feat: implement LDR STR
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@ -16,8 +16,13 @@ pub const Bus = struct {
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return self.pak.readWord(addr);
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}
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pub fn writeWord(_: *@This(), _: u32, _: u32) void {
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std.debug.panic("TODO: Implement Bus#writeWord", .{});
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pub fn writeWord(self: *@This(), addr: u32, word: u32) void {
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// TODO: Actually implement the memory mmap
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if (addr >= self.pak.buf.len) {
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return;
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}
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self.pak.writeWord(addr, word);
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}
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pub fn readHalfWord(self: *const @This(), addr: u32) u16 {
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@ -27,8 +27,8 @@ pub const ARM7TDMI = struct {
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pub inline fn step(self: *@This()) u64 {
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const opcode = self.fetch();
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// Debug
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std.debug.print("R15: 0x{X:}\n", .{opcode});
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std.debug.print("R15: 0x{X:}\n", .{opcode}); // Debug
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ARM_LUT[armIdx(opcode)](self, self.bus, opcode);
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@ -24,7 +24,9 @@ pub fn comptimeSingleDataTransfer(comptime I: bool, comptime P: bool, comptime U
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cpu.r[rd] = bus.readByte(address);
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} else {
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// LDR
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std.debug.panic("Implement LDR", .{});
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// FIXME: Unsure about how I calculate the boundary offset
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cpu.r[rd] = std.math.rotl(u32, bus.readWord(address), address % 4);
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}
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} else {
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if (B) {
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@ -37,7 +39,11 @@ pub fn comptimeSingleDataTransfer(comptime I: bool, comptime P: bool, comptime U
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bus.writeByte(address, src);
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} else {
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// STR
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std.debug.panic("Implement STR", .{});
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// FIXME: Is this right?
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const src = cpu.r[rd];
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const aligned_addr = address - (address % 4);
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bus.writeWord(aligned_addr, src);
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}
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}
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@ -20,6 +20,13 @@ pub const GamePak = struct {
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return (@as(u32, self.buf[addr + 3]) << 24) | (@as(u32, self.buf[addr + 2]) << 16) | (@as(u32, self.buf[addr + 1]) << 8) | (@as(u32, self.buf[addr]));
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}
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pub fn writeWord(self: *const @This(), addr: u32, word: u32) void {
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self.buf[addr + 3] = @truncate(u8, word >> 24);
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self.buf[addr + 2] = @truncate(u8, word >> 16);
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self.buf[addr + 1] = @truncate(u8, word >> 8);
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self.buf[addr] = @truncate(u8, word);
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}
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pub fn readHalfWord(self: *const @This(), addr: u32) u16 {
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return (@as(u16, self.buf[addr + 1]) << 8) | @as(u16, self.buf[addr]);
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}
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