fix: resolve off-by-one errors when scheduling freq timer expirations
This commit is contained in:
parent
af2ad6c924
commit
c9b0030b4b
15
src/apu.zig
15
src/apu.zig
|
@ -969,7 +969,7 @@ const WaveDevice = struct {
|
|||
const timer = (2048 - @as(u64, value)) * 4;
|
||||
self.timer = @truncate(u11, timer);
|
||||
|
||||
self.sched.push(.{ .ApuChannel = 2 }, timer * tickInterval);
|
||||
self.sched.push(.{ .ApuChannel = 2 }, (timer + 1) * tickInterval);
|
||||
}
|
||||
|
||||
fn handleTimerOverflow(self: *Self, cnt_freq: io.Frequency, cnt_sel: io.WaveSelect, late: u64) void {
|
||||
|
@ -983,7 +983,7 @@ const WaveDevice = struct {
|
|||
self.offset = (self.offset + 1) % 0x20; // 0x10 bytes, which contain 2 samples each
|
||||
}
|
||||
|
||||
self.sched.push(.{ .ApuChannel = 2 }, timer * tickInterval -| late);
|
||||
self.sched.push(.{ .ApuChannel = 2 }, (timer + 1) * tickInterval -| late);
|
||||
}
|
||||
|
||||
fn sample(self: *const Self, cnt: io.WaveSelect) u4 {
|
||||
|
@ -1094,7 +1094,7 @@ const SquareWave = struct {
|
|||
self.timer = @truncate(u12, timer);
|
||||
self.pos +%= 1;
|
||||
|
||||
self.sched.push(.{ .ApuChannel = if (kind == .Ch1) 0 else 1 }, timer * tickInterval -| late);
|
||||
self.sched.push(.{ .ApuChannel = if (kind == .Ch1) 0 else 1 }, (timer + 1) * tickInterval -| late);
|
||||
}
|
||||
|
||||
fn reloadTimer(self: *Self, comptime kind: ChannelKind, value: u11) void {
|
||||
|
@ -1104,7 +1104,7 @@ const SquareWave = struct {
|
|||
const timer = (tmp & ~@as(u64, 0x3)) | self.timer & 0x3; // Keep the last two bits from the old timer
|
||||
self.timer = @truncate(u12, timer);
|
||||
|
||||
self.sched.push(.{ .ApuChannel = if (kind == .Ch1) 0 else 1 }, timer * tickInterval);
|
||||
self.sched.push(.{ .ApuChannel = if (kind == .Ch1) 0 else 1 }, (timer + 1) * tickInterval);
|
||||
}
|
||||
|
||||
fn sample(self: *const Self, cnt: io.Duty) u1 {
|
||||
|
@ -1165,20 +1165,23 @@ const Lfsr = struct {
|
|||
const div = Self.divisor(poly.div_ratio.read());
|
||||
const timer = @as(u64, div << poly.shift.read());
|
||||
|
||||
self.sched.push(.{ .ApuChannel = 3 }, timer * tickInterval);
|
||||
self.sched.push(.{ .ApuChannel = 3 }, (timer + 1) * tickInterval);
|
||||
}
|
||||
|
||||
fn handleTimerOverflow(self: *Self, poly: io.PolyCounter, late: u64) void {
|
||||
const div = Self.divisor(poly.div_ratio.read());
|
||||
const timer = @as(u64, div << poly.shift.read());
|
||||
|
||||
// Obscure: Clock Shift of 14 or 15 results in LSFR receiving no clocks
|
||||
if (poly.shift.read() > 14) return;
|
||||
|
||||
const tmp = (self.shift & 1) ^ ((self.shift & 2) >> 1);
|
||||
self.shift = (self.shift >> 1) | (tmp << 14);
|
||||
|
||||
if (poly.width.read())
|
||||
self.shift = (self.shift & ~@as(u15, 0x40)) | tmp << 6;
|
||||
|
||||
self.sched.push(.{ .ApuChannel = 3 }, timer * tickInterval -| late);
|
||||
self.sched.push(.{ .ApuChannel = 3 }, (timer + 1) * tickInterval -| late);
|
||||
}
|
||||
|
||||
fn divisor(code: u3) u16 {
|
||||
|
|
Loading…
Reference in New Issue