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							| @@ -15,6 +15,7 @@ jobs: | ||||
|     strategy: | ||||
|       matrix: | ||||
|         os: [ubuntu-latest, windows-latest, macos-latest] | ||||
|         # os: [ubuntu-latest, windows-latest] | ||||
|     runs-on: ${{matrix.os}} | ||||
|     steps: | ||||
|       - uses: goto-bus-stop/setup-zig@v2 | ||||
| @@ -23,8 +24,8 @@ jobs: | ||||
|       - name: prepare-linux | ||||
|         if: runner.os == 'Linux' | ||||
|         run: | | ||||
|             sudo apt-get update | ||||
|             sudo apt-get install libsdl2-dev | ||||
|             sudo apt update | ||||
|             sudo apt install libgtk-3-dev libsdl2-dev | ||||
|       - name: prepare-windows | ||||
|         if: runner.os == 'Windows' | ||||
|         run: | | ||||
| @@ -37,9 +38,12 @@ jobs: | ||||
|             brew install sdl2 | ||||
|       - uses: actions/checkout@v3 | ||||
|         with: | ||||
|           submodules: true | ||||
|           submodules: recursive | ||||
|       - name: build  | ||||
|         run: zig build -Drelease-safe | ||||
|         run: zig build -Doptimize=ReleaseSafe -Dcpu=baseline | ||||
|       - name: prepare-executable | ||||
|         run: | | ||||
|             mv zig-out/lib/* zig-out/bin | ||||
|       - name: upload | ||||
|         uses: actions/upload-artifact@v3 | ||||
|         with: | ||||
| @@ -50,9 +54,9 @@ jobs: | ||||
|     steps:  | ||||
|       - uses: actions/checkout@v3 | ||||
|         with: | ||||
|           submodules: true | ||||
|           submodules: recursive | ||||
|       - uses: goto-bus-stop/setup-zig@v2 | ||||
|         with: | ||||
|           version: master | ||||
|           version: 0.11.0-dev.3395+1e7dcaa3a | ||||
|       - run: zig fmt src/**/*.zig | ||||
|    | ||||
							
								
								
									
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							| @@ -11,4 +11,8 @@ | ||||
| /lib/SDL2 | ||||
|  | ||||
| # Any Custom Scripts for Debugging purposes | ||||
| *.sh | ||||
| *.sh | ||||
|  | ||||
|  | ||||
| # Dear ImGui | ||||
| **/imgui.ini | ||||
							
								
								
									
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							| @@ -1,15 +1,6 @@ | ||||
| [submodule "lib/SDL.zig"] | ||||
| 	path = lib/SDL.zig | ||||
| 	url = https://github.com/MasterQ32/SDL.zig | ||||
| [submodule "lib/zig-clap"] | ||||
| 	path = lib/zig-clap | ||||
| 	url = https://github.com/Hejsil/zig-clap | ||||
| [submodule "lib/known-folders"] | ||||
| 	path = lib/known-folders | ||||
| 	url = https://github.com/ziglibs/known-folders | ||||
| [submodule "lib/zig-datetime"] | ||||
| 	path = lib/zig-datetime | ||||
| 	url = https://github.com/frmdstryr/zig-datetime | ||||
| [submodule "lib/zig-toml"] | ||||
| 	path = lib/zig-toml | ||||
| 	url = https://github.com/aeronavery/zig-toml | ||||
| [submodule "lib/zgui"] | ||||
| 	path = lib/zgui | ||||
| 	url = https://git.musuka.dev/paoda/zgui | ||||
|   | ||||
							
								
								
									
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							| @@ -1,8 +0,0 @@ | ||||
| { | ||||
|     "recommendations": [ | ||||
|         "augusterame.zls-vscode", | ||||
|         "usernamehw.errorlens", | ||||
|         "vadimcn.vscode-lldb", | ||||
|         "dan-c-underwood.arm" | ||||
|     ] | ||||
| } | ||||
							
								
								
									
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							| @@ -2,6 +2,8 @@ | ||||
|  | ||||
| A Game Boy Advance Emulator written in Zig ⚡! | ||||
|  | ||||
|  | ||||
|  | ||||
| ## Scope | ||||
|  | ||||
| I'm hardly the first to write a Game Boy Advance Emulator nor will I be the last. This project isn't going to compete with the GOATs like [mGBA](https://github.com/mgba-emu) or [NanoBoyAdvance](https://github.com/nba-emu/NanoBoyAdvance). There aren't any interesting ideas either like in [DSHBA](https://github.com/DenSinH/DSHBA). | ||||
| @@ -10,63 +12,81 @@ This is a simple (read: incomplete) for-fun long-term project. I hope to get "mo | ||||
|  | ||||
| ### TODO | ||||
|  | ||||
| - [ ] Affine Sprites | ||||
| - [x] Affine Sprites | ||||
| - [ ] Windowing (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/window)) | ||||
| - [ ] Audio Resampler (Having issues with SDL2's) | ||||
| - [ ] Immediate Mode GUI | ||||
| - [ ] Refactoring for easy-ish perf boosts | ||||
|  | ||||
| ## Usage | ||||
|  | ||||
| As it currently exists, ZBA is run from the terminal. In your console of choice, type `./zba --help` to see what you can do. | ||||
| ZBA supports both a CLI and a GUI. If running from the terminal, try using `zba --help` to see what you can do. If you want to use the GUI, feel free to just run `zba` without any arguments. | ||||
|  | ||||
| I typically find myself typing `./zba -b ./bin/bios.bin ./bin/test/suite.gba` to see how badly my "cool new feature" broke everything else. | ||||
|  | ||||
| Need a BIOS? Why not try using the open-source [Cult-Of-GBA BIOS](https://github.com/Cult-of-GBA/BIOS) written by [fleroviux](https://github.com/fleroviux) and [DenSinH](https://github.com/DenSinH)? | ||||
| ZBA does not feature any BIOS HLE, so providing one will be necessary if a ROM makes use of it. Need one? Why not try using the open-source [Cult-Of-GBA BIOS](https://github.com/Cult-of-GBA/BIOS) written by [fleroviux](https://github.com/fleroviux) and [DenSinH](https://github.com/DenSinH)? | ||||
|  | ||||
| Finally it's worth noting that ZBA uses a TOML config file it'll store in your OS's data directory. See `example.toml` to learn about the defaults and what exactly you can mess around with. | ||||
|  | ||||
| ## Compiling | ||||
|  | ||||
| Most recently built on Zig [v0.11.0-dev.3395+1e7dcaa3a](https://github.com/ziglang/zig/tree/1e7dcaa3a) | ||||
|  | ||||
| ### Dependencies | ||||
|  | ||||
| Dependency | Source | ||||
| --- | --- | ||||
| known-folders | <https://github.com/ziglibs/known-folders> | ||||
| nfd-zig | <https://github.com/fabioarnold/nfd-zig> | ||||
| SDL.zig | <https://github.com/MasterQ32/SDL.zig> | ||||
| tomlz | <https://github.com/mattyhall/tomlz> | ||||
| zba-gdbstub | <https://github.com/paoda/zba-gdbstub> | ||||
| zba-util | <https://git.musuka.dev/paoda/zba-util> | ||||
| zgui | <https://github.com/michal-z/zig-gamedev/tree/main/libs/zgui> | ||||
| zig-clap | <https://github.com/Hejsil/zig-clap> | ||||
| zig-datetime | <https://github.com/frmdstryr/zig-datetime> | ||||
| `bitfield.zig` | [https://github.com/FlorenceOS/Florence](https://github.com/FlorenceOS/Florence/blob/aaa5a9e568/lib/util/bitfields.zig) | ||||
| `gl.zig` | <https://github.com/MasterQ32/zig-opengl> | ||||
|  | ||||
| Use `git submodule update --init` from the project root to pull the git relevant git submodules | ||||
|  | ||||
| Be sure to provide SDL2 using: | ||||
|  | ||||
| - Linux: Your distro's package manager | ||||
| - macOS: ¯\\\_(ツ)_/¯ (try [this formula](https://formulae.brew.sh/formula/sdl2)?) | ||||
| - Windows: [`vcpkg`](https://github.com/Microsoft/vcpkg) (install `sdl2:x64-windows`) | ||||
|  | ||||
| `SDL.zig` will provide a helpful compile error if the zig compiler is unable to find SDL2. | ||||
|  | ||||
| Once you've got all the dependencies, execute `zig build -Doptimize=ReleaseSafe`. The executable will be under `zig-out/bin` and the shared libraries (if enabled) under `zig-out/lib`. If working with shared libraries on windows, be sure to add all artifacts to the same directory. On Unix, you'll want to make use of `LD_PRELOAD`. | ||||
|  | ||||
| ## Controls | ||||
|  | ||||
| Key | Button | | Key | Button | ||||
| --- | --- | --- | --- | --- | ||||
| <kbd>A</kbd> | L | | <kbd>S</kbd> | R | ||||
| <kbd>X</kbd> | A | | <kbd>Z</kbd> | B | ||||
| <kbd>Return</kbd> | Start | | <kbd>RShift</kbd> | Select | ||||
| Arrow Keys | D-Pad | ||||
|  | ||||
| ## Tests | ||||
|  | ||||
| GBA Tests | [jsmolka](https://github.com/jsmolka/) | ||||
| --- | --- | ||||
| `arm.gba`,  `thumb.gba` | PASS | ||||
| `memory.gba`, `bios.gba` | PASS | ||||
| `flash64.gba`, `flash128.gba` | PASS | ||||
| `sram.gba` | PASS | ||||
| `none.gba` | PASS | ||||
| `hello.gba`, `shades.gba`, `stripes.gba` | PASS | ||||
| `nes.gba` | PASS | ||||
| GBA Tests | [jsmolka](https://github.com/jsmolka/) | gba_tests | [destoer](https://github.com/destoer/) | ||||
| --- | --- | --- | --- | ||||
| `arm.gba`,  `thumb.gba` | PASS | `cond_invalid.gba` | PASS | ||||
| `memory.gba`, `bios.gba` | PASS | `dma_priority.gba` | PASS | ||||
| `flash64.gba`, `flash128.gba` | PASS | `hello_world.gba` | PASS | ||||
| `sram.gba` | PASS | `if_ack.gba` | PASS | ||||
| `none.gba` | PASS | `line_timing.gba` | FAIL | ||||
| `hello.gba`, `shades.gba`, `stripes.gba` | PASS | `lyc_midline.gba` | FAIL | ||||
| `nes.gba` | PASS | `window_midframe.gba` | FAIL | ||||
|  | ||||
| GBARoms | [DenSinH](https://github.com/DenSinH/) | ||||
| --- | --- | ||||
| `eeprom-test`, `flash-test` | PASS | ||||
| `midikey2freq` | PASS | ||||
| `swi-tests-random` | FAIL | ||||
| GBARoms | [DenSinH](https://github.com/DenSinH/) | GBA Test Collection | [ladystarbreeze](https://github.com/ladystarbreeze) | ||||
| --- | --- | --- | --- | ||||
| `eeprom-test`, `flash-test` | PASS | `retAddr.gba` | PASS | ||||
| `midikey2freq` | PASS | `helloWorld.gba` | PASS | ||||
| `swi-tests-random` | FAIL | `helloAudio.gba` | PASS | ||||
|  | ||||
| gba_tests | [destoer](https://github.com/destoer/) | ||||
| --- | --- | ||||
| `cond_invalid.gba` | PASS | ||||
| `dma_priority.gba` | PASS | ||||
| `hello_world.gba` | PASS | ||||
| `if_ack.gba` | PASS | ||||
| `line_timing.gba` | FAIL | ||||
| `lyc_midline.gba` | FAIL | ||||
| `window_midframe.gba` | FAIL | ||||
|  | ||||
| GBA Test Collection | [ladystarbreeze](https://github.com/ladystarbreeze) | ||||
| --- | --- | ||||
| `retAddr.gba` | PASS | ||||
| `helloWorld.gba` | PASS | ||||
| `helloAudio.gba` | PASS | ||||
|  | ||||
| FuzzARM | [DenSinH](https://github.com/DenSinH/) | ||||
| --- | --- | ||||
| `main.gba` | PASS | ||||
|  | ||||
| arm7wrestler GBA Fixed | [destoer](https://github.com/destoer) | ||||
| --- | --- | ||||
| `armwrestler-gba-fixed.gba` | PASS | ||||
| FuzzARM | [DenSinH](https://github.com/DenSinH/) |  arm7wrestler GBA Fixed | [destoer](https://github.com/destoer) | ||||
| --- | --- | --- | --- | ||||
| `main.gba` | PASS | `armwrestler-gba-fixed.gba` | PASS | ||||
|  | ||||
| ## Resources | ||||
|  | ||||
| @@ -74,43 +94,3 @@ arm7wrestler GBA Fixed | [destoer](https://github.com/destoer) | ||||
| - [TONC](https://coranac.com/tonc/text/toc.htm) | ||||
| - [ARM Architecture Reference Manual](https://www.intel.com/content/dam/www/programmable/us/en/pdfs/literature/third-party/ddi0100e_arm_arm.pdf) | ||||
| - [ARM7TDMI Data Sheet](https://www.dca.fee.unicamp.br/cursos/EA871/references/ARM/ARM7TDMIDataSheet.pdf) | ||||
|  | ||||
| ## Compiling | ||||
|  | ||||
| Most recently built on Zig [0.11.0-dev.368+1829b6eab](https://github.com/ziglang/zig/tree/1829b6eab) | ||||
|  | ||||
| ### Dependencies | ||||
|  | ||||
| Dependency | Source | ||||
| --- | --- | ||||
| SDL.zig | <https://github.com/MasterQ32/SDL.zig> | ||||
| zig-clap | <https://github.com/Hejsil/zig-clap> | ||||
| known-folders | <https://github.com/ziglibs/known-folders> | ||||
| zig-toml | <https://github.com/aeronavery/zig-toml> | ||||
| zig-datetime | <https://github.com/frmdstryr/zig-datetime> | ||||
| `bitfields.zig` | [https://github.com/FlorenceOS/Florence](https://github.com/FlorenceOS/Florence/blob/aaa5a9e568/lib/util/bitfields.zig) | ||||
| `gl.zig` | <https://github.com/MasterQ32/zig-opengl> | ||||
|  | ||||
| Use `git submodule update --init` from the project root to pull the git submodules `SDL.zig`, `zig-clap`, `known-folders`, `zig-toml` and `zig-datetime` | ||||
|  | ||||
| Be sure to provide SDL2 using: | ||||
|  | ||||
| - Linux: Your distro's package manager | ||||
| - MacOS: ¯\\\_(ツ)_/¯ | ||||
| - Windows: [`vcpkg`](https://github.com/Microsoft/vcpkg) (install `sdl2:x64-windows`) | ||||
|  | ||||
| `SDL.zig` will provide a helpful compile error if the zig compiler is unable to find SDL2. | ||||
|  | ||||
| Once you've got all the dependencies, execute `zig build -Drelease-fast`. The executable is located at `zig-out/bin/`. | ||||
|  | ||||
| ## Controls | ||||
|  | ||||
| Key | Button | ||||
| --- | --- | ||||
| <kbd>X</kbd> | A | ||||
| <kbd>Z</kbd> | B | ||||
| <kbd>A</kbd> | L | ||||
| <kbd>S</kbd> | R | ||||
| <kbd>Return</kbd> | Start | ||||
| <kbd>RShift</kbd> | Select | ||||
| Arrow Keys | D-Pad | ||||
|   | ||||
							
								
								
									
										
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							| @@ -1,57 +1,58 @@ | ||||
| const std = @import("std"); | ||||
| const builtin = @import("builtin"); | ||||
| const Sdk = @import("lib/SDL.zig/Sdk.zig"); | ||||
|  | ||||
| pub fn build(b: *std.build.Builder) void { | ||||
| const Sdk = @import("lib/SDL.zig/Sdk.zig"); | ||||
| const zgui = @import("lib/zgui/build.zig"); | ||||
|  | ||||
| pub fn build(b: *std.Build) void { | ||||
|     // Minimum Zig Version | ||||
|     const min_ver = std.SemanticVersion.parse("0.11.0-dev.323+30eb2a175") catch return; // https://github.com/ziglang/zig/commit/30eb2a175 | ||||
|     const min_ver = std.SemanticVersion.parse("0.11.0-dev.3395+1e7dcaa3a") catch return; // https://github.com/ziglang/zig/commit/34865d693 | ||||
|     if (builtin.zig_version.order(min_ver).compare(.lt)) { | ||||
|         std.log.err("{s}", .{b.fmt("Zig v{} does not meet the minimum version requirement. (Zig v{})", .{ builtin.zig_version, min_ver })}); | ||||
|         std.os.exit(1); | ||||
|     } | ||||
|  | ||||
|     // Standard target options allows the person running `zig build` to choose | ||||
|     // what target to build for. Here we do not override the defaults, which | ||||
|     // means any target is allowed, and the default is native. Other options | ||||
|     // for restricting supported target set are available. | ||||
|     const target = b.standardTargetOptions(.{}); | ||||
|     const optimize = b.standardOptimizeOption(.{}); | ||||
|  | ||||
|     // Standard release options allow the person running `zig build` to select | ||||
|     // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. | ||||
|     const mode = b.standardReleaseOptions(); | ||||
|     const exe = b.addExecutable(.{ | ||||
|         .name = "zba", | ||||
|         .root_source_file = .{ .path = "src/main.zig" }, | ||||
|         .target = target, | ||||
|         .optimize = optimize, | ||||
|     }); | ||||
|  | ||||
|     const exe = b.addExecutable("zba", "src/main.zig"); | ||||
|     exe.setMainPkgPath("."); // Necessary so that src/main.zig can embed example.toml | ||||
|     exe.setTarget(target); | ||||
|  | ||||
|     // Known Folders (%APPDATA%, XDG, etc.) | ||||
|     exe.addPackagePath("known_folders", "lib/known-folders/known-folders.zig"); | ||||
|     exe.addModule("known_folders", b.dependency("known-folders", .{}).module("known-folders")); // https://github.com/ziglibs/known-folders | ||||
|     exe.addModule("datetime", b.dependency("zig-datetime", .{}).module("zig-datetime")); // https://github.com/frmdstryr/zig-datetime | ||||
|     exe.addModule("clap", b.dependency("zig-clap", .{}).module("clap")); // https://github.com/Hejsil/zig-clap | ||||
|     exe.addModule("gdbstub", b.dependency("zba-gdbstub", .{}).module("gdbstub")); // https://git.musuka.dev/paoda/zba-gdbstub | ||||
|     exe.addModule("zba-util", b.dependency("zba-util", .{}).module("zba-util")); // https://git.musuka.dev/paoda/zba-util | ||||
|     exe.addModule("tomlz", b.dependency("tomlz", .{}).module("tomlz")); // https://github.com/mattyhall/tomlz | ||||
|     exe.addModule("arm32", b.dependency("arm32", .{}).module("arm32")); // https://git.musuka.dev/paoda/arm32 | ||||
|  | ||||
|     // DateTime Library | ||||
|     exe.addPackagePath("datetime", "lib/zig-datetime/src/main.zig"); | ||||
|     // https://github.com/fabioarnold/nfd-zig | ||||
|     const nfd_dep = b.dependency("nfd", .{ .target = target, .optimize = optimize }); | ||||
|     exe.linkLibrary(nfd_dep.artifact("nfd")); | ||||
|     exe.addModule("nfd", nfd_dep.module("nfd")); | ||||
|  | ||||
|     // Bitfield type from FlorenceOS: https://github.com/FlorenceOS/ | ||||
|     // exe.addPackage(.{ .name = "bitfield", .path = .{ .path = "lib/util/bitfield.zig" } }); | ||||
|     exe.addPackagePath("bitfield", "lib/util/bitfield.zig"); | ||||
|  | ||||
|     // Argument Parsing Library | ||||
|     exe.addPackagePath("clap", "lib/zig-clap/clap.zig"); | ||||
|  | ||||
|     // TOML Library | ||||
|     exe.addPackagePath("toml", "lib/zig-toml/src/toml.zig"); | ||||
|  | ||||
|     // OpenGL 3.3 Bindings | ||||
|     exe.addPackagePath("gl", "lib/gl.zig"); | ||||
|  | ||||
|     // Zig SDL Bindings: https://github.com/MasterQ32/SDL.zig | ||||
|     const sdk = Sdk.init(b); | ||||
|     // https://github.com/MasterQ32/SDL.zig | ||||
|     const sdk = Sdk.init(b, null); | ||||
|     sdk.link(exe, .dynamic); | ||||
|     exe.addPackage(sdk.getNativePackage("sdl2")); | ||||
|     exe.addModule("sdl2", sdk.getNativeModule()); | ||||
|  | ||||
|     exe.setBuildMode(mode); | ||||
|     exe.install(); | ||||
|     // https://git.musuka.dev/paoda/zgui | ||||
|     // .shared option should stay in sync with SDL.zig call above where true == .dynamic, and false == .static | ||||
|     const zgui_pkg = zgui.package(b, target, optimize, .{ .options = .{ .backend = .sdl2_opengl3, .shared = true } }); | ||||
|     zgui_pkg.link(exe); | ||||
|  | ||||
|     const run_cmd = exe.run(); | ||||
|     exe.addAnonymousModule("bitfield", .{ .source_file = .{ .path = "lib/bitfield.zig" } }); // https://github.com/FlorenceOS/ | ||||
|     exe.addAnonymousModule("gl", .{ .source_file = .{ .path = "lib/gl.zig" } }); // https://github.com/MasterQ32/zig-opengl | ||||
|  | ||||
|     b.installArtifact(exe); | ||||
|  | ||||
|     const run_cmd = b.addRunArtifact(exe); | ||||
|     run_cmd.step.dependOn(b.getInstallStep()); | ||||
|     if (b.args) |args| { | ||||
|         run_cmd.addArgs(args); | ||||
| @@ -60,9 +61,11 @@ pub fn build(b: *std.build.Builder) void { | ||||
|     const run_step = b.step("run", "Run the app"); | ||||
|     run_step.dependOn(&run_cmd.step); | ||||
|  | ||||
|     const exe_tests = b.addTest("src/main.zig"); | ||||
|     exe_tests.setTarget(target); | ||||
|     exe_tests.setBuildMode(mode); | ||||
|     const exe_tests = b.addTest(.{ | ||||
|         .root_source_file = .{ .path = "src/main.zig" }, | ||||
|         .target = target, | ||||
|         .optimize = optimize, | ||||
|     }); | ||||
|  | ||||
|     const test_step = b.step("test", "Run unit tests"); | ||||
|     test_step.dependOn(&exe_tests.step); | ||||
|   | ||||
							
								
								
									
										38
									
								
								build.zig.zon
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										38
									
								
								build.zig.zon
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,38 @@ | ||||
| .{ | ||||
|     .name = "zba", | ||||
|     .version = "0.1.0", | ||||
|     .dependencies = .{ | ||||
|         .nfd = .{ | ||||
|             .url = "https://github.com/fabioarnold/nfd-zig/archive/ae6df5e13f1013cee66929d934d34225b7bbb372.tar.gz", | ||||
|             .hash = "122040d748f2fed10c4786077ef2b6edbe65ab15c741a6450befab5867e3f828eb24", | ||||
|         }, | ||||
|         .@"known-folders" = .{ | ||||
|             .url = "https://github.com/ziglibs/known-folders/archive/03b70c3179e404c0d03b5480ddda52d4e0c8b744.tar.gz", | ||||
|             .hash = "1220480ebdabd57a5aa79889239c7f353a76a83a0185cced414589cf7bae29fcd272", | ||||
|         }, | ||||
|         .@"zig-datetime" = .{ | ||||
|             .url = "https://github.com/frmdstryr/zig-datetime/archive/ddecb4e508e99ad6ab1314378225413959d54756.tar.gz", | ||||
|             .hash = "12202cbb909feb6b09164ac997307c6b1ab35cb05a846198cf41f7ec608d842c1761", | ||||
|         }, | ||||
|         .@"zig-clap" = .{ | ||||
|             .url = "https://github.com/Hejsil/zig-clap/archive/bdb5853b678d68f342ec65b04a6785af522ca6c9.tar.gz", | ||||
|             .hash = "12202af04ec78191f2018458a7be29f54e0d9118f7688e7a226857acf754d68b8473", | ||||
|         }, | ||||
|         .@"zba-gdbstub" = .{ | ||||
|             .url = "https://git.musuka.dev/paoda/zba-gdbstub/archive/dc159b4aebfa4a6dbafcd0ad0006ee9fe53a8bad.tar.gz", | ||||
|             .hash = "122021a32734d559087b912c72be759709d7f57758d747b2ae0176e88a7a3bf39ad6", | ||||
|         }, | ||||
|         .@"zba-util" = .{ | ||||
|             .url = "https://git.musuka.dev/paoda/zba-util/archive/322c798e384a0d24cc84ffcfa2e4a3ca807798a0.tar.gz", | ||||
|             .hash = "12209ce0e729460b997706e47a53a32f1842672cd120189e612f4871731780a30ed0", | ||||
|         }, | ||||
|         .tomlz = .{ | ||||
|             .url = "https://github.com/mattyhall/tomlz/archive/1a6f112183fa04ec88b2cab2a2e71cb1f8a40dd1.tar.gz", | ||||
|             .hash = "122098fcc1a1699303f7207d7ca3528750a972d927be2942eef4cd454ee52036650d", | ||||
|         }, | ||||
|         .arm32 = .{ | ||||
|             .url = "https://git.musuka.dev/paoda/arm32/archive/6c81608c5914888858abea56514707712d64272a.tar.gz", | ||||
|             .hash = "1220b305f4ecba1918479e60dbe31c99f7763a0ce3883e7dcf30d24e0dc11f44a9c9", | ||||
|         }, | ||||
|     }, | ||||
| } | ||||
| @@ -1,4 +1,4 @@ | ||||
| [Host] | ||||
| [host] | ||||
| # Using nearest-neighbour scaling, how many times the native resolution  | ||||
| # of the game bow should the screen be? | ||||
| win_scale = 3 | ||||
| @@ -7,7 +7,7 @@ vsync = true | ||||
| # Mute ZBA | ||||
| mute = false | ||||
|  | ||||
| [Guest] | ||||
| [guest] | ||||
| # Sync Emulation to Audio  | ||||
| audio_sync = true | ||||
| # Sync Emulation to Video | ||||
| @@ -17,7 +17,7 @@ force_rtc = false | ||||
| # Skip BIOS | ||||
| skip_bios = false | ||||
|  | ||||
| [Debug] | ||||
| [debug] | ||||
| # Enable detailed CPU logs | ||||
| cpu_trace = false | ||||
| # When false and builtin.mode == .Debug, ZBA will panic | ||||
|   | ||||
 Submodule lib/SDL.zig updated: 00b4356885...4d565b5422
									
								
							| @@ -26,13 +26,13 @@ fn BitType(comptime FieldType: type, comptime ValueType: type, comptime shamt: u | ||||
|         } | ||||
| 
 | ||||
|         pub fn read(self: anytype) ValueType { | ||||
|             return @bitCast(ValueType, @truncate(u1, self.bits.field().* >> shamt)); | ||||
|             return @bitCast(@as(u1, @truncate(self.bits.field().* >> shamt))); | ||||
|         } | ||||
| 
 | ||||
|         // Since these are mostly used with MMIO, I want to avoid | ||||
|         // reading the memory just to write it again, also races | ||||
|         pub fn write(self: anytype, val: ValueType) void { | ||||
|             if (@bitCast(bool, val)) { | ||||
|             if (@as(bool, @bitCast(val))) { | ||||
|                 self.set(); | ||||
|             } else { | ||||
|                 self.unset(); | ||||
| @@ -67,17 +67,17 @@ pub fn Bitfield(comptime FieldType: type, comptime shamt: usize, comptime num_bi | ||||
|         dummy: FieldType, | ||||
| 
 | ||||
|         fn field(self: anytype) PtrCastPreserveCV(@This(), @TypeOf(self), FieldType) { | ||||
|             return @ptrCast(PtrCastPreserveCV(@This(), @TypeOf(self), FieldType), self); | ||||
|             return @ptrCast(self); | ||||
|         } | ||||
| 
 | ||||
|         pub fn write(self: anytype, val: ValueType) void { | ||||
|             self.field().* &= ~self_mask; | ||||
|             self.field().* |= @intCast(FieldType, val) << shamt; | ||||
|             self.field().* |= @as(FieldType, @intCast(val)) << shamt; | ||||
|         } | ||||
| 
 | ||||
|         pub fn read(self: anytype) ValueType { | ||||
|             const val: FieldType = self.field().*; | ||||
|             return @intCast(ValueType, (val & self_mask) >> shamt); | ||||
|             return @intCast((val & self_mask) >> shamt); | ||||
|         } | ||||
|     }; | ||||
| } | ||||
							
								
								
									
										4163
									
								
								lib/gl.zig
									
									
									
									
									
								
							
							
						
						
									
										4163
									
								
								lib/gl.zig
									
									
									
									
									
								
							
										
											
												File diff suppressed because it is too large
												Load Diff
											
										
									
								
							 Submodule lib/known-folders deleted from 24845b0103
									
								
							
							
								
								
									
										1
									
								
								lib/zgui
									
									
									
									
									
										Submodule
									
								
							
							
								
								
								
								
								
							
						
						
									
										1
									
								
								lib/zgui
									
									
									
									
									
										Submodule
									
								
							 Submodule lib/zgui added at 25fa193b1f
									
								
							 Submodule lib/zig-clap deleted from a1b01ffeab
									
								
							 Submodule lib/zig-datetime deleted from 932d284521
									
								
							 Submodule lib/zig-toml deleted from 016b8bcf98
									
								
							| @@ -1,5 +1,5 @@ | ||||
| const std = @import("std"); | ||||
| const toml = @import("toml"); | ||||
| const tomlz = @import("tomlz"); | ||||
|  | ||||
| const Allocator = std.mem.Allocator; | ||||
|  | ||||
| @@ -7,6 +7,7 @@ const log = std.log.scoped(.Config); | ||||
| var state: Config = .{}; | ||||
|  | ||||
| const Config = struct { | ||||
|     // FIXME: tomlz expects these to be case sensitive | ||||
|     host: Host = .{}, | ||||
|     guest: Guest = .{}, | ||||
|     debug: Debug = .{}, | ||||
| @@ -58,29 +59,5 @@ pub fn load(allocator: Allocator, file_path: []const u8) !void { | ||||
|     const contents = try config_file.readToEndAlloc(allocator, try config_file.getEndPos()); | ||||
|     defer allocator.free(contents); | ||||
|  | ||||
|     var parser = try toml.parseFile(allocator, file_path); | ||||
|     defer parser.deinit(); | ||||
|  | ||||
|     const table = try parser.parse(); | ||||
|     defer table.deinit(); | ||||
|  | ||||
|     // TODO: Report unknown config options | ||||
|  | ||||
|     if (table.keys.get("Host")) |host| { | ||||
|         if (host.Table.keys.get("win_scale")) |scale| state.host.win_scale = scale.Integer; | ||||
|         if (host.Table.keys.get("vsync")) |vsync| state.host.vsync = vsync.Boolean; | ||||
|         if (host.Table.keys.get("mute")) |mute| state.host.mute = mute.Boolean; | ||||
|     } | ||||
|  | ||||
|     if (table.keys.get("Guest")) |guest| { | ||||
|         if (guest.Table.keys.get("audio_sync")) |sync| state.guest.audio_sync = sync.Boolean; | ||||
|         if (guest.Table.keys.get("video_sync")) |sync| state.guest.video_sync = sync.Boolean; | ||||
|         if (guest.Table.keys.get("force_rtc")) |forced| state.guest.force_rtc = forced.Boolean; | ||||
|         if (guest.Table.keys.get("skip_bios")) |skip| state.guest.skip_bios = skip.Boolean; | ||||
|     } | ||||
|  | ||||
|     if (table.keys.get("Debug")) |debug| { | ||||
|         if (debug.Table.keys.get("cpu_trace")) |trace| state.debug.cpu_trace = trace.Boolean; | ||||
|         if (debug.Table.keys.get("unhandled_io")) |unhandled| state.debug.unhandled_io = unhandled.Boolean; | ||||
|     } | ||||
|     state = try tomlz.parser.decode(Config, allocator, contents); | ||||
| } | ||||
|   | ||||
							
								
								
									
										344
									
								
								src/core/Bus.zig
									
									
									
									
									
								
							
							
						
						
									
										344
									
								
								src/core/Bus.zig
									
									
									
									
									
								
							| @@ -1,6 +1,6 @@ | ||||
| const std = @import("std"); | ||||
|  | ||||
| const Arm7tdmi = @import("cpu.zig").Arm7tdmi; | ||||
| const Arm7tdmi = @import("arm32").Arm7tdmi; | ||||
| const Bios = @import("bus/Bios.zig"); | ||||
| const Ewram = @import("bus/Ewram.zig"); | ||||
| const GamePak = @import("bus/GamePak.zig"); | ||||
| @@ -19,7 +19,7 @@ const log = std.log.scoped(.Bus); | ||||
|  | ||||
| const createDmaTuple = @import("bus/dma.zig").create; | ||||
| const createTimerTuple = @import("bus/timer.zig").create; | ||||
| const rotr = @import("../util.zig").rotr; | ||||
| const rotr = @import("zba-util").rotr; | ||||
|  | ||||
| const timings: [2][0x10]u8 = [_][0x10]u8{ | ||||
|     // BIOS, Unused, EWRAM, IWRAM, I/0, PALRAM, VRAM, OAM, ROM0, ROM0, ROM1, ROM1, ROM2, ROM2, SRAM, Unused | ||||
| @@ -60,9 +60,8 @@ allocator: Allocator, | ||||
| pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi, paths: FilePaths) !void { | ||||
|     const tables = try allocator.alloc(?*anyopaque, 3 * table_len); // Allocate all tables | ||||
|  | ||||
|     const read_table: *[table_len]?*const anyopaque = tables[0..table_len]; | ||||
|     const left_write: *[table_len]?*anyopaque = tables[table_len .. 2 * table_len]; | ||||
|     const right_write: *[table_len]?*anyopaque = tables[2 * table_len .. 3 * table_len]; | ||||
|     const read_table = tables[0..table_len]; | ||||
|     const write_tables = .{ tables[table_len .. 2 * table_len], tables[2 * table_len .. 3 * table_len] }; | ||||
|  | ||||
|     self.* = .{ | ||||
|         .pak = try GamePak.init(allocator, cpu, paths.rom, paths.save), | ||||
| @@ -78,18 +77,15 @@ pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi | ||||
|         .sched = sched, | ||||
|  | ||||
|         .read_table = read_table, | ||||
|         .write_tables = .{ left_write, right_write }, | ||||
|         .write_tables = write_tables, | ||||
|         .allocator = allocator, | ||||
|     }; | ||||
|  | ||||
|     // read_table, write_tables, and *Self are not restricted to the lifetime | ||||
|     // of this init function so we can initialize our tables here | ||||
|     fillReadTable(self, read_table); | ||||
|     self.fillReadTable(read_table); | ||||
|  | ||||
|     // Internal Display Memory behavious unusually on 8-bit reads | ||||
|     // so we have two different tables depending on whether there's an 8-bit read or not | ||||
|     fillWriteTable(u32, self, left_write); | ||||
|     fillWriteTable(u8, self, right_write); | ||||
|     // Internal Display Memory behaves differently on 8-bit reads | ||||
|     self.fillWriteTable(u32, write_tables[0]); | ||||
|     self.fillWriteTable(u8, write_tables[1]); | ||||
| } | ||||
|  | ||||
| pub fn deinit(self: *Self) void { | ||||
| @@ -102,54 +98,95 @@ pub fn deinit(self: *Self) void { | ||||
|     // This is so I can deallocate the original `allocator.alloc`. I have to re-make the type | ||||
|     // since I'm not keeping it around, This is very jank and bad though | ||||
|     // FIXME: please figure out another way | ||||
|     self.allocator.free(@ptrCast([*]const ?*anyopaque, self.read_table[0..])[0 .. 3 * table_len]); | ||||
|     self.allocator.free(@as([*]const ?*anyopaque, @ptrCast(self.read_table[0..]))[0 .. 3 * table_len]); | ||||
|     self.* = undefined; | ||||
| } | ||||
|  | ||||
| fn fillReadTable(bus: *Self, table: *[table_len]?*const anyopaque) void { | ||||
|     const vramMirror = @import("ppu.zig").Vram.mirror; | ||||
| pub fn reset(self: *Self) void { | ||||
|     self.bios.reset(); | ||||
|     self.ppu.reset(); | ||||
|     self.apu.reset(); | ||||
|     self.iwram.reset(); | ||||
|     self.ewram.reset(); | ||||
|  | ||||
|     for (table) |*ptr, i| { | ||||
|         const addr = page_size * i; | ||||
|     // https://github.com/ziglang/zig/issues/14705 | ||||
|     { | ||||
|         comptime var i: usize = 0; | ||||
|         inline while (i < self.dma.len) : (i += 1) { | ||||
|             self.dma[0].reset(); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     // https://github.com/ziglang/zig/issues/14705 | ||||
|     { | ||||
|         comptime var i: usize = 0; | ||||
|         inline while (i < self.tim.len) : (i += 1) { | ||||
|             self.tim[0].reset(); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     self.io.reset(); | ||||
| } | ||||
|  | ||||
| pub fn replaceGamepak(self: *Self, file_path: []const u8) !void { | ||||
|     // Note: `save_path` isn't owned by `Backup` | ||||
|     const save_path = self.pak.backup.save_path; | ||||
|     self.pak.deinit(); | ||||
|  | ||||
|     self.pak = try GamePak.init(self.allocator, self.cpu, file_path, save_path); | ||||
|  | ||||
|     const read_ptr: *[table_len]?*const anyopaque = @constCast(self.read_table); | ||||
|     const write_ptrs: [2]*[table_len]?*anyopaque = .{ @constCast(self.write_tables[0]), @constCast(self.write_tables[1]) }; | ||||
|  | ||||
|     self.fillReadTable(read_ptr); | ||||
|     self.fillWriteTable(u32, write_ptrs[0]); | ||||
|     self.fillWriteTable(u8, write_ptrs[1]); | ||||
| } | ||||
|  | ||||
| fn fillReadTable(self: *Self, table: *[table_len]?*const anyopaque) void { | ||||
|     const vramMirror = @import("ppu/Vram.zig").mirror; | ||||
|  | ||||
|     for (table, 0..) |*ptr, i| { | ||||
|         const addr: u32 = @intCast(page_size * i); | ||||
|  | ||||
|         ptr.* = switch (addr) { | ||||
|             // General Internal Memory | ||||
|             0x0000_0000...0x0000_3FFF => null, // BIOS has it's own checks | ||||
|             0x0200_0000...0x02FF_FFFF => &bus.ewram.buf[addr & 0x3FFFF], | ||||
|             0x0300_0000...0x03FF_FFFF => &bus.iwram.buf[addr & 0x7FFF], | ||||
|             0x0200_0000...0x02FF_FFFF => &self.ewram.buf[addr & 0x3FFFF], | ||||
|             0x0300_0000...0x03FF_FFFF => &self.iwram.buf[addr & 0x7FFF], | ||||
|             0x0400_0000...0x0400_03FF => null, // I/O | ||||
|  | ||||
|             // Internal Display Memory | ||||
|             0x0500_0000...0x05FF_FFFF => &bus.ppu.palette.buf[addr & 0x3FF], | ||||
|             0x0600_0000...0x06FF_FFFF => &bus.ppu.vram.buf[vramMirror(addr)], | ||||
|             0x0700_0000...0x07FF_FFFF => &bus.ppu.oam.buf[addr & 0x3FF], | ||||
|             0x0500_0000...0x05FF_FFFF => &self.ppu.palette.buf[addr & 0x3FF], | ||||
|             0x0600_0000...0x06FF_FFFF => &self.ppu.vram.buf[vramMirror(addr)], | ||||
|             0x0700_0000...0x07FF_FFFF => &self.ppu.oam.buf[addr & 0x3FF], | ||||
|  | ||||
|             // External Memory (Game Pak) | ||||
|             0x0800_0000...0x0DFF_FFFF => fillTableExternalMemory(bus, addr), | ||||
|             0x0800_0000...0x0DFF_FFFF => self.fillReadTableExternal(addr), | ||||
|             0x0E00_0000...0x0FFF_FFFF => null, // SRAM | ||||
|             else => null, | ||||
|         }; | ||||
|     } | ||||
| } | ||||
|  | ||||
| fn fillWriteTable(comptime T: type, bus: *Self, table: *[table_len]?*const anyopaque) void { | ||||
| fn fillWriteTable(self: *Self, comptime T: type, table: *[table_len]?*const anyopaque) void { | ||||
|     comptime std.debug.assert(T == u32 or T == u16 or T == u8); | ||||
|     const vramMirror = @import("ppu.zig").Vram.mirror; | ||||
|     const vramMirror = @import("ppu/Vram.zig").mirror; | ||||
|  | ||||
|     for (table) |*ptr, i| { | ||||
|         const addr = page_size * i; | ||||
|     for (table, 0..) |*ptr, i| { | ||||
|         const addr: u32 = @intCast(page_size * i); | ||||
|  | ||||
|         ptr.* = switch (addr) { | ||||
|             // General Internal Memory | ||||
|             0x0000_0000...0x0000_3FFF => null, // BIOS has it's own checks | ||||
|             0x0200_0000...0x02FF_FFFF => &bus.ewram.buf[addr & 0x3FFFF], | ||||
|             0x0300_0000...0x03FF_FFFF => &bus.iwram.buf[addr & 0x7FFF], | ||||
|             0x0200_0000...0x02FF_FFFF => &self.ewram.buf[addr & 0x3FFFF], | ||||
|             0x0300_0000...0x03FF_FFFF => &self.iwram.buf[addr & 0x7FFF], | ||||
|             0x0400_0000...0x0400_03FF => null, // I/O | ||||
|  | ||||
|             // Internal Display Memory | ||||
|             0x0500_0000...0x05FF_FFFF => if (T != u8) &bus.ppu.palette.buf[addr & 0x3FF] else null, | ||||
|             0x0600_0000...0x06FF_FFFF => if (T != u8) &bus.ppu.vram.buf[vramMirror(addr)] else null, | ||||
|             0x0700_0000...0x07FF_FFFF => if (T != u8) &bus.ppu.oam.buf[addr & 0x3FF] else null, | ||||
|             0x0500_0000...0x05FF_FFFF => if (T != u8) &self.ppu.palette.buf[addr & 0x3FF] else null, | ||||
|             0x0600_0000...0x06FF_FFFF => if (T != u8) &self.ppu.vram.buf[vramMirror(addr)] else null, | ||||
|             0x0700_0000...0x07FF_FFFF => if (T != u8) &self.ppu.oam.buf[addr & 0x3FF] else null, | ||||
|  | ||||
|             // External Memory (Game Pak) | ||||
|             0x0800_0000...0x0DFF_FFFF => null, // ROM | ||||
| @@ -159,24 +196,29 @@ fn fillWriteTable(comptime T: type, bus: *Self, table: *[table_len]?*const anyop | ||||
|     } | ||||
| } | ||||
|  | ||||
| fn fillTableExternalMemory(bus: *Self, addr: usize) ?*anyopaque { | ||||
| fn fillReadTableExternal(self: *Self, addr: u32) ?*anyopaque { | ||||
|     // see `GamePak.zig` for more information about what conditions need to be true | ||||
|     // so that a simple pointer dereference isn't possible | ||||
|  | ||||
|     std.debug.assert(addr & @as(u32, page_size - 1) == 0); // addr is guaranteed to be page-aligned | ||||
|  | ||||
|     const start_addr = addr; | ||||
|     const end_addr = addr + page_size; | ||||
|     const end_addr = start_addr + page_size; | ||||
|  | ||||
|     const gpio_data = start_addr <= 0x0800_00C4 and 0x0800_00C4 < end_addr; | ||||
|     const gpio_direction = start_addr <= 0x0800_00C6 and 0x0800_00C6 < end_addr; | ||||
|     const gpio_control = start_addr <= 0x0800_00C8 and 0x0800_00C8 < end_addr; | ||||
|     { | ||||
|         const data = start_addr <= 0x0800_00C4 and 0x0800_00C4 < end_addr; // GPIO Data | ||||
|         const direction = start_addr <= 0x0800_00C6 and 0x0800_00C6 < end_addr; // GPIO Direction | ||||
|         const control = start_addr <= 0x0800_00C8 and 0x0800_00C8 < end_addr; // GPIO Control | ||||
|  | ||||
|     if (bus.pak.gpio.device.kind != .None and (gpio_data or gpio_direction or gpio_control)) { | ||||
|         // We found a GPIO device, and this page a GPIO register. We want to handle this in slowmem | ||||
|         return null; | ||||
|         const has_gpio = data or direction or control; | ||||
|         const gpio_kind = self.pak.gpio.device.kind; | ||||
|  | ||||
|         // There is a GPIO Device, and the current page contains at least one memory-mapped GPIO register | ||||
|         if (gpio_kind != .None and has_gpio) return null; | ||||
|     } | ||||
|  | ||||
|     if (bus.pak.backup.kind == .Eeprom) { | ||||
|         if (bus.pak.buf.len > 0x100_000) { | ||||
|     if (self.pak.backup.kind == .Eeprom) { | ||||
|         if (self.pak.buf.len > 0x100_000) { | ||||
|             // We are using a "large" EEPROM which means that if the below check is true | ||||
|             // this page has an address that's reserved for the EEPROM and therefore must | ||||
|             // be handled in slowmem | ||||
| @@ -185,56 +227,16 @@ fn fillTableExternalMemory(bus: *Self, addr: usize) ?*anyopaque { | ||||
|             // We are using a "small" EEPROM which means that if the below check is true | ||||
|             // (that is, we're in the 0xD address page) then we must handle at least one | ||||
|             // address in this page in slowmem | ||||
|             if (@truncate(u4, addr >> 24) == 0xD) return null; | ||||
|             if (@as(u4, @truncate(addr >> 24)) == 0xD) return null; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     // Finally, the GamePak has some unique behaviour for reads past the end of the ROM, | ||||
|     // so those will be handled by slowmem as well | ||||
|     const masked_addr = addr & 0x1FF_FFFF; | ||||
|     if (masked_addr >= bus.pak.buf.len) return null; | ||||
|     if (masked_addr >= self.pak.buf.len) return null; | ||||
|  | ||||
|     return &bus.pak.buf[masked_addr]; | ||||
| } | ||||
|  | ||||
| // TODO: Take advantage of fastmem here too? | ||||
| pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T { | ||||
|     const page = @truncate(u8, unaligned_address >> 24); | ||||
|     const address = forceAlign(T, unaligned_address); | ||||
|  | ||||
|     return switch (page) { | ||||
|         // General Internal Memory | ||||
|         0x00 => blk: { | ||||
|             if (address < Bios.size) | ||||
|                 break :blk self.bios.dbgRead(T, self.cpu.r[15], address); | ||||
|  | ||||
|             break :blk self.openBus(T, address); | ||||
|         }, | ||||
|         0x02 => self.ewram.read(T, address), | ||||
|         0x03 => self.iwram.read(T, address), | ||||
|         0x04 => self.readIo(T, address), | ||||
|  | ||||
|         // Internal Display Memory | ||||
|         0x05 => self.ppu.palette.read(T, address), | ||||
|         0x06 => self.ppu.vram.read(T, address), | ||||
|         0x07 => self.ppu.oam.read(T, address), | ||||
|  | ||||
|         // External Memory (Game Pak) | ||||
|         0x08...0x0D => self.pak.dbgRead(T, address), | ||||
|         0x0E...0x0F => blk: { | ||||
|             const value = self.pak.backup.read(unaligned_address); | ||||
|  | ||||
|             const multiplier = switch (T) { | ||||
|                 u32 => 0x01010101, | ||||
|                 u16 => 0x0101, | ||||
|                 u8 => 1, | ||||
|                 else => @compileError("Backup: Unsupported read width"), | ||||
|             }; | ||||
|  | ||||
|             break :blk @as(T, value) * multiplier; | ||||
|         }, | ||||
|         else => self.openBus(T, address), | ||||
|     }; | ||||
|     return &self.pak.buf[masked_addr]; | ||||
| } | ||||
|  | ||||
| fn readIo(self: *const Self, comptime T: type, address: u32) T { | ||||
| @@ -255,7 +257,7 @@ fn openBus(self: *const Self, comptime T: type, address: u32) T { | ||||
|         // the most recently fetched instruction by the pipeline | ||||
|         if (!self.cpu.cpsr.t.read()) break :blk self.cpu.pipe.stage[1].?; | ||||
|  | ||||
|         const page = @truncate(u8, r15 >> 24); | ||||
|         const page: u8 = @truncate(r15 >> 24); | ||||
|  | ||||
|         // PC + 2 = stage[0] | ||||
|         // PC + 4 = stage[1] | ||||
| @@ -264,7 +266,7 @@ fn openBus(self: *const Self, comptime T: type, address: u32) T { | ||||
|         switch (page) { | ||||
|             // EWRAM, PALRAM, VRAM, and Game ROM (16-bit) | ||||
|             0x02, 0x05, 0x06, 0x08...0x0D => { | ||||
|                 const halfword: u32 = @truncate(u16, self.cpu.pipe.stage[1].?); | ||||
|                 const halfword: u32 = @as(u16, @truncate(self.cpu.pipe.stage[1].?)); | ||||
|                 break :blk halfword << 16 | halfword; | ||||
|             }, | ||||
|  | ||||
| @@ -275,8 +277,8 @@ fn openBus(self: *const Self, comptime T: type, address: u32) T { | ||||
|                 const aligned = address & 3 == 0b00; | ||||
|  | ||||
|                 // TODO: What to do on PC + 6? | ||||
|                 const high: u32 = if (aligned) self.dbgRead(u16, r15 + 4) else @truncate(u16, self.cpu.pipe.stage[1].?); | ||||
|                 const low: u32 = @truncate(u16, self.cpu.pipe.stage[@boolToInt(aligned)].?); | ||||
|                 const high: u32 = if (aligned) self.dbgRead(u16, r15 + 4) else @as(u16, @truncate(self.cpu.pipe.stage[1].?)); | ||||
|                 const low: u32 = @as(u16, @truncate(self.cpu.pipe.stage[@intFromBool(aligned)].?)); | ||||
|  | ||||
|                 break :blk high << 16 | low; | ||||
|             }, | ||||
| @@ -287,8 +289,8 @@ fn openBus(self: *const Self, comptime T: type, address: u32) T { | ||||
|                 // Unaligned: (PC + 4) | (PC + 2) | ||||
|                 const aligned = address & 3 == 0b00; | ||||
|  | ||||
|                 const high: u32 = @truncate(u16, self.cpu.pipe.stage[1 - @boolToInt(aligned)].?); | ||||
|                 const low: u32 = @truncate(u16, self.cpu.pipe.stage[@boolToInt(aligned)].?); | ||||
|                 const high: u32 = @as(u16, @truncate(self.cpu.pipe.stage[1 - @intFromBool(aligned)].?)); | ||||
|                 const low: u32 = @as(u16, @truncate(self.cpu.pipe.stage[@intFromBool(aligned)].?)); | ||||
|  | ||||
|                 break :blk high << 16 | low; | ||||
|             }, | ||||
| @@ -299,7 +301,7 @@ fn openBus(self: *const Self, comptime T: type, address: u32) T { | ||||
|         } | ||||
|     }; | ||||
|  | ||||
|     return @truncate(T, word); | ||||
|     return @truncate(word); | ||||
| } | ||||
|  | ||||
| pub fn read(self: *Self, comptime T: type, unaligned_address: u32) T { | ||||
| @@ -308,16 +310,14 @@ pub fn read(self: *Self, comptime T: type, unaligned_address: u32) T { | ||||
|     const offset = unaligned_address & (page_size - 1); | ||||
|  | ||||
|     // whether or not we do this in slowmem or fastmem, we should advance the scheduler | ||||
|     self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, unaligned_address >> 24)]; | ||||
|     self.sched.tick += timings[@intFromBool(T == u32)][@as(u4, @truncate(unaligned_address >> 24))]; | ||||
|  | ||||
|     // We're doing some serious out-of-bounds open-bus reads | ||||
|     if (page >= table_len) return self.openBus(T, unaligned_address); | ||||
|  | ||||
|     if (self.read_table[page]) |some_ptr| { | ||||
|         // We have a pointer to a page, cast the pointer to it's underlying type | ||||
|         const Ptr = [*]const T; | ||||
|         const alignment = @alignOf(std.meta.Child(Ptr)); | ||||
|         const ptr = @ptrCast(Ptr, @alignCast(alignment, some_ptr)); | ||||
|         const ptr: [*]const T = @ptrCast(@alignCast(some_ptr)); | ||||
|  | ||||
|         // Note: We don't check array length, since we force align the | ||||
|         // lower bits of the address as the GBA would | ||||
| @@ -327,17 +327,37 @@ pub fn read(self: *Self, comptime T: type, unaligned_address: u32) T { | ||||
|     return self.slowRead(T, unaligned_address); | ||||
| } | ||||
|  | ||||
| pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T { | ||||
|     const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits; | ||||
|     const page = unaligned_address >> bits; | ||||
|     const offset = unaligned_address & (page_size - 1); | ||||
|  | ||||
|     // We're doing some serious out-of-bounds open-bus reads | ||||
|     if (page >= table_len) return self.openBus(T, unaligned_address); | ||||
|  | ||||
|     if (self.read_table[page]) |some_ptr| { | ||||
|         // We have a pointer to a page, cast the pointer to it's underlying type | ||||
|         const ptr: [*]const T = @ptrCast(@alignCast(some_ptr)); | ||||
|  | ||||
|         // Note: We don't check array length, since we force align the | ||||
|         // lower bits of the address as the GBA would | ||||
|         return ptr[forceAlign(T, offset) / @sizeOf(T)]; | ||||
|     } | ||||
|  | ||||
|     return self.dbgSlowRead(T, unaligned_address); | ||||
| } | ||||
|  | ||||
| fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T { | ||||
|     @setCold(true); | ||||
|  | ||||
|     const page = @truncate(u8, unaligned_address >> 24); | ||||
|     const page: u8 = @truncate(unaligned_address >> 24); | ||||
|     const address = forceAlign(T, unaligned_address); | ||||
|  | ||||
|     return switch (page) { | ||||
|         // General Internal Memory | ||||
|         0x00 => blk: { | ||||
|             if (address < Bios.size) | ||||
|                 break :blk self.bios.read(T, self.cpu.r[15], address); | ||||
|                 break :blk self.bios.read(T, self.cpu.r[15], unaligned_address); | ||||
|  | ||||
|             break :blk self.openBus(T, address); | ||||
|         }, | ||||
| @@ -352,53 +372,106 @@ fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T { | ||||
|  | ||||
|         // External Memory (Game Pak) | ||||
|         0x08...0x0D => self.pak.read(T, address), | ||||
|         0x0E...0x0F => blk: { | ||||
|             const value = self.pak.backup.read(unaligned_address); | ||||
|  | ||||
|             const multiplier = switch (T) { | ||||
|                 u32 => 0x01010101, | ||||
|                 u16 => 0x0101, | ||||
|                 u8 => 1, | ||||
|                 else => @compileError("Backup: Unsupported read width"), | ||||
|             }; | ||||
|  | ||||
|             break :blk @as(T, value) * multiplier; | ||||
|         }, | ||||
|         0x0E...0x0F => self.readBackup(T, unaligned_address), | ||||
|         else => self.openBus(T, address), | ||||
|     }; | ||||
| } | ||||
|  | ||||
| fn dbgSlowRead(self: *const Self, comptime T: type, unaligned_address: u32) T { | ||||
|     const page: u8 = @truncate(unaligned_address >> 24); | ||||
|     const address = forceAlign(T, unaligned_address); | ||||
|  | ||||
|     return switch (page) { | ||||
|         // General Internal Memory | ||||
|         0x00 => blk: { | ||||
|             if (address < Bios.size) | ||||
|                 break :blk self.bios.dbgRead(T, self.cpu.r[15], unaligned_address); | ||||
|  | ||||
|             break :blk self.openBus(T, address); | ||||
|         }, | ||||
|         0x02 => unreachable, // handled by fastmem | ||||
|         0x03 => unreachable, // handled by fastmem | ||||
|         0x04 => self.readIo(T, address), | ||||
|  | ||||
|         // Internal Display Memory | ||||
|         0x05 => unreachable, // handled by fastmem | ||||
|         0x06 => unreachable, // handled by fastmem | ||||
|         0x07 => unreachable, // handled by fastmem | ||||
|  | ||||
|         // External Memory (Game Pak) | ||||
|         0x08...0x0D => self.pak.dbgRead(T, address), | ||||
|         0x0E...0x0F => self.readBackup(T, unaligned_address), | ||||
|         else => self.openBus(T, address), | ||||
|     }; | ||||
| } | ||||
|  | ||||
| fn readBackup(self: *const Self, comptime T: type, unaligned_address: u32) T { | ||||
|     const value = self.pak.backup.read(unaligned_address); | ||||
|  | ||||
|     const multiplier = switch (T) { | ||||
|         u32 => 0x01010101, | ||||
|         u16 => 0x0101, | ||||
|         u8 => 1, | ||||
|         else => @compileError("Backup: Unsupported read width"), | ||||
|     }; | ||||
|  | ||||
|     return @as(T, value) * multiplier; | ||||
| } | ||||
|  | ||||
| pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) void { | ||||
|     const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits; | ||||
|     const page = unaligned_address >> bits; | ||||
|     const offset = unaligned_address & (page_size - 1); | ||||
|  | ||||
|     // whether or not we do this in slowmem or fastmem, we should advance the scheduler | ||||
|     self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, unaligned_address >> 24)]; | ||||
|     self.sched.tick += timings[@intFromBool(T == u32)][@as(u4, @truncate(unaligned_address >> 24))]; | ||||
|  | ||||
|     // We're doing some serious out-of-bounds open-bus writes, they do nothing though | ||||
|     if (page >= table_len) return; | ||||
|  | ||||
|     if (self.write_tables[@boolToInt(T == u8)][page]) |some_ptr| { | ||||
|     if (self.write_tables[@intFromBool(T == u8)][page]) |some_ptr| { | ||||
|         // We have a pointer to a page, cast the pointer to it's underlying type | ||||
|         const Ptr = [*]T; | ||||
|         const alignment = @alignOf(std.meta.Child(Ptr)); | ||||
|         const ptr = @ptrCast(Ptr, @alignCast(alignment, some_ptr)); | ||||
|         const ptr: [*]T = @ptrCast(@alignCast(some_ptr)); | ||||
|  | ||||
|         // Note: We don't check array length, since we force align the | ||||
|         // lower bits of the address as the GBA would | ||||
|         ptr[forceAlign(T, offset) / @sizeOf(T)] = value; | ||||
|     } else { | ||||
|         // we can return early if this is an 8-bit OAM write | ||||
|         if (T == u8 and @truncate(u8, unaligned_address >> 24) == 0x07) return; | ||||
|         if (T == u8 and @as(u8, @truncate(unaligned_address >> 24)) == 0x07) return; | ||||
|  | ||||
|         self.slowWrite(T, unaligned_address, value); | ||||
|     } | ||||
| } | ||||
|  | ||||
| pub fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void { | ||||
|     // @setCold(true); | ||||
|     const page = @truncate(u8, unaligned_address >> 24); | ||||
| /// Mostly Identical to `Bus.write`, slowmeme is handled by `Bus.dbgSlowWrite` | ||||
| pub fn dbgWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void { | ||||
|     const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits; | ||||
|     const page = unaligned_address >> bits; | ||||
|     const offset = unaligned_address & (page_size - 1); | ||||
|  | ||||
|     // We're doing some serious out-of-bounds open-bus writes, they do nothing though | ||||
|     if (page >= table_len) return; | ||||
|  | ||||
|     if (self.write_tables[@intFromBool(T == u8)][page]) |some_ptr| { | ||||
|         // We have a pointer to a page, cast the pointer to it's underlying type | ||||
|         const ptr: [*]T = @ptrCast(@alignCast(some_ptr)); | ||||
|  | ||||
|         // Note: We don't check array length, since we force align the | ||||
|         // lower bits of the address as the GBA would | ||||
|         ptr[forceAlign(T, offset) / @sizeOf(T)] = value; | ||||
|     } else { | ||||
|         // we can return early if this is an 8-bit OAM write | ||||
|         if (T == u8 and @as(u8, @truncate(unaligned_address >> 24)) == 0x07) return; | ||||
|  | ||||
|         self.dbgSlowWrite(T, unaligned_address, value); | ||||
|     } | ||||
| } | ||||
|  | ||||
| fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void { | ||||
|     @setCold(true); | ||||
|  | ||||
|     const page: u8 = @truncate(unaligned_address >> 24); | ||||
|     const address = forceAlign(T, unaligned_address); | ||||
|  | ||||
|     switch (page) { | ||||
| @@ -415,7 +488,32 @@ pub fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T | ||||
|  | ||||
|         // External Memory (Game Pak) | ||||
|         0x08...0x0D => self.pak.write(T, self.dma[3].word_count, address, value), | ||||
|         0x0E...0x0F => self.pak.backup.write(unaligned_address, @truncate(u8, rotr(T, value, 8 * rotateBy(T, unaligned_address)))), | ||||
|         0x0E...0x0F => self.pak.backup.write(unaligned_address, @truncate(rotr(T, value, 8 * rotateBy(T, unaligned_address)))), | ||||
|         else => {}, | ||||
|     } | ||||
| } | ||||
|  | ||||
| fn dbgSlowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void { | ||||
|     @setCold(true); | ||||
|  | ||||
|     const page: u8 = @truncate(unaligned_address >> 24); | ||||
|     const address = forceAlign(T, unaligned_address); | ||||
|  | ||||
|     switch (page) { | ||||
|         // General Internal Memory | ||||
|         0x00 => self.bios.write(T, address, value), | ||||
|         0x02 => unreachable, // completely handled by fastmem | ||||
|         0x03 => unreachable, // completely handled by fastmem | ||||
|         0x04 => return, // FIXME: Let debug writes mess with I/O | ||||
|  | ||||
|         // Internal Display Memory | ||||
|         0x05 => self.ppu.palette.write(T, address, value), | ||||
|         0x06 => self.ppu.vram.write(T, self.ppu.dispcnt, address, value), | ||||
|         0x07 => unreachable, // completely handled by fastmem | ||||
|  | ||||
|         // External Memory (Game Pak) | ||||
|         0x08...0x0D => return, // FIXME: Debug Write to Backup/GPIO w/out messing with state | ||||
|         0x0E...0x0F => return, // FIXME: Debug Write to Backup w/out messing with state | ||||
|         else => {}, | ||||
|     } | ||||
| } | ||||
| @@ -425,11 +523,11 @@ inline fn rotateBy(comptime T: type, address: u32) u32 { | ||||
|         u32 => address & 3, | ||||
|         u16 => address & 1, | ||||
|         u8 => 0, | ||||
|         else => @compileError("Backup: Unsupported write width"), | ||||
|         else => @compileError("Unsupported write width"), | ||||
|     }; | ||||
| } | ||||
|  | ||||
| inline fn forceAlign(comptime T: type, address: u32) u32 { | ||||
| pub inline fn forceAlign(comptime T: type, address: u32) u32 { | ||||
|     return switch (T) { | ||||
|         u32 => address & ~@as(u32, 3), | ||||
|         u16 => address & ~@as(u32, 1), | ||||
|   | ||||
							
								
								
									
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								src/core/apu.zig
									
									
									
									
									
								
							| @@ -3,7 +3,8 @@ const SDL = @import("sdl2"); | ||||
| const io = @import("bus/io.zig"); | ||||
| const util = @import("../util.zig"); | ||||
|  | ||||
| const Arm7tdmi = @import("cpu.zig").Arm7tdmi; | ||||
| const Arm7tdmi = @import("arm32").Arm7tdmi; | ||||
| const Bus = @import("Bus.zig"); | ||||
| const Scheduler = @import("scheduler.zig").Scheduler; | ||||
| const ToneSweep = @import("apu/ToneSweep.zig"); | ||||
| const Tone = @import("apu/Tone.zig"); | ||||
| @@ -14,13 +15,14 @@ const SoundFifo = std.fifo.LinearFifo(u8, .{ .Static = 0x20 }); | ||||
|  | ||||
| const getHalf = util.getHalf; | ||||
| const setHalf = util.setHalf; | ||||
| const intToBytes = util.intToBytes; | ||||
| const RingBuffer = util.RingBuffer; | ||||
|  | ||||
| const log = std.log.scoped(.APU); | ||||
|  | ||||
| pub const host_rate = @import("../platform.zig").sample_rate; | ||||
| pub const host_format = @import("../platform.zig").sample_format; | ||||
|  | ||||
| pub fn read(comptime T: type, apu: *const Apu, addr: u32) ?T { | ||||
|     const byte_addr = @truncate(u8, addr); | ||||
|     const byte_addr: u8 = @truncate(addr); | ||||
|  | ||||
|     return switch (T) { | ||||
|         u32 => switch (byte_addr) { | ||||
| @@ -71,27 +73,27 @@ pub fn read(comptime T: type, apu: *const Apu, addr: u32) ?T { | ||||
|             else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }), | ||||
|         }, | ||||
|         u8 => switch (byte_addr) { | ||||
|             0x60, 0x61 => @truncate(T, @as(u16, apu.ch1.sound1CntL()) >> getHalf(byte_addr)), | ||||
|             0x62, 0x63 => @truncate(T, apu.ch1.sound1CntH() >> getHalf(byte_addr)), | ||||
|             0x64, 0x65 => @truncate(T, apu.ch1.sound1CntX() >> getHalf(byte_addr)), | ||||
|             0x60, 0x61 => @truncate(@as(u16, apu.ch1.sound1CntL()) >> getHalf(byte_addr)), | ||||
|             0x62, 0x63 => @truncate(apu.ch1.sound1CntH() >> getHalf(byte_addr)), | ||||
|             0x64, 0x65 => @truncate(apu.ch1.sound1CntX() >> getHalf(byte_addr)), | ||||
|             0x66, 0x67 => 0x00, // assuming behaviour is identical to that of 16-bit reads | ||||
|             0x68, 0x69 => @truncate(T, apu.ch2.sound2CntL() >> getHalf(byte_addr)), | ||||
|             0x68, 0x69 => @truncate(apu.ch2.sound2CntL() >> getHalf(byte_addr)), | ||||
|             0x6A, 0x6B => 0x00, | ||||
|             0x6C, 0x6D => @truncate(T, apu.ch2.sound2CntH() >> getHalf(byte_addr)), | ||||
|             0x6C, 0x6D => @truncate(apu.ch2.sound2CntH() >> getHalf(byte_addr)), | ||||
|             0x6E, 0x6F => 0x00, | ||||
|             0x70, 0x71 => @truncate(T, @as(u16, apu.ch3.sound3CntL()) >> getHalf(byte_addr)), // SOUND3CNT_L | ||||
|             0x72, 0x73 => @truncate(T, apu.ch3.sound3CntH() >> getHalf(byte_addr)), | ||||
|             0x74, 0x75 => @truncate(T, apu.ch3.sound3CntX() >> getHalf(byte_addr)), // SOUND3CNT_L | ||||
|             0x70, 0x71 => @truncate(@as(u16, apu.ch3.sound3CntL()) >> getHalf(byte_addr)), // SOUND3CNT_L | ||||
|             0x72, 0x73 => @truncate(apu.ch3.sound3CntH() >> getHalf(byte_addr)), | ||||
|             0x74, 0x75 => @truncate(apu.ch3.sound3CntX() >> getHalf(byte_addr)), // SOUND3CNT_L | ||||
|             0x76, 0x77 => 0x00, | ||||
|             0x78, 0x79 => @truncate(T, apu.ch4.sound4CntL() >> getHalf(byte_addr)), | ||||
|             0x78, 0x79 => @truncate(apu.ch4.sound4CntL() >> getHalf(byte_addr)), | ||||
|             0x7A, 0x7B => 0x00, | ||||
|             0x7C, 0x7D => @truncate(T, apu.ch4.sound4CntH() >> getHalf(byte_addr)), | ||||
|             0x7C, 0x7D => @truncate(apu.ch4.sound4CntH() >> getHalf(byte_addr)), | ||||
|             0x7E, 0x7F => 0x00, | ||||
|             0x80, 0x81 => @truncate(T, apu.soundCntL() >> getHalf(byte_addr)), // SOUNDCNT_L | ||||
|             0x82, 0x83 => @truncate(T, apu.soundCntH() >> getHalf(byte_addr)), // SOUNDCNT_H | ||||
|             0x84, 0x85 => @truncate(T, @as(u16, apu.soundCntX()) >> getHalf(byte_addr)), | ||||
|             0x80, 0x81 => @truncate(apu.soundCntL() >> getHalf(byte_addr)), // SOUNDCNT_L | ||||
|             0x82, 0x83 => @truncate(apu.soundCntH() >> getHalf(byte_addr)), // SOUNDCNT_H | ||||
|             0x84, 0x85 => @truncate(@as(u16, apu.soundCntX()) >> getHalf(byte_addr)), | ||||
|             0x86, 0x87 => 0x00, | ||||
|             0x88, 0x89 => @truncate(T, apu.bias.raw >> getHalf(byte_addr)), // SOUNDBIAS | ||||
|             0x88, 0x89 => @truncate(apu.bias.raw >> getHalf(byte_addr)), // SOUNDBIAS | ||||
|             0x8A, 0x8B => 0x00, | ||||
|             0x8C...0x8F => null, | ||||
|             0x90...0x9F => apu.ch3.wave_dev.read(T, apu.ch3.select, addr), | ||||
| @@ -104,7 +106,7 @@ pub fn read(comptime T: type, apu: *const Apu, addr: u32) ?T { | ||||
| } | ||||
|  | ||||
| pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void { | ||||
|     const byte_addr = @truncate(u8, addr); | ||||
|     const byte_addr: u8 = @truncate(addr); | ||||
|  | ||||
|     if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return; | ||||
|  | ||||
| @@ -115,20 +117,20 @@ pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void { | ||||
|  | ||||
|             switch (byte_addr) { | ||||
|                 0x60 => apu.ch1.setSound1Cnt(value), | ||||
|                 0x64 => apu.ch1.setSound1CntX(&apu.fs, @truncate(u16, value)), | ||||
|                 0x64 => apu.ch1.setSound1CntX(&apu.fs, @truncate(value)), | ||||
|  | ||||
|                 0x68 => apu.ch2.setSound2CntL(@truncate(u16, value)), | ||||
|                 0x6C => apu.ch2.setSound2CntH(&apu.fs, @truncate(u16, value)), | ||||
|                 0x68 => apu.ch2.setSound2CntL(@truncate(value)), | ||||
|                 0x6C => apu.ch2.setSound2CntH(&apu.fs, @truncate(value)), | ||||
|  | ||||
|                 0x70 => apu.ch3.setSound3Cnt(value), | ||||
|                 0x74 => apu.ch3.setSound3CntX(&apu.fs, @truncate(u16, value)), | ||||
|                 0x74 => apu.ch3.setSound3CntX(&apu.fs, @truncate(value)), | ||||
|  | ||||
|                 0x78 => apu.ch4.setSound4CntL(@truncate(u16, value)), | ||||
|                 0x7C => apu.ch4.setSound4CntH(&apu.fs, @truncate(u16, value)), | ||||
|                 0x78 => apu.ch4.setSound4CntL(@truncate(value)), | ||||
|                 0x7C => apu.ch4.setSound4CntH(&apu.fs, @truncate(value)), | ||||
|  | ||||
|                 0x80 => apu.setSoundCnt(value), | ||||
|                 0x84 => apu.setSoundCntX(value >> 7 & 1 == 1), | ||||
|                 0x88 => apu.bias.raw = @truncate(u16, value), | ||||
|                 0x88 => apu.bias.raw = @truncate(value), | ||||
|                 0x8C => {}, | ||||
|  | ||||
|                 0x90, 0x94, 0x98, 0x9C => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value), | ||||
| @@ -141,7 +143,7 @@ pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void { | ||||
|             if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return; | ||||
|  | ||||
|             switch (byte_addr) { | ||||
|                 0x60 => apu.ch1.setSound1CntL(@truncate(u8, value)), // SOUND1CNT_L | ||||
|                 0x60 => apu.ch1.setSound1CntL(@truncate(value)), // SOUND1CNT_L | ||||
|                 0x62 => apu.ch1.setSound1CntH(value), | ||||
|                 0x64 => apu.ch1.setSound1CntX(&apu.fs, value), | ||||
|                 0x66 => {}, | ||||
| @@ -151,7 +153,7 @@ pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void { | ||||
|                 0x6C => apu.ch2.setSound2CntH(&apu.fs, value), | ||||
|                 0x6E => {}, | ||||
|  | ||||
|                 0x70 => apu.ch3.setSound3CntL(@truncate(u8, value)), | ||||
|                 0x70 => apu.ch3.setSound3CntL(@truncate(value)), | ||||
|                 0x72 => apu.ch3.setSound3CntH(value), | ||||
|                 0x74 => apu.ch3.setSound3CntX(&apu.fs, value), | ||||
|                 0x76 => {}, | ||||
| @@ -244,20 +246,17 @@ pub const Apu = struct { | ||||
|  | ||||
|     sampling_cycle: u2, | ||||
|  | ||||
|     sample_queue: RingBuffer(u16), | ||||
|     stream: *SDL.SDL_AudioStream, | ||||
|     sched: *Scheduler, | ||||
|  | ||||
|     fs: FrameSequencer, | ||||
|     capacitor: f32, | ||||
|  | ||||
|     is_buffer_full: bool, | ||||
|  | ||||
|     pub const Tick = enum { Length, Envelope, Sweep }; | ||||
|  | ||||
|     pub fn init(sched: *Scheduler) Self { | ||||
|         const NUM_CHANNELS: usize = 2; | ||||
|  | ||||
|         const allocator = std.heap.c_allocator; | ||||
|         const sample_buf = allocator.alloc(u16, 0x800 * NUM_CHANNELS) catch @panic("failed to allocate sample buffer"); | ||||
|  | ||||
|         const apu: Self = .{ | ||||
|             .ch1 = ToneSweep.init(sched), | ||||
|             .ch2 = Tone.init(sched), | ||||
| @@ -272,24 +271,52 @@ pub const Apu = struct { | ||||
|             .bias = .{ .raw = 0x0200 }, | ||||
|  | ||||
|             .sampling_cycle = 0b00, | ||||
|             .sample_queue = RingBuffer(u16).init(sample_buf), | ||||
|             .stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, 1 << 15, host_format, 2, host_rate).?, | ||||
|             .sched = sched, | ||||
|  | ||||
|             .capacitor = 0, | ||||
|             .fs = FrameSequencer.init(), | ||||
|             .is_buffer_full = false, | ||||
|         }; | ||||
|  | ||||
|         sched.push(.SampleAudio, apu.interval()); | ||||
|         sched.push(.{ .ApuChannel = 0 }, @import("apu/signal/Square.zig").interval); | ||||
|         sched.push(.{ .ApuChannel = 1 }, @import("apu/signal/Square.zig").interval); | ||||
|         sched.push(.{ .ApuChannel = 2 }, @import("apu/signal/Wave.zig").interval); | ||||
|         sched.push(.{ .ApuChannel = 3 }, @import("apu/signal/Lfsr.zig").interval); | ||||
|         sched.push(.FrameSequencer, FrameSequencer.interval); | ||||
|         Self.initEvents(apu.sched, apu.interval()); | ||||
|  | ||||
|         return apu; | ||||
|     } | ||||
|  | ||||
|     fn reset(self: *Self) void { | ||||
|     fn initEvents(scheduler: *Scheduler, apu_interval: u64) void { | ||||
|         scheduler.push(.SampleAudio, apu_interval); | ||||
|         scheduler.push(.{ .ApuChannel = 0 }, @import("apu/signal/Square.zig").interval); | ||||
|         scheduler.push(.{ .ApuChannel = 1 }, @import("apu/signal/Square.zig").interval); | ||||
|         scheduler.push(.{ .ApuChannel = 2 }, @import("apu/signal/Wave.zig").interval); | ||||
|         scheduler.push(.{ .ApuChannel = 3 }, @import("apu/signal/Lfsr.zig").interval); | ||||
|         scheduler.push(.FrameSequencer, FrameSequencer.interval); | ||||
|     } | ||||
|  | ||||
|     /// Used when resetting the emulator | ||||
|     pub fn reset(self: *Self) void { | ||||
|         // FIXME: These reset functions are meant to emulate obscure APU behaviour. Write proper emu reset fns | ||||
|         self.ch1.reset(); | ||||
|         self.ch2.reset(); | ||||
|         self.ch3.reset(); | ||||
|         self.ch4.reset(); | ||||
|  | ||||
|         self.chA.reset(); | ||||
|         self.chB.reset(); | ||||
|  | ||||
|         self.psg_cnt = .{ .raw = 0 }; | ||||
|         self.dma_cnt = .{ .raw = 0 }; | ||||
|         self.cnt = .{ .raw = 0 }; | ||||
|         self.bias = .{ .raw = 0x200 }; | ||||
|  | ||||
|         self.sampling_cycle = 0; | ||||
|         self.fs.reset(); | ||||
|  | ||||
|         Self.initEvents(self.sched, self.interval()); | ||||
|     } | ||||
|  | ||||
|     /// Emulates the reset behaviour of the APU | ||||
|     fn _reset(self: *Self) void { | ||||
|         // All PSG Registers between 0x0400_0060..0x0400_0081 are zeroed | ||||
|         // 0x0400_0082 and 0x0400_0088 retain their values | ||||
|         self.ch1.reset(); | ||||
| @@ -303,8 +330,8 @@ pub const Apu = struct { | ||||
|  | ||||
|     /// SOUNDCNT | ||||
|     fn setSoundCnt(self: *Self, value: u32) void { | ||||
|         if (self.cnt.apu_enable.read()) self.setSoundCntL(@truncate(u16, value)); | ||||
|         self.setSoundCntH(@truncate(u16, value >> 16)); | ||||
|         if (self.cnt.apu_enable.read()) self.setSoundCntL(@truncate(value)); | ||||
|         self.setSoundCntH(@truncate(value >> 16)); | ||||
|     } | ||||
|  | ||||
|     /// SOUNDCNT_L | ||||
| @@ -351,18 +378,18 @@ pub const Apu = struct { | ||||
|             // Rest Noise | ||||
|             self.ch4.lfsr.reset(); | ||||
|         } else { | ||||
|             self.reset(); | ||||
|             self._reset(); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     /// NR52 | ||||
|     pub fn soundCntX(self: *const Self) u8 { | ||||
|         const apu_enable: u8 = @boolToInt(self.cnt.apu_enable.read()); | ||||
|         const apu_enable: u8 = @intFromBool(self.cnt.apu_enable.read()); | ||||
|  | ||||
|         const ch1_enable: u8 = @boolToInt(self.ch1.enabled); | ||||
|         const ch2_enable: u8 = @boolToInt(self.ch2.enabled); | ||||
|         const ch3_enable: u8 = @boolToInt(self.ch3.enabled); | ||||
|         const ch4_enable: u8 = @boolToInt(self.ch4.enabled); | ||||
|         const ch1_enable: u8 = @intFromBool(self.ch1.enabled); | ||||
|         const ch2_enable: u8 = @intFromBool(self.ch2.enabled); | ||||
|         const ch3_enable: u8 = @intFromBool(self.ch3.enabled); | ||||
|         const ch4_enable: u8 = @intFromBool(self.ch4.enabled); | ||||
|  | ||||
|         return apu_enable << 7 | ch4_enable << 3 | ch3_enable << 2 | ch2_enable << 1 | ch1_enable; | ||||
|     } | ||||
| @@ -370,6 +397,11 @@ pub const Apu = struct { | ||||
|     pub fn sampleAudio(self: *Self, late: u64) void { | ||||
|         self.sched.push(.SampleAudio, self.interval() -| late); | ||||
|  | ||||
|         // Whether the APU is busy or not is determined  by the main loop in emu.zig | ||||
|         // This should only ever be true (because this side of the emu is single threaded) | ||||
|         // When audio sync is disaabled | ||||
|         if (self.is_buffer_full) return; | ||||
|  | ||||
|         var left: i16 = 0; | ||||
|         var right: i16 = 0; | ||||
|  | ||||
| @@ -418,14 +450,30 @@ pub const Apu = struct { | ||||
|         left += bias; | ||||
|         right += bias; | ||||
|  | ||||
|         const clamped_left = std.math.clamp(@bitCast(u16, left), std.math.minInt(u11), std.math.maxInt(u11)); | ||||
|         const clamped_right = std.math.clamp(@bitCast(u16, right), std.math.minInt(u11), std.math.maxInt(u11)); | ||||
|         const clamped_left = std.math.clamp(@as(u16, @bitCast(left)), 0, std.math.maxInt(u11)); | ||||
|         const clamped_right = std.math.clamp(@as(u16, @bitCast(right)), 0, std.math.maxInt(u11)); | ||||
|  | ||||
|         // Extend to 16-bit signed audio samples | ||||
|         const ext_left = (clamped_left << 5) | (clamped_left >> 6); | ||||
|         const ext_right = (clamped_right << 5) | (clamped_right >> 6); | ||||
|  | ||||
|         self.sample_queue.push(ext_left, ext_right) catch {}; | ||||
|         if (self.sampling_cycle != self.bias.sampling_cycle.read()) self.replaceSDLResampler(); | ||||
|  | ||||
|         _ = SDL.SDL_AudioStreamPut(self.stream, &[2]u16{ ext_left, ext_right }, 2 * @sizeOf(u16)); | ||||
|     } | ||||
|  | ||||
|     fn replaceSDLResampler(self: *Self) void { | ||||
|         @setCold(true); | ||||
|         const sample_rate = Self.sampleRate(self.bias.sampling_cycle.read()); | ||||
|         log.info("Sample Rate changed from {}Hz to {}Hz", .{ Self.sampleRate(self.sampling_cycle), sample_rate }); | ||||
|  | ||||
|         // Sampling Cycle (Sample Rate) changed, Craete a new SDL Audio Resampler | ||||
|         // FIXME: Replace SDL's Audio Resampler with either a custom or more reliable one | ||||
|         const old_stream = self.stream; | ||||
|         defer SDL.SDL_FreeAudioStream(old_stream); | ||||
|  | ||||
|         self.sampling_cycle = self.bias.sampling_cycle.read(); | ||||
|         self.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, @intCast(sample_rate), host_format, 2, host_rate).?; | ||||
|     } | ||||
|  | ||||
|     fn interval(self: *const Self) u64 { | ||||
| @@ -473,18 +521,20 @@ pub const Apu = struct { | ||||
|     pub fn onDmaAudioSampleRequest(self: *Self, cpu: *Arm7tdmi, tim_id: u3) void { | ||||
|         if (!self.cnt.apu_enable.read()) return; | ||||
|  | ||||
|         if (@boolToInt(self.dma_cnt.chA_timer.read()) == tim_id) { | ||||
|         const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr)); | ||||
|  | ||||
|         if (@intFromBool(self.dma_cnt.chA_timer.read()) == tim_id) { | ||||
|             if (!self.chA.enabled) return; | ||||
|  | ||||
|             self.chA.updateSample(); | ||||
|             if (self.chA.len() <= 15) cpu.bus.dma[1].requestAudio(0x0400_00A0); | ||||
|             if (self.chA.len() <= 15) bus_ptr.dma[1].requestAudio(0x0400_00A0); | ||||
|         } | ||||
|  | ||||
|         if (@boolToInt(self.dma_cnt.chB_timer.read()) == tim_id) { | ||||
|         if (@intFromBool(self.dma_cnt.chB_timer.read()) == tim_id) { | ||||
|             if (!self.chB.enabled) return; | ||||
|  | ||||
|             self.chB.updateSample(); | ||||
|             if (self.chB.len() <= 15) cpu.bus.dma[2].requestAudio(0x0400_00A4); | ||||
|             if (self.chB.len() <= 15) bus_ptr.dma[2].requestAudio(0x0400_00A4); | ||||
|         } | ||||
|     } | ||||
| }; | ||||
| @@ -507,10 +557,15 @@ pub fn DmaSound(comptime kind: DmaSoundKind) type { | ||||
|             }; | ||||
|         } | ||||
|  | ||||
|         /// Used when resetting hte emulator (not emulation code) | ||||
|         fn reset(self: *Self) void { | ||||
|             self.* = Self.init(); | ||||
|         } | ||||
|  | ||||
|         pub fn push(self: *Self, value: u32) void { | ||||
|             if (!self.enabled) self.enable(); | ||||
|  | ||||
|             self.fifo.write(&intToBytes(u32, value)) catch |e| log.err("{} Error: {}", .{ kind, e }); | ||||
|             self.fifo.write(std.mem.asBytes(&value)) catch |e| log.err("{} Error: {}", .{ kind, e }); | ||||
|         } | ||||
|  | ||||
|         fn enable(self: *Self) void { | ||||
| @@ -523,11 +578,11 @@ pub fn DmaSound(comptime kind: DmaSoundKind) type { | ||||
|         } | ||||
|  | ||||
|         pub fn updateSample(self: *Self) void { | ||||
|             if (self.fifo.readItem()) |sample| self.sample = @bitCast(i8, sample); | ||||
|             if (self.fifo.readItem()) |sample| self.sample = @bitCast(sample); | ||||
|         } | ||||
|  | ||||
|         pub fn amplitude(self: *const Self) i16 { | ||||
|             return @as(i16, self.sample); | ||||
|             return self.sample; | ||||
|         } | ||||
|     }; | ||||
| } | ||||
| @@ -541,10 +596,14 @@ pub const FrameSequencer = struct { | ||||
|     const Self = @This(); | ||||
|     pub const interval = (1 << 24) / 512; | ||||
|  | ||||
|     step: u3, | ||||
|     step: u3 = 0, | ||||
|  | ||||
|     pub fn init() Self { | ||||
|         return .{ .step = 0 }; | ||||
|         return .{}; | ||||
|     } | ||||
|  | ||||
|     pub fn reset(self: *Self) void { | ||||
|         self.* = .{}; | ||||
|     } | ||||
|  | ||||
|     pub fn tick(self: *Self) void { | ||||
|   | ||||
| @@ -76,14 +76,14 @@ pub fn sound4CntL(self: *const Self) u16 { | ||||
|  | ||||
| /// NR41, NR42 | ||||
| pub fn setSound4CntL(self: *Self, value: u16) void { | ||||
|     self.setNr41(@truncate(u8, value)); | ||||
|     self.setNr42(@truncate(u8, value >> 8)); | ||||
|     self.setNr41(@truncate(value)); | ||||
|     self.setNr42(@truncate(value >> 8)); | ||||
| } | ||||
|  | ||||
| /// NR41 | ||||
| pub fn setNr41(self: *Self, len: u8) void { | ||||
|     self.len = @truncate(u6, len); | ||||
|     self.len_dev.timer = @as(u7, 64) - @truncate(u6, len); | ||||
|     self.len = @truncate(len); | ||||
|     self.len_dev.timer = @as(u7, 64) - self.len; | ||||
| } | ||||
|  | ||||
| /// NR42 | ||||
| @@ -99,8 +99,8 @@ pub fn sound4CntH(self: *const Self) u16 { | ||||
|  | ||||
| /// NR43, NR44 | ||||
| pub fn setSound4CntH(self: *Self, fs: *const FrameSequencer, value: u16) void { | ||||
|     self.poly.raw = @truncate(u8, value); | ||||
|     self.setNr44(fs, @truncate(u8, value >> 8)); | ||||
|     self.poly.raw = @truncate(value); | ||||
|     self.setNr44(fs, @truncate(value >> 8)); | ||||
| } | ||||
|  | ||||
| /// NR44 | ||||
|   | ||||
| @@ -77,14 +77,14 @@ pub fn sound2CntL(self: *const Self) u16 { | ||||
|  | ||||
| /// NR21, NR22 | ||||
| pub fn setSound2CntL(self: *Self, value: u16) void { | ||||
|     self.setNr21(@truncate(u8, value)); | ||||
|     self.setNr22(@truncate(u8, value >> 8)); | ||||
|     self.setNr21(@truncate(value)); | ||||
|     self.setNr22(@truncate(value >> 8)); | ||||
| } | ||||
|  | ||||
| /// NR21 | ||||
| pub fn setNr21(self: *Self, value: u8) void { | ||||
|     self.duty.raw = value; | ||||
|     self.len_dev.timer = @as(u7, 64) - @truncate(u6, value); | ||||
|     self.len_dev.timer = @as(u7, 64) - @as(u6, @truncate(value)); | ||||
| } | ||||
|  | ||||
| /// NR22 | ||||
| @@ -100,8 +100,8 @@ pub fn sound2CntH(self: *const Self) u16 { | ||||
|  | ||||
| /// NR23, NR24 | ||||
| pub fn setSound2CntH(self: *Self, fs: *const FrameSequencer, value: u16) void { | ||||
|     self.setNr23(@truncate(u8, value)); | ||||
|     self.setNr24(fs, @truncate(u8, value >> 8)); | ||||
|     self.setNr23(@truncate(value)); | ||||
|     self.setNr24(fs, @truncate(value >> 8)); | ||||
| } | ||||
|  | ||||
| /// NR23 | ||||
|   | ||||
| @@ -81,8 +81,8 @@ pub fn onToneSweepEvent(self: *Self, late: u64) void { | ||||
|  | ||||
| /// NR10, NR11, NR12 | ||||
| pub fn setSound1Cnt(self: *Self, value: u32) void { | ||||
|     self.setSound1CntL(@truncate(u8, value)); | ||||
|     self.setSound1CntH(@truncate(u16, value >> 16)); | ||||
|     self.setSound1CntL(@truncate(value)); | ||||
|     self.setSound1CntH(@truncate(value >> 16)); | ||||
| } | ||||
|  | ||||
| /// NR10 | ||||
| @@ -111,14 +111,14 @@ pub fn sound1CntH(self: *const Self) u16 { | ||||
|  | ||||
| /// NR11, NR12 | ||||
| pub fn setSound1CntH(self: *Self, value: u16) void { | ||||
|     self.setNr11(@truncate(u8, value)); | ||||
|     self.setNr12(@truncate(u8, value >> 8)); | ||||
|     self.setNr11(@truncate(value)); | ||||
|     self.setNr12(@truncate(value >> 8)); | ||||
| } | ||||
|  | ||||
| /// NR11 | ||||
| pub fn setNr11(self: *Self, value: u8) void { | ||||
|     self.duty.raw = value; | ||||
|     self.len_dev.timer = @as(u7, 64) - @truncate(u6, value); | ||||
|     self.len_dev.timer = @as(u7, 64) - @as(u6, @truncate(value)); | ||||
| } | ||||
|  | ||||
| /// NR12 | ||||
| @@ -134,8 +134,8 @@ pub fn sound1CntX(self: *const Self) u16 { | ||||
|  | ||||
| /// NR13, NR14 | ||||
| pub fn setSound1CntX(self: *Self, fs: *const FrameSequencer, value: u16) void { | ||||
|     self.setNr13(@truncate(u8, value)); | ||||
|     self.setNr14(fs, @truncate(u8, value >> 8)); | ||||
|     self.setNr13(@truncate(value)); | ||||
|     self.setNr14(fs, @truncate(value >> 8)); | ||||
| } | ||||
|  | ||||
| /// NR13 | ||||
|   | ||||
| @@ -64,8 +64,8 @@ pub fn tick(self: *Self, comptime kind: Tick) void { | ||||
|  | ||||
| /// NR30, NR31, NR32 | ||||
| pub fn setSound3Cnt(self: *Self, value: u32) void { | ||||
|     self.setSound3CntL(@truncate(u8, value)); | ||||
|     self.setSound3CntH(@truncate(u16, value >> 16)); | ||||
|     self.setSound3CntL(@truncate(value)); | ||||
|     self.setSound3CntH(@truncate(value >> 16)); | ||||
| } | ||||
|  | ||||
| /// NR30 | ||||
| @@ -86,8 +86,8 @@ pub fn sound3CntH(self: *const Self) u16 { | ||||
|  | ||||
| /// NR31, NR32 | ||||
| pub fn setSound3CntH(self: *Self, value: u16) void { | ||||
|     self.setNr31(@truncate(u8, value)); | ||||
|     self.vol.raw = (@truncate(u8, value >> 8)); | ||||
|     self.setNr31(@truncate(value)); | ||||
|     self.vol.raw = @truncate(value >> 8); | ||||
| } | ||||
|  | ||||
| /// NR31 | ||||
| @@ -98,8 +98,8 @@ pub fn setNr31(self: *Self, len: u8) void { | ||||
|  | ||||
| /// NR33, NR34 | ||||
| pub fn setSound3CntX(self: *Self, fs: *const FrameSequencer, value: u16) void { | ||||
|     self.setNr33(@truncate(u8, value)); | ||||
|     self.setNr34(fs, @truncate(u8, value >> 8)); | ||||
|     self.setNr33(@truncate(value)); | ||||
|     self.setNr34(fs, @truncate(value >> 8)); | ||||
| } | ||||
|  | ||||
| /// NR33, NR34 | ||||
|   | ||||
| @@ -3,17 +3,16 @@ const io = @import("../../bus/io.zig"); | ||||
| const Self = @This(); | ||||
|  | ||||
| /// Period Timer | ||||
| timer: u3, | ||||
| timer: u3 = 0, | ||||
| /// Current Volume | ||||
| vol: u4, | ||||
| vol: u4 = 0, | ||||
|  | ||||
| pub fn create() Self { | ||||
|     return .{ .timer = 0, .vol = 0 }; | ||||
|     return .{}; | ||||
| } | ||||
|  | ||||
| pub fn reset(self: *Self) void { | ||||
|     self.timer = 0; | ||||
|     self.vol = 0; | ||||
|     self.* = .{}; | ||||
| } | ||||
|  | ||||
| pub fn tick(self: *Self, nrx2: io.Envelope) void { | ||||
|   | ||||
| @@ -1,13 +1,13 @@ | ||||
| const Self = @This(); | ||||
|  | ||||
| timer: u9, | ||||
| timer: u9 = 0, | ||||
|  | ||||
| pub fn create() Self { | ||||
|     return .{ .timer = 0 }; | ||||
|     return .{}; | ||||
| } | ||||
|  | ||||
| pub fn reset(self: *Self) void { | ||||
|     self.timer = 0; | ||||
|     self.* = .{}; | ||||
| } | ||||
|  | ||||
| pub fn tick(self: *Self, enabled: bool, ch_enable: *bool) void { | ||||
|   | ||||
| @@ -3,26 +3,18 @@ const ToneSweep = @import("../ToneSweep.zig"); | ||||
|  | ||||
| const Self = @This(); | ||||
|  | ||||
| timer: u8, | ||||
| enabled: bool, | ||||
| shadow: u11, | ||||
| timer: u8 = 0, | ||||
| enabled: bool = false, | ||||
| shadow: u11 = 0, | ||||
|  | ||||
| calc_performed: bool, | ||||
| calc_performed: bool = false, | ||||
|  | ||||
| pub fn create() Self { | ||||
|     return .{ | ||||
|         .timer = 0, | ||||
|         .enabled = false, | ||||
|         .shadow = 0, | ||||
|         .calc_performed = false, | ||||
|     }; | ||||
|     return .{}; | ||||
| } | ||||
|  | ||||
| pub fn reset(self: *Self) void { | ||||
|     self.timer = 0; | ||||
|     self.enabled = false; | ||||
|     self.shadow = 0; | ||||
|     self.calc_performed = false; | ||||
|     self.* = .{}; | ||||
| } | ||||
|  | ||||
| pub fn tick(self: *Self, ch1: *ToneSweep) void { | ||||
| @@ -36,8 +28,8 @@ pub fn tick(self: *Self, ch1: *ToneSweep) void { | ||||
|             const new_freq = self.calculate(ch1.sweep, &ch1.enabled); | ||||
|  | ||||
|             if (new_freq <= 0x7FF and ch1.sweep.shift.read() != 0) { | ||||
|                 ch1.freq.frequency.write(@truncate(u11, new_freq)); | ||||
|                 self.shadow = @truncate(u11, new_freq); | ||||
|                 ch1.freq.frequency.write(@as(u11, @truncate(new_freq))); | ||||
|                 self.shadow = @truncate(new_freq); | ||||
|  | ||||
|                 _ = self.calculate(ch1.sweep, &ch1.enabled); | ||||
|             } | ||||
|   | ||||
| @@ -70,7 +70,7 @@ pub fn sample(self: *const Self, nr30: io.WaveSelect) u4 { | ||||
|     const base = if (nr30.bank.read()) @as(u32, 0x10) else 0; | ||||
|  | ||||
|     const value = self.buf[base + self.offset / 2]; | ||||
|     return if (self.offset & 1 == 0) @truncate(u4, value >> 4) else @truncate(u4, value); | ||||
|     return if (self.offset & 1 == 0) @truncate(value >> 4) else @truncate(value); | ||||
| } | ||||
|  | ||||
| /// TODO: Write comment | ||||
|   | ||||
| @@ -3,6 +3,9 @@ const std = @import("std"); | ||||
| const Allocator = std.mem.Allocator; | ||||
| const log = std.log.scoped(.Bios); | ||||
|  | ||||
| const rotr = @import("zba-util").rotr; | ||||
| const forceAlign = @import("../Bus.zig").forceAlign; | ||||
|  | ||||
| /// Size of the BIOS in bytes | ||||
| pub const size = 0x4000; | ||||
| const Self = @This(); | ||||
| @@ -10,21 +13,37 @@ const Self = @This(); | ||||
| buf: ?[]u8, | ||||
| allocator: Allocator, | ||||
|  | ||||
| addr_latch: u32, | ||||
| addr_latch: u32 = 0, | ||||
|  | ||||
| pub fn read(self: *Self, comptime T: type, r15: u32, addr: u32) T { | ||||
| // https://github.com/ITotalJustice/notorious_beeg/issues/106 | ||||
| pub fn read(self: *Self, comptime T: type, r15: u32, address: u32) T { | ||||
|     if (r15 < Self.size) { | ||||
|         const addr = forceAlign(T, address); | ||||
|  | ||||
|         self.addr_latch = addr; | ||||
|         return self._read(T, addr); | ||||
|     } | ||||
|  | ||||
|     log.debug("Rejected read since r15=0x{X:0>8}", .{r15}); | ||||
|     return @truncate(T, self._read(T, self.addr_latch)); | ||||
|     log.warn("Open Bus! Read from 0x{X:0>8}, but PC was 0x{X:0>8}", .{ address, r15 }); | ||||
|     const value = self._read(u32, self.addr_latch); | ||||
|  | ||||
|     return @truncate(rotr(u32, value, 8 * rotateBy(T, address))); | ||||
| } | ||||
|  | ||||
| pub fn dbgRead(self: *const Self, comptime T: type, r15: u32, addr: u32) T { | ||||
|     if (r15 < Self.size) return self._read(T, addr); | ||||
|     return @truncate(T, self._read(T, self.addr_latch + 8)); | ||||
| fn rotateBy(comptime T: type, address: u32) u32 { | ||||
|     return switch (T) { | ||||
|         u8 => address & 3, | ||||
|         u16 => address & 2, | ||||
|         u32 => 0, | ||||
|         else => @compileError("bios: unsupported read width"), | ||||
|     }; | ||||
| } | ||||
|  | ||||
| pub fn dbgRead(self: *const Self, comptime T: type, r15: u32, address: u32) T { | ||||
|     if (r15 < Self.size) return self._read(T, forceAlign(T, address)); | ||||
|  | ||||
|     const value = self._read(u32, self.addr_latch); | ||||
|     return @truncate(rotr(u32, value, 8 * rotateBy(T, address))); | ||||
| } | ||||
|  | ||||
| /// Read without the GBA safety checks | ||||
| @@ -43,18 +62,28 @@ pub fn write(_: *Self, comptime T: type, addr: u32, value: T) void { | ||||
| } | ||||
|  | ||||
| pub fn init(allocator: Allocator, maybe_path: ?[]const u8) !Self { | ||||
|     const buf: ?[]u8 = if (maybe_path) |path| blk: { | ||||
|         const file = try std.fs.cwd().openFile(path, .{}); | ||||
|         defer file.close(); | ||||
|     if (maybe_path == null) return .{ .buf = null, .allocator = allocator }; | ||||
|     const file_path = maybe_path.?; | ||||
|  | ||||
|         break :blk try file.readToEndAlloc(allocator, try file.getEndPos()); | ||||
|     } else null; | ||||
|     const buf = try allocator.alloc(u8, Self.size); | ||||
|     errdefer allocator.free(buf); | ||||
|  | ||||
|     return Self{ | ||||
|         .buf = buf, | ||||
|         .allocator = allocator, | ||||
|         .addr_latch = 0, | ||||
|     }; | ||||
|     var self: Self = .{ .buf = buf, .allocator = allocator }; | ||||
|     try self.load(file_path); | ||||
|  | ||||
|     return self; | ||||
| } | ||||
|  | ||||
| pub fn load(self: *Self, file_path: []const u8) !void { | ||||
|     const file = try std.fs.cwd().openFile(file_path, .{}); | ||||
|     defer file.close(); | ||||
|  | ||||
|     const len = try file.readAll(self.buf orelse return error.UnallocatedBuffer); | ||||
|     if (len != Self.size) log.err("Expected BIOS to be {}B, was {}B", .{ Self.size, len }); | ||||
| } | ||||
|  | ||||
| pub fn reset(self: *Self) void { | ||||
|     self.addr_latch = 0; | ||||
| } | ||||
|  | ||||
| pub fn deinit(self: *Self) void { | ||||
|   | ||||
| @@ -27,7 +27,7 @@ pub fn write(self: *const Self, comptime T: type, address: usize, value: T) void | ||||
|  | ||||
| pub fn init(allocator: Allocator) !Self { | ||||
|     const buf = try allocator.alloc(u8, ewram_size); | ||||
|     std.mem.set(u8, buf, 0); | ||||
|     @memset(buf, 0); | ||||
|  | ||||
|     return Self{ | ||||
|         .buf = buf, | ||||
| @@ -35,6 +35,10 @@ pub fn init(allocator: Allocator) !Self { | ||||
|     }; | ||||
| } | ||||
|  | ||||
| pub fn reset(self: *Self) void { | ||||
|     @memset(self.buf, 0); | ||||
| } | ||||
|  | ||||
| pub fn deinit(self: *Self) void { | ||||
|     self.allocator.free(self.buf); | ||||
|     self.* = undefined; | ||||
|   | ||||
| @@ -1,7 +1,7 @@ | ||||
| const std = @import("std"); | ||||
| const config = @import("../../config.zig"); | ||||
|  | ||||
| const Arm7tdmi = @import("../cpu.zig").Arm7tdmi; | ||||
| const Arm7tdmi = @import("arm32").Arm7tdmi; | ||||
| const Backup = @import("backup.zig").Backup; | ||||
| const Gpio = @import("gpio.zig").Gpio; | ||||
| const Allocator = std.mem.Allocator; | ||||
| @@ -30,7 +30,7 @@ pub fn read(self: *Self, comptime T: type, address: u32) T { | ||||
|             // Addresses 0x0D00_0000 to 0x0DFF_FFFF are reserved for EEPROM accesses if | ||||
|             // * Backup type is EEPROM | ||||
|             // * Small ROM (less than 16MB) | ||||
|             if (@truncate(u8, address >> 24) == 0x0D) | ||||
|             if (@as(u8, @truncate(address >> 24)) == 0x0D) | ||||
|                 return self.backup.eeprom.read(); | ||||
|         } | ||||
|     } | ||||
| @@ -77,7 +77,7 @@ inline fn get(self: *const Self, i: u32) u8 { | ||||
|     if (i < self.buf.len) return self.buf[i]; | ||||
|  | ||||
|     const lhs = i >> 1 & 0xFFFF; | ||||
|     return @truncate(u8, lhs >> 8 * @truncate(u5, i & 1)); | ||||
|     return @truncate(lhs >> 8 * @as(u5, @truncate(i & 1))); | ||||
| } | ||||
|  | ||||
| pub fn dbgRead(self: *const Self, comptime T: type, address: u32) T { | ||||
| @@ -94,7 +94,7 @@ pub fn dbgRead(self: *const Self, comptime T: type, address: u32) T { | ||||
|             // Addresses 0x0D00_0000 to 0x0DFF_FFFF are reserved for EEPROM accesses if | ||||
|             // * Backup type is EEPROM | ||||
|             // * Small ROM (less than 16MB) | ||||
|             if (@truncate(u8, address >> 24) == 0x0D) | ||||
|             if (@as(u8, @truncate(address >> 24)) == 0x0D) | ||||
|                 return self.backup.eeprom.dbgRead(); | ||||
|         } | ||||
|     } | ||||
| @@ -139,7 +139,7 @@ pub fn write(self: *Self, comptime T: type, word_count: u16, address: u32, value | ||||
|     const addr = address & 0x1FF_FFFF; | ||||
|  | ||||
|     if (self.backup.kind == .Eeprom) { | ||||
|         const bit = @truncate(u1, value); | ||||
|         const bit: u1 = @truncate(value); | ||||
|  | ||||
|         if (self.buf.len > 0x100_0000) { // Large | ||||
|             // Addresses 0x1FF_FF00 to 0x1FF_FFFF are reserved from EEPROM accesses if | ||||
| @@ -151,7 +151,7 @@ pub fn write(self: *Self, comptime T: type, word_count: u16, address: u32, value | ||||
|             // Addresses 0x0D00_0000 to 0x0DFF_FFFF are reserved for EEPROM accesses if | ||||
|             // * Backup type is EEPROM | ||||
|             // * Small ROM (less than 16MB) | ||||
|             if (@truncate(u8, address >> 24) == 0x0D) | ||||
|             if (@as(u8, @truncate(address >> 24)) == 0x0D) | ||||
|                 return self.backup.eeprom.write(word_count, &self.backup.buf, bit); | ||||
|         } | ||||
|     } | ||||
| @@ -159,19 +159,19 @@ pub fn write(self: *Self, comptime T: type, word_count: u16, address: u32, value | ||||
|     switch (T) { | ||||
|         u32 => switch (address) { | ||||
|             0x0800_00C4 => { | ||||
|                 self.gpio.write(.Data, @truncate(u4, value)); | ||||
|                 self.gpio.write(.Direction, @truncate(u4, value >> 16)); | ||||
|                 self.gpio.write(.Data, @as(u4, @truncate(value))); | ||||
|                 self.gpio.write(.Direction, @as(u4, @truncate(value >> 16))); | ||||
|             }, | ||||
|             0x0800_00C6 => { | ||||
|                 self.gpio.write(.Direction, @truncate(u4, value)); | ||||
|                 self.gpio.write(.Control, @truncate(u1, value >> 16)); | ||||
|                 self.gpio.write(.Direction, @as(u4, @truncate(value))); | ||||
|                 self.gpio.write(.Control, @as(u1, @truncate(value >> 16))); | ||||
|             }, | ||||
|             else => log.err("Wrote {} 0x{X:0>8} to 0x{X:0>8}, Unhandled", .{ T, value, address }), | ||||
|         }, | ||||
|         u16 => switch (address) { | ||||
|             0x0800_00C4 => self.gpio.write(.Data, @truncate(u4, value)), | ||||
|             0x0800_00C6 => self.gpio.write(.Direction, @truncate(u4, value)), | ||||
|             0x0800_00C8 => self.gpio.write(.Control, @truncate(u1, value)), | ||||
|             0x0800_00C4 => self.gpio.write(.Data, @as(u4, @truncate(value))), | ||||
|             0x0800_00C6 => self.gpio.write(.Direction, @as(u4, @truncate(value))), | ||||
|             0x0800_00C8 => self.gpio.write(.Control, @as(u1, @truncate(value))), | ||||
|             else => log.err("Wrote {} 0x{X:0>4} to 0x{X:0>8}, Unhandled", .{ T, value, address }), | ||||
|         }, | ||||
|         u8 => log.debug("Wrote {} 0x{X:0>2} to 0x{X:0>8}, Ignored.", .{ T, value, address }), | ||||
| @@ -179,23 +179,30 @@ pub fn write(self: *Self, comptime T: type, word_count: u16, address: u32, value | ||||
|     } | ||||
| } | ||||
|  | ||||
| pub fn init(allocator: Allocator, cpu: *Arm7tdmi, rom_path: []const u8, save_path: ?[]const u8) !Self { | ||||
|     const file = try std.fs.cwd().openFile(rom_path, .{}); | ||||
|     defer file.close(); | ||||
| pub fn init(allocator: Allocator, cpu: *Arm7tdmi, maybe_rom: ?[]const u8, maybe_save: ?[]const u8) !Self { | ||||
|     const Device = Gpio.Device; | ||||
|  | ||||
|     const file_buf = try file.readToEndAlloc(allocator, try file.getEndPos()); | ||||
|     const title = file_buf[0xA0..0xAC].*; | ||||
|     const kind = Backup.guess(file_buf); | ||||
|     const device = if (config.config().guest.force_rtc) .Rtc else guessDevice(file_buf); | ||||
|     const items: struct { []u8, [12]u8, Backup.Kind, Device.Kind } = if (maybe_rom) |file_path| blk: { | ||||
|         const file = try std.fs.cwd().openFile(file_path, .{}); | ||||
|         defer file.close(); | ||||
|  | ||||
|     logHeader(file_buf, &title); | ||||
|         const buffer = try file.readToEndAlloc(allocator, try file.getEndPos()); | ||||
|         const title = buffer[0xA0..0xAC]; | ||||
|         logHeader(buffer, title); | ||||
|  | ||||
|         const device_kind = if (config.config().guest.force_rtc) .Rtc else guessDevice(buffer); | ||||
|  | ||||
|         break :blk .{ buffer, title.*, Backup.guess(buffer), device_kind }; | ||||
|     } else .{ try allocator.alloc(u8, 0), [_]u8{0} ** 12, .None, .None }; | ||||
|  | ||||
|     const title = items[1]; | ||||
|  | ||||
|     return .{ | ||||
|         .buf = file_buf, | ||||
|         .buf = items[0], | ||||
|         .allocator = allocator, | ||||
|         .title = title, | ||||
|         .backup = try Backup.init(allocator, kind, title, save_path), | ||||
|         .gpio = try Gpio.init(allocator, cpu, device), | ||||
|         .backup = try Backup.init(allocator, items[2], title, maybe_save), | ||||
|         .gpio = try Gpio.init(allocator, cpu, items[3]), | ||||
|     }; | ||||
| } | ||||
|  | ||||
| @@ -213,25 +220,24 @@ fn guessDevice(buf: []const u8) Gpio.Device.Kind { | ||||
|     // Try to Guess if ROM uses RTC | ||||
|     const needle = "RTC_V"; // I was told SIIRTC_V, though Pokemen Firered (USA) is a false negative | ||||
|  | ||||
|     // TODO: Use new for loop syntax? | ||||
|     var i: usize = 0; | ||||
|     while ((i + needle.len) < buf.len) : (i += 1) { | ||||
|         if (std.mem.eql(u8, needle, buf[i..(i + needle.len)])) return .Rtc; | ||||
|     } | ||||
|  | ||||
|     // TODO: Detect other GPIO devices | ||||
|  | ||||
|     return .None; | ||||
| } | ||||
|  | ||||
| fn logHeader(buf: []const u8, title: *const [12]u8) void { | ||||
|     const code = buf[0xAC..0xB0]; | ||||
|     const maker = buf[0xB0..0xB2]; | ||||
|     const version = buf[0xBC]; | ||||
|  | ||||
|     log.info("Title: {s}", .{title}); | ||||
|     if (version != 0) log.info("Version: {}", .{version}); | ||||
|     log.info("Game Code: {s}", .{code}); | ||||
|     log.info("Maker Code: {s}", .{maker}); | ||||
|  | ||||
|     log.info("Game Code: {s}", .{buf[0xAC..0xB0]}); | ||||
|     log.info("Maker Code: {s}", .{buf[0xB0..0xB2]}); | ||||
| } | ||||
|  | ||||
| test "OOB Access" { | ||||
|   | ||||
| @@ -27,7 +27,7 @@ pub fn write(self: *const Self, comptime T: type, address: usize, value: T) void | ||||
|  | ||||
| pub fn init(allocator: Allocator) !Self { | ||||
|     const buf = try allocator.alloc(u8, iwram_size); | ||||
|     std.mem.set(u8, buf, 0); | ||||
|     @memset(buf, 0); | ||||
|  | ||||
|     return Self{ | ||||
|         .buf = buf, | ||||
| @@ -35,6 +35,10 @@ pub fn init(allocator: Allocator) !Self { | ||||
|     }; | ||||
| } | ||||
|  | ||||
| pub fn reset(self: *Self) void { | ||||
|     @memset(self.buf, 0); | ||||
| } | ||||
|  | ||||
| pub fn deinit(self: *Self) void { | ||||
|     self.allocator.free(self.buf); | ||||
|     self.* = undefined; | ||||
|   | ||||
| @@ -32,7 +32,7 @@ pub const Backup = struct { | ||||
|     flash: Flash, | ||||
|     eeprom: Eeprom, | ||||
|  | ||||
|     const Kind = enum { | ||||
|     pub const Kind = enum { | ||||
|         Eeprom, | ||||
|         Sram, | ||||
|         Flash, | ||||
| @@ -77,7 +77,7 @@ pub const Backup = struct { | ||||
|  | ||||
|                 switch (addr) { | ||||
|                     0x0000 => if (self.kind == .Flash1M and self.flash.set_bank) { | ||||
|                         self.flash.bank = @truncate(u1, byte); | ||||
|                         self.flash.bank = @truncate(byte); | ||||
|                     }, | ||||
|                     0x5555 => { | ||||
|                         if (self.flash.state == .Command) { | ||||
| @@ -110,7 +110,7 @@ pub const Backup = struct { | ||||
|         }; | ||||
|  | ||||
|         const buf = try allocator.alloc(u8, buf_size); | ||||
|         std.mem.set(u8, buf, 0xFF); | ||||
|         @memset(buf, 0xFF); | ||||
|  | ||||
|         var backup = Self{ | ||||
|             .buf = buf, | ||||
| @@ -137,6 +137,7 @@ pub const Backup = struct { | ||||
|         for (backup_kinds) |needle| { | ||||
|             const needle_len = needle.str.len; | ||||
|  | ||||
|             // TODO: Use new for loop syntax? | ||||
|             var i: usize = 0; | ||||
|             while ((i + needle_len) < rom.len) : (i += 1) { | ||||
|                 if (std.mem.eql(u8, needle.str, rom[i..][0..needle_len])) return needle.kind; | ||||
| @@ -162,7 +163,7 @@ pub const Backup = struct { | ||||
|         switch (self.kind) { | ||||
|             .Sram, .Flash, .Flash1M => { | ||||
|                 if (self.buf.len == file_buf.len) { | ||||
|                     std.mem.copy(u8, self.buf, file_buf); | ||||
|                     @memcpy(self.buf, file_buf); | ||||
|                     return log.info("Loaded Save from {s}", .{file_path}); | ||||
|                 } | ||||
|  | ||||
| @@ -173,7 +174,7 @@ pub const Backup = struct { | ||||
|                     self.eeprom.kind = if (file_buf.len == 0x200) .Small else .Large; | ||||
|  | ||||
|                     self.buf = try allocator.alloc(u8, file_buf.len); | ||||
|                     std.mem.copy(u8, self.buf, file_buf); | ||||
|                     @memcpy(self.buf, file_buf); | ||||
|                     return log.info("Loaded Save from {s}", .{file_path}); | ||||
|                 } | ||||
|  | ||||
|   | ||||
| @@ -44,7 +44,7 @@ pub fn handleCommand(self: *Self, buf: []u8, byte: u8) void { | ||||
|         0xB0 => self.set_bank = true, | ||||
|         0x80 => self.prep_erase = true, | ||||
|         0x10 => { | ||||
|             std.mem.set(u8, buf, 0xFF); | ||||
|             @memset(buf, 0xFF); | ||||
|             self.prep_erase = false; | ||||
|         }, | ||||
|         0xA0 => self.prep_write = true, | ||||
| @@ -61,7 +61,7 @@ pub fn shouldEraseSector(self: *const Self, addr: usize, byte: u8) bool { | ||||
| pub fn erase(self: *Self, buf: []u8, sector: usize) void { | ||||
|     const start = self.address() + (sector & 0xF000); | ||||
|  | ||||
|     std.mem.set(u8, buf[start..][0..0x1000], 0xFF); | ||||
|     @memset(buf[start..][0..0x1000], 0xFF); | ||||
|     self.prep_erase = false; | ||||
|     self.state = .Ready; | ||||
| } | ||||
|   | ||||
| @@ -58,7 +58,9 @@ pub const Eeprom = struct { | ||||
|                     log.err("Failed to resize EEPROM buf to {} bytes", .{len}); | ||||
|                     std.debug.panic("EEPROM entered irrecoverable state {}", .{e}); | ||||
|                 }; | ||||
|                 std.mem.set(u8, buf.*, 0xFF); | ||||
|  | ||||
|                 // FIXME: ptr to a slice? | ||||
|                 @memset(buf.*, 0xFF); | ||||
|             } | ||||
|         } | ||||
|  | ||||
| @@ -106,7 +108,7 @@ pub const Eeprom = struct { | ||||
|         switch (self.state) { | ||||
|             .Ready => { | ||||
|                 if (self.writer.len() == 2) { | ||||
|                     const req = @intCast(u2, self.writer.finish()); | ||||
|                     const req: u2 = @intCast(self.writer.finish()); | ||||
|                     switch (req) { | ||||
|                         0b11 => self.state = .Read, | ||||
|                         0b10 => self.state = .Write, | ||||
| @@ -118,7 +120,7 @@ pub const Eeprom = struct { | ||||
|                 switch (self.kind) { | ||||
|                     .Large => { | ||||
|                         if (self.writer.len() == 14) { | ||||
|                             const addr = @intCast(u10, self.writer.finish()); | ||||
|                             const addr: u10 = @intCast(self.writer.finish()); | ||||
|                             const value = std.mem.readIntSliceLittle(u64, buf[@as(u13, addr) * 8 ..][0..8]); | ||||
|  | ||||
|                             self.reader.configure(value); | ||||
| @@ -128,7 +130,7 @@ pub const Eeprom = struct { | ||||
|                     .Small => { | ||||
|                         if (self.writer.len() == 6) { | ||||
|                             // FIXME: Duplicated code from above | ||||
|                             const addr = @intCast(u6, self.writer.finish()); | ||||
|                             const addr: u6 = @intCast(self.writer.finish()); | ||||
|                             const value = std.mem.readIntSliceLittle(u64, buf[@as(u13, addr) * 8 ..][0..8]); | ||||
|  | ||||
|                             self.reader.configure(value); | ||||
| @@ -142,13 +144,13 @@ pub const Eeprom = struct { | ||||
|                 switch (self.kind) { | ||||
|                     .Large => { | ||||
|                         if (self.writer.len() == 14) { | ||||
|                             self.addr = @intCast(u10, self.writer.finish()); | ||||
|                             self.addr = @as(u10, @intCast(self.writer.finish())); | ||||
|                             self.state = .WriteTransfer; | ||||
|                         } | ||||
|                     }, | ||||
|                     .Small => { | ||||
|                         if (self.writer.len() == 6) { | ||||
|                             self.addr = @intCast(u6, self.writer.finish()); | ||||
|                             self.addr = @as(u6, @intCast(self.writer.finish())); | ||||
|                             self.state = .WriteTransfer; | ||||
|                         } | ||||
|                     }, | ||||
| @@ -184,11 +186,9 @@ const Reader = struct { | ||||
|     fn read(self: *Self) u1 { | ||||
|         if (!self.enabled) return 1; | ||||
|  | ||||
|         const bit = if (self.i < 4) blk: { | ||||
|             break :blk 0; | ||||
|         } else blk: { | ||||
|             const idx = @intCast(u6, 63 - (self.i - 4)); | ||||
|             break :blk @truncate(u1, self.data >> idx); | ||||
|         const bit: u1 = if (self.i < 4) 0 else blk: { | ||||
|             const idx: u6 = @intCast(63 - (self.i - 4)); | ||||
|             break :blk @truncate(self.data >> idx); | ||||
|         }; | ||||
|  | ||||
|         self.i = (self.i + 1) % (64 + 4); | ||||
| @@ -200,11 +200,11 @@ const Reader = struct { | ||||
|     fn dbgRead(self: *const Self) u1 { | ||||
|         if (!self.enabled) return 1; | ||||
|  | ||||
|         const bit = if (self.i < 4) blk: { | ||||
|         const bit: u1 = if (self.i < 4) blk: { | ||||
|             break :blk 0; | ||||
|         } else blk: { | ||||
|             const idx = @intCast(u6, 63 - (self.i - 4)); | ||||
|             break :blk @truncate(u1, self.data >> idx); | ||||
|             const idx: u6 = @intCast(63 - (self.i - 4)); | ||||
|             break :blk @truncate(self.data >> idx); | ||||
|         }; | ||||
|  | ||||
|         return bit; | ||||
| @@ -228,7 +228,7 @@ const Writer = struct { | ||||
|     } | ||||
|  | ||||
|     fn requestWrite(self: *Self, bit: u1) void { | ||||
|         const idx = @intCast(u1, 1 - self.i); | ||||
|         const idx: u1 = @intCast(1 - self.i); | ||||
|         self.data = (self.data & ~(@as(u64, 1) << idx)) | (@as(u64, bit) << idx); | ||||
|         self.i += 1; | ||||
|     } | ||||
| @@ -242,13 +242,13 @@ const Writer = struct { | ||||
|             .Unknown => unreachable, | ||||
|         }; | ||||
|  | ||||
|         const idx = @intCast(u4, size - self.i); | ||||
|         const idx: u4 = @intCast(size - self.i); | ||||
|         self.data = (self.data & ~(@as(u64, 1) << idx)) | (@as(u64, bit) << idx); | ||||
|         self.i += 1; | ||||
|     } | ||||
|  | ||||
|     fn dataWrite(self: *Self, bit: u1) void { | ||||
|         const idx = @intCast(u6, 63 - self.i); | ||||
|         const idx: u6 = @intCast(63 - self.i); | ||||
|         self.data = (self.data & ~(@as(u64, 1) << idx)) | (@as(u64, bit) << idx); | ||||
|         self.i += 1; | ||||
|     } | ||||
|   | ||||
| @@ -3,7 +3,7 @@ const util = @import("../../util.zig"); | ||||
|  | ||||
| const DmaControl = @import("io.zig").DmaControl; | ||||
| const Bus = @import("../Bus.zig"); | ||||
| const Arm7tdmi = @import("../cpu.zig").Arm7tdmi; | ||||
| const Arm7tdmi = @import("arm32").Arm7tdmi; | ||||
|  | ||||
| pub const DmaTuple = struct { DmaController(0), DmaController(1), DmaController(2), DmaController(3) }; | ||||
| const log = std.log.scoped(.DmaTransfer); | ||||
| @@ -11,15 +11,16 @@ const log = std.log.scoped(.DmaTransfer); | ||||
| const getHalf = util.getHalf; | ||||
| const setHalf = util.setHalf; | ||||
| const setQuart = util.setQuart; | ||||
| const handleInterrupt = @import("../cpu_util.zig").handleInterrupt; | ||||
|  | ||||
| const rotr = @import("../../util.zig").rotr; | ||||
| const rotr = @import("zba-util").rotr; | ||||
|  | ||||
| pub fn create() DmaTuple { | ||||
|     return .{ DmaController(0).init(), DmaController(1).init(), DmaController(2).init(), DmaController(3).init() }; | ||||
| } | ||||
|  | ||||
| pub fn read(comptime T: type, dma: *const DmaTuple, addr: u32) ?T { | ||||
|     const byte_addr = @truncate(u8, addr); | ||||
|     const byte_addr: u8 = @truncate(addr); | ||||
|  | ||||
|     return switch (T) { | ||||
|         u32 => switch (byte_addr) { | ||||
| @@ -54,19 +55,19 @@ pub fn read(comptime T: type, dma: *const DmaTuple, addr: u32) ?T { | ||||
|         u8 => switch (byte_addr) { | ||||
|             0xB0...0xB7 => null, // DMA0SAD, DMA0DAD | ||||
|             0xB8, 0xB9 => 0x00, // DMA0CNT_L | ||||
|             0xBA, 0xBB => @truncate(T, dma.*[0].dmacntH() >> getHalf(byte_addr)), | ||||
|             0xBA, 0xBB => @truncate(dma.*[0].dmacntH() >> getHalf(byte_addr)), | ||||
|  | ||||
|             0xBC...0xC3 => null, // DMA1SAD, DMA1DAD | ||||
|             0xC4, 0xC5 => 0x00, // DMA1CNT_L | ||||
|             0xC6, 0xC7 => @truncate(T, dma.*[1].dmacntH() >> getHalf(byte_addr)), | ||||
|             0xC6, 0xC7 => @truncate(dma.*[1].dmacntH() >> getHalf(byte_addr)), | ||||
|  | ||||
|             0xC8...0xCF => null, // DMA2SAD, DMA2DAD | ||||
|             0xD0, 0xD1 => 0x00, // DMA2CNT_L | ||||
|             0xD2, 0xD3 => @truncate(T, dma.*[2].dmacntH() >> getHalf(byte_addr)), | ||||
|             0xD2, 0xD3 => @truncate(dma.*[2].dmacntH() >> getHalf(byte_addr)), | ||||
|  | ||||
|             0xD4...0xDB => null, // DMA3SAD, DMA3DAD | ||||
|             0xDC, 0xDD => 0x00, // DMA3CNT_L | ||||
|             0xDE, 0xDF => @truncate(T, dma.*[3].dmacntH() >> getHalf(byte_addr)), | ||||
|             0xDE, 0xDF => @truncate(dma.*[3].dmacntH() >> getHalf(byte_addr)), | ||||
|             else => util.io.read.err(T, log, "unexpected {} read from 0x{X:0>8}", .{ T, addr }), | ||||
|         }, | ||||
|         else => @compileError("DMA: Unsupported read width"), | ||||
| @@ -74,7 +75,7 @@ pub fn read(comptime T: type, dma: *const DmaTuple, addr: u32) ?T { | ||||
| } | ||||
|  | ||||
| pub fn write(comptime T: type, dma: *DmaTuple, addr: u32, value: T) void { | ||||
|     const byte_addr = @truncate(u8, addr); | ||||
|     const byte_addr: u8 = @truncate(addr); | ||||
|  | ||||
|     switch (T) { | ||||
|         u32 => switch (byte_addr) { | ||||
| @@ -195,6 +196,10 @@ fn DmaController(comptime id: u2) type { | ||||
|             }; | ||||
|         } | ||||
|  | ||||
|         pub fn reset(self: *Self) void { | ||||
|             self.* = Self.init(); | ||||
|         } | ||||
|  | ||||
|         pub fn setDmasad(self: *Self, addr: u32) void { | ||||
|             self.sad = addr & sad_mask; | ||||
|         } | ||||
| @@ -204,7 +209,7 @@ fn DmaController(comptime id: u2) type { | ||||
|         } | ||||
|  | ||||
|         pub fn setDmacntL(self: *Self, halfword: u16) void { | ||||
|             self.word_count = @truncate(@TypeOf(self.word_count), halfword); | ||||
|             self.word_count = @truncate(halfword); | ||||
|         } | ||||
|  | ||||
|         pub fn dmacntH(self: *const Self) u16 { | ||||
| @@ -228,14 +233,16 @@ fn DmaController(comptime id: u2) type { | ||||
|         } | ||||
|  | ||||
|         pub fn setDmacnt(self: *Self, word: u32) void { | ||||
|             self.setDmacntL(@truncate(u16, word)); | ||||
|             self.setDmacntH(@truncate(u16, word >> 16)); | ||||
|             self.setDmacntL(@truncate(word)); | ||||
|             self.setDmacntH(@truncate(word >> 16)); | ||||
|         } | ||||
|  | ||||
|         pub fn step(self: *Self, cpu: *Arm7tdmi) void { | ||||
|             const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr)); | ||||
|  | ||||
|             const is_fifo = (id == 1 or id == 2) and self.cnt.start_timing.read() == 0b11; | ||||
|             const sad_adj = @intToEnum(Adjustment, self.cnt.sad_adj.read()); | ||||
|             const dad_adj = if (is_fifo) .Fixed else @intToEnum(Adjustment, self.cnt.dad_adj.read()); | ||||
|             const sad_adj: Adjustment = @enumFromInt(self.cnt.sad_adj.read()); | ||||
|             const dad_adj: Adjustment = if (is_fifo) .Fixed else @enumFromInt(self.cnt.dad_adj.read()); | ||||
|  | ||||
|             const transfer_type = is_fifo or self.cnt.transfer_type.read(); | ||||
|             const offset: u32 = if (transfer_type) @sizeOf(u32) else @sizeOf(u16); | ||||
| @@ -253,10 +260,10 @@ fn DmaController(comptime id: u2) type { | ||||
|                     self.data_latch = value << 16 | value; | ||||
|                 } | ||||
|  | ||||
|                 cpu.bus.write(u16, dad_addr, @truncate(u16, rotr(u32, self.data_latch, 8 * (dad_addr & 3)))); | ||||
|                 cpu.bus.write(u16, dad_addr, @as(u16, @truncate(rotr(u32, self.data_latch, 8 * (dad_addr & 3))))); | ||||
|             } | ||||
|  | ||||
|             switch (@truncate(u8, sad_addr >> 24)) { | ||||
|             switch (@as(u8, @truncate(sad_addr >> 24))) { | ||||
|                 // according to fleroviux, DMAs with a source address in ROM misbehave | ||||
|                 // the resultant behaviour is that the source address will increment despite what DMAXCNT says | ||||
|                 0x08...0x0D => self.sad_latch +%= offset, // obscure behaviour | ||||
| @@ -279,13 +286,13 @@ fn DmaController(comptime id: u2) type { | ||||
|             if (self._word_count == 0) { | ||||
|                 if (self.cnt.irq.read()) { | ||||
|                     switch (id) { | ||||
|                         0 => cpu.bus.io.irq.dma0.set(), | ||||
|                         1 => cpu.bus.io.irq.dma1.set(), | ||||
|                         2 => cpu.bus.io.irq.dma2.set(), | ||||
|                         3 => cpu.bus.io.irq.dma3.set(), | ||||
|                         0 => bus_ptr.io.irq.dma0.set(), | ||||
|                         1 => bus_ptr.io.irq.dma1.set(), | ||||
|                         2 => bus_ptr.io.irq.dma2.set(), | ||||
|                         3 => bus_ptr.io.irq.dma3.set(), | ||||
|                     } | ||||
|  | ||||
|                     cpu.handleInterrupt(); | ||||
|                     handleInterrupt(cpu); | ||||
|                 } | ||||
|  | ||||
|                 // If we're not repeating, Fire the IRQs and disable the DMA | ||||
| @@ -314,7 +321,7 @@ fn DmaController(comptime id: u2) type { | ||||
|             // Reload internal DAD latch if we are in IncrementRelaod | ||||
|             if (self.in_progress) { | ||||
|                 self._word_count = if (self.word_count == 0) std.math.maxInt(@TypeOf(self._word_count)) else self.word_count; | ||||
|                 if (@intToEnum(Adjustment, self.cnt.dad_adj.read()) == .IncrementReload) self.dad_latch = self.dad; | ||||
|                 if (@as(Adjustment, @enumFromInt(self.cnt.dad_adj.read())) == .IncrementReload) self.dad_latch = self.dad; | ||||
|             } | ||||
|         } | ||||
|  | ||||
| @@ -338,11 +345,8 @@ fn DmaController(comptime id: u2) type { | ||||
|     }; | ||||
| } | ||||
|  | ||||
| pub fn pollDmaOnBlank(bus: *Bus, comptime kind: DmaKind) void { | ||||
|     comptime var i: usize = 0; | ||||
|     inline while (i < 4) : (i += 1) { | ||||
|         bus.dma[i].poll(kind); | ||||
|     } | ||||
| pub fn onBlanking(bus: *Bus, comptime kind: DmaKind) void { | ||||
|     inline for (0..4) |i| bus.dma[i].poll(kind); | ||||
| } | ||||
|  | ||||
| const Adjustment = enum(u2) { | ||||
|   | ||||
| @@ -2,9 +2,13 @@ const std = @import("std"); | ||||
| const Bit = @import("bitfield").Bit; | ||||
| const DateTime = @import("datetime").datetime.Datetime; | ||||
|  | ||||
| const Arm7tdmi = @import("../cpu.zig").Arm7tdmi; | ||||
| const Arm7tdmi = @import("arm32").Arm7tdmi; | ||||
| const Bus = @import("../Bus.zig"); | ||||
| const Scheduler = @import("../scheduler.zig").Scheduler; | ||||
| const Allocator = std.mem.Allocator; | ||||
|  | ||||
| const handleInterrupt = @import("../cpu_util.zig").handleInterrupt; | ||||
|  | ||||
| /// GPIO Register Implementation | ||||
| pub const Gpio = struct { | ||||
|     const Self = @This(); | ||||
| @@ -27,8 +31,8 @@ pub const Gpio = struct { | ||||
|         fn step(self: *Device, value: u4) u4 { | ||||
|             return switch (self.kind) { | ||||
|                 .Rtc => blk: { | ||||
|                     const clock = @ptrCast(*Clock, @alignCast(@alignOf(*Clock), self.ptr.?)); | ||||
|                     break :blk clock.step(Clock.Data{ .raw = value }); | ||||
|                     const clock: *Clock = @ptrCast(@alignCast(self.ptr.?)); | ||||
|                     break :blk clock.step(.{ .raw = value }); | ||||
|                 }, | ||||
|                 .None => value, | ||||
|             }; | ||||
| @@ -90,7 +94,7 @@ pub const Gpio = struct { | ||||
|  | ||||
|     pub fn deinit(self: *Self, allocator: Allocator) void { | ||||
|         switch (self.device.kind) { | ||||
|             .Rtc => allocator.destroy(@ptrCast(*Clock, @alignCast(@alignOf(*Clock), self.device.ptr.?))), | ||||
|             .Rtc => allocator.destroy(@as(*Clock, @ptrCast(@alignCast(self.device.ptr.?)))), | ||||
|             .None => {}, | ||||
|         } | ||||
|  | ||||
| @@ -142,16 +146,16 @@ pub const Clock = struct { | ||||
|         /// 2. A `count`, which keeps track of which byte is currently being read | ||||
|         /// 3. An index, which keeps track of which bit of the byte determined by `count` is being read | ||||
|         fn read(self: *Reader, clock: *const Clock, register: Register) u1 { | ||||
|             const idx = @intCast(u3, self.i); | ||||
|             const idx: u3 = @intCast(self.i); | ||||
|             defer self.i += 1; | ||||
|  | ||||
|             // FIXME: What do I do about the unused bits? | ||||
|             return switch (register) { | ||||
|                 .Control => @truncate(u1, switch (self.count) { | ||||
|                 .Control => @truncate(switch (self.count) { | ||||
|                     0 => clock.cnt.raw >> idx, | ||||
|                     else => std.debug.panic("Tried to read from byte #{} of {} (hint: there's only 1 byte)", .{ self.count, register }), | ||||
|                 }), | ||||
|                 .DateTime => @truncate(u1, switch (self.count) { | ||||
|                 .DateTime => @truncate(switch (self.count) { | ||||
|                     // Date | ||||
|                     0 => clock.year >> idx, | ||||
|                     1 => @as(u8, clock.month) >> idx, | ||||
| @@ -164,7 +168,7 @@ pub const Clock = struct { | ||||
|                     6 => @as(u8, clock.second) >> idx, | ||||
|                     else => std.debug.panic("Tried to read from byte #{} of {} (hint: there's only 7 bytes)", .{ self.count, register }), | ||||
|                 }), | ||||
|                 .Time => @truncate(u1, switch (self.count) { | ||||
|                 .Time => @truncate(switch (self.count) { | ||||
|                     0 => @as(u8, clock.hour) >> idx, | ||||
|                     1 => @as(u8, clock.minute) >> idx, | ||||
|                     2 => @as(u8, clock.second) >> idx, | ||||
| @@ -203,7 +207,7 @@ pub const Clock = struct { | ||||
|  | ||||
|         /// Append a bit to the internal bit buffer (aka an integer) | ||||
|         fn push(self: *Writer, value: u1) void { | ||||
|             const idx = @intCast(u3, self.i); | ||||
|             const idx: u3 = @intCast(self.i); | ||||
|             self.buf = (self.buf & ~(@as(u8, 1) << idx)) | @as(u8, value) << idx; | ||||
|             self.i += 1; | ||||
|         } | ||||
| @@ -286,20 +290,22 @@ pub const Clock = struct { | ||||
|             .gpio = gpio, // Can't use Arm7tdmi ptr b/c not initialized yet | ||||
|         }; | ||||
|  | ||||
|         cpu.sched.push(.RealTimeClock, 1 << 24); // Every Second | ||||
|         const sched_ptr: *Scheduler = @ptrCast(@alignCast(cpu.sched.ptr)); | ||||
|         sched_ptr.push(.RealTimeClock, 1 << 24); // Every Second | ||||
|     } | ||||
|  | ||||
|     pub fn onClockUpdate(self: *Self, late: u64) void { | ||||
|         self.cpu.sched.push(.RealTimeClock, (1 << 24) -| late); // Reschedule | ||||
|         const sched_ptr: *Scheduler = @ptrCast(@alignCast(self.cpu.sched.ptr)); | ||||
|         sched_ptr.push(.RealTimeClock, (1 << 24) -| late); // Reschedule | ||||
|  | ||||
|         const now = DateTime.now(); | ||||
|         self.year = bcd(u8, @intCast(u8, now.date.year - 2000)); | ||||
|         self.month = bcd(u5, now.date.month); | ||||
|         self.day = bcd(u6, now.date.day); | ||||
|         self.weekday = bcd(u3, (now.date.weekday() + 1) % 7); // API is Monday = 0, Sunday = 6. We want Sunday = 0, Saturday = 6 | ||||
|         self.hour = bcd(u6, now.time.hour); | ||||
|         self.minute = bcd(u7, now.time.minute); | ||||
|         self.second = bcd(u7, now.time.second); | ||||
|         self.year = bcd(@intCast(now.date.year - 2000)); | ||||
|         self.month = @truncate(bcd(now.date.month)); | ||||
|         self.day = @truncate(bcd(now.date.day)); | ||||
|         self.weekday = @truncate(bcd((now.date.weekday() + 1) % 7)); // API is Monday = 0, Sunday = 6. We want Sunday = 0, Saturday = 6 | ||||
|         self.hour = @truncate(bcd(now.time.hour)); | ||||
|         self.minute = @truncate(bcd(now.time.minute)); | ||||
|         self.second = @truncate(bcd(now.time.second)); | ||||
|     } | ||||
|  | ||||
|     fn step(self: *Self, value: Data) u4 { | ||||
| @@ -315,14 +321,14 @@ pub const Clock = struct { | ||||
|                     } | ||||
|                 } | ||||
|  | ||||
|                 break :blk @truncate(u4, value.raw); | ||||
|                 break :blk @truncate(value.raw); | ||||
|             }, | ||||
|             .Command => blk: { | ||||
|                 if (!value.cs.read()) log.err("Expected CS to be set during {}, however CS was cleared", .{self.state}); | ||||
|  | ||||
|                 // If SCK rises, sample SIO | ||||
|                 if (!cache.sck.read() and value.sck.read()) { | ||||
|                     self.writer.push(@boolToInt(value.sio.read())); | ||||
|                     self.writer.push(@intFromBool(value.sio.read())); | ||||
|  | ||||
|                     if (self.writer.finished()) { | ||||
|                         self.state = self.processCommand(self.writer.buf); | ||||
| @@ -332,14 +338,14 @@ pub const Clock = struct { | ||||
|                     } | ||||
|                 } | ||||
|  | ||||
|                 break :blk @truncate(u4, value.raw); | ||||
|                 break :blk @truncate(value.raw); | ||||
|             }, | ||||
|             .Write => |register| blk: { | ||||
|                 if (!value.cs.read()) log.err("Expected CS to be set during {}, however CS was cleared", .{self.state}); | ||||
|  | ||||
|                 // If SCK rises, sample SIO | ||||
|                 if (!cache.sck.read() and value.sck.read()) { | ||||
|                     self.writer.push(@boolToInt(value.sio.read())); | ||||
|                     self.writer.push(@intFromBool(value.sio.read())); | ||||
|  | ||||
|                     const register_width: u32 = switch (register) { | ||||
|                         .Control => 1, | ||||
| @@ -358,7 +364,7 @@ pub const Clock = struct { | ||||
|                     } | ||||
|                 } | ||||
|  | ||||
|                 break :blk @truncate(u4, value.raw); | ||||
|                 break :blk @truncate(value.raw); | ||||
|             }, | ||||
|             .Read => |register| blk: { | ||||
|                 if (!value.cs.read()) log.err("Expected CS to be set during {}, however CS was cleared", .{self.state}); | ||||
| @@ -384,7 +390,7 @@ pub const Clock = struct { | ||||
|                     } | ||||
|                 } | ||||
|  | ||||
|                 break :blk @truncate(u4, ret.raw); | ||||
|                 break :blk @truncate(ret.raw); | ||||
|             }, | ||||
|         }; | ||||
|     } | ||||
| @@ -397,11 +403,13 @@ pub const Clock = struct { | ||||
|     } | ||||
|  | ||||
|     fn irq(self: *Self) void { | ||||
|         const bus_ptr: *Bus = @ptrCast(@alignCast(self.cpu.bus.ptr)); | ||||
|  | ||||
|         // TODO: Confirm that this is the right behaviour | ||||
|         log.debug("Force GamePak IRQ", .{}); | ||||
|  | ||||
|         self.cpu.bus.io.irq.game_pak.set(); | ||||
|         self.cpu.handleInterrupt(); | ||||
|         bus_ptr.io.irq.game_pak.set(); | ||||
|         handleInterrupt(self.cpu); | ||||
|     } | ||||
|  | ||||
|     fn processCommand(self: *Self, raw_command: u8) State { | ||||
| @@ -421,7 +429,7 @@ pub const Clock = struct { | ||||
|         log.debug("Handling Command 0x{X:0>2} [0b{b:0>8}]", .{ command, command }); | ||||
|  | ||||
|         const is_write = command & 1 == 0; | ||||
|         const rtc_register = @truncate(u3, command >> 1 & 0x7); | ||||
|         const rtc_register: u3 = @truncate(command >> 1 & 0x7); | ||||
|  | ||||
|         if (is_write) { | ||||
|             return switch (rtc_register) { | ||||
| @@ -449,16 +457,8 @@ pub const Clock = struct { | ||||
|     } | ||||
| }; | ||||
|  | ||||
| fn bcd(comptime T: type, value: u8) T { | ||||
|     var input = value; | ||||
|     var ret: u8 = 0; | ||||
|     var shift: u3 = 0; | ||||
|  | ||||
|     while (input > 0) { | ||||
|         ret |= (input % 10) << (shift << 2); | ||||
|         shift += 1; | ||||
|         input /= 10; | ||||
|     } | ||||
|  | ||||
|     return @truncate(T, ret); | ||||
| /// Converts an 8-bit unsigned integer to its BCD representation. | ||||
| /// Note: Algorithm only works for values between 0 and 99 inclusive. | ||||
| fn bcd(value: u8) u8 { | ||||
|     return ((value / 10) << 4) + (value % 10); | ||||
| } | ||||
|   | ||||
| @@ -38,9 +38,13 @@ pub const Io = struct { | ||||
|         }; | ||||
|     } | ||||
|  | ||||
|     pub fn reset(self: *Self) void { | ||||
|         self.* = Self.init(); | ||||
|     } | ||||
|  | ||||
|     fn setIrqs(self: *Io, word: u32) void { | ||||
|         self.ie.raw = @truncate(u16, word); | ||||
|         self.irq.raw &= ~@truncate(u16, word >> 16); | ||||
|         self.ie.raw = @truncate(word); | ||||
|         self.irq.raw &= ~@as(u16, @truncate(word >> 16)); | ||||
|     } | ||||
| }; | ||||
|  | ||||
| @@ -71,8 +75,8 @@ pub fn read(bus: *const Bus, comptime T: type, address: u32) ?T { | ||||
|             // Interrupts | ||||
|             0x0400_0200 => @as(u32, bus.io.irq.raw) << 16 | bus.io.ie.raw, | ||||
|             0x0400_0204 => bus.io.waitcnt.raw, | ||||
|             0x0400_0208 => @boolToInt(bus.io.ime), | ||||
|             0x0400_0300 => @enumToInt(bus.io.postflg), | ||||
|             0x0400_0208 => @intFromBool(bus.io.ime), | ||||
|             0x0400_0300 => @intFromEnum(bus.io.postflg), | ||||
|             else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, address }), | ||||
|         }, | ||||
|         u16 => switch (address) { | ||||
| @@ -92,7 +96,7 @@ pub fn read(bus: *const Bus, comptime T: type, address: u32) ?T { | ||||
|             0x0400_0128 => util.io.read.todo(log, "Read {} from SIOCNT", .{T}), | ||||
|  | ||||
|             // Keypad Input | ||||
|             0x0400_0130 => bus.io.keyinput.load(.Monotonic).raw, | ||||
|             0x0400_0130 => bus.io.keyinput.load(.Monotonic), | ||||
|  | ||||
|             // Serial Communication 2 | ||||
|             0x0400_0134 => util.io.read.todo(log, "Read {} from RCNT", .{T}), | ||||
| @@ -105,9 +109,9 @@ pub fn read(bus: *const Bus, comptime T: type, address: u32) ?T { | ||||
|             0x0400_0202 => bus.io.irq.raw, | ||||
|             0x0400_0204 => bus.io.waitcnt.raw, | ||||
|             0x0400_0206 => 0x0000, | ||||
|             0x0400_0208 => @boolToInt(bus.io.ime), | ||||
|             0x0400_0208 => @intFromBool(bus.io.ime), | ||||
|             0x0400_020A => 0x0000, | ||||
|             0x0400_0300 => @enumToInt(bus.io.postflg), | ||||
|             0x0400_0300 => @intFromEnum(bus.io.postflg), | ||||
|             0x0400_0302 => 0x0000, | ||||
|             else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, address }), | ||||
|         }, | ||||
| @@ -137,13 +141,13 @@ pub fn read(bus: *const Bus, comptime T: type, address: u32) ?T { | ||||
|             0x0400_015A, 0x0400_015B => 0x00, | ||||
|  | ||||
|             // Interrupts | ||||
|             0x0400_0200, 0x0400_0201 => @truncate(T, bus.io.ie.raw >> getHalf(@truncate(u8, address))), | ||||
|             0x0400_0202, 0x0400_0203 => @truncate(T, bus.io.irq.raw >> getHalf(@truncate(u8, address))), | ||||
|             0x0400_0204, 0x0400_0205 => @truncate(T, bus.io.waitcnt.raw >> getHalf(@truncate(u8, address))), | ||||
|             0x0400_0200, 0x0400_0201 => @truncate(bus.io.ie.raw >> getHalf(@truncate(address))), | ||||
|             0x0400_0202, 0x0400_0203 => @truncate(bus.io.irq.raw >> getHalf(@truncate(address))), | ||||
|             0x0400_0204, 0x0400_0205 => @truncate(bus.io.waitcnt.raw >> getHalf(@truncate(address))), | ||||
|             0x0400_0206, 0x0400_0207 => 0x00, | ||||
|             0x0400_0208, 0x0400_0209 => @truncate(T, @as(u16, @boolToInt(bus.io.ime)) >> getHalf(@truncate(u8, address))), | ||||
|             0x0400_0208, 0x0400_0209 => @truncate(@as(u16, @intFromBool(bus.io.ime)) >> getHalf(@truncate(address))), | ||||
|             0x0400_020A, 0x0400_020B => 0x00, | ||||
|             0x0400_0300 => @enumToInt(bus.io.postflg), | ||||
|             0x0400_0300 => @intFromEnum(bus.io.postflg), | ||||
|             0x0400_0301 => null, | ||||
|             0x0400_0302, 0x0400_0303 => 0x00, | ||||
|             else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, address }), | ||||
| @@ -192,10 +196,10 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void { | ||||
|  | ||||
|             // Interrupts | ||||
|             0x0400_0200 => bus.io.setIrqs(value), | ||||
|             0x0400_0204 => bus.io.waitcnt.set(@truncate(u16, value)), | ||||
|             0x0400_0204 => bus.io.waitcnt.set(@truncate(value)), | ||||
|             0x0400_0208 => bus.io.ime = value & 1 == 1, | ||||
|             0x0400_0300 => { | ||||
|                 bus.io.postflg = @intToEnum(PostFlag, value & 1); | ||||
|                 bus.io.postflg = @enumFromInt(value & 1); | ||||
|                 bus.io.haltcnt = if (value >> 15 & 1 == 0) .Halt else @panic("TODO: Implement STOP"); | ||||
|             }, | ||||
|             else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, address }), | ||||
| @@ -242,7 +246,7 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void { | ||||
|             0x0400_0208 => bus.io.ime = value & 1 == 1, | ||||
|             0x0400_020A => {}, | ||||
|             0x0400_0300 => { | ||||
|                 bus.io.postflg = @intToEnum(PostFlag, value & 1); | ||||
|                 bus.io.postflg = @enumFromInt(value & 1); | ||||
|                 bus.io.haltcnt = if (value >> 15 & 1 == 0) .Halt else @panic("TODO: Implement STOP"); | ||||
|             }, | ||||
|             else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, address }), | ||||
| @@ -269,16 +273,16 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void { | ||||
|             0x0400_0140 => log.debug("Wrote 0x{X:0>2} to JOYCNT_L", .{value}), | ||||
|  | ||||
|             // Interrupts | ||||
|             0x0400_0200, 0x0400_0201 => bus.io.ie.raw = setHalf(u16, bus.io.ie.raw, @truncate(u8, address), value), | ||||
|             0x0400_0200, 0x0400_0201 => bus.io.ie.raw = setHalf(u16, bus.io.ie.raw, @truncate(address), value), | ||||
|             0x0400_0202 => bus.io.irq.raw &= ~@as(u16, value), | ||||
|             0x0400_0203 => bus.io.irq.raw &= ~@as(u16, value) << 8, // TODO: Is this good? | ||||
|             0x0400_0204, 0x0400_0205 => bus.io.waitcnt.set(setHalf(u16, @truncate(u16, bus.io.waitcnt.raw), @truncate(u8, address), value)), | ||||
|             0x0400_0204, 0x0400_0205 => bus.io.waitcnt.set(setHalf(u16, bus.io.waitcnt.raw, @truncate(address), value)), | ||||
|             0x0400_0206, 0x0400_0207 => {}, | ||||
|             0x0400_0208 => bus.io.ime = value & 1 == 1, | ||||
|             0x0400_0209 => {}, | ||||
|             0x0400_020A, 0x0400_020B => {}, | ||||
|  | ||||
|             0x0400_0300 => bus.io.postflg = @intToEnum(PostFlag, value & 1), | ||||
|             0x0400_0300 => bus.io.postflg = @enumFromInt(value & 1), | ||||
|             0x0400_0301 => bus.io.haltcnt = if (value >> 7 & 1 == 0) .Halt else std.debug.panic("TODO: Implement STOP", .{}), | ||||
|  | ||||
|             0x0400_0410 => log.debug("Wrote 0x{X:0>2} to the common yet undocumented 0x{X:0>8}", .{ value, address }), | ||||
| @@ -346,10 +350,10 @@ const InterruptEnable = extern union { | ||||
|     vblank: Bit(u16, 0), | ||||
|     hblank: Bit(u16, 1), | ||||
|     coincidence: Bit(u16, 2), | ||||
|     tm0_overflow: Bit(u16, 3), | ||||
|     tm1_overflow: Bit(u16, 4), | ||||
|     tm2_overflow: Bit(u16, 5), | ||||
|     tm3_overflow: Bit(u16, 6), | ||||
|     tim0: Bit(u16, 3), | ||||
|     tim1: Bit(u16, 4), | ||||
|     tim2: Bit(u16, 5), | ||||
|     tim3: Bit(u16, 6), | ||||
|     serial: Bit(u16, 7), | ||||
|     dma0: Bit(u16, 8), | ||||
|     dma1: Bit(u16, 9), | ||||
| @@ -362,7 +366,7 @@ const InterruptEnable = extern union { | ||||
|  | ||||
| /// Read Only | ||||
| /// 0 = Pressed, 1 = Released | ||||
| const KeyInput = extern union { | ||||
| pub const KeyInput = extern union { | ||||
|     a: Bit(u16, 0), | ||||
|     b: Bit(u16, 1), | ||||
|     select: Bit(u16, 2), | ||||
| @@ -386,18 +390,19 @@ const AtomicKeyInput = struct { | ||||
|         return .{ .inner = value }; | ||||
|     } | ||||
|  | ||||
|     pub inline fn load(self: *const Self, comptime ordering: Ordering) KeyInput { | ||||
|         return .{ .raw = switch (ordering) { | ||||
|     pub inline fn load(self: *const Self, comptime ordering: Ordering) u16 { | ||||
|         return switch (ordering) { | ||||
|             .AcqRel, .Release => @compileError("not supported for atomic loads"), | ||||
|             else => @atomicLoad(u16, &self.inner.raw, ordering), | ||||
|         } }; | ||||
|         }; | ||||
|     } | ||||
|  | ||||
|     pub inline fn store(self: *Self, value: u16, comptime ordering: Ordering) void { | ||||
|         switch (ordering) { | ||||
|             .AcqRel, .Acquire => @compileError("not supported for atomic stores"), | ||||
|             else => @atomicStore(u16, &self.inner.raw, value, ordering), | ||||
|         } | ||||
|     pub inline fn fetchOr(self: *Self, value: u16, comptime ordering: Ordering) void { | ||||
|         _ = @atomicRmw(u16, &self.inner.raw, .Or, value, ordering); | ||||
|     } | ||||
|  | ||||
|     pub inline fn fetchAnd(self: *Self, value: u16, comptime ordering: Ordering) void { | ||||
|         _ = @atomicRmw(u16, &self.inner.raw, .And, value, ordering); | ||||
|     } | ||||
| }; | ||||
|  | ||||
| @@ -449,6 +454,8 @@ pub const BldY = extern union { | ||||
|     raw: u16, | ||||
| }; | ||||
|  | ||||
| const u8WriteKind = enum { Hi, Lo }; | ||||
|  | ||||
| /// Write-only | ||||
| pub const WinH = extern union { | ||||
|     x2: Bitfield(u16, 0, 8), | ||||
| @@ -458,6 +465,8 @@ pub const WinH = extern union { | ||||
|  | ||||
| /// Write-only | ||||
| pub const WinV = extern union { | ||||
|     const Self = @This(); | ||||
|  | ||||
|     y2: Bitfield(u16, 0, 8), | ||||
|     y1: Bitfield(u16, 8, 8), | ||||
|     raw: u16, | ||||
| @@ -466,20 +475,20 @@ pub const WinV = extern union { | ||||
| pub const WinIn = extern union { | ||||
|     w0_bg: Bitfield(u16, 0, 4), | ||||
|     w0_obj: Bit(u16, 4), | ||||
|     w0_colour: Bit(u16, 5), | ||||
|     w0_bld: Bit(u16, 5), | ||||
|     w1_bg: Bitfield(u16, 8, 4), | ||||
|     w1_obj: Bit(u16, 12), | ||||
|     w1_colour: Bit(u16, 13), | ||||
|     w1_bld: Bit(u16, 13), | ||||
|     raw: u16, | ||||
| }; | ||||
|  | ||||
| pub const WinOut = extern union { | ||||
|     out_bg: Bitfield(u16, 0, 4), | ||||
|     out_obj: Bit(u16, 4), | ||||
|     out_colour: Bit(u16, 5), | ||||
|     out_bld: Bit(u16, 5), | ||||
|     obj_bg: Bitfield(u16, 8, 4), | ||||
|     obj_obj: Bit(u16, 12), | ||||
|     obj_colour: Bit(u16, 13), | ||||
|     obj_bld: Bit(u16, 13), | ||||
|     raw: u16, | ||||
| }; | ||||
|  | ||||
|   | ||||
| @@ -3,7 +3,10 @@ const util = @import("../../util.zig"); | ||||
|  | ||||
| const TimerControl = @import("io.zig").TimerControl; | ||||
| const Scheduler = @import("../scheduler.zig").Scheduler; | ||||
| const Arm7tdmi = @import("../cpu.zig").Arm7tdmi; | ||||
| const Arm7tdmi = @import("arm32").Arm7tdmi; | ||||
| const Bus = @import("../Bus.zig"); | ||||
|  | ||||
| const handleInterrupt = @import("../cpu_util.zig").handleInterrupt; | ||||
|  | ||||
| pub const TimerTuple = struct { Timer(0), Timer(1), Timer(2), Timer(3) }; | ||||
| const log = std.log.scoped(.Timer); | ||||
| @@ -16,7 +19,7 @@ pub fn create(sched: *Scheduler) TimerTuple { | ||||
| } | ||||
|  | ||||
| pub fn read(comptime T: type, tim: *const TimerTuple, addr: u32) ?T { | ||||
|     const nybble_addr = @truncate(u4, addr); | ||||
|     const nybble_addr: u4 = @truncate(addr); | ||||
|  | ||||
|     return switch (T) { | ||||
|         u32 => switch (nybble_addr) { | ||||
| @@ -41,24 +44,24 @@ pub fn read(comptime T: type, tim: *const TimerTuple, addr: u32) ?T { | ||||
|             else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }), | ||||
|         }, | ||||
|         u8 => switch (nybble_addr) { | ||||
|             0x0, 0x1 => @truncate(T, tim.*[0].timcntL() >> getHalf(nybble_addr)), | ||||
|             0x2, 0x3 => @truncate(T, tim.*[0].cnt.raw >> getHalf(nybble_addr)), | ||||
|             0x0, 0x1 => @truncate(tim.*[0].timcntL() >> getHalf(nybble_addr)), | ||||
|             0x2, 0x3 => @truncate(tim.*[0].cnt.raw >> getHalf(nybble_addr)), | ||||
|  | ||||
|             0x4, 0x5 => @truncate(T, tim.*[1].timcntL() >> getHalf(nybble_addr)), | ||||
|             0x6, 0x7 => @truncate(T, tim.*[1].cnt.raw >> getHalf(nybble_addr)), | ||||
|             0x4, 0x5 => @truncate(tim.*[1].timcntL() >> getHalf(nybble_addr)), | ||||
|             0x6, 0x7 => @truncate(tim.*[1].cnt.raw >> getHalf(nybble_addr)), | ||||
|  | ||||
|             0x8, 0x9 => @truncate(T, tim.*[2].timcntL() >> getHalf(nybble_addr)), | ||||
|             0xA, 0xB => @truncate(T, tim.*[2].cnt.raw >> getHalf(nybble_addr)), | ||||
|             0x8, 0x9 => @truncate(tim.*[2].timcntL() >> getHalf(nybble_addr)), | ||||
|             0xA, 0xB => @truncate(tim.*[2].cnt.raw >> getHalf(nybble_addr)), | ||||
|  | ||||
|             0xC, 0xD => @truncate(T, tim.*[3].timcntL() >> getHalf(nybble_addr)), | ||||
|             0xE, 0xF => @truncate(T, tim.*[3].cnt.raw >> getHalf(nybble_addr)), | ||||
|             0xC, 0xD => @truncate(tim.*[3].timcntL() >> getHalf(nybble_addr)), | ||||
|             0xE, 0xF => @truncate(tim.*[3].cnt.raw >> getHalf(nybble_addr)), | ||||
|         }, | ||||
|         else => @compileError("TIM: Unsupported read width"), | ||||
|     }; | ||||
| } | ||||
|  | ||||
| pub fn write(comptime T: type, tim: *TimerTuple, addr: u32, value: T) void { | ||||
|     const nybble_addr = @truncate(u4, addr); | ||||
|     const nybble_addr: u4 = @truncate(addr); | ||||
|  | ||||
|     return switch (T) { | ||||
|         u32 => switch (nybble_addr) { | ||||
| @@ -128,11 +131,17 @@ fn Timer(comptime id: u2) type { | ||||
|             }; | ||||
|         } | ||||
|  | ||||
|         pub fn reset(self: *Self) void { | ||||
|             const scheduler = self.sched; | ||||
|  | ||||
|             self.* = Self.init(scheduler); | ||||
|         } | ||||
|  | ||||
|         /// TIMCNT_L Getter | ||||
|         pub fn timcntL(self: *const Self) u16 { | ||||
|             if (self.cnt.cascade.read() or !self.cnt.enabled.read()) return self._counter; | ||||
|  | ||||
|             return self._counter +% @truncate(u16, (self.sched.now() - self._start_timestamp) / self.frequency()); | ||||
|             return self._counter +% @as(u16, @truncate((self.sched.now() - self._start_timestamp) / self.frequency())); | ||||
|         } | ||||
|  | ||||
|         /// TIMCNT_L Setter | ||||
| @@ -142,8 +151,8 @@ fn Timer(comptime id: u2) type { | ||||
|  | ||||
|         /// TIMCNT_L & TIMCNT_H | ||||
|         pub fn setTimcnt(self: *Self, word: u32) void { | ||||
|             self.setTimcntL(@truncate(u16, word)); | ||||
|             self.setTimcntH(@truncate(u16, word >> 16)); | ||||
|             self.setTimcntL(@truncate(word)); | ||||
|             self.setTimcntH(@truncate(word >> 16)); | ||||
|         } | ||||
|  | ||||
|         /// TIMCNT_H | ||||
| @@ -158,7 +167,7 @@ fn Timer(comptime id: u2) type { | ||||
|                     self.sched.removeScheduledEvent(.{ .TimerOverflow = id }); | ||||
|  | ||||
|                     // Counter should hold the value it stopped at meaning we have to calculate it now | ||||
|                     self._counter +%= @truncate(u16, (self.sched.now() - self._start_timestamp) / self.frequency()); | ||||
|                     self._counter +%= @truncate((self.sched.now() - self._start_timestamp) / self.frequency()); | ||||
|                 } | ||||
|  | ||||
|                 // the timer has always been enabled, but the cascade bit which was blocking the timer has been unset | ||||
| @@ -185,7 +194,9 @@ fn Timer(comptime id: u2) type { | ||||
|  | ||||
|         pub fn onTimerExpire(self: *Self, cpu: *Arm7tdmi, late: u64) void { | ||||
|             // Fire IRQ if enabled | ||||
|             const io = &cpu.bus.io; | ||||
|             const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr)); | ||||
|  | ||||
|             const io = &bus_ptr.io; | ||||
|  | ||||
|             if (self.cnt.irq.read()) { | ||||
|                 switch (id) { | ||||
| @@ -195,12 +206,12 @@ fn Timer(comptime id: u2) type { | ||||
|                     3 => io.irq.tim3.set(), | ||||
|                 } | ||||
|  | ||||
|                 cpu.handleInterrupt(); | ||||
|                 handleInterrupt(cpu); | ||||
|             } | ||||
|  | ||||
|             // DMA Sound Things | ||||
|             if (id == 0 or id == 1) { | ||||
|                 cpu.bus.apu.onDmaAudioSampleRequest(cpu, id); | ||||
|                 bus_ptr.apu.onDmaAudioSampleRequest(cpu, id); | ||||
|             } | ||||
|  | ||||
|             // Perform Cascade Behaviour | ||||
| @@ -208,9 +219,9 @@ fn Timer(comptime id: u2) type { | ||||
|                 inline 0, 1, 2 => |idx| { | ||||
|                     const next = idx + 1; | ||||
|  | ||||
|                     if (cpu.bus.tim[next].cnt.cascade.read()) { | ||||
|                         cpu.bus.tim[next]._counter +%= 1; | ||||
|                         if (cpu.bus.tim[next]._counter == 0) cpu.bus.tim[next].onTimerExpire(cpu, late); | ||||
|                     if (bus_ptr.tim[next].cnt.cascade.read()) { | ||||
|                         bus_ptr.tim[next]._counter +%= 1; | ||||
|                         if (bus_ptr.tim[next]._counter == 0) bus_ptr.tim[next].onTimerExpire(cpu, late); | ||||
|                     } | ||||
|                 }, | ||||
|                 3 => {}, // THere is no timer for TIM3 to cascade to | ||||
|   | ||||
							
								
								
									
										678
									
								
								src/core/cpu.zig
									
									
									
									
									
								
							
							
						
						
									
										678
									
								
								src/core/cpu.zig
									
									
									
									
									
								
							| @@ -1,678 +0,0 @@ | ||||
| const std = @import("std"); | ||||
|  | ||||
| const Bus = @import("Bus.zig"); | ||||
| const Bit = @import("bitfield").Bit; | ||||
| const Bitfield = @import("bitfield").Bitfield; | ||||
| const Scheduler = @import("scheduler.zig").Scheduler; | ||||
| const Logger = @import("../util.zig").Logger; | ||||
|  | ||||
| const File = std.fs.File; | ||||
| const log = std.log.scoped(.Arm7Tdmi); | ||||
|  | ||||
| // ARM Instructions | ||||
| pub const arm = struct { | ||||
|     pub const InstrFn = *const fn (*Arm7tdmi, *Bus, u32) void; | ||||
|     const lut: [0x1000]InstrFn = populate(); | ||||
|  | ||||
|     const processing = @import("cpu/arm/data_processing.zig").dataProcessing; | ||||
|     const psrTransfer = @import("cpu/arm/psr_transfer.zig").psrTransfer; | ||||
|     const transfer = @import("cpu/arm/single_data_transfer.zig").singleDataTransfer; | ||||
|     const halfSignedTransfer = @import("cpu/arm/half_signed_data_transfer.zig").halfAndSignedDataTransfer; | ||||
|     const blockTransfer = @import("cpu/arm/block_data_transfer.zig").blockDataTransfer; | ||||
|     const branch = @import("cpu/arm/branch.zig").branch; | ||||
|     const branchExchange = @import("cpu/arm/branch.zig").branchAndExchange; | ||||
|     const swi = @import("cpu/arm/software_interrupt.zig").armSoftwareInterrupt; | ||||
|     const swap = @import("cpu/arm/single_data_swap.zig").singleDataSwap; | ||||
|  | ||||
|     const multiply = @import("cpu/arm/multiply.zig").multiply; | ||||
|     const multiplyLong = @import("cpu/arm/multiply.zig").multiplyLong; | ||||
|  | ||||
|     /// Determine index into ARM InstrFn LUT | ||||
|     fn idx(opcode: u32) u12 { | ||||
|         return @truncate(u12, opcode >> 20 & 0xFF) << 4 | @truncate(u12, opcode >> 4 & 0xF); | ||||
|     } | ||||
|  | ||||
|     // Undefined ARM Instruction handler | ||||
|     fn und(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void { | ||||
|         const id = idx(opcode); | ||||
|         cpu.panic("[CPU/Decode] ID: 0x{X:0>3} 0x{X:0>8} is an illegal opcode", .{ id, opcode }); | ||||
|     } | ||||
|  | ||||
|     fn populate() [0x1000]InstrFn { | ||||
|         return comptime { | ||||
|             @setEvalBranchQuota(0xE000); | ||||
|             var ret = [_]InstrFn{und} ** 0x1000; | ||||
|  | ||||
|             var i: usize = 0; | ||||
|             while (i < ret.len) : (i += 1) { | ||||
|                 ret[i] = switch (@as(u2, i >> 10)) { | ||||
|                     0b00 => if (i == 0x121) blk: { | ||||
|                         break :blk branchExchange; | ||||
|                     } else if (i & 0xFCF == 0x009) blk: { | ||||
|                         const A = i >> 5 & 1 == 1; | ||||
|                         const S = i >> 4 & 1 == 1; | ||||
|                         break :blk multiply(A, S); | ||||
|                     } else if (i & 0xFBF == 0x109) blk: { | ||||
|                         const B = i >> 6 & 1 == 1; | ||||
|                         break :blk swap(B); | ||||
|                     } else if (i & 0xF8F == 0x089) blk: { | ||||
|                         const U = i >> 6 & 1 == 1; | ||||
|                         const A = i >> 5 & 1 == 1; | ||||
|                         const S = i >> 4 & 1 == 1; | ||||
|                         break :blk multiplyLong(U, A, S); | ||||
|                     } else if (i & 0xE49 == 0x009 or i & 0xE49 == 0x049) blk: { | ||||
|                         const P = i >> 8 & 1 == 1; | ||||
|                         const U = i >> 7 & 1 == 1; | ||||
|                         const I = i >> 6 & 1 == 1; | ||||
|                         const W = i >> 5 & 1 == 1; | ||||
|                         const L = i >> 4 & 1 == 1; | ||||
|                         break :blk halfSignedTransfer(P, U, I, W, L); | ||||
|                     } else if (i & 0xD90 == 0x100) blk: { | ||||
|                         const I = i >> 9 & 1 == 1; | ||||
|                         const R = i >> 6 & 1 == 1; | ||||
|                         const kind = i >> 4 & 0x3; | ||||
|                         break :blk psrTransfer(I, R, kind); | ||||
|                     } else blk: { | ||||
|                         const I = i >> 9 & 1 == 1; | ||||
|                         const S = i >> 4 & 1 == 1; | ||||
|                         const instrKind = i >> 5 & 0xF; | ||||
|                         break :blk processing(I, S, instrKind); | ||||
|                     }, | ||||
|                     0b01 => if (i >> 9 & 1 == 1 and i & 1 == 1) und else blk: { | ||||
|                         const I = i >> 9 & 1 == 1; | ||||
|                         const P = i >> 8 & 1 == 1; | ||||
|                         const U = i >> 7 & 1 == 1; | ||||
|                         const B = i >> 6 & 1 == 1; | ||||
|                         const W = i >> 5 & 1 == 1; | ||||
|                         const L = i >> 4 & 1 == 1; | ||||
|                         break :blk transfer(I, P, U, B, W, L); | ||||
|                     }, | ||||
|                     else => switch (@as(u2, i >> 9 & 0x3)) { | ||||
|                         // MSB is guaranteed to be 1 | ||||
|                         0b00 => blk: { | ||||
|                             const P = i >> 8 & 1 == 1; | ||||
|                             const U = i >> 7 & 1 == 1; | ||||
|                             const S = i >> 6 & 1 == 1; | ||||
|                             const W = i >> 5 & 1 == 1; | ||||
|                             const L = i >> 4 & 1 == 1; | ||||
|                             break :blk blockTransfer(P, U, S, W, L); | ||||
|                         }, | ||||
|                         0b01 => blk: { | ||||
|                             const L = i >> 8 & 1 == 1; | ||||
|                             break :blk branch(L); | ||||
|                         }, | ||||
|                         0b10 => und, // COP Data Transfer | ||||
|                         0b11 => if (i >> 8 & 1 == 1) swi() else und, // COP Data Operation + Register Transfer | ||||
|                     }, | ||||
|                 }; | ||||
|             } | ||||
|  | ||||
|             return ret; | ||||
|         }; | ||||
|     } | ||||
| }; | ||||
|  | ||||
| // THUMB Instructions | ||||
| pub const thumb = struct { | ||||
|     pub const InstrFn = *const fn (*Arm7tdmi, *Bus, u16) void; | ||||
|     const lut: [0x400]InstrFn = populate(); | ||||
|  | ||||
|     const processing = @import("cpu/thumb/data_processing.zig"); | ||||
|     const alu = @import("cpu/thumb/alu.zig").fmt4; | ||||
|     const transfer = @import("cpu/thumb/data_transfer.zig"); | ||||
|     const block_transfer = @import("cpu/thumb/block_data_transfer.zig"); | ||||
|     const swi = @import("cpu/thumb/software_interrupt.zig").fmt17; | ||||
|     const branch = @import("cpu/thumb/branch.zig"); | ||||
|  | ||||
|     /// Determine index into THUMB InstrFn LUT | ||||
|     fn idx(opcode: u16) u10 { | ||||
|         return @truncate(u10, opcode >> 6); | ||||
|     } | ||||
|  | ||||
|     /// Undefined THUMB Instruction Handler | ||||
|     fn und(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void { | ||||
|         const id = idx(opcode); | ||||
|         cpu.panic("[CPU/Decode] ID: 0b{b:0>10} 0x{X:0>2} is an illegal opcode", .{ id, opcode }); | ||||
|     } | ||||
|  | ||||
|     fn populate() [0x400]InstrFn { | ||||
|         return comptime { | ||||
|             @setEvalBranchQuota(5025); // This is exact | ||||
|             var ret = [_]InstrFn{und} ** 0x400; | ||||
|  | ||||
|             var i: usize = 0; | ||||
|             while (i < ret.len) : (i += 1) { | ||||
|                 ret[i] = switch (@as(u3, i >> 7 & 0x7)) { | ||||
|                     0b000 => if (i >> 5 & 0x3 == 0b11) blk: { | ||||
|                         const I = i >> 4 & 1 == 1; | ||||
|                         const is_sub = i >> 3 & 1 == 1; | ||||
|                         const rn = i & 0x7; | ||||
|                         break :blk processing.fmt2(I, is_sub, rn); | ||||
|                     } else blk: { | ||||
|                         const op = i >> 5 & 0x3; | ||||
|                         const offset = i & 0x1F; | ||||
|                         break :blk processing.fmt1(op, offset); | ||||
|                     }, | ||||
|                     0b001 => blk: { | ||||
|                         const op = i >> 5 & 0x3; | ||||
|                         const rd = i >> 2 & 0x7; | ||||
|                         break :blk processing.fmt3(op, rd); | ||||
|                     }, | ||||
|                     0b010 => switch (@as(u2, i >> 5 & 0x3)) { | ||||
|                         0b00 => if (i >> 4 & 1 == 1) blk: { | ||||
|                             const op = i >> 2 & 0x3; | ||||
|                             const h1 = i >> 1 & 1; | ||||
|                             const h2 = i & 1; | ||||
|                             break :blk processing.fmt5(op, h1, h2); | ||||
|                         } else blk: { | ||||
|                             const op = i & 0xF; | ||||
|                             break :blk alu(op); | ||||
|                         }, | ||||
|                         0b01 => blk: { | ||||
|                             const rd = i >> 2 & 0x7; | ||||
|                             break :blk transfer.fmt6(rd); | ||||
|                         }, | ||||
|                         else => blk: { | ||||
|                             const op = i >> 4 & 0x3; | ||||
|                             const T = i >> 3 & 1 == 1; | ||||
|                             break :blk transfer.fmt78(op, T); | ||||
|                         }, | ||||
|                     }, | ||||
|                     0b011 => blk: { | ||||
|                         const B = i >> 6 & 1 == 1; | ||||
|                         const L = i >> 5 & 1 == 1; | ||||
|                         const offset = i & 0x1F; | ||||
|                         break :blk transfer.fmt9(B, L, offset); | ||||
|                     }, | ||||
|                     else => switch (@as(u3, i >> 6 & 0x7)) { | ||||
|                         // MSB is guaranteed to be 1 | ||||
|                         0b000 => blk: { | ||||
|                             const L = i >> 5 & 1 == 1; | ||||
|                             const offset = i & 0x1F; | ||||
|                             break :blk transfer.fmt10(L, offset); | ||||
|                         }, | ||||
|                         0b001 => blk: { | ||||
|                             const L = i >> 5 & 1 == 1; | ||||
|                             const rd = i >> 2 & 0x7; | ||||
|                             break :blk transfer.fmt11(L, rd); | ||||
|                         }, | ||||
|                         0b010 => blk: { | ||||
|                             const isSP = i >> 5 & 1 == 1; | ||||
|                             const rd = i >> 2 & 0x7; | ||||
|                             break :blk processing.fmt12(isSP, rd); | ||||
|                         }, | ||||
|                         0b011 => if (i >> 4 & 1 == 1) blk: { | ||||
|                             const L = i >> 5 & 1 == 1; | ||||
|                             const R = i >> 2 & 1 == 1; | ||||
|                             break :blk block_transfer.fmt14(L, R); | ||||
|                         } else blk: { | ||||
|                             const S = i >> 1 & 1 == 1; | ||||
|                             break :blk processing.fmt13(S); | ||||
|                         }, | ||||
|                         0b100 => blk: { | ||||
|                             const L = i >> 5 & 1 == 1; | ||||
|                             const rb = i >> 2 & 0x7; | ||||
|  | ||||
|                             break :blk block_transfer.fmt15(L, rb); | ||||
|                         }, | ||||
|                         0b101 => if (i >> 2 & 0xF == 0b1111) blk: { | ||||
|                             break :blk thumb.swi(); | ||||
|                         } else blk: { | ||||
|                             const cond = i >> 2 & 0xF; | ||||
|                             break :blk branch.fmt16(cond); | ||||
|                         }, | ||||
|                         0b110 => branch.fmt18(), | ||||
|                         0b111 => blk: { | ||||
|                             const is_low = i >> 5 & 1 == 1; | ||||
|                             break :blk branch.fmt19(is_low); | ||||
|                         }, | ||||
|                     }, | ||||
|                 }; | ||||
|             } | ||||
|  | ||||
|             return ret; | ||||
|         }; | ||||
|     } | ||||
| }; | ||||
|  | ||||
| pub const Arm7tdmi = struct { | ||||
|     const Self = @This(); | ||||
|  | ||||
|     r: [16]u32, | ||||
|     pipe: Pipeline, | ||||
|     sched: *Scheduler, | ||||
|     bus: *Bus, | ||||
|     cpsr: PSR, | ||||
|     spsr: PSR, | ||||
|  | ||||
|     bank: Bank, | ||||
|  | ||||
|     logger: ?Logger, | ||||
|  | ||||
|     /// Bank of Registers from other CPU Modes | ||||
|     const Bank = struct { | ||||
|         /// Storage for r13_<mode>, r14_<mode> | ||||
|         /// e.g. [r13, r14, r13_svc, r14_svc] | ||||
|         r: [2 * 6]u32, | ||||
|  | ||||
|         /// Storage  for R8_fiq -> R12_fiq and their normal counterparts | ||||
|         /// e.g [r[0 + 8], fiq_r[0 + 8], r[1 + 8], fiq_r[1 + 8]...] | ||||
|         fiq: [2 * 5]u32, | ||||
|  | ||||
|         spsr: [5]PSR, | ||||
|  | ||||
|         const Kind = enum(u1) { | ||||
|             R13 = 0, | ||||
|             R14, | ||||
|         }; | ||||
|  | ||||
|         pub fn create() Bank { | ||||
|             return .{ | ||||
|                 .r = [_]u32{0x00} ** 12, | ||||
|                 .fiq = [_]u32{0x00} ** 10, | ||||
|                 .spsr = [_]PSR{.{ .raw = 0x0000_0000 }} ** 5, | ||||
|             }; | ||||
|         } | ||||
|  | ||||
|         inline fn regIdx(mode: Mode, kind: Kind) usize { | ||||
|             const idx: usize = switch (mode) { | ||||
|                 .User, .System => 0, | ||||
|                 .Supervisor => 1, | ||||
|                 .Abort => 2, | ||||
|                 .Undefined => 3, | ||||
|                 .Irq => 4, | ||||
|                 .Fiq => 5, | ||||
|             }; | ||||
|  | ||||
|             return (idx * 2) + if (kind == .R14) @as(usize, 1) else 0; | ||||
|         } | ||||
|  | ||||
|         inline fn spsrIdx(mode: Mode) usize { | ||||
|             return switch (mode) { | ||||
|                 .Supervisor => 0, | ||||
|                 .Abort => 1, | ||||
|                 .Undefined => 2, | ||||
|                 .Irq => 3, | ||||
|                 .Fiq => 4, | ||||
|                 else => std.debug.panic("[CPU/Mode] {} does not have a SPSR Register", .{mode}), | ||||
|             }; | ||||
|         } | ||||
|  | ||||
|         inline fn fiqIdx(i: usize, mode: Mode) usize { | ||||
|             return (i * 2) + if (mode == .Fiq) @as(usize, 1) else 0; | ||||
|         } | ||||
|     }; | ||||
|  | ||||
|     pub fn init(sched: *Scheduler, bus: *Bus, log_file: ?std.fs.File) Self { | ||||
|         return Self{ | ||||
|             .r = [_]u32{0x00} ** 16, | ||||
|             .pipe = Pipeline.init(), | ||||
|             .sched = sched, | ||||
|             .bus = bus, | ||||
|             .cpsr = .{ .raw = 0x0000_001F }, | ||||
|             .spsr = .{ .raw = 0x0000_0000 }, | ||||
|             .bank = Bank.create(), | ||||
|             .logger = if (log_file) |file| Logger.init(file) else null, | ||||
|         }; | ||||
|     } | ||||
|  | ||||
|     pub inline fn hasSPSR(self: *const Self) bool { | ||||
|         const mode = getModeChecked(self, self.cpsr.mode.read()); | ||||
|         return switch (mode) { | ||||
|             .System, .User => false, | ||||
|             else => true, | ||||
|         }; | ||||
|     } | ||||
|  | ||||
|     pub inline fn isPrivileged(self: *const Self) bool { | ||||
|         const mode = getModeChecked(self, self.cpsr.mode.read()); | ||||
|         return switch (mode) { | ||||
|             .User => false, | ||||
|             else => true, | ||||
|         }; | ||||
|     } | ||||
|  | ||||
|     pub inline fn isHalted(self: *const Self) bool { | ||||
|         return self.bus.io.haltcnt == .Halt; | ||||
|     } | ||||
|  | ||||
|     pub fn setCpsr(self: *Self, value: u32) void { | ||||
|         if (value & 0x1F != self.cpsr.raw & 0x1F) self.changeModeFromIdx(@truncate(u5, value & 0x1F)); | ||||
|         self.cpsr.raw = value; | ||||
|     } | ||||
|  | ||||
|     fn changeModeFromIdx(self: *Self, next: u5) void { | ||||
|         self.changeMode(getModeChecked(self, next)); | ||||
|     } | ||||
|  | ||||
|     pub fn setUserModeRegister(self: *Self, idx: usize, value: u32) void { | ||||
|         const current = getModeChecked(self, self.cpsr.mode.read()); | ||||
|  | ||||
|         switch (idx) { | ||||
|             8...12 => { | ||||
|                 if (current == .Fiq) { | ||||
|                     self.bank.fiq[Bank.fiqIdx(idx - 8, .User)] = value; | ||||
|                 } else self.r[idx] = value; | ||||
|             }, | ||||
|             13, 14 => switch (current) { | ||||
|                 .User, .System => self.r[idx] = value, | ||||
|                 else => { | ||||
|                     const kind = std.meta.intToEnum(Bank.Kind, idx - 13) catch unreachable; | ||||
|                     self.bank.r[Bank.regIdx(.User, kind)] = value; | ||||
|                 }, | ||||
|             }, | ||||
|             else => self.r[idx] = value, // R0 -> R7  and R15 | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     pub fn getUserModeRegister(self: *Self, idx: usize) u32 { | ||||
|         const current = getModeChecked(self, self.cpsr.mode.read()); | ||||
|  | ||||
|         return switch (idx) { | ||||
|             8...12 => if (current == .Fiq) self.bank.fiq[Bank.fiqIdx(idx - 8, .User)] else self.r[idx], | ||||
|             13, 14 => switch (current) { | ||||
|                 .User, .System => self.r[idx], | ||||
|                 else => blk: { | ||||
|                     const kind = std.meta.intToEnum(Bank.Kind, idx - 13) catch unreachable; | ||||
|                     break :blk self.bank.r[Bank.regIdx(.User, kind)]; | ||||
|                 }, | ||||
|             }, | ||||
|             else => self.r[idx], // R0 -> R7  and R15 | ||||
|         }; | ||||
|     } | ||||
|  | ||||
|     pub fn changeMode(self: *Self, next: Mode) void { | ||||
|         const now = getModeChecked(self, self.cpsr.mode.read()); | ||||
|  | ||||
|         // Bank R8 -> r12 | ||||
|         var i: usize = 0; | ||||
|         while (i < 5) : (i += 1) { | ||||
|             self.bank.fiq[Bank.fiqIdx(i, now)] = self.r[8 + i]; | ||||
|         } | ||||
|  | ||||
|         // Bank r13, r14, SPSR | ||||
|         switch (now) { | ||||
|             .User, .System => { | ||||
|                 self.bank.r[Bank.regIdx(now, .R13)] = self.r[13]; | ||||
|                 self.bank.r[Bank.regIdx(now, .R14)] = self.r[14]; | ||||
|             }, | ||||
|             else => { | ||||
|                 self.bank.r[Bank.regIdx(now, .R13)] = self.r[13]; | ||||
|                 self.bank.r[Bank.regIdx(now, .R14)] = self.r[14]; | ||||
|                 self.bank.spsr[Bank.spsrIdx(now)] = self.spsr; | ||||
|             }, | ||||
|         } | ||||
|  | ||||
|         // Grab R8 -> R12 | ||||
|         i = 0; | ||||
|         while (i < 5) : (i += 1) { | ||||
|             self.r[8 + i] = self.bank.fiq[Bank.fiqIdx(i, next)]; | ||||
|         } | ||||
|  | ||||
|         // Grab r13, r14, SPSR | ||||
|         switch (next) { | ||||
|             .User, .System => { | ||||
|                 self.r[13] = self.bank.r[Bank.regIdx(next, .R13)]; | ||||
|                 self.r[14] = self.bank.r[Bank.regIdx(next, .R14)]; | ||||
|             }, | ||||
|             else => { | ||||
|                 self.r[13] = self.bank.r[Bank.regIdx(next, .R13)]; | ||||
|                 self.r[14] = self.bank.r[Bank.regIdx(next, .R14)]; | ||||
|                 self.spsr = self.bank.spsr[Bank.spsrIdx(next)]; | ||||
|             }, | ||||
|         } | ||||
|  | ||||
|         self.cpsr.mode.write(@enumToInt(next)); | ||||
|     } | ||||
|  | ||||
|     /// Advances state so that the BIOS is skipped | ||||
|     /// | ||||
|     /// Note: This accesses the CPU's bus ptr so it only may be called | ||||
|     /// once the Bus has been properly initialized | ||||
|     /// | ||||
|     /// TODO: Make above notice impossible to do in code | ||||
|     pub fn fastBoot(self: *Self) void { | ||||
|         self.r = std.mem.zeroes([16]u32); | ||||
|  | ||||
|         // self.r[0] = 0x08000000; | ||||
|         // self.r[1] = 0x000000EA; | ||||
|         self.r[13] = 0x0300_7F00; | ||||
|         self.r[15] = 0x0800_0000; | ||||
|  | ||||
|         self.bank.r[Bank.regIdx(.Irq, .R13)] = 0x0300_7FA0; | ||||
|         self.bank.r[Bank.regIdx(.Supervisor, .R13)] = 0x0300_7FE0; | ||||
|  | ||||
|         // self.cpsr.raw = 0x6000001F; | ||||
|         self.cpsr.raw = 0x0000_001F; | ||||
|  | ||||
|         self.bus.bios.addr_latch = 0x0000_00DC + 8; | ||||
|     } | ||||
|  | ||||
|     pub fn step(self: *Self) void { | ||||
|         defer { | ||||
|             if (!self.pipe.flushed) self.r[15] += if (self.cpsr.t.read()) 2 else @as(u32, 4); | ||||
|             self.pipe.flushed = false; | ||||
|         } | ||||
|  | ||||
|         if (self.cpsr.t.read()) { | ||||
|             const opcode = @truncate(u16, self.pipe.step(self, u16) orelse return); | ||||
|             if (self.logger) |*trace| trace.mgbaLog(self, opcode); | ||||
|  | ||||
|             thumb.lut[thumb.idx(opcode)](self, self.bus, opcode); | ||||
|         } else { | ||||
|             const opcode = self.pipe.step(self, u32) orelse return; | ||||
|             if (self.logger) |*trace| trace.mgbaLog(self, opcode); | ||||
|  | ||||
|             if (checkCond(self.cpsr, @truncate(u4, opcode >> 28))) { | ||||
|                 arm.lut[arm.idx(opcode)](self, self.bus, opcode); | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     pub fn stepDmaTransfer(self: *Self) bool { | ||||
|         comptime var i: usize = 0; | ||||
|         inline while (i < 4) : (i += 1) { | ||||
|             if (self.bus.dma[i].in_progress) { | ||||
|                 self.bus.dma[i].step(self); | ||||
|                 return true; | ||||
|             } | ||||
|         } | ||||
|  | ||||
|         return false; | ||||
|     } | ||||
|  | ||||
|     pub fn handleInterrupt(self: *Self) void { | ||||
|         const should_handle = self.bus.io.ie.raw & self.bus.io.irq.raw; | ||||
|  | ||||
|         // Return if IME is disabled, CPSR I is set or there is nothing to handle | ||||
|         if (!self.bus.io.ime or self.cpsr.i.read() or should_handle == 0) return; | ||||
|  | ||||
|         // If Pipeline isn't full, we have a bug | ||||
|         std.debug.assert(self.pipe.isFull()); | ||||
|  | ||||
|         // log.debug("Handling Interrupt!", .{}); | ||||
|         self.bus.io.haltcnt = .Execute; | ||||
|  | ||||
|         // FIXME: This seems weird, but retAddr.gba suggests I need to make these changes | ||||
|         const ret_addr = self.r[15] - if (self.cpsr.t.read()) 0 else @as(u32, 4); | ||||
|         const new_spsr = self.cpsr.raw; | ||||
|  | ||||
|         self.changeMode(.Irq); | ||||
|         self.cpsr.t.write(false); | ||||
|         self.cpsr.i.write(true); | ||||
|  | ||||
|         self.r[14] = ret_addr; | ||||
|         self.spsr.raw = new_spsr; | ||||
|         self.r[15] = 0x0000_0018; | ||||
|         self.pipe.reload(self); | ||||
|     } | ||||
|  | ||||
|     inline fn fetch(self: *Self, comptime T: type, address: u32) T { | ||||
|         comptime std.debug.assert(T == u32 or T == u16); // Opcode may be 32-bit (ARM) or 16-bit (THUMB) | ||||
|  | ||||
|         // Bus.read will advance the scheduler. There are different timings for CPU fetches, | ||||
|         // so we want to undo what Bus.read will apply. We can do this by caching the current tick | ||||
|         // This is very dumb. | ||||
|         // | ||||
|         // FIXME: Please rework this | ||||
|         const tick_cache = self.sched.tick; | ||||
|         defer self.sched.tick = tick_cache + Bus.fetch_timings[@boolToInt(T == u32)][@truncate(u4, address >> 24)]; | ||||
|  | ||||
|         return self.bus.read(T, address); | ||||
|     } | ||||
|  | ||||
|     pub fn panic(self: *const Self, comptime format: []const u8, args: anytype) noreturn { | ||||
|         var i: usize = 0; | ||||
|         while (i < 16) : (i += 4) { | ||||
|             const i_1 = i + 1; | ||||
|             const i_2 = i + 2; | ||||
|             const i_3 = i + 3; | ||||
|             std.debug.print("R{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\n", .{ i, self.r[i], i_1, self.r[i_1], i_2, self.r[i_2], i_3, self.r[i_3] }); | ||||
|         } | ||||
|         std.debug.print("cpsr: 0x{X:0>8} ", .{self.cpsr.raw}); | ||||
|         self.cpsr.toString(); | ||||
|  | ||||
|         std.debug.print("spsr: 0x{X:0>8} ", .{self.spsr.raw}); | ||||
|         self.spsr.toString(); | ||||
|  | ||||
|         std.debug.print("pipeline: {??X:0>8}\n", .{self.pipe.stage}); | ||||
|  | ||||
|         if (self.cpsr.t.read()) { | ||||
|             const opcode = self.bus.dbgRead(u16, self.r[15] - 4); | ||||
|             const id = thumb.idx(opcode); | ||||
|             std.debug.print("opcode: ID: 0x{b:0>10} 0x{X:0>4}\n", .{ id, opcode }); | ||||
|         } else { | ||||
|             const opcode = self.bus.dbgRead(u32, self.r[15] - 4); | ||||
|             const id = arm.idx(opcode); | ||||
|             std.debug.print("opcode: ID: 0x{X:0>3} 0x{X:0>8}\n", .{ id, opcode }); | ||||
|         } | ||||
|  | ||||
|         std.debug.print("tick: {}\n\n", .{self.sched.tick}); | ||||
|  | ||||
|         std.debug.panic(format, args); | ||||
|     } | ||||
| }; | ||||
|  | ||||
| const condition_lut = [_]u16{ | ||||
|     0xF0F0, // EQ - Equal | ||||
|     0x0F0F, // NE - Not Equal | ||||
|     0xCCCC, // CS - Unsigned higher or same | ||||
|     0x3333, // CC - Unsigned lower | ||||
|     0xFF00, // MI - Negative | ||||
|     0x00FF, // PL - Positive or Zero | ||||
|     0xAAAA, // VS - Overflow | ||||
|     0x5555, // VC - No Overflow | ||||
|     0x0C0C, // HI - unsigned hierh | ||||
|     0xF3F3, // LS - unsigned lower or same | ||||
|     0xAA55, // GE - greater or equal | ||||
|     0x55AA, // LT - less than | ||||
|     0x0A05, // GT - greater than | ||||
|     0xF5FA, // LE - less than or equal | ||||
|     0xFFFF, // AL - always | ||||
|     0x0000, // NV - never | ||||
| }; | ||||
|  | ||||
| pub inline fn checkCond(cpsr: PSR, cond: u4) bool { | ||||
|     const flags = @truncate(u4, cpsr.raw >> 28); | ||||
|  | ||||
|     return condition_lut[cond] & (@as(u16, 1) << flags) != 0; | ||||
| } | ||||
|  | ||||
| const Pipeline = struct { | ||||
|     const Self = @This(); | ||||
|     stage: [2]?u32, | ||||
|     flushed: bool, | ||||
|  | ||||
|     fn init() Self { | ||||
|         return .{ | ||||
|             .stage = [_]?u32{null} ** 2, | ||||
|             .flushed = false, | ||||
|         }; | ||||
|     } | ||||
|  | ||||
|     pub fn isFull(self: *const Self) bool { | ||||
|         return self.stage[0] != null and self.stage[1] != null; | ||||
|     } | ||||
|  | ||||
|     pub fn step(self: *Self, cpu: *Arm7tdmi, comptime T: type) ?u32 { | ||||
|         comptime std.debug.assert(T == u32 or T == u16); | ||||
|  | ||||
|         const opcode = self.stage[0]; | ||||
|         self.stage[0] = self.stage[1]; | ||||
|         self.stage[1] = cpu.fetch(T, cpu.r[15]); | ||||
|  | ||||
|         return opcode; | ||||
|     } | ||||
|  | ||||
|     pub fn reload(self: *Self, cpu: *Arm7tdmi) void { | ||||
|         if (cpu.cpsr.t.read()) { | ||||
|             self.stage[0] = cpu.fetch(u16, cpu.r[15]); | ||||
|             self.stage[1] = cpu.fetch(u16, cpu.r[15] + 2); | ||||
|             cpu.r[15] += 4; | ||||
|         } else { | ||||
|             self.stage[0] = cpu.fetch(u32, cpu.r[15]); | ||||
|             self.stage[1] = cpu.fetch(u32, cpu.r[15] + 4); | ||||
|             cpu.r[15] += 8; | ||||
|         } | ||||
|  | ||||
|         self.flushed = true; | ||||
|     } | ||||
| }; | ||||
|  | ||||
| pub const PSR = extern union { | ||||
|     mode: Bitfield(u32, 0, 5), | ||||
|     t: Bit(u32, 5), | ||||
|     f: Bit(u32, 6), | ||||
|     i: Bit(u32, 7), | ||||
|     v: Bit(u32, 28), | ||||
|     c: Bit(u32, 29), | ||||
|     z: Bit(u32, 30), | ||||
|     n: Bit(u32, 31), | ||||
|     raw: u32, | ||||
|  | ||||
|     fn toString(self: PSR) void { | ||||
|         std.debug.print("[", .{}); | ||||
|  | ||||
|         if (self.n.read()) std.debug.print("N", .{}) else std.debug.print("-", .{}); | ||||
|         if (self.z.read()) std.debug.print("Z", .{}) else std.debug.print("-", .{}); | ||||
|         if (self.c.read()) std.debug.print("C", .{}) else std.debug.print("-", .{}); | ||||
|         if (self.v.read()) std.debug.print("V", .{}) else std.debug.print("-", .{}); | ||||
|         if (self.i.read()) std.debug.print("I", .{}) else std.debug.print("-", .{}); | ||||
|         if (self.f.read()) std.debug.print("F", .{}) else std.debug.print("-", .{}); | ||||
|         if (self.t.read()) std.debug.print("T", .{}) else std.debug.print("-", .{}); | ||||
|         std.debug.print("|", .{}); | ||||
|         if (getMode(self.mode.read())) |m| std.debug.print("{s}", .{m.toString()}) else std.debug.print("---", .{}); | ||||
|  | ||||
|         std.debug.print("]\n", .{}); | ||||
|     } | ||||
| }; | ||||
|  | ||||
| const Mode = enum(u5) { | ||||
|     User = 0b10000, | ||||
|     Fiq = 0b10001, | ||||
|     Irq = 0b10010, | ||||
|     Supervisor = 0b10011, | ||||
|     Abort = 0b10111, | ||||
|     Undefined = 0b11011, | ||||
|     System = 0b11111, | ||||
|  | ||||
|     fn toString(self: Mode) []const u8 { | ||||
|         return switch (self) { | ||||
|             .User => "usr", | ||||
|             .Fiq => "fiq", | ||||
|             .Irq => "irq", | ||||
|             .Supervisor => "svc", | ||||
|             .Abort => "abt", | ||||
|             .Undefined => "und", | ||||
|             .System => "sys", | ||||
|         }; | ||||
|     } | ||||
| }; | ||||
|  | ||||
| fn getMode(bits: u5) ?Mode { | ||||
|     return std.meta.intToEnum(Mode, bits) catch null; | ||||
| } | ||||
|  | ||||
| fn getModeChecked(cpu: *const Arm7tdmi, bits: u5) Mode { | ||||
|     return getMode(bits) orelse cpu.panic("[CPU/CPSR] 0b{b:0>5} is an invalid CPU mode", .{bits}); | ||||
| } | ||||
| @@ -1,111 +0,0 @@ | ||||
| const Bus = @import("../../Bus.zig"); | ||||
| const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | ||||
| const InstrFn = @import("../../cpu.zig").arm.InstrFn; | ||||
|  | ||||
| pub fn blockDataTransfer(comptime P: bool, comptime U: bool, comptime S: bool, comptime W: bool, comptime L: bool) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u32) void { | ||||
|             const rn = @truncate(u4, opcode >> 16 & 0xF); | ||||
|             const rlist = opcode & 0xFFFF; | ||||
|             const r15 = rlist >> 15 & 1 == 1; | ||||
|  | ||||
|             var count: u32 = 0; | ||||
|             var i: u5 = 0; | ||||
|             var first: u4 = 0; | ||||
|             var write_to_base = true; | ||||
|  | ||||
|             while (i < 16) : (i += 1) { | ||||
|                 const r = @truncate(u4, 15 - i); | ||||
|                 if (rlist >> r & 1 == 1) { | ||||
|                     first = r; | ||||
|                     count += 1; | ||||
|                 } | ||||
|             } | ||||
|  | ||||
|             var start = cpu.r[rn]; | ||||
|             if (U) { | ||||
|                 start += if (P) 4 else 0; | ||||
|             } else { | ||||
|                 start = start - (4 * count) + if (!P) 4 else 0; | ||||
|             } | ||||
|  | ||||
|             var end = cpu.r[rn]; | ||||
|             if (U) { | ||||
|                 end = end + (4 * count) - if (!P) 4 else 0; | ||||
|             } else { | ||||
|                 end -= if (P) 4 else 0; | ||||
|             } | ||||
|  | ||||
|             var new_base = cpu.r[rn]; | ||||
|             if (U) { | ||||
|                 new_base += 4 * count; | ||||
|             } else { | ||||
|                 new_base -= 4 * count; | ||||
|             } | ||||
|  | ||||
|             var address = start; | ||||
|  | ||||
|             if (rlist == 0) { | ||||
|                 var und_addr = cpu.r[rn]; | ||||
|                 if (U) { | ||||
|                     und_addr += if (P) 4 else 0; | ||||
|                 } else { | ||||
|                     und_addr -= 0x40 - if (!P) 4 else 0; | ||||
|                 } | ||||
|  | ||||
|                 if (L) { | ||||
|                     cpu.r[15] = bus.read(u32, und_addr); | ||||
|                     cpu.pipe.reload(cpu); | ||||
|                 } else { | ||||
|                     bus.write(u32, und_addr, cpu.r[15] + 4); | ||||
|                 } | ||||
|  | ||||
|                 cpu.r[rn] = if (U) cpu.r[rn] + 0x40 else cpu.r[rn] - 0x40; | ||||
|                 return; | ||||
|             } | ||||
|  | ||||
|             i = first; | ||||
|             while (i < 16) : (i += 1) { | ||||
|                 if (rlist >> i & 1 == 1) { | ||||
|                     transfer(cpu, bus, r15, i, address); | ||||
|                     address += 4; | ||||
|  | ||||
|                     if (W and !L and write_to_base) { | ||||
|                         cpu.r[rn] = new_base; | ||||
|                         write_to_base = false; | ||||
|                     } | ||||
|                 } | ||||
|             } | ||||
|  | ||||
|             if (W and L and rlist >> rn & 1 == 0) cpu.r[rn] = new_base; | ||||
|         } | ||||
|  | ||||
|         fn transfer(cpu: *Arm7tdmi, bus: *Bus, r15_present: bool, i: u5, address: u32) void { | ||||
|             if (L) { | ||||
|                 if (S and !r15_present) { | ||||
|                     // Always Transfer User mode Registers | ||||
|                     cpu.setUserModeRegister(i, bus.read(u32, address)); | ||||
|                 } else { | ||||
|                     const value = bus.read(u32, address); | ||||
|  | ||||
|                     cpu.r[i] = value; | ||||
|                     if (i == 0xF) { | ||||
|                         cpu.r[i] &= ~@as(u32, 3); // Align r15 | ||||
|                         cpu.pipe.reload(cpu); | ||||
|  | ||||
|                         if (S) cpu.setCpsr(cpu.spsr.raw); | ||||
|                     } | ||||
|                 } | ||||
|             } else { | ||||
|                 if (S) { | ||||
|                     // Always Transfer User mode Registers | ||||
|                     // This happens regardless if r15 is in the list | ||||
|                     const value = cpu.getUserModeRegister(i); | ||||
|                     bus.write(u32, address, value + if (i == 0xF) 4 else @as(u32, 0)); // PC is already 8 ahead to make 12 | ||||
|                 } else { | ||||
|                     bus.write(u32, address, cpu.r[i] + if (i == 0xF) 4 else @as(u32, 0)); | ||||
|                 } | ||||
|             } | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
| @@ -1,26 +0,0 @@ | ||||
| const Bus = @import("../../Bus.zig"); | ||||
| const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | ||||
| const InstrFn = @import("../../cpu.zig").arm.InstrFn; | ||||
|  | ||||
| const sext = @import("../../../util.zig").sext; | ||||
|  | ||||
| pub fn branch(comptime L: bool) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void { | ||||
|             if (L) cpu.r[14] = cpu.r[15] - 4; | ||||
|  | ||||
|             cpu.r[15] +%= sext(u32, u24, opcode) << 2; | ||||
|             cpu.pipe.reload(cpu); | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
|  | ||||
| pub fn branchAndExchange(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void { | ||||
|     const rn = opcode & 0xF; | ||||
|  | ||||
|     const thumb = cpu.r[rn] & 1 == 1; | ||||
|     cpu.r[15] = cpu.r[rn] & if (thumb) ~@as(u32, 1) else ~@as(u32, 3); | ||||
|  | ||||
|     cpu.cpsr.t.write(thumb); | ||||
|     cpu.pipe.reload(cpu); | ||||
| } | ||||
| @@ -1,183 +0,0 @@ | ||||
| const Bus = @import("../../Bus.zig"); | ||||
| const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | ||||
| const InstrFn = @import("../../cpu.zig").arm.InstrFn; | ||||
|  | ||||
| const exec = @import("../barrel_shifter.zig").exec; | ||||
| const ror = @import("../barrel_shifter.zig").ror; | ||||
|  | ||||
| pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime kind: u4) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void { | ||||
|             const rd = @truncate(u4, opcode >> 12 & 0xF); | ||||
|             const rn = opcode >> 16 & 0xF; | ||||
|             const old_carry = @boolToInt(cpu.cpsr.c.read()); | ||||
|  | ||||
|             // If certain conditions are met, PC is 12 ahead instead of 8 | ||||
|             // TODO: Why these conditions? | ||||
|             if (!I and opcode >> 4 & 1 == 1) cpu.r[15] += 4; | ||||
|             const op1 = cpu.r[rn]; | ||||
|  | ||||
|             const amount = @truncate(u8, (opcode >> 8 & 0xF) << 1); | ||||
|             const op2 = if (I) ror(S, &cpu.cpsr, opcode & 0xFF, amount) else exec(S, cpu, opcode); | ||||
|  | ||||
|             // Undo special condition from above | ||||
|             if (!I and opcode >> 4 & 1 == 1) cpu.r[15] -= 4; | ||||
|  | ||||
|             var result: u32 = undefined; | ||||
|             var overflow: bool = undefined; | ||||
|  | ||||
|             // Perform Data Processing Logic | ||||
|             switch (kind) { | ||||
|                 0x0 => result = op1 & op2, // AND | ||||
|                 0x1 => result = op1 ^ op2, // EOR | ||||
|                 0x2 => result = op1 -% op2, // SUB | ||||
|                 0x3 => result = op2 -% op1, // RSB | ||||
|                 0x4 => result = add(&overflow, op1, op2), // ADD | ||||
|                 0x5 => result = adc(&overflow, op1, op2, old_carry), // ADC | ||||
|                 0x6 => result = sbc(op1, op2, old_carry), // SBC | ||||
|                 0x7 => result = sbc(op2, op1, old_carry), // RSC | ||||
|                 0x8 => { | ||||
|                     // TST | ||||
|                     if (rd == 0xF) | ||||
|                         return undefinedTestBehaviour(cpu); | ||||
|  | ||||
|                     result = op1 & op2; | ||||
|                 }, | ||||
|                 0x9 => { | ||||
|                     // TEQ | ||||
|                     if (rd == 0xF) | ||||
|                         return undefinedTestBehaviour(cpu); | ||||
|  | ||||
|                     result = op1 ^ op2; | ||||
|                 }, | ||||
|                 0xA => { | ||||
|                     // CMP | ||||
|                     if (rd == 0xF) | ||||
|                         return undefinedTestBehaviour(cpu); | ||||
|  | ||||
|                     result = op1 -% op2; | ||||
|                 }, | ||||
|                 0xB => { | ||||
|                     // CMN | ||||
|                     if (rd == 0xF) | ||||
|                         return undefinedTestBehaviour(cpu); | ||||
|  | ||||
|                     overflow = @addWithOverflow(u32, op1, op2, &result); | ||||
|                 }, | ||||
|                 0xC => result = op1 | op2, // ORR | ||||
|                 0xD => result = op2, // MOV | ||||
|                 0xE => result = op1 & ~op2, // BIC | ||||
|                 0xF => result = ~op2, // MVN | ||||
|             } | ||||
|  | ||||
|             // Write to Destination Register | ||||
|             switch (kind) { | ||||
|                 0x8, 0x9, 0xA, 0xB => {}, // Test Operations | ||||
|                 else => { | ||||
|                     cpu.r[rd] = result; | ||||
|                     if (rd == 0xF) { | ||||
|                         if (S) cpu.setCpsr(cpu.spsr.raw); | ||||
|                         cpu.pipe.reload(cpu); | ||||
|                     } | ||||
|                 }, | ||||
|             } | ||||
|  | ||||
|             // Write Flags | ||||
|             switch (kind) { | ||||
|                 0x0, 0x1, 0xC, 0xD, 0xE, 0xF => if (S and rd != 0xF) { | ||||
|                     // Logic Operation Flags | ||||
|                     cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||
|                     cpu.cpsr.z.write(result == 0); | ||||
|                     // C set by Barrel Shifter, V is unaffected | ||||
|  | ||||
|                 }, | ||||
|                 0x2, 0x3 => if (S and rd != 0xF) { | ||||
|                     // SUB, RSB Flags | ||||
|                     cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||
|                     cpu.cpsr.z.write(result == 0); | ||||
|  | ||||
|                     if (kind == 0x2) { | ||||
|                         // SUB specific | ||||
|                         cpu.cpsr.c.write(op2 <= op1); | ||||
|                         cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1); | ||||
|                     } else { | ||||
|                         // RSB Specific | ||||
|                         cpu.cpsr.c.write(op1 <= op2); | ||||
|                         cpu.cpsr.v.write(((op2 ^ result) & (~op1 ^ result)) >> 31 & 1 == 1); | ||||
|                     } | ||||
|                 }, | ||||
|                 0x4, 0x5 => if (S and rd != 0xF) { | ||||
|                     // ADD, ADC Flags | ||||
|                     cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||
|                     cpu.cpsr.z.write(result == 0); | ||||
|                     cpu.cpsr.c.write(overflow); | ||||
|                     cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1); | ||||
|                 }, | ||||
|                 0x6, 0x7 => if (S and rd != 0xF) { | ||||
|                     // SBC, RSC Flags | ||||
|                     cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||
|                     cpu.cpsr.z.write(result == 0); | ||||
|  | ||||
|                     if (kind == 0x6) { | ||||
|                         // SBC specific | ||||
|                         const subtrahend = @as(u64, op2) -% old_carry +% 1; | ||||
|                         cpu.cpsr.c.write(subtrahend <= op1); | ||||
|                         cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1); | ||||
|                     } else { | ||||
|                         // RSC Specific | ||||
|                         const subtrahend = @as(u64, op1) -% old_carry +% 1; | ||||
|                         cpu.cpsr.c.write(subtrahend <= op2); | ||||
|                         cpu.cpsr.v.write(((op2 ^ result) & (~op1 ^ result)) >> 31 & 1 == 1); | ||||
|                     } | ||||
|                 }, | ||||
|                 0x8, 0x9, 0xA, 0xB => { | ||||
|                     // Test Operation Flags | ||||
|                     cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||
|                     cpu.cpsr.z.write(result == 0); | ||||
|  | ||||
|                     if (kind == 0xA) { | ||||
|                         // CMP specific | ||||
|                         cpu.cpsr.c.write(op2 <= op1); | ||||
|                         cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1); | ||||
|                     } else if (kind == 0xB) { | ||||
|                         // CMN specific | ||||
|                         cpu.cpsr.c.write(overflow); | ||||
|                         cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1); | ||||
|                     } else { | ||||
|                         // TST, TEQ specific | ||||
|                         // Barrel Shifter should always calc CPSR C in TST | ||||
|                         if (!S) _ = exec(true, cpu, opcode); | ||||
|                     } | ||||
|                 }, | ||||
|             } | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
|  | ||||
| pub fn sbc(left: u32, right: u32, old_carry: u1) u32 { | ||||
|     // TODO: Make your own version (thanks peach.bot) | ||||
|     const subtrahend = @as(u64, right) -% old_carry +% 1; | ||||
|     const ret = @truncate(u32, left -% subtrahend); | ||||
|  | ||||
|     return ret; | ||||
| } | ||||
|  | ||||
| pub fn add(overflow: *bool, left: u32, right: u32) u32 { | ||||
|     var ret: u32 = undefined; | ||||
|     overflow.* = @addWithOverflow(u32, left, right, &ret); | ||||
|     return ret; | ||||
| } | ||||
|  | ||||
| pub fn adc(overflow: *bool, left: u32, right: u32, old_carry: u1) u32 { | ||||
|     var ret: u32 = undefined; | ||||
|     const first = @addWithOverflow(u32, left, right, &ret); | ||||
|     const second = @addWithOverflow(u32, ret, old_carry, &ret); | ||||
|  | ||||
|     overflow.* = first or second; | ||||
|     return ret; | ||||
| } | ||||
|  | ||||
| fn undefinedTestBehaviour(cpu: *Arm7tdmi) void { | ||||
|     @setCold(true); | ||||
|     cpu.setCpsr(cpu.spsr.raw); | ||||
| } | ||||
| @@ -1,53 +0,0 @@ | ||||
| const Bus = @import("../../Bus.zig"); | ||||
| const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | ||||
| const InstrFn = @import("../../cpu.zig").arm.InstrFn; | ||||
|  | ||||
| const sext = @import("../../../util.zig").sext; | ||||
| const rotr = @import("../../../util.zig").rotr; | ||||
|  | ||||
| pub fn halfAndSignedDataTransfer(comptime P: bool, comptime U: bool, comptime I: bool, comptime W: bool, comptime L: bool) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u32) void { | ||||
|             const rn = opcode >> 16 & 0xF; | ||||
|             const rd = opcode >> 12 & 0xF; | ||||
|             const rm = opcode & 0xF; | ||||
|             const imm_offset_high = opcode >> 8 & 0xF; | ||||
|  | ||||
|             const base = cpu.r[rn] + if (!L and rn == 0xF) 4 else @as(u32, 0); | ||||
|             const offset = if (I) imm_offset_high << 4 | rm else cpu.r[rm]; | ||||
|  | ||||
|             const modified_base = if (U) base +% offset else base -% offset; | ||||
|             var address = if (P) modified_base else base; | ||||
|  | ||||
|             var result: u32 = undefined; | ||||
|             if (L) { | ||||
|                 switch (@truncate(u2, opcode >> 5)) { | ||||
|                     0b01 => { | ||||
|                         // LDRH | ||||
|                         const value = bus.read(u16, address); | ||||
|                         result = rotr(u32, value, 8 * (address & 1)); | ||||
|                     }, | ||||
|                     0b10 => { | ||||
|                         // LDRSB | ||||
|                         result = sext(u32, u8, bus.read(u8, address)); | ||||
|                     }, | ||||
|                     0b11 => { | ||||
|                         // LDRSH | ||||
|                         const value = bus.read(u16, address); | ||||
|                         result = if (address & 1 == 1) sext(u32, u8, @truncate(u8, value >> 8)) else sext(u32, u16, value); | ||||
|                     }, | ||||
|                     0b00 => unreachable, // SWP | ||||
|                 } | ||||
|             } else { | ||||
|                 if (opcode >> 5 & 0x01 == 0x01) { | ||||
|                     // STRH | ||||
|                     bus.write(u16, address, @truncate(u16, cpu.r[rd])); | ||||
|                 } else unreachable; // SWP | ||||
|             } | ||||
|  | ||||
|             address = modified_base; | ||||
|             if (W and P or !P) cpu.r[rn] = address; | ||||
|             if (L) cpu.r[rd] = result; // // This emulates the LDR rd == rn behaviour | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
| @@ -1,57 +0,0 @@ | ||||
| const Bus = @import("../../Bus.zig"); | ||||
| const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | ||||
| const InstrFn = @import("../../cpu.zig").arm.InstrFn; | ||||
|  | ||||
| pub fn multiply(comptime A: bool, comptime S: bool) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void { | ||||
|             const rd = opcode >> 16 & 0xF; | ||||
|             const rn = opcode >> 12 & 0xF; | ||||
|             const rs = opcode >> 8 & 0xF; | ||||
|             const rm = opcode & 0xF; | ||||
|  | ||||
|             const temp: u64 = @as(u64, cpu.r[rm]) * @as(u64, cpu.r[rs]) + if (A) cpu.r[rn] else 0; | ||||
|             const result = @truncate(u32, temp); | ||||
|             cpu.r[rd] = result; | ||||
|  | ||||
|             if (S) { | ||||
|                 cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||
|                 cpu.cpsr.z.write(result == 0); | ||||
|                 // V is unaffected, C is *actually* undefined in ARMv4 | ||||
|             } | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
|  | ||||
| pub fn multiplyLong(comptime U: bool, comptime A: bool, comptime S: bool) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void { | ||||
|             const rd_hi = opcode >> 16 & 0xF; | ||||
|             const rd_lo = opcode >> 12 & 0xF; | ||||
|             const rs = opcode >> 8 & 0xF; | ||||
|             const rm = opcode & 0xF; | ||||
|  | ||||
|             if (U) { | ||||
|                 // Signed (WHY IS IT U THEN?) | ||||
|                 var result: i64 = @as(i64, @bitCast(i32, cpu.r[rm])) * @as(i64, @bitCast(i32, cpu.r[rs])); | ||||
|                 if (A) result +%= @bitCast(i64, @as(u64, cpu.r[rd_hi]) << 32 | @as(u64, cpu.r[rd_lo])); | ||||
|  | ||||
|                 cpu.r[rd_hi] = @bitCast(u32, @truncate(i32, result >> 32)); | ||||
|                 cpu.r[rd_lo] = @bitCast(u32, @truncate(i32, result)); | ||||
|             } else { | ||||
|                 // Unsigned | ||||
|                 var result: u64 = @as(u64, cpu.r[rm]) * @as(u64, cpu.r[rs]); | ||||
|                 if (A) result +%= @as(u64, cpu.r[rd_hi]) << 32 | @as(u64, cpu.r[rd_lo]); | ||||
|  | ||||
|                 cpu.r[rd_hi] = @truncate(u32, result >> 32); | ||||
|                 cpu.r[rd_lo] = @truncate(u32, result); | ||||
|             } | ||||
|  | ||||
|             if (S) { | ||||
|                 cpu.cpsr.z.write(cpu.r[rd_hi] == 0 and cpu.r[rd_lo] == 0); | ||||
|                 cpu.cpsr.n.write(cpu.r[rd_hi] >> 31 & 1 == 1); | ||||
|                 // C and V are set to meaningless values | ||||
|             } | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
| @@ -1,59 +0,0 @@ | ||||
| const std = @import("std"); | ||||
|  | ||||
| const Bus = @import("../../Bus.zig"); | ||||
| const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | ||||
| const InstrFn = @import("../../cpu.zig").arm.InstrFn; | ||||
| const PSR = @import("../../cpu.zig").PSR; | ||||
|  | ||||
| const log = std.log.scoped(.PsrTransfer); | ||||
|  | ||||
| const rotr = @import("../../../util.zig").rotr; | ||||
|  | ||||
| pub fn psrTransfer(comptime I: bool, comptime R: bool, comptime kind: u2) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void { | ||||
|             switch (kind) { | ||||
|                 0b00 => { | ||||
|                     // MRS | ||||
|                     const rd = opcode >> 12 & 0xF; | ||||
|  | ||||
|                     if (R and !cpu.hasSPSR()) log.err("Tried to read SPSR from User/System Mode", .{}); | ||||
|                     cpu.r[rd] = if (R) cpu.spsr.raw else cpu.cpsr.raw; | ||||
|                 }, | ||||
|                 0b10 => { | ||||
|                     // MSR | ||||
|                     const field_mask = @truncate(u4, opcode >> 16 & 0xF); | ||||
|                     const rm_idx = opcode & 0xF; | ||||
|                     const right = if (I) rotr(u32, opcode & 0xFF, (opcode >> 8 & 0xF) * 2) else cpu.r[rm_idx]; | ||||
|  | ||||
|                     if (R and !cpu.hasSPSR()) log.err("Tried to write to SPSR in User/System Mode", .{}); | ||||
|  | ||||
|                     if (R) { | ||||
|                         // arm.gba seems to expect the SPSR to do somethign in SYS mode, | ||||
|                         // so we just assume that despite writing to the SPSR in USR or SYS mode | ||||
|                         // being UNPREDICTABLE, it just magically has a working SPSR somehow | ||||
|                         cpu.spsr.raw = fieldMask(&cpu.spsr, field_mask, right); | ||||
|                     } else { | ||||
|                         if (cpu.isPrivileged()) cpu.setCpsr(fieldMask(&cpu.cpsr, field_mask, right)); | ||||
|                     } | ||||
|                 }, | ||||
|                 else => cpu.panic("[CPU/PSR Transfer] Bits 21:220 of {X:0>8} are undefined", .{opcode}), | ||||
|             } | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
|  | ||||
| fn fieldMask(psr: *const PSR, field_mask: u4, right: u32) u32 { | ||||
|     // This bitwise ORs bits 3 and 0 of the field mask into a u2 | ||||
|     // We do this because we only care about bits 7:0 and 31:28 of the CPSR | ||||
|     const bits = @truncate(u2, (field_mask >> 2 & 0x2) | (field_mask & 1)); | ||||
|  | ||||
|     const mask: u32 = switch (bits) { | ||||
|         0b00 => 0x0000_0000, | ||||
|         0b01 => 0x0000_00FF, | ||||
|         0b10 => 0xF000_0000, | ||||
|         0b11 => 0xF000_00FF, | ||||
|     }; | ||||
|  | ||||
|     return (psr.raw & ~mask) | (right & mask); | ||||
| } | ||||
| @@ -1,29 +0,0 @@ | ||||
| const Bus = @import("../../Bus.zig"); | ||||
| const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | ||||
| const InstrFn = @import("../../cpu.zig").arm.InstrFn; | ||||
|  | ||||
| const rotr = @import("../../../util.zig").rotr; | ||||
|  | ||||
| pub fn singleDataSwap(comptime B: bool) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u32) void { | ||||
|             const rn = opcode >> 16 & 0xF; | ||||
|             const rd = opcode >> 12 & 0xF; | ||||
|             const rm = opcode & 0xF; | ||||
|  | ||||
|             const address = cpu.r[rn]; | ||||
|  | ||||
|             if (B) { | ||||
|                 // SWPB | ||||
|                 const value = bus.read(u8, address); | ||||
|                 bus.write(u8, address, @truncate(u8, cpu.r[rm])); | ||||
|                 cpu.r[rd] = value; | ||||
|             } else { | ||||
|                 // SWP | ||||
|                 const value = rotr(u32, bus.read(u32, address), 8 * (address & 0x3)); | ||||
|                 bus.write(u32, address, cpu.r[rm]); | ||||
|                 cpu.r[rd] = value; | ||||
|             } | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
| @@ -1,57 +0,0 @@ | ||||
| const shifter = @import("../barrel_shifter.zig"); | ||||
| const Bus = @import("../../Bus.zig"); | ||||
| const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | ||||
| const InstrFn = @import("../../cpu.zig").arm.InstrFn; | ||||
|  | ||||
| const rotr = @import("../../../util.zig").rotr; | ||||
|  | ||||
| pub fn singleDataTransfer(comptime I: bool, comptime P: bool, comptime U: bool, comptime B: bool, comptime W: bool, comptime L: bool) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u32) void { | ||||
|             const rn = opcode >> 16 & 0xF; | ||||
|             const rd = opcode >> 12 & 0xF; | ||||
|  | ||||
|             // rn is r15 and L is not set, the PC is 12 ahead | ||||
|             const base = cpu.r[rn] + if (!L and rn == 0xF) 4 else @as(u32, 0); | ||||
|  | ||||
|             const offset = if (I) shifter.immediate(false, cpu, opcode) else opcode & 0xFFF; | ||||
|  | ||||
|             const modified_base = if (U) base +% offset else base -% offset; | ||||
|             var address = if (P) modified_base else base; | ||||
|  | ||||
|             var result: u32 = undefined; | ||||
|             if (L) { | ||||
|                 if (B) { | ||||
|                     // LDRB | ||||
|                     result = bus.read(u8, address); | ||||
|                 } else { | ||||
|                     // LDR | ||||
|                     const value = bus.read(u32, address); | ||||
|                     result = rotr(u32, value, 8 * (address & 0x3)); | ||||
|                 } | ||||
|             } else { | ||||
|                 if (B) { | ||||
|                     // STRB | ||||
|                     const value = cpu.r[rd] + if (rd == 0xF) 4 else @as(u32, 0); // PC is 12 ahead | ||||
|                     bus.write(u8, address, @truncate(u8, value)); | ||||
|                 } else { | ||||
|                     // STR | ||||
|                     const value = cpu.r[rd] + if (rd == 0xF) 4 else @as(u32, 0); | ||||
|                     bus.write(u32, address, value); | ||||
|                 } | ||||
|             } | ||||
|  | ||||
|             address = modified_base; | ||||
|             if (W and P or !P) { | ||||
|                 cpu.r[rn] = address; | ||||
|                 if (rn == 0xF) cpu.pipe.reload(cpu); | ||||
|             } | ||||
|  | ||||
|             if (L) { | ||||
|                 // This emulates the LDR rd == rn behaviour | ||||
|                 cpu.r[rd] = result; | ||||
|                 if (rd == 0xF) cpu.pipe.reload(cpu); | ||||
|             } | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
| @@ -1,23 +0,0 @@ | ||||
| const Bus = @import("../../Bus.zig"); | ||||
| const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | ||||
| const InstrFn = @import("../../cpu.zig").arm.InstrFn; | ||||
|  | ||||
| pub fn armSoftwareInterrupt() InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, _: *Bus, _: u32) void { | ||||
|             // Copy Values from Current Mode | ||||
|             const ret_addr = cpu.r[15] - 4; | ||||
|             const cpsr = cpu.cpsr.raw; | ||||
|  | ||||
|             // Switch Mode | ||||
|             cpu.changeMode(.Supervisor); | ||||
|             cpu.cpsr.t.write(false); // Force ARM Mode | ||||
|             cpu.cpsr.i.write(true); // Disable normal interrupts | ||||
|  | ||||
|             cpu.r[14] = ret_addr; // Resume Execution | ||||
|             cpu.spsr.raw = cpsr; // Previous mode CPSR | ||||
|             cpu.r[15] = 0x0000_0008; | ||||
|             cpu.pipe.reload(cpu); | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
| @@ -1,147 +0,0 @@ | ||||
| const Arm7tdmi = @import("../cpu.zig").Arm7tdmi; | ||||
| const CPSR = @import("../cpu.zig").PSR; | ||||
|  | ||||
| const rotr = @import("../../util.zig").rotr; | ||||
|  | ||||
| pub fn exec(comptime S: bool, cpu: *Arm7tdmi, opcode: u32) u32 { | ||||
|     var result: u32 = undefined; | ||||
|     if (opcode >> 4 & 1 == 1) { | ||||
|         result = register(S, cpu, opcode); | ||||
|     } else { | ||||
|         result = immediate(S, cpu, opcode); | ||||
|     } | ||||
|  | ||||
|     return result; | ||||
| } | ||||
|  | ||||
| fn register(comptime S: bool, cpu: *Arm7tdmi, opcode: u32) u32 { | ||||
|     const rs_idx = opcode >> 8 & 0xF; | ||||
|     const rm = cpu.r[opcode & 0xF]; | ||||
|     const rs = @truncate(u8, cpu.r[rs_idx]); | ||||
|  | ||||
|     return switch (@truncate(u2, opcode >> 5)) { | ||||
|         0b00 => lsl(S, &cpu.cpsr, rm, rs), | ||||
|         0b01 => lsr(S, &cpu.cpsr, rm, rs), | ||||
|         0b10 => asr(S, &cpu.cpsr, rm, rs), | ||||
|         0b11 => ror(S, &cpu.cpsr, rm, rs), | ||||
|     }; | ||||
| } | ||||
|  | ||||
| pub fn immediate(comptime S: bool, cpu: *Arm7tdmi, opcode: u32) u32 { | ||||
|     const amount = @truncate(u8, opcode >> 7 & 0x1F); | ||||
|     const rm = cpu.r[opcode & 0xF]; | ||||
|  | ||||
|     var result: u32 = undefined; | ||||
|     if (amount == 0) { | ||||
|         switch (@truncate(u2, opcode >> 5)) { | ||||
|             0b00 => { | ||||
|                 // LSL #0 | ||||
|                 result = rm; | ||||
|             }, | ||||
|             0b01 => { | ||||
|                 // LSR #0 aka LSR #32 | ||||
|                 if (S) cpu.cpsr.c.write(rm >> 31 & 1 == 1); | ||||
|                 result = 0x0000_0000; | ||||
|             }, | ||||
|             0b10 => { | ||||
|                 // ASR #0 aka ASR #32 | ||||
|                 result = @bitCast(u32, @bitCast(i32, rm) >> 31); | ||||
|                 if (S) cpu.cpsr.c.write(result >> 31 & 1 == 1); | ||||
|             }, | ||||
|             0b11 => { | ||||
|                 // ROR #0 aka RRX | ||||
|                 const carry: u32 = @boolToInt(cpu.cpsr.c.read()); | ||||
|                 if (S) cpu.cpsr.c.write(rm & 1 == 1); | ||||
|  | ||||
|                 result = (carry << 31) | (rm >> 1); | ||||
|             }, | ||||
|         } | ||||
|     } else { | ||||
|         switch (@truncate(u2, opcode >> 5)) { | ||||
|             0b00 => result = lsl(S, &cpu.cpsr, rm, amount), | ||||
|             0b01 => result = lsr(S, &cpu.cpsr, rm, amount), | ||||
|             0b10 => result = asr(S, &cpu.cpsr, rm, amount), | ||||
|             0b11 => result = ror(S, &cpu.cpsr, rm, amount), | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     return result; | ||||
| } | ||||
|  | ||||
| pub fn lsl(comptime S: bool, cpsr: *CPSR, rm: u32, total_amount: u8) u32 { | ||||
|     const amount = @truncate(u5, total_amount); | ||||
|     const bit_count: u8 = @typeInfo(u32).Int.bits; | ||||
|  | ||||
|     var result: u32 = 0x0000_0000; | ||||
|     if (total_amount < bit_count) { | ||||
|         // We can perform a well-defined shift here | ||||
|         result = rm << amount; | ||||
|  | ||||
|         if (S and total_amount != 0) { | ||||
|             const carry_bit = @truncate(u5, bit_count - amount); | ||||
|             cpsr.c.write(rm >> carry_bit & 1 == 1); | ||||
|         } | ||||
|     } else { | ||||
|         if (S) { | ||||
|             if (total_amount == bit_count) { | ||||
|                 // Shifted all bits out, carry bit is bit 0 of rm | ||||
|                 cpsr.c.write(rm & 1 == 1); | ||||
|             } else { | ||||
|                 cpsr.c.write(false); | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     return result; | ||||
| } | ||||
|  | ||||
| pub fn lsr(comptime S: bool, cpsr: *CPSR, rm: u32, total_amount: u32) u32 { | ||||
|     const amount = @truncate(u5, total_amount); | ||||
|     const bit_count: u8 = @typeInfo(u32).Int.bits; | ||||
|  | ||||
|     var result: u32 = 0x0000_0000; | ||||
|     if (total_amount < bit_count) { | ||||
|         // We can perform a well-defined shift | ||||
|         result = rm >> amount; | ||||
|         if (S and total_amount != 0) cpsr.c.write(rm >> (amount - 1) & 1 == 1); | ||||
|     } else { | ||||
|         if (S) { | ||||
|             if (total_amount == bit_count) { | ||||
|                 // LSR #32 | ||||
|                 cpsr.c.write(rm >> 31 & 1 == 1); | ||||
|             } else { | ||||
|                 // All bits have been shifted out, including carry bit | ||||
|                 cpsr.c.write(false); | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     return result; | ||||
| } | ||||
|  | ||||
| pub fn asr(comptime S: bool, cpsr: *CPSR, rm: u32, total_amount: u8) u32 { | ||||
|     const amount = @truncate(u5, total_amount); | ||||
|     const bit_count: u8 = @typeInfo(u32).Int.bits; | ||||
|  | ||||
|     var result: u32 = 0x0000_0000; | ||||
|     if (total_amount < bit_count) { | ||||
|         result = @bitCast(u32, @bitCast(i32, rm) >> amount); | ||||
|         if (S and total_amount != 0) cpsr.c.write(rm >> (amount - 1) & 1 == 1); | ||||
|     } else { | ||||
|         // ASR #32 and ASR #>32 have the same result | ||||
|         result = @bitCast(u32, @bitCast(i32, rm) >> 31); | ||||
|         if (S) cpsr.c.write(result >> 31 & 1 == 1); | ||||
|     } | ||||
|  | ||||
|     return result; | ||||
| } | ||||
|  | ||||
| pub fn ror(comptime S: bool, cpsr: *CPSR, rm: u32, total_amount: u8) u32 { | ||||
|     const result = rotr(u32, rm, total_amount); | ||||
|  | ||||
|     if (S and total_amount != 0) { | ||||
|         cpsr.c.write(result >> 31 & 1 == 1); | ||||
|     } | ||||
|  | ||||
|     return result; | ||||
| } | ||||
| @@ -1,102 +0,0 @@ | ||||
| const Bus = @import("../../Bus.zig"); | ||||
| const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | ||||
| const InstrFn = @import("../../cpu.zig").thumb.InstrFn; | ||||
|  | ||||
| const adc = @import("../arm/data_processing.zig").adc; | ||||
| const sbc = @import("../arm/data_processing.zig").sbc; | ||||
|  | ||||
| const lsl = @import("../barrel_shifter.zig").lsl; | ||||
| const lsr = @import("../barrel_shifter.zig").lsr; | ||||
| const asr = @import("../barrel_shifter.zig").asr; | ||||
| const ror = @import("../barrel_shifter.zig").ror; | ||||
|  | ||||
| pub fn fmt4(comptime op: u4) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void { | ||||
|             const rs = opcode >> 3 & 0x7; | ||||
|             const rd = opcode & 0x7; | ||||
|             const carry = @boolToInt(cpu.cpsr.c.read()); | ||||
|  | ||||
|             const op1 = cpu.r[rd]; | ||||
|             const op2 = cpu.r[rs]; | ||||
|  | ||||
|             var result: u32 = undefined; | ||||
|             var overflow: bool = undefined; | ||||
|             switch (op) { | ||||
|                 0x0 => result = op1 & op2, // AND | ||||
|                 0x1 => result = op1 ^ op2, // EOR | ||||
|                 0x2 => result = lsl(true, &cpu.cpsr, op1, @truncate(u8, op2)), // LSL | ||||
|                 0x3 => result = lsr(true, &cpu.cpsr, op1, @truncate(u8, op2)), // LSR | ||||
|                 0x4 => result = asr(true, &cpu.cpsr, op1, @truncate(u8, op2)), // ASR | ||||
|                 0x5 => result = adc(&overflow, op1, op2, carry), // ADC | ||||
|                 0x6 => result = sbc(op1, op2, carry), // SBC | ||||
|                 0x7 => result = ror(true, &cpu.cpsr, op1, @truncate(u8, op2)), // ROR | ||||
|                 0x8 => result = op1 & op2, // TST | ||||
|                 0x9 => result = 0 -% op2, // NEG | ||||
|                 0xA => result = op1 -% op2, // CMP | ||||
|                 0xB => overflow = @addWithOverflow(u32, op1, op2, &result), // CMN | ||||
|                 0xC => result = op1 | op2, // ORR | ||||
|                 0xD => result = @truncate(u32, @as(u64, op2) * @as(u64, op1)), | ||||
|                 0xE => result = op1 & ~op2, | ||||
|                 0xF => result = ~op2, | ||||
|             } | ||||
|  | ||||
|             // Write to Destination Register | ||||
|             switch (op) { | ||||
|                 0x8, 0xA, 0xB => {}, | ||||
|                 else => cpu.r[rd] = result, | ||||
|             } | ||||
|  | ||||
|             // Write Flags | ||||
|             switch (op) { | ||||
|                 0x0, 0x1, 0x2, 0x3, 0x4, 0x7, 0xC, 0xE, 0xF => { | ||||
|                     // Logic Operations | ||||
|                     cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||
|                     cpu.cpsr.z.write(result == 0); | ||||
|                     // C set by Barrel Shifter, V is unaffected | ||||
|                 }, | ||||
|                 0x8, 0xA => { | ||||
|                     // Test Flags | ||||
|                     // CMN (0xB) is handled with ADC | ||||
|                     cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||
|                     cpu.cpsr.z.write(result == 0); | ||||
|  | ||||
|                     if (op == 0xA) { | ||||
|                         // CMP specific | ||||
|                         cpu.cpsr.c.write(op2 <= op1); | ||||
|                         cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1); | ||||
|                     } | ||||
|                 }, | ||||
|                 0x5, 0xB => { | ||||
|                     // ADC, CMN | ||||
|                     cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||
|                     cpu.cpsr.z.write(result == 0); | ||||
|                     cpu.cpsr.c.write(overflow); | ||||
|                     cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1); | ||||
|                 }, | ||||
|                 0x6 => { | ||||
|                     // SBC | ||||
|                     cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||
|                     cpu.cpsr.z.write(result == 0); | ||||
|  | ||||
|                     const subtrahend = @as(u64, op2) -% carry +% 1; | ||||
|                     cpu.cpsr.c.write(subtrahend <= op1); | ||||
|                     cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1); | ||||
|                 }, | ||||
|                 0x9 => { | ||||
|                     // NEG | ||||
|                     cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||
|                     cpu.cpsr.z.write(result == 0); | ||||
|                     cpu.cpsr.c.write(op2 <= 0); | ||||
|                     cpu.cpsr.v.write(((0 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1); | ||||
|                 }, | ||||
|                 0xD => { | ||||
|                     // Multiplication | ||||
|                     cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||
|                     cpu.cpsr.z.write(result == 0); | ||||
|                     // V is unaffected, assuming similar behaviour to ARMv4 MUL C is undefined | ||||
|                 }, | ||||
|             } | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
| @@ -1,101 +0,0 @@ | ||||
| const Bus = @import("../../Bus.zig"); | ||||
| const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | ||||
| const InstrFn = @import("../../cpu.zig").thumb.InstrFn; | ||||
|  | ||||
| pub fn fmt14(comptime L: bool, comptime R: bool) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void { | ||||
|             const count = @boolToInt(R) + countRlist(opcode); | ||||
|             const start = cpu.r[13] - if (!L) count * 4 else 0; | ||||
|  | ||||
|             var end = cpu.r[13]; | ||||
|             if (L) { | ||||
|                 end += count * 4; | ||||
|             } else { | ||||
|                 end -= 4; | ||||
|             } | ||||
|  | ||||
|             var address = start; | ||||
|  | ||||
|             var i: u4 = 0; | ||||
|             while (i < 8) : (i += 1) { | ||||
|                 if (opcode >> i & 1 == 1) { | ||||
|                     if (L) { | ||||
|                         cpu.r[i] = bus.read(u32, address); | ||||
|                     } else { | ||||
|                         bus.write(u32, address, cpu.r[i]); | ||||
|                     } | ||||
|  | ||||
|                     address += 4; | ||||
|                 } | ||||
|             } | ||||
|  | ||||
|             if (R) { | ||||
|                 if (L) { | ||||
|                     const value = bus.read(u32, address); | ||||
|                     cpu.r[15] = value & ~@as(u32, 1); | ||||
|                     cpu.pipe.reload(cpu); | ||||
|                 } else { | ||||
|                     bus.write(u32, address, cpu.r[14]); | ||||
|                 } | ||||
|                 address += 4; | ||||
|             } | ||||
|  | ||||
|             cpu.r[13] = if (L) end else start; | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
|  | ||||
| pub fn fmt15(comptime L: bool, comptime rb: u3) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void { | ||||
|             var address = cpu.r[rb]; | ||||
|             const end_address = cpu.r[rb] + 4 * countRlist(opcode); | ||||
|  | ||||
|             if (opcode & 0xFF == 0) { | ||||
|                 if (L) { | ||||
|                     cpu.r[15] = bus.read(u32, address); | ||||
|                     cpu.pipe.reload(cpu); | ||||
|                 } else { | ||||
|                     bus.write(u32, address, cpu.r[15] + 2); | ||||
|                 } | ||||
|  | ||||
|                 cpu.r[rb] += 0x40; | ||||
|                 return; | ||||
|             } | ||||
|  | ||||
|             var i: u4 = 0; | ||||
|             var first_write = true; | ||||
|  | ||||
|             while (i < 8) : (i += 1) { | ||||
|                 if (opcode >> i & 1 == 1) { | ||||
|                     if (L) { | ||||
|                         cpu.r[i] = bus.read(u32, address); | ||||
|                     } else { | ||||
|                         bus.write(u32, address, cpu.r[i]); | ||||
|                     } | ||||
|  | ||||
|                     if (!L and first_write) { | ||||
|                         cpu.r[rb] = end_address; | ||||
|                         first_write = false; | ||||
|                     } | ||||
|  | ||||
|                     address += 4; | ||||
|                 } | ||||
|             } | ||||
|  | ||||
|             if (L and opcode >> rb & 1 != 1) cpu.r[rb] = address; | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
|  | ||||
| inline fn countRlist(opcode: u16) u32 { | ||||
|     var count: u32 = 0; | ||||
|  | ||||
|     comptime var i: u4 = 0; | ||||
|     inline while (i < 8) : (i += 1) { | ||||
|         if (opcode >> (7 - i) & 1 == 1) count += 1; | ||||
|     } | ||||
|  | ||||
|     return count; | ||||
| } | ||||
| @@ -1,54 +0,0 @@ | ||||
| const Bus = @import("../../Bus.zig"); | ||||
| const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | ||||
| const InstrFn = @import("../../cpu.zig").thumb.InstrFn; | ||||
|  | ||||
| const checkCond = @import("../../cpu.zig").checkCond; | ||||
| const sext = @import("../../../util.zig").sext; | ||||
|  | ||||
| pub fn fmt16(comptime cond: u4) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void { | ||||
|             // B | ||||
|             if (cond == 0xE or cond == 0xF) | ||||
|                 cpu.panic("[CPU/THUMB.16] Undefined conditional branch with condition {}", .{cond}); | ||||
|  | ||||
|             if (!checkCond(cpu.cpsr, cond)) return; | ||||
|  | ||||
|             cpu.r[15] +%= sext(u32, u8, opcode & 0xFF) << 1; | ||||
|             cpu.pipe.reload(cpu); | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
|  | ||||
| pub fn fmt18() InstrFn { | ||||
|     return struct { | ||||
|         // B but conditional | ||||
|         fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void { | ||||
|             cpu.r[15] +%= sext(u32, u11, opcode & 0x7FF) << 1; | ||||
|             cpu.pipe.reload(cpu); | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
|  | ||||
| pub fn fmt19(comptime is_low: bool) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void { | ||||
|             // BL | ||||
|             const offset = opcode & 0x7FF; | ||||
|  | ||||
|             if (is_low) { | ||||
|                 // Instruction 2 | ||||
|                 const next_opcode = cpu.r[15] - 2; | ||||
|  | ||||
|                 cpu.r[15] = cpu.r[14] +% (offset << 1); | ||||
|                 cpu.r[14] = next_opcode | 1; | ||||
|  | ||||
|                 cpu.pipe.reload(cpu); | ||||
|             } else { | ||||
|                 // Instruction 1 | ||||
|                 const lr_offset = sext(u32, u11, offset) << 12; | ||||
|                 cpu.r[14] = (cpu.r[15] +% lr_offset) & ~@as(u32, 1); | ||||
|             } | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
| @@ -1,199 +0,0 @@ | ||||
| const Bus = @import("../../Bus.zig"); | ||||
| const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | ||||
| const InstrFn = @import("../../cpu.zig").thumb.InstrFn; | ||||
|  | ||||
| const add = @import("../arm/data_processing.zig").add; | ||||
|  | ||||
| const lsl = @import("../barrel_shifter.zig").lsl; | ||||
| const lsr = @import("../barrel_shifter.zig").lsr; | ||||
| const asr = @import("../barrel_shifter.zig").asr; | ||||
|  | ||||
| pub fn fmt1(comptime op: u2, comptime offset: u5) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void { | ||||
|             const rs = opcode >> 3 & 0x7; | ||||
|             const rd = opcode & 0x7; | ||||
|  | ||||
|             const result = switch (op) { | ||||
|                 0b00 => blk: { | ||||
|                     // LSL | ||||
|                     if (offset == 0) { | ||||
|                         break :blk cpu.r[rs]; | ||||
|                     } else { | ||||
|                         break :blk lsl(true, &cpu.cpsr, cpu.r[rs], offset); | ||||
|                     } | ||||
|                 }, | ||||
|                 0b01 => blk: { | ||||
|                     // LSR | ||||
|                     if (offset == 0) { | ||||
|                         cpu.cpsr.c.write(cpu.r[rs] >> 31 & 1 == 1); | ||||
|                         break :blk @as(u32, 0); | ||||
|                     } else { | ||||
|                         break :blk lsr(true, &cpu.cpsr, cpu.r[rs], offset); | ||||
|                     } | ||||
|                 }, | ||||
|                 0b10 => blk: { | ||||
|                     // ASR | ||||
|                     if (offset == 0) { | ||||
|                         cpu.cpsr.c.write(cpu.r[rs] >> 31 & 1 == 1); | ||||
|                         break :blk @bitCast(u32, @bitCast(i32, cpu.r[rs]) >> 31); | ||||
|                     } else { | ||||
|                         break :blk asr(true, &cpu.cpsr, cpu.r[rs], offset); | ||||
|                     } | ||||
|                 }, | ||||
|                 else => cpu.panic("[CPU/THUMB.1] 0b{b:0>2} is not a valid op", .{op}), | ||||
|             }; | ||||
|  | ||||
|             // Equivalent to an ARM MOVS | ||||
|             cpu.r[rd] = result; | ||||
|  | ||||
|             // Write Flags | ||||
|             cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||
|             cpu.cpsr.z.write(result == 0); | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
|  | ||||
| pub fn fmt5(comptime op: u2, comptime h1: u1, comptime h2: u1) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void { | ||||
|             const rs = @as(u4, h2) << 3 | (opcode >> 3 & 0x7); | ||||
|             const rd = @as(u4, h1) << 3 | (opcode & 0x7); | ||||
|  | ||||
|             const op1 = cpu.r[rd]; | ||||
|             const op2 = cpu.r[rs]; | ||||
|  | ||||
|             var result: u32 = undefined; | ||||
|             var overflow: bool = undefined; | ||||
|             switch (op) { | ||||
|                 0b00 => result = add(&overflow, op1, op2), // ADD | ||||
|                 0b01 => result = op1 -% op2, // CMP | ||||
|                 0b10 => result = op2, // MOV | ||||
|                 0b11 => {}, | ||||
|             } | ||||
|  | ||||
|             // Write to Destination Register | ||||
|             switch (op) { | ||||
|                 0b01 => {}, // Test Instruction | ||||
|                 0b11 => { | ||||
|                     // BX | ||||
|                     const is_thumb = op2 & 1 == 1; | ||||
|                     cpu.r[15] = op2 & ~@as(u32, 1); | ||||
|  | ||||
|                     cpu.cpsr.t.write(is_thumb); | ||||
|                     cpu.pipe.reload(cpu); | ||||
|                 }, | ||||
|                 else => { | ||||
|                     cpu.r[rd] = result; | ||||
|                     if (rd == 0xF) { | ||||
|                         cpu.r[15] &= ~@as(u32, 1); | ||||
|                         cpu.pipe.reload(cpu); | ||||
|                     } | ||||
|                 }, | ||||
|             } | ||||
|  | ||||
|             // Write Flags | ||||
|             switch (op) { | ||||
|                 0b01 => { | ||||
|                     // CMP | ||||
|                     cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||
|                     cpu.cpsr.z.write(result == 0); | ||||
|                     cpu.cpsr.c.write(op2 <= op1); | ||||
|                     cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1); | ||||
|                 }, | ||||
|                 0b00, 0b10, 0b11 => {}, // MOV and Branch Instruction | ||||
|             } | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
|  | ||||
| pub fn fmt2(comptime I: bool, is_sub: bool, rn: u3) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void { | ||||
|             const rs = opcode >> 3 & 0x7; | ||||
|             const rd = @truncate(u3, opcode); | ||||
|             const op1 = cpu.r[rs]; | ||||
|             const op2: u32 = if (I) rn else cpu.r[rn]; | ||||
|  | ||||
|             if (is_sub) { | ||||
|                 // SUB | ||||
|                 const result = op1 -% op2; | ||||
|                 cpu.r[rd] = result; | ||||
|  | ||||
|                 cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||
|                 cpu.cpsr.z.write(result == 0); | ||||
|                 cpu.cpsr.c.write(op2 <= op1); | ||||
|                 cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1); | ||||
|             } else { | ||||
|                 // ADD | ||||
|                 var overflow: bool = undefined; | ||||
|                 const result = add(&overflow, op1, op2); | ||||
|                 cpu.r[rd] = result; | ||||
|  | ||||
|                 cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||
|                 cpu.cpsr.z.write(result == 0); | ||||
|                 cpu.cpsr.c.write(overflow); | ||||
|                 cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1); | ||||
|             } | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
|  | ||||
| pub fn fmt3(comptime op: u2, comptime rd: u3) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void { | ||||
|             const op1 = cpu.r[rd]; | ||||
|             const op2: u32 = opcode & 0xFF; // Offset | ||||
|  | ||||
|             var overflow: bool = undefined; | ||||
|             const result: u32 = switch (op) { | ||||
|                 0b00 => op2, // MOV | ||||
|                 0b01 => op1 -% op2, // CMP | ||||
|                 0b10 => add(&overflow, op1, op2), // ADD | ||||
|                 0b11 => op1 -% op2, // SUB | ||||
|             }; | ||||
|  | ||||
|             // Write to Register | ||||
|             if (op != 0b01) cpu.r[rd] = result; | ||||
|  | ||||
|             // Write Flags | ||||
|             cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||
|             cpu.cpsr.z.write(result == 0); | ||||
|  | ||||
|             switch (op) { | ||||
|                 0b00 => {}, // MOV | C set by Barrel Shifter, V is unaffected | ||||
|                 0b01, 0b11 => { | ||||
|                     // SUB, CMP | ||||
|                     cpu.cpsr.c.write(op2 <= op1); | ||||
|                     cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1); | ||||
|                 }, | ||||
|                 0b10 => { | ||||
|                     // ADD | ||||
|                     cpu.cpsr.c.write(overflow); | ||||
|                     cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1); | ||||
|                 }, | ||||
|             } | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
|  | ||||
| pub fn fmt12(comptime isSP: bool, comptime rd: u3) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void { | ||||
|             // ADD | ||||
|             const left = if (isSP) cpu.r[13] else cpu.r[15] & ~@as(u32, 2); | ||||
|             const right = (opcode & 0xFF) << 2; | ||||
|             cpu.r[rd] = left + right; | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
|  | ||||
| pub fn fmt13(comptime S: bool) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void { | ||||
|             // ADD | ||||
|             const offset = (opcode & 0x7F) << 2; | ||||
|             cpu.r[13] = if (S) cpu.r[13] - offset else cpu.r[13] + offset; | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
| @@ -1,145 +0,0 @@ | ||||
| const Bus = @import("../../Bus.zig"); | ||||
| const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | ||||
| const InstrFn = @import("../../cpu.zig").thumb.InstrFn; | ||||
|  | ||||
| const rotr = @import("../../../util.zig").rotr; | ||||
| const sext = @import("../../../util.zig").sext; | ||||
|  | ||||
| pub fn fmt6(comptime rd: u3) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void { | ||||
|             // LDR | ||||
|             const offset = (opcode & 0xFF) << 2; | ||||
|  | ||||
|             // Bit 1 of the PC intentionally ignored | ||||
|             cpu.r[rd] = bus.read(u32, (cpu.r[15] & ~@as(u32, 2)) + offset); | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
|  | ||||
| pub fn fmt78(comptime op: u2, comptime T: bool) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void { | ||||
|             const ro = opcode >> 6 & 0x7; | ||||
|             const rb = opcode >> 3 & 0x7; | ||||
|             const rd = opcode & 0x7; | ||||
|  | ||||
|             const address = cpu.r[rb] +% cpu.r[ro]; | ||||
|  | ||||
|             if (T) { | ||||
|                 // Format 8 | ||||
|                 switch (op) { | ||||
|                     0b00 => { | ||||
|                         // STRH | ||||
|                         bus.write(u16, address, @truncate(u16, cpu.r[rd])); | ||||
|                     }, | ||||
|                     0b01 => { | ||||
|                         // LDSB | ||||
|                         cpu.r[rd] = sext(u32, u8, bus.read(u8, address)); | ||||
|                     }, | ||||
|                     0b10 => { | ||||
|                         // LDRH | ||||
|                         const value = bus.read(u16, address); | ||||
|                         cpu.r[rd] = rotr(u32, value, 8 * (address & 1)); | ||||
|                     }, | ||||
|                     0b11 => { | ||||
|                         // LDRSH | ||||
|                         const value = bus.read(u16, address); | ||||
|                         cpu.r[rd] = if (address & 1 == 1) sext(u32, u8, @truncate(u8, value >> 8)) else sext(u32, u16, value); | ||||
|                     }, | ||||
|                 } | ||||
|             } else { | ||||
|                 // Format 7 | ||||
|                 switch (op) { | ||||
|                     0b00 => { | ||||
|                         // STR | ||||
|                         bus.write(u32, address, cpu.r[rd]); | ||||
|                     }, | ||||
|                     0b01 => { | ||||
|                         // STRB | ||||
|                         bus.write(u8, address, @truncate(u8, cpu.r[rd])); | ||||
|                     }, | ||||
|                     0b10 => { | ||||
|                         // LDR | ||||
|                         const value = bus.read(u32, address); | ||||
|                         cpu.r[rd] = rotr(u32, value, 8 * (address & 0x3)); | ||||
|                     }, | ||||
|                     0b11 => { | ||||
|                         // LDRB | ||||
|                         cpu.r[rd] = bus.read(u8, address); | ||||
|                     }, | ||||
|                 } | ||||
|             } | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
|  | ||||
| pub fn fmt9(comptime B: bool, comptime L: bool, comptime offset: u5) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void { | ||||
|             const rb = opcode >> 3 & 0x7; | ||||
|             const rd = opcode & 0x7; | ||||
|  | ||||
|             if (L) { | ||||
|                 if (B) { | ||||
|                     // LDRB | ||||
|                     const address = cpu.r[rb] + offset; | ||||
|                     cpu.r[rd] = bus.read(u8, address); | ||||
|                 } else { | ||||
|                     // LDR | ||||
|                     const address = cpu.r[rb] + (@as(u32, offset) << 2); | ||||
|                     const value = bus.read(u32, address); | ||||
|                     cpu.r[rd] = rotr(u32, value, 8 * (address & 0x3)); | ||||
|                 } | ||||
|             } else { | ||||
|                 if (B) { | ||||
|                     // STRB | ||||
|                     const address = cpu.r[rb] + offset; | ||||
|                     bus.write(u8, address, @truncate(u8, cpu.r[rd])); | ||||
|                 } else { | ||||
|                     // STR | ||||
|                     const address = cpu.r[rb] + (@as(u32, offset) << 2); | ||||
|                     bus.write(u32, address, cpu.r[rd]); | ||||
|                 } | ||||
|             } | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
|  | ||||
| pub fn fmt10(comptime L: bool, comptime offset: u5) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void { | ||||
|             const rb = opcode >> 3 & 0x7; | ||||
|             const rd = opcode & 0x7; | ||||
|  | ||||
|             const address = cpu.r[rb] + (@as(u6, offset) << 1); | ||||
|  | ||||
|             if (L) { | ||||
|                 // LDRH | ||||
|                 const value = bus.read(u16, address); | ||||
|                 cpu.r[rd] = rotr(u32, value, 8 * (address & 1)); | ||||
|             } else { | ||||
|                 // STRH | ||||
|                 bus.write(u16, address, @truncate(u16, cpu.r[rd])); | ||||
|             } | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
|  | ||||
| pub fn fmt11(comptime L: bool, comptime rd: u3) InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void { | ||||
|             const offset = (opcode & 0xFF) << 2; | ||||
|             const address = cpu.r[13] + offset; | ||||
|  | ||||
|             if (L) { | ||||
|                 // LDR | ||||
|                 const value = bus.read(u32, address); | ||||
|                 cpu.r[rd] = rotr(u32, value, 8 * (address & 0x3)); | ||||
|             } else { | ||||
|                 // STR | ||||
|                 bus.write(u32, address, cpu.r[rd]); | ||||
|             } | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
| @@ -1,23 +0,0 @@ | ||||
| const Bus = @import("../../Bus.zig"); | ||||
| const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi; | ||||
| const InstrFn = @import("../../cpu.zig").thumb.InstrFn; | ||||
|  | ||||
| pub fn fmt17() InstrFn { | ||||
|     return struct { | ||||
|         fn inner(cpu: *Arm7tdmi, _: *Bus, _: u16) void { | ||||
|             // Copy Values from Current Mode | ||||
|             const ret_addr = cpu.r[15] - 2; | ||||
|             const cpsr = cpu.cpsr.raw; | ||||
|  | ||||
|             // Switch Mode | ||||
|             cpu.changeMode(.Supervisor); | ||||
|             cpu.cpsr.t.write(false); // Force ARM Mode | ||||
|             cpu.cpsr.i.write(true); // Disable normal interrupts | ||||
|  | ||||
|             cpu.r[14] = ret_addr; // Resume Execution | ||||
|             cpu.spsr.raw = cpsr; // Previous mode CPSR | ||||
|             cpu.r[15] = 0x0000_0008; | ||||
|             cpu.pipe.reload(cpu); | ||||
|         } | ||||
|     }.inner; | ||||
| } | ||||
							
								
								
									
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								src/core/cpu_util.zig
									
									
									
									
									
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								src/core/cpu_util.zig
									
									
									
									
									
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							| @@ -0,0 +1,75 @@ | ||||
| const std = @import("std"); | ||||
|  | ||||
| const Arm7tdmi = @import("arm32").Arm7tdmi; | ||||
| const Bank = @import("arm32").Arm7tdmi.Bank; | ||||
| const Bus = @import("Bus.zig"); | ||||
|  | ||||
| pub inline fn isHalted(cpu: *const Arm7tdmi) bool { | ||||
|     const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr)); | ||||
|  | ||||
|     return bus_ptr.io.haltcnt == .Halt; | ||||
| } | ||||
|  | ||||
| pub fn stepDmaTransfer(cpu: *Arm7tdmi) bool { | ||||
|     const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr)); | ||||
|  | ||||
|     inline for (0..4) |i| { | ||||
|         if (bus_ptr.dma[i].in_progress) { | ||||
|             bus_ptr.dma[i].step(cpu); | ||||
|             return true; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     return false; | ||||
| } | ||||
|  | ||||
| pub fn handleInterrupt(cpu: *Arm7tdmi) void { | ||||
|     const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr)); | ||||
|     const should_handle = bus_ptr.io.ie.raw & bus_ptr.io.irq.raw; | ||||
|  | ||||
|     // Return if IME is disabled, CPSR I is set or there is nothing to handle | ||||
|     if (!bus_ptr.io.ime or cpu.cpsr.i.read() or should_handle == 0) return; | ||||
|  | ||||
|     // If Pipeline isn't full, we have a bug | ||||
|     std.debug.assert(cpu.pipe.isFull()); | ||||
|  | ||||
|     // log.debug("Handling Interrupt!", .{}); | ||||
|     bus_ptr.io.haltcnt = .Execute; | ||||
|  | ||||
|     // FIXME: This seems weird, but retAddr.gba suggests I need to make these changes | ||||
|     const ret_addr = cpu.r[15] - if (cpu.cpsr.t.read()) 0 else @as(u32, 4); | ||||
|     const new_spsr = cpu.cpsr.raw; | ||||
|  | ||||
|     cpu.changeMode(.Irq); | ||||
|     cpu.cpsr.t.write(false); | ||||
|     cpu.cpsr.i.write(true); | ||||
|  | ||||
|     cpu.r[14] = ret_addr; | ||||
|     cpu.spsr.raw = new_spsr; | ||||
|     cpu.r[15] = 0x0000_0018; | ||||
|     cpu.pipe.reload(cpu); | ||||
| } | ||||
|  | ||||
| /// Advances state so that the BIOS is skipped | ||||
| /// | ||||
| /// Note: This accesses the CPU's bus ptr so it only may be called | ||||
| /// once the Bus has been properly initialized | ||||
| /// | ||||
| /// TODO: Make above notice impossible to do in code | ||||
| pub fn fastBoot(cpu: *Arm7tdmi) void { | ||||
|     const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr)); | ||||
|     cpu.r = std.mem.zeroes([16]u32); | ||||
|  | ||||
|     // cpu.r[0] = 0x08000000; | ||||
|     // cpu.r[1] = 0x000000EA; | ||||
|     cpu.r[13] = 0x0300_7F00; | ||||
|     cpu.r[15] = 0x0800_0000; | ||||
|  | ||||
|     cpu.bank.r[Bank.regIdx(.Irq, .R13)] = 0x0300_7FA0; | ||||
|     cpu.bank.r[Bank.regIdx(.Supervisor, .R13)] = 0x0300_7FE0; | ||||
|  | ||||
|     // cpu.cpsr.raw = 0x6000001F; | ||||
|     cpu.cpsr.raw = 0x0000_001F; | ||||
|  | ||||
|     bus_ptr.bios.addr_latch = 0x0000_00DC + 8; | ||||
| } | ||||
							
								
								
									
										164
									
								
								src/core/emu.zig
									
									
									
									
									
								
							
							
						
						
									
										164
									
								
								src/core/emu.zig
									
									
									
									
									
								
							| @@ -3,12 +3,17 @@ const SDL = @import("sdl2"); | ||||
| const config = @import("../config.zig"); | ||||
|  | ||||
| const Scheduler = @import("scheduler.zig").Scheduler; | ||||
| const Arm7tdmi = @import("cpu.zig").Arm7tdmi; | ||||
| const FpsTracker = @import("../util.zig").FpsTracker; | ||||
| const RingBuffer = @import("../util.zig").RingBuffer; | ||||
| const Arm7tdmi = @import("arm32").Arm7tdmi; | ||||
| const Bus = @import("Bus.zig"); | ||||
| const Tracker = @import("../util.zig").FpsTracker; | ||||
| const Channel = @import("zba-util").Channel(Message, 0x100); | ||||
|  | ||||
| pub const Message = enum { Pause, Resume, Quit }; | ||||
|  | ||||
| const stepDmaTransfer = @import("cpu_util.zig").stepDmaTransfer; | ||||
| const isHalted = @import("cpu_util.zig").isHalted; | ||||
|  | ||||
| const Timer = std.time.Timer; | ||||
| const Atomic = std.atomic.Atomic; | ||||
|  | ||||
| /// 4 Cycles in 1 dot | ||||
| const cycles_per_dot = 4; | ||||
| @@ -25,7 +30,7 @@ const frame_period = (std.time.ns_per_s * cycles_per_frame) / clock_rate; | ||||
|  | ||||
| /// Exact Value:  59.7275005696Hz | ||||
| /// The inverse of the frame period | ||||
| pub const frame_rate: f64 = @intToFloat(f64, clock_rate) / cycles_per_frame; | ||||
| pub const frame_rate: f64 = @as(f64, @floatFromInt(clock_rate)) / cycles_per_frame; | ||||
|  | ||||
| const log = std.log.scoped(.Emulation); | ||||
|  | ||||
| @@ -36,30 +41,41 @@ const RunKind = enum { | ||||
|     LimitedFPS, | ||||
| }; | ||||
|  | ||||
| pub fn run(quit: *Atomic(bool), scheduler: *Scheduler, cpu: *Arm7tdmi, tracker: *FpsTracker) void { | ||||
| pub fn run(cpu: *Arm7tdmi, scheduler: *Scheduler, tracker: *Tracker, rx: Channel.Receiver) void { | ||||
|     const audio_sync = config.config().guest.audio_sync and !config.config().host.mute; | ||||
|     if (audio_sync) log.info("Audio sync enabled", .{}); | ||||
|  | ||||
|     if (config.config().guest.video_sync) { | ||||
|         inner(.LimitedFPS, audio_sync, quit, scheduler, cpu, tracker); | ||||
|         inner(.LimitedFPS, audio_sync, cpu, scheduler, tracker, rx); | ||||
|     } else { | ||||
|         inner(.UnlimitedFPS, audio_sync, quit, scheduler, cpu, tracker); | ||||
|         inner(.UnlimitedFPS, audio_sync, cpu, scheduler, tracker, rx); | ||||
|     } | ||||
| } | ||||
|  | ||||
| fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), scheduler: *Scheduler, cpu: *Arm7tdmi, tracker: ?*FpsTracker) void { | ||||
| fn inner(comptime kind: RunKind, audio_sync: bool, cpu: *Arm7tdmi, scheduler: *Scheduler, tracker: ?*Tracker, rx: Channel.Receiver) void { | ||||
|     if (kind == .UnlimitedFPS or kind == .LimitedFPS) { | ||||
|         std.debug.assert(tracker != null); | ||||
|         log.info("FPS tracking enabled", .{}); | ||||
|     } | ||||
|  | ||||
|     const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr)); | ||||
|  | ||||
|     var paused: bool = false; | ||||
|  | ||||
|     switch (kind) { | ||||
|         .Unlimited, .UnlimitedFPS => { | ||||
|             log.info("Emulation w/out video sync", .{}); | ||||
|  | ||||
|             while (!quit.load(.Monotonic)) { | ||||
|             while (true) { | ||||
|                 if (rx.recv()) |m| switch (m) { | ||||
|                     .Quit => break, | ||||
|                     .Resume, .Pause => paused = m == .Pause, | ||||
|                 }; | ||||
|  | ||||
|                 if (paused) continue; | ||||
|  | ||||
|                 runFrame(scheduler, cpu); | ||||
|                 audioSync(audio_sync, &cpu.bus.apu.sample_queue); | ||||
|                 audioSync(audio_sync, bus_ptr.apu.stream, &bus_ptr.apu.is_buffer_full); | ||||
|  | ||||
|                 if (kind == .UnlimitedFPS) tracker.?.tick(); | ||||
|             } | ||||
| @@ -69,7 +85,14 @@ fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), schedule | ||||
|             var timer = Timer.start() catch @panic("failed to initalize std.timer.Timer"); | ||||
|             var wake_time: u64 = frame_period; | ||||
|  | ||||
|             while (!quit.load(.Monotonic)) { | ||||
|             while (true) { | ||||
|                 if (rx.recv()) |m| switch (m) { | ||||
|                     .Quit => break, | ||||
|                     .Resume, .Pause => paused = m == .Pause, | ||||
|                 }; | ||||
|  | ||||
|                 if (paused) continue; | ||||
|  | ||||
|                 runFrame(scheduler, cpu); | ||||
|                 const new_wake_time = videoSync(&timer, wake_time); | ||||
|  | ||||
| @@ -78,7 +101,7 @@ fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), schedule | ||||
|                 // the amount of time needed for audio to catch up rather than | ||||
|                 // our expected wake-up time | ||||
|  | ||||
|                 audioSync(audio_sync, &cpu.bus.apu.sample_queue); | ||||
|                 audioSync(audio_sync, bus_ptr.apu.stream, &bus_ptr.apu.is_buffer_full); | ||||
|                 if (!audio_sync) spinLoop(&timer, wake_time); | ||||
|                 wake_time = new_wake_time; | ||||
|  | ||||
| @@ -92,10 +115,10 @@ pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi) void { | ||||
|     const frame_end = sched.tick + cycles_per_frame; | ||||
|  | ||||
|     while (sched.tick < frame_end) { | ||||
|         if (!cpu.stepDmaTransfer()) { | ||||
|             if (cpu.isHalted()) { | ||||
|         if (!stepDmaTransfer(cpu)) { | ||||
|             if (isHalted(cpu)) { | ||||
|                 // Fast-forward to next Event | ||||
|                 sched.tick = sched.queue.peek().?.tick; | ||||
|                 sched.tick = sched.nextTimestamp(); | ||||
|             } else { | ||||
|                 cpu.step(); | ||||
|             } | ||||
| @@ -105,13 +128,26 @@ pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi) void { | ||||
|     } | ||||
| } | ||||
|  | ||||
| fn audioSync(audio_sync: bool, sample_queue: *RingBuffer(u16)) void { | ||||
| fn audioSync(audio_sync: bool, stream: *SDL.SDL_AudioStream, is_buffer_full: *bool) void { | ||||
|     comptime std.debug.assert(@import("../platform.zig").sample_format == SDL.AUDIO_U16); | ||||
|     // const sample_size = 2 * @sizeOf(u16); | ||||
|     // const max_buf_size: c_int = 0x400; | ||||
|     const sample_size = 2 * @sizeOf(u16); | ||||
|     const max_buf_size: c_int = 0x400; | ||||
|  | ||||
|     _ = audio_sync; | ||||
|     _ = sample_queue; | ||||
|     // Determine whether the APU is busy right at this moment | ||||
|     var still_full: bool = SDL.SDL_AudioStreamAvailable(stream) > sample_size * if (is_buffer_full.*) max_buf_size >> 1 else max_buf_size; | ||||
|     defer is_buffer_full.* = still_full; // Update APU Busy status right before exiting scope | ||||
|  | ||||
|     // If Busy is false, there's no need to sync here | ||||
|     if (!still_full) return; | ||||
|  | ||||
|     // TODO: Refactor!!!! | ||||
|     // while (SDL.SDL_AudioStreamAvailable(stream) > sample_size * max_buf_size >> 1) | ||||
|     //     std.atomic.spinLoopHint(); | ||||
|  | ||||
|     while (true) { | ||||
|         still_full = SDL.SDL_AudioStreamAvailable(stream) > sample_size * max_buf_size >> 1; | ||||
|         if (!audio_sync or !still_full) break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| fn videoSync(timer: *Timer, wake_time: u64) u64 { | ||||
| @@ -138,9 +174,8 @@ fn sleep(timer: *Timer, wake_time: u64) ?u64 { | ||||
|  | ||||
|     const step = 2 * std.time.ns_per_ms; // Granularity of 2ms | ||||
|     const times = sleep_for / step; | ||||
|     var i: usize = 0; | ||||
|  | ||||
|     while (i < times) : (i += 1) { | ||||
|     for (0..times) |_| { | ||||
|         std.time.sleep(step); | ||||
|  | ||||
|         // Upon wakeup, check to see if this particular sleep was longer than expected | ||||
| @@ -153,5 +188,86 @@ fn sleep(timer: *Timer, wake_time: u64) ?u64 { | ||||
| } | ||||
|  | ||||
| fn spinLoop(timer: *Timer, wake_time: u64) void { | ||||
|     while (true) if (timer.read() > wake_time) break; | ||||
|     while (timer.read() < wake_time) | ||||
|         std.atomic.spinLoopHint(); | ||||
| } | ||||
|  | ||||
| pub const EmuThing = struct { | ||||
|     const Self = @This(); | ||||
|     const Interface = @import("gdbstub").Emulator; | ||||
|     const Allocator = std.mem.Allocator; | ||||
|  | ||||
|     cpu: *Arm7tdmi, | ||||
|     scheduler: *Scheduler, | ||||
|  | ||||
|     pub fn init(cpu: *Arm7tdmi, scheduler: *Scheduler) Self { | ||||
|         return .{ .cpu = cpu, .scheduler = scheduler }; | ||||
|     } | ||||
|  | ||||
|     pub fn interface(self: *Self, allocator: Allocator) Interface { | ||||
|         return Interface.init(allocator, self); | ||||
|     } | ||||
|  | ||||
|     pub fn read(self: *const Self, addr: u32) u8 { | ||||
|         return self.cpu.bus.dbgRead(u8, addr); | ||||
|     } | ||||
|  | ||||
|     pub fn write(self: *Self, addr: u32, value: u8) void { | ||||
|         self.cpu.bus.dbgWrite(u8, addr, value); | ||||
|     } | ||||
|  | ||||
|     pub fn registers(self: *const Self) *[16]u32 { | ||||
|         return &self.cpu.r; | ||||
|     } | ||||
|  | ||||
|     pub fn cpsr(self: *const Self) u32 { | ||||
|         return self.cpu.cpsr.raw; | ||||
|     } | ||||
|  | ||||
|     pub fn step(self: *Self) void { | ||||
|         const cpu = self.cpu; | ||||
|         const sched = self.scheduler; | ||||
|  | ||||
|         // Is true when we have executed one (1) instruction | ||||
|         var did_step: bool = false; | ||||
|  | ||||
|         // TODO: How can I make it easier to keep this in lock-step with runFrame? | ||||
|         while (!did_step) { | ||||
|             if (!stepDmaTransfer(cpu)) { | ||||
|                 if (isHalted(cpu)) { | ||||
|                     // Fast-forward to next Event | ||||
|                     sched.tick = sched.queue.peek().?.tick; | ||||
|                 } else { | ||||
|                     cpu.step(); | ||||
|                     did_step = true; | ||||
|                 } | ||||
|             } | ||||
|  | ||||
|             if (sched.tick >= sched.nextTimestamp()) sched.handleEvent(cpu); | ||||
|         } | ||||
|     } | ||||
| }; | ||||
|  | ||||
| pub fn reset(cpu: *Arm7tdmi) void { | ||||
|     // @breakpoint(); | ||||
|     cpu.sched.reset(); // Yes this is order sensitive, see the PPU reset for why | ||||
|     cpu.bus.reset(); | ||||
|     cpu.reset(); | ||||
| } | ||||
|  | ||||
| pub fn replaceGamepak(cpu: *Arm7tdmi, file_path: []const u8) !void { | ||||
|     const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr)); | ||||
|  | ||||
|     try bus_ptr.replaceGamepak(file_path); | ||||
|     reset(cpu); | ||||
| } | ||||
|  | ||||
| pub fn replaceBios(cpu: *Arm7tdmi, file_path: []const u8) !void { | ||||
|     const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr)); | ||||
|  | ||||
|     const allocator = bus_ptr.bios.allocator; | ||||
|     const bios_len = 0x4000; | ||||
|  | ||||
|     bus_ptr.bios.buf = try allocator.alloc(u8, bios_len); | ||||
|     try bus_ptr.bios.load(file_path); | ||||
| } | ||||
|   | ||||
							
								
								
									
										1108
									
								
								src/core/ppu.zig
									
									
									
									
									
								
							
							
						
						
									
										1108
									
								
								src/core/ppu.zig
									
									
									
									
									
								
							
										
											
												File diff suppressed because it is too large
												Load Diff
											
										
									
								
							
							
								
								
									
										44
									
								
								src/core/ppu/Oam.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										44
									
								
								src/core/ppu/Oam.zig
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,44 @@ | ||||
| const std = @import("std"); | ||||
|  | ||||
| const Allocator = std.mem.Allocator; | ||||
|  | ||||
| const buf_len = 0x400; | ||||
| const Self = @This(); | ||||
|  | ||||
| buf: []u8, | ||||
| allocator: Allocator, | ||||
|  | ||||
| pub fn read(self: *const Self, comptime T: type, address: usize) T { | ||||
|     const addr = address & 0x3FF; | ||||
|  | ||||
|     return switch (T) { | ||||
|         u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]), | ||||
|         else => @compileError("OAM: Unsupported read width"), | ||||
|     }; | ||||
| } | ||||
|  | ||||
| pub fn write(self: *Self, comptime T: type, address: usize, value: T) void { | ||||
|     const addr = address & 0x3FF; | ||||
|  | ||||
|     switch (T) { | ||||
|         u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value), | ||||
|         u8 => return, // 8-bit writes are explicitly ignored | ||||
|         else => @compileError("OAM: Unsupported write width"), | ||||
|     } | ||||
| } | ||||
|  | ||||
| pub fn init(allocator: Allocator) !Self { | ||||
|     const buf = try allocator.alloc(u8, buf_len); | ||||
|     @memset(buf, 0); | ||||
|  | ||||
|     return Self{ .buf = buf, .allocator = allocator }; | ||||
| } | ||||
|  | ||||
| pub fn reset(self: *Self) void { | ||||
|     @memset(self.buf, 0); | ||||
| } | ||||
|  | ||||
| pub fn deinit(self: *Self) void { | ||||
|     self.allocator.free(self.buf); | ||||
|     self.* = undefined; | ||||
| } | ||||
							
								
								
									
										51
									
								
								src/core/ppu/Palette.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										51
									
								
								src/core/ppu/Palette.zig
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,51 @@ | ||||
| const std = @import("std"); | ||||
|  | ||||
| const Allocator = std.mem.Allocator; | ||||
|  | ||||
| const buf_len = 0x400; | ||||
| const Self = @This(); | ||||
|  | ||||
| buf: []u8, | ||||
| allocator: Allocator, | ||||
|  | ||||
| pub fn read(self: *const Self, comptime T: type, address: usize) T { | ||||
|     const addr = address & 0x3FF; | ||||
|  | ||||
|     return switch (T) { | ||||
|         u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]), | ||||
|         else => @compileError("PALRAM: Unsupported read width"), | ||||
|     }; | ||||
| } | ||||
|  | ||||
| pub fn write(self: *Self, comptime T: type, address: usize, value: T) void { | ||||
|     const addr = address & 0x3FF; | ||||
|  | ||||
|     switch (T) { | ||||
|         u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value), | ||||
|         u8 => { | ||||
|             const align_addr = addr & ~@as(u32, 1); // Aligned to Halfword boundary | ||||
|             std.mem.writeIntSliceLittle(u16, self.buf[align_addr..][0..@sizeOf(u16)], @as(u16, value) * 0x101); | ||||
|         }, | ||||
|         else => @compileError("PALRAM: Unsupported write width"), | ||||
|     } | ||||
| } | ||||
|  | ||||
| pub fn init(allocator: Allocator) !Self { | ||||
|     const buf = try allocator.alloc(u8, buf_len); | ||||
|     @memset(buf, 0); | ||||
|  | ||||
|     return Self{ .buf = buf, .allocator = allocator }; | ||||
| } | ||||
|  | ||||
| pub fn reset(self: *Self) void { | ||||
|     @memset(self.buf, 0); | ||||
| } | ||||
|  | ||||
| pub fn deinit(self: *Self) void { | ||||
|     self.allocator.free(self.buf); | ||||
|     self.* = undefined; | ||||
| } | ||||
|  | ||||
| pub inline fn backdrop(self: *const Self) u16 { | ||||
|     return std.mem.readIntNative(u16, self.buf[0..2]); | ||||
| } | ||||
							
								
								
									
										64
									
								
								src/core/ppu/Vram.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										64
									
								
								src/core/ppu/Vram.zig
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,64 @@ | ||||
| const std = @import("std"); | ||||
| const io = @import("../bus/io.zig"); | ||||
|  | ||||
| const Allocator = std.mem.Allocator; | ||||
|  | ||||
| const buf_len = 0x18000; | ||||
| const Self = @This(); | ||||
|  | ||||
| buf: []u8, | ||||
| allocator: Allocator, | ||||
|  | ||||
| pub fn read(self: *const Self, comptime T: type, address: usize) T { | ||||
|     const addr = Self.mirror(address); | ||||
|  | ||||
|     return switch (T) { | ||||
|         u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]), | ||||
|         else => @compileError("VRAM: Unsupported read width"), | ||||
|     }; | ||||
| } | ||||
|  | ||||
| pub fn write(self: *Self, comptime T: type, dispcnt: io.DisplayControl, address: usize, value: T) void { | ||||
|     const mode: u3 = dispcnt.bg_mode.read(); | ||||
|     const idx = Self.mirror(address); | ||||
|  | ||||
|     switch (T) { | ||||
|         u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[idx..][0..@sizeOf(T)], value), | ||||
|         u8 => { | ||||
|             // Ignore write if it falls within the boundaries of OBJ VRAM | ||||
|             switch (mode) { | ||||
|                 0, 1, 2 => if (0x0001_0000 <= idx) return, | ||||
|                 else => if (0x0001_4000 <= idx) return, | ||||
|             } | ||||
|  | ||||
|             const align_idx = idx & ~@as(u32, 1); // Aligned to a halfword boundary | ||||
|             std.mem.writeIntSliceLittle(u16, self.buf[align_idx..][0..@sizeOf(u16)], @as(u16, value) * 0x101); | ||||
|         }, | ||||
|         else => @compileError("VRAM: Unsupported write width"), | ||||
|     } | ||||
| } | ||||
|  | ||||
| pub fn init(allocator: Allocator) !Self { | ||||
|     const buf = try allocator.alloc(u8, buf_len); | ||||
|     @memset(buf, 0); | ||||
|  | ||||
|     return Self{ .buf = buf, .allocator = allocator }; | ||||
| } | ||||
|  | ||||
| pub fn reset(self: *Self) void { | ||||
|     @memset(self.buf, 0); | ||||
| } | ||||
|  | ||||
| pub fn deinit(self: *Self) void { | ||||
|     self.allocator.free(self.buf); | ||||
|     self.* = undefined; | ||||
| } | ||||
|  | ||||
| pub fn mirror(address: usize) usize { | ||||
|     // Mirrored in steps of 128K (64K + 32K + 32K) (abcc) | ||||
|     const addr = address & 0x1FFFF; | ||||
|  | ||||
|     // If the address is within 96K we don't do anything, | ||||
|     // otherwise we want to mirror the last 32K (addresses between 64K and 96K) | ||||
|     return if (addr < buf_len) addr else 0x10000 + (addr & 0x7FFF); | ||||
| } | ||||
| @@ -1,6 +1,7 @@ | ||||
| const std = @import("std"); | ||||
|  | ||||
| const Arm7tdmi = @import("cpu.zig").Arm7tdmi; | ||||
| const Arm7tdmi = @import("arm32").Arm7tdmi; | ||||
| const Bus = @import("Bus.zig"); | ||||
| const Clock = @import("bus/gpio.zig").Clock; | ||||
|  | ||||
| const Order = std.math.Order; | ||||
| @@ -11,11 +12,11 @@ const log = std.log.scoped(.Scheduler); | ||||
| pub const Scheduler = struct { | ||||
|     const Self = @This(); | ||||
|  | ||||
|     tick: u64, | ||||
|     tick: u64 = 0, | ||||
|     queue: PriorityQueue(Event, void, lessThan), | ||||
|  | ||||
|     pub fn init(allocator: Allocator) Self { | ||||
|         var sched = Self{ .tick = 0, .queue = PriorityQueue(Event, void, lessThan).init(allocator, {}) }; | ||||
|         var sched = Self{ .queue = PriorityQueue(Event, void, lessThan).init(allocator, {}) }; | ||||
|         sched.queue.add(.{ .kind = .HeatDeath, .tick = std.math.maxInt(u64) }) catch unreachable; | ||||
|  | ||||
|         return sched; | ||||
| @@ -26,66 +27,73 @@ pub const Scheduler = struct { | ||||
|         self.* = undefined; | ||||
|     } | ||||
|  | ||||
|     pub fn reset(self: *Self) void { | ||||
|         // `std.PriorityQueue` provides no reset function, so we will just create a new one | ||||
|         const allocator = self.queue.allocator; | ||||
|         self.queue.deinit(); | ||||
|  | ||||
|         var new_queue = PriorityQueue(Event, void, lessThan).init(allocator, {}); | ||||
|         new_queue.add(.{ .kind = .HeatDeath, .tick = std.math.maxInt(u64) }) catch unreachable; | ||||
|  | ||||
|         self.* = .{ .queue = new_queue }; | ||||
|     } | ||||
|  | ||||
|     pub inline fn now(self: *const Self) u64 { | ||||
|         return self.tick; | ||||
|     } | ||||
|  | ||||
|     pub fn handleEvent(self: *Self, cpu: *Arm7tdmi) void { | ||||
|         if (self.queue.removeOrNull()) |event| { | ||||
|             const late = self.tick - event.tick; | ||||
|         const event = self.queue.remove(); | ||||
|         const late = self.tick - event.tick; | ||||
|  | ||||
|             switch (event.kind) { | ||||
|                 .HeatDeath => { | ||||
|                     log.err("u64 overflow. This *actually* should never happen.", .{}); | ||||
|                     unreachable; | ||||
|                 }, | ||||
|                 .Draw => { | ||||
|                     // The end of a VDraw | ||||
|                     cpu.bus.ppu.drawScanline(); | ||||
|                     cpu.bus.ppu.onHdrawEnd(cpu, late); | ||||
|                 }, | ||||
|                 .TimerOverflow => |id| { | ||||
|                     switch (id) { | ||||
|                         inline 0...3 => |idx| cpu.bus.tim[idx].onTimerExpire(cpu, late), | ||||
|                     } | ||||
|                 }, | ||||
|                 .ApuChannel => |id| { | ||||
|                     switch (id) { | ||||
|                         0 => cpu.bus.apu.ch1.onToneSweepEvent(late), | ||||
|                         1 => cpu.bus.apu.ch2.onToneEvent(late), | ||||
|                         2 => cpu.bus.apu.ch3.onWaveEvent(late), | ||||
|                         3 => cpu.bus.apu.ch4.onNoiseEvent(late), | ||||
|                     } | ||||
|                 }, | ||||
|                 .RealTimeClock => { | ||||
|                     const device = &cpu.bus.pak.gpio.device; | ||||
|                     if (device.kind != .Rtc or device.ptr == null) return; | ||||
|         const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr)); | ||||
|  | ||||
|                     const clock = @ptrCast(*Clock, @alignCast(@alignOf(*Clock), device.ptr.?)); | ||||
|                     clock.onClockUpdate(late); | ||||
|                 }, | ||||
|                 .FrameSequencer => cpu.bus.apu.onSequencerTick(late), | ||||
|                 .SampleAudio => cpu.bus.apu.sampleAudio(late), | ||||
|                 .HBlank => cpu.bus.ppu.onHblankEnd(cpu, late), // The end of a HBlank | ||||
|                 .VBlank => cpu.bus.ppu.onHdrawEnd(cpu, late), // The end of a VBlank | ||||
|             } | ||||
|         switch (event.kind) { | ||||
|             .HeatDeath => { | ||||
|                 log.err("u64 overflow. This *actually* should never happen.", .{}); | ||||
|                 unreachable; | ||||
|             }, | ||||
|             .Draw => { | ||||
|                 // The end of a VDraw | ||||
|                 bus_ptr.ppu.drawScanline(); | ||||
|                 bus_ptr.ppu.onHdrawEnd(cpu, late); | ||||
|             }, | ||||
|             .TimerOverflow => |id| { | ||||
|                 switch (id) { | ||||
|                     inline 0...3 => |idx| bus_ptr.tim[idx].onTimerExpire(cpu, late), | ||||
|                 } | ||||
|             }, | ||||
|             .ApuChannel => |id| { | ||||
|                 switch (id) { | ||||
|                     0 => bus_ptr.apu.ch1.onToneSweepEvent(late), | ||||
|                     1 => bus_ptr.apu.ch2.onToneEvent(late), | ||||
|                     2 => bus_ptr.apu.ch3.onWaveEvent(late), | ||||
|                     3 => bus_ptr.apu.ch4.onNoiseEvent(late), | ||||
|                 } | ||||
|             }, | ||||
|             .RealTimeClock => { | ||||
|                 const device = &bus_ptr.pak.gpio.device; | ||||
|                 if (device.kind != .Rtc or device.ptr == null) return; | ||||
|  | ||||
|                 const clock: *Clock = @ptrCast(@alignCast(device.ptr.?)); | ||||
|                 clock.onClockUpdate(late); | ||||
|             }, | ||||
|             .FrameSequencer => bus_ptr.apu.onSequencerTick(late), | ||||
|             .SampleAudio => bus_ptr.apu.sampleAudio(late), | ||||
|             .HBlank => bus_ptr.ppu.onHblankEnd(cpu, late), // The end of a HBlank | ||||
|             .VBlank => bus_ptr.ppu.onHdrawEnd(cpu, late), // The end of a VBlank | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     /// Removes the **first** scheduled event of type `needle` | ||||
|     pub fn removeScheduledEvent(self: *Self, needle: EventKind) void { | ||||
|         var it = self.queue.iterator(); | ||||
|  | ||||
|         var i: usize = 0; | ||||
|         while (it.next()) |event| : (i += 1) { | ||||
|         for (self.queue.items, 0..) |event, i| { | ||||
|             if (std.meta.eql(event.kind, needle)) { | ||||
|  | ||||
|                 // This invalidates the iterator | ||||
|                 // invalidates the slice we're iterating over | ||||
|                 _ = self.queue.removeIndex(i); | ||||
|  | ||||
|                 // Since removing something from the PQ invalidates the iterator, | ||||
|                 // this implementation can safely only remove the first instance of | ||||
|                 // a Scheduled Event. Exit Early | ||||
|                 log.debug("Removed {?}@{}", .{ event.kind, event.tick }); | ||||
|                 break; | ||||
|             } | ||||
|         } | ||||
|   | ||||
							
								
								
									
										491
									
								
								src/imgui.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										491
									
								
								src/imgui.zig
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,491 @@ | ||||
| //! Namespace for dealing with ZBA's immediate-mode GUI | ||||
| //! Currently, ZBA uses zgui from https://github.com/michal-z/zig-gamedev | ||||
| //! which provides Zig bindings for https://github.com/ocornut/imgui under the hood | ||||
|  | ||||
| const std = @import("std"); | ||||
| const zgui = @import("zgui"); | ||||
| const gl = @import("gl"); | ||||
| const nfd = @import("nfd"); | ||||
| const config = @import("config.zig"); | ||||
| const emu = @import("core/emu.zig"); | ||||
|  | ||||
| const Gui = @import("platform.zig").Gui; | ||||
| const Arm7tdmi = @import("arm32").Arm7tdmi; | ||||
| const Scheduler = @import("core/scheduler.zig").Scheduler; | ||||
| const Bus = @import("core/Bus.zig"); | ||||
|  | ||||
| const RingBuffer = @import("zba-util").RingBuffer; | ||||
| const Dimensions = @import("platform.zig").Dimensions; | ||||
|  | ||||
| const Allocator = std.mem.Allocator; | ||||
| const GLuint = gl.GLuint; | ||||
|  | ||||
| const gba_width = @import("core/ppu.zig").width; | ||||
| const gba_height = @import("core/ppu.zig").height; | ||||
|  | ||||
| const log = std.log.scoped(.Imgui); | ||||
|  | ||||
| // two seconds worth of fps values into the past | ||||
| const histogram_len = 0x80; | ||||
|  | ||||
| /// Immediate-Mode GUI State | ||||
| pub const State = struct { | ||||
|     title: [12:0]u8, | ||||
|  | ||||
|     fps_hist: RingBuffer(u32), | ||||
|     should_quit: bool = false, | ||||
|     emulation: Emulation, | ||||
|  | ||||
|     win_stat: WindowStatus = .{}, | ||||
|  | ||||
|     const WindowStatus = struct { | ||||
|         show_deps: bool = false, | ||||
|         show_regs: bool = false, | ||||
|         show_schedule: bool = false, | ||||
|         show_perf: bool = false, | ||||
|         show_palette: bool = false, | ||||
|     }; | ||||
|  | ||||
|     const Emulation = union(enum) { | ||||
|         Active, | ||||
|         Inactive, | ||||
|         Transition: enum { Active, Inactive }, | ||||
|     }; | ||||
|  | ||||
|     /// if zba is initialized with a ROM already provided, this initializer should be called | ||||
|     /// with `title_opt` being non-null | ||||
|     pub fn init(allocator: Allocator, title_opt: ?*const [12]u8) !@This() { | ||||
|         const history = try allocator.alloc(u32, histogram_len); | ||||
|  | ||||
|         return .{ | ||||
|             .title = handleTitle(title_opt), | ||||
|             .emulation = if (title_opt == null) .Inactive else .{ .Transition = .Active }, | ||||
|             .fps_hist = RingBuffer(u32).init(history), | ||||
|         }; | ||||
|     } | ||||
|  | ||||
|     pub fn deinit(self: *@This(), allocator: Allocator) void { | ||||
|         allocator.free(self.fps_hist.buf); | ||||
|         self.* = undefined; | ||||
|     } | ||||
| }; | ||||
|  | ||||
| pub fn draw(state: *State, win_dim: Dimensions, tex_id: GLuint, cpu: *Arm7tdmi) bool { | ||||
|     const scn_scale = config.config().host.win_scale; | ||||
|     const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr)); | ||||
|  | ||||
|     zgui.backend.newFrame(@floatFromInt(win_dim.width), @floatFromInt(win_dim.height)); | ||||
|  | ||||
|     { | ||||
|         _ = zgui.beginMainMenuBar(); | ||||
|         defer zgui.endMainMenuBar(); | ||||
|  | ||||
|         if (zgui.beginMenu("File", true)) { | ||||
|             defer zgui.endMenu(); | ||||
|  | ||||
|             if (zgui.menuItem("Quit", .{})) | ||||
|                 state.should_quit = true; | ||||
|  | ||||
|             if (zgui.menuItem("Insert ROM", .{})) blk: { | ||||
|                 const maybe_path = nfd.openFileDialog("gba", null) catch |e| { | ||||
|                     log.err("failed to open file dialog: {}", .{e}); | ||||
|                     break :blk; | ||||
|                 }; | ||||
|  | ||||
|                 const file_path = maybe_path orelse { | ||||
|                     log.warn("did not receive a file path", .{}); | ||||
|                     break :blk; | ||||
|                 }; | ||||
|                 defer nfd.freePath(file_path); | ||||
|  | ||||
|                 log.info("user chose: \"{s}\"", .{file_path}); | ||||
|                 emu.replaceGamepak(cpu, file_path) catch |e| { | ||||
|                     log.err("failed to replace GamePak: {}", .{e}); | ||||
|                     break :blk; | ||||
|                 }; | ||||
|  | ||||
|                 state.title = handleTitle(&bus_ptr.pak.title); | ||||
|                 state.emulation = .{ .Transition = .Active }; | ||||
|             } | ||||
|  | ||||
|             if (zgui.menuItem("Load BIOS", .{})) blk: { | ||||
|                 const maybe_path = nfd.openFileDialog("bin", null) catch |e| { | ||||
|                     log.err("failed to open file dialog: {}", .{e}); | ||||
|                     break :blk; | ||||
|                 }; | ||||
|  | ||||
|                 const file_path = maybe_path orelse { | ||||
|                     log.warn("did not receive a file path", .{}); | ||||
|                     break :blk; | ||||
|                 }; | ||||
|                 defer nfd.freePath(file_path); | ||||
|  | ||||
|                 log.info("user chose: \"{s}\"", .{file_path}); | ||||
|                 emu.replaceBios(cpu, file_path) catch |e| { | ||||
|                     log.err("failed to replace BIOS: {}", .{e}); | ||||
|                     break :blk; | ||||
|                 }; | ||||
|             } | ||||
|         } | ||||
|  | ||||
|         if (zgui.beginMenu("Emulation", true)) { | ||||
|             defer zgui.endMenu(); | ||||
|  | ||||
|             if (zgui.menuItem("Registers", .{ .selected = state.win_stat.show_regs })) | ||||
|                 state.win_stat.show_regs = true; | ||||
|  | ||||
|             if (zgui.menuItem("Palette", .{ .selected = state.win_stat.show_palette })) | ||||
|                 state.win_stat.show_palette = true; | ||||
|  | ||||
|             if (zgui.menuItem("Schedule", .{ .selected = state.win_stat.show_schedule })) | ||||
|                 state.win_stat.show_schedule = true; | ||||
|  | ||||
|             if (zgui.menuItem("Paused", .{ .selected = state.emulation == .Inactive })) { | ||||
|                 state.emulation = switch (state.emulation) { | ||||
|                     .Active => .{ .Transition = .Inactive }, | ||||
|                     .Inactive => .{ .Transition = .Active }, | ||||
|                     else => state.emulation, | ||||
|                 }; | ||||
|             } | ||||
|  | ||||
|             if (zgui.menuItem("Restart", .{})) | ||||
|                 emu.reset(cpu); | ||||
|         } | ||||
|  | ||||
|         if (zgui.beginMenu("Stats", true)) { | ||||
|             defer zgui.endMenu(); | ||||
|  | ||||
|             if (zgui.menuItem("Performance", .{ .selected = state.win_stat.show_perf })) | ||||
|                 state.win_stat.show_perf = true; | ||||
|         } | ||||
|  | ||||
|         if (zgui.beginMenu("Help", true)) { | ||||
|             defer zgui.endMenu(); | ||||
|  | ||||
|             if (zgui.menuItem("Dependencies", .{ .selected = state.win_stat.show_deps })) | ||||
|                 state.win_stat.show_deps = true; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     { | ||||
|         const w: f32 = @floatFromInt(gba_width * scn_scale); | ||||
|         const h: f32 = @floatFromInt(gba_height * scn_scale); | ||||
|  | ||||
|         const window_title = std.mem.sliceTo(&state.title, 0); | ||||
|         _ = zgui.begin(window_title, .{ .flags = .{ .no_resize = true, .always_auto_resize = true } }); | ||||
|         defer zgui.end(); | ||||
|  | ||||
|         zgui.image(@ptrFromInt(tex_id), .{ .w = w, .h = h, .uv0 = .{ 0, 1 }, .uv1 = .{ 1, 0 } }); | ||||
|     } | ||||
|  | ||||
|     // TODO: Any other steps to respect the copyright of the libraries I use? | ||||
|     if (state.win_stat.show_deps) { | ||||
|         _ = zgui.begin("Dependencies", .{ .popen = &state.win_stat.show_deps }); | ||||
|         defer zgui.end(); | ||||
|  | ||||
|         zgui.bulletText("known-folders by ziglibs", .{}); | ||||
|         zgui.bulletText("nfd-zig by Fabio Arnold", .{}); | ||||
|         { | ||||
|             zgui.indent(.{}); | ||||
|             defer zgui.unindent(.{}); | ||||
|  | ||||
|             zgui.bulletText("nativefiledialog by Michael Labbe", .{}); | ||||
|         } | ||||
|  | ||||
|         zgui.bulletText("SDL.zig by Felix Queißner", .{}); | ||||
|         { | ||||
|             zgui.indent(.{}); | ||||
|             defer zgui.unindent(.{}); | ||||
|  | ||||
|             zgui.bulletText("SDL by Sam Lantinga", .{}); | ||||
|         } | ||||
|  | ||||
|         zgui.bulletText("tomlz by Matthew Hall", .{}); | ||||
|         zgui.bulletText("zba-gdbstub by Rekai Musuka", .{}); | ||||
|         zgui.bulletText("zba-util by Rekai Musuka", .{}); | ||||
|         zgui.bulletText("zgui by Michal Ziulek", .{}); | ||||
|         { | ||||
|             zgui.indent(.{}); | ||||
|             defer zgui.unindent(.{}); | ||||
|  | ||||
|             zgui.bulletText("DearImGui by Omar Cornut", .{}); | ||||
|         } | ||||
|         zgui.bulletText("zig-clap by Jimmi Holst Christensen", .{}); | ||||
|         zgui.bulletText("zig-datetime by Jairus Martin", .{}); | ||||
|  | ||||
|         zgui.newLine(); | ||||
|         zgui.bulletText("bitfield.zig by Hannes Bredberg and FlorenceOS contributors", .{}); | ||||
|         zgui.bulletText("zig-opengl by Felix Queißner", .{}); | ||||
|         { | ||||
|             zgui.indent(.{}); | ||||
|             defer zgui.unindent(.{}); | ||||
|  | ||||
|             zgui.bulletText("OpenGL-Registry by The Khronos Group", .{}); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     if (state.win_stat.show_regs) { | ||||
|         _ = zgui.begin("Guest Registers", .{ .popen = &state.win_stat.show_regs }); | ||||
|         defer zgui.end(); | ||||
|  | ||||
|         for (0..8) |i| { | ||||
|             zgui.text("R{}: 0x{X:0>8}", .{ i, cpu.r[i] }); | ||||
|  | ||||
|             zgui.sameLine(.{}); | ||||
|  | ||||
|             const padding = if (8 + i < 10) " " else ""; | ||||
|             zgui.text("{s}R{}: 0x{X:0>8}", .{ padding, 8 + i, cpu.r[8 + i] }); | ||||
|         } | ||||
|  | ||||
|         zgui.separator(); | ||||
|  | ||||
|         widgets.psr("CPSR", cpu.cpsr); | ||||
|         widgets.psr("SPSR", cpu.spsr); | ||||
|  | ||||
|         zgui.separator(); | ||||
|  | ||||
|         widgets.interrupts(" IE", bus_ptr.io.ie); | ||||
|         widgets.interrupts("IRQ", bus_ptr.io.irq); | ||||
|     } | ||||
|  | ||||
|     if (state.win_stat.show_perf) { | ||||
|         _ = zgui.begin("Performance", .{ .popen = &state.win_stat.show_perf }); | ||||
|         defer zgui.end(); | ||||
|  | ||||
|         const tmp = blk: { | ||||
|             var buf: [histogram_len]u32 = undefined; | ||||
|             const len = state.fps_hist.copy(&buf); | ||||
|  | ||||
|             break :blk .{ buf, len }; | ||||
|         }; | ||||
|         const values = tmp[0]; | ||||
|         const len = tmp[1]; | ||||
|  | ||||
|         if (len == values.len) _ = state.fps_hist.pop(); | ||||
|  | ||||
|         const sorted = blk: { | ||||
|             var buf: @TypeOf(values) = undefined; | ||||
|  | ||||
|             @memcpy(buf[0..len], values[0..len]); | ||||
|             std.mem.sort(u32, buf[0..len], {}, std.sort.asc(u32)); | ||||
|  | ||||
|             break :blk buf; | ||||
|         }; | ||||
|  | ||||
|         const y_max: f64 = 2 * if (len != 0) @as(f64, @floatFromInt(sorted[len - 1])) else emu.frame_rate; | ||||
|         const x_max: f64 = @floatFromInt(values.len); | ||||
|  | ||||
|         const y_args = .{ .flags = .{ .no_grid_lines = true } }; | ||||
|         const x_args = .{ .flags = .{ .no_grid_lines = true, .no_tick_labels = true, .no_tick_marks = true } }; | ||||
|  | ||||
|         if (zgui.plot.beginPlot("Emulation FPS", .{ .w = 0.0, .flags = .{ .no_title = true, .no_frame = true } })) { | ||||
|             defer zgui.plot.endPlot(); | ||||
|  | ||||
|             zgui.plot.setupLegend(.{ .north = true, .east = true }, .{}); | ||||
|             zgui.plot.setupAxis(.x1, x_args); | ||||
|             zgui.plot.setupAxis(.y1, y_args); | ||||
|             zgui.plot.setupAxisLimits(.y1, .{ .min = 0.0, .max = y_max, .cond = .always }); | ||||
|             zgui.plot.setupAxisLimits(.x1, .{ .min = 0.0, .max = x_max, .cond = .always }); | ||||
|             zgui.plot.setupFinish(); | ||||
|  | ||||
|             zgui.plot.plotLineValues("FPS", u32, .{ .v = values[0..len] }); | ||||
|         } | ||||
|  | ||||
|         const stats: struct { u32, u32, u32 } = blk: { | ||||
|             if (len == 0) break :blk .{ 0, 0, 0 }; | ||||
|  | ||||
|             const average: u32 = average: { | ||||
|                 var sum: u32 = 0; | ||||
|                 for (sorted[0..len]) |value| sum += value; | ||||
|  | ||||
|                 break :average @intCast(sum / len); | ||||
|             }; | ||||
|             const median = sorted[len / 2]; | ||||
|             const low = sorted[len / 100]; // 1% Low | ||||
|  | ||||
|             break :blk .{ average, median, low }; | ||||
|         }; | ||||
|  | ||||
|         zgui.text("Average: {:0>3} fps", .{stats[0]}); | ||||
|         zgui.text(" Median: {:0>3} fps", .{stats[1]}); | ||||
|         zgui.text(" 1% Low: {:0>3} fps", .{stats[2]}); | ||||
|     } | ||||
|  | ||||
|     if (state.win_stat.show_schedule) { | ||||
|         _ = zgui.begin("Schedule", .{ .popen = &state.win_stat.show_schedule }); | ||||
|         defer zgui.end(); | ||||
|  | ||||
|         const scheduler = cpu.sched; | ||||
|  | ||||
|         zgui.text("tick: {X:0>16}", .{scheduler.now()}); | ||||
|         zgui.separator(); | ||||
|  | ||||
|         const sched_ptr: *Scheduler = @ptrCast(@alignCast(cpu.sched.ptr)); | ||||
|         const Event = std.meta.Child(@TypeOf(sched_ptr.queue.items)); | ||||
|  | ||||
|         var items: [20]Event = undefined; | ||||
|         const len = sched_ptr.queue.len; | ||||
|  | ||||
|         @memcpy(&items, sched_ptr.queue.items); | ||||
|         std.mem.sort(Event, items[0..len], {}, widgets.eventDesc(Event)); | ||||
|  | ||||
|         for (items[0..len]) |event| { | ||||
|             zgui.text("{X:0>16} | {?}", .{ event.tick, event.kind }); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     if (state.win_stat.show_palette) { | ||||
|         _ = zgui.begin("Palette", .{ .popen = &state.win_stat.show_palette }); | ||||
|         defer zgui.end(); | ||||
|  | ||||
|         widgets.paletteGrid(.Background, cpu); | ||||
|  | ||||
|         zgui.sameLine(.{ .spacing = 20.0 }); | ||||
|  | ||||
|         widgets.paletteGrid(.Object, cpu); | ||||
|     } | ||||
|  | ||||
|     { | ||||
|         zgui.showDemoWindow(null); | ||||
|     } | ||||
|  | ||||
|     return true; // request redraw | ||||
| } | ||||
|  | ||||
| const widgets = struct { | ||||
|     const PaletteKind = enum { Background, Object }; | ||||
|  | ||||
|     fn paletteGrid(comptime kind: PaletteKind, cpu: *const Arm7tdmi) void { | ||||
|         _ = zgui.beginGroup(); | ||||
|         defer zgui.endGroup(); | ||||
|  | ||||
|         const address: u32 = switch (kind) { | ||||
|             .Background => 0x0500_0000, | ||||
|             .Object => 0x0500_0200, | ||||
|         }; | ||||
|  | ||||
|         for (0..0x100) |i| { | ||||
|             const offset: u32 = @truncate(i); | ||||
|             const bgr555 = cpu.bus.dbgRead(u16, address + offset * @sizeOf(u16)); | ||||
|             widgets.colourSquare(bgr555); | ||||
|  | ||||
|             if ((i + 1) % 0x10 != 0) zgui.sameLine(.{}); | ||||
|         } | ||||
|         zgui.text(@tagName(kind), .{}); | ||||
|     } | ||||
|  | ||||
|     fn colourSquare(bgr555: u16) void { | ||||
|         // FIXME: working with the packed struct enum is currently broken :pensive: | ||||
|         const ImguiColorEditFlags_NoInputs: u32 = 1 << 5; | ||||
|         const ImguiColorEditFlags_NoPicker: u32 = 1 << 2; | ||||
|         const flags: zgui.ColorEditFlags = @bitCast(ImguiColorEditFlags_NoInputs | ImguiColorEditFlags_NoPicker); | ||||
|  | ||||
|         const b: f32 = @floatFromInt(bgr555 >> 10 & 0x1f); | ||||
|         const g: f32 = @floatFromInt(bgr555 >> 5 & 0x1F); | ||||
|         const r: f32 = @floatFromInt(bgr555 & 0x1F); | ||||
|  | ||||
|         var col = [_]f32{ r / 31.0, g / 31.0, b / 31.0 }; | ||||
|  | ||||
|         _ = zgui.colorEdit3("", .{ .col = &col, .flags = flags }); | ||||
|     } | ||||
|  | ||||
|     fn interrupts(comptime label: []const u8, int: anytype) void { | ||||
|         const h = 15.0; | ||||
|         const w = 9.0 * 2 + 3.5; | ||||
|         const ww = 9.0 * 3; | ||||
|  | ||||
|         { | ||||
|             zgui.text(label ++ ":", .{}); | ||||
|  | ||||
|             zgui.sameLine(.{}); | ||||
|             _ = zgui.selectable("VBL", .{ .w = w, .h = h, .selected = int.vblank.read() }); | ||||
|  | ||||
|             zgui.sameLine(.{}); | ||||
|             _ = zgui.selectable("HBL", .{ .w = w, .h = h, .selected = int.hblank.read() }); | ||||
|  | ||||
|             zgui.sameLine(.{}); | ||||
|             _ = zgui.selectable("VCT", .{ .w = w, .h = h, .selected = int.coincidence.read() }); | ||||
|  | ||||
|             { | ||||
|                 zgui.sameLine(.{}); | ||||
|                 _ = zgui.selectable("TIM0", .{ .w = ww, .h = h, .selected = int.tim0.read() }); | ||||
|  | ||||
|                 zgui.sameLine(.{}); | ||||
|                 _ = zgui.selectable("TIM1", .{ .w = ww, .h = h, .selected = int.tim1.read() }); | ||||
|  | ||||
|                 zgui.sameLine(.{}); | ||||
|                 _ = zgui.selectable("TIM2", .{ .w = ww, .h = h, .selected = int.tim2.read() }); | ||||
|  | ||||
|                 zgui.sameLine(.{}); | ||||
|                 _ = zgui.selectable("TIM3", .{ .w = ww, .h = h, .selected = int.tim3.read() }); | ||||
|             } | ||||
|  | ||||
|             zgui.sameLine(.{}); | ||||
|             _ = zgui.selectable("SRL", .{ .w = w, .h = h, .selected = int.serial.read() }); | ||||
|  | ||||
|             { | ||||
|                 zgui.sameLine(.{}); | ||||
|                 _ = zgui.selectable("DMA0", .{ .w = ww, .h = h, .selected = int.dma0.read() }); | ||||
|  | ||||
|                 zgui.sameLine(.{}); | ||||
|                 _ = zgui.selectable("DMA1", .{ .w = ww, .h = h, .selected = int.dma1.read() }); | ||||
|  | ||||
|                 zgui.sameLine(.{}); | ||||
|                 _ = zgui.selectable("DMA2", .{ .w = ww, .h = h, .selected = int.dma2.read() }); | ||||
|  | ||||
|                 zgui.sameLine(.{}); | ||||
|                 _ = zgui.selectable("DMA3", .{ .w = ww, .h = h, .selected = int.dma3.read() }); | ||||
|             } | ||||
|  | ||||
|             zgui.sameLine(.{}); | ||||
|             _ = zgui.selectable("KPD", .{ .w = w, .h = h, .selected = int.keypad.read() }); | ||||
|  | ||||
|             zgui.sameLine(.{}); | ||||
|             _ = zgui.selectable("GPK", .{ .w = w, .h = h, .selected = int.game_pak.read() }); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     fn psr(comptime label: []const u8, register: anytype) void { | ||||
|         const Mode = @import("arm32").arm.Mode; | ||||
|  | ||||
|         const maybe_mode = std.meta.intToEnum(Mode, register.mode.read()) catch null; | ||||
|         const mode = if (maybe_mode) |mode| mode.toString() else "???"; | ||||
|         const w = 9.0; | ||||
|         const h = 15.0; | ||||
|  | ||||
|         zgui.text(label ++ ": 0x{X:0>8}", .{register.raw}); | ||||
|  | ||||
|         zgui.sameLine(.{}); | ||||
|         _ = zgui.selectable("N", .{ .w = w, .h = h, .selected = register.n.read() }); | ||||
|  | ||||
|         zgui.sameLine(.{}); | ||||
|         _ = zgui.selectable("Z", .{ .w = w, .h = h, .selected = register.z.read() }); | ||||
|  | ||||
|         zgui.sameLine(.{}); | ||||
|         _ = zgui.selectable("C", .{ .w = w, .h = h, .selected = register.c.read() }); | ||||
|  | ||||
|         zgui.sameLine(.{}); | ||||
|         _ = zgui.selectable("V", .{ .w = w, .h = h, .selected = register.v.read() }); | ||||
|  | ||||
|         zgui.sameLine(.{}); | ||||
|         zgui.text("{s}", .{mode}); | ||||
|     } | ||||
|  | ||||
|     fn eventDesc(comptime T: type) fn (void, T, T) bool { | ||||
|         return struct { | ||||
|             fn inner(_: void, left: T, right: T) bool { | ||||
|                 return left.tick > right.tick; | ||||
|             } | ||||
|         }.inner; | ||||
|     } | ||||
| }; | ||||
|  | ||||
| fn handleTitle(title_opt: ?*const [12]u8) [12:0]u8 { | ||||
|     if (title_opt == null) return "[N/A Title]\x00".*; // No ROM present | ||||
|     const title = title_opt.?; | ||||
|  | ||||
|     // ROM Title is an empty string (ImGui hates these) | ||||
|     if (title[0] == '\x00') return "[No Title]\x00\x00".*; | ||||
|  | ||||
|     return title.* ++ [_:0]u8{}; | ||||
| } | ||||
							
								
								
									
										91
									
								
								src/main.zig
									
									
									
									
									
								
							
							
						
						
									
										91
									
								
								src/main.zig
									
									
									
									
									
								
							| @@ -4,17 +4,21 @@ const known_folders = @import("known_folders"); | ||||
| const clap = @import("clap"); | ||||
|  | ||||
| const config = @import("config.zig"); | ||||
| const emu = @import("core/emu.zig"); | ||||
|  | ||||
| const Channel = @import("zba-util").Channel(emu.Message, 0x100); | ||||
| const Gui = @import("platform.zig").Gui; | ||||
| const Bus = @import("core/Bus.zig"); | ||||
| const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi; | ||||
| const Scheduler = @import("core/scheduler.zig").Scheduler; | ||||
| const FilePaths = @import("util.zig").FilePaths; | ||||
|  | ||||
| const FpsTracker = @import("util.zig").FpsTracker; | ||||
| const Allocator = std.mem.Allocator; | ||||
|  | ||||
| const Arm7tdmi = @import("arm32").Arm7tdmi; | ||||
| const IBus = @import("arm32").Bus; | ||||
| const IScheduler = @import("arm32").Scheduler; | ||||
|  | ||||
| const log = std.log.scoped(.Cli); | ||||
| const width = @import("core/ppu.zig").width; | ||||
| const height = @import("core/ppu.zig").height; | ||||
| pub const log_level = if (builtin.mode != .Debug) .info else std.log.default_level; | ||||
|  | ||||
| // CLI Arguments + Help Text | ||||
| @@ -22,6 +26,7 @@ const params = clap.parseParamsComptime( | ||||
|     \\-h, --help            Display this help and exit. | ||||
|     \\-s, --skip            Skip BIOS. | ||||
|     \\-b, --bios <str>      Optional path to a GBA BIOS ROM. | ||||
|     \\ --gdb                Run ZBA from the context of a GDB Server | ||||
|     \\<str>                 Path to the GBA GamePak ROM. | ||||
|     \\ | ||||
| ); | ||||
| @@ -29,7 +34,7 @@ const params = clap.parseParamsComptime( | ||||
| pub fn main() void { | ||||
|     // Main Allocator for ZBA | ||||
|     var gpa = std.heap.GeneralPurposeAllocator(.{}){}; | ||||
|     defer std.debug.assert(!gpa.deinit()); | ||||
|     defer std.debug.assert(gpa.deinit() == .ok); | ||||
|  | ||||
|     const allocator = gpa.allocator(); | ||||
|  | ||||
| @@ -68,9 +73,10 @@ pub fn main() void { | ||||
|     const paths = handleArguments(allocator, data_path, &result) catch |e| exitln("failed to handle cli arguments: {}", .{e}); | ||||
|     defer if (paths.save) |path| allocator.free(path); | ||||
|  | ||||
|     const log_file = if (config.config().debug.cpu_trace) blk: { | ||||
|         break :blk std.fs.cwd().createFile("zba.log", .{}) catch |e| exitln("failed to create trace log file: {}", .{e}); | ||||
|     } else null; | ||||
|     const log_file = switch (config.config().debug.cpu_trace) { | ||||
|         true => std.fs.cwd().createFile("zba.log", .{}) catch |e| exitln("failed to create trace log file: {}", .{e}), | ||||
|         false => null, | ||||
|     }; | ||||
|     defer if (log_file) |file| file.close(); | ||||
|  | ||||
|     // TODO: Take Emulator Init Code out of main.zig | ||||
| @@ -78,24 +84,75 @@ pub fn main() void { | ||||
|     defer scheduler.deinit(); | ||||
|  | ||||
|     var bus: Bus = undefined; | ||||
|     var cpu = Arm7tdmi.init(&scheduler, &bus, log_file); | ||||
|  | ||||
|     var ischeduler = IScheduler.init(&scheduler); | ||||
|     var ibus = IBus.init(&bus); | ||||
|  | ||||
|     var cpu = Arm7tdmi.init(ischeduler, ibus); | ||||
|  | ||||
|     bus.init(allocator, &scheduler, &cpu, paths) catch |e| exitln("failed to init zba bus: {}", .{e}); | ||||
|     defer bus.deinit(); | ||||
|  | ||||
|     if (config.config().guest.skip_bios or result.args.skip or paths.bios == null) { | ||||
|         cpu.fastBoot(); | ||||
|     if (config.config().guest.skip_bios or result.args.skip != 0 or paths.bios == null) { | ||||
|         @import("core/cpu_util.zig").fastBoot(&cpu); | ||||
|     } | ||||
|  | ||||
|     var gui = Gui.init(&bus.pak.title, &bus.apu, width, height) catch |e| exitln("failed to init gui: {}", .{e}); | ||||
|     const title_ptr = if (paths.rom != null) &bus.pak.title else null; | ||||
|  | ||||
|     // TODO: Just copy the title instead of grabbing a pointer to it | ||||
|     var gui = Gui.init(allocator, &bus.apu, title_ptr) catch |e| exitln("failed to init gui: {}", .{e}); | ||||
|     defer gui.deinit(); | ||||
|  | ||||
|     gui.run(&cpu, &scheduler) catch |e| exitln("failed to run gui thread: {}", .{e}); | ||||
|     var quit = std.atomic.Atomic(bool).init(false); | ||||
|  | ||||
|     var ch = Channel.init(allocator) catch |e| exitln("failed to initialize ui -> emu thread message channel: {}", .{e}); | ||||
|     defer ch.deinit(allocator); | ||||
|  | ||||
|     if (result.args.gdb != 0) { | ||||
|         const Server = @import("gdbstub").Server; | ||||
|         const EmuThing = @import("core/emu.zig").EmuThing; | ||||
|  | ||||
|         var wrapper = EmuThing.init(&cpu, &scheduler); | ||||
|         var emulator = wrapper.interface(allocator); | ||||
|         defer emulator.deinit(); | ||||
|  | ||||
|         log.info("Ready to connect", .{}); | ||||
|  | ||||
|         var server = Server.init(emulator) catch |e| exitln("failed to init gdb server: {}", .{e}); | ||||
|         defer server.deinit(allocator); | ||||
|  | ||||
|         log.info("Starting GDB Server Thread", .{}); | ||||
|  | ||||
|         const thread = std.Thread.spawn(.{}, Server.run, .{ &server, allocator, &quit }) catch |e| exitln("gdb server thread crashed: {}", .{e}); | ||||
|         defer thread.join(); | ||||
|  | ||||
|         gui.run(.Debug, .{ | ||||
|             .cpu = &cpu, | ||||
|             .scheduler = &scheduler, | ||||
|             .ch = ch.tx, | ||||
|         }) catch |e| exitln("main thread panicked: {}", .{e}); | ||||
|     } else { | ||||
|         var tracker = FpsTracker.init(); | ||||
|  | ||||
|         // emu should start paused if there's no ROM to run | ||||
|         if (paths.rom == null) | ||||
|             ch.tx.send(.Pause); | ||||
|  | ||||
|         const thread = std.Thread.spawn(.{}, emu.run, .{ &cpu, &scheduler, &tracker, ch.rx }) catch |e| exitln("emu thread panicked: {}", .{e}); | ||||
|         defer thread.join(); | ||||
|  | ||||
|         gui.run(.Standard, .{ | ||||
|             .cpu = &cpu, | ||||
|             .scheduler = &scheduler, | ||||
|             .ch = ch.tx, | ||||
|             .tracker = &tracker, | ||||
|         }) catch |e| exitln("main thread panicked: {}", .{e}); | ||||
|     } | ||||
| } | ||||
|  | ||||
| pub fn handleArguments(allocator: Allocator, data_path: []const u8, result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) !FilePaths { | ||||
| fn handleArguments(allocator: Allocator, data_path: []const u8, result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) !FilePaths { | ||||
|     const rom_path = romPath(result); | ||||
|     log.info("ROM path: {s}", .{rom_path}); | ||||
|     log.info("ROM path: {?s}", .{rom_path}); | ||||
|  | ||||
|     const bios_path = result.args.bios; | ||||
|     if (bios_path) |path| log.info("BIOS path: {s}", .{path}) else log.warn("No BIOS provided", .{}); | ||||
| @@ -144,10 +201,10 @@ fn ensureConfigDirExists(config_path: []const u8) !void { | ||||
|     try dir.makePath("zba"); | ||||
| } | ||||
|  | ||||
| fn romPath(result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) []const u8 { | ||||
| fn romPath(result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) ?[]const u8 { | ||||
|     return switch (result.positionals.len) { | ||||
|         0 => null, | ||||
|         1 => result.positionals[0], | ||||
|         0 => exitln("ZBA requires a path to a GamePak ROM", .{}), | ||||
|         else => exitln("ZBA received too many positional arguments.", .{}), | ||||
|     }; | ||||
| } | ||||
|   | ||||
							
								
								
									
										563
									
								
								src/platform.zig
									
									
									
									
									
								
							
							
						
						
									
										563
									
								
								src/platform.zig
									
									
									
									
									
								
							| @@ -1,207 +1,146 @@ | ||||
| const std = @import("std"); | ||||
| const SDL = @import("sdl2"); | ||||
| const gl = @import("gl"); | ||||
| const zgui = @import("zgui"); | ||||
|  | ||||
| const emu = @import("core/emu.zig"); | ||||
| const config = @import("config.zig"); | ||||
| const imgui = @import("imgui.zig"); | ||||
|  | ||||
| const Apu = @import("core/apu.zig").Apu; | ||||
| const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi; | ||||
| const Arm7tdmi = @import("arm32").Arm7tdmi; | ||||
| const Bus = @import("core/Bus.zig"); | ||||
| const Scheduler = @import("core/scheduler.zig").Scheduler; | ||||
| const FpsTracker = @import("util.zig").FpsTracker; | ||||
| const Channel = @import("zba-util").Channel(emu.Message, 0x100); | ||||
| const KeyInput = @import("core/bus/io.zig").KeyInput; | ||||
|  | ||||
| const gba_width = @import("core/ppu.zig").width; | ||||
| const gba_height = @import("core/ppu.zig").height; | ||||
|  | ||||
| pub const sample_rate = 1 << 16; | ||||
| const GLuint = gl.GLuint; | ||||
| const GLsizei = gl.GLsizei; | ||||
| const SDL_GLContext = *anyopaque; | ||||
| const Allocator = std.mem.Allocator; | ||||
|  | ||||
| pub const Dimensions = struct { width: u32, height: u32 }; | ||||
| const default_dim: Dimensions = .{ .width = 1280, .height = 720 }; | ||||
|  | ||||
| pub const sample_rate = 1 << 15; | ||||
| pub const sample_format = SDL.AUDIO_U16; | ||||
|  | ||||
| const default_title = "ZBA"; | ||||
| const window_title = "ZBA"; | ||||
|  | ||||
| pub const Gui = struct { | ||||
|     const Self = @This(); | ||||
|     const SDL_GLContext = *anyopaque; // SDL.SDL_GLContext is a ?*anyopaque | ||||
|     const log = std.log.scoped(.Gui); | ||||
|  | ||||
|     // zig fmt: off | ||||
|     const vertices: [32]f32 = [_]f32{ | ||||
|         // Positions        // Colours      // Texture Coords | ||||
|          1.0, -1.0, 0.0,    1.0, 0.0, 0.0,  1.0, 1.0, // Top Right | ||||
|          1.0,  1.0, 0.0,    0.0, 1.0, 0.0,  1.0, 0.0, // Bottom Right | ||||
|         -1.0,  1.0, 0.0,    0.0, 0.0, 1.0,  0.0, 0.0, // Bottom Left | ||||
|         -1.0, -1.0, 0.0,    1.0, 1.0, 0.0,  0.0, 1.0, // Top Left | ||||
|     }; | ||||
|  | ||||
|     const indices: [6]u32 = [_]u32{ | ||||
|         0, 1, 3, // First Triangle | ||||
|         1, 2, 3, // Second Triangle | ||||
|     }; | ||||
|     // zig fmt: on | ||||
|  | ||||
|     window: *SDL.SDL_Window, | ||||
|     ctx: SDL_GLContext, | ||||
|     title: []const u8, | ||||
|     audio: Audio, | ||||
|  | ||||
|     program_id: gl.GLuint, | ||||
|     state: imgui.State, | ||||
|     allocator: Allocator, | ||||
|  | ||||
|     pub fn init(title: *const [12]u8, apu: *Apu, width: i32, height: i32) !Self { | ||||
|     pub fn init(allocator: Allocator, apu: *Apu, title_opt: ?*const [12]u8) !Self { | ||||
|         if (SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_AUDIO) < 0) panic(); | ||||
|         if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_PROFILE_MASK, SDL.SDL_GL_CONTEXT_PROFILE_CORE) < 0) panic(); | ||||
|         if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_MAJOR_VERSION, 3) < 0) panic(); | ||||
|         if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_MAJOR_VERSION, 3) < 0) panic(); | ||||
|  | ||||
|         const win_scale = @intCast(c_int, config.config().host.win_scale); | ||||
|  | ||||
|         const window = SDL.SDL_CreateWindow( | ||||
|             default_title, | ||||
|             window_title, | ||||
|             SDL.SDL_WINDOWPOS_CENTERED, | ||||
|             SDL.SDL_WINDOWPOS_CENTERED, | ||||
|             @as(c_int, width * win_scale), | ||||
|             @as(c_int, height * win_scale), | ||||
|             SDL.SDL_WINDOW_OPENGL | SDL.SDL_WINDOW_SHOWN, | ||||
|             default_dim.width, | ||||
|             default_dim.height, | ||||
|             SDL.SDL_WINDOW_OPENGL | SDL.SDL_WINDOW_SHOWN | SDL.SDL_WINDOW_RESIZABLE, | ||||
|         ) orelse panic(); | ||||
|  | ||||
|         const ctx = SDL.SDL_GL_CreateContext(window) orelse panic(); | ||||
|         if (SDL.SDL_GL_MakeCurrent(window, ctx) < 0) panic(); | ||||
|  | ||||
|         try gl.load(ctx, Self.glGetProcAddress); | ||||
|         if (SDL.SDL_GL_SetSwapInterval(@boolToInt(config.config().host.vsync)) < 0) panic(); | ||||
|         gl.load(ctx, Self.glGetProcAddress) catch {}; | ||||
|         if (SDL.SDL_GL_SetSwapInterval(@intFromBool(config.config().host.vsync)) < 0) panic(); | ||||
|  | ||||
|         const program_id = try compileShaders(); | ||||
|         zgui.init(allocator); | ||||
|         zgui.plot.init(); | ||||
|         zgui.backend.init(window, ctx, "#version 330 core"); | ||||
|  | ||||
|         // zgui.io.setIniFilename(null); | ||||
|  | ||||
|         return Self{ | ||||
|             .window = window, | ||||
|             .title = std.mem.sliceTo(title, 0), | ||||
|             .ctx = ctx, | ||||
|             .program_id = program_id, | ||||
|             .audio = Audio.init(apu), | ||||
|  | ||||
|             .allocator = allocator, | ||||
|             .state = try imgui.State.init(allocator, title_opt), | ||||
|         }; | ||||
|     } | ||||
|  | ||||
|     fn compileShaders() !gl.GLuint { | ||||
|         // TODO: Panic on Shader Compiler Failure + Error Message | ||||
|         const vert_shader = @embedFile("shader/pixelbuf.vert"); | ||||
|         const frag_shader = @embedFile("shader/pixelbuf.frag"); | ||||
|     pub fn deinit(self: *Self) void { | ||||
|         self.audio.deinit(); | ||||
|         self.state.deinit(self.allocator); | ||||
|  | ||||
|         const vs = gl.createShader(gl.VERTEX_SHADER); | ||||
|         defer gl.deleteShader(vs); | ||||
|         zgui.backend.deinit(); | ||||
|         zgui.plot.deinit(); | ||||
|         zgui.deinit(); | ||||
|  | ||||
|         gl.shaderSource(vs, 1, &[_][*c]const u8{vert_shader}, 0); | ||||
|         gl.compileShader(vs); | ||||
|         SDL.SDL_GL_DeleteContext(self.ctx); | ||||
|         SDL.SDL_DestroyWindow(self.window); | ||||
|         SDL.SDL_Quit(); | ||||
|  | ||||
|         if (!shader.didCompile(vs)) return error.VertexCompileError; | ||||
|  | ||||
|         const fs = gl.createShader(gl.FRAGMENT_SHADER); | ||||
|         defer gl.deleteShader(fs); | ||||
|  | ||||
|         gl.shaderSource(fs, 1, &[_][*c]const u8{frag_shader}, 0); | ||||
|         gl.compileShader(fs); | ||||
|  | ||||
|         if (!shader.didCompile(fs)) return error.FragmentCompileError; | ||||
|  | ||||
|         const program = gl.createProgram(); | ||||
|         gl.attachShader(program, vs); | ||||
|         gl.attachShader(program, fs); | ||||
|         gl.linkProgram(program); | ||||
|  | ||||
|         return program; | ||||
|         self.* = undefined; | ||||
|     } | ||||
|  | ||||
|     // Returns the VAO ID since it's used in run() | ||||
|     fn generateBuffers() struct { c_uint, c_uint, c_uint } { | ||||
|         var vao_id: c_uint = undefined; | ||||
|         var vbo_id: c_uint = undefined; | ||||
|         var ebo_id: c_uint = undefined; | ||||
|         gl.genVertexArrays(1, &vao_id); | ||||
|         gl.genBuffers(1, &vbo_id); | ||||
|         gl.genBuffers(1, &ebo_id); | ||||
|     const RunOptions = struct { | ||||
|         ch: Channel.Sender, | ||||
|         tracker: ?*FpsTracker = null, | ||||
|         cpu: *Arm7tdmi, | ||||
|         scheduler: *Scheduler, | ||||
|     }; | ||||
|  | ||||
|         gl.bindVertexArray(vao_id); | ||||
|     const RunMode = enum { Standard, Debug }; | ||||
|  | ||||
|         gl.bindBuffer(gl.ARRAY_BUFFER, vbo_id); | ||||
|         gl.bufferData(gl.ARRAY_BUFFER, @sizeOf(@TypeOf(vertices)), &vertices, gl.STATIC_DRAW); | ||||
|     pub fn run(self: *Self, comptime mode: RunMode, opt: RunOptions) !void { | ||||
|         const cpu = opt.cpu; | ||||
|         const tracker = opt.tracker; | ||||
|         const ch = opt.ch; | ||||
|  | ||||
|         gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ebo_id); | ||||
|         gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, @sizeOf(@TypeOf(indices)), &indices, gl.STATIC_DRAW); | ||||
|         const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr)); | ||||
|  | ||||
|         // Position | ||||
|         gl.vertexAttribPointer(0, 3, gl.FLOAT, gl.FALSE, 8 * @sizeOf(f32), @intToPtr(?*anyopaque, 0)); // lmao | ||||
|         gl.enableVertexAttribArray(0); | ||||
|         // Colour | ||||
|         gl.vertexAttribPointer(1, 3, gl.FLOAT, gl.FALSE, 8 * @sizeOf(f32), @intToPtr(?*anyopaque, (3 * @sizeOf(f32)))); | ||||
|         gl.enableVertexAttribArray(1); | ||||
|         // Texture Coord | ||||
|         gl.vertexAttribPointer(2, 2, gl.FLOAT, gl.FALSE, 8 * @sizeOf(f32), @intToPtr(?*anyopaque, (6 * @sizeOf(f32)))); | ||||
|         gl.enableVertexAttribArray(2); | ||||
|         const objects = opengl_impl.createObjects(); | ||||
|         defer gl.deleteBuffers(3, @as(*const [3]GLuint, &.{ objects.vao, objects.vbo, objects.ebo })); | ||||
|  | ||||
|         return .{ vao_id, vbo_id, ebo_id }; | ||||
|     } | ||||
|         const emu_tex = opengl_impl.createScreenTexture(bus_ptr.ppu.framebuf.get(.Renderer)); | ||||
|         const out_tex = opengl_impl.createOutputTexture(); | ||||
|         defer gl.deleteTextures(2, &[_]GLuint{ emu_tex, out_tex }); | ||||
|  | ||||
|     fn generateTexture(buf: []const u8) c_uint { | ||||
|         var tex_id: c_uint = undefined; | ||||
|         gl.genTextures(1, &tex_id); | ||||
|         gl.bindTexture(gl.TEXTURE_2D, tex_id); | ||||
|         const fbo_id = try opengl_impl.createFrameBuffer(out_tex); | ||||
|         defer gl.deleteFramebuffers(1, &fbo_id); | ||||
|  | ||||
|         // gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); | ||||
|         // gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); | ||||
|         // TODO: Support dynamically switching shaders? | ||||
|         const prog_id = try opengl_impl.compileShaders(); | ||||
|         defer gl.deleteProgram(prog_id); | ||||
|  | ||||
|         gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); | ||||
|         gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); | ||||
|  | ||||
|         gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gba_width, gba_height, 0, gl.RGBA, gl.UNSIGNED_INT_8_8_8_8, buf.ptr); | ||||
|         // gl.generateMipmap(gl.TEXTURE_2D); // TODO: Remove? | ||||
|  | ||||
|         return tex_id; | ||||
|     } | ||||
|  | ||||
|     pub fn run(self: *Self, cpu: *Arm7tdmi, scheduler: *Scheduler) !void { | ||||
|         var quit = std.atomic.Atomic(bool).init(false); | ||||
|         var tracker = FpsTracker.init(); | ||||
|  | ||||
|         var buffer_ids = Self.generateBuffers(); | ||||
|         defer { | ||||
|             gl.deleteBuffers(1, &buffer_ids[2]); // EBO | ||||
|             gl.deleteBuffers(1, &buffer_ids[1]); // VBO | ||||
|             gl.deleteVertexArrays(1, &buffer_ids[0]); // VAO | ||||
|         } | ||||
|         const vao_id = buffer_ids[0]; | ||||
|  | ||||
|         const tex_id = Self.generateTexture(cpu.bus.ppu.framebuf.get(.Renderer)); | ||||
|         defer gl.deleteTextures(1, &tex_id); | ||||
|  | ||||
|         const thread = try std.Thread.spawn(.{}, emu.run, .{ &quit, scheduler, cpu, &tracker }); | ||||
|         defer thread.join(); | ||||
|  | ||||
|         var title_buf: [0x100]u8 = undefined; | ||||
|         var win_dim: Dimensions = default_dim; | ||||
|  | ||||
|         emu_loop: while (true) { | ||||
|             // Outside of `SDL.SDL_QUIT` below, the DearImgui UI might signal that the program | ||||
|             // should exit, in which case we should also handle this | ||||
|             if (self.state.should_quit) break :emu_loop; | ||||
|  | ||||
|             var event: SDL.SDL_Event = undefined; | ||||
|             while (SDL.SDL_PollEvent(&event) != 0) { | ||||
|                 _ = zgui.backend.processEvent(&event); | ||||
|  | ||||
|                 switch (event.type) { | ||||
|                     SDL.SDL_QUIT => break :emu_loop, | ||||
|                     SDL.SDL_KEYDOWN => { | ||||
|                         // TODO: Make use of compare_and_xor? | ||||
|                         const key_code = event.key.keysym.sym; | ||||
|                         var keyinput = cpu.bus.io.keyinput.load(.Monotonic); | ||||
|  | ||||
|                         switch (key_code) { | ||||
|                             SDL.SDLK_UP => keyinput.up.unset(), | ||||
|                             SDL.SDLK_DOWN => keyinput.down.unset(), | ||||
|                             SDL.SDLK_LEFT => keyinput.left.unset(), | ||||
|                             SDL.SDLK_RIGHT => keyinput.right.unset(), | ||||
|                             SDL.SDLK_x => keyinput.a.unset(), | ||||
|                             SDL.SDLK_z => keyinput.b.unset(), | ||||
|                             SDL.SDLK_a => keyinput.shoulder_l.unset(), | ||||
|                             SDL.SDLK_s => keyinput.shoulder_r.unset(), | ||||
|                             SDL.SDLK_RETURN => keyinput.start.unset(), | ||||
|                             SDL.SDLK_RSHIFT => keyinput.select.unset(), | ||||
|                             else => {}, | ||||
|                         } | ||||
|  | ||||
|                         cpu.bus.io.keyinput.store(keyinput.raw, .Monotonic); | ||||
|                     }, | ||||
|                     SDL.SDL_KEYUP => { | ||||
|                         const key_code = event.key.keysym.sym; | ||||
|                         var keyinput = cpu.bus.io.keyinput.load(.Monotonic); | ||||
|                         var keyinput: KeyInput = .{ .raw = 0x0000 }; | ||||
|  | ||||
|                         switch (key_code) { | ||||
|                             SDL.SDLK_UP => keyinput.up.set(), | ||||
| @@ -214,44 +153,132 @@ pub const Gui = struct { | ||||
|                             SDL.SDLK_s => keyinput.shoulder_r.set(), | ||||
|                             SDL.SDLK_RETURN => keyinput.start.set(), | ||||
|                             SDL.SDLK_RSHIFT => keyinput.select.set(), | ||||
|                             SDL.SDLK_i => { | ||||
|                                 comptime std.debug.assert(sample_format == SDL.AUDIO_U16); | ||||
|                                 log.err("Sample Count: {}", .{cpu.bus.apu.sample_queue.len() / 2}); | ||||
|                             }, | ||||
|                             // SDL.SDLK_j => log.err("Scheduler Capacity: {} | Scheduler Event Count: {}", .{ scheduler.queue.capacity(), scheduler.queue.count() }), | ||||
|                             SDL.SDLK_k => {}, | ||||
|                             else => {}, | ||||
|                         } | ||||
|  | ||||
|                         cpu.bus.io.keyinput.store(keyinput.raw, .Monotonic); | ||||
|                         bus_ptr.io.keyinput.fetchAnd(~keyinput.raw, .Monotonic); | ||||
|                     }, | ||||
|                     SDL.SDL_KEYUP => { | ||||
|                         // TODO: Make use of compare_and_xor? | ||||
|                         const key_code = event.key.keysym.sym; | ||||
|                         var keyinput: KeyInput = .{ .raw = 0x0000 }; | ||||
|  | ||||
|                         switch (key_code) { | ||||
|                             SDL.SDLK_UP => keyinput.up.set(), | ||||
|                             SDL.SDLK_DOWN => keyinput.down.set(), | ||||
|                             SDL.SDLK_LEFT => keyinput.left.set(), | ||||
|                             SDL.SDLK_RIGHT => keyinput.right.set(), | ||||
|                             SDL.SDLK_x => keyinput.a.set(), | ||||
|                             SDL.SDLK_z => keyinput.b.set(), | ||||
|                             SDL.SDLK_a => keyinput.shoulder_l.set(), | ||||
|                             SDL.SDLK_s => keyinput.shoulder_r.set(), | ||||
|                             SDL.SDLK_RETURN => keyinput.start.set(), | ||||
|                             SDL.SDLK_RSHIFT => keyinput.select.set(), | ||||
|                             else => {}, | ||||
|                         } | ||||
|  | ||||
|                         bus_ptr.io.keyinput.fetchOr(keyinput.raw, .Monotonic); | ||||
|                     }, | ||||
|                     SDL.SDL_WINDOWEVENT => { | ||||
|                         if (event.window.event == SDL.SDL_WINDOWEVENT_RESIZED) { | ||||
|                             log.debug("window resized to: {}x{}", .{ event.window.data1, event.window.data2 }); | ||||
|  | ||||
|                             win_dim.width = @intCast(event.window.data1); | ||||
|                             win_dim.height = @intCast(event.window.data2); | ||||
|                         } | ||||
|                     }, | ||||
|                     else => {}, | ||||
|                 } | ||||
|             } | ||||
|  | ||||
|             // Emulator has an internal Double Buffer | ||||
|             const framebuf = cpu.bus.ppu.framebuf.get(.Renderer); | ||||
|             gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gba_width, gba_height, gl.RGBA, gl.UNSIGNED_INT_8_8_8_8, framebuf.ptr); | ||||
|             var zgui_redraw: bool = false; | ||||
|  | ||||
|             switch (self.state.emulation) { | ||||
|                 .Transition => |inner| switch (inner) { | ||||
|                     .Active => { | ||||
|                         ch.send(.Resume); | ||||
|                         if (!config.config().host.mute) SDL.SDL_PauseAudioDevice(self.audio.device, 0); | ||||
|  | ||||
|                         self.state.emulation = .Active; | ||||
|                     }, | ||||
|                     .Inactive => { | ||||
|                         // Assert that double pausing is impossible | ||||
|  | ||||
|                         SDL.SDL_PauseAudioDevice(self.audio.device, 1); | ||||
|                         ch.send(.Pause); | ||||
|  | ||||
|                         self.state.emulation = .Inactive; | ||||
|                     }, | ||||
|                 }, | ||||
|                 .Active => { | ||||
|                     const is_std = mode == .Standard; | ||||
|  | ||||
|                     if (is_std) ch.send(.Pause); | ||||
|                     defer if (is_std) ch.send(.Resume); | ||||
|  | ||||
|                     // switch (mode) { | ||||
|                     //     .Standard => blk: { | ||||
|                     //         const limit = 15; // TODO: What should this be? | ||||
|  | ||||
|                     //         // TODO: learn more about std.atomic.spinLoopHint(); | ||||
|                     //         for (0..limit) |_| { | ||||
|                     //             const message = channel.gui.pop() orelse continue; | ||||
|  | ||||
|                     //             switch (message) { | ||||
|                     //                 .Paused => break :blk, | ||||
|                     //                 .Quit => unreachable, | ||||
|                     //             } | ||||
|                     //         } | ||||
|  | ||||
|                     //         log.info("timed out waiting for emu thread to pause (limit: {})", .{limit}); | ||||
|                     //         break :skip_draw; | ||||
|                     //     }, | ||||
|                     //     .Debug => blk: { | ||||
|                     //         switch (channel.gui.pop() orelse break :blk) { | ||||
|                     //             .Paused => unreachable, // only in standard mode | ||||
|                     //             .Quit => break :emu_loop, // FIXME: gdb side of emu is seriously out-of-date... | ||||
|                     //         } | ||||
|                     //     }, | ||||
|                     // } | ||||
|  | ||||
|                     // Add FPS count to the histogram | ||||
|                     if (tracker) |t| self.state.fps_hist.push(t.value()) catch {}; | ||||
|  | ||||
|                     // Draw GBA Screen to Texture | ||||
|                     { | ||||
|                         gl.bindFramebuffer(gl.FRAMEBUFFER, fbo_id); | ||||
|                         defer gl.bindFramebuffer(gl.FRAMEBUFFER, 0); | ||||
|  | ||||
|                         const buf = bus_ptr.ppu.framebuf.get(.Renderer); | ||||
|                         gl.viewport(0, 0, gba_width, gba_height); | ||||
|                         opengl_impl.drawScreenTexture(emu_tex, prog_id, objects, buf); | ||||
|                     } | ||||
|  | ||||
|                     // FIXME: We only really care about locking the audio device (and therefore writing silence) | ||||
|                     // since if nfd-zig is used the emu may be paused for way too long. Perhaps we should try and limit | ||||
|                     // spurious calls to SDL_LockAudioDevice? | ||||
|                     SDL.SDL_LockAudioDevice(self.audio.device); | ||||
|                     defer SDL.SDL_UnlockAudioDevice(self.audio.device); | ||||
|  | ||||
|                     zgui_redraw = imgui.draw(&self.state, win_dim, out_tex, cpu); | ||||
|                 }, | ||||
|                 .Inactive => zgui_redraw = imgui.draw(&self.state, win_dim, out_tex, cpu), | ||||
|             } | ||||
|  | ||||
|             if (zgui_redraw) { | ||||
|                 // Background Colour | ||||
|                 const size = zgui.io.getDisplaySize(); | ||||
|                 gl.viewport(0, 0, @intFromFloat(size[0]), @intFromFloat(size[1])); | ||||
|                 gl.clearColor(0, 0, 0, 1.0); | ||||
|                 gl.clear(gl.COLOR_BUFFER_BIT); | ||||
|  | ||||
|                 zgui.backend.draw(); | ||||
|             } | ||||
|  | ||||
|             gl.useProgram(self.program_id); | ||||
|             gl.bindVertexArray(vao_id); | ||||
|             gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_INT, null); | ||||
|             SDL.SDL_GL_SwapWindow(self.window); | ||||
|  | ||||
|             const dyn_title = std.fmt.bufPrintZ(&title_buf, "ZBA | {s} [Emu: {}fps] ", .{ self.title, tracker.value() }) catch unreachable; | ||||
|             SDL.SDL_SetWindowTitle(self.window, dyn_title.ptr); | ||||
|         } | ||||
|  | ||||
|         quit.store(true, .Monotonic); // Terminate Emulator Thread | ||||
|     } | ||||
|  | ||||
|     pub fn deinit(self: *Self) void { | ||||
|         self.audio.deinit(); | ||||
|         gl.deleteProgram(self.program_id); | ||||
|         SDL.SDL_GL_DeleteContext(self.ctx); | ||||
|         SDL.SDL_DestroyWindow(self.window); | ||||
|         SDL.SDL_Quit(); | ||||
|         self.* = undefined; | ||||
|         ch.send(.Quit); | ||||
|     } | ||||
|  | ||||
|     fn glGetProcAddress(ctx: SDL.SDL_GLContext, proc: [:0]const u8) ?*anyopaque { | ||||
| @@ -282,11 +309,6 @@ const Audio = struct { | ||||
|         const device = SDL.SDL_OpenAudioDevice(null, 0, &want, &have, 0); | ||||
|         if (device == 0) panic(); | ||||
|  | ||||
|         if (!config.config().host.mute) { | ||||
|             SDL.SDL_PauseAudioDevice(device, 0); // Unpause Audio | ||||
|             log.info("Unpaused Device", .{}); | ||||
|         } | ||||
|  | ||||
|         return .{ .device = device }; | ||||
|     } | ||||
|  | ||||
| @@ -296,40 +318,9 @@ const Audio = struct { | ||||
|     } | ||||
|  | ||||
|     export fn callback(userdata: ?*anyopaque, stream: [*c]u8, len: c_int) void { | ||||
|         const T = *Apu; | ||||
|         const apu = @ptrCast(T, @alignCast(@alignOf(T), userdata)); | ||||
|         const apu: *Apu = @ptrCast(@alignCast(userdata)); | ||||
|  | ||||
|         comptime std.debug.assert(sample_format == SDL.AUDIO_U16); | ||||
|         const sample_buf = @ptrCast([*]u16, @alignCast(@alignOf(u16), stream))[0 .. @intCast(u32, len) / @sizeOf(u16)]; | ||||
|  | ||||
|         var previous: u16 = 0x8000; | ||||
|         for (sample_buf) |*sample| { | ||||
|             if (apu.sample_queue.pop()) |value| previous = value; | ||||
|  | ||||
|             sample.* = previous; | ||||
|         } | ||||
|     } | ||||
| }; | ||||
|  | ||||
| const shader = struct { | ||||
|     const Kind = enum { vertex, fragment }; | ||||
|     const log = std.log.scoped(.Shader); | ||||
|  | ||||
|     fn didCompile(id: gl.GLuint) bool { | ||||
|         var success: gl.GLint = undefined; | ||||
|         gl.getShaderiv(id, gl.COMPILE_STATUS, &success); | ||||
|  | ||||
|         if (success == 0) err(id); | ||||
|  | ||||
|         return success == 1; | ||||
|     } | ||||
|  | ||||
|     fn err(id: gl.GLuint) void { | ||||
|         const buf_len = 512; | ||||
|         var error_msg: [buf_len]u8 = undefined; | ||||
|  | ||||
|         gl.getShaderInfoLog(id, buf_len, 0, &error_msg); | ||||
|         log.err("{s}", .{std.mem.sliceTo(&error_msg, 0)}); | ||||
|         _ = SDL.SDL_AudioStreamGet(apu.stream, stream, len); | ||||
|     } | ||||
| }; | ||||
|  | ||||
| @@ -337,3 +328,175 @@ fn panic() noreturn { | ||||
|     const str = @as(?[*:0]const u8, SDL.SDL_GetError()) orelse "unknown error"; | ||||
|     @panic(std.mem.sliceTo(str, 0)); | ||||
| } | ||||
|  | ||||
| const opengl_impl = struct { | ||||
|     // zig fmt: off | ||||
|     const vertices: [32]f32 = [_]f32{ | ||||
|         // Positions        // Colours      // Texture Coords | ||||
|          1.0, -1.0, 0.0,    1.0, 0.0, 0.0,  1.0, 1.0, // Top Right | ||||
|          1.0,  1.0, 0.0,    0.0, 1.0, 0.0,  1.0, 0.0, // Bottom Right | ||||
|         -1.0,  1.0, 0.0,    0.0, 0.0, 1.0,  0.0, 0.0, // Bottom Left | ||||
|         -1.0, -1.0, 0.0,    1.0, 1.0, 0.0,  0.0, 1.0, // Top Left | ||||
|     }; | ||||
|  | ||||
|     const indices: [6]u32 = [_]u32{ | ||||
|         0, 1, 3, // First Triangle | ||||
|         1, 2, 3, // Second Triangle | ||||
|     }; | ||||
|     // zig fmt: on | ||||
|  | ||||
|     const Objects = struct { vao: GLuint, vbo: GLuint, ebo: GLuint }; | ||||
|  | ||||
|     fn drawScreenTexture(tex_id: GLuint, prog_id: GLuint, ids: Objects, buf: []const u8) void { | ||||
|         gl.bindTexture(gl.TEXTURE_2D, tex_id); | ||||
|         defer gl.bindTexture(gl.TEXTURE_2D, 0); | ||||
|  | ||||
|         gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gba_width, gba_height, gl.RGBA, gl.UNSIGNED_INT_8_8_8_8, buf.ptr); | ||||
|  | ||||
|         // Bind VAO, EBO. VBO not bound | ||||
|         gl.bindVertexArray(ids.vao); // VAO | ||||
|         defer gl.bindVertexArray(0); | ||||
|  | ||||
|         gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ids.ebo); // EBO | ||||
|         defer gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, 0); | ||||
|  | ||||
|         // Use compiled frag + vertex shader | ||||
|         gl.useProgram(prog_id); | ||||
|         defer gl.useProgram(0); | ||||
|  | ||||
|         gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_INT, null); | ||||
|     } | ||||
|  | ||||
|     fn compileShaders() !GLuint { | ||||
|         const vert_shader = @embedFile("shader/pixelbuf.vert"); | ||||
|         const frag_shader = @embedFile("shader/pixelbuf.frag"); | ||||
|  | ||||
|         const vs = gl.createShader(gl.VERTEX_SHADER); | ||||
|         defer gl.deleteShader(vs); | ||||
|  | ||||
|         gl.shaderSource(vs, 1, &[_][*c]const u8{vert_shader}, 0); | ||||
|         gl.compileShader(vs); | ||||
|  | ||||
|         if (!shader.didCompile(vs)) return error.VertexCompileError; | ||||
|  | ||||
|         const fs = gl.createShader(gl.FRAGMENT_SHADER); | ||||
|         defer gl.deleteShader(fs); | ||||
|  | ||||
|         gl.shaderSource(fs, 1, &[_][*c]const u8{frag_shader}, 0); | ||||
|         gl.compileShader(fs); | ||||
|  | ||||
|         if (!shader.didCompile(fs)) return error.FragmentCompileError; | ||||
|  | ||||
|         const program = gl.createProgram(); | ||||
|         gl.attachShader(program, vs); | ||||
|         gl.attachShader(program, fs); | ||||
|         gl.linkProgram(program); | ||||
|  | ||||
|         return program; | ||||
|     } | ||||
|  | ||||
|     // Returns the VAO ID since it's used in run() | ||||
|     fn createObjects() Objects { | ||||
|         var vao_id: GLuint = undefined; | ||||
|         var vbo_id: GLuint = undefined; | ||||
|         var ebo_id: GLuint = undefined; | ||||
|  | ||||
|         gl.genVertexArrays(1, &vao_id); | ||||
|         gl.genBuffers(1, &vbo_id); | ||||
|         gl.genBuffers(1, &ebo_id); | ||||
|  | ||||
|         gl.bindVertexArray(vao_id); | ||||
|         defer gl.bindVertexArray(0); | ||||
|  | ||||
|         gl.bindBuffer(gl.ARRAY_BUFFER, vbo_id); | ||||
|         defer gl.bindBuffer(gl.ARRAY_BUFFER, 0); | ||||
|  | ||||
|         gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ebo_id); | ||||
|         defer gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, 0); | ||||
|  | ||||
|         gl.bufferData(gl.ARRAY_BUFFER, @sizeOf(@TypeOf(vertices)), &vertices, gl.STATIC_DRAW); | ||||
|         gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, @sizeOf(@TypeOf(indices)), &indices, gl.STATIC_DRAW); | ||||
|  | ||||
|         // Position | ||||
|         gl.vertexAttribPointer(0, 3, gl.FLOAT, gl.FALSE, 8 * @sizeOf(f32), null); // lmao | ||||
|         gl.enableVertexAttribArray(0); | ||||
|         // Colour | ||||
|         gl.vertexAttribPointer(1, 3, gl.FLOAT, gl.FALSE, 8 * @sizeOf(f32), @ptrFromInt((3 * @sizeOf(f32)))); | ||||
|         gl.enableVertexAttribArray(1); | ||||
|         // Texture Coord | ||||
|         gl.vertexAttribPointer(2, 2, gl.FLOAT, gl.FALSE, 8 * @sizeOf(f32), @ptrFromInt((6 * @sizeOf(f32)))); | ||||
|         gl.enableVertexAttribArray(2); | ||||
|  | ||||
|         return .{ .vao = vao_id, .vbo = vbo_id, .ebo = ebo_id }; | ||||
|     } | ||||
|  | ||||
|     fn createScreenTexture(buf: []const u8) GLuint { | ||||
|         var tex_id: GLuint = undefined; | ||||
|         gl.genTextures(1, &tex_id); | ||||
|  | ||||
|         gl.bindTexture(gl.TEXTURE_2D, tex_id); | ||||
|         defer gl.bindTexture(gl.TEXTURE_2D, 0); | ||||
|  | ||||
|         gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); | ||||
|         gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); | ||||
|  | ||||
|         gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gba_width, gba_height, 0, gl.RGBA, gl.UNSIGNED_INT_8_8_8_8, buf.ptr); | ||||
|  | ||||
|         return tex_id; | ||||
|     } | ||||
|  | ||||
|     fn createOutputTexture() GLuint { | ||||
|         var tex_id: GLuint = undefined; | ||||
|         gl.genTextures(1, &tex_id); | ||||
|  | ||||
|         gl.bindTexture(gl.TEXTURE_2D, tex_id); | ||||
|         defer gl.bindTexture(gl.TEXTURE_2D, 0); | ||||
|  | ||||
|         gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); | ||||
|         gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); | ||||
|  | ||||
|         gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gba_width, gba_height, 0, gl.RGBA, gl.UNSIGNED_INT_8_8_8_8, null); | ||||
|  | ||||
|         return tex_id; | ||||
|     } | ||||
|  | ||||
|     fn createFrameBuffer(tex_id: GLuint) !GLuint { | ||||
|         var fbo_id: GLuint = undefined; | ||||
|         gl.genFramebuffers(1, &fbo_id); | ||||
|  | ||||
|         gl.bindFramebuffer(gl.FRAMEBUFFER, fbo_id); | ||||
|         defer gl.bindFramebuffer(gl.FRAMEBUFFER, 0); | ||||
|  | ||||
|         gl.framebufferTexture(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, tex_id, 0); | ||||
|  | ||||
|         const draw_buffers: [1]GLuint = .{gl.COLOR_ATTACHMENT0}; | ||||
|         gl.drawBuffers(1, &draw_buffers); | ||||
|  | ||||
|         if (gl.checkFramebufferStatus(gl.FRAMEBUFFER) != gl.FRAMEBUFFER_COMPLETE) | ||||
|             return error.FrameBufferObejctInitFailed; | ||||
|  | ||||
|         return fbo_id; | ||||
|     } | ||||
|  | ||||
|     const shader = struct { | ||||
|         const Kind = enum { vertex, fragment }; | ||||
|         const log = std.log.scoped(.Shader); | ||||
|  | ||||
|         fn didCompile(id: gl.GLuint) bool { | ||||
|             var success: gl.GLint = undefined; | ||||
|             gl.getShaderiv(id, gl.COMPILE_STATUS, &success); | ||||
|  | ||||
|             if (success == 0) err(id); | ||||
|  | ||||
|             return success == 1; | ||||
|         } | ||||
|  | ||||
|         fn err(id: gl.GLuint) void { | ||||
|             const buf_len = 512; | ||||
|             var error_msg: [buf_len]u8 = undefined; | ||||
|  | ||||
|             gl.getShaderInfoLog(id, buf_len, 0, &error_msg); | ||||
|             log.err("{s}", .{std.mem.sliceTo(&error_msg, 0)}); | ||||
|         } | ||||
|     }; | ||||
| }; | ||||
|   | ||||
							
								
								
									
										175
									
								
								src/util.zig
									
									
									
									
									
								
							
							
						
						
									
										175
									
								
								src/util.zig
									
									
									
									
									
								
							| @@ -3,28 +3,9 @@ const builtin = @import("builtin"); | ||||
| const config = @import("config.zig"); | ||||
|  | ||||
| const Log2Int = std.math.Log2Int; | ||||
| const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi; | ||||
| const Arm7tdmi = @import("arm32").Arm7tdmi; | ||||
|  | ||||
| // Sign-Extend value of type `T` to type `U` | ||||
| pub fn sext(comptime T: type, comptime U: type, value: T) T { | ||||
|     // U must have less bits than T | ||||
|     comptime std.debug.assert(@typeInfo(U).Int.bits <= @typeInfo(T).Int.bits); | ||||
|  | ||||
|     const iT = std.meta.Int(.signed, @typeInfo(T).Int.bits); | ||||
|     const ExtU = if (@typeInfo(U).Int.signedness == .unsigned) T else iT; | ||||
|     const shift_amt = @intCast(Log2Int(T), @typeInfo(T).Int.bits - @typeInfo(U).Int.bits); | ||||
|  | ||||
|     return @bitCast(T, @bitCast(iT, @as(ExtU, @truncate(U, value)) << shift_amt) >> shift_amt); | ||||
| } | ||||
|  | ||||
| /// See https://godbolt.org/z/W3en9Eche | ||||
| pub inline fn rotr(comptime T: type, x: T, r: anytype) T { | ||||
|     if (@typeInfo(T).Int.signedness == .signed) | ||||
|         @compileError("cannot rotate signed integer"); | ||||
|  | ||||
|     const ar = @intCast(Log2Int(T), @mod(r, @typeInfo(T).Int.bits)); | ||||
|     return x >> ar | x << (1 +% ~ar); | ||||
| } | ||||
| const Allocator = std.mem.Allocator; | ||||
|  | ||||
| pub const FpsTracker = struct { | ||||
|     const Self = @This(); | ||||
| @@ -55,17 +36,6 @@ pub const FpsTracker = struct { | ||||
|     } | ||||
| }; | ||||
|  | ||||
| pub fn intToBytes(comptime T: type, value: anytype) [@sizeOf(T)]u8 { | ||||
|     comptime std.debug.assert(@typeInfo(T) == .Int); | ||||
|  | ||||
|     var result: [@sizeOf(T)]u8 = undefined; | ||||
|  | ||||
|     var i: Log2Int(T) = 0; | ||||
|     while (i < result.len) : (i += 1) result[i] = @truncate(u8, value >> i * @bitSizeOf(u8)); | ||||
|  | ||||
|     return result; | ||||
| } | ||||
|  | ||||
| /// Creates a copy of a title with all Filesystem-invalid characters replaced | ||||
| /// | ||||
| /// e.g. POKEPIN R/S to POKEPIN R_S | ||||
| @@ -80,7 +50,7 @@ pub fn escape(title: [12]u8) [12]u8 { | ||||
| } | ||||
|  | ||||
| pub const FilePaths = struct { | ||||
|     rom: []const u8, | ||||
|     rom: ?[]const u8, | ||||
|     bios: ?[]const u8, | ||||
|     save: ?[]const u8, | ||||
| }; | ||||
| @@ -123,6 +93,7 @@ pub const io = struct { | ||||
|  | ||||
| pub const Logger = struct { | ||||
|     const Self = @This(); | ||||
|     const FmtArgTuple = std.meta.Tuple(&.{ u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 }); | ||||
|  | ||||
|     buf: std.io.BufferedWriter(4096 << 2, std.fs.File.Writer), | ||||
|  | ||||
| @@ -181,8 +152,6 @@ pub const Logger = struct { | ||||
|     } | ||||
| }; | ||||
|  | ||||
| const FmtArgTuple = struct { u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 }; | ||||
|  | ||||
| pub const audio = struct { | ||||
|     const _io = @import("core/bus/io.zig"); | ||||
|  | ||||
| @@ -234,7 +203,7 @@ pub const audio = struct { | ||||
|  | ||||
| /// Sets a quarter (8) of the bits of the u32 `left` to the value of u8 `right` | ||||
| pub inline fn setQuart(left: u32, addr: u8, right: u8) u32 { | ||||
|     const offset = @truncate(u2, addr); | ||||
|     const offset: u2 = @truncate(addr); | ||||
|  | ||||
|     return switch (offset) { | ||||
|         0b00 => (left & 0xFFFF_FF00) | right, | ||||
| @@ -248,11 +217,11 @@ pub inline fn setQuart(left: u32, addr: u8, right: u8) u32 { | ||||
| /// | ||||
| /// TODO: Support u16 reads of u32 values? | ||||
| pub inline fn getHalf(byte: u8) u4 { | ||||
|     return @truncate(u4, byte & 1) << 3; | ||||
|     return @as(u4, @truncate(byte & 1)) << 3; | ||||
| } | ||||
|  | ||||
| pub inline fn setHalf(comptime T: type, left: T, addr: u8, right: HalfInt(T)) T { | ||||
|     const offset = @truncate(u1, addr >> if (T == u32) 1 else 0); | ||||
|     const offset: u1 = @truncate(addr >> if (T == u32) 1 else 0); | ||||
|  | ||||
|     return switch (T) { | ||||
|         u32 => switch (offset) { | ||||
| @@ -276,109 +245,47 @@ fn HalfInt(comptime T: type) type { | ||||
|     return std.meta.Int(type_info.Int.signedness, type_info.Int.bits >> 1); | ||||
| } | ||||
|  | ||||
| const Mutex = std.Thread.Mutex; | ||||
| /// Double Buffering Implementation | ||||
| pub const FrameBuffer = struct { | ||||
|     const Self = @This(); | ||||
|  | ||||
| pub fn RingBuffer(comptime T: type) type { | ||||
|     return struct { | ||||
|         const Self = @This(); | ||||
|         const Index = usize; | ||||
|         const max_capacity = (@as(Index, 1) << @typeInfo(Index).Int.bits - 1) - 1; // half the range of index type | ||||
|     layers: [2][]u8, | ||||
|     buf: []u8, | ||||
|     current: u1 = 0, | ||||
|  | ||||
|         const log = std.log.scoped(.RingBuffer); | ||||
|     allocator: Allocator, | ||||
|  | ||||
|         read: Index, | ||||
|         write: Index, | ||||
|     // TODO: Rename | ||||
|     const Device = enum { Emulator, Renderer }; | ||||
|  | ||||
|         buf: []T, | ||||
|     pub fn init(allocator: Allocator, comptime len: comptime_int) !Self { | ||||
|         const buf = try allocator.alloc(u8, len * 2); | ||||
|         @memset(buf, 0); | ||||
|  | ||||
|         mutex: Mutex, | ||||
|         return .{ | ||||
|             // Front and Back Framebuffers | ||||
|             .layers = [_][]u8{ buf[0..][0..len], buf[len..][0..len] }, | ||||
|             .buf = buf, | ||||
|  | ||||
|         const Error = error{buffer_full}; | ||||
|             .allocator = allocator, | ||||
|         }; | ||||
|     } | ||||
|  | ||||
|         pub fn init(buf: []T) Self { | ||||
|             std.mem.set(T, buf, 0); | ||||
|     pub fn reset(self: *Self) void { | ||||
|         @memset(self.buf, 0); | ||||
|         self.current = 0; | ||||
|     } | ||||
|  | ||||
|             std.debug.assert(std.math.isPowerOfTwo(buf.len)); // capacity must be a power of two | ||||
|             std.debug.assert(buf.len <= max_capacity); | ||||
|     pub fn deinit(self: *Self) void { | ||||
|         self.allocator.free(self.buf); | ||||
|         self.* = undefined; | ||||
|     } | ||||
|  | ||||
|             return .{ .read = 0, .write = 0, .buf = buf, .mutex = .{} }; | ||||
|         } | ||||
|     pub fn swap(self: *Self) void { | ||||
|         self.current = ~self.current; | ||||
|     } | ||||
|  | ||||
|         pub fn push(self: *Self, left: T, right: T) Error!void { | ||||
|             self.mutex.lock(); | ||||
|             defer self.mutex.unlock(); | ||||
|  | ||||
|             try self._push(left); | ||||
|             self._push(right) catch |e| { | ||||
|                 self.write -= 1; // undo the previous write; | ||||
|                 return e; | ||||
|             }; | ||||
|         } | ||||
|  | ||||
|         pub fn pop(self: *Self) ?T { | ||||
|             self.mutex.lock(); | ||||
|             defer self.mutex.unlock(); | ||||
|  | ||||
|             return self._pop(); | ||||
|         } | ||||
|  | ||||
|         pub fn len(self: *Self) Index { | ||||
|             self.mutex.lock(); | ||||
|             defer self.mutex.unlock(); | ||||
|  | ||||
|             return self._len(); | ||||
|         } | ||||
|  | ||||
|         fn _push(self: *Self, value: T) Error!void { | ||||
|             if (self.isFull()) return error.buffer_full; | ||||
|             defer self.write += 1; | ||||
|  | ||||
|             self.buf[self.mask(self.write)] = value; | ||||
|         } | ||||
|  | ||||
|         fn _pop(self: *Self) ?T { | ||||
|             if (self.isEmpty()) return null; | ||||
|             defer self.read += 1; | ||||
|  | ||||
|             return self.buf[self.mask(self.read)]; | ||||
|         } | ||||
|  | ||||
|         fn _len(self: *const Self) Index { | ||||
|             return self.write - self.read; | ||||
|         } | ||||
|  | ||||
|         fn isFull(self: *const Self) bool { | ||||
|             return self._len() == self.buf.len; | ||||
|         } | ||||
|  | ||||
|         fn isEmpty(self: *const Self) bool { | ||||
|             return self.read == self.write; | ||||
|         } | ||||
|  | ||||
|         fn mask(self: *const Self, idx: Index) Index { | ||||
|             return idx & (self.buf.len - 1); | ||||
|         } | ||||
|     }; | ||||
| } | ||||
|  | ||||
| test "RingBuffer" { | ||||
|     const Queue = RingBuffer(u8); | ||||
|  | ||||
|     var buf: [4]u8 = undefined; | ||||
|     var queue = Queue.init(&buf); | ||||
|  | ||||
|     try queue.push(1, 2); | ||||
|     try std.testing.expectEqual(@as(?u8, 1), queue.pop()); | ||||
|  | ||||
|     try queue.push(3, 4); | ||||
|     try std.testing.expectError(Queue.Error.buffer_full, queue.push(5, 6)); | ||||
|     try std.testing.expectEqual(@as(?u8, 2), queue.pop()); | ||||
|  | ||||
|     try queue.push(7, 8); | ||||
|  | ||||
|     try std.testing.expectEqual(@as(?u8, 3), queue.pop()); | ||||
|     try std.testing.expectEqual(@as(?u8, 4), queue.pop()); | ||||
|     try std.testing.expectEqual(@as(?u8, 7), queue.pop()); | ||||
|     try std.testing.expectEqual(@as(?u8, 8), queue.pop()); | ||||
|     try std.testing.expectEqual(@as(?u8, null), queue.pop()); | ||||
| } | ||||
|     pub fn get(self: *Self, comptime dev: Device) []u8 { | ||||
|         return self.layers[if (dev == .Emulator) self.current else ~self.current]; | ||||
|     } | ||||
| }; | ||||
|   | ||||
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