feat: impl WININ, WINOUT, WIN{N}H and WIN{N}V

This commit is contained in:
Rekai Nyangadzayi Musuka 2022-06-29 14:53:35 -03:00
parent d798aea6ea
commit 3b3eb52c48
2 changed files with 95 additions and 12 deletions

View File

@ -163,9 +163,9 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
0x0400_0034 => bus.ppu.aff_bg[1].writePcPd(value),
0x0400_0038 => bus.ppu.aff_bg[1].setX(bus.ppu.dispstat.vblank.read(), value),
0x0400_003C => bus.ppu.aff_bg[1].setY(bus.ppu.dispstat.vblank.read(), value),
0x0400_0040 => log.debug("Wrote 0x{X:0>8} to WIN0H and WIN1H", .{value}),
0x0400_0044 => log.debug("Wrote 0x{X:0>8} to WIN0V and WIN1V", .{value}),
0x0400_0048 => log.debug("Wrote 0x{X:0>8} to WININ and WINOUT", .{value}),
0x0400_0040 => bus.ppu.win.setH(value),
0x0400_0044 => bus.ppu.win.setV(value),
0x0400_0048 => bus.ppu.win.setIo(value),
0x0400_004C => log.debug("Wrote 0x{X:0>8} to MOSAIC", .{value}),
0x0400_0050 => {
bus.ppu.bldcnt.raw = @truncate(u16, value);
@ -245,12 +245,12 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
0x0400_003A => bus.ppu.aff_bg[1].x = @bitCast(i32, @bitCast(u32, bus.ppu.aff_bg[1].x) & 0x0000_FFFF | (@as(u32, value) << 16)),
0x0400_003C => bus.ppu.aff_bg[1].y = @bitCast(i32, @bitCast(u32, bus.ppu.aff_bg[1].y) & 0xFFFF_0000 | value),
0x0400_003E => bus.ppu.aff_bg[1].y = @bitCast(i32, @bitCast(u32, bus.ppu.aff_bg[1].y) & 0x0000_FFFF | (@as(u32, value) << 16)),
0x0400_0040 => log.debug("Wrote 0x{X:0>4} to WIN0H", .{value}),
0x0400_0042 => log.debug("Wrote 0x{X:0>4} to WIN1H", .{value}),
0x0400_0044 => log.debug("Wrote 0x{X:0>4} to WIN0V", .{value}),
0x0400_0046 => log.debug("Wrote 0x{X:0>4} to WIN1V", .{value}),
0x0400_0048 => log.debug("Wrote 0x{X:0>4} to WININ", .{value}),
0x0400_004A => log.debug("Wrote 0x{X:0>4} to WINOUT", .{value}),
0x0400_0040 => bus.ppu.win.h[0].raw = value,
0x0400_0042 => bus.ppu.win.h[1].raw = value,
0x0400_0044 => bus.ppu.win.v[0].raw = value,
0x0400_0046 => bus.ppu.win.v[1].raw = value,
0x0400_0048 => bus.ppu.win.in.raw = value,
0x0400_004A => bus.ppu.win.out.raw = value,
0x0400_004C => log.debug("Wrote 0x{X:0>4} to MOSAIC", .{value}),
0x0400_0050 => bus.ppu.bldcnt.raw = value,
0x0400_0052 => bus.ppu.bldalpha.raw = value,
@ -302,9 +302,9 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
0x0400_0009 => bus.ppu.bg[0].cnt.raw = (@as(u16, value) << 8) | (bus.ppu.bg[0].cnt.raw & 0xFF),
0x0400_000A => bus.ppu.bg[1].cnt.raw = (bus.ppu.bg[1].cnt.raw & 0xFF00) | value,
0x0400_000B => bus.ppu.bg[1].cnt.raw = (@as(u16, value) << 8) | (bus.ppu.bg[1].cnt.raw & 0xFF),
0x0400_0048 => log.debug("Wrote 0x{X:0>2} to WININ_L", .{value}),
0x0400_0049 => log.debug("Wrote 0x{X:0>2} to WININ_H", .{value}),
0x0400_004A => log.debug("Wrote 0x{X:0>2} to WINOUT_L", .{value}),
0x0400_0048 => bus.ppu.win.setInL(value),
0x0400_0049 => bus.ppu.win.setInH(value),
0x0400_004A => bus.ppu.win.setOutL(value),
0x0400_0054 => bus.ppu.bldy.raw = (bus.ppu.bldy.raw & 0xFF00) | value,
// Sound
@ -464,6 +464,40 @@ pub const BldY = extern union {
raw: u16,
};
/// Write-only
pub const WinH = extern union {
x2: Bitfield(u16, 0, 8),
x1: Bitfield(u16, 8, 8),
raw: u16,
};
/// Write-only
pub const WinV = extern union {
y2: Bitfield(u16, 0, 8),
y1: Bitfield(u16, 8, 8),
raw: u16,
};
pub const WinIn = extern union {
w0_bg: Bitfield(u16, 0, 4),
w0_obj: Bit(u16, 4),
w0_colour: Bit(u16, 5),
w1_bg: Bitfield(u16, 8, 4),
w1_obj: Bit(u16, 12),
w1_colour: Bit(u16, 13),
raw: u16,
};
pub const WinOut = extern union {
out_bg: Bitfield(u16, 0, 4),
out_obj: Bit(u16, 4),
out_colour: Bit(u16, 5),
obj_bg: Bitfield(u16, 8, 4),
obj_obj: Bit(u16, 12),
obj_colour: Bit(u16, 13),
raw: u16,
};
/// Read / Write
const InterruptRequest = extern union {
vblank: Bit(u16, 0),

View File

@ -24,6 +24,7 @@ pub const Ppu = struct {
// Registers
win: Window,
bg: [4]Background,
aff_bg: [2]AffineBackground,
@ -64,6 +65,7 @@ pub const Ppu = struct {
.alloc = alloc,
// Registers
.win = Window.init(),
.bg = [_]Background{Background.init()} ** 4,
.aff_bg = [_]AffineBackground{AffineBackground.init()} ** 2,
.dispcnt = .{ .raw = 0x0000 },
@ -771,6 +773,53 @@ const Oam = struct {
}
};
const Window = struct {
const Self = @This();
h: [2]io.WinH,
v: [2]io.WinV,
out: io.WinOut,
in: io.WinIn,
fn init() Self {
return .{
.h = [_]io.WinH{.{ .raw = 0 }} ** 2,
.v = [_]io.WinV{.{ .raw = 0 }} ** 2,
.out = .{ .raw = 0 },
.in = .{ .raw = 0 },
};
}
pub fn setH(self: *Self, value: u32) void {
self.h[0].raw = @truncate(u16, value);
self.h[1].raw = @truncate(u16, value >> 16);
}
pub fn setV(self: *Self, value: u32) void {
self.v[0].raw = @truncate(u16, value);
self.v[1].raw = @truncate(u16, value >> 16);
}
pub fn setIo(self: *Self, value: u32) void {
self.in.raw = @truncate(u16, value);
self.out.raw = @truncate(u16, value >> 16);
}
pub fn setInL(self: *Self, value: u8) void {
self.in.raw = (self.in.raw & 0xFF00) | value;
}
pub fn setInH(self: *Self, value: u8) void {
self.in.raw = (self.in.raw & 0x00FF) | (@as(u16, value) << 8);
}
pub fn setOutL(self: *Self, value: u8) void {
self.out.raw = (self.out.raw & 0xFF00) | value;
}
};
const Background = struct {
const Self = @This();