chore: update README
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README.md
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README.md
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Built using Zig v0.10.0-dev.548+4ca9a8d19
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# ZBA (working title)
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An in-progress Gameboy Advance Emulator written in Zig ⚡!
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## Tests
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- [x] [`arm.gba`](https://github.com/jsmolka/gba-tests/tree/master/arm)
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- [x] [`thumb.gba`](https://github.com/jsmolka/gba-tests/tree/master/thumb)
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- [x] [`armwrestler-gba-fixed.gba`](https://github.com/destoer/armwrestler-gba-fixed)
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## Resources
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* [GBATEK](https://problemkaputt.de/gbatek.htm)
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* [TONC](https://coranac.com/tonc/text/toc.htm)
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* [ARM Architecture Reference Manual](https://www.intel.com/content/dam/www/programmable/us/en/pdfs/literature/third-party/ddi0100e_arm_arm.pdf)
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* [ARM7TDMI Data Sheet](https://www.dca.fee.unicamp.br/cursos/EA871/references/ARM/ARM7TDMIDataSheet.pdf)
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## Compiling
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Most recently built on Zig [v0.10.0-dev.662+e139c41fd](https://github.com/ziglang/zig/tree/e139c41fd8955f873615b2c2434d162585c0e44c)
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### Dependencies
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* [SDL.zig](https://github.com/MasterQ32/SDL.zig)
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* [SDL2](https://www.libsdl.org/download-2.0.php)
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* [zig-clap](https://github.com/Hejsil/zig-clap)
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On windows, it's easiest if you use [`vcpkg`](https://github.com/Microsoft/vcpkg) to install `sdl2:x64-windows`.
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Once you've installed all the dependencies, run `zig build -Drelease-fast`. The executable is located at `zig-out/bin/`.
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