feat: don't require path to ROM in CLI
This commit is contained in:
parent
c7b62d3202
commit
2629d15e2f
|
@ -15,14 +15,13 @@ This is a simple (read: incomplete) for-fun long-term project. I hope to get "mo
|
|||
- [x] Affine Sprites
|
||||
- [ ] Windowing (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/window))
|
||||
- [ ] Audio Resampler (Having issues with SDL2's)
|
||||
- [x] Immediate Mode GUI (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/imgui))
|
||||
- [ ] Refactoring for easy-ish perf boosts
|
||||
|
||||
## Usage
|
||||
|
||||
As it currently exists, ZBA is run from the terminal. In your console of choice, type `./zba --help` to see what you can do.
|
||||
|
||||
I typically find myself typing `./zba -b ./bin/bios.bin ./bin/test/suite.gba` to see how badly my "cool new feature" broke everything else.
|
||||
I typically find myself typing `./zba -b ./bin/bios.bin` and then going to File -> Insert ROM to load the title of my choice.
|
||||
|
||||
Need a BIOS? Why not try using the open-source [Cult-Of-GBA BIOS](https://github.com/Cult-of-GBA/BIOS) written by [fleroviux](https://github.com/fleroviux) and [DenSinH](https://github.com/DenSinH)?
|
||||
|
||||
|
|
|
@ -179,23 +179,30 @@ pub fn write(self: *Self, comptime T: type, word_count: u16, address: u32, value
|
|||
}
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator, cpu: *Arm7tdmi, rom_path: []const u8, save_path: ?[]const u8) !Self {
|
||||
const file = try std.fs.cwd().openFile(rom_path, .{});
|
||||
defer file.close();
|
||||
pub fn init(allocator: Allocator, cpu: *Arm7tdmi, maybe_rom: ?[]const u8, maybe_save: ?[]const u8) !Self {
|
||||
const Device = Gpio.Device;
|
||||
|
||||
const file_buf = try file.readToEndAlloc(allocator, try file.getEndPos());
|
||||
const title = file_buf[0xA0..0xAC].*;
|
||||
const kind = Backup.guess(file_buf);
|
||||
const device = if (config.config().guest.force_rtc) .Rtc else guessDevice(file_buf);
|
||||
const items: struct { []u8, [12]u8, Backup.Kind, Device.Kind } = if (maybe_rom) |file_path| blk: {
|
||||
const file = try std.fs.cwd().openFile(file_path, .{});
|
||||
defer file.close();
|
||||
|
||||
logHeader(file_buf, title);
|
||||
const buffer = try file.readToEndAlloc(allocator, try file.getEndPos());
|
||||
const title = buffer[0xA0..0xAC];
|
||||
logHeader(buffer, title);
|
||||
|
||||
const device_kind = if (config.config().guest.force_rtc) .Rtc else guessDevice(buffer);
|
||||
|
||||
break :blk .{ buffer, title.*, Backup.guess(buffer), device_kind };
|
||||
} else .{ try allocator.alloc(u8, 0), [_]u8{0} ** 12, .None, .None };
|
||||
|
||||
const title = items[1];
|
||||
|
||||
return .{
|
||||
.buf = file_buf,
|
||||
.buf = items[0],
|
||||
.allocator = allocator,
|
||||
.title = title,
|
||||
.backup = try Backup.init(allocator, kind, title, save_path),
|
||||
.gpio = try Gpio.init(allocator, cpu, device),
|
||||
.backup = try Backup.init(allocator, items[2], title, maybe_save),
|
||||
.gpio = try Gpio.init(allocator, cpu, items[3]),
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -223,11 +230,11 @@ fn guessDevice(buf: []const u8) Gpio.Device.Kind {
|
|||
return .None;
|
||||
}
|
||||
|
||||
fn logHeader(buf: []const u8, title: [12]u8) void {
|
||||
const ver = buf[0xBC];
|
||||
fn logHeader(buf: []const u8, title: *const [12]u8) void {
|
||||
const version = buf[0xBC];
|
||||
|
||||
log.info("Title: {s}", .{title});
|
||||
if (ver != 0) log.info("Version: {}", .{ver});
|
||||
if (version != 0) log.info("Version: {}", .{version});
|
||||
|
||||
log.info("Game Code: {s}", .{buf[0xAC..0xB0]});
|
||||
log.info("Maker Code: {s}", .{buf[0xB0..0xB2]});
|
||||
|
|
|
@ -32,7 +32,7 @@ pub const Backup = struct {
|
|||
flash: Flash,
|
||||
eeprom: Eeprom,
|
||||
|
||||
const Kind = enum {
|
||||
pub const Kind = enum {
|
||||
Eeprom,
|
||||
Sram,
|
||||
Flash,
|
||||
|
|
|
@ -139,7 +139,7 @@ pub fn main() void {
|
|||
|
||||
fn handleArguments(allocator: Allocator, data_path: []const u8, result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) !FilePaths {
|
||||
const rom_path = romPath(result);
|
||||
log.info("ROM path: {s}", .{rom_path});
|
||||
log.info("ROM path: {?s}", .{rom_path});
|
||||
|
||||
const bios_path = result.args.bios;
|
||||
if (bios_path) |path| log.info("BIOS path: {s}", .{path}) else log.warn("No BIOS provided", .{});
|
||||
|
@ -188,10 +188,10 @@ fn ensureConfigDirExists(config_path: []const u8) !void {
|
|||
try dir.makePath("zba");
|
||||
}
|
||||
|
||||
fn romPath(result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) []const u8 {
|
||||
fn romPath(result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) ?[]const u8 {
|
||||
return switch (result.positionals.len) {
|
||||
0 => null,
|
||||
1 => result.positionals[0],
|
||||
0 => exitln("ZBA requires a path to a GamePak ROM", .{}),
|
||||
else => exitln("ZBA received too many positional arguments.", .{}),
|
||||
};
|
||||
}
|
||||
|
|
|
@ -50,7 +50,7 @@ pub fn escape(title: [12]u8) [12]u8 {
|
|||
}
|
||||
|
||||
pub const FilePaths = struct {
|
||||
rom: []const u8,
|
||||
rom: ?[]const u8,
|
||||
bios: ?[]const u8,
|
||||
save: ?[]const u8,
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue