feat: implement ch3
This commit is contained in:
parent
ed3d275974
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232
src/apu.zig
232
src/apu.zig
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@ -40,7 +40,7 @@ pub const Apu = struct {
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const apu: Self = .{
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.ch1 = ToneSweep.init(sched),
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.ch2 = Tone.init(sched),
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.ch3 = Wave.init(),
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.ch3 = Wave.init(sched),
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.ch4 = Noise.init(),
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.chA = DmaSound(.A).init(),
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.chB = DmaSound(.B).init(),
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@ -61,6 +61,7 @@ pub const Apu = struct {
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sched.push(.SampleAudio, sched.now() + apu.sampleTicks());
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sched.push(.{ .ApuChannel = 0 }, sched.now() + SquareWave.ticks); // Channel 1
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sched.push(.{ .ApuChannel = 1 }, sched.now() + SquareWave.ticks); // Channel 2
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sched.push(.{ .ApuChannel = 2 }, sched.now() + WaveDevice.ticks); // Channel 2
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sched.push(.FrameSequencer, sched.now() + ((1 << 24) / 512));
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return apu;
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@ -68,6 +69,7 @@ pub const Apu = struct {
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fn reset(self: *Self) void {
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self.ch1.reset();
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self.ch2.reset();
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// TODO: Reset the rest of the channels
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}
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@ -89,10 +91,12 @@ pub const Apu = struct {
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if (value) {
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self.fs.step = 0; // Reset Frame Sequencer
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// TODO: Reset Duty Position for Ch2 Square
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// Reset Square Wave Offsets
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self.ch1.square.pos = 0;
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self.ch2.square.pos = 0;
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// TODO: Reset Channel 3 offset ptr
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// Reset Wave Device Offsets
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self.ch3.wave_dev.offset = 0;
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} else {
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self.reset();
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}
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@ -136,8 +140,16 @@ pub const Apu = struct {
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const ch2_left = if (self.psg_cnt.ch2_left.read()) ch2_sample else 0;
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const ch2_right = if (self.psg_cnt.ch2_right.read()) ch2_sample else 0;
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const mixed_left = ch1_left + ch2_left / 2.0;
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const mixed_right = ch1_right + ch2_right / 2.0;
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// Sample Channel 3
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const ch3_sample = self.highPassFilter(self.ch3.amplitude(), self.ch3.enabled);
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const ch3_left = if (self.psg_cnt.ch3_left.read()) ch3_sample else 0;
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const ch3_right = if (self.psg_cnt.ch3_right.read()) ch3_sample else 0;
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const mixed_left = ch1_left + ch2_left + ch3_left / 3;
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const mixed_right = ch1_right + ch2_right + ch3_right / 3;
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// const mixed_left = ch3_left;
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// const mixed_right = ch3_right;
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// Apply NR50 Volume Modifications
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const nr50_left = (@intToFloat(f32, self.psg_cnt.left_vol.read()) + 1.0) * mixed_left;
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@ -168,10 +180,8 @@ pub const Apu = struct {
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const chB_right = if (self.dma_cnt.chB_right.read()) chB else 0;
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// Mix all Channels
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const left = (chA_left + chB_left + psg_left) / 3;
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const right = (chA_right + chB_right + psg_right) / 3;
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// const left = psg_left;
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// const right = psg_right;
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const left = (chA_left + chB_left + (psg_left * 0.1)) / 3;
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const right = (chA_right + chB_right + (psg_right * 0.1)) / 3;
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if (self.sampling_cycle != self.bias.sampling_cycle.read()) {
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log.warn("Sampling Cycle changed from {} to {}", .{ self.sampling_cycle, self.bias.sampling_cycle.read() });
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@ -269,18 +279,18 @@ const ToneSweep = struct {
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freq: io.Frequency,
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/// Length Functionality
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len_dev: Length,
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len_dev: LengthDevice,
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/// Sweep Functionality
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sweep_dev: Sweep,
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sweep_dev: SweepDevice,
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/// Envelope Functionality
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env_dev: Envelope,
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env_dev: EnvelopeDevice,
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/// Frequency Timer Functionality
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square: SquareWave,
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enabled: bool,
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sample: u8,
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const Sweep = struct {
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const SweepDevice = struct {
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const This = @This();
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timer: u8,
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@ -338,9 +348,9 @@ const ToneSweep = struct {
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.enabled = false,
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.square = SquareWave.init(sched),
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.len_dev = Length.init(),
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.sweep_dev = Sweep.init(),
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.env_dev = Envelope.init(),
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.len_dev = LengthDevice.init(),
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.sweep_dev = SweepDevice.init(),
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.env_dev = EnvelopeDevice.init(),
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};
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}
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@ -387,7 +397,7 @@ const ToneSweep = struct {
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/// NR11
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pub fn setDuty(self: *Self, value: u8) void {
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self.duty.raw = value;
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self.len_dev.timer = @truncate(u7, 64 - value);
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self.len_dev.timer = @intCast(u7, 64 - value);
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}
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/// NR12
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@ -460,9 +470,9 @@ const Tone = struct {
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freq: io.Frequency,
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/// Length Functionarlity
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len_dev: Length,
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len_dev: LengthDevice,
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/// Envelope Functionality
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env_dev: Envelope,
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env_dev: EnvelopeDevice,
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/// FrequencyTimer Functionality
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square: SquareWave,
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@ -477,8 +487,8 @@ const Tone = struct {
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.enabled = false,
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.square = SquareWave.init(sched),
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.len_dev = Length.init(),
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.env_dev = Envelope.init(),
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.len_dev = LengthDevice.init(),
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.env_dev = EnvelopeDevice.init(),
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.sample = 0,
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};
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@ -522,7 +532,7 @@ const Tone = struct {
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/// NR21
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pub fn setDuty(self: *Self, value: u8) void {
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self.duty.raw = value;
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self.len_dev.timer = @truncate(u7, 64 - value);
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self.len_dev.timer = @intCast(u7, 64 - value);
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}
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/// NR22
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@ -590,19 +600,23 @@ const Wave = struct {
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freq: io.Frequency,
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/// Length Functionarlity
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len_dev: Length,
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len_dev: LengthDevice,
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wave_dev: WaveDevice,
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enabled: bool,
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sample: u8,
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fn init() Self {
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fn init(sched: *Scheduler) Self {
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return .{
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.select = .{ .raw = 0 },
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.vol = .{ .raw = 0 },
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.freq = .{ .raw = 0 },
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.length = 0,
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.len_dev = Length.init(),
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.len_dev = LengthDevice.init(),
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.wave_dev = WaveDevice.init(sched),
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.enabled = false,
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.sample = 0,
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};
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}
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@ -610,12 +624,72 @@ const Wave = struct {
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self.len_dev.tick(self.freq, &self.enabled);
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}
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/// NR30
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pub fn setWaveSelect(self: *Self, value: u8) void {
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self.select.raw = value;
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if (!self.select.enabled.read()) self.enabled = false;
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}
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/// NR31, NR32
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pub fn setSoundCntH(self: *Self, value: u16) void {
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self.setLength(@truncate(u8, value));
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self.vol.raw = (@truncate(u8, value >> 8));
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}
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/// NR31
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pub fn setLength(self: *Self, len: u8) void {
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self.length = len;
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self.len_dev.timer = 256 - @as(u9, len);
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}
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/// NR33, NR34
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pub fn setFreq(self: *Self, fs: *const FrameSequencer, value: u16) void {
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self.setFreqLow(@truncate(u8, value));
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self.setFreqHigh(fs, @truncate(u8, value >> 8));
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}
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/// NR33
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pub fn setFreqLow(self: *Self, byte: u8) void {
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self.freq.raw = (self.freq.raw & 0xFF00) | byte;
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}
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pub fn setFreqHigh(self: *Self, byte: u8) void {
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self.freq.raw = @as(u16, byte) << 8 | (self.freq.raw & 0xFF);
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/// NR34
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pub fn setFreqHigh(self: *Self, fs: *const FrameSequencer, byte: u8) void {
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var new: io.Frequency = .{ .raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF) };
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if (new.trigger.read()) {
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self.enabled = true; // FIXME: Same as ch1, ch2, is this necessary?
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if (self.len_dev.timer == 0) {
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self.len_dev.timer = 256;
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// We unset this on the old frequency because of the obscure
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// behaviour outside of this if statement's scope
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// FIXME: This wasn't in my ch3 GB implementation
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self.freq.length_enable.write(false);
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}
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// Update The Frequency Timer
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self.wave_dev.reloadTimer(self.freq.frequency.read());
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self.wave_dev.offset = 0;
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self.enabled = self.select.enabled.read();
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}
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self.wave_dev.updateLength(fs, self, new);
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self.freq = new;
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}
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pub fn channelTimerOverflow(self: *Self, late: u64) void {
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self.wave_dev.handleTimerOverflow(self.freq, self.select, late);
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self.sample = 0;
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if (!self.select.enabled.read()) return;
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self.sample = if (self.enabled) self.wave_dev.sample(self.select) >> self.wave_dev.shift(self.vol) else 0;
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}
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fn amplitude(self: *const Self) f32 {
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return (@intToFloat(f32, self.sample) / 7.5) - 1.0;
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}
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};
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@ -633,10 +707,10 @@ const Noise = struct {
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cnt: io.NoiseControl,
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/// Length Functionarlity
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len_dev: Length,
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len_dev: LengthDevice,
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/// Envelope Functionality
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env_dev: Envelope,
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env_dev: EnvelopeDevice,
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enabled: bool,
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@ -648,8 +722,8 @@ const Noise = struct {
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.cnt = .{ .raw = 0 },
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.enabled = false,
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.len_dev = Length.init(),
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.env_dev = Envelope.init(),
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.len_dev = LengthDevice.init(),
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.env_dev = EnvelopeDevice.init(),
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};
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}
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@ -719,10 +793,10 @@ const FrameSequencer = struct {
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}
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};
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const Length = struct {
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const LengthDevice = struct {
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const Self = @This();
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timer: u7,
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timer: u9,
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pub fn init() Self {
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return .{ .timer = 0 };
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@ -751,7 +825,7 @@ const Length = struct {
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}
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};
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const Envelope = struct {
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const EnvelopeDevice = struct {
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const Self = @This();
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/// Period Timer
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@ -780,6 +854,96 @@ const Envelope = struct {
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}
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};
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const WaveDevice = struct {
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const Self = @This();
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const wave_len = 0x20;
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const ticks = (1 << 24) / (1 << 22);
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buf: [wave_len]u8,
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timer: u16,
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offset: u12,
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sched: *Scheduler,
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pub fn init(sched: *Scheduler) Self {
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return .{
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.buf = [_]u8{0x00} ** wave_len,
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.timer = 0,
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.offset = 0,
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.sched = sched,
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};
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}
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fn reloadTimer(self: *Self, value: u11) void {
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self.sched.removeScheduledEvent(.{ .ApuChannel = 2 });
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const timer = (2048 - @as(u64, value)) * 4;
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self.timer = @truncate(u11, timer);
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self.sched.push(.{ .ApuChannel = 2 }, self.sched.now() + timer * ticks);
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}
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fn handleTimerOverflow(self: *Self, cnt_freq: io.Frequency, cnt_sel: io.WaveSelect, late: u64) void {
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const timer = (2048 - @as(u64, cnt_freq.frequency.read())) * 2;
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self.timer = @truncate(u12, timer);
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if (cnt_sel.dimension.read()) {
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self.offset = (self.offset + 1) % 0x40; // 0x20 bytes (both banks), which contain 2 samples each
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} else {
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self.offset = (self.offset + 1) % 0x20; // 0x10 bytes, which contain 2 samples each
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}
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self.sched.push(.{ .ApuChannel = 2 }, self.sched.now() + timer * ticks - late);
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}
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fn sample(self: *const Self, cnt: io.WaveSelect) u4 {
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const base = if (cnt.bank.read()) @as(u32, 0x10) else 0;
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const value = self.buf[base + self.offset / 2];
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return if (self.offset & 1 == 0) @truncate(u4, value >> 4) else @truncate(u4, value);
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}
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fn shift(_: *const Self, cnt: io.WaveVolume) u2 {
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return switch (cnt.kind.read()) {
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0b00 => 3, // Mute / Zero
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0b01 => 0, // 100% Volume
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0b10 => 1, // 50% Volume
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0b11 => 2, // 25% Volume
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};
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}
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/// Obscure NRx4 Behaviour
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fn updateLength(_: *Self, fs: *const FrameSequencer, ch3: *Wave, new_cnt: io.Frequency) void {
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if (!fs.lengthIsNext() and !ch3.freq.length_enable.read() and new_cnt.length_enable.read() and ch3.len_dev.timer != 0) {
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ch3.len_dev.timer -= 1;
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if (ch3.len_dev.timer == 0 and !new_cnt.trigger.read()) ch3.enabled = false;
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}
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}
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pub fn write(self: *Self, comptime T: type, cnt: io.WaveSelect, addr: u32, value: T) void {
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// TODO: Handle writes when Channel 3 is disabled
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const base = if (!cnt.bank.read()) @as(u32, 0x10) else 0; // Write to the Opposite Bank in Use
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switch (T) {
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u32 => {
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self.buf[base + addr - 0x0400_0090 + 3] = @truncate(u8, value >> 24);
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self.buf[base + addr - 0x0400_0090 + 2] = @truncate(u8, value >> 16);
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self.buf[base + addr - 0x0400_0090 + 1] = @truncate(u8, value >> 8);
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self.buf[base + addr - 0x0400_0090] = @truncate(u8, value);
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},
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u16 => {
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self.buf[base + addr - 0x0400_0090 + 1] = @truncate(u8, value >> 8);
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self.buf[base + addr - 0x0400_0090] = @truncate(u8, value);
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},
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u8 => {
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self.buf[base + addr - 0x0400_0090] = value;
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},
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else => log.err("Unhandled {} write to Ch3 Wave RAM", .{T}),
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}
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}
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};
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const SquareWave = struct {
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const Self = @This();
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const ticks: u64 = (1 << 24) / (1 << 22);
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@ -156,6 +156,7 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
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},
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0x0400_00A0 => bus.apu.chA.push(value),
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0x0400_00A4 => bus.apu.chB.push(value),
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0x0400_0090...0x0400_009F => bus.apu.ch3.wave_dev.write(T, bus.apu.ch3.select, address, value),
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// DMA Transfers
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0x0400_00B0 => bus.dma._0.writeSad(value),
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@ -237,11 +238,14 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
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0x0400_0064 => bus.apu.ch1.setFreq(&bus.apu.fs, value),
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0x0400_0068 => bus.apu.ch2.setSoundCntH(value), // Channel 2
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0x0400_006C => bus.apu.ch2.setFreq(&bus.apu.fs, value),
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0x0400_0070 => bus.apu.ch3.setWaveSelect(@truncate(u8, value)), // Channel 3
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0x0400_0072 => bus.apu.ch3.setSoundCntH(value),
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0x0400_0074 => bus.apu.ch3.setFreq(&bus.apu.fs, value),
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0x0400_0080 => bus.apu.psg_cnt.raw = value,
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0x0400_0082 => bus.apu.setDmaCnt(value),
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0x0400_0084 => bus.apu.setSoundCntX(value >> 7 & 1 == 1),
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0x0400_0088 => bus.apu.bias.raw = value,
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0x0400_0090...0x0400_009F => log.warn("Wrote 0x{X:0>4} to WAVE_RAM", .{value}),
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0x0400_0090...0x0400_009F => bus.apu.ch3.wave_dev.write(T, bus.apu.ch3.select, address, value),
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// Dma Transfers
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0x0400_00B0 => bus.dma._0.writeSad(bus.dma._0.sad & 0xFFFF_0000 | value),
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@ -324,11 +328,11 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
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0x0400_0069 => bus.apu.ch2.envelope.raw = value,
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0x0400_006C => bus.apu.ch2.setFreqLow(value),
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0x0400_006D => bus.apu.ch2.setFreqHigh(&bus.apu.fs, value),
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0x0400_0070 => bus.apu.ch3.select.raw = value,
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0x0400_0072 => bus.apu.ch3.length = value,
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0x0400_0070 => bus.apu.ch3.setWaveSelect(value), // Channel 3
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0x0400_0072 => bus.apu.ch3.setLength(value),
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0x0400_0073 => bus.apu.ch3.vol.raw = value,
|
||||
0x0400_0074 => bus.apu.ch3.setFreqLow(value),
|
||||
0x0400_0075 => bus.apu.ch3.setFreqHigh(value),
|
||||
0x0400_0075 => bus.apu.ch3.setFreqHigh(&bus.apu.fs, value),
|
||||
0x0400_0078 => bus.apu.ch4.len = @truncate(u6, value),
|
||||
0x0400_0079 => bus.apu.ch4.envelope.raw = value,
|
||||
0x0400_007C => bus.apu.ch4.poly.raw = value,
|
||||
|
@ -337,6 +341,7 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
|
|||
0x0400_0081 => bus.apu.setSoundCntLHigh(value),
|
||||
0x0400_0084 => bus.apu.setSoundCntX(value >> 7 & 1 == 1),
|
||||
0x0400_0089 => bus.apu.setBiasHigh(value),
|
||||
0x0400_0090...0x0400_009F => bus.apu.ch3.wave_dev.write(T, bus.apu.ch3.select, address, value),
|
||||
|
||||
// Serial Communication 1
|
||||
0x0400_0128 => log.warn("Wrote 0x{X:0>2} to SIOCNT (low)", .{value}),
|
||||
|
|
|
@ -55,6 +55,7 @@ pub const Scheduler = struct {
|
|||
switch (id) {
|
||||
0 => cpu.bus.apu.ch1.channelTimerOverflow(late),
|
||||
1 => cpu.bus.apu.ch2.channelTimerOverflow(late),
|
||||
2 => cpu.bus.apu.ch3.channelTimerOverflow(late),
|
||||
else => {},
|
||||
}
|
||||
},
|
||||
|
|
Loading…
Reference in New Issue