2022-01-04 01:47:26 +00:00
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const std = @import("std");
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2022-02-13 08:27:20 +00:00
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const io = @import("bus/io.zig");
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2022-10-29 02:43:29 +00:00
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const util = @import("../util.zig");
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2022-01-04 01:47:26 +00:00
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2022-02-16 05:09:06 +00:00
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const Bit = @import("bitfield").Bit;
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const Bitfield = @import("bitfield").Bitfield;
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2022-09-18 10:17:54 +00:00
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const dma = @import("bus/dma.zig");
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const Oam = @import("ppu/Oam.zig");
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const Palette = @import("ppu/Palette.zig");
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const Vram = @import("ppu/Vram.zig");
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const Scheduler = @import("scheduler.zig").Scheduler;
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const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
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2022-09-18 10:41:37 +00:00
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const FrameBuffer = @import("../util.zig").FrameBuffer;
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2022-02-16 05:09:06 +00:00
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2022-01-08 00:00:42 +00:00
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const Allocator = std.mem.Allocator;
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2022-03-10 22:48:44 +00:00
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const log = std.log.scoped(.PPU);
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2022-10-29 02:43:29 +00:00
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2022-10-30 05:36:46 +00:00
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const getHalf = util.getHalf;
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const setHalf = util.setHalf;
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const setQuart = util.setQuart;
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2022-03-18 09:27:37 +00:00
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2022-01-12 04:46:20 +00:00
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pub const width = 240;
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pub const height = 160;
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2022-03-18 09:27:37 +00:00
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pub const framebuf_pitch = width * @sizeOf(u32);
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2022-01-04 01:47:26 +00:00
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2022-10-29 02:43:29 +00:00
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pub fn read(comptime T: type, ppu: *const Ppu, addr: u32) ?T {
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2022-10-30 05:15:26 +00:00
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const byte_addr = @truncate(u8, addr);
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2022-10-29 02:43:29 +00:00
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return switch (T) {
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2022-10-30 05:15:26 +00:00
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u32 => switch (byte_addr) {
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2022-10-29 04:08:58 +00:00
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0x00 => ppu.dispcnt.raw, // Green Swap is in high half-word
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2022-10-29 02:43:29 +00:00
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0x04 => @as(T, ppu.vcount.raw) << 16 | ppu.dispstat.raw,
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2022-10-29 08:18:19 +00:00
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0x08 => @as(T, ppu.bg[1].bg1Cnt()) << 16 | ppu.bg[0].bg0Cnt(),
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2022-10-29 04:08:58 +00:00
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0x0C => @as(T, ppu.bg[3].cnt.raw) << 16 | ppu.bg[2].cnt.raw,
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2022-10-30 05:15:26 +00:00
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0x10, 0x14, 0x18, 0x1C => null, // BGXHOFS/VOFS
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0x20, 0x24, 0x28, 0x2C => null, // BG2 Rot/Scaling
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0x30, 0x34, 0x38, 0x3C => null, // BG3 Rot/Scaling
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0x40, 0x44 => null, // WINXH/V Registers
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0x48 => @as(T, ppu.win.getOut()) << 16 | ppu.win.getIn(),
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2022-10-29 04:08:58 +00:00
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0x4C => null, // MOSAIC, undefined in high byte
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2022-10-29 08:18:19 +00:00
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0x50 => @as(T, ppu.bld.getAlpha()) << 16 | ppu.bld.getCnt(),
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2022-10-29 04:08:58 +00:00
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0x54 => null, // BLDY, undefined in high half-wrd
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2022-10-29 05:37:33 +00:00
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else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }),
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2022-10-29 02:43:29 +00:00
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},
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2022-10-30 05:15:26 +00:00
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u16 => switch (byte_addr) {
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2022-10-29 02:43:29 +00:00
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0x00 => ppu.dispcnt.raw,
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2022-10-29 04:08:58 +00:00
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0x02 => null, // Green Swap
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2022-10-29 02:43:29 +00:00
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0x04 => ppu.dispstat.raw,
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0x06 => ppu.vcount.raw,
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2022-10-29 08:18:19 +00:00
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0x08 => ppu.bg[0].bg0Cnt(),
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0x0A => ppu.bg[1].bg1Cnt(),
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2022-10-29 02:43:29 +00:00
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0x0C => ppu.bg[2].cnt.raw,
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0x0E => ppu.bg[3].cnt.raw,
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2022-10-30 05:15:26 +00:00
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0x10, 0x12, 0x14, 0x16, 0x18, 0x1A, 0x1C, 0x1E => null, // BGXHOFS/VOFS
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0x20, 0x22, 0x24, 0x26, 0x28, 0x2A, 0x2C, 0x2E => null, // BG2 Rot/Scaling
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0x30, 0x32, 0x34, 0x36, 0x38, 0x3A, 0x3C, 0x3E => null, // BG3 Rot/Scaling
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0x40, 0x42, 0x44, 0x46 => null, // WINXH/V Registers
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0x48 => ppu.win.getIn(),
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0x4A => ppu.win.getOut(),
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2022-10-29 04:08:58 +00:00
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0x4C => null, // MOSAIC
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2022-10-30 05:15:26 +00:00
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0x4E => null,
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2022-10-29 08:18:19 +00:00
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0x50 => ppu.bld.getCnt(),
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0x52 => ppu.bld.getAlpha(),
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2022-10-29 04:08:58 +00:00
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0x54 => null, // BLDY
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2022-10-29 05:37:33 +00:00
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else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }),
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2022-10-29 02:43:29 +00:00
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},
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2022-10-30 05:15:26 +00:00
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u8 => switch (byte_addr) {
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0x00, 0x01 => @truncate(T, ppu.dispcnt.raw >> getHalf(byte_addr)),
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0x02, 0x03 => null,
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0x04, 0x05 => @truncate(T, ppu.dispstat.raw >> getHalf(byte_addr)),
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0x06, 0x07 => @truncate(T, ppu.vcount.raw >> getHalf(byte_addr)),
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0x08, 0x09 => @truncate(T, ppu.bg[0].bg0Cnt() >> getHalf(byte_addr)),
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0x0A, 0x0B => @truncate(T, ppu.bg[1].bg1Cnt() >> getHalf(byte_addr)),
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0x0C, 0x0D => @truncate(T, ppu.bg[2].cnt.raw >> getHalf(byte_addr)),
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0x0E, 0x0F => @truncate(T, ppu.bg[3].cnt.raw >> getHalf(byte_addr)),
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2022-10-29 04:08:58 +00:00
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0x10...0x1F => null, // BGXHOFS/VOFS
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2022-10-30 05:15:26 +00:00
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0x20...0x2F => null, // BG2 Rot/Scaling
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0x30...0x3F => null, // BG3 Rot/Scaling
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2022-10-29 04:08:58 +00:00
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0x40...0x47 => null, // WINXH/V Registers
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2022-10-30 05:15:26 +00:00
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0x48, 0x49 => @truncate(T, ppu.win.getIn() >> getHalf(byte_addr)),
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0x4A, 0x4B => @truncate(T, ppu.win.getOut() >> getHalf(byte_addr)),
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0x4C, 0x4D => null, // MOSAIC
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0x4E, 0x4F => null,
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0x50, 0x51 => @truncate(T, ppu.bld.getCnt() >> getHalf(byte_addr)),
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0x52, 0x53 => @truncate(T, ppu.bld.getAlpha() >> getHalf(byte_addr)),
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0x54, 0x55 => null, // BLDY
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2022-10-29 07:10:19 +00:00
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else => util.io.read.err(T, log, "unexpected {} read from 0x{X:0>8}", .{ T, addr }),
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2022-10-29 02:43:29 +00:00
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},
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else => @compileError("PPU: Unsupported read width"),
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};
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}
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pub fn write(comptime T: type, ppu: *Ppu, addr: u32, value: T) void {
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2022-10-30 05:36:46 +00:00
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const byte_addr = @truncate(u8, addr); // prefixed with 0x0400_00
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2022-10-29 02:43:29 +00:00
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switch (T) {
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2022-10-30 05:36:46 +00:00
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u32 => switch (byte_addr) {
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2022-10-29 02:43:29 +00:00
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0x00 => ppu.dispcnt.raw = @truncate(u16, value),
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0x04 => {
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2022-11-02 10:54:06 +00:00
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ppu.dispstat.set(@truncate(u16, value));
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2022-10-29 02:43:29 +00:00
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ppu.vcount.raw = @truncate(u16, value >> 16);
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},
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0x08 => ppu.setAdjCnts(0, value),
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0x0C => ppu.setAdjCnts(2, value),
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2022-10-30 05:36:46 +00:00
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2022-10-29 02:43:29 +00:00
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0x10 => ppu.setBgOffsets(0, value),
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0x14 => ppu.setBgOffsets(1, value),
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0x18 => ppu.setBgOffsets(2, value),
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0x1C => ppu.setBgOffsets(3, value),
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2022-10-30 05:36:46 +00:00
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2022-10-29 02:43:29 +00:00
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0x20 => ppu.aff_bg[0].writePaPb(value),
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0x24 => ppu.aff_bg[0].writePcPd(value),
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0x28 => ppu.aff_bg[0].setX(ppu.dispstat.vblank.read(), value),
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0x2C => ppu.aff_bg[0].setY(ppu.dispstat.vblank.read(), value),
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2022-10-30 05:36:46 +00:00
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2022-10-29 02:43:29 +00:00
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0x30 => ppu.aff_bg[1].writePaPb(value),
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0x34 => ppu.aff_bg[1].writePcPd(value),
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0x38 => ppu.aff_bg[1].setX(ppu.dispstat.vblank.read(), value),
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0x3C => ppu.aff_bg[1].setY(ppu.dispstat.vblank.read(), value),
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2022-10-30 05:36:46 +00:00
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2022-10-29 02:43:29 +00:00
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0x40 => ppu.win.setH(value),
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0x44 => ppu.win.setV(value),
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0x48 => ppu.win.setIo(value),
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0x4C => log.debug("Wrote 0x{X:0>8} to MOSAIC", .{value}),
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2022-10-30 05:36:46 +00:00
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2022-10-29 02:43:29 +00:00
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0x50 => {
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2022-10-29 08:18:19 +00:00
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ppu.bld.cnt.raw = @truncate(u16, value);
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ppu.bld.alpha.raw = @truncate(u16, value >> 16);
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2022-10-29 02:43:29 +00:00
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},
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2022-10-29 08:18:19 +00:00
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0x54 => ppu.bld.y.raw = @truncate(u16, value),
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2022-10-29 02:43:29 +00:00
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else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }),
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},
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2022-10-30 05:36:46 +00:00
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u16 => switch (byte_addr) {
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2022-10-29 02:43:29 +00:00
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0x00 => ppu.dispcnt.raw = value,
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2022-10-30 05:36:46 +00:00
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0x02 => {}, // Green Swap
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2022-11-02 10:54:06 +00:00
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0x04 => ppu.dispstat.set(value),
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2022-10-30 05:36:46 +00:00
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0x06 => {}, // VCOUNT
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2022-10-29 02:43:29 +00:00
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0x08 => ppu.bg[0].cnt.raw = value,
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0x0A => ppu.bg[1].cnt.raw = value,
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0x0C => ppu.bg[2].cnt.raw = value,
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0x0E => ppu.bg[3].cnt.raw = value,
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2022-10-30 05:36:46 +00:00
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2022-10-29 02:43:29 +00:00
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0x10 => ppu.bg[0].hofs.raw = value, // TODO: Don't write out every HOFS / VOFS?
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0x12 => ppu.bg[0].vofs.raw = value,
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0x14 => ppu.bg[1].hofs.raw = value,
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0x16 => ppu.bg[1].vofs.raw = value,
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0x18 => ppu.bg[2].hofs.raw = value,
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0x1A => ppu.bg[2].vofs.raw = value,
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0x1C => ppu.bg[3].hofs.raw = value,
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0x1E => ppu.bg[3].vofs.raw = value,
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2022-10-30 05:36:46 +00:00
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2022-10-29 02:43:29 +00:00
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0x20 => ppu.aff_bg[0].pa = @bitCast(i16, value),
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0x22 => ppu.aff_bg[0].pb = @bitCast(i16, value),
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0x24 => ppu.aff_bg[0].pc = @bitCast(i16, value),
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0x26 => ppu.aff_bg[0].pd = @bitCast(i16, value),
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2022-10-30 05:36:46 +00:00
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0x28, 0x2A => ppu.aff_bg[0].x = @bitCast(i32, setHalf(u32, @bitCast(u32, ppu.aff_bg[0].x), byte_addr, value)),
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0x2C, 0x2E => ppu.aff_bg[0].y = @bitCast(i32, setHalf(u32, @bitCast(u32, ppu.aff_bg[0].y), byte_addr, value)),
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2022-10-29 02:43:29 +00:00
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0x30 => ppu.aff_bg[1].pa = @bitCast(i16, value),
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0x32 => ppu.aff_bg[1].pb = @bitCast(i16, value),
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0x34 => ppu.aff_bg[1].pc = @bitCast(i16, value),
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0x36 => ppu.aff_bg[1].pd = @bitCast(i16, value),
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2022-10-30 05:36:46 +00:00
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0x38, 0x3A => ppu.aff_bg[1].x = @bitCast(i32, setHalf(u32, @bitCast(u32, ppu.aff_bg[1].x), byte_addr, value)),
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0x3C, 0x3E => ppu.aff_bg[1].y = @bitCast(i32, setHalf(u32, @bitCast(u32, ppu.aff_bg[1].y), byte_addr, value)),
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2022-10-29 02:43:29 +00:00
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0x40 => ppu.win.h[0].raw = value,
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0x42 => ppu.win.h[1].raw = value,
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0x44 => ppu.win.v[0].raw = value,
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0x46 => ppu.win.v[1].raw = value,
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2022-10-30 05:15:26 +00:00
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0x48 => ppu.win.in.raw = value,
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0x4A => ppu.win.out.raw = value,
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2022-10-29 02:43:29 +00:00
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0x4C => log.debug("Wrote 0x{X:0>4} to MOSAIC", .{value}),
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2022-10-30 05:36:46 +00:00
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0x4E => {},
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2022-10-29 08:18:19 +00:00
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0x50 => ppu.bld.cnt.raw = value,
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0x52 => ppu.bld.alpha.raw = value,
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0x54 => ppu.bld.y.raw = value,
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2022-10-29 02:43:29 +00:00
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else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }),
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},
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2022-10-30 05:36:46 +00:00
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u8 => switch (byte_addr) {
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0x00, 0x01 => ppu.dispcnt.raw = setHalf(u16, ppu.dispcnt.raw, byte_addr, value),
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0x02, 0x03 => {}, // Green Swap
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2022-11-02 10:54:06 +00:00
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0x04, 0x05 => ppu.dispstat.set(setHalf(u16, ppu.dispstat.raw, byte_addr, value)),
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2022-10-30 05:36:46 +00:00
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0x06, 0x07 => {}, // VCOUNT
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// BGXCNT
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0x08, 0x09 => ppu.bg[0].cnt.raw = setHalf(u16, ppu.bg[0].cnt.raw, byte_addr, value),
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0x0A, 0x0B => ppu.bg[1].cnt.raw = setHalf(u16, ppu.bg[1].cnt.raw, byte_addr, value),
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0x0C, 0x0D => ppu.bg[2].cnt.raw = setHalf(u16, ppu.bg[2].cnt.raw, byte_addr, value),
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0x0E, 0x0F => ppu.bg[3].cnt.raw = setHalf(u16, ppu.bg[3].cnt.raw, byte_addr, value),
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// BGX HOFS/VOFS
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0x10, 0x11 => ppu.bg[0].hofs.raw = setHalf(u16, ppu.bg[0].hofs.raw, byte_addr, value),
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0x12, 0x13 => ppu.bg[0].vofs.raw = setHalf(u16, ppu.bg[0].vofs.raw, byte_addr, value),
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0x14, 0x15 => ppu.bg[1].hofs.raw = setHalf(u16, ppu.bg[1].hofs.raw, byte_addr, value),
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0x16, 0x17 => ppu.bg[1].vofs.raw = setHalf(u16, ppu.bg[1].vofs.raw, byte_addr, value),
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0x18, 0x19 => ppu.bg[2].hofs.raw = setHalf(u16, ppu.bg[2].hofs.raw, byte_addr, value),
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0x1A, 0x1B => ppu.bg[2].vofs.raw = setHalf(u16, ppu.bg[2].vofs.raw, byte_addr, value),
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0x1C, 0x1D => ppu.bg[3].hofs.raw = setHalf(u16, ppu.bg[3].hofs.raw, byte_addr, value),
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0x1E, 0x1F => ppu.bg[3].vofs.raw = setHalf(u16, ppu.bg[3].vofs.raw, byte_addr, value),
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// BG2 Rot/Scaling
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0x20, 0x21 => ppu.aff_bg[0].pa = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[0].pa), byte_addr, value)),
|
|
|
|
0x22, 0x23 => ppu.aff_bg[0].pb = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[0].pb), byte_addr, value)),
|
|
|
|
0x24, 0x25 => ppu.aff_bg[0].pc = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[0].pc), byte_addr, value)),
|
|
|
|
0x26, 0x27 => ppu.aff_bg[0].pd = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[0].pd), byte_addr, value)),
|
|
|
|
0x28, 0x29, 0x2A, 0x2B => ppu.aff_bg[0].x = @bitCast(i32, setQuart(@bitCast(u32, ppu.aff_bg[0].x), byte_addr, value)),
|
|
|
|
0x2C, 0x2D, 0x2E, 0x2F => ppu.aff_bg[0].y = @bitCast(i32, setQuart(@bitCast(u32, ppu.aff_bg[0].y), byte_addr, value)),
|
|
|
|
|
|
|
|
// BG3 Rot/Scaling
|
|
|
|
0x30, 0x31 => ppu.aff_bg[1].pa = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[1].pa), byte_addr, value)),
|
|
|
|
0x32, 0x33 => ppu.aff_bg[1].pb = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[1].pb), byte_addr, value)),
|
|
|
|
0x34, 0x35 => ppu.aff_bg[1].pc = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[1].pc), byte_addr, value)),
|
|
|
|
0x36, 0x37 => ppu.aff_bg[1].pd = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[1].pd), byte_addr, value)),
|
|
|
|
0x38, 0x39, 0x3A, 0x3B => ppu.aff_bg[1].x = @bitCast(i32, setQuart(@bitCast(u32, ppu.aff_bg[1].x), byte_addr, value)),
|
|
|
|
0x3C, 0x3D, 0x3E, 0x3F => ppu.aff_bg[1].y = @bitCast(i32, setQuart(@bitCast(u32, ppu.aff_bg[1].y), byte_addr, value)),
|
|
|
|
|
|
|
|
// Window
|
|
|
|
0x40, 0x41 => ppu.win.h[0].raw = setHalf(u16, ppu.win.h[0].raw, byte_addr, value),
|
|
|
|
0x42, 0x43 => ppu.win.h[1].raw = setHalf(u16, ppu.win.h[1].raw, byte_addr, value),
|
|
|
|
0x44, 0x45 => ppu.win.v[0].raw = setHalf(u16, ppu.win.v[0].raw, byte_addr, value),
|
|
|
|
0x46, 0x47 => ppu.win.v[1].raw = setHalf(u16, ppu.win.v[1].raw, byte_addr, value),
|
|
|
|
0x48, 0x49 => ppu.win.in.raw = setHalf(u16, ppu.win.in.raw, byte_addr, value),
|
|
|
|
0x4A, 0x4B => ppu.win.out.raw = setHalf(u16, ppu.win.out.raw, byte_addr, value),
|
|
|
|
0x4C, 0x4D => log.debug("Wrote 0x{X:0>2} to MOSAIC", .{value}),
|
|
|
|
0x4E, 0x4F => {},
|
|
|
|
|
|
|
|
// Blending
|
|
|
|
0x50, 0x51 => ppu.bld.cnt.raw = setHalf(u16, ppu.bld.cnt.raw, byte_addr, value),
|
|
|
|
0x52, 0x53 => ppu.bld.alpha.raw = setHalf(u16, ppu.bld.alpha.raw, byte_addr, value),
|
|
|
|
0x54, 0x55 => ppu.bld.y.raw = setHalf(u16, ppu.bld.y.raw, byte_addr, value),
|
2022-10-29 02:43:29 +00:00
|
|
|
else => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }),
|
|
|
|
},
|
|
|
|
else => @compileError("PPU: Unsupported write width"),
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-01-04 01:47:26 +00:00
|
|
|
pub const Ppu = struct {
|
2022-01-10 03:34:33 +00:00
|
|
|
const Self = @This();
|
|
|
|
|
2022-02-13 08:27:20 +00:00
|
|
|
// Registers
|
2022-02-16 07:27:06 +00:00
|
|
|
|
2022-06-29 17:53:35 +00:00
|
|
|
win: Window,
|
2022-02-16 07:27:06 +00:00
|
|
|
bg: [4]Background,
|
2022-06-04 12:59:47 +00:00
|
|
|
aff_bg: [2]AffineBackground,
|
2022-02-13 08:27:20 +00:00
|
|
|
|
|
|
|
dispcnt: io.DisplayControl,
|
|
|
|
dispstat: io.DisplayStatus,
|
|
|
|
vcount: io.VCount,
|
|
|
|
|
2022-10-29 08:18:19 +00:00
|
|
|
bld: Blend,
|
2022-06-19 04:18:25 +00:00
|
|
|
|
2022-01-04 01:47:26 +00:00
|
|
|
vram: Vram,
|
2022-01-04 09:29:56 +00:00
|
|
|
palette: Palette,
|
2022-02-13 06:29:26 +00:00
|
|
|
oam: Oam,
|
2022-01-05 22:34:42 +00:00
|
|
|
sched: *Scheduler,
|
2022-05-17 09:53:37 +00:00
|
|
|
framebuf: FrameBuffer,
|
2022-09-03 21:30:48 +00:00
|
|
|
allocator: Allocator,
|
2022-01-04 01:47:26 +00:00
|
|
|
|
2022-08-29 06:05:33 +00:00
|
|
|
scanline_sprites: *[128]?Sprite,
|
2022-06-20 01:10:56 +00:00
|
|
|
scanline: Scanline,
|
2022-03-02 04:59:33 +00:00
|
|
|
|
2022-08-29 05:32:41 +00:00
|
|
|
pub fn init(allocator: Allocator, sched: *Scheduler) !Self {
|
2022-11-02 13:40:07 +00:00
|
|
|
sched.push(.Draw, 240 * 4); // Add first PPU Event to Scheduler
|
2022-01-09 00:30:57 +00:00
|
|
|
|
2022-08-29 06:05:33 +00:00
|
|
|
const sprites = try allocator.create([128]?Sprite);
|
2022-09-18 10:43:33 +00:00
|
|
|
std.mem.set(?Sprite, sprites, null);
|
2022-08-29 06:05:33 +00:00
|
|
|
|
2022-01-10 03:34:33 +00:00
|
|
|
return Self{
|
2022-08-29 05:32:41 +00:00
|
|
|
.vram = try Vram.init(allocator),
|
|
|
|
.palette = try Palette.init(allocator),
|
|
|
|
.oam = try Oam.init(allocator),
|
2022-01-05 22:34:42 +00:00
|
|
|
.sched = sched,
|
2022-09-18 10:41:37 +00:00
|
|
|
.framebuf = try FrameBuffer.init(allocator, framebuf_pitch * height),
|
2022-09-03 21:30:48 +00:00
|
|
|
.allocator = allocator,
|
2022-02-13 08:27:20 +00:00
|
|
|
|
|
|
|
// Registers
|
2022-06-29 17:53:35 +00:00
|
|
|
.win = Window.init(),
|
2022-02-16 07:27:06 +00:00
|
|
|
.bg = [_]Background{Background.init()} ** 4,
|
2022-06-04 12:59:47 +00:00
|
|
|
.aff_bg = [_]AffineBackground{AffineBackground.init()} ** 2,
|
2022-10-29 08:18:19 +00:00
|
|
|
.bld = Blend.create(),
|
2022-02-13 08:27:20 +00:00
|
|
|
.dispcnt = .{ .raw = 0x0000 },
|
|
|
|
.dispstat = .{ .raw = 0x0000 },
|
|
|
|
.vcount = .{ .raw = 0x0000 },
|
2022-03-02 04:59:33 +00:00
|
|
|
|
2022-08-29 05:32:41 +00:00
|
|
|
.scanline = try Scanline.init(allocator),
|
2022-08-29 06:05:33 +00:00
|
|
|
.scanline_sprites = sprites,
|
2022-01-04 01:47:26 +00:00
|
|
|
};
|
|
|
|
}
|
2022-01-04 02:08:55 +00:00
|
|
|
|
2022-08-29 05:32:41 +00:00
|
|
|
pub fn deinit(self: *Self) void {
|
2022-09-03 21:30:48 +00:00
|
|
|
self.allocator.destroy(self.scanline_sprites);
|
2022-08-29 05:32:41 +00:00
|
|
|
self.framebuf.deinit();
|
|
|
|
self.scanline.deinit();
|
2022-01-04 02:08:55 +00:00
|
|
|
self.vram.deinit();
|
2022-01-08 02:27:08 +00:00
|
|
|
self.palette.deinit();
|
2022-03-22 14:41:17 +00:00
|
|
|
self.oam.deinit();
|
2022-08-29 05:32:41 +00:00
|
|
|
self.* = undefined;
|
2022-01-04 02:08:55 +00:00
|
|
|
}
|
2022-01-09 14:22:50 +00:00
|
|
|
|
2022-06-20 01:10:56 +00:00
|
|
|
pub fn setBgOffsets(self: *Self, comptime n: u2, word: u32) void {
|
2022-03-05 01:53:49 +00:00
|
|
|
self.bg[n].hofs.raw = @truncate(u16, word);
|
|
|
|
self.bg[n].vofs.raw = @truncate(u16, word >> 16);
|
|
|
|
}
|
|
|
|
|
2022-06-20 01:10:56 +00:00
|
|
|
pub fn setAdjCnts(self: *Self, comptime n: u2, word: u32) void {
|
2022-03-05 01:53:49 +00:00
|
|
|
self.bg[n].cnt.raw = @truncate(u16, word);
|
|
|
|
self.bg[n + 1].cnt.raw = @truncate(u16, word >> 16);
|
|
|
|
}
|
|
|
|
|
2022-03-10 22:48:44 +00:00
|
|
|
/// Search OAM for Sprites that might be rendered on this scanline
|
|
|
|
fn fetchSprites(self: *Self) void {
|
|
|
|
const y = self.vcount.scanline.read();
|
|
|
|
|
|
|
|
var i: usize = 0;
|
|
|
|
search: while (i < self.oam.buf.len) : (i += 8) {
|
|
|
|
// Attributes in OAM are 6 bytes long, with 2 bytes of padding
|
|
|
|
// Grab Attributes from OAM
|
2022-04-08 04:18:58 +00:00
|
|
|
const attr0 = @bitCast(Attr0, self.oam.read(u16, i));
|
2022-03-18 12:41:06 +00:00
|
|
|
|
|
|
|
// Only consider enabled Sprites
|
2022-06-04 16:55:31 +00:00
|
|
|
if (attr0.is_affine.read() or !attr0.disabled.read()) {
|
2022-04-08 04:18:58 +00:00
|
|
|
const attr1 = @bitCast(Attr1, self.oam.read(u16, i + 2));
|
2022-11-02 13:40:07 +00:00
|
|
|
const sprite_height = spriteDimensions(attr0.shape.read(), attr1.size.read())[1];
|
2022-03-18 12:41:06 +00:00
|
|
|
|
|
|
|
// When fetching sprites we only care about ones that could be rendered
|
|
|
|
// on this scanline
|
2022-11-02 13:40:07 +00:00
|
|
|
var y_pos: i32 = attr0.y.read();
|
|
|
|
if (y_pos >= 160) y_pos -= 256; // fleroviux's solution to negative positions
|
2022-03-18 12:41:06 +00:00
|
|
|
|
|
|
|
// Sprites are expected to be able to wraparound, we perform the same check
|
|
|
|
// for unsigned and signed values so that we handle all valid sprite positions
|
2022-11-02 13:40:07 +00:00
|
|
|
if (y_pos <= y and y < (y_pos + sprite_height)) {
|
2022-03-18 12:41:06 +00:00
|
|
|
for (self.scanline_sprites) |*maybe_sprite| {
|
|
|
|
if (maybe_sprite.* == null) {
|
2022-04-08 04:18:58 +00:00
|
|
|
maybe_sprite.* = Sprite.init(attr0, attr1, @bitCast(Attr2, self.oam.read(u16, i + 4)));
|
2022-03-18 12:41:06 +00:00
|
|
|
continue :search;
|
|
|
|
}
|
2022-03-10 22:48:44 +00:00
|
|
|
}
|
|
|
|
|
2022-03-18 12:41:06 +00:00
|
|
|
log.err("Found more than 128 sprites in OAM Search", .{});
|
|
|
|
unreachable; // TODO: Is this truly unreachable?
|
|
|
|
}
|
2022-03-10 22:48:44 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-06-04 16:55:31 +00:00
|
|
|
fn drawSprites(self: *Self, layer: u2) void {
|
2022-03-15 02:30:29 +00:00
|
|
|
// Loop over every fetched sprite
|
2022-06-04 16:55:31 +00:00
|
|
|
for (self.scanline_sprites) |maybe_sprite| {
|
|
|
|
if (maybe_sprite) |sprite| {
|
|
|
|
// Skip this sprite if it isn't on the current priority
|
|
|
|
if (sprite.priority() != layer) continue;
|
2022-06-04 22:00:47 +00:00
|
|
|
if (sprite.attr0.is_affine.read()) self.drawAffineSprite(AffineSprite.from(sprite)) else self.drawSprite(sprite);
|
2022-03-15 02:30:29 +00:00
|
|
|
} else break;
|
2022-03-12 07:46:41 +00:00
|
|
|
}
|
|
|
|
}
|
2022-03-10 22:48:44 +00:00
|
|
|
|
2022-06-04 22:00:47 +00:00
|
|
|
fn drawAffineSprite(self: *Self, sprite: AffineSprite) void {
|
|
|
|
const is_8bpp = sprite.is8bpp();
|
|
|
|
const tile_id: u32 = sprite.tileId();
|
|
|
|
const obj_mapping = self.dispcnt.obj_mapping.read();
|
|
|
|
const tile_row_offset: u32 = if (is_8bpp) 8 else 4;
|
|
|
|
const tile_len: u32 = if (is_8bpp) 0x40 else 0x20;
|
|
|
|
|
|
|
|
const char_base = 0x4000 * 4;
|
|
|
|
|
2022-11-02 13:40:07 +00:00
|
|
|
const y = self.vcount.scanline.read();
|
|
|
|
|
2022-06-04 22:00:47 +00:00
|
|
|
var i: u9 = 0;
|
|
|
|
while (i < sprite.width) : (i += 1) {
|
|
|
|
const x = (sprite.x() +% i) % width;
|
2022-10-29 08:18:19 +00:00
|
|
|
if (!shouldDrawSprite(self.bld.cnt, &self.scanline, x)) continue;
|
2022-06-04 22:00:47 +00:00
|
|
|
|
2022-11-02 13:40:07 +00:00
|
|
|
var x_pos: i32 = sprite.x();
|
|
|
|
if (x_pos >= 240) x_pos -= 512;
|
2022-06-04 22:00:47 +00:00
|
|
|
|
2022-11-02 13:40:07 +00:00
|
|
|
if (!(x_pos <= x and x < (x_pos + sprite.width))) continue;
|
2022-06-04 22:00:47 +00:00
|
|
|
|
|
|
|
// Sprite is within bounds and therefore should be rendered
|
|
|
|
// std.math.absInt is branchless
|
2022-11-02 13:40:07 +00:00
|
|
|
const tile_x = @bitCast(u32, @as(i32, std.math.absInt(@as(i32, x) - x_pos) catch unreachable));
|
|
|
|
const tile_y = @bitCast(u32, @as(i32, std.math.absInt(@bitCast(i8, y) -% @bitCast(i8, sprite.y())) catch unreachable));
|
2022-06-04 22:00:47 +00:00
|
|
|
|
|
|
|
const row = @truncate(u3, tile_y);
|
|
|
|
const col = @truncate(u3, tile_x);
|
|
|
|
|
|
|
|
// TODO: Finish that 2D Sprites Test ROM
|
|
|
|
const tile_base = char_base + (tile_id * 0x20) + (row * tile_row_offset) + if (is_8bpp) col else col >> 1;
|
|
|
|
const mapping_offset = if (obj_mapping) sprite.width >> 3 else if (is_8bpp) @as(u32, 0x10) else 0x20;
|
|
|
|
const tile_offset = (tile_x >> 3) * tile_len + (tile_y >> 3) * tile_len * mapping_offset;
|
|
|
|
|
|
|
|
const tile = self.vram.buf[tile_base + tile_offset];
|
|
|
|
const pal_id: u16 = if (!is_8bpp) get4bppTilePalette(sprite.palBank(), col, tile) else tile;
|
|
|
|
|
|
|
|
// Sprite Palette starts at 0x0500_0200
|
2022-06-23 05:31:34 +00:00
|
|
|
if (pal_id != 0) {
|
|
|
|
const bgr555 = self.palette.read(u16, 0x200 + pal_id * 2);
|
2022-10-29 08:18:19 +00:00
|
|
|
copyToSpriteBuffer(self.bld.cnt, &self.scanline, x, bgr555);
|
2022-06-23 05:31:34 +00:00
|
|
|
}
|
2022-06-04 22:00:47 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-06-04 16:55:31 +00:00
|
|
|
fn drawSprite(self: *Self, sprite: Sprite) void {
|
2022-06-04 22:00:47 +00:00
|
|
|
const is_8bpp = sprite.is8bpp();
|
|
|
|
const tile_id: u32 = sprite.tileId();
|
2022-06-04 16:55:31 +00:00
|
|
|
const obj_mapping = self.dispcnt.obj_mapping.read();
|
|
|
|
const tile_row_offset: u32 = if (is_8bpp) 8 else 4;
|
|
|
|
const tile_len: u32 = if (is_8bpp) 0x40 else 0x20;
|
2022-03-10 22:48:44 +00:00
|
|
|
|
2022-06-04 16:55:31 +00:00
|
|
|
const char_base = 0x4000 * 4;
|
2022-03-10 22:48:44 +00:00
|
|
|
|
2022-11-02 13:40:07 +00:00
|
|
|
const y = self.vcount.scanline.read();
|
|
|
|
|
2022-06-04 16:55:31 +00:00
|
|
|
var i: u9 = 0;
|
|
|
|
while (i < sprite.width) : (i += 1) {
|
|
|
|
const x = (sprite.x() +% i) % width;
|
2022-10-29 08:18:19 +00:00
|
|
|
if (!shouldDrawSprite(self.bld.cnt, &self.scanline, x)) continue;
|
2022-03-10 22:48:44 +00:00
|
|
|
|
2022-11-02 13:40:07 +00:00
|
|
|
var x_pos: i32 = sprite.x();
|
|
|
|
if (x_pos >= 240) x_pos -= 512;
|
2022-03-12 02:40:47 +00:00
|
|
|
|
2022-11-02 13:40:07 +00:00
|
|
|
if (!(x_pos <= x and x < (x_pos + sprite.width))) continue;
|
2022-03-12 02:40:47 +00:00
|
|
|
|
2022-06-04 16:55:31 +00:00
|
|
|
// Sprite is within bounds and therefore should be rendered
|
2022-11-02 13:40:07 +00:00
|
|
|
const x_diff: i32 = std.math.absInt(@as(i32, x) - x_pos) catch unreachable;
|
|
|
|
const y_diff: i32 = std.math.absInt(@bitCast(i8, y) -% @bitCast(i8, sprite.y())) catch unreachable;
|
2022-03-12 02:40:47 +00:00
|
|
|
|
2022-06-04 16:55:31 +00:00
|
|
|
// Note that we flip the tile_pos not the (tile_pos % 8) like we do for
|
|
|
|
// Background Tiles. By doing this we mirror the entire sprite instead of
|
|
|
|
// just a specific tile (see how sprite.width and sprite.height are involved)
|
2022-11-02 13:40:07 +00:00
|
|
|
const tile_x = @intCast(u9, x_diff) ^ if (sprite.hFlip()) (sprite.width - 1) else 0;
|
|
|
|
const tile_y = @intCast(u8, y_diff) ^ if (sprite.vFlip()) (sprite.height - 1) else 0;
|
2022-03-12 02:40:47 +00:00
|
|
|
|
2022-06-04 16:55:31 +00:00
|
|
|
const row = @truncate(u3, tile_y);
|
|
|
|
const col = @truncate(u3, tile_x);
|
2022-03-12 02:40:47 +00:00
|
|
|
|
2022-06-04 16:55:31 +00:00
|
|
|
// TODO: Finish that 2D Sprites Test ROM
|
|
|
|
const tile_base = char_base + (tile_id * 0x20) + (row * tile_row_offset) + if (is_8bpp) col else col >> 1;
|
|
|
|
const mapping_offset = if (obj_mapping) sprite.width >> 3 else if (is_8bpp) @as(u32, 0x10) else 0x20;
|
|
|
|
const tile_offset = (tile_x >> 3) * tile_len + (tile_y >> 3) * tile_len * mapping_offset;
|
|
|
|
|
|
|
|
const tile = self.vram.buf[tile_base + tile_offset];
|
2022-06-04 22:00:47 +00:00
|
|
|
const pal_id: u16 = if (!is_8bpp) get4bppTilePalette(sprite.palBank(), col, tile) else tile;
|
2022-06-04 16:55:31 +00:00
|
|
|
|
|
|
|
// Sprite Palette starts at 0x0500_0200
|
2022-06-20 01:10:56 +00:00
|
|
|
if (pal_id != 0) {
|
|
|
|
const bgr555 = self.palette.read(u16, 0x200 + pal_id * 2);
|
2022-10-29 08:18:19 +00:00
|
|
|
copyToSpriteBuffer(self.bld.cnt, &self.scanline, x, bgr555);
|
2022-06-20 01:10:56 +00:00
|
|
|
}
|
2022-06-04 16:55:31 +00:00
|
|
|
}
|
2022-03-10 22:48:44 +00:00
|
|
|
}
|
|
|
|
|
2022-06-20 01:10:56 +00:00
|
|
|
fn drawAffineBackground(self: *Self, comptime n: u2) void {
|
2022-06-03 22:26:52 +00:00
|
|
|
comptime std.debug.assert(n == 2 or n == 3); // Only BG2 and BG3 can be affine
|
|
|
|
|
2022-06-04 12:49:34 +00:00
|
|
|
const char_base = @as(u32, 0x4000) * self.bg[n].cnt.char_base.read();
|
|
|
|
const screen_base = @as(u32, 0x800) * self.bg[n].cnt.screen_base.read();
|
|
|
|
const size: u2 = self.bg[n].cnt.size.read();
|
|
|
|
const tile_width = @as(i32, 0x10) << size;
|
|
|
|
|
|
|
|
const px_width = tile_width << 3;
|
|
|
|
const px_height = px_width;
|
|
|
|
|
2022-06-04 12:59:47 +00:00
|
|
|
var aff_x = self.aff_bg[n - 2].x_latch.?;
|
|
|
|
var aff_y = self.aff_bg[n - 2].y_latch.?;
|
2022-06-04 12:49:34 +00:00
|
|
|
|
|
|
|
var i: u32 = 0;
|
|
|
|
while (i < width) : (i += 1) {
|
|
|
|
var ix = aff_x >> 8;
|
|
|
|
var iy = aff_y >> 8;
|
|
|
|
|
2022-06-04 12:59:47 +00:00
|
|
|
aff_x += self.aff_bg[n - 2].pa;
|
|
|
|
aff_y += self.aff_bg[n - 2].pc;
|
2022-06-04 12:49:34 +00:00
|
|
|
|
2022-07-19 23:43:21 +00:00
|
|
|
const x = @bitCast(u32, ix);
|
|
|
|
const y = @bitCast(u32, iy);
|
|
|
|
|
|
|
|
const win_bounds = self.windowBounds(@truncate(u9, x), @truncate(u8, y));
|
|
|
|
if (!shouldDrawBackground(self, n, win_bounds, i)) continue;
|
2022-06-04 12:49:34 +00:00
|
|
|
|
|
|
|
if (self.bg[n].cnt.display_overflow.read()) {
|
|
|
|
ix = if (ix > px_width) @rem(ix, px_width) else if (ix < 0) px_width + @rem(ix, px_width) else ix;
|
|
|
|
iy = if (iy > px_height) @rem(iy, px_height) else if (iy < 0) px_height + @rem(iy, px_height) else iy;
|
|
|
|
} else if (ix > px_width or iy > px_height or ix < 0 or iy < 0) continue;
|
|
|
|
|
|
|
|
const tile_id: u32 = self.vram.read(u8, screen_base + ((y / 8) * @bitCast(u32, tile_width) + (x / 8)));
|
|
|
|
const row = y & 7;
|
|
|
|
const col = x & 7;
|
|
|
|
|
|
|
|
const tile_addr = char_base + (tile_id * 0x40) + (row * 0x8) + col;
|
|
|
|
const pal_id: u16 = self.vram.buf[tile_addr];
|
|
|
|
|
2022-06-20 01:10:56 +00:00
|
|
|
if (pal_id != 0) {
|
|
|
|
const bgr555 = self.palette.read(u16, pal_id * 2);
|
2022-07-19 23:43:21 +00:00
|
|
|
self.copyToBackgroundBuffer(n, win_bounds, i, bgr555);
|
2022-06-20 01:10:56 +00:00
|
|
|
}
|
2022-06-04 12:49:34 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// Update BGxX and BGxY
|
2022-06-04 12:59:47 +00:00
|
|
|
self.aff_bg[n - 2].x_latch.? += self.aff_bg[n - 2].pb; // PB is added to BGxX
|
|
|
|
self.aff_bg[n - 2].y_latch.? += self.aff_bg[n - 2].pd; // PD is added to BGxY
|
2022-06-03 22:26:52 +00:00
|
|
|
}
|
|
|
|
|
2022-07-08 19:43:04 +00:00
|
|
|
fn drawBackground(self: *Self, comptime n: u2) void {
|
2022-02-16 07:27:06 +00:00
|
|
|
// A Tile in a charblock is a byte, while a Screen Entry is a halfword
|
|
|
|
|
2022-06-04 12:59:47 +00:00
|
|
|
const char_base = 0x4000 * @as(u32, self.bg[n].cnt.char_base.read());
|
|
|
|
const screen_base = 0x800 * @as(u32, self.bg[n].cnt.screen_base.read());
|
2022-02-16 07:27:06 +00:00
|
|
|
const is_8bpp: bool = self.bg[n].cnt.colour_mode.read(); // Colour Mode
|
|
|
|
const size: u2 = self.bg[n].cnt.size.read(); // Background Size
|
|
|
|
|
|
|
|
// In 4bpp: 1 byte represents two pixels so the length is (8 x 8) / 2
|
|
|
|
// In 8bpp: 1 byte represents one pixel so the length is 8 x 8
|
|
|
|
const tile_len = if (is_8bpp) @as(u32, 0x40) else 0x20;
|
|
|
|
const tile_row_offset = if (is_8bpp) @as(u32, 0x8) else 0x4;
|
|
|
|
|
2022-03-03 03:15:10 +00:00
|
|
|
const vofs: u32 = self.bg[n].vofs.offset.read();
|
|
|
|
const hofs: u32 = self.bg[n].hofs.offset.read();
|
2022-02-16 07:37:25 +00:00
|
|
|
|
2022-03-02 04:59:33 +00:00
|
|
|
const y = vofs + self.vcount.scanline.read();
|
2022-02-16 07:37:25 +00:00
|
|
|
|
|
|
|
var i: u32 = 0;
|
|
|
|
while (i < width) : (i += 1) {
|
2022-02-17 03:49:08 +00:00
|
|
|
const x = hofs + i;
|
2022-02-16 07:27:06 +00:00
|
|
|
|
2022-07-19 23:43:21 +00:00
|
|
|
const win_bounds = self.windowBounds(@truncate(u9, x), @truncate(u8, y));
|
|
|
|
if (!shouldDrawBackground(self, n, win_bounds, i)) continue;
|
2022-07-08 21:17:23 +00:00
|
|
|
|
2022-02-16 07:27:06 +00:00
|
|
|
// Grab the Screen Entry from VRAM
|
|
|
|
const entry_addr = screen_base + tilemapOffset(size, x, y);
|
2022-04-08 03:44:52 +00:00
|
|
|
const entry = @bitCast(ScreenEntry, self.vram.read(u16, entry_addr));
|
2022-02-16 07:27:06 +00:00
|
|
|
|
|
|
|
// Calculate the Address of the Tile in the designated Charblock
|
|
|
|
// We also take this opportunity to flip tiles if necessary
|
|
|
|
const tile_id: u32 = entry.tile_id.read();
|
|
|
|
|
2022-06-04 12:59:47 +00:00
|
|
|
// Calculate row and column offsets. Understand that
|
|
|
|
// `tile_len`, `tile_row_offset` and `col` are subject to different
|
|
|
|
// values depending on whether we are in 4bpp or 8bpp mode.
|
|
|
|
const row = @truncate(u3, y) ^ if (entry.v_flip.read()) 7 else @as(u3, 0);
|
2022-05-25 13:10:57 +00:00
|
|
|
const col = @truncate(u3, x) ^ if (entry.h_flip.read()) 7 else @as(u3, 0);
|
2022-06-04 12:59:47 +00:00
|
|
|
const tile_addr = char_base + (tile_id * tile_len) + (row * tile_row_offset) + if (is_8bpp) col else col >> 1;
|
|
|
|
|
|
|
|
const tile = self.vram.buf[tile_addr];
|
2022-02-16 07:27:06 +00:00
|
|
|
|
|
|
|
// If we're in 8bpp, then the tile value is an index into the palette,
|
|
|
|
// If we're in 4bpp, we have to account for a pal bank value in the Screen entry
|
|
|
|
// and then we can index the palette
|
2022-05-25 13:10:57 +00:00
|
|
|
const pal_id: u16 = if (!is_8bpp) get4bppTilePalette(entry.pal_bank.read(), col, tile) else tile;
|
2022-02-16 07:27:06 +00:00
|
|
|
|
2022-06-20 01:10:56 +00:00
|
|
|
if (pal_id != 0) {
|
|
|
|
const bgr555 = self.palette.read(u16, pal_id * 2);
|
2022-07-19 23:43:21 +00:00
|
|
|
self.copyToBackgroundBuffer(n, win_bounds, i, bgr555);
|
2022-06-20 01:10:56 +00:00
|
|
|
}
|
2022-02-16 07:27:06 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-05-25 13:10:57 +00:00
|
|
|
inline fn get4bppTilePalette(pal_bank: u4, col: u3, tile: u8) u8 {
|
|
|
|
const nybble_tile = tile >> ((col & 1) << 2) & 0xF;
|
|
|
|
if (nybble_tile == 0) return 0;
|
|
|
|
|
|
|
|
return (@as(u8, pal_bank) << 4) | nybble_tile;
|
|
|
|
}
|
|
|
|
|
2022-02-13 08:27:20 +00:00
|
|
|
pub fn drawScanline(self: *Self) void {
|
|
|
|
const bg_mode = self.dispcnt.bg_mode.read();
|
2022-02-16 07:27:06 +00:00
|
|
|
const bg_enable = self.dispcnt.bg_enable.read();
|
2022-03-10 22:48:44 +00:00
|
|
|
const obj_enable = self.dispcnt.obj_enable.read();
|
2022-02-13 08:27:20 +00:00
|
|
|
const scanline = self.vcount.scanline.read();
|
2022-01-09 14:22:50 +00:00
|
|
|
|
|
|
|
switch (bg_mode) {
|
2022-02-13 08:04:10 +00:00
|
|
|
0x0 => {
|
2022-11-03 09:59:30 +00:00
|
|
|
const framebuf_base = framebuf_pitch * @as(usize, scanline);
|
2022-03-15 02:30:29 +00:00
|
|
|
if (obj_enable) self.fetchSprites();
|
2022-03-10 22:48:44 +00:00
|
|
|
|
2022-05-01 21:09:35 +00:00
|
|
|
var layer: usize = 0;
|
|
|
|
while (layer < 4) : (layer += 1) {
|
|
|
|
self.drawSprites(@truncate(u2, layer));
|
2022-07-08 19:43:04 +00:00
|
|
|
if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackground(0);
|
|
|
|
if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackground(1);
|
|
|
|
if (layer == self.bg[2].cnt.priority.read() and bg_enable >> 2 & 1 == 1) self.drawBackground(2);
|
|
|
|
if (layer == self.bg[3].cnt.priority.read() and bg_enable >> 3 & 1 == 1) self.drawBackground(3);
|
2022-03-02 04:59:33 +00:00
|
|
|
}
|
|
|
|
|
2022-11-03 09:59:30 +00:00
|
|
|
self.drawTextMode(framebuf_base);
|
2022-05-01 21:53:11 +00:00
|
|
|
},
|
|
|
|
0x1 => {
|
2022-11-03 09:59:30 +00:00
|
|
|
const framebuf_base = framebuf_pitch * @as(usize, scanline);
|
2022-05-01 21:53:11 +00:00
|
|
|
if (obj_enable) self.fetchSprites();
|
|
|
|
|
|
|
|
var layer: usize = 0;
|
|
|
|
while (layer < 4) : (layer += 1) {
|
|
|
|
self.drawSprites(@truncate(u2, layer));
|
2022-07-08 19:43:04 +00:00
|
|
|
if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackground(0);
|
|
|
|
if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackground(1);
|
2022-06-04 12:49:34 +00:00
|
|
|
if (layer == self.bg[2].cnt.priority.read() and bg_enable >> 2 & 1 == 1) self.drawAffineBackground(2);
|
2022-05-01 21:53:11 +00:00
|
|
|
}
|
|
|
|
|
2022-11-03 09:59:30 +00:00
|
|
|
self.drawTextMode(framebuf_base);
|
2022-05-01 21:53:11 +00:00
|
|
|
},
|
|
|
|
0x2 => {
|
2022-11-03 09:59:30 +00:00
|
|
|
const framebuf_base = framebuf_pitch * @as(usize, scanline);
|
2022-05-01 21:53:11 +00:00
|
|
|
if (obj_enable) self.fetchSprites();
|
|
|
|
|
|
|
|
var layer: usize = 0;
|
|
|
|
while (layer < 4) : (layer += 1) {
|
|
|
|
self.drawSprites(@truncate(u2, layer));
|
2022-06-04 12:49:34 +00:00
|
|
|
if (layer == self.bg[2].cnt.priority.read() and bg_enable >> 2 & 1 == 1) self.drawAffineBackground(2);
|
|
|
|
if (layer == self.bg[3].cnt.priority.read() and bg_enable >> 3 & 1 == 1) self.drawAffineBackground(3);
|
2022-05-01 21:53:11 +00:00
|
|
|
}
|
|
|
|
|
2022-11-03 09:59:30 +00:00
|
|
|
self.drawTextMode(framebuf_base);
|
2022-02-13 08:04:10 +00:00
|
|
|
},
|
2022-01-09 14:22:50 +00:00
|
|
|
0x3 => {
|
2022-03-18 09:27:37 +00:00
|
|
|
const vram_base = width * @sizeOf(u16) * @as(usize, scanline);
|
2022-11-03 09:59:30 +00:00
|
|
|
const framebuf_base = framebuf_pitch * @as(usize, scanline);
|
2022-03-18 09:27:37 +00:00
|
|
|
|
|
|
|
var i: usize = 0;
|
|
|
|
while (i < width) : (i += 1) {
|
2022-04-08 03:44:52 +00:00
|
|
|
const bgr555 = self.vram.read(u16, vram_base + i * @sizeOf(u16));
|
2022-11-03 09:59:30 +00:00
|
|
|
std.mem.writeIntNative(u32, self.framebuf.get(.Emulator)[framebuf_base + i * @sizeOf(u32) ..][0..@sizeOf(u32)], rgba888(bgr555));
|
2022-03-18 09:27:37 +00:00
|
|
|
}
|
2022-01-09 14:22:50 +00:00
|
|
|
},
|
2022-01-10 06:41:48 +00:00
|
|
|
0x4 => {
|
2022-05-01 21:09:35 +00:00
|
|
|
const sel = self.dispcnt.frame_select.read();
|
|
|
|
const vram_base = width * @as(usize, scanline) + if (sel) 0xA000 else @as(usize, 0);
|
2022-11-03 09:59:30 +00:00
|
|
|
const framebuf_base = framebuf_pitch * @as(usize, scanline);
|
2022-01-10 06:41:48 +00:00
|
|
|
|
2022-02-02 02:56:53 +00:00
|
|
|
// Render Current Scanline
|
2022-03-18 09:27:37 +00:00
|
|
|
for (self.vram.buf[vram_base .. vram_base + width]) |byte, i| {
|
2022-05-01 21:09:35 +00:00
|
|
|
const bgr555 = self.palette.read(u16, @as(u16, byte) * @sizeOf(u16));
|
2022-11-03 09:59:30 +00:00
|
|
|
std.mem.writeIntNative(u32, self.framebuf.get(.Emulator)[framebuf_base + i * @sizeOf(u32) ..][0..@sizeOf(u32)], rgba888(bgr555));
|
2022-05-01 21:09:35 +00:00
|
|
|
}
|
|
|
|
},
|
|
|
|
0x5 => {
|
|
|
|
const m5_width = 160;
|
|
|
|
const m5_height = 128;
|
|
|
|
|
|
|
|
const sel = self.dispcnt.frame_select.read();
|
|
|
|
const vram_base = m5_width * @sizeOf(u16) * @as(usize, scanline) + if (sel) 0xA000 else @as(usize, 0);
|
2022-11-03 09:59:30 +00:00
|
|
|
const framebuf_base = framebuf_pitch * @as(usize, scanline);
|
2022-05-01 21:09:35 +00:00
|
|
|
|
|
|
|
var i: usize = 0;
|
|
|
|
while (i < width) : (i += 1) {
|
|
|
|
// If we're outside of the bounds of mode 5, draw the background colour
|
|
|
|
const bgr555 =
|
2022-09-18 10:17:54 +00:00
|
|
|
if (scanline < m5_height and i < m5_width) self.vram.read(u16, vram_base + i * @sizeOf(u16)) else self.palette.backdrop();
|
2022-01-10 06:41:48 +00:00
|
|
|
|
2022-11-03 09:59:30 +00:00
|
|
|
std.mem.writeIntNative(u32, self.framebuf.get(.Emulator)[framebuf_base + i * @sizeOf(u32) ..][0..@sizeOf(u32)], rgba888(bgr555));
|
2022-01-10 06:41:48 +00:00
|
|
|
}
|
|
|
|
},
|
2022-02-13 08:04:10 +00:00
|
|
|
else => std.debug.panic("[PPU] TODO: Implement BG Mode {}", .{bg_mode}),
|
2022-01-09 14:22:50 +00:00
|
|
|
}
|
|
|
|
}
|
2022-02-16 05:09:06 +00:00
|
|
|
|
2022-11-03 09:59:30 +00:00
|
|
|
fn drawTextMode(self: *Self, framebuf_base: usize) void {
|
|
|
|
// Copy Drawn Scanline to Frame Buffer
|
|
|
|
// If there are any nulls present in self.scanline.top() it means that no background drew a pixel there, so draw backdrop
|
|
|
|
|
|
|
|
for (self.scanline.top()) |maybe_px, i| {
|
|
|
|
const maybe_top = maybe_px;
|
|
|
|
const maybe_btm = self.scanline.btm()[i];
|
|
|
|
|
|
|
|
const bgr555 = self.getBgr555(maybe_top, maybe_btm);
|
|
|
|
std.mem.writeIntNative(u32, self.framebuf.get(.Emulator)[framebuf_base + i * @sizeOf(u32) ..][0..@sizeOf(u32)], rgba888(bgr555));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Reset Current Scanline Pixel Buffer and list of fetched sprites
|
|
|
|
// in prep for next scanline
|
|
|
|
self.scanline.reset();
|
|
|
|
std.mem.set(?Sprite, self.scanline_sprites, null);
|
|
|
|
}
|
|
|
|
|
2022-06-23 07:50:04 +00:00
|
|
|
fn getBgr555(self: *Self, maybe_top: ?u16, maybe_btm: ?u16) u16 {
|
|
|
|
if (maybe_btm) |btm| {
|
2022-10-29 08:18:19 +00:00
|
|
|
return switch (self.bld.cnt.mode.read()) {
|
2022-06-23 07:50:04 +00:00
|
|
|
0b00 => if (maybe_top) |top| top else btm,
|
2022-10-29 08:18:19 +00:00
|
|
|
0b01 => if (maybe_top) |top| alphaBlend(btm, top, self.bld.alpha) else btm,
|
2022-06-23 07:50:04 +00:00
|
|
|
0b10 => blk: {
|
2022-10-29 08:18:19 +00:00
|
|
|
const evy: u16 = self.bld.y.evy.read();
|
2022-06-23 07:50:04 +00:00
|
|
|
|
|
|
|
const r = btm & 0x1F;
|
|
|
|
const g = (btm >> 5) & 0x1F;
|
|
|
|
const b = (btm >> 10) & 0x1F;
|
|
|
|
|
|
|
|
const bld_r = r + (((31 - r) * evy) >> 4);
|
|
|
|
const bld_g = g + (((31 - g) * evy) >> 4);
|
|
|
|
const bld_b = b + (((31 - b) * evy) >> 4);
|
|
|
|
|
|
|
|
break :blk (bld_b << 10) | (bld_g << 5) | bld_r;
|
|
|
|
},
|
|
|
|
0b11 => blk: {
|
2022-10-29 08:18:19 +00:00
|
|
|
const evy: u16 = self.bld.y.evy.read();
|
2022-06-23 07:50:04 +00:00
|
|
|
|
|
|
|
const btm_r = btm & 0x1F;
|
|
|
|
const btm_g = (btm >> 5) & 0x1F;
|
|
|
|
const btm_b = (btm >> 10) & 0x1F;
|
|
|
|
|
|
|
|
const bld_r = btm_r - ((btm_r * evy) >> 4);
|
|
|
|
const bld_g = btm_g - ((btm_g * evy) >> 4);
|
|
|
|
const bld_b = btm_b - ((btm_b * evy) >> 4);
|
|
|
|
|
|
|
|
break :blk (bld_b << 10) | (bld_g << 5) | bld_r;
|
|
|
|
},
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
if (maybe_top) |top| return top;
|
2022-09-18 10:17:54 +00:00
|
|
|
return self.palette.backdrop();
|
2022-06-23 07:50:04 +00:00
|
|
|
}
|
|
|
|
|
2022-07-19 23:43:21 +00:00
|
|
|
fn copyToBackgroundBuffer(self: *Self, comptime n: u2, bounds: ?WindowBounds, i: usize, bgr555: u16) void {
|
|
|
|
if (self.bld.cnt.mode.read() != 0b00) {
|
|
|
|
// Standard Alpha Blending
|
|
|
|
const a_layers = self.bld.cnt.layer_a.read();
|
|
|
|
const is_blend_enabled = (a_layers >> n) & 1 == 1;
|
|
|
|
|
|
|
|
// If Alpha Blending is enabled and we've found an eligible layer for
|
|
|
|
// Pixel A, store the pixel in the bottom pixel buffer
|
|
|
|
|
|
|
|
const win_part = if (bounds) |win| blk: {
|
|
|
|
// Window Enabled
|
|
|
|
break :blk switch (win) {
|
|
|
|
.win0 => self.win.in.w0_bld.read(),
|
|
|
|
.win1 => self.win.in.w1_bld.read(),
|
|
|
|
.out => self.win.out.out_bld.read(),
|
|
|
|
};
|
|
|
|
} else true;
|
|
|
|
|
|
|
|
if (win_part and is_blend_enabled) {
|
|
|
|
self.scanline.btm()[i] = bgr555;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
self.scanline.top()[i] = bgr555;
|
|
|
|
}
|
|
|
|
|
|
|
|
const WindowBounds = enum { win0, win1, out };
|
|
|
|
|
|
|
|
fn windowBounds(self: *Self, x: u9, y: u8) ?WindowBounds {
|
|
|
|
const win0 = self.dispcnt.win_enable.read() & 1 == 1;
|
|
|
|
const win1 = (self.dispcnt.win_enable.read() >> 1) & 1 == 1;
|
|
|
|
const winObj = self.dispcnt.obj_win_enable.read();
|
|
|
|
|
|
|
|
if (!(win0 or win1 or winObj)) return null;
|
|
|
|
|
|
|
|
if (win0 and self.win.inRange(0, x, y)) return .win0;
|
|
|
|
if (win1 and self.win.inRange(1, x, y)) return .win1;
|
|
|
|
|
|
|
|
return .out;
|
|
|
|
}
|
|
|
|
|
|
|
|
fn shouldDrawBackground(self: *Self, comptime n: u2, bounds: ?WindowBounds, i: usize) bool {
|
|
|
|
// If a pixel has been drawn on the top layer, it's because:
|
|
|
|
// 1. The pixel is to be blended with a pixel on the bottom layer
|
|
|
|
// 2. The pixel is not to be blended at all
|
|
|
|
// Also, if we find a pixel on the top layer we don't need to bother with this I think?
|
|
|
|
if (self.scanline.top()[i] != null) return false;
|
|
|
|
|
|
|
|
if (bounds) |win| {
|
|
|
|
switch (win) {
|
|
|
|
.win0 => if ((self.win.in.w0_bg.read() >> n) & 1 == 0) return false,
|
|
|
|
.win1 => if ((self.win.in.w1_bg.read() >> n) & 1 == 0) return false,
|
|
|
|
.out => if ((self.win.out.out_bg.read() >> n) & 1 == 0) return false,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (self.scanline.btm()[i] != null) {
|
|
|
|
// The pixel found in the bottom layer is:
|
|
|
|
// 1. From a higher priority background
|
|
|
|
// 2. From a background that is marked for blending (Pixel A)
|
|
|
|
|
|
|
|
// If Alpha Blending isn't enabled, then we've already found a higher prio
|
|
|
|
// pixel, we can return early
|
|
|
|
if (self.bld.cnt.mode.read() != 0b01) return false;
|
|
|
|
|
|
|
|
const b_layers = self.bld.cnt.layer_b.read();
|
|
|
|
|
|
|
|
const win_part = if (bounds) |win| blk: {
|
|
|
|
// Window Enabled
|
|
|
|
break :blk switch (win) {
|
|
|
|
.win0 => self.win.in.w0_bld.read(),
|
|
|
|
.win1 => self.win.in.w1_bld.read(),
|
|
|
|
.out => self.win.out.out_bld.read(),
|
|
|
|
};
|
|
|
|
} else true;
|
|
|
|
|
|
|
|
// If the Background is not marked for blending, we've already found
|
|
|
|
// a higher priority pixel, move on.
|
|
|
|
|
|
|
|
const is_blend_enabled = win_part and ((b_layers >> n) & 1 == 1);
|
|
|
|
if (!is_blend_enabled) return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2022-06-04 12:59:47 +00:00
|
|
|
// TODO: Comment this + get a better understanding
|
2022-02-16 06:49:36 +00:00
|
|
|
fn tilemapOffset(size: u2, x: u32, y: u32) u32 {
|
|
|
|
// Current Row: (y % PIXEL_COUNT) / 8
|
|
|
|
// Current COlumn: (x % PIXEL_COUNT) / 8
|
|
|
|
// Length of 1 row of Screen Entries: 0x40
|
|
|
|
// Length of 1 Screen Entry: 0x2 is the size of a screen entry
|
2022-02-17 03:49:08 +00:00
|
|
|
@setRuntimeSafety(false);
|
|
|
|
|
2022-02-16 05:09:06 +00:00
|
|
|
return switch (size) {
|
2022-02-17 03:49:08 +00:00
|
|
|
0 => (x % 256 / 8) * 2 + (y % 256 / 8) * 0x40, // 256 x 256
|
|
|
|
1 => blk: {
|
|
|
|
// 512 x 256
|
|
|
|
const offset: u32 = if (x & 0x1FF > 0xFF) 0x800 else 0;
|
|
|
|
break :blk offset + (x % 256 / 8) * 2 + (y % 256 / 8) * 0x40;
|
|
|
|
},
|
|
|
|
2 => blk: {
|
|
|
|
// 256 x 512
|
|
|
|
const offset: u32 = if (y & 0x1FF > 0xFF) 0x800 else 0;
|
|
|
|
break :blk offset + (x % 256 / 8) * 2 + (y % 256 / 8) * 0x40;
|
|
|
|
},
|
|
|
|
3 => blk: {
|
|
|
|
// 512 x 512
|
|
|
|
const offset: u32 = if (x & 0x1FF > 0xFF) 0x800 else 0;
|
|
|
|
const offset_2: u32 = if (y & 0x1FF > 0xFF) 0x800 else 0;
|
|
|
|
break :blk offset + offset_2 + (x % 256 / 8) * 2 + (y % 512 / 8) * 0x40;
|
|
|
|
},
|
2022-02-16 05:09:06 +00:00
|
|
|
};
|
|
|
|
}
|
2022-03-15 07:34:13 +00:00
|
|
|
|
2022-10-11 00:06:29 +00:00
|
|
|
pub fn onHdrawEnd(self: *Self, cpu: *Arm7tdmi, late: u64) void {
|
2022-03-15 07:34:13 +00:00
|
|
|
// Transitioning to a Hblank
|
|
|
|
if (self.dispstat.hblank_irq.read()) {
|
|
|
|
cpu.bus.io.irq.hblank.set();
|
|
|
|
cpu.handleInterrupt();
|
|
|
|
}
|
|
|
|
|
|
|
|
// See if HBlank DMA is present and not enabled
|
2022-06-23 08:45:52 +00:00
|
|
|
|
|
|
|
if (!self.dispstat.vblank.read())
|
2022-09-18 10:17:54 +00:00
|
|
|
dma.onBlanking(cpu.bus, .HBlank);
|
2022-03-15 07:34:13 +00:00
|
|
|
|
|
|
|
self.dispstat.hblank.set();
|
2022-05-20 19:01:12 +00:00
|
|
|
self.sched.push(.HBlank, 68 * 4 -| late);
|
2022-03-15 07:34:13 +00:00
|
|
|
}
|
|
|
|
|
2022-10-11 00:06:29 +00:00
|
|
|
pub fn onHblankEnd(self: *Self, cpu: *Arm7tdmi, late: u64) void {
|
2022-03-15 07:34:13 +00:00
|
|
|
// The End of a Hblank (During Draw or Vblank)
|
|
|
|
const old_scanline = self.vcount.scanline.read();
|
|
|
|
const scanline = (old_scanline + 1) % 228;
|
|
|
|
|
|
|
|
self.vcount.scanline.write(scanline);
|
|
|
|
self.dispstat.hblank.unset();
|
|
|
|
|
|
|
|
// Perform Vc == VcT check
|
|
|
|
const coincidence = scanline == self.dispstat.vcount_trigger.read();
|
|
|
|
self.dispstat.coincidence.write(coincidence);
|
|
|
|
|
|
|
|
if (coincidence and self.dispstat.vcount_irq.read()) {
|
|
|
|
cpu.bus.io.irq.coincidence.set();
|
|
|
|
cpu.handleInterrupt();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (scanline < 160) {
|
|
|
|
// Transitioning to another Draw
|
2022-05-20 19:01:12 +00:00
|
|
|
self.sched.push(.Draw, 240 * 4 -| late);
|
2022-03-15 07:34:13 +00:00
|
|
|
} else {
|
|
|
|
// Transitioning to a Vblank
|
|
|
|
if (scanline == 160) {
|
2022-05-17 09:53:37 +00:00
|
|
|
self.framebuf.swap(); // Swap FrameBuffers
|
|
|
|
|
2022-03-15 07:34:13 +00:00
|
|
|
self.dispstat.vblank.set();
|
|
|
|
|
|
|
|
if (self.dispstat.vblank_irq.read()) {
|
|
|
|
cpu.bus.io.irq.vblank.set();
|
|
|
|
cpu.handleInterrupt();
|
|
|
|
}
|
|
|
|
|
2022-06-04 12:59:47 +00:00
|
|
|
self.aff_bg[0].latchRefPoints();
|
|
|
|
self.aff_bg[1].latchRefPoints();
|
2022-06-03 22:26:52 +00:00
|
|
|
|
2022-03-15 07:34:13 +00:00
|
|
|
// See if Vblank DMA is present and not enabled
|
2022-09-18 10:17:54 +00:00
|
|
|
dma.onBlanking(cpu.bus, .VBlank);
|
2022-03-15 07:34:13 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (scanline == 227) self.dispstat.vblank.unset();
|
2022-05-20 19:01:12 +00:00
|
|
|
self.sched.push(.VBlank, 240 * 4 -| late);
|
2022-03-15 07:34:13 +00:00
|
|
|
}
|
|
|
|
}
|
2022-01-04 01:47:26 +00:00
|
|
|
};
|
|
|
|
|
2022-10-29 08:18:19 +00:00
|
|
|
const Blend = struct {
|
|
|
|
const Self = @This();
|
|
|
|
|
|
|
|
cnt: io.BldCnt,
|
|
|
|
alpha: io.BldAlpha,
|
|
|
|
y: io.BldY,
|
|
|
|
|
|
|
|
pub fn create() Self {
|
|
|
|
return .{
|
|
|
|
.cnt = .{ .raw = 0x000 },
|
|
|
|
.alpha = .{ .raw = 0x000 },
|
|
|
|
.y = .{ .raw = 0x000 },
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn getCnt(self: *const Self) u16 {
|
|
|
|
return self.cnt.raw & 0x3FFF;
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn getAlpha(self: *const Self) u16 {
|
|
|
|
return self.alpha.raw & 0x1F1F;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
2022-06-29 17:53:35 +00:00
|
|
|
const Window = struct {
|
|
|
|
const Self = @This();
|
|
|
|
|
|
|
|
h: [2]io.WinH,
|
|
|
|
v: [2]io.WinV,
|
|
|
|
|
2022-10-30 05:15:26 +00:00
|
|
|
out: io.WinOut,
|
|
|
|
in: io.WinIn,
|
2022-06-29 17:53:35 +00:00
|
|
|
|
|
|
|
fn init() Self {
|
|
|
|
return .{
|
|
|
|
.h = [_]io.WinH{.{ .raw = 0 }} ** 2,
|
|
|
|
.v = [_]io.WinV{.{ .raw = 0 }} ** 2,
|
|
|
|
|
2022-10-30 05:15:26 +00:00
|
|
|
.out = .{ .raw = 0 },
|
|
|
|
.in = .{ .raw = 0 },
|
2022-06-29 17:53:35 +00:00
|
|
|
};
|
|
|
|
}
|
|
|
|
|
2022-10-30 05:15:26 +00:00
|
|
|
pub fn getIn(self: *const Self) u16 {
|
|
|
|
return self.in.raw & 0x3F3F;
|
2022-10-29 08:18:19 +00:00
|
|
|
}
|
|
|
|
|
2022-10-30 05:15:26 +00:00
|
|
|
pub fn getOut(self: *const Self) u16 {
|
|
|
|
return self.out.raw & 0x3F3F;
|
2022-10-29 08:18:19 +00:00
|
|
|
}
|
|
|
|
|
2022-07-19 23:43:21 +00:00
|
|
|
fn inRange(self: *const Self, comptime id: u1, x: u9, y: u8) bool {
|
2022-11-03 06:34:07 +00:00
|
|
|
const winh = self.h[id];
|
|
|
|
const winv = self.v[id];
|
2022-07-19 23:43:21 +00:00
|
|
|
|
2022-11-03 06:34:07 +00:00
|
|
|
if (isYInRange(winv, y)) {
|
|
|
|
const x1 = winh.x1.read();
|
|
|
|
const x2 = winh.x2.read();
|
2022-07-19 23:43:21 +00:00
|
|
|
|
|
|
|
// Within X Bounds
|
2022-11-03 06:34:07 +00:00
|
|
|
return if (x1 < x2) blk: {
|
|
|
|
break :blk x >= x1 and x < x2;
|
|
|
|
} else blk: {
|
|
|
|
break :blk x >= x1 or x < x2;
|
|
|
|
};
|
2022-07-19 23:43:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2022-11-03 06:34:07 +00:00
|
|
|
inline fn isYInRange(winv: io.WinV, y: u9) bool {
|
|
|
|
const y1 = winv.y1.read();
|
|
|
|
const y2 = winv.y2.read();
|
|
|
|
|
|
|
|
if (y1 < y2) {
|
|
|
|
return y >= y1 and y < y2;
|
|
|
|
} else {
|
|
|
|
return y >= y1 or y < y2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-06-29 17:53:35 +00:00
|
|
|
pub fn setH(self: *Self, value: u32) void {
|
|
|
|
self.h[0].raw = @truncate(u16, value);
|
|
|
|
self.h[1].raw = @truncate(u16, value >> 16);
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn setV(self: *Self, value: u32) void {
|
|
|
|
self.v[0].raw = @truncate(u16, value);
|
|
|
|
self.v[1].raw = @truncate(u16, value >> 16);
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn setIo(self: *Self, value: u32) void {
|
2022-10-30 05:15:26 +00:00
|
|
|
self.in.raw = @truncate(u16, value);
|
|
|
|
self.out.raw = @truncate(u16, value >> 16);
|
2022-06-29 17:53:35 +00:00
|
|
|
}
|
|
|
|
};
|
|
|
|
|
2022-02-13 08:27:20 +00:00
|
|
|
const Background = struct {
|
|
|
|
const Self = @This();
|
|
|
|
|
|
|
|
/// Read / Write
|
|
|
|
cnt: io.BackgroundControl,
|
|
|
|
/// Write Only
|
|
|
|
hofs: io.BackgroundOffset,
|
|
|
|
/// Write Only
|
|
|
|
vofs: io.BackgroundOffset,
|
|
|
|
|
|
|
|
fn init() Self {
|
|
|
|
return .{
|
|
|
|
.cnt = .{ .raw = 0x0000 },
|
|
|
|
.hofs = .{ .raw = 0x0000 },
|
|
|
|
.vofs = .{ .raw = 0x0000 },
|
|
|
|
};
|
|
|
|
}
|
2022-10-29 08:18:19 +00:00
|
|
|
|
|
|
|
/// For whatever reason, some higher bits of BG0CNT
|
|
|
|
/// are masked out
|
|
|
|
pub inline fn bg0Cnt(self: *const Self) u16 {
|
|
|
|
return self.cnt.raw & 0xDFFF;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// BG1CNT inherits the same mask as BG0CNTs
|
|
|
|
pub inline fn bg1Cnt(self: *const Self) u16 {
|
|
|
|
return self.bg0Cnt();
|
|
|
|
}
|
2022-02-13 08:27:20 +00:00
|
|
|
};
|
2022-02-16 05:09:06 +00:00
|
|
|
|
2022-05-18 18:50:40 +00:00
|
|
|
const AffineBackground = struct {
|
|
|
|
const Self = @This();
|
|
|
|
|
2022-06-03 22:26:52 +00:00
|
|
|
x: i32,
|
|
|
|
y: i32,
|
2022-05-18 18:50:40 +00:00
|
|
|
|
2022-06-03 22:26:52 +00:00
|
|
|
pa: i16,
|
|
|
|
pb: i16,
|
|
|
|
pc: i16,
|
|
|
|
pd: i16,
|
|
|
|
|
|
|
|
x_latch: ?i32,
|
|
|
|
y_latch: ?i32,
|
2022-05-18 18:50:40 +00:00
|
|
|
|
|
|
|
fn init() Self {
|
|
|
|
return .{
|
2022-06-03 22:26:52 +00:00
|
|
|
.x = 0,
|
|
|
|
.y = 0,
|
|
|
|
.pa = 0,
|
|
|
|
.pb = 0,
|
|
|
|
.pc = 0,
|
|
|
|
.pd = 0,
|
|
|
|
|
|
|
|
.x_latch = null,
|
|
|
|
.y_latch = null,
|
2022-05-18 18:50:40 +00:00
|
|
|
};
|
|
|
|
}
|
|
|
|
|
2022-06-15 04:33:36 +00:00
|
|
|
pub fn setX(self: *Self, is_vblank: bool, value: u32) void {
|
|
|
|
self.x = @bitCast(i32, value);
|
|
|
|
if (!is_vblank) self.x_latch = @bitCast(i32, value);
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn setY(self: *Self, is_vblank: bool, value: u32) void {
|
|
|
|
self.y = @bitCast(i32, value);
|
|
|
|
if (!is_vblank) self.y_latch = @bitCast(i32, value);
|
|
|
|
}
|
|
|
|
|
2022-05-18 18:50:40 +00:00
|
|
|
pub fn writePaPb(self: *Self, value: u32) void {
|
2022-06-03 22:26:52 +00:00
|
|
|
self.pa = @bitCast(i16, @truncate(u16, value));
|
|
|
|
self.pb = @bitCast(i16, @truncate(u16, value >> 16));
|
2022-05-18 18:50:40 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
pub fn writePcPd(self: *Self, value: u32) void {
|
2022-06-03 22:26:52 +00:00
|
|
|
self.pc = @bitCast(i16, @truncate(u16, value));
|
|
|
|
self.pd = @bitCast(i16, @truncate(u16, value >> 16));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Every Vblank BG?X/Y registers are latched
|
|
|
|
fn latchRefPoints(self: *Self) void {
|
|
|
|
self.x_latch = self.x;
|
|
|
|
self.y_latch = self.y;
|
2022-05-18 18:50:40 +00:00
|
|
|
}
|
|
|
|
};
|
|
|
|
|
2022-02-16 05:09:06 +00:00
|
|
|
const ScreenEntry = extern union {
|
|
|
|
tile_id: Bitfield(u16, 0, 10),
|
|
|
|
h_flip: Bit(u16, 10),
|
|
|
|
v_flip: Bit(u16, 11),
|
2022-03-12 07:46:41 +00:00
|
|
|
pal_bank: Bitfield(u16, 12, 4),
|
2022-02-16 05:09:06 +00:00
|
|
|
raw: u16,
|
|
|
|
};
|
2022-03-03 05:36:40 +00:00
|
|
|
|
2022-03-10 22:48:44 +00:00
|
|
|
const Sprite = struct {
|
|
|
|
const Self = @This();
|
|
|
|
|
|
|
|
attr0: Attr0,
|
|
|
|
attr1: Attr1,
|
|
|
|
attr2: Attr2,
|
|
|
|
|
2022-03-12 07:46:41 +00:00
|
|
|
width: u8,
|
|
|
|
height: u8,
|
2022-03-10 22:48:44 +00:00
|
|
|
|
|
|
|
fn init(attr0: Attr0, attr1: Attr1, attr2: Attr2) Self {
|
|
|
|
const d = spriteDimensions(attr0.shape.read(), attr1.size.read());
|
|
|
|
|
|
|
|
return .{
|
|
|
|
.attr0 = attr0,
|
|
|
|
.attr1 = attr1,
|
|
|
|
.attr2 = attr2,
|
|
|
|
.width = d[0],
|
|
|
|
.height = d[1],
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
2022-04-21 13:15:52 +00:00
|
|
|
fn x(self: *const Self) u9 {
|
2022-03-10 22:48:44 +00:00
|
|
|
return self.attr1.x.read();
|
|
|
|
}
|
|
|
|
|
2022-04-21 13:15:52 +00:00
|
|
|
fn y(self: *const Self) u8 {
|
2022-03-10 22:48:44 +00:00
|
|
|
return self.attr0.y.read();
|
|
|
|
}
|
|
|
|
|
2022-06-04 22:00:47 +00:00
|
|
|
fn is8bpp(self: *const Self) bool {
|
2022-03-10 22:48:44 +00:00
|
|
|
return self.attr0.is_8bpp.read();
|
|
|
|
}
|
|
|
|
|
2022-06-04 22:00:47 +00:00
|
|
|
fn tileId(self: *const Self) u10 {
|
2022-03-10 22:48:44 +00:00
|
|
|
return self.attr2.tile_id.read();
|
|
|
|
}
|
|
|
|
|
2022-06-04 22:00:47 +00:00
|
|
|
fn palBank(self: *const Self) u4 {
|
2022-03-10 22:48:44 +00:00
|
|
|
return self.attr2.pal_bank.read();
|
|
|
|
}
|
|
|
|
|
2022-06-04 22:00:47 +00:00
|
|
|
fn hFlip(self: *const Self) bool {
|
2022-03-10 22:48:44 +00:00
|
|
|
return self.attr1.h_flip.read();
|
|
|
|
}
|
|
|
|
|
2022-06-04 22:00:47 +00:00
|
|
|
fn vFlip(self: *const Self) bool {
|
2022-03-10 22:48:44 +00:00
|
|
|
return self.attr1.v_flip.read();
|
|
|
|
}
|
|
|
|
|
2022-04-21 13:15:52 +00:00
|
|
|
fn priority(self: *const Self) u2 {
|
2022-03-10 22:48:44 +00:00
|
|
|
return self.attr2.rel_prio.read();
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
2022-05-01 22:15:56 +00:00
|
|
|
const AffineSprite = struct {
|
|
|
|
const Self = @This();
|
|
|
|
|
|
|
|
attr0: AffineAttr0,
|
|
|
|
attr1: AffineAttr1,
|
|
|
|
attr2: Attr2,
|
|
|
|
|
|
|
|
width: u8,
|
|
|
|
height: u8,
|
|
|
|
|
2022-06-04 22:00:47 +00:00
|
|
|
fn from(sprite: Sprite) AffineSprite {
|
2022-05-01 22:15:56 +00:00
|
|
|
return .{
|
2022-06-04 22:00:47 +00:00
|
|
|
.attr0 = .{ .raw = sprite.attr0.raw },
|
|
|
|
.attr1 = .{ .raw = sprite.attr1.raw },
|
|
|
|
.attr2 = sprite.attr2,
|
|
|
|
.width = sprite.width,
|
|
|
|
.height = sprite.height,
|
2022-05-01 22:15:56 +00:00
|
|
|
};
|
|
|
|
}
|
2022-06-04 22:00:47 +00:00
|
|
|
|
|
|
|
fn x(self: *const Self) u9 {
|
|
|
|
return self.attr1.x.read();
|
|
|
|
}
|
|
|
|
|
|
|
|
fn y(self: *const Self) u8 {
|
|
|
|
return self.attr0.y.read();
|
|
|
|
}
|
|
|
|
|
|
|
|
fn is8bpp(self: *const Self) bool {
|
|
|
|
return self.attr0.is_8bpp.read();
|
|
|
|
}
|
|
|
|
|
|
|
|
fn tileId(self: *const Self) u10 {
|
|
|
|
return self.attr2.tile_id.read();
|
|
|
|
}
|
|
|
|
|
|
|
|
fn palBank(self: *const Self) u4 {
|
|
|
|
return self.attr2.pal_bank.read();
|
|
|
|
}
|
|
|
|
|
|
|
|
fn matrixId(self: *const Self) u5 {
|
|
|
|
return self.attr1.aff_sel.read();
|
|
|
|
}
|
2022-05-01 22:15:56 +00:00
|
|
|
};
|
|
|
|
|
2022-03-03 05:36:40 +00:00
|
|
|
const Attr0 = extern union {
|
|
|
|
y: Bitfield(u16, 0, 8),
|
2022-05-01 22:15:56 +00:00
|
|
|
is_affine: Bit(u16, 8), // This SBZ
|
2022-03-03 05:36:40 +00:00
|
|
|
disabled: Bit(u16, 9),
|
|
|
|
mode: Bitfield(u16, 10, 2),
|
|
|
|
mosaic: Bit(u16, 12),
|
|
|
|
is_8bpp: Bit(u16, 13),
|
2022-03-10 22:48:44 +00:00
|
|
|
shape: Bitfield(u16, 14, 2),
|
2022-03-03 05:36:40 +00:00
|
|
|
raw: u16,
|
|
|
|
};
|
|
|
|
|
2022-05-01 22:15:56 +00:00
|
|
|
const AffineAttr0 = extern union {
|
|
|
|
y: Bitfield(u16, 0, 8),
|
|
|
|
rot_scaling: Bit(u16, 8), // This SB1
|
|
|
|
double_size: Bit(u16, 9),
|
|
|
|
mode: Bitfield(u16, 10, 2),
|
|
|
|
mosaic: Bit(u16, 12),
|
|
|
|
is_8bpp: Bit(u16, 13),
|
|
|
|
shape: Bitfield(u16, 14, 2),
|
|
|
|
raw: u16,
|
|
|
|
};
|
|
|
|
|
2022-03-03 05:36:40 +00:00
|
|
|
const Attr1 = extern union {
|
|
|
|
x: Bitfield(u16, 0, 9),
|
|
|
|
h_flip: Bit(u16, 12),
|
|
|
|
v_flip: Bit(u16, 13),
|
|
|
|
size: Bitfield(u16, 14, 2),
|
|
|
|
raw: u16,
|
|
|
|
};
|
|
|
|
|
2022-05-01 22:15:56 +00:00
|
|
|
const AffineAttr1 = extern union {
|
|
|
|
x: Bitfield(u16, 0, 9),
|
|
|
|
aff_sel: Bitfield(u16, 9, 5),
|
|
|
|
size: Bitfield(u16, 14, 2),
|
|
|
|
raw: u16,
|
|
|
|
};
|
|
|
|
|
2022-03-03 05:36:40 +00:00
|
|
|
const Attr2 = extern union {
|
|
|
|
tile_id: Bitfield(u16, 0, 10),
|
|
|
|
rel_prio: Bitfield(u16, 10, 2),
|
2022-03-10 22:48:44 +00:00
|
|
|
pal_bank: Bitfield(u16, 12, 4),
|
2022-06-04 22:00:47 +00:00
|
|
|
raw: u16,
|
2022-03-03 05:36:40 +00:00
|
|
|
};
|
2022-03-10 22:48:44 +00:00
|
|
|
|
2022-03-12 07:46:41 +00:00
|
|
|
fn spriteDimensions(shape: u2, size: u2) [2]u8 {
|
2022-03-10 22:48:44 +00:00
|
|
|
@setRuntimeSafety(false);
|
|
|
|
|
|
|
|
return switch (shape) {
|
|
|
|
0b00 => switch (size) {
|
|
|
|
// Square
|
2022-03-12 07:46:41 +00:00
|
|
|
0b00 => [_]u8{ 8, 8 },
|
|
|
|
0b01 => [_]u8{ 16, 16 },
|
|
|
|
0b10 => [_]u8{ 32, 32 },
|
|
|
|
0b11 => [_]u8{ 64, 64 },
|
2022-03-10 22:48:44 +00:00
|
|
|
},
|
|
|
|
0b01 => switch (size) {
|
2022-03-12 07:46:41 +00:00
|
|
|
0b00 => [_]u8{ 16, 8 },
|
|
|
|
0b01 => [_]u8{ 32, 8 },
|
|
|
|
0b10 => [_]u8{ 32, 16 },
|
|
|
|
0b11 => [_]u8{ 64, 32 },
|
2022-03-10 22:48:44 +00:00
|
|
|
},
|
|
|
|
0b10 => switch (size) {
|
2022-03-12 07:46:41 +00:00
|
|
|
0b00 => [_]u8{ 8, 16 },
|
|
|
|
0b01 => [_]u8{ 8, 32 },
|
|
|
|
0b10 => [_]u8{ 16, 32 },
|
|
|
|
0b11 => [_]u8{ 32, 64 },
|
2022-03-10 22:48:44 +00:00
|
|
|
},
|
|
|
|
else => std.debug.panic("{} is an invalid sprite shape", .{shape}),
|
|
|
|
};
|
|
|
|
}
|
2022-03-18 09:27:37 +00:00
|
|
|
|
2022-10-09 18:59:57 +00:00
|
|
|
inline fn rgba888(bgr555: u16) u32 {
|
2022-03-18 09:27:37 +00:00
|
|
|
const b = @as(u32, bgr555 >> 10 & 0x1F);
|
|
|
|
const g = @as(u32, bgr555 >> 5 & 0x1F);
|
|
|
|
const r = @as(u32, bgr555 & 0x1F);
|
|
|
|
|
|
|
|
return (r << 3 | r >> 2) << 24 | (g << 3 | g >> 2) << 16 | (b << 3 | b >> 2) << 8 | 0xFF;
|
|
|
|
}
|
|
|
|
|
2022-06-20 01:10:56 +00:00
|
|
|
fn alphaBlend(top: u16, btm: u16, bldalpha: io.BldAlpha) u16 {
|
|
|
|
const eva: u16 = bldalpha.eva.read();
|
|
|
|
const evb: u16 = bldalpha.evb.read();
|
|
|
|
|
|
|
|
const top_r = top & 0x1F;
|
|
|
|
const top_g = (top >> 5) & 0x1F;
|
|
|
|
const top_b = (top >> 10) & 0x1F;
|
|
|
|
|
|
|
|
const btm_r = btm & 0x1F;
|
|
|
|
const btm_g = (btm >> 5) & 0x1F;
|
|
|
|
const btm_b = (btm >> 10) & 0x1F;
|
|
|
|
|
|
|
|
const bld_r = std.math.min(31, (top_r * eva + btm_r * evb) >> 4);
|
|
|
|
const bld_g = std.math.min(31, (top_g * eva + btm_g * evb) >> 4);
|
|
|
|
const bld_b = std.math.min(31, (top_b * eva + btm_b * evb) >> 4);
|
|
|
|
|
|
|
|
return (bld_b << 10) | (bld_g << 5) | bld_r;
|
|
|
|
}
|
|
|
|
|
2022-06-23 05:31:34 +00:00
|
|
|
fn shouldDrawSprite(bldcnt: io.BldCnt, scanline: *Scanline, x: u9) bool {
|
|
|
|
if (scanline.top()[x] != null) return false;
|
|
|
|
|
|
|
|
if (scanline.btm()[x] != null) {
|
|
|
|
if (bldcnt.mode.read() != 0b01) return false;
|
|
|
|
|
|
|
|
const b_layers = bldcnt.layer_b.read();
|
|
|
|
const is_blend_enabled = (b_layers >> 4) & 1 == 1;
|
|
|
|
if (!is_blend_enabled) return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
fn copyToSpriteBuffer(bldcnt: io.BldCnt, scanline: *Scanline, x: u9, bgr555: u16) void {
|
2022-06-23 07:50:04 +00:00
|
|
|
if (bldcnt.mode.read() != 0b00) {
|
2022-06-23 05:31:34 +00:00
|
|
|
// Alpha Blending
|
|
|
|
const a_layers = bldcnt.layer_a.read();
|
|
|
|
const is_blend_enabled = (a_layers >> 4) & 1 == 1;
|
|
|
|
|
|
|
|
if (is_blend_enabled) {
|
|
|
|
scanline.btm()[x] = bgr555;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
scanline.top()[x] = bgr555;
|
|
|
|
}
|
|
|
|
|
2022-06-20 01:10:56 +00:00
|
|
|
const Scanline = struct {
|
|
|
|
const Self = @This();
|
|
|
|
|
2022-08-29 05:32:41 +00:00
|
|
|
layers: [2][]?u16,
|
|
|
|
buf: []?u16,
|
2022-06-20 01:10:56 +00:00
|
|
|
|
2022-08-29 05:32:41 +00:00
|
|
|
allocator: Allocator,
|
2022-06-20 01:10:56 +00:00
|
|
|
|
2022-08-29 05:32:41 +00:00
|
|
|
fn init(allocator: Allocator) !Self {
|
|
|
|
const buf = try allocator.alloc(?u16, width * 2); // Top & Bottom Scanline
|
|
|
|
std.mem.set(?u16, buf, null);
|
2022-06-20 01:10:56 +00:00
|
|
|
|
|
|
|
return .{
|
2022-08-29 05:32:41 +00:00
|
|
|
// Top & Bototm Layers
|
|
|
|
.layers = [_][]?u16{ buf[0..][0..width], buf[width..][0..width] },
|
|
|
|
.buf = buf,
|
|
|
|
.allocator = allocator,
|
2022-06-20 01:10:56 +00:00
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
fn reset(self: *Self) void {
|
2022-08-29 05:32:41 +00:00
|
|
|
std.mem.set(?u16, self.buf, null);
|
2022-06-20 01:10:56 +00:00
|
|
|
}
|
|
|
|
|
2022-08-29 05:32:41 +00:00
|
|
|
fn deinit(self: *Self) void {
|
|
|
|
self.allocator.free(self.buf);
|
|
|
|
self.* = undefined;
|
2022-06-20 01:10:56 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
fn top(self: *Self) []?u16 {
|
2022-08-29 05:32:41 +00:00
|
|
|
return self.layers[0];
|
2022-06-20 01:10:56 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
fn btm(self: *Self) []?u16 {
|
2022-08-29 05:32:41 +00:00
|
|
|
return self.layers[1];
|
2022-06-20 01:10:56 +00:00
|
|
|
}
|
|
|
|
};
|