fix(io): respect read-only bits in DISPSTAT
Superstar Saga now renders correctly
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505b1b9608
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@ -317,14 +317,23 @@ pub const DisplayControl = extern union {
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/// Read / Write
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pub const DisplayStatus = extern union {
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/// read-only
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vblank: Bit(u16, 0),
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/// read-only
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hblank: Bit(u16, 1),
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// read-only
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coincidence: Bit(u16, 2),
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vblank_irq: Bit(u16, 3),
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hblank_irq: Bit(u16, 4),
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vcount_irq: Bit(u16, 5),
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vcount_trigger: Bitfield(u16, 8, 8),
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raw: u16,
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pub fn set(self: *DisplayStatus, value: u16) void {
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const mask: u16 = 0x00C7; // set bits are read-only
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self.raw = (self.raw & mask) | (value & ~mask);
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}
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};
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/// Read Only
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@ -94,7 +94,7 @@ pub fn write(comptime T: type, ppu: *Ppu, addr: u32, value: T) void {
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u32 => switch (byte_addr) {
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0x00 => ppu.dispcnt.raw = @truncate(u16, value),
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0x04 => {
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ppu.dispstat.raw = @truncate(u16, value);
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ppu.dispstat.set(@truncate(u16, value));
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ppu.vcount.raw = @truncate(u16, value >> 16);
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},
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0x08 => ppu.setAdjCnts(0, value),
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@ -130,7 +130,7 @@ pub fn write(comptime T: type, ppu: *Ppu, addr: u32, value: T) void {
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u16 => switch (byte_addr) {
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0x00 => ppu.dispcnt.raw = value,
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0x02 => {}, // Green Swap
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0x04 => ppu.dispstat.raw = value,
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0x04 => ppu.dispstat.set(value),
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0x06 => {}, // VCOUNT
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0x08 => ppu.bg[0].cnt.raw = value,
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@ -178,7 +178,7 @@ pub fn write(comptime T: type, ppu: *Ppu, addr: u32, value: T) void {
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u8 => switch (byte_addr) {
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0x00, 0x01 => ppu.dispcnt.raw = setHalf(u16, ppu.dispcnt.raw, byte_addr, value),
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0x02, 0x03 => {}, // Green Swap
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0x04, 0x05 => ppu.dispstat.raw = setHalf(u16, ppu.dispstat.raw, byte_addr, value),
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0x04, 0x05 => ppu.dispstat.set(setHalf(u16, ppu.dispstat.raw, byte_addr, value)),
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0x06, 0x07 => {}, // VCOUNT
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// BGXCNT
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