feat: integrate zig-clap with ZBA
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parent
6ab4610a81
commit
3e4f9eddb2
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@ -1,3 +1,6 @@
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[submodule "lib/SDL.zig"]
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path = lib/SDL.zig
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url = https://github.com/MasterQ32/SDL.zig
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[submodule "lib/zig-clap"]
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path = lib/zig-clap
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url = https://github.com/Hejsil/zig-clap
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@ -15,7 +15,11 @@ pub fn build(b: *std.build.Builder) void {
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const exe = b.addExecutable("zba", "src/main.zig");
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// Bitfield type from FlorenceOS: https://github.com/FlorenceOS/
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exe.addPackage(.{ .name = "bitfield", .path = .{ .path = "lib/util/bitfield.zig" } });
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// exe.addPackage(.{ .name = "bitfield", .path = .{ .path = "lib/util/bitfield.zig" } });
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exe.addPackagePath("bitfield", "lib/util/bitfield.zig");
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// Argument Parsing Library
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exe.addPackagePath("clap", "lib/zig-clap/clap.zig");
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// Zig SDL Bindings: https://github.com/MasterQ32/SDL.zig
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const sdk = Sdk.init(b);
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@ -0,0 +1 @@
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Subproject commit a2af4a9267c547ec0f91ea1a84b2a50760ca5483
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@ -18,10 +18,10 @@ iwram: Iwram,
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ewram: Ewram,
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io: Io,
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pub fn init(alloc: Allocator, sched: *Scheduler, path: []const u8) !Self {
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pub fn init(alloc: Allocator, sched: *Scheduler, rom_path: []const u8, maybe_bios: ?[]const u8) !Self {
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return Self{
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.pak = try GamePak.init(alloc, path),
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.bios = try Bios.init(alloc, "./bin/gba_bios.bin"), // TODO: don't hardcode this + bundle open-sorce Boot ROM
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.pak = try GamePak.init(alloc, rom_path),
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.bios = try Bios.init(alloc, maybe_bios),
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.ppu = try Ppu.init(alloc, sched),
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.iwram = try Iwram.init(alloc),
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.ewram = try Ewram.init(alloc),
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@ -3,33 +3,46 @@ const std = @import("std");
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const Allocator = std.mem.Allocator;
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const Self = @This();
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buf: []u8,
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buf: ?[]u8,
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alloc: Allocator,
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pub fn init(alloc: Allocator, path: []const u8) !Self {
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const file = try std.fs.cwd().openFile(path, .{});
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defer file.close();
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pub fn init(alloc: Allocator, maybe_path: ?[]const u8) !Self {
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var buf: ?[]u8 = null;
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if (maybe_path) |path| {
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const file = try std.fs.cwd().openFile(path, .{});
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defer file.close();
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const len = try file.getEndPos();
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const len = try file.getEndPos();
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buf = try file.readToEndAlloc(alloc, len);
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}
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return Self{
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.buf = try file.readToEndAlloc(alloc, len),
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.buf = buf,
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.alloc = alloc,
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};
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}
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pub fn deinit(self: Self) void {
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self.alloc.free(self.buf);
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if (self.buf) |buf| self.alloc.free(buf);
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}
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pub fn get32(self: *const Self, idx: usize) u32 {
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return (@as(u32, self.buf[idx + 3]) << 24) | (@as(u32, self.buf[idx + 2]) << 16) | (@as(u32, self.buf[idx + 1]) << 8) | (@as(u32, self.buf[idx]));
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if (self.buf) |buf|
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return (@as(u32, buf[idx + 3]) << 24) | (@as(u32, buf[idx + 2]) << 16) | (@as(u32, buf[idx + 1]) << 8) | (@as(u32, buf[idx]));
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std.debug.panic("[CPU|BIOS:32] ZBA tried to read from 0x{X:0>8} but no BIOS was provided.", .{idx});
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}
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pub fn get16(self: *const Self, idx: usize) u16 {
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return (@as(u16, self.buf[idx + 1]) << 8) | @as(u16, self.buf[idx]);
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if (self.buf) |buf|
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return (@as(u16, buf[idx + 1]) << 8) | @as(u16, buf[idx]);
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std.debug.panic("[CPU|BIOS:16] ZBA tried to read from 0x{X:0>8} but no BIOS was provided.", .{idx});
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}
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pub fn get8(self: *const Self, idx: usize) u8 {
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return self.buf[idx];
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if (self.buf) |buf|
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return buf[idx];
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std.debug.panic("[CPU|BIOS:8] ZBA tried to read from 0x{X:0>8} but no BIOS was provided.", .{idx});
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}
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49
src/main.zig
49
src/main.zig
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@ -1,5 +1,6 @@
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const std = @import("std");
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const SDL = @import("sdl2");
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const clap = @import("clap");
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const emu = @import("emu.zig");
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const Bus = @import("Bus.zig");
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@ -25,25 +26,46 @@ pub fn main() anyerror!void {
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const alloc = gpa.allocator();
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defer std.debug.assert(!gpa.deinit());
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// Handle CLI Arguments
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const args = try std.process.argsAlloc(alloc);
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defer std.process.argsFree(alloc, args);
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// Parse CLI Arguments
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const params = comptime [_]clap.Param(clap.Help){
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clap.parseParam("-h, --help Display this help and exit. ") catch unreachable,
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clap.parseParam("-b, --bios <PATH> Optional Path to GBA BIOS ROM. ") catch unreachable,
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clap.parseParam("<PATH> Path to GBA GamePak ROM ") catch unreachable,
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};
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const zba_args: []const []const u8 = args[1..];
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var args = try clap.parse(clap.Help, ¶ms, .{});
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defer args.deinit();
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if (zba_args.len == 0) {
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std.log.err("Expected PATH to Gameboy Advance ROM as a CLI argument", .{});
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return;
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} else if (zba_args.len > 1) {
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std.log.err("Too many CLI arguments were provided", .{});
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return;
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if (args.flag("--help")) {
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return clap.help(std.io.getStdErr().writer(), ¶ms);
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}
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var maybe_bios: ?[]const u8 = null;
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if (args.option("--bios")) |path| {
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maybe_bios = path;
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}
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const positionals = args.positionals();
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const stderr = std.io.getStdErr();
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defer stderr.close();
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const rom_path = switch (positionals.len) {
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1 => positionals[0],
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0 => {
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try stderr.writeAll("ZBA requires a positional path to a GamePak ROM.\n");
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return CliError.InsufficientOptions;
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},
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else => {
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try stderr.writeAll("ZBA received too many arguments.\n");
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return CliError.UnneededOptions;
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},
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};
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// Initialize Emulator
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var scheduler = Scheduler.init(alloc);
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defer scheduler.deinit();
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var bus = try Bus.init(alloc, &scheduler, zba_args[0]);
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var bus = try Bus.init(alloc, &scheduler, rom_path, maybe_bios);
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defer bus.deinit();
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var cpu = Arm7tdmi.init(&scheduler, &bus);
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@ -158,3 +180,8 @@ fn sdlPanic() noreturn {
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const str = @as(?[*:0]const u8, SDL.SDL_GetError()) orelse "unknown error";
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@panic(std.mem.sliceTo(str, 0));
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}
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const CliError = error{
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InsufficientOptions,
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UnneededOptions,
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};
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