chore: conform to zig style guides
This commit is contained in:
parent
f2cc0721c7
commit
c40a1af534
23
src/bus.zig
23
src/bus.zig
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@ -1,6 +1,6 @@
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const std = @import("std");
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const GamePak = @import("pak.zig").GamePak;
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const GamePak = @import("pak.zig").GamePak;
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const Allocator = std.mem.Allocator;
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pub const Bus = struct {
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@ -17,11 +17,8 @@ pub const Bus = struct {
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}
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pub fn writeWord(self: *@This(), addr: u32, word: u32) void {
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// TODO: Actually implement the memory mmap
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if (addr >= self.pak.buf.len) {
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return;
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}
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// TODO: Actually implement the memory map
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if (addr > self.pak.buf.len) return;
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self.pak.writeWord(addr, word);
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}
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@ -30,12 +27,8 @@ pub const Bus = struct {
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}
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pub fn writeHalfWord(self: *@This(), addr: u32, halfword: u16) void {
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// TODO: Actually implement the memory mmap
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if (addr >= self.pak.buf.len) {
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return;
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}
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// TODO: Actually implement the memory map
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if (addr > self.pak.buf.len) return;
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self.pak.writeHalfWord(addr, halfword);
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}
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@ -43,7 +36,9 @@ pub const Bus = struct {
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return self.pak.readByte(addr);
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}
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pub fn writeByte(_: *@This(), _: u32, _: u8) void {
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std.debug.panic("TODO: Implement Bus#writeByte", .{});
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pub fn writeByte(self: *@This(), addr: u32, byte: u8) void {
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// TODO: Actually implement the memory map
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if (addr > self.pak.buf.len) return;
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self.pak.writeByte(addr, byte);
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}
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};
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99
src/cpu.zig
99
src/cpu.zig
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@ -7,10 +7,10 @@ const comptimeDataProcessing = @import("cpu/data_processing.zig").comptimeDataPr
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const comptimeSingleDataTransfer = @import("cpu/single_data_transfer.zig").comptimeSingleDataTransfer;
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const comptimeHalfSignedDataTransfer = @import("cpu/half_signed_data_transfer.zig").comptimeHalfSignedDataTransfer;
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pub const InstrFn = fn (*ARM7TDMI, *Bus, u32) void;
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const ARM_LUT: [0x1000]InstrFn = populate();
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pub const InstrFn = fn (*Arm7tdmi, *Bus, u32) void;
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const arm_lut: [0x1000]InstrFn = populate();
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pub const ARM7TDMI = struct {
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pub const Arm7tdmi = struct {
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r: [16]u32,
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sch: *Scheduler,
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bus: *Bus,
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@ -27,11 +27,9 @@ pub const ARM7TDMI = struct {
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pub inline fn step(self: *@This()) u64 {
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const opcode = self.fetch();
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std.debug.print("opcode: 0x{X:}\n", .{opcode}); // Debug
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std.debug.print("R15: 0x{X:}\n", .{opcode}); // Debug
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ARM_LUT[armIdx(opcode)](self, self.bus, opcode);
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arm_lut[armIdx(opcode)](self, self.bus, opcode);
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return 1;
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}
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@ -52,43 +50,42 @@ fn armIdx(opcode: u32) u12 {
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fn populate() [0x1000]InstrFn {
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return comptime {
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@setEvalBranchQuota(0x5000);
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var lut = [_]InstrFn{undefined_instr} ** 0x1000;
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@setEvalBranchQuota(0x5000); // TODO: Figure out exact size
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var lut = [_]InstrFn{undefinedInstruction} ** 0x1000;
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var i: usize = 0;
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while (i < lut.len) : (i += 1) {
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if (i >> 10 & 0x3 == 0b00) {
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const I = i >> 9 & 0x01 == 0x01;
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const S = i >> 4 & 0x01 == 0x01;
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const instrKind = i >> 5 & 0x0F;
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const I = i >> 9 & 1 == 1;
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const S = i >> 4 & 1 == 1;
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const instrKind = i >> 5 & 0xF;
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lut[i] = comptimeDataProcessing(I, S, instrKind);
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}
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if (i >> 9 & 0x7 == 0b000 and i >> 3 & 0x01 == 0x01 and i & 0x01 == 0x01) {
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// Halfword and Signed Data Transfer with register offset
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const P = i >> 8 & 0x01 == 0x01;
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const U = i >> 7 & 0x01 == 0x01;
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const I = i >> 6 & 0x01 == 0x01;
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const W = i >> 5 & 0x01 == 0x01;
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const L = i >> 4 & 0x01 == 0x01;
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if (i >> 9 & 0x7 == 0b000 and i >> 3 & 1 == 1 and i & 1 == 1) {
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const P = i >> 8 & 1 == 1;
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const U = i >> 7 & 1 == 1;
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const I = i >> 6 & 1 == 1;
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const W = i >> 5 & 1 == 1;
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const L = i >> 4 & 1 == 1;
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lut[i] = comptimeHalfSignedDataTransfer(P, U, I, W, L);
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}
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if (i >> 10 & 0x3 == 0b01) {
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const I = i >> 9 & 0x01 == 0x01;
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const P = i >> 8 & 0x01 == 0x01;
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const U = i >> 7 & 0x01 == 0x01;
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const B = i >> 6 & 0x01 == 0x01;
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const W = i >> 5 & 0x01 == 0x01;
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const L = i >> 4 & 0x01 == 0x01;
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const I = i >> 9 & 1 == 1;
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const P = i >> 8 & 1 == 1;
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const U = i >> 7 & 1 == 1;
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const B = i >> 6 & 1 == 1;
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const W = i >> 5 & 1 == 1;
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const L = i >> 4 & 1 == 1;
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lut[i] = comptimeSingleDataTransfer(I, P, U, B, W, L);
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}
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if (i >> 9 & 0x7 == 0b101) {
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const L = i >> 8 & 0x01 == 0x01;
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const L = i >> 8 & 1 == 1;
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lut[i] = comptimeBranch(L);
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}
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}
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@ -101,70 +98,70 @@ const CPSR = struct {
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inner: u32,
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pub fn n(self: *const @This()) bool {
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return self.inner >> 31 & 0x01 == 0x01;
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return self.inner >> 31 & 1 == 1;
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}
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pub fn set_n(self: *@This(), set: bool) void {
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self.set_bit(31, set);
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pub fn setN(self: *@This(), set: bool) void {
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self.setBit(31, set);
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}
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pub fn z(self: *const @This()) bool {
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return self.inner >> 30 & 0x01 == 0x01;
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return self.inner >> 30 & 1 == 1;
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}
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pub fn set_z(self: *@This(), set: bool) void {
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self.set_bit(30, set);
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pub fn setZ(self: *@This(), set: bool) void {
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self.setBit(30, set);
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}
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pub fn c(self: *const @This()) bool {
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return self.inner >> 29 & 0x01 == 0x01;
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return self.inner >> 29 & 1 == 1;
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}
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pub fn set_c(self: *@This(), set: bool) void {
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self.set_bit(29, set);
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pub fn setC(self: *@This(), set: bool) void {
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self.setBit(29, set);
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}
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pub fn v(self: *const @This()) bool {
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return self.inner >> 28 & 0x01 == 0x01;
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return self.inner >> 28 & 1 == 1;
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}
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pub fn set_v(self: *@This(), set: bool) void {
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self.set_bit(28, set);
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pub fn setV(self: *@This(), set: bool) void {
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self.setBit(28, set);
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}
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pub fn i(self: *const @This()) bool {
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return self.inner >> 7 & 0x01 == 0x01;
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return self.inner >> 7 & 1 == 1;
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}
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pub fn set_i(self: *@This(), set: bool) void {
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self.set_bit(7, set);
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pub fn setI(self: *@This(), set: bool) void {
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self.setBit(7, set);
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}
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pub fn f(self: *const @This()) bool {
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return self.inner >> 6 & 0x01 == 0x01;
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return self.inner >> 6 & 1 == 1;
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}
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pub fn set_f(self: *@This(), set: bool) void {
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self.set_bit(6, set);
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pub fn setF(self: *@This(), set: bool) void {
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self.setBit(6, set);
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}
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pub fn t(self: *const @This()) bool {
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return self.inner >> 5 & 0x01 == 0x01;
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return self.inner >> 5 & 1 == 1;
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}
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pub fn set_t(self: *@This(), set: bool) void {
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self.set_bit(5, set);
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pub fn setT(self: *@This(), set: bool) void {
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self.setBit(5, set);
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}
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pub fn mode(self: *const @This()) Mode {
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return self.inner & 0x1F;
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}
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pub fn set_mode(_: *@This(), _: Mode) void {
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pub fn setMode(_: *@This(), _: Mode) void {
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std.debug.panic("TODO: Implement set_mode for CPSR", .{});
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}
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fn set_bit(self: *@This(), comptime bit: usize, set: bool) void {
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fn setBit(self: *@This(), comptime bit: usize, set: bool) void {
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const set_val = @as(u32, @boolToInt(set)) << bit;
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const mask = ~(@as(u32, 1) << bit);
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@ -182,14 +179,14 @@ const Mode = enum(u5) {
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System = 0b11111,
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};
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fn undefined_instr(_: *ARM7TDMI, _: *Bus, opcode: u32) void {
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fn undefinedInstruction(_: *Arm7tdmi, _: *Bus, opcode: u32) void {
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const id = armIdx(opcode);
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std.debug.panic("[0x{X:}] 0x{X:} is an illegal opcode", .{ id, opcode });
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}
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fn comptimeBranch(comptime L: bool) InstrFn {
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return struct {
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fn branch(cpu: *ARM7TDMI, _: *Bus, opcode: u32) void {
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fn branch(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
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if (L) {
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cpu.r[14] = cpu.r[15] - 4;
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}
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@ -1,13 +1,13 @@
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const std = @import("std");
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const cpu_mod = @import("../cpu.zig");
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const processor = @import("../cpu.zig");
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const Bus = @import("../bus.zig").Bus;
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const ARM7TDMI = cpu_mod.ARM7TDMI;
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const InstrFn = cpu_mod.InstrFn;
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const Arm7tdmi = processor.Arm7tdmi;
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const InstrFn = processor.InstrFn;
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pub fn comptimeDataProcessing(comptime I: bool, comptime S: bool, comptime instrKind: u4) InstrFn {
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return struct {
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fn dataProcessing(cpu: *ARM7TDMI, _: *Bus, opcode: u32) void {
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fn dataProcessing(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
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const rd = opcode >> 12 & 0xF;
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const op1 = opcode >> 16 & 0xF;
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@ -15,7 +15,7 @@ pub fn comptimeDataProcessing(comptime I: bool, comptime S: bool, comptime instr
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if (I) {
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op2 = std.math.rotr(u32, opcode & 0xFF, (opcode >> 8 & 0xF) << 1);
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} else {
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op2 = reg_op2(cpu, opcode);
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op2 = registerOp2(cpu, opcode);
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}
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switch (instrKind) {
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@ -34,17 +34,16 @@ pub fn comptimeDataProcessing(comptime I: bool, comptime S: bool, comptime instr
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0xA => {
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// CMP
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var result: u32 = undefined;
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const op1_val = cpu.r[op1];
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const op1_val = cpu.r[op1];
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const v_ctx = (op1_val >> 31 == 0x01) or (op2 >> 31 == 0x01);
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const didOverflow = @subWithOverflow(u32, op1_val, op2, &result);
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cpu.cpsr.set_v(v_ctx and (result >> 31 & 0x01 == 0x01));
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cpu.cpsr.set_c(didOverflow);
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cpu.cpsr.set_z(result == 0x00);
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cpu.cpsr.set_n(result >> 31 & 0x01 == 0x01);
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cpu.cpsr.setV(v_ctx and (result >> 31 & 0x01 == 0x01));
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cpu.cpsr.setC(didOverflow);
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cpu.cpsr.setZ(result == 0x00);
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cpu.cpsr.setN(result >> 31 & 0x01 == 0x01);
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},
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else => std.debug.panic("TODO: implement data processing type {}", .{instrKind}),
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}
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@ -52,7 +51,7 @@ pub fn comptimeDataProcessing(comptime I: bool, comptime S: bool, comptime instr
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}.dataProcessing;
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}
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fn reg_op2(cpu: *const ARM7TDMI, opcode: u32) u32 {
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fn registerOp2(cpu: *const Arm7tdmi, opcode: u32) u32 {
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var amount: u32 = undefined;
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if (opcode >> 4 & 0x01 == 0x01) {
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amount = cpu.r[opcode >> 8 & 0xF] & 0xFF;
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@ -1,14 +1,14 @@
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const std = @import("std");
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const cpu_mod = @import("../cpu.zig");
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const processor = @import("../cpu.zig");
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const util = @import("../util.zig");
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const Bus = @import("../bus.zig").Bus;
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const ARM7TDMI = cpu_mod.ARM7TDMI;
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const InstrFn = cpu_mod.InstrFn;
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const Arm7tdmi = processor.Arm7tdmi;
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const InstrFn = processor.InstrFn;
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pub fn comptimeHalfSignedDataTransfer(comptime P: bool, comptime U: bool, comptime I: bool, comptime W: bool, comptime L: bool) InstrFn {
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return struct {
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fn halfSignedDataTransfer(cpu: *ARM7TDMI, bus: *Bus, opcode: u32) void {
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fn halfSignedDataTransfer(cpu: *Arm7tdmi, bus: *Bus, opcode: u32) void {
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const rn = opcode >> 16 & 0xF;
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const rd = opcode >> 12 & 0xF;
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const rm = opcode & 0xF;
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@ -1,14 +1,14 @@
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const std = @import("std");
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const util = @import("../util.zig");
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const mod_cpu = @import("../cpu.zig");
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const processor = @import("../cpu.zig");
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const ARM7TDMI = mod_cpu.ARM7TDMI;
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const InstrFn = mod_cpu.InstrFn;
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const Bus = @import("../bus.zig").Bus;
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const Arm7tdmi = processor.Arm7tdmi;
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const InstrFn = processor.InstrFn;
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pub fn comptimeSingleDataTransfer(comptime I: bool, comptime P: bool, comptime U: bool, comptime B: bool, comptime W: bool, comptime L: bool) InstrFn {
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return struct {
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fn singleDataTransfer(cpu: *ARM7TDMI, bus: *Bus, opcode: u32) void {
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fn singleDataTransfer(cpu: *Arm7tdmi, bus: *Bus, opcode: u32) void {
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const rn = opcode >> 16 & 0xF;
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const rd = opcode >> 12 & 0xF;
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@ -55,7 +55,7 @@ pub fn comptimeSingleDataTransfer(comptime I: bool, comptime P: bool, comptime U
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}.singleDataTransfer;
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}
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fn registerOffset(cpu: *ARM7TDMI, opcode: u32) u32 {
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fn registerOffset(cpu: *Arm7tdmi, opcode: u32) u32 {
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const amount = opcode >> 7 & 0x1F;
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const rm = opcode & 0xF;
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const r_val = cpu.r[rm];
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@ -1,13 +1,13 @@
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const _ = @import("std");
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const Scheduler = @import("scheduler.zig").Scheduler;
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const ARM7TDMI = @import("cpu.zig").ARM7TDMI;
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const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
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const Bus = @import("bus.zig").Bus;
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const CYCLES_PER_FRAME: u64 = 10_000; // TODO: What is this?
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const cycles_per_frame: u64 = 10_000; // TODO: How many cycles actually?
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pub fn runFrame(sch: *Scheduler, cpu: *ARM7TDMI, bus: *Bus) void {
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const frame_end = sch.tick + CYCLES_PER_FRAME;
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pub fn runFrame(sch: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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const frame_end = sch.tick + cycles_per_frame;
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while (sch.tick < frame_end) {
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while (sch.tick < sch.nextTimestamp()) {
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@ -1,10 +1,9 @@
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const std = @import("std");
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const emu = @import("emu.zig");
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const Scheduler = @import("scheduler.zig").Scheduler;
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const Bus = @import("bus.zig").Bus;
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const ARM7TDMI = @import("cpu.zig").ARM7TDMI;
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const emu = @import("emu.zig");
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const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
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pub fn main() anyerror!void {
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var gpa = std.heap.GeneralPurposeAllocator(.{}){};
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@ -13,7 +12,7 @@ pub fn main() anyerror!void {
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var bus = try Bus.withPak(alloc, "./bin/demo/beeg/beeg.gba");
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var scheduler = Scheduler.new(alloc);
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var cpu = ARM7TDMI.new(&scheduler, &bus);
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var cpu = Arm7tdmi.new(&scheduler, &bus);
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while (true) {
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emu.runFrame(&scheduler, &cpu, &bus);
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@ -39,4 +39,8 @@ pub const GamePak = struct {
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pub fn readByte(self: *const @This(), addr: u32) u8 {
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return self.buf[addr];
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}
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pub fn writeByte(self: *@This(), addr: u32, byte: u8) void {
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self.buf[addr] = byte;
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}
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};
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@ -1,7 +1,7 @@
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|||
const std = @import("std");
|
||||
const ARM7TDMI = @import("cpu.zig").ARM7TDMI;
|
||||
const Bus = @import("bus.zig").Bus;
|
||||
|
||||
const Bus = @import("bus.zig").Bus;
|
||||
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
||||
const Order = std.math.Order;
|
||||
const PriorityQueue = std.PriorityQueue;
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
@ -21,7 +21,7 @@ pub const Scheduler = struct {
|
|||
return scheduler;
|
||||
}
|
||||
|
||||
pub fn handleEvent(self: *@This(), _: *ARM7TDMI, _: *Bus) void {
|
||||
pub fn handleEvent(self: *@This(), _: *Arm7tdmi, _: *Bus) void {
|
||||
const should_handle = if (self.queue.peek()) |e| self.tick >= e.tick else false;
|
||||
|
||||
if (should_handle) {
|
||||
|
@ -47,8 +47,7 @@ pub const Event = struct {
|
|||
tick: u64,
|
||||
};
|
||||
|
||||
fn lessThan(context: void, a: Event, b: Event) Order {
|
||||
_ = context;
|
||||
fn lessThan(_: void, a: Event, b: Event) Order {
|
||||
return std.math.order(a.tick, b.tick);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue