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							| @@ -1,4 +1,4 @@ | |||||||
| name: CI | name: Nightly | ||||||
|  |  | ||||||
| on: | on: | ||||||
|   push: |   push: | ||||||
| @@ -14,17 +14,18 @@ jobs: | |||||||
|   build: |   build: | ||||||
|     strategy: |     strategy: | ||||||
|       matrix: |       matrix: | ||||||
|         os: [ubuntu-latest, windows-latest, macos-latest] |         # os: [ubuntu-latest, windows-latest, macos-latest] | ||||||
|  |         os: [ubuntu-latest, windows-latest] | ||||||
|     runs-on: ${{matrix.os}} |     runs-on: ${{matrix.os}} | ||||||
|     steps: |     steps: | ||||||
|       - uses: goto-bus-stop/setup-zig@v1 |       - uses: goto-bus-stop/setup-zig@v2 | ||||||
|         with: |         with: | ||||||
|           version: master |           version: master | ||||||
|       - name: prepare-linux |       - name: prepare-linux | ||||||
|         if: runner.os == 'Linux' |         if: runner.os == 'Linux' | ||||||
|         run: | |         run: | | ||||||
|             sudo apt-get update |             sudo apt update | ||||||
|             sudo apt-get install libsdl2-dev |             sudo apt install libgtk-3-dev libsdl2-dev | ||||||
|       - name: prepare-windows |       - name: prepare-windows | ||||||
|         if: runner.os == 'Windows' |         if: runner.os == 'Windows' | ||||||
|         run: | |         run: | | ||||||
| @@ -37,9 +38,9 @@ jobs: | |||||||
|             brew install sdl2 |             brew install sdl2 | ||||||
|       - uses: actions/checkout@v3 |       - uses: actions/checkout@v3 | ||||||
|         with: |         with: | ||||||
|           submodules: true |           submodules: recursive | ||||||
|       - name: build  |       - name: build  | ||||||
|         run: zig build -Drelease-safe |         run: zig build -Doptimize=ReleaseSafe -Dcpu=baseline | ||||||
|       - name: upload |       - name: upload | ||||||
|         uses: actions/upload-artifact@v3 |         uses: actions/upload-artifact@v3 | ||||||
|         with: |         with: | ||||||
| @@ -50,8 +51,8 @@ jobs: | |||||||
|     steps:  |     steps:  | ||||||
|       - uses: actions/checkout@v3 |       - uses: actions/checkout@v3 | ||||||
|         with: |         with: | ||||||
|           submodules: true |           submodules: recursive | ||||||
|       - uses: goto-bus-stop/setup-zig@v1 |       - uses: goto-bus-stop/setup-zig@v2 | ||||||
|         with: |         with: | ||||||
|           version: master |           version: master | ||||||
|       - run: zig fmt src/**/*.zig |       - run: zig fmt src/**/*.zig | ||||||
|   | |||||||
							
								
								
									
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							| @@ -12,3 +12,7 @@ | |||||||
|  |  | ||||||
| # Any Custom Scripts for Debugging purposes | # Any Custom Scripts for Debugging purposes | ||||||
| *.sh | *.sh | ||||||
|  |  | ||||||
|  |  | ||||||
|  | # Dear ImGui | ||||||
|  | **/imgui.ini | ||||||
							
								
								
									
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							| @@ -13,3 +13,15 @@ | |||||||
| [submodule "lib/zig-toml"] | [submodule "lib/zig-toml"] | ||||||
| 	path = lib/zig-toml | 	path = lib/zig-toml | ||||||
| 	url = https://github.com/aeronavery/zig-toml | 	url = https://github.com/aeronavery/zig-toml | ||||||
|  | [submodule "lib/zba-gdbstub"] | ||||||
|  | 	path = lib/zba-gdbstub | ||||||
|  | 	url = https://git.musuka.dev/paoda/zba-gdbstub | ||||||
|  | [submodule "lib/zgui"] | ||||||
|  | 	path = lib/zgui | ||||||
|  | 	url = https://git.musuka.dev/paoda/zgui | ||||||
|  | [submodule "lib/nfd-zig"] | ||||||
|  | 	path = lib/nfd-zig | ||||||
|  | 	url = https://github.com/fabioarnold/nfd-zig | ||||||
|  | [submodule "lib/zba-util"] | ||||||
|  | 	path = lib/zba-util | ||||||
|  | 	url = https://git.musuka.dev/paoda/zba-util.git | ||||||
|   | |||||||
							
								
								
									
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							| @@ -1,8 +0,0 @@ | |||||||
| { |  | ||||||
|     "recommendations": [ |  | ||||||
|         "augusterame.zls-vscode", |  | ||||||
|         "usernamehw.errorlens", |  | ||||||
|         "vadimcn.vscode-lldb", |  | ||||||
|         "dan-c-underwood.arm" |  | ||||||
|     ] |  | ||||||
| } |  | ||||||
							
								
								
									
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							| @@ -2,6 +2,8 @@ | |||||||
|  |  | ||||||
| A Game Boy Advance Emulator written in Zig ⚡! | A Game Boy Advance Emulator written in Zig ⚡! | ||||||
|  |  | ||||||
|  |  | ||||||
|  |  | ||||||
| ## Scope | ## Scope | ||||||
|  |  | ||||||
| I'm hardly the first to write a Game Boy Advance Emulator nor will I be the last. This project isn't going to compete with the GOATs like [mGBA](https://github.com/mgba-emu) or [NanoBoyAdvance](https://github.com/nba-emu/NanoBoyAdvance). There aren't any interesting ideas either like in [DSHBA](https://github.com/DenSinH/DSHBA). | I'm hardly the first to write a Game Boy Advance Emulator nor will I be the last. This project isn't going to compete with the GOATs like [mGBA](https://github.com/mgba-emu) or [NanoBoyAdvance](https://github.com/nba-emu/NanoBoyAdvance). There aren't any interesting ideas either like in [DSHBA](https://github.com/DenSinH/DSHBA). | ||||||
| @@ -10,17 +12,16 @@ This is a simple (read: incomplete) for-fun long-term project. I hope to get "mo | |||||||
|  |  | ||||||
| ### TODO | ### TODO | ||||||
|  |  | ||||||
| - [ ] Affine Sprites | - [x] Affine Sprites | ||||||
| - [ ] Windowing (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/window)) | - [ ] Windowing (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/window)) | ||||||
| - [ ] Audio Resampler (Having issues with SDL2's) | - [ ] Audio Resampler (Having issues with SDL2's) | ||||||
| - [ ] Immediate Mode GUI |  | ||||||
| - [ ] Refactoring for easy-ish perf boosts | - [ ] Refactoring for easy-ish perf boosts | ||||||
|  |  | ||||||
| ## Usage | ## Usage | ||||||
|  |  | ||||||
| As it currently exists, ZBA is run from the terminal. In your console of choice, type `./zba --help` to see what you can do. | As it currently exists, ZBA is run from the terminal. In your console of choice, type `./zba --help` to see what you can do. | ||||||
|  |  | ||||||
| I typically find myself typing `./zba -b ./bin/bios.bin ./bin/test/suite.gba` to see how badly my "cool new feature" broke everything else. | I typically find myself typing `./zba -b ./bin/bios.bin` and then going to File -> Insert ROM to load the title of my choice. | ||||||
|  |  | ||||||
| Need a BIOS? Why not try using the open-source [Cult-Of-GBA BIOS](https://github.com/Cult-of-GBA/BIOS) written by [fleroviux](https://github.com/fleroviux) and [DenSinH](https://github.com/DenSinH)? | Need a BIOS? Why not try using the open-source [Cult-Of-GBA BIOS](https://github.com/Cult-of-GBA/BIOS) written by [fleroviux](https://github.com/fleroviux) and [DenSinH](https://github.com/DenSinH)? | ||||||
|  |  | ||||||
| @@ -28,31 +29,45 @@ Finally it's worth noting that ZBA uses a TOML config file it'll store in your O | |||||||
|  |  | ||||||
| ## Tests | ## Tests | ||||||
|  |  | ||||||
| - [x] [jsmolka's GBA Test Collection](https://github.com/jsmolka/gba-tests) | GBA Tests | [jsmolka](https://github.com/jsmolka/) | ||||||
|   - [x] `arm.gba` and `thumb.gba` | --- | --- | ||||||
|   - [x] `flash64.gba`, `flash128.gba`, `none.gba`, and `sram.gba` | `arm.gba`,  `thumb.gba` | PASS | ||||||
|   - [x] `hello.gba`, `shades.gba`, and `stripes.gba` | `memory.gba`, `bios.gba` | PASS | ||||||
|   - [x] `memory.gba` | `flash64.gba`, `flash128.gba` | PASS | ||||||
|   - [x] `bios.gba` | `sram.gba` | PASS | ||||||
|   - [x] `nes.gba` | `none.gba` | PASS | ||||||
| - [ ] [DenSinH's GBA ROMs](https://github.com/DenSinH/GBARoms) | `hello.gba`, `shades.gba`, `stripes.gba` | PASS | ||||||
|   - [x] `eeprom-test` and `flash-test` | `nes.gba` | PASS | ||||||
|   - [x] `midikey2freq` |  | ||||||
|   - [ ] `swi-tests-random` | GBARoms | [DenSinH](https://github.com/DenSinH/) | ||||||
| - [ ] [destoer's GBA Tests](https://github.com/destoer/gba_tests) | --- | --- | ||||||
|   - [x] `cond_invalid.gba` | `eeprom-test`, `flash-test` | PASS | ||||||
|   - [x] `dma_priority.gba` | `midikey2freq` | PASS | ||||||
|   - [x] `hello_world.gba` | `swi-tests-random` | FAIL | ||||||
|   - [x] `if_ack.gba` |  | ||||||
|   - [ ] `line_timing.gba` | gba_tests | [destoer](https://github.com/destoer/) | ||||||
|   - [ ] `lyc_midline.gba` | --- | --- | ||||||
|   - [ ] `window_midframe.gba` | `cond_invalid.gba` | PASS | ||||||
| - [x] [ladystarbreeze's GBA Test Collection](https://github.com/ladystarbreeze/GBA-Test-Collection) | `dma_priority.gba` | PASS | ||||||
|   - [x] `retAddr.gba` | `hello_world.gba` | PASS | ||||||
|   - [x] `helloWorld.gba` | `if_ack.gba` | PASS | ||||||
|   - [x] `helloAudio.gba` | `line_timing.gba` | FAIL | ||||||
| - [x] [`armwrestler-gba-fixed.gba`](https://github.com/destoer/armwrestler-gba-fixed) | `lyc_midline.gba` | FAIL | ||||||
| - [x] [FuzzARM](https://github.com/DenSinH/FuzzARM) | `window_midframe.gba` | FAIL | ||||||
|  |  | ||||||
|  | GBA Test Collection | [ladystarbreeze](https://github.com/ladystarbreeze) | ||||||
|  | --- | --- | ||||||
|  | `retAddr.gba` | PASS | ||||||
|  | `helloWorld.gba` | PASS | ||||||
|  | `helloAudio.gba` | PASS | ||||||
|  |  | ||||||
|  | FuzzARM | [DenSinH](https://github.com/DenSinH/) | ||||||
|  | --- | --- | ||||||
|  | `main.gba` | PASS | ||||||
|  |  | ||||||
|  | arm7wrestler GBA Fixed | [destoer](https://github.com/destoer) | ||||||
|  | --- | --- | ||||||
|  | `armwrestler-gba-fixed.gba` | PASS | ||||||
|  |  | ||||||
| ## Resources | ## Resources | ||||||
|  |  | ||||||
| @@ -63,31 +78,33 @@ Finally it's worth noting that ZBA uses a TOML config file it'll store in your O | |||||||
|  |  | ||||||
| ## Compiling | ## Compiling | ||||||
|  |  | ||||||
| Most recently built on Zig [v0.10.0](https://github.com/ziglang/zig/tree/0.10.0) | Most recently built on Zig [v0.11.0-dev.2168+322ace70f](https://github.com/ziglang/zig/tree/322ace70f) | ||||||
|  |  | ||||||
| ### Dependencies | ### Dependencies | ||||||
|  |  | ||||||
| - [SDL.zig](https://github.com/MasterQ32/SDL.zig) | Dependency | Source | ||||||
|   - [SDL2](https://www.libsdl.org/download-2.0.php) | --- | --- | ||||||
| - [zig-clap](https://github.com/Hejsil/zig-clap) | SDL.zig | <https://github.com/MasterQ32/SDL.zig> | ||||||
| - [known-folders](https://github.com/ziglibs/known-folders) | known-folders | <https://github.com/ziglibs/known-folders> | ||||||
| - [zig-toml](https://github.com/aeronavery/zig-toml) | nfd-zig | <https://github.com/fabioarnold/nfd-zig> | ||||||
| - [zig-datetime](https://github.com/frmdstryr/zig-datetime) | zgui | <https://github.com/michal-z/zig-gamedev/tree/main/libs/zgui> | ||||||
| - [`bitfields.zig`](https://github.com/FlorenceOS/Florence/blob/aaa5a9e568/lib/util/bitfields.zig) | zig-clap | <https://github.com/Hejsil/zig-clap> | ||||||
|  | zig-datetime | <https://github.com/frmdstryr/zig-datetime> | ||||||
|  | zig-toml | <https://github.com/aeronavery/zig-toml> | ||||||
|  | `bitfields.zig` | [https://github.com/FlorenceOS/Florence](https://github.com/FlorenceOS/Florence/blob/aaa5a9e568/lib/util/bitfields.zig) | ||||||
|  | `gl.zig` | <https://github.com/MasterQ32/zig-opengl> | ||||||
|  |  | ||||||
| `bitfields.zig` from [FlorenceOS](https://github.com/FlorenceOS) is included under `lib/util/bitfield.zig`. | Use `git submodule update --init` from the project root to pull the git relevant git submodules | ||||||
|  |  | ||||||
| Use `git submodule update --init` from the project root to pull the git submodules `SDL.zig`, `zig-clap`, `known-folders`, `zig-toml` and `zig-datetime` |  | ||||||
|  |  | ||||||
| Be sure to provide SDL2 using: | Be sure to provide SDL2 using: | ||||||
|  |  | ||||||
| - Linux: Your distro's package manager | - Linux: Your distro's package manager | ||||||
| - MacOS: ¯\\\_(ツ)_/¯ | - macOS: ¯\\\_(ツ)_/¯ (try [this formula](https://formulae.brew.sh/formula/sdl2)?) | ||||||
| - Windows: [`vcpkg`](https://github.com/Microsoft/vcpkg) (install `sdl2:x64-windows`) | - Windows: [`vcpkg`](https://github.com/Microsoft/vcpkg) (install `sdl2:x64-windows`) | ||||||
|  |  | ||||||
| `SDL.zig` will provide a helpful compile error if the zig compiler is unable to find SDL2. | `SDL.zig` will provide a helpful compile error if the zig compiler is unable to find SDL2. | ||||||
|  |  | ||||||
| Once you've got all the dependencies, execute `zig build -Drelease-fast`. The executable is located at `zig-out/bin/`. | Once you've got all the dependencies, execute `zig build -Doptimize=ReleaseSafe`. The executable is located at `zig-out/bin/`. | ||||||
|  |  | ||||||
| ## Controls | ## Controls | ||||||
|  |  | ||||||
|   | |||||||
							
								
								
									
										
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							| @@ -1,46 +1,70 @@ | |||||||
| const std = @import("std"); | const std = @import("std"); | ||||||
|  | const builtin = @import("builtin"); | ||||||
|  |  | ||||||
| const Sdk = @import("lib/SDL.zig/Sdk.zig"); | const Sdk = @import("lib/SDL.zig/Sdk.zig"); | ||||||
|  | const gdbstub = @import("lib/zba-gdbstub/build.zig"); | ||||||
|  | const zgui = @import("lib/zgui/build.zig"); | ||||||
|  | const nfd = @import("lib/nfd-zig/build.zig"); | ||||||
|  |  | ||||||
|  | pub fn build(b: *std.Build) void { | ||||||
|  |     // Minimum Zig Version | ||||||
|  |     const min_ver = std.SemanticVersion.parse("0.11.0-dev.2168+322ace70f") catch return; // https://github.com/ziglang/zig/commit/322ace70f | ||||||
|  |     if (builtin.zig_version.order(min_ver).compare(.lt)) { | ||||||
|  |         std.log.err("{s}", .{b.fmt("Zig v{} does not meet the minimum version requirement. (Zig v{})", .{ builtin.zig_version, min_ver })}); | ||||||
|  |         std.os.exit(1); | ||||||
|  |     } | ||||||
|  |  | ||||||
| pub fn build(b: *std.build.Builder) void { |  | ||||||
|     // Standard target options allows the person running `zig build` to choose |  | ||||||
|     // what target to build for. Here we do not override the defaults, which |  | ||||||
|     // means any target is allowed, and the default is native. Other options |  | ||||||
|     // for restricting supported target set are available. |  | ||||||
|     const target = b.standardTargetOptions(.{}); |     const target = b.standardTargetOptions(.{}); | ||||||
|  |     const optimize = b.standardOptimizeOption(.{}); | ||||||
|  |  | ||||||
|     // Standard release options allow the person running `zig build` to select |     const exe = b.addExecutable(.{ | ||||||
|     // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. |         .name = "zba", | ||||||
|     const mode = b.standardReleaseOptions(); |         .root_source_file = .{ .path = "src/main.zig" }, | ||||||
|  |         .target = target, | ||||||
|  |         .optimize = optimize, | ||||||
|  |     }); | ||||||
|  |  | ||||||
|     const exe = b.addExecutable("zba", "src/main.zig"); |  | ||||||
|     exe.setMainPkgPath("."); // Necessary so that src/main.zig can embed example.toml |     exe.setMainPkgPath("."); // Necessary so that src/main.zig can embed example.toml | ||||||
|     exe.setTarget(target); |  | ||||||
|  |  | ||||||
|     // Known Folders (%APPDATA%, XDG, etc.) |     // Known Folders (%APPDATA%, XDG, etc.) | ||||||
|     exe.addPackagePath("known_folders", "lib/known-folders/known-folders.zig"); |     exe.addAnonymousModule("known_folders", .{ .source_file = .{ .path = "lib/known-folders/known-folders.zig" } }); | ||||||
|  |  | ||||||
|     // DateTime Library |     // DateTime Library | ||||||
|     exe.addPackagePath("datetime", "lib/zig-datetime/src/main.zig"); |     exe.addAnonymousModule("datetime", .{ .source_file = .{ .path = "lib/zig-datetime/src/main.zig" } }); | ||||||
|  |  | ||||||
|     // Bitfield type from FlorenceOS: https://github.com/FlorenceOS/ |     // Bitfield type from FlorenceOS: https://github.com/FlorenceOS/ | ||||||
|     // exe.addPackage(.{ .name = "bitfield", .path = .{ .path = "lib/util/bitfield.zig" } }); |     exe.addAnonymousModule("bitfield", .{ .source_file = .{ .path = "lib/bitfield.zig" } }); | ||||||
|     exe.addPackagePath("bitfield", "lib/util/bitfield.zig"); |  | ||||||
|  |  | ||||||
|     // Argument Parsing Library |     // Argument Parsing Library | ||||||
|     exe.addPackagePath("clap", "lib/zig-clap/clap.zig"); |     exe.addAnonymousModule("clap", .{ .source_file = .{ .path = "lib/zig-clap/clap.zig" } }); | ||||||
|  |  | ||||||
|     // TOML Library |     // TOML Library | ||||||
|     exe.addPackagePath("toml", "lib/zig-toml/src/toml.zig"); |     exe.addAnonymousModule("toml", .{ .source_file = .{ .path = "lib/zig-toml/src/toml.zig" } }); | ||||||
|  |  | ||||||
|     // OpenGL 3.3 Bindings |     // OpenGL 3.3 Bindings | ||||||
|     exe.addPackagePath("gl", "lib/gl.zig"); |     exe.addAnonymousModule("gl", .{ .source_file = .{ .path = "lib/gl.zig" } }); | ||||||
|  |  | ||||||
|  |     // ZBA utility code | ||||||
|  |     exe.addAnonymousModule("zba-util", .{ .source_file = .{ .path = "lib/zba-util/src/lib.zig" } }); | ||||||
|  |  | ||||||
|  |     // gdbstub | ||||||
|  |     exe.addModule("gdbstub", gdbstub.getModule(b)); | ||||||
|  |  | ||||||
|  |     // NativeFileDialog(ue) Bindings | ||||||
|  |     exe.linkLibrary(nfd.makeLib(b, target, optimize)); | ||||||
|  |     exe.addModule("nfd", nfd.getModule(b)); | ||||||
|  |  | ||||||
|     // Zig SDL Bindings: https://github.com/MasterQ32/SDL.zig |     // Zig SDL Bindings: https://github.com/MasterQ32/SDL.zig | ||||||
|     const sdk = Sdk.init(b); |     const sdk = Sdk.init(b, null); | ||||||
|     sdk.link(exe, .dynamic); |     sdk.link(exe, .dynamic); | ||||||
|     exe.addPackage(sdk.getNativePackage("sdl2")); |     exe.addModule("sdl2", sdk.getNativeModule()); | ||||||
|  |  | ||||||
|  |     // Dear ImGui bindings | ||||||
|  |  | ||||||
|  |     // .shared option should stay in sync with SDL.zig call above where true == .dynamic, and false == .static | ||||||
|  |     const zgui_pkg = zgui.package(b, target, optimize, .{ .options = .{ .backend = .sdl2_opengl3, .shared = true } }); | ||||||
|  |     zgui_pkg.link(exe); | ||||||
|  |  | ||||||
|     exe.setBuildMode(mode); |  | ||||||
|     exe.install(); |     exe.install(); | ||||||
|  |  | ||||||
|     const run_cmd = exe.run(); |     const run_cmd = exe.run(); | ||||||
| @@ -52,9 +76,11 @@ pub fn build(b: *std.build.Builder) void { | |||||||
|     const run_step = b.step("run", "Run the app"); |     const run_step = b.step("run", "Run the app"); | ||||||
|     run_step.dependOn(&run_cmd.step); |     run_step.dependOn(&run_cmd.step); | ||||||
|  |  | ||||||
|     const exe_tests = b.addTest("src/main.zig"); |     const exe_tests = b.addTest(.{ | ||||||
|     exe_tests.setTarget(target); |         .root_source_file = .{ .path = "src/main.zig" }, | ||||||
|     exe_tests.setBuildMode(mode); |         .target = target, | ||||||
|  |         .optimize = optimize, | ||||||
|  |     }); | ||||||
|  |  | ||||||
|     const test_step = b.step("test", "Run unit tests"); |     const test_step = b.step("test", "Run unit tests"); | ||||||
|     test_step.dependOn(&exe_tests.step); |     test_step.dependOn(&exe_tests.step); | ||||||
|   | |||||||
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							| @@ -49,16 +49,19 @@ pub fn config() *const Config { | |||||||
| } | } | ||||||
|  |  | ||||||
| /// Reads a config file and then loads it into the global state | /// Reads a config file and then loads it into the global state | ||||||
| pub fn load(allocator: Allocator, config_path: []const u8) !void { | pub fn load(allocator: Allocator, file_path: []const u8) !void { | ||||||
|     var config_file = try std.fs.cwd().openFile(config_path, .{}); |     var config_file = try std.fs.cwd().openFile(file_path, .{}); | ||||||
|     defer config_file.close(); |     defer config_file.close(); | ||||||
|  |  | ||||||
|     log.info("loaded from {s}", .{config_path}); |     log.info("loaded from {s}", .{file_path}); | ||||||
|  |  | ||||||
|     const contents = try config_file.readToEndAlloc(allocator, try config_file.getEndPos()); |     const contents = try config_file.readToEndAlloc(allocator, try config_file.getEndPos()); | ||||||
|     defer allocator.free(contents); |     defer allocator.free(contents); | ||||||
|  |  | ||||||
|     const table = try toml.parseContents(allocator, contents, null); |     var parser = try toml.parseFile(allocator, file_path); | ||||||
|  |     defer parser.deinit(); | ||||||
|  |  | ||||||
|  |     const table = try parser.parse(); | ||||||
|     defer table.deinit(); |     defer table.deinit(); | ||||||
|  |  | ||||||
|     // TODO: Report unknown config options |     // TODO: Report unknown config options | ||||||
|   | |||||||
							
								
								
									
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							| @@ -19,7 +19,7 @@ const log = std.log.scoped(.Bus); | |||||||
|  |  | ||||||
| const createDmaTuple = @import("bus/dma.zig").create; | const createDmaTuple = @import("bus/dma.zig").create; | ||||||
| const createTimerTuple = @import("bus/timer.zig").create; | const createTimerTuple = @import("bus/timer.zig").create; | ||||||
| const rotr = @import("../util.zig").rotr; | const rotr = @import("zba-util").rotr; | ||||||
|  |  | ||||||
| const timings: [2][0x10]u8 = [_][0x10]u8{ | const timings: [2][0x10]u8 = [_][0x10]u8{ | ||||||
|     // BIOS, Unused, EWRAM, IWRAM, I/0, PALRAM, VRAM, OAM, ROM0, ROM0, ROM1, ROM1, ROM2, ROM2, SRAM, Unused |     // BIOS, Unused, EWRAM, IWRAM, I/0, PALRAM, VRAM, OAM, ROM0, ROM0, ROM1, ROM1, ROM2, ROM2, SRAM, Unused | ||||||
| @@ -60,9 +60,8 @@ allocator: Allocator, | |||||||
| pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi, paths: FilePaths) !void { | pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi, paths: FilePaths) !void { | ||||||
|     const tables = try allocator.alloc(?*anyopaque, 3 * table_len); // Allocate all tables |     const tables = try allocator.alloc(?*anyopaque, 3 * table_len); // Allocate all tables | ||||||
|  |  | ||||||
|     const read_table: *[table_len]?*const anyopaque = tables[0..table_len]; |     const read_table = tables[0..table_len]; | ||||||
|     const left_write: *[table_len]?*anyopaque = tables[table_len .. 2 * table_len]; |     const write_tables = .{ tables[table_len .. 2 * table_len], tables[2 * table_len .. 3 * table_len] }; | ||||||
|     const right_write: *[table_len]?*anyopaque = tables[2 * table_len .. 3 * table_len]; |  | ||||||
|  |  | ||||||
|     self.* = .{ |     self.* = .{ | ||||||
|         .pak = try GamePak.init(allocator, cpu, paths.rom, paths.save), |         .pak = try GamePak.init(allocator, cpu, paths.rom, paths.save), | ||||||
| @@ -78,18 +77,15 @@ pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi | |||||||
|         .sched = sched, |         .sched = sched, | ||||||
|  |  | ||||||
|         .read_table = read_table, |         .read_table = read_table, | ||||||
|         .write_tables = .{ left_write, right_write }, |         .write_tables = write_tables, | ||||||
|         .allocator = allocator, |         .allocator = allocator, | ||||||
|     }; |     }; | ||||||
|  |  | ||||||
|     // read_table, write_tables, and *Self are not restricted to the lifetime |     self.fillReadTable(read_table); | ||||||
|     // of this init function so we can initialize our tables here |  | ||||||
|     fillReadTable(self, read_table); |  | ||||||
|  |  | ||||||
|     // Internal Display Memory behavious unusually on 8-bit reads |     // Internal Display Memory behaves differently on 8-bit reads | ||||||
|     // so we have two different tables depending on whether there's an 8-bit read or not |     self.fillWriteTable(u32, write_tables[0]); | ||||||
|     fillWriteTable(u32, self, left_write); |     self.fillWriteTable(u8, write_tables[1]); | ||||||
|     fillWriteTable(u8, self, right_write); |  | ||||||
| } | } | ||||||
|  |  | ||||||
| pub fn deinit(self: *Self) void { | pub fn deinit(self: *Self) void { | ||||||
| @@ -106,50 +102,91 @@ pub fn deinit(self: *Self) void { | |||||||
|     self.* = undefined; |     self.* = undefined; | ||||||
| } | } | ||||||
|  |  | ||||||
| fn fillReadTable(bus: *Self, table: *[table_len]?*const anyopaque) void { | pub fn reset(self: *Self) void { | ||||||
|     const vramMirror = @import("ppu.zig").Vram.mirror; |     self.bios.reset(); | ||||||
|  |     self.ppu.reset(); | ||||||
|  |     self.apu.reset(); | ||||||
|  |     self.iwram.reset(); | ||||||
|  |     self.ewram.reset(); | ||||||
|  |  | ||||||
|     for (table) |*ptr, i| { |     // https://github.com/ziglang/zig/issues/14705 | ||||||
|         const addr = page_size * i; |     { | ||||||
|  |         comptime var i: usize = 0; | ||||||
|  |         inline while (i < self.dma.len) : (i += 1) { | ||||||
|  |             self.dma[0].reset(); | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     // https://github.com/ziglang/zig/issues/14705 | ||||||
|  |     { | ||||||
|  |         comptime var i: usize = 0; | ||||||
|  |         inline while (i < self.tim.len) : (i += 1) { | ||||||
|  |             self.tim[0].reset(); | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     self.io.reset(); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | pub fn replaceGamepak(self: *Self, file_path: []const u8) !void { | ||||||
|  |     // Note: `save_path` isn't owned by `Backup` | ||||||
|  |     const save_path = self.pak.backup.save_path; | ||||||
|  |     self.pak.deinit(); | ||||||
|  |  | ||||||
|  |     self.pak = try GamePak.init(self.allocator, self.cpu, file_path, save_path); | ||||||
|  |  | ||||||
|  |     const read_ptr: *[table_len]?*const anyopaque = @constCast(self.read_table); | ||||||
|  |     const write_ptrs: [2]*[table_len]?*anyopaque = .{ @constCast(self.write_tables[0]), @constCast(self.write_tables[1]) }; | ||||||
|  |  | ||||||
|  |     self.fillReadTable(read_ptr); | ||||||
|  |     self.fillWriteTable(u32, write_ptrs[0]); | ||||||
|  |     self.fillWriteTable(u8, write_ptrs[1]); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | fn fillReadTable(self: *Self, table: *[table_len]?*const anyopaque) void { | ||||||
|  |     const vramMirror = @import("ppu/Vram.zig").mirror; | ||||||
|  |  | ||||||
|  |     for (table, 0..) |*ptr, i| { | ||||||
|  |         const addr = @intCast(u32, page_size * i); | ||||||
|  |  | ||||||
|         ptr.* = switch (addr) { |         ptr.* = switch (addr) { | ||||||
|             // General Internal Memory |             // General Internal Memory | ||||||
|             0x0000_0000...0x0000_3FFF => null, // BIOS has it's own checks |             0x0000_0000...0x0000_3FFF => null, // BIOS has it's own checks | ||||||
|             0x0200_0000...0x02FF_FFFF => &bus.ewram.buf[addr & 0x3FFFF], |             0x0200_0000...0x02FF_FFFF => &self.ewram.buf[addr & 0x3FFFF], | ||||||
|             0x0300_0000...0x03FF_FFFF => &bus.iwram.buf[addr & 0x7FFF], |             0x0300_0000...0x03FF_FFFF => &self.iwram.buf[addr & 0x7FFF], | ||||||
|             0x0400_0000...0x0400_03FF => null, // I/O |             0x0400_0000...0x0400_03FF => null, // I/O | ||||||
|  |  | ||||||
|             // Internal Display Memory |             // Internal Display Memory | ||||||
|             0x0500_0000...0x05FF_FFFF => &bus.ppu.palette.buf[addr & 0x3FF], |             0x0500_0000...0x05FF_FFFF => &self.ppu.palette.buf[addr & 0x3FF], | ||||||
|             0x0600_0000...0x06FF_FFFF => &bus.ppu.vram.buf[vramMirror(addr)], |             0x0600_0000...0x06FF_FFFF => &self.ppu.vram.buf[vramMirror(addr)], | ||||||
|             0x0700_0000...0x07FF_FFFF => &bus.ppu.oam.buf[addr & 0x3FF], |             0x0700_0000...0x07FF_FFFF => &self.ppu.oam.buf[addr & 0x3FF], | ||||||
|  |  | ||||||
|             // External Memory (Game Pak) |             // External Memory (Game Pak) | ||||||
|             0x0800_0000...0x0DFF_FFFF => fillTableExternalMemory(bus, addr), |             0x0800_0000...0x0DFF_FFFF => self.fillReadTableExternal(addr), | ||||||
|             0x0E00_0000...0x0FFF_FFFF => null, // SRAM |             0x0E00_0000...0x0FFF_FFFF => null, // SRAM | ||||||
|             else => null, |             else => null, | ||||||
|         }; |         }; | ||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
| fn fillWriteTable(comptime T: type, bus: *Self, table: *[table_len]?*const anyopaque) void { | fn fillWriteTable(self: *Self, comptime T: type, table: *[table_len]?*const anyopaque) void { | ||||||
|     comptime std.debug.assert(T == u32 or T == u16 or T == u8); |     comptime std.debug.assert(T == u32 or T == u16 or T == u8); | ||||||
|     const vramMirror = @import("ppu.zig").Vram.mirror; |     const vramMirror = @import("ppu/Vram.zig").mirror; | ||||||
|  |  | ||||||
|     for (table) |*ptr, i| { |     for (table, 0..) |*ptr, i| { | ||||||
|         const addr = page_size * i; |         const addr = @intCast(u32, page_size * i); | ||||||
|  |  | ||||||
|         ptr.* = switch (addr) { |         ptr.* = switch (addr) { | ||||||
|             // General Internal Memory |             // General Internal Memory | ||||||
|             0x0000_0000...0x0000_3FFF => null, // BIOS has it's own checks |             0x0000_0000...0x0000_3FFF => null, // BIOS has it's own checks | ||||||
|             0x0200_0000...0x02FF_FFFF => &bus.ewram.buf[addr & 0x3FFFF], |             0x0200_0000...0x02FF_FFFF => &self.ewram.buf[addr & 0x3FFFF], | ||||||
|             0x0300_0000...0x03FF_FFFF => &bus.iwram.buf[addr & 0x7FFF], |             0x0300_0000...0x03FF_FFFF => &self.iwram.buf[addr & 0x7FFF], | ||||||
|             0x0400_0000...0x0400_03FF => null, // I/O |             0x0400_0000...0x0400_03FF => null, // I/O | ||||||
|  |  | ||||||
|             // Internal Display Memory |             // Internal Display Memory | ||||||
|             0x0500_0000...0x05FF_FFFF => if (T != u8) &bus.ppu.palette.buf[addr & 0x3FF] else null, |             0x0500_0000...0x05FF_FFFF => if (T != u8) &self.ppu.palette.buf[addr & 0x3FF] else null, | ||||||
|             0x0600_0000...0x06FF_FFFF => if (T != u8) &bus.ppu.vram.buf[vramMirror(addr)] else null, |             0x0600_0000...0x06FF_FFFF => if (T != u8) &self.ppu.vram.buf[vramMirror(addr)] else null, | ||||||
|             0x0700_0000...0x07FF_FFFF => if (T != u8) &bus.ppu.oam.buf[addr & 0x3FF] else null, |             0x0700_0000...0x07FF_FFFF => if (T != u8) &self.ppu.oam.buf[addr & 0x3FF] else null, | ||||||
|  |  | ||||||
|             // External Memory (Game Pak) |             // External Memory (Game Pak) | ||||||
|             0x0800_0000...0x0DFF_FFFF => null, // ROM |             0x0800_0000...0x0DFF_FFFF => null, // ROM | ||||||
| @@ -159,24 +196,29 @@ fn fillWriteTable(comptime T: type, bus: *Self, table: *[table_len]?*const anyop | |||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
| fn fillTableExternalMemory(bus: *Self, addr: usize) ?*anyopaque { | fn fillReadTableExternal(self: *Self, addr: u32) ?*anyopaque { | ||||||
|     // see `GamePak.zig` for more information about what conditions need to be true |     // see `GamePak.zig` for more information about what conditions need to be true | ||||||
|     // so that a simple pointer dereference isn't possible |     // so that a simple pointer dereference isn't possible | ||||||
|  |  | ||||||
|  |     std.debug.assert(addr & @as(u32, page_size - 1) == 0); // addr is guaranteed to be page-aligned | ||||||
|  |  | ||||||
|     const start_addr = addr; |     const start_addr = addr; | ||||||
|     const end_addr = addr + page_size; |     const end_addr = start_addr + page_size; | ||||||
|  |  | ||||||
|     const gpio_data = start_addr <= 0x0800_00C4 and 0x0800_00C4 < end_addr; |     { | ||||||
|     const gpio_direction = start_addr <= 0x0800_00C6 and 0x0800_00C6 < end_addr; |         const data = start_addr <= 0x0800_00C4 and 0x0800_00C4 < end_addr; // GPIO Data | ||||||
|     const gpio_control = start_addr <= 0x0800_00C8 and 0x0800_00C8 < end_addr; |         const direction = start_addr <= 0x0800_00C6 and 0x0800_00C6 < end_addr; // GPIO Direction | ||||||
|  |         const control = start_addr <= 0x0800_00C8 and 0x0800_00C8 < end_addr; // GPIO Control | ||||||
|  |  | ||||||
|     if (bus.pak.gpio.device.kind != .None and (gpio_data or gpio_direction or gpio_control)) { |         const has_gpio = data or direction or control; | ||||||
|         // We found a GPIO device, and this page a GPIO register. We want to handle this in slowmem |         const gpio_kind = self.pak.gpio.device.kind; | ||||||
|         return null; |  | ||||||
|  |         // There is a GPIO Device, and the current page contains at least one memory-mapped GPIO register | ||||||
|  |         if (gpio_kind != .None and has_gpio) return null; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     if (bus.pak.backup.kind == .Eeprom) { |     if (self.pak.backup.kind == .Eeprom) { | ||||||
|         if (bus.pak.buf.len > 0x100_000) { |         if (self.pak.buf.len > 0x100_000) { | ||||||
|             // We are using a "large" EEPROM which means that if the below check is true |             // We are using a "large" EEPROM which means that if the below check is true | ||||||
|             // this page has an address that's reserved for the EEPROM and therefore must |             // this page has an address that's reserved for the EEPROM and therefore must | ||||||
|             // be handled in slowmem |             // be handled in slowmem | ||||||
| @@ -192,49 +234,9 @@ fn fillTableExternalMemory(bus: *Self, addr: usize) ?*anyopaque { | |||||||
|     // Finally, the GamePak has some unique behaviour for reads past the end of the ROM, |     // Finally, the GamePak has some unique behaviour for reads past the end of the ROM, | ||||||
|     // so those will be handled by slowmem as well |     // so those will be handled by slowmem as well | ||||||
|     const masked_addr = addr & 0x1FF_FFFF; |     const masked_addr = addr & 0x1FF_FFFF; | ||||||
|     if (masked_addr >= bus.pak.buf.len) return null; |     if (masked_addr >= self.pak.buf.len) return null; | ||||||
|  |  | ||||||
|     return &bus.pak.buf[masked_addr]; |     return &self.pak.buf[masked_addr]; | ||||||
| } |  | ||||||
|  |  | ||||||
| // TODO: Take advantage of fastmem here too? |  | ||||||
| pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T { |  | ||||||
|     const page = @truncate(u8, unaligned_address >> 24); |  | ||||||
|     const address = forceAlign(T, unaligned_address); |  | ||||||
|  |  | ||||||
|     return switch (page) { |  | ||||||
|         // General Internal Memory |  | ||||||
|         0x00 => blk: { |  | ||||||
|             if (address < Bios.size) |  | ||||||
|                 break :blk self.bios.dbgRead(T, self.cpu.r[15], address); |  | ||||||
|  |  | ||||||
|             break :blk self.openBus(T, address); |  | ||||||
|         }, |  | ||||||
|         0x02 => self.ewram.read(T, address), |  | ||||||
|         0x03 => self.iwram.read(T, address), |  | ||||||
|         0x04 => self.readIo(T, address), |  | ||||||
|  |  | ||||||
|         // Internal Display Memory |  | ||||||
|         0x05 => self.ppu.palette.read(T, address), |  | ||||||
|         0x06 => self.ppu.vram.read(T, address), |  | ||||||
|         0x07 => self.ppu.oam.read(T, address), |  | ||||||
|  |  | ||||||
|         // External Memory (Game Pak) |  | ||||||
|         0x08...0x0D => self.pak.dbgRead(T, address), |  | ||||||
|         0x0E...0x0F => blk: { |  | ||||||
|             const value = self.pak.backup.read(unaligned_address); |  | ||||||
|  |  | ||||||
|             const multiplier = switch (T) { |  | ||||||
|                 u32 => 0x01010101, |  | ||||||
|                 u16 => 0x0101, |  | ||||||
|                 u8 => 1, |  | ||||||
|                 else => @compileError("Backup: Unsupported read width"), |  | ||||||
|             }; |  | ||||||
|  |  | ||||||
|             break :blk @as(T, value) * multiplier; |  | ||||||
|         }, |  | ||||||
|         else => self.openBus(T, address), |  | ||||||
|     }; |  | ||||||
| } | } | ||||||
|  |  | ||||||
| fn readIo(self: *const Self, comptime T: type, address: u32) T { | fn readIo(self: *const Self, comptime T: type, address: u32) T { | ||||||
| @@ -311,13 +313,12 @@ pub fn read(self: *Self, comptime T: type, unaligned_address: u32) T { | |||||||
|     self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, unaligned_address >> 24)]; |     self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, unaligned_address >> 24)]; | ||||||
|  |  | ||||||
|     // We're doing some serious out-of-bounds open-bus reads |     // We're doing some serious out-of-bounds open-bus reads | ||||||
|     if (page > table_len) return self.openBus(T, unaligned_address); |     if (page >= table_len) return self.openBus(T, unaligned_address); | ||||||
|  |  | ||||||
|     if (self.read_table[page]) |some_ptr| { |     if (self.read_table[page]) |some_ptr| { | ||||||
|         // We have a pointer to a page, cast the pointer to it's underlying type |         // We have a pointer to a page, cast the pointer to it's underlying type | ||||||
|         const Ptr = [*]const T; |         const Ptr = [*]const T; | ||||||
|         const alignment = @alignOf(std.meta.Child(Ptr)); |         const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr)); | ||||||
|         const ptr = @ptrCast(Ptr, @alignCast(alignment, some_ptr)); |  | ||||||
|  |  | ||||||
|         // Note: We don't check array length, since we force align the |         // Note: We don't check array length, since we force align the | ||||||
|         // lower bits of the address as the GBA would |         // lower bits of the address as the GBA would | ||||||
| @@ -327,6 +328,27 @@ pub fn read(self: *Self, comptime T: type, unaligned_address: u32) T { | |||||||
|     return self.slowRead(T, unaligned_address); |     return self.slowRead(T, unaligned_address); | ||||||
| } | } | ||||||
|  |  | ||||||
|  | pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T { | ||||||
|  |     const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits; | ||||||
|  |     const page = unaligned_address >> bits; | ||||||
|  |     const offset = unaligned_address & (page_size - 1); | ||||||
|  |  | ||||||
|  |     // We're doing some serious out-of-bounds open-bus reads | ||||||
|  |     if (page >= table_len) return self.openBus(T, unaligned_address); | ||||||
|  |  | ||||||
|  |     if (self.read_table[page]) |some_ptr| { | ||||||
|  |         // We have a pointer to a page, cast the pointer to it's underlying type | ||||||
|  |         const Ptr = [*]const T; | ||||||
|  |         const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr)); | ||||||
|  |  | ||||||
|  |         // Note: We don't check array length, since we force align the | ||||||
|  |         // lower bits of the address as the GBA would | ||||||
|  |         return ptr[forceAlign(T, offset) / @sizeOf(T)]; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     return self.dbgSlowRead(T, unaligned_address); | ||||||
|  | } | ||||||
|  |  | ||||||
| fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T { | fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T { | ||||||
|     @setCold(true); |     @setCold(true); | ||||||
|  |  | ||||||
| @@ -337,7 +359,7 @@ fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T { | |||||||
|         // General Internal Memory |         // General Internal Memory | ||||||
|         0x00 => blk: { |         0x00 => blk: { | ||||||
|             if (address < Bios.size) |             if (address < Bios.size) | ||||||
|                 break :blk self.bios.read(T, self.cpu.r[15], address); |                 break :blk self.bios.read(T, self.cpu.r[15], unaligned_address); | ||||||
|  |  | ||||||
|             break :blk self.openBus(T, address); |             break :blk self.openBus(T, address); | ||||||
|         }, |         }, | ||||||
| @@ -352,22 +374,52 @@ fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T { | |||||||
|  |  | ||||||
|         // External Memory (Game Pak) |         // External Memory (Game Pak) | ||||||
|         0x08...0x0D => self.pak.read(T, address), |         0x08...0x0D => self.pak.read(T, address), | ||||||
|         0x0E...0x0F => blk: { |         0x0E...0x0F => self.readBackup(T, unaligned_address), | ||||||
|             const value = self.pak.backup.read(unaligned_address); |  | ||||||
|  |  | ||||||
|             const multiplier = switch (T) { |  | ||||||
|                 u32 => 0x01010101, |  | ||||||
|                 u16 => 0x0101, |  | ||||||
|                 u8 => 1, |  | ||||||
|                 else => @compileError("Backup: Unsupported read width"), |  | ||||||
|             }; |  | ||||||
|  |  | ||||||
|             break :blk @as(T, value) * multiplier; |  | ||||||
|         }, |  | ||||||
|         else => self.openBus(T, address), |         else => self.openBus(T, address), | ||||||
|     }; |     }; | ||||||
| } | } | ||||||
|  |  | ||||||
|  | fn dbgSlowRead(self: *const Self, comptime T: type, unaligned_address: u32) T { | ||||||
|  |     const page = @truncate(u8, unaligned_address >> 24); | ||||||
|  |     const address = forceAlign(T, unaligned_address); | ||||||
|  |  | ||||||
|  |     return switch (page) { | ||||||
|  |         // General Internal Memory | ||||||
|  |         0x00 => blk: { | ||||||
|  |             if (address < Bios.size) | ||||||
|  |                 break :blk self.bios.dbgRead(T, self.cpu.r[15], unaligned_address); | ||||||
|  |  | ||||||
|  |             break :blk self.openBus(T, address); | ||||||
|  |         }, | ||||||
|  |         0x02 => unreachable, // handled by fastmem | ||||||
|  |         0x03 => unreachable, // handled by fastmem | ||||||
|  |         0x04 => self.readIo(T, address), | ||||||
|  |  | ||||||
|  |         // Internal Display Memory | ||||||
|  |         0x05 => unreachable, // handled by fastmem | ||||||
|  |         0x06 => unreachable, // handled by fastmem | ||||||
|  |         0x07 => unreachable, // handled by fastmem | ||||||
|  |  | ||||||
|  |         // External Memory (Game Pak) | ||||||
|  |         0x08...0x0D => self.pak.dbgRead(T, address), | ||||||
|  |         0x0E...0x0F => self.readBackup(T, unaligned_address), | ||||||
|  |         else => self.openBus(T, address), | ||||||
|  |     }; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | fn readBackup(self: *const Self, comptime T: type, unaligned_address: u32) T { | ||||||
|  |     const value = self.pak.backup.read(unaligned_address); | ||||||
|  |  | ||||||
|  |     const multiplier = switch (T) { | ||||||
|  |         u32 => 0x01010101, | ||||||
|  |         u16 => 0x0101, | ||||||
|  |         u8 => 1, | ||||||
|  |         else => @compileError("Backup: Unsupported read width"), | ||||||
|  |     }; | ||||||
|  |  | ||||||
|  |     return @as(T, value) * multiplier; | ||||||
|  | } | ||||||
|  |  | ||||||
| pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) void { | pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) void { | ||||||
|     const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits; |     const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits; | ||||||
|     const page = unaligned_address >> bits; |     const page = unaligned_address >> bits; | ||||||
| @@ -377,13 +429,12 @@ pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) vo | |||||||
|     self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, unaligned_address >> 24)]; |     self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, unaligned_address >> 24)]; | ||||||
|  |  | ||||||
|     // We're doing some serious out-of-bounds open-bus writes, they do nothing though |     // We're doing some serious out-of-bounds open-bus writes, they do nothing though | ||||||
|     if (page > table_len) return; |     if (page >= table_len) return; | ||||||
|  |  | ||||||
|     if (self.write_tables[@boolToInt(T == u8)][page]) |some_ptr| { |     if (self.write_tables[@boolToInt(T == u8)][page]) |some_ptr| { | ||||||
|         // We have a pointer to a page, cast the pointer to it's underlying type |         // We have a pointer to a page, cast the pointer to it's underlying type | ||||||
|         const Ptr = [*]T; |         const Ptr = [*]T; | ||||||
|         const alignment = @alignOf(std.meta.Child(Ptr)); |         const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr)); | ||||||
|         const ptr = @ptrCast(Ptr, @alignCast(alignment, some_ptr)); |  | ||||||
|  |  | ||||||
|         // Note: We don't check array length, since we force align the |         // Note: We don't check array length, since we force align the | ||||||
|         // lower bits of the address as the GBA would |         // lower bits of the address as the GBA would | ||||||
| @@ -396,8 +447,34 @@ pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) vo | |||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
| pub fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void { | /// Mostly Identical to `Bus.write`, slowmeme is handled by `Bus.dbgSlowWrite` | ||||||
|     // @setCold(true); | pub fn dbgWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void { | ||||||
|  |     const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits; | ||||||
|  |     const page = unaligned_address >> bits; | ||||||
|  |     const offset = unaligned_address & (page_size - 1); | ||||||
|  |  | ||||||
|  |     // We're doing some serious out-of-bounds open-bus writes, they do nothing though | ||||||
|  |     if (page >= table_len) return; | ||||||
|  |  | ||||||
|  |     if (self.write_tables[@boolToInt(T == u8)][page]) |some_ptr| { | ||||||
|  |         // We have a pointer to a page, cast the pointer to it's underlying type | ||||||
|  |         const Ptr = [*]T; | ||||||
|  |         const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr)); | ||||||
|  |  | ||||||
|  |         // Note: We don't check array length, since we force align the | ||||||
|  |         // lower bits of the address as the GBA would | ||||||
|  |         ptr[forceAlign(T, offset) / @sizeOf(T)] = value; | ||||||
|  |     } else { | ||||||
|  |         // we can return early if this is an 8-bit OAM write | ||||||
|  |         if (T == u8 and @truncate(u8, unaligned_address >> 24) == 0x07) return; | ||||||
|  |  | ||||||
|  |         self.dbgSlowWrite(T, unaligned_address, value); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void { | ||||||
|  |     @setCold(true); | ||||||
|  |  | ||||||
|     const page = @truncate(u8, unaligned_address >> 24); |     const page = @truncate(u8, unaligned_address >> 24); | ||||||
|     const address = forceAlign(T, unaligned_address); |     const address = forceAlign(T, unaligned_address); | ||||||
|  |  | ||||||
| @@ -420,16 +497,41 @@ pub fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T | |||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | fn dbgSlowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void { | ||||||
|  |     @setCold(true); | ||||||
|  |  | ||||||
|  |     const page = @truncate(u8, unaligned_address >> 24); | ||||||
|  |     const address = forceAlign(T, unaligned_address); | ||||||
|  |  | ||||||
|  |     switch (page) { | ||||||
|  |         // General Internal Memory | ||||||
|  |         0x00 => self.bios.write(T, address, value), | ||||||
|  |         0x02 => unreachable, // completely handled by fastmem | ||||||
|  |         0x03 => unreachable, // completely handled by fastmem | ||||||
|  |         0x04 => return, // FIXME: Let debug writes mess with I/O | ||||||
|  |  | ||||||
|  |         // Internal Display Memory | ||||||
|  |         0x05 => self.ppu.palette.write(T, address, value), | ||||||
|  |         0x06 => self.ppu.vram.write(T, self.ppu.dispcnt, address, value), | ||||||
|  |         0x07 => unreachable, // completely handled by fastmem | ||||||
|  |  | ||||||
|  |         // External Memory (Game Pak) | ||||||
|  |         0x08...0x0D => return, // FIXME: Debug Write to Backup/GPIO w/out messing with state | ||||||
|  |         0x0E...0x0F => return, // FIXME: Debug Write to Backup w/out messing with state | ||||||
|  |         else => {}, | ||||||
|  |     } | ||||||
|  | } | ||||||
|  |  | ||||||
| inline fn rotateBy(comptime T: type, address: u32) u32 { | inline fn rotateBy(comptime T: type, address: u32) u32 { | ||||||
|     return switch (T) { |     return switch (T) { | ||||||
|         u32 => address & 3, |         u32 => address & 3, | ||||||
|         u16 => address & 1, |         u16 => address & 1, | ||||||
|         u8 => 0, |         u8 => 0, | ||||||
|         else => @compileError("Backup: Unsupported write width"), |         else => @compileError("Unsupported write width"), | ||||||
|     }; |     }; | ||||||
| } | } | ||||||
|  |  | ||||||
| inline fn forceAlign(comptime T: type, address: u32) u32 { | pub inline fn forceAlign(comptime T: type, address: u32) u32 { | ||||||
|     return switch (T) { |     return switch (T) { | ||||||
|         u32 => address & ~@as(u32, 3), |         u32 => address & ~@as(u32, 3), | ||||||
|         u16 => address & ~@as(u32, 1), |         u16 => address & ~@as(u32, 1), | ||||||
|   | |||||||
							
								
								
									
										260
									
								
								src/core/apu.zig
									
									
									
									
									
								
							
							
						
						
									
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								src/core/apu.zig
									
									
									
									
									
								
							| @@ -14,7 +14,6 @@ const SoundFifo = std.fifo.LinearFifo(u8, .{ .Static = 0x20 }); | |||||||
|  |  | ||||||
| const getHalf = util.getHalf; | const getHalf = util.getHalf; | ||||||
| const setHalf = util.setHalf; | const setHalf = util.setHalf; | ||||||
| const intToBytes = util.intToBytes; |  | ||||||
|  |  | ||||||
| const log = std.log.scoped(.APU); | const log = std.log.scoped(.APU); | ||||||
|  |  | ||||||
| @@ -108,106 +107,121 @@ pub fn read(comptime T: type, apu: *const Apu, addr: u32) ?T { | |||||||
| pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void { | pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void { | ||||||
|     const byte_addr = @truncate(u8, addr); |     const byte_addr = @truncate(u8, addr); | ||||||
|  |  | ||||||
|  |     if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return; | ||||||
|  |  | ||||||
|     switch (T) { |     switch (T) { | ||||||
|         u32 => switch (byte_addr) { |         u32 => { | ||||||
|             0x60 => apu.ch1.setSound1Cnt(value), |             // 0x80 and 0x81 handled in setSoundCnt | ||||||
|             0x64 => apu.ch1.setSound1CntX(&apu.fs, @truncate(u16, value)), |             if (byte_addr < 0x80 and !apu.cnt.apu_enable.read()) return; | ||||||
|  |  | ||||||
|             0x68 => apu.ch2.setSound2CntL(@truncate(u16, value)), |             switch (byte_addr) { | ||||||
|             0x6C => apu.ch2.setSound2CntH(&apu.fs, @truncate(u16, value)), |                 0x60 => apu.ch1.setSound1Cnt(value), | ||||||
|  |                 0x64 => apu.ch1.setSound1CntX(&apu.fs, @truncate(u16, value)), | ||||||
|  |  | ||||||
|             0x70 => apu.ch3.setSound3Cnt(value), |                 0x68 => apu.ch2.setSound2CntL(@truncate(u16, value)), | ||||||
|             0x74 => apu.ch3.setSound3CntX(&apu.fs, @truncate(u16, value)), |                 0x6C => apu.ch2.setSound2CntH(&apu.fs, @truncate(u16, value)), | ||||||
|  |  | ||||||
|             0x78 => apu.ch4.setSound4CntL(@truncate(u16, value)), |                 0x70 => apu.ch3.setSound3Cnt(value), | ||||||
|             0x7C => apu.ch4.setSound4CntH(&apu.fs, @truncate(u16, value)), |                 0x74 => apu.ch3.setSound3CntX(&apu.fs, @truncate(u16, value)), | ||||||
|  |  | ||||||
|             0x80 => apu.setSoundCnt(value), |                 0x78 => apu.ch4.setSound4CntL(@truncate(u16, value)), | ||||||
|             0x84 => apu.setSoundCntX(value >> 7 & 1 == 1), |                 0x7C => apu.ch4.setSound4CntH(&apu.fs, @truncate(u16, value)), | ||||||
|             0x88 => apu.bias.raw = @truncate(u16, value), |  | ||||||
|             0x8C => {}, |  | ||||||
|  |  | ||||||
|             0x90, 0x94, 0x98, 0x9C => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value), |                 0x80 => apu.setSoundCnt(value), | ||||||
|             0xA0 => apu.chA.push(value), // FIFO_A |                 0x84 => apu.setSoundCntX(value >> 7 & 1 == 1), | ||||||
|             0xA4 => apu.chB.push(value), // FIFO_B |                 0x88 => apu.bias.raw = @truncate(u16, value), | ||||||
|             else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }), |                 0x8C => {}, | ||||||
|  |  | ||||||
|  |                 0x90, 0x94, 0x98, 0x9C => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value), | ||||||
|  |                 0xA0 => apu.chA.push(value), // FIFO_A | ||||||
|  |                 0xA4 => apu.chB.push(value), // FIFO_B | ||||||
|  |                 else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }), | ||||||
|  |             } | ||||||
|         }, |         }, | ||||||
|         u16 => switch (byte_addr) { |         u16 => { | ||||||
|             0x60 => apu.ch1.setSound1CntL(@truncate(u8, value)), // SOUND1CNT_L |             if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return; | ||||||
|             0x62 => apu.ch1.setSound1CntH(value), |  | ||||||
|             0x64 => apu.ch1.setSound1CntX(&apu.fs, value), |  | ||||||
|             0x66 => {}, |  | ||||||
|  |  | ||||||
|             0x68 => apu.ch2.setSound2CntL(value), |             switch (byte_addr) { | ||||||
|             0x6A => {}, |                 0x60 => apu.ch1.setSound1CntL(@truncate(u8, value)), // SOUND1CNT_L | ||||||
|             0x6C => apu.ch2.setSound2CntH(&apu.fs, value), |                 0x62 => apu.ch1.setSound1CntH(value), | ||||||
|             0x6E => {}, |                 0x64 => apu.ch1.setSound1CntX(&apu.fs, value), | ||||||
|  |                 0x66 => {}, | ||||||
|  |  | ||||||
|             0x70 => apu.ch3.setSound3CntL(@truncate(u8, value)), |                 0x68 => apu.ch2.setSound2CntL(value), | ||||||
|             0x72 => apu.ch3.setSound3CntH(value), |                 0x6A => {}, | ||||||
|             0x74 => apu.ch3.setSound3CntX(&apu.fs, value), |                 0x6C => apu.ch2.setSound2CntH(&apu.fs, value), | ||||||
|             0x76 => {}, |                 0x6E => {}, | ||||||
|  |  | ||||||
|             0x78 => apu.ch4.setSound4CntL(value), |                 0x70 => apu.ch3.setSound3CntL(@truncate(u8, value)), | ||||||
|             0x7A => {}, |                 0x72 => apu.ch3.setSound3CntH(value), | ||||||
|             0x7C => apu.ch4.setSound4CntH(&apu.fs, value), |                 0x74 => apu.ch3.setSound3CntX(&apu.fs, value), | ||||||
|             0x7E => {}, |                 0x76 => {}, | ||||||
|  |  | ||||||
|             0x80 => apu.setSoundCntL(value), |                 0x78 => apu.ch4.setSound4CntL(value), | ||||||
|             0x82 => apu.setSoundCntH(value), |                 0x7A => {}, | ||||||
|             0x84 => apu.setSoundCntX(value >> 7 & 1 == 1), |                 0x7C => apu.ch4.setSound4CntH(&apu.fs, value), | ||||||
|             0x86 => {}, |                 0x7E => {}, | ||||||
|             0x88 => apu.bias.raw = value, // SOUNDBIAS |  | ||||||
|             0x8A, 0x8C, 0x8E => {}, |  | ||||||
|  |  | ||||||
|             0x90, 0x92, 0x94, 0x96, 0x98, 0x9A, 0x9C, 0x9E => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value), |                 0x80 => apu.setSoundCntL(value), | ||||||
|             0xA0, 0xA2 => log.err("Tried to write 0x{X:0>4}{} to FIFO_A", .{ value, T }), |                 0x82 => apu.setSoundCntH(value), | ||||||
|             0xA4, 0xA6 => log.err("Tried to write 0x{X:0>4}{} to FIFO_B", .{ value, T }), |                 0x84 => apu.setSoundCntX(value >> 7 & 1 == 1), | ||||||
|             else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }), |                 0x86 => {}, | ||||||
|  |                 0x88 => apu.bias.raw = value, // SOUNDBIAS | ||||||
|  |                 0x8A, 0x8C, 0x8E => {}, | ||||||
|  |  | ||||||
|  |                 0x90, 0x92, 0x94, 0x96, 0x98, 0x9A, 0x9C, 0x9E => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value), | ||||||
|  |                 0xA0, 0xA2 => log.err("Tried to write 0x{X:0>4}{} to FIFO_A", .{ value, T }), | ||||||
|  |                 0xA4, 0xA6 => log.err("Tried to write 0x{X:0>4}{} to FIFO_B", .{ value, T }), | ||||||
|  |                 else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }), | ||||||
|  |             } | ||||||
|         }, |         }, | ||||||
|         u8 => switch (byte_addr) { |         u8 => { | ||||||
|             0x60 => apu.ch1.setSound1CntL(value), |             if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return; | ||||||
|             0x61 => {}, |  | ||||||
|             0x62 => apu.ch1.setNr11(value), |  | ||||||
|             0x63 => apu.ch1.setNr12(value), |  | ||||||
|             0x64 => apu.ch1.setNr13(value), |  | ||||||
|             0x65 => apu.ch1.setNr14(&apu.fs, value), |  | ||||||
|             0x66, 0x67 => {}, |  | ||||||
|  |  | ||||||
|             0x68 => apu.ch2.setNr21(value), |             switch (byte_addr) { | ||||||
|             0x69 => apu.ch2.setNr22(value), |                 0x60 => apu.ch1.setSound1CntL(value), | ||||||
|             0x6A, 0x6B => {}, |                 0x61 => {}, | ||||||
|             0x6C => apu.ch2.setNr23(value), |                 0x62 => apu.ch1.setNr11(value), | ||||||
|             0x6D => apu.ch2.setNr24(&apu.fs, value), |                 0x63 => apu.ch1.setNr12(value), | ||||||
|             0x6E, 0x6F => {}, |                 0x64 => apu.ch1.setNr13(value), | ||||||
|  |                 0x65 => apu.ch1.setNr14(&apu.fs, value), | ||||||
|  |                 0x66, 0x67 => {}, | ||||||
|  |  | ||||||
|             0x70 => apu.ch3.setSound3CntL(value), // NR30 |                 0x68 => apu.ch2.setNr21(value), | ||||||
|             0x71 => {}, |                 0x69 => apu.ch2.setNr22(value), | ||||||
|             0x72 => apu.ch3.setNr31(value), |                 0x6A, 0x6B => {}, | ||||||
|             0x73 => apu.ch3.vol.raw = value, // NR32 |                 0x6C => apu.ch2.setNr23(value), | ||||||
|             0x74 => apu.ch3.setNr33(value), |                 0x6D => apu.ch2.setNr24(&apu.fs, value), | ||||||
|             0x75 => apu.ch3.setNr34(&apu.fs, value), |                 0x6E, 0x6F => {}, | ||||||
|             0x76, 0x77 => {}, |  | ||||||
|  |  | ||||||
|             0x78 => apu.ch4.setNr41(value), |                 0x70 => apu.ch3.setSound3CntL(value), // NR30 | ||||||
|             0x79 => apu.ch4.setNr42(value), |                 0x71 => {}, | ||||||
|             0x7A, 0x7B => {}, |                 0x72 => apu.ch3.setNr31(value), | ||||||
|             0x7C => apu.ch4.poly.raw = value, // NR 43 |                 0x73 => apu.ch3.vol.raw = value, // NR32 | ||||||
|             0x7D => apu.ch4.setNr44(&apu.fs, value), |                 0x74 => apu.ch3.setNr33(value), | ||||||
|             0x7E, 0x7F => {}, |                 0x75 => apu.ch3.setNr34(&apu.fs, value), | ||||||
|  |                 0x76, 0x77 => {}, | ||||||
|  |  | ||||||
|             0x80, 0x81 => apu.setSoundCntL(setHalf(u16, apu.psg_cnt.raw, byte_addr, value)), |                 0x78 => apu.ch4.setNr41(value), | ||||||
|             0x82, 0x83 => apu.setSoundCntH(setHalf(u16, apu.dma_cnt.raw, byte_addr, value)), |                 0x79 => apu.ch4.setNr42(value), | ||||||
|             0x84 => apu.setSoundCntX(value >> 7 & 1 == 1), |                 0x7A, 0x7B => {}, | ||||||
|             0x85 => {}, |                 0x7C => apu.ch4.poly.raw = value, // NR 43 | ||||||
|             0x86, 0x87 => {}, |                 0x7D => apu.ch4.setNr44(&apu.fs, value), | ||||||
|             0x88, 0x89 => apu.bias.raw = setHalf(u16, apu.bias.raw, byte_addr, value), // SOUNDBIAS |                 0x7E, 0x7F => {}, | ||||||
|             0x8A...0x8F => {}, |  | ||||||
|  |  | ||||||
|             0x90...0x9F => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value), |                 0x80, 0x81 => apu.setSoundCntL(setHalf(u16, apu.psg_cnt.raw, byte_addr, value)), | ||||||
|             0xA0...0xA3 => log.err("Tried to write 0x{X:0>2}{} to FIFO_A", .{ value, T }), |                 0x82, 0x83 => apu.setSoundCntH(setHalf(u16, apu.dma_cnt.raw, byte_addr, value)), | ||||||
|             0xA4...0xA7 => log.err("Tried to write 0x{X:0>2}{} to FIFO_B", .{ value, T }), |                 0x84 => apu.setSoundCntX(value >> 7 & 1 == 1), | ||||||
|             else => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }), |                 0x85 => {}, | ||||||
|  |                 0x86, 0x87 => {}, | ||||||
|  |                 0x88, 0x89 => apu.bias.raw = setHalf(u16, apu.bias.raw, byte_addr, value), // SOUNDBIAS | ||||||
|  |                 0x8A...0x8F => {}, | ||||||
|  |  | ||||||
|  |                 0x90...0x9F => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value), | ||||||
|  |                 0xA0...0xA3 => log.err("Tried to write 0x{X:0>2}{} to FIFO_A", .{ value, T }), | ||||||
|  |                 0xA4...0xA7 => log.err("Tried to write 0x{X:0>2}{} to FIFO_B", .{ value, T }), | ||||||
|  |                 else => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }), | ||||||
|  |             } | ||||||
|         }, |         }, | ||||||
|         else => @compileError("APU: Unsupported write width"), |         else => @compileError("APU: Unsupported write width"), | ||||||
|     } |     } | ||||||
| @@ -264,26 +278,58 @@ pub const Apu = struct { | |||||||
|             .is_buffer_full = false, |             .is_buffer_full = false, | ||||||
|         }; |         }; | ||||||
|  |  | ||||||
|         sched.push(.SampleAudio, apu.interval()); |         Self.initEvents(apu.sched, apu.interval()); | ||||||
|         sched.push(.{ .ApuChannel = 0 }, @import("apu/signal/Square.zig").interval); |  | ||||||
|         sched.push(.{ .ApuChannel = 1 }, @import("apu/signal/Square.zig").interval); |  | ||||||
|         sched.push(.{ .ApuChannel = 2 }, @import("apu/signal/Wave.zig").interval); |  | ||||||
|         sched.push(.{ .ApuChannel = 3 }, @import("apu/signal/Lfsr.zig").interval); |  | ||||||
|         sched.push(.FrameSequencer, FrameSequencer.interval); |  | ||||||
|  |  | ||||||
|         return apu; |         return apu; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     fn reset(self: *Self) void { |     fn initEvents(scheduler: *Scheduler, apu_interval: u64) void { | ||||||
|  |         scheduler.push(.SampleAudio, apu_interval); | ||||||
|  |         scheduler.push(.{ .ApuChannel = 0 }, @import("apu/signal/Square.zig").interval); | ||||||
|  |         scheduler.push(.{ .ApuChannel = 1 }, @import("apu/signal/Square.zig").interval); | ||||||
|  |         scheduler.push(.{ .ApuChannel = 2 }, @import("apu/signal/Wave.zig").interval); | ||||||
|  |         scheduler.push(.{ .ApuChannel = 3 }, @import("apu/signal/Lfsr.zig").interval); | ||||||
|  |         scheduler.push(.FrameSequencer, FrameSequencer.interval); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     /// Used when resetting the emulator | ||||||
|  |     pub fn reset(self: *Self) void { | ||||||
|  |         // FIXME: These reset functions are meant to emulate obscure APU behaviour. Write proper emu reset fns | ||||||
|         self.ch1.reset(); |         self.ch1.reset(); | ||||||
|         self.ch2.reset(); |         self.ch2.reset(); | ||||||
|         self.ch3.reset(); |         self.ch3.reset(); | ||||||
|         self.ch4.reset(); |         self.ch4.reset(); | ||||||
|  |  | ||||||
|  |         self.chA.reset(); | ||||||
|  |         self.chB.reset(); | ||||||
|  |  | ||||||
|  |         self.psg_cnt = .{ .raw = 0 }; | ||||||
|  |         self.dma_cnt = .{ .raw = 0 }; | ||||||
|  |         self.cnt = .{ .raw = 0 }; | ||||||
|  |         self.bias = .{ .raw = 0x200 }; | ||||||
|  |  | ||||||
|  |         self.sampling_cycle = 0; | ||||||
|  |         self.fs.reset(); | ||||||
|  |  | ||||||
|  |         Self.initEvents(self.sched, self.interval()); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     /// Emulates the reset behaviour of the APU | ||||||
|  |     fn _reset(self: *Self) void { | ||||||
|  |         // All PSG Registers between 0x0400_0060..0x0400_0081 are zeroed | ||||||
|  |         // 0x0400_0082 and 0x0400_0088 retain their values | ||||||
|  |         self.ch1.reset(); | ||||||
|  |         self.ch2.reset(); | ||||||
|  |         self.ch3.reset(); | ||||||
|  |         self.ch4.reset(); | ||||||
|  |  | ||||||
|  |         // GBATEK says 4000060h..4000081h I take this to mean inclusive | ||||||
|  |         self.psg_cnt.raw = 0x0000; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     /// SOUNDCNT |     /// SOUNDCNT | ||||||
|     fn setSoundCnt(self: *Self, value: u32) void { |     fn setSoundCnt(self: *Self, value: u32) void { | ||||||
|         self.setSoundCntL(@truncate(u16, value)); |         if (self.cnt.apu_enable.read()) self.setSoundCntL(@truncate(u16, value)); | ||||||
|         self.setSoundCntH(@truncate(u16, value >> 16)); |         self.setSoundCntH(@truncate(u16, value >> 16)); | ||||||
|     } |     } | ||||||
|  |  | ||||||
| @@ -322,13 +368,16 @@ pub const Apu = struct { | |||||||
|             self.fs.step = 0; // Reset Frame Sequencer |             self.fs.step = 0; // Reset Frame Sequencer | ||||||
|  |  | ||||||
|             // Reset Square Wave Offsets |             // Reset Square Wave Offsets | ||||||
|             self.ch1.square.pos = 0; |             self.ch1.square.reset(); | ||||||
|             self.ch2.square.pos = 0; |             self.ch2.square.reset(); | ||||||
|  |  | ||||||
|             // Reset Wave Device Offsets |             // Reset Wave | ||||||
|             self.ch3.wave_dev.offset = 0; |             self.ch3.wave_dev.reset(); | ||||||
|  |  | ||||||
|  |             // Rest Noise | ||||||
|  |             self.ch4.lfsr.reset(); | ||||||
|         } else { |         } else { | ||||||
|             self.reset(); |             self._reset(); | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
|  |  | ||||||
| @@ -395,8 +444,8 @@ pub const Apu = struct { | |||||||
|         right += if (self.dma_cnt.chB_right.read()) chB_sample else 0; |         right += if (self.dma_cnt.chB_right.read()) chB_sample else 0; | ||||||
|  |  | ||||||
|         // Add SOUNDBIAS |         // Add SOUNDBIAS | ||||||
|         // FIXME: Is SOUNDBIAS 9-bit or 10-bit? |         // FIXME: SOUNDBIAS is 10-bit but The waveform is centered around 0 if I treat it as 11-bit | ||||||
|         const bias = @as(i16, self.bias.level.read()) << 1; |         const bias = @as(i16, self.bias.level.read()) << 2; | ||||||
|         left += bias; |         left += bias; | ||||||
|         right += bias; |         right += bias; | ||||||
|  |  | ||||||
| @@ -505,10 +554,15 @@ pub fn DmaSound(comptime kind: DmaSoundKind) type { | |||||||
|             }; |             }; | ||||||
|         } |         } | ||||||
|  |  | ||||||
|  |         /// Used when resetting hte emulator (not emulation code) | ||||||
|  |         fn reset(self: *Self) void { | ||||||
|  |             self.* = Self.init(); | ||||||
|  |         } | ||||||
|  |  | ||||||
|         pub fn push(self: *Self, value: u32) void { |         pub fn push(self: *Self, value: u32) void { | ||||||
|             if (!self.enabled) self.enable(); |             if (!self.enabled) self.enable(); | ||||||
|  |  | ||||||
|             self.fifo.write(&intToBytes(u32, value)) catch |e| log.err("{} Error: {}", .{ kind, e }); |             self.fifo.write(std.mem.asBytes(&value)) catch |e| log.err("{} Error: {}", .{ kind, e }); | ||||||
|         } |         } | ||||||
|  |  | ||||||
|         fn enable(self: *Self) void { |         fn enable(self: *Self) void { | ||||||
| @@ -539,10 +593,14 @@ pub const FrameSequencer = struct { | |||||||
|     const Self = @This(); |     const Self = @This(); | ||||||
|     pub const interval = (1 << 24) / 512; |     pub const interval = (1 << 24) / 512; | ||||||
|  |  | ||||||
|     step: u3, |     step: u3 = 0, | ||||||
|  |  | ||||||
|     pub fn init() Self { |     pub fn init() Self { | ||||||
|         return .{ .step = 0 }; |         return .{}; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     pub fn reset(self: *Self) void { | ||||||
|  |         self.* = .{}; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     pub fn tick(self: *Self) void { |     pub fn tick(self: *Self) void { | ||||||
|   | |||||||
| @@ -49,10 +49,13 @@ pub fn init(sched: *Scheduler) Self { | |||||||
| } | } | ||||||
|  |  | ||||||
| pub fn reset(self: *Self) void { | pub fn reset(self: *Self) void { | ||||||
|     self.len = 0; |     self.len = 0; // NR41 | ||||||
|     self.envelope.raw = 0; |     self.envelope.raw = 0; // NR42 | ||||||
|     self.poly.raw = 0; |     self.poly.raw = 0; // NR43 | ||||||
|     self.cnt.raw = 0; |     self.cnt.raw = 0; // NR44 | ||||||
|  |  | ||||||
|  |     self.len_dev.reset(); | ||||||
|  |     self.env_dev.reset(); | ||||||
|  |  | ||||||
|     self.sample = 0; |     self.sample = 0; | ||||||
|     self.enabled = false; |     self.enabled = false; | ||||||
|   | |||||||
| @@ -43,9 +43,12 @@ pub fn init(sched: *Scheduler) Self { | |||||||
| } | } | ||||||
|  |  | ||||||
| pub fn reset(self: *Self) void { | pub fn reset(self: *Self) void { | ||||||
|     self.duty.raw = 0; |     self.duty.raw = 0; // NR21 | ||||||
|     self.envelope.raw = 0; |     self.envelope.raw = 0; // NR22 | ||||||
|     self.freq.raw = 0; |     self.freq.raw = 0; // NR32, NR24 | ||||||
|  |  | ||||||
|  |     self.len_dev.reset(); | ||||||
|  |     self.env_dev.reset(); | ||||||
|  |  | ||||||
|     self.sample = 0; |     self.sample = 0; | ||||||
|     self.enabled = false; |     self.enabled = false; | ||||||
|   | |||||||
| @@ -50,12 +50,14 @@ pub fn init(sched: *Scheduler) Self { | |||||||
| } | } | ||||||
|  |  | ||||||
| pub fn reset(self: *Self) void { | pub fn reset(self: *Self) void { | ||||||
|     self.sweep.raw = 0; |     self.sweep.raw = 0; // NR10 | ||||||
|     self.sweep_dev.calc_performed = false; |     self.duty.raw = 0; // NR11 | ||||||
|  |     self.envelope.raw = 0; // NR12 | ||||||
|  |     self.freq.raw = 0; // NR13, NR14 | ||||||
|  |  | ||||||
|     self.duty.raw = 0; |     self.len_dev.reset(); | ||||||
|     self.envelope.raw = 0; |     self.sweep_dev.reset(); | ||||||
|     self.freq.raw = 0; |     self.env_dev.reset(); | ||||||
|  |  | ||||||
|     self.sample = 0; |     self.sample = 0; | ||||||
|     self.enabled = false; |     self.enabled = false; | ||||||
| @@ -92,10 +94,9 @@ pub fn sound1CntL(self: *const Self) u8 { | |||||||
| pub fn setSound1CntL(self: *Self, value: u8) void { | pub fn setSound1CntL(self: *Self, value: u8) void { | ||||||
|     const new = io.Sweep{ .raw = value }; |     const new = io.Sweep{ .raw = value }; | ||||||
|  |  | ||||||
|     if (self.sweep.direction.read() and !new.direction.read()) { |     if (!new.direction.read()) { | ||||||
|         // Sweep Negate bit has been cleared |         // If at least one (1) sweep calculation has been made with | ||||||
|         // If At least 1 Sweep Calculation has been made since |         // the negate bit set (since last trigger), disable the channel | ||||||
|         // the last trigger, the channel is immediately disabled |  | ||||||
|  |  | ||||||
|         if (self.sweep_dev.calc_performed) self.enabled = false; |         if (self.sweep_dev.calc_performed) self.enabled = false; | ||||||
|     } |     } | ||||||
|   | |||||||
| @@ -42,10 +42,13 @@ pub fn init(sched: *Scheduler) Self { | |||||||
| } | } | ||||||
|  |  | ||||||
| pub fn reset(self: *Self) void { | pub fn reset(self: *Self) void { | ||||||
|     self.select.raw = 0; |     self.select.raw = 0; // NR30 | ||||||
|     self.length = 0; |     self.length = 0; // NR31 | ||||||
|     self.vol.raw = 0; |     self.vol.raw = 0; // NR32 | ||||||
|     self.freq.raw = 0; |     self.freq.raw = 0; // NR33, NR34 | ||||||
|  |  | ||||||
|  |     self.len_dev.reset(); | ||||||
|  |     self.wave_dev.reset(); | ||||||
|  |  | ||||||
|     self.sample = 0; |     self.sample = 0; | ||||||
|     self.enabled = false; |     self.enabled = false; | ||||||
|   | |||||||
| @@ -3,12 +3,16 @@ const io = @import("../../bus/io.zig"); | |||||||
| const Self = @This(); | const Self = @This(); | ||||||
|  |  | ||||||
| /// Period Timer | /// Period Timer | ||||||
| timer: u3, | timer: u3 = 0, | ||||||
| /// Current Volume | /// Current Volume | ||||||
| vol: u4, | vol: u4 = 0, | ||||||
|  |  | ||||||
| pub fn create() Self { | pub fn create() Self { | ||||||
|     return .{ .timer = 0, .vol = 0 }; |     return .{}; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | pub fn reset(self: *Self) void { | ||||||
|  |     self.* = .{}; | ||||||
| } | } | ||||||
|  |  | ||||||
| pub fn tick(self: *Self, nrx2: io.Envelope) void { | pub fn tick(self: *Self, nrx2: io.Envelope) void { | ||||||
|   | |||||||
| @@ -1,9 +1,13 @@ | |||||||
| const Self = @This(); | const Self = @This(); | ||||||
|  |  | ||||||
| timer: u9, | timer: u9 = 0, | ||||||
|  |  | ||||||
| pub fn create() Self { | pub fn create() Self { | ||||||
|     return .{ .timer = 0 }; |     return .{}; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | pub fn reset(self: *Self) void { | ||||||
|  |     self.* = .{}; | ||||||
| } | } | ||||||
|  |  | ||||||
| pub fn tick(self: *Self, enabled: bool, ch_enable: *bool) void { | pub fn tick(self: *Self, enabled: bool, ch_enable: *bool) void { | ||||||
|   | |||||||
| @@ -3,19 +3,18 @@ const ToneSweep = @import("../ToneSweep.zig"); | |||||||
|  |  | ||||||
| const Self = @This(); | const Self = @This(); | ||||||
|  |  | ||||||
| timer: u8, | timer: u8 = 0, | ||||||
| enabled: bool, | enabled: bool = false, | ||||||
| shadow: u11, | shadow: u11 = 0, | ||||||
|  |  | ||||||
| calc_performed: bool, | calc_performed: bool = false, | ||||||
|  |  | ||||||
| pub fn create() Self { | pub fn create() Self { | ||||||
|     return .{ |     return .{}; | ||||||
|         .timer = 0, | } | ||||||
|         .enabled = false, |  | ||||||
|         .shadow = 0, | pub fn reset(self: *Self) void { | ||||||
|         .calc_performed = false, |     self.* = .{}; | ||||||
|     }; |  | ||||||
| } | } | ||||||
|  |  | ||||||
| pub fn tick(self: *Self, ch1: *ToneSweep) void { | pub fn tick(self: *Self, ch1: *ToneSweep) void { | ||||||
| @@ -24,7 +23,6 @@ pub fn tick(self: *Self, ch1: *ToneSweep) void { | |||||||
|     if (self.timer == 0) { |     if (self.timer == 0) { | ||||||
|         const period = ch1.sweep.period.read(); |         const period = ch1.sweep.period.read(); | ||||||
|         self.timer = if (period == 0) 8 else period; |         self.timer = if (period == 0) 8 else period; | ||||||
|         if (!self.calc_performed) self.calc_performed = true; |  | ||||||
|  |  | ||||||
|         if (self.enabled and period != 0) { |         if (self.enabled and period != 0) { | ||||||
|             const new_freq = self.calculate(ch1.sweep, &ch1.enabled); |             const new_freq = self.calculate(ch1.sweep, &ch1.enabled); | ||||||
| @@ -45,7 +43,10 @@ pub fn calculate(self: *Self, sweep: io.Sweep, ch_enable: *bool) u12 { | |||||||
|     const shadow_shifted = shadow >> sweep.shift.read(); |     const shadow_shifted = shadow >> sweep.shift.read(); | ||||||
|     const decrease = sweep.direction.read(); |     const decrease = sweep.direction.read(); | ||||||
|  |  | ||||||
|     const freq = if (decrease) shadow - shadow_shifted else shadow + shadow_shifted; |     const freq = if (decrease) blk: { | ||||||
|  |         self.calc_performed = true; | ||||||
|  |         break :blk shadow - shadow_shifted; | ||||||
|  |     } else shadow + shadow_shifted; | ||||||
|     if (freq > 0x7FF) ch_enable.* = false; |     if (freq > 0x7FF) ch_enable.* = false; | ||||||
|  |  | ||||||
|     return freq; |     return freq; | ||||||
|   | |||||||
| @@ -19,6 +19,11 @@ pub fn create(sched: *Scheduler) Self { | |||||||
|     }; |     }; | ||||||
| } | } | ||||||
|  |  | ||||||
|  | pub fn reset(self: *Self) void { | ||||||
|  |     self.shift = 0; | ||||||
|  |     self.timer = 0; | ||||||
|  | } | ||||||
|  |  | ||||||
| pub fn sample(self: *const Self) i8 { | pub fn sample(self: *const Self) i8 { | ||||||
|     return if ((~self.shift & 1) == 1) 1 else -1; |     return if ((~self.shift & 1) == 1) 1 else -1; | ||||||
| } | } | ||||||
|   | |||||||
| @@ -20,6 +20,11 @@ pub fn init(sched: *Scheduler) Self { | |||||||
|     }; |     }; | ||||||
| } | } | ||||||
|  |  | ||||||
|  | pub fn reset(self: *Self) void { | ||||||
|  |     self.timer = 0; | ||||||
|  |     self.pos = 0; | ||||||
|  | } | ||||||
|  |  | ||||||
| /// Scheduler Event Handler for Square Synth Timer Expire | /// Scheduler Event Handler for Square Synth Timer Expire | ||||||
| pub fn onSquareTimerExpire(self: *Self, comptime T: type, nrx34: io.Frequency, late: u64) void { | pub fn onSquareTimerExpire(self: *Self, comptime T: type, nrx34: io.Frequency, late: u64) void { | ||||||
|     comptime std.debug.assert(T == ToneSweep or T == Tone); |     comptime std.debug.assert(T == ToneSweep or T == Tone); | ||||||
|   | |||||||
| @@ -38,6 +38,13 @@ pub fn init(sched: *Scheduler) Self { | |||||||
|     }; |     }; | ||||||
| } | } | ||||||
|  |  | ||||||
|  | pub fn reset(self: *Self) void { | ||||||
|  |     self.timer = 0; | ||||||
|  |     self.offset = 0; | ||||||
|  |  | ||||||
|  |     // sample buffer isn't reset because it's outside of the range of what NR52{7}'s effects | ||||||
|  | } | ||||||
|  |  | ||||||
| /// Reload internal Wave Timer | /// Reload internal Wave Timer | ||||||
| pub fn reload(self: *Self, value: u11) void { | pub fn reload(self: *Self, value: u11) void { | ||||||
|     self.sched.removeScheduledEvent(.{ .ApuChannel = 2 }); |     self.sched.removeScheduledEvent(.{ .ApuChannel = 2 }); | ||||||
|   | |||||||
| @@ -3,6 +3,9 @@ const std = @import("std"); | |||||||
| const Allocator = std.mem.Allocator; | const Allocator = std.mem.Allocator; | ||||||
| const log = std.log.scoped(.Bios); | const log = std.log.scoped(.Bios); | ||||||
|  |  | ||||||
|  | const rotr = @import("zba-util").rotr; | ||||||
|  | const forceAlign = @import("../Bus.zig").forceAlign; | ||||||
|  |  | ||||||
| /// Size of the BIOS in bytes | /// Size of the BIOS in bytes | ||||||
| pub const size = 0x4000; | pub const size = 0x4000; | ||||||
| const Self = @This(); | const Self = @This(); | ||||||
| @@ -10,21 +13,37 @@ const Self = @This(); | |||||||
| buf: ?[]u8, | buf: ?[]u8, | ||||||
| allocator: Allocator, | allocator: Allocator, | ||||||
|  |  | ||||||
| addr_latch: u32, | addr_latch: u32 = 0, | ||||||
|  |  | ||||||
| pub fn read(self: *Self, comptime T: type, r15: u32, addr: u32) T { | // https://github.com/ITotalJustice/notorious_beeg/issues/106 | ||||||
|  | pub fn read(self: *Self, comptime T: type, r15: u32, address: u32) T { | ||||||
|     if (r15 < Self.size) { |     if (r15 < Self.size) { | ||||||
|  |         const addr = forceAlign(T, address); | ||||||
|  |  | ||||||
|         self.addr_latch = addr; |         self.addr_latch = addr; | ||||||
|         return self._read(T, addr); |         return self._read(T, addr); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     log.debug("Rejected read since r15=0x{X:0>8}", .{r15}); |     log.warn("Open Bus! Read from 0x{X:0>8}, but PC was 0x{X:0>8}", .{ address, r15 }); | ||||||
|     return @truncate(T, self._read(T, self.addr_latch)); |     const value = self._read(u32, self.addr_latch); | ||||||
|  |  | ||||||
|  |     return @truncate(T, rotr(u32, value, 8 * rotateBy(T, address))); | ||||||
| } | } | ||||||
|  |  | ||||||
| pub fn dbgRead(self: *const Self, comptime T: type, r15: u32, addr: u32) T { | fn rotateBy(comptime T: type, address: u32) u32 { | ||||||
|     if (r15 < Self.size) return self._read(T, addr); |     return switch (T) { | ||||||
|     return @truncate(T, self._read(T, self.addr_latch + 8)); |         u8 => address & 3, | ||||||
|  |         u16 => address & 2, | ||||||
|  |         u32 => 0, | ||||||
|  |         else => @compileError("bios: unsupported read width"), | ||||||
|  |     }; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | pub fn dbgRead(self: *const Self, comptime T: type, r15: u32, address: u32) T { | ||||||
|  |     if (r15 < Self.size) return self._read(T, forceAlign(T, address)); | ||||||
|  |  | ||||||
|  |     const value = self._read(u32, self.addr_latch); | ||||||
|  |     return @truncate(T, rotr(u32, value, 8 * rotateBy(T, address))); | ||||||
| } | } | ||||||
|  |  | ||||||
| /// Read without the GBA safety checks | /// Read without the GBA safety checks | ||||||
| @@ -43,18 +62,23 @@ pub fn write(_: *Self, comptime T: type, addr: u32, value: T) void { | |||||||
| } | } | ||||||
|  |  | ||||||
| pub fn init(allocator: Allocator, maybe_path: ?[]const u8) !Self { | pub fn init(allocator: Allocator, maybe_path: ?[]const u8) !Self { | ||||||
|     const buf: ?[]u8 = if (maybe_path) |path| blk: { |     if (maybe_path == null) return .{ .buf = null, .allocator = allocator }; | ||||||
|         const file = try std.fs.cwd().openFile(path, .{}); |     const path = maybe_path.?; | ||||||
|         defer file.close(); |  | ||||||
|  |  | ||||||
|         break :blk try file.readToEndAlloc(allocator, try file.getEndPos()); |     const buf = try allocator.alloc(u8, Self.size); | ||||||
|     } else null; |     errdefer allocator.free(buf); | ||||||
|  |  | ||||||
|     return Self{ |     const file = try std.fs.cwd().openFile(path, .{}); | ||||||
|         .buf = buf, |     defer file.close(); | ||||||
|         .allocator = allocator, |  | ||||||
|         .addr_latch = 0, |     const file_len = try file.readAll(buf); | ||||||
|     }; |     if (file_len != Self.size) log.err("Expected BIOS to be {}B, was {}B", .{ Self.size, file_len }); | ||||||
|  |  | ||||||
|  |     return Self{ .buf = buf, .allocator = allocator }; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | pub fn reset(self: *Self) void { | ||||||
|  |     self.addr_latch = 0; | ||||||
| } | } | ||||||
|  |  | ||||||
| pub fn deinit(self: *Self) void { | pub fn deinit(self: *Self) void { | ||||||
|   | |||||||
| @@ -35,6 +35,10 @@ pub fn init(allocator: Allocator) !Self { | |||||||
|     }; |     }; | ||||||
| } | } | ||||||
|  |  | ||||||
|  | pub fn reset(self: *Self) void { | ||||||
|  |     std.mem.set(u8, self.buf, 0); | ||||||
|  | } | ||||||
|  |  | ||||||
| pub fn deinit(self: *Self) void { | pub fn deinit(self: *Self) void { | ||||||
|     self.allocator.free(self.buf); |     self.allocator.free(self.buf); | ||||||
|     self.* = undefined; |     self.* = undefined; | ||||||
|   | |||||||
| @@ -179,23 +179,30 @@ pub fn write(self: *Self, comptime T: type, word_count: u16, address: u32, value | |||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
| pub fn init(allocator: Allocator, cpu: *Arm7tdmi, rom_path: []const u8, save_path: ?[]const u8) !Self { | pub fn init(allocator: Allocator, cpu: *Arm7tdmi, maybe_rom: ?[]const u8, maybe_save: ?[]const u8) !Self { | ||||||
|     const file = try std.fs.cwd().openFile(rom_path, .{}); |     const Device = Gpio.Device; | ||||||
|     defer file.close(); |  | ||||||
|  |  | ||||||
|     const file_buf = try file.readToEndAlloc(allocator, try file.getEndPos()); |     const items: struct { []u8, [12]u8, Backup.Kind, Device.Kind } = if (maybe_rom) |file_path| blk: { | ||||||
|     const title = file_buf[0xA0..0xAC].*; |         const file = try std.fs.cwd().openFile(file_path, .{}); | ||||||
|     const kind = Backup.guess(file_buf); |         defer file.close(); | ||||||
|     const device = if (config.config().guest.force_rtc) .Rtc else guessDevice(file_buf); |  | ||||||
|  |  | ||||||
|     logHeader(file_buf, &title); |         const buffer = try file.readToEndAlloc(allocator, try file.getEndPos()); | ||||||
|  |         const title = buffer[0xA0..0xAC]; | ||||||
|  |         logHeader(buffer, title); | ||||||
|  |  | ||||||
|  |         const device_kind = if (config.config().guest.force_rtc) .Rtc else guessDevice(buffer); | ||||||
|  |  | ||||||
|  |         break :blk .{ buffer, title.*, Backup.guess(buffer), device_kind }; | ||||||
|  |     } else .{ try allocator.alloc(u8, 0), [_]u8{0} ** 12, .None, .None }; | ||||||
|  |  | ||||||
|  |     const title = items[1]; | ||||||
|  |  | ||||||
|     return .{ |     return .{ | ||||||
|         .buf = file_buf, |         .buf = items[0], | ||||||
|         .allocator = allocator, |         .allocator = allocator, | ||||||
|         .title = title, |         .title = title, | ||||||
|         .backup = try Backup.init(allocator, kind, title, save_path), |         .backup = try Backup.init(allocator, items[2], title, maybe_save), | ||||||
|         .gpio = try Gpio.init(allocator, cpu, device), |         .gpio = try Gpio.init(allocator, cpu, items[3]), | ||||||
|     }; |     }; | ||||||
| } | } | ||||||
|  |  | ||||||
| @@ -213,25 +220,24 @@ fn guessDevice(buf: []const u8) Gpio.Device.Kind { | |||||||
|     // Try to Guess if ROM uses RTC |     // Try to Guess if ROM uses RTC | ||||||
|     const needle = "RTC_V"; // I was told SIIRTC_V, though Pokemen Firered (USA) is a false negative |     const needle = "RTC_V"; // I was told SIIRTC_V, though Pokemen Firered (USA) is a false negative | ||||||
|  |  | ||||||
|  |     // TODO: Use new for loop syntax? | ||||||
|     var i: usize = 0; |     var i: usize = 0; | ||||||
|     while ((i + needle.len) < buf.len) : (i += 1) { |     while ((i + needle.len) < buf.len) : (i += 1) { | ||||||
|         if (std.mem.eql(u8, needle, buf[i..(i + needle.len)])) return .Rtc; |         if (std.mem.eql(u8, needle, buf[i..(i + needle.len)])) return .Rtc; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     // TODO: Detect other GPIO devices |     // TODO: Detect other GPIO devices | ||||||
|  |  | ||||||
|     return .None; |     return .None; | ||||||
| } | } | ||||||
|  |  | ||||||
| fn logHeader(buf: []const u8, title: *const [12]u8) void { | fn logHeader(buf: []const u8, title: *const [12]u8) void { | ||||||
|     const code = buf[0xAC..0xB0]; |  | ||||||
|     const maker = buf[0xB0..0xB2]; |  | ||||||
|     const version = buf[0xBC]; |     const version = buf[0xBC]; | ||||||
|  |  | ||||||
|     log.info("Title: {s}", .{title}); |     log.info("Title: {s}", .{title}); | ||||||
|     if (version != 0) log.info("Version: {}", .{version}); |     if (version != 0) log.info("Version: {}", .{version}); | ||||||
|     log.info("Game Code: {s}", .{code}); |  | ||||||
|     log.info("Maker Code: {s}", .{maker}); |     log.info("Game Code: {s}", .{buf[0xAC..0xB0]}); | ||||||
|  |     log.info("Maker Code: {s}", .{buf[0xB0..0xB2]}); | ||||||
| } | } | ||||||
|  |  | ||||||
| test "OOB Access" { | test "OOB Access" { | ||||||
|   | |||||||
| @@ -35,6 +35,10 @@ pub fn init(allocator: Allocator) !Self { | |||||||
|     }; |     }; | ||||||
| } | } | ||||||
|  |  | ||||||
|  | pub fn reset(self: *Self) void { | ||||||
|  |     std.mem.set(u8, self.buf, 0); | ||||||
|  | } | ||||||
|  |  | ||||||
| pub fn deinit(self: *Self) void { | pub fn deinit(self: *Self) void { | ||||||
|     self.allocator.free(self.buf); |     self.allocator.free(self.buf); | ||||||
|     self.* = undefined; |     self.* = undefined; | ||||||
|   | |||||||
| @@ -6,7 +6,6 @@ const Eeprom = @import("backup/eeprom.zig").Eeprom; | |||||||
| const Flash = @import("backup/Flash.zig"); | const Flash = @import("backup/Flash.zig"); | ||||||
|  |  | ||||||
| const escape = @import("../../util.zig").escape; | const escape = @import("../../util.zig").escape; | ||||||
| const span = @import("../../util.zig").span; |  | ||||||
|  |  | ||||||
| const Needle = struct { str: []const u8, kind: Backup.Kind }; | const Needle = struct { str: []const u8, kind: Backup.Kind }; | ||||||
| const backup_kinds = [6]Needle{ | const backup_kinds = [6]Needle{ | ||||||
| @@ -33,7 +32,7 @@ pub const Backup = struct { | |||||||
|     flash: Flash, |     flash: Flash, | ||||||
|     eeprom: Eeprom, |     eeprom: Eeprom, | ||||||
|  |  | ||||||
|     const Kind = enum { |     pub const Kind = enum { | ||||||
|         Eeprom, |         Eeprom, | ||||||
|         Sram, |         Sram, | ||||||
|         Flash, |         Flash, | ||||||
| @@ -138,6 +137,7 @@ pub const Backup = struct { | |||||||
|         for (backup_kinds) |needle| { |         for (backup_kinds) |needle| { | ||||||
|             const needle_len = needle.str.len; |             const needle_len = needle.str.len; | ||||||
|  |  | ||||||
|  |             // TODO: Use new for loop syntax? | ||||||
|             var i: usize = 0; |             var i: usize = 0; | ||||||
|             while ((i + needle_len) < rom.len) : (i += 1) { |             while ((i + needle_len) < rom.len) : (i += 1) { | ||||||
|                 if (std.mem.eql(u8, needle.str, rom[i..][0..needle_len])) return needle.kind; |                 if (std.mem.eql(u8, needle.str, rom[i..][0..needle_len])) return needle.kind; | ||||||
| @@ -195,7 +195,7 @@ pub const Backup = struct { | |||||||
|     } |     } | ||||||
|  |  | ||||||
|     fn saveName(self: *const Self, allocator: Allocator) ![]const u8 { |     fn saveName(self: *const Self, allocator: Allocator) ![]const u8 { | ||||||
|         const title_str = span(&escape(self.title)); |         const title_str = std.mem.sliceTo(&escape(self.title), 0); | ||||||
|         const name = if (title_str.len != 0) title_str else "untitled"; |         const name = if (title_str.len != 0) title_str else "untitled"; | ||||||
|  |  | ||||||
|         return try std.mem.concat(allocator, u8, &[_][]const u8{ name, ".sav" }); |         return try std.mem.concat(allocator, u8, &[_][]const u8{ name, ".sav" }); | ||||||
| @@ -205,6 +205,10 @@ pub const Backup = struct { | |||||||
|         const file_path = try self.savePath(allocator, path); |         const file_path = try self.savePath(allocator, path); | ||||||
|         defer allocator.free(file_path); |         defer allocator.free(file_path); | ||||||
|  |  | ||||||
|  |         // FIXME: communicate edge case to the user? | ||||||
|  |         if (std.mem.eql(u8, &self.title, "ACE LIGHTNIN")) | ||||||
|  |             return; | ||||||
|  |  | ||||||
|         switch (self.kind) { |         switch (self.kind) { | ||||||
|             .Sram, .Flash, .Flash1M, .Eeprom => { |             .Sram, .Flash, .Flash1M, .Eeprom => { | ||||||
|                 const file = try std.fs.createFileAbsolute(file_path, .{}); |                 const file = try std.fs.createFileAbsolute(file_path, .{}); | ||||||
|   | |||||||
| @@ -5,14 +5,14 @@ const DmaControl = @import("io.zig").DmaControl; | |||||||
| const Bus = @import("../Bus.zig"); | const Bus = @import("../Bus.zig"); | ||||||
| const Arm7tdmi = @import("../cpu.zig").Arm7tdmi; | const Arm7tdmi = @import("../cpu.zig").Arm7tdmi; | ||||||
|  |  | ||||||
| pub const DmaTuple = std.meta.Tuple(&[_]type{ DmaController(0), DmaController(1), DmaController(2), DmaController(3) }); | pub const DmaTuple = struct { DmaController(0), DmaController(1), DmaController(2), DmaController(3) }; | ||||||
| const log = std.log.scoped(.DmaTransfer); | const log = std.log.scoped(.DmaTransfer); | ||||||
|  |  | ||||||
| const getHalf = util.getHalf; | const getHalf = util.getHalf; | ||||||
| const setHalf = util.setHalf; | const setHalf = util.setHalf; | ||||||
| const setQuart = util.setQuart; | const setQuart = util.setQuart; | ||||||
|  |  | ||||||
| const rotr = @import("../../util.zig").rotr; | const rotr = @import("zba-util").rotr; | ||||||
|  |  | ||||||
| pub fn create() DmaTuple { | pub fn create() DmaTuple { | ||||||
|     return .{ DmaController(0).init(), DmaController(1).init(), DmaController(2).init(), DmaController(3).init() }; |     return .{ DmaController(0).init(), DmaController(1).init(), DmaController(2).init(), DmaController(3).init() }; | ||||||
| @@ -195,6 +195,10 @@ fn DmaController(comptime id: u2) type { | |||||||
|             }; |             }; | ||||||
|         } |         } | ||||||
|  |  | ||||||
|  |         pub fn reset(self: *Self) void { | ||||||
|  |             self.* = Self.init(); | ||||||
|  |         } | ||||||
|  |  | ||||||
|         pub fn setDmasad(self: *Self, addr: u32) void { |         pub fn setDmasad(self: *Self, addr: u32) void { | ||||||
|             self.sad = addr & sad_mask; |             self.sad = addr & sad_mask; | ||||||
|         } |         } | ||||||
| @@ -256,11 +260,16 @@ fn DmaController(comptime id: u2) type { | |||||||
|                 cpu.bus.write(u16, dad_addr, @truncate(u16, rotr(u32, self.data_latch, 8 * (dad_addr & 3)))); |                 cpu.bus.write(u16, dad_addr, @truncate(u16, rotr(u32, self.data_latch, 8 * (dad_addr & 3)))); | ||||||
|             } |             } | ||||||
|  |  | ||||||
|             switch (sad_adj) { |             switch (@truncate(u8, sad_addr >> 24)) { | ||||||
|                 .Increment => self.sad_latch +%= offset, |                 // according to fleroviux, DMAs with a source address in ROM misbehave | ||||||
|                 .Decrement => self.sad_latch -%= offset, |                 // the resultant behaviour is that the source address will increment despite what DMAXCNT says | ||||||
|                 .IncrementReload => log.err("{} is a prohibited adjustment on SAD", .{sad_adj}), |                 0x08...0x0D => self.sad_latch +%= offset, // obscure behaviour | ||||||
|                 .Fixed => {}, |                 else => switch (sad_adj) { | ||||||
|  |                     .Increment => self.sad_latch +%= offset, | ||||||
|  |                     .Decrement => self.sad_latch -%= offset, | ||||||
|  |                     .IncrementReload => log.err("{} is a prohibited adjustment on SAD", .{sad_adj}), | ||||||
|  |                     .Fixed => {}, | ||||||
|  |                 }, | ||||||
|             } |             } | ||||||
|  |  | ||||||
|             switch (dad_adj) { |             switch (dad_adj) { | ||||||
| @@ -333,11 +342,8 @@ fn DmaController(comptime id: u2) type { | |||||||
|     }; |     }; | ||||||
| } | } | ||||||
|  |  | ||||||
| pub fn pollDmaOnBlank(bus: *Bus, comptime kind: DmaKind) void { | pub fn onBlanking(bus: *Bus, comptime kind: DmaKind) void { | ||||||
|     comptime var i: usize = 0; |     inline for (0..4) |i| bus.dma[i].poll(kind); | ||||||
|     inline while (i < 4) : (i += 1) { |  | ||||||
|         bus.dma[i].poll(kind); |  | ||||||
|     } |  | ||||||
| } | } | ||||||
|  |  | ||||||
| const Adjustment = enum(u2) { | const Adjustment = enum(u2) { | ||||||
|   | |||||||
| @@ -293,13 +293,13 @@ pub const Clock = struct { | |||||||
|         self.cpu.sched.push(.RealTimeClock, (1 << 24) -| late); // Reschedule |         self.cpu.sched.push(.RealTimeClock, (1 << 24) -| late); // Reschedule | ||||||
|  |  | ||||||
|         const now = DateTime.now(); |         const now = DateTime.now(); | ||||||
|         self.year = bcd(u8, @intCast(u8, now.date.year - 2000)); |         self.year = bcd(@intCast(u8, now.date.year - 2000)); | ||||||
|         self.month = bcd(u5, now.date.month); |         self.month = @truncate(u5, bcd(now.date.month)); | ||||||
|         self.day = bcd(u6, now.date.day); |         self.day = @truncate(u6, bcd(now.date.day)); | ||||||
|         self.weekday = bcd(u3, (now.date.weekday() + 1) % 7); // API is Monday = 0, Sunday = 6. We want Sunday = 0, Saturday = 6 |         self.weekday = @truncate(u3, bcd((now.date.weekday() + 1) % 7)); // API is Monday = 0, Sunday = 6. We want Sunday = 0, Saturday = 6 | ||||||
|         self.hour = bcd(u6, now.time.hour); |         self.hour = @truncate(u6, bcd(now.time.hour)); | ||||||
|         self.minute = bcd(u7, now.time.minute); |         self.minute = @truncate(u7, bcd(now.time.minute)); | ||||||
|         self.second = bcd(u7, now.time.second); |         self.second = @truncate(u7, bcd(now.time.second)); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     fn step(self: *Self, value: Data) u4 { |     fn step(self: *Self, value: Data) u4 { | ||||||
| @@ -449,16 +449,8 @@ pub const Clock = struct { | |||||||
|     } |     } | ||||||
| }; | }; | ||||||
|  |  | ||||||
| fn bcd(comptime T: type, value: u8) T { | /// Converts an 8-bit unsigned integer to its BCD representation. | ||||||
|     var input = value; | /// Note: Algorithm only works for values between 0 and 99 inclusive. | ||||||
|     var ret: u8 = 0; | fn bcd(value: u8) u8 { | ||||||
|     var shift: u3 = 0; |     return ((value / 10) << 4) + (value % 10); | ||||||
|  |  | ||||||
|     while (input > 0) { |  | ||||||
|         ret |= (input % 10) << (shift << 2); |  | ||||||
|         shift += 1; |  | ||||||
|         input /= 10; |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     return @truncate(T, ret); |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -24,20 +24,24 @@ pub const Io = struct { | |||||||
|     postflg: PostFlag, |     postflg: PostFlag, | ||||||
|     waitcnt: WaitControl, |     waitcnt: WaitControl, | ||||||
|     haltcnt: HaltControl, |     haltcnt: HaltControl, | ||||||
|     keyinput: KeyInput, |     keyinput: AtomicKeyInput, | ||||||
|  |  | ||||||
|     pub fn init() Self { |     pub fn init() Self { | ||||||
|         return .{ |         return .{ | ||||||
|             .ime = false, |             .ime = false, | ||||||
|             .ie = .{ .raw = 0x0000 }, |             .ie = .{ .raw = 0x0000 }, | ||||||
|             .irq = .{ .raw = 0x0000 }, |             .irq = .{ .raw = 0x0000 }, | ||||||
|             .keyinput = .{ .raw = 0x03FF }, |             .keyinput = AtomicKeyInput.init(.{ .raw = 0x03FF }), | ||||||
|             .waitcnt = .{ .raw = 0x0000_0000 }, // Bit 15 == 0 for GBA |             .waitcnt = .{ .raw = 0x0000_0000 }, // Bit 15 == 0 for GBA | ||||||
|             .postflg = .FirstBoot, |             .postflg = .FirstBoot, | ||||||
|             .haltcnt = .Execute, |             .haltcnt = .Execute, | ||||||
|         }; |         }; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|  |     pub fn reset(self: *Self) void { | ||||||
|  |         self.* = Self.init(); | ||||||
|  |     } | ||||||
|  |  | ||||||
|     fn setIrqs(self: *Io, word: u32) void { |     fn setIrqs(self: *Io, word: u32) void { | ||||||
|         self.ie.raw = @truncate(u16, word); |         self.ie.raw = @truncate(u16, word); | ||||||
|         self.irq.raw &= ~@truncate(u16, word >> 16); |         self.irq.raw &= ~@truncate(u16, word >> 16); | ||||||
| @@ -92,7 +96,7 @@ pub fn read(bus: *const Bus, comptime T: type, address: u32) ?T { | |||||||
|             0x0400_0128 => util.io.read.todo(log, "Read {} from SIOCNT", .{T}), |             0x0400_0128 => util.io.read.todo(log, "Read {} from SIOCNT", .{T}), | ||||||
|  |  | ||||||
|             // Keypad Input |             // Keypad Input | ||||||
|             0x0400_0130 => bus.io.keyinput.raw, |             0x0400_0130 => bus.io.keyinput.load(.Monotonic).raw, | ||||||
|  |  | ||||||
|             // Serial Communication 2 |             // Serial Communication 2 | ||||||
|             0x0400_0134 => util.io.read.todo(log, "Read {} from RCNT", .{T}), |             0x0400_0134 => util.io.read.todo(log, "Read {} from RCNT", .{T}), | ||||||
| @@ -346,10 +350,10 @@ const InterruptEnable = extern union { | |||||||
|     vblank: Bit(u16, 0), |     vblank: Bit(u16, 0), | ||||||
|     hblank: Bit(u16, 1), |     hblank: Bit(u16, 1), | ||||||
|     coincidence: Bit(u16, 2), |     coincidence: Bit(u16, 2), | ||||||
|     tm0_overflow: Bit(u16, 3), |     tim0: Bit(u16, 3), | ||||||
|     tm1_overflow: Bit(u16, 4), |     tim1: Bit(u16, 4), | ||||||
|     tm2_overflow: Bit(u16, 5), |     tim2: Bit(u16, 5), | ||||||
|     tm3_overflow: Bit(u16, 6), |     tim3: Bit(u16, 6), | ||||||
|     serial: Bit(u16, 7), |     serial: Bit(u16, 7), | ||||||
|     dma0: Bit(u16, 8), |     dma0: Bit(u16, 8), | ||||||
|     dma1: Bit(u16, 9), |     dma1: Bit(u16, 9), | ||||||
| @@ -376,6 +380,31 @@ const KeyInput = extern union { | |||||||
|     raw: u16, |     raw: u16, | ||||||
| }; | }; | ||||||
|  |  | ||||||
|  | const AtomicKeyInput = struct { | ||||||
|  |     const Self = @This(); | ||||||
|  |     const Ordering = std.atomic.Ordering; | ||||||
|  |  | ||||||
|  |     inner: KeyInput, | ||||||
|  |  | ||||||
|  |     pub fn init(value: KeyInput) Self { | ||||||
|  |         return .{ .inner = value }; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     pub inline fn load(self: *const Self, comptime ordering: Ordering) KeyInput { | ||||||
|  |         return .{ .raw = switch (ordering) { | ||||||
|  |             .AcqRel, .Release => @compileError("not supported for atomic loads"), | ||||||
|  |             else => @atomicLoad(u16, &self.inner.raw, ordering), | ||||||
|  |         } }; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     pub inline fn store(self: *Self, value: u16, comptime ordering: Ordering) void { | ||||||
|  |         switch (ordering) { | ||||||
|  |             .AcqRel, .Acquire => @compileError("not supported for atomic stores"), | ||||||
|  |             else => @atomicStore(u16, &self.inner.raw, value, ordering), | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | }; | ||||||
|  |  | ||||||
| // Read / Write | // Read / Write | ||||||
| pub const BackgroundControl = extern union { | pub const BackgroundControl = extern union { | ||||||
|     priority: Bitfield(u16, 0, 2), |     priority: Bitfield(u16, 0, 2), | ||||||
| @@ -424,6 +453,8 @@ pub const BldY = extern union { | |||||||
|     raw: u16, |     raw: u16, | ||||||
| }; | }; | ||||||
|  |  | ||||||
|  | const u8WriteKind = enum { Hi, Lo }; | ||||||
|  |  | ||||||
| /// Write-only | /// Write-only | ||||||
| pub const WinH = extern union { | pub const WinH = extern union { | ||||||
|     x2: Bitfield(u16, 0, 8), |     x2: Bitfield(u16, 0, 8), | ||||||
| @@ -433,6 +464,8 @@ pub const WinH = extern union { | |||||||
|  |  | ||||||
| /// Write-only | /// Write-only | ||||||
| pub const WinV = extern union { | pub const WinV = extern union { | ||||||
|  |     const Self = @This(); | ||||||
|  |  | ||||||
|     y2: Bitfield(u16, 0, 8), |     y2: Bitfield(u16, 0, 8), | ||||||
|     y1: Bitfield(u16, 8, 8), |     y1: Bitfield(u16, 8, 8), | ||||||
|     raw: u16, |     raw: u16, | ||||||
| @@ -441,20 +474,20 @@ pub const WinV = extern union { | |||||||
| pub const WinIn = extern union { | pub const WinIn = extern union { | ||||||
|     w0_bg: Bitfield(u16, 0, 4), |     w0_bg: Bitfield(u16, 0, 4), | ||||||
|     w0_obj: Bit(u16, 4), |     w0_obj: Bit(u16, 4), | ||||||
|     w0_colour: Bit(u16, 5), |     w0_bld: Bit(u16, 5), | ||||||
|     w1_bg: Bitfield(u16, 8, 4), |     w1_bg: Bitfield(u16, 8, 4), | ||||||
|     w1_obj: Bit(u16, 12), |     w1_obj: Bit(u16, 12), | ||||||
|     w1_colour: Bit(u16, 13), |     w1_bld: Bit(u16, 13), | ||||||
|     raw: u16, |     raw: u16, | ||||||
| }; | }; | ||||||
|  |  | ||||||
| pub const WinOut = extern union { | pub const WinOut = extern union { | ||||||
|     out_bg: Bitfield(u16, 0, 4), |     out_bg: Bitfield(u16, 0, 4), | ||||||
|     out_obj: Bit(u16, 4), |     out_obj: Bit(u16, 4), | ||||||
|     out_colour: Bit(u16, 5), |     out_bld: Bit(u16, 5), | ||||||
|     obj_bg: Bitfield(u16, 8, 4), |     obj_bg: Bitfield(u16, 8, 4), | ||||||
|     obj_obj: Bit(u16, 12), |     obj_obj: Bit(u16, 12), | ||||||
|     obj_colour: Bit(u16, 13), |     obj_bld: Bit(u16, 13), | ||||||
|     raw: u16, |     raw: u16, | ||||||
| }; | }; | ||||||
|  |  | ||||||
|   | |||||||
| @@ -5,7 +5,7 @@ const TimerControl = @import("io.zig").TimerControl; | |||||||
| const Scheduler = @import("../scheduler.zig").Scheduler; | const Scheduler = @import("../scheduler.zig").Scheduler; | ||||||
| const Arm7tdmi = @import("../cpu.zig").Arm7tdmi; | const Arm7tdmi = @import("../cpu.zig").Arm7tdmi; | ||||||
|  |  | ||||||
| pub const TimerTuple = std.meta.Tuple(&[_]type{ Timer(0), Timer(1), Timer(2), Timer(3) }); | pub const TimerTuple = struct { Timer(0), Timer(1), Timer(2), Timer(3) }; | ||||||
| const log = std.log.scoped(.Timer); | const log = std.log.scoped(.Timer); | ||||||
|  |  | ||||||
| const getHalf = util.getHalf; | const getHalf = util.getHalf; | ||||||
| @@ -128,6 +128,12 @@ fn Timer(comptime id: u2) type { | |||||||
|             }; |             }; | ||||||
|         } |         } | ||||||
|  |  | ||||||
|  |         pub fn reset(self: *Self) void { | ||||||
|  |             const scheduler = self.sched; | ||||||
|  |  | ||||||
|  |             self.* = Self.init(scheduler); | ||||||
|  |         } | ||||||
|  |  | ||||||
|         /// TIMCNT_L Getter |         /// TIMCNT_L Getter | ||||||
|         pub fn timcntL(self: *const Self) u16 { |         pub fn timcntL(self: *const Self) u16 { | ||||||
|             if (self.cnt.cascade.read() or !self.cnt.enabled.read()) return self._counter; |             if (self.cnt.cascade.read() or !self.cnt.enabled.read()) return self._counter; | ||||||
| @@ -150,21 +156,36 @@ fn Timer(comptime id: u2) type { | |||||||
|         pub fn setTimcntH(self: *Self, halfword: u16) void { |         pub fn setTimcntH(self: *Self, halfword: u16) void { | ||||||
|             const new = TimerControl{ .raw = halfword }; |             const new = TimerControl{ .raw = halfword }; | ||||||
|  |  | ||||||
|             // If Timer happens to be enabled, It will either be resheduled or disabled |             if (self.cnt.enabled.read()) { | ||||||
|             self.sched.removeScheduledEvent(.{ .TimerOverflow = id }); |                 // timer was already enabled | ||||||
|  |  | ||||||
|             if (self.cnt.enabled.read() and (new.cascade.read() or !new.enabled.read())) { |                 // If enabled falling edge or cascade falling edge, timer is paused | ||||||
|                 // Either through the cascade bit or the enable bit, the timer has effectively been disabled |                 if (!new.enabled.read() or (!self.cnt.cascade.read() and new.cascade.read())) { | ||||||
|                 // The Counter should hold whatever value it should have been at when it was disabled |                     self.sched.removeScheduledEvent(.{ .TimerOverflow = id }); | ||||||
|                 self._counter +%= @truncate(u16, (self.sched.now() - self._start_timestamp) / self.frequency()); |  | ||||||
|  |                     // Counter should hold the value it stopped at meaning we have to calculate it now | ||||||
|  |                     self._counter +%= @truncate(u16, (self.sched.now() - self._start_timestamp) / self.frequency()); | ||||||
|  |                 } | ||||||
|  |  | ||||||
|  |                 // the timer has always been enabled, but the cascade bit which was blocking the timer has been unset | ||||||
|  |                 if (new.enabled.read() and (self.cnt.cascade.read() and !new.cascade.read())) { | ||||||
|  |                     // we want to reschedule the timer event, however we won't reload the counter. | ||||||
|  |                     // the invariant here is that self._counter holds the already calculated paused value | ||||||
|  |  | ||||||
|  |                     self.rescheduleTimerExpire(0); | ||||||
|  |                 } | ||||||
|  |             } else { | ||||||
|  |                 // the timer was previously disabeld | ||||||
|  |  | ||||||
|  |                 if (new.enabled.read()) { | ||||||
|  |                     // timer should start counting (with a reloaded counter value) | ||||||
|  |                     self._counter = self._reload; | ||||||
|  |  | ||||||
|  |                     // if cascade happens to be set, the timer doesn't actually do anything though | ||||||
|  |                     if (!new.cascade.read()) self.rescheduleTimerExpire(0); | ||||||
|  |                 } | ||||||
|             } |             } | ||||||
|  |  | ||||||
|             // The counter is only reloaded on the rising edge of the enable bit |  | ||||||
|             if (!self.cnt.enabled.read() and new.enabled.read()) self._counter = self._reload; |  | ||||||
|  |  | ||||||
|             // If Timer is enabled and we're not cascading, we need to schedule an overflow event |  | ||||||
|             if (new.enabled.read() and !new.cascade.read()) self.rescheduleTimerExpire(0); |  | ||||||
|  |  | ||||||
|             self.cnt.raw = halfword; |             self.cnt.raw = halfword; | ||||||
|         } |         } | ||||||
|  |  | ||||||
| @@ -202,7 +223,8 @@ fn Timer(comptime id: u2) type { | |||||||
|             } |             } | ||||||
|  |  | ||||||
|             // Reschedule Timer if we're not cascading |             // Reschedule Timer if we're not cascading | ||||||
|             if (!self.cnt.cascade.read()) { |             // TIM0 cascade value is N/A | ||||||
|  |             if (id == 0 or !self.cnt.cascade.read()) { | ||||||
|                 self._counter = self._reload; |                 self._counter = self._reload; | ||||||
|                 self.rescheduleTimerExpire(late); |                 self.rescheduleTimerExpire(late); | ||||||
|             } |             } | ||||||
|   | |||||||
							
								
								
									
										287
									
								
								src/core/cpu.zig
									
									
									
									
									
								
							
							
						
						
									
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								src/core/cpu.zig
									
									
									
									
									
								
							| @@ -7,6 +7,7 @@ const Scheduler = @import("scheduler.zig").Scheduler; | |||||||
| const Logger = @import("../util.zig").Logger; | const Logger = @import("../util.zig").Logger; | ||||||
|  |  | ||||||
| const File = std.fs.File; | const File = std.fs.File; | ||||||
|  | const log = std.log.scoped(.Arm7Tdmi); | ||||||
|  |  | ||||||
| // ARM Instructions | // ARM Instructions | ||||||
| pub const arm = struct { | pub const arm = struct { | ||||||
| @@ -38,13 +39,12 @@ pub const arm = struct { | |||||||
|     } |     } | ||||||
|  |  | ||||||
|     fn populate() [0x1000]InstrFn { |     fn populate() [0x1000]InstrFn { | ||||||
|         return comptime { |         comptime { | ||||||
|             @setEvalBranchQuota(0xE000); |             @setEvalBranchQuota(0xE000); | ||||||
|             var ret = [_]InstrFn{und} ** 0x1000; |             var table = [_]InstrFn{und} ** 0x1000; | ||||||
|  |  | ||||||
|             var i: usize = 0; |             for (&table, 0..) |*handler, i| { | ||||||
|             while (i < ret.len) : (i += 1) { |                 handler.* = switch (@as(u2, i >> 10)) { | ||||||
|                 ret[i] = switch (@as(u2, i >> 10)) { |  | ||||||
|                     0b00 => if (i == 0x121) blk: { |                     0b00 => if (i == 0x121) blk: { | ||||||
|                         break :blk branchExchange; |                         break :blk branchExchange; | ||||||
|                     } else if (i & 0xFCF == 0x009) blk: { |                     } else if (i & 0xFCF == 0x009) blk: { | ||||||
| @@ -106,8 +106,8 @@ pub const arm = struct { | |||||||
|                 }; |                 }; | ||||||
|             } |             } | ||||||
|  |  | ||||||
|             return ret; |             return table; | ||||||
|         }; |         } | ||||||
|     } |     } | ||||||
| }; | }; | ||||||
|  |  | ||||||
| @@ -135,13 +135,12 @@ pub const thumb = struct { | |||||||
|     } |     } | ||||||
|  |  | ||||||
|     fn populate() [0x400]InstrFn { |     fn populate() [0x400]InstrFn { | ||||||
|         return comptime { |         comptime { | ||||||
|             @setEvalBranchQuota(5025); // This is exact |             @setEvalBranchQuota(5025); // This is exact | ||||||
|             var ret = [_]InstrFn{und} ** 0x400; |             var table = [_]InstrFn{und} ** 0x400; | ||||||
|  |  | ||||||
|             var i: usize = 0; |             for (&table, 0..) |*handler, i| { | ||||||
|             while (i < ret.len) : (i += 1) { |                 handler.* = switch (@as(u3, i >> 7 & 0x7)) { | ||||||
|                 ret[i] = switch (@as(u3, i >> 7 & 0x7)) { |  | ||||||
|                     0b000 => if (i >> 5 & 0x3 == 0b11) blk: { |                     0b000 => if (i >> 5 & 0x3 == 0b11) blk: { | ||||||
|                         const I = i >> 4 & 1 == 1; |                         const I = i >> 4 & 1 == 1; | ||||||
|                         const is_sub = i >> 3 & 1 == 1; |                         const is_sub = i >> 3 & 1 == 1; | ||||||
| @@ -229,13 +228,11 @@ pub const thumb = struct { | |||||||
|                 }; |                 }; | ||||||
|             } |             } | ||||||
|  |  | ||||||
|             return ret; |             return table; | ||||||
|         }; |         } | ||||||
|     } |     } | ||||||
| }; | }; | ||||||
|  |  | ||||||
| const log = std.log.scoped(.Arm7Tdmi); |  | ||||||
|  |  | ||||||
| pub const Arm7tdmi = struct { | pub const Arm7tdmi = struct { | ||||||
|     const Self = @This(); |     const Self = @This(); | ||||||
|  |  | ||||||
| @@ -246,18 +243,64 @@ pub const Arm7tdmi = struct { | |||||||
|     cpsr: PSR, |     cpsr: PSR, | ||||||
|     spsr: PSR, |     spsr: PSR, | ||||||
|  |  | ||||||
|     /// Storage  for R8_fiq -> R12_fiq and their normal counterparts |     bank: Bank, | ||||||
|     /// e.g [r[0 + 8], fiq_r[0 + 8], r[1 + 8], fiq_r[1 + 8]...] |  | ||||||
|     banked_fiq: [2 * 5]u32, |  | ||||||
|  |  | ||||||
|     /// Storage for r13_<mode>, r14_<mode> |  | ||||||
|     /// e.g. [r13, r14, r13_svc, r14_svc] |  | ||||||
|     banked_r: [2 * 6]u32, |  | ||||||
|  |  | ||||||
|     banked_spsr: [5]PSR, |  | ||||||
|  |  | ||||||
|     logger: ?Logger, |     logger: ?Logger, | ||||||
|  |  | ||||||
|  |     /// Bank of Registers from other CPU Modes | ||||||
|  |     const Bank = struct { | ||||||
|  |         /// Storage for r13_<mode>, r14_<mode> | ||||||
|  |         /// e.g. [r13, r14, r13_svc, r14_svc] | ||||||
|  |         r: [2 * 6]u32, | ||||||
|  |  | ||||||
|  |         /// Storage  for R8_fiq -> R12_fiq and their normal counterparts | ||||||
|  |         /// e.g [r[0 + 8], fiq_r[0 + 8], r[1 + 8], fiq_r[1 + 8]...] | ||||||
|  |         fiq: [2 * 5]u32, | ||||||
|  |  | ||||||
|  |         spsr: [5]PSR, | ||||||
|  |  | ||||||
|  |         const Kind = enum(u1) { | ||||||
|  |             R13 = 0, | ||||||
|  |             R14, | ||||||
|  |         }; | ||||||
|  |  | ||||||
|  |         pub fn create() Bank { | ||||||
|  |             return .{ | ||||||
|  |                 .r = [_]u32{0x00} ** 12, | ||||||
|  |                 .fiq = [_]u32{0x00} ** 10, | ||||||
|  |                 .spsr = [_]PSR{.{ .raw = 0x0000_0000 }} ** 5, | ||||||
|  |             }; | ||||||
|  |         } | ||||||
|  |  | ||||||
|  |         inline fn regIdx(mode: Mode, kind: Kind) usize { | ||||||
|  |             const idx: usize = switch (mode) { | ||||||
|  |                 .User, .System => 0, | ||||||
|  |                 .Supervisor => 1, | ||||||
|  |                 .Abort => 2, | ||||||
|  |                 .Undefined => 3, | ||||||
|  |                 .Irq => 4, | ||||||
|  |                 .Fiq => 5, | ||||||
|  |             }; | ||||||
|  |  | ||||||
|  |             return (idx * 2) + if (kind == .R14) @as(usize, 1) else 0; | ||||||
|  |         } | ||||||
|  |  | ||||||
|  |         inline fn spsrIdx(mode: Mode) usize { | ||||||
|  |             return switch (mode) { | ||||||
|  |                 .Supervisor => 0, | ||||||
|  |                 .Abort => 1, | ||||||
|  |                 .Undefined => 2, | ||||||
|  |                 .Irq => 3, | ||||||
|  |                 .Fiq => 4, | ||||||
|  |                 else => std.debug.panic("[CPU/Mode] {} does not have a SPSR Register", .{mode}), | ||||||
|  |             }; | ||||||
|  |         } | ||||||
|  |  | ||||||
|  |         inline fn fiqIdx(i: usize, mode: Mode) usize { | ||||||
|  |             return (i * 2) + if (mode == .Fiq) @as(usize, 1) else 0; | ||||||
|  |         } | ||||||
|  |     }; | ||||||
|  |  | ||||||
|     pub fn init(sched: *Scheduler, bus: *Bus, log_file: ?std.fs.File) Self { |     pub fn init(sched: *Scheduler, bus: *Bus, log_file: ?std.fs.File) Self { | ||||||
|         return Self{ |         return Self{ | ||||||
|             .r = [_]u32{0x00} ** 16, |             .r = [_]u32{0x00} ** 16, | ||||||
| @@ -266,39 +309,17 @@ pub const Arm7tdmi = struct { | |||||||
|             .bus = bus, |             .bus = bus, | ||||||
|             .cpsr = .{ .raw = 0x0000_001F }, |             .cpsr = .{ .raw = 0x0000_001F }, | ||||||
|             .spsr = .{ .raw = 0x0000_0000 }, |             .spsr = .{ .raw = 0x0000_0000 }, | ||||||
|             .banked_fiq = [_]u32{0x00} ** 10, |             .bank = Bank.create(), | ||||||
|             .banked_r = [_]u32{0x00} ** 12, |  | ||||||
|             .banked_spsr = [_]PSR{.{ .raw = 0x0000_0000 }} ** 5, |  | ||||||
|             .logger = if (log_file) |file| Logger.init(file) else null, |             .logger = if (log_file) |file| Logger.init(file) else null, | ||||||
|         }; |         }; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     inline fn bankedIdx(mode: Mode, kind: BankedKind) usize { |     // FIXME: Resetting disables logging (if enabled) | ||||||
|         const idx: usize = switch (mode) { |     pub fn reset(self: *Self) void { | ||||||
|             .User, .System => 0, |         const bus_ptr = self.bus; | ||||||
|             .Supervisor => 1, |         const scheduler_ptr = self.sched; | ||||||
|             .Abort => 2, |  | ||||||
|             .Undefined => 3, |  | ||||||
|             .Irq => 4, |  | ||||||
|             .Fiq => 5, |  | ||||||
|         }; |  | ||||||
|  |  | ||||||
|         return (idx * 2) + if (kind == .R14) @as(usize, 1) else 0; |         self.* = Self.init(scheduler_ptr, bus_ptr, null); | ||||||
|     } |  | ||||||
|  |  | ||||||
|     inline fn bankedSpsrIndex(mode: Mode) usize { |  | ||||||
|         return switch (mode) { |  | ||||||
|             .Supervisor => 0, |  | ||||||
|             .Abort => 1, |  | ||||||
|             .Undefined => 2, |  | ||||||
|             .Irq => 3, |  | ||||||
|             .Fiq => 4, |  | ||||||
|             else => std.debug.panic("[CPU/Mode] {} does not have a SPSR Register", .{mode}), |  | ||||||
|         }; |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     inline fn bankedFiqIdx(i: usize, mode: Mode) usize { |  | ||||||
|         return (i * 2) + if (mode == .Fiq) @as(usize, 1) else 0; |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     pub inline fn hasSPSR(self: *const Self) bool { |     pub inline fn hasSPSR(self: *const Self) bool { | ||||||
| @@ -336,14 +357,14 @@ pub const Arm7tdmi = struct { | |||||||
|         switch (idx) { |         switch (idx) { | ||||||
|             8...12 => { |             8...12 => { | ||||||
|                 if (current == .Fiq) { |                 if (current == .Fiq) { | ||||||
|                     self.banked_fiq[bankedFiqIdx(idx - 8, .User)] = value; |                     self.bank.fiq[Bank.fiqIdx(idx - 8, .User)] = value; | ||||||
|                 } else self.r[idx] = value; |                 } else self.r[idx] = value; | ||||||
|             }, |             }, | ||||||
|             13, 14 => switch (current) { |             13, 14 => switch (current) { | ||||||
|                 .User, .System => self.r[idx] = value, |                 .User, .System => self.r[idx] = value, | ||||||
|                 else => { |                 else => { | ||||||
|                     const kind = std.meta.intToEnum(BankedKind, idx - 13) catch unreachable; |                     const kind = std.meta.intToEnum(Bank.Kind, idx - 13) catch unreachable; | ||||||
|                     self.banked_r[bankedIdx(.User, kind)] = value; |                     self.bank.r[Bank.regIdx(.User, kind)] = value; | ||||||
|                 }, |                 }, | ||||||
|             }, |             }, | ||||||
|             else => self.r[idx] = value, // R0 -> R7  and R15 |             else => self.r[idx] = value, // R0 -> R7  and R15 | ||||||
| @@ -354,12 +375,12 @@ pub const Arm7tdmi = struct { | |||||||
|         const current = getModeChecked(self, self.cpsr.mode.read()); |         const current = getModeChecked(self, self.cpsr.mode.read()); | ||||||
|  |  | ||||||
|         return switch (idx) { |         return switch (idx) { | ||||||
|             8...12 => if (current == .Fiq) self.banked_fiq[bankedFiqIdx(idx - 8, .User)] else self.r[idx], |             8...12 => if (current == .Fiq) self.bank.fiq[Bank.fiqIdx(idx - 8, .User)] else self.r[idx], | ||||||
|             13, 14 => switch (current) { |             13, 14 => switch (current) { | ||||||
|                 .User, .System => self.r[idx], |                 .User, .System => self.r[idx], | ||||||
|                 else => blk: { |                 else => blk: { | ||||||
|                     const kind = std.meta.intToEnum(BankedKind, idx - 13) catch unreachable; |                     const kind = std.meta.intToEnum(Bank.Kind, idx - 13) catch unreachable; | ||||||
|                     break :blk self.banked_r[bankedIdx(.User, kind)]; |                     break :blk self.bank.r[Bank.regIdx(.User, kind)]; | ||||||
|                 }, |                 }, | ||||||
|             }, |             }, | ||||||
|             else => self.r[idx], // R0 -> R7  and R15 |             else => self.r[idx], // R0 -> R7  and R15 | ||||||
| @@ -370,40 +391,38 @@ pub const Arm7tdmi = struct { | |||||||
|         const now = getModeChecked(self, self.cpsr.mode.read()); |         const now = getModeChecked(self, self.cpsr.mode.read()); | ||||||
|  |  | ||||||
|         // Bank R8 -> r12 |         // Bank R8 -> r12 | ||||||
|         var i: usize = 0; |         for (0..5) |i| { | ||||||
|         while (i < 5) : (i += 1) { |             self.bank.fiq[Bank.fiqIdx(i, now)] = self.r[8 + i]; | ||||||
|             self.banked_fiq[bankedFiqIdx(i, now)] = self.r[8 + i]; |  | ||||||
|         } |         } | ||||||
|  |  | ||||||
|         // Bank r13, r14, SPSR |         // Bank r13, r14, SPSR | ||||||
|         switch (now) { |         switch (now) { | ||||||
|             .User, .System => { |             .User, .System => { | ||||||
|                 self.banked_r[bankedIdx(now, .R13)] = self.r[13]; |                 self.bank.r[Bank.regIdx(now, .R13)] = self.r[13]; | ||||||
|                 self.banked_r[bankedIdx(now, .R14)] = self.r[14]; |                 self.bank.r[Bank.regIdx(now, .R14)] = self.r[14]; | ||||||
|             }, |             }, | ||||||
|             else => { |             else => { | ||||||
|                 self.banked_r[bankedIdx(now, .R13)] = self.r[13]; |                 self.bank.r[Bank.regIdx(now, .R13)] = self.r[13]; | ||||||
|                 self.banked_r[bankedIdx(now, .R14)] = self.r[14]; |                 self.bank.r[Bank.regIdx(now, .R14)] = self.r[14]; | ||||||
|                 self.banked_spsr[bankedSpsrIndex(now)] = self.spsr; |                 self.bank.spsr[Bank.spsrIdx(now)] = self.spsr; | ||||||
|             }, |             }, | ||||||
|         } |         } | ||||||
|  |  | ||||||
|         // Grab R8 -> R12 |         // Grab R8 -> R12 | ||||||
|         i = 0; |         for (0..5) |i| { | ||||||
|         while (i < 5) : (i += 1) { |             self.r[8 + i] = self.bank.fiq[Bank.fiqIdx(i, next)]; | ||||||
|             self.r[8 + i] = self.banked_fiq[bankedFiqIdx(i, next)]; |  | ||||||
|         } |         } | ||||||
|  |  | ||||||
|         // Grab r13, r14, SPSR |         // Grab r13, r14, SPSR | ||||||
|         switch (next) { |         switch (next) { | ||||||
|             .User, .System => { |             .User, .System => { | ||||||
|                 self.r[13] = self.banked_r[bankedIdx(next, .R13)]; |                 self.r[13] = self.bank.r[Bank.regIdx(next, .R13)]; | ||||||
|                 self.r[14] = self.banked_r[bankedIdx(next, .R14)]; |                 self.r[14] = self.bank.r[Bank.regIdx(next, .R14)]; | ||||||
|             }, |             }, | ||||||
|             else => { |             else => { | ||||||
|                 self.r[13] = self.banked_r[bankedIdx(next, .R13)]; |                 self.r[13] = self.bank.r[Bank.regIdx(next, .R13)]; | ||||||
|                 self.r[14] = self.banked_r[bankedIdx(next, .R14)]; |                 self.r[14] = self.bank.r[Bank.regIdx(next, .R14)]; | ||||||
|                 self.spsr = self.banked_spsr[bankedSpsrIndex(next)]; |                 self.spsr = self.bank.spsr[Bank.spsrIdx(next)]; | ||||||
|             }, |             }, | ||||||
|         } |         } | ||||||
|  |  | ||||||
| @@ -424,8 +443,8 @@ pub const Arm7tdmi = struct { | |||||||
|         self.r[13] = 0x0300_7F00; |         self.r[13] = 0x0300_7F00; | ||||||
|         self.r[15] = 0x0800_0000; |         self.r[15] = 0x0800_0000; | ||||||
|  |  | ||||||
|         self.banked_r[bankedIdx(.Irq, .R13)] = 0x0300_7FA0; |         self.bank.r[Bank.regIdx(.Irq, .R13)] = 0x0300_7FA0; | ||||||
|         self.banked_r[bankedIdx(.Supervisor, .R13)] = 0x0300_7FE0; |         self.bank.r[Bank.regIdx(.Supervisor, .R13)] = 0x0300_7FE0; | ||||||
|  |  | ||||||
|         // self.cpsr.raw = 0x6000001F; |         // self.cpsr.raw = 0x6000001F; | ||||||
|         self.cpsr.raw = 0x0000_001F; |         self.cpsr.raw = 0x0000_001F; | ||||||
| @@ -455,8 +474,7 @@ pub const Arm7tdmi = struct { | |||||||
|     } |     } | ||||||
|  |  | ||||||
|     pub fn stepDmaTransfer(self: *Self) bool { |     pub fn stepDmaTransfer(self: *Self) bool { | ||||||
|         comptime var i: usize = 0; |         inline for (0..4) |i| { | ||||||
|         inline while (i < 4) : (i += 1) { |  | ||||||
|             if (self.bus.dma[i].in_progress) { |             if (self.bus.dma[i].in_progress) { | ||||||
|                 self.bus.dma[i].step(self); |                 self.bus.dma[i].step(self); | ||||||
|                 return true; |                 return true; | ||||||
| @@ -515,10 +533,10 @@ pub const Arm7tdmi = struct { | |||||||
|             std.debug.print("R{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\n", .{ i, self.r[i], i_1, self.r[i_1], i_2, self.r[i_2], i_3, self.r[i_3] }); |             std.debug.print("R{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\n", .{ i, self.r[i], i_1, self.r[i_1], i_2, self.r[i_2], i_3, self.r[i_3] }); | ||||||
|         } |         } | ||||||
|         std.debug.print("cpsr: 0x{X:0>8} ", .{self.cpsr.raw}); |         std.debug.print("cpsr: 0x{X:0>8} ", .{self.cpsr.raw}); | ||||||
|         prettyPrintPsr(&self.cpsr); |         self.cpsr.toString(); | ||||||
|  |  | ||||||
|         std.debug.print("spsr: 0x{X:0>8} ", .{self.spsr.raw}); |         std.debug.print("spsr: 0x{X:0>8} ", .{self.spsr.raw}); | ||||||
|         prettyPrintPsr(&self.spsr); |         self.spsr.toString(); | ||||||
|  |  | ||||||
|         std.debug.print("pipeline: {??X:0>8}\n", .{self.pipe.stage}); |         std.debug.print("pipeline: {??X:0>8}\n", .{self.pipe.stage}); | ||||||
|  |  | ||||||
| @@ -536,76 +554,6 @@ pub const Arm7tdmi = struct { | |||||||
|  |  | ||||||
|         std.debug.panic(format, args); |         std.debug.panic(format, args); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     fn prettyPrintPsr(psr: *const PSR) void { |  | ||||||
|         std.debug.print("[", .{}); |  | ||||||
|  |  | ||||||
|         if (psr.n.read()) std.debug.print("N", .{}) else std.debug.print("-", .{}); |  | ||||||
|         if (psr.z.read()) std.debug.print("Z", .{}) else std.debug.print("-", .{}); |  | ||||||
|         if (psr.c.read()) std.debug.print("C", .{}) else std.debug.print("-", .{}); |  | ||||||
|         if (psr.v.read()) std.debug.print("V", .{}) else std.debug.print("-", .{}); |  | ||||||
|         if (psr.i.read()) std.debug.print("I", .{}) else std.debug.print("-", .{}); |  | ||||||
|         if (psr.f.read()) std.debug.print("F", .{}) else std.debug.print("-", .{}); |  | ||||||
|         if (psr.t.read()) std.debug.print("T", .{}) else std.debug.print("-", .{}); |  | ||||||
|         std.debug.print("|", .{}); |  | ||||||
|         if (getMode(psr.mode.read())) |mode| std.debug.print("{s}", .{modeString(mode)}) else std.debug.print("---", .{}); |  | ||||||
|  |  | ||||||
|         std.debug.print("]\n", .{}); |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     fn modeString(mode: Mode) []const u8 { |  | ||||||
|         return switch (mode) { |  | ||||||
|             .User => "usr", |  | ||||||
|             .Fiq => "fiq", |  | ||||||
|             .Irq => "irq", |  | ||||||
|             .Supervisor => "svc", |  | ||||||
|             .Abort => "abt", |  | ||||||
|             .Undefined => "und", |  | ||||||
|             .System => "sys", |  | ||||||
|         }; |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     fn mgbaLog(self: *const Self, file: *const File, opcode: u32) !void { |  | ||||||
|         const thumb_fmt = "{X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} cpsr: {X:0>8} | {X:0>4}:\n"; |  | ||||||
|         const arm_fmt = "{X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} cpsr: {X:0>8} | {X:0>8}:\n"; |  | ||||||
|         var buf: [0x100]u8 = [_]u8{0x00} ** 0x100; // this is larger than it needs to be |  | ||||||
|  |  | ||||||
|         const r0 = self.r[0]; |  | ||||||
|         const r1 = self.r[1]; |  | ||||||
|         const r2 = self.r[2]; |  | ||||||
|         const r3 = self.r[3]; |  | ||||||
|         const r4 = self.r[4]; |  | ||||||
|         const r5 = self.r[5]; |  | ||||||
|         const r6 = self.r[6]; |  | ||||||
|         const r7 = self.r[7]; |  | ||||||
|         const r8 = self.r[8]; |  | ||||||
|         const r9 = self.r[9]; |  | ||||||
|         const r10 = self.r[10]; |  | ||||||
|         const r11 = self.r[11]; |  | ||||||
|         const r12 = self.r[12]; |  | ||||||
|         const r13 = self.r[13]; |  | ||||||
|         const r14 = self.r[14]; |  | ||||||
|         const r15 = self.r[15] -| if (self.cpsr.t.read()) 2 else @as(u32, 4); |  | ||||||
|  |  | ||||||
|         const c_psr = self.cpsr.raw; |  | ||||||
|  |  | ||||||
|         var log_str: []u8 = undefined; |  | ||||||
|         if (self.cpsr.t.read()) { |  | ||||||
|             if (opcode >> 11 == 0x1E) { |  | ||||||
|                 // Instruction 1 of a BL Opcode, print in ARM mode |  | ||||||
|                 const other_half = self.bus.debugRead(u16, self.r[15] - 2); |  | ||||||
|                 const bl_opcode = @as(u32, opcode) << 16 | other_half; |  | ||||||
|  |  | ||||||
|                 log_str = try std.fmt.bufPrint(&buf, arm_fmt, .{ r0, r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14, r15, c_psr, bl_opcode }); |  | ||||||
|             } else { |  | ||||||
|                 log_str = try std.fmt.bufPrint(&buf, thumb_fmt, .{ r0, r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14, r15, c_psr, opcode }); |  | ||||||
|             } |  | ||||||
|         } else { |  | ||||||
|             log_str = try std.fmt.bufPrint(&buf, arm_fmt, .{ r0, r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14, r15, c_psr, opcode }); |  | ||||||
|         } |  | ||||||
|  |  | ||||||
|         _ = try file.writeAll(log_str); |  | ||||||
|     } |  | ||||||
| }; | }; | ||||||
|  |  | ||||||
| const condition_lut = [_]u16{ | const condition_lut = [_]u16{ | ||||||
| @@ -652,9 +600,7 @@ const Pipeline = struct { | |||||||
|     pub fn step(self: *Self, cpu: *Arm7tdmi, comptime T: type) ?u32 { |     pub fn step(self: *Self, cpu: *Arm7tdmi, comptime T: type) ?u32 { | ||||||
|         comptime std.debug.assert(T == u32 or T == u16); |         comptime std.debug.assert(T == u32 or T == u16); | ||||||
|  |  | ||||||
|         // FIXME: https://github.com/ziglang/zig/issues/12642 |         const opcode = self.stage[0]; | ||||||
|         var opcode = self.stage[0]; |  | ||||||
|  |  | ||||||
|         self.stage[0] = self.stage[1]; |         self.stage[0] = self.stage[1]; | ||||||
|         self.stage[1] = cpu.fetch(T, cpu.r[15]); |         self.stage[1] = cpu.fetch(T, cpu.r[15]); | ||||||
|  |  | ||||||
| @@ -686,9 +632,25 @@ pub const PSR = extern union { | |||||||
|     z: Bit(u32, 30), |     z: Bit(u32, 30), | ||||||
|     n: Bit(u32, 31), |     n: Bit(u32, 31), | ||||||
|     raw: u32, |     raw: u32, | ||||||
|  |  | ||||||
|  |     fn toString(self: PSR) void { | ||||||
|  |         std.debug.print("[", .{}); | ||||||
|  |  | ||||||
|  |         if (self.n.read()) std.debug.print("N", .{}) else std.debug.print("-", .{}); | ||||||
|  |         if (self.z.read()) std.debug.print("Z", .{}) else std.debug.print("-", .{}); | ||||||
|  |         if (self.c.read()) std.debug.print("C", .{}) else std.debug.print("-", .{}); | ||||||
|  |         if (self.v.read()) std.debug.print("V", .{}) else std.debug.print("-", .{}); | ||||||
|  |         if (self.i.read()) std.debug.print("I", .{}) else std.debug.print("-", .{}); | ||||||
|  |         if (self.f.read()) std.debug.print("F", .{}) else std.debug.print("-", .{}); | ||||||
|  |         if (self.t.read()) std.debug.print("T", .{}) else std.debug.print("-", .{}); | ||||||
|  |         std.debug.print("|", .{}); | ||||||
|  |         if (getMode(self.mode.read())) |m| std.debug.print("{s}", .{m.toString()}) else std.debug.print("---", .{}); | ||||||
|  |  | ||||||
|  |         std.debug.print("]\n", .{}); | ||||||
|  |     } | ||||||
| }; | }; | ||||||
|  |  | ||||||
| const Mode = enum(u5) { | pub const Mode = enum(u5) { | ||||||
|     User = 0b10000, |     User = 0b10000, | ||||||
|     Fiq = 0b10001, |     Fiq = 0b10001, | ||||||
|     Irq = 0b10010, |     Irq = 0b10010, | ||||||
| @@ -696,11 +658,18 @@ const Mode = enum(u5) { | |||||||
|     Abort = 0b10111, |     Abort = 0b10111, | ||||||
|     Undefined = 0b11011, |     Undefined = 0b11011, | ||||||
|     System = 0b11111, |     System = 0b11111, | ||||||
| }; |  | ||||||
|  |  | ||||||
| const BankedKind = enum(u1) { |     pub fn toString(self: Mode) []const u8 { | ||||||
|     R13 = 0, |         return switch (self) { | ||||||
|     R14, |             .User => "usr", | ||||||
|  |             .Fiq => "fiq", | ||||||
|  |             .Irq => "irq", | ||||||
|  |             .Supervisor => "svc", | ||||||
|  |             .Abort => "abt", | ||||||
|  |             .Undefined => "und", | ||||||
|  |             .System => "sys", | ||||||
|  |         }; | ||||||
|  |     } | ||||||
| }; | }; | ||||||
|  |  | ||||||
| fn getMode(bits: u5) ?Mode { | fn getMode(bits: u5) ?Mode { | ||||||
|   | |||||||
| @@ -2,7 +2,7 @@ const Bus = @import("../../Bus.zig"); | |||||||
| const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | ||||||
| const InstrFn = @import("../../cpu.zig").arm.InstrFn; | const InstrFn = @import("../../cpu.zig").arm.InstrFn; | ||||||
|  |  | ||||||
| const sext = @import("../../../util.zig").sext; | const sext = @import("zba-util").sext; | ||||||
|  |  | ||||||
| pub fn branch(comptime L: bool) InstrFn { | pub fn branch(comptime L: bool) InstrFn { | ||||||
|     return struct { |     return struct { | ||||||
|   | |||||||
| @@ -24,7 +24,7 @@ pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime kind: u4) Ins | |||||||
|             if (!I and opcode >> 4 & 1 == 1) cpu.r[15] -= 4; |             if (!I and opcode >> 4 & 1 == 1) cpu.r[15] -= 4; | ||||||
|  |  | ||||||
|             var result: u32 = undefined; |             var result: u32 = undefined; | ||||||
|             var overflow: bool = undefined; |             var overflow: u1 = undefined; | ||||||
|  |  | ||||||
|             // Perform Data Processing Logic |             // Perform Data Processing Logic | ||||||
|             switch (kind) { |             switch (kind) { | ||||||
| @@ -62,7 +62,9 @@ pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime kind: u4) Ins | |||||||
|                     if (rd == 0xF) |                     if (rd == 0xF) | ||||||
|                         return undefinedTestBehaviour(cpu); |                         return undefinedTestBehaviour(cpu); | ||||||
|  |  | ||||||
|                     overflow = @addWithOverflow(u32, op1, op2, &result); |                     const tmp = @addWithOverflow(op1, op2); | ||||||
|  |                     result = tmp[0]; | ||||||
|  |                     overflow = tmp[1]; | ||||||
|                 }, |                 }, | ||||||
|                 0xC => result = op1 | op2, // ORR |                 0xC => result = op1 | op2, // ORR | ||||||
|                 0xD => result = op2, // MOV |                 0xD => result = op2, // MOV | ||||||
| @@ -110,7 +112,7 @@ pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime kind: u4) Ins | |||||||
|                     // ADD, ADC Flags |                     // ADD, ADC Flags | ||||||
|                     cpu.cpsr.n.write(result >> 31 & 1 == 1); |                     cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||||
|                     cpu.cpsr.z.write(result == 0); |                     cpu.cpsr.z.write(result == 0); | ||||||
|                     cpu.cpsr.c.write(overflow); |                     cpu.cpsr.c.write(overflow == 0b1); | ||||||
|                     cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1); |                     cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1); | ||||||
|                 }, |                 }, | ||||||
|                 0x6, 0x7 => if (S and rd != 0xF) { |                 0x6, 0x7 => if (S and rd != 0xF) { | ||||||
| @@ -141,7 +143,7 @@ pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime kind: u4) Ins | |||||||
|                         cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1); |                         cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1); | ||||||
|                     } else if (kind == 0xB) { |                     } else if (kind == 0xB) { | ||||||
|                         // CMN specific |                         // CMN specific | ||||||
|                         cpu.cpsr.c.write(overflow); |                         cpu.cpsr.c.write(overflow == 0b1); | ||||||
|                         cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1); |                         cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1); | ||||||
|                     } else { |                     } else { | ||||||
|                         // TST, TEQ specific |                         // TST, TEQ specific | ||||||
| @@ -162,19 +164,19 @@ pub fn sbc(left: u32, right: u32, old_carry: u1) u32 { | |||||||
|     return ret; |     return ret; | ||||||
| } | } | ||||||
|  |  | ||||||
| pub fn add(overflow: *bool, left: u32, right: u32) u32 { | pub fn add(overflow: *u1, left: u32, right: u32) u32 { | ||||||
|     var ret: u32 = undefined; |     const ret = @addWithOverflow(left, right); | ||||||
|     overflow.* = @addWithOverflow(u32, left, right, &ret); |     overflow.* = ret[1]; | ||||||
|     return ret; |  | ||||||
|  |     return ret[0]; | ||||||
| } | } | ||||||
|  |  | ||||||
| pub fn adc(overflow: *bool, left: u32, right: u32, old_carry: u1) u32 { | pub fn adc(overflow: *u1, left: u32, right: u32, old_carry: u1) u32 { | ||||||
|     var ret: u32 = undefined; |     const tmp = @addWithOverflow(left, right); | ||||||
|     const first = @addWithOverflow(u32, left, right, &ret); |     const ret = @addWithOverflow(tmp[0], old_carry); | ||||||
|     const second = @addWithOverflow(u32, ret, old_carry, &ret); |     overflow.* = tmp[1] | ret[1]; | ||||||
|  |  | ||||||
|     overflow.* = first or second; |     return ret[0]; | ||||||
|     return ret; |  | ||||||
| } | } | ||||||
|  |  | ||||||
| fn undefinedTestBehaviour(cpu: *Arm7tdmi) void { | fn undefinedTestBehaviour(cpu: *Arm7tdmi) void { | ||||||
|   | |||||||
| @@ -2,8 +2,8 @@ const Bus = @import("../../Bus.zig"); | |||||||
| const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | ||||||
| const InstrFn = @import("../../cpu.zig").arm.InstrFn; | const InstrFn = @import("../../cpu.zig").arm.InstrFn; | ||||||
|  |  | ||||||
| const sext = @import("../../../util.zig").sext; | const sext = @import("zba-util").sext; | ||||||
| const rotr = @import("../../../util.zig").rotr; | const rotr = @import("zba-util").rotr; | ||||||
|  |  | ||||||
| pub fn halfAndSignedDataTransfer(comptime P: bool, comptime U: bool, comptime I: bool, comptime W: bool, comptime L: bool) InstrFn { | pub fn halfAndSignedDataTransfer(comptime P: bool, comptime U: bool, comptime I: bool, comptime W: bool, comptime L: bool) InstrFn { | ||||||
|     return struct { |     return struct { | ||||||
|   | |||||||
| @@ -7,7 +7,7 @@ const PSR = @import("../../cpu.zig").PSR; | |||||||
|  |  | ||||||
| const log = std.log.scoped(.PsrTransfer); | const log = std.log.scoped(.PsrTransfer); | ||||||
|  |  | ||||||
| const rotr = @import("../../../util.zig").rotr; | const rotr = @import("zba-util").rotr; | ||||||
|  |  | ||||||
| pub fn psrTransfer(comptime I: bool, comptime R: bool, comptime kind: u2) InstrFn { | pub fn psrTransfer(comptime I: bool, comptime R: bool, comptime kind: u2) InstrFn { | ||||||
|     return struct { |     return struct { | ||||||
|   | |||||||
| @@ -2,7 +2,7 @@ const Bus = @import("../../Bus.zig"); | |||||||
| const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | ||||||
| const InstrFn = @import("../../cpu.zig").arm.InstrFn; | const InstrFn = @import("../../cpu.zig").arm.InstrFn; | ||||||
|  |  | ||||||
| const rotr = @import("../../../util.zig").rotr; | const rotr = @import("zba-util").rotr; | ||||||
|  |  | ||||||
| pub fn singleDataSwap(comptime B: bool) InstrFn { | pub fn singleDataSwap(comptime B: bool) InstrFn { | ||||||
|     return struct { |     return struct { | ||||||
|   | |||||||
| @@ -3,7 +3,7 @@ const Bus = @import("../../Bus.zig"); | |||||||
| const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | ||||||
| const InstrFn = @import("../../cpu.zig").arm.InstrFn; | const InstrFn = @import("../../cpu.zig").arm.InstrFn; | ||||||
|  |  | ||||||
| const rotr = @import("../../../util.zig").rotr; | const rotr = @import("zba-util").rotr; | ||||||
|  |  | ||||||
| pub fn singleDataTransfer(comptime I: bool, comptime P: bool, comptime U: bool, comptime B: bool, comptime W: bool, comptime L: bool) InstrFn { | pub fn singleDataTransfer(comptime I: bool, comptime P: bool, comptime U: bool, comptime B: bool, comptime W: bool, comptime L: bool) InstrFn { | ||||||
|     return struct { |     return struct { | ||||||
| @@ -11,9 +11,7 @@ pub fn singleDataTransfer(comptime I: bool, comptime P: bool, comptime U: bool, | |||||||
|             const rn = opcode >> 16 & 0xF; |             const rn = opcode >> 16 & 0xF; | ||||||
|             const rd = opcode >> 12 & 0xF; |             const rd = opcode >> 12 & 0xF; | ||||||
|  |  | ||||||
|             // rn is r15 and L is not set, the PC is 12 ahead |             const base = cpu.r[rn]; | ||||||
|             const base = cpu.r[rn] + if (!L and rn == 0xF) 4 else @as(u32, 0); |  | ||||||
|  |  | ||||||
|             const offset = if (I) shifter.immediate(false, cpu, opcode) else opcode & 0xFFF; |             const offset = if (I) shifter.immediate(false, cpu, opcode) else opcode & 0xFFF; | ||||||
|  |  | ||||||
|             const modified_base = if (U) base +% offset else base -% offset; |             const modified_base = if (U) base +% offset else base -% offset; | ||||||
|   | |||||||
| @@ -1,7 +1,7 @@ | |||||||
| const Arm7tdmi = @import("../cpu.zig").Arm7tdmi; | const Arm7tdmi = @import("../cpu.zig").Arm7tdmi; | ||||||
| const CPSR = @import("../cpu.zig").PSR; | const CPSR = @import("../cpu.zig").PSR; | ||||||
|  |  | ||||||
| const rotr = @import("../../util.zig").rotr; | const rotr = @import("zba-util").rotr; | ||||||
|  |  | ||||||
| pub fn exec(comptime S: bool, cpu: *Arm7tdmi, opcode: u32) u32 { | pub fn exec(comptime S: bool, cpu: *Arm7tdmi, opcode: u32) u32 { | ||||||
|     var result: u32 = undefined; |     var result: u32 = undefined; | ||||||
|   | |||||||
| @@ -21,7 +21,8 @@ pub fn fmt4(comptime op: u4) InstrFn { | |||||||
|             const op2 = cpu.r[rs]; |             const op2 = cpu.r[rs]; | ||||||
|  |  | ||||||
|             var result: u32 = undefined; |             var result: u32 = undefined; | ||||||
|             var overflow: bool = undefined; |             var overflow: u1 = undefined; | ||||||
|  |  | ||||||
|             switch (op) { |             switch (op) { | ||||||
|                 0x0 => result = op1 & op2, // AND |                 0x0 => result = op1 & op2, // AND | ||||||
|                 0x1 => result = op1 ^ op2, // EOR |                 0x1 => result = op1 ^ op2, // EOR | ||||||
| @@ -34,7 +35,12 @@ pub fn fmt4(comptime op: u4) InstrFn { | |||||||
|                 0x8 => result = op1 & op2, // TST |                 0x8 => result = op1 & op2, // TST | ||||||
|                 0x9 => result = 0 -% op2, // NEG |                 0x9 => result = 0 -% op2, // NEG | ||||||
|                 0xA => result = op1 -% op2, // CMP |                 0xA => result = op1 -% op2, // CMP | ||||||
|                 0xB => overflow = @addWithOverflow(u32, op1, op2, &result), // CMN |                 0xB => { | ||||||
|  |                     // CMN | ||||||
|  |                     const tmp = @addWithOverflow(op1, op2); | ||||||
|  |                     result = tmp[0]; | ||||||
|  |                     overflow = tmp[1]; | ||||||
|  |                 }, | ||||||
|                 0xC => result = op1 | op2, // ORR |                 0xC => result = op1 | op2, // ORR | ||||||
|                 0xD => result = @truncate(u32, @as(u64, op2) * @as(u64, op1)), |                 0xD => result = @truncate(u32, @as(u64, op2) * @as(u64, op1)), | ||||||
|                 0xE => result = op1 & ~op2, |                 0xE => result = op1 & ~op2, | ||||||
| @@ -71,7 +77,7 @@ pub fn fmt4(comptime op: u4) InstrFn { | |||||||
|                     // ADC, CMN |                     // ADC, CMN | ||||||
|                     cpu.cpsr.n.write(result >> 31 & 1 == 1); |                     cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||||
|                     cpu.cpsr.z.write(result == 0); |                     cpu.cpsr.z.write(result == 0); | ||||||
|                     cpu.cpsr.c.write(overflow); |                     cpu.cpsr.c.write(overflow == 0b1); | ||||||
|                     cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1); |                     cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1); | ||||||
|                 }, |                 }, | ||||||
|                 0x6 => { |                 0x6 => { | ||||||
|   | |||||||
| @@ -92,8 +92,7 @@ pub fn fmt15(comptime L: bool, comptime rb: u3) InstrFn { | |||||||
| inline fn countRlist(opcode: u16) u32 { | inline fn countRlist(opcode: u16) u32 { | ||||||
|     var count: u32 = 0; |     var count: u32 = 0; | ||||||
|  |  | ||||||
|     comptime var i: u4 = 0; |     inline for (0..8) |i| { | ||||||
|     inline while (i < 8) : (i += 1) { |  | ||||||
|         if (opcode >> (7 - i) & 1 == 1) count += 1; |         if (opcode >> (7 - i) & 1 == 1) count += 1; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -3,7 +3,7 @@ const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | |||||||
| const InstrFn = @import("../../cpu.zig").thumb.InstrFn; | const InstrFn = @import("../../cpu.zig").thumb.InstrFn; | ||||||
|  |  | ||||||
| const checkCond = @import("../../cpu.zig").checkCond; | const checkCond = @import("../../cpu.zig").checkCond; | ||||||
| const sext = @import("../../../util.zig").sext; | const sext = @import("zba-util").sext; | ||||||
|  |  | ||||||
| pub fn fmt16(comptime cond: u4) InstrFn { | pub fn fmt16(comptime cond: u4) InstrFn { | ||||||
|     return struct { |     return struct { | ||||||
|   | |||||||
| @@ -64,7 +64,7 @@ pub fn fmt5(comptime op: u2, comptime h1: u1, comptime h2: u1) InstrFn { | |||||||
|             const op2 = cpu.r[rs]; |             const op2 = cpu.r[rs]; | ||||||
|  |  | ||||||
|             var result: u32 = undefined; |             var result: u32 = undefined; | ||||||
|             var overflow: bool = undefined; |             var overflow: u1 = undefined; | ||||||
|             switch (op) { |             switch (op) { | ||||||
|                 0b00 => result = add(&overflow, op1, op2), // ADD |                 0b00 => result = add(&overflow, op1, op2), // ADD | ||||||
|                 0b01 => result = op1 -% op2, // CMP |                 0b01 => result = op1 -% op2, // CMP | ||||||
| @@ -126,13 +126,13 @@ pub fn fmt2(comptime I: bool, is_sub: bool, rn: u3) InstrFn { | |||||||
|                 cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1); |                 cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1); | ||||||
|             } else { |             } else { | ||||||
|                 // ADD |                 // ADD | ||||||
|                 var overflow: bool = undefined; |                 var overflow: u1 = undefined; | ||||||
|                 const result = add(&overflow, op1, op2); |                 const result = add(&overflow, op1, op2); | ||||||
|                 cpu.r[rd] = result; |                 cpu.r[rd] = result; | ||||||
|  |  | ||||||
|                 cpu.cpsr.n.write(result >> 31 & 1 == 1); |                 cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||||
|                 cpu.cpsr.z.write(result == 0); |                 cpu.cpsr.z.write(result == 0); | ||||||
|                 cpu.cpsr.c.write(overflow); |                 cpu.cpsr.c.write(overflow == 0b1); | ||||||
|                 cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1); |                 cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1); | ||||||
|             } |             } | ||||||
|         } |         } | ||||||
| @@ -145,7 +145,7 @@ pub fn fmt3(comptime op: u2, comptime rd: u3) InstrFn { | |||||||
|             const op1 = cpu.r[rd]; |             const op1 = cpu.r[rd]; | ||||||
|             const op2: u32 = opcode & 0xFF; // Offset |             const op2: u32 = opcode & 0xFF; // Offset | ||||||
|  |  | ||||||
|             var overflow: bool = undefined; |             var overflow: u1 = undefined; | ||||||
|             const result: u32 = switch (op) { |             const result: u32 = switch (op) { | ||||||
|                 0b00 => op2, // MOV |                 0b00 => op2, // MOV | ||||||
|                 0b01 => op1 -% op2, // CMP |                 0b01 => op1 -% op2, // CMP | ||||||
| @@ -169,7 +169,7 @@ pub fn fmt3(comptime op: u2, comptime rd: u3) InstrFn { | |||||||
|                 }, |                 }, | ||||||
|                 0b10 => { |                 0b10 => { | ||||||
|                     // ADD |                     // ADD | ||||||
|                     cpu.cpsr.c.write(overflow); |                     cpu.cpsr.c.write(overflow == 0b1); | ||||||
|                     cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1); |                     cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1); | ||||||
|                 }, |                 }, | ||||||
|             } |             } | ||||||
|   | |||||||
| @@ -2,8 +2,8 @@ const Bus = @import("../../Bus.zig"); | |||||||
| const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | ||||||
| const InstrFn = @import("../../cpu.zig").thumb.InstrFn; | const InstrFn = @import("../../cpu.zig").thumb.InstrFn; | ||||||
|  |  | ||||||
| const rotr = @import("../../../util.zig").rotr; | const rotr = @import("zba-util").rotr; | ||||||
| const sext = @import("../../../util.zig").sext; | const sext = @import("zba-util").sext; | ||||||
|  |  | ||||||
| pub fn fmt6(comptime rd: u3) InstrFn { | pub fn fmt6(comptime rd: u3) InstrFn { | ||||||
|     return struct { |     return struct { | ||||||
|   | |||||||
							
								
								
									
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							| @@ -4,10 +4,10 @@ const config = @import("../config.zig"); | |||||||
|  |  | ||||||
| const Scheduler = @import("scheduler.zig").Scheduler; | const Scheduler = @import("scheduler.zig").Scheduler; | ||||||
| const Arm7tdmi = @import("cpu.zig").Arm7tdmi; | const Arm7tdmi = @import("cpu.zig").Arm7tdmi; | ||||||
| const FpsTracker = @import("../util.zig").FpsTracker; | const Tracker = @import("../util.zig").FpsTracker; | ||||||
|  | const TwoWayChannel = @import("zba-util").TwoWayChannel; | ||||||
|  |  | ||||||
| const Timer = std.time.Timer; | const Timer = std.time.Timer; | ||||||
| const Atomic = std.atomic.Atomic; |  | ||||||
|  |  | ||||||
| /// 4 Cycles in 1 dot | /// 4 Cycles in 1 dot | ||||||
| const cycles_per_dot = 4; | const cycles_per_dot = 4; | ||||||
| @@ -35,28 +35,41 @@ const RunKind = enum { | |||||||
|     LimitedFPS, |     LimitedFPS, | ||||||
| }; | }; | ||||||
|  |  | ||||||
| pub fn run(quit: *Atomic(bool), scheduler: *Scheduler, cpu: *Arm7tdmi, tracker: *FpsTracker) void { | pub fn run(cpu: *Arm7tdmi, scheduler: *Scheduler, tracker: *Tracker, channel: *TwoWayChannel) void { | ||||||
|     const audio_sync = config.config().guest.audio_sync and !config.config().host.mute; |     const audio_sync = config.config().guest.audio_sync and !config.config().host.mute; | ||||||
|     if (audio_sync) log.info("Audio sync enabled", .{}); |     if (audio_sync) log.info("Audio sync enabled", .{}); | ||||||
|  |  | ||||||
|     if (config.config().guest.video_sync) { |     if (config.config().guest.video_sync) { | ||||||
|         inner(.LimitedFPS, audio_sync, quit, scheduler, cpu, tracker); |         inner(.LimitedFPS, audio_sync, cpu, scheduler, tracker, channel); | ||||||
|     } else { |     } else { | ||||||
|         inner(.UnlimitedFPS, audio_sync, quit, scheduler, cpu, tracker); |         inner(.UnlimitedFPS, audio_sync, cpu, scheduler, tracker, channel); | ||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
| fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), scheduler: *Scheduler, cpu: *Arm7tdmi, tracker: ?*FpsTracker) void { | fn inner(comptime kind: RunKind, audio_sync: bool, cpu: *Arm7tdmi, scheduler: *Scheduler, tracker: ?*Tracker, channel: *TwoWayChannel) void { | ||||||
|     if (kind == .UnlimitedFPS or kind == .LimitedFPS) { |     if (kind == .UnlimitedFPS or kind == .LimitedFPS) { | ||||||
|         std.debug.assert(tracker != null); |         std.debug.assert(tracker != null); | ||||||
|         log.info("FPS tracking enabled", .{}); |         log.info("FPS tracking enabled", .{}); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|  |     var paused: bool = false; | ||||||
|  |  | ||||||
|     switch (kind) { |     switch (kind) { | ||||||
|         .Unlimited, .UnlimitedFPS => { |         .Unlimited, .UnlimitedFPS => { | ||||||
|             log.info("Emulation w/out video sync", .{}); |             log.info("Emulation w/out video sync", .{}); | ||||||
|  |  | ||||||
|             while (!quit.load(.SeqCst)) { |             while (true) { | ||||||
|  |                 if (channel.emu.pop()) |e| switch (e) { | ||||||
|  |                     .Quit => break, | ||||||
|  |                     .Resume => paused = false, | ||||||
|  |                     .Pause => { | ||||||
|  |                         paused = true; | ||||||
|  |                         channel.gui.push(.Paused); | ||||||
|  |                     }, | ||||||
|  |                 }; | ||||||
|  |  | ||||||
|  |                 if (paused) continue; | ||||||
|  |  | ||||||
|                 runFrame(scheduler, cpu); |                 runFrame(scheduler, cpu); | ||||||
|                 audioSync(audio_sync, cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full); |                 audioSync(audio_sync, cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full); | ||||||
|  |  | ||||||
| @@ -68,7 +81,18 @@ fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), schedule | |||||||
|             var timer = Timer.start() catch @panic("failed to initalize std.timer.Timer"); |             var timer = Timer.start() catch @panic("failed to initalize std.timer.Timer"); | ||||||
|             var wake_time: u64 = frame_period; |             var wake_time: u64 = frame_period; | ||||||
|  |  | ||||||
|             while (!quit.load(.SeqCst)) { |             while (true) { | ||||||
|  |                 if (channel.emu.pop()) |e| switch (e) { | ||||||
|  |                     .Quit => break, | ||||||
|  |                     .Resume => paused = false, | ||||||
|  |                     .Pause => { | ||||||
|  |                         paused = true; | ||||||
|  |                         channel.gui.push(.Paused); | ||||||
|  |                     }, | ||||||
|  |                 }; | ||||||
|  |  | ||||||
|  |                 if (paused) continue; | ||||||
|  |  | ||||||
|                 runFrame(scheduler, cpu); |                 runFrame(scheduler, cpu); | ||||||
|                 const new_wake_time = videoSync(&timer, wake_time); |                 const new_wake_time = videoSync(&timer, wake_time); | ||||||
|  |  | ||||||
| @@ -94,7 +118,7 @@ pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi) void { | |||||||
|         if (!cpu.stepDmaTransfer()) { |         if (!cpu.stepDmaTransfer()) { | ||||||
|             if (cpu.isHalted()) { |             if (cpu.isHalted()) { | ||||||
|                 // Fast-forward to next Event |                 // Fast-forward to next Event | ||||||
|                 sched.tick = sched.queue.peek().?.tick; |                 sched.tick = sched.nextTimestamp(); | ||||||
|             } else { |             } else { | ||||||
|                 cpu.step(); |                 cpu.step(); | ||||||
|             } |             } | ||||||
| @@ -146,9 +170,8 @@ fn sleep(timer: *Timer, wake_time: u64) ?u64 { | |||||||
|  |  | ||||||
|     const step = 2 * std.time.ns_per_ms; // Granularity of 2ms |     const step = 2 * std.time.ns_per_ms; // Granularity of 2ms | ||||||
|     const times = sleep_for / step; |     const times = sleep_for / step; | ||||||
|     var i: usize = 0; |  | ||||||
|  |  | ||||||
|     while (i < times) : (i += 1) { |     for (0..times) |_| { | ||||||
|         std.time.sleep(step); |         std.time.sleep(step); | ||||||
|  |  | ||||||
|         // Upon wakeup, check to see if this particular sleep was longer than expected |         // Upon wakeup, check to see if this particular sleep was longer than expected | ||||||
| @@ -163,3 +186,71 @@ fn sleep(timer: *Timer, wake_time: u64) ?u64 { | |||||||
| fn spinLoop(timer: *Timer, wake_time: u64) void { | fn spinLoop(timer: *Timer, wake_time: u64) void { | ||||||
|     while (true) if (timer.read() > wake_time) break; |     while (true) if (timer.read() > wake_time) break; | ||||||
| } | } | ||||||
|  |  | ||||||
|  | pub const EmuThing = struct { | ||||||
|  |     const Self = @This(); | ||||||
|  |     const Interface = @import("gdbstub").Emulator; | ||||||
|  |     const Allocator = std.mem.Allocator; | ||||||
|  |  | ||||||
|  |     cpu: *Arm7tdmi, | ||||||
|  |     scheduler: *Scheduler, | ||||||
|  |  | ||||||
|  |     pub fn init(cpu: *Arm7tdmi, scheduler: *Scheduler) Self { | ||||||
|  |         return .{ .cpu = cpu, .scheduler = scheduler }; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     pub fn interface(self: *Self, allocator: Allocator) Interface { | ||||||
|  |         return Interface.init(allocator, self); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     pub fn read(self: *const Self, addr: u32) u8 { | ||||||
|  |         return self.cpu.bus.dbgRead(u8, addr); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     pub fn write(self: *Self, addr: u32, value: u8) void { | ||||||
|  |         self.cpu.bus.dbgWrite(u8, addr, value); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     pub fn registers(self: *const Self) *[16]u32 { | ||||||
|  |         return &self.cpu.r; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     pub fn cpsr(self: *const Self) u32 { | ||||||
|  |         return self.cpu.cpsr.raw; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     pub fn step(self: *Self) void { | ||||||
|  |         const cpu = self.cpu; | ||||||
|  |         const sched = self.scheduler; | ||||||
|  |  | ||||||
|  |         // Is true when we have executed one (1) instruction | ||||||
|  |         var did_step: bool = false; | ||||||
|  |  | ||||||
|  |         // TODO: How can I make it easier to keep this in lock-step with runFrame? | ||||||
|  |         while (!did_step) { | ||||||
|  |             if (!cpu.stepDmaTransfer()) { | ||||||
|  |                 if (cpu.isHalted()) { | ||||||
|  |                     // Fast-forward to next Event | ||||||
|  |                     sched.tick = sched.queue.peek().?.tick; | ||||||
|  |                 } else { | ||||||
|  |                     cpu.step(); | ||||||
|  |                     did_step = true; | ||||||
|  |                 } | ||||||
|  |             } | ||||||
|  |  | ||||||
|  |             if (sched.tick >= sched.nextTimestamp()) sched.handleEvent(cpu); | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | }; | ||||||
|  |  | ||||||
|  | pub fn reset(cpu: *Arm7tdmi) void { | ||||||
|  |     // @breakpoint(); | ||||||
|  |     cpu.sched.reset(); // Yes this is order sensitive, see the PPU reset for why | ||||||
|  |     cpu.bus.reset(); | ||||||
|  |     cpu.reset(); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | pub fn replaceGamepak(cpu: *Arm7tdmi, file_path: []const u8) !void { | ||||||
|  |     try cpu.bus.replaceGamepak(file_path); | ||||||
|  |     reset(cpu); | ||||||
|  | } | ||||||
|   | |||||||
							
								
								
									
										931
									
								
								src/core/ppu.zig
									
									
									
									
									
								
							
							
						
						
									
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								src/core/ppu.zig
									
									
									
									
									
								
							
										
											
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										44
									
								
								src/core/ppu/Oam.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										44
									
								
								src/core/ppu/Oam.zig
									
									
									
									
									
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							| @@ -0,0 +1,44 @@ | |||||||
|  | const std = @import("std"); | ||||||
|  |  | ||||||
|  | const Allocator = std.mem.Allocator; | ||||||
|  |  | ||||||
|  | const buf_len = 0x400; | ||||||
|  | const Self = @This(); | ||||||
|  |  | ||||||
|  | buf: []u8, | ||||||
|  | allocator: Allocator, | ||||||
|  |  | ||||||
|  | pub fn read(self: *const Self, comptime T: type, address: usize) T { | ||||||
|  |     const addr = address & 0x3FF; | ||||||
|  |  | ||||||
|  |     return switch (T) { | ||||||
|  |         u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]), | ||||||
|  |         else => @compileError("OAM: Unsupported read width"), | ||||||
|  |     }; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | pub fn write(self: *Self, comptime T: type, address: usize, value: T) void { | ||||||
|  |     const addr = address & 0x3FF; | ||||||
|  |  | ||||||
|  |     switch (T) { | ||||||
|  |         u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value), | ||||||
|  |         u8 => return, // 8-bit writes are explicitly ignored | ||||||
|  |         else => @compileError("OAM: Unsupported write width"), | ||||||
|  |     } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | pub fn init(allocator: Allocator) !Self { | ||||||
|  |     const buf = try allocator.alloc(u8, buf_len); | ||||||
|  |     std.mem.set(u8, buf, 0); | ||||||
|  |  | ||||||
|  |     return Self{ .buf = buf, .allocator = allocator }; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | pub fn reset(self: *Self) void { | ||||||
|  |     std.mem.set(u8, self.buf, 0); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | pub fn deinit(self: *Self) void { | ||||||
|  |     self.allocator.free(self.buf); | ||||||
|  |     self.* = undefined; | ||||||
|  | } | ||||||
							
								
								
									
										51
									
								
								src/core/ppu/Palette.zig
									
									
									
									
									
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										51
									
								
								src/core/ppu/Palette.zig
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,51 @@ | |||||||
|  | const std = @import("std"); | ||||||
|  |  | ||||||
|  | const Allocator = std.mem.Allocator; | ||||||
|  |  | ||||||
|  | const buf_len = 0x400; | ||||||
|  | const Self = @This(); | ||||||
|  |  | ||||||
|  | buf: []u8, | ||||||
|  | allocator: Allocator, | ||||||
|  |  | ||||||
|  | pub fn read(self: *const Self, comptime T: type, address: usize) T { | ||||||
|  |     const addr = address & 0x3FF; | ||||||
|  |  | ||||||
|  |     return switch (T) { | ||||||
|  |         u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]), | ||||||
|  |         else => @compileError("PALRAM: Unsupported read width"), | ||||||
|  |     }; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | pub fn write(self: *Self, comptime T: type, address: usize, value: T) void { | ||||||
|  |     const addr = address & 0x3FF; | ||||||
|  |  | ||||||
|  |     switch (T) { | ||||||
|  |         u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value), | ||||||
|  |         u8 => { | ||||||
|  |             const align_addr = addr & ~@as(u32, 1); // Aligned to Halfword boundary | ||||||
|  |             std.mem.writeIntSliceLittle(u16, self.buf[align_addr..][0..@sizeOf(u16)], @as(u16, value) * 0x101); | ||||||
|  |         }, | ||||||
|  |         else => @compileError("PALRAM: Unsupported write width"), | ||||||
|  |     } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | pub fn init(allocator: Allocator) !Self { | ||||||
|  |     const buf = try allocator.alloc(u8, buf_len); | ||||||
|  |     std.mem.set(u8, buf, 0); | ||||||
|  |  | ||||||
|  |     return Self{ .buf = buf, .allocator = allocator }; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | pub fn reset(self: *Self) void { | ||||||
|  |     std.mem.set(u8, self.buf, 0); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | pub fn deinit(self: *Self) void { | ||||||
|  |     self.allocator.free(self.buf); | ||||||
|  |     self.* = undefined; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | pub inline fn backdrop(self: *const Self) u16 { | ||||||
|  |     return std.mem.readIntNative(u16, self.buf[0..2]); | ||||||
|  | } | ||||||
							
								
								
									
										64
									
								
								src/core/ppu/Vram.zig
									
									
									
									
									
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										64
									
								
								src/core/ppu/Vram.zig
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,64 @@ | |||||||
|  | const std = @import("std"); | ||||||
|  | const io = @import("../bus/io.zig"); | ||||||
|  |  | ||||||
|  | const Allocator = std.mem.Allocator; | ||||||
|  |  | ||||||
|  | const buf_len = 0x18000; | ||||||
|  | const Self = @This(); | ||||||
|  |  | ||||||
|  | buf: []u8, | ||||||
|  | allocator: Allocator, | ||||||
|  |  | ||||||
|  | pub fn read(self: *const Self, comptime T: type, address: usize) T { | ||||||
|  |     const addr = Self.mirror(address); | ||||||
|  |  | ||||||
|  |     return switch (T) { | ||||||
|  |         u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]), | ||||||
|  |         else => @compileError("VRAM: Unsupported read width"), | ||||||
|  |     }; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | pub fn write(self: *Self, comptime T: type, dispcnt: io.DisplayControl, address: usize, value: T) void { | ||||||
|  |     const mode: u3 = dispcnt.bg_mode.read(); | ||||||
|  |     const idx = Self.mirror(address); | ||||||
|  |  | ||||||
|  |     switch (T) { | ||||||
|  |         u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[idx..][0..@sizeOf(T)], value), | ||||||
|  |         u8 => { | ||||||
|  |             // Ignore write if it falls within the boundaries of OBJ VRAM | ||||||
|  |             switch (mode) { | ||||||
|  |                 0, 1, 2 => if (0x0001_0000 <= idx) return, | ||||||
|  |                 else => if (0x0001_4000 <= idx) return, | ||||||
|  |             } | ||||||
|  |  | ||||||
|  |             const align_idx = idx & ~@as(u32, 1); // Aligned to a halfword boundary | ||||||
|  |             std.mem.writeIntSliceLittle(u16, self.buf[align_idx..][0..@sizeOf(u16)], @as(u16, value) * 0x101); | ||||||
|  |         }, | ||||||
|  |         else => @compileError("VRAM: Unsupported write width"), | ||||||
|  |     } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | pub fn init(allocator: Allocator) !Self { | ||||||
|  |     const buf = try allocator.alloc(u8, buf_len); | ||||||
|  |     std.mem.set(u8, buf, 0); | ||||||
|  |  | ||||||
|  |     return Self{ .buf = buf, .allocator = allocator }; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | pub fn reset(self: *Self) void { | ||||||
|  |     std.mem.set(u8, self.buf, 0); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | pub fn deinit(self: *Self) void { | ||||||
|  |     self.allocator.free(self.buf); | ||||||
|  |     self.* = undefined; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | pub fn mirror(address: usize) usize { | ||||||
|  |     // Mirrored in steps of 128K (64K + 32K + 32K) (abcc) | ||||||
|  |     const addr = address & 0x1FFFF; | ||||||
|  |  | ||||||
|  |     // If the address is within 96K we don't do anything, | ||||||
|  |     // otherwise we want to mirror the last 32K (addresses between 64K and 96K) | ||||||
|  |     return if (addr < buf_len) addr else 0x10000 + (addr & 0x7FFF); | ||||||
|  | } | ||||||
| @@ -11,11 +11,11 @@ const log = std.log.scoped(.Scheduler); | |||||||
| pub const Scheduler = struct { | pub const Scheduler = struct { | ||||||
|     const Self = @This(); |     const Self = @This(); | ||||||
|  |  | ||||||
|     tick: u64, |     tick: u64 = 0, | ||||||
|     queue: PriorityQueue(Event, void, lessThan), |     queue: PriorityQueue(Event, void, lessThan), | ||||||
|  |  | ||||||
|     pub fn init(allocator: Allocator) Self { |     pub fn init(allocator: Allocator) Self { | ||||||
|         var sched = Self{ .tick = 0, .queue = PriorityQueue(Event, void, lessThan).init(allocator, {}) }; |         var sched = Self{ .queue = PriorityQueue(Event, void, lessThan).init(allocator, {}) }; | ||||||
|         sched.queue.add(.{ .kind = .HeatDeath, .tick = std.math.maxInt(u64) }) catch unreachable; |         sched.queue.add(.{ .kind = .HeatDeath, .tick = std.math.maxInt(u64) }) catch unreachable; | ||||||
|  |  | ||||||
|         return sched; |         return sched; | ||||||
| @@ -26,66 +26,71 @@ pub const Scheduler = struct { | |||||||
|         self.* = undefined; |         self.* = undefined; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|  |     pub fn reset(self: *Self) void { | ||||||
|  |         // `std.PriorityQueue` provides no reset function, so we will just create a new one | ||||||
|  |         const allocator = self.queue.allocator; | ||||||
|  |         self.queue.deinit(); | ||||||
|  |  | ||||||
|  |         var new_queue = PriorityQueue(Event, void, lessThan).init(allocator, {}); | ||||||
|  |         new_queue.add(.{ .kind = .HeatDeath, .tick = std.math.maxInt(u64) }) catch unreachable; | ||||||
|  |  | ||||||
|  |         self.* = .{ .queue = new_queue }; | ||||||
|  |     } | ||||||
|  |  | ||||||
|     pub inline fn now(self: *const Self) u64 { |     pub inline fn now(self: *const Self) u64 { | ||||||
|         return self.tick; |         return self.tick; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     pub fn handleEvent(self: *Self, cpu: *Arm7tdmi) void { |     pub fn handleEvent(self: *Self, cpu: *Arm7tdmi) void { | ||||||
|         if (self.queue.removeOrNull()) |event| { |         const event = self.queue.remove(); | ||||||
|             const late = self.tick - event.tick; |         const late = self.tick - event.tick; | ||||||
|  |  | ||||||
|             switch (event.kind) { |         switch (event.kind) { | ||||||
|                 .HeatDeath => { |             .HeatDeath => { | ||||||
|                     log.err("u64 overflow. This *actually* should never happen.", .{}); |                 log.err("u64 overflow. This *actually* should never happen.", .{}); | ||||||
|                     unreachable; |                 unreachable; | ||||||
|                 }, |             }, | ||||||
|                 .Draw => { |             .Draw => { | ||||||
|                     // The end of a VDraw |                 // The end of a VDraw | ||||||
|                     cpu.bus.ppu.drawScanline(); |                 cpu.bus.ppu.drawScanline(); | ||||||
|                     cpu.bus.ppu.onHdrawEnd(cpu, late); |                 cpu.bus.ppu.onHdrawEnd(cpu, late); | ||||||
|                 }, |             }, | ||||||
|                 .TimerOverflow => |id| { |             .TimerOverflow => |id| { | ||||||
|                     switch (id) { |                 switch (id) { | ||||||
|                         inline 0...3 => |idx| cpu.bus.tim[idx].onTimerExpire(cpu, late), |                     inline 0...3 => |idx| cpu.bus.tim[idx].onTimerExpire(cpu, late), | ||||||
|                     } |                 } | ||||||
|                 }, |             }, | ||||||
|                 .ApuChannel => |id| { |             .ApuChannel => |id| { | ||||||
|                     switch (id) { |                 switch (id) { | ||||||
|                         0 => cpu.bus.apu.ch1.onToneSweepEvent(late), |                     0 => cpu.bus.apu.ch1.onToneSweepEvent(late), | ||||||
|                         1 => cpu.bus.apu.ch2.onToneEvent(late), |                     1 => cpu.bus.apu.ch2.onToneEvent(late), | ||||||
|                         2 => cpu.bus.apu.ch3.onWaveEvent(late), |                     2 => cpu.bus.apu.ch3.onWaveEvent(late), | ||||||
|                         3 => cpu.bus.apu.ch4.onNoiseEvent(late), |                     3 => cpu.bus.apu.ch4.onNoiseEvent(late), | ||||||
|                     } |                 } | ||||||
|                 }, |             }, | ||||||
|                 .RealTimeClock => { |             .RealTimeClock => { | ||||||
|                     const device = &cpu.bus.pak.gpio.device; |                 const device = &cpu.bus.pak.gpio.device; | ||||||
|                     if (device.kind != .Rtc or device.ptr == null) return; |                 if (device.kind != .Rtc or device.ptr == null) return; | ||||||
|  |  | ||||||
|                     const clock = @ptrCast(*Clock, @alignCast(@alignOf(*Clock), device.ptr.?)); |                 const clock = @ptrCast(*Clock, @alignCast(@alignOf(*Clock), device.ptr.?)); | ||||||
|                     clock.onClockUpdate(late); |                 clock.onClockUpdate(late); | ||||||
|                 }, |             }, | ||||||
|                 .FrameSequencer => cpu.bus.apu.onSequencerTick(late), |             .FrameSequencer => cpu.bus.apu.onSequencerTick(late), | ||||||
|                 .SampleAudio => cpu.bus.apu.sampleAudio(late), |             .SampleAudio => cpu.bus.apu.sampleAudio(late), | ||||||
|                 .HBlank => cpu.bus.ppu.onHblankEnd(cpu, late), // The end of a HBlank |             .HBlank => cpu.bus.ppu.onHblankEnd(cpu, late), // The end of a HBlank | ||||||
|                 .VBlank => cpu.bus.ppu.onHdrawEnd(cpu, late), // The end of a VBlank |             .VBlank => cpu.bus.ppu.onHdrawEnd(cpu, late), // The end of a VBlank | ||||||
|             } |  | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     /// Removes the **first** scheduled event of type `needle` |     /// Removes the **first** scheduled event of type `needle` | ||||||
|     pub fn removeScheduledEvent(self: *Self, needle: EventKind) void { |     pub fn removeScheduledEvent(self: *Self, needle: EventKind) void { | ||||||
|         var it = self.queue.iterator(); |         for (self.queue.items, 0..) |event, i| { | ||||||
|  |  | ||||||
|         var i: usize = 0; |  | ||||||
|         while (it.next()) |event| : (i += 1) { |  | ||||||
|             if (std.meta.eql(event.kind, needle)) { |             if (std.meta.eql(event.kind, needle)) { | ||||||
|  |  | ||||||
|                 // This invalidates the iterator |                 // invalidates the slice we're iterating over | ||||||
|                 _ = self.queue.removeIndex(i); |                 _ = self.queue.removeIndex(i); | ||||||
|  |  | ||||||
|                 // Since removing something from the PQ invalidates the iterator, |                 log.debug("Removed {?}@{}", .{ event.kind, event.tick }); | ||||||
|                 // this implementation can safely only remove the first instance of |  | ||||||
|                 // a Scheduled Event. Exit Early |  | ||||||
|                 break; |                 break; | ||||||
|             } |             } | ||||||
|         } |         } | ||||||
|   | |||||||
							
								
								
									
										307
									
								
								src/imgui.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										307
									
								
								src/imgui.zig
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,307 @@ | |||||||
|  | //! Namespace for dealing with ZBA's immediate-mode GUI | ||||||
|  | //! Currently, ZBA uses zgui from https://github.com/michal-z/zig-gamedev | ||||||
|  | //! which provides Zig bindings for https://github.com/ocornut/imgui under the hood | ||||||
|  |  | ||||||
|  | const std = @import("std"); | ||||||
|  | const zgui = @import("zgui"); | ||||||
|  | const gl = @import("gl"); | ||||||
|  | const nfd = @import("nfd"); | ||||||
|  | const config = @import("config.zig"); | ||||||
|  | const emu = @import("core/emu.zig"); | ||||||
|  |  | ||||||
|  | const Gui = @import("platform.zig").Gui; | ||||||
|  | const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi; | ||||||
|  | const RingBuffer = @import("zba-util").RingBuffer; | ||||||
|  |  | ||||||
|  | const Allocator = std.mem.Allocator; | ||||||
|  | const GLuint = gl.GLuint; | ||||||
|  |  | ||||||
|  | const gba_width = @import("core/ppu.zig").width; | ||||||
|  | const gba_height = @import("core/ppu.zig").height; | ||||||
|  |  | ||||||
|  | const log = std.log.scoped(.Imgui); | ||||||
|  |  | ||||||
|  | // two seconds worth of fps values into the past | ||||||
|  | const histogram_len = 0x80; | ||||||
|  |  | ||||||
|  | /// Immediate-Mode GUI State | ||||||
|  | pub const State = struct { | ||||||
|  |     title: [12:0]u8, | ||||||
|  |  | ||||||
|  |     fps_hist: RingBuffer(u32), | ||||||
|  |     should_quit: bool = false, | ||||||
|  |  | ||||||
|  |     /// if zba is initialized with a ROM already provided, this initializer should be called | ||||||
|  |     /// with `title_opt` being non-null | ||||||
|  |     pub fn init(allocator: Allocator, title_opt: ?*const [12]u8) !@This() { | ||||||
|  |         const history = try allocator.alloc(u32, histogram_len); | ||||||
|  |  | ||||||
|  |         const title: [12:0]u8 = if (title_opt) |t| t.* ++ [_:0]u8{} else "[No Title]\x00\x00".*; | ||||||
|  |         return .{ .title = title, .fps_hist = RingBuffer(u32).init(history) }; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     pub fn deinit(self: *@This(), allocator: Allocator) void { | ||||||
|  |         allocator.free(self.fps_hist.buf); | ||||||
|  |         self.* = undefined; | ||||||
|  |     } | ||||||
|  | }; | ||||||
|  |  | ||||||
|  | pub fn draw(state: *State, tex_id: GLuint, cpu: *Arm7tdmi) void { | ||||||
|  |     const win_scale = config.config().host.win_scale; | ||||||
|  |  | ||||||
|  |     { | ||||||
|  |         _ = zgui.beginMainMenuBar(); | ||||||
|  |         defer zgui.endMainMenuBar(); | ||||||
|  |  | ||||||
|  |         if (zgui.beginMenu("File", true)) { | ||||||
|  |             defer zgui.endMenu(); | ||||||
|  |  | ||||||
|  |             if (zgui.menuItem("Quit", .{})) state.should_quit = true; | ||||||
|  |  | ||||||
|  |             if (zgui.menuItem("Insert ROM", .{})) blk: { | ||||||
|  |                 const maybe_path = nfd.openFileDialog("gba", null) catch |e| { | ||||||
|  |                     log.err("failed to open file dialog: {}", .{e}); | ||||||
|  |                     break :blk; | ||||||
|  |                 }; | ||||||
|  |  | ||||||
|  |                 const file_path = maybe_path orelse { | ||||||
|  |                     log.warn("did not receive a file path", .{}); | ||||||
|  |                     break :blk; | ||||||
|  |                 }; | ||||||
|  |                 defer nfd.freePath(file_path); | ||||||
|  |  | ||||||
|  |                 log.info("user chose: \"{s}\"", .{file_path}); | ||||||
|  |                 emu.replaceGamepak(cpu, file_path) catch |e| { | ||||||
|  |                     log.err("failed to replace GamePak: {}", .{e}); | ||||||
|  |                     break :blk; | ||||||
|  |                 }; | ||||||
|  |  | ||||||
|  |                 state.title = cpu.bus.pak.title ++ [_:0]u8{}; | ||||||
|  |             } | ||||||
|  |         } | ||||||
|  |  | ||||||
|  |         if (zgui.beginMenu("Emulation", true)) { | ||||||
|  |             defer zgui.endMenu(); | ||||||
|  |  | ||||||
|  |             if (zgui.menuItem("Restart", .{})) { | ||||||
|  |                 emu.reset(cpu); | ||||||
|  |             } | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     { | ||||||
|  |         const w = @intToFloat(f32, gba_width * win_scale); | ||||||
|  |         const h = @intToFloat(f32, gba_height * win_scale); | ||||||
|  |  | ||||||
|  |         const window_title = std.mem.sliceTo(&state.title, 0); | ||||||
|  |         _ = zgui.begin(window_title, .{ .flags = .{ .no_resize = true, .always_auto_resize = true } }); | ||||||
|  |         defer zgui.end(); | ||||||
|  |  | ||||||
|  |         zgui.image(@intToPtr(*anyopaque, tex_id), .{ .w = w, .h = h, .uv0 = .{ 0, 1 }, .uv1 = .{ 1, 0 } }); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     { | ||||||
|  |         _ = zgui.begin("Information", .{}); | ||||||
|  |         defer zgui.end(); | ||||||
|  |  | ||||||
|  |         for (0..8) |i| { | ||||||
|  |             zgui.text("R{}: 0x{X:0>8}", .{ i, cpu.r[i] }); | ||||||
|  |  | ||||||
|  |             zgui.sameLine(.{}); | ||||||
|  |  | ||||||
|  |             const padding = if (8 + i < 10) " " else ""; | ||||||
|  |             zgui.text("{s}R{}: 0x{X:0>8}", .{ padding, 8 + i, cpu.r[8 + i] }); | ||||||
|  |         } | ||||||
|  |  | ||||||
|  |         zgui.separator(); | ||||||
|  |  | ||||||
|  |         widgets.psr("CPSR", cpu.cpsr); | ||||||
|  |         widgets.psr("SPSR", cpu.spsr); | ||||||
|  |  | ||||||
|  |         zgui.separator(); | ||||||
|  |  | ||||||
|  |         widgets.interrupts(" IE", cpu.bus.io.ie); | ||||||
|  |         widgets.interrupts("IRQ", cpu.bus.io.irq); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     { | ||||||
|  |         _ = zgui.begin("Performance", .{}); | ||||||
|  |         defer zgui.end(); | ||||||
|  |  | ||||||
|  |         const tmp = blk: { | ||||||
|  |             var buf: [histogram_len]u32 = undefined; | ||||||
|  |             const len = state.fps_hist.copy(&buf); | ||||||
|  |  | ||||||
|  |             break :blk .{ buf, len }; | ||||||
|  |         }; | ||||||
|  |         const values = tmp[0]; | ||||||
|  |         const len = tmp[1]; | ||||||
|  |  | ||||||
|  |         if (len == values.len) _ = state.fps_hist.pop(); | ||||||
|  |  | ||||||
|  |         const sorted = blk: { | ||||||
|  |             var buf: @TypeOf(values) = undefined; | ||||||
|  |  | ||||||
|  |             std.mem.copy(u32, buf[0..len], values[0..len]); | ||||||
|  |             std.sort.sort(u32, buf[0..len], {}, std.sort.asc(u32)); | ||||||
|  |  | ||||||
|  |             break :blk buf; | ||||||
|  |         }; | ||||||
|  |  | ||||||
|  |         const y_max = 2 * if (len != 0) @intToFloat(f64, sorted[len - 1]) else emu.frame_rate; | ||||||
|  |         const x_max = @intToFloat(f64, values.len); | ||||||
|  |  | ||||||
|  |         const y_args = .{ .flags = .{ .no_grid_lines = true } }; | ||||||
|  |         const x_args = .{ .flags = .{ .no_grid_lines = true, .no_tick_labels = true, .no_tick_marks = true } }; | ||||||
|  |  | ||||||
|  |         if (zgui.plot.beginPlot("Emulation FPS", .{ .w = 0.0, .flags = .{ .no_title = true, .no_frame = true } })) { | ||||||
|  |             defer zgui.plot.endPlot(); | ||||||
|  |  | ||||||
|  |             zgui.plot.setupLegend(.{ .north = true, .east = true }, .{}); | ||||||
|  |             zgui.plot.setupAxis(.x1, x_args); | ||||||
|  |             zgui.plot.setupAxis(.y1, y_args); | ||||||
|  |             zgui.plot.setupAxisLimits(.y1, .{ .min = 0.0, .max = y_max, .cond = .always }); | ||||||
|  |             zgui.plot.setupAxisLimits(.x1, .{ .min = 0.0, .max = x_max, .cond = .always }); | ||||||
|  |             zgui.plot.setupFinish(); | ||||||
|  |  | ||||||
|  |             zgui.plot.plotLineValues("FPS", u32, .{ .v = values[0..len] }); | ||||||
|  |         } | ||||||
|  |  | ||||||
|  |         const stats: struct { u32, u32, u32 } = blk: { | ||||||
|  |             if (len == 0) break :blk .{ 0, 0, 0 }; | ||||||
|  |  | ||||||
|  |             const average = average: { | ||||||
|  |                 var sum: u32 = 0; | ||||||
|  |                 for (sorted[0..len]) |value| sum += value; | ||||||
|  |  | ||||||
|  |                 break :average @intCast(u32, sum / len); | ||||||
|  |             }; | ||||||
|  |             const median = sorted[len / 2]; | ||||||
|  |             const low = sorted[len / 100]; // 1% Low | ||||||
|  |  | ||||||
|  |             break :blk .{ average, median, low }; | ||||||
|  |         }; | ||||||
|  |  | ||||||
|  |         zgui.text("Average: {:0>3} fps", .{stats[0]}); | ||||||
|  |         zgui.text(" Median: {:0>3} fps", .{stats[1]}); | ||||||
|  |         zgui.text(" 1% Low: {:0>3} fps", .{stats[2]}); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     { | ||||||
|  |         _ = zgui.begin("Scheduler", .{}); | ||||||
|  |         defer zgui.end(); | ||||||
|  |  | ||||||
|  |         const scheduler = cpu.sched; | ||||||
|  |  | ||||||
|  |         zgui.text("tick: {X:0>16}", .{scheduler.tick}); | ||||||
|  |         zgui.separator(); | ||||||
|  |  | ||||||
|  |         const Event = std.meta.Child(@TypeOf(scheduler.queue.items)); | ||||||
|  |  | ||||||
|  |         var items: [20]Event = undefined; | ||||||
|  |         const len = scheduler.queue.len; | ||||||
|  |  | ||||||
|  |         std.mem.copy(Event, &items, scheduler.queue.items); | ||||||
|  |         std.sort.sort(Event, items[0..len], {}, widgets.eventDesc(Event)); | ||||||
|  |  | ||||||
|  |         for (items[0..len]) |event| { | ||||||
|  |             zgui.text("{X:0>16} | {?}", .{ event.tick, event.kind }); | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     // { | ||||||
|  |     //     zgui.showDemoWindow(null); | ||||||
|  |     // } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | const widgets = struct { | ||||||
|  |     fn interrupts(comptime label: []const u8, int: anytype) void { | ||||||
|  |         const h = 15.0; | ||||||
|  |         const w = 9.0 * 2 + 3.5; | ||||||
|  |         const ww = 9.0 * 3; | ||||||
|  |  | ||||||
|  |         { | ||||||
|  |             zgui.text(label ++ ":", .{}); | ||||||
|  |  | ||||||
|  |             zgui.sameLine(.{}); | ||||||
|  |             _ = zgui.selectable("VBL", .{ .w = w, .h = h, .selected = int.vblank.read() }); | ||||||
|  |  | ||||||
|  |             zgui.sameLine(.{}); | ||||||
|  |             _ = zgui.selectable("HBL", .{ .w = w, .h = h, .selected = int.hblank.read() }); | ||||||
|  |  | ||||||
|  |             zgui.sameLine(.{}); | ||||||
|  |             _ = zgui.selectable("VCT", .{ .w = w, .h = h, .selected = int.coincidence.read() }); | ||||||
|  |  | ||||||
|  |             { | ||||||
|  |                 zgui.sameLine(.{}); | ||||||
|  |                 _ = zgui.selectable("TIM0", .{ .w = ww, .h = h, .selected = int.tim0.read() }); | ||||||
|  |  | ||||||
|  |                 zgui.sameLine(.{}); | ||||||
|  |                 _ = zgui.selectable("TIM1", .{ .w = ww, .h = h, .selected = int.tim1.read() }); | ||||||
|  |  | ||||||
|  |                 zgui.sameLine(.{}); | ||||||
|  |                 _ = zgui.selectable("TIM2", .{ .w = ww, .h = h, .selected = int.tim2.read() }); | ||||||
|  |  | ||||||
|  |                 zgui.sameLine(.{}); | ||||||
|  |                 _ = zgui.selectable("TIM3", .{ .w = ww, .h = h, .selected = int.tim3.read() }); | ||||||
|  |             } | ||||||
|  |  | ||||||
|  |             zgui.sameLine(.{}); | ||||||
|  |             _ = zgui.selectable("SRL", .{ .w = w, .h = h, .selected = int.serial.read() }); | ||||||
|  |  | ||||||
|  |             { | ||||||
|  |                 zgui.sameLine(.{}); | ||||||
|  |                 _ = zgui.selectable("DMA0", .{ .w = ww, .h = h, .selected = int.dma0.read() }); | ||||||
|  |  | ||||||
|  |                 zgui.sameLine(.{}); | ||||||
|  |                 _ = zgui.selectable("DMA1", .{ .w = ww, .h = h, .selected = int.dma1.read() }); | ||||||
|  |  | ||||||
|  |                 zgui.sameLine(.{}); | ||||||
|  |                 _ = zgui.selectable("DMA2", .{ .w = ww, .h = h, .selected = int.dma2.read() }); | ||||||
|  |  | ||||||
|  |                 zgui.sameLine(.{}); | ||||||
|  |                 _ = zgui.selectable("DMA3", .{ .w = ww, .h = h, .selected = int.dma3.read() }); | ||||||
|  |             } | ||||||
|  |  | ||||||
|  |             zgui.sameLine(.{}); | ||||||
|  |             _ = zgui.selectable("KPD", .{ .w = w, .h = h, .selected = int.keypad.read() }); | ||||||
|  |  | ||||||
|  |             zgui.sameLine(.{}); | ||||||
|  |             _ = zgui.selectable("GPK", .{ .w = w, .h = h, .selected = int.game_pak.read() }); | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     fn psr(comptime label: []const u8, register: anytype) void { | ||||||
|  |         const Mode = @import("core/cpu.zig").Mode; | ||||||
|  |  | ||||||
|  |         const maybe_mode = std.meta.intToEnum(Mode, register.mode.read()) catch null; | ||||||
|  |         const mode = if (maybe_mode) |mode| mode.toString() else "???"; | ||||||
|  |         const w = 9.0; | ||||||
|  |         const h = 15.0; | ||||||
|  |  | ||||||
|  |         zgui.text(label ++ ": 0x{X:0>8}", .{register.raw}); | ||||||
|  |  | ||||||
|  |         zgui.sameLine(.{}); | ||||||
|  |         _ = zgui.selectable("N", .{ .w = w, .h = h, .selected = register.n.read() }); | ||||||
|  |  | ||||||
|  |         zgui.sameLine(.{}); | ||||||
|  |         _ = zgui.selectable("Z", .{ .w = w, .h = h, .selected = register.z.read() }); | ||||||
|  |  | ||||||
|  |         zgui.sameLine(.{}); | ||||||
|  |         _ = zgui.selectable("C", .{ .w = w, .h = h, .selected = register.c.read() }); | ||||||
|  |  | ||||||
|  |         zgui.sameLine(.{}); | ||||||
|  |         _ = zgui.selectable("V", .{ .w = w, .h = h, .selected = register.v.read() }); | ||||||
|  |  | ||||||
|  |         zgui.sameLine(.{}); | ||||||
|  |         zgui.text("{s}", .{mode}); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     fn eventDesc(comptime T: type) fn (void, T, T) bool { | ||||||
|  |         return struct { | ||||||
|  |             fn inner(_: void, left: T, right: T) bool { | ||||||
|  |                 return left.tick > right.tick; | ||||||
|  |             } | ||||||
|  |         }.inner; | ||||||
|  |     } | ||||||
|  | }; | ||||||
							
								
								
									
										115
									
								
								src/main.zig
									
									
									
									
									
								
							
							
						
						
									
										115
									
								
								src/main.zig
									
									
									
									
									
								
							| @@ -4,17 +4,18 @@ const known_folders = @import("known_folders"); | |||||||
| const clap = @import("clap"); | const clap = @import("clap"); | ||||||
|  |  | ||||||
| const config = @import("config.zig"); | const config = @import("config.zig"); | ||||||
|  | const emu = @import("core/emu.zig"); | ||||||
|  |  | ||||||
|  | const TwoWayChannel = @import("zba-util").TwoWayChannel; | ||||||
| const Gui = @import("platform.zig").Gui; | const Gui = @import("platform.zig").Gui; | ||||||
| const Bus = @import("core/Bus.zig"); | const Bus = @import("core/Bus.zig"); | ||||||
| const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi; | const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi; | ||||||
| const Scheduler = @import("core/scheduler.zig").Scheduler; | const Scheduler = @import("core/scheduler.zig").Scheduler; | ||||||
| const FilePaths = @import("util.zig").FilePaths; | const FilePaths = @import("util.zig").FilePaths; | ||||||
|  | const FpsTracker = @import("util.zig").FpsTracker; | ||||||
| const Allocator = std.mem.Allocator; | const Allocator = std.mem.Allocator; | ||||||
|  |  | ||||||
| const log = std.log.scoped(.Cli); | const log = std.log.scoped(.Cli); | ||||||
| const width = @import("core/ppu.zig").width; |  | ||||||
| const height = @import("core/ppu.zig").height; |  | ||||||
| pub const log_level = if (builtin.mode != .Debug) .info else std.log.default_level; | pub const log_level = if (builtin.mode != .Debug) .info else std.log.default_level; | ||||||
|  |  | ||||||
| // CLI Arguments + Help Text | // CLI Arguments + Help Text | ||||||
| @@ -22,44 +23,57 @@ const params = clap.parseParamsComptime( | |||||||
|     \\-h, --help            Display this help and exit. |     \\-h, --help            Display this help and exit. | ||||||
|     \\-s, --skip            Skip BIOS. |     \\-s, --skip            Skip BIOS. | ||||||
|     \\-b, --bios <str>      Optional path to a GBA BIOS ROM. |     \\-b, --bios <str>      Optional path to a GBA BIOS ROM. | ||||||
|  |     \\ --gdb                Run ZBA from the context of a GDB Server | ||||||
|     \\<str>                 Path to the GBA GamePak ROM. |     \\<str>                 Path to the GBA GamePak ROM. | ||||||
|     \\ |     \\ | ||||||
| ); | ); | ||||||
|  |  | ||||||
| pub fn main() anyerror!void { | pub fn main() void { | ||||||
|     // Main Allocator for ZBA |     // Main Allocator for ZBA | ||||||
|     var gpa = std.heap.GeneralPurposeAllocator(.{}){}; |     var gpa = std.heap.GeneralPurposeAllocator(.{}){}; | ||||||
|     defer std.debug.assert(!gpa.deinit()); |     defer std.debug.assert(!gpa.deinit()); | ||||||
|  |  | ||||||
|     const allocator = gpa.allocator(); |     const allocator = gpa.allocator(); | ||||||
|  |  | ||||||
|     // Determine the Data Directory (stores saves, config file, etc.) |     // Determine the Data Directory (stores saves) | ||||||
|     const data_path = blk: { |     const data_path = blk: { | ||||||
|         const result = known_folders.getPath(allocator, .data); |         const result = known_folders.getPath(allocator, .data); | ||||||
|         const option = result catch |e| exitln("interrupted while attempting to find a data directory: {}", .{e}); |         const option = result catch |e| exitln("interrupted while determining the data folder: {}", .{e}); | ||||||
|         const path = option orelse exitln("no valid data directory could be found", .{}); |         const path = option orelse exitln("no valid data folder found", .{}); | ||||||
|         ensureDirectoriesExist(path) catch |e| exitln("failed to create directories under \"{s}\": {}", .{ path, e }); |         ensureDataDirsExist(path) catch |e| exitln("failed to create folders under \"{s}\": {}", .{ path, e }); | ||||||
|  |  | ||||||
|         break :blk path; |         break :blk path; | ||||||
|     }; |     }; | ||||||
|     defer allocator.free(data_path); |     defer allocator.free(data_path); | ||||||
|  |  | ||||||
|  |     // Determine the Config Directory | ||||||
|  |     const config_path = blk: { | ||||||
|  |         const result = known_folders.getPath(allocator, .roaming_configuration); | ||||||
|  |         const option = result catch |e| exitln("interreupted while determining the config folder: {}", .{e}); | ||||||
|  |         const path = option orelse exitln("no valid config folder found", .{}); | ||||||
|  |         ensureConfigDirExists(path) catch |e| exitln("failed to create required folder \"{s}\": {}", .{ path, e }); | ||||||
|  |  | ||||||
|  |         break :blk path; | ||||||
|  |     }; | ||||||
|  |     defer allocator.free(config_path); | ||||||
|  |  | ||||||
|     // Parse CLI |     // Parse CLI | ||||||
|     const result = clap.parse(clap.Help, ¶ms, clap.parsers.default, .{}) catch |e| exitln("failed to parse cli: {}", .{e}); |     const result = clap.parse(clap.Help, ¶ms, clap.parsers.default, .{}) catch |e| exitln("failed to parse cli: {}", .{e}); | ||||||
|     defer result.deinit(); |     defer result.deinit(); | ||||||
|  |  | ||||||
|     // TODO: Move config file to XDG Config directory? |     // TODO: Move config file to XDG Config directory? | ||||||
|     const config_path = configFilePath(allocator, data_path) catch |e| exitln("failed to determine the config file path for ZBA: {}", .{e}); |     const cfg_file_path = configFilePath(allocator, config_path) catch |e| exitln("failed to ready config file for access: {}", .{e}); | ||||||
|     defer allocator.free(config_path); |     defer allocator.free(cfg_file_path); | ||||||
|  |  | ||||||
|     config.load(allocator, config_path) catch |e| exitln("failed to read config file: {}", .{e}); |     config.load(allocator, cfg_file_path) catch |e| exitln("failed to load config file: {}", .{e}); | ||||||
|  |  | ||||||
|     const paths = handleArguments(allocator, data_path, &result) catch |e| exitln("failed to handle cli arguments: {}", .{e}); |     const paths = handleArguments(allocator, data_path, &result) catch |e| exitln("failed to handle cli arguments: {}", .{e}); | ||||||
|     defer if (paths.save) |path| allocator.free(path); |     defer if (paths.save) |path| allocator.free(path); | ||||||
|  |  | ||||||
|     const log_file = if (config.config().debug.cpu_trace) blk: { |     const log_file = switch (config.config().debug.cpu_trace) { | ||||||
|         break :blk std.fs.cwd().createFile("zba.log", .{}) catch |e| exitln("failed to create trace log file: {}", .{e}); |         true => std.fs.cwd().createFile("zba.log", .{}) catch |e| exitln("failed to create trace log file: {}", .{e}), | ||||||
|     } else null; |         false => null, | ||||||
|  |     }; | ||||||
|     defer if (log_file) |file| file.close(); |     defer if (log_file) |file| file.close(); | ||||||
|  |  | ||||||
|     // TODO: Take Emulator Init Code out of main.zig |     // TODO: Take Emulator Init Code out of main.zig | ||||||
| @@ -76,15 +90,58 @@ pub fn main() anyerror!void { | |||||||
|         cpu.fastBoot(); |         cpu.fastBoot(); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     var gui = Gui.init(&bus.pak.title, &bus.apu, width, height); |     const title_ptr = if (paths.rom != null) &bus.pak.title else null; | ||||||
|  |  | ||||||
|  |     // TODO: Just copy the title instead of grabbing a pointer to it | ||||||
|  |     var gui = Gui.init(allocator, &bus.apu, title_ptr) catch |e| exitln("failed to init gui: {}", .{e}); | ||||||
|     defer gui.deinit(); |     defer gui.deinit(); | ||||||
|  |  | ||||||
|     gui.run(&cpu, &scheduler) catch |e| exitln("failed to run gui thread: {}", .{e}); |     var quit = std.atomic.Atomic(bool).init(false); | ||||||
|  |  | ||||||
|  |     var items: [0x100]u8 = undefined; | ||||||
|  |     var channel = TwoWayChannel.init(&items); | ||||||
|  |  | ||||||
|  |     if (result.args.gdb) { | ||||||
|  |         const Server = @import("gdbstub").Server; | ||||||
|  |         const EmuThing = @import("core/emu.zig").EmuThing; | ||||||
|  |  | ||||||
|  |         var wrapper = EmuThing.init(&cpu, &scheduler); | ||||||
|  |         var emulator = wrapper.interface(allocator); | ||||||
|  |         defer emulator.deinit(); | ||||||
|  |  | ||||||
|  |         log.info("Ready to connect", .{}); | ||||||
|  |  | ||||||
|  |         var server = Server.init(emulator) catch |e| exitln("failed to init gdb server: {}", .{e}); | ||||||
|  |         defer server.deinit(allocator); | ||||||
|  |  | ||||||
|  |         log.info("Starting GDB Server Thread", .{}); | ||||||
|  |  | ||||||
|  |         const thread = std.Thread.spawn(.{}, Server.run, .{ &server, allocator, &quit }) catch |e| exitln("gdb server thread crashed: {}", .{e}); | ||||||
|  |         defer thread.join(); | ||||||
|  |  | ||||||
|  |         gui.run(.{ | ||||||
|  |             .cpu = &cpu, | ||||||
|  |             .scheduler = &scheduler, | ||||||
|  |             .channel = &channel, | ||||||
|  |         }) catch |e| exitln("main thread panicked: {}", .{e}); | ||||||
|  |     } else { | ||||||
|  |         var tracker = FpsTracker.init(); | ||||||
|  |  | ||||||
|  |         const thread = std.Thread.spawn(.{}, emu.run, .{ &cpu, &scheduler, &tracker, &channel }) catch |e| exitln("emu thread panicked: {}", .{e}); | ||||||
|  |         defer thread.join(); | ||||||
|  |  | ||||||
|  |         gui.run(.{ | ||||||
|  |             .cpu = &cpu, | ||||||
|  |             .scheduler = &scheduler, | ||||||
|  |             .channel = &channel, | ||||||
|  |             .tracker = &tracker, | ||||||
|  |         }) catch |e| exitln("main thread panicked: {}", .{e}); | ||||||
|  |     } | ||||||
| } | } | ||||||
|  |  | ||||||
| pub fn handleArguments(allocator: Allocator, data_path: []const u8, result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) !FilePaths { | fn handleArguments(allocator: Allocator, data_path: []const u8, result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) !FilePaths { | ||||||
|     const rom_path = romPath(result); |     const rom_path = romPath(result); | ||||||
|     log.info("ROM path: {s}", .{rom_path}); |     log.info("ROM path: {?s}", .{rom_path}); | ||||||
|  |  | ||||||
|     const bios_path = result.args.bios; |     const bios_path = result.args.bios; | ||||||
|     if (bios_path) |path| log.info("BIOS path: {s}", .{path}) else log.warn("No BIOS provided", .{}); |     if (bios_path) |path| log.info("BIOS path: {s}", .{path}) else log.warn("No BIOS provided", .{}); | ||||||
| @@ -99,8 +156,8 @@ pub fn handleArguments(allocator: Allocator, data_path: []const u8, result: *con | |||||||
|     }; |     }; | ||||||
| } | } | ||||||
|  |  | ||||||
| fn configFilePath(allocator: Allocator, data_path: []const u8) ![]const u8 { | fn configFilePath(allocator: Allocator, config_path: []const u8) ![]const u8 { | ||||||
|     const path = try std.fs.path.join(allocator, &[_][]const u8{ data_path, "zba", "config.toml" }); |     const path = try std.fs.path.join(allocator, &[_][]const u8{ config_path, "zba", "config.toml" }); | ||||||
|     errdefer allocator.free(path); |     errdefer allocator.free(path); | ||||||
|  |  | ||||||
|     // We try to create the file exclusively, meaning that we err out if the file already exists. |     // We try to create the file exclusively, meaning that we err out if the file already exists. | ||||||
| @@ -109,7 +166,7 @@ fn configFilePath(allocator: Allocator, data_path: []const u8) ![]const u8 { | |||||||
|     std.fs.accessAbsolute(path, .{}) catch |e| { |     std.fs.accessAbsolute(path, .{}) catch |e| { | ||||||
|         if (e != error.FileNotFound) return e; |         if (e != error.FileNotFound) return e; | ||||||
|  |  | ||||||
|         const config_file = try std.fs.createFileAbsolute(path, .{}); |         const config_file = std.fs.createFileAbsolute(path, .{}) catch |err| exitln("failed to create \"{s}\": {}", .{ path, err }); | ||||||
|         defer config_file.close(); |         defer config_file.close(); | ||||||
|  |  | ||||||
|         try config_file.writeAll(@embedFile("../example.toml")); |         try config_file.writeAll(@embedFile("../example.toml")); | ||||||
| @@ -118,21 +175,25 @@ fn configFilePath(allocator: Allocator, data_path: []const u8) ![]const u8 { | |||||||
|     return path; |     return path; | ||||||
| } | } | ||||||
|  |  | ||||||
| fn ensureDirectoriesExist(data_path: []const u8) !void { | fn ensureDataDirsExist(data_path: []const u8) !void { | ||||||
|     var dir = try std.fs.openDirAbsolute(data_path, .{}); |     var dir = try std.fs.openDirAbsolute(data_path, .{}); | ||||||
|     defer dir.close(); |     defer dir.close(); | ||||||
|  |  | ||||||
|     // We want to make sure: %APPDATA%/zba and %APPDATA%/zba/save exist |  | ||||||
|     // (~/.local/share/zba/save for linux, ??? for macOS) |  | ||||||
|  |  | ||||||
|     // Will recursively create directories |     // Will recursively create directories | ||||||
|     try dir.makePath("zba" ++ std.fs.path.sep_str ++ "save"); |     try dir.makePath("zba" ++ std.fs.path.sep_str ++ "save"); | ||||||
| } | } | ||||||
|  |  | ||||||
| fn romPath(result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) []const u8 { | fn ensureConfigDirExists(config_path: []const u8) !void { | ||||||
|  |     var dir = try std.fs.openDirAbsolute(config_path, .{}); | ||||||
|  |     defer dir.close(); | ||||||
|  |  | ||||||
|  |     try dir.makePath("zba"); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | fn romPath(result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) ?[]const u8 { | ||||||
|     return switch (result.positionals.len) { |     return switch (result.positionals.len) { | ||||||
|  |         0 => null, | ||||||
|         1 => result.positionals[0], |         1 => result.positionals[0], | ||||||
|         0 => exitln("ZBA requires a path to a GamePak ROM", .{}), |  | ||||||
|         else => exitln("ZBA received too many positional arguments.", .{}), |         else => exitln("ZBA received too many positional arguments.", .{}), | ||||||
|     }; |     }; | ||||||
| } | } | ||||||
|   | |||||||
							
								
								
									
										325
									
								
								src/platform.zig
									
									
									
									
									
								
							
							
						
						
									
										325
									
								
								src/platform.zig
									
									
									
									
									
								
							| @@ -1,27 +1,36 @@ | |||||||
| const std = @import("std"); | const std = @import("std"); | ||||||
| const SDL = @import("sdl2"); | const SDL = @import("sdl2"); | ||||||
| const gl = @import("gl"); | const gl = @import("gl"); | ||||||
|  | const zgui = @import("zgui"); | ||||||
|  |  | ||||||
| const emu = @import("core/emu.zig"); | const emu = @import("core/emu.zig"); | ||||||
| const config = @import("config.zig"); | const config = @import("config.zig"); | ||||||
|  | const imgui = @import("imgui.zig"); | ||||||
|  |  | ||||||
| const Apu = @import("core/apu.zig").Apu; | const Apu = @import("core/apu.zig").Apu; | ||||||
| const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi; | const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi; | ||||||
| const Scheduler = @import("core/scheduler.zig").Scheduler; | const Scheduler = @import("core/scheduler.zig").Scheduler; | ||||||
| const FpsTracker = @import("util.zig").FpsTracker; | const FpsTracker = @import("util.zig").FpsTracker; | ||||||
|  | const TwoWayChannel = @import("zba-util").TwoWayChannel; | ||||||
| const span = @import("util.zig").span; |  | ||||||
|  |  | ||||||
| const gba_width = @import("core/ppu.zig").width; | const gba_width = @import("core/ppu.zig").width; | ||||||
| const gba_height = @import("core/ppu.zig").height; | const gba_height = @import("core/ppu.zig").height; | ||||||
|  |  | ||||||
|  | const GLuint = gl.GLuint; | ||||||
|  | const GLsizei = gl.GLsizei; | ||||||
|  | const SDL_GLContext = *anyopaque; | ||||||
|  | const Allocator = std.mem.Allocator; | ||||||
|  |  | ||||||
|  | const width = 1280; | ||||||
|  | const height = 720; | ||||||
|  |  | ||||||
| pub const sample_rate = 1 << 15; | pub const sample_rate = 1 << 15; | ||||||
| pub const sample_format = SDL.AUDIO_U16; | pub const sample_format = SDL.AUDIO_U16; | ||||||
|  |  | ||||||
| const default_title: []const u8 = "ZBA"; | const window_title = "ZBA"; | ||||||
|  |  | ||||||
| pub const Gui = struct { | pub const Gui = struct { | ||||||
|     const Self = @This(); |     const Self = @This(); | ||||||
|     const SDL_GLContext = *anyopaque; // SDL.SDL_GLContext is a ?*anyopaque |  | ||||||
|     const log = std.log.scoped(.Gui); |     const log = std.log.scoped(.Gui); | ||||||
|  |  | ||||||
|     // zig fmt: off |     // zig fmt: off | ||||||
| @@ -41,47 +50,88 @@ pub const Gui = struct { | |||||||
|  |  | ||||||
|     window: *SDL.SDL_Window, |     window: *SDL.SDL_Window, | ||||||
|     ctx: SDL_GLContext, |     ctx: SDL_GLContext, | ||||||
|     title: []const u8, |  | ||||||
|     audio: Audio, |     audio: Audio, | ||||||
|  |  | ||||||
|  |     state: imgui.State, | ||||||
|  |  | ||||||
|  |     allocator: Allocator, | ||||||
|     program_id: gl.GLuint, |     program_id: gl.GLuint, | ||||||
|  |  | ||||||
|     pub fn init(title: *const [12]u8, apu: *Apu, width: i32, height: i32) Self { |     pub fn init(allocator: Allocator, apu: *Apu, title_opt: ?*const [12]u8) !Self { | ||||||
|         if (SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_AUDIO) < 0) panic(); |         if (SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_AUDIO) < 0) panic(); | ||||||
|         if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_PROFILE_MASK, SDL.SDL_GL_CONTEXT_PROFILE_CORE) < 0) panic(); |         if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_PROFILE_MASK, SDL.SDL_GL_CONTEXT_PROFILE_CORE) < 0) panic(); | ||||||
|         if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_MAJOR_VERSION, 3) < 0) panic(); |         if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_MAJOR_VERSION, 3) < 0) panic(); | ||||||
|         if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_MAJOR_VERSION, 3) < 0) panic(); |         if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_MAJOR_VERSION, 3) < 0) panic(); | ||||||
|  |  | ||||||
|         const win_scale = @intCast(c_int, config.config().host.win_scale); |  | ||||||
|  |  | ||||||
|         const window = SDL.SDL_CreateWindow( |         const window = SDL.SDL_CreateWindow( | ||||||
|             default_title.ptr, |             window_title, | ||||||
|             SDL.SDL_WINDOWPOS_CENTERED, |             SDL.SDL_WINDOWPOS_CENTERED, | ||||||
|             SDL.SDL_WINDOWPOS_CENTERED, |             SDL.SDL_WINDOWPOS_CENTERED, | ||||||
|             @as(c_int, width * win_scale), |             width, | ||||||
|             @as(c_int, height * win_scale), |             height, | ||||||
|             SDL.SDL_WINDOW_OPENGL | SDL.SDL_WINDOW_SHOWN, |             SDL.SDL_WINDOW_OPENGL | SDL.SDL_WINDOW_SHOWN, | ||||||
|         ) orelse panic(); |         ) orelse panic(); | ||||||
|  |  | ||||||
|         const ctx = SDL.SDL_GL_CreateContext(window) orelse panic(); |         const ctx = SDL.SDL_GL_CreateContext(window) orelse panic(); | ||||||
|         if (SDL.SDL_GL_MakeCurrent(window, ctx) < 0) panic(); |         if (SDL.SDL_GL_MakeCurrent(window, ctx) < 0) panic(); | ||||||
|  |  | ||||||
|         gl.load(ctx, Self.glGetProcAddress) catch @panic("gl.load failed"); |         gl.load(ctx, Self.glGetProcAddress) catch {}; | ||||||
|         if (SDL.SDL_GL_SetSwapInterval(@boolToInt(config.config().host.vsync)) < 0) panic(); |         if (SDL.SDL_GL_SetSwapInterval(@boolToInt(config.config().host.vsync)) < 0) panic(); | ||||||
|  |  | ||||||
|         const program_id = compileShaders(); |         zgui.init(allocator); | ||||||
|  |         zgui.plot.init(); | ||||||
|  |         zgui.backend.init(window, ctx, "#version 330 core"); | ||||||
|  |  | ||||||
|  |         // zgui.io.setIniFilename(null); | ||||||
|  |  | ||||||
|         return Self{ |         return Self{ | ||||||
|             .window = window, |             .window = window, | ||||||
|             .title = span(title), |  | ||||||
|             .ctx = ctx, |             .ctx = ctx, | ||||||
|             .program_id = program_id, |             .program_id = try compileShaders(), | ||||||
|             .audio = Audio.init(apu), |             .audio = Audio.init(apu), | ||||||
|  |  | ||||||
|  |             .allocator = allocator, | ||||||
|  |             .state = try imgui.State.init(allocator, title_opt), | ||||||
|         }; |         }; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     fn compileShaders() gl.GLuint { |     pub fn deinit(self: *Self) void { | ||||||
|         // TODO: Panic on Shader Compiler Failure + Error Message |         self.audio.deinit(); | ||||||
|  |         self.state.deinit(self.allocator); | ||||||
|  |  | ||||||
|  |         zgui.backend.deinit(); | ||||||
|  |         zgui.plot.deinit(); | ||||||
|  |         zgui.deinit(); | ||||||
|  |  | ||||||
|  |         gl.deleteProgram(self.program_id); | ||||||
|  |         SDL.SDL_GL_DeleteContext(self.ctx); | ||||||
|  |         SDL.SDL_DestroyWindow(self.window); | ||||||
|  |         SDL.SDL_Quit(); | ||||||
|  |  | ||||||
|  |         self.* = undefined; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     fn drawGbaTexture(self: *const Self, obj_ids: struct { GLuint, GLuint, GLuint }, tex_id: GLuint, buf: []const u8) void { | ||||||
|  |         gl.bindTexture(gl.TEXTURE_2D, tex_id); | ||||||
|  |         defer gl.bindTexture(gl.TEXTURE_2D, 0); | ||||||
|  |  | ||||||
|  |         gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gba_width, gba_height, gl.RGBA, gl.UNSIGNED_INT_8_8_8_8, buf.ptr); | ||||||
|  |  | ||||||
|  |         // Bind VAO, EBO. VBO not bound | ||||||
|  |         gl.bindVertexArray(obj_ids[0]); // VAO | ||||||
|  |         defer gl.bindVertexArray(0); | ||||||
|  |  | ||||||
|  |         gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, obj_ids[2]); // EBO | ||||||
|  |         defer gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, 0); | ||||||
|  |  | ||||||
|  |         // Use compiled frag + vertex shader | ||||||
|  |         gl.useProgram(self.program_id); | ||||||
|  |         defer gl.useProgram(0); | ||||||
|  |  | ||||||
|  |         gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_INT, null); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     fn compileShaders() !GLuint { | ||||||
|         const vert_shader = @embedFile("shader/pixelbuf.vert"); |         const vert_shader = @embedFile("shader/pixelbuf.vert"); | ||||||
|         const frag_shader = @embedFile("shader/pixelbuf.frag"); |         const frag_shader = @embedFile("shader/pixelbuf.frag"); | ||||||
|  |  | ||||||
| @@ -91,12 +141,16 @@ pub const Gui = struct { | |||||||
|         gl.shaderSource(vs, 1, &[_][*c]const u8{vert_shader}, 0); |         gl.shaderSource(vs, 1, &[_][*c]const u8{vert_shader}, 0); | ||||||
|         gl.compileShader(vs); |         gl.compileShader(vs); | ||||||
|  |  | ||||||
|  |         if (!shader.didCompile(vs)) return error.VertexCompileError; | ||||||
|  |  | ||||||
|         const fs = gl.createShader(gl.FRAGMENT_SHADER); |         const fs = gl.createShader(gl.FRAGMENT_SHADER); | ||||||
|         defer gl.deleteShader(fs); |         defer gl.deleteShader(fs); | ||||||
|  |  | ||||||
|         gl.shaderSource(fs, 1, &[_][*c]const u8{frag_shader}, 0); |         gl.shaderSource(fs, 1, &[_][*c]const u8{frag_shader}, 0); | ||||||
|         gl.compileShader(fs); |         gl.compileShader(fs); | ||||||
|  |  | ||||||
|  |         if (!shader.didCompile(fs)) return error.FragmentCompileError; | ||||||
|  |  | ||||||
|         const program = gl.createProgram(); |         const program = gl.createProgram(); | ||||||
|         gl.attachShader(program, vs); |         gl.attachShader(program, vs); | ||||||
|         gl.attachShader(program, fs); |         gl.attachShader(program, fs); | ||||||
| @@ -106,24 +160,29 @@ pub const Gui = struct { | |||||||
|     } |     } | ||||||
|  |  | ||||||
|     // Returns the VAO ID since it's used in run() |     // Returns the VAO ID since it's used in run() | ||||||
|     fn generateBuffers() [3]c_uint { |     fn genBufferObjects() struct { GLuint, GLuint, GLuint } { | ||||||
|         var vao_id: c_uint = undefined; |         var vao_id: GLuint = undefined; | ||||||
|         var vbo_id: c_uint = undefined; |         var vbo_id: GLuint = undefined; | ||||||
|         var ebo_id: c_uint = undefined; |         var ebo_id: GLuint = undefined; | ||||||
|  |  | ||||||
|         gl.genVertexArrays(1, &vao_id); |         gl.genVertexArrays(1, &vao_id); | ||||||
|         gl.genBuffers(1, &vbo_id); |         gl.genBuffers(1, &vbo_id); | ||||||
|         gl.genBuffers(1, &ebo_id); |         gl.genBuffers(1, &ebo_id); | ||||||
|  |  | ||||||
|         gl.bindVertexArray(vao_id); |         gl.bindVertexArray(vao_id); | ||||||
|  |         defer gl.bindVertexArray(0); | ||||||
|  |  | ||||||
|         gl.bindBuffer(gl.ARRAY_BUFFER, vbo_id); |         gl.bindBuffer(gl.ARRAY_BUFFER, vbo_id); | ||||||
|         gl.bufferData(gl.ARRAY_BUFFER, @sizeOf(@TypeOf(vertices)), &vertices, gl.STATIC_DRAW); |         defer gl.bindBuffer(gl.ARRAY_BUFFER, 0); | ||||||
|  |  | ||||||
|         gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ebo_id); |         gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ebo_id); | ||||||
|  |         defer gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, 0); | ||||||
|  |  | ||||||
|  |         gl.bufferData(gl.ARRAY_BUFFER, @sizeOf(@TypeOf(vertices)), &vertices, gl.STATIC_DRAW); | ||||||
|         gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, @sizeOf(@TypeOf(indices)), &indices, gl.STATIC_DRAW); |         gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, @sizeOf(@TypeOf(indices)), &indices, gl.STATIC_DRAW); | ||||||
|  |  | ||||||
|         // Position |         // Position | ||||||
|         gl.vertexAttribPointer(0, 3, gl.FLOAT, gl.FALSE, 8 * @sizeOf(f32), @intToPtr(?*anyopaque, 0)); // lmao |         gl.vertexAttribPointer(0, 3, gl.FLOAT, gl.FALSE, 8 * @sizeOf(f32), null); // lmao | ||||||
|         gl.enableVertexAttribArray(0); |         gl.enableVertexAttribArray(0); | ||||||
|         // Colour |         // Colour | ||||||
|         gl.vertexAttribPointer(1, 3, gl.FLOAT, gl.FALSE, 8 * @sizeOf(f32), @intToPtr(?*anyopaque, (3 * @sizeOf(f32)))); |         gl.vertexAttribPointer(1, 3, gl.FLOAT, gl.FALSE, 8 * @sizeOf(f32), @intToPtr(?*anyopaque, (3 * @sizeOf(f32)))); | ||||||
| @@ -135,118 +194,176 @@ pub const Gui = struct { | |||||||
|         return .{ vao_id, vbo_id, ebo_id }; |         return .{ vao_id, vbo_id, ebo_id }; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     fn generateTexture(buf: []const u8) c_uint { |     fn genGbaTexture(buf: []const u8) GLuint { | ||||||
|         var tex_id: c_uint = undefined; |         var tex_id: GLuint = undefined; | ||||||
|         gl.genTextures(1, &tex_id); |         gl.genTextures(1, &tex_id); | ||||||
|         gl.bindTexture(gl.TEXTURE_2D, tex_id); |  | ||||||
|  |  | ||||||
|         // gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); |         gl.bindTexture(gl.TEXTURE_2D, tex_id); | ||||||
|         // gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); |         defer gl.bindTexture(gl.TEXTURE_2D, 0); | ||||||
|  |  | ||||||
|         gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); |         gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); | ||||||
|         gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); |         gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); | ||||||
|  |  | ||||||
|         gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gba_width, gba_height, 0, gl.RGBA, gl.UNSIGNED_INT_8_8_8_8, buf.ptr); |         gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gba_width, gba_height, 0, gl.RGBA, gl.UNSIGNED_INT_8_8_8_8, buf.ptr); | ||||||
|         // gl.generateMipmap(gl.TEXTURE_2D); // TODO: Remove? |  | ||||||
|  |  | ||||||
|         return tex_id; |         return tex_id; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     pub fn run(self: *Self, cpu: *Arm7tdmi, scheduler: *Scheduler) !void { |     fn genOutTexture() GLuint { | ||||||
|         var quit = std.atomic.Atomic(bool).init(false); |         var tex_id: GLuint = undefined; | ||||||
|         var tracker = FpsTracker.init(); |         gl.genTextures(1, &tex_id); | ||||||
|  |  | ||||||
|         const thread = try std.Thread.spawn(.{}, emu.run, .{ &quit, scheduler, cpu, &tracker }); |         gl.bindTexture(gl.TEXTURE_2D, tex_id); | ||||||
|         defer thread.join(); |         defer gl.bindTexture(gl.TEXTURE_2D, 0); | ||||||
|  |  | ||||||
|         var title_buf: [0x100]u8 = [_]u8{0} ** 0x100; |         gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); | ||||||
|  |         gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); | ||||||
|  |  | ||||||
|         const vao_id = Self.generateBuffers()[0]; |         gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gba_width, gba_height, 0, gl.RGBA, gl.UNSIGNED_INT_8_8_8_8, null); | ||||||
|         _ = Self.generateTexture(cpu.bus.ppu.framebuf.get(.Renderer)); |  | ||||||
|  |         return tex_id; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     fn genFrameBufObject(tex_id: c_uint) !GLuint { | ||||||
|  |         var fbo_id: GLuint = undefined; | ||||||
|  |         gl.genFramebuffers(1, &fbo_id); | ||||||
|  |  | ||||||
|  |         gl.bindFramebuffer(gl.FRAMEBUFFER, fbo_id); | ||||||
|  |         defer gl.bindFramebuffer(gl.FRAMEBUFFER, 0); | ||||||
|  |  | ||||||
|  |         gl.framebufferTexture(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, tex_id, 0); | ||||||
|  |  | ||||||
|  |         const draw_buffers: [1]GLuint = .{gl.COLOR_ATTACHMENT0}; | ||||||
|  |         gl.drawBuffers(1, &draw_buffers); | ||||||
|  |  | ||||||
|  |         if (gl.checkFramebufferStatus(gl.FRAMEBUFFER) != gl.FRAMEBUFFER_COMPLETE) | ||||||
|  |             return error.FrameBufferObejctInitFailed; | ||||||
|  |  | ||||||
|  |         return fbo_id; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const RunOptions = struct { | ||||||
|  |         channel: *TwoWayChannel, | ||||||
|  |         tracker: ?*FpsTracker = null, | ||||||
|  |         cpu: *Arm7tdmi, | ||||||
|  |         scheduler: *Scheduler, | ||||||
|  |     }; | ||||||
|  |  | ||||||
|  |     pub fn run(self: *Self, opt: RunOptions) !void { | ||||||
|  |         const cpu = opt.cpu; | ||||||
|  |         const tracker = opt.tracker; | ||||||
|  |         const channel = opt.channel; | ||||||
|  |  | ||||||
|  |         const obj_ids = Self.genBufferObjects(); | ||||||
|  |         defer gl.deleteBuffers(3, @as(*const [3]c_uint, &obj_ids)); | ||||||
|  |  | ||||||
|  |         const emu_tex = Self.genGbaTexture(cpu.bus.ppu.framebuf.get(.Renderer)); | ||||||
|  |         const out_tex = Self.genOutTexture(); | ||||||
|  |         defer gl.deleteTextures(2, &[_]c_uint{ emu_tex, out_tex }); | ||||||
|  |  | ||||||
|  |         const fbo_id = try Self.genFrameBufObject(out_tex); | ||||||
|  |         defer gl.deleteFramebuffers(1, &fbo_id); | ||||||
|  |  | ||||||
|         emu_loop: while (true) { |         emu_loop: while (true) { | ||||||
|  |             // `quit` from RunOptions may be modified by the GDBSTUB thread, | ||||||
|  |             // so we want to recognize that it may change to `true` and exit the GUI thread | ||||||
|  |             if (channel.gui.pop()) |event| switch (event) { | ||||||
|  |                 .Quit => break :emu_loop, | ||||||
|  |                 .Paused => @panic("TODO: We want to peek (and then pop if it's .Quit), not always pop"), | ||||||
|  |             }; | ||||||
|  |  | ||||||
|  |             // Outside of `SDL.SDL_QUIT` below, the DearImgui UI might signal that the program | ||||||
|  |             // should exit, in which case we should also handle this | ||||||
|  |             if (self.state.should_quit) break :emu_loop; | ||||||
|  |  | ||||||
|             var event: SDL.SDL_Event = undefined; |             var event: SDL.SDL_Event = undefined; | ||||||
|             while (SDL.SDL_PollEvent(&event) != 0) { |             while (SDL.SDL_PollEvent(&event) != 0) { | ||||||
|  |                 _ = zgui.backend.processEvent(&event); | ||||||
|  |  | ||||||
|                 switch (event.type) { |                 switch (event.type) { | ||||||
|                     SDL.SDL_QUIT => break :emu_loop, |                     SDL.SDL_QUIT => break :emu_loop, | ||||||
|                     SDL.SDL_KEYDOWN => { |                     SDL.SDL_KEYDOWN => { | ||||||
|                         const io = &cpu.bus.io; |  | ||||||
|                         const key_code = event.key.keysym.sym; |                         const key_code = event.key.keysym.sym; | ||||||
|  |                         var keyinput = cpu.bus.io.keyinput.load(.Monotonic); | ||||||
|  |  | ||||||
|                         switch (key_code) { |                         switch (key_code) { | ||||||
|                             SDL.SDLK_UP => io.keyinput.up.unset(), |                             SDL.SDLK_UP => keyinput.up.unset(), | ||||||
|                             SDL.SDLK_DOWN => io.keyinput.down.unset(), |                             SDL.SDLK_DOWN => keyinput.down.unset(), | ||||||
|                             SDL.SDLK_LEFT => io.keyinput.left.unset(), |                             SDL.SDLK_LEFT => keyinput.left.unset(), | ||||||
|                             SDL.SDLK_RIGHT => io.keyinput.right.unset(), |                             SDL.SDLK_RIGHT => keyinput.right.unset(), | ||||||
|                             SDL.SDLK_x => io.keyinput.a.unset(), |                             SDL.SDLK_x => keyinput.a.unset(), | ||||||
|                             SDL.SDLK_z => io.keyinput.b.unset(), |                             SDL.SDLK_z => keyinput.b.unset(), | ||||||
|                             SDL.SDLK_a => io.keyinput.shoulder_l.unset(), |                             SDL.SDLK_a => keyinput.shoulder_l.unset(), | ||||||
|                             SDL.SDLK_s => io.keyinput.shoulder_r.unset(), |                             SDL.SDLK_s => keyinput.shoulder_r.unset(), | ||||||
|                             SDL.SDLK_RETURN => io.keyinput.start.unset(), |                             SDL.SDLK_RETURN => keyinput.start.unset(), | ||||||
|                             SDL.SDLK_RSHIFT => io.keyinput.select.unset(), |                             SDL.SDLK_RSHIFT => keyinput.select.unset(), | ||||||
|                             else => {}, |                             else => {}, | ||||||
|                         } |                         } | ||||||
|  |  | ||||||
|  |                         cpu.bus.io.keyinput.store(keyinput.raw, .Monotonic); | ||||||
|                     }, |                     }, | ||||||
|                     SDL.SDL_KEYUP => { |                     SDL.SDL_KEYUP => { | ||||||
|                         const io = &cpu.bus.io; |  | ||||||
|                         const key_code = event.key.keysym.sym; |                         const key_code = event.key.keysym.sym; | ||||||
|  |                         var keyinput = cpu.bus.io.keyinput.load(.Monotonic); | ||||||
|  |  | ||||||
|                         switch (key_code) { |                         switch (key_code) { | ||||||
|                             SDL.SDLK_UP => io.keyinput.up.set(), |                             SDL.SDLK_UP => keyinput.up.set(), | ||||||
|                             SDL.SDLK_DOWN => io.keyinput.down.set(), |                             SDL.SDLK_DOWN => keyinput.down.set(), | ||||||
|                             SDL.SDLK_LEFT => io.keyinput.left.set(), |                             SDL.SDLK_LEFT => keyinput.left.set(), | ||||||
|                             SDL.SDLK_RIGHT => io.keyinput.right.set(), |                             SDL.SDLK_RIGHT => keyinput.right.set(), | ||||||
|                             SDL.SDLK_x => io.keyinput.a.set(), |                             SDL.SDLK_x => keyinput.a.set(), | ||||||
|                             SDL.SDLK_z => io.keyinput.b.set(), |                             SDL.SDLK_z => keyinput.b.set(), | ||||||
|                             SDL.SDLK_a => io.keyinput.shoulder_l.set(), |                             SDL.SDLK_a => keyinput.shoulder_l.set(), | ||||||
|                             SDL.SDLK_s => io.keyinput.shoulder_r.set(), |                             SDL.SDLK_s => keyinput.shoulder_r.set(), | ||||||
|                             SDL.SDLK_RETURN => io.keyinput.start.set(), |                             SDL.SDLK_RETURN => keyinput.start.set(), | ||||||
|                             SDL.SDLK_RSHIFT => io.keyinput.select.set(), |                             SDL.SDLK_RSHIFT => keyinput.select.set(), | ||||||
|                             SDL.SDLK_i => { |  | ||||||
|                                 comptime std.debug.assert(sample_format == SDL.AUDIO_U16); |  | ||||||
|                                 log.err("Sample Count: {}", .{@intCast(u32, SDL.SDL_AudioStreamAvailable(cpu.bus.apu.stream)) / (2 * @sizeOf(u16))}); |  | ||||||
|                             }, |  | ||||||
|                             SDL.SDLK_j => log.err("Scheduler Capacity: {} | Scheduler Event Count: {}", .{ scheduler.queue.capacity(), scheduler.queue.count() }), |  | ||||||
|                             SDL.SDLK_k => { |  | ||||||
|                                 // Dump IWRAM to file |  | ||||||
|                                 log.info("PC: 0x{X:0>8}", .{cpu.r[15]}); |  | ||||||
|                                 log.info("LR: 0x{X:0>8}", .{cpu.r[14]}); |  | ||||||
|                                 // const iwram_file = try std.fs.cwd().createFile("iwram.bin", .{}); |  | ||||||
|                                 // defer iwram_file.close(); |  | ||||||
|  |  | ||||||
|                                 // try iwram_file.writeAll(cpu.bus.iwram.buf); |  | ||||||
|                             }, |  | ||||||
|                             else => {}, |                             else => {}, | ||||||
|                         } |                         } | ||||||
|  |  | ||||||
|  |                         cpu.bus.io.keyinput.store(keyinput.raw, .Monotonic); | ||||||
|                     }, |                     }, | ||||||
|                     else => {}, |                     else => {}, | ||||||
|                 } |                 } | ||||||
|             } |             } | ||||||
|  |  | ||||||
|             // Emulator has an internal Double Buffer |             { | ||||||
|             const framebuf = cpu.bus.ppu.framebuf.get(.Renderer); |                 channel.emu.push(.Pause); | ||||||
|             gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gba_width, gba_height, gl.RGBA, gl.UNSIGNED_INT_8_8_8_8, framebuf.ptr); |                 defer channel.emu.push(.Resume); | ||||||
|  |  | ||||||
|  |                 // Spin Loop until we know that the emu is paused | ||||||
|  |                 wait: while (true) switch (channel.gui.pop() orelse continue) { | ||||||
|  |                     .Paused => break :wait, | ||||||
|  |                     else => |any| std.debug.panic("[Gui/Channel]: Unhandled Event: {}", .{any}), | ||||||
|  |                 }; | ||||||
|  |  | ||||||
|  |                 // Add FPS count to the histogram | ||||||
|  |                 if (tracker) |t| self.state.fps_hist.push(t.value()) catch {}; | ||||||
|  |  | ||||||
|  |                 // Draw GBA Screen to Texture | ||||||
|  |                 { | ||||||
|  |                     gl.bindFramebuffer(gl.FRAMEBUFFER, fbo_id); | ||||||
|  |                     defer gl.bindFramebuffer(gl.FRAMEBUFFER, 0); | ||||||
|  |  | ||||||
|  |                     const buf = cpu.bus.ppu.framebuf.get(.Renderer); | ||||||
|  |                     gl.viewport(0, 0, gba_width, gba_height); | ||||||
|  |                     self.drawGbaTexture(obj_ids, emu_tex, buf); | ||||||
|  |                 } | ||||||
|  |  | ||||||
|  |                 // Background Colour | ||||||
|  |                 const size = zgui.io.getDisplaySize(); | ||||||
|  |                 gl.viewport(0, 0, @floatToInt(c_int, size[0]), @floatToInt(c_int, size[1])); | ||||||
|  |                 gl.clearColor(0, 0, 0, 1.0); | ||||||
|  |                 gl.clear(gl.COLOR_BUFFER_BIT); | ||||||
|  |  | ||||||
|  |                 zgui.backend.newFrame(width, height); | ||||||
|  |                 imgui.draw(&self.state, out_tex, cpu); | ||||||
|  |                 zgui.backend.draw(); | ||||||
|  |             } | ||||||
|  |  | ||||||
|             gl.useProgram(self.program_id); |  | ||||||
|             gl.bindVertexArray(vao_id); |  | ||||||
|             gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_INT, null); |  | ||||||
|             SDL.SDL_GL_SwapWindow(self.window); |             SDL.SDL_GL_SwapWindow(self.window); | ||||||
|  |  | ||||||
|             const dyn_title = std.fmt.bufPrint(&title_buf, "ZBA | {s} [Emu: {}fps] ", .{ self.title, tracker.value() }) catch unreachable; |  | ||||||
|             SDL.SDL_SetWindowTitle(self.window, dyn_title.ptr); |  | ||||||
|         } |         } | ||||||
|  |  | ||||||
|         quit.store(true, .SeqCst); // Terminate Emulator Thread |         channel.emu.push(.Quit); | ||||||
|     } |  | ||||||
|  |  | ||||||
|     pub fn deinit(self: *Self) void { |  | ||||||
|         self.audio.deinit(); |  | ||||||
|         // TODO: Buffer deletions |  | ||||||
|         gl.deleteProgram(self.program_id); |  | ||||||
|         SDL.SDL_GL_DeleteContext(self.ctx); |  | ||||||
|         SDL.SDL_DestroyWindow(self.window); |  | ||||||
|         SDL.SDL_Quit(); |  | ||||||
|         self.* = undefined; |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     fn glGetProcAddress(ctx: SDL.SDL_GLContext, proc: [:0]const u8) ?*anyopaque { |     fn glGetProcAddress(ctx: SDL.SDL_GLContext, proc: [:0]const u8) ?*anyopaque { | ||||||
| @@ -298,6 +415,28 @@ const Audio = struct { | |||||||
|     } |     } | ||||||
| }; | }; | ||||||
|  |  | ||||||
|  | const shader = struct { | ||||||
|  |     const Kind = enum { vertex, fragment }; | ||||||
|  |     const log = std.log.scoped(.Shader); | ||||||
|  |  | ||||||
|  |     fn didCompile(id: gl.GLuint) bool { | ||||||
|  |         var success: gl.GLint = undefined; | ||||||
|  |         gl.getShaderiv(id, gl.COMPILE_STATUS, &success); | ||||||
|  |  | ||||||
|  |         if (success == 0) err(id); | ||||||
|  |  | ||||||
|  |         return success == 1; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     fn err(id: gl.GLuint) void { | ||||||
|  |         const buf_len = 512; | ||||||
|  |         var error_msg: [buf_len]u8 = undefined; | ||||||
|  |  | ||||||
|  |         gl.getShaderInfoLog(id, buf_len, 0, &error_msg); | ||||||
|  |         log.err("{s}", .{std.mem.sliceTo(&error_msg, 0)}); | ||||||
|  |     } | ||||||
|  | }; | ||||||
|  |  | ||||||
| fn panic() noreturn { | fn panic() noreturn { | ||||||
|     const str = @as(?[*:0]const u8, SDL.SDL_GetError()) orelse "unknown error"; |     const str = @as(?[*:0]const u8, SDL.SDL_GetError()) orelse "unknown error"; | ||||||
|     @panic(std.mem.sliceTo(str, 0)); |     @panic(std.mem.sliceTo(str, 0)); | ||||||
|   | |||||||
							
								
								
									
										137
									
								
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								src/util.zig
									
									
									
									
									
								
							| @@ -5,26 +5,7 @@ const config = @import("config.zig"); | |||||||
| const Log2Int = std.math.Log2Int; | const Log2Int = std.math.Log2Int; | ||||||
| const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi; | const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi; | ||||||
|  |  | ||||||
| // Sign-Extend value of type `T` to type `U` | const Allocator = std.mem.Allocator; | ||||||
| pub fn sext(comptime T: type, comptime U: type, value: T) T { |  | ||||||
|     // U must have less bits than T |  | ||||||
|     comptime std.debug.assert(@typeInfo(U).Int.bits <= @typeInfo(T).Int.bits); |  | ||||||
|  |  | ||||||
|     const iT = std.meta.Int(.signed, @typeInfo(T).Int.bits); |  | ||||||
|     const ExtU = if (@typeInfo(U).Int.signedness == .unsigned) T else iT; |  | ||||||
|     const shift_amt = @intCast(Log2Int(T), @typeInfo(T).Int.bits - @typeInfo(U).Int.bits); |  | ||||||
|  |  | ||||||
|     return @bitCast(T, @bitCast(iT, @as(ExtU, @truncate(U, value)) << shift_amt) >> shift_amt); |  | ||||||
| } |  | ||||||
|  |  | ||||||
| /// See https://godbolt.org/z/W3en9Eche |  | ||||||
| pub inline fn rotr(comptime T: type, x: T, r: anytype) T { |  | ||||||
|     if (@typeInfo(T).Int.signedness == .signed) |  | ||||||
|         @compileError("cannot rotate signed integer"); |  | ||||||
|  |  | ||||||
|     const ar = @intCast(Log2Int(T), @mod(r, @typeInfo(T).Int.bits)); |  | ||||||
|     return x >> ar | x << (1 +% ~ar); |  | ||||||
| } |  | ||||||
|  |  | ||||||
| pub const FpsTracker = struct { | pub const FpsTracker = struct { | ||||||
|     const Self = @This(); |     const Self = @This(); | ||||||
| @@ -47,7 +28,7 @@ pub const FpsTracker = struct { | |||||||
|  |  | ||||||
|     pub fn value(self: *Self) u32 { |     pub fn value(self: *Self) u32 { | ||||||
|         if (self.timer.read() >= std.time.ns_per_s) { |         if (self.timer.read() >= std.time.ns_per_s) { | ||||||
|             self.fps = self.count.swap(0, .SeqCst); |             self.fps = self.count.swap(0, .Monotonic); | ||||||
|             self.timer.reset(); |             self.timer.reset(); | ||||||
|         } |         } | ||||||
|  |  | ||||||
| @@ -55,68 +36,6 @@ pub const FpsTracker = struct { | |||||||
|     } |     } | ||||||
| }; | }; | ||||||
|  |  | ||||||
| pub fn intToBytes(comptime T: type, value: anytype) [@sizeOf(T)]u8 { |  | ||||||
|     comptime std.debug.assert(@typeInfo(T) == .Int); |  | ||||||
|  |  | ||||||
|     var result: [@sizeOf(T)]u8 = undefined; |  | ||||||
|  |  | ||||||
|     var i: Log2Int(T) = 0; |  | ||||||
|     while (i < result.len) : (i += 1) result[i] = @truncate(u8, value >> i * @bitSizeOf(u8)); |  | ||||||
|  |  | ||||||
|     return result; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| /// The Title from the GBA Cartridge is an Uppercase ASCII string which is |  | ||||||
| /// null-padded to 12 bytes |  | ||||||
| /// |  | ||||||
| /// This function returns a slice of the ASCII string without the null terminator(s) |  | ||||||
| /// (essentially, a proper Zig/Rust/Any modern language String) |  | ||||||
| pub fn span(title: *const [12]u8) []const u8 { |  | ||||||
|     const end = std.mem.indexOfScalar(u8, title, '\x00'); |  | ||||||
|     return title[0 .. end orelse title.len]; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| test "span" { |  | ||||||
|     var example: *const [12]u8 = "POKEMON_EMER"; |  | ||||||
|     try std.testing.expectEqualSlices(u8, "POKEMON_EMER", span(example)); |  | ||||||
|  |  | ||||||
|     example = "POKEMON_EME\x00"; |  | ||||||
|     try std.testing.expectEqualSlices(u8, "POKEMON_EME", span(example)); |  | ||||||
|  |  | ||||||
|     example = "POKEMON_EM\x00\x00"; |  | ||||||
|     try std.testing.expectEqualSlices(u8, "POKEMON_EM", span(example)); |  | ||||||
|  |  | ||||||
|     example = "POKEMON_E\x00\x00\x00"; |  | ||||||
|     try std.testing.expectEqualSlices(u8, "POKEMON_E", span(example)); |  | ||||||
|  |  | ||||||
|     example = "POKEMON_\x00\x00\x00\x00"; |  | ||||||
|     try std.testing.expectEqualSlices(u8, "POKEMON_", span(example)); |  | ||||||
|  |  | ||||||
|     example = "POKEMON\x00\x00\x00\x00\x00"; |  | ||||||
|     try std.testing.expectEqualSlices(u8, "POKEMON", span(example)); |  | ||||||
|  |  | ||||||
|     example = "POKEMO\x00\x00\x00\x00\x00\x00"; |  | ||||||
|     try std.testing.expectEqualSlices(u8, "POKEMO", span(example)); |  | ||||||
|  |  | ||||||
|     example = "POKEM\x00\x00\x00\x00\x00\x00\x00"; |  | ||||||
|     try std.testing.expectEqualSlices(u8, "POKEM", span(example)); |  | ||||||
|  |  | ||||||
|     example = "POKE\x00\x00\x00\x00\x00\x00\x00\x00"; |  | ||||||
|     try std.testing.expectEqualSlices(u8, "POKE", span(example)); |  | ||||||
|  |  | ||||||
|     example = "POK\x00\x00\x00\x00\x00\x00\x00\x00\x00"; |  | ||||||
|     try std.testing.expectEqualSlices(u8, "POK", span(example)); |  | ||||||
|  |  | ||||||
|     example = "PO\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00"; |  | ||||||
|     try std.testing.expectEqualSlices(u8, "PO", span(example)); |  | ||||||
|  |  | ||||||
|     example = "P\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00"; |  | ||||||
|     try std.testing.expectEqualSlices(u8, "P", span(example)); |  | ||||||
|  |  | ||||||
|     example = "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00"; |  | ||||||
|     try std.testing.expectEqualSlices(u8, "", span(example)); |  | ||||||
| } |  | ||||||
|  |  | ||||||
| /// Creates a copy of a title with all Filesystem-invalid characters replaced | /// Creates a copy of a title with all Filesystem-invalid characters replaced | ||||||
| /// | /// | ||||||
| /// e.g. POKEPIN R/S to POKEPIN R_S | /// e.g. POKEPIN R/S to POKEPIN R_S | ||||||
| @@ -131,7 +50,7 @@ pub fn escape(title: [12]u8) [12]u8 { | |||||||
| } | } | ||||||
|  |  | ||||||
| pub const FilePaths = struct { | pub const FilePaths = struct { | ||||||
|     rom: []const u8, |     rom: ?[]const u8, | ||||||
|     bios: ?[]const u8, |     bios: ?[]const u8, | ||||||
|     save: ?[]const u8, |     save: ?[]const u8, | ||||||
| }; | }; | ||||||
| @@ -174,6 +93,7 @@ pub const io = struct { | |||||||
|  |  | ||||||
| pub const Logger = struct { | pub const Logger = struct { | ||||||
|     const Self = @This(); |     const Self = @This(); | ||||||
|  |     const FmtArgTuple = std.meta.Tuple(&.{ u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 }); | ||||||
|  |  | ||||||
|     buf: std.io.BufferedWriter(4096 << 2, std.fs.File.Writer), |     buf: std.io.BufferedWriter(4096 << 2, std.fs.File.Writer), | ||||||
|  |  | ||||||
| @@ -196,7 +116,7 @@ pub const Logger = struct { | |||||||
|         if (cpu.cpsr.t.read()) { |         if (cpu.cpsr.t.read()) { | ||||||
|             if (opcode >> 11 == 0x1E) { |             if (opcode >> 11 == 0x1E) { | ||||||
|                 // Instruction 1 of a BL Opcode, print in ARM mode |                 // Instruction 1 of a BL Opcode, print in ARM mode | ||||||
|                 const low = cpu.bus.dbgRead(u16, cpu.r[15]); |                 const low = cpu.bus.dbgRead(u16, cpu.r[15] - 2); | ||||||
|                 const bl_opcode = @as(u32, opcode) << 16 | low; |                 const bl_opcode = @as(u32, opcode) << 16 | low; | ||||||
|  |  | ||||||
|                 self.print(arm_fmt, Self.fmtArgs(cpu, bl_opcode)) catch @panic("failed to write to log file"); |                 self.print(arm_fmt, Self.fmtArgs(cpu, bl_opcode)) catch @panic("failed to write to log file"); | ||||||
| @@ -232,8 +152,6 @@ pub const Logger = struct { | |||||||
|     } |     } | ||||||
| }; | }; | ||||||
|  |  | ||||||
| const FmtArgTuple = std.meta.Tuple(&.{ u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 }); |  | ||||||
|  |  | ||||||
| pub const audio = struct { | pub const audio = struct { | ||||||
|     const _io = @import("core/bus/io.zig"); |     const _io = @import("core/bus/io.zig"); | ||||||
|  |  | ||||||
| @@ -326,3 +244,48 @@ fn HalfInt(comptime T: type) type { | |||||||
|  |  | ||||||
|     return std.meta.Int(type_info.Int.signedness, type_info.Int.bits >> 1); |     return std.meta.Int(type_info.Int.signedness, type_info.Int.bits >> 1); | ||||||
| } | } | ||||||
|  |  | ||||||
|  | /// Double Buffering Implementation | ||||||
|  | pub const FrameBuffer = struct { | ||||||
|  |     const Self = @This(); | ||||||
|  |  | ||||||
|  |     layers: [2][]u8, | ||||||
|  |     buf: []u8, | ||||||
|  |     current: u1 = 0, | ||||||
|  |  | ||||||
|  |     allocator: Allocator, | ||||||
|  |  | ||||||
|  |     // TODO: Rename | ||||||
|  |     const Device = enum { Emulator, Renderer }; | ||||||
|  |  | ||||||
|  |     pub fn init(allocator: Allocator, comptime len: comptime_int) !Self { | ||||||
|  |         const buf = try allocator.alloc(u8, len * 2); | ||||||
|  |         std.mem.set(u8, buf, 0); | ||||||
|  |  | ||||||
|  |         return .{ | ||||||
|  |             // Front and Back Framebuffers | ||||||
|  |             .layers = [_][]u8{ buf[0..][0..len], buf[len..][0..len] }, | ||||||
|  |             .buf = buf, | ||||||
|  |  | ||||||
|  |             .allocator = allocator, | ||||||
|  |         }; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     pub fn reset(self: *Self) void { | ||||||
|  |         std.mem.set(u8, self.buf, 0); | ||||||
|  |         self.current = 0; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     pub fn deinit(self: *Self) void { | ||||||
|  |         self.allocator.free(self.buf); | ||||||
|  |         self.* = undefined; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     pub fn swap(self: *Self) void { | ||||||
|  |         self.current = ~self.current; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     pub fn get(self: *Self, comptime dev: Device) []u8 { | ||||||
|  |         return self.layers[if (dev == .Emulator) self.current else ~self.current]; | ||||||
|  |     } | ||||||
|  | }; | ||||||
|   | |||||||
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