style(imgui): use orelse instead of if () ||

This commit is contained in:
Rekai Nyangadzayi Musuka 2023-03-17 11:34:38 -05:00
parent a6a9e3ac72
commit 49b0620c48
1 changed files with 12 additions and 13 deletions

View File

@ -37,10 +37,7 @@ pub const State = struct {
var title: [12:0]u8 = [_:0]u8{0} ** 12;
std.mem.copy(u8, &title, "[No Title]");
return .{
.title = title,
.fps_hist = RingBuffer(u32).init(history),
};
return .{ .title = title, .fps_hist = RingBuffer(u32).init(history) };
}
pub fn deinit(self: *@This(), allocator: Allocator) void {
@ -67,17 +64,19 @@ pub fn draw(state: *State, tex_id: GLuint, cpu: *Arm7tdmi) void {
break :blk;
};
if (maybe_path) |file_path| {
defer nfd.freePath(file_path);
log.info("user chose: \"{s}\"", .{file_path});
const file_path = maybe_path orelse {
log.warn("did not receive a file path", .{});
break :blk;
};
defer nfd.freePath(file_path);
emu.replaceGamepak(cpu, file_path) catch |e| {
log.err("failed to replace GamePak: {}", .{e});
break :blk;
};
log.info("user chose: \"{s}\"", .{file_path});
emu.replaceGamepak(cpu, file_path) catch |e| {
log.err("failed to replace GamePak: {}", .{e});
break :blk;
};
state.title = cpu.bus.pak.title ++ [_:0]u8{};
}
state.title = cpu.bus.pak.title ++ [_:0]u8{};
}
}