|
||||
self.timer -= 1;
|
||||
|
||||
// By returning early if timer == 0, this is only
|
||||
// true if timer == 0 because of the decrement we just did
|
||||
if (self.timer == 0) ch_enable.* = false;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,52 @@
|
|||
const io = @import("../../bus/io.zig");
|
||||
const ToneSweep = @import("../ToneSweep.zig");
|
||||
|
||||
const Self = @This();
|
||||
|
||||
timer: u8,
|
||||
enabled: bool,
|
||||
shadow: u11,
|
||||
|
||||
calc_performed: bool,
|
||||
|
||||
pub fn create() Self {
|
||||
return .{
|
||||
.timer = 0,
|
||||
.enabled = false,
|
||||
.shadow = 0,
|
||||
.calc_performed = false,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn tick(self: *Self, ch1: *ToneSweep) void {
|
||||
if (self.timer != 0) self.timer -= 1;
|
||||
|
||||
if (self.timer == 0) {
|
||||
const period = ch1.sweep.period.read();
|
||||
self.timer = if (period == 0) 8 else period;
|
||||
if (!self.calc_performed) self.calc_performed = true;
|
||||
|
||||
if (self.enabled and period != 0) {
|
||||
const new_freq = self.calculate(ch1.sweep, &ch1.enabled);
|
||||
|
||||
if (new_freq <= 0x7FF and ch1.sweep.shift.read() != 0) {
|
||||
ch1.freq.frequency.write(@truncate(u11, new_freq));
|
||||
self.shadow = @truncate(u11, new_freq);
|
||||
|
||||
_ = self.calculate(ch1.sweep, &ch1.enabled);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Calculates the Sweep Frequency
|
||||
pub fn calculate(self: *Self, sweep: io.Sweep, ch_enable: *bool) u12 {
|
||||
const shadow = @as(u12, self.shadow);
|
||||
const shadow_shifted = shadow >> sweep.shift.read();
|
||||
const decrease = sweep.direction.read();
|
||||
|
||||
const freq = if (decrease) shadow - shadow_shifted else shadow + shadow_shifted;
|
||||
if (freq > 0x7FF) ch_enable.* = false;
|
||||
|
||||
return freq;
|
||||
}
|
|
@ -0,0 +1,59 @@
|
|||
const io = @import("../../bus/io.zig");
|
||||
|
||||
/// Linear Feedback Shift Register
|
||||
const Scheduler = @import("../../scheduler.zig").Scheduler;
|
||||
const FrameSequencer = @import("../../apu.zig").FrameSequencer;
|
||||
const Noise = @import("../Noise.zig");
|
||||
|
||||
const Self = @This();
|
||||
pub const interval: u64 = (1 << 24) / (1 << 22);
|
||||
|
||||
shift: u15,
|
||||
timer: u16,
|
||||
|
||||
sched: *Scheduler,
|
||||
|
||||
pub fn create(sched: *Scheduler) Self {
|
||||
return .{
|
||||
.shift = 0,
|
||||
.timer = 0,
|
||||
.sched = sched,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn sample(self: *const Self) i8 {
|
||||
return if ((~self.shift & 1) == 1) 1 else -1;
|
||||
}
|
||||
|
||||
/// Reload LFSR Timer
|
||||
pub fn reload(self: *Self, poly: io.PolyCounter) void {
|
||||
self.sched.removeScheduledEvent(.{ .ApuChannel = 3 });
|
||||
|
||||
const div = Self.divisor(poly.div_ratio.read());
|
||||
const timer = div << poly.shift.read();
|
||||
self.sched.push(.{ .ApuChannel = 3 }, @as(u64, timer) * interval);
|
||||
}
|
||||
|
||||
/// Scheduler Event Handler for LFSR Timer Expire
|
||||
/// FIXME: This gets called a lot, clogging up the Scheduler
|
||||
pub fn onLfsrTimerExpire(self: *Self, poly: io.PolyCounter, late: u64) void {
|
||||
// Obscure: "Using a noise channel clock shift of 14 or 15
|
||||
// results in the LFSR receiving no clocks."
|
||||
if (poly.shift.read() >= 14) return;
|
||||
|
||||
const div = Self.divisor(poly.div_ratio.read());
|
||||
const timer = div << poly.shift.read();
|
||||
|
||||
const tmp = (self.shift & 1) ^ ((self.shift & 2) >> 1);
|
||||
self.shift = (self.shift >> 1) | (tmp << 14);
|
||||
|
||||
if (poly.width.read())
|
||||
self.shift = (self.shift & ~@as(u15, 0x40)) | tmp << 6;
|
||||
|
||||
self.sched.push(.{ .ApuChannel = 3 }, @as(u64, timer) * interval -| late);
|
||||
}
|
||||
|
||||
fn divisor(code: u3) u16 {
|
||||
if (code == 0) return 8;
|
||||
return @as(u16, code) << 4;
|
||||
}
|
|
@ -0,0 +1,58 @@
|
|||
const std = @import("std");
|
||||
const io = @import("../../bus/io.zig");
|
||||
|
||||
const Scheduler = @import("../../scheduler.zig").Scheduler;
|
||||
const FrameSequencer = @import("../../apu.zig").FrameSequencer;
|
||||
const ToneSweep = @import("../ToneSweep.zig");
|
||||
const Tone = @import("../Tone.zig");
|
||||
|
||||
const Self = @This();
|
||||
pub const interval: u64 = (1 << 24) / (1 << 22);
|
||||
|
||||
pos: u3,
|
||||
sched: *Scheduler,
|
||||
timer: u16,
|
||||
|
||||
pub fn init(sched: *Scheduler) Self {
|
||||
return .{
|
||||
.timer = 0,
|
||||
.pos = 0,
|
||||
.sched = sched,
|
||||
};
|
||||
}
|
||||
|
||||
/// Scheduler Event Handler for Square Synth Timer Expire
|
||||
pub fn onSquareTimerExpire(self: *Self, comptime T: type, nrx34: io.Frequency, late: u64) void {
|
||||
comptime std.debug.assert(T == ToneSweep or T == Tone);
|
||||
self.pos +%= 1;
|
||||
|
||||
self.timer = (@as(u16, 2048) - nrx34.frequency.read()) * 4;
|
||||
self.sched.push(.{ .ApuChannel = if (T == ToneSweep) 0 else 1 }, @as(u64, self.timer) * interval -| late);
|
||||
}
|
||||
|
||||
/// Reload Square Wave Timer
|
||||
pub fn reload(self: *Self, comptime T: type, value: u11) void {
|
||||
comptime std.debug.assert(T == ToneSweep or T == Tone);
|
||||
const channel = if (T == ToneSweep) 0 else 1;
|
||||
|
||||
self.sched.removeScheduledEvent(.{ .ApuChannel = channel });
|
||||
|
||||
const tmp = (@as(u16, 2048) - value) * 4; // What Freq Timer should be assuming no weird behaviour
|
||||
self.timer = (tmp & ~@as(u16, 0x3)) | self.timer & 0x3; // Keep the last two bits from the old timer;
|
||||
|
||||
self.sched.push(.{ .ApuChannel = channel }, @as(u64, self.timer) * interval);
|
||||
}
|
||||
|
||||
pub fn sample(self: *const Self, nrx1: io.Duty) i8 {
|
||||
const pattern = nrx1.pattern.read();
|
||||
|
||||
const i = self.pos ^ 7; // index of 0 should get highest bit
|
||||
const result = switch (pattern) {
|
||||
0b00 => @as(u8, 0b00000001) >> i, // 12.5%
|
||||
0b01 => @as(u8, 0b00000011) >> i, // 25%
|
||||
0b10 => @as(u8, 0b00001111) >> i, // 50%
|
||||
0b11 => @as(u8, 0b11111100) >> i, // 75%
|
||||
};
|
||||
|
||||
return if (result & 1 == 1) 1 else -1;
|
||||
}
|
|
@ -0,0 +1,79 @@
|
|||
const std = @import("std");
|
||||
const io = @import("../../bus/io.zig");
|
||||
|
||||
const Scheduler = @import("../../scheduler.zig").Scheduler;
|
||||
const FrameSequencer = @import("../../apu.zig").FrameSequencer;
|
||||
const Wave = @import("../Wave.zig");
|
||||
|
||||
const buf_len = 0x20;
|
||||
pub const interval: u64 = (1 << 24) / (1 << 22);
|
||||
const Self = @This();
|
||||
|
||||
buf: [buf_len]u8,
|
||||
timer: u16,
|
||||
offset: u12,
|
||||
|
||||
sched: *Scheduler,
|
||||
|
||||
pub fn read(self: *const Self, comptime T: type, nr30: io.WaveSelect, addr: u32) T {
|
||||
// TODO: Handle reads when Channel 3 is disabled
|
||||
const base = if (!nr30.bank.read()) @as(u32, 0x10) else 0; // Read from the Opposite Bank in Use
|
||||
|
||||
const i = base + addr - 0x0400_0090;
|
||||
return std.mem.readIntSliceLittle(T, self.buf[i..][0..@sizeOf(T)]);
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, comptime T: type, nr30: io.WaveSelect, addr: u32, value: T) void {
|
||||
// TODO: Handle writes when Channel 3 is disabled
|
||||
const base = if (!nr30.bank.read()) @as(u32, 0x10) else 0; // Write to the Opposite Bank in Use
|
||||
|
||||
const i = base + addr - 0x0400_0090;
|
||||
std.mem.writeIntSliceLittle(T, self.buf[i..][0..@sizeOf(T)], value);
|
||||
}
|
||||
|
||||
pub fn init(sched: *Scheduler) Self {
|
||||
return .{
|
||||
.buf = [_]u8{0x00} ** buf_len,
|
||||
.timer = 0,
|
||||
.offset = 0,
|
||||
.sched = sched,
|
||||
};
|
||||
}
|
||||
|
||||
/// Reload internal Wave Timer
|
||||
pub fn reload(self: *Self, value: u11) void {
|
||||
self.sched.removeScheduledEvent(.{ .ApuChannel = 2 });
|
||||
|
||||
self.timer = (@as(u16, 2048) - value) * 2;
|
||||
self.sched.push(.{ .ApuChannel = 2 }, @as(u64, self.timer) * interval);
|
||||
}
|
||||
|
||||
/// Scheduler Event Handler
|
||||
pub fn onWaveTimerExpire(self: *Self, nrx34: io.Frequency, nr30: io.WaveSelect, late: u64) void {
|
||||
if (nr30.dimension.read()) {
|
||||
self.offset = (self.offset + 1) % 0x40; // 0x20 bytes (both banks), which contain 2 samples each
|
||||
} else {
|
||||
self.offset = (self.offset + 1) % 0x20; // 0x10 bytes, which contain 2 samples each
|
||||
}
|
||||
|
||||
self.timer = (@as(u16, 2048) - nrx34.frequency.read()) * 2;
|
||||
self.sched.push(.{ .ApuChannel = 2 }, @as(u64, self.timer) * interval -| late);
|
||||
}
|
||||
|
||||
/// Generate Sample from Wave Synth
|
||||
pub fn sample(self: *const Self, nr30: io.WaveSelect) u4 {
|
||||
const base = if (nr30.bank.read()) @as(u32, 0x10) else 0;
|
||||
|
||||
const value = self.buf[base + self.offset / 2];
|
||||
return if (self.offset & 1 == 0) @truncate(u4, value >> 4) else @truncate(u4, value);
|
||||
}
|
||||
|
||||
/// TODO: Write comment
|
||||
pub fn shift(_: *const Self, nr32: io.WaveVolume) u2 {
|
||||
return switch (nr32.kind.read()) {
|
||||
0b00 => 3, // Mute / Zero
|
||||
0b01 => 0, // 100% Volume
|
||||
0b10 => 1, // 50% Volume
|
||||
0b11 => 2, // 25% Volume
|
||||
};
|
||||
}
|
|
@ -0,0 +1,63 @@
|
|||
const std = @import("std");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
const log = std.log.scoped(.Bios);
|
||||
|
||||
/// Size of the BIOS in bytes
|
||||
pub const size = 0x4000;
|
||||
const Self = @This();
|
||||
|
||||
buf: ?[]u8,
|
||||
allocator: Allocator,
|
||||
|
||||
addr_latch: u32,
|
||||
|
||||
pub fn read(self: *Self, comptime T: type, r15: u32, addr: u32) T {
|
||||
if (r15 < Self.size) {
|
||||
self.addr_latch = addr;
|
||||
return self._read(T, addr);
|
||||
}
|
||||
|
||||
log.debug("Rejected read since r15=0x{X:0>8}", .{r15});
|
||||
return @truncate(T, self._read(T, self.addr_latch + 8));
|
||||
}
|
||||
|
||||
pub fn dbgRead(self: *const Self, comptime T: type, r15: u32, addr: u32) T {
|
||||
if (r15 < Self.size) return self._read(T, addr);
|
||||
return @truncate(T, self._read(T, self.addr_latch + 8));
|
||||
}
|
||||
|
||||
/// Read without the GBA safety checks
|
||||
fn _read(self: *const Self, comptime T: type, addr: u32) T {
|
||||
const buf = self.buf orelse std.debug.panic("[BIOS] ZBA tried to read {} from 0x{X:0>8} but not BIOS was present", .{ T, addr });
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.readIntSliceLittle(T, buf[addr..][0..@sizeOf(T)]),
|
||||
else => @compileError("BIOS: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(_: *Self, comptime T: type, addr: u32, value: T) void {
|
||||
@setCold(true);
|
||||
log.debug("Tried to write {} 0x{X:} to 0x{X:0>8} ", .{ T, value, addr });
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator, maybe_path: ?[]const u8) !Self {
|
||||
const buf: ?[]u8 = if (maybe_path) |path| blk: {
|
||||
const file = try std.fs.cwd().openFile(path, .{});
|
||||
defer file.close();
|
||||
|
||||
break :blk try file.readToEndAlloc(allocator, try file.getEndPos());
|
||||
} else null;
|
||||
|
||||
return Self{
|
||||
.buf = buf,
|
||||
.allocator = allocator,
|
||||
.addr_latch = 0,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
if (self.buf) |buf| self.allocator.free(buf);
|
||||
self.* = undefined;
|
||||
}
|
|
@ -0,0 +1,41 @@
|
|||
const std = @import("std");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
const ewram_size = 0x40000;
|
||||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
|
||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||
const addr = address & 0x3FFFF;
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]),
|
||||
else => @compileError("EWRAM: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *const Self, comptime T: type, address: usize, value: T) void {
|
||||
const addr = address & 0x3FFFF;
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value),
|
||||
else => @compileError("EWRAM: Unsupported write width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator) !Self {
|
||||
const buf = try allocator.alloc(u8, ewram_size);
|
||||
std.mem.set(u8, buf, 0);
|
||||
|
||||
return Self{
|
||||
.buf = buf,
|
||||
.allocator = allocator,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
|
@ -0,0 +1,260 @@
|
|||
const std = @import("std");
|
||||
const config = @import("../../config.zig");
|
||||
|
||||
const Bit = @import("bitfield").Bit;
|
||||
const Bitfield = @import("bitfield").Bitfield;
|
||||
const DateTime = @import("datetime").datetime.Datetime;
|
||||
|
||||
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
||||
const Backup = @import("backup.zig").Backup;
|
||||
const Gpio = @import("gpio.zig").Gpio;
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
const log = std.log.scoped(.GamePak);
|
||||
|
||||
const Self = @This();
|
||||
|
||||
title: [12]u8,
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
backup: Backup,
|
||||
gpio: *Gpio,
|
||||
|
||||
pub fn read(self: *Self, comptime T: type, address: u32) T {
|
||||
const addr = address & 0x1FF_FFFF;
|
||||
|
||||
if (self.backup.kind == .Eeprom) {
|
||||
if (self.buf.len > 0x100_0000) { // Large
|
||||
// Addresses 0x1FF_FF00 to 0x1FF_FFFF are reserved from EEPROM accesses if
|
||||
// * Backup type is EEPROM
|
||||
// * Large ROM (Size is greater than 16MB)
|
||||
if (addr > 0x1FF_FEFF)
|
||||
return self.backup.eeprom.read();
|
||||
} else {
|
||||
// Addresses 0x0D00_0000 to 0x0DFF_FFFF are reserved for EEPROM accesses if
|
||||
// * Backup type is EEPROM
|
||||
// * Small ROM (less than 16MB)
|
||||
if (@truncate(u8, address >> 24) == 0x0D)
|
||||
return self.backup.eeprom.read();
|
||||
}
|
||||
}
|
||||
|
||||
if (self.gpio.cnt == 1) {
|
||||
// GPIO Can be read from
|
||||
// We assume that this will only be true when a ROM actually does want something from GPIO
|
||||
|
||||
switch (T) {
|
||||
u32 => switch (address) {
|
||||
// TODO: Do I even need to implement these?
|
||||
0x0800_00C4 => std.debug.panic("Handle 32-bit GPIO Data/Direction Reads", .{}),
|
||||
0x0800_00C6 => std.debug.panic("Handle 32-bit GPIO Direction/Control Reads", .{}),
|
||||
0x0800_00C8 => std.debug.panic("Handle 32-bit GPIO Control Reads", .{}),
|
||||
else => {},
|
||||
},
|
||||
u16 => switch (address) {
|
||||
// FIXME: What do 16-bit GPIO Reads look like?
|
||||
0x0800_00C4 => return self.gpio.read(.Data),
|
||||
0x0800_00C6 => return self.gpio.read(.Direction),
|
||||
0x0800_00C8 => return self.gpio.read(.Control),
|
||||
else => {},
|
||||
},
|
||||
u8 => switch (address) {
|
||||
0x0800_00C4 => return self.gpio.read(.Data),
|
||||
0x0800_00C6 => return self.gpio.read(.Direction),
|
||||
0x0800_00C8 => return self.gpio.read(.Control),
|
||||
else => {},
|
||||
},
|
||||
else => @compileError("GamePak[GPIO]: Unsupported read width"),
|
||||
}
|
||||
}
|
||||
|
||||
return switch (T) {
|
||||
u32 => (@as(T, self.get(addr + 3)) << 24) | (@as(T, self.get(addr + 2)) << 16) | (@as(T, self.get(addr + 1)) << 8) | (@as(T, self.get(addr))),
|
||||
u16 => (@as(T, self.get(addr + 1)) << 8) | @as(T, self.get(addr)),
|
||||
u8 => self.get(addr),
|
||||
else => @compileError("GamePak: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
inline fn get(self: *const Self, i: u32) u8 {
|
||||
@setRuntimeSafety(false);
|
||||
if (i < self.buf.len) return self.buf[i];
|
||||
|
||||
const lhs = i >> 1 & 0xFFFF;
|
||||
return @truncate(u8, lhs >> 8 * @truncate(u5, i & 1));
|
||||
}
|
||||
|
||||
pub fn dbgRead(self: *const Self, comptime T: type, address: u32) T {
|
||||
const addr = address & 0x1FF_FFFF;
|
||||
|
||||
if (self.backup.kind == .Eeprom) {
|
||||
if (self.buf.len > 0x100_0000) { // Large
|
||||
// Addresses 0x1FF_FF00 to 0x1FF_FFFF are reserved from EEPROM accesses if
|
||||
// * Backup type is EEPROM
|
||||
// * Large ROM (Size is greater than 16MB)
|
||||
if (addr > 0x1FF_FEFF)
|
||||
return self.backup.eeprom.dbgRead();
|
||||
} else {
|
||||
// Addresses 0x0D00_0000 to 0x0DFF_FFFF are reserved for EEPROM accesses if
|
||||
// * Backup type is EEPROM
|
||||
// * Small ROM (less than 16MB)
|
||||
if (@truncate(u8, address >> 24) == 0x0D)
|
||||
return self.backup.eeprom.dbgRead();
|
||||
}
|
||||
}
|
||||
|
||||
if (self.gpio.cnt == 1) {
|
||||
// GPIO Can be read from
|
||||
// We assume that this will only be true when a ROM actually does want something from GPIO
|
||||
|
||||
switch (T) {
|
||||
u32 => switch (address) {
|
||||
// TODO: Do I even need to implement these?
|
||||
0x0800_00C4 => std.debug.panic("Handle 32-bit GPIO Data/Direction Reads", .{}),
|
||||
0x0800_00C6 => std.debug.panic("Handle 32-bit GPIO Direction/Control Reads", .{}),
|
||||
0x0800_00C8 => std.debug.panic("Handle 32-bit GPIO Control Reads", .{}),
|
||||
else => {},
|
||||
},
|
||||
u16 => switch (address) {
|
||||
// FIXME: What do 16-bit GPIO Reads look like?
|
||||
0x0800_00C4 => return self.gpio.read(.Data),
|
||||
0x0800_00C6 => return self.gpio.read(.Direction),
|
||||
0x0800_00C8 => return self.gpio.read(.Control),
|
||||
else => {},
|
||||
},
|
||||
u8 => switch (address) {
|
||||
0x0800_00C4 => return self.gpio.read(.Data),
|
||||
0x0800_00C6 => return self.gpio.read(.Direction),
|
||||
0x0800_00C8 => return self.gpio.read(.Control),
|
||||
else => {},
|
||||
},
|
||||
else => @compileError("GamePak[GPIO]: Unsupported read width"),
|
||||
}
|
||||
}
|
||||
|
||||
return switch (T) {
|
||||
u32 => (@as(T, self.get(addr + 3)) << 24) | (@as(T, self.get(addr + 2)) << 16) | (@as(T, self.get(addr + 1)) << 8) | (@as(T, self.get(addr))),
|
||||
u16 => (@as(T, self.get(addr + 1)) << 8) | @as(T, self.get(addr)),
|
||||
u8 => self.get(addr),
|
||||
else => @compileError("GamePak: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, comptime T: type, word_count: u16, address: u32, value: T) void {
|
||||
const addr = address & 0x1FF_FFFF;
|
||||
|
||||
if (self.backup.kind == .Eeprom) {
|
||||
const bit = @truncate(u1, value);
|
||||
|
||||
if (self.buf.len > 0x100_0000) { // Large
|
||||
// Addresses 0x1FF_FF00 to 0x1FF_FFFF are reserved from EEPROM accesses if
|
||||
// * Backup type is EEPROM
|
||||
// * Large ROM (Size is greater than 16MB)
|
||||
if (addr > 0x1FF_FEFF)
|
||||
return self.backup.eeprom.write(word_count, &self.backup.buf, bit);
|
||||
} else {
|
||||
// Addresses 0x0D00_0000 to 0x0DFF_FFFF are reserved for EEPROM accesses if
|
||||
// * Backup type is EEPROM
|
||||
// * Small ROM (less than 16MB)
|
||||
if (@truncate(u8, address >> 24) == 0x0D)
|
||||
return self.backup.eeprom.write(word_count, &self.backup.buf, bit);
|
||||
}
|
||||
}
|
||||
|
||||
switch (T) {
|
||||
u32 => switch (address) {
|
||||
0x0800_00C4 => {
|
||||
self.gpio.write(.Data, @truncate(u4, value));
|
||||
self.gpio.write(.Direction, @truncate(u4, value >> 16));
|
||||
},
|
||||
0x0800_00C6 => {
|
||||
self.gpio.write(.Direction, @truncate(u4, value));
|
||||
self.gpio.write(.Control, @truncate(u1, value >> 16));
|
||||
},
|
||||
else => log.err("Wrote {} 0x{X:0>8} to 0x{X:0>8}, Unhandled", .{ T, value, address }),
|
||||
},
|
||||
u16 => switch (address) {
|
||||
0x0800_00C4 => self.gpio.write(.Data, @truncate(u4, value)),
|
||||
0x0800_00C6 => self.gpio.write(.Direction, @truncate(u4, value)),
|
||||
0x0800_00C8 => self.gpio.write(.Control, @truncate(u1, value)),
|
||||
else => log.err("Wrote {} 0x{X:0>4} to 0x{X:0>8}, Unhandled", .{ T, value, address }),
|
||||
},
|
||||
u8 => log.debug("Wrote {} 0x{X:0>2} to 0x{X:0>8}, Ignored.", .{ T, value, address }),
|
||||
else => @compileError("GamePak: Unsupported write width"),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator, cpu: *Arm7tdmi, rom_path: []const u8, save_path: ?[]const u8) !Self {
|
||||
const file = try std.fs.cwd().openFile(rom_path, .{});
|
||||
defer file.close();
|
||||
|
||||
const file_buf = try file.readToEndAlloc(allocator, try file.getEndPos());
|
||||
const title = file_buf[0xA0..0xAC].*;
|
||||
const kind = Backup.guess(file_buf);
|
||||
const device = if (config.config().guest.force_rtc) .Rtc else guessDevice(file_buf);
|
||||
|
||||
logHeader(file_buf, &title);
|
||||
|
||||
return .{
|
||||
.buf = file_buf,
|
||||
.allocator = allocator,
|
||||
.title = title,
|
||||
.backup = try Backup.init(allocator, kind, title, save_path),
|
||||
.gpio = try Gpio.init(allocator, cpu, device),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.backup.deinit();
|
||||
self.gpio.deinit(self.allocator);
|
||||
self.allocator.destroy(self.gpio);
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
/// Searches the ROM to see if it can determine whether the ROM it's searching uses
|
||||
/// any GPIO device, like a RTC for example.
|
||||
fn guessDevice(buf: []const u8) Gpio.Device.Kind {
|
||||
// Try to Guess if ROM uses RTC
|
||||
const needle = "RTC_V"; // I was told SIIRTC_V, though Pokemen Firered (USA) is a false negative
|
||||
|
||||
var i: usize = 0;
|
||||
while ((i + needle.len) < buf.len) : (i += 1) {
|
||||
if (std.mem.eql(u8, needle, buf[i..(i + needle.len)])) return .Rtc;
|
||||
}
|
||||
|
||||
// TODO: Detect other GPIO devices
|
||||
|
||||
return .None;
|
||||
}
|
||||
|
||||
fn logHeader(buf: []const u8, title: *const [12]u8) void {
|
||||
const code = buf[0xAC..0xB0];
|
||||
const maker = buf[0xB0..0xB2];
|
||||
const version = buf[0xBC];
|
||||
|
||||
log.info("Title: {s}", .{title});
|
||||
if (version != 0) log.info("Version: {}", .{version});
|
||||
log.info("Game Code: {s}", .{code});
|
||||
log.info("Maker Code: {s}", .{maker});
|
||||
}
|
||||
|
||||
test "OOB Access" {
|
||||
const title = .{ 'H', 'E', 'L', 'L', 'O', ' ', 'W', 'O', 'R', 'L', 'D', '!' };
|
||||
const alloc = std.testing.allocator;
|
||||
const pak = Self{
|
||||
.buf = &.{},
|
||||
.alloc = alloc,
|
||||
.title = title,
|
||||
.backup = try Backup.init(alloc, .None, title, null),
|
||||
};
|
||||
|
||||
std.debug.assert(pak.get(0) == 0x00); // 0x0000
|
||||
std.debug.assert(pak.get(1) == 0x00);
|
||||
|
||||
std.debug.assert(pak.get(2) == 0x01); // 0x0001
|
||||
std.debug.assert(pak.get(3) == 0x00);
|
||||
|
||||
std.debug.assert(pak.get(4) == 0x02); // 0x0002
|
||||
std.debug.assert(pak.get(5) == 0x00);
|
||||
}
|
|
@ -0,0 +1,41 @@
|
|||
const std = @import("std");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
const iwram_size = 0x8000;
|
||||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
|
||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||
const addr = address & 0x7FFF;
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]),
|
||||
else => @compileError("IWRAM: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *const Self, comptime T: type, address: usize, value: T) void {
|
||||
const addr = address & 0x7FFF;
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value),
|
||||
else => @compileError("IWRAM: Unsupported write width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator) !Self {
|
||||
const buf = try allocator.alloc(u8, iwram_size);
|
||||
std.mem.set(u8, buf, 0);
|
||||
|
||||
return Self{
|
||||
.buf = buf,
|
||||
.allocator = allocator,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
|
@ -0,0 +1,219 @@
|
|||
const std = @import("std");
|
||||
const Allocator = std.mem.Allocator;
|
||||
const log = std.log.scoped(.Backup);
|
||||
|
||||
const Eeprom = @import("backup/eeprom.zig").Eeprom;
|
||||
const Flash = @import("backup/Flash.zig");
|
||||
|
||||
const escape = @import("../../util.zig").escape;
|
||||
const span = @import("../../util.zig").span;
|
||||
|
||||
const Needle = struct { str: []const u8, kind: Backup.Kind };
|
||||
const backup_kinds = [6]Needle{
|
||||
.{ .str = "EEPROM_V", .kind = .Eeprom },
|
||||
.{ .str = "SRAM_V", .kind = .Sram },
|
||||
.{ .str = "SRAM_F_V", .kind = .Sram },
|
||||
.{ .str = "FLASH_V", .kind = .Flash },
|
||||
.{ .str = "FLASH512_V", .kind = .Flash },
|
||||
.{ .str = "FLASH1M_V", .kind = .Flash1M },
|
||||
};
|
||||
|
||||
const SaveError = error{Unsupported};
|
||||
|
||||
pub const Backup = struct {
|
||||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
kind: Kind,
|
||||
|
||||
title: [12]u8,
|
||||
save_path: ?[]const u8,
|
||||
|
||||
flash: Flash,
|
||||
eeprom: Eeprom,
|
||||
|
||||
const Kind = enum {
|
||||
Eeprom,
|
||||
Sram,
|
||||
Flash,
|
||||
Flash1M,
|
||||
None,
|
||||
};
|
||||
|
||||
pub fn read(self: *const Self, address: usize) u8 {
|
||||
const addr = address & 0xFFFF;
|
||||
|
||||
switch (self.kind) {
|
||||
.Flash => {
|
||||
switch (addr) {
|
||||
0x0000 => if (self.flash.id_mode) return 0x32, // Panasonic manufacturer ID
|
||||
0x0001 => if (self.flash.id_mode) return 0x1B, // Panasonic device ID
|
||||
else => {},
|
||||
}
|
||||
|
||||
return self.flash.read(self.buf, addr);
|
||||
},
|
||||
.Flash1M => {
|
||||
switch (addr) {
|
||||
0x0000 => if (self.flash.id_mode) return 0x62, // Sanyo manufacturer ID
|
||||
0x0001 => if (self.flash.id_mode) return 0x13, // Sanyo device ID
|
||||
else => {},
|
||||
}
|
||||
|
||||
return self.flash.read(self.buf, addr);
|
||||
},
|
||||
.Sram => return self.buf[addr & 0x7FFF], // 32K SRAM chip is mirrored
|
||||
.None, .Eeprom => return 0xFF,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, address: usize, byte: u8) void {
|
||||
const addr = address & 0xFFFF;
|
||||
|
||||
switch (self.kind) {
|
||||
.Flash, .Flash1M => {
|
||||
if (self.flash.prep_write) return self.flash.write(self.buf, addr, byte);
|
||||
if (self.flash.shouldEraseSector(addr, byte)) return self.flash.erase(self.buf, addr);
|
||||
|
||||
switch (addr) {
|
||||
0x0000 => if (self.kind == .Flash1M and self.flash.set_bank) {
|
||||
self.flash.bank = @truncate(u1, byte);
|
||||
},
|
||||
0x5555 => {
|
||||
if (self.flash.state == .Command) {
|
||||
self.flash.handleCommand(self.buf, byte);
|
||||
} else if (byte == 0xAA and self.flash.state == .Ready) {
|
||||
self.flash.state = .Set;
|
||||
} else if (byte == 0xF0) {
|
||||
self.flash.state = .Ready;
|
||||
}
|
||||
},
|
||||
0x2AAA => if (byte == 0x55 and self.flash.state == .Set) {
|
||||
self.flash.state = .Command;
|
||||
},
|
||||
else => {},
|
||||
}
|
||||
},
|
||||
.Sram => self.buf[addr & 0x7FFF] = byte,
|
||||
.None, .Eeprom => {},
|
||||
}
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator, kind: Kind, title: [12]u8, path: ?[]const u8) !Self {
|
||||
log.info("Kind: {}", .{kind});
|
||||
|
||||
const buf_size: usize = switch (kind) {
|
||||
.Sram => 0x8000, // 32K
|
||||
.Flash => 0x10000, // 64K
|
||||
.Flash1M => 0x20000, // 128K
|
||||
.None, .Eeprom => 0, // EEPROM is handled upon first Read Request to it
|
||||
};
|
||||
|
||||
const buf = try allocator.alloc(u8, buf_size);
|
||||
std.mem.set(u8, buf, 0xFF);
|
||||
|
||||
var backup = Self{
|
||||
.buf = buf,
|
||||
.allocator = allocator,
|
||||
.kind = kind,
|
||||
.title = title,
|
||||
.save_path = path,
|
||||
.flash = Flash.create(),
|
||||
.eeprom = Eeprom.create(allocator),
|
||||
};
|
||||
|
||||
if (backup.save_path) |p| backup.readSave(allocator, p) catch |e| log.err("Failed to load save: {}", .{e});
|
||||
return backup;
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
if (self.save_path) |path| self.writeSave(self.allocator, path) catch |e| log.err("Failed to write save: {}", .{e});
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
/// Guesses the Backup Kind of a GBA ROM
|
||||
pub fn guess(rom: []const u8) Kind {
|
||||
for (backup_kinds) |needle| {
|
||||
const needle_len = needle.str.len;
|
||||
|
||||
var i: usize = 0;
|
||||
while ((i + needle_len) < rom.len) : (i += 1) {
|
||||
if (std.mem.eql(u8, needle.str, rom[i..][0..needle_len])) return needle.kind;
|
||||
}
|
||||
}
|
||||
|
||||
return .None;
|
||||
}
|
||||
|
||||
fn readSave(self: *Self, allocator: Allocator, path: []const u8) !void {
|
||||
const file_path = try self.savePath(allocator, path);
|
||||
defer allocator.free(file_path);
|
||||
|
||||
// FIXME: Don't rely on this lol
|
||||
if (std.mem.eql(u8, file_path[file_path.len - 12 .. file_path.len], "untitled.sav")) {
|
||||
return log.err("ROM header lacks title, no save loaded", .{});
|
||||
}
|
||||
|
||||
const file: std.fs.File = try std.fs.openFileAbsolute(file_path, .{});
|
||||
const file_buf = try file.readToEndAlloc(allocator, try file.getEndPos());
|
||||
defer allocator.free(file_buf);
|
||||
|
||||
switch (self.kind) {
|
||||
.Sram, .Flash, .Flash1M => {
|
||||
if (self.buf.len == file_buf.len) {
|
||||
std.mem.copy(u8, self.buf, file_buf);
|
||||
return log.info("Loaded Save from {s}", .{file_path});
|
||||
}
|
||||
|
||||
log.err("{s} is {} bytes, but we expected {} bytes", .{ file_path, file_buf.len, self.buf.len });
|
||||
},
|
||||
.Eeprom => {
|
||||
if (file_buf.len == 0x200 or file_buf.len == 0x2000) {
|
||||
self.eeprom.kind = if (file_buf.len == 0x200) .Small else .Large;
|
||||
|
||||
self.buf = try allocator.alloc(u8, file_buf.len);
|
||||
std.mem.copy(u8, self.buf, file_buf);
|
||||
return log.info("Loaded Save from {s}", .{file_path});
|
||||
}
|
||||
|
||||
log.err("EEPROM can either be 0x200 bytes or 0x2000 byes, but {s} was {X:} bytes", .{
|
||||
file_path,
|
||||
file_buf.len,
|
||||
});
|
||||
},
|
||||
.None => return SaveError.Unsupported,
|
||||
}
|
||||
}
|
||||
|
||||
fn savePath(self: *const Self, allocator: Allocator, path: []const u8) ![]const u8 {
|
||||
const filename = try self.saveName(allocator);
|
||||
defer allocator.free(filename);
|
||||
|
||||
return try std.fs.path.join(allocator, &[_][]const u8{ path, filename });
|
||||
}
|
||||
|
||||
fn saveName(self: *const Self, allocator: Allocator) ![]const u8 {
|
||||
const title_str = span(&escape(self.title));
|
||||
const name = if (title_str.len != 0) title_str else "untitled";
|
||||
|
||||
return try std.mem.concat(allocator, u8, &[_][]const u8{ name, ".sav" });
|
||||
}
|
||||
|
||||
fn writeSave(self: Self, allocator: Allocator, path: []const u8) !void {
|
||||
const file_path = try self.savePath(allocator, path);
|
||||
defer allocator.free(file_path);
|
||||
|
||||
switch (self.kind) {
|
||||
.Sram, .Flash, .Flash1M, .Eeprom => {
|
||||
const file = try std.fs.createFileAbsolute(file_path, .{});
|
||||
defer file.close();
|
||||
|
||||
try file.writeAll(self.buf);
|
||||
log.info("Wrote Save to {s}", .{file_path});
|
||||
},
|
||||
else => return SaveError.Unsupported,
|
||||
}
|
||||
}
|
||||
};
|
|
@ -0,0 +1,72 @@
|
|||
const std = @import("std");
|
||||
|
||||
const Self = @This();
|
||||
|
||||
state: State,
|
||||
|
||||
id_mode: bool,
|
||||
set_bank: bool,
|
||||
prep_erase: bool,
|
||||
prep_write: bool,
|
||||
|
||||
bank: u1,
|
||||
|
||||
const State = enum {
|
||||
Ready,
|
||||
Set,
|
||||
Command,
|
||||
};
|
||||
|
||||
pub fn read(self: *const Self, buf: []u8, idx: usize) u8 {
|
||||
return buf[self.address() + idx];
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, buf: []u8, idx: usize, byte: u8) void {
|
||||
buf[self.address() + idx] = byte;
|
||||
self.prep_write = false;
|
||||
}
|
||||
|
||||
pub fn create() Self {
|
||||
return .{
|
||||
.state = .Ready,
|
||||
.id_mode = false,
|
||||
.set_bank = false,
|
||||
.prep_erase = false,
|
||||
.prep_write = false,
|
||||
.bank = 0,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn handleCommand(self: *Self, buf: []u8, byte: u8) void {
|
||||
switch (byte) {
|
||||
0x90 => self.id_mode = true,
|
||||
0xF0 => self.id_mode = false,
|
||||
0xB0 => self.set_bank = true,
|
||||
0x80 => self.prep_erase = true,
|
||||
0x10 => {
|
||||
std.mem.set(u8, buf, 0xFF);
|
||||
self.prep_erase = false;
|
||||
},
|
||||
0xA0 => self.prep_write = true,
|
||||
else => std.debug.panic("Unhandled Flash Command: 0x{X:0>2}", .{byte}),
|
||||
}
|
||||
|
||||
self.state = .Ready;
|
||||
}
|
||||
|
||||
pub fn shouldEraseSector(self: *const Self, addr: usize, byte: u8) bool {
|
||||
return self.state == .Command and self.prep_erase and byte == 0x30 and addr & 0xFFF == 0x000;
|
||||
}
|
||||
|
||||
pub fn erase(self: *Self, buf: []u8, sector: usize) void {
|
||||
const start = self.address() + (sector & 0xF000);
|
||||
|
||||
std.mem.set(u8, buf[start..][0..0x1000], 0xFF);
|
||||
self.prep_erase = false;
|
||||
self.state = .Ready;
|
||||
}
|
||||
|
||||
/// Base Address
|
||||
inline fn address(self: *const Self) usize {
|
||||
return if (self.bank == 1) 0x10000 else @as(usize, 0);
|
||||
}
|
|
@ -0,0 +1,269 @@
|
|||
const std = @import("std");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
const log = std.log.scoped(.Eeprom);
|
||||
|
||||
pub const Eeprom = struct {
|
||||
const Self = @This();
|
||||
|
||||
addr: u14,
|
||||
|
||||
kind: Kind,
|
||||
state: State,
|
||||
writer: Writer,
|
||||
reader: Reader,
|
||||
|
||||
allocator: Allocator,
|
||||
|
||||
const Kind = enum {
|
||||
Unknown,
|
||||
Small, // 512B
|
||||
Large, // 8KB
|
||||
};
|
||||
|
||||
const State = enum {
|
||||
Ready,
|
||||
Read,
|
||||
Write,
|
||||
WriteTransfer,
|
||||
RequestEnd,
|
||||
};
|
||||
|
||||
pub fn read(self: *Self) u1 {
|
||||
return self.reader.read();
|
||||
}
|
||||
|
||||
pub fn dbgRead(self: *const Self) u1 {
|
||||
return self.reader.dbgRead();
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, word_count: u16, buf: *[]u8, bit: u1) void {
|
||||
if (self.guessKind(word_count)) |found| {
|
||||
log.info("EEPROM Kind: {}", .{found});
|
||||
self.kind = found;
|
||||
|
||||
// buf.len will not equal zero when a save file was found and loaded.
|
||||
// Right now, we assume that the save file is of the correct size which
|
||||
// isn't necessarily true, since we can't trust anything a user can influence
|
||||
// TODO: use ?[]u8 instead of a 0-sized slice?
|
||||
if (buf.len == 0) {
|
||||
const len: usize = switch (found) {
|
||||
.Small => 0x200,
|
||||
.Large => 0x2000,
|
||||
else => unreachable,
|
||||
};
|
||||
|
||||
buf.* = self.allocator.alloc(u8, len) catch |e| {
|
||||
log.err("Failed to resize EEPROM buf to {} bytes", .{len});
|
||||
std.debug.panic("EEPROM entered irrecoverable state {}", .{e});
|
||||
};
|
||||
std.mem.set(u8, buf.*, 0xFF);
|
||||
}
|
||||
}
|
||||
|
||||
if (self.state == .RequestEnd) {
|
||||
if (bit != 0) log.debug("EEPROM Request did not end in 0u1. TODO: is this ok?", .{});
|
||||
self.state = .Ready;
|
||||
return;
|
||||
}
|
||||
|
||||
switch (self.state) {
|
||||
.Ready => self.writer.requestWrite(bit),
|
||||
.Read, .Write => self.writer.addressWrite(self.kind, bit),
|
||||
.WriteTransfer => self.writer.dataWrite(bit),
|
||||
.RequestEnd => unreachable, // We return early just above this block
|
||||
}
|
||||
|
||||
self.tick(buf.*);
|
||||
}
|
||||
|
||||
pub fn create(allocator: Allocator) Self {
|
||||
return .{
|
||||
.kind = .Unknown,
|
||||
.state = .Ready,
|
||||
.writer = Writer.create(),
|
||||
.reader = Reader.create(),
|
||||
.addr = 0,
|
||||
.allocator = allocator,
|
||||
};
|
||||
}
|
||||
|
||||
fn guessKind(self: *const Self, word_count: u16) ?Kind {
|
||||
if (self.kind != .Unknown or self.state != .Read) return null;
|
||||
|
||||
return switch (word_count) {
|
||||
17 => .Large,
|
||||
9 => .Small,
|
||||
else => blk: {
|
||||
log.err("Unexpected length of DMA3 Transfer upon initial EEPROM read: {}", .{word_count});
|
||||
break :blk null;
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
fn tick(self: *Self, buf: []u8) void {
|
||||
switch (self.state) {
|
||||
.Ready => {
|
||||
if (self.writer.len() == 2) {
|
||||
const req = @intCast(u2, self.writer.finish());
|
||||
switch (req) {
|
||||
0b11 => self.state = .Read,
|
||||
0b10 => self.state = .Write,
|
||||
else => log.err("Unknown EEPROM Request 0b{b:0>2}", .{req}),
|
||||
}
|
||||
}
|
||||
},
|
||||
.Read => {
|
||||
switch (self.kind) {
|
||||
.Large => {
|
||||
if (self.writer.len() == 14) {
|
||||
const addr = @intCast(u10, self.writer.finish());
|
||||
const value = std.mem.readIntSliceLittle(u64, buf[@as(u13, addr) * 8 ..][0..8]);
|
||||
|
||||
self.reader.configure(value);
|
||||
self.state = .RequestEnd;
|
||||
}
|
||||
},
|
||||
.Small => {
|
||||
if (self.writer.len() == 6) {
|
||||
// FIXME: Duplicated code from above
|
||||
const addr = @intCast(u6, self.writer.finish());
|
||||
const value = std.mem.readIntSliceLittle(u64, buf[@as(u13, addr) * 8 ..][0..8]);
|
||||
|
||||
self.reader.configure(value);
|
||||
self.state = .RequestEnd;
|
||||
}
|
||||
},
|
||||
else => log.err("Unable to calculate EEPROM read address. EEPROM size UNKNOWN", .{}),
|
||||
}
|
||||
},
|
||||
.Write => {
|
||||
switch (self.kind) {
|
||||
.Large => {
|
||||
if (self.writer.len() == 14) {
|
||||
self.addr = @intCast(u10, self.writer.finish());
|
||||
self.state = .WriteTransfer;
|
||||
}
|
||||
},
|
||||
.Small => {
|
||||
if (self.writer.len() == 6) {
|
||||
self.addr = @intCast(u6, self.writer.finish());
|
||||
self.state = .WriteTransfer;
|
||||
}
|
||||
},
|
||||
else => log.err("Unable to calculate EEPROM write address. EEPROM size UNKNOWN", .{}),
|
||||
}
|
||||
},
|
||||
.WriteTransfer => {
|
||||
if (self.writer.len() == 64) {
|
||||
std.mem.writeIntSliceLittle(u64, buf[self.addr * 8 ..][0..8], self.writer.finish());
|
||||
self.state = .RequestEnd;
|
||||
}
|
||||
},
|
||||
.RequestEnd => unreachable, // We return early in write() if state is .RequestEnd
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const Reader = struct {
|
||||
const Self = @This();
|
||||
|
||||
data: u64,
|
||||
i: u8,
|
||||
enabled: bool,
|
||||
|
||||
fn create() Self {
|
||||
return .{
|
||||
.data = 0,
|
||||
.i = 0,
|
||||
.enabled = false,
|
||||
};
|
||||
}
|
||||
|
||||
fn read(self: *Self) u1 {
|
||||
if (!self.enabled) return 1;
|
||||
|
||||
const bit = if (self.i < 4) blk: {
|
||||
break :blk 0;
|
||||
} else blk: {
|
||||
const idx = @intCast(u6, 63 - (self.i - 4));
|
||||
break :blk @truncate(u1, self.data >> idx);
|
||||
};
|
||||
|
||||
self.i = (self.i + 1) % (64 + 4);
|
||||
if (self.i == 0) self.enabled = false;
|
||||
|
||||
return bit;
|
||||
}
|
||||
|
||||
fn dbgRead(self: *const Self) u1 {
|
||||
if (!self.enabled) return 1;
|
||||
|
||||
const bit = if (self.i < 4) blk: {
|
||||
break :blk 0;
|
||||
} else blk: {
|
||||
const idx = @intCast(u6, 63 - (self.i - 4));
|
||||
break :blk @truncate(u1, self.data >> idx);
|
||||
};
|
||||
|
||||
return bit;
|
||||
}
|
||||
|
||||
fn configure(self: *Self, value: u64) void {
|
||||
self.data = value;
|
||||
self.i = 0;
|
||||
self.enabled = true;
|
||||
}
|
||||
};
|
||||
|
||||
const Writer = struct {
|
||||
const Self = @This();
|
||||
|
||||
data: u64,
|
||||
i: u8,
|
||||
|
||||
fn create() Self {
|
||||
return .{ .data = 0, .i = 0 };
|
||||
}
|
||||
|
||||
fn requestWrite(self: *Self, bit: u1) void {
|
||||
const idx = @intCast(u1, 1 - self.i);
|
||||
self.data = (self.data & ~(@as(u64, 1) << idx)) | (@as(u64, bit) << idx);
|
||||
self.i += 1;
|
||||
}
|
||||
|
||||
fn addressWrite(self: *Self, kind: Eeprom.Kind, bit: u1) void {
|
||||
if (kind == .Unknown) return;
|
||||
|
||||
const size: u4 = switch (kind) {
|
||||
.Large => 13,
|
||||
.Small => 5,
|
||||
.Unknown => unreachable,
|
||||
};
|
||||
|
||||
const idx = @intCast(u4, size - self.i);
|
||||
self.data = (self.data & ~(@as(u64, 1) << idx)) | (@as(u64, bit) << idx);
|
||||
self.i += 1;
|
||||
}
|
||||
|
||||
fn dataWrite(self: *Self, bit: u1) void {
|
||||
const idx = @intCast(u6, 63 - self.i);
|
||||
self.data = (self.data & ~(@as(u64, 1) << idx)) | (@as(u64, bit) << idx);
|
||||
self.i += 1;
|
||||
}
|
||||
|
||||
fn len(self: *const Self) u8 {
|
||||
return self.i;
|
||||
}
|
||||
|
||||
fn finish(self: *Self) u64 {
|
||||
defer self.reset();
|
||||
return self.data;
|
||||
}
|
||||
|
||||
fn reset(self: *Self) void {
|
||||
self.i = 0;
|
||||
self.data = 0;
|
||||
}
|
||||
};
|
|
@ -0,0 +1,288 @@
|
|||
const std = @import("std");
|
||||
const util = @import("../../util.zig");
|
||||
|
||||
const DmaControl = @import("io.zig").DmaControl;
|
||||
const Bus = @import("../Bus.zig");
|
||||
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
||||
|
||||
pub const DmaTuple = std.meta.Tuple(&[_]type{ DmaController(0), DmaController(1), DmaController(2), DmaController(3) });
|
||||
const log = std.log.scoped(.DmaTransfer);
|
||||
|
||||
const setHi = util.setHi;
|
||||
const setLo = util.setLo;
|
||||
|
||||
pub fn create() DmaTuple {
|
||||
return .{ DmaController(0).init(), DmaController(1).init(), DmaController(2).init(), DmaController(3).init() };
|
||||
}
|
||||
|
||||
pub fn read(comptime T: type, dma: *const DmaTuple, addr: u32) ?T {
|
||||
const byte = @truncate(u8, addr);
|
||||
|
||||
return switch (T) {
|
||||
u32 => switch (byte) {
|
||||
0xB8 => @as(T, dma.*[0].cnt.raw) << 16,
|
||||
0xC4 => @as(T, dma.*[1].cnt.raw) << 16,
|
||||
0xD0 => @as(T, dma.*[2].cnt.raw) << 16,
|
||||
0xDC => @as(T, dma.*[3].cnt.raw) << 16,
|
||||
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u16 => switch (byte) {
|
||||
0xBA => dma.*[0].cnt.raw,
|
||||
0xC6 => dma.*[1].cnt.raw,
|
||||
0xD2 => dma.*[2].cnt.raw,
|
||||
0xDE => dma.*[3].cnt.raw,
|
||||
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u8 => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, addr }),
|
||||
else => @compileError("DMA: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(comptime T: type, dma: *DmaTuple, addr: u32, value: T) void {
|
||||
const byte = @truncate(u8, addr);
|
||||
|
||||
switch (T) {
|
||||
u32 => switch (byte) {
|
||||
0xB0 => dma.*[0].setDmasad(value),
|
||||
0xB4 => dma.*[0].setDmadad(value),
|
||||
0xB8 => dma.*[0].setDmacnt(value),
|
||||
0xBC => dma.*[1].setDmasad(value),
|
||||
0xC0 => dma.*[1].setDmadad(value),
|
||||
0xC4 => dma.*[1].setDmacnt(value),
|
||||
0xC8 => dma.*[2].setDmasad(value),
|
||||
0xCC => dma.*[2].setDmadad(value),
|
||||
0xD0 => dma.*[2].setDmacnt(value),
|
||||
0xD4 => dma.*[3].setDmasad(value),
|
||||
0xD8 => dma.*[3].setDmadad(value),
|
||||
0xDC => dma.*[3].setDmacnt(value),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
u16 => switch (byte) {
|
||||
0xB0 => dma.*[0].setDmasad(setLo(u32, dma.*[0].sad, value)),
|
||||
0xB2 => dma.*[0].setDmasad(setHi(u32, dma.*[0].sad, value)),
|
||||
0xB4 => dma.*[0].setDmadad(setLo(u32, dma.*[0].dad, value)),
|
||||
0xB6 => dma.*[0].setDmadad(setHi(u32, dma.*[0].dad, value)),
|
||||
0xB8 => dma.*[0].setDmacntL(value),
|
||||
0xBA => dma.*[0].setDmacntH(value),
|
||||
|
||||
0xBC => dma.*[1].setDmasad(setLo(u32, dma.*[1].sad, value)),
|
||||
0xBE => dma.*[1].setDmasad(setHi(u32, dma.*[1].sad, value)),
|
||||
0xC0 => dma.*[1].setDmadad(setLo(u32, dma.*[1].dad, value)),
|
||||
0xC2 => dma.*[1].setDmadad(setHi(u32, dma.*[1].dad, value)),
|
||||
0xC4 => dma.*[1].setDmacntL(value),
|
||||
0xC6 => dma.*[1].setDmacntH(value),
|
||||
|
||||
0xC8 => dma.*[2].setDmasad(setLo(u32, dma.*[2].sad, value)),
|
||||
0xCA => dma.*[2].setDmasad(setHi(u32, dma.*[2].sad, value)),
|
||||
0xCC => dma.*[2].setDmadad(setLo(u32, dma.*[2].dad, value)),
|
||||
0xCE => dma.*[2].setDmadad(setHi(u32, dma.*[2].dad, value)),
|
||||
0xD0 => dma.*[2].setDmacntL(value),
|
||||
0xD2 => dma.*[2].setDmacntH(value),
|
||||
|
||||
0xD4 => dma.*[3].setDmasad(setLo(u32, dma.*[3].sad, value)),
|
||||
0xD6 => dma.*[3].setDmasad(setHi(u32, dma.*[3].sad, value)),
|
||||
0xD8 => dma.*[3].setDmadad(setLo(u32, dma.*[3].dad, value)),
|
||||
0xDA => dma.*[3].setDmadad(setHi(u32, dma.*[3].dad, value)),
|
||||
0xDC => dma.*[3].setDmacntL(value),
|
||||
0xDE => dma.*[3].setDmacntH(value),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
u8 => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
else => @compileError("DMA: Unsupported write width"),
|
||||
}
|
||||
}
|
||||
|
||||
/// Function that creates a DMAController. Determines unique DMA Controller behaiour at compile-time
|
||||
fn DmaController(comptime id: u2) type {
|
||||
return struct {
|
||||
const Self = @This();
|
||||
|
||||
const sad_mask: u32 = if (id == 0) 0x07FF_FFFF else 0x0FFF_FFFF;
|
||||
const dad_mask: u32 = if (id != 3) 0x07FF_FFFF else 0x0FFF_FFFF;
|
||||
|
||||
/// Write-only. The first address in a DMA transfer. (DMASAD)
|
||||
/// Note: use writeSrc instead of manipulating src_addr directly
|
||||
sad: u32,
|
||||
/// Write-only. The final address in a DMA transffer. (DMADAD)
|
||||
/// Note: Use writeDst instead of manipulatig dst_addr directly
|
||||
dad: u32,
|
||||
/// Write-only. The Word Count for the DMA Transfer (DMACNT_L)
|
||||
word_count: if (id == 3) u16 else u14,
|
||||
/// Read / Write. DMACNT_H
|
||||
/// Note: Use writeControl instead of manipulating cnt directly.
|
||||
cnt: DmaControl,
|
||||
|
||||
/// Internal. Currrent Source Address
|
||||
sad_latch: u32,
|
||||
/// Internal. Current Destination Address
|
||||
dad_latch: u32,
|
||||
/// Internal. Word Count
|
||||
_word_count: if (id == 3) u16 else u14,
|
||||
|
||||
/// Some DMA Transfers are enabled during Hblank / VBlank and / or
|
||||
/// have delays. Thefore bit 15 of DMACNT isn't actually something
|
||||
/// we can use to control when we do or do not execute a step in a DMA Transfer
|
||||
in_progress: bool,
|
||||
|
||||
pub fn init() Self {
|
||||
return .{
|
||||
.sad = 0,
|
||||
.dad = 0,
|
||||
.word_count = 0,
|
||||
.cnt = .{ .raw = 0x000 },
|
||||
|
||||
// Internals
|
||||
.sad_latch = 0,
|
||||
.dad_latch = 0,
|
||||
._word_count = 0,
|
||||
.in_progress = false,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn setDmasad(self: *Self, addr: u32) void {
|
||||
self.sad = addr & sad_mask;
|
||||
}
|
||||
|
||||
pub fn setDmadad(self: *Self, addr: u32) void {
|
||||
self.dad = addr & dad_mask;
|
||||
}
|
||||
|
||||
pub fn setDmacntL(self: *Self, halfword: u16) void {
|
||||
self.word_count = @truncate(@TypeOf(self.word_count), halfword);
|
||||
}
|
||||
|
||||
pub fn setDmacntH(self: *Self, halfword: u16) void {
|
||||
const new = DmaControl{ .raw = halfword };
|
||||
|
||||
if (!self.cnt.enabled.read() and new.enabled.read()) {
|
||||
// Reload Internals on Rising Edge.
|
||||
self.sad_latch = self.sad;
|
||||
self.dad_latch = self.dad;
|
||||
self._word_count = if (self.word_count == 0) std.math.maxInt(@TypeOf(self._word_count)) else self.word_count;
|
||||
|
||||
// Only a Start Timing of 00 has a DMA Transfer immediately begin
|
||||
self.in_progress = new.start_timing.read() == 0b00;
|
||||
}
|
||||
|
||||
self.cnt.raw = halfword;
|
||||
}
|
||||
|
||||
pub fn setDmacnt(self: *Self, word: u32) void {
|
||||
self.setDmacntL(@truncate(u16, word));
|
||||
self.setDmacntH(@truncate(u16, word >> 16));
|
||||
}
|
||||
|
||||
pub fn step(self: *Self, cpu: *Arm7tdmi) void {
|
||||
const is_fifo = (id == 1 or id == 2) and self.cnt.start_timing.read() == 0b11;
|
||||
const sad_adj = @intToEnum(Adjustment, self.cnt.sad_adj.read());
|
||||
const dad_adj = if (is_fifo) .Fixed else @intToEnum(Adjustment, self.cnt.dad_adj.read());
|
||||
|
||||
const transfer_type = is_fifo or self.cnt.transfer_type.read();
|
||||
const offset: u32 = if (transfer_type) @sizeOf(u32) else @sizeOf(u16);
|
||||
|
||||
const mask = if (transfer_type) ~@as(u32, 3) else ~@as(u32, 1);
|
||||
|
||||
if (transfer_type) {
|
||||
cpu.bus.write(u32, self.dad_latch & mask, cpu.bus.read(u32, self.sad_latch & mask));
|
||||
} else {
|
||||
cpu.bus.write(u16, self.dad_latch & mask, cpu.bus.read(u16, self.sad_latch & mask));
|
||||
}
|
||||
|
||||
switch (sad_adj) {
|
||||
.Increment => self.sad_latch +%= offset,
|
||||
.Decrement => self.sad_latch -%= offset,
|
||||
// FIXME: Is just ignoring this ok?
|
||||
.IncrementReload => log.err("{} is a prohibited adjustment on SAD", .{sad_adj}),
|
||||
.Fixed => {},
|
||||
}
|
||||
|
||||
switch (dad_adj) {
|
||||
.Increment, .IncrementReload => self.dad_latch +%= offset,
|
||||
.Decrement => self.dad_latch -%= offset,
|
||||
.Fixed => {},
|
||||
}
|
||||
|
||||
self._word_count -= 1;
|
||||
|
||||
if (self._word_count == 0) {
|
||||
if (self.cnt.irq.read()) {
|
||||
switch (id) {
|
||||
0 => cpu.bus.io.irq.dma0.set(),
|
||||
1 => cpu.bus.io.irq.dma1.set(),
|
||||
2 => cpu.bus.io.irq.dma2.set(),
|
||||
3 => cpu.bus.io.irq.dma3.set(),
|
||||
}
|
||||
|
||||
cpu.handleInterrupt();
|
||||
}
|
||||
|
||||
// If we're not repeating, Fire the IRQs and disable the DMA
|
||||
if (!self.cnt.repeat.read()) self.cnt.enabled.unset();
|
||||
|
||||
// We want to disable our internal enabled flag regardless of repeat
|
||||
// because we only want to step A DMA that repeats during it's specific
|
||||
// timing window
|
||||
self.in_progress = false;
|
||||
}
|
||||
}
|
||||
|
||||
fn poll(self: *Self, comptime kind: DmaKind) void {
|
||||
if (self.in_progress) return; // If there's an ongoing DMA Transfer, exit early
|
||||
|
||||
// No ongoing DMA Transfer, We want to check if we should repeat an existing one
|
||||
// Determined by the repeat bit and whether the DMA is in the right start_timing
|
||||
switch (kind) {
|
||||
.VBlank => self.in_progress = self.cnt.enabled.read() and self.cnt.start_timing.read() == 0b01,
|
||||
.HBlank => self.in_progress = self.cnt.enabled.read() and self.cnt.start_timing.read() == 0b10,
|
||||
.Immediate, .Special => {},
|
||||
}
|
||||
|
||||
// If we determined that the repeat bit is set (and now the Hblank / Vblank DMA is now in progress)
|
||||
// Reload internal word count latch
|
||||
// Reload internal DAD latch if we are in IncrementRelaod
|
||||
if (self.in_progress) {
|
||||
self._word_count = if (self.word_count == 0) std.math.maxInt(@TypeOf(self._word_count)) else self.word_count;
|
||||
if (@intToEnum(Adjustment, self.cnt.dad_adj.read()) == .IncrementReload) self.dad_latch = self.dad;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn requestAudio(self: *Self, _: u32) void {
|
||||
comptime std.debug.assert(id == 1 or id == 2);
|
||||
if (self.in_progress) return; // APU must wait their turn
|
||||
|
||||
// DMA May not be configured for handling DMAs
|
||||
if (self.cnt.start_timing.read() != 0b11) return;
|
||||
|
||||
// We Assume the Repeat Bit is Set
|
||||
// We Assume that DAD is set to 0x0400_00A0 or 0x0400_00A4 (fifo_addr)
|
||||
// We Assume DMACNT_L is set to 4
|
||||
|
||||
// FIXME: Safe to just assume whatever DAD is set to is the FIFO Address?
|
||||
// self.dad_latch = fifo_addr;
|
||||
self.cnt.repeat.set();
|
||||
self._word_count = 4;
|
||||
self.in_progress = true;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
pub fn pollDmaOnBlank(bus: *Bus, comptime kind: DmaKind) void {
|
||||
bus.dma[0].poll(kind);
|
||||
bus.dma[1].poll(kind);
|
||||
bus.dma[2].poll(kind);
|
||||
bus.dma[3].poll(kind);
|
||||
}
|
||||
|
||||
const Adjustment = enum(u2) {
|
||||
Increment = 0,
|
||||
Decrement = 1,
|
||||
Fixed = 2,
|
||||
IncrementReload = 3,
|
||||
};
|
||||
|
||||
const DmaKind = enum(u2) {
|
||||
Immediate = 0,
|
||||
HBlank,
|
||||
VBlank,
|
||||
Special,
|
||||
};
|
|
@ -0,0 +1,465 @@
|
|||
const std = @import("std");
|
||||
const Bit = @import("bitfield").Bit;
|
||||
const Bitfield = @import("bitfield").Bitfield;
|
||||
const DateTime = @import("datetime").datetime.Datetime;
|
||||
|
||||
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
/// GPIO Register Implementation
|
||||
pub const Gpio = struct {
|
||||
const Self = @This();
|
||||
const log = std.log.scoped(.Gpio);
|
||||
|
||||
data: u4,
|
||||
direction: u4,
|
||||
cnt: u1,
|
||||
|
||||
device: Device,
|
||||
|
||||
const Register = enum { Data, Direction, Control };
|
||||
|
||||
pub const Device = struct {
|
||||
ptr: ?*anyopaque,
|
||||
kind: Kind, // TODO: Make comptime known?
|
||||
|
||||
pub const Kind = enum { Rtc, None };
|
||||
|
||||
fn step(self: *Device, value: u4) u4 {
|
||||
return switch (self.kind) {
|
||||
.Rtc => blk: {
|
||||
const clock = @ptrCast(*Clock, @alignCast(@alignOf(*Clock), self.ptr.?));
|
||||
break :blk clock.step(Clock.Data{ .raw = value });
|
||||
},
|
||||
.None => value,
|
||||
};
|
||||
}
|
||||
|
||||
fn init(kind: Kind, ptr: ?*anyopaque) Device {
|
||||
return .{ .kind = kind, .ptr = ptr };
|
||||
}
|
||||
};
|
||||
|
||||
pub fn write(self: *Self, comptime reg: Register, value: if (reg == .Control) u1 else u4) void {
|
||||
switch (reg) {
|
||||
.Data => {
|
||||
const masked_value = value & self.direction;
|
||||
|
||||
// The value which is actually stored in the GPIO register
|
||||
// might be modified by the device implementing the GPIO interface e.g. RTC reads
|
||||
self.data = self.device.step(masked_value);
|
||||
},
|
||||
.Direction => self.direction = value,
|
||||
.Control => self.cnt = value,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn read(self: *const Self, comptime reg: Register) if (reg == .Control) u1 else u4 {
|
||||
if (self.cnt == 0) return 0;
|
||||
|
||||
return switch (reg) {
|
||||
.Data => self.data & ~self.direction,
|
||||
.Direction => self.direction,
|
||||
.Control => self.cnt,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator, cpu: *Arm7tdmi, kind: Device.Kind) !*Self {
|
||||
log.info("Device: {}", .{kind});
|
||||
|
||||
const self = try allocator.create(Self);
|
||||
errdefer allocator.destroy(self);
|
||||
|
||||
self.* = .{
|
||||
.data = 0b0000,
|
||||
.direction = 0b1111, // TODO: What is GPIO DIrection set to by default?
|
||||
.cnt = 0b0,
|
||||
|
||||
.device = switch (kind) {
|
||||
.Rtc => blk: {
|
||||
const clock = try allocator.create(Clock);
|
||||
clock.init(cpu, self);
|
||||
|
||||
break :blk Device{ .kind = kind, .ptr = clock };
|
||||
},
|
||||
.None => Device{ .kind = kind, .ptr = null },
|
||||
},
|
||||
};
|
||||
|
||||
return self;
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self, allocator: Allocator) void {
|
||||
switch (self.device.kind) {
|
||||
.Rtc => allocator.destroy(@ptrCast(*Clock, @alignCast(@alignOf(*Clock), self.device.ptr.?))),
|
||||
.None => {},
|
||||
}
|
||||
|
||||
self.* = undefined;
|
||||
}
|
||||
};
|
||||
|
||||
/// GBA Real Time Clock
|
||||
pub const Clock = struct {
|
||||
const Self = @This();
|
||||
const log = std.log.scoped(.Rtc);
|
||||
|
||||
writer: Writer,
|
||||
reader: Reader,
|
||||
state: State,
|
||||
cnt: Control,
|
||||
|
||||
year: u8,
|
||||
month: u5,
|
||||
day: u6,
|
||||
weekday: u3,
|
||||
hour: u6,
|
||||
minute: u7,
|
||||
second: u7,
|
||||
|
||||
cpu: *Arm7tdmi,
|
||||
gpio: *const Gpio,
|
||||
|
||||
const Register = enum {
|
||||
Control,
|
||||
DateTime,
|
||||
Time,
|
||||
};
|
||||
|
||||
const State = union(enum) {
|
||||
Idle,
|
||||
Command,
|
||||
Write: Register,
|
||||
Read: Register,
|
||||
};
|
||||
|
||||
const Reader = struct {
|
||||
i: u4,
|
||||
count: u8,
|
||||
|
||||
/// Reads a bit from RTC registers. Which bit it reads is dependent on
|
||||
///
|
||||
/// 1. The RTC State Machine, whitch tells us which register we're accessing
|
||||
/// 2. A `count`, which keeps track of which byte is currently being read
|
||||
/// 3. An index, which keeps track of which bit of the byte determined by `count` is being read
|
||||
fn read(self: *Reader, clock: *const Clock, register: Register) u1 {
|
||||
const idx = @intCast(u3, self.i);
|
||||
defer self.i += 1;
|
||||
|
||||
// FIXME: What do I do about the unused bits?
|
||||
return switch (register) {
|
||||
.Control => @truncate(u1, switch (self.count) {
|
||||
0 => clock.cnt.raw >> idx,
|
||||
else => std.debug.panic("Tried to read from byte #{} of {} (hint: there's only 1 byte)", .{ self.count, register }),
|
||||
}),
|
||||
.DateTime => @truncate(u1, switch (self.count) {
|
||||
// Date
|
||||
0 => clock.year >> idx,
|
||||
1 => @as(u8, clock.month) >> idx,
|
||||
2 => @as(u8, clock.day) >> idx,
|
||||
3 => @as(u8, clock.weekday) >> idx,
|
||||
|
||||
// Time
|
||||
4 => @as(u8, clock.hour) >> idx,
|
||||
5 => @as(u8, clock.minute) >> idx,
|
||||
6 => @as(u8, clock.second) >> idx,
|
||||
else => std.debug.panic("Tried to read from byte #{} of {} (hint: there's only 7 bytes)", .{ self.count, register }),
|
||||
}),
|
||||
.Time => @truncate(u1, switch (self.count) {
|
||||
0 => @as(u8, clock.hour) >> idx,
|
||||
1 => @as(u8, clock.minute) >> idx,
|
||||
2 => @as(u8, clock.second) >> idx,
|
||||
else => std.debug.panic("Tried to read from byte #{} of {} (hint: there's only 3 bytes)", .{ self.count, register }),
|
||||
}),
|
||||
};
|
||||
}
|
||||
|
||||
/// Is true when a Reader has read a u8's worth of bits
|
||||
fn finished(self: *const Reader) bool {
|
||||
return self.i >= 8;
|
||||
}
|
||||
|
||||
/// Resets the index used to shift bits out of RTC registers
|
||||
/// and `count`, which is used to keep track of which byte we're reading
|
||||
/// is incremeneted
|
||||
fn lap(self: *Reader) void {
|
||||
self.i = 0;
|
||||
self.count += 1;
|
||||
}
|
||||
|
||||
/// Resets the state of a `Reader` in preparation for a future
|
||||
/// read command
|
||||
fn reset(self: *Reader) void {
|
||||
self.i = 0;
|
||||
self.count = 0;
|
||||
}
|
||||
};
|
||||
|
||||
const Writer = struct {
|
||||
buf: u8,
|
||||
i: u4,
|
||||
|
||||
/// The Number of bytes written since last reset
|
||||
count: u8,
|
||||
|
||||
/// Append a bit to the internal bit buffer (aka an integer)
|
||||
fn push(self: *Writer, value: u1) void {
|
||||
const idx = @intCast(u3, self.i);
|
||||
self.buf = (self.buf & ~(@as(u8, 1) << idx)) | @as(u8, value) << idx;
|
||||
self.i += 1;
|
||||
}
|
||||
|
||||
/// Takes the contents of the internal buffer and writes it to an RTC register
|
||||
/// Where it writes to is dependent on:
|
||||
///
|
||||
/// 1. The RTC State Machine, whitch tells us which register we're accessing
|
||||
/// 2. A `count`, which keeps track of which byte is currently being read
|
||||
fn write(self: *const Writer, clock: *Clock, register: Register) void {
|
||||
// FIXME: What do do about unused bits?
|
||||
switch (register) {
|
||||
.Control => switch (self.count) {
|
||||
0 => clock.cnt.raw = (clock.cnt.raw & 0x80) | (self.buf & 0x7F), // Bit 7 read-only
|
||||
else => std.debug.panic("Tried to write to byte #{} of {} (hint: there's only 1 byte)", .{ self.count, register }),
|
||||
},
|
||||
.DateTime, .Time => log.debug("Ignoring {} write", .{register}),
|
||||
}
|
||||
}
|
||||
|
||||
/// Is true when 8 bits have been shifted into the internal buffer
|
||||
fn finished(self: *const Writer) bool {
|
||||
return self.i >= 8;
|
||||
}
|
||||
|
||||
/// Resets the internal buffer
|
||||
/// resets the index used to shift bits into the internal buffer
|
||||
/// increments `count` (which keeps track of byte offsets) by one
|
||||
fn lap(self: *Writer) void {
|
||||
self.buf = 0;
|
||||
self.i = 0;
|
||||
self.count += 1;
|
||||
}
|
||||
|
||||
/// Resets `Writer` to a clean state in preparation for a future write command
|
||||
fn reset(self: *Writer) void {
|
||||
self.buf = 0;
|
||||
self.i = 0;
|
||||
self.count = 0;
|
||||
}
|
||||
};
|
||||
|
||||
const Data = extern union {
|
||||
sck: Bit(u8, 0),
|
||||
sio: Bit(u8, 1),
|
||||
cs: Bit(u8, 2),
|
||||
raw: u8,
|
||||
};
|
||||
|
||||
const Control = extern union {
|
||||
/// Unknown, value should be preserved though
|
||||
unk: Bit(u8, 1),
|
||||
/// Per-minute IRQ
|
||||
/// If set, fire a Gamepak IRQ every 30s,
|
||||
irq: Bit(u8, 3),
|
||||
/// 12/24 Hour Bit
|
||||
/// If set, 12h mode
|
||||
/// If cleared, 24h mode
|
||||
mode: Bit(u8, 6),
|
||||
/// Read-Only, bit cleared on read
|
||||
/// If is set, means that there has been a failure / time has been lost
|
||||
off: Bit(u8, 7),
|
||||
raw: u8,
|
||||
};
|
||||
|
||||
fn init(ptr: *Self, cpu: *Arm7tdmi, gpio: *const Gpio) void {
|
||||
ptr.* = .{
|
||||
.writer = .{ .buf = 0, .i = 0, .count = 0 },
|
||||
.reader = .{ .i = 0, .count = 0 },
|
||||
.state = .Idle,
|
||||
.cnt = .{ .raw = 0 },
|
||||
.year = 0x01,
|
||||
.month = 0x6,
|
||||
.day = 0x13,
|
||||
.weekday = 0x3,
|
||||
.hour = 0x23,
|
||||
.minute = 0x59,
|
||||
.second = 0x59,
|
||||
.cpu = cpu,
|
||||
.gpio = gpio, // Can't use Arm7tdmi ptr b/c not initialized yet
|
||||
};
|
||||
|
||||
cpu.sched.push(.RealTimeClock, 1 << 24); // Every Second
|
||||
}
|
||||
|
||||
pub fn onClockUpdate(self: *Self, late: u64) void {
|
||||
self.cpu.sched.push(.RealTimeClock, (1 << 24) -| late); // Reschedule
|
||||
|
||||
const now = DateTime.now();
|
||||
self.year = bcd(u8, @intCast(u8, now.date.year - 2000));
|
||||
self.month = bcd(u5, now.date.month);
|
||||
self.day = bcd(u6, now.date.day);
|
||||
self.weekday = bcd(u3, (now.date.weekday() + 1) % 7); // API is Monday = 0, Sunday = 6. We want Sunday = 0, Saturday = 6
|
||||
self.hour = bcd(u6, now.time.hour);
|
||||
self.minute = bcd(u7, now.time.minute);
|
||||
self.second = bcd(u7, now.time.second);
|
||||
}
|
||||
|
||||
fn step(self: *Self, value: Data) u4 {
|
||||
const cache: Data = .{ .raw = self.gpio.data };
|
||||
|
||||
return switch (self.state) {
|
||||
.Idle => blk: {
|
||||
// FIXME: Maybe check incoming value to see if SCK is also high?
|
||||
if (cache.sck.read()) {
|
||||
if (!cache.cs.read() and value.cs.read()) {
|
||||
log.debug("Entering Command Mode", .{});
|
||||
self.state = .Command;
|
||||
}
|
||||
}
|
||||
|
||||
break :blk @truncate(u4, value.raw);
|
||||
},
|
||||
.Command => blk: {
|
||||
if (!value.cs.read()) log.err("Expected CS to be set during {}, however CS was cleared", .{self.state});
|
||||
|
||||
// If SCK rises, sample SIO
|
||||
if (!cache.sck.read() and value.sck.read()) {
|
||||
self.writer.push(@boolToInt(value.sio.read()));
|
||||
|
||||
if (self.writer.finished()) {
|
||||
self.state = self.processCommand(self.writer.buf);
|
||||
self.writer.reset();
|
||||
|
||||
log.debug("Switching to {}", .{self.state});
|
||||
}
|
||||
}
|
||||
|
||||
break :blk @truncate(u4, value.raw);
|
||||
},
|
||||
.Write => |register| blk: {
|
||||
if (!value.cs.read()) log.err("Expected CS to be set during {}, however CS was cleared", .{self.state});
|
||||
|
||||
// If SCK rises, sample SIO
|
||||
if (!cache.sck.read() and value.sck.read()) {
|
||||
self.writer.push(@boolToInt(value.sio.read()));
|
||||
|
||||
const register_width: u32 = switch (register) {
|
||||
.Control => 1,
|
||||
.DateTime => 7,
|
||||
.Time => 3,
|
||||
};
|
||||
|
||||
if (self.writer.finished()) {
|
||||
self.writer.write(self, register); // write inner buffer to RTC register
|
||||
self.writer.lap();
|
||||
|
||||
if (self.writer.count == register_width) {
|
||||
self.writer.reset();
|
||||
self.state = .Idle;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
break :blk @truncate(u4, value.raw);
|
||||
},
|
||||
.Read => |register| blk: {
|
||||
if (!value.cs.read()) log.err("Expected CS to be set during {}, however CS was cleared", .{self.state});
|
||||
var ret = value;
|
||||
|
||||
// if SCK rises, sample SIO
|
||||
if (!cache.sck.read() and value.sck.read()) {
|
||||
ret.sio.write(self.reader.read(self, register) == 0b1);
|
||||
|
||||
const register_width: u32 = switch (register) {
|
||||
.Control => 1,
|
||||
.DateTime => 7,
|
||||
.Time => 3,
|
||||
};
|
||||
|
||||
if (self.reader.finished()) {
|
||||
self.reader.lap();
|
||||
|
||||
if (self.reader.count == register_width) {
|
||||
self.reader.reset();
|
||||
self.state = .Idle;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
break :blk @truncate(u4, ret.raw);
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
fn reset(self: *Self) void {
|
||||
// mGBA and NBA only zero the control register. We will do the same
|
||||
log.debug("Reset (control register was zeroed)", .{});
|
||||
|
||||
self.cnt.raw = 0;
|
||||
}
|
||||
|
||||
fn irq(self: *Self) void {
|
||||
// TODO: Confirm that this is the right behaviour
|
||||
log.debug("Force GamePak IRQ", .{});
|
||||
|
||||
self.cpu.bus.io.irq.game_pak.set();
|
||||
self.cpu.handleInterrupt();
|
||||
}
|
||||
|
||||
fn processCommand(self: *Self, raw_command: u8) State {
|
||||
const command = blk: {
|
||||
// If High Nybble is 0x6, no need to switch the endianness
|
||||
if (raw_command >> 4 & 0xF == 0x6) break :blk raw_command;
|
||||
|
||||
// Turns out reversing the order of bits isn't trivial at all
|
||||
// https://stackoverflow.com/questions/2602823/in-c-c-whats-the-simplest-way-to-reverse-the-order-of-bits-in-a-byte
|
||||
var ret = raw_command;
|
||||
ret = (ret & 0xF0) >> 4 | (ret & 0x0F) << 4;
|
||||
ret = (ret & 0xCC) >> 2 | (ret & 0x33) << 2;
|
||||
ret = (ret & 0xAA) >> 1 | (ret & 0x55) << 1;
|
||||
|
||||
break :blk ret;
|
||||
};
|
||||
log.debug("Handling Command 0x{X:0>2} [0b{b:0>8}]", .{ command, command });
|
||||
|
||||
const is_write = command & 1 == 0;
|
||||
const rtc_register = @truncate(u3, command >> 1 & 0x7);
|
||||
|
||||
if (is_write) {
|
||||
return switch (rtc_register) {
|
||||
0 => blk: {
|
||||
self.reset();
|
||||
break :blk .Idle;
|
||||
},
|
||||
1 => .{ .Write = .Control },
|
||||
2 => .{ .Write = .DateTime },
|
||||
3 => .{ .Write = .Time },
|
||||
6 => blk: {
|
||||
self.irq();
|
||||
break :blk .Idle;
|
||||
},
|
||||
4, 5, 7 => .Idle,
|
||||
};
|
||||
} else {
|
||||
return switch (rtc_register) {
|
||||
1 => .{ .Read = .Control },
|
||||
2 => .{ .Read = .DateTime },
|
||||
3 => .{ .Read = .Time },
|
||||
0, 4, 5, 6, 7 => .Idle, // Do Nothing
|
||||
};
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
fn bcd(comptime T: type, value: u8) T {
|
||||
var input = value;
|
||||
var ret: u8 = 0;
|
||||
var shift: u3 = 0;
|
||||
|
||||
while (input > 0) {
|
||||
ret |= (input % 10) << (shift << 2);
|
||||
shift += 1;
|
||||
input /= 10;
|
||||
}
|
||||
|
||||
return @truncate(T, ret);
|
||||
}
|
|
@ -0,0 +1,663 @@
|
|||
const std = @import("std");
|
||||
const builtin = @import("builtin");
|
||||
const timer = @import("timer.zig");
|
||||
const dma = @import("dma.zig");
|
||||
const apu = @import("../apu.zig");
|
||||
const util = @import("../../util.zig");
|
||||
|
||||
const Bit = @import("bitfield").Bit;
|
||||
const Bitfield = @import("bitfield").Bitfield;
|
||||
const Bus = @import("../Bus.zig");
|
||||
const DmaController = @import("dma.zig").DmaController;
|
||||
const Scheduler = @import("../scheduler.zig").Scheduler;
|
||||
|
||||
const setHi = util.setLo;
|
||||
const setLo = util.setHi;
|
||||
|
||||
const log = std.log.scoped(.@"I/O");
|
||||
|
||||
pub const Io = struct {
|
||||
const Self = @This();
|
||||
|
||||
/// Read / Write
|
||||
ime: bool,
|
||||
ie: InterruptEnable,
|
||||
irq: InterruptRequest,
|
||||
postflg: PostFlag,
|
||||
haltcnt: HaltControl,
|
||||
keyinput: KeyInput,
|
||||
|
||||
pub fn init() Self {
|
||||
return .{
|
||||
.ime = false,
|
||||
.ie = .{ .raw = 0x0000 },
|
||||
.irq = .{ .raw = 0x0000 },
|
||||
.keyinput = .{ .raw = 0x03FF },
|
||||
.postflg = .FirstBoot,
|
||||
.haltcnt = .Execute,
|
||||
};
|
||||
}
|
||||
|
||||
fn setIrqs(self: *Io, word: u32) void {
|
||||
self.ie.raw = @truncate(u16, word);
|
||||
self.irq.raw &= ~@truncate(u16, word >> 16);
|
||||
}
|
||||
};
|
||||
|
||||
pub fn read(bus: *const Bus, comptime T: type, address: u32) ?T {
|
||||
return switch (T) {
|
||||
u32 => switch (address) {
|
||||
// Display
|
||||
0x0400_0000 => bus.ppu.dispcnt.raw,
|
||||
0x0400_0004 => @as(T, bus.ppu.vcount.raw) << 16 | bus.ppu.dispstat.raw,
|
||||
0x0400_0006 => @as(T, bus.ppu.bg[0].cnt.raw) << 16 | bus.ppu.vcount.raw,
|
||||
|
||||
// DMA Transfers
|
||||
0x0400_00B0...0x0400_00DC => dma.read(T, &bus.dma, address),
|
||||
|
||||
// Timers
|
||||
0x0400_0100...0x0400_010C => timer.read(T, &bus.tim, address),
|
||||
|
||||
// Serial Communication 1
|
||||
0x0400_0128 => util.io.read.todo(log, "Read {} from SIOCNT and SIOMLT_SEND", .{T}),
|
||||
|
||||
// Keypad Input
|
||||
0x0400_0130 => util.io.read.todo(log, "Read {} from KEYINPUT", .{T}),
|
||||
|
||||
// Serial Communication 2
|
||||
0x0400_0150 => util.io.read.todo(log, "Read {} from JOY_RECV", .{T}),
|
||||
|
||||
// Interrupts
|
||||
0x0400_0200 => @as(T, bus.io.irq.raw) << 16 | bus.io.ie.raw,
|
||||
0x0400_0208 => @boolToInt(bus.io.ime),
|
||||
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, address }),
|
||||
},
|
||||
u16 => switch (address) {
|
||||
// Display
|
||||
0x0400_0000 => bus.ppu.dispcnt.raw,
|
||||
0x0400_0004 => bus.ppu.dispstat.raw,
|
||||
0x0400_0006 => bus.ppu.vcount.raw,
|
||||
0x0400_0008 => bus.ppu.bg[0].cnt.raw,
|
||||
0x0400_000A => bus.ppu.bg[1].cnt.raw,
|
||||
0x0400_000C => bus.ppu.bg[2].cnt.raw,
|
||||
0x0400_000E => bus.ppu.bg[3].cnt.raw,
|
||||
0x0400_004C => util.io.read.todo(log, "Read {} from MOSAIC", .{T}),
|
||||
0x0400_0050 => bus.ppu.bldcnt.raw,
|
||||
0x0400_0052 => bus.ppu.bldalpha.raw,
|
||||
0x0400_0054 => bus.ppu.bldy.raw,
|
||||
|
||||
// Sound
|
||||
0x0400_0060...0x0400_009E => apu.read(T, &bus.apu, address),
|
||||
|
||||
// DMA Transfers
|
||||
0x0400_00B0...0x0400_00DE => dma.read(T, &bus.dma, address),
|
||||
|
||||
// Timers
|
||||
0x0400_0100...0x0400_010E => timer.read(T, &bus.tim, address),
|
||||
|
||||
// Serial Communication 1
|
||||
0x0400_0128 => util.io.read.todo(log, "Read {} from SIOCNT", .{T}),
|
||||
|
||||
// Keypad Input
|
||||
0x0400_0130 => bus.io.keyinput.raw,
|
||||
|
||||
// Serial Communication 2
|
||||
0x0400_0134 => util.io.read.todo(log, "Read {} from RCNT", .{T}),
|
||||
|
||||
// Interrupts
|
||||
0x0400_0200 => bus.io.ie.raw,
|
||||
0x0400_0202 => bus.io.irq.raw,
|
||||
0x0400_0204 => util.io.read.todo(log, "Read {} from WAITCNT", .{T}),
|
||||
0x0400_0208 => @boolToInt(bus.io.ime),
|
||||
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, address }),
|
||||
},
|
||||
u8 => return switch (address) {
|
||||
// Display
|
||||
0x0400_0000 => @truncate(T, bus.ppu.dispcnt.raw),
|
||||
0x0400_0004 => @truncate(T, bus.ppu.dispstat.raw),
|
||||
0x0400_0005 => @truncate(T, bus.ppu.dispcnt.raw >> 8),
|
||||
0x0400_0006 => @truncate(T, bus.ppu.vcount.raw),
|
||||
0x0400_0008 => @truncate(T, bus.ppu.bg[0].cnt.raw),
|
||||
0x0400_0009 => @truncate(T, bus.ppu.bg[0].cnt.raw >> 8),
|
||||
0x0400_000A => @truncate(T, bus.ppu.bg[1].cnt.raw),
|
||||
0x0400_000B => @truncate(T, bus.ppu.bg[1].cnt.raw >> 8),
|
||||
|
||||
// Sound
|
||||
0x0400_0060...0x0400_00A7 => apu.read(T, &bus.apu, address),
|
||||
|
||||
// Serial Communication 1
|
||||
0x0400_0128 => util.io.read.todo(log, "Read {} from SIOCNT_L", .{T}),
|
||||
|
||||
// Keypad Input
|
||||
0x0400_0130 => util.io.read.todo(log, "read {} from KEYINPUT_L", .{T}),
|
||||
|
||||
// Serial Communication 2
|
||||
0x0400_0135 => util.io.read.todo(log, "Read {} from RCNT_H", .{T}),
|
||||
|
||||
// Interrupts
|
||||
0x0400_0200 => @truncate(T, bus.io.ie.raw),
|
||||
0x0400_0300 => @enumToInt(bus.io.postflg),
|
||||
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, address }),
|
||||
},
|
||||
else => @compileError("I/O: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
|
||||
return switch (T) {
|
||||
u32 => switch (address) {
|
||||
// Display
|
||||
0x0400_0000 => bus.ppu.dispcnt.raw = @truncate(u16, value),
|
||||
0x0400_0004 => {
|
||||
bus.ppu.dispstat.raw = @truncate(u16, value);
|
||||
bus.ppu.vcount.raw = @truncate(u16, value >> 16);
|
||||
},
|
||||
0x0400_0008 => bus.ppu.setAdjCnts(0, value),
|
||||
0x0400_000C => bus.ppu.setAdjCnts(2, value),
|
||||
0x0400_0010 => bus.ppu.setBgOffsets(0, value),
|
||||
0x0400_0014 => bus.ppu.setBgOffsets(1, value),
|
||||
0x0400_0018 => bus.ppu.setBgOffsets(2, value),
|
||||
0x0400_001C => bus.ppu.setBgOffsets(3, value),
|
||||
0x0400_0020 => bus.ppu.aff_bg[0].writePaPb(value),
|
||||
0x0400_0024 => bus.ppu.aff_bg[0].writePcPd(value),
|
||||
0x0400_0028 => bus.ppu.aff_bg[0].setX(bus.ppu.dispstat.vblank.read(), value),
|
||||
0x0400_002C => bus.ppu.aff_bg[0].setY(bus.ppu.dispstat.vblank.read(), value),
|
||||
0x0400_0030 => bus.ppu.aff_bg[1].writePaPb(value),
|
||||
0x0400_0034 => bus.ppu.aff_bg[1].writePcPd(value),
|
||||
0x0400_0038 => bus.ppu.aff_bg[1].setX(bus.ppu.dispstat.vblank.read(), value),
|
||||
0x0400_003C => bus.ppu.aff_bg[1].setY(bus.ppu.dispstat.vblank.read(), value),
|
||||
0x0400_0040 => bus.ppu.win.setH(value),
|
||||
0x0400_0044 => bus.ppu.win.setV(value),
|
||||
0x0400_0048 => bus.ppu.win.setIo(value),
|
||||
0x0400_004C => log.debug("Wrote 0x{X:0>8} to MOSAIC", .{value}),
|
||||
0x0400_0050 => {
|
||||
bus.ppu.bldcnt.raw = @truncate(u16, value);
|
||||
bus.ppu.bldalpha.raw = @truncate(u16, value >> 16);
|
||||
},
|
||||
0x0400_0054 => bus.ppu.bldy.raw = @truncate(u16, value),
|
||||
0x0400_0058...0x0400_005C => {}, // Unused
|
||||
|
||||
// Sound
|
||||
0x0400_0060...0x0400_00A4 => apu.write(T, &bus.apu, address, value),
|
||||
0x0400_00A8, 0x0400_00AC => {}, // Unused
|
||||
|
||||
// DMA Transfers
|
||||
0x0400_00B0...0x0400_00DC => dma.write(T, &bus.dma, address, value),
|
||||
0x0400_00E0...0x0400_00FC => {}, // Unused
|
||||
|
||||
// Timers
|
||||
0x0400_0100...0x0400_010C => timer.write(T, &bus.tim, address, value),
|
||||
0x0400_0110...0x0400_011C => {}, // Unused
|
||||
|
||||
// Serial Communication 1
|
||||
0x0400_0120 => log.debug("Wrote 0x{X:0>8} to SIODATA32/(SIOMULTI0 and SIOMULTI1)", .{value}),
|
||||
0x0400_0124 => log.debug("Wrote 0x{X:0>8} to SIOMULTI2 and SIOMULTI3", .{value}),
|
||||
0x0400_0128 => log.debug("Wrote 0x{X:0>8} to SIOCNT and SIOMLT_SEND/SIODATA8", .{value}),
|
||||
0x0400_012C => {}, // Unused
|
||||
|
||||
// Keypad Input
|
||||
0x0400_0130 => log.debug("Wrote 0x{X:0>8} to KEYINPUT and KEYCNT", .{value}),
|
||||
0x0400_0134 => log.debug("Wrote 0x{X:0>8} to RCNT and IR", .{value}),
|
||||
0x0400_0138, 0x0400_013C => {}, // Unused
|
||||
|
||||
// Serial Communication 2
|
||||
0x0400_0140 => log.debug("Wrote 0x{X:0>8} to JOYCNT", .{value}),
|
||||
0x0400_0150 => log.debug("Wrote 0x{X:0>8} to JOY_RECV", .{value}),
|
||||
0x0400_0154 => log.debug("Wrote 0x{X:0>8} to JOY_TRANS", .{value}),
|
||||
0x0400_0158 => log.debug("Wrote 0x{X:0>8} to JOYSTAT (?)", .{value}),
|
||||
0x0400_0144...0x0400_014C, 0x0400_015C => {}, // Unused
|
||||
0x0400_0160...0x0400_01FC => {},
|
||||
|
||||
// Interrupts
|
||||
0x0400_0200 => bus.io.setIrqs(value),
|
||||
0x0400_0204 => log.debug("Wrote 0x{X:0>8} to WAITCNT", .{value}),
|
||||
0x0400_0208 => bus.io.ime = value & 1 == 1,
|
||||
0x0400_020C...0x0400_021C => {}, // Unused
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, address }),
|
||||
},
|
||||
u16 => switch (address) {
|
||||
// Display
|
||||
0x0400_0000 => bus.ppu.dispcnt.raw = value,
|
||||
0x0400_0004 => bus.ppu.dispstat.raw = value,
|
||||
0x0400_0006 => {}, // vcount is read-only
|
||||
0x0400_0008 => bus.ppu.bg[0].cnt.raw = value,
|
||||
0x0400_000A => bus.ppu.bg[1].cnt.raw = value,
|
||||
0x0400_000C => bus.ppu.bg[2].cnt.raw = value,
|
||||
0x0400_000E => bus.ppu.bg[3].cnt.raw = value,
|
||||
0x0400_0010 => bus.ppu.bg[0].hofs.raw = value, // TODO: Don't write out every HOFS / VOFS?
|
||||
0x0400_0012 => bus.ppu.bg[0].vofs.raw = value,
|
||||
0x0400_0014 => bus.ppu.bg[1].hofs.raw = value,
|
||||
0x0400_0016 => bus.ppu.bg[1].vofs.raw = value,
|
||||
0x0400_0018 => bus.ppu.bg[2].hofs.raw = value,
|
||||
0x0400_001A => bus.ppu.bg[2].vofs.raw = value,
|
||||
0x0400_001C => bus.ppu.bg[3].hofs.raw = value,
|
||||
0x0400_001E => bus.ppu.bg[3].vofs.raw = value,
|
||||
0x0400_0020 => bus.ppu.aff_bg[0].pa = @bitCast(i16, value),
|
||||
0x0400_0022 => bus.ppu.aff_bg[0].pb = @bitCast(i16, value),
|
||||
0x0400_0024 => bus.ppu.aff_bg[0].pc = @bitCast(i16, value),
|
||||
0x0400_0026 => bus.ppu.aff_bg[0].pd = @bitCast(i16, value),
|
||||
0x0400_0028 => bus.ppu.aff_bg[0].x = @bitCast(i32, setLo(u32, @bitCast(u32, bus.ppu.aff_bg[0].x), value)),
|
||||
0x0400_002A => bus.ppu.aff_bg[0].x = @bitCast(i32, setHi(u32, @bitCast(u32, bus.ppu.aff_bg[0].x), value)),
|
||||
0x0400_002C => bus.ppu.aff_bg[0].y = @bitCast(i32, setLo(u32, @bitCast(u32, bus.ppu.aff_bg[0].y), value)),
|
||||
0x0400_002E => bus.ppu.aff_bg[0].y = @bitCast(i32, setHi(u32, @bitCast(u32, bus.ppu.aff_bg[0].y), value)),
|
||||
0x0400_0030 => bus.ppu.aff_bg[1].pa = @bitCast(i16, value),
|
||||
0x0400_0032 => bus.ppu.aff_bg[1].pb = @bitCast(i16, value),
|
||||
0x0400_0034 => bus.ppu.aff_bg[1].pc = @bitCast(i16, value),
|
||||
0x0400_0036 => bus.ppu.aff_bg[1].pd = @bitCast(i16, value),
|
||||
0x0400_0038 => bus.ppu.aff_bg[1].x = @bitCast(i32, setLo(u32, @bitCast(u32, bus.ppu.aff_bg[1].x), value)),
|
||||
0x0400_003A => bus.ppu.aff_bg[1].x = @bitCast(i32, setHi(u32, @bitCast(u32, bus.ppu.aff_bg[1].x), value)),
|
||||
0x0400_003C => bus.ppu.aff_bg[1].y = @bitCast(i32, setLo(u32, @bitCast(u32, bus.ppu.aff_bg[1].y), value)),
|
||||
0x0400_003E => bus.ppu.aff_bg[1].y = @bitCast(i32, setHi(u32, @bitCast(u32, bus.ppu.aff_bg[1].y), value)),
|
||||
0x0400_0040 => bus.ppu.win.h[0].raw = value,
|
||||
0x0400_0042 => bus.ppu.win.h[1].raw = value,
|
||||
0x0400_0044 => bus.ppu.win.v[0].raw = value,
|
||||
0x0400_0046 => bus.ppu.win.v[1].raw = value,
|
||||
0x0400_0048 => bus.ppu.win.in.raw = value,
|
||||
0x0400_004A => bus.ppu.win.out.raw = value,
|
||||
0x0400_004C => log.debug("Wrote 0x{X:0>4} to MOSAIC", .{value}),
|
||||
0x0400_0050 => bus.ppu.bldcnt.raw = value,
|
||||
0x0400_0052 => bus.ppu.bldalpha.raw = value,
|
||||
0x0400_0054 => bus.ppu.bldy.raw = value,
|
||||
0x0400_004E, 0x0400_0056 => {}, // Not used
|
||||
|
||||
// Sound
|
||||
0x0400_0060...0x0400_009E => apu.write(T, &bus.apu, address, value),
|
||||
|
||||
// Dma Transfers
|
||||
0x0400_00B0...0x0400_00DE => dma.write(T, &bus.dma, address, value),
|
||||
|
||||
// Timers
|
||||
0x0400_0100...0x0400_010E => timer.write(T, &bus.tim, address, value),
|
||||
0x0400_0114 => {}, // TODO: Gyakuten Saiban writes 0x8000 to 0x0400_0114
|
||||
0x0400_0110 => {}, // Not Used,
|
||||
|
||||
// Serial Communication 1
|
||||
0x0400_0120 => log.debug("Wrote 0x{X:0>4} to SIOMULTI0", .{value}),
|
||||
0x0400_0122 => log.debug("Wrote 0x{X:0>4} to SIOMULTI1", .{value}),
|
||||
0x0400_0124 => log.debug("Wrote 0x{X:0>4} to SIOMULTI2", .{value}),
|
||||
0x0400_0126 => log.debug("Wrote 0x{X:0>4} to SIOMULTI3", .{value}),
|
||||
0x0400_0128 => log.debug("Wrote 0x{X:0>4} to SIOCNT", .{value}),
|
||||
0x0400_012A => log.debug("Wrote 0x{X:0>4} to SIOMLT_SEND", .{value}),
|
||||
|
||||
// Keypad Input
|
||||
0x0400_0130 => log.debug("Wrote 0x{X:0>4} to KEYINPUT. Ignored", .{value}),
|
||||
0x0400_0132 => log.debug("Wrote 0x{X:0>4} to KEYCNT", .{value}),
|
||||
|
||||
// Serial Communication 2
|
||||
0x0400_0134 => log.debug("Wrote 0x{X:0>4} to RCNT", .{value}),
|
||||
0x0400_0140 => log.debug("Wrote 0x{X:0>4} to JOYCNT", .{value}),
|
||||
0x0400_0158 => log.debug("Wrote 0x{X:0>4} to JOYSTAT", .{value}),
|
||||
0x0400_0142, 0x0400_015A => {}, // Not Used
|
||||
|
||||
// Interrupts
|
||||
0x0400_0200 => bus.io.ie.raw = value,
|
||||
0x0400_0202 => bus.io.irq.raw &= ~value,
|
||||
0x0400_0204 => log.debug("Wrote 0x{X:0>4} to WAITCNT", .{value}),
|
||||
0x0400_0208 => bus.io.ime = value & 1 == 1,
|
||||
0x0400_0206, 0x0400_020A => {}, // Not Used
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, address }),
|
||||
},
|
||||
u8 => switch (address) {
|
||||
// Display
|
||||
0x0400_0004 => bus.ppu.dispstat.raw = setLo(u16, bus.ppu.dispstat.raw, value),
|
||||
0x0400_0005 => bus.ppu.dispstat.raw = setHi(u16, bus.ppu.dispstat.raw, value),
|
||||
0x0400_0008 => bus.ppu.bg[0].cnt.raw = setLo(u16, bus.ppu.bg[0].cnt.raw, value),
|
||||
0x0400_0009 => bus.ppu.bg[0].cnt.raw = setHi(u16, bus.ppu.bg[0].cnt.raw, value),
|
||||
0x0400_000A => bus.ppu.bg[1].cnt.raw = setLo(u16, bus.ppu.bg[1].cnt.raw, value),
|
||||
0x0400_000B => bus.ppu.bg[1].cnt.raw = setHi(u16, bus.ppu.bg[1].cnt.raw, value),
|
||||
0x0400_0048 => bus.ppu.win.in.raw = setLo(u16, bus.ppu.win.in.raw, value),
|
||||
0x0400_0049 => bus.ppu.win.in.raw = setHi(u16, bus.ppu.win.in.raw, value),
|
||||
0x0400_004A => bus.ppu.win.out.raw = setLo(u16, bus.ppu.win.out.raw, value),
|
||||
0x0400_0054 => bus.ppu.bldy.raw = setLo(u16, bus.ppu.bldy.raw, value),
|
||||
|
||||
// Sound
|
||||
0x0400_0060...0x0400_00A7 => apu.write(T, &bus.apu, address, value),
|
||||
|
||||
// Serial Communication 1
|
||||
0x0400_0120 => log.debug("Wrote 0x{X:0>2} to SIODATA32_L_L", .{value}),
|
||||
0x0400_0128 => log.debug("Wrote 0x{X:0>2} to SIOCNT_L", .{value}),
|
||||
|
||||
// Serial Communication 2
|
||||
0x0400_0135 => log.debug("Wrote 0x{X:0>2} to RCNT_H", .{value}),
|
||||
0x0400_0140 => log.debug("Wrote 0x{X:0>2} to JOYCNT_L", .{value}),
|
||||
|
||||
// Interrupts
|
||||
0x0400_0202 => bus.io.irq.raw &= ~@as(u16, value),
|
||||
0x0400_0208 => bus.io.ime = value & 1 == 1,
|
||||
0x0400_0300 => bus.io.postflg = std.meta.intToEnum(PostFlag, value & 1) catch unreachable,
|
||||
0x0400_0301 => bus.io.haltcnt = if (value >> 7 & 1 == 0) .Halt else std.debug.panic("TODO: Implement STOP", .{}),
|
||||
|
||||
0x0400_0410 => log.debug("Wrote 0x{X:0>2} to the common yet undocumented 0x{X:0>8}", .{ value, address }),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, address }),
|
||||
},
|
||||
else => @compileError("I/O: Unsupported write width"),
|
||||
};
|
||||
}
|
||||
|
||||
/// Read / Write
|
||||
pub const PostFlag = enum(u1) {
|
||||
FirstBoot = 0,
|
||||
FurtherBoots = 1,
|
||||
};
|
||||
|
||||
/// Write Only
|
||||
pub const HaltControl = enum {
|
||||
Halt,
|
||||
Stop,
|
||||
Execute,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
pub const DisplayControl = extern union {
|
||||
bg_mode: Bitfield(u16, 0, 3),
|
||||
frame_select: Bit(u16, 4),
|
||||
hblank_interval_free: Bit(u16, 5),
|
||||
obj_mapping: Bit(u16, 6),
|
||||
forced_blank: Bit(u16, 7),
|
||||
bg_enable: Bitfield(u16, 8, 4),
|
||||
obj_enable: Bit(u16, 12),
|
||||
win_enable: Bitfield(u16, 13, 2),
|
||||
obj_win_enable: Bit(u16, 15),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
pub const DisplayStatus = extern union {
|
||||
vblank: Bit(u16, 0),
|
||||
hblank: Bit(u16, 1),
|
||||
coincidence: Bit(u16, 2),
|
||||
vblank_irq: Bit(u16, 3),
|
||||
hblank_irq: Bit(u16, 4),
|
||||
vcount_irq: Bit(u16, 5),
|
||||
vcount_trigger: Bitfield(u16, 8, 8),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read Only
|
||||
pub const VCount = extern union {
|
||||
scanline: Bitfield(u16, 0, 8),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
const InterruptEnable = extern union {
|
||||
vblank: Bit(u16, 0),
|
||||
hblank: Bit(u16, 1),
|
||||
coincidence: Bit(u16, 2),
|
||||
tm0_overflow: Bit(u16, 3),
|
||||
tm1_overflow: Bit(u16, 4),
|
||||
tm2_overflow: Bit(u16, 5),
|
||||
tm3_overflow: Bit(u16, 6),
|
||||
serial: Bit(u16, 7),
|
||||
dma0: Bit(u16, 8),
|
||||
dma1: Bit(u16, 9),
|
||||
dma2: Bit(u16, 10),
|
||||
dma3: Bit(u16, 11),
|
||||
keypad: Bit(u16, 12),
|
||||
game_pak: Bit(u16, 13),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read Only
|
||||
/// 0 = Pressed, 1 = Released
|
||||
const KeyInput = extern union {
|
||||
a: Bit(u16, 0),
|
||||
b: Bit(u16, 1),
|
||||
select: Bit(u16, 2),
|
||||
start: Bit(u16, 3),
|
||||
right: Bit(u16, 4),
|
||||
left: Bit(u16, 5),
|
||||
up: Bit(u16, 6),
|
||||
down: Bit(u16, 7),
|
||||
shoulder_r: Bit(u16, 8),
|
||||
shoulder_l: Bit(u16, 9),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
// Read / Write
|
||||
pub const BackgroundControl = extern union {
|
||||
priority: Bitfield(u16, 0, 2),
|
||||
char_base: Bitfield(u16, 2, 2),
|
||||
mosaic_enable: Bit(u16, 6),
|
||||
colour_mode: Bit(u16, 7),
|
||||
screen_base: Bitfield(u16, 8, 5),
|
||||
display_overflow: Bit(u16, 13),
|
||||
size: Bitfield(u16, 14, 2),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Write Only
|
||||
pub const BackgroundOffset = extern union {
|
||||
offset: Bitfield(u16, 0, 9),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
pub const BldCnt = extern union {
|
||||
/// BLDCNT{0} is BG0 A
|
||||
/// BLDCNT{4} is OBJ A
|
||||
/// BLDCNT{5} is BD A
|
||||
layer_a: Bitfield(u16, 0, 6),
|
||||
mode: Bitfield(u16, 6, 2),
|
||||
|
||||
/// BLDCNT{8} is BG0 B
|
||||
/// BLDCNT{12} is OBJ B
|
||||
/// BLDCNT{13} is BD B
|
||||
layer_b: Bitfield(u16, 8, 6),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read-only?
|
||||
/// Alpha Blending Coefficients
|
||||
pub const BldAlpha = extern union {
|
||||
eva: Bitfield(u16, 0, 5),
|
||||
evb: Bitfield(u16, 8, 5),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Write-only?
|
||||
/// Brightness COefficients
|
||||
pub const BldY = extern union {
|
||||
evy: Bitfield(u16, 0, 5),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Write-only
|
||||
pub const WinH = extern union {
|
||||
x2: Bitfield(u16, 0, 8),
|
||||
x1: Bitfield(u16, 8, 8),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Write-only
|
||||
pub const WinV = extern union {
|
||||
y2: Bitfield(u16, 0, 8),
|
||||
y1: Bitfield(u16, 8, 8),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
pub const WinIn = extern union {
|
||||
w0_bg: Bitfield(u16, 0, 4),
|
||||
w0_obj: Bit(u16, 4),
|
||||
w0_colour: Bit(u16, 5),
|
||||
w1_bg: Bitfield(u16, 8, 4),
|
||||
w1_obj: Bit(u16, 12),
|
||||
w1_colour: Bit(u16, 13),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
pub const WinOut = extern union {
|
||||
out_bg: Bitfield(u16, 0, 4),
|
||||
out_obj: Bit(u16, 4),
|
||||
out_colour: Bit(u16, 5),
|
||||
obj_bg: Bitfield(u16, 8, 4),
|
||||
obj_obj: Bit(u16, 12),
|
||||
obj_colour: Bit(u16, 13),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
const InterruptRequest = extern union {
|
||||
vblank: Bit(u16, 0),
|
||||
hblank: Bit(u16, 1),
|
||||
coincidence: Bit(u16, 2),
|
||||
tim0: Bit(u16, 3),
|
||||
tim1: Bit(u16, 4),
|
||||
tim2: Bit(u16, 5),
|
||||
tim3: Bit(u16, 6),
|
||||
serial: Bit(u16, 7),
|
||||
dma0: Bit(u16, 8),
|
||||
dma1: Bit(u16, 9),
|
||||
dma2: Bit(u16, 10),
|
||||
dma3: Bit(u16, 11),
|
||||
keypad: Bit(u16, 12),
|
||||
game_pak: Bit(u16, 13),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
pub const DmaControl = extern union {
|
||||
dad_adj: Bitfield(u16, 5, 2),
|
||||
sad_adj: Bitfield(u16, 7, 2),
|
||||
repeat: Bit(u16, 9),
|
||||
transfer_type: Bit(u16, 10),
|
||||
pak_drq: Bit(u16, 11),
|
||||
start_timing: Bitfield(u16, 12, 2),
|
||||
irq: Bit(u16, 14),
|
||||
enabled: Bit(u16, 15),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
pub const TimerControl = extern union {
|
||||
frequency: Bitfield(u16, 0, 2),
|
||||
cascade: Bit(u16, 2),
|
||||
irq: Bit(u16, 6),
|
||||
enabled: Bit(u16, 7),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
/// NR10
|
||||
pub const Sweep = extern union {
|
||||
shift: Bitfield(u8, 0, 3),
|
||||
direction: Bit(u8, 3),
|
||||
period: Bitfield(u8, 4, 3),
|
||||
raw: u8,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
/// This represents the Duty / Len
|
||||
/// NRx1
|
||||
pub const Duty = extern union {
|
||||
/// Write-only
|
||||
/// Only used when bit 6 is set
|
||||
length: Bitfield(u16, 0, 6),
|
||||
pattern: Bitfield(u16, 6, 2),
|
||||
raw: u8,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
/// NRx2
|
||||
pub const Envelope = extern union {
|
||||
period: Bitfield(u8, 0, 3),
|
||||
direction: Bit(u8, 3),
|
||||
init_vol: Bitfield(u8, 4, 4),
|
||||
raw: u8,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
/// NRx3, NRx4
|
||||
pub const Frequency = extern union {
|
||||
/// Write-only
|
||||
frequency: Bitfield(u16, 0, 11),
|
||||
length_enable: Bit(u16, 14),
|
||||
/// Write-only
|
||||
trigger: Bit(u16, 15),
|
||||
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
/// NR30
|
||||
pub const WaveSelect = extern union {
|
||||
dimension: Bit(u8, 5),
|
||||
bank: Bit(u8, 6),
|
||||
enabled: Bit(u8, 7),
|
||||
raw: u8,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
/// NR32
|
||||
pub const WaveVolume = extern union {
|
||||
kind: Bitfield(u8, 5, 2),
|
||||
force: Bit(u8, 7),
|
||||
raw: u8,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
/// NR43
|
||||
pub const PolyCounter = extern union {
|
||||
div_ratio: Bitfield(u8, 0, 3),
|
||||
width: Bit(u8, 3),
|
||||
shift: Bitfield(u8, 4, 4),
|
||||
raw: u8,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
/// NR44
|
||||
pub const NoiseControl = extern union {
|
||||
length_enable: Bit(u8, 6),
|
||||
trigger: Bit(u8, 7),
|
||||
raw: u8,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
pub const ChannelVolumeControl = extern union {
|
||||
right_vol: Bitfield(u16, 0, 3),
|
||||
left_vol: Bitfield(u16, 4, 3),
|
||||
ch_right: Bitfield(u16, 8, 4),
|
||||
ch_left: Bitfield(u16, 12, 4),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
pub const DmaSoundControl = extern union {
|
||||
ch_vol: Bitfield(u16, 0, 2),
|
||||
chA_vol: Bit(u16, 2),
|
||||
chB_vol: Bit(u16, 3),
|
||||
|
||||
chA_right: Bit(u16, 8),
|
||||
chA_left: Bit(u16, 9),
|
||||
chA_timer: Bit(u16, 10),
|
||||
/// Write only?
|
||||
chA_reset: Bit(u16, 11),
|
||||
|
||||
chB_right: Bit(u16, 12),
|
||||
chB_left: Bit(u16, 13),
|
||||
chB_timer: Bit(u16, 14),
|
||||
/// Write only?
|
||||
chB_reset: Bit(u16, 15),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
pub const SoundControl = extern union {
|
||||
/// Read-only
|
||||
ch1_enable: Bit(u8, 0),
|
||||
/// Read-only
|
||||
ch2_enable: Bit(u8, 1),
|
||||
/// Read-only
|
||||
ch3_enable: Bit(u8, 2),
|
||||
/// Read-only
|
||||
ch4_enable: Bit(u8, 3),
|
||||
apu_enable: Bit(u8, 7),
|
||||
raw: u8,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
pub const SoundBias = extern union {
|
||||
level: Bitfield(u16, 1, 9),
|
||||
sampling_cycle: Bitfield(u16, 14, 2),
|
||||
raw: u16,
|
||||
};
|
|
@ -0,0 +1,200 @@
|
|||
const std = @import("std");
|
||||
const util = @import("../../util.zig");
|
||||
|
||||
const TimerControl = @import("io.zig").TimerControl;
|
||||
const Io = @import("io.zig").Io;
|
||||
const Scheduler = @import("../scheduler.zig").Scheduler;
|
||||
const Event = @import("../scheduler.zig").Event;
|
||||
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
||||
|
||||
pub const TimerTuple = std.meta.Tuple(&[_]type{ Timer(0), Timer(1), Timer(2), Timer(3) });
|
||||
const log = std.log.scoped(.Timer);
|
||||
|
||||
pub fn create(sched: *Scheduler) TimerTuple {
|
||||
return .{ Timer(0).init(sched), Timer(1).init(sched), Timer(2).init(sched), Timer(3).init(sched) };
|
||||
}
|
||||
|
||||
pub fn read(comptime T: type, tim: *const TimerTuple, addr: u32) ?T {
|
||||
const nybble = @truncate(u4, addr);
|
||||
|
||||
return switch (T) {
|
||||
u32 => switch (nybble) {
|
||||
0x0 => @as(T, tim.*[0].cnt.raw) << 16 | tim.*[0].timcntL(),
|
||||
0x4 => @as(T, tim.*[1].cnt.raw) << 16 | tim.*[1].timcntL(),
|
||||
0x8 => @as(T, tim.*[2].cnt.raw) << 16 | tim.*[2].timcntL(),
|
||||
0xC => @as(T, tim.*[3].cnt.raw) << 16 | tim.*[3].timcntL(),
|
||||
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u16 => switch (nybble) {
|
||||
0x0 => tim.*[0].timcntL(),
|
||||
0x2 => tim.*[0].cnt.raw,
|
||||
0x4 => tim.*[1].timcntL(),
|
||||
0x6 => tim.*[1].cnt.raw,
|
||||
0x8 => tim.*[2].timcntL(),
|
||||
0xA => tim.*[2].cnt.raw,
|
||||
0xC => tim.*[3].timcntL(),
|
||||
0xE => tim.*[3].cnt.raw,
|
||||
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u8 => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, addr }),
|
||||
else => @compileError("TIM: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(comptime T: type, tim: *TimerTuple, addr: u32, value: T) void {
|
||||
const nybble = @truncate(u4, addr);
|
||||
|
||||
return switch (T) {
|
||||
u32 => switch (nybble) {
|
||||
0x0 => tim.*[0].setTimcnt(value),
|
||||
0x4 => tim.*[1].setTimcnt(value),
|
||||
0x8 => tim.*[2].setTimcnt(value),
|
||||
0xC => tim.*[3].setTimcnt(value),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
u16 => switch (nybble) {
|
||||
0x0 => tim.*[0].setTimcntL(value),
|
||||
0x2 => tim.*[0].setTimcntH(value),
|
||||
0x4 => tim.*[1].setTimcntL(value),
|
||||
0x6 => tim.*[1].setTimcntH(value),
|
||||
0x8 => tim.*[2].setTimcntL(value),
|
||||
0xA => tim.*[2].setTimcntH(value),
|
||||
0xC => tim.*[3].setTimcntL(value),
|
||||
0xE => tim.*[3].setTimcntH(value),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
u8 => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
else => @compileError("TIM: Unsupported write width"),
|
||||
};
|
||||
}
|
||||
|
||||
fn Timer(comptime id: u2) type {
|
||||
return struct {
|
||||
const Self = @This();
|
||||
|
||||
/// Read Only, Internal. Please use self.timcntL()
|
||||
_counter: u16,
|
||||
|
||||
/// Write Only, Internal. Please use self.setTimcntL()
|
||||
_reload: u16,
|
||||
|
||||
/// Write Only, Internal. Please use self.setTimcntH()
|
||||
cnt: TimerControl,
|
||||
|
||||
/// Internal.
|
||||
sched: *Scheduler,
|
||||
|
||||
/// Internal
|
||||
_start_timestamp: u64,
|
||||
|
||||
pub fn init(sched: *Scheduler) Self {
|
||||
return .{
|
||||
._reload = 0,
|
||||
._counter = 0,
|
||||
.cnt = .{ .raw = 0x0000 },
|
||||
.sched = sched,
|
||||
._start_timestamp = 0,
|
||||
};
|
||||
}
|
||||
|
||||
/// TIMCNT_L Getter
|
||||
pub fn timcntL(self: *const Self) u16 {
|
||||
if (self.cnt.cascade.read() or !self.cnt.enabled.read()) return self._counter;
|
||||
|
||||
return self._counter +% @truncate(u16, (self.sched.now() - self._start_timestamp) / self.frequency());
|
||||
}
|
||||
|
||||
/// TIMCNT_L Setter
|
||||
pub fn setTimcntL(self: *Self, halfword: u16) void {
|
||||
self._reload = halfword;
|
||||
}
|
||||
|
||||
/// TIMCNT_L & TIMCNT_H
|
||||
pub fn setTimcnt(self: *Self, word: u32) void {
|
||||
self.setTimcntL(@truncate(u16, word));
|
||||
self.setTimcntH(@truncate(u16, word >> 16));
|
||||
}
|
||||
|
||||
/// TIMCNT_H
|
||||
pub fn setTimcntH(self: *Self, halfword: u16) void {
|
||||
const new = TimerControl{ .raw = halfword };
|
||||
|
||||
// If Timer happens to be enabled, It will either be resheduled or disabled
|
||||
self.sched.removeScheduledEvent(.{ .TimerOverflow = id });
|
||||
|
||||
if (self.cnt.enabled.read() and (new.cascade.read() or !new.enabled.read())) {
|
||||
// Either through the cascade bit or the enable bit, the timer has effectively been disabled
|
||||
// The Counter should hold whatever value it should have been at when it was disabled
|
||||
self._counter +%= @truncate(u16, (self.sched.now() - self._start_timestamp) / self.frequency());
|
||||
}
|
||||
|
||||
// The counter is only reloaded on the rising edge of the enable bit
|
||||
if (!self.cnt.enabled.read() and new.enabled.read()) self._counter = self._reload;
|
||||
|
||||
// If Timer is enabled and we're not cascading, we need to schedule an overflow event
|
||||
if (new.enabled.read() and !new.cascade.read()) self.rescheduleTimerExpire(0);
|
||||
|
||||
self.cnt.raw = halfword;
|
||||
}
|
||||
|
||||
pub fn onTimerExpire(self: *Self, cpu: *Arm7tdmi, late: u64) void {
|
||||
// Fire IRQ if enabled
|
||||
const io = &cpu.bus.io;
|
||||
|
||||
if (self.cnt.irq.read()) {
|
||||
switch (id) {
|
||||
0 => io.irq.tim0.set(),
|
||||
1 => io.irq.tim1.set(),
|
||||
2 => io.irq.tim2.set(),
|
||||
3 => io.irq.tim3.set(),
|
||||
}
|
||||
|
||||
cpu.handleInterrupt();
|
||||
}
|
||||
|
||||
// DMA Sound Things
|
||||
if (id == 0 or id == 1) {
|
||||
cpu.bus.apu.onDmaAudioSampleRequest(cpu, id);
|
||||
}
|
||||
|
||||
// Perform Cascade Behaviour
|
||||
switch (id) {
|
||||
0 => if (cpu.bus.tim[1].cnt.cascade.read()) {
|
||||
cpu.bus.tim[1]._counter +%= 1;
|
||||
if (cpu.bus.tim[1]._counter == 0) cpu.bus.tim[1].onTimerExpire(cpu, late);
|
||||
},
|
||||
1 => if (cpu.bus.tim[2].cnt.cascade.read()) {
|
||||
cpu.bus.tim[2]._counter +%= 1;
|
||||
if (cpu.bus.tim[2]._counter == 0) cpu.bus.tim[2].onTimerExpire(cpu, late);
|
||||
},
|
||||
2 => if (cpu.bus.tim[3].cnt.cascade.read()) {
|
||||
cpu.bus.tim[3]._counter +%= 1;
|
||||
if (cpu.bus.tim[3]._counter == 0) cpu.bus.tim[3].onTimerExpire(cpu, late);
|
||||
},
|
||||
3 => {}, // There is no Timer for TIM3 to "cascade" to,
|
||||
}
|
||||
|
||||
// Reschedule Timer if we're not cascading
|
||||
if (!self.cnt.cascade.read()) {
|
||||
self._counter = self._reload;
|
||||
self.rescheduleTimerExpire(late);
|
||||
}
|
||||
}
|
||||
|
||||
fn rescheduleTimerExpire(self: *Self, late: u64) void {
|
||||
const when = (@as(u64, 0x10000) - self._counter) * self.frequency();
|
||||
|
||||
self._start_timestamp = self.sched.now();
|
||||
self.sched.push(.{ .TimerOverflow = id }, when -| late);
|
||||
}
|
||||
|
||||
fn frequency(self: *const Self) u16 {
|
||||
return switch (self.cnt.frequency.read()) {
|
||||
0 => 1,
|
||||
1 => 64,
|
||||
2 => 256,
|
||||
3 => 1024,
|
||||
};
|
||||
}
|
||||
};
|
||||
}
|
|
@ -0,0 +1,727 @@
|
|||
const std = @import("std");
|
||||
const util = @import("../util.zig");
|
||||
|
||||
const Bus = @import("Bus.zig");
|
||||
const Bit = @import("bitfield").Bit;
|
||||
const Bitfield = @import("bitfield").Bitfield;
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
const FilePaths = @import("../util.zig").FilePaths;
|
||||
const Logger = @import("../util.zig").Logger;
|
||||
|
||||
const File = std.fs.File;
|
||||
|
||||
// ARM Instructions
|
||||
pub const arm = struct {
|
||||
pub const InstrFn = *const fn (*Arm7tdmi, *Bus, u32) void;
|
||||
const lut: [0x1000]InstrFn = populate();
|
||||
|
||||
const processing = @import("cpu/arm/data_processing.zig").dataProcessing;
|
||||
const psrTransfer = @import("cpu/arm/psr_transfer.zig").psrTransfer;
|
||||
const transfer = @import("cpu/arm/single_data_transfer.zig").singleDataTransfer;
|
||||
const halfSignedTransfer = @import("cpu/arm/half_signed_data_transfer.zig").halfAndSignedDataTransfer;
|
||||
const blockTransfer = @import("cpu/arm/block_data_transfer.zig").blockDataTransfer;
|
||||
const branch = @import("cpu/arm/branch.zig").branch;
|
||||
const branchExchange = @import("cpu/arm/branch.zig").branchAndExchange;
|
||||
const swi = @import("cpu/arm/software_interrupt.zig").armSoftwareInterrupt;
|
||||
const swap = @import("cpu/arm/single_data_swap.zig").singleDataSwap;
|
||||
|
||||
const multiply = @import("cpu/arm/multiply.zig").multiply;
|
||||
const multiplyLong = @import("cpu/arm/multiply.zig").multiplyLong;
|
||||
|
||||
/// Determine index into ARM InstrFn LUT
|
||||
fn idx(opcode: u32) u12 {
|
||||
return @truncate(u12, opcode >> 20 & 0xFF) << 4 | @truncate(u12, opcode >> 4 & 0xF);
|
||||
}
|
||||
|
||||
// Undefined ARM Instruction handler
|
||||
fn und(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
|
||||
const id = idx(opcode);
|
||||
cpu.panic("[CPU/Decode] ID: 0x{X:0>3} 0x{X:0>8} is an illegal opcode", .{ id, opcode });
|
||||
}
|
||||
|
||||
fn populate() [0x1000]InstrFn {
|
||||
return comptime {
|
||||
@setEvalBranchQuota(0xE000);
|
||||
var ret = [_]InstrFn{und} ** 0x1000;
|
||||
|
||||
var i: usize = 0;
|
||||
while (i < ret.len) : (i += 1) {
|
||||
ret[i] = switch (@as(u2, i >> 10)) {
|
||||
0b00 => if (i == 0x121) blk: {
|
||||
break :blk branchExchange;
|
||||
} else if (i & 0xFCF == 0x009) blk: {
|
||||
const A = i >> 5 & 1 == 1;
|
||||
const S = i >> 4 & 1 == 1;
|
||||
break :blk multiply(A, S);
|
||||
} else if (i & 0xFBF == 0x109) blk: {
|
||||
const B = i >> 6 & 1 == 1;
|
||||
break :blk swap(B);
|
||||
} else if (i & 0xF8F == 0x089) blk: {
|
||||
const U = i >> 6 & 1 == 1;
|
||||
const A = i >> 5 & 1 == 1;
|
||||
const S = i >> 4 & 1 == 1;
|
||||
break :blk multiplyLong(U, A, S);
|
||||
} else if (i & 0xE49 == 0x009 or i & 0xE49 == 0x049) blk: {
|
||||
const P = i >> 8 & 1 == 1;
|
||||
const U = i >> 7 & 1 == 1;
|
||||
const I = i >> 6 & 1 == 1;
|
||||
const W = i >> 5 & 1 == 1;
|
||||
const L = i >> 4 & 1 == 1;
|
||||
break :blk halfSignedTransfer(P, U, I, W, L);
|
||||
} else if (i & 0xD90 == 0x100) blk: {
|
||||
const I = i >> 9 & 1 == 1;
|
||||
const R = i >> 6 & 1 == 1;
|
||||
const kind = i >> 4 & 0x3;
|
||||
break :blk psrTransfer(I, R, kind);
|
||||
} else blk: {
|
||||
const I = i >> 9 & 1 == 1;
|
||||
const S = i >> 4 & 1 == 1;
|
||||
const instrKind = i >> 5 & 0xF;
|
||||
break :blk processing(I, S, instrKind);
|
||||
},
|
||||
0b01 => if (i >> 9 & 1 == 1 and i & 1 == 1) und else blk: {
|
||||
const I = i >> 9 & 1 == 1;
|
||||
const P = i >> 8 & 1 == 1;
|
||||
const U = i >> 7 & 1 == 1;
|
||||
const B = i >> 6 & 1 == 1;
|
||||
const W = i >> 5 & 1 == 1;
|
||||
const L = i >> 4 & 1 == 1;
|
||||
break :blk transfer(I, P, U, B, W, L);
|
||||
},
|
||||
else => switch (@as(u2, i >> 9 & 0x3)) {
|
||||
// MSB is guaranteed to be 1
|
||||
0b00 => blk: {
|
||||
const P = i >> 8 & 1 == 1;
|
||||
const U = i >> 7 & 1 == 1;
|
||||
const S = i >> 6 & 1 == 1;
|
||||
const W = i >> 5 & 1 == 1;
|
||||
const L = i >> 4 & 1 == 1;
|
||||
break :blk blockTransfer(P, U, S, W, L);
|
||||
},
|
||||
0b01 => blk: {
|
||||
const L = i >> 8 & 1 == 1;
|
||||
break :blk branch(L);
|
||||
},
|
||||
0b10 => und, // COP Data Transfer
|
||||
0b11 => if (i >> 8 & 1 == 1) swi() else und, // COP Data Operation + Register Transfer
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
return ret;
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
// THUMB Instructions
|
||||
pub const thumb = struct {
|
||||
pub const InstrFn = *const fn (*Arm7tdmi, *Bus, u16) void;
|
||||
const lut: [0x400]InstrFn = populate();
|
||||
|
||||
const processing = @import("cpu/thumb/data_processing.zig");
|
||||
const alu = @import("cpu/thumb/alu.zig").fmt4;
|
||||
const transfer = @import("cpu/thumb/data_transfer.zig");
|
||||
const block_transfer = @import("cpu/thumb/block_data_transfer.zig");
|
||||
const swi = @import("cpu/thumb/software_interrupt.zig").fmt17;
|
||||
const branch = @import("cpu/thumb/branch.zig");
|
||||
|
||||
/// Determine index into THUMB InstrFn LUT
|
||||
fn idx(opcode: u16) u10 {
|
||||
return @truncate(u10, opcode >> 6);
|
||||
}
|
||||
|
||||
/// Undefined THUMB Instruction Handler
|
||||
fn und(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
const id = idx(opcode);
|
||||
cpu.panic("[CPU/Decode] ID: 0b{b:0>10} 0x{X:0>2} is an illegal opcode", .{ id, opcode });
|
||||
}
|
||||
|
||||
fn populate() [0x400]InstrFn {
|
||||
return comptime {
|
||||
@setEvalBranchQuota(5025); // This is exact
|
||||
var ret = [_]InstrFn{und} ** 0x400;
|
||||
|
||||
var i: usize = 0;
|
||||
while (i < ret.len) : (i += 1) {
|
||||
ret[i] = switch (@as(u3, i >> 7 & 0x7)) {
|
||||
0b000 => if (i >> 5 & 0x3 == 0b11) blk: {
|
||||
const I = i >> 4 & 1 == 1;
|
||||
const is_sub = i >> 3 & 1 == 1;
|
||||
const rn = i & 0x7;
|
||||
break :blk processing.fmt2(I, is_sub, rn);
|
||||
} else blk: {
|
||||
const op = i >> 5 & 0x3;
|
||||
const offset = i & 0x1F;
|
||||
break :blk processing.fmt1(op, offset);
|
||||
},
|
||||
0b001 => blk: {
|
||||
const op = i >> 5 & 0x3;
|
||||
const rd = i >> 2 & 0x7;
|
||||
break :blk processing.fmt3(op, rd);
|
||||
},
|
||||
0b010 => switch (@as(u2, i >> 5 & 0x3)) {
|
||||
0b00 => if (i >> 4 & 1 == 1) blk: {
|
||||
const op = i >> 2 & 0x3;
|
||||
const h1 = i >> 1 & 1;
|
||||
const h2 = i & 1;
|
||||
break :blk processing.fmt5(op, h1, h2);
|
||||
} else blk: {
|
||||
const op = i & 0xF;
|
||||
break :blk alu(op);
|
||||
},
|
||||
0b01 => blk: {
|
||||
const rd = i >> 2 & 0x7;
|
||||
break :blk transfer.fmt6(rd);
|
||||
},
|
||||
else => blk: {
|
||||
const op = i >> 4 & 0x3;
|
||||
const T = i >> 3 & 1 == 1;
|
||||
break :blk transfer.fmt78(op, T);
|
||||
},
|
||||
},
|
||||
0b011 => blk: {
|
||||
const B = i >> 6 & 1 == 1;
|
||||
const L = i >> 5 & 1 == 1;
|
||||
const offset = i & 0x1F;
|
||||
break :blk transfer.fmt9(B, L, offset);
|
||||
},
|
||||
else => switch (@as(u3, i >> 6 & 0x7)) {
|
||||
// MSB is guaranteed to be 1
|
||||
0b000 => blk: {
|
||||
const L = i >> 5 & 1 == 1;
|
||||
const offset = i & 0x1F;
|
||||
break :blk transfer.fmt10(L, offset);
|
||||
},
|
||||
0b001 => blk: {
|
||||
const L = i >> 5 & 1 == 1;
|
||||
const rd = i >> 2 & 0x7;
|
||||
break :blk transfer.fmt11(L, rd);
|
||||
},
|
||||
0b010 => blk: {
|
||||
const isSP = i >> 5 & 1 == 1;
|
||||
const rd = i >> 2 & 0x7;
|
||||
break :blk processing.fmt12(isSP, rd);
|
||||
},
|
||||
0b011 => if (i >> 4 & 1 == 1) blk: {
|
||||
const L = i >> 5 & 1 == 1;
|
||||
const R = i >> 2 & 1 == 1;
|
||||
break :blk block_transfer.fmt14(L, R);
|
||||
} else blk: {
|
||||
const S = i >> 1 & 1 == 1;
|
||||
break :blk processing.fmt13(S);
|
||||
},
|
||||
0b100 => blk: {
|
||||
const L = i >> 5 & 1 == 1;
|
||||
const rb = i >> 2 & 0x7;
|
||||
|
||||
break :blk block_transfer.fmt15(L, rb);
|
||||
},
|
||||
0b101 => if (i >> 2 & 0xF == 0b1111) blk: {
|
||||
break :blk thumb.swi();
|
||||
} else blk: {
|
||||
const cond = i >> 2 & 0xF;
|
||||
break :blk branch.fmt16(cond);
|
||||
},
|
||||
0b110 => branch.fmt18(),
|
||||
0b111 => blk: {
|
||||
const is_low = i >> 5 & 1 == 1;
|
||||
break :blk branch.fmt19(is_low);
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
return ret;
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
const log = std.log.scoped(.Arm7Tdmi);
|
||||
|
||||
pub const Arm7tdmi = struct {
|
||||
const Self = @This();
|
||||
|
||||
r: [16]u32,
|
||||
pipe: Pipeline,
|
||||
sched: *Scheduler,
|
||||
bus: *Bus,
|
||||
cpsr: PSR,
|
||||
spsr: PSR,
|
||||
|
||||
/// Storage for R8_fiq -> R12_fiq and their normal counterparts
|
||||
/// e.g [r[0 + 8], fiq_r[0 + 8], r[1 + 8], fiq_r[1 + 8]...]
|
||||
banked_fiq: [2 * 5]u32,
|
||||
|
||||
/// Storage for r13_<mode>, r14_<mode>
|
||||
/// e.g. [r13, r14, r13_svc, r14_svc]
|
||||
banked_r: [2 * 6]u32,
|
||||
|
||||
banked_spsr: [5]PSR,
|
||||
|
||||
logger: ?Logger,
|
||||
|
||||
pub fn init(sched: *Scheduler, bus: *Bus, log_file: ?std.fs.File) Self {
|
||||
return Self{
|
||||
.r = [_]u32{0x00} ** 16,
|
||||
.pipe = Pipeline.init(),
|
||||
.sched = sched,
|
||||
.bus = bus,
|
||||
.cpsr = .{ .raw = 0x0000_001F },
|
||||
.spsr = .{ .raw = 0x0000_0000 },
|
||||
.banked_fiq = [_]u32{0x00} ** 10,
|
||||
.banked_r = [_]u32{0x00} ** 12,
|
||||
.banked_spsr = [_]PSR{.{ .raw = 0x0000_0000 }} ** 5,
|
||||
.logger = if (log_file) |file| Logger.init(file) else null,
|
||||
};
|
||||
}
|
||||
|
||||
inline fn bankedIdx(mode: Mode, kind: BankedKind) usize {
|
||||
const idx: usize = switch (mode) {
|
||||
.User, .System => 0,
|
||||
.Supervisor => 1,
|
||||
.Abort => 2,
|
||||
.Undefined => 3,
|
||||
.Irq => 4,
|
||||
.Fiq => 5,
|
||||
};
|
||||
|
||||
return (idx * 2) + if (kind == .R14) @as(usize, 1) else 0;
|
||||
}
|
||||
|
||||
inline fn bankedSpsrIndex(mode: Mode) usize {
|
||||
return switch (mode) {
|
||||
.Supervisor => 0,
|
||||
.Abort => 1,
|
||||
.Undefined => 2,
|
||||
.Irq => 3,
|
||||
.Fiq => 4,
|
||||
else => std.debug.panic("[CPU/Mode] {} does not have a SPSR Register", .{mode}),
|
||||
};
|
||||
}
|
||||
|
||||
inline fn bankedFiqIdx(i: usize, mode: Mode) usize {
|
||||
return (i * 2) + if (mode == .Fiq) @as(usize, 1) else 0;
|
||||
}
|
||||
|
||||
pub inline fn hasSPSR(self: *const Self) bool {
|
||||
const mode = getModeChecked(self, self.cpsr.mode.read());
|
||||
return switch (mode) {
|
||||
.System, .User => false,
|
||||
else => true,
|
||||
};
|
||||
}
|
||||
|
||||
pub inline fn isPrivileged(self: *const Self) bool {
|
||||
const mode = getModeChecked(self, self.cpsr.mode.read());
|
||||
return switch (mode) {
|
||||
.User => false,
|
||||
else => true,
|
||||
};
|
||||
}
|
||||
|
||||
pub inline fn isHalted(self: *const Self) bool {
|
||||
return self.bus.io.haltcnt == .Halt;
|
||||
}
|
||||
|
||||
pub fn setCpsr(self: *Self, value: u32) void {
|
||||
if (value & 0x1F != self.cpsr.raw & 0x1F) self.changeModeFromIdx(@truncate(u5, value & 0x1F));
|
||||
self.cpsr.raw = value;
|
||||
}
|
||||
|
||||
fn changeModeFromIdx(self: *Self, next: u5) void {
|
||||
self.changeMode(getModeChecked(self, next));
|
||||
}
|
||||
|
||||
pub fn setUserModeRegister(self: *Self, idx: usize, value: u32) void {
|
||||
const current = getModeChecked(self, self.cpsr.mode.read());
|
||||
|
||||
switch (idx) {
|
||||
8...12 => {
|
||||
if (current == .Fiq) {
|
||||
self.banked_fiq[bankedFiqIdx(idx - 8, .User)] = value;
|
||||
} else self.r[idx] = value;
|
||||
},
|
||||
13, 14 => switch (current) {
|
||||
.User, .System => self.r[idx] = value,
|
||||
else => {
|
||||
const kind = std.meta.intToEnum(BankedKind, idx - 13) catch unreachable;
|
||||
self.banked_r[bankedIdx(.User, kind)] = value;
|
||||
},
|
||||
},
|
||||
else => self.r[idx] = value, // R0 -> R7 and R15
|
||||
}
|
||||
}
|
||||
|
||||
pub fn getUserModeRegister(self: *Self, idx: usize) u32 {
|
||||
const current = getModeChecked(self, self.cpsr.mode.read());
|
||||
|
||||
return switch (idx) {
|
||||
8...12 => if (current == .Fiq) self.banked_fiq[bankedFiqIdx(idx - 8, .User)] else self.r[idx],
|
||||
13, 14 => switch (current) {
|
||||
.User, .System => self.r[idx],
|
||||
else => blk: {
|
||||
const kind = std.meta.intToEnum(BankedKind, idx - 13) catch unreachable;
|
||||
break :blk self.banked_r[bankedIdx(.User, kind)];
|
||||
},
|
||||
},
|
||||
else => self.r[idx], // R0 -> R7 and R15
|
||||
};
|
||||
}
|
||||
|
||||
pub fn changeMode(self: *Self, next: Mode) void {
|
||||
const now = getModeChecked(self, self.cpsr.mode.read());
|
||||
|
||||
// Bank R8 -> r12
|
||||
var i: usize = 0;
|
||||
while (i < 5) : (i += 1) {
|
||||
self.banked_fiq[bankedFiqIdx(i, now)] = self.r[8 + i];
|
||||
}
|
||||
|
||||
// Bank r13, r14, SPSR
|
||||
switch (now) {
|
||||
.User, .System => {
|
||||
self.banked_r[bankedIdx(now, .R13)] = self.r[13];
|
||||
self.banked_r[bankedIdx(now, .R14)] = self.r[14];
|
||||
},
|
||||
else => {
|
||||
self.banked_r[bankedIdx(now, .R13)] = self.r[13];
|
||||
self.banked_r[bankedIdx(now, .R14)] = self.r[14];
|
||||
self.banked_spsr[bankedSpsrIndex(now)] = self.spsr;
|
||||
},
|
||||
}
|
||||
|
||||
// Grab R8 -> R12
|
||||
i = 0;
|
||||
while (i < 5) : (i += 1) {
|
||||
self.r[8 + i] = self.banked_fiq[bankedFiqIdx(i, next)];
|
||||
}
|
||||
|
||||
// Grab r13, r14, SPSR
|
||||
switch (next) {
|
||||
.User, .System => {
|
||||
self.r[13] = self.banked_r[bankedIdx(next, .R13)];
|
||||
self.r[14] = self.banked_r[bankedIdx(next, .R14)];
|
||||
},
|
||||
else => {
|
||||
self.r[13] = self.banked_r[bankedIdx(next, .R13)];
|
||||
self.r[14] = self.banked_r[bankedIdx(next, .R14)];
|
||||
self.spsr = self.banked_spsr[bankedSpsrIndex(next)];
|
||||
},
|
||||
}
|
||||
|
||||
self.cpsr.mode.write(@enumToInt(next));
|
||||
}
|
||||
|
||||
/// Advances state so that the BIOS is skipped
|
||||
///
|
||||
/// Note: This accesses the CPU's bus ptr so it only may be called
|
||||
/// once the Bus has been properly initialized
|
||||
///
|
||||
/// TODO: Make above notice impossible to do in code
|
||||
pub fn fastBoot(self: *Self) void {
|
||||
self.r = std.mem.zeroes([16]u32);
|
||||
|
||||
// self.r[0] = 0x08000000;
|
||||
// self.r[1] = 0x000000EA;
|
||||
self.r[13] = 0x0300_7F00;
|
||||
self.r[15] = 0x0800_0000;
|
||||
|
||||
self.banked_r[bankedIdx(.Irq, .R13)] = 0x0300_7FA0;
|
||||
self.banked_r[bankedIdx(.Supervisor, .R13)] = 0x0300_7FE0;
|
||||
|
||||
// self.cpsr.raw = 0x6000001F;
|
||||
self.cpsr.raw = 0x0000_001F;
|
||||
|
||||
self.bus.bios.addr_latch = 0x0000_00DC + 8;
|
||||
}
|
||||
|
||||
pub fn step(self: *Self) void {
|
||||
defer {
|
||||
if (!self.pipe.flushed) self.r[15] += if (self.cpsr.t.read()) 2 else @as(u32, 4);
|
||||
self.pipe.flushed = false;
|
||||
}
|
||||
|
||||
if (self.cpsr.t.read()) {
|
||||
const opcode = @truncate(u16, self.pipe.step(self, u16) orelse return);
|
||||
if (self.logger) |*trace| trace.mgbaLog(self, opcode);
|
||||
|
||||
thumb.lut[thumb.idx(opcode)](self, self.bus, opcode);
|
||||
} else {
|
||||
const opcode = self.pipe.step(self, u32) orelse return;
|
||||
if (self.logger) |*trace| trace.mgbaLog(self, opcode);
|
||||
|
||||
if (checkCond(self.cpsr, @truncate(u4, opcode >> 28))) {
|
||||
arm.lut[arm.idx(opcode)](self, self.bus, opcode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn stepDmaTransfer(self: *Self) bool {
|
||||
const dma0 = &self.bus.dma[0];
|
||||
const dma1 = &self.bus.dma[1];
|
||||
const dma2 = &self.bus.dma[2];
|
||||
const dma3 = &self.bus.dma[3];
|
||||
|
||||
if (dma0.in_progress) {
|
||||
dma0.step(self);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (dma1.in_progress) {
|
||||
dma1.step(self);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (dma2.in_progress) {
|
||||
dma2.step(self);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (dma3.in_progress) {
|
||||
dma3.step(self);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
pub fn handleInterrupt(self: *Self) void {
|
||||
const should_handle = self.bus.io.ie.raw & self.bus.io.irq.raw;
|
||||
|
||||
// Return if IME is disabled, CPSR I is set or there is nothing to handle
|
||||
if (!self.bus.io.ime or self.cpsr.i.read() or should_handle == 0) return;
|
||||
|
||||
// If Pipeline isn't full, we have a bug
|
||||
std.debug.assert(self.pipe.isFull());
|
||||
|
||||
// log.debug("Handling Interrupt!", .{});
|
||||
self.bus.io.haltcnt = .Execute;
|
||||
|
||||
// FIXME: This seems weird, but retAddr.gba suggests I need to make these changes
|
||||
const ret_addr = self.r[15] - if (self.cpsr.t.read()) 0 else @as(u32, 4);
|
||||
const new_spsr = self.cpsr.raw;
|
||||
|
||||
self.changeMode(.Irq);
|
||||
self.cpsr.t.write(false);
|
||||
self.cpsr.i.write(true);
|
||||
|
||||
self.r[14] = ret_addr;
|
||||
self.spsr.raw = new_spsr;
|
||||
self.r[15] = 0x0000_0018;
|
||||
self.pipe.reload(self);
|
||||
}
|
||||
|
||||
inline fn fetch(self: *Self, comptime T: type, address: u32) T {
|
||||
comptime std.debug.assert(T == u32 or T == u16); // Opcode may be 32-bit (ARM) or 16-bit (THUMB)
|
||||
|
||||
// Bus.read will advance the scheduler. There are different timings for CPU fetches,
|
||||
// so we want to undo what Bus.read will apply. We can do this by caching the current tick
|
||||
// This is very dumb.
|
||||
//
|
||||
// FIXME: Please rework this
|
||||
const tick_cache = self.sched.tick;
|
||||
defer self.sched.tick = tick_cache + Bus.fetch_timings[@boolToInt(T == u32)][@truncate(u4, address >> 24)];
|
||||
|
||||
return self.bus.read(T, address);
|
||||
}
|
||||
|
||||
pub fn panic(self: *const Self, comptime format: []const u8, args: anytype) noreturn {
|
||||
var i: usize = 0;
|
||||
while (i < 16) : (i += 4) {
|
||||
const i_1 = i + 1;
|
||||
const i_2 = i + 2;
|
||||
const i_3 = i + 3;
|
||||
std.debug.print("R{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\n", .{ i, self.r[i], i_1, self.r[i_1], i_2, self.r[i_2], i_3, self.r[i_3] });
|
||||
}
|
||||
std.debug.print("cpsr: 0x{X:0>8} ", .{self.cpsr.raw});
|
||||
prettyPrintPsr(&self.cpsr);
|
||||
|
||||
std.debug.print("spsr: 0x{X:0>8} ", .{self.spsr.raw});
|
||||
prettyPrintPsr(&self.spsr);
|
||||
|
||||
std.debug.print("pipeline: {??X:0>8}\n", .{self.pipe.stage});
|
||||
|
||||
if (self.cpsr.t.read()) {
|
||||
const opcode = self.bus.dbgRead(u16, self.r[15] - 4);
|
||||
const id = thumb.idx(opcode);
|
||||
std.debug.print("opcode: ID: 0x{b:0>10} 0x{X:0>4}\n", .{ id, opcode });
|
||||
} else {
|
||||
const opcode = self.bus.dbgRead(u32, self.r[15] - 4);
|
||||
const id = arm.idx(opcode);
|
||||
std.debug.print("opcode: ID: 0x{X:0>3} 0x{X:0>8}\n", .{ id, opcode });
|
||||
}
|
||||
|
||||
std.debug.print("tick: {}\n\n", .{self.sched.tick});
|
||||
|
||||
std.debug.panic(format, args);
|
||||
}
|
||||
|
||||
fn prettyPrintPsr(psr: *const PSR) void {
|
||||
std.debug.print("[", .{});
|
||||
|
||||
if (psr.n.read()) std.debug.print("N", .{}) else std.debug.print("-", .{});
|
||||
if (psr.z.read()) std.debug.print("Z", .{}) else std.debug.print("-", .{});
|
||||
if (psr.c.read()) std.debug.print("C", .{}) else std.debug.print("-", .{});
|
||||
if (psr.v.read()) std.debug.print("V", .{}) else std.debug.print("-", .{});
|
||||
if (psr.i.read()) std.debug.print("I", .{}) else std.debug.print("-", .{});
|
||||
if (psr.f.read()) std.debug.print("F", .{}) else std.debug.print("-", .{});
|
||||
if (psr.t.read()) std.debug.print("T", .{}) else std.debug.print("-", .{});
|
||||
std.debug.print("|", .{});
|
||||
if (getMode(psr.mode.read())) |mode| std.debug.print("{s}", .{modeString(mode)}) else std.debug.print("---", .{});
|
||||
|
||||
std.debug.print("]\n", .{});
|
||||
}
|
||||
|
||||
fn modeString(mode: Mode) []const u8 {
|
||||
return switch (mode) {
|
||||
.User => "usr",
|
||||
.Fiq => "fiq",
|
||||
.Irq => "irq",
|
||||
.Supervisor => "svc",
|
||||
.Abort => "abt",
|
||||
.Undefined => "und",
|
||||
.System => "sys",
|
||||
};
|
||||
}
|
||||
|
||||
fn mgbaLog(self: *const Self, file: *const File, opcode: u32) !void {
|
||||
const thumb_fmt = "{X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} cpsr: {X:0>8} | {X:0>4}:\n";
|
||||
const arm_fmt = "{X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} cpsr: {X:0>8} | {X:0>8}:\n";
|
||||
var buf: [0x100]u8 = [_]u8{0x00} ** 0x100; // this is larger than it needs to be
|
||||
|
||||
const r0 = self.r[0];
|
||||
const r1 = self.r[1];
|
||||
const r2 = self.r[2];
|
||||
const r3 = self.r[3];
|
||||
const r4 = self.r[4];
|
||||
const r5 = self.r[5];
|
||||
const r6 = self.r[6];
|
||||
const r7 = self.r[7];
|
||||
const r8 = self.r[8];
|
||||
const r9 = self.r[9];
|
||||
const r10 = self.r[10];
|
||||
const r11 = self.r[11];
|
||||
const r12 = self.r[12];
|
||||
const r13 = self.r[13];
|
||||
const r14 = self.r[14];
|
||||
const r15 = self.r[15] -| if (self.cpsr.t.read()) 2 else @as(u32, 4);
|
||||
|
||||
const c_psr = self.cpsr.raw;
|
||||
|
||||
var log_str: []u8 = undefined;
|
||||
if (self.cpsr.t.read()) {
|
||||
if (opcode >> 11 == 0x1E) {
|
||||
// Instruction 1 of a BL Opcode, print in ARM mode
|
||||
const other_half = self.bus.debugRead(u16, self.r[15] - 2);
|
||||
const bl_opcode = @as(u32, opcode) << 16 | other_half;
|
||||
|
||||
log_str = try std.fmt.bufPrint(&buf, arm_fmt, .{ r0, r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14, r15, c_psr, bl_opcode });
|
||||
} else {
|
||||
log_str = try std.fmt.bufPrint(&buf, thumb_fmt, .{ r0, r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14, r15, c_psr, opcode });
|
||||
}
|
||||
} else {
|
||||
log_str = try std.fmt.bufPrint(&buf, arm_fmt, .{ r0, r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14, r15, c_psr, opcode });
|
||||
}
|
||||
|
||||
_ = try file.writeAll(log_str);
|
||||
}
|
||||
};
|
||||
|
||||
pub fn checkCond(cpsr: PSR, cond: u4) bool {
|
||||
return switch (cond) {
|
||||
0x0 => cpsr.z.read(), // EQ - Equal
|
||||
0x1 => !cpsr.z.read(), // NE - Not equal
|
||||
0x2 => cpsr.c.read(), // CS - Unsigned higher or same
|
||||
0x3 => !cpsr.c.read(), // CC - Unsigned lower
|
||||
0x4 => cpsr.n.read(), // MI - Negative
|
||||
0x5 => !cpsr.n.read(), // PL - Positive or zero
|
||||
0x6 => cpsr.v.read(), // VS - Overflow
|
||||
0x7 => !cpsr.v.read(), // VC - No overflow
|
||||
0x8 => cpsr.c.read() and !cpsr.z.read(), // HI - unsigned higher
|
||||
0x9 => !cpsr.c.read() or cpsr.z.read(), // LS - unsigned lower or same
|
||||
0xA => cpsr.n.read() == cpsr.v.read(), // GE - Greater or equal
|
||||
0xB => cpsr.n.read() != cpsr.v.read(), // LT - Less than
|
||||
0xC => !cpsr.z.read() and (cpsr.n.read() == cpsr.v.read()), // GT - Greater than
|
||||
0xD => cpsr.z.read() or (cpsr.n.read() != cpsr.v.read()), // LE - Less than or equal
|
||||
0xE => true, // AL - Always
|
||||
0xF => false, // NV - Never (reserved in ARMv3 and up, but seems to have not changed?)
|
||||
};
|
||||
}
|
||||
|
||||
const Pipeline = struct {
|
||||
const Self = @This();
|
||||
stage: [2]?u32,
|
||||
flushed: bool,
|
||||
|
||||
fn init() Self {
|
||||
return .{
|
||||
.stage = [_]?u32{null} ** 2,
|
||||
.flushed = false,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn isFull(self: *const Self) bool {
|
||||
return self.stage[0] != null and self.stage[1] != null;
|
||||
}
|
||||
|
||||
pub fn step(self: *Self, cpu: *Arm7tdmi, comptime T: type) ?u32 {
|
||||
comptime std.debug.assert(T == u32 or T == u16);
|
||||
|
||||
// FIXME: https://github.com/ziglang/zig/issues/12642
|
||||
var opcode = self.stage[0];
|
||||
|
||||
self.stage[0] = self.stage[1];
|
||||
self.stage[1] = cpu.fetch(T, cpu.r[15]);
|
||||
|
||||
return opcode;
|
||||
}
|
||||
|
||||
pub fn reload(self: *Self, cpu: *Arm7tdmi) void {
|
||||
if (cpu.cpsr.t.read()) {
|
||||
self.stage[0] = cpu.fetch(u16, cpu.r[15]);
|
||||
self.stage[1] = cpu.fetch(u16, cpu.r[15] + 2);
|
||||
cpu.r[15] += 4;
|
||||
} else {
|
||||
self.stage[0] = cpu.fetch(u32, cpu.r[15]);
|
||||
self.stage[1] = cpu.fetch(u32, cpu.r[15] + 4);
|
||||
cpu.r[15] += 8;
|
||||
}
|
||||
|
||||
self.flushed = true;
|
||||
}
|
||||
};
|
||||
|
||||
pub const PSR = extern union {
|
||||
mode: Bitfield(u32, 0, 5),
|
||||
t: Bit(u32, 5),
|
||||
f: Bit(u32, 6),
|
||||
i: Bit(u32, 7),
|
||||
v: Bit(u32, 28),
|
||||
c: Bit(u32, 29),
|
||||
z: Bit(u32, 30),
|
||||
n: Bit(u32, 31),
|
||||
raw: u32,
|
||||
};
|
||||
|
||||
const Mode = enum(u5) {
|
||||
User = 0b10000,
|
||||
Fiq = 0b10001,
|
||||
Irq = 0b10010,
|
||||
Supervisor = 0b10011,
|
||||
Abort = 0b10111,
|
||||
Undefined = 0b11011,
|
||||
System = 0b11111,
|
||||
};
|
||||
|
||||
const BankedKind = enum(u1) {
|
||||
R13 = 0,
|
||||
R14,
|
||||
};
|
||||
|
||||
fn getMode(bits: u5) ?Mode {
|
||||
return std.meta.intToEnum(Mode, bits) catch null;
|
||||
}
|
||||
|
||||
fn getModeChecked(cpu: *const Arm7tdmi, bits: u5) Mode {
|
||||
return getMode(bits) orelse cpu.panic("[CPU/CPSR] 0b{b:0>5} is an invalid CPU mode", .{bits});
|
||||
}
|
|
@ -0,0 +1,112 @@
|
|||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
|
||||
|
||||
pub fn blockDataTransfer(comptime P: bool, comptime U: bool, comptime S: bool, comptime W: bool, comptime L: bool) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u32) void {
|
||||
const rn = @truncate(u4, opcode >> 16 & 0xF);
|
||||
const rlist = opcode & 0xFFFF;
|
||||
const r15 = rlist >> 15 & 1 == 1;
|
||||
|
||||
var count: u32 = 0;
|
||||
var i: u5 = 0;
|
||||
var first: u4 = 0;
|
||||
var write_to_base = true;
|
||||
|
||||
while (i < 16) : (i += 1) {
|
||||
const r = @truncate(u4, 15 - i);
|
||||
if (rlist >> r & 1 == 1) {
|
||||
first = r;
|
||||
count += 1;
|
||||
}
|
||||
}
|
||||
|
||||
var start = cpu.r[rn];
|
||||
if (U) {
|
||||
start += if (P) 4 else 0;
|
||||
} else {
|
||||
start = start - (4 * count) + if (!P) 4 else 0;
|
||||
}
|
||||
|
||||
var end = cpu.r[rn];
|
||||
if (U) {
|
||||
end = end + (4 * count) - if (!P) 4 else 0;
|
||||
} else {
|
||||
end -= if (P) 4 else 0;
|
||||
}
|
||||
|
||||
var new_base = cpu.r[rn];
|
||||
if (U) {
|
||||
new_base += 4 * count;
|
||||
} else {
|
||||
new_base -= 4 * count;
|
||||
}
|
||||
|
||||
var address = start;
|
||||
|
||||
if (rlist == 0) {
|
||||
var und_addr = cpu.r[rn];
|
||||
if (U) {
|
||||
und_addr += if (P) 4 else 0;
|
||||
} else {
|
||||
und_addr -= 0x40 - if (!P) 4 else 0;
|
||||
}
|
||||
|
||||
if (L) {
|
||||
cpu.r[15] = bus.read(u32, und_addr);
|
||||
cpu.pipe.reload(cpu);
|
||||
} else {
|
||||
// FIXME: Should r15 on write be +12 ahead?
|
||||
bus.write(u32, und_addr, cpu.r[15] + 4);
|
||||
}
|
||||
|
||||
cpu.r[rn] = if (U) cpu.r[rn] + 0x40 else cpu.r[rn] - 0x40;
|
||||
return;
|
||||
}
|
||||
|
||||
i = first;
|
||||
while (i < 16) : (i += 1) {
|
||||
if (rlist >> i & 1 == 1) {
|
||||
transfer(cpu, bus, r15, i, address);
|
||||
address += 4;
|
||||
|
||||
if (W and !L and write_to_base) {
|
||||
cpu.r[rn] = new_base;
|
||||
write_to_base = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (W and L and rlist >> rn & 1 == 0) cpu.r[rn] = new_base;
|
||||
}
|
||||
|
||||
fn transfer(cpu: *Arm7tdmi, bus: *Bus, r15_present: bool, i: u5, address: u32) void {
|
||||
if (L) {
|
||||
if (S and !r15_present) {
|
||||
// Always Transfer User mode Registers
|
||||
cpu.setUserModeRegister(i, bus.read(u32, address));
|
||||
} else {
|
||||
const value = bus.read(u32, address);
|
||||
|
||||
cpu.r[i] = value;
|
||||
if (i == 0xF) {
|
||||
cpu.r[i] &= ~@as(u32, 3); // Align r15
|
||||
cpu.pipe.reload(cpu);
|
||||
|
||||
if (S) cpu.setCpsr(cpu.spsr.raw);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (S) {
|
||||
// Always Transfer User mode Registers
|
||||
// This happens regardless if r15 is in the list
|
||||
const value = cpu.getUserModeRegister(i);
|
||||
bus.write(u32, address, value + if (i == 0xF) 4 else @as(u32, 0)); // PC is already 8 ahead to make 12
|
||||
} else {
|
||||
bus.write(u32, address, cpu.r[i] + if (i == 0xF) 4 else @as(u32, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
}.inner;
|
||||
}
|
|
@ -0,0 +1,28 @@
|
|||
const std = @import("std");
|
||||
|
||||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
|
||||
|
||||
const sext = @import("../../../util.zig").sext;
|
||||
|
||||
pub fn branch(comptime L: bool) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
|
||||
if (L) cpu.r[14] = cpu.r[15] - 4;
|
||||
|
||||
cpu.r[15] +%= sext(u32, u24, opcode) << 2;
|
||||
cpu.pipe.reload(cpu);
|
||||
}
|
||||
}.inner;
|
||||
}
|
||||
|
||||
pub fn branchAndExchange(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
|
||||
const rn = opcode & 0xF;
|
||||
|
||||
const thumb = cpu.r[rn] & 1 == 1;
|
||||
cpu.r[15] = cpu.r[rn] & if (thumb) ~@as(u32, 1) else ~@as(u32, 3);
|
||||
|
||||
cpu.cpsr.t.write(thumb);
|
||||
cpu.pipe.reload(cpu);
|
||||
}
|
|
@ -0,0 +1,183 @@
|
|||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
|
||||
|
||||
const exec = @import("../barrel_shifter.zig").exec;
|
||||
const ror = @import("../barrel_shifter.zig").ror;
|
||||
|
||||
pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime kind: u4) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
|
||||
const rd = @truncate(u4, opcode >> 12 & 0xF);
|
||||
const rn = opcode >> 16 & 0xF;
|
||||
const old_carry = @boolToInt(cpu.cpsr.c.read());
|
||||
|
||||
// If certain conditions are met, PC is 12 ahead instead of 8
|
||||
// TODO: Why these conditions?
|
||||
if (!I and opcode >> 4 & 1 == 1) cpu.r[15] += 4;
|
||||
const op1 = cpu.r[rn];
|
||||
|
||||
const amount = @truncate(u8, (opcode >> 8 & 0xF) << 1);
|
||||
const op2 = if (I) ror(S, &cpu.cpsr, opcode & 0xFF, amount) else exec(S, cpu, opcode);
|
||||
|
||||
// Undo special condition from above
|
||||
if (!I and opcode >> 4 & 1 == 1) cpu.r[15] -= 4;
|
||||
|
||||
var result: u32 = undefined;
|
||||
var overflow: bool = undefined;
|
||||
|
||||
// Perform Data Processing Logic
|
||||
switch (kind) {
|
||||
0x0 => result = op1 & op2, // AND
|
||||
0x1 => result = op1 ^ op2, // EOR
|
||||
0x2 => result = op1 -% op2, // SUB
|
||||
0x3 => result = op2 -% op1, // RSB
|
||||
0x4 => result = add(&overflow, op1, op2), // ADD
|
||||
0x5 => result = adc(&overflow, op1, op2, old_carry), // ADC
|
||||
0x6 => result = sbc(op1, op2, old_carry), // SBC
|
||||
0x7 => result = sbc(op2, op1, old_carry), // RSC
|
||||
0x8 => {
|
||||
// TST
|
||||
if (rd == 0xF)
|
||||
return undefinedTestBehaviour(cpu);
|
||||
|
||||
result = op1 & op2;
|
||||
},
|
||||
0x9 => {
|
||||
// TEQ
|
||||
if (rd == 0xF)
|
||||
return undefinedTestBehaviour(cpu);
|
||||
|
||||
result = op1 ^ op2;
|
||||
},
|
||||
0xA => {
|
||||
// CMP
|
||||
if (rd == 0xF)
|
||||
return undefinedTestBehaviour(cpu);
|
||||
|
||||
result = op1 -% op2;
|
||||
},
|
||||
0xB => {
|
||||
// CMN
|
||||
if (rd == 0xF)
|
||||
return undefinedTestBehaviour(cpu);
|
||||
|
||||
overflow = @addWithOverflow(u32, op1, op2, &result);
|
||||
},
|
||||
0xC => result = op1 | op2, // ORR
|
||||
0xD => result = op2, // MOV
|
||||
0xE => result = op1 & ~op2, // BIC
|
||||
0xF => result = ~op2, // MVN
|
||||
}
|
||||
|
||||
// Write to Destination Register
|
||||
switch (kind) {
|
||||
0x8, 0x9, 0xA, 0xB => {}, // Test Operations
|
||||
else => {
|
||||
cpu.r[rd] = result;
|
||||
if (rd == 0xF) {
|
||||
if (S) cpu.setCpsr(cpu.spsr.raw);
|
||||
cpu.pipe.reload(cpu);
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
// Write Flags
|
||||
switch (kind) {
|
||||
0x0, 0x1, 0xC, 0xD, 0xE, 0xF => if (S and rd != 0xF) {
|
||||
// Logic Operation Flags
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
// C set by Barrel Shifter, V is unaffected
|
||||
|
||||
},
|
||||
0x2, 0x3 => if (S and rd != 0xF) {
|
||||
// SUB, RSB Flags
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
|
||||
if (kind == 0x2) {
|
||||
// SUB specific
|
||||
cpu.cpsr.c.write(op2 <= op1);
|
||||
cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
|
||||
} else {
|
||||
// RSB Specific
|
||||
cpu.cpsr.c.write(op1 <= op2);
|
||||
cpu.cpsr.v.write(((op2 ^ result) & (~op1 ^ result)) >> 31 & 1 == 1);
|
||||
}
|
||||
},
|
||||
0x4, 0x5 => if (S and rd != 0xF) {
|
||||
// ADD, ADC Flags
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
cpu.cpsr.c.write(overflow);
|
||||
cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
|
||||
},
|
||||
0x6, 0x7 => if (S and rd != 0xF) {
|
||||
// SBC, RSC Flags
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
|
||||
if (kind == 0x6) {
|
||||
// SBC specific
|
||||
const subtrahend = @as(u64, op2) -% old_carry +% 1;
|
||||
cpu.cpsr.c.write(subtrahend <= op1);
|
||||
cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
|
||||
} else {
|
||||
// RSC Specific
|
||||
const subtrahend = @as(u64, op1) -% old_carry +% 1;
|
||||
cpu.cpsr.c.write(subtrahend <= op2);
|
||||
cpu.cpsr.v.write(((op2 ^ result) & (~op1 ^ result)) >> 31 & 1 == 1);
|
||||
}
|
||||
},
|
||||
0x8, 0x9, 0xA, 0xB => {
|
||||
// Test Operation Flags
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
|
||||
if (kind == 0xA) {
|
||||
// CMP specific
|
||||
cpu.cpsr.c.write(op2 <= op1);
|
||||
cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
|
||||
} else if (kind == 0xB) {
|
||||
// CMN specific
|
||||
cpu.cpsr.c.write(overflow);
|
||||
cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
|
||||
} else {
|
||||
// TST, TEQ specific
|
||||
// Barrel Shifter should always calc CPSR C in TST
|
||||
if (!S) _ = exec(true, cpu, opcode);
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}.inner;
|
||||
}
|
||||
|
||||
pub fn sbc(left: u32, right: u32, old_carry: u1) u32 {
|
||||
// TODO: Make your own version (thanks peach.bot)
|
||||
const subtrahend = @as(u64, right) -% old_carry +% 1;
|
||||
const ret = @truncate(u32, left -% subtrahend);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
pub fn add(overflow: *bool, left: u32, right: u32) u32 {
|
||||
var ret: u32 = undefined;
|
||||
overflow.* = @addWithOverflow(u32, left, right, &ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
pub fn adc(overflow: *bool, left: u32, right: u32, old_carry: u1) u32 {
|
||||
var ret: u32 = undefined;
|
||||
const first = @addWithOverflow(u32, left, right, &ret);
|
||||
const second = @addWithOverflow(u32, ret, old_carry, &ret);
|
||||
|
||||
overflow.* = first or second;
|
||||
return ret;
|
||||
}
|
||||
|
||||
fn undefinedTestBehaviour(cpu: *Arm7tdmi) void {
|
||||
@setCold(true);
|
||||
cpu.setCpsr(cpu.spsr.raw);
|
||||
}
|
|
@ -0,0 +1,58 @@
|
|||
const std = @import("std");
|
||||
|
||||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
|
||||
|
||||
const sext = @import("../../../util.zig").sext;
|
||||
const rotr = @import("../../../util.zig").rotr;
|
||||
|
||||
pub fn halfAndSignedDataTransfer(comptime P: bool, comptime U: bool, comptime I: bool, comptime W: bool, comptime L: bool) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u32) void {
|
||||
const rn = opcode >> 16 & 0xF;
|
||||
const rd = opcode >> 12 & 0xF;
|
||||
const rm = opcode & 0xF;
|
||||
const imm_offset_high = opcode >> 8 & 0xF;
|
||||
|
||||
const base = cpu.r[rn] + if (!L and rn == 0xF) 4 else @as(u32, 0);
|
||||
const offset = if (I) imm_offset_high << 4 | rm else cpu.r[rm];
|
||||
|
||||
const modified_base = if (U) base +% offset else base -% offset;
|
||||
var address = if (P) modified_base else base;
|
||||
|
||||
var result: u32 = undefined;
|
||||
if (L) {
|
||||
switch (@truncate(u2, opcode >> 5)) {
|
||||
0b01 => {
|
||||
// LDRH
|
||||
const value = bus.read(u16, address);
|
||||
result = rotr(u32, value, 8 * (address & 1));
|
||||
},
|
||||
0b10 => {
|
||||
// LDRSB
|
||||
result = sext(u32, u8, bus.read(u8, address));
|
||||
},
|
||||
0b11 => {
|
||||
// LDRSH
|
||||
result = if (address & 1 == 1) blk: {
|
||||
break :blk sext(u32, u8, bus.read(u8, address));
|
||||
} else blk: {
|
||||
break :blk sext(u32, u16, bus.read(u16, address));
|
||||
};
|
||||
},
|
||||
0b00 => unreachable, // SWP
|
||||
}
|
||||
} else {
|
||||
if (opcode >> 5 & 0x01 == 0x01) {
|
||||
// STRH
|
||||
bus.write(u16, address, @truncate(u16, cpu.r[rd]));
|
||||
} else unreachable; // SWP
|
||||
}
|
||||
|
||||
address = modified_base;
|
||||
if (W and P or !P) cpu.r[rn] = address;
|
||||
if (L) cpu.r[rd] = result; // // This emulates the LDR rd == rn behaviour
|
||||
}
|
||||
}.inner;
|
||||
}
|
|
@ -0,0 +1,57 @@
|
|||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
|
||||
|
||||
pub fn multiply(comptime A: bool, comptime S: bool) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
|
||||
const rd = opcode >> 16 & 0xF;
|
||||
const rn = opcode >> 12 & 0xF;
|
||||
const rs = opcode >> 8 & 0xF;
|
||||
const rm = opcode & 0xF;
|
||||
|
||||
const temp: u64 = @as(u64, cpu.r[rm]) * @as(u64, cpu.r[rs]) + if (A) cpu.r[rn] else 0;
|
||||
const result = @truncate(u32, temp);
|
||||
cpu.r[rd] = result;
|
||||
|
||||
if (S) {
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
// V is unaffected, C is *actually* undefined in ARMv4
|
||||
}
|
||||
}
|
||||
}.inner;
|
||||
}
|
||||
|
||||
pub fn multiplyLong(comptime U: bool, comptime A: bool, comptime S: bool) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
|
||||
const rd_hi = opcode >> 16 & 0xF;
|
||||
const rd_lo = opcode >> 12 & 0xF;
|
||||
const rs = opcode >> 8 & 0xF;
|
||||
const rm = opcode & 0xF;
|
||||
|
||||
if (U) {
|
||||
// Signed (WHY IS IT U THEN?)
|
||||
var result: i64 = @as(i64, @bitCast(i32, cpu.r[rm])) * @as(i64, @bitCast(i32, cpu.r[rs]));
|
||||
if (A) result +%= @bitCast(i64, @as(u64, cpu.r[rd_hi]) << 32 | @as(u64, cpu.r[rd_lo]));
|
||||
|
||||
cpu.r[rd_hi] = @bitCast(u32, @truncate(i32, result >> 32));
|
||||
cpu.r[rd_lo] = @bitCast(u32, @truncate(i32, result));
|
||||
} else {
|
||||
// Unsigned
|
||||
var result: u64 = @as(u64, cpu.r[rm]) * @as(u64, cpu.r[rs]);
|
||||
if (A) result +%= @as(u64, cpu.r[rd_hi]) << 32 | @as(u64, cpu.r[rd_lo]);
|
||||
|
||||
cpu.r[rd_hi] = @truncate(u32, result >> 32);
|
||||
cpu.r[rd_lo] = @truncate(u32, result);
|
||||
}
|
||||
|
||||
if (S) {
|
||||
cpu.cpsr.z.write(cpu.r[rd_hi] == 0 and cpu.r[rd_lo] == 0);
|
||||
cpu.cpsr.n.write(cpu.r[rd_hi] >> 31 & 1 == 1);
|
||||
// C and V are set to meaningless values
|
||||
}
|
||||
}
|
||||
}.inner;
|
||||
}
|
|
@ -0,0 +1,59 @@
|
|||
const std = @import("std");
|
||||
|
||||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
|
||||
const PSR = @import("../../cpu.zig").PSR;
|
||||
|
||||
const log = std.log.scoped(.PsrTransfer);
|
||||
|
||||
const rotr = @import("../../../util.zig").rotr;
|
||||
|
||||
pub fn psrTransfer(comptime I: bool, comptime R: bool, comptime kind: u2) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
|
||||
switch (kind) {
|
||||
0b00 => {
|
||||
// MRS
|
||||
const rd = opcode >> 12 & 0xF;
|
||||
|
||||
if (R and !cpu.hasSPSR()) log.err("Tried to read SPSR from User/System Mode", .{});
|
||||
cpu.r[rd] = if (R) cpu.spsr.raw else cpu.cpsr.raw;
|
||||
},
|
||||
0b10 => {
|
||||
// MSR
|
||||
const field_mask = @truncate(u4, opcode >> 16 & 0xF);
|
||||
const rm_idx = opcode & 0xF;
|
||||
const right = if (I) rotr(u32, opcode & 0xFF, (opcode >> 8 & 0xF) * 2) else cpu.r[rm_idx];
|
||||
|
||||
if (R and !cpu.hasSPSR()) log.err("Tried to write to SPSR in User/System Mode", .{});
|
||||
|
||||
if (R) {
|
||||
// arm.gba seems to expect the SPSR to do somethign in SYS mode,
|
||||
// so we just assume that despite writing to the SPSR in USR or SYS mode
|
||||
// being UNPREDICTABLE, it just magically has a working SPSR somehow
|
||||
cpu.spsr.raw = fieldMask(&cpu.spsr, field_mask, right);
|
||||
} else {
|
||||
if (cpu.isPrivileged()) cpu.setCpsr(fieldMask(&cpu.cpsr, field_mask, right));
|
||||
}
|
||||
},
|
||||
else => cpu.panic("[CPU/PSR Transfer] Bits 21:220 of {X:0>8} are undefined", .{opcode}),
|
||||
}
|
||||
}
|
||||
}.inner;
|
||||
}
|
||||
|
||||
fn fieldMask(psr: *const PSR, field_mask: u4, right: u32) u32 {
|
||||
// This bitwise ORs bits 3 and 0 of the field mask into a u2
|
||||
// We do this because we only care about bits 7:0 and 31:28 of the CPSR
|
||||
const bits = @truncate(u2, (field_mask >> 2 & 0x2) | (field_mask & 1));
|
||||
|
||||
const mask: u32 = switch (bits) {
|
||||
0b00 => 0x0000_0000,
|
||||
0b01 => 0x0000_00FF,
|
||||
0b10 => 0xF000_0000,
|
||||
0b11 => 0xF000_00FF,
|
||||
};
|
||||
|
||||
return (psr.raw & ~mask) | (right & mask);
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
const std = @import("std");
|
||||
|
||||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
|
||||
|
||||
const rotr = @import("../../../util.zig").rotr;
|
||||
|
||||
pub fn singleDataSwap(comptime B: bool) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u32) void {
|
||||
const rn = opcode >> 16 & 0xF;
|
||||
const rd = opcode >> 12 & 0xF;
|
||||
const rm = opcode & 0xF;
|
||||
|
||||
const address = cpu.r[rn];
|
||||
|
||||
if (B) {
|
||||
// SWPB
|
||||
const value = bus.read(u8, address);
|
||||
bus.write(u8, address, @truncate(u8, cpu.r[rm]));
|
||||
cpu.r[rd] = value;
|
||||
} else {
|
||||
// SWP
|
||||
const value = rotr(u32, bus.read(u32, address), 8 * (address & 0x3));
|
||||
bus.write(u32, address, cpu.r[rm]);
|
||||
cpu.r[rd] = value;
|
||||
}
|
||||
}
|
||||
}.inner;
|
||||
}
|
|
@ -0,0 +1,60 @@
|
|||
const std = @import("std");
|
||||
const util = @import("../../../util.zig");
|
||||
|
||||
const shifter = @import("../barrel_shifter.zig");
|
||||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
|
||||
|
||||
const rotr = @import("../../../util.zig").rotr;
|
||||
|
||||
pub fn singleDataTransfer(comptime I: bool, comptime P: bool, comptime U: bool, comptime B: bool, comptime W: bool, comptime L: bool) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u32) void {
|
||||
const rn = opcode >> 16 & 0xF;
|
||||
const rd = opcode >> 12 & 0xF;
|
||||
|
||||
// rn is r15 and L is not set, the PC is 12 ahead
|
||||
const base = cpu.r[rn] + if (!L and rn == 0xF) 4 else @as(u32, 0);
|
||||
|
||||
const offset = if (I) shifter.immediate(false, cpu, opcode) else opcode & 0xFFF;
|
||||
|
||||
const modified_base = if (U) base +% offset else base -% offset;
|
||||
var address = if (P) modified_base else base;
|
||||
|
||||
var result: u32 = undefined;
|
||||
if (L) {
|
||||
if (B) {
|
||||
// LDRB
|
||||
result = bus.read(u8, address);
|
||||
} else {
|
||||
// LDR
|
||||
const value = bus.read(u32, address);
|
||||
result = rotr(u32, value, 8 * (address & 0x3));
|
||||
}
|
||||
} else {
|
||||
if (B) {
|
||||
// STRB
|
||||
const value = cpu.r[rd] + if (rd == 0xF) 4 else @as(u32, 0); // PC is 12 ahead
|
||||
bus.write(u8, address, @truncate(u8, value));
|
||||
} else {
|
||||
// STR
|
||||
const value = cpu.r[rd] + if (rd == 0xF) 4 else @as(u32, 0);
|
||||
bus.write(u32, address, value);
|
||||
}
|
||||
}
|
||||
|
||||
address = modified_base;
|
||||
if (W and P or !P) {
|
||||
cpu.r[rn] = address;
|
||||
if (rn == 0xF) cpu.pipe.reload(cpu);
|
||||
}
|
||||
|
||||
if (L) {
|
||||
// This emulates the LDR rd == rn behaviour
|
||||
cpu.r[rd] = result;
|
||||
if (rd == 0xF) cpu.pipe.reload(cpu);
|
||||
}
|
||||
}
|
||||
}.inner;
|
||||
}
|
|
@ -0,0 +1,23 @@
|
|||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
|
||||
|
||||
pub fn armSoftwareInterrupt() InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, _: u32) void {
|
||||
// Copy Values from Current Mode
|
||||
const ret_addr = cpu.r[15] - 4;
|
||||
const cpsr = cpu.cpsr.raw;
|
||||
|
||||
// Switch Mode
|
||||
cpu.changeMode(.Supervisor);
|
||||
cpu.cpsr.t.write(false); // Force ARM Mode
|
||||
cpu.cpsr.i.write(true); // Disable normal interrupts
|
||||
|
||||
cpu.r[14] = ret_addr; // Resume Execution
|
||||
cpu.spsr.raw = cpsr; // Previous mode CPSR
|
||||
cpu.r[15] = 0x0000_0008;
|
||||
cpu.pipe.reload(cpu);
|
||||
}
|
||||
}.inner;
|
||||
}
|
|
@ -0,0 +1,149 @@
|
|||
const std = @import("std");
|
||||
|
||||
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
||||
const CPSR = @import("../cpu.zig").PSR;
|
||||
|
||||
const rotr = @import("../../util.zig").rotr;
|
||||
|
||||
pub fn exec(comptime S: bool, cpu: *Arm7tdmi, opcode: u32) u32 {
|
||||
var result: u32 = undefined;
|
||||
if (opcode >> 4 & 1 == 1) {
|
||||
result = register(S, cpu, opcode);
|
||||
} else {
|
||||
result = immediate(S, cpu, opcode);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
fn register(comptime S: bool, cpu: *Arm7tdmi, opcode: u32) u32 {
|
||||
const rs_idx = opcode >> 8 & 0xF;
|
||||
const rm = cpu.r[opcode & 0xF];
|
||||
const rs = @truncate(u8, cpu.r[rs_idx]);
|
||||
|
||||
return switch (@truncate(u2, opcode >> 5)) {
|
||||
0b00 => lsl(S, &cpu.cpsr, rm, rs),
|
||||
0b01 => lsr(S, &cpu.cpsr, rm, rs),
|
||||
0b10 => asr(S, &cpu.cpsr, rm, rs),
|
||||
0b11 => ror(S, &cpu.cpsr, rm, rs),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn immediate(comptime S: bool, cpu: *Arm7tdmi, opcode: u32) u32 {
|
||||
const amount = @truncate(u8, opcode >> 7 & 0x1F);
|
||||
const rm = cpu.r[opcode & 0xF];
|
||||
|
||||
var result: u32 = undefined;
|
||||
if (amount == 0) {
|
||||
switch (@truncate(u2, opcode >> 5)) {
|
||||
0b00 => {
|
||||
// LSL #0
|
||||
result = rm;
|
||||
},
|
||||
0b01 => {
|
||||
// LSR #0 aka LSR #32
|
||||
if (S) cpu.cpsr.c.write(rm >> 31 & 1 == 1);
|
||||
result = 0x0000_0000;
|
||||
},
|
||||
0b10 => {
|
||||
// ASR #0 aka ASR #32
|
||||
result = @bitCast(u32, @bitCast(i32, rm) >> 31);
|
||||
if (S) cpu.cpsr.c.write(result >> 31 & 1 == 1);
|
||||
},
|
||||
0b11 => {
|
||||
// ROR #0 aka RRX
|
||||
const carry: u32 = @boolToInt(cpu.cpsr.c.read());
|
||||
if (S) cpu.cpsr.c.write(rm & 1 == 1);
|
||||
|
||||
result = (carry << 31) | (rm >> 1);
|
||||
},
|
||||
}
|
||||
} else {
|
||||
switch (@truncate(u2, opcode >> 5)) {
|
||||
0b00 => result = lsl(S, &cpu.cpsr, rm, amount),
|
||||
0b01 => result = lsr(S, &cpu.cpsr, rm, amount),
|
||||
0b10 => result = asr(S, &cpu.cpsr, rm, amount),
|
||||
0b11 => result = ror(S, &cpu.cpsr, rm, amount),
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
pub fn lsl(comptime S: bool, cpsr: *CPSR, rm: u32, total_amount: u8) u32 {
|
||||
const amount = @truncate(u5, total_amount);
|
||||
const bit_count: u8 = @typeInfo(u32).Int.bits;
|
||||
|
||||
var result: u32 = 0x0000_0000;
|
||||
if (total_amount < bit_count) {
|
||||
// We can perform a well-defined shift here
|
||||
result = rm << amount;
|
||||
|
||||
if (S and total_amount != 0) {
|
||||
const carry_bit = @truncate(u5, bit_count - amount);
|
||||
cpsr.c.write(rm >> carry_bit & 1 == 1);
|
||||
}
|
||||
} else {
|
||||
if (S) {
|
||||
if (total_amount == bit_count) {
|
||||
// Shifted all bits out, carry bit is bit 0 of rm
|
||||
cpsr.c.write(rm & 1 == 1);
|
||||
} else {
|
||||
cpsr.c.write(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
pub fn lsr(comptime S: bool, cpsr: *CPSR, rm: u32, total_amount: u32) u32 {
|
||||
const amount = @truncate(u5, total_amount);
|
||||
const bit_count: u8 = @typeInfo(u32).Int.bits;
|
||||
|
||||
var result: u32 = 0x0000_0000;
|
||||
if (total_amount < bit_count) {
|
||||
// We can perform a well-defined shift
|
||||
result = rm >> amount;
|
||||
if (S and total_amount != 0) cpsr.c.write(rm >> (amount - 1) & 1 == 1);
|
||||
} else {
|
||||
if (S) {
|
||||
if (total_amount == bit_count) {
|
||||
// LSR #32
|
||||
cpsr.c.write(rm >> 31 & 1 == 1);
|
||||
} else {
|
||||
// All bits have been shifted out, including carry bit
|
||||
cpsr.c.write(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
pub fn asr(comptime S: bool, cpsr: *CPSR, rm: u32, total_amount: u8) u32 {
|
||||
const amount = @truncate(u5, total_amount);
|
||||
const bit_count: u8 = @typeInfo(u32).Int.bits;
|
||||
|
||||
var result: u32 = 0x0000_0000;
|
||||
if (total_amount < bit_count) {
|
||||
result = @bitCast(u32, @bitCast(i32, rm) >> amount);
|
||||
if (S and total_amount != 0) cpsr.c.write(rm >> (amount - 1) & 1 == 1);
|
||||
} else {
|
||||
// ASR #32 and ASR #>32 have the same result
|
||||
result = @bitCast(u32, @bitCast(i32, rm) >> 31);
|
||||
if (S) cpsr.c.write(result >> 31 & 1 == 1);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
pub fn ror(comptime S: bool, cpsr: *CPSR, rm: u32, total_amount: u8) u32 {
|
||||
const result = rotr(u32, rm, total_amount);
|
||||
|
||||
if (S and total_amount != 0) {
|
||||
cpsr.c.write(result >> 31 & 1 == 1);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
|
@ -0,0 +1,102 @@
|
|||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").thumb.InstrFn;
|
||||
|
||||
const adc = @import("../arm/data_processing.zig").adc;
|
||||
const sbc = @import("../arm/data_processing.zig").sbc;
|
||||
|
||||
const lsl = @import("../barrel_shifter.zig").lsl;
|
||||
const lsr = @import("../barrel_shifter.zig").lsr;
|
||||
const asr = @import("../barrel_shifter.zig").asr;
|
||||
const ror = @import("../barrel_shifter.zig").ror;
|
||||
|
||||
pub fn fmt4(comptime op: u4) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
const rs = opcode >> 3 & 0x7;
|
||||
const rd = opcode & 0x7;
|
||||
const carry = @boolToInt(cpu.cpsr.c.read());
|
||||
|
||||
const op1 = cpu.r[rd];
|
||||
const op2 = cpu.r[rs];
|
||||
|
||||
var result: u32 = undefined;
|
||||
var overflow: bool = undefined;
|
||||
switch (op) {
|
||||
0x0 => result = op1 & op2, // AND
|
||||
0x1 => result = op1 ^ op2, // EOR
|
||||
0x2 => result = lsl(true, &cpu.cpsr, op1, @truncate(u8, op2)), // LSL
|
||||
0x3 => result = lsr(true, &cpu.cpsr, op1, @truncate(u8, op2)), // LSR
|
||||
0x4 => result = asr(true, &cpu.cpsr, op1, @truncate(u8, op2)), // ASR
|
||||
0x5 => result = adc(&overflow, op1, op2, carry), // ADC
|
||||
0x6 => result = sbc(op1, op2, carry), // SBC
|
||||
0x7 => result = ror(true, &cpu.cpsr, op1, @truncate(u8, op2)), // ROR
|
||||
0x8 => result = op1 & op2, // TST
|
||||
0x9 => result = 0 -% op2, // NEG
|
||||
0xA => result = op1 -% op2, // CMP
|
||||
0xB => overflow = @addWithOverflow(u32, op1, op2, &result), // CMN
|
||||
0xC => result = op1 | op2, // ORR
|
||||
0xD => result = @truncate(u32, @as(u64, op2) * @as(u64, op1)),
|
||||
0xE => result = op1 & ~op2,
|
||||
0xF => result = ~op2,
|
||||
}
|
||||
|
||||
// Write to Destination Register
|
||||
switch (op) {
|
||||
0x8, 0xA, 0xB => {},
|
||||
else => cpu.r[rd] = result,
|
||||
}
|
||||
|
||||
// Write Flags
|
||||
switch (op) {
|
||||
0x0, 0x1, 0x2, 0x3, 0x4, 0x7, 0xC, 0xE, 0xF => {
|
||||
// Logic Operations
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
// C set by Barrel Shifter, V is unaffected
|
||||
},
|
||||
0x8, 0xA => {
|
||||
// Test Flags
|
||||
// CMN (0xB) is handled with ADC
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
|
||||
if (op == 0xA) {
|
||||
// CMP specific
|
||||
cpu.cpsr.c.write(op2 <= op1);
|
||||
cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
|
||||
}
|
||||
},
|
||||
0x5, 0xB => {
|
||||
// ADC, CMN
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
cpu.cpsr.c.write(overflow);
|
||||
cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
|
||||
},
|
||||
0x6 => {
|
||||
// SBC
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
|
||||
const subtrahend = @as(u64, op2) -% carry +% 1;
|
||||
cpu.cpsr.c.write(subtrahend <= op1);
|
||||
cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
|
||||
},
|
||||
0x9 => {
|
||||
// NEG
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
cpu.cpsr.c.write(op2 <= 0);
|
||||
cpu.cpsr.v.write(((0 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
|
||||
},
|
||||
0xD => {
|
||||
// Multiplication
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
// V is unaffected, assuming similar behaviour to ARMv4 MUL C is undefined
|
||||
},
|
||||
}
|
||||
}
|
||||
}.inner;
|
||||
}
|
|
@ -0,0 +1,101 @@
|
|||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").thumb.InstrFn;
|
||||
|
||||
pub fn fmt14(comptime L: bool, comptime R: bool) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void {
|
||||
const count = @boolToInt(R) + countRlist(opcode);
|
||||
const start = cpu.r[13] - if (!L) count * 4 else 0;
|
||||
|
||||
var end = cpu.r[13];
|
||||
if (L) {
|
||||
end += count * 4;
|
||||
} else {
|
||||
end -= 4;
|
||||
}
|
||||
|
||||
var address = start;
|
||||
|
||||
var i: u4 = 0;
|
||||
while (i < 8) : (i += 1) {
|
||||
if (opcode >> i & 1 == 1) {
|
||||
if (L) {
|
||||
cpu.r[i] = bus.read(u32, address);
|
||||
} else {
|
||||
bus.write(u32, address, cpu.r[i]);
|
||||
}
|
||||
|
||||
address += 4;
|
||||
}
|
||||
}
|
||||
|
||||
if (R) {
|
||||
if (L) {
|
||||
const value = bus.read(u32, address);
|
||||
cpu.r[15] = value & ~@as(u32, 1);
|
||||
cpu.pipe.reload(cpu);
|
||||
} else {
|
||||
bus.write(u32, address, cpu.r[14]);
|
||||
}
|
||||
address += 4;
|
||||
}
|
||||
|
||||
cpu.r[13] = if (L) end else start;
|
||||
}
|
||||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt15(comptime L: bool, comptime rb: u3) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void {
|
||||
var address = cpu.r[rb];
|
||||
const end_address = cpu.r[rb] + 4 * countRlist(opcode);
|
||||
|
||||
if (opcode & 0xFF == 0) {
|
||||
if (L) {
|
||||
cpu.r[15] = bus.read(u32, address);
|
||||
cpu.pipe.reload(cpu);
|
||||
} else {
|
||||
bus.write(u32, address, cpu.r[15] + 2);
|
||||
}
|
||||
|
||||
cpu.r[rb] += 0x40;
|
||||
return;
|
||||
}
|
||||
|
||||
var i: u4 = 0;
|
||||
var first_write = true;
|
||||
|
||||
while (i < 8) : (i += 1) {
|
||||
if (opcode >> i & 1 == 1) {
|
||||
if (L) {
|
||||
cpu.r[i] = bus.read(u32, address);
|
||||
} else {
|
||||
bus.write(u32, address, cpu.r[i]);
|
||||
}
|
||||
|
||||
if (!L and first_write) {
|
||||
cpu.r[rb] = end_address;
|
||||
first_write = false;
|
||||
}
|
||||
|
||||
address += 4;
|
||||
}
|
||||
}
|
||||
|
||||
if (L and opcode >> rb & 1 != 1) cpu.r[rb] = address;
|
||||
}
|
||||
}.inner;
|
||||
}
|
||||
|
||||
inline fn countRlist(opcode: u16) u32 {
|
||||
var count: u32 = 0;
|
||||
|
||||
comptime var i: u4 = 0;
|
||||
inline while (i < 8) : (i += 1) {
|
||||
if (opcode >> (7 - i) & 1 == 1) count += 1;
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
|
@ -0,0 +1,54 @@
|
|||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").thumb.InstrFn;
|
||||
|
||||
const checkCond = @import("../../cpu.zig").checkCond;
|
||||
const sext = @import("../../../util.zig").sext;
|
||||
|
||||
pub fn fmt16(comptime cond: u4) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
// B
|
||||
if (cond == 0xE or cond == 0xF)
|
||||
cpu.panic("[CPU/THUMB.16] Undefined conditional branch with condition {}", .{cond});
|
||||
|
||||
if (!checkCond(cpu.cpsr, cond)) return;
|
||||
|
||||
cpu.r[15] +%= sext(u32, u8, opcode & 0xFF) << 1;
|
||||
cpu.pipe.reload(cpu);
|
||||
}
|
||||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt18() InstrFn {
|
||||
return struct {
|
||||
// B but conditional
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
cpu.r[15] +%= sext(u32, u11, opcode & 0x7FF) << 1;
|
||||
cpu.pipe.reload(cpu);
|
||||
}
|
||||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt19(comptime is_low: bool) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
// BL
|
||||
const offset = opcode & 0x7FF;
|
||||
|
||||
if (is_low) {
|
||||
// Instruction 2
|
||||
const next_opcode = cpu.r[15] - 2;
|
||||
|
||||
cpu.r[15] = cpu.r[14] +% (offset << 1);
|
||||
cpu.r[14] = next_opcode | 1;
|
||||
|
||||
cpu.pipe.reload(cpu);
|
||||
} else {
|
||||
// Instruction 1
|
||||
const lr_offset = sext(u32, u11, offset) << 12;
|
||||
cpu.r[14] = (cpu.r[15] +% lr_offset) & ~@as(u32, 1);
|
||||
}
|
||||
}
|
||||
}.inner;
|
||||
}
|
|
@ -0,0 +1,201 @@
|
|||
const std = @import("std");
|
||||
|
||||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").thumb.InstrFn;
|
||||
|
||||
const add = @import("../arm/data_processing.zig").add;
|
||||
|
||||
const lsl = @import("../barrel_shifter.zig").lsl;
|
||||
const lsr = @import("../barrel_shifter.zig").lsr;
|
||||
const asr = @import("../barrel_shifter.zig").asr;
|
||||
|
||||
pub fn fmt1(comptime op: u2, comptime offset: u5) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
const rs = opcode >> 3 & 0x7;
|
||||
const rd = opcode & 0x7;
|
||||
|
||||
const result = switch (op) {
|
||||
0b00 => blk: {
|
||||
// LSL
|
||||
if (offset == 0) {
|
||||
break :blk cpu.r[rs];
|
||||
} else {
|
||||
break :blk lsl(true, &cpu.cpsr, cpu.r[rs], offset);
|
||||
}
|
||||
},
|
||||
0b01 => blk: {
|
||||
// LSR
|
||||
if (offset == 0) {
|
||||
cpu.cpsr.c.write(cpu.r[rs] >> 31 & 1 == 1);
|
||||
break :blk @as(u32, 0);
|
||||
} else {
|
||||
break :blk lsr(true, &cpu.cpsr, cpu.r[rs], offset);
|
||||
}
|
||||
},
|
||||
0b10 => blk: {
|
||||
// ASR
|
||||
if (offset == 0) {
|
||||
cpu.cpsr.c.write(cpu.r[rs] >> 31 & 1 == 1);
|
||||
break :blk @bitCast(u32, @bitCast(i32, cpu.r[rs]) >> 31);
|
||||
} else {
|
||||
break :blk asr(true, &cpu.cpsr, cpu.r[rs], offset);
|
||||
}
|
||||
},
|
||||
else => cpu.panic("[CPU/THUMB.1] 0b{b:0>2} is not a valid op", .{op}),
|
||||
};
|
||||
|
||||
// Equivalent to an ARM MOVS
|
||||
cpu.r[rd] = result;
|
||||
|
||||
// Write Flags
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
}
|
||||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt5(comptime op: u2, comptime h1: u1, comptime h2: u1) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
const rs = @as(u4, h2) << 3 | (opcode >> 3 & 0x7);
|
||||
const rd = @as(u4, h1) << 3 | (opcode & 0x7);
|
||||
|
||||
const op1 = cpu.r[rd];
|
||||
const op2 = cpu.r[rs];
|
||||
|
||||
var result: u32 = undefined;
|
||||
var overflow: bool = undefined;
|
||||
switch (op) {
|
||||
0b00 => result = add(&overflow, op1, op2), // ADD
|
||||
0b01 => result = op1 -% op2, // CMP
|
||||
0b10 => result = op2, // MOV
|
||||
0b11 => {},
|
||||
}
|
||||
|
||||
// Write to Destination Register
|
||||
switch (op) {
|
||||
0b01 => {}, // Test Instruction
|
||||
0b11 => {
|
||||
// BX
|
||||
const is_thumb = op2 & 1 == 1;
|
||||
cpu.r[15] = op2 & ~@as(u32, 1);
|
||||
|
||||
cpu.cpsr.t.write(is_thumb);
|
||||
cpu.pipe.reload(cpu);
|
||||
},
|
||||
else => {
|
||||
cpu.r[rd] = result;
|
||||
if (rd == 0xF) {
|
||||
cpu.r[15] &= ~@as(u32, 1);
|
||||
cpu.pipe.reload(cpu);
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
// Write Flags
|
||||
switch (op) {
|
||||
0b01 => {
|
||||
// CMP
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
cpu.cpsr.c.write(op2 <= op1);
|
||||
cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
|
||||
},
|
||||
0b00, 0b10, 0b11 => {}, // MOV and Branch Instruction
|
||||
}
|
||||
}
|
||||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt2(comptime I: bool, is_sub: bool, rn: u3) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
const rs = opcode >> 3 & 0x7;
|
||||
const rd = @truncate(u3, opcode);
|
||||
const op1 = cpu.r[rs];
|
||||
const op2: u32 = if (I) rn else cpu.r[rn];
|
||||
|
||||
if (is_sub) {
|
||||
// SUB
|
||||
const result = op1 -% op2;
|
||||
cpu.r[rd] = result;
|
||||
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
cpu.cpsr.c.write(op2 <= op1);
|
||||
cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
|
||||
} else {
|
||||
// ADD
|
||||
var overflow: bool = undefined;
|
||||
const result = add(&overflow, op1, op2);
|
||||
cpu.r[rd] = result;
|
||||
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
cpu.cpsr.c.write(overflow);
|
||||
cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
|
||||
}
|
||||
}
|
||||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt3(comptime op: u2, comptime rd: u3) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
const op1 = cpu.r[rd];
|
||||
const op2: u32 = opcode & 0xFF; // Offset
|
||||
|
||||
var overflow: bool = undefined;
|
||||
const result: u32 = switch (op) {
|
||||
0b00 => op2, // MOV
|
||||
0b01 => op1 -% op2, // CMP
|
||||
0b10 => add(&overflow, op1, op2), // ADD
|
||||
0b11 => op1 -% op2, // SUB
|
||||
};
|
||||
|
||||
// Write to Register
|
||||
if (op != 0b01) cpu.r[rd] = result;
|
||||
|
||||
// Write Flags
|
||||
cpu.cpsr.n.write(result >> 31 & 1 == 1);
|
||||
cpu.cpsr.z.write(result == 0);
|
||||
|
||||
switch (op) {
|
||||
0b00 => {}, // MOV | C set by Barrel Shifter, V is unaffected
|
||||
0b01, 0b11 => {
|
||||
// SUB, CMP
|
||||
cpu.cpsr.c.write(op2 <= op1);
|
||||
cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
|
||||
},
|
||||
0b10 => {
|
||||
// ADD
|
||||
cpu.cpsr.c.write(overflow);
|
||||
cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
|
||||
},
|
||||
}
|
||||
}
|
||||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt12(comptime isSP: bool, comptime rd: u3) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
// ADD
|
||||
const left = if (isSP) cpu.r[13] else cpu.r[15] & ~@as(u32, 2);
|
||||
const right = (opcode & 0xFF) << 2;
|
||||
cpu.r[rd] = left + right;
|
||||
}
|
||||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt13(comptime S: bool) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
// ADD
|
||||
const offset = (opcode & 0x7F) << 2;
|
||||
cpu.r[13] = if (S) cpu.r[13] - offset else cpu.r[13] + offset;
|
||||
}
|
||||
}.inner;
|
||||
}
|
|
@ -0,0 +1,150 @@
|
|||
const std = @import("std");
|
||||
|
||||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").thumb.InstrFn;
|
||||
|
||||
const rotr = @import("../../../util.zig").rotr;
|
||||
const sext = @import("../../../util.zig").sext;
|
||||
|
||||
pub fn fmt6(comptime rd: u3) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void {
|
||||
// LDR
|
||||
const offset = (opcode & 0xFF) << 2;
|
||||
|
||||
// Bit 1 of the PC intentionally ignored
|
||||
cpu.r[rd] = bus.read(u32, (cpu.r[15] & ~@as(u32, 2)) + offset);
|
||||
}
|
||||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt78(comptime op: u2, comptime T: bool) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void {
|
||||
const ro = opcode >> 6 & 0x7;
|
||||
const rb = opcode >> 3 & 0x7;
|
||||
const rd = opcode & 0x7;
|
||||
|
||||
const address = cpu.r[rb] +% cpu.r[ro];
|
||||
|
||||
if (T) {
|
||||
// Format 8
|
||||
switch (op) {
|
||||
0b00 => {
|
||||
// STRH
|
||||
bus.write(u16, address, @truncate(u16, cpu.r[rd]));
|
||||
},
|
||||
0b01 => {
|
||||
// LDSB
|
||||
cpu.r[rd] = sext(u32, u8, bus.read(u8, address));
|
||||
},
|
||||
0b10 => {
|
||||
// LDRH
|
||||
const value = bus.read(u16, address);
|
||||
cpu.r[rd] = rotr(u32, value, 8 * (address & 1));
|
||||
},
|
||||
0b11 => {
|
||||
// LDRSH
|
||||
cpu.r[rd] = if (address & 1 == 1) blk: {
|
||||
break :blk sext(u32, u8, bus.read(u8, address));
|
||||
} else blk: {
|
||||
break :blk sext(u32, u16, bus.read(u16, address));
|
||||
};
|
||||
},
|
||||
}
|
||||
} else {
|
||||
// Format 7
|
||||
switch (op) {
|
||||
0b00 => {
|
||||
// STR
|
||||
bus.write(u32, address, cpu.r[rd]);
|
||||
},
|
||||
0b01 => {
|
||||
// STRB
|
||||
bus.write(u8, address, @truncate(u8, cpu.r[rd]));
|
||||
},
|
||||
0b10 => {
|
||||
// LDR
|
||||
const value = bus.read(u32, address);
|
||||
cpu.r[rd] = rotr(u32, value, 8 * (address & 0x3));
|
||||
},
|
||||
0b11 => {
|
||||
// LDRB
|
||||
cpu.r[rd] = bus.read(u8, address);
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt9(comptime B: bool, comptime L: bool, comptime offset: u5) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void {
|
||||
const rb = opcode >> 3 & 0x7;
|
||||
const rd = opcode & 0x7;
|
||||
|
||||
if (L) {
|
||||
if (B) {
|
||||
// LDRB
|
||||
const address = cpu.r[rb] + offset;
|
||||
cpu.r[rd] = bus.read(u8, address);
|
||||
} else {
|
||||
// LDR
|
||||
const address = cpu.r[rb] + (@as(u32, offset) << 2);
|
||||
const value = bus.read(u32, address);
|
||||
cpu.r[rd] = rotr(u32, value, 8 * (address & 0x3));
|
||||
}
|
||||
} else {
|
||||
if (B) {
|
||||
// STRB
|
||||
const address = cpu.r[rb] + offset;
|
||||
bus.write(u8, address, @truncate(u8, cpu.r[rd]));
|
||||
} else {
|
||||
// STR
|
||||
const address = cpu.r[rb] + (@as(u32, offset) << 2);
|
||||
bus.write(u32, address, cpu.r[rd]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt10(comptime L: bool, comptime offset: u5) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void {
|
||||
const rb = opcode >> 3 & 0x7;
|
||||
const rd = opcode & 0x7;
|
||||
|
||||
const address = cpu.r[rb] + (@as(u6, offset) << 1);
|
||||
|
||||
if (L) {
|
||||
// LDRH
|
||||
const value = bus.read(u16, address);
|
||||
cpu.r[rd] = rotr(u32, value, 8 * (address & 1));
|
||||
} else {
|
||||
// STRH
|
||||
bus.write(u16, address, @truncate(u16, cpu.r[rd]));
|
||||
}
|
||||
}
|
||||
}.inner;
|
||||
}
|
||||
|
||||
pub fn fmt11(comptime L: bool, comptime rd: u3) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void {
|
||||
const offset = (opcode & 0xFF) << 2;
|
||||
const address = cpu.r[13] + offset;
|
||||
|
||||
if (L) {
|
||||
// LDR
|
||||
const value = bus.read(u32, address);
|
||||
cpu.r[rd] = rotr(u32, value, 8 * (address & 0x3));
|
||||
} else {
|
||||
// STR
|
||||
bus.write(u32, address, cpu.r[rd]);
|
||||
}
|
||||
}
|
||||
}.inner;
|
||||
}
|
|
@ -0,0 +1,23 @@
|
|||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").thumb.InstrFn;
|
||||
|
||||
pub fn fmt17() InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, _: u16) void {
|
||||
// Copy Values from Current Mode
|
||||
const ret_addr = cpu.r[15] - 2;
|
||||
const cpsr = cpu.cpsr.raw;
|
||||
|
||||
// Switch Mode
|
||||
cpu.changeMode(.Supervisor);
|
||||
cpu.cpsr.t.write(false); // Force ARM Mode
|
||||
cpu.cpsr.i.write(true); // Disable normal interrupts
|
||||
|
||||
cpu.r[14] = ret_addr; // Resume Execution
|
||||
cpu.spsr.raw = cpsr; // Previous mode CPSR
|
||||
cpu.r[15] = 0x0000_0008;
|
||||
cpu.pipe.reload(cpu);
|
||||
}
|
||||
}.inner;
|
||||
}
|
|
@ -0,0 +1,162 @@
|
|||
const std = @import("std");
|
||||
const SDL = @import("sdl2");
|
||||
const config = @import("../config.zig");
|
||||
|
||||
const Bus = @import("Bus.zig");
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
||||
const FpsTracker = @import("../util.zig").FpsTracker;
|
||||
const FilePaths = @import("../util.zig").FilePaths;
|
||||
|
||||
const Timer = std.time.Timer;
|
||||
const Thread = std.Thread;
|
||||
const Atomic = std.atomic.Atomic;
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
// 228 Lines which consist of 308 dots (which are 4 cycles long)
|
||||
const cycles_per_frame: u64 = 228 * (308 * 4); //280896
|
||||
const clock_rate: u64 = 1 << 24; // 16.78MHz
|
||||
|
||||
// TODO: Don't truncate this, be more accurate w/ timing
|
||||
// 59.6046447754ns (truncated to just 59ns)
|
||||
const clock_period: u64 = std.time.ns_per_s / clock_rate;
|
||||
const frame_period = (clock_period * cycles_per_frame);
|
||||
|
||||
// 59.7275005696Hz
|
||||
pub const frame_rate = @intToFloat(f64, std.time.ns_per_s) /
|
||||
((@intToFloat(f64, std.time.ns_per_s) / @intToFloat(f64, clock_rate)) * @intToFloat(f64, cycles_per_frame));
|
||||
|
||||
const log = std.log.scoped(.Emulation);
|
||||
|
||||
const RunKind = enum {
|
||||
Unlimited,
|
||||
UnlimitedFPS,
|
||||
Limited,
|
||||
LimitedFPS,
|
||||
};
|
||||
|
||||
pub fn run(quit: *Atomic(bool), scheduler: *Scheduler, cpu: *Arm7tdmi, tracker: *FpsTracker) void {
|
||||
const audio_sync = config.config().guest.audio_sync;
|
||||
if (audio_sync) log.info("Audio sync enabled", .{});
|
||||
|
||||
if (config.config().guest.video_sync) {
|
||||
inner(.LimitedFPS, audio_sync, quit, scheduler, cpu, tracker);
|
||||
} else {
|
||||
inner(.UnlimitedFPS, audio_sync, quit, scheduler, cpu, tracker);
|
||||
}
|
||||
}
|
||||
|
||||
fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), scheduler: *Scheduler, cpu: *Arm7tdmi, tracker: ?*FpsTracker) void {
|
||||
if (kind == .UnlimitedFPS or kind == .LimitedFPS) {
|
||||
std.debug.assert(tracker != null);
|
||||
log.info("FPS tracking enabled", .{});
|
||||
}
|
||||
|
||||
switch (kind) {
|
||||
.Unlimited, .UnlimitedFPS => {
|
||||
log.info("Emulation w/out video sync", .{});
|
||||
|
||||
while (!quit.load(.SeqCst)) {
|
||||
runFrame(scheduler, cpu);
|
||||
audioSync(audio_sync, cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full);
|
||||
|
||||
if (kind == .UnlimitedFPS) tracker.?.tick();
|
||||
}
|
||||
},
|
||||
.Limited, .LimitedFPS => {
|
||||
log.info("Emulation w/ video sync", .{});
|
||||
var timer = Timer.start() catch @panic("failed to initalize std.timer.Timer");
|
||||
var wake_time: u64 = frame_period;
|
||||
|
||||
while (!quit.load(.SeqCst)) {
|
||||
runFrame(scheduler, cpu);
|
||||
const new_wake_time = videoSync(&timer, wake_time);
|
||||
|
||||
// Spin to make up the difference of OS scheduler innacuracies
|
||||
// If we happen to also be syncing to audio, we choose to spin on
|
||||
// the amount of time needed for audio to catch up rather than
|
||||
// our expected wake-up time
|
||||
|
||||
audioSync(audio_sync, cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full);
|
||||
if (!audio_sync) spinLoop(&timer, wake_time);
|
||||
wake_time = new_wake_time;
|
||||
|
||||
if (kind == .LimitedFPS) tracker.?.tick();
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi) void {
|
||||
const frame_end = sched.tick + cycles_per_frame;
|
||||
|
||||
while (sched.tick < frame_end) {
|
||||
if (!cpu.stepDmaTransfer()) {
|
||||
if (cpu.isHalted()) {
|
||||
// Fast-forward to next Event
|
||||
sched.tick = sched.queue.peek().?.tick;
|
||||
} else {
|
||||
cpu.step();
|
||||
}
|
||||
}
|
||||
|
||||
if (sched.tick >= sched.nextTimestamp()) sched.handleEvent(cpu);
|
||||
}
|
||||
}
|
||||
|
||||
fn audioSync(audio_sync: bool, stream: *SDL.SDL_AudioStream, is_buffer_full: *bool) void {
|
||||
const sample_size = 2 * @sizeOf(u16);
|
||||
const max_buf_size: c_int = 0x400;
|
||||
|
||||
// Determine whether the APU is busy right at this moment
|
||||
var still_full: bool = SDL.SDL_AudioStreamAvailable(stream) > sample_size * if (is_buffer_full.*) max_buf_size >> 1 else max_buf_size;
|
||||
defer is_buffer_full.* = still_full; // Update APU Busy status right before exiting scope
|
||||
|
||||
// If Busy is false, there's no need to sync here
|
||||
if (!still_full) return;
|
||||
|
||||
while (true) {
|
||||
still_full = SDL.SDL_AudioStreamAvailable(stream) > sample_size * max_buf_size >> 1;
|
||||
if (!audio_sync or !still_full) break;
|
||||
}
|
||||
}
|
||||
|
||||
fn videoSync(timer: *Timer, wake_time: u64) u64 {
|
||||
// Use the OS scheduler to put the emulation thread to sleep
|
||||
const recalculated = sleep(timer, wake_time);
|
||||
|
||||
// If sleep() determined we need to adjust our wake up time, do so
|
||||
// otherwise predict our next wake up time according to the frame period
|
||||
return recalculated orelse wake_time + frame_period;
|
||||
}
|
||||
|
||||
// TODO: Better sleep impl?
|
||||
fn sleep(timer: *Timer, wake_time: u64) ?u64 {
|
||||
// const step = std.time.ns_per_ms * 10; // 10ms
|
||||
const timestamp = timer.read();
|
||||
|
||||
// ns_late is non zero if we are late.
|
||||
const ns_late = timestamp -| wake_time;
|
||||
|
||||
// If we're more than a frame late, skip the rest of this loop
|
||||
// Recalculate what our new wake time should be so that we can
|
||||
// get "back on track"
|
||||
if (ns_late > frame_period) return timestamp + frame_period;
|
||||
const sleep_for = frame_period - ns_late;
|
||||
|
||||
// // Employ several sleep calls in periods of 10ms
|
||||
// // By doing this the behaviour should average out to be
|
||||
// // more consistent
|
||||
// const loop_count = sleep_for / step; // How many groups of 10ms
|
||||
|
||||
// var i: usize = 0;
|
||||
// while (i < loop_count) : (i += 1) std.time.sleep(step);
|
||||
|
||||
std.time.sleep(sleep_for);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
fn spinLoop(timer: *Timer, wake_time: u64) void {
|
||||
while (true) if (timer.read() > wake_time) break;
|
||||
}
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,130 @@
|
|||
const std = @import("std");
|
||||
|
||||
const Bus = @import("Bus.zig");
|
||||
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
||||
const Clock = @import("bus/gpio.zig").Clock;
|
||||
|
||||
const Order = std.math.Order;
|
||||
const PriorityQueue = std.PriorityQueue;
|
||||
const Allocator = std.mem.Allocator;
|
||||
const log = std.log.scoped(.Scheduler);
|
||||
|
||||
pub const Scheduler = struct {
|
||||
const Self = @This();
|
||||
|
||||
tick: u64,
|
||||
queue: PriorityQueue(Event, void, lessThan),
|
||||
|
||||
pub fn init(allocator: Allocator) Self {
|
||||
var sched = Self{ .tick = 0, .queue = PriorityQueue(Event, void, lessThan).init(allocator, {}) };
|
||||
sched.queue.add(.{ .kind = .HeatDeath, .tick = std.math.maxInt(u64) }) catch unreachable;
|
||||
|
||||
return sched;
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.queue.deinit();
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
pub inline fn now(self: *const Self) u64 {
|
||||
return self.tick;
|
||||
}
|
||||
|
||||
pub fn handleEvent(self: *Self, cpu: *Arm7tdmi) void {
|
||||
if (self.queue.removeOrNull()) |event| {
|
||||
const late = self.tick - event.tick;
|
||||
|
||||
switch (event.kind) {
|
||||
.HeatDeath => {
|
||||
log.err("u64 overflow. This *actually* should never happen.", .{});
|
||||
unreachable;
|
||||
},
|
||||
.Draw => {
|
||||
// The end of a VDraw
|
||||
cpu.bus.ppu.drawScanline();
|
||||
cpu.bus.ppu.onHdrawEnd(cpu, late);
|
||||
},
|
||||
.TimerOverflow => |id| {
|
||||
switch (id) {
|
||||
0 => cpu.bus.tim[0].onTimerExpire(cpu, late),
|
||||
1 => cpu.bus.tim[1].onTimerExpire(cpu, late),
|
||||
2 => cpu.bus.tim[2].onTimerExpire(cpu, late),
|
||||
3 => cpu.bus.tim[3].onTimerExpire(cpu, late),
|
||||
}
|
||||
},
|
||||
.ApuChannel => |id| {
|
||||
switch (id) {
|
||||
0 => cpu.bus.apu.ch1.onToneSweepEvent(late),
|
||||
1 => cpu.bus.apu.ch2.onToneEvent(late),
|
||||
2 => cpu.bus.apu.ch3.onWaveEvent(late),
|
||||
3 => cpu.bus.apu.ch4.onNoiseEvent(late),
|
||||
}
|
||||
},
|
||||
.RealTimeClock => {
|
||||
const device = &cpu.bus.pak.gpio.device;
|
||||
if (device.kind != .Rtc or device.ptr == null) return;
|
||||
|
||||
const clock = @ptrCast(*Clock, @alignCast(@alignOf(*Clock), device.ptr.?));
|
||||
clock.onClockUpdate(late);
|
||||
},
|
||||
.FrameSequencer => cpu.bus.apu.onSequencerTick(late),
|
||||
.SampleAudio => cpu.bus.apu.sampleAudio(late),
|
||||
.HBlank => cpu.bus.ppu.onHblankEnd(cpu, late), // The end of a HBlank
|
||||
.VBlank => cpu.bus.ppu.onHdrawEnd(cpu, late), // The end of a VBlank
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Removes the **first** scheduled event of type `needle`
|
||||
pub fn removeScheduledEvent(self: *Self, needle: EventKind) void {
|
||||
var it = self.queue.iterator();
|
||||
|
||||
var i: usize = 0;
|
||||
while (it.next()) |event| : (i += 1) {
|
||||
if (std.meta.eql(event.kind, needle)) {
|
||||
|
||||
// This invalidates the iterator
|
||||
_ = self.queue.removeIndex(i);
|
||||
|
||||
// Since removing something from the PQ invalidates the iterator,
|
||||
// this implementation can safely only remove the first instance of
|
||||
// a Scheduled Event. Exit Early
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn push(self: *Self, kind: EventKind, end: u64) void {
|
||||
self.queue.add(.{ .kind = kind, .tick = self.now() + end }) catch unreachable;
|
||||
}
|
||||
|
||||
pub inline fn nextTimestamp(self: *const Self) u64 {
|
||||
@setRuntimeSafety(false);
|
||||
|
||||
// Typically you'd use PriorityQueue.peek here, but there's always at least a HeatDeath
|
||||
// event in the PQ so we can just do this instead. Should be faster in ReleaseSafe
|
||||
return self.queue.items[0].tick;
|
||||
}
|
||||
};
|
||||
|
||||
pub const Event = struct {
|
||||
kind: EventKind,
|
||||
tick: u64,
|
||||
};
|
||||
|
||||
fn lessThan(_: void, a: Event, b: Event) Order {
|
||||
return std.math.order(a.tick, b.tick);
|
||||
}
|
||||
|
||||
pub const EventKind = union(enum) {
|
||||
HeatDeath,
|
||||
HBlank,
|
||||
VBlank,
|
||||
Draw,
|
||||
TimerOverflow: u2,
|
||||
SampleAudio,
|
||||
FrameSequencer,
|
||||
ApuChannel: u2,
|
||||
RealTimeClock,
|
||||
};
|
152
src/cpu.zig
152
src/cpu.zig
|
@ -1,152 +0,0 @@
|
|||
const std = @import("std");
|
||||
const Bus = @import("bus.zig").Bus;
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
|
||||
const comptimeDataProcessing = @import("cpu/data_processing.zig").comptimeDataProcessing;
|
||||
const comptimeSingleDataTransfer = @import("cpu/single_data_transfer.zig").comptimeSingleDataTransfer;
|
||||
const comptimeHalfSignedDataTransfer = @import("cpu/half_signed_data_transfer.zig").comptimeHalfSignedDataTransfer;
|
||||
|
||||
pub const InstrFn = fn (*ARM7TDMI, *Bus, u32) void;
|
||||
const ARM_LUT: [0x1000]InstrFn = populate();
|
||||
|
||||
pub const ARM7TDMI = struct {
|
||||
r: [16]u32,
|
||||
sch: *Scheduler,
|
||||
bus: *Bus,
|
||||
cpsr: CPSR,
|
||||
|
||||
pub fn new(scheduler: *Scheduler, bus: *Bus) @This() {
|
||||
const cpsr: u32 = 0x0000_00DF;
|
||||
return .{
|
||||
.r = [_]u32{0x00} ** 16,
|
||||
.sch = scheduler,
|
||||
.bus = bus,
|
||||
.cpsr = @bitCast(CPSR, cpsr),
|
||||
};
|
||||
}
|
||||
|
||||
pub inline fn step(self: *@This()) u64 {
|
||||
const opcode = self.fetch();
|
||||
// Debug
|
||||
std.debug.print("R15: 0x{X:}\n", .{ opcode });
|
||||
|
||||
ARM_LUT[armIdx(opcode)](self, self.bus, opcode);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
fn fetch(self: *@This()) u32 {
|
||||
const word = self.bus.readWord(self.r[15]);
|
||||
self.r[15] += 4;
|
||||
return word;
|
||||
}
|
||||
|
||||
fn fakePC(self: *const @This()) u32 {
|
||||
return self.r[15] + 4;
|
||||
}
|
||||
};
|
||||
|
||||
fn armIdx(opcode: u32) u12 {
|
||||
return @truncate(u12, opcode >> 20 & 0xFF) << 4 | @truncate(u12, opcode >> 8 & 0xF);
|
||||
}
|
||||
|
||||
fn populate() [0x1000]InstrFn {
|
||||
return comptime {
|
||||
@setEvalBranchQuota(0x5000);
|
||||
var lut = [_]InstrFn{undefined_instr} ** 0x1000;
|
||||
|
||||
var i: usize = 0;
|
||||
while (i < lut.len) : (i += 1) {
|
||||
if (i >> 10 & 0x3 == 0b00) {
|
||||
const I = i >> 9 & 0x01 == 0x01;
|
||||
const S = i >> 4 & 0x01 == 0x01;
|
||||
const instrKind = i >> 5 & 0x0F;
|
||||
|
||||
lut[i] = comptimeDataProcessing(I, S, instrKind);
|
||||
}
|
||||
|
||||
if (i >> 9 & 0x7 == 0b000 and i >> 6 & 0x01 == 0x00 and i & 0xF == 0x0) {
|
||||
// Halfword and Signed Data Transfer with register offset
|
||||
const P = i >> 8 & 0x01 == 0x01;
|
||||
const U = i >> 7 & 0x01 == 0x01;
|
||||
const I = true;
|
||||
const W = i >> 5 & 0x01 == 0x01;
|
||||
const L = i >> 4 & 0x01 == 0x01;
|
||||
|
||||
lut[i] = comptimeHalfSignedDataTransfer(P, U, I, W, L);
|
||||
}
|
||||
|
||||
if (i >> 9 & 0x7 == 0b000 and i >> 6 & 0x01 == 0x01) {
|
||||
// Halfword and Signed Data Tranfer with immediate offset
|
||||
const P = i >> 8 & 0x01 == 0x01;
|
||||
const U = i >> 7 & 0x01 == 0x01;
|
||||
const I = false;
|
||||
const W = i >> 5 & 0x01 == 0x01;
|
||||
const L = i >> 4 & 0x01 == 0x01;
|
||||
|
||||
lut[i] = comptimeHalfSignedDataTransfer(P, U, I, W, L);
|
||||
}
|
||||
|
||||
if (i >> 10 & 0x3 == 0b01 and i & 0x01 == 0x00) {
|
||||
const I = i >> 9 & 0x01 == 0x01;
|
||||
const P = i >> 8 & 0x01 == 0x01;
|
||||
const U = i >> 7 & 0x01 == 0x01;
|
||||
const B = i >> 6 & 0x01 == 0x01;
|
||||
const W = i >> 5 & 0x01 == 0x01;
|
||||
const L = i >> 4 & 0x01 == 0x01;
|
||||
|
||||
lut[i] = comptimeSingleDataTransfer(I, P, U, B, W, L);
|
||||
}
|
||||
|
||||
if (i >> 9 & 0x7 == 0b101) {
|
||||
const L = i >> 8 & 0x01 == 0x01;
|
||||
lut[i] = comptimeBranch(L);
|
||||
}
|
||||
}
|
||||
|
||||
return lut;
|
||||
};
|
||||
}
|
||||
|
||||
const CPSR = packed struct {
|
||||
n: bool, // Negative / Less Than
|
||||
z: bool, // Zero
|
||||
c: bool, // Carry / Borrow / Extend
|
||||
v: bool, // Overflow
|
||||
_: u20,
|
||||
i: bool, // IRQ Disable
|
||||
f: bool, // FIQ Diable
|
||||
t: bool, // State
|
||||
m: Mode, // Mode
|
||||
};
|
||||
|
||||
const Mode = enum(u5) {
|
||||
User = 0b10000,
|
||||
Fiq = 0b10001,
|
||||
Irq = 0b10010,
|
||||
Supervisor = 0b10011,
|
||||
Abort = 0b10111,
|
||||
Undefined = 0b11011,
|
||||
System = 0b11111,
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
fn undefined_instr(_: *ARM7TDMI, _: *Bus, opcode: u32) void {
|
||||
const id = armIdx(opcode);
|
||||
std.debug.panic("[0x{X:}] 0x{X:} is an illegal opcode", .{ id, opcode });
|
||||
}
|
||||
|
||||
fn comptimeBranch(comptime L: bool) InstrFn {
|
||||
return struct {
|
||||
fn branch(cpu: *ARM7TDMI, _: *Bus, opcode: u32) void {
|
||||
if (L) {
|
||||
cpu.r[14] = cpu.r[15] - 4;
|
||||
}
|
||||
|
||||
const offset = @bitCast(i32, (opcode << 2) << 8) >> 8;
|
||||
cpu.r[15] = cpu.fakePC() + @bitCast(u32, offset);
|
||||
}
|
||||
}.branch;
|
||||
}
|
|
@ -1,56 +0,0 @@
|
|||
const std = @import("std");
|
||||
const cpu_mod = @import("../cpu.zig");
|
||||
|
||||
const Bus = @import("../bus.zig").Bus;
|
||||
const ARM7TDMI = cpu_mod.ARM7TDMI;
|
||||
const InstrFn = cpu_mod.InstrFn;
|
||||
|
||||
pub fn comptimeDataProcessing(comptime I: bool, comptime S: bool, comptime instrKind: u4) InstrFn {
|
||||
return struct {
|
||||
fn dataProcessing(cpu: *ARM7TDMI, _: *Bus, opcode: u32) void {
|
||||
const rd = opcode >> 12 & 0xF;
|
||||
const op1 = opcode >> 16 & 0xF;
|
||||
|
||||
var op2: u32 = undefined;
|
||||
if (I) {
|
||||
op2 = std.math.rotr(u32, opcode & 0xFF, (opcode >> 8 & 0xF) << 1);
|
||||
} else {
|
||||
op2 = reg_op2(cpu, opcode);
|
||||
}
|
||||
|
||||
switch (instrKind) {
|
||||
0x4 => {
|
||||
cpu.r[rd] = cpu.r[op1] + op2;
|
||||
|
||||
if (S) std.debug.panic("TODO: implement ADD condition codes", .{});
|
||||
},
|
||||
0xD => {
|
||||
cpu.r[rd] = op2;
|
||||
|
||||
if (S) std.debug.panic("TODO: implement MOV condition codes", .{});
|
||||
},
|
||||
else => std.debug.panic("TODO: implement data processing type {}", .{instrKind}),
|
||||
}
|
||||
}
|
||||
}.dataProcessing;
|
||||
}
|
||||
|
||||
fn reg_op2(cpu: *const ARM7TDMI, opcode: u32) u32 {
|
||||
var amount: u32 = undefined;
|
||||
if (opcode >> 4 & 0x01 == 0x01) {
|
||||
amount = cpu.r[opcode >> 8 & 0xF] & 0xFF;
|
||||
} else {
|
||||
amount = opcode >> 7 & 0x1F;
|
||||
}
|
||||
|
||||
const rm = opcode & 0xF;
|
||||
const r_val = cpu.r[rm];
|
||||
|
||||
return switch (opcode >> 5 & 0x03) {
|
||||
0b00 => r_val << @truncate(u5, amount),
|
||||
0b01 => r_val >> @truncate(u5, amount),
|
||||
0b10 => @bitCast(u32, @bitCast(i32, r_val) >> @truncate(u5, amount)),
|
||||
0b11 => std.math.rotr(u32, r_val, amount),
|
||||
else => unreachable,
|
||||
};
|
||||
}
|
|
@ -1,67 +0,0 @@
|
|||
const std = @import("std");
|
||||
const cpu_mod = @import("../cpu.zig");
|
||||
const util = @import("../util.zig");
|
||||
|
||||
const Bus = @import("../bus.zig").Bus;
|
||||
const ARM7TDMI = cpu_mod.ARM7TDMI;
|
||||
const InstrFn = cpu_mod.InstrFn;
|
||||
|
||||
pub fn comptimeHalfSignedDataTransfer(comptime P: bool, comptime U: bool, comptime I: bool, comptime W: bool, comptime L: bool) InstrFn {
|
||||
return struct {
|
||||
fn halfSignedDataTransfer(cpu: *ARM7TDMI, bus: *Bus, opcode: u32) void {
|
||||
const rn = opcode >> 16 & 0xF;
|
||||
const rd = opcode >> 12 & 0xF;
|
||||
const rm = opcode & 0xF;
|
||||
const imm_offset_high = opcode >> 8 & 0xF;
|
||||
|
||||
const base = cpu.r[rn];
|
||||
|
||||
var offset: u32 = undefined;
|
||||
if (I) {
|
||||
offset = imm_offset_high << 4 | rm;
|
||||
} else {
|
||||
offset = cpu.r[rm];
|
||||
}
|
||||
|
||||
const modified_base = if (U) base + offset else base - offset;
|
||||
var address = if (P) modified_base else base;
|
||||
|
||||
if (L) {
|
||||
switch(@truncate(u2, opcode >> 5)) {
|
||||
0b00 => {
|
||||
// SWP
|
||||
std.debug.panic("TODO: Implement SWP", .{});
|
||||
},
|
||||
0b01 => {
|
||||
// LDRH
|
||||
const halfword = bus.readHalfWord(address);
|
||||
cpu.r[rd] = @as(u32, halfword);
|
||||
},
|
||||
0b10 => {
|
||||
// LDRSB
|
||||
const byte = bus.readByte(address);
|
||||
cpu.r[rd] = util.u32_sign_extend(@as(u32, byte), 8);
|
||||
},
|
||||
0b11 => {
|
||||
// LDRSH
|
||||
const halfword = bus.readHalfWord(address);
|
||||
cpu.r[rd] = util.u32_sign_extend(@as(u32, halfword), 16);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (opcode >> 5 & 0x01 == 0x01) {
|
||||
// STRH
|
||||
const src = @truncate(u16, cpu.r[rd]);
|
||||
|
||||
bus.writeHalfWord(address + 2, src);
|
||||
bus.writeHalfWord(address, src);
|
||||
} else {
|
||||
std.debug.panic("TODO Figure out if this is also SWP", .{});
|
||||
}
|
||||
}
|
||||
|
||||
address = modified_base;
|
||||
if (W and P) cpu.r[rn] = address;
|
||||
}
|
||||
}.halfSignedDataTransfer;
|
||||
}
|
|
@ -1,64 +0,0 @@
|
|||
const std = @import("std");
|
||||
const util = @import("../util.zig");
|
||||
const mod_cpu = @import("../cpu.zig");
|
||||
|
||||
const ARM7TDMI = mod_cpu.ARM7TDMI;
|
||||
const InstrFn = mod_cpu.InstrFn;
|
||||
const Bus = @import("../bus.zig").Bus;
|
||||
|
||||
pub fn comptimeSingleDataTransfer(comptime I: bool, comptime P: bool, comptime U: bool, comptime B: bool, comptime W: bool, comptime L: bool) InstrFn {
|
||||
return struct {
|
||||
fn singleDataTransfer(cpu: *ARM7TDMI, bus: *Bus, opcode: u32) void {
|
||||
const rn = opcode >> 16 & 0xF;
|
||||
const rd = opcode >> 12 & 0xF;
|
||||
|
||||
const base = cpu.r[rn];
|
||||
const offset = if (I) opcode & 0xFFF else registerOffset(cpu, opcode);
|
||||
|
||||
const modified_base = if (U) base + offset else base - offset;
|
||||
var address = if (P) modified_base else base;
|
||||
|
||||
if (L) {
|
||||
if (B) {
|
||||
// LDRB
|
||||
cpu.r[rd] = bus.readByte(address);
|
||||
} else {
|
||||
// LDR
|
||||
std.debug.panic("Implement LDR", .{});
|
||||
}
|
||||
} else {
|
||||
if (B) {
|
||||
// STRB
|
||||
const src = @truncate(u8, cpu.r[rd]);
|
||||
|
||||
bus.writeByte(address + 3, src);
|
||||
bus.writeByte(address + 2, src);
|
||||
bus.writeByte(address + 1, src);
|
||||
bus.writeByte(address, src);
|
||||
} else {
|
||||
// STR
|
||||
std.debug.panic("Implement STR", .{});
|
||||
}
|
||||
}
|
||||
|
||||
address = modified_base;
|
||||
if (W and P) cpu.r[rn] = address;
|
||||
|
||||
// TODO: W-bit forces non-privledged mode for the transfer
|
||||
}
|
||||
}.singleDataTransfer;
|
||||
}
|
||||
|
||||
fn registerOffset(cpu: *ARM7TDMI, opcode: u32) u32 {
|
||||
const amount = opcode >> 7 & 0x1F;
|
||||
const rm = opcode & 0xF;
|
||||
const r_val = cpu.r[rm];
|
||||
|
||||
return switch (opcode >> 5 & 0x03) {
|
||||
0b00 => r_val << @truncate(u5, amount),
|
||||
0b01 => r_val >> @truncate(u5, amount),
|
||||
0b10 => @bitCast(u32, @bitCast(i32, r_val) >> @truncate(u5, amount)),
|
||||
0b11 => std.math.rotr(u32, r_val, amount),
|
||||
else => unreachable,
|
||||
};
|
||||
}
|
19
src/emu.zig
19
src/emu.zig
|
@ -1,19 +0,0 @@
|
|||
const _ = @import("std");
|
||||
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
const ARM7TDMI = @import("cpu.zig").ARM7TDMI;
|
||||
const Bus = @import("bus.zig").Bus;
|
||||
|
||||
const CYCLES_PER_FRAME: u64 = 10_000; // TODO: What is this?
|
||||
|
||||
pub fn runFrame(sch: *Scheduler, cpu: *ARM7TDMI, bus: *Bus) void {
|
||||
const frame_end = sch.tick + CYCLES_PER_FRAME;
|
||||
|
||||
while (sch.tick < frame_end) {
|
||||
while (sch.tick < sch.nextTimestamp()) {
|
||||
sch.tick += cpu.step();
|
||||
}
|
||||
|
||||
sch.handleEvent(cpu, bus);
|
||||
}
|
||||
}
|
148
src/main.zig
148
src/main.zig
|
@ -1,25 +1,145 @@
|
|||
const std = @import("std");
|
||||
const builtin = @import("builtin");
|
||||
const known_folders = @import("known_folders");
|
||||
const clap = @import("clap");
|
||||
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
const Bus = @import("bus.zig").Bus;
|
||||
const ARM7TDMI = @import("cpu.zig").ARM7TDMI;
|
||||
const config = @import("config.zig");
|
||||
|
||||
const emu = @import("emu.zig");
|
||||
const Gui = @import("platform.zig").Gui;
|
||||
const Bus = @import("core/Bus.zig");
|
||||
const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi;
|
||||
const Scheduler = @import("core/scheduler.zig").Scheduler;
|
||||
const FilePaths = @import("util.zig").FilePaths;
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
const log = std.log.scoped(.Cli);
|
||||
const width = @import("core/ppu.zig").width;
|
||||
const height = @import("core/ppu.zig").height;
|
||||
pub const log_level = if (builtin.mode != .Debug) .info else std.log.default_level;
|
||||
|
||||
// CLI Arguments + Help Text
|
||||
const params = clap.parseParamsComptime(
|
||||
\\-h, --help Display this help and exit.
|
||||
\\-s, --skip Skip BIOS.
|
||||
\\-b, --bios <str> Optional path to a GBA BIOS ROM.
|
||||
\\<str> Path to the GBA GamePak ROM.
|
||||
\\
|
||||
);
|
||||
|
||||
pub fn main() anyerror!void {
|
||||
// Main Allocator for ZBA
|
||||
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
|
||||
const alloc = gpa.allocator();
|
||||
// defer gpa.deinit();
|
||||
defer std.debug.assert(!gpa.deinit());
|
||||
|
||||
var bus = try Bus.withPak(alloc, "./bin/demo/beeg/beeg.gba");
|
||||
var scheduler = Scheduler.new(alloc);
|
||||
var cpu = ARM7TDMI.new(&scheduler, &bus);
|
||||
const allocator = gpa.allocator();
|
||||
|
||||
while (true) {
|
||||
emu.runFrame(&scheduler, &cpu, &bus);
|
||||
}
|
||||
// Determine the Data Directory (stores saves, config file, etc.)
|
||||
const data_path = blk: {
|
||||
const result = known_folders.getPath(allocator, .data);
|
||||
const option = result catch |e| exitln("interrupted while attempting to find a data directory: {}", .{e});
|
||||
const path = option orelse exitln("no valid data directory could be found", .{});
|
||||
ensureDirectoriesExist(path) catch |e| exitln("failed to create directories under \"{s}\": {}", .{ path, e });
|
||||
|
||||
break :blk path;
|
||||
};
|
||||
defer allocator.free(data_path);
|
||||
|
||||
// Parse CLI
|
||||
const result = clap.parse(clap.Help, ¶ms, clap.parsers.default, .{}) catch |e| exitln("failed to parse cli: {}", .{e});
|
||||
defer result.deinit();
|
||||
|
||||
// TODO: Move config file to XDG Config directory?
|
||||
const config_path = configFilePath(allocator, data_path) catch |e| exitln("failed to determine the config file path for ZBA: {}", .{e});
|
||||
defer allocator.free(config_path);
|
||||
|
||||
config.load(allocator, config_path) catch |e| exitln("failed to read config file: {}", .{e});
|
||||
|
||||
const paths = handleArguments(allocator, data_path, &result) catch |e| exitln("failed to handle cli arguments: {}", .{e});
|
||||
defer if (paths.save) |path| allocator.free(path);
|
||||
|
||||
const log_file = if (config.config().debug.cpu_trace) blk: {
|
||||
break :blk std.fs.cwd().createFile("zba.log", .{}) catch |e| exitln("failed to create trace log file: {}", .{e});
|
||||
} else null;
|
||||
defer if (log_file) |file| file.close();
|
||||
|
||||
// TODO: Take Emulator Init Code out of main.zig
|
||||
var scheduler = Scheduler.init(allocator);
|
||||
defer scheduler.deinit();
|
||||
|
||||
var bus: Bus = undefined;
|
||||
var cpu = Arm7tdmi.init(&scheduler, &bus, log_file);
|
||||
|
||||
bus.init(allocator, &scheduler, &cpu, paths) catch |e| exitln("failed to init zba bus: {}", .{e});
|
||||
defer bus.deinit();
|
||||
|
||||
if (config.config().guest.skip_bios or result.args.skip or paths.bios == null) {
|
||||
cpu.fastBoot();
|
||||
}
|
||||
|
||||
test "basic test" {
|
||||
try std.testing.expectEqual(10, 3 + 7);
|
||||
var gui = Gui.init(&bus.pak.title, &bus.apu, width, height);
|
||||
defer gui.deinit();
|
||||
|
||||
gui.run(&cpu, &scheduler) catch |e| exitln("failed to run gui thread: {}", .{e});
|
||||
}
|
||||
|
||||
pub fn handleArguments(allocator: Allocator, data_path: []const u8, result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) !FilePaths {
|
||||
const rom_path = romPath(result);
|
||||
log.info("ROM path: {s}", .{rom_path});
|
||||
|
||||
const bios_path = result.args.bios;
|
||||
if (bios_path) |path| log.info("BIOS path: {s}", .{path}) else log.warn("No BIOS provided", .{});
|
||||
|
||||
const save_path = try std.fs.path.join(allocator, &[_][]const u8{ data_path, "zba", "save" });
|
||||
log.info("Save path: {s}", .{save_path});
|
||||
|
||||
return .{
|
||||
.rom = rom_path,
|
||||
.bios = bios_path,
|
||||
.save = save_path,
|
||||
};
|
||||
}
|
||||
|
||||
fn configFilePath(allocator: Allocator, data_path: []const u8) ![]const u8 {
|
||||
const path = try std.fs.path.join(allocator, &[_][]const u8{ data_path, "zba", "config.toml" });
|
||||
errdefer allocator.free(path);
|
||||
|
||||
// We try to create the file exclusively, meaning that we err out if the file already exists.
|
||||
// All we care about is a file being there so we can just ignore that error in particular and
|
||||
// continue down the happy pathj
|
||||
std.fs.accessAbsolute(path, .{}) catch |e| {
|
||||
if (e != error.FileNotFound) return e;
|
||||
|
||||
const config_file = try std.fs.createFileAbsolute(path, .{});
|
||||
defer config_file.close();
|
||||
|
||||
try config_file.writeAll(@embedFile("../example.toml"));
|
||||
};
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
fn ensureDirectoriesExist(data_path: []const u8) !void {
|
||||
var dir = try std.fs.openDirAbsolute(data_path, .{});
|
||||
defer dir.close();
|
||||
|
||||
// We want to make sure: %APPDATA%/zba and %APPDATA%/zba/save exist
|
||||
// (~/.local/share/zba/save for linux, ??? for macOS)
|
||||
|
||||
// Will recursively create directories
|
||||
try dir.makePath("zba" ++ [_]u8{std.fs.path.sep} ++ "save");
|
||||
}
|
||||
|
||||
fn romPath(result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) []const u8 {
|
||||
return switch (result.positionals.len) {
|
||||
1 => result.positionals[0],
|
||||
0 => exitln("ZBA requires a path to a GamePak ROM", .{}),
|
||||
else => exitln("ZBA received too many positional arguments.", .{}),
|
||||
};
|
||||
}
|
||||
|
||||
fn exitln(comptime format: []const u8, args: anytype) noreturn {
|
||||
const stderr = std.io.getStdErr().writer();
|
||||
stderr.print(format, args) catch {}; // Just exit already...
|
||||
stderr.writeByte('\n') catch {};
|
||||
std.os.exit(1);
|
||||
}
|
||||
|
|
35
src/pak.zig
35
src/pak.zig
|
@ -1,35 +0,0 @@
|
|||
const std = @import("std");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
pub const GamePak = struct {
|
||||
buf: []u8,
|
||||
|
||||
pub fn fromPath(alloc: Allocator, path: []const u8) !@This() {
|
||||
const file = try std.fs.cwd().openFile(path, .{ .read = true });
|
||||
defer file.close();
|
||||
|
||||
const len = try file.getEndPos();
|
||||
|
||||
return @This(){
|
||||
.buf = try file.readToEndAlloc(alloc, len),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn readWord(self: *const @This(), addr: u32) u32 {
|
||||
return (@as(u32, self.buf[addr + 3]) << 24) | (@as(u32, self.buf[addr + 2]) << 16) | (@as(u32, self.buf[addr + 1]) << 8) | (@as(u32, self.buf[addr]));
|
||||
}
|
||||
|
||||
pub fn readHalfWord(self: *const @This(), addr: u32) u16 {
|
||||
return (@as(u16, self.buf[addr + 1]) << 8) | @as(u16, self.buf[addr]);
|
||||
}
|
||||
|
||||
pub fn writeHalfWord(self: *@This(), addr: u32, halfword: u16) void {
|
||||
self.buf[addr + 1] = @truncate(u8, halfword >> 8);
|
||||
self.buf[addr] = @truncate(u8, halfword);
|
||||
}
|
||||
|
||||
pub fn readByte(self: *const @This(), addr: u32) u8 {
|
||||
return self.buf[addr];
|
||||
}
|
||||
};
|
|
@ -0,0 +1,302 @@
|
|||
const std = @import("std");
|
||||
const SDL = @import("sdl2");
|
||||
const gl = @import("gl");
|
||||
const emu = @import("core/emu.zig");
|
||||
const config = @import("config.zig");
|
||||
|
||||
const Apu = @import("core/apu.zig").Apu;
|
||||
const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi;
|
||||
const Scheduler = @import("core/scheduler.zig").Scheduler;
|
||||
const FpsTracker = @import("util.zig").FpsTracker;
|
||||
|
||||
const span = @import("util.zig").span;
|
||||
|
||||
const pitch = @import("core/ppu.zig").framebuf_pitch;
|
||||
const gba_width = @import("core/ppu.zig").width;
|
||||
const gba_height = @import("core/ppu.zig").height;
|
||||
|
||||
const default_title: []const u8 = "ZBA";
|
||||
|
||||
pub const Gui = struct {
|
||||
const Self = @This();
|
||||
const SDL_GLContext = *anyopaque; // SDL.SDL_GLContext is a ?*anyopaque
|
||||
const log = std.log.scoped(.Gui);
|
||||
|
||||
// zig fmt: off
|
||||
const vertices: [32]f32 = [_]f32{
|
||||
// Positions // Colours // Texture Coords
|
||||
1.0, -1.0, 0.0, 1.0, 0.0, 0.0, 1.0, 1.0, // Top Right
|
||||
1.0, 1.0, 0.0, 0.0, 1.0, 0.0, 1.0, 0.0, // Bottom Right
|
||||
-1.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, // Bottom Left
|
||||
-1.0, -1.0, 0.0, 1.0, 1.0, 0.0, 0.0, 1.0, // Top Left
|
||||
};
|
||||
|
||||
const indices: [6]u32 = [_]u32{
|
||||
0, 1, 3, // First Triangle
|
||||
1, 2, 3, // Second Triangle
|
||||
};
|
||||
// zig fmt: on
|
||||
|
||||
window: *SDL.SDL_Window,
|
||||
ctx: SDL_GLContext,
|
||||
title: []const u8,
|
||||
audio: Audio,
|
||||
|
||||
program_id: gl.GLuint,
|
||||
|
||||
pub fn init(title: *const [12]u8, apu: *Apu, width: i32, height: i32) Self {
|
||||
if (SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_AUDIO) < 0) panic();
|
||||
if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_PROFILE_MASK, SDL.SDL_GL_CONTEXT_PROFILE_CORE) < 0) panic();
|
||||
if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_MAJOR_VERSION, 3) < 0) panic();
|
||||
if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_MAJOR_VERSION, 3) < 0) panic();
|
||||
|
||||
const win_scale = @intCast(c_int, config.config().host.win_scale);
|
||||
|
||||
const window = SDL.SDL_CreateWindow(
|
||||
default_title.ptr,
|
||||
SDL.SDL_WINDOWPOS_CENTERED,
|
||||
SDL.SDL_WINDOWPOS_CENTERED,
|
||||
@as(c_int, width * win_scale),
|
||||
@as(c_int, height * win_scale),
|
||||
SDL.SDL_WINDOW_OPENGL | SDL.SDL_WINDOW_SHOWN,
|
||||
) orelse panic();
|
||||
|
||||
const ctx = SDL.SDL_GL_CreateContext(window) orelse panic();
|
||||
if (SDL.SDL_GL_MakeCurrent(window, ctx) < 0) panic();
|
||||
|
||||
gl.load(ctx, Self.glGetProcAddress) catch @panic("gl.load failed");
|
||||
if (SDL.SDL_GL_SetSwapInterval(@boolToInt(config.config().host.vsync)) < 0) panic();
|
||||
|
||||
const program_id = compileShaders();
|
||||
|
||||
return Self{
|
||||
.window = window,
|
||||
.title = span(title),
|
||||
.ctx = ctx,
|
||||
.program_id = program_id,
|
||||
.audio = Audio.init(apu),
|
||||
};
|
||||
}
|
||||
|
||||
fn compileShaders() gl.GLuint {
|
||||
// TODO: Panic on Shader Compiler Failure + Error Message
|
||||
const vert_shader = @embedFile("shader/pixelbuf.vert");
|
||||
const frag_shader = @embedFile("shader/pixelbuf.frag");
|
||||
|
||||
const vs = gl.createShader(gl.VERTEX_SHADER);
|
||||
defer gl.deleteShader(vs);
|
||||
|
||||
gl.shaderSource(vs, 1, &[_][*c]const u8{vert_shader}, 0);
|
||||
gl.compileShader(vs);
|
||||
|
||||
const fs = gl.createShader(gl.FRAGMENT_SHADER);
|
||||
defer gl.deleteShader(fs);
|
||||
|
||||
gl.shaderSource(fs, 1, &[_][*c]const u8{frag_shader}, 0);
|
||||
gl.compileShader(fs);
|
||||
|
||||
const program = gl.createProgram();
|
||||
gl.attachShader(program, vs);
|
||||
gl.attachShader(program, fs);
|
||||
gl.linkProgram(program);
|
||||
|
||||
return program;
|
||||
}
|
||||
|
||||
// Returns the VAO ID since it's used in run()
|
||||
fn generateBuffers() [3]c_uint {
|
||||
var vao_id: c_uint = undefined;
|
||||
var vbo_id: c_uint = undefined;
|
||||
var ebo_id: c_uint = undefined;
|
||||
gl.genVertexArrays(1, &vao_id);
|
||||
gl.genBuffers(1, &vbo_id);
|
||||
gl.genBuffers(1, &ebo_id);
|
||||
|
||||
gl.bindVertexArray(vao_id);
|
||||
|
||||
gl.bindBuffer(gl.ARRAY_BUFFER, vbo_id);
|
||||
gl.bufferData(gl.ARRAY_BUFFER, @sizeOf(@TypeOf(vertices)), &vertices, gl.STATIC_DRAW);
|
||||
|
||||
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ebo_id);
|
||||
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, @sizeOf(@TypeOf(indices)), &indices, gl.STATIC_DRAW);
|
||||
|
||||
// Position
|
||||
gl.vertexAttribPointer(0, 3, gl.FLOAT, gl.FALSE, 8 * @sizeOf(f32), @intToPtr(?*anyopaque, 0)); // lmao
|
||||
gl.enableVertexAttribArray(0);
|
||||
// Colour
|
||||
gl.vertexAttribPointer(1, 3, gl.FLOAT, gl.FALSE, 8 * @sizeOf(f32), @intToPtr(?*anyopaque, (3 * @sizeOf(f32))));
|
||||
gl.enableVertexAttribArray(1);
|
||||
// Texture Coord
|
||||
gl.vertexAttribPointer(2, 2, gl.FLOAT, gl.FALSE, 8 * @sizeOf(f32), @intToPtr(?*anyopaque, (6 * @sizeOf(f32))));
|
||||
gl.enableVertexAttribArray(2);
|
||||
|
||||
return .{ vao_id, vbo_id, ebo_id };
|
||||
}
|
||||
|
||||
fn generateTexture(buf: []const u8) c_uint {
|
||||
var tex_id: c_uint = undefined;
|
||||
gl.genTextures(1, &tex_id);
|
||||
gl.bindTexture(gl.TEXTURE_2D, tex_id);
|
||||
|
||||
// gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
||||
// gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
||||
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
|
||||
|
||||
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gba_width, gba_height, 0, gl.RGBA, gl.UNSIGNED_INT_8_8_8_8, buf.ptr);
|
||||
// gl.generateMipmap(gl.TEXTURE_2D); // TODO: Remove?
|
||||
|
||||
return tex_id;
|
||||
}
|
||||
|
||||
pub fn run(self: *Self, cpu: *Arm7tdmi, scheduler: *Scheduler) !void {
|
||||
var quit = std.atomic.Atomic(bool).init(false);
|
||||
var tracker = FpsTracker.init();
|
||||
|
||||
const thread = try std.Thread.spawn(.{}, emu.run, .{ &quit, scheduler, cpu, &tracker });
|
||||
defer thread.join();
|
||||
|
||||
var title_buf: [0x100]u8 = [_]u8{0} ** 0x100;
|
||||
|
||||
const vao_id = Self.generateBuffers()[0];
|
||||
_ = Self.generateTexture(cpu.bus.ppu.framebuf.get(.Renderer));
|
||||
|
||||
emu_loop: while (true) {
|
||||
var event: SDL.SDL_Event = undefined;
|
||||
while (SDL.SDL_PollEvent(&event) != 0) {
|
||||
switch (event.type) {
|
||||
SDL.SDL_QUIT => break :emu_loop,
|
||||
SDL.SDL_KEYDOWN => {
|
||||
const io = &cpu.bus.io;
|
||||
const key_code = event.key.keysym.sym;
|
||||
|
||||
switch (key_code) {
|
||||
SDL.SDLK_UP => io.keyinput.up.unset(),
|
||||
SDL.SDLK_DOWN => io.keyinput.down.unset(),
|
||||
SDL.SDLK_LEFT => io.keyinput.left.unset(),
|
||||
SDL.SDLK_RIGHT => io.keyinput.right.unset(),
|
||||
SDL.SDLK_x => io.keyinput.a.unset(),
|
||||
SDL.SDLK_z => io.keyinput.b.unset(),
|
||||
SDL.SDLK_a => io.keyinput.shoulder_l.unset(),
|
||||
SDL.SDLK_s => io.keyinput.shoulder_r.unset(),
|
||||
SDL.SDLK_RETURN => io.keyinput.start.unset(),
|
||||
SDL.SDLK_RSHIFT => io.keyinput.select.unset(),
|
||||
else => {},
|
||||
}
|
||||
},
|
||||
SDL.SDL_KEYUP => {
|
||||
const io = &cpu.bus.io;
|
||||
const key_code = event.key.keysym.sym;
|
||||
|
||||
switch (key_code) {
|
||||
SDL.SDLK_UP => io.keyinput.up.set(),
|
||||
SDL.SDLK_DOWN => io.keyinput.down.set(),
|
||||
SDL.SDLK_LEFT => io.keyinput.left.set(),
|
||||
SDL.SDLK_RIGHT => io.keyinput.right.set(),
|
||||
SDL.SDLK_x => io.keyinput.a.set(),
|
||||
SDL.SDLK_z => io.keyinput.b.set(),
|
||||
SDL.SDLK_a => io.keyinput.shoulder_l.set(),
|
||||
SDL.SDLK_s => io.keyinput.shoulder_r.set(),
|
||||
SDL.SDLK_RETURN => io.keyinput.start.set(),
|
||||
SDL.SDLK_RSHIFT => io.keyinput.select.set(),
|
||||
SDL.SDLK_i => log.err("Sample Count: {}", .{@intCast(u32, SDL.SDL_AudioStreamAvailable(cpu.bus.apu.stream)) / (2 * @sizeOf(u16))}),
|
||||
SDL.SDLK_j => log.err("Scheduler Capacity: {} | Scheduler Event Count: {}", .{ scheduler.queue.capacity(), scheduler.queue.count() }),
|
||||
SDL.SDLK_k => {
|
||||
// Dump IWRAM to file
|
||||
log.info("PC: 0x{X:0>8}", .{cpu.r[15]});
|
||||
log.info("LR: 0x{X:0>8}", .{cpu.r[14]});
|
||||
// const iwram_file = try std.fs.cwd().createFile("iwram.bin", .{});
|
||||
// defer iwram_file.close();
|
||||
|
||||
// try iwram_file.writeAll(cpu.bus.iwram.buf);
|
||||
},
|
||||
else => {},
|
||||
}
|
||||
},
|
||||
else => {},
|
||||
}
|
||||
}
|
||||
|
||||
// Emulator has an internal Double Buffer
|
||||
const framebuf = cpu.bus.ppu.framebuf.get(.Renderer);
|
||||
gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gba_width, gba_height, gl.RGBA, gl.UNSIGNED_INT_8_8_8_8, framebuf.ptr);
|
||||
|
||||
gl.useProgram(self.program_id);
|
||||
gl.bindVertexArray(vao_id);
|
||||
gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_INT, null);
|
||||
SDL.SDL_GL_SwapWindow(self.window);
|
||||
|
||||
const dyn_title = std.fmt.bufPrint(&title_buf, "ZBA | {s} [Emu: {}fps] ", .{ self.title, tracker.value() }) catch unreachable;
|
||||
SDL.SDL_SetWindowTitle(self.window, dyn_title.ptr);
|
||||
}
|
||||
|
||||
quit.store(true, .SeqCst); // Terminate Emulator Thread
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.audio.deinit();
|
||||
// TODO: Buffer deletions
|
||||
gl.deleteProgram(self.program_id);
|
||||
SDL.SDL_GL_DeleteContext(self.ctx);
|
||||
SDL.SDL_DestroyWindow(self.window);
|
||||
SDL.SDL_Quit();
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
fn glGetProcAddress(ctx: SDL.SDL_GLContext, proc: [:0]const u8) ?*anyopaque {
|
||||
_ = ctx;
|
||||
return SDL.SDL_GL_GetProcAddress(proc.ptr);
|
||||
}
|
||||
};
|
||||
|
||||
const Audio = struct {
|
||||
const Self = @This();
|
||||
const log = std.log.scoped(.PlatformAudio);
|
||||
const sample_rate = @import("core/apu.zig").host_sample_rate;
|
||||
|
||||
device: SDL.SDL_AudioDeviceID,
|
||||
|
||||
fn init(apu: *Apu) Self {
|
||||
var have: SDL.SDL_AudioSpec = undefined;
|
||||
var want: SDL.SDL_AudioSpec = std.mem.zeroes(SDL.SDL_AudioSpec);
|
||||
want.freq = sample_rate;
|
||||
want.format = SDL.AUDIO_U16;
|
||||
want.channels = 2;
|
||||
want.samples = 0x100;
|
||||
want.callback = Self.callback;
|
||||
want.userdata = apu;
|
||||
|
||||
const device = SDL.SDL_OpenAudioDevice(null, 0, &want, &have, 0);
|
||||
if (device == 0) panic();
|
||||
|
||||
SDL.SDL_PauseAudioDevice(device, 0); // Unpause Audio
|
||||
|
||||
return .{ .device = device };
|
||||
}
|
||||
|
||||
fn deinit(self: *Self) void {
|
||||
SDL.SDL_CloseAudioDevice(self.device);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
export fn callback(userdata: ?*anyopaque, stream: [*c]u8, len: c_int) void {
|
||||
const apu = @ptrCast(*Apu, @alignCast(@alignOf(*Apu), userdata));
|
||||
|
||||
// TODO: Find a better way to mute this
|
||||
if (!config.config().host.mute) {
|
||||
_ = SDL.SDL_AudioStreamGet(apu.stream, stream, len);
|
||||
} else {
|
||||
// FIXME: I don't think this hack to remove DC Offset is acceptable :thinking:
|
||||
std.mem.set(u8, stream[0..@intCast(usize, len)], 0x40);
|
||||
}
|
||||
|
||||
// If we don't write anything, play silence otherwise garbage will be played
|
||||
// if (written == 0) std.mem.set(u8, stream[0..@intCast(usize, len)], 0x40);
|
||||
}
|
||||
};
|
||||
|
||||
fn panic() noreturn {
|
||||
const str = @as(?[*:0]const u8, SDL.SDL_GetError()) orelse "unknown error";
|
||||
@panic(std.mem.sliceTo(str, 0));
|
||||
}
|
|
@ -1,57 +0,0 @@
|
|||
const std = @import("std");
|
||||
const ARM7TDMI = @import("cpu.zig").ARM7TDMI;
|
||||
const Bus = @import("bus.zig").Bus;
|
||||
|
||||
const Order = std.math.Order;
|
||||
const PriorityQueue = std.PriorityQueue;
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
pub const Scheduler = struct {
|
||||
tick: u64,
|
||||
queue: PriorityQueue(Event, void, lessThan),
|
||||
|
||||
pub fn new(alloc: Allocator) @This() {
|
||||
var scheduler = Scheduler{ .tick = 0, .queue = PriorityQueue(Event, void, lessThan).init(alloc, {}) };
|
||||
|
||||
scheduler.queue.add(.{
|
||||
.kind = EventKind.HeatDeath,
|
||||
.tick = std.math.maxInt(u64),
|
||||
}) catch unreachable;
|
||||
|
||||
return scheduler;
|
||||
}
|
||||
|
||||
pub fn handleEvent(self: *@This(), _: *ARM7TDMI, _: *Bus) void {
|
||||
const should_handle = if (self.queue.peek()) |e| self.tick >= e.tick else false;
|
||||
|
||||
if (should_handle) {
|
||||
const event = self.queue.remove();
|
||||
|
||||
switch (event.kind) {
|
||||
.HeatDeath => {
|
||||
std.debug.panic("Somehow, a u64 overflowed", .{});
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub inline fn nextTimestamp(self: *@This()) u64 {
|
||||
if (self.queue.peek()) |e| {
|
||||
return e.tick;
|
||||
} else unreachable;
|
||||
}
|
||||
};
|
||||
|
||||
pub const Event = struct {
|
||||
kind: EventKind,
|
||||
tick: u64,
|
||||
};
|
||||
|
||||
fn lessThan(context: void, a: Event, b: Event) Order {
|
||||
_ = context;
|
||||
return std.math.order(a.tick, b.tick);
|
||||
}
|
||||
|
||||
pub const EventKind = enum {
|
||||
HeatDeath,
|
||||
};
|
|
@ -0,0 +1,25 @@
|
|||
#version 330 core
|
||||
out vec4 frag_color;
|
||||
|
||||
in vec3 color;
|
||||
in vec2 uv;
|
||||
|
||||
uniform sampler2D screen;
|
||||
|
||||
void main() {
|
||||
// https://near.sh/video/color-emulation
|
||||
// Thanks to Talarubi + Near for the Colour Correction
|
||||
// Thanks to fleur + mattrb for the Shader Impl
|
||||
|
||||
vec4 color = texture(screen, uv);
|
||||
color.rgb = pow(color.rgb, vec3(4.0)); // LCD Gamma
|
||||
|
||||
frag_color = vec4(
|
||||
pow(vec3(
|
||||
0 * color.b + 50 * color.g + 255 * color.r,
|
||||
30 * color.b + 230 * color.g + 10 * color.r,
|
||||
220 * color.b + 10 * color.g + 50 * color.r
|
||||
) / 255, vec3(1.0 / 2.2)), // Out Gamma
|
||||
1.0);
|
||||
}
|
||||
|
|
@ -0,0 +1,13 @@
|
|||
#version 330 core
|
||||
layout (location = 0) in vec3 pos;
|
||||
layout (location = 1) in vec3 in_color;
|
||||
layout (location = 2) in vec2 in_uv;
|
||||
|
||||
out vec3 color;
|
||||
out vec2 uv;
|
||||
|
||||
void main() {
|
||||
color = in_color;
|
||||
uv = in_uv;
|
||||
gl_Position = vec4(pos, 1.0);
|
||||
}
|
303
src/util.zig
303
src/util.zig
|
@ -1,7 +1,304 @@
|
|||
const std = @import("std");
|
||||
const builtin = @import("builtin");
|
||||
const config = @import("config.zig");
|
||||
|
||||
const Log2Int = std.math.Log2Int;
|
||||
const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi;
|
||||
|
||||
pub fn u32_sign_extend(value: u32, bitSize: anytype) u32 {
|
||||
const amount: u5 = 32 - bitSize;
|
||||
return @bitCast(u32, @bitCast(i32, value << amount) >> amount);
|
||||
// Sign-Extend value of type `T` to type `U`
|
||||
pub fn sext(comptime T: type, comptime U: type, value: T) T {
|
||||
// U must have less bits than T
|
||||
comptime std.debug.assert(@typeInfo(U).Int.bits <= @typeInfo(T).Int.bits);
|
||||
|
||||
const iT = std.meta.Int(.signed, @typeInfo(T).Int.bits);
|
||||
const ExtU = if (@typeInfo(U).Int.signedness == .unsigned) T else iT;
|
||||
const shift = @intCast(Log2Int(T), @typeInfo(T).Int.bits - @typeInfo(U).Int.bits);
|
||||
|
||||
return @bitCast(T, @bitCast(iT, @as(ExtU, @truncate(U, value)) << shift) >> shift);
|
||||
}
|
||||
|
||||
/// See https://godbolt.org/z/W3en9Eche
|
||||
pub inline fn rotr(comptime T: type, x: T, r: anytype) T {
|
||||
if (@typeInfo(T).Int.signedness == .signed)
|
||||
@compileError("cannot rotate signed integer");
|
||||
|
||||
const ar = @intCast(Log2Int(T), @mod(r, @typeInfo(T).Int.bits));
|
||||
return x >> ar | x << (1 +% ~ar);
|
||||
}
|
||||
|
||||
pub const FpsTracker = struct {
|
||||
const Self = @This();
|
||||
|
||||
fps: u32,
|
||||
count: std.atomic.Atomic(u32),
|
||||
timer: std.time.Timer,
|
||||
|
||||
pub fn init() Self {
|
||||
return .{
|
||||
.fps = 0,
|
||||
.count = std.atomic.Atomic(u32).init(0),
|
||||
.timer = std.time.Timer.start() catch unreachable,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn tick(self: *Self) void {
|
||||
_ = self.count.fetchAdd(1, .Monotonic);
|
||||
}
|
||||
|
||||
pub fn value(self: *Self) u32 {
|
||||
if (self.timer.read() >= std.time.ns_per_s) {
|
||||
self.fps = self.count.swap(0, .SeqCst);
|
||||
self.timer.reset();
|
||||
}
|
||||
|
||||
return self.fps;
|
||||
}
|
||||
};
|
||||
|
||||
pub fn intToBytes(comptime T: type, value: anytype) [@sizeOf(T)]u8 {
|
||||
comptime std.debug.assert(@typeInfo(T) == .Int);
|
||||
|
||||
var result: [@sizeOf(T)]u8 = undefined;
|
||||
|
||||
var i: Log2Int(T) = 0;
|
||||
while (i < result.len) : (i += 1) result[i] = @truncate(u8, value >> i * @bitSizeOf(u8));
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/// The Title from the GBA Cartridge is an Uppercase ASCII string which is
|
||||
/// null-padded to 12 bytes
|
||||
///
|
||||
/// This function returns a slice of the ASCII string without the null terminator(s)
|
||||
/// (essentially, a proper Zig/Rust/Any modern language String)
|
||||
pub fn span(title: *const [12]u8) []const u8 {
|
||||
const end = std.mem.indexOfScalar(u8, title, '\x00');
|
||||
return title[0 .. end orelse title.len];
|
||||
}
|
||||
|
||||
test "span" {
|
||||
var example: *const [12]u8 = "POKEMON_EMER";
|
||||
try std.testing.expectEqualSlices(u8, "POKEMON_EMER", span(example));
|
||||
|
||||
example = "POKEMON_EME\x00";
|
||||
try std.testing.expectEqualSlices(u8, "POKEMON_EME", span(example));
|
||||
|
||||
example = "POKEMON_EM\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "POKEMON_EM", span(example));
|
||||
|
||||
example = "POKEMON_E\x00\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "POKEMON_E", span(example));
|
||||
|
||||
example = "POKEMON_\x00\x00\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "POKEMON_", span(example));
|
||||
|
||||
example = "POKEMON\x00\x00\x00\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "POKEMON", span(example));
|
||||
|
||||
example = "POKEMO\x00\x00\x00\x00\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "POKEMO", span(example));
|
||||
|
||||
example = "POKEM\x00\x00\x00\x00\x00\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "POKEM", span(example));
|
||||
|
||||
example = "POKE\x00\x00\x00\x00\x00\x00\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "POKE", span(example));
|
||||
|
||||
example = "POK\x00\x00\x00\x00\x00\x00\x00\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "POK", span(example));
|
||||
|
||||
example = "PO\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "PO", span(example));
|
||||
|
||||
example = "P\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "P", span(example));
|
||||
|
||||
example = "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "", span(example));
|
||||
}
|
||||
|
||||
/// Creates a copy of a title with all Filesystem-invalid characters replaced
|
||||
///
|
||||
/// e.g. POKEPIN R/S to POKEPIN R_S
|
||||
pub fn escape(title: [12]u8) [12]u8 {
|
||||
var ret: [12]u8 = title;
|
||||
|
||||
//TODO: Add more replacements
|
||||
std.mem.replaceScalar(u8, &ret, '/', '_');
|
||||
std.mem.replaceScalar(u8, &ret, '\\', '_');
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
pub const FilePaths = struct {
|
||||
rom: []const u8,
|
||||
bios: ?[]const u8,
|
||||
save: ?[]const u8,
|
||||
};
|
||||
|
||||
pub const io = struct {
|
||||
pub const read = struct {
|
||||
pub fn todo(comptime log: anytype, comptime format: []const u8, args: anytype) u8 {
|
||||
log.debug(format, args);
|
||||
return 0;
|
||||
}
|
||||
|
||||
pub fn undef(comptime T: type, log: anytype, comptime format: []const u8, args: anytype) ?T {
|
||||
const unhandled_io = config.config().debug.unhandled_io;
|
||||
|
||||
log.warn(format, args);
|
||||
if (builtin.mode == .Debug and !unhandled_io) std.debug.panic("TODO: Implement I/O Register", .{});
|
||||
|
||||
return null;
|
||||
}
|
||||
};
|
||||
|
||||
pub const write = struct {
|
||||
pub fn undef(log: anytype, comptime format: []const u8, args: anytype) void {
|
||||
const unhandled_io = config.config().debug.unhandled_io;
|
||||
|
||||
log.warn(format, args);
|
||||
if (builtin.mode == .Debug and !unhandled_io) std.debug.panic("TODO: Implement I/O Register", .{});
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
pub const Logger = struct {
|
||||
const Self = @This();
|
||||
|
||||
buf: std.io.BufferedWriter(4096 << 2, std.fs.File.Writer),
|
||||
|
||||
pub fn init(file: std.fs.File) Self {
|
||||
return .{
|
||||
.buf = .{ .unbuffered_writer = file.writer() },
|
||||
};
|
||||
}
|
||||
|
||||
pub fn print(self: *Self, comptime format: []const u8, args: anytype) !void {
|
||||
try self.buf.writer().print(format, args);
|
||||
try self.buf.flush(); // FIXME: On panics, whatever is in the buffer isn't written to file
|
||||
}
|
||||
|
||||
pub fn mgbaLog(self: *Self, cpu: *const Arm7tdmi, opcode: u32) void {
|
||||
const fmt_base = "{X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} cpsr: {X:0>8} | ";
|
||||
const thumb_fmt = fmt_base ++ "{X:0>4}:\n";
|
||||
const arm_fmt = fmt_base ++ "{X:0>8}:\n";
|
||||
|
||||
if (cpu.cpsr.t.read()) {
|
||||
if (opcode >> 11 == 0x1E) {
|
||||
// Instruction 1 of a BL Opcode, print in ARM mode
|
||||
const low = cpu.bus.dbgRead(u16, cpu.r[15]);
|
||||
const bl_opcode = @as(u32, opcode) << 16 | low;
|
||||
|
||||
self.print(arm_fmt, Self.fmtArgs(cpu, bl_opcode)) catch @panic("failed to write to log file");
|
||||
} else {
|
||||
self.print(thumb_fmt, Self.fmtArgs(cpu, opcode)) catch @panic("failed to write to log file");
|
||||
}
|
||||
} else {
|
||||
self.print(arm_fmt, Self.fmtArgs(cpu, opcode)) catch @panic("failed to write to log file");
|
||||
}
|
||||
}
|
||||
|
||||
fn fmtArgs(cpu: *const Arm7tdmi, opcode: u32) FmtArgTuple {
|
||||
return .{
|
||||
cpu.r[0],
|
||||
cpu.r[1],
|
||||
cpu.r[2],
|
||||
cpu.r[3],
|
||||
cpu.r[4],
|
||||
cpu.r[5],
|
||||
cpu.r[6],
|
||||
cpu.r[7],
|
||||
cpu.r[8],
|
||||
cpu.r[9],
|
||||
cpu.r[10],
|
||||
cpu.r[11],
|
||||
cpu.r[12],
|
||||
cpu.r[13],
|
||||
cpu.r[14],
|
||||
cpu.r[15] - if (cpu.cpsr.t.read()) 2 else @as(u32, 4),
|
||||
cpu.cpsr.raw,
|
||||
opcode,
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
const FmtArgTuple = std.meta.Tuple(&.{ u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 });
|
||||
|
||||
pub const audio = struct {
|
||||
const _io = @import("core/bus/io.zig");
|
||||
|
||||
const ToneSweep = @import("core/apu/ToneSweep.zig");
|
||||
const Tone = @import("core/apu/Tone.zig");
|
||||
const Wave = @import("core/apu/Wave.zig");
|
||||
const Noise = @import("core/apu/Noise.zig");
|
||||
|
||||
pub const length = struct {
|
||||
const FrameSequencer = @import("core/apu.zig").FrameSequencer;
|
||||
|
||||
/// Update State of Ch1, Ch2 and Ch3 length timer
|
||||
pub fn update(comptime T: type, self: *T, fs: *const FrameSequencer, nrx34: _io.Frequency) void {
|
||||
comptime std.debug.assert(T == ToneSweep or T == Tone or T == Wave);
|
||||
|
||||
// Write to NRx4 when FS's next step is not one that clocks the length counter
|
||||
if (!fs.isLengthNext()) {
|
||||
// If length_enable was disabled but is now enabled and length timer is not 0 already,
|
||||
// decrement the length timer
|
||||
|
||||
if (!self.freq.length_enable.read() and nrx34.length_enable.read() and self.len_dev.timer != 0) {
|
||||
self.len_dev.timer -= 1;
|
||||
|
||||
// If Length Timer is now 0 and trigger is clear, disable the channel
|
||||
if (self.len_dev.timer == 0 and !nrx34.trigger.read()) self.enabled = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub const ch4 = struct {
|
||||
/// update state of ch4 length timer
|
||||
pub fn update(self: *Noise, fs: *const FrameSequencer, nr44: _io.NoiseControl) void {
|
||||
// Write to NRx4 when FS's next step is not one that clocks the length counter
|
||||
if (!fs.isLengthNext()) {
|
||||
// If length_enable was disabled but is now enabled and length timer is not 0 already,
|
||||
// decrement the length timer
|
||||
|
||||
if (!self.cnt.length_enable.read() and nr44.length_enable.read() and self.len_dev.timer != 0) {
|
||||
self.len_dev.timer -= 1;
|
||||
|
||||
// If Length Timer is now 0 and trigger is clear, disable the channel
|
||||
if (self.len_dev.timer == 0 and !nr44.trigger.read()) self.enabled = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
/// Sets the high bits of an integer to a value
|
||||
pub inline fn setHi(comptime T: type, left: T, right: HalfInt(T)) T {
|
||||
return switch (T) {
|
||||
u32 => (left & 0xFFFF_0000) | right,
|
||||
u16 => (left & 0xFF00) | right,
|
||||
u8 => (left & 0xF0) | right,
|
||||
else => @compileError("unsupported type"),
|
||||
};
|
||||
}
|
||||
|
||||
/// sets the low bits of an integer to a value
|
||||
pub inline fn setLo(comptime T: type, left: T, right: HalfInt(T)) T {
|
||||
return switch (T) {
|
||||
u32 => (left & 0x0000_FFFF) | @as(u32, right) << 16,
|
||||
u16 => (left & 0x00FF) | @as(u16, right) << 8,
|
||||
u8 => (left & 0x0F) | @as(u8, right) << 4,
|
||||
else => @compileError("unsupported type"),
|
||||
};
|
||||
}
|
||||
|
||||
/// The Integer type which corresponds to T with exactly half the amount of bits
|
||||
fn HalfInt(comptime T: type) type {
|
||||
const type_info = @typeInfo(T);
|
||||
comptime std.debug.assert(type_info == .Int); // Type must be an integer
|
||||
comptime std.debug.assert(type_info.Int.bits % 2 == 0); // Type must have an even amount of bits
|
||||
|
||||
return std.meta.Int(type_info.Int.signedness, type_info.Int.bits >> 1);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue