chore: rewrite info log message
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parent
47adc0c5ae
commit
5bbbdc3469
22
src/apu.zig
22
src/apu.zig
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@ -333,7 +333,8 @@ pub const Apu = struct {
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const final_right = (tmp_right << 5) | (tmp_right >> 6);
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if (self.sampling_cycle != self.bias.sampling_cycle.read()) {
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log.info("Sampling Cycle changed from {} to {}", .{ self.sampling_cycle, self.bias.sampling_cycle.read() });
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const new_sample_rate = Self.sampleRate(self.bias.sampling_cycle.read());
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log.info("Sample Rate changed from {}Hz to {}Hz", .{ Self.sampleRate(self.sampling_cycle), new_sample_rate });
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// Sample Rate Changed, Create a new Resampler since i can't figure out how to change
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// the parameters of the old one
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@ -341,7 +342,7 @@ pub const Apu = struct {
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defer SDL.SDL_FreeAudioStream(old);
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self.sampling_cycle = self.bias.sampling_cycle.read();
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self.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, @intCast(c_int, self.sampleRate()), SDL.AUDIO_U16, 2, host_sample_rate) orelse unreachable;
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self.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, @intCast(c_int, new_sample_rate), SDL.AUDIO_U16, 2, host_sample_rate) orelse unreachable;
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}
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_ = SDL.SDL_AudioStreamPut(self.stream, &[2]u16{ final_left, final_right }, 2 * @sizeOf(u16));
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@ -349,11 +350,11 @@ pub const Apu = struct {
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}
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fn sampleTicks(self: *const Self) u64 {
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return (1 << 24) / self.sampleRate();
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return (1 << 24) / Self.sampleRate(self.bias.sampling_cycle.read());
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}
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fn sampleRate(self: *const Self) u64 {
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return @as(u64, 1) << (15 + @as(u6, self.bias.sampling_cycle.read()));
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fn sampleRate(cycle: u2) u64 {
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return @as(u64, 1) << (15 + @as(u6, cycle));
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}
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pub fn tickFrameSequencer(self: *Self, late: u64) void {
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@ -399,17 +400,6 @@ pub const Apu = struct {
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if (self.chB.len() <= 15) cpu.bus.dma[2].requestSoundDma(0x0400_00A4);
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}
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}
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fn highPass(self: *Self, sample: f32, enabled: bool) f32 {
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return if (enabled) blk: {
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const out = sample - self.capacitor;
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const charge_factor =
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std.math.pow(f32, 0.999958, @intToFloat(f32, (1 << 22) / self.sampleRate()));
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self.capacitor = sample - out * charge_factor;
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break :blk out;
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} else 0.0;
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}
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};
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const ToneSweep = struct {
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