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| acdf13cb7b | 
							
								
								
									
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								.gitignore
									
									
									
									
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							@@ -1,7 +1,7 @@
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/.vscode
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/bin
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/zig-cache
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/zig-out
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**/zig-cache
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**/zig-out
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/docs
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**/*.log
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**/*.bin
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										3
									
								
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							@@ -10,3 +10,6 @@
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[submodule "lib/zig-datetime"]
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	path = lib/zig-datetime
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	url = https://github.com/frmdstryr/zig-datetime
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[submodule "lib/zig-toml"]
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	path = lib/zig-toml
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	url = https://github.com/aeronavery/zig-toml
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							@@ -1,14 +1,29 @@
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# ZBA (working title)
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An in-progress Game Boy Advance Emulator written in Zig ⚡!
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A Game Boy Advance Emulator written in Zig ⚡!
 | 
			
		||||
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		||||
## Scope
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		||||
I'm hardly the first to write a Game Boy Advance Emulator nor will I be the last. This project isn't going to compete with the GOATs like 
 | 
			
		||||
[mGBA](https://github.com/mgba-emu) or [NanoBoyAdvance](https://github.com/nba-emu/NanoBoyAdvance). There aren't any interesting
 | 
			
		||||
ideas either like in [DSHBA](https://github.com/DenSinH/DSHBA). 
 | 
			
		||||
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		||||
This is a simple (read: incomplete) for-fun long-term project. I hope to get "mostly there", which to me means that I'm not missing any major hardware
 | 
			
		||||
features and the set of possible improvements would be in memory timing or in UI/UX. With respect to that goal, here's what's outstanding: 
 | 
			
		||||
 | 
			
		||||
### TODO 
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		||||
- [ ] Affine Sprites
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		||||
- [ ] Windowing (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/window))
 | 
			
		||||
- [ ] Audio Resampler (Having issues with SDL2's)
 | 
			
		||||
- [ ] Immediate Mode GUI
 | 
			
		||||
- [ ] Refactoring for easy-ish perf boosts
 | 
			
		||||
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		||||
## Tests 
 | 
			
		||||
- [ ] [jsmolka's GBA Test Collection](https://github.com/jsmolka/gba-tests)
 | 
			
		||||
- [x] [jsmolka's GBA Test Collection](https://github.com/jsmolka/gba-tests)
 | 
			
		||||
    - [x] `arm.gba` and `thumb.gba`
 | 
			
		||||
    - [x] `flash64.gba`, `flash128.gba`, `none.gba`, and `sram.gba`
 | 
			
		||||
    - [x] `hello.gba`, `shades.gba`, and `stripes.gba`
 | 
			
		||||
    - [x] `memory.gba`
 | 
			
		||||
    - [x] `bios.gba`
 | 
			
		||||
    - [ ] `nes.gba`
 | 
			
		||||
    - [x] `nes.gba`
 | 
			
		||||
- [ ] [DenSinH's GBA ROMs](https://github.com/DenSinH/GBARoms)
 | 
			
		||||
    - [x] `eeprom-test` and `flash-test`
 | 
			
		||||
    - [x] `midikey2freq`
 | 
			
		||||
@@ -35,18 +50,20 @@ An in-progress Game Boy Advance Emulator written in Zig ⚡!
 | 
			
		||||
* [ARM7TDMI Data Sheet](https://www.dca.fee.unicamp.br/cursos/EA871/references/ARM/ARM7TDMIDataSheet.pdf)
 | 
			
		||||
 | 
			
		||||
## Compiling
 | 
			
		||||
Most recently built on Zig [0.10.0-dev.3900+ab4b26d8a](https://github.com/ziglang/zig/tree/ab4b26d8a)
 | 
			
		||||
Most recently built on Zig [0.10.0-dev.4474+b41b35f57](https://github.com/ziglang/zig/tree/b41b35f57)
 | 
			
		||||
 | 
			
		||||
### Dependencies
 | 
			
		||||
* [SDL.zig](https://github.com/MasterQ32/SDL.zig)
 | 
			
		||||
    * [SDL2](https://www.libsdl.org/download-2.0.php)
 | 
			
		||||
* [zig-clap](https://github.com/Hejsil/zig-clap)
 | 
			
		||||
* [known-folders](https://github.com/ziglibs/known-folders)
 | 
			
		||||
* [`bitfields.zig`](https://github.com/FlorenceOS/Florence/blob/aaa5a9e568197ad24780ec9adb421217530d4466/lib/util/bitfields.zig)
 | 
			
		||||
* [zig-toml](https://github.com/aeronavery/zig-toml)
 | 
			
		||||
* [zig-datetime](https://github.com/frmdstryr/zig-datetime)
 | 
			
		||||
* [`bitfields.zig`](https://github.com/FlorenceOS/Florence/blob/aaa5a9e568/lib/util/bitfields.zig)
 | 
			
		||||
 | 
			
		||||
`bitfields.zig` from [FlorenceOS](https://github.com/FlorenceOS) is included under `lib/util/bitfield.zig`.
 | 
			
		||||
 | 
			
		||||
Use `git submodule update --init` from the project root to pull the git submodules `SDL.zig`, `zig-clap`, and `known-folders`
 | 
			
		||||
Use `git submodule update --init` from the project root to pull the git submodules `SDL.zig`, `zig-clap`, `known-folders`, `zig-toml` and `zig-datetime`
 | 
			
		||||
 | 
			
		||||
Be sure to provide SDL2 using: 
 | 
			
		||||
* Linux: Your distro's package manager
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										11
									
								
								build.zig
									
									
									
									
									
								
							
							
						
						
									
										11
									
								
								build.zig
									
									
									
									
									
								
							@@ -13,6 +13,9 @@ pub fn build(b: *std.build.Builder) void {
 | 
			
		||||
    const mode = b.standardReleaseOptions();
 | 
			
		||||
 | 
			
		||||
    const exe = b.addExecutable("zba", "src/main.zig");
 | 
			
		||||
    exe.setMainPkgPath("."); // Necessary so that src/main.zig can embed example.toml
 | 
			
		||||
    exe.setTarget(target);
 | 
			
		||||
 | 
			
		||||
    // Known Folders (%APPDATA%, XDG, etc.)
 | 
			
		||||
    exe.addPackagePath("known_folders", "lib/known-folders/known-folders.zig");
 | 
			
		||||
 | 
			
		||||
@@ -26,13 +29,17 @@ pub fn build(b: *std.build.Builder) void {
 | 
			
		||||
    // Argument Parsing Library
 | 
			
		||||
    exe.addPackagePath("clap", "lib/zig-clap/clap.zig");
 | 
			
		||||
 | 
			
		||||
    // TOML Library
 | 
			
		||||
    exe.addPackagePath("toml", "lib/zig-toml/src/toml.zig");
 | 
			
		||||
 | 
			
		||||
    // OpenGL 3.3 Bindings
 | 
			
		||||
    exe.addPackagePath("gl", "lib/gl.zig");
 | 
			
		||||
 | 
			
		||||
    // Zig SDL Bindings: https://github.com/MasterQ32/SDL.zig
 | 
			
		||||
    const sdk = Sdk.init(b);
 | 
			
		||||
    sdk.link(exe, .dynamic);
 | 
			
		||||
 | 
			
		||||
    exe.addPackage(sdk.getNativePackage("sdl2"));
 | 
			
		||||
 | 
			
		||||
    exe.setTarget(target);
 | 
			
		||||
    exe.setBuildMode(mode);
 | 
			
		||||
    exe.install();
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										25
									
								
								example.toml
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										25
									
								
								example.toml
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,25 @@
 | 
			
		||||
[Host]
 | 
			
		||||
# Using nearest-neighbour scaling, how many times the native resolution 
 | 
			
		||||
# of the game bow should the screen be?
 | 
			
		||||
win_scale = 4
 | 
			
		||||
# Enable VSYNC on the UI thread
 | 
			
		||||
vsync = true
 | 
			
		||||
# Mute ZBA
 | 
			
		||||
mute = false
 | 
			
		||||
 | 
			
		||||
[Guest]
 | 
			
		||||
# Sync Emulation to Audio 
 | 
			
		||||
audio_sync = false
 | 
			
		||||
# Sync Emulation to Video
 | 
			
		||||
video_sync = false
 | 
			
		||||
# Force RTC support
 | 
			
		||||
force_rtc = false
 | 
			
		||||
# Skip BIOS
 | 
			
		||||
skip_bios = false
 | 
			
		||||
 | 
			
		||||
[Debug]
 | 
			
		||||
# Enable detailed CPU logs
 | 
			
		||||
cpu_trace = false
 | 
			
		||||
# When false and builtin.mode == .Debug, ZBA will panic
 | 
			
		||||
# on unknown I/O reads
 | 
			
		||||
unhandled_io = true
 | 
			
		||||
							
								
								
									
										5028
									
								
								lib/gl.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										5028
									
								
								lib/gl.zig
									
									
									
									
									
										Normal file
									
								
							
										
											
												File diff suppressed because it is too large
												Load Diff
											
										
									
								
							 Submodule lib/zig-clap updated: 4f4196fc3b...e5d09c4b2d
									
								
							
							
								
								
									
										1
									
								
								lib/zig-toml
									
									
									
									
									
										Submodule
									
								
							
							
								
								
								
								
								
							
						
						
									
										1
									
								
								lib/zig-toml
									
									
									
									
									
										Submodule
									
								
							 Submodule lib/zig-toml added at 5dfa919e03
									
								
							
							
								
								
									
										83
									
								
								src/config.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										83
									
								
								src/config.zig
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,83 @@
 | 
			
		||||
const std = @import("std");
 | 
			
		||||
const toml = @import("toml");
 | 
			
		||||
 | 
			
		||||
const Allocator = std.mem.Allocator;
 | 
			
		||||
 | 
			
		||||
const log = std.log.scoped(.Config);
 | 
			
		||||
var state: Config = .{};
 | 
			
		||||
 | 
			
		||||
const Config = struct {
 | 
			
		||||
    host: Host = .{},
 | 
			
		||||
    guest: Guest = .{},
 | 
			
		||||
    debug: Debug = .{},
 | 
			
		||||
 | 
			
		||||
    /// Settings related to the Computer the Emulator is being run on
 | 
			
		||||
    const Host = struct {
 | 
			
		||||
        /// Using Nearest-Neighbor, multiply the resolution of the GBA Window
 | 
			
		||||
        win_scale: i64 = 3,
 | 
			
		||||
        /// Enable Vsync
 | 
			
		||||
        ///
 | 
			
		||||
        /// Note: This does not affect whether Emulation is synced to 59Hz
 | 
			
		||||
        vsync: bool = true,
 | 
			
		||||
        /// Mute ZBA
 | 
			
		||||
        mute: bool = false,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    // Settings realted to the emulation itself
 | 
			
		||||
    const Guest = struct {
 | 
			
		||||
        /// Whether Emulation thread to sync to Audio Callbacks
 | 
			
		||||
        audio_sync: bool = true,
 | 
			
		||||
        /// Whether Emulation thread should sync to 59Hz
 | 
			
		||||
        video_sync: bool = true,
 | 
			
		||||
        /// Whether RTC I/O should always be enabled
 | 
			
		||||
        force_rtc: bool = false,
 | 
			
		||||
        /// Skip BIOS
 | 
			
		||||
        skip_bios: bool = false,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    /// Settings related to debugging ZBA
 | 
			
		||||
    const Debug = struct {
 | 
			
		||||
        /// Enable CPU Trace logs
 | 
			
		||||
        cpu_trace: bool = false,
 | 
			
		||||
        /// If false and ZBA is built in debug mode, ZBA will panic on unhandled I/O
 | 
			
		||||
        unhandled_io: bool = true,
 | 
			
		||||
    };
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
pub fn config() *const Config {
 | 
			
		||||
    return &state;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Reads a config file and then loads it into the global state
 | 
			
		||||
pub fn load(allocator: Allocator, config_path: []const u8) !void {
 | 
			
		||||
    var config_file = try std.fs.cwd().openFile(config_path, .{});
 | 
			
		||||
    defer config_file.close();
 | 
			
		||||
 | 
			
		||||
    log.info("loaded from {s}", .{config_path});
 | 
			
		||||
 | 
			
		||||
    const contents = try config_file.readToEndAlloc(allocator, try config_file.getEndPos());
 | 
			
		||||
    defer allocator.free(contents);
 | 
			
		||||
 | 
			
		||||
    const table = try toml.parseContents(allocator, contents, null);
 | 
			
		||||
    defer table.deinit();
 | 
			
		||||
 | 
			
		||||
    // TODO: Report unknown config options
 | 
			
		||||
 | 
			
		||||
    if (table.keys.get("Host")) |host| {
 | 
			
		||||
        if (host.Table.keys.get("win_scale")) |scale| state.host.win_scale = scale.Integer;
 | 
			
		||||
        if (host.Table.keys.get("vsync")) |vsync| state.host.vsync = vsync.Boolean;
 | 
			
		||||
        if (host.Table.keys.get("mute")) |mute| state.host.mute = mute.Boolean;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (table.keys.get("Guest")) |guest| {
 | 
			
		||||
        if (guest.Table.keys.get("audio_sync")) |sync| state.guest.audio_sync = sync.Boolean;
 | 
			
		||||
        if (guest.Table.keys.get("video_sync")) |sync| state.guest.video_sync = sync.Boolean;
 | 
			
		||||
        if (guest.Table.keys.get("force_rtc")) |forced| state.guest.force_rtc = forced.Boolean;
 | 
			
		||||
        if (guest.Table.keys.get("skip_bios")) |skip| state.guest.skip_bios = skip.Boolean;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (table.keys.get("Debug")) |debug| {
 | 
			
		||||
        if (debug.Table.keys.get("cpu_trace")) |trace| state.debug.cpu_trace = trace.Boolean;
 | 
			
		||||
        if (debug.Table.keys.get("unhandled_io")) |unhandled| state.debug.unhandled_io = unhandled.Boolean;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -46,7 +46,7 @@ iwram: Iwram,
 | 
			
		||||
ewram: Ewram,
 | 
			
		||||
io: Io,
 | 
			
		||||
 | 
			
		||||
cpu: ?*Arm7tdmi,
 | 
			
		||||
cpu: *Arm7tdmi,
 | 
			
		||||
sched: *Scheduler,
 | 
			
		||||
 | 
			
		||||
pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi, paths: FilePaths) !void {
 | 
			
		||||
@@ -82,9 +82,9 @@ pub fn dbgRead(self: *const Self, comptime T: type, address: u32) T {
 | 
			
		||||
        // General Internal Memory
 | 
			
		||||
        0x00 => blk: {
 | 
			
		||||
            if (address < Bios.size)
 | 
			
		||||
                break :blk self.bios.dbgRead(T, self.cpu.?.r[15], aligned_addr);
 | 
			
		||||
                break :blk self.bios.dbgRead(T, self.cpu.r[15], aligned_addr);
 | 
			
		||||
 | 
			
		||||
            break :blk self.readOpenBus(T, address);
 | 
			
		||||
            break :blk self.openBus(T, address);
 | 
			
		||||
        },
 | 
			
		||||
        0x02 => self.ewram.read(T, aligned_addr),
 | 
			
		||||
        0x03 => self.iwram.read(T, aligned_addr),
 | 
			
		||||
@@ -109,48 +109,63 @@ pub fn dbgRead(self: *const Self, comptime T: type, address: u32) T {
 | 
			
		||||
 | 
			
		||||
            break :blk @as(T, value) * multiplier;
 | 
			
		||||
        },
 | 
			
		||||
        else => self.readOpenBus(T, address),
 | 
			
		||||
        else => self.openBus(T, address),
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn readIo(self: *const Self, comptime T: type, unaligned_address: u32) T {
 | 
			
		||||
    const maybe_value = io.read(self, T, forceAlign(T, unaligned_address));
 | 
			
		||||
    return if (maybe_value) |value| value else self.readOpenBus(T, unaligned_address);
 | 
			
		||||
    return if (maybe_value) |value| value else self.openBus(T, unaligned_address);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn readOpenBus(self: *const Self, comptime T: type, address: u32) T {
 | 
			
		||||
    const r15 = self.cpu.?.r[15];
 | 
			
		||||
fn openBus(self: *const Self, comptime T: type, address: u32) T {
 | 
			
		||||
    const r15 = self.cpu.r[15];
 | 
			
		||||
 | 
			
		||||
    const word = blk: {
 | 
			
		||||
        // If u32 Open Bus, read recently fetched opcode (PC + 8)
 | 
			
		||||
        if (!self.cpu.?.cpsr.t.read()) break :blk self.dbgRead(u32, r15 + 4);
 | 
			
		||||
        // If Arm, get the most recently fetched instruction (PC + 8)
 | 
			
		||||
        if (!self.cpu.cpsr.t.read()) break :blk self.cpu.pipe.stage[1].?;
 | 
			
		||||
 | 
			
		||||
        const page = @truncate(u8, r15 >> 24);
 | 
			
		||||
 | 
			
		||||
        // PC + 2 = stage[0]
 | 
			
		||||
        // PC + 4 = stage[1]
 | 
			
		||||
        // PC + 6 = Need a Debug Read for this?
 | 
			
		||||
 | 
			
		||||
        switch (page) {
 | 
			
		||||
            // EWRAM, PALRAM, VRAM, and Game ROM (16-bit)
 | 
			
		||||
            0x02, 0x05, 0x06, 0x08...0x0D => {
 | 
			
		||||
                // (PC + 4)
 | 
			
		||||
                const halfword = self.dbgRead(u16, r15 + 2);
 | 
			
		||||
 | 
			
		||||
                break :blk @as(u32, halfword) << 16 | halfword;
 | 
			
		||||
                const halfword: u32 = @truncate(u16, self.cpu.pipe.stage[1].?);
 | 
			
		||||
                break :blk halfword << 16 | halfword;
 | 
			
		||||
            },
 | 
			
		||||
 | 
			
		||||
            // BIOS or OAM (32-bit)
 | 
			
		||||
            0x00, 0x07 => {
 | 
			
		||||
                // Aligned: (PC + 6) | (PC + 4)
 | 
			
		||||
                // Unaligned: (PC + 4) | (PC + 2)
 | 
			
		||||
                const offset: u32 = if (address & 3 == 0b00) 2 else 0;
 | 
			
		||||
                const aligned = address & 3 == 0b00;
 | 
			
		||||
 | 
			
		||||
                break :blk @as(u32, self.dbgRead(u16, r15 + 2 + offset)) << 16 | self.dbgRead(u16, r15 + offset);
 | 
			
		||||
                // TODO: What to do on PC + 6?
 | 
			
		||||
                const high: u32 = if (aligned) self.dbgRead(u16, r15 + 4) else @truncate(u16, self.cpu.pipe.stage[1].?);
 | 
			
		||||
                const low: u32 = @truncate(u16, self.cpu.pipe.stage[@boolToInt(aligned)].?);
 | 
			
		||||
 | 
			
		||||
                break :blk high << 16 | low;
 | 
			
		||||
            },
 | 
			
		||||
 | 
			
		||||
            // IWRAM (16-bit but special)
 | 
			
		||||
            0x03 => {
 | 
			
		||||
                // Aligned: (PC + 2) | (PC + 4)
 | 
			
		||||
                // Unaligned: (PC + 4) | (PC + 2)
 | 
			
		||||
                const offset: u32 = if (address & 3 == 0b00) 2 else 0;
 | 
			
		||||
                const aligned = address & 3 == 0b00;
 | 
			
		||||
 | 
			
		||||
                break :blk @as(u32, self.dbgRead(u16, r15 + 2 - offset)) << 16 | self.dbgRead(u16, r15 + offset);
 | 
			
		||||
                const high: u32 = @truncate(u16, self.cpu.pipe.stage[1 - @boolToInt(aligned)].?);
 | 
			
		||||
                const low: u32 = @truncate(u16, self.cpu.pipe.stage[@boolToInt(aligned)].?);
 | 
			
		||||
 | 
			
		||||
                break :blk high << 16 | low;
 | 
			
		||||
            },
 | 
			
		||||
            else => {
 | 
			
		||||
                log.err("THUMB open bus read from 0x{X:0>2} page @0x{X:0>8}", .{ page, address });
 | 
			
		||||
                @panic("invariant most-likely broken");
 | 
			
		||||
            },
 | 
			
		||||
            else => unreachable,
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
@@ -167,9 +182,9 @@ pub fn read(self: *Self, comptime T: type, address: u32) T {
 | 
			
		||||
        // General Internal Memory
 | 
			
		||||
        0x00 => blk: {
 | 
			
		||||
            if (address < Bios.size)
 | 
			
		||||
                break :blk self.bios.read(T, self.cpu.?.r[15], aligned_addr);
 | 
			
		||||
                break :blk self.bios.read(T, self.cpu.r[15], aligned_addr);
 | 
			
		||||
 | 
			
		||||
            break :blk self.readOpenBus(T, address);
 | 
			
		||||
            break :blk self.openBus(T, address);
 | 
			
		||||
        },
 | 
			
		||||
        0x02 => self.ewram.read(T, aligned_addr),
 | 
			
		||||
        0x03 => self.iwram.read(T, aligned_addr),
 | 
			
		||||
@@ -194,7 +209,7 @@ pub fn read(self: *Self, comptime T: type, address: u32) T {
 | 
			
		||||
 | 
			
		||||
            break :blk @as(T, value) * multiplier;
 | 
			
		||||
        },
 | 
			
		||||
        else => self.readOpenBus(T, address),
 | 
			
		||||
        else => self.openBus(T, address),
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										1097
									
								
								src/core/apu.zig
									
									
									
									
									
								
							
							
						
						
									
										1097
									
								
								src/core/apu.zig
									
									
									
									
									
								
							
										
											
												File diff suppressed because it is too large
												Load Diff
											
										
									
								
							
							
								
								
									
										142
									
								
								src/core/apu/Noise.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										142
									
								
								src/core/apu/Noise.zig
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,142 @@
 | 
			
		||||
const io = @import("../bus/io.zig");
 | 
			
		||||
const util = @import("../../util.zig");
 | 
			
		||||
 | 
			
		||||
const Scheduler = @import("../scheduler.zig").Scheduler;
 | 
			
		||||
const FrameSequencer = @import("../apu.zig").FrameSequencer;
 | 
			
		||||
const Tick = @import("../apu.zig").Apu.Tick;
 | 
			
		||||
const Envelope = @import("device/Envelope.zig");
 | 
			
		||||
const Length = @import("device/Length.zig");
 | 
			
		||||
const Lfsr = @import("signal/Lfsr.zig");
 | 
			
		||||
 | 
			
		||||
const Self = @This();
 | 
			
		||||
 | 
			
		||||
/// Write-only
 | 
			
		||||
/// NR41
 | 
			
		||||
len: u6,
 | 
			
		||||
/// NR42
 | 
			
		||||
envelope: io.Envelope,
 | 
			
		||||
/// NR43
 | 
			
		||||
poly: io.PolyCounter,
 | 
			
		||||
/// NR44
 | 
			
		||||
cnt: io.NoiseControl,
 | 
			
		||||
 | 
			
		||||
/// Length Functionarlity
 | 
			
		||||
len_dev: Length,
 | 
			
		||||
 | 
			
		||||
/// Envelope Functionality
 | 
			
		||||
env_dev: Envelope,
 | 
			
		||||
 | 
			
		||||
// Linear Feedback Shift Register
 | 
			
		||||
lfsr: Lfsr,
 | 
			
		||||
 | 
			
		||||
enabled: bool,
 | 
			
		||||
sample: i8,
 | 
			
		||||
 | 
			
		||||
pub fn init(sched: *Scheduler) Self {
 | 
			
		||||
    return .{
 | 
			
		||||
        .len = 0,
 | 
			
		||||
        .envelope = .{ .raw = 0 },
 | 
			
		||||
        .poly = .{ .raw = 0 },
 | 
			
		||||
        .cnt = .{ .raw = 0 },
 | 
			
		||||
        .enabled = false,
 | 
			
		||||
 | 
			
		||||
        .len_dev = Length.create(),
 | 
			
		||||
        .env_dev = Envelope.create(),
 | 
			
		||||
        .lfsr = Lfsr.create(sched),
 | 
			
		||||
 | 
			
		||||
        .sample = 0,
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn reset(self: *Self) void {
 | 
			
		||||
    self.len = 0;
 | 
			
		||||
    self.envelope.raw = 0;
 | 
			
		||||
    self.poly.raw = 0;
 | 
			
		||||
    self.cnt.raw = 0;
 | 
			
		||||
 | 
			
		||||
    self.sample = 0;
 | 
			
		||||
    self.enabled = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn tick(self: *Self, comptime kind: Tick) void {
 | 
			
		||||
    switch (kind) {
 | 
			
		||||
        .Length => self.len_dev.tick(self.cnt.length_enable.read(), &self.enabled),
 | 
			
		||||
        .Envelope => self.env_dev.tick(self.envelope),
 | 
			
		||||
        .Sweep => @compileError("Channel 4 does not implement Sweep"),
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR41, NR42
 | 
			
		||||
pub fn sound4CntL(self: *const Self) u16 {
 | 
			
		||||
    return @as(u16, self.envelope.raw) << 8;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR41, NR42
 | 
			
		||||
pub fn setSound4CntL(self: *Self, value: u16) void {
 | 
			
		||||
    self.setNr41(@truncate(u8, value));
 | 
			
		||||
    self.setNr42(@truncate(u8, value >> 8));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR41
 | 
			
		||||
pub fn setNr41(self: *Self, len: u8) void {
 | 
			
		||||
    self.len = @truncate(u6, len);
 | 
			
		||||
    self.len_dev.timer = @as(u7, 64) - @truncate(u6, len);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR42
 | 
			
		||||
pub fn setNr42(self: *Self, value: u8) void {
 | 
			
		||||
    self.envelope.raw = value;
 | 
			
		||||
    if (!self.isDacEnabled()) self.enabled = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR43, NR44
 | 
			
		||||
pub fn sound4CntH(self: *const Self) u16 {
 | 
			
		||||
    return @as(u16, self.poly.raw & 0x40) << 8 | self.cnt.raw;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR43, NR44
 | 
			
		||||
pub fn setSound4CntH(self: *Self, fs: *const FrameSequencer, value: u16) void {
 | 
			
		||||
    self.poly.raw = @truncate(u8, value);
 | 
			
		||||
    self.setNr44(fs, @truncate(u8, value >> 8));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR44
 | 
			
		||||
pub fn setNr44(self: *Self, fs: *const FrameSequencer, byte: u8) void {
 | 
			
		||||
    var new: io.NoiseControl = .{ .raw = byte };
 | 
			
		||||
 | 
			
		||||
    if (new.trigger.read()) {
 | 
			
		||||
        self.enabled = true;
 | 
			
		||||
 | 
			
		||||
        if (self.len_dev.timer == 0) {
 | 
			
		||||
            self.len_dev.timer =
 | 
			
		||||
                if (!fs.isLengthNext() and new.length_enable.read()) 63 else 64;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Update The Frequency Timer
 | 
			
		||||
        self.lfsr.reload(self.poly);
 | 
			
		||||
        self.lfsr.shift = 0x7FFF;
 | 
			
		||||
 | 
			
		||||
        // Update Envelope and Volume
 | 
			
		||||
        self.env_dev.timer = self.envelope.period.read();
 | 
			
		||||
        if (fs.isEnvelopeNext() and self.env_dev.timer != 0b111) self.env_dev.timer += 1;
 | 
			
		||||
 | 
			
		||||
        self.env_dev.vol = self.envelope.init_vol.read();
 | 
			
		||||
 | 
			
		||||
        self.enabled = self.isDacEnabled();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    util.audio.length.ch4.update(self, fs, new);
 | 
			
		||||
    self.cnt = new;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn onNoiseEvent(self: *Self, late: u64) void {
 | 
			
		||||
    self.lfsr.onLfsrTimerExpire(self.poly, late);
 | 
			
		||||
 | 
			
		||||
    self.sample = 0;
 | 
			
		||||
    if (!self.isDacEnabled()) return;
 | 
			
		||||
    self.sample = if (self.enabled) self.lfsr.sample() * @as(i8, self.env_dev.vol) else 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn isDacEnabled(self: *const Self) bool {
 | 
			
		||||
    return self.envelope.raw & 0xF8 != 0x00;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										138
									
								
								src/core/apu/Tone.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										138
									
								
								src/core/apu/Tone.zig
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,138 @@
 | 
			
		||||
const io = @import("../bus/io.zig");
 | 
			
		||||
const util = @import("../../util.zig");
 | 
			
		||||
 | 
			
		||||
const Scheduler = @import("../scheduler.zig").Scheduler;
 | 
			
		||||
const FrameSequencer = @import("../apu.zig").FrameSequencer;
 | 
			
		||||
const Tick = @import("../apu.zig").Apu.Tick;
 | 
			
		||||
const Length = @import("device/Length.zig");
 | 
			
		||||
const Envelope = @import("device/Envelope.zig");
 | 
			
		||||
const Square = @import("signal/Square.zig");
 | 
			
		||||
 | 
			
		||||
const Self = @This();
 | 
			
		||||
 | 
			
		||||
/// NR21
 | 
			
		||||
duty: io.Duty,
 | 
			
		||||
/// NR22
 | 
			
		||||
envelope: io.Envelope,
 | 
			
		||||
/// NR23, NR24
 | 
			
		||||
freq: io.Frequency,
 | 
			
		||||
 | 
			
		||||
/// Length Functionarlity
 | 
			
		||||
len_dev: Length,
 | 
			
		||||
/// Envelope Functionality
 | 
			
		||||
env_dev: Envelope,
 | 
			
		||||
/// FrequencyTimer Functionality
 | 
			
		||||
square: Square,
 | 
			
		||||
 | 
			
		||||
enabled: bool,
 | 
			
		||||
sample: i8,
 | 
			
		||||
 | 
			
		||||
pub fn init(sched: *Scheduler) Self {
 | 
			
		||||
    return .{
 | 
			
		||||
        .duty = .{ .raw = 0 },
 | 
			
		||||
        .envelope = .{ .raw = 0 },
 | 
			
		||||
        .freq = .{ .raw = 0 },
 | 
			
		||||
        .enabled = false,
 | 
			
		||||
 | 
			
		||||
        .square = Square.init(sched),
 | 
			
		||||
        .len_dev = Length.create(),
 | 
			
		||||
        .env_dev = Envelope.create(),
 | 
			
		||||
 | 
			
		||||
        .sample = 0,
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn reset(self: *Self) void {
 | 
			
		||||
    self.duty.raw = 0;
 | 
			
		||||
    self.envelope.raw = 0;
 | 
			
		||||
    self.freq.raw = 0;
 | 
			
		||||
 | 
			
		||||
    self.sample = 0;
 | 
			
		||||
    self.enabled = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn tick(self: *Self, comptime kind: Tick) void {
 | 
			
		||||
    switch (kind) {
 | 
			
		||||
        .Length => self.len_dev.tick(self.freq.length_enable.read(), &self.enabled),
 | 
			
		||||
        .Envelope => self.env_dev.tick(self.envelope),
 | 
			
		||||
        .Sweep => @compileError("Channel 2 does not implement Sweep"),
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn onToneEvent(self: *Self, late: u64) void {
 | 
			
		||||
    self.square.onSquareTimerExpire(Self, self.freq, late);
 | 
			
		||||
 | 
			
		||||
    self.sample = 0;
 | 
			
		||||
    if (!self.isDacEnabled()) return;
 | 
			
		||||
    self.sample = if (self.enabled) self.square.sample(self.duty) * @as(i8, self.env_dev.vol) else 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR21, NR22
 | 
			
		||||
pub fn sound2CntL(self: *const Self) u16 {
 | 
			
		||||
    return @as(u16, self.envelope.raw) << 8 | (self.duty.raw & 0xC0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR21, NR22
 | 
			
		||||
pub fn setSound2CntL(self: *Self, value: u16) void {
 | 
			
		||||
    self.setNr21(@truncate(u8, value));
 | 
			
		||||
    self.setNr22(@truncate(u8, value >> 8));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR21
 | 
			
		||||
pub fn setNr21(self: *Self, value: u8) void {
 | 
			
		||||
    self.duty.raw = value;
 | 
			
		||||
    self.len_dev.timer = @as(u7, 64) - @truncate(u6, value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR22
 | 
			
		||||
pub fn setNr22(self: *Self, value: u8) void {
 | 
			
		||||
    self.envelope.raw = value;
 | 
			
		||||
    if (!self.isDacEnabled()) self.enabled = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR23, NR24
 | 
			
		||||
pub fn sound2CntH(self: *const Self) u16 {
 | 
			
		||||
    return self.freq.raw & 0x4000;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR23, NR24
 | 
			
		||||
pub fn setSound2CntH(self: *Self, fs: *const FrameSequencer, value: u16) void {
 | 
			
		||||
    self.setNr23(@truncate(u8, value));
 | 
			
		||||
    self.setNr24(fs, @truncate(u8, value >> 8));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR23
 | 
			
		||||
pub fn setNr23(self: *Self, byte: u8) void {
 | 
			
		||||
    self.freq.raw = (self.freq.raw & 0xFF00) | byte;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR24
 | 
			
		||||
pub fn setNr24(self: *Self, fs: *const FrameSequencer, byte: u8) void {
 | 
			
		||||
    var new: io.Frequency = .{ .raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF) };
 | 
			
		||||
 | 
			
		||||
    if (new.trigger.read()) {
 | 
			
		||||
        self.enabled = true;
 | 
			
		||||
 | 
			
		||||
        if (self.len_dev.timer == 0) {
 | 
			
		||||
            self.len_dev.timer =
 | 
			
		||||
                if (!fs.isLengthNext() and new.length_enable.read()) 63 else 64;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        self.square.reload(Self, self.freq.frequency.read());
 | 
			
		||||
 | 
			
		||||
        // Reload Envelope period and timer
 | 
			
		||||
        self.env_dev.timer = self.envelope.period.read();
 | 
			
		||||
        if (fs.isEnvelopeNext() and self.env_dev.timer != 0b111) self.env_dev.timer += 1;
 | 
			
		||||
 | 
			
		||||
        self.env_dev.vol = self.envelope.init_vol.read();
 | 
			
		||||
 | 
			
		||||
        self.enabled = self.isDacEnabled();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    util.audio.length.update(Self, self, fs, new);
 | 
			
		||||
    self.freq = new;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn isDacEnabled(self: *const Self) bool {
 | 
			
		||||
    return self.envelope.raw & 0xF8 != 0;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										184
									
								
								src/core/apu/ToneSweep.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										184
									
								
								src/core/apu/ToneSweep.zig
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,184 @@
 | 
			
		||||
const io = @import("../bus/io.zig");
 | 
			
		||||
const util = @import("../../util.zig");
 | 
			
		||||
 | 
			
		||||
const Scheduler = @import("../scheduler.zig").Scheduler;
 | 
			
		||||
const FrameSequencer = @import("../apu.zig").FrameSequencer;
 | 
			
		||||
const Length = @import("device/Length.zig");
 | 
			
		||||
const Envelope = @import("device/Envelope.zig");
 | 
			
		||||
const Sweep = @import("device/Sweep.zig");
 | 
			
		||||
const Square = @import("signal/Square.zig");
 | 
			
		||||
 | 
			
		||||
const Tick = @import("../apu.zig").Apu.Tick;
 | 
			
		||||
 | 
			
		||||
const Self = @This();
 | 
			
		||||
 | 
			
		||||
/// NR10
 | 
			
		||||
sweep: io.Sweep,
 | 
			
		||||
/// NR11
 | 
			
		||||
duty: io.Duty,
 | 
			
		||||
/// NR12
 | 
			
		||||
envelope: io.Envelope,
 | 
			
		||||
/// NR13, NR14
 | 
			
		||||
freq: io.Frequency,
 | 
			
		||||
 | 
			
		||||
/// Length Functionality
 | 
			
		||||
len_dev: Length,
 | 
			
		||||
/// Sweep Functionality
 | 
			
		||||
sweep_dev: Sweep,
 | 
			
		||||
/// Envelope Functionality
 | 
			
		||||
env_dev: Envelope,
 | 
			
		||||
/// Frequency Timer Functionality
 | 
			
		||||
square: Square,
 | 
			
		||||
enabled: bool,
 | 
			
		||||
 | 
			
		||||
sample: i8,
 | 
			
		||||
 | 
			
		||||
pub fn init(sched: *Scheduler) Self {
 | 
			
		||||
    return .{
 | 
			
		||||
        .sweep = .{ .raw = 0 },
 | 
			
		||||
        .duty = .{ .raw = 0 },
 | 
			
		||||
        .envelope = .{ .raw = 0 },
 | 
			
		||||
        .freq = .{ .raw = 0 },
 | 
			
		||||
        .sample = 0,
 | 
			
		||||
        .enabled = false,
 | 
			
		||||
 | 
			
		||||
        .square = Square.init(sched),
 | 
			
		||||
        .len_dev = Length.create(),
 | 
			
		||||
        .sweep_dev = Sweep.create(),
 | 
			
		||||
        .env_dev = Envelope.create(),
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn reset(self: *Self) void {
 | 
			
		||||
    self.sweep.raw = 0;
 | 
			
		||||
    self.sweep_dev.calc_performed = false;
 | 
			
		||||
 | 
			
		||||
    self.duty.raw = 0;
 | 
			
		||||
    self.envelope.raw = 0;
 | 
			
		||||
    self.freq.raw = 0;
 | 
			
		||||
 | 
			
		||||
    self.sample = 0;
 | 
			
		||||
    self.enabled = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn tick(self: *Self, comptime kind: Tick) void {
 | 
			
		||||
    switch (kind) {
 | 
			
		||||
        .Length => self.len_dev.tick(self.freq.length_enable.read(), &self.enabled),
 | 
			
		||||
        .Envelope => self.env_dev.tick(self.envelope),
 | 
			
		||||
        .Sweep => self.sweep_dev.tick(self),
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn onToneSweepEvent(self: *Self, late: u64) void {
 | 
			
		||||
    self.square.onSquareTimerExpire(Self, self.freq, late);
 | 
			
		||||
 | 
			
		||||
    self.sample = 0;
 | 
			
		||||
    if (!self.isDacEnabled()) return;
 | 
			
		||||
    self.sample = if (self.enabled) self.square.sample(self.duty) * @as(i8, self.env_dev.vol) else 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR10, NR11, NR12
 | 
			
		||||
pub fn setSound1Cnt(self: *Self, value: u32) void {
 | 
			
		||||
    self.setSound1CntL(@truncate(u8, value));
 | 
			
		||||
    self.setSound1CntH(@truncate(u16, value >> 16));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR10
 | 
			
		||||
pub fn sound1CntL(self: *const Self) u8 {
 | 
			
		||||
    return self.sweep.raw & 0x7F;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR10
 | 
			
		||||
pub fn setSound1CntL(self: *Self, value: u8) void {
 | 
			
		||||
    const new = io.Sweep{ .raw = value };
 | 
			
		||||
 | 
			
		||||
    if (self.sweep.direction.read() and !new.direction.read()) {
 | 
			
		||||
        // Sweep Negate bit has been cleared
 | 
			
		||||
        // If At least 1 Sweep Calculation has been made since
 | 
			
		||||
        // the last trigger, the channel is immediately disabled
 | 
			
		||||
 | 
			
		||||
        if (self.sweep_dev.calc_performed) self.enabled = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    self.sweep.raw = value;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR11, NR12
 | 
			
		||||
pub fn sound1CntH(self: *const Self) u16 {
 | 
			
		||||
    return @as(u16, self.envelope.raw) << 8 | (self.duty.raw & 0xC0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR11, NR12
 | 
			
		||||
pub fn setSound1CntH(self: *Self, value: u16) void {
 | 
			
		||||
    self.setNr11(@truncate(u8, value));
 | 
			
		||||
    self.setNr12(@truncate(u8, value >> 8));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR11
 | 
			
		||||
pub fn setNr11(self: *Self, value: u8) void {
 | 
			
		||||
    self.duty.raw = value;
 | 
			
		||||
    self.len_dev.timer = @as(u7, 64) - @truncate(u6, value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR12
 | 
			
		||||
pub fn setNr12(self: *Self, value: u8) void {
 | 
			
		||||
    self.envelope.raw = value;
 | 
			
		||||
    if (!self.isDacEnabled()) self.enabled = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR13, NR14
 | 
			
		||||
pub fn sound1CntX(self: *const Self) u16 {
 | 
			
		||||
    return self.freq.raw & 0x4000;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR13, NR14
 | 
			
		||||
pub fn setSound1CntX(self: *Self, fs: *const FrameSequencer, value: u16) void {
 | 
			
		||||
    self.setNr13(@truncate(u8, value));
 | 
			
		||||
    self.setNr14(fs, @truncate(u8, value >> 8));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR13
 | 
			
		||||
pub fn setNr13(self: *Self, byte: u8) void {
 | 
			
		||||
    self.freq.raw = (self.freq.raw & 0xFF00) | byte;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR14
 | 
			
		||||
pub fn setNr14(self: *Self, fs: *const FrameSequencer, byte: u8) void {
 | 
			
		||||
    var new: io.Frequency = .{ .raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF) };
 | 
			
		||||
 | 
			
		||||
    if (new.trigger.read()) {
 | 
			
		||||
        self.enabled = true;
 | 
			
		||||
 | 
			
		||||
        if (self.len_dev.timer == 0) {
 | 
			
		||||
            self.len_dev.timer =
 | 
			
		||||
                if (!fs.isLengthNext() and new.length_enable.read()) 63 else 64;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        self.square.reload(Self, self.freq.frequency.read());
 | 
			
		||||
 | 
			
		||||
        // Reload Envelope period and timer
 | 
			
		||||
        self.env_dev.timer = self.envelope.period.read();
 | 
			
		||||
        if (fs.isEnvelopeNext() and self.env_dev.timer != 0b111) self.env_dev.timer += 1;
 | 
			
		||||
 | 
			
		||||
        self.env_dev.vol = self.envelope.init_vol.read();
 | 
			
		||||
 | 
			
		||||
        // Sweep Trigger Behaviour
 | 
			
		||||
        const sw_period = self.sweep.period.read();
 | 
			
		||||
        const sw_shift = self.sweep.shift.read();
 | 
			
		||||
 | 
			
		||||
        self.sweep_dev.calc_performed = false;
 | 
			
		||||
        self.sweep_dev.shadow = self.freq.frequency.read();
 | 
			
		||||
        self.sweep_dev.timer = if (sw_period == 0) 8 else sw_period;
 | 
			
		||||
        self.sweep_dev.enabled = sw_period != 0 or sw_shift != 0;
 | 
			
		||||
        if (sw_shift != 0) _ = self.sweep_dev.calculate(self.sweep, &self.enabled);
 | 
			
		||||
 | 
			
		||||
        self.enabled = self.isDacEnabled();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    util.audio.length.update(Self, self, fs, new);
 | 
			
		||||
    self.freq = new;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn isDacEnabled(self: *const Self) bool {
 | 
			
		||||
    return self.envelope.raw & 0xF8 != 0;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										132
									
								
								src/core/apu/Wave.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										132
									
								
								src/core/apu/Wave.zig
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,132 @@
 | 
			
		||||
const io = @import("../bus/io.zig");
 | 
			
		||||
const util = @import("../../util.zig");
 | 
			
		||||
 | 
			
		||||
const Scheduler = @import("../scheduler.zig").Scheduler;
 | 
			
		||||
const FrameSequencer = @import("../apu.zig").FrameSequencer;
 | 
			
		||||
const Tick = @import("../apu.zig").Apu.Tick;
 | 
			
		||||
 | 
			
		||||
const Length = @import("device/Length.zig");
 | 
			
		||||
const Wave = @import("signal/Wave.zig");
 | 
			
		||||
 | 
			
		||||
const Self = @This();
 | 
			
		||||
 | 
			
		||||
/// Write-only
 | 
			
		||||
/// NR30
 | 
			
		||||
select: io.WaveSelect,
 | 
			
		||||
/// NR31
 | 
			
		||||
length: u8,
 | 
			
		||||
/// NR32
 | 
			
		||||
vol: io.WaveVolume,
 | 
			
		||||
/// NR33, NR34
 | 
			
		||||
freq: io.Frequency,
 | 
			
		||||
 | 
			
		||||
/// Length Functionarlity
 | 
			
		||||
len_dev: Length,
 | 
			
		||||
wave_dev: Wave,
 | 
			
		||||
 | 
			
		||||
enabled: bool,
 | 
			
		||||
sample: i8,
 | 
			
		||||
 | 
			
		||||
pub fn init(sched: *Scheduler) Self {
 | 
			
		||||
    return .{
 | 
			
		||||
        .select = .{ .raw = 0 },
 | 
			
		||||
        .vol = .{ .raw = 0 },
 | 
			
		||||
        .freq = .{ .raw = 0 },
 | 
			
		||||
        .length = 0,
 | 
			
		||||
 | 
			
		||||
        .len_dev = Length.create(),
 | 
			
		||||
        .wave_dev = Wave.init(sched),
 | 
			
		||||
        .enabled = false,
 | 
			
		||||
        .sample = 0,
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn reset(self: *Self) void {
 | 
			
		||||
    self.select.raw = 0;
 | 
			
		||||
    self.length = 0;
 | 
			
		||||
    self.vol.raw = 0;
 | 
			
		||||
    self.freq.raw = 0;
 | 
			
		||||
 | 
			
		||||
    self.sample = 0;
 | 
			
		||||
    self.enabled = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn tick(self: *Self, comptime kind: Tick) void {
 | 
			
		||||
    switch (kind) {
 | 
			
		||||
        .Length => self.len_dev.tick(self.freq.length_enable.read(), &self.enabled),
 | 
			
		||||
        .Envelope => @compileError("Channel 3 does not implement Envelope"),
 | 
			
		||||
        .Sweep => @compileError("Channel 3 does not implement Sweep"),
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR30, NR31, NR32
 | 
			
		||||
pub fn setSound3Cnt(self: *Self, value: u32) void {
 | 
			
		||||
    self.setSound3CntL(@truncate(u8, value));
 | 
			
		||||
    self.setSound3CntH(@truncate(u16, value >> 16));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR30
 | 
			
		||||
pub fn setSound3CntL(self: *Self, value: u8) void {
 | 
			
		||||
    self.select.raw = value;
 | 
			
		||||
    if (!self.select.enabled.read()) self.enabled = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR31, NR32
 | 
			
		||||
pub fn sound3CntH(self: *const Self) u16 {
 | 
			
		||||
    return @as(u16, self.length & 0xE0) << 8;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR31, NR32
 | 
			
		||||
pub fn setSound3CntH(self: *Self, value: u16) void {
 | 
			
		||||
    self.setNr31(@truncate(u8, value));
 | 
			
		||||
    self.vol.raw = (@truncate(u8, value >> 8));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR31
 | 
			
		||||
pub fn setNr31(self: *Self, len: u8) void {
 | 
			
		||||
    self.length = len;
 | 
			
		||||
    self.len_dev.timer = 256 - @as(u9, len);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR33, NR34
 | 
			
		||||
pub fn setSound3CntX(self: *Self, fs: *const FrameSequencer, value: u16) void {
 | 
			
		||||
    self.setNr33(@truncate(u8, value));
 | 
			
		||||
    self.setNr34(fs, @truncate(u8, value >> 8));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR33
 | 
			
		||||
pub fn setNr33(self: *Self, byte: u8) void {
 | 
			
		||||
    self.freq.raw = (self.freq.raw & 0xFF00) | byte;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// NR34
 | 
			
		||||
pub fn setNr34(self: *Self, fs: *const FrameSequencer, byte: u8) void {
 | 
			
		||||
    var new: io.Frequency = .{ .raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF) };
 | 
			
		||||
 | 
			
		||||
    if (new.trigger.read()) {
 | 
			
		||||
        self.enabled = true;
 | 
			
		||||
 | 
			
		||||
        if (self.len_dev.timer == 0) {
 | 
			
		||||
            self.len_dev.timer =
 | 
			
		||||
                if (!fs.isLengthNext() and new.length_enable.read()) 255 else 256;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Update The Frequency Timer
 | 
			
		||||
        self.wave_dev.reload(self.freq.frequency.read());
 | 
			
		||||
        self.wave_dev.offset = 0;
 | 
			
		||||
 | 
			
		||||
        self.enabled = self.select.enabled.read();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    util.audio.length.update(Self, self, fs, new);
 | 
			
		||||
    self.freq = new;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn onWaveEvent(self: *Self, late: u64) void {
 | 
			
		||||
    self.wave_dev.onWaveTimerExpire(self.freq, self.select, late);
 | 
			
		||||
 | 
			
		||||
    self.sample = 0;
 | 
			
		||||
    if (!self.select.enabled.read()) return;
 | 
			
		||||
    // Convert unsigned 4-bit wave sample to signed 8-bit sample
 | 
			
		||||
    self.sample = (2 * @as(i8, self.wave_dev.sample(self.select)) - 15) >> self.wave_dev.shift(self.vol);
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										28
									
								
								src/core/apu/device/Envelope.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										28
									
								
								src/core/apu/device/Envelope.zig
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,28 @@
 | 
			
		||||
const io = @import("../../bus/io.zig");
 | 
			
		||||
 | 
			
		||||
const Self = @This();
 | 
			
		||||
 | 
			
		||||
/// Period Timer
 | 
			
		||||
timer: u3,
 | 
			
		||||
/// Current Volume
 | 
			
		||||
vol: u4,
 | 
			
		||||
 | 
			
		||||
pub fn create() Self {
 | 
			
		||||
    return .{ .timer = 0, .vol = 0 };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn tick(self: *Self, nrx2: io.Envelope) void {
 | 
			
		||||
    if (nrx2.period.read() != 0) {
 | 
			
		||||
        if (self.timer != 0) self.timer -= 1;
 | 
			
		||||
 | 
			
		||||
        if (self.timer == 0) {
 | 
			
		||||
            self.timer = nrx2.period.read();
 | 
			
		||||
 | 
			
		||||
            if (nrx2.direction.read()) {
 | 
			
		||||
                if (self.vol < 0xF) self.vol += 1;
 | 
			
		||||
            } else {
 | 
			
		||||
                if (self.vol > 0x0) self.vol -= 1;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										18
									
								
								src/core/apu/device/Length.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										18
									
								
								src/core/apu/device/Length.zig
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,18 @@
 | 
			
		||||
const Self = @This();
 | 
			
		||||
 | 
			
		||||
timer: u9,
 | 
			
		||||
 | 
			
		||||
pub fn create() Self {
 | 
			
		||||
    return .{ .timer = 0 };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn tick(self: *Self, enabled: bool, ch_enable: *bool) void {
 | 
			
		||||
    if (enabled) {
 | 
			
		||||
        if (self.timer == 0) return;
 | 
			
		||||
        self.timer -= 1;
 | 
			
		||||
 | 
			
		||||
        // By returning early if timer == 0, this is only
 | 
			
		||||
        // true if timer == 0 because of the decrement we just did
 | 
			
		||||
        if (self.timer == 0) ch_enable.* = false;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										52
									
								
								src/core/apu/device/Sweep.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										52
									
								
								src/core/apu/device/Sweep.zig
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,52 @@
 | 
			
		||||
const io = @import("../../bus/io.zig");
 | 
			
		||||
const ToneSweep = @import("../ToneSweep.zig");
 | 
			
		||||
 | 
			
		||||
const Self = @This();
 | 
			
		||||
 | 
			
		||||
timer: u8,
 | 
			
		||||
enabled: bool,
 | 
			
		||||
shadow: u11,
 | 
			
		||||
 | 
			
		||||
calc_performed: bool,
 | 
			
		||||
 | 
			
		||||
pub fn create() Self {
 | 
			
		||||
    return .{
 | 
			
		||||
        .timer = 0,
 | 
			
		||||
        .enabled = false,
 | 
			
		||||
        .shadow = 0,
 | 
			
		||||
        .calc_performed = false,
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn tick(self: *Self, ch1: *ToneSweep) void {
 | 
			
		||||
    if (self.timer != 0) self.timer -= 1;
 | 
			
		||||
 | 
			
		||||
    if (self.timer == 0) {
 | 
			
		||||
        const period = ch1.sweep.period.read();
 | 
			
		||||
        self.timer = if (period == 0) 8 else period;
 | 
			
		||||
        if (!self.calc_performed) self.calc_performed = true;
 | 
			
		||||
 | 
			
		||||
        if (self.enabled and period != 0) {
 | 
			
		||||
            const new_freq = self.calculate(ch1.sweep, &ch1.enabled);
 | 
			
		||||
 | 
			
		||||
            if (new_freq <= 0x7FF and ch1.sweep.shift.read() != 0) {
 | 
			
		||||
                ch1.freq.frequency.write(@truncate(u11, new_freq));
 | 
			
		||||
                self.shadow = @truncate(u11, new_freq);
 | 
			
		||||
 | 
			
		||||
                _ = self.calculate(ch1.sweep, &ch1.enabled);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Calculates the Sweep Frequency
 | 
			
		||||
pub fn calculate(self: *Self, sweep: io.Sweep, ch_enable: *bool) u12 {
 | 
			
		||||
    const shadow = @as(u12, self.shadow);
 | 
			
		||||
    const shadow_shifted = shadow >> sweep.shift.read();
 | 
			
		||||
    const decrease = sweep.direction.read();
 | 
			
		||||
 | 
			
		||||
    const freq = if (decrease) shadow - shadow_shifted else shadow + shadow_shifted;
 | 
			
		||||
    if (freq > 0x7FF) ch_enable.* = false;
 | 
			
		||||
 | 
			
		||||
    return freq;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										59
									
								
								src/core/apu/signal/Lfsr.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										59
									
								
								src/core/apu/signal/Lfsr.zig
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,59 @@
 | 
			
		||||
const io = @import("../../bus/io.zig");
 | 
			
		||||
 | 
			
		||||
/// Linear Feedback Shift Register
 | 
			
		||||
const Scheduler = @import("../../scheduler.zig").Scheduler;
 | 
			
		||||
const FrameSequencer = @import("../../apu.zig").FrameSequencer;
 | 
			
		||||
const Noise = @import("../Noise.zig");
 | 
			
		||||
 | 
			
		||||
const Self = @This();
 | 
			
		||||
pub const interval: u64 = (1 << 24) / (1 << 22);
 | 
			
		||||
 | 
			
		||||
shift: u15,
 | 
			
		||||
timer: u16,
 | 
			
		||||
 | 
			
		||||
sched: *Scheduler,
 | 
			
		||||
 | 
			
		||||
pub fn create(sched: *Scheduler) Self {
 | 
			
		||||
    return .{
 | 
			
		||||
        .shift = 0,
 | 
			
		||||
        .timer = 0,
 | 
			
		||||
        .sched = sched,
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn sample(self: *const Self) i8 {
 | 
			
		||||
    return if ((~self.shift & 1) == 1) 1 else -1;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Reload LFSR Timer
 | 
			
		||||
pub fn reload(self: *Self, poly: io.PolyCounter) void {
 | 
			
		||||
    self.sched.removeScheduledEvent(.{ .ApuChannel = 3 });
 | 
			
		||||
 | 
			
		||||
    const div = Self.divisor(poly.div_ratio.read());
 | 
			
		||||
    const timer = div << poly.shift.read();
 | 
			
		||||
    self.sched.push(.{ .ApuChannel = 3 }, @as(u64, timer) * interval);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Scheduler Event Handler for LFSR Timer Expire
 | 
			
		||||
/// FIXME: This gets called a lot, clogging up the Scheduler
 | 
			
		||||
pub fn onLfsrTimerExpire(self: *Self, poly: io.PolyCounter, late: u64) void {
 | 
			
		||||
    // Obscure: "Using a noise channel clock shift of 14 or 15
 | 
			
		||||
    // results in the LFSR receiving no clocks."
 | 
			
		||||
    if (poly.shift.read() >= 14) return;
 | 
			
		||||
 | 
			
		||||
    const div = Self.divisor(poly.div_ratio.read());
 | 
			
		||||
    const timer = div << poly.shift.read();
 | 
			
		||||
 | 
			
		||||
    const tmp = (self.shift & 1) ^ ((self.shift & 2) >> 1);
 | 
			
		||||
    self.shift = (self.shift >> 1) | (tmp << 14);
 | 
			
		||||
 | 
			
		||||
    if (poly.width.read())
 | 
			
		||||
        self.shift = (self.shift & ~@as(u15, 0x40)) | tmp << 6;
 | 
			
		||||
 | 
			
		||||
    self.sched.push(.{ .ApuChannel = 3 }, @as(u64, timer) * interval -| late);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn divisor(code: u3) u16 {
 | 
			
		||||
    if (code == 0) return 8;
 | 
			
		||||
    return @as(u16, code) << 4;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										58
									
								
								src/core/apu/signal/Square.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										58
									
								
								src/core/apu/signal/Square.zig
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,58 @@
 | 
			
		||||
const std = @import("std");
 | 
			
		||||
const io = @import("../../bus/io.zig");
 | 
			
		||||
 | 
			
		||||
const Scheduler = @import("../../scheduler.zig").Scheduler;
 | 
			
		||||
const FrameSequencer = @import("../../apu.zig").FrameSequencer;
 | 
			
		||||
const ToneSweep = @import("../ToneSweep.zig");
 | 
			
		||||
const Tone = @import("../Tone.zig");
 | 
			
		||||
 | 
			
		||||
const Self = @This();
 | 
			
		||||
pub const interval: u64 = (1 << 24) / (1 << 22);
 | 
			
		||||
 | 
			
		||||
pos: u3,
 | 
			
		||||
sched: *Scheduler,
 | 
			
		||||
timer: u16,
 | 
			
		||||
 | 
			
		||||
pub fn init(sched: *Scheduler) Self {
 | 
			
		||||
    return .{
 | 
			
		||||
        .timer = 0,
 | 
			
		||||
        .pos = 0,
 | 
			
		||||
        .sched = sched,
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Scheduler Event Handler for Square Synth Timer Expire
 | 
			
		||||
pub fn onSquareTimerExpire(self: *Self, comptime T: type, nrx34: io.Frequency, late: u64) void {
 | 
			
		||||
    comptime std.debug.assert(T == ToneSweep or T == Tone);
 | 
			
		||||
    self.pos +%= 1;
 | 
			
		||||
 | 
			
		||||
    self.timer = (@as(u16, 2048) - nrx34.frequency.read()) * 4;
 | 
			
		||||
    self.sched.push(.{ .ApuChannel = if (T == ToneSweep) 0 else 1 }, @as(u64, self.timer) * interval -| late);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Reload Square Wave Timer
 | 
			
		||||
pub fn reload(self: *Self, comptime T: type, value: u11) void {
 | 
			
		||||
    comptime std.debug.assert(T == ToneSweep or T == Tone);
 | 
			
		||||
    const channel = if (T == ToneSweep) 0 else 1;
 | 
			
		||||
 | 
			
		||||
    self.sched.removeScheduledEvent(.{ .ApuChannel = channel });
 | 
			
		||||
 | 
			
		||||
    const tmp = (@as(u16, 2048) - value) * 4; // What Freq Timer should be assuming no weird behaviour
 | 
			
		||||
    self.timer = (tmp & ~@as(u16, 0x3)) | self.timer & 0x3; // Keep the last two bits from the old timer;
 | 
			
		||||
 | 
			
		||||
    self.sched.push(.{ .ApuChannel = channel }, @as(u64, self.timer) * interval);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn sample(self: *const Self, nrx1: io.Duty) i8 {
 | 
			
		||||
    const pattern = nrx1.pattern.read();
 | 
			
		||||
 | 
			
		||||
    const i = self.pos ^ 7; // index of 0 should get highest bit
 | 
			
		||||
    const result = switch (pattern) {
 | 
			
		||||
        0b00 => @as(u8, 0b00000001) >> i, // 12.5%
 | 
			
		||||
        0b01 => @as(u8, 0b00000011) >> i, // 25%
 | 
			
		||||
        0b10 => @as(u8, 0b00001111) >> i, // 50%
 | 
			
		||||
        0b11 => @as(u8, 0b11111100) >> i, // 75%
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    return if (result & 1 == 1) 1 else -1;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										79
									
								
								src/core/apu/signal/Wave.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										79
									
								
								src/core/apu/signal/Wave.zig
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,79 @@
 | 
			
		||||
const std = @import("std");
 | 
			
		||||
const io = @import("../../bus/io.zig");
 | 
			
		||||
 | 
			
		||||
const Scheduler = @import("../../scheduler.zig").Scheduler;
 | 
			
		||||
const FrameSequencer = @import("../../apu.zig").FrameSequencer;
 | 
			
		||||
const Wave = @import("../Wave.zig");
 | 
			
		||||
 | 
			
		||||
const buf_len = 0x20;
 | 
			
		||||
pub const interval: u64 = (1 << 24) / (1 << 22);
 | 
			
		||||
const Self = @This();
 | 
			
		||||
 | 
			
		||||
buf: [buf_len]u8,
 | 
			
		||||
timer: u16,
 | 
			
		||||
offset: u12,
 | 
			
		||||
 | 
			
		||||
sched: *Scheduler,
 | 
			
		||||
 | 
			
		||||
pub fn read(self: *const Self, comptime T: type, nr30: io.WaveSelect, addr: u32) T {
 | 
			
		||||
    // TODO: Handle reads when Channel 3 is disabled
 | 
			
		||||
    const base = if (!nr30.bank.read()) @as(u32, 0x10) else 0; // Read from the Opposite Bank in Use
 | 
			
		||||
 | 
			
		||||
    const i = base + addr - 0x0400_0090;
 | 
			
		||||
    return std.mem.readIntSliceLittle(T, self.buf[i..][0..@sizeOf(T)]);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn write(self: *Self, comptime T: type, nr30: io.WaveSelect, addr: u32, value: T) void {
 | 
			
		||||
    // TODO: Handle writes when Channel 3 is disabled
 | 
			
		||||
    const base = if (!nr30.bank.read()) @as(u32, 0x10) else 0; // Write to the Opposite Bank in Use
 | 
			
		||||
 | 
			
		||||
    const i = base + addr - 0x0400_0090;
 | 
			
		||||
    std.mem.writeIntSliceLittle(T, self.buf[i..][0..@sizeOf(T)], value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn init(sched: *Scheduler) Self {
 | 
			
		||||
    return .{
 | 
			
		||||
        .buf = [_]u8{0x00} ** buf_len,
 | 
			
		||||
        .timer = 0,
 | 
			
		||||
        .offset = 0,
 | 
			
		||||
        .sched = sched,
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Reload internal Wave Timer
 | 
			
		||||
pub fn reload(self: *Self, value: u11) void {
 | 
			
		||||
    self.sched.removeScheduledEvent(.{ .ApuChannel = 2 });
 | 
			
		||||
 | 
			
		||||
    self.timer = (@as(u16, 2048) - value) * 2;
 | 
			
		||||
    self.sched.push(.{ .ApuChannel = 2 }, @as(u64, self.timer) * interval);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Scheduler Event Handler
 | 
			
		||||
pub fn onWaveTimerExpire(self: *Self, nrx34: io.Frequency, nr30: io.WaveSelect, late: u64) void {
 | 
			
		||||
    if (nr30.dimension.read()) {
 | 
			
		||||
        self.offset = (self.offset + 1) % 0x40; // 0x20 bytes (both banks), which contain 2 samples each
 | 
			
		||||
    } else {
 | 
			
		||||
        self.offset = (self.offset + 1) % 0x20; // 0x10 bytes, which contain 2 samples each
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    self.timer = (@as(u16, 2048) - nrx34.frequency.read()) * 2;
 | 
			
		||||
    self.sched.push(.{ .ApuChannel = 2 }, @as(u64, self.timer) * interval -| late);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Generate Sample from Wave Synth
 | 
			
		||||
pub fn sample(self: *const Self, nr30: io.WaveSelect) u4 {
 | 
			
		||||
    const base = if (nr30.bank.read()) @as(u32, 0x10) else 0;
 | 
			
		||||
 | 
			
		||||
    const value = self.buf[base + self.offset / 2];
 | 
			
		||||
    return if (self.offset & 1 == 0) @truncate(u4, value >> 4) else @truncate(u4, value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// TODO: Write comment
 | 
			
		||||
pub fn shift(_: *const Self, nr32: io.WaveVolume) u2 {
 | 
			
		||||
    return switch (nr32.kind.read()) {
 | 
			
		||||
        0b00 => 3, // Mute / Zero
 | 
			
		||||
        0b01 => 0, // 100% Volume
 | 
			
		||||
        0b10 => 1, // 50% Volume
 | 
			
		||||
        0b11 => 2, // 25% Volume
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
@@ -12,6 +12,36 @@ allocator: Allocator,
 | 
			
		||||
 | 
			
		||||
addr_latch: u32,
 | 
			
		||||
 | 
			
		||||
pub fn read(self: *Self, comptime T: type, r15: u32, addr: u32) T {
 | 
			
		||||
    if (r15 < Self.size) {
 | 
			
		||||
        self.addr_latch = addr;
 | 
			
		||||
        return self._read(T, addr);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    log.debug("Rejected read since r15=0x{X:0>8}", .{r15});
 | 
			
		||||
    return @truncate(T, self._read(T, self.addr_latch + 8));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn dbgRead(self: *const Self, comptime T: type, r15: u32, addr: u32) T {
 | 
			
		||||
    if (r15 < Self.size) return self._read(T, addr);
 | 
			
		||||
    return @truncate(T, self._read(T, self.addr_latch + 8));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Read without the GBA safety checks
 | 
			
		||||
fn _read(self: *const Self, comptime T: type, addr: u32) T {
 | 
			
		||||
    const buf = self.buf orelse std.debug.panic("[BIOS] ZBA tried to read {} from 0x{X:0>8} but not BIOS was present", .{ T, addr });
 | 
			
		||||
 | 
			
		||||
    return switch (T) {
 | 
			
		||||
        u32, u16, u8 => std.mem.readIntSliceLittle(T, buf[addr..][0..@sizeOf(T)]),
 | 
			
		||||
        else => @compileError("BIOS: Unsupported read width"),
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn write(_: *Self, comptime T: type, addr: u32, value: T) void {
 | 
			
		||||
    @setCold(true);
 | 
			
		||||
    log.debug("Tried to write {} 0x{X:} to 0x{X:0>8} ", .{ T, value, addr });
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn init(allocator: Allocator, maybe_path: ?[]const u8) !Self {
 | 
			
		||||
    const buf: ?[]u8 = if (maybe_path) |path| blk: {
 | 
			
		||||
        const file = try std.fs.cwd().openFile(path, .{});
 | 
			
		||||
@@ -31,34 +61,3 @@ pub fn deinit(self: *Self) void {
 | 
			
		||||
    if (self.buf) |buf| self.allocator.free(buf);
 | 
			
		||||
    self.* = undefined;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn read(self: *Self, comptime T: type, r15: u32, addr: u32) T {
 | 
			
		||||
    if (r15 < Self.size) {
 | 
			
		||||
        self.addr_latch = addr;
 | 
			
		||||
        return self.uncheckedRead(T, addr);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    log.debug("Rejected read since r15=0x{X:0>8}", .{r15});
 | 
			
		||||
    return @truncate(T, self.uncheckedRead(T, self.addr_latch + 8));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn dbgRead(self: *const Self, comptime T: type, r15: u32, addr: u32) T {
 | 
			
		||||
    if (r15 < Self.size) return self.uncheckedRead(T, addr);
 | 
			
		||||
    return @truncate(T, self.uncheckedRead(T, self.addr_latch + 8));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn uncheckedRead(self: *const Self, comptime T: type, addr: u32) T {
 | 
			
		||||
    if (self.buf) |buf| {
 | 
			
		||||
        return switch (T) {
 | 
			
		||||
            u32, u16, u8 => std.mem.readIntSliceLittle(T, buf[addr..][0..@sizeOf(T)]),
 | 
			
		||||
            else => @compileError("BIOS: Unsupported read width"),
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    std.debug.panic("[BIOS] ZBA tried to read {} from 0x{X:0>8} but not BIOS was present", .{ T, addr });
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn write(_: *Self, comptime T: type, addr: u32, value: T) void {
 | 
			
		||||
    @setCold(true);
 | 
			
		||||
    log.debug("Tried to write {} 0x{X:} to 0x{X:0>8} ", .{ T, value, addr });
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -7,21 +7,6 @@ const Self = @This();
 | 
			
		||||
buf: []u8,
 | 
			
		||||
allocator: Allocator,
 | 
			
		||||
 | 
			
		||||
pub fn init(allocator: Allocator) !Self {
 | 
			
		||||
    const buf = try allocator.alloc(u8, ewram_size);
 | 
			
		||||
    std.mem.set(u8, buf, 0);
 | 
			
		||||
 | 
			
		||||
    return Self{
 | 
			
		||||
        .buf = buf,
 | 
			
		||||
        .allocator = allocator,
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn deinit(self: *Self) void {
 | 
			
		||||
    self.allocator.free(self.buf);
 | 
			
		||||
    self.* = undefined;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
 | 
			
		||||
    const addr = address & 0x3FFFF;
 | 
			
		||||
 | 
			
		||||
@@ -39,3 +24,18 @@ pub fn write(self: *const Self, comptime T: type, address: usize, value: T) void
 | 
			
		||||
        else => @compileError("EWRAM: Unsupported write width"),
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn init(allocator: Allocator) !Self {
 | 
			
		||||
    const buf = try allocator.alloc(u8, ewram_size);
 | 
			
		||||
    std.mem.set(u8, buf, 0);
 | 
			
		||||
 | 
			
		||||
    return Self{
 | 
			
		||||
        .buf = buf,
 | 
			
		||||
        .allocator = allocator,
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn deinit(self: *Self) void {
 | 
			
		||||
    self.allocator.free(self.buf);
 | 
			
		||||
    self.* = undefined;
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,6 @@
 | 
			
		||||
const std = @import("std");
 | 
			
		||||
const config = @import("../../config.zig");
 | 
			
		||||
 | 
			
		||||
const Bit = @import("bitfield").Bit;
 | 
			
		||||
const Bitfield = @import("bitfield").Bitfield;
 | 
			
		||||
const DateTime = @import("datetime").datetime.Datetime;
 | 
			
		||||
@@ -8,7 +10,6 @@ const Backup = @import("backup.zig").Backup;
 | 
			
		||||
const Gpio = @import("gpio.zig").Gpio;
 | 
			
		||||
const Allocator = std.mem.Allocator;
 | 
			
		||||
 | 
			
		||||
const force_rtc = @import("../emu.zig").force_rtc;
 | 
			
		||||
const log = std.log.scoped(.GamePak);
 | 
			
		||||
 | 
			
		||||
const Self = @This();
 | 
			
		||||
@@ -19,78 +20,11 @@ allocator: Allocator,
 | 
			
		||||
backup: Backup,
 | 
			
		||||
gpio: *Gpio,
 | 
			
		||||
 | 
			
		||||
pub fn init(allocator: Allocator, cpu: *Arm7tdmi, rom_path: []const u8, save_path: ?[]const u8) !Self {
 | 
			
		||||
    const file = try std.fs.cwd().openFile(rom_path, .{});
 | 
			
		||||
    defer file.close();
 | 
			
		||||
 | 
			
		||||
    const file_buf = try file.readToEndAlloc(allocator, try file.getEndPos());
 | 
			
		||||
    const title = file_buf[0xA0..0xAC].*;
 | 
			
		||||
    const kind = Backup.guessKind(file_buf);
 | 
			
		||||
    const device = if (force_rtc) .Rtc else guessDevice(file_buf);
 | 
			
		||||
 | 
			
		||||
    logHeader(file_buf, &title);
 | 
			
		||||
 | 
			
		||||
    return .{
 | 
			
		||||
        .buf = file_buf,
 | 
			
		||||
        .allocator = allocator,
 | 
			
		||||
        .title = title,
 | 
			
		||||
        .backup = try Backup.init(allocator, kind, title, save_path),
 | 
			
		||||
        .gpio = try Gpio.init(allocator, cpu, device),
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Searches the ROM to see if it can determine whether the ROM it's searching uses
 | 
			
		||||
/// any GPIO device, like a RTC for example.
 | 
			
		||||
fn guessDevice(buf: []const u8) Gpio.Device.Kind {
 | 
			
		||||
    // Try to Guess if ROM uses RTC
 | 
			
		||||
    const needle = "RTC_V"; // I was told SIIRTC_V, though Pokemen Firered (USA) is a false negative
 | 
			
		||||
 | 
			
		||||
    var i: usize = 0;
 | 
			
		||||
    while ((i + needle.len) < buf.len) : (i += 1) {
 | 
			
		||||
        if (std.mem.eql(u8, needle, buf[i..(i + needle.len)])) return .Rtc;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // TODO: Detect other GPIO devices
 | 
			
		||||
 | 
			
		||||
    return .None;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn logHeader(buf: []const u8, title: *const [12]u8) void {
 | 
			
		||||
    const code = buf[0xAC..0xB0];
 | 
			
		||||
    const maker = buf[0xB0..0xB2];
 | 
			
		||||
    const version = buf[0xBC];
 | 
			
		||||
 | 
			
		||||
    log.info("Title: {s}", .{title});
 | 
			
		||||
    if (version != 0) log.info("Version: {}", .{version});
 | 
			
		||||
    log.info("Game Code: {s}", .{code});
 | 
			
		||||
    if (lookupMaker(maker)) |c| log.info("Maker: {s}", .{c}) else log.info("Maker Code: {s}", .{maker});
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn lookupMaker(slice: *const [2]u8) ?[]const u8 {
 | 
			
		||||
    const id = @as(u16, slice[1]) << 8 | @as(u16, slice[0]);
 | 
			
		||||
    return switch (id) {
 | 
			
		||||
        0x3130 => "Nintendo",
 | 
			
		||||
        else => null,
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline fn isLarge(self: *const Self) bool {
 | 
			
		||||
    return self.buf.len > 0x100_0000;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn deinit(self: *Self) void {
 | 
			
		||||
    self.backup.deinit();
 | 
			
		||||
    self.gpio.deinit(self.allocator);
 | 
			
		||||
    self.allocator.destroy(self.gpio);
 | 
			
		||||
    self.allocator.free(self.buf);
 | 
			
		||||
    self.* = undefined;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn read(self: *Self, comptime T: type, address: u32) T {
 | 
			
		||||
    const addr = address & 0x1FF_FFFF;
 | 
			
		||||
 | 
			
		||||
    if (self.backup.kind == .Eeprom) {
 | 
			
		||||
        if (self.isLarge()) {
 | 
			
		||||
        if (self.buf.len > 0x100_0000) { // Large
 | 
			
		||||
            // Addresses 0x1FF_FF00 to 0x1FF_FFFF are reserved from EEPROM accesses if
 | 
			
		||||
            // * Backup type is EEPROM
 | 
			
		||||
            // * Large ROM (Size is greater than 16MB)
 | 
			
		||||
@@ -142,11 +76,19 @@ pub fn read(self: *Self, comptime T: type, address: u32) T {
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline fn get(self: *const Self, i: u32) u8 {
 | 
			
		||||
    @setRuntimeSafety(false);
 | 
			
		||||
    if (i < self.buf.len) return self.buf[i];
 | 
			
		||||
 | 
			
		||||
    const lhs = i >> 1 & 0xFFFF;
 | 
			
		||||
    return @truncate(u8, lhs >> 8 * @truncate(u5, i & 1));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn dbgRead(self: *const Self, comptime T: type, address: u32) T {
 | 
			
		||||
    const addr = address & 0x1FF_FFFF;
 | 
			
		||||
 | 
			
		||||
    if (self.backup.kind == .Eeprom) {
 | 
			
		||||
        if (self.isLarge()) {
 | 
			
		||||
        if (self.buf.len > 0x100_0000) { // Large
 | 
			
		||||
            // Addresses 0x1FF_FF00 to 0x1FF_FFFF are reserved from EEPROM accesses if
 | 
			
		||||
            // * Backup type is EEPROM
 | 
			
		||||
            // * Large ROM (Size is greater than 16MB)
 | 
			
		||||
@@ -161,6 +103,35 @@ pub fn dbgRead(self: *const Self, comptime T: type, address: u32) T {
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (self.gpio.cnt == 1) {
 | 
			
		||||
        // GPIO Can be read from
 | 
			
		||||
        // We assume that this will only be true when a ROM actually does want something from GPIO
 | 
			
		||||
 | 
			
		||||
        switch (T) {
 | 
			
		||||
            u32 => switch (address) {
 | 
			
		||||
                // TODO: Do I even need to implement these?
 | 
			
		||||
                0x0800_00C4 => std.debug.panic("Handle 32-bit GPIO Data/Direction Reads", .{}),
 | 
			
		||||
                0x0800_00C6 => std.debug.panic("Handle 32-bit GPIO Direction/Control Reads", .{}),
 | 
			
		||||
                0x0800_00C8 => std.debug.panic("Handle 32-bit GPIO Control Reads", .{}),
 | 
			
		||||
                else => {},
 | 
			
		||||
            },
 | 
			
		||||
            u16 => switch (address) {
 | 
			
		||||
                // FIXME: What do 16-bit GPIO Reads look like?
 | 
			
		||||
                0x0800_00C4 => return self.gpio.read(.Data),
 | 
			
		||||
                0x0800_00C6 => return self.gpio.read(.Direction),
 | 
			
		||||
                0x0800_00C8 => return self.gpio.read(.Control),
 | 
			
		||||
                else => {},
 | 
			
		||||
            },
 | 
			
		||||
            u8 => switch (address) {
 | 
			
		||||
                0x0800_00C4 => return self.gpio.read(.Data),
 | 
			
		||||
                0x0800_00C6 => return self.gpio.read(.Direction),
 | 
			
		||||
                0x0800_00C8 => return self.gpio.read(.Control),
 | 
			
		||||
                else => {},
 | 
			
		||||
            },
 | 
			
		||||
            else => @compileError("GamePak[GPIO]: Unsupported read width"),
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return switch (T) {
 | 
			
		||||
        u32 => (@as(T, self.get(addr + 3)) << 24) | (@as(T, self.get(addr + 2)) << 16) | (@as(T, self.get(addr + 1)) << 8) | (@as(T, self.get(addr))),
 | 
			
		||||
        u16 => (@as(T, self.get(addr + 1)) << 8) | @as(T, self.get(addr)),
 | 
			
		||||
@@ -175,7 +146,7 @@ pub fn write(self: *Self, comptime T: type, word_count: u16, address: u32, value
 | 
			
		||||
    if (self.backup.kind == .Eeprom) {
 | 
			
		||||
        const bit = @truncate(u1, value);
 | 
			
		||||
 | 
			
		||||
        if (self.isLarge()) {
 | 
			
		||||
        if (self.buf.len > 0x100_0000) { // Large
 | 
			
		||||
            // Addresses 0x1FF_FF00 to 0x1FF_FFFF are reserved from EEPROM accesses if
 | 
			
		||||
            // * Backup type is EEPROM
 | 
			
		||||
            // * Large ROM (Size is greater than 16MB)
 | 
			
		||||
@@ -213,12 +184,59 @@ pub fn write(self: *Self, comptime T: type, word_count: u16, address: u32, value
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn get(self: *const Self, i: u32) u8 {
 | 
			
		||||
    @setRuntimeSafety(false);
 | 
			
		||||
    if (i < self.buf.len) return self.buf[i];
 | 
			
		||||
pub fn init(allocator: Allocator, cpu: *Arm7tdmi, rom_path: []const u8, save_path: ?[]const u8) !Self {
 | 
			
		||||
    const file = try std.fs.cwd().openFile(rom_path, .{});
 | 
			
		||||
    defer file.close();
 | 
			
		||||
 | 
			
		||||
    const lhs = i >> 1 & 0xFFFF;
 | 
			
		||||
    return @truncate(u8, lhs >> 8 * @truncate(u5, i & 1));
 | 
			
		||||
    const file_buf = try file.readToEndAlloc(allocator, try file.getEndPos());
 | 
			
		||||
    const title = file_buf[0xA0..0xAC].*;
 | 
			
		||||
    const kind = Backup.guess(file_buf);
 | 
			
		||||
    const device = if (config.config().guest.force_rtc) .Rtc else guessDevice(file_buf);
 | 
			
		||||
 | 
			
		||||
    logHeader(file_buf, &title);
 | 
			
		||||
 | 
			
		||||
    return .{
 | 
			
		||||
        .buf = file_buf,
 | 
			
		||||
        .allocator = allocator,
 | 
			
		||||
        .title = title,
 | 
			
		||||
        .backup = try Backup.init(allocator, kind, title, save_path),
 | 
			
		||||
        .gpio = try Gpio.init(allocator, cpu, device),
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn deinit(self: *Self) void {
 | 
			
		||||
    self.backup.deinit();
 | 
			
		||||
    self.gpio.deinit(self.allocator);
 | 
			
		||||
    self.allocator.destroy(self.gpio);
 | 
			
		||||
    self.allocator.free(self.buf);
 | 
			
		||||
    self.* = undefined;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Searches the ROM to see if it can determine whether the ROM it's searching uses
 | 
			
		||||
/// any GPIO device, like a RTC for example.
 | 
			
		||||
fn guessDevice(buf: []const u8) Gpio.Device.Kind {
 | 
			
		||||
    // Try to Guess if ROM uses RTC
 | 
			
		||||
    const needle = "RTC_V"; // I was told SIIRTC_V, though Pokemen Firered (USA) is a false negative
 | 
			
		||||
 | 
			
		||||
    var i: usize = 0;
 | 
			
		||||
    while ((i + needle.len) < buf.len) : (i += 1) {
 | 
			
		||||
        if (std.mem.eql(u8, needle, buf[i..(i + needle.len)])) return .Rtc;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // TODO: Detect other GPIO devices
 | 
			
		||||
 | 
			
		||||
    return .None;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn logHeader(buf: []const u8, title: *const [12]u8) void {
 | 
			
		||||
    const code = buf[0xAC..0xB0];
 | 
			
		||||
    const maker = buf[0xB0..0xB2];
 | 
			
		||||
    const version = buf[0xBC];
 | 
			
		||||
 | 
			
		||||
    log.info("Title: {s}", .{title});
 | 
			
		||||
    if (version != 0) log.info("Version: {}", .{version});
 | 
			
		||||
    log.info("Game Code: {s}", .{code});
 | 
			
		||||
    log.info("Maker Code: {s}", .{maker});
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
test "OOB Access" {
 | 
			
		||||
 
 | 
			
		||||
@@ -7,21 +7,6 @@ const Self = @This();
 | 
			
		||||
buf: []u8,
 | 
			
		||||
allocator: Allocator,
 | 
			
		||||
 | 
			
		||||
pub fn init(allocator: Allocator) !Self {
 | 
			
		||||
    const buf = try allocator.alloc(u8, iwram_size);
 | 
			
		||||
    std.mem.set(u8, buf, 0);
 | 
			
		||||
 | 
			
		||||
    return Self{
 | 
			
		||||
        .buf = buf,
 | 
			
		||||
        .allocator = allocator,
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn deinit(self: *Self) void {
 | 
			
		||||
    self.allocator.free(self.buf);
 | 
			
		||||
    self.* = undefined;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
 | 
			
		||||
    const addr = address & 0x7FFF;
 | 
			
		||||
 | 
			
		||||
@@ -39,3 +24,18 @@ pub fn write(self: *const Self, comptime T: type, address: usize, value: T) void
 | 
			
		||||
        else => @compileError("IWRAM: Unsupported write width"),
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn init(allocator: Allocator) !Self {
 | 
			
		||||
    const buf = try allocator.alloc(u8, iwram_size);
 | 
			
		||||
    std.mem.set(u8, buf, 0);
 | 
			
		||||
 | 
			
		||||
    return Self{
 | 
			
		||||
        .buf = buf,
 | 
			
		||||
        .allocator = allocator,
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn deinit(self: *Self) void {
 | 
			
		||||
    self.allocator.free(self.buf);
 | 
			
		||||
    self.* = undefined;
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -2,9 +2,13 @@ const std = @import("std");
 | 
			
		||||
const Allocator = std.mem.Allocator;
 | 
			
		||||
const log = std.log.scoped(.Backup);
 | 
			
		||||
 | 
			
		||||
const Eeprom = @import("backup/eeprom.zig").Eeprom;
 | 
			
		||||
const Flash = @import("backup/Flash.zig");
 | 
			
		||||
 | 
			
		||||
const escape = @import("../../util.zig").escape;
 | 
			
		||||
const span = @import("../../util.zig").span;
 | 
			
		||||
 | 
			
		||||
const Needle = struct { str: []const u8, kind: Backup.Kind };
 | 
			
		||||
const backup_kinds = [6]Needle{
 | 
			
		||||
    .{ .str = "EEPROM_V", .kind = .Eeprom },
 | 
			
		||||
    .{ .str = "SRAM_V", .kind = .Sram },
 | 
			
		||||
@@ -14,6 +18,8 @@ const backup_kinds = [6]Needle{
 | 
			
		||||
    .{ .str = "FLASH1M_V", .kind = .Flash1M },
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const SaveError = error{Unsupported};
 | 
			
		||||
 | 
			
		||||
pub const Backup = struct {
 | 
			
		||||
    const Self = @This();
 | 
			
		||||
 | 
			
		||||
@@ -35,122 +41,6 @@ pub const Backup = struct {
 | 
			
		||||
        None,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    pub fn init(allocator: Allocator, kind: Kind, title: [12]u8, path: ?[]const u8) !Self {
 | 
			
		||||
        log.info("Kind: {}", .{kind});
 | 
			
		||||
 | 
			
		||||
        const buf_size: usize = switch (kind) {
 | 
			
		||||
            .Sram => 0x8000, // 32K
 | 
			
		||||
            .Flash => 0x10000, // 64K
 | 
			
		||||
            .Flash1M => 0x20000, // 128K
 | 
			
		||||
            .None, .Eeprom => 0, // EEPROM is handled upon first Read Request to it
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        const buf = try allocator.alloc(u8, buf_size);
 | 
			
		||||
        std.mem.set(u8, buf, 0xFF);
 | 
			
		||||
 | 
			
		||||
        var backup = Self{
 | 
			
		||||
            .buf = buf,
 | 
			
		||||
            .allocator = allocator,
 | 
			
		||||
            .kind = kind,
 | 
			
		||||
            .title = title,
 | 
			
		||||
            .save_path = path,
 | 
			
		||||
            .flash = Flash.init(),
 | 
			
		||||
            .eeprom = Eeprom.init(allocator),
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        if (backup.save_path) |p| backup.loadSaveFromDisk(allocator, p) catch |e| log.err("Failed to load save: {}", .{e});
 | 
			
		||||
        return backup;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn guessKind(rom: []const u8) Kind {
 | 
			
		||||
        for (backup_kinds) |needle| {
 | 
			
		||||
            const needle_len = needle.str.len;
 | 
			
		||||
 | 
			
		||||
            var i: usize = 0;
 | 
			
		||||
            while ((i + needle_len) < rom.len) : (i += 1) {
 | 
			
		||||
                if (std.mem.eql(u8, needle.str, rom[i..][0..needle_len])) return needle.kind;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return .None;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn deinit(self: *Self) void {
 | 
			
		||||
        if (self.save_path) |path| self.writeSaveToDisk(self.allocator, path) catch |e| log.err("Failed to write save: {}", .{e});
 | 
			
		||||
        self.allocator.free(self.buf);
 | 
			
		||||
        self.* = undefined;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn loadSaveFromDisk(self: *Self, allocator: Allocator, path: []const u8) !void {
 | 
			
		||||
        const file_path = try self.getSaveFilePath(allocator, path);
 | 
			
		||||
        defer allocator.free(file_path);
 | 
			
		||||
 | 
			
		||||
        // FIXME: Don't rely on this lol
 | 
			
		||||
        if (std.mem.eql(u8, file_path[file_path.len - 12 .. file_path.len], "untitled.sav")) {
 | 
			
		||||
            return log.err("ROM header lacks title, no save loaded", .{});
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        const file: std.fs.File = try std.fs.openFileAbsolute(file_path, .{});
 | 
			
		||||
        const file_buf = try file.readToEndAlloc(allocator, try file.getEndPos());
 | 
			
		||||
        defer allocator.free(file_buf);
 | 
			
		||||
 | 
			
		||||
        switch (self.kind) {
 | 
			
		||||
            .Sram, .Flash, .Flash1M => {
 | 
			
		||||
                if (self.buf.len == file_buf.len) {
 | 
			
		||||
                    std.mem.copy(u8, self.buf, file_buf);
 | 
			
		||||
                    return log.info("Loaded Save from {s}", .{file_path});
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                log.err("{s} is {} bytes, but we expected {} bytes", .{ file_path, file_buf.len, self.buf.len });
 | 
			
		||||
            },
 | 
			
		||||
            .Eeprom => {
 | 
			
		||||
                if (file_buf.len == 0x200 or file_buf.len == 0x2000) {
 | 
			
		||||
                    self.eeprom.kind = if (file_buf.len == 0x200) .Small else .Large;
 | 
			
		||||
 | 
			
		||||
                    self.buf = try allocator.alloc(u8, file_buf.len);
 | 
			
		||||
                    std.mem.copy(u8, self.buf, file_buf);
 | 
			
		||||
                    return log.info("Loaded Save from {s}", .{file_path});
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                log.err("EEPROM can either be 0x200 bytes or 0x2000 byes, but {s} was {X:} bytes", .{
 | 
			
		||||
                    file_path,
 | 
			
		||||
                    file_buf.len,
 | 
			
		||||
                });
 | 
			
		||||
            },
 | 
			
		||||
            .None => return SaveError.UnsupportedBackupKind,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn getSaveFilePath(self: *const Self, allocator: Allocator, path: []const u8) ![]const u8 {
 | 
			
		||||
        const filename = try self.getSaveFilename(allocator);
 | 
			
		||||
        defer allocator.free(filename);
 | 
			
		||||
 | 
			
		||||
        return try std.fs.path.join(allocator, &[_][]const u8{ path, filename });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn getSaveFilename(self: *const Self, allocator: Allocator) ![]const u8 {
 | 
			
		||||
        const title_str = span(&escape(self.title));
 | 
			
		||||
        const name = if (title_str.len != 0) title_str else "untitled";
 | 
			
		||||
 | 
			
		||||
        return try std.mem.concat(allocator, u8, &[_][]const u8{ name, ".sav" });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn writeSaveToDisk(self: Self, allocator: Allocator, path: []const u8) !void {
 | 
			
		||||
        const file_path = try self.getSaveFilePath(allocator, path);
 | 
			
		||||
        defer allocator.free(file_path);
 | 
			
		||||
 | 
			
		||||
        switch (self.kind) {
 | 
			
		||||
            .Sram, .Flash, .Flash1M, .Eeprom => {
 | 
			
		||||
                const file = try std.fs.createFileAbsolute(file_path, .{});
 | 
			
		||||
                defer file.close();
 | 
			
		||||
 | 
			
		||||
                try file.writeAll(self.buf);
 | 
			
		||||
                log.info("Wrote Save to {s}", .{file_path});
 | 
			
		||||
            },
 | 
			
		||||
            else => return SaveError.UnsupportedBackupKind,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn read(self: *const Self, address: usize) u8 {
 | 
			
		||||
        const addr = address & 0xFFFF;
 | 
			
		||||
 | 
			
		||||
@@ -184,7 +74,7 @@ pub const Backup = struct {
 | 
			
		||||
        switch (self.kind) {
 | 
			
		||||
            .Flash, .Flash1M => {
 | 
			
		||||
                if (self.flash.prep_write) return self.flash.write(self.buf, addr, byte);
 | 
			
		||||
                if (self.flash.shouldEraseSector(addr, byte)) return self.flash.eraseSector(self.buf, addr);
 | 
			
		||||
                if (self.flash.shouldEraseSector(addr, byte)) return self.flash.erase(self.buf, addr);
 | 
			
		||||
 | 
			
		||||
                switch (addr) {
 | 
			
		||||
                    0x0000 => if (self.kind == .Flash1M and self.flash.set_bank) {
 | 
			
		||||
@@ -209,358 +99,121 @@ pub const Backup = struct {
 | 
			
		||||
            .None, .Eeprom => {},
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const Needle = struct {
 | 
			
		||||
    const Self = @This();
 | 
			
		||||
    pub fn init(allocator: Allocator, kind: Kind, title: [12]u8, path: ?[]const u8) !Self {
 | 
			
		||||
        log.info("Kind: {}", .{kind});
 | 
			
		||||
 | 
			
		||||
    str: []const u8,
 | 
			
		||||
    kind: Backup.Kind,
 | 
			
		||||
 | 
			
		||||
    fn init(str: []const u8, kind: Backup.Kind) Self {
 | 
			
		||||
        return .{
 | 
			
		||||
            .str = str,
 | 
			
		||||
            .kind = kind,
 | 
			
		||||
        const buf_size: usize = switch (kind) {
 | 
			
		||||
            .Sram => 0x8000, // 32K
 | 
			
		||||
            .Flash => 0x10000, // 64K
 | 
			
		||||
            .Flash1M => 0x20000, // 128K
 | 
			
		||||
            .None, .Eeprom => 0, // EEPROM is handled upon first Read Request to it
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const SaveError = error{
 | 
			
		||||
    UnsupportedBackupKind,
 | 
			
		||||
};
 | 
			
		||||
        const buf = try allocator.alloc(u8, buf_size);
 | 
			
		||||
        std.mem.set(u8, buf, 0xFF);
 | 
			
		||||
 | 
			
		||||
const Flash = struct {
 | 
			
		||||
    const Self = @This();
 | 
			
		||||
 | 
			
		||||
    state: State,
 | 
			
		||||
 | 
			
		||||
    id_mode: bool,
 | 
			
		||||
    set_bank: bool,
 | 
			
		||||
    prep_erase: bool,
 | 
			
		||||
    prep_write: bool,
 | 
			
		||||
 | 
			
		||||
    bank: u1,
 | 
			
		||||
 | 
			
		||||
    const State = enum {
 | 
			
		||||
        Ready,
 | 
			
		||||
        Set,
 | 
			
		||||
        Command,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    fn init() Self {
 | 
			
		||||
        return .{
 | 
			
		||||
            .state = .Ready,
 | 
			
		||||
            .id_mode = false,
 | 
			
		||||
            .set_bank = false,
 | 
			
		||||
            .prep_erase = false,
 | 
			
		||||
            .prep_write = false,
 | 
			
		||||
            .bank = 0,
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn handleCommand(self: *Self, buf: []u8, byte: u8) void {
 | 
			
		||||
        switch (byte) {
 | 
			
		||||
            0x90 => self.id_mode = true,
 | 
			
		||||
            0xF0 => self.id_mode = false,
 | 
			
		||||
            0xB0 => self.set_bank = true,
 | 
			
		||||
            0x80 => self.prep_erase = true,
 | 
			
		||||
            0x10 => {
 | 
			
		||||
                std.mem.set(u8, buf, 0xFF);
 | 
			
		||||
                self.prep_erase = false;
 | 
			
		||||
            },
 | 
			
		||||
            0xA0 => self.prep_write = true,
 | 
			
		||||
            else => std.debug.panic("Unhandled Flash Command: 0x{X:0>2}", .{byte}),
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        self.state = .Ready;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn shouldEraseSector(self: *const Self, addr: usize, byte: u8) bool {
 | 
			
		||||
        return self.state == .Command and self.prep_erase and byte == 0x30 and addr & 0xFFF == 0x000;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn write(self: *Self, buf: []u8, idx: usize, byte: u8) void {
 | 
			
		||||
        buf[self.baseAddress() + idx] = byte;
 | 
			
		||||
        self.prep_write = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn read(self: *const Self, buf: []u8, idx: usize) u8 {
 | 
			
		||||
        return buf[self.baseAddress() + idx];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn eraseSector(self: *Self, buf: []u8, idx: usize) void {
 | 
			
		||||
        const start = self.baseAddress() + (idx & 0xF000);
 | 
			
		||||
 | 
			
		||||
        std.mem.set(u8, buf[start..][0..0x1000], 0xFF);
 | 
			
		||||
        self.prep_erase = false;
 | 
			
		||||
        self.state = .Ready;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    inline fn baseAddress(self: *const Self) usize {
 | 
			
		||||
        return if (self.bank == 1) 0x10000 else @as(usize, 0);
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const Eeprom = struct {
 | 
			
		||||
    const Self = @This();
 | 
			
		||||
 | 
			
		||||
    addr: u14,
 | 
			
		||||
 | 
			
		||||
    kind: Kind,
 | 
			
		||||
    state: State,
 | 
			
		||||
    writer: Writer,
 | 
			
		||||
    reader: Reader,
 | 
			
		||||
 | 
			
		||||
    allocator: Allocator,
 | 
			
		||||
 | 
			
		||||
    const Kind = enum {
 | 
			
		||||
        Unknown,
 | 
			
		||||
        Small, // 512B
 | 
			
		||||
        Large, // 8KB
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    const State = enum {
 | 
			
		||||
        Ready,
 | 
			
		||||
        Read,
 | 
			
		||||
        Write,
 | 
			
		||||
        WriteTransfer,
 | 
			
		||||
        RequestEnd,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    fn init(allocator: Allocator) Self {
 | 
			
		||||
        return .{
 | 
			
		||||
            .kind = .Unknown,
 | 
			
		||||
            .state = .Ready,
 | 
			
		||||
            .writer = Writer.init(),
 | 
			
		||||
            .reader = Reader.init(),
 | 
			
		||||
            .addr = 0,
 | 
			
		||||
        var backup = Self{
 | 
			
		||||
            .buf = buf,
 | 
			
		||||
            .allocator = allocator,
 | 
			
		||||
            .kind = kind,
 | 
			
		||||
            .title = title,
 | 
			
		||||
            .save_path = path,
 | 
			
		||||
            .flash = Flash.create(),
 | 
			
		||||
            .eeprom = Eeprom.create(allocator),
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        if (backup.save_path) |p| backup.readSave(allocator, p) catch |e| log.err("Failed to load save: {}", .{e});
 | 
			
		||||
        return backup;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn read(self: *Self) u1 {
 | 
			
		||||
        return self.reader.read();
 | 
			
		||||
    pub fn deinit(self: *Self) void {
 | 
			
		||||
        if (self.save_path) |path| self.writeSave(self.allocator, path) catch |e| log.err("Failed to write save: {}", .{e});
 | 
			
		||||
        self.allocator.free(self.buf);
 | 
			
		||||
        self.* = undefined;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn dbgRead(self: *const Self) u1 {
 | 
			
		||||
        return self.reader.dbgRead();
 | 
			
		||||
    }
 | 
			
		||||
    /// Guesses the Backup Kind of a GBA ROM
 | 
			
		||||
    pub fn guess(rom: []const u8) Kind {
 | 
			
		||||
        for (backup_kinds) |needle| {
 | 
			
		||||
            const needle_len = needle.str.len;
 | 
			
		||||
 | 
			
		||||
    pub fn write(self: *Self, word_count: u16, buf: *[]u8, bit: u1) void {
 | 
			
		||||
        if (self.guessKind(word_count)) |found| {
 | 
			
		||||
            log.info("EEPROM Kind: {}", .{found});
 | 
			
		||||
            self.kind = found;
 | 
			
		||||
 | 
			
		||||
            // buf.len will not equal zero when a save file was found and loaded.
 | 
			
		||||
            // Right now, we assume that the save file is of the correct size which
 | 
			
		||||
            // isn't necessarily true, since we can't trust anything a user can influence
 | 
			
		||||
            // TODO: use ?[]u8 instead of a 0-sized slice?
 | 
			
		||||
            if (buf.len == 0) {
 | 
			
		||||
                const len: usize = switch (found) {
 | 
			
		||||
                    .Small => 0x200,
 | 
			
		||||
                    .Large => 0x2000,
 | 
			
		||||
                    else => unreachable,
 | 
			
		||||
                };
 | 
			
		||||
 | 
			
		||||
                buf.* = self.allocator.alloc(u8, len) catch |e| {
 | 
			
		||||
                    log.err("Failed to resize EEPROM buf to {} bytes", .{len});
 | 
			
		||||
                    std.debug.panic("EEPROM entered irrecoverable state {}", .{e});
 | 
			
		||||
                };
 | 
			
		||||
                std.mem.set(u8, buf.*, 0xFF);
 | 
			
		||||
            var i: usize = 0;
 | 
			
		||||
            while ((i + needle_len) < rom.len) : (i += 1) {
 | 
			
		||||
                if (std.mem.eql(u8, needle.str, rom[i..][0..needle_len])) return needle.kind;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (self.state == .RequestEnd) {
 | 
			
		||||
            if (bit != 0) log.debug("EEPROM Request did not end in 0u1. TODO: is this ok?", .{});
 | 
			
		||||
            self.state = .Ready;
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        switch (self.state) {
 | 
			
		||||
            .Ready => self.writer.requestWrite(bit),
 | 
			
		||||
            .Read, .Write => self.writer.addressWrite(self.kind, bit),
 | 
			
		||||
            .WriteTransfer => self.writer.dataWrite(bit),
 | 
			
		||||
            .RequestEnd => unreachable, // We return early just above this block
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        self.tick(buf.*);
 | 
			
		||||
        return .None;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn guessKind(self: *const Self, word_count: u16) ?Kind {
 | 
			
		||||
        if (self.kind != .Unknown or self.state != .Read) return null;
 | 
			
		||||
    fn readSave(self: *Self, allocator: Allocator, path: []const u8) !void {
 | 
			
		||||
        const file_path = try self.savePath(allocator, path);
 | 
			
		||||
        defer allocator.free(file_path);
 | 
			
		||||
 | 
			
		||||
        return switch (word_count) {
 | 
			
		||||
            17 => .Large,
 | 
			
		||||
            9 => .Small,
 | 
			
		||||
            else => blk: {
 | 
			
		||||
                log.err("Unexpected length of DMA3 Transfer upon initial EEPROM read: {}", .{word_count});
 | 
			
		||||
                break :blk null;
 | 
			
		||||
            },
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
        // FIXME: Don't rely on this lol
 | 
			
		||||
        if (std.mem.eql(u8, file_path[file_path.len - 12 .. file_path.len], "untitled.sav")) {
 | 
			
		||||
            return log.err("ROM header lacks title, no save loaded", .{});
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    fn tick(self: *Self, buf: []u8) void {
 | 
			
		||||
        switch (self.state) {
 | 
			
		||||
            .Ready => {
 | 
			
		||||
                if (self.writer.len() == 2) {
 | 
			
		||||
                    const req = @intCast(u2, self.writer.finish());
 | 
			
		||||
                    switch (req) {
 | 
			
		||||
                        0b11 => self.state = .Read,
 | 
			
		||||
                        0b10 => self.state = .Write,
 | 
			
		||||
                        else => log.err("Unknown EEPROM Request 0b{b:0>2}", .{req}),
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            },
 | 
			
		||||
            .Read => {
 | 
			
		||||
                switch (self.kind) {
 | 
			
		||||
                    .Large => {
 | 
			
		||||
                        if (self.writer.len() == 14) {
 | 
			
		||||
                            const addr = @intCast(u10, self.writer.finish());
 | 
			
		||||
                            const value = std.mem.readIntSliceLittle(u64, buf[@as(u13, addr) * 8 ..][0..8]);
 | 
			
		||||
        const file: std.fs.File = try std.fs.openFileAbsolute(file_path, .{});
 | 
			
		||||
        const file_buf = try file.readToEndAlloc(allocator, try file.getEndPos());
 | 
			
		||||
        defer allocator.free(file_buf);
 | 
			
		||||
 | 
			
		||||
                            self.reader.configure(value);
 | 
			
		||||
                            self.state = .RequestEnd;
 | 
			
		||||
                        }
 | 
			
		||||
                    },
 | 
			
		||||
                    .Small => {
 | 
			
		||||
                        if (self.writer.len() == 6) {
 | 
			
		||||
                            // FIXME: Duplicated code from above
 | 
			
		||||
                            const addr = @intCast(u6, self.writer.finish());
 | 
			
		||||
                            const value = std.mem.readIntSliceLittle(u64, buf[@as(u13, addr) * 8 ..][0..8]);
 | 
			
		||||
        switch (self.kind) {
 | 
			
		||||
            .Sram, .Flash, .Flash1M => {
 | 
			
		||||
                if (self.buf.len == file_buf.len) {
 | 
			
		||||
                    std.mem.copy(u8, self.buf, file_buf);
 | 
			
		||||
                    return log.info("Loaded Save from {s}", .{file_path});
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                            self.reader.configure(value);
 | 
			
		||||
                            self.state = .RequestEnd;
 | 
			
		||||
                        }
 | 
			
		||||
                    },
 | 
			
		||||
                    else => log.err("Unable to calculate EEPROM read address. EEPROM size UNKNOWN", .{}),
 | 
			
		||||
                }
 | 
			
		||||
                log.err("{s} is {} bytes, but we expected {} bytes", .{ file_path, file_buf.len, self.buf.len });
 | 
			
		||||
            },
 | 
			
		||||
            .Write => {
 | 
			
		||||
                switch (self.kind) {
 | 
			
		||||
                    .Large => {
 | 
			
		||||
                        if (self.writer.len() == 14) {
 | 
			
		||||
                            self.addr = @intCast(u10, self.writer.finish());
 | 
			
		||||
                            self.state = .WriteTransfer;
 | 
			
		||||
                        }
 | 
			
		||||
                    },
 | 
			
		||||
                    .Small => {
 | 
			
		||||
                        if (self.writer.len() == 6) {
 | 
			
		||||
                            self.addr = @intCast(u6, self.writer.finish());
 | 
			
		||||
                            self.state = .WriteTransfer;
 | 
			
		||||
                        }
 | 
			
		||||
                    },
 | 
			
		||||
                    else => log.err("Unable to calculate EEPROM write address. EEPROM size UNKNOWN", .{}),
 | 
			
		||||
            .Eeprom => {
 | 
			
		||||
                if (file_buf.len == 0x200 or file_buf.len == 0x2000) {
 | 
			
		||||
                    self.eeprom.kind = if (file_buf.len == 0x200) .Small else .Large;
 | 
			
		||||
 | 
			
		||||
                    self.buf = try allocator.alloc(u8, file_buf.len);
 | 
			
		||||
                    std.mem.copy(u8, self.buf, file_buf);
 | 
			
		||||
                    return log.info("Loaded Save from {s}", .{file_path});
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                log.err("EEPROM can either be 0x200 bytes or 0x2000 byes, but {s} was {X:} bytes", .{
 | 
			
		||||
                    file_path,
 | 
			
		||||
                    file_buf.len,
 | 
			
		||||
                });
 | 
			
		||||
            },
 | 
			
		||||
            .WriteTransfer => {
 | 
			
		||||
                if (self.writer.len() == 64) {
 | 
			
		||||
                    std.mem.writeIntSliceLittle(u64, buf[self.addr * 8 ..][0..8], self.writer.finish());
 | 
			
		||||
                    self.state = .RequestEnd;
 | 
			
		||||
                }
 | 
			
		||||
            },
 | 
			
		||||
            .RequestEnd => unreachable, // We return early in write() if state is .RequestEnd
 | 
			
		||||
            .None => return SaveError.Unsupported,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const Reader = struct {
 | 
			
		||||
        const This = @This();
 | 
			
		||||
    fn savePath(self: *const Self, allocator: Allocator, path: []const u8) ![]const u8 {
 | 
			
		||||
        const filename = try self.saveName(allocator);
 | 
			
		||||
        defer allocator.free(filename);
 | 
			
		||||
 | 
			
		||||
        data: u64,
 | 
			
		||||
        i: u8,
 | 
			
		||||
        enabled: bool,
 | 
			
		||||
        return try std.fs.path.join(allocator, &[_][]const u8{ path, filename });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
        fn init() This {
 | 
			
		||||
            return .{
 | 
			
		||||
                .data = 0,
 | 
			
		||||
                .i = 0,
 | 
			
		||||
                .enabled = false,
 | 
			
		||||
            };
 | 
			
		||||
    fn saveName(self: *const Self, allocator: Allocator) ![]const u8 {
 | 
			
		||||
        const title_str = span(&escape(self.title));
 | 
			
		||||
        const name = if (title_str.len != 0) title_str else "untitled";
 | 
			
		||||
 | 
			
		||||
        return try std.mem.concat(allocator, u8, &[_][]const u8{ name, ".sav" });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn writeSave(self: Self, allocator: Allocator, path: []const u8) !void {
 | 
			
		||||
        const file_path = try self.savePath(allocator, path);
 | 
			
		||||
        defer allocator.free(file_path);
 | 
			
		||||
 | 
			
		||||
        switch (self.kind) {
 | 
			
		||||
            .Sram, .Flash, .Flash1M, .Eeprom => {
 | 
			
		||||
                const file = try std.fs.createFileAbsolute(file_path, .{});
 | 
			
		||||
                defer file.close();
 | 
			
		||||
 | 
			
		||||
                try file.writeAll(self.buf);
 | 
			
		||||
                log.info("Wrote Save to {s}", .{file_path});
 | 
			
		||||
            },
 | 
			
		||||
            else => return SaveError.Unsupported,
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        fn configure(self: *This, value: u64) void {
 | 
			
		||||
            self.data = value;
 | 
			
		||||
            self.i = 0;
 | 
			
		||||
            self.enabled = true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        fn read(self: *This) u1 {
 | 
			
		||||
            if (!self.enabled) return 1;
 | 
			
		||||
 | 
			
		||||
            const bit = if (self.i < 4) blk: {
 | 
			
		||||
                break :blk 0;
 | 
			
		||||
            } else blk: {
 | 
			
		||||
                const idx = @intCast(u6, 63 - (self.i - 4));
 | 
			
		||||
                break :blk @truncate(u1, self.data >> idx);
 | 
			
		||||
            };
 | 
			
		||||
 | 
			
		||||
            self.i = (self.i + 1) % (64 + 4);
 | 
			
		||||
            if (self.i == 0) self.enabled = false;
 | 
			
		||||
 | 
			
		||||
            return bit;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        fn dbgRead(self: *const This) u1 {
 | 
			
		||||
            if (!self.enabled) return 1;
 | 
			
		||||
 | 
			
		||||
            const bit = if (self.i < 4) blk: {
 | 
			
		||||
                break :blk 0;
 | 
			
		||||
            } else blk: {
 | 
			
		||||
                const idx = @intCast(u6, 63 - (self.i - 4));
 | 
			
		||||
                break :blk @truncate(u1, self.data >> idx);
 | 
			
		||||
            };
 | 
			
		||||
 | 
			
		||||
            return bit;
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    const Writer = struct {
 | 
			
		||||
        const This = @This();
 | 
			
		||||
 | 
			
		||||
        data: u64,
 | 
			
		||||
        i: u8,
 | 
			
		||||
 | 
			
		||||
        fn init() This {
 | 
			
		||||
            return .{ .data = 0, .i = 0 };
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        fn requestWrite(self: *This, bit: u1) void {
 | 
			
		||||
            const idx = @intCast(u1, 1 - self.i);
 | 
			
		||||
            self.data = (self.data & ~(@as(u64, 1) << idx)) | (@as(u64, bit) << idx);
 | 
			
		||||
            self.i += 1;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        fn addressWrite(self: *This, kind: Eeprom.Kind, bit: u1) void {
 | 
			
		||||
            if (kind == .Unknown) return;
 | 
			
		||||
 | 
			
		||||
            const size: u4 = switch (kind) {
 | 
			
		||||
                .Large => 13,
 | 
			
		||||
                .Small => 5,
 | 
			
		||||
                .Unknown => unreachable,
 | 
			
		||||
            };
 | 
			
		||||
 | 
			
		||||
            const idx = @intCast(u4, size - self.i);
 | 
			
		||||
            self.data = (self.data & ~(@as(u64, 1) << idx)) | (@as(u64, bit) << idx);
 | 
			
		||||
            self.i += 1;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        fn dataWrite(self: *This, bit: u1) void {
 | 
			
		||||
            const idx = @intCast(u6, 63 - self.i);
 | 
			
		||||
            self.data = (self.data & ~(@as(u64, 1) << idx)) | (@as(u64, bit) << idx);
 | 
			
		||||
            self.i += 1;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        fn len(self: *const This) u8 {
 | 
			
		||||
            return self.i;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        fn finish(self: *This) u64 {
 | 
			
		||||
            defer self.reset();
 | 
			
		||||
            return self.data;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        fn reset(self: *This) void {
 | 
			
		||||
            self.i = 0;
 | 
			
		||||
            self.data = 0;
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										72
									
								
								src/core/bus/backup/Flash.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										72
									
								
								src/core/bus/backup/Flash.zig
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,72 @@
 | 
			
		||||
const std = @import("std");
 | 
			
		||||
 | 
			
		||||
const Self = @This();
 | 
			
		||||
 | 
			
		||||
state: State,
 | 
			
		||||
 | 
			
		||||
id_mode: bool,
 | 
			
		||||
set_bank: bool,
 | 
			
		||||
prep_erase: bool,
 | 
			
		||||
prep_write: bool,
 | 
			
		||||
 | 
			
		||||
bank: u1,
 | 
			
		||||
 | 
			
		||||
const State = enum {
 | 
			
		||||
    Ready,
 | 
			
		||||
    Set,
 | 
			
		||||
    Command,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
pub fn read(self: *const Self, buf: []u8, idx: usize) u8 {
 | 
			
		||||
    return buf[self.address() + idx];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn write(self: *Self, buf: []u8, idx: usize, byte: u8) void {
 | 
			
		||||
    buf[self.address() + idx] = byte;
 | 
			
		||||
    self.prep_write = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn create() Self {
 | 
			
		||||
    return .{
 | 
			
		||||
        .state = .Ready,
 | 
			
		||||
        .id_mode = false,
 | 
			
		||||
        .set_bank = false,
 | 
			
		||||
        .prep_erase = false,
 | 
			
		||||
        .prep_write = false,
 | 
			
		||||
        .bank = 0,
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn handleCommand(self: *Self, buf: []u8, byte: u8) void {
 | 
			
		||||
    switch (byte) {
 | 
			
		||||
        0x90 => self.id_mode = true,
 | 
			
		||||
        0xF0 => self.id_mode = false,
 | 
			
		||||
        0xB0 => self.set_bank = true,
 | 
			
		||||
        0x80 => self.prep_erase = true,
 | 
			
		||||
        0x10 => {
 | 
			
		||||
            std.mem.set(u8, buf, 0xFF);
 | 
			
		||||
            self.prep_erase = false;
 | 
			
		||||
        },
 | 
			
		||||
        0xA0 => self.prep_write = true,
 | 
			
		||||
        else => std.debug.panic("Unhandled Flash Command: 0x{X:0>2}", .{byte}),
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    self.state = .Ready;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn shouldEraseSector(self: *const Self, addr: usize, byte: u8) bool {
 | 
			
		||||
    return self.state == .Command and self.prep_erase and byte == 0x30 and addr & 0xFFF == 0x000;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn erase(self: *Self, buf: []u8, sector: usize) void {
 | 
			
		||||
    const start = self.address() + (sector & 0xF000);
 | 
			
		||||
 | 
			
		||||
    std.mem.set(u8, buf[start..][0..0x1000], 0xFF);
 | 
			
		||||
    self.prep_erase = false;
 | 
			
		||||
    self.state = .Ready;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Base Address
 | 
			
		||||
inline fn address(self: *const Self) usize {
 | 
			
		||||
    return if (self.bank == 1) 0x10000 else @as(usize, 0);
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										269
									
								
								src/core/bus/backup/eeprom.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										269
									
								
								src/core/bus/backup/eeprom.zig
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,269 @@
 | 
			
		||||
const std = @import("std");
 | 
			
		||||
 | 
			
		||||
const Allocator = std.mem.Allocator;
 | 
			
		||||
 | 
			
		||||
const log = std.log.scoped(.Eeprom);
 | 
			
		||||
 | 
			
		||||
pub const Eeprom = struct {
 | 
			
		||||
    const Self = @This();
 | 
			
		||||
 | 
			
		||||
    addr: u14,
 | 
			
		||||
 | 
			
		||||
    kind: Kind,
 | 
			
		||||
    state: State,
 | 
			
		||||
    writer: Writer,
 | 
			
		||||
    reader: Reader,
 | 
			
		||||
 | 
			
		||||
    allocator: Allocator,
 | 
			
		||||
 | 
			
		||||
    const Kind = enum {
 | 
			
		||||
        Unknown,
 | 
			
		||||
        Small, // 512B
 | 
			
		||||
        Large, // 8KB
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    const State = enum {
 | 
			
		||||
        Ready,
 | 
			
		||||
        Read,
 | 
			
		||||
        Write,
 | 
			
		||||
        WriteTransfer,
 | 
			
		||||
        RequestEnd,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    pub fn read(self: *Self) u1 {
 | 
			
		||||
        return self.reader.read();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn dbgRead(self: *const Self) u1 {
 | 
			
		||||
        return self.reader.dbgRead();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn write(self: *Self, word_count: u16, buf: *[]u8, bit: u1) void {
 | 
			
		||||
        if (self.guessKind(word_count)) |found| {
 | 
			
		||||
            log.info("EEPROM Kind: {}", .{found});
 | 
			
		||||
            self.kind = found;
 | 
			
		||||
 | 
			
		||||
            // buf.len will not equal zero when a save file was found and loaded.
 | 
			
		||||
            // Right now, we assume that the save file is of the correct size which
 | 
			
		||||
            // isn't necessarily true, since we can't trust anything a user can influence
 | 
			
		||||
            // TODO: use ?[]u8 instead of a 0-sized slice?
 | 
			
		||||
            if (buf.len == 0) {
 | 
			
		||||
                const len: usize = switch (found) {
 | 
			
		||||
                    .Small => 0x200,
 | 
			
		||||
                    .Large => 0x2000,
 | 
			
		||||
                    else => unreachable,
 | 
			
		||||
                };
 | 
			
		||||
 | 
			
		||||
                buf.* = self.allocator.alloc(u8, len) catch |e| {
 | 
			
		||||
                    log.err("Failed to resize EEPROM buf to {} bytes", .{len});
 | 
			
		||||
                    std.debug.panic("EEPROM entered irrecoverable state {}", .{e});
 | 
			
		||||
                };
 | 
			
		||||
                std.mem.set(u8, buf.*, 0xFF);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (self.state == .RequestEnd) {
 | 
			
		||||
            if (bit != 0) log.debug("EEPROM Request did not end in 0u1. TODO: is this ok?", .{});
 | 
			
		||||
            self.state = .Ready;
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        switch (self.state) {
 | 
			
		||||
            .Ready => self.writer.requestWrite(bit),
 | 
			
		||||
            .Read, .Write => self.writer.addressWrite(self.kind, bit),
 | 
			
		||||
            .WriteTransfer => self.writer.dataWrite(bit),
 | 
			
		||||
            .RequestEnd => unreachable, // We return early just above this block
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        self.tick(buf.*);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn create(allocator: Allocator) Self {
 | 
			
		||||
        return .{
 | 
			
		||||
            .kind = .Unknown,
 | 
			
		||||
            .state = .Ready,
 | 
			
		||||
            .writer = Writer.create(),
 | 
			
		||||
            .reader = Reader.create(),
 | 
			
		||||
            .addr = 0,
 | 
			
		||||
            .allocator = allocator,
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn guessKind(self: *const Self, word_count: u16) ?Kind {
 | 
			
		||||
        if (self.kind != .Unknown or self.state != .Read) return null;
 | 
			
		||||
 | 
			
		||||
        return switch (word_count) {
 | 
			
		||||
            17 => .Large,
 | 
			
		||||
            9 => .Small,
 | 
			
		||||
            else => blk: {
 | 
			
		||||
                log.err("Unexpected length of DMA3 Transfer upon initial EEPROM read: {}", .{word_count});
 | 
			
		||||
                break :blk null;
 | 
			
		||||
            },
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn tick(self: *Self, buf: []u8) void {
 | 
			
		||||
        switch (self.state) {
 | 
			
		||||
            .Ready => {
 | 
			
		||||
                if (self.writer.len() == 2) {
 | 
			
		||||
                    const req = @intCast(u2, self.writer.finish());
 | 
			
		||||
                    switch (req) {
 | 
			
		||||
                        0b11 => self.state = .Read,
 | 
			
		||||
                        0b10 => self.state = .Write,
 | 
			
		||||
                        else => log.err("Unknown EEPROM Request 0b{b:0>2}", .{req}),
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            },
 | 
			
		||||
            .Read => {
 | 
			
		||||
                switch (self.kind) {
 | 
			
		||||
                    .Large => {
 | 
			
		||||
                        if (self.writer.len() == 14) {
 | 
			
		||||
                            const addr = @intCast(u10, self.writer.finish());
 | 
			
		||||
                            const value = std.mem.readIntSliceLittle(u64, buf[@as(u13, addr) * 8 ..][0..8]);
 | 
			
		||||
 | 
			
		||||
                            self.reader.configure(value);
 | 
			
		||||
                            self.state = .RequestEnd;
 | 
			
		||||
                        }
 | 
			
		||||
                    },
 | 
			
		||||
                    .Small => {
 | 
			
		||||
                        if (self.writer.len() == 6) {
 | 
			
		||||
                            // FIXME: Duplicated code from above
 | 
			
		||||
                            const addr = @intCast(u6, self.writer.finish());
 | 
			
		||||
                            const value = std.mem.readIntSliceLittle(u64, buf[@as(u13, addr) * 8 ..][0..8]);
 | 
			
		||||
 | 
			
		||||
                            self.reader.configure(value);
 | 
			
		||||
                            self.state = .RequestEnd;
 | 
			
		||||
                        }
 | 
			
		||||
                    },
 | 
			
		||||
                    else => log.err("Unable to calculate EEPROM read address. EEPROM size UNKNOWN", .{}),
 | 
			
		||||
                }
 | 
			
		||||
            },
 | 
			
		||||
            .Write => {
 | 
			
		||||
                switch (self.kind) {
 | 
			
		||||
                    .Large => {
 | 
			
		||||
                        if (self.writer.len() == 14) {
 | 
			
		||||
                            self.addr = @intCast(u10, self.writer.finish());
 | 
			
		||||
                            self.state = .WriteTransfer;
 | 
			
		||||
                        }
 | 
			
		||||
                    },
 | 
			
		||||
                    .Small => {
 | 
			
		||||
                        if (self.writer.len() == 6) {
 | 
			
		||||
                            self.addr = @intCast(u6, self.writer.finish());
 | 
			
		||||
                            self.state = .WriteTransfer;
 | 
			
		||||
                        }
 | 
			
		||||
                    },
 | 
			
		||||
                    else => log.err("Unable to calculate EEPROM write address. EEPROM size UNKNOWN", .{}),
 | 
			
		||||
                }
 | 
			
		||||
            },
 | 
			
		||||
            .WriteTransfer => {
 | 
			
		||||
                if (self.writer.len() == 64) {
 | 
			
		||||
                    std.mem.writeIntSliceLittle(u64, buf[self.addr * 8 ..][0..8], self.writer.finish());
 | 
			
		||||
                    self.state = .RequestEnd;
 | 
			
		||||
                }
 | 
			
		||||
            },
 | 
			
		||||
            .RequestEnd => unreachable, // We return early in write() if state is .RequestEnd
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const Reader = struct {
 | 
			
		||||
    const Self = @This();
 | 
			
		||||
 | 
			
		||||
    data: u64,
 | 
			
		||||
    i: u8,
 | 
			
		||||
    enabled: bool,
 | 
			
		||||
 | 
			
		||||
    fn create() Self {
 | 
			
		||||
        return .{
 | 
			
		||||
            .data = 0,
 | 
			
		||||
            .i = 0,
 | 
			
		||||
            .enabled = false,
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn read(self: *Self) u1 {
 | 
			
		||||
        if (!self.enabled) return 1;
 | 
			
		||||
 | 
			
		||||
        const bit = if (self.i < 4) blk: {
 | 
			
		||||
            break :blk 0;
 | 
			
		||||
        } else blk: {
 | 
			
		||||
            const idx = @intCast(u6, 63 - (self.i - 4));
 | 
			
		||||
            break :blk @truncate(u1, self.data >> idx);
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        self.i = (self.i + 1) % (64 + 4);
 | 
			
		||||
        if (self.i == 0) self.enabled = false;
 | 
			
		||||
 | 
			
		||||
        return bit;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn dbgRead(self: *const Self) u1 {
 | 
			
		||||
        if (!self.enabled) return 1;
 | 
			
		||||
 | 
			
		||||
        const bit = if (self.i < 4) blk: {
 | 
			
		||||
            break :blk 0;
 | 
			
		||||
        } else blk: {
 | 
			
		||||
            const idx = @intCast(u6, 63 - (self.i - 4));
 | 
			
		||||
            break :blk @truncate(u1, self.data >> idx);
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        return bit;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn configure(self: *Self, value: u64) void {
 | 
			
		||||
        self.data = value;
 | 
			
		||||
        self.i = 0;
 | 
			
		||||
        self.enabled = true;
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const Writer = struct {
 | 
			
		||||
    const Self = @This();
 | 
			
		||||
 | 
			
		||||
    data: u64,
 | 
			
		||||
    i: u8,
 | 
			
		||||
 | 
			
		||||
    fn create() Self {
 | 
			
		||||
        return .{ .data = 0, .i = 0 };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn requestWrite(self: *Self, bit: u1) void {
 | 
			
		||||
        const idx = @intCast(u1, 1 - self.i);
 | 
			
		||||
        self.data = (self.data & ~(@as(u64, 1) << idx)) | (@as(u64, bit) << idx);
 | 
			
		||||
        self.i += 1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn addressWrite(self: *Self, kind: Eeprom.Kind, bit: u1) void {
 | 
			
		||||
        if (kind == .Unknown) return;
 | 
			
		||||
 | 
			
		||||
        const size: u4 = switch (kind) {
 | 
			
		||||
            .Large => 13,
 | 
			
		||||
            .Small => 5,
 | 
			
		||||
            .Unknown => unreachable,
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        const idx = @intCast(u4, size - self.i);
 | 
			
		||||
        self.data = (self.data & ~(@as(u64, 1) << idx)) | (@as(u64, bit) << idx);
 | 
			
		||||
        self.i += 1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn dataWrite(self: *Self, bit: u1) void {
 | 
			
		||||
        const idx = @intCast(u6, 63 - self.i);
 | 
			
		||||
        self.data = (self.data & ~(@as(u64, 1) << idx)) | (@as(u64, bit) << idx);
 | 
			
		||||
        self.i += 1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn len(self: *const Self) u8 {
 | 
			
		||||
        return self.i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn finish(self: *Self) u64 {
 | 
			
		||||
        defer self.reset();
 | 
			
		||||
        return self.data;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn reset(self: *Self) void {
 | 
			
		||||
        self.i = 0;
 | 
			
		||||
        self.data = 0;
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
@@ -8,6 +8,9 @@ const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
 | 
			
		||||
pub const DmaTuple = std.meta.Tuple(&[_]type{ DmaController(0), DmaController(1), DmaController(2), DmaController(3) });
 | 
			
		||||
const log = std.log.scoped(.DmaTransfer);
 | 
			
		||||
 | 
			
		||||
const setHi = util.setHi;
 | 
			
		||||
const setLo = util.setLo;
 | 
			
		||||
 | 
			
		||||
pub fn create() DmaTuple {
 | 
			
		||||
    return .{ DmaController(0).init(), DmaController(1).init(), DmaController(2).init(), DmaController(3).init() };
 | 
			
		||||
}
 | 
			
		||||
@@ -40,48 +43,48 @@ pub fn write(comptime T: type, dma: *DmaTuple, addr: u32, value: T) void {
 | 
			
		||||
 | 
			
		||||
    switch (T) {
 | 
			
		||||
        u32 => switch (byte) {
 | 
			
		||||
            0xB0 => dma.*[0].setSad(value),
 | 
			
		||||
            0xB4 => dma.*[0].setDad(value),
 | 
			
		||||
            0xB8 => dma.*[0].setCnt(value),
 | 
			
		||||
            0xBC => dma.*[1].setSad(value),
 | 
			
		||||
            0xC0 => dma.*[1].setDad(value),
 | 
			
		||||
            0xC4 => dma.*[1].setCnt(value),
 | 
			
		||||
            0xC8 => dma.*[2].setSad(value),
 | 
			
		||||
            0xCC => dma.*[2].setDad(value),
 | 
			
		||||
            0xD0 => dma.*[2].setCnt(value),
 | 
			
		||||
            0xD4 => dma.*[3].setSad(value),
 | 
			
		||||
            0xD8 => dma.*[3].setDad(value),
 | 
			
		||||
            0xDC => dma.*[3].setCnt(value),
 | 
			
		||||
            0xB0 => dma.*[0].setDmasad(value),
 | 
			
		||||
            0xB4 => dma.*[0].setDmadad(value),
 | 
			
		||||
            0xB8 => dma.*[0].setDmacnt(value),
 | 
			
		||||
            0xBC => dma.*[1].setDmasad(value),
 | 
			
		||||
            0xC0 => dma.*[1].setDmadad(value),
 | 
			
		||||
            0xC4 => dma.*[1].setDmacnt(value),
 | 
			
		||||
            0xC8 => dma.*[2].setDmasad(value),
 | 
			
		||||
            0xCC => dma.*[2].setDmadad(value),
 | 
			
		||||
            0xD0 => dma.*[2].setDmacnt(value),
 | 
			
		||||
            0xD4 => dma.*[3].setDmasad(value),
 | 
			
		||||
            0xD8 => dma.*[3].setDmadad(value),
 | 
			
		||||
            0xDC => dma.*[3].setDmacnt(value),
 | 
			
		||||
            else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }),
 | 
			
		||||
        },
 | 
			
		||||
        u16 => switch (byte) {
 | 
			
		||||
            0xB0 => dma.*[0].setSad(setU32L(dma.*[0].sad, value)),
 | 
			
		||||
            0xB2 => dma.*[0].setSad(setU32H(dma.*[0].sad, value)),
 | 
			
		||||
            0xB4 => dma.*[0].setDad(setU32L(dma.*[0].dad, value)),
 | 
			
		||||
            0xB6 => dma.*[0].setDad(setU32H(dma.*[0].dad, value)),
 | 
			
		||||
            0xB8 => dma.*[0].setCntL(value),
 | 
			
		||||
            0xBA => dma.*[0].setCntH(value),
 | 
			
		||||
            0xB0 => dma.*[0].setDmasad(setLo(u32, dma.*[0].sad, value)),
 | 
			
		||||
            0xB2 => dma.*[0].setDmasad(setHi(u32, dma.*[0].sad, value)),
 | 
			
		||||
            0xB4 => dma.*[0].setDmadad(setLo(u32, dma.*[0].dad, value)),
 | 
			
		||||
            0xB6 => dma.*[0].setDmadad(setHi(u32, dma.*[0].dad, value)),
 | 
			
		||||
            0xB8 => dma.*[0].setDmacntL(value),
 | 
			
		||||
            0xBA => dma.*[0].setDmacntH(value),
 | 
			
		||||
 | 
			
		||||
            0xBC => dma.*[1].setSad(setU32L(dma.*[1].sad, value)),
 | 
			
		||||
            0xBE => dma.*[1].setSad(setU32H(dma.*[1].sad, value)),
 | 
			
		||||
            0xC0 => dma.*[1].setDad(setU32L(dma.*[1].dad, value)),
 | 
			
		||||
            0xC2 => dma.*[1].setDad(setU32H(dma.*[1].dad, value)),
 | 
			
		||||
            0xC4 => dma.*[1].setCntL(value),
 | 
			
		||||
            0xC6 => dma.*[1].setCntH(value),
 | 
			
		||||
            0xBC => dma.*[1].setDmasad(setLo(u32, dma.*[1].sad, value)),
 | 
			
		||||
            0xBE => dma.*[1].setDmasad(setHi(u32, dma.*[1].sad, value)),
 | 
			
		||||
            0xC0 => dma.*[1].setDmadad(setLo(u32, dma.*[1].dad, value)),
 | 
			
		||||
            0xC2 => dma.*[1].setDmadad(setHi(u32, dma.*[1].dad, value)),
 | 
			
		||||
            0xC4 => dma.*[1].setDmacntL(value),
 | 
			
		||||
            0xC6 => dma.*[1].setDmacntH(value),
 | 
			
		||||
 | 
			
		||||
            0xC8 => dma.*[2].setSad(setU32L(dma.*[2].sad, value)),
 | 
			
		||||
            0xCA => dma.*[2].setSad(setU32H(dma.*[2].sad, value)),
 | 
			
		||||
            0xCC => dma.*[2].setDad(setU32L(dma.*[2].dad, value)),
 | 
			
		||||
            0xCE => dma.*[2].setDad(setU32H(dma.*[2].dad, value)),
 | 
			
		||||
            0xD0 => dma.*[2].setCntL(value),
 | 
			
		||||
            0xD2 => dma.*[2].setCntH(value),
 | 
			
		||||
            0xC8 => dma.*[2].setDmasad(setLo(u32, dma.*[2].sad, value)),
 | 
			
		||||
            0xCA => dma.*[2].setDmasad(setHi(u32, dma.*[2].sad, value)),
 | 
			
		||||
            0xCC => dma.*[2].setDmadad(setLo(u32, dma.*[2].dad, value)),
 | 
			
		||||
            0xCE => dma.*[2].setDmadad(setHi(u32, dma.*[2].dad, value)),
 | 
			
		||||
            0xD0 => dma.*[2].setDmacntL(value),
 | 
			
		||||
            0xD2 => dma.*[2].setDmacntH(value),
 | 
			
		||||
 | 
			
		||||
            0xD4 => dma.*[3].setSad(setU32L(dma.*[3].sad, value)),
 | 
			
		||||
            0xD6 => dma.*[3].setSad(setU32H(dma.*[3].sad, value)),
 | 
			
		||||
            0xD8 => dma.*[3].setDad(setU32L(dma.*[3].dad, value)),
 | 
			
		||||
            0xDA => dma.*[3].setDad(setU32H(dma.*[3].dad, value)),
 | 
			
		||||
            0xDC => dma.*[3].setCntL(value),
 | 
			
		||||
            0xDE => dma.*[3].setCntH(value),
 | 
			
		||||
            0xD4 => dma.*[3].setDmasad(setLo(u32, dma.*[3].sad, value)),
 | 
			
		||||
            0xD6 => dma.*[3].setDmasad(setHi(u32, dma.*[3].sad, value)),
 | 
			
		||||
            0xD8 => dma.*[3].setDmadad(setLo(u32, dma.*[3].dad, value)),
 | 
			
		||||
            0xDA => dma.*[3].setDmadad(setHi(u32, dma.*[3].dad, value)),
 | 
			
		||||
            0xDC => dma.*[3].setDmacntL(value),
 | 
			
		||||
            0xDE => dma.*[3].setDmacntH(value),
 | 
			
		||||
            else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }),
 | 
			
		||||
        },
 | 
			
		||||
        u8 => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }),
 | 
			
		||||
@@ -110,15 +113,12 @@ fn DmaController(comptime id: u2) type {
 | 
			
		||||
        cnt: DmaControl,
 | 
			
		||||
 | 
			
		||||
        /// Internal. Currrent Source Address
 | 
			
		||||
        _sad: u32,
 | 
			
		||||
        sad_latch: u32,
 | 
			
		||||
        /// Internal. Current Destination Address
 | 
			
		||||
        _dad: u32,
 | 
			
		||||
        dad_latch: u32,
 | 
			
		||||
        /// Internal. Word Count
 | 
			
		||||
        _word_count: if (id == 3) u16 else u14,
 | 
			
		||||
 | 
			
		||||
        // Internal. FIFO Word Count
 | 
			
		||||
        _fifo_word_count: u8,
 | 
			
		||||
 | 
			
		||||
        /// Some DMA Transfers are enabled during Hblank / VBlank and / or
 | 
			
		||||
        /// have delays. Thefore bit 15 of DMACNT isn't actually something
 | 
			
		||||
        /// we can use to control when we do or do not execute a step in a DMA Transfer
 | 
			
		||||
@@ -132,33 +132,32 @@ fn DmaController(comptime id: u2) type {
 | 
			
		||||
                .cnt = .{ .raw = 0x000 },
 | 
			
		||||
 | 
			
		||||
                // Internals
 | 
			
		||||
                ._sad = 0,
 | 
			
		||||
                ._dad = 0,
 | 
			
		||||
                .sad_latch = 0,
 | 
			
		||||
                .dad_latch = 0,
 | 
			
		||||
                ._word_count = 0,
 | 
			
		||||
                ._fifo_word_count = 4,
 | 
			
		||||
                .in_progress = false,
 | 
			
		||||
            };
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        pub fn setSad(self: *Self, addr: u32) void {
 | 
			
		||||
        pub fn setDmasad(self: *Self, addr: u32) void {
 | 
			
		||||
            self.sad = addr & sad_mask;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        pub fn setDad(self: *Self, addr: u32) void {
 | 
			
		||||
        pub fn setDmadad(self: *Self, addr: u32) void {
 | 
			
		||||
            self.dad = addr & dad_mask;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        pub fn setCntL(self: *Self, halfword: u16) void {
 | 
			
		||||
        pub fn setDmacntL(self: *Self, halfword: u16) void {
 | 
			
		||||
            self.word_count = @truncate(@TypeOf(self.word_count), halfword);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        pub fn setCntH(self: *Self, halfword: u16) void {
 | 
			
		||||
        pub fn setDmacntH(self: *Self, halfword: u16) void {
 | 
			
		||||
            const new = DmaControl{ .raw = halfword };
 | 
			
		||||
 | 
			
		||||
            if (!self.cnt.enabled.read() and new.enabled.read()) {
 | 
			
		||||
                // Reload Internals on Rising Edge.
 | 
			
		||||
                self._sad = self.sad;
 | 
			
		||||
                self._dad = self.dad;
 | 
			
		||||
                self.sad_latch = self.sad;
 | 
			
		||||
                self.dad_latch = self.dad;
 | 
			
		||||
                self._word_count = if (self.word_count == 0) std.math.maxInt(@TypeOf(self._word_count)) else self.word_count;
 | 
			
		||||
 | 
			
		||||
                // Only a Start Timing of 00 has a DMA Transfer immediately begin
 | 
			
		||||
@@ -168,15 +167,15 @@ fn DmaController(comptime id: u2) type {
 | 
			
		||||
            self.cnt.raw = halfword;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        pub fn setCnt(self: *Self, word: u32) void {
 | 
			
		||||
            self.setCntL(@truncate(u16, word));
 | 
			
		||||
            self.setCntH(@truncate(u16, word >> 16));
 | 
			
		||||
        pub fn setDmacnt(self: *Self, word: u32) void {
 | 
			
		||||
            self.setDmacntL(@truncate(u16, word));
 | 
			
		||||
            self.setDmacntH(@truncate(u16, word >> 16));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        pub fn step(self: *Self, cpu: *Arm7tdmi) void {
 | 
			
		||||
            const is_fifo = (id == 1 or id == 2) and self.cnt.start_timing.read() == 0b11;
 | 
			
		||||
            const sad_adj = Self.adjustment(self.cnt.sad_adj.read());
 | 
			
		||||
            const dad_adj = if (is_fifo) .Fixed else Self.adjustment(self.cnt.dad_adj.read());
 | 
			
		||||
            const sad_adj = @intToEnum(Adjustment, self.cnt.sad_adj.read());
 | 
			
		||||
            const dad_adj = if (is_fifo) .Fixed else @intToEnum(Adjustment, self.cnt.dad_adj.read());
 | 
			
		||||
 | 
			
		||||
            const transfer_type = is_fifo or self.cnt.transfer_type.read();
 | 
			
		||||
            const offset: u32 = if (transfer_type) @sizeOf(u32) else @sizeOf(u16);
 | 
			
		||||
@@ -184,22 +183,22 @@ fn DmaController(comptime id: u2) type {
 | 
			
		||||
            const mask = if (transfer_type) ~@as(u32, 3) else ~@as(u32, 1);
 | 
			
		||||
 | 
			
		||||
            if (transfer_type) {
 | 
			
		||||
                cpu.bus.write(u32, self._dad & mask, cpu.bus.read(u32, self._sad & mask));
 | 
			
		||||
                cpu.bus.write(u32, self.dad_latch & mask, cpu.bus.read(u32, self.sad_latch & mask));
 | 
			
		||||
            } else {
 | 
			
		||||
                cpu.bus.write(u16, self._dad & mask, cpu.bus.read(u16, self._sad & mask));
 | 
			
		||||
                cpu.bus.write(u16, self.dad_latch & mask, cpu.bus.read(u16, self.sad_latch & mask));
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            switch (sad_adj) {
 | 
			
		||||
                .Increment => self._sad +%= offset,
 | 
			
		||||
                .Decrement => self._sad -%= offset,
 | 
			
		||||
                // TODO: Is just ignoring this ok?
 | 
			
		||||
                .Increment => self.sad_latch +%= offset,
 | 
			
		||||
                .Decrement => self.sad_latch -%= offset,
 | 
			
		||||
                // FIXME: Is just ignoring this ok?
 | 
			
		||||
                .IncrementReload => log.err("{} is a prohibited adjustment on SAD", .{sad_adj}),
 | 
			
		||||
                .Fixed => {},
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            switch (dad_adj) {
 | 
			
		||||
                .Increment, .IncrementReload => self._dad +%= offset,
 | 
			
		||||
                .Decrement => self._dad -%= offset,
 | 
			
		||||
                .Increment, .IncrementReload => self.dad_latch +%= offset,
 | 
			
		||||
                .Decrement => self.dad_latch -%= offset,
 | 
			
		||||
                .Fixed => {},
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
@@ -227,7 +226,7 @@ fn DmaController(comptime id: u2) type {
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        pub fn pollBlanking(self: *Self, comptime kind: DmaKind) void {
 | 
			
		||||
        fn poll(self: *Self, comptime kind: DmaKind) void {
 | 
			
		||||
            if (self.in_progress) return; // If there's an ongoing DMA Transfer, exit early
 | 
			
		||||
 | 
			
		||||
            // No ongoing DMA Transfer, We want to check if we should repeat an existing one
 | 
			
		||||
@@ -243,11 +242,11 @@ fn DmaController(comptime id: u2) type {
 | 
			
		||||
            // Reload internal DAD latch if we are in IncrementRelaod
 | 
			
		||||
            if (self.in_progress) {
 | 
			
		||||
                self._word_count = if (self.word_count == 0) std.math.maxInt(@TypeOf(self._word_count)) else self.word_count;
 | 
			
		||||
                if (Self.adjustment(self.cnt.dad_adj.read()) == .IncrementReload) self._dad = self.dad;
 | 
			
		||||
                if (@intToEnum(Adjustment, self.cnt.dad_adj.read()) == .IncrementReload) self.dad_latch = self.dad;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        pub fn requestSoundDma(self: *Self, _: u32) void {
 | 
			
		||||
        pub fn requestAudio(self: *Self, _: u32) void {
 | 
			
		||||
            comptime std.debug.assert(id == 1 or id == 2);
 | 
			
		||||
            if (self.in_progress) return; // APU must wait their turn
 | 
			
		||||
 | 
			
		||||
@@ -259,23 +258,19 @@ fn DmaController(comptime id: u2) type {
 | 
			
		||||
            // We Assume DMACNT_L is set to 4
 | 
			
		||||
 | 
			
		||||
            // FIXME: Safe to just assume whatever DAD is set to is the FIFO Address?
 | 
			
		||||
            // self._dad = fifo_addr;
 | 
			
		||||
            // self.dad_latch = fifo_addr;
 | 
			
		||||
            self.cnt.repeat.set();
 | 
			
		||||
            self._word_count = 4;
 | 
			
		||||
            self.in_progress = true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        fn adjustment(idx: u2) Adjustment {
 | 
			
		||||
            return std.meta.intToEnum(Adjustment, idx) catch unreachable;
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn onBlanking(bus: *Bus, comptime kind: DmaKind) void {
 | 
			
		||||
    bus.dma[0].pollBlanking(kind);
 | 
			
		||||
    bus.dma[1].pollBlanking(kind);
 | 
			
		||||
    bus.dma[2].pollBlanking(kind);
 | 
			
		||||
    bus.dma[3].pollBlanking(kind);
 | 
			
		||||
    bus.dma[0].poll(kind);
 | 
			
		||||
    bus.dma[1].poll(kind);
 | 
			
		||||
    bus.dma[2].poll(kind);
 | 
			
		||||
    bus.dma[3].poll(kind);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const Adjustment = enum(u2) {
 | 
			
		||||
@@ -291,11 +286,3 @@ const DmaKind = enum(u2) {
 | 
			
		||||
    VBlank,
 | 
			
		||||
    Special,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
fn setU32L(left: u32, right: u16) u32 {
 | 
			
		||||
    return (left & 0xFFFF_0000) | right;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn setU32H(left: u32, right: u16) u32 {
 | 
			
		||||
    return (left & 0x0000_FFFF) | (@as(u32, right) << 16);
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -68,6 +68,8 @@ pub const Gpio = struct {
 | 
			
		||||
        log.info("Device: {}", .{kind});
 | 
			
		||||
 | 
			
		||||
        const self = try allocator.create(Self);
 | 
			
		||||
        errdefer allocator.destroy(self);
 | 
			
		||||
 | 
			
		||||
        self.* = .{
 | 
			
		||||
            .data = 0b0000,
 | 
			
		||||
            .direction = 0b1111, // TODO: What is GPIO DIrection set to by default?
 | 
			
		||||
@@ -288,7 +290,7 @@ pub const Clock = struct {
 | 
			
		||||
        cpu.sched.push(.RealTimeClock, 1 << 24); // Every Second
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn updateTime(self: *Self, late: u64) void {
 | 
			
		||||
    pub fn onClockUpdate(self: *Self, late: u64) void {
 | 
			
		||||
        self.cpu.sched.push(.RealTimeClock, (1 << 24) -| late); // Reschedule
 | 
			
		||||
 | 
			
		||||
        const now = DateTime.now();
 | 
			
		||||
 
 | 
			
		||||
@@ -11,6 +11,9 @@ const Bus = @import("../Bus.zig");
 | 
			
		||||
const DmaController = @import("dma.zig").DmaController;
 | 
			
		||||
const Scheduler = @import("../scheduler.zig").Scheduler;
 | 
			
		||||
 | 
			
		||||
const setHi = util.setLo;
 | 
			
		||||
const setLo = util.setHi;
 | 
			
		||||
 | 
			
		||||
const log = std.log.scoped(.@"I/O");
 | 
			
		||||
 | 
			
		||||
pub const Io = struct {
 | 
			
		||||
@@ -233,18 +236,18 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
 | 
			
		||||
            0x0400_0022 => bus.ppu.aff_bg[0].pb = @bitCast(i16, value),
 | 
			
		||||
            0x0400_0024 => bus.ppu.aff_bg[0].pc = @bitCast(i16, value),
 | 
			
		||||
            0x0400_0026 => bus.ppu.aff_bg[0].pd = @bitCast(i16, value),
 | 
			
		||||
            0x0400_0028 => bus.ppu.aff_bg[0].x = @bitCast(i32, @bitCast(u32, bus.ppu.aff_bg[0].x) & 0xFFFF_0000 | value),
 | 
			
		||||
            0x0400_002A => bus.ppu.aff_bg[0].x = @bitCast(i32, @bitCast(u32, bus.ppu.aff_bg[0].x) & 0x0000_FFFF | (@as(u32, value) << 16)),
 | 
			
		||||
            0x0400_002C => bus.ppu.aff_bg[0].y = @bitCast(i32, @bitCast(u32, bus.ppu.aff_bg[0].y) & 0xFFFF_0000 | value),
 | 
			
		||||
            0x0400_002E => bus.ppu.aff_bg[0].y = @bitCast(i32, @bitCast(u32, bus.ppu.aff_bg[0].y) & 0x0000_FFFF | (@as(u32, value) << 16)),
 | 
			
		||||
            0x0400_0028 => bus.ppu.aff_bg[0].x = @bitCast(i32, setLo(u32, @bitCast(u32, bus.ppu.aff_bg[0].x), value)),
 | 
			
		||||
            0x0400_002A => bus.ppu.aff_bg[0].x = @bitCast(i32, setHi(u32, @bitCast(u32, bus.ppu.aff_bg[0].x), value)),
 | 
			
		||||
            0x0400_002C => bus.ppu.aff_bg[0].y = @bitCast(i32, setLo(u32, @bitCast(u32, bus.ppu.aff_bg[0].y), value)),
 | 
			
		||||
            0x0400_002E => bus.ppu.aff_bg[0].y = @bitCast(i32, setHi(u32, @bitCast(u32, bus.ppu.aff_bg[0].y), value)),
 | 
			
		||||
            0x0400_0030 => bus.ppu.aff_bg[1].pa = @bitCast(i16, value),
 | 
			
		||||
            0x0400_0032 => bus.ppu.aff_bg[1].pb = @bitCast(i16, value),
 | 
			
		||||
            0x0400_0034 => bus.ppu.aff_bg[1].pc = @bitCast(i16, value),
 | 
			
		||||
            0x0400_0036 => bus.ppu.aff_bg[1].pd = @bitCast(i16, value),
 | 
			
		||||
            0x0400_0038 => bus.ppu.aff_bg[1].x = @bitCast(i32, @bitCast(u32, bus.ppu.aff_bg[1].x) & 0xFFFF_0000 | value),
 | 
			
		||||
            0x0400_003A => bus.ppu.aff_bg[1].x = @bitCast(i32, @bitCast(u32, bus.ppu.aff_bg[1].x) & 0x0000_FFFF | (@as(u32, value) << 16)),
 | 
			
		||||
            0x0400_003C => bus.ppu.aff_bg[1].y = @bitCast(i32, @bitCast(u32, bus.ppu.aff_bg[1].y) & 0xFFFF_0000 | value),
 | 
			
		||||
            0x0400_003E => bus.ppu.aff_bg[1].y = @bitCast(i32, @bitCast(u32, bus.ppu.aff_bg[1].y) & 0x0000_FFFF | (@as(u32, value) << 16)),
 | 
			
		||||
            0x0400_0038 => bus.ppu.aff_bg[1].x = @bitCast(i32, setLo(u32, @bitCast(u32, bus.ppu.aff_bg[1].x), value)),
 | 
			
		||||
            0x0400_003A => bus.ppu.aff_bg[1].x = @bitCast(i32, setHi(u32, @bitCast(u32, bus.ppu.aff_bg[1].x), value)),
 | 
			
		||||
            0x0400_003C => bus.ppu.aff_bg[1].y = @bitCast(i32, setLo(u32, @bitCast(u32, bus.ppu.aff_bg[1].y), value)),
 | 
			
		||||
            0x0400_003E => bus.ppu.aff_bg[1].y = @bitCast(i32, setHi(u32, @bitCast(u32, bus.ppu.aff_bg[1].y), value)),
 | 
			
		||||
            0x0400_0040 => bus.ppu.win.h[0].raw = value,
 | 
			
		||||
            0x0400_0042 => bus.ppu.win.h[1].raw = value,
 | 
			
		||||
            0x0400_0044 => bus.ppu.win.v[0].raw = value,
 | 
			
		||||
@@ -296,24 +299,26 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
 | 
			
		||||
        },
 | 
			
		||||
        u8 => switch (address) {
 | 
			
		||||
            // Display
 | 
			
		||||
            0x0400_0004 => bus.ppu.dispstat.raw = (bus.ppu.dispstat.raw & 0xFF00) | value,
 | 
			
		||||
            0x0400_0005 => bus.ppu.dispstat.raw = (@as(u16, value) << 8) | (bus.ppu.dispstat.raw & 0xFF),
 | 
			
		||||
            0x0400_0008 => bus.ppu.bg[0].cnt.raw = (bus.ppu.bg[0].cnt.raw & 0xFF00) | value,
 | 
			
		||||
            0x0400_0009 => bus.ppu.bg[0].cnt.raw = (@as(u16, value) << 8) | (bus.ppu.bg[0].cnt.raw & 0xFF),
 | 
			
		||||
            0x0400_000A => bus.ppu.bg[1].cnt.raw = (bus.ppu.bg[1].cnt.raw & 0xFF00) | value,
 | 
			
		||||
            0x0400_000B => bus.ppu.bg[1].cnt.raw = (@as(u16, value) << 8) | (bus.ppu.bg[1].cnt.raw & 0xFF),
 | 
			
		||||
            0x0400_0040 => bus.ppu.win.h[0].set(.Lo, value),
 | 
			
		||||
            0x0400_0041 => bus.ppu.win.h[0].set(.Hi, value),
 | 
			
		||||
            0x0400_0042 => bus.ppu.win.h[1].set(.Lo, value),
 | 
			
		||||
            0x0400_0043 => bus.ppu.win.h[1].set(.Hi, value),
 | 
			
		||||
            0x0400_0044 => bus.ppu.win.v[0].set(.Lo, value),
 | 
			
		||||
            0x0400_0045 => bus.ppu.win.v[0].set(.Hi, value),
 | 
			
		||||
            0x0400_0046 => bus.ppu.win.v[1].set(.Lo, value),
 | 
			
		||||
            0x0400_0047 => bus.ppu.win.v[1].set(.Hi, value),
 | 
			
		||||
            0x0400_0048 => bus.ppu.win.setInL(value),
 | 
			
		||||
            0x0400_0049 => bus.ppu.win.setInH(value),
 | 
			
		||||
            0x0400_004A => bus.ppu.win.setOutL(value),
 | 
			
		||||
            0x0400_0054 => bus.ppu.bldy.raw = (bus.ppu.bldy.raw & 0xFF00) | value,
 | 
			
		||||
            0x0400_0004 => bus.ppu.dispstat.raw = setLo(u16, bus.ppu.dispstat.raw, value),
 | 
			
		||||
            0x0400_0005 => bus.ppu.dispstat.raw = setHi(u16, bus.ppu.dispstat.raw, value),
 | 
			
		||||
            0x0400_0008 => bus.ppu.bg[0].cnt.raw = setLo(u16, bus.ppu.bg[0].cnt.raw, value),
 | 
			
		||||
            0x0400_0009 => bus.ppu.bg[0].cnt.raw = setHi(u16, bus.ppu.bg[0].cnt.raw, value),
 | 
			
		||||
            0x0400_000A => bus.ppu.bg[1].cnt.raw = setLo(u16, bus.ppu.bg[1].cnt.raw, value),
 | 
			
		||||
            0x0400_000B => bus.ppu.bg[1].cnt.raw = setHi(u16, bus.ppu.bg[1].cnt.raw, value),
 | 
			
		||||
            0x0400_0040 => bus.ppu.win.h[0].raw = setLo(u16, bus.ppu.win.h[0].raw, value),
 | 
			
		||||
            0x0400_0041 => bus.ppu.win.h[0].raw = setHi(u16, bus.ppu.win.h[0].raw, value),
 | 
			
		||||
            0x0400_0042 => bus.ppu.win.h[1].raw = setLo(u16, bus.ppu.win.h[1].raw, value),
 | 
			
		||||
            0x0400_0043 => bus.ppu.win.h[1].raw = setHi(u16, bus.ppu.win.h[1].raw, value),
 | 
			
		||||
            0x0400_0044 => bus.ppu.win.v[0].raw = setLo(u16, bus.ppu.win.v[0].raw, value),
 | 
			
		||||
            0x0400_0045 => bus.ppu.win.v[0].raw = setHi(u16, bus.ppu.win.v[0].raw, value),
 | 
			
		||||
            0x0400_0046 => bus.ppu.win.v[1].raw = setLo(u16, bus.ppu.win.v[1].raw, value),
 | 
			
		||||
            0x0400_0047 => bus.ppu.win.v[1].raw = setHi(u16, bus.ppu.win.v[1].raw, value),
 | 
			
		||||
            0x0400_0048 => bus.ppu.win.in.raw = setLo(u16, bus.ppu.win.in.raw, value),
 | 
			
		||||
            0x0400_0049 => bus.ppu.win.in.raw = setHi(u16, bus.ppu.win.in.raw, value),
 | 
			
		||||
            0x0400_004A => bus.ppu.win.out.raw = setLo(u16, bus.ppu.win.out.raw, value),
 | 
			
		||||
            0x0400_0054 => bus.ppu.bldy.raw = setLo(u16, bus.ppu.bldy.raw, value),
 | 
			
		||||
 | 
			
		||||
            
 | 
			
		||||
 | 
			
		||||
            // Sound
 | 
			
		||||
            0x0400_0060...0x0400_00A7 => apu.write(T, &bus.apu, address, value),
 | 
			
		||||
@@ -476,13 +481,6 @@ pub const WinH = extern union {
 | 
			
		||||
    x2: Bitfield(u16, 0, 8),
 | 
			
		||||
    x1: Bitfield(u16, 8, 8),
 | 
			
		||||
    raw: u16,
 | 
			
		||||
 | 
			
		||||
    pub fn set(self: *Self, comptime K: u8WriteKind, value: u8) void {
 | 
			
		||||
        self.raw = switch (K) {
 | 
			
		||||
            .Hi => (@as(u16, value) << 8) | self.raw & 0xFF,
 | 
			
		||||
            .Lo => (self.raw & 0xFF00) | value,
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/// Write-only
 | 
			
		||||
 
 | 
			
		||||
@@ -19,20 +19,20 @@ pub fn read(comptime T: type, tim: *const TimerTuple, addr: u32) ?T {
 | 
			
		||||
 | 
			
		||||
    return switch (T) {
 | 
			
		||||
        u32 => switch (nybble) {
 | 
			
		||||
            0x0 => @as(T, tim.*[0].cnt.raw) << 16 | tim.*[0].getCntL(),
 | 
			
		||||
            0x4 => @as(T, tim.*[1].cnt.raw) << 16 | tim.*[1].getCntL(),
 | 
			
		||||
            0x8 => @as(T, tim.*[2].cnt.raw) << 16 | tim.*[2].getCntL(),
 | 
			
		||||
            0xC => @as(T, tim.*[3].cnt.raw) << 16 | tim.*[3].getCntL(),
 | 
			
		||||
            0x0 => @as(T, tim.*[0].cnt.raw) << 16 | tim.*[0].timcntL(),
 | 
			
		||||
            0x4 => @as(T, tim.*[1].cnt.raw) << 16 | tim.*[1].timcntL(),
 | 
			
		||||
            0x8 => @as(T, tim.*[2].cnt.raw) << 16 | tim.*[2].timcntL(),
 | 
			
		||||
            0xC => @as(T, tim.*[3].cnt.raw) << 16 | tim.*[3].timcntL(),
 | 
			
		||||
            else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, addr }),
 | 
			
		||||
        },
 | 
			
		||||
        u16 => switch (nybble) {
 | 
			
		||||
            0x0 => tim.*[0].getCntL(),
 | 
			
		||||
            0x0 => tim.*[0].timcntL(),
 | 
			
		||||
            0x2 => tim.*[0].cnt.raw,
 | 
			
		||||
            0x4 => tim.*[1].getCntL(),
 | 
			
		||||
            0x4 => tim.*[1].timcntL(),
 | 
			
		||||
            0x6 => tim.*[1].cnt.raw,
 | 
			
		||||
            0x8 => tim.*[2].getCntL(),
 | 
			
		||||
            0x8 => tim.*[2].timcntL(),
 | 
			
		||||
            0xA => tim.*[2].cnt.raw,
 | 
			
		||||
            0xC => tim.*[3].getCntL(),
 | 
			
		||||
            0xC => tim.*[3].timcntL(),
 | 
			
		||||
            0xE => tim.*[3].cnt.raw,
 | 
			
		||||
            else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, addr }),
 | 
			
		||||
        },
 | 
			
		||||
@@ -46,21 +46,21 @@ pub fn write(comptime T: type, tim: *TimerTuple, addr: u32, value: T) void {
 | 
			
		||||
 | 
			
		||||
    return switch (T) {
 | 
			
		||||
        u32 => switch (nybble) {
 | 
			
		||||
            0x0 => tim.*[0].setCnt(value),
 | 
			
		||||
            0x4 => tim.*[1].setCnt(value),
 | 
			
		||||
            0x8 => tim.*[2].setCnt(value),
 | 
			
		||||
            0xC => tim.*[3].setCnt(value),
 | 
			
		||||
            0x0 => tim.*[0].setTimcnt(value),
 | 
			
		||||
            0x4 => tim.*[1].setTimcnt(value),
 | 
			
		||||
            0x8 => tim.*[2].setTimcnt(value),
 | 
			
		||||
            0xC => tim.*[3].setTimcnt(value),
 | 
			
		||||
            else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }),
 | 
			
		||||
        },
 | 
			
		||||
        u16 => switch (nybble) {
 | 
			
		||||
            0x0 => tim.*[0].setCntL(value),
 | 
			
		||||
            0x2 => tim.*[0].setCntH(value),
 | 
			
		||||
            0x4 => tim.*[1].setCntL(value),
 | 
			
		||||
            0x6 => tim.*[1].setCntH(value),
 | 
			
		||||
            0x8 => tim.*[2].setCntL(value),
 | 
			
		||||
            0xA => tim.*[2].setCntH(value),
 | 
			
		||||
            0xC => tim.*[3].setCntL(value),
 | 
			
		||||
            0xE => tim.*[3].setCntH(value),
 | 
			
		||||
            0x0 => tim.*[0].setTimcntL(value),
 | 
			
		||||
            0x2 => tim.*[0].setTimcntH(value),
 | 
			
		||||
            0x4 => tim.*[1].setTimcntL(value),
 | 
			
		||||
            0x6 => tim.*[1].setTimcntH(value),
 | 
			
		||||
            0x8 => tim.*[2].setTimcntL(value),
 | 
			
		||||
            0xA => tim.*[2].setTimcntH(value),
 | 
			
		||||
            0xC => tim.*[3].setTimcntL(value),
 | 
			
		||||
            0xE => tim.*[3].setTimcntH(value),
 | 
			
		||||
            else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }),
 | 
			
		||||
        },
 | 
			
		||||
        u8 => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }),
 | 
			
		||||
@@ -72,13 +72,13 @@ fn Timer(comptime id: u2) type {
 | 
			
		||||
    return struct {
 | 
			
		||||
        const Self = @This();
 | 
			
		||||
 | 
			
		||||
        /// Read Only, Internal. Please use self.getCntL()
 | 
			
		||||
        /// Read Only, Internal. Please use self.timcntL()
 | 
			
		||||
        _counter: u16,
 | 
			
		||||
 | 
			
		||||
        /// Write Only, Internal. Please use self.setCntL()
 | 
			
		||||
        /// Write Only, Internal. Please use self.setTimcntL()
 | 
			
		||||
        _reload: u16,
 | 
			
		||||
 | 
			
		||||
        /// Write Only, Internal. Please use self.setCntH()
 | 
			
		||||
        /// Write Only, Internal. Please use self.setTimcntH()
 | 
			
		||||
        cnt: TimerControl,
 | 
			
		||||
 | 
			
		||||
        /// Internal.
 | 
			
		||||
@@ -97,26 +97,26 @@ fn Timer(comptime id: u2) type {
 | 
			
		||||
            };
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// TIMCNT_L
 | 
			
		||||
        pub fn getCntL(self: *const Self) u16 {
 | 
			
		||||
        /// TIMCNT_L Getter
 | 
			
		||||
        pub fn timcntL(self: *const Self) u16 {
 | 
			
		||||
            if (self.cnt.cascade.read() or !self.cnt.enabled.read()) return self._counter;
 | 
			
		||||
 | 
			
		||||
            return self._counter +% @truncate(u16, (self.sched.now() - self._start_timestamp) / self.frequency());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// TIMCNT_L
 | 
			
		||||
        pub fn setCntL(self: *Self, halfword: u16) void {
 | 
			
		||||
        /// TIMCNT_L Setter
 | 
			
		||||
        pub fn setTimcntL(self: *Self, halfword: u16) void {
 | 
			
		||||
            self._reload = halfword;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// TIMCNT_L & TIMCNT_H
 | 
			
		||||
        pub fn setCnt(self: *Self, word: u32) void {
 | 
			
		||||
            self.setCntL(@truncate(u16, word));
 | 
			
		||||
            self.setCntH(@truncate(u16, word >> 16));
 | 
			
		||||
        pub fn setTimcnt(self: *Self, word: u32) void {
 | 
			
		||||
            self.setTimcntL(@truncate(u16, word));
 | 
			
		||||
            self.setTimcntH(@truncate(u16, word >> 16));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// TIMCNT_H
 | 
			
		||||
        pub fn setCntH(self: *Self, halfword: u16) void {
 | 
			
		||||
        pub fn setTimcntH(self: *Self, halfword: u16) void {
 | 
			
		||||
            const new = TimerControl{ .raw = halfword };
 | 
			
		||||
 | 
			
		||||
            // If Timer happens to be enabled, It will either be resheduled or disabled
 | 
			
		||||
@@ -132,12 +132,12 @@ fn Timer(comptime id: u2) type {
 | 
			
		||||
            if (!self.cnt.enabled.read() and new.enabled.read()) self._counter = self._reload;
 | 
			
		||||
 | 
			
		||||
            // If Timer is enabled and we're not cascading, we need to schedule an overflow event
 | 
			
		||||
            if (new.enabled.read() and !new.cascade.read()) self.scheduleOverflow(0);
 | 
			
		||||
            if (new.enabled.read() and !new.cascade.read()) self.rescheduleTimerExpire(0);
 | 
			
		||||
 | 
			
		||||
            self.cnt.raw = halfword;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        pub fn handleOverflow(self: *Self, cpu: *Arm7tdmi, late: u64) void {
 | 
			
		||||
        pub fn onTimerExpire(self: *Self, cpu: *Arm7tdmi, late: u64) void {
 | 
			
		||||
            // Fire IRQ if enabled
 | 
			
		||||
            const io = &cpu.bus.io;
 | 
			
		||||
 | 
			
		||||
@@ -154,22 +154,22 @@ fn Timer(comptime id: u2) type {
 | 
			
		||||
 | 
			
		||||
            // DMA Sound Things
 | 
			
		||||
            if (id == 0 or id == 1) {
 | 
			
		||||
                cpu.bus.apu.handleTimerOverflow(cpu, id);
 | 
			
		||||
                cpu.bus.apu.onDmaAudioSampleRequest(cpu, id);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Perform Cascade Behaviour
 | 
			
		||||
            switch (id) {
 | 
			
		||||
                0 => if (cpu.bus.tim[1].cnt.cascade.read()) {
 | 
			
		||||
                    cpu.bus.tim[1]._counter +%= 1;
 | 
			
		||||
                    if (cpu.bus.tim[1]._counter == 0) cpu.bus.tim[1].handleOverflow(cpu, late);
 | 
			
		||||
                    if (cpu.bus.tim[1]._counter == 0) cpu.bus.tim[1].onTimerExpire(cpu, late);
 | 
			
		||||
                },
 | 
			
		||||
                1 => if (cpu.bus.tim[2].cnt.cascade.read()) {
 | 
			
		||||
                    cpu.bus.tim[2]._counter +%= 1;
 | 
			
		||||
                    if (cpu.bus.tim[2]._counter == 0) cpu.bus.tim[2].handleOverflow(cpu, late);
 | 
			
		||||
                    if (cpu.bus.tim[2]._counter == 0) cpu.bus.tim[2].onTimerExpire(cpu, late);
 | 
			
		||||
                },
 | 
			
		||||
                2 => if (cpu.bus.tim[3].cnt.cascade.read()) {
 | 
			
		||||
                    cpu.bus.tim[3]._counter +%= 1;
 | 
			
		||||
                    if (cpu.bus.tim[3]._counter == 0) cpu.bus.tim[3].handleOverflow(cpu, late);
 | 
			
		||||
                    if (cpu.bus.tim[3]._counter == 0) cpu.bus.tim[3].onTimerExpire(cpu, late);
 | 
			
		||||
                },
 | 
			
		||||
                3 => {}, // There is no Timer for TIM3 to "cascade" to,
 | 
			
		||||
            }
 | 
			
		||||
@@ -177,11 +177,11 @@ fn Timer(comptime id: u2) type {
 | 
			
		||||
            // Reschedule Timer if we're not cascading
 | 
			
		||||
            if (!self.cnt.cascade.read()) {
 | 
			
		||||
                self._counter = self._reload;
 | 
			
		||||
                self.scheduleOverflow(late);
 | 
			
		||||
                self.rescheduleTimerExpire(late);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        fn scheduleOverflow(self: *Self, late: u64) void {
 | 
			
		||||
        fn rescheduleTimerExpire(self: *Self, late: u64) void {
 | 
			
		||||
            const when = (@as(u64, 0x10000) - self._counter) * self.frequency();
 | 
			
		||||
 | 
			
		||||
            self._start_timestamp = self.sched.now();
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										131
									
								
								src/core/cpu.zig
									
									
									
									
									
								
							
							
						
						
									
										131
									
								
								src/core/cpu.zig
									
									
									
									
									
								
							@@ -236,13 +236,13 @@ pub const thumb = struct {
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const cpu_logging = @import("emu.zig").cpu_logging;
 | 
			
		||||
const log = std.log.scoped(.Arm7Tdmi);
 | 
			
		||||
 | 
			
		||||
pub const Arm7tdmi = struct {
 | 
			
		||||
    const Self = @This();
 | 
			
		||||
 | 
			
		||||
    r: [16]u32,
 | 
			
		||||
    pipe: Pipeline,
 | 
			
		||||
    sched: *Scheduler,
 | 
			
		||||
    bus: *Bus,
 | 
			
		||||
    cpsr: PSR,
 | 
			
		||||
@@ -263,6 +263,7 @@ pub const Arm7tdmi = struct {
 | 
			
		||||
    pub fn init(sched: *Scheduler, bus: *Bus, log_file: ?std.fs.File) Self {
 | 
			
		||||
        return Self{
 | 
			
		||||
            .r = [_]u32{0x00} ** 16,
 | 
			
		||||
            .pipe = Pipeline.init(),
 | 
			
		||||
            .sched = sched,
 | 
			
		||||
            .bus = bus,
 | 
			
		||||
            .cpsr = .{ .raw = 0x0000_001F },
 | 
			
		||||
@@ -411,29 +412,43 @@ pub const Arm7tdmi = struct {
 | 
			
		||||
        self.cpsr.mode.write(@enumToInt(next));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// Advances state so that the BIOS is skipped
 | 
			
		||||
    ///
 | 
			
		||||
    /// Note: This accesses the CPU's bus ptr so it only may be called
 | 
			
		||||
    /// once the Bus has been properly initialized
 | 
			
		||||
    ///
 | 
			
		||||
    /// TODO: Make above notice impossible to do in code
 | 
			
		||||
    pub fn fastBoot(self: *Self) void {
 | 
			
		||||
        self.r = std.mem.zeroes([16]u32);
 | 
			
		||||
 | 
			
		||||
        self.r[0] = 0x08000000;
 | 
			
		||||
        self.r[1] = 0x000000EA;
 | 
			
		||||
        // self.r[0] = 0x08000000;
 | 
			
		||||
        // self.r[1] = 0x000000EA;
 | 
			
		||||
        self.r[13] = 0x0300_7F00;
 | 
			
		||||
        self.r[15] = 0x0800_0000;
 | 
			
		||||
 | 
			
		||||
        self.banked_r[bankedIdx(.Irq, .R13)] = 0x0300_7FA0;
 | 
			
		||||
        self.banked_r[bankedIdx(.Supervisor, .R13)] = 0x0300_7FE0;
 | 
			
		||||
 | 
			
		||||
        self.cpsr.raw = 0x6000001F;
 | 
			
		||||
        // self.cpsr.raw = 0x6000001F;
 | 
			
		||||
        self.cpsr.raw = 0x0000_001F;
 | 
			
		||||
 | 
			
		||||
        self.bus.bios.addr_latch = 0x0000_00DC + 8;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn step(self: *Self) void {
 | 
			
		||||
        defer {
 | 
			
		||||
            if (!self.pipe.flushed) self.r[15] += if (self.cpsr.t.read()) 2 else @as(u32, 4);
 | 
			
		||||
            self.pipe.flushed = false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (self.cpsr.t.read()) {
 | 
			
		||||
            const opcode = self.fetch(u16);
 | 
			
		||||
            if (cpu_logging) self.logger.?.mgbaLog(self, opcode);
 | 
			
		||||
            const opcode = @truncate(u16, self.pipe.step(self, u16) orelse return);
 | 
			
		||||
            if (self.logger) |*trace| trace.mgbaLog(self, opcode);
 | 
			
		||||
 | 
			
		||||
            thumb.lut[thumb.idx(opcode)](self, self.bus, opcode);
 | 
			
		||||
        } else {
 | 
			
		||||
            const opcode = self.fetch(u32);
 | 
			
		||||
            if (cpu_logging) self.logger.?.mgbaLog(self, opcode);
 | 
			
		||||
            const opcode = self.pipe.step(self, u32) orelse return;
 | 
			
		||||
            if (self.logger) |*trace| trace.mgbaLog(self, opcode);
 | 
			
		||||
 | 
			
		||||
            if (checkCond(self.cpsr, @truncate(u4, opcode >> 28))) {
 | 
			
		||||
                arm.lut[arm.idx(opcode)](self, self.bus, opcode);
 | 
			
		||||
@@ -473,42 +488,41 @@ pub const Arm7tdmi = struct {
 | 
			
		||||
    pub fn handleInterrupt(self: *Self) void {
 | 
			
		||||
        const should_handle = self.bus.io.ie.raw & self.bus.io.irq.raw;
 | 
			
		||||
 | 
			
		||||
        if (should_handle != 0) {
 | 
			
		||||
            self.bus.io.haltcnt = .Execute;
 | 
			
		||||
            // log.debug("An Interrupt was Fired!", .{});
 | 
			
		||||
        // Return if IME is disabled, CPSR I is set or there is nothing to handle
 | 
			
		||||
        if (!self.bus.io.ime or self.cpsr.i.read() or should_handle == 0) return;
 | 
			
		||||
 | 
			
		||||
            // Either IME is not true or I in CPSR is true
 | 
			
		||||
            // Don't handle interrupts
 | 
			
		||||
            if (!self.bus.io.ime or self.cpsr.i.read()) return;
 | 
			
		||||
            // log.debug("An interrupt was Handled!", .{});
 | 
			
		||||
        // If Pipeline isn't full, we have a bug
 | 
			
		||||
        std.debug.assert(self.pipe.isFull());
 | 
			
		||||
 | 
			
		||||
            // retAddr.gba says r15 on it's own is off by -04h in both ARM and THUMB mode
 | 
			
		||||
            const r15 = self.r[15] + 4;
 | 
			
		||||
            const cpsr = self.cpsr.raw;
 | 
			
		||||
        // log.debug("Handling Interrupt!", .{});
 | 
			
		||||
        self.bus.io.haltcnt = .Execute;
 | 
			
		||||
 | 
			
		||||
            self.changeMode(.Irq);
 | 
			
		||||
            self.cpsr.t.write(false);
 | 
			
		||||
            self.cpsr.i.write(true);
 | 
			
		||||
        // FIXME: This seems weird, but retAddr.gba suggests I need to make these changes
 | 
			
		||||
        const ret_addr = self.r[15] - if (self.cpsr.t.read()) 0 else @as(u32, 4);
 | 
			
		||||
        const new_spsr = self.cpsr.raw;
 | 
			
		||||
 | 
			
		||||
            self.r[14] = r15;
 | 
			
		||||
            self.spsr.raw = cpsr;
 | 
			
		||||
            self.r[15] = 0x000_0018;
 | 
			
		||||
        }
 | 
			
		||||
        self.changeMode(.Irq);
 | 
			
		||||
        self.cpsr.t.write(false);
 | 
			
		||||
        self.cpsr.i.write(true);
 | 
			
		||||
 | 
			
		||||
        self.r[14] = ret_addr;
 | 
			
		||||
        self.spsr.raw = new_spsr;
 | 
			
		||||
        self.r[15] = 0x0000_0018;
 | 
			
		||||
        self.pipe.reload(self);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    inline fn fetch(self: *Self, comptime T: type) T {
 | 
			
		||||
    inline fn fetch(self: *Self, comptime T: type, address: u32) T {
 | 
			
		||||
        comptime std.debug.assert(T == u32 or T == u16); // Opcode may be 32-bit (ARM) or 16-bit (THUMB)
 | 
			
		||||
        defer self.r[15] += if (T == u32) 4 else 2;
 | 
			
		||||
 | 
			
		||||
        // FIXME: You better hope this is optimized out
 | 
			
		||||
        // Bus.read will advance the scheduler. There are different timings for CPU fetches,
 | 
			
		||||
        // so we want to undo what Bus.read will apply. We can do this by caching the current tick
 | 
			
		||||
        // This is very dumb.
 | 
			
		||||
        //
 | 
			
		||||
        // FIXME: Please rework this
 | 
			
		||||
        const tick_cache = self.sched.tick;
 | 
			
		||||
        defer self.sched.tick = tick_cache + Bus.fetch_timings[@boolToInt(T == u32)][@truncate(u4, self.r[15] >> 24)];
 | 
			
		||||
        defer self.sched.tick = tick_cache + Bus.fetch_timings[@boolToInt(T == u32)][@truncate(u4, address >> 24)];
 | 
			
		||||
 | 
			
		||||
        return self.bus.read(T, self.r[15]);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn fakePC(self: *const Self) u32 {
 | 
			
		||||
        return self.r[15] + 4;
 | 
			
		||||
        return self.bus.read(T, address);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn panic(self: *const Self, comptime format: []const u8, args: anytype) noreturn {
 | 
			
		||||
@@ -525,6 +539,8 @@ pub const Arm7tdmi = struct {
 | 
			
		||||
        std.debug.print("spsr: 0x{X:0>8} ", .{self.spsr.raw});
 | 
			
		||||
        prettyPrintPsr(&self.spsr);
 | 
			
		||||
 | 
			
		||||
        std.debug.print("pipeline: {??X:0>8}\n", .{self.pipe.stage});
 | 
			
		||||
 | 
			
		||||
        if (self.cpsr.t.read()) {
 | 
			
		||||
            const opcode = self.bus.dbgRead(u16, self.r[15] - 4);
 | 
			
		||||
            const id = thumb.idx(opcode);
 | 
			
		||||
@@ -588,7 +604,7 @@ pub const Arm7tdmi = struct {
 | 
			
		||||
        const r12 = self.r[12];
 | 
			
		||||
        const r13 = self.r[13];
 | 
			
		||||
        const r14 = self.r[14];
 | 
			
		||||
        const r15 = self.r[15];
 | 
			
		||||
        const r15 = self.r[15] -| if (self.cpsr.t.read()) 2 else @as(u32, 4);
 | 
			
		||||
 | 
			
		||||
        const c_psr = self.cpsr.raw;
 | 
			
		||||
 | 
			
		||||
@@ -596,7 +612,7 @@ pub const Arm7tdmi = struct {
 | 
			
		||||
        if (self.cpsr.t.read()) {
 | 
			
		||||
            if (opcode >> 11 == 0x1E) {
 | 
			
		||||
                // Instruction 1 of a BL Opcode, print in ARM mode
 | 
			
		||||
                const other_half = self.bus.dbgRead(u16, self.r[15]);
 | 
			
		||||
                const other_half = self.bus.debugRead(u16, self.r[15] - 2);
 | 
			
		||||
                const bl_opcode = @as(u32, opcode) << 16 | other_half;
 | 
			
		||||
 | 
			
		||||
                log_str = try std.fmt.bufPrint(&buf, arm_fmt, .{ r0, r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14, r15, c_psr, bl_opcode });
 | 
			
		||||
@@ -632,6 +648,49 @@ pub fn checkCond(cpsr: PSR, cond: u4) bool {
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const Pipeline = struct {
 | 
			
		||||
    const Self = @This();
 | 
			
		||||
    stage: [2]?u32,
 | 
			
		||||
    flushed: bool,
 | 
			
		||||
 | 
			
		||||
    fn init() Self {
 | 
			
		||||
        return .{
 | 
			
		||||
            .stage = [_]?u32{null} ** 2,
 | 
			
		||||
            .flushed = false,
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn isFull(self: *const Self) bool {
 | 
			
		||||
        return self.stage[0] != null and self.stage[1] != null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn step(self: *Self, cpu: *Arm7tdmi, comptime T: type) ?u32 {
 | 
			
		||||
        comptime std.debug.assert(T == u32 or T == u16);
 | 
			
		||||
 | 
			
		||||
        // FIXME: https://github.com/ziglang/zig/issues/12642
 | 
			
		||||
        var opcode = self.stage[0];
 | 
			
		||||
 | 
			
		||||
        self.stage[0] = self.stage[1];
 | 
			
		||||
        self.stage[1] = cpu.fetch(T, cpu.r[15]);
 | 
			
		||||
 | 
			
		||||
        return opcode;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn reload(self: *Self, cpu: *Arm7tdmi) void {
 | 
			
		||||
        if (cpu.cpsr.t.read()) {
 | 
			
		||||
            self.stage[0] = cpu.fetch(u16, cpu.r[15]);
 | 
			
		||||
            self.stage[1] = cpu.fetch(u16, cpu.r[15] + 2);
 | 
			
		||||
            cpu.r[15] += 4;
 | 
			
		||||
        } else {
 | 
			
		||||
            self.stage[0] = cpu.fetch(u32, cpu.r[15]);
 | 
			
		||||
            self.stage[1] = cpu.fetch(u32, cpu.r[15] + 4);
 | 
			
		||||
            cpu.r[15] += 8;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        self.flushed = true;
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
pub const PSR = extern union {
 | 
			
		||||
    mode: Bitfield(u32, 0, 5),
 | 
			
		||||
    t: Bit(u32, 5),
 | 
			
		||||
 
 | 
			
		||||
@@ -55,8 +55,10 @@ pub fn blockDataTransfer(comptime P: bool, comptime U: bool, comptime S: bool, c
 | 
			
		||||
 | 
			
		||||
                if (L) {
 | 
			
		||||
                    cpu.r[15] = bus.read(u32, und_addr);
 | 
			
		||||
                    cpu.pipe.reload(cpu);
 | 
			
		||||
                } else {
 | 
			
		||||
                    bus.write(u32, und_addr, cpu.r[15] + 8);
 | 
			
		||||
                    // FIXME: Should r15 on write be +12 ahead?
 | 
			
		||||
                    bus.write(u32, und_addr, cpu.r[15] + 4);
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                cpu.r[rn] = if (U) cpu.r[rn] + 0x40 else cpu.r[rn] - 0x40;
 | 
			
		||||
@@ -86,17 +88,23 @@ pub fn blockDataTransfer(comptime P: bool, comptime U: bool, comptime S: bool, c
 | 
			
		||||
                    cpu.setUserModeRegister(i, bus.read(u32, address));
 | 
			
		||||
                } else {
 | 
			
		||||
                    const value = bus.read(u32, address);
 | 
			
		||||
                    cpu.r[i] = if (i == 0xF) value & 0xFFFF_FFFC else value;
 | 
			
		||||
                    if (S and i == 0xF) cpu.setCpsr(cpu.spsr.raw);
 | 
			
		||||
 | 
			
		||||
                    cpu.r[i] = value;
 | 
			
		||||
                    if (i == 0xF) {
 | 
			
		||||
                        cpu.r[i] &= ~@as(u32, 3); // Align r15
 | 
			
		||||
                        cpu.pipe.reload(cpu);
 | 
			
		||||
 | 
			
		||||
                        if (S) cpu.setCpsr(cpu.spsr.raw);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            } else {
 | 
			
		||||
                if (S) {
 | 
			
		||||
                    // Always Transfer User mode Registers
 | 
			
		||||
                    // This happens regardless if r15 is in the list
 | 
			
		||||
                    const value = cpu.getUserModeRegister(i);
 | 
			
		||||
                    bus.write(u32, address, value + if (i == 0xF) 8 else @as(u32, 0)); // PC is already 4 ahead to make 12
 | 
			
		||||
                    bus.write(u32, address, value + if (i == 0xF) 4 else @as(u32, 0)); // PC is already 8 ahead to make 12
 | 
			
		||||
                } else {
 | 
			
		||||
                    bus.write(u32, address, cpu.r[i] + if (i == 0xF) 8 else @as(u32, 0));
 | 
			
		||||
                    bus.write(u32, address, cpu.r[i] + if (i == 0xF) 4 else @as(u32, 0));
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 
 | 
			
		||||
@@ -9,14 +9,20 @@ const sext = @import("../../../util.zig").sext;
 | 
			
		||||
pub fn branch(comptime L: bool) InstrFn {
 | 
			
		||||
    return struct {
 | 
			
		||||
        fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
 | 
			
		||||
            if (L) cpu.r[14] = cpu.r[15];
 | 
			
		||||
            cpu.r[15] = cpu.fakePC() +% (sext(u32, u24, opcode) << 2);
 | 
			
		||||
            if (L) cpu.r[14] = cpu.r[15] - 4;
 | 
			
		||||
 | 
			
		||||
            cpu.r[15] +%= sext(u32, u24, opcode) << 2;
 | 
			
		||||
            cpu.pipe.reload(cpu);
 | 
			
		||||
        }
 | 
			
		||||
    }.inner;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn branchAndExchange(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
 | 
			
		||||
    const rn = opcode & 0xF;
 | 
			
		||||
    cpu.cpsr.t.write(cpu.r[rn] & 1 == 1);
 | 
			
		||||
    cpu.r[15] = cpu.r[rn] & 0xFFFF_FFFE;
 | 
			
		||||
 | 
			
		||||
    const thumb = cpu.r[rn] & 1 == 1;
 | 
			
		||||
    cpu.r[15] = cpu.r[rn] & if (thumb) ~@as(u32, 1) else ~@as(u32, 3);
 | 
			
		||||
 | 
			
		||||
    cpu.cpsr.t.write(thumb);
 | 
			
		||||
    cpu.pipe.reload(cpu);
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -2,10 +2,10 @@ const Bus = @import("../../Bus.zig");
 | 
			
		||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
 | 
			
		||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
 | 
			
		||||
 | 
			
		||||
const rotateRight = @import("../barrel_shifter.zig").rotateRight;
 | 
			
		||||
const execute = @import("../barrel_shifter.zig").execute;
 | 
			
		||||
const exec = @import("../barrel_shifter.zig").exec;
 | 
			
		||||
const ror = @import("../barrel_shifter.zig").ror;
 | 
			
		||||
 | 
			
		||||
pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime instrKind: u4) InstrFn {
 | 
			
		||||
pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime kind: u4) InstrFn {
 | 
			
		||||
    return struct {
 | 
			
		||||
        fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
 | 
			
		||||
            const rd = @truncate(u4, opcode >> 12 & 0xF);
 | 
			
		||||
@@ -13,269 +13,168 @@ pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime instrKind: u4
 | 
			
		||||
            const old_carry = @boolToInt(cpu.cpsr.c.read());
 | 
			
		||||
 | 
			
		||||
            // If certain conditions are met, PC is 12 ahead instead of 8
 | 
			
		||||
            // TODO: Why these conditions?
 | 
			
		||||
            if (!I and opcode >> 4 & 1 == 1) cpu.r[15] += 4;
 | 
			
		||||
            const op1 = cpu.r[rn];
 | 
			
		||||
 | 
			
		||||
            const op1 = if (rn == 0xF) cpu.fakePC() else cpu.r[rn];
 | 
			
		||||
 | 
			
		||||
            var op2: u32 = undefined;
 | 
			
		||||
            if (I) {
 | 
			
		||||
                const amount = @truncate(u8, (opcode >> 8 & 0xF) << 1);
 | 
			
		||||
                op2 = rotateRight(S, &cpu.cpsr, opcode & 0xFF, amount);
 | 
			
		||||
            } else {
 | 
			
		||||
                op2 = execute(S, cpu, opcode);
 | 
			
		||||
            }
 | 
			
		||||
            const amount = @truncate(u8, (opcode >> 8 & 0xF) << 1);
 | 
			
		||||
            const op2 = if (I) ror(S, &cpu.cpsr, opcode & 0xFF, amount) else exec(S, cpu, opcode);
 | 
			
		||||
 | 
			
		||||
            // Undo special condition from above
 | 
			
		||||
            if (!I and opcode >> 4 & 1 == 1) cpu.r[15] -= 4;
 | 
			
		||||
 | 
			
		||||
            switch (instrKind) {
 | 
			
		||||
                0x0 => {
 | 
			
		||||
                    // AND
 | 
			
		||||
                    const result = op1 & op2;
 | 
			
		||||
                    cpu.r[rd] = result;
 | 
			
		||||
                    setArmLogicOpFlags(S, cpu, rd, result);
 | 
			
		||||
                },
 | 
			
		||||
                0x1 => {
 | 
			
		||||
                    // EOR
 | 
			
		||||
                    const result = op1 ^ op2;
 | 
			
		||||
                    cpu.r[rd] = result;
 | 
			
		||||
                    setArmLogicOpFlags(S, cpu, rd, result);
 | 
			
		||||
                },
 | 
			
		||||
                0x2 => {
 | 
			
		||||
                    // SUB
 | 
			
		||||
                    cpu.r[rd] = armSub(S, cpu, rd, op1, op2);
 | 
			
		||||
                },
 | 
			
		||||
                0x3 => {
 | 
			
		||||
                    // RSB
 | 
			
		||||
                    cpu.r[rd] = armSub(S, cpu, rd, op2, op1);
 | 
			
		||||
                },
 | 
			
		||||
                0x4 => {
 | 
			
		||||
                    // ADD
 | 
			
		||||
                    cpu.r[rd] = armAdd(S, cpu, rd, op1, op2);
 | 
			
		||||
                },
 | 
			
		||||
                0x5 => {
 | 
			
		||||
                    // ADC
 | 
			
		||||
                    cpu.r[rd] = armAdc(S, cpu, rd, op1, op2, old_carry);
 | 
			
		||||
                },
 | 
			
		||||
                0x6 => {
 | 
			
		||||
                    // SBC
 | 
			
		||||
                    cpu.r[rd] = armSbc(S, cpu, rd, op1, op2, old_carry);
 | 
			
		||||
                },
 | 
			
		||||
                0x7 => {
 | 
			
		||||
                    // RSC
 | 
			
		||||
                    cpu.r[rd] = armSbc(S, cpu, rd, op2, op1, old_carry);
 | 
			
		||||
                },
 | 
			
		||||
            var result: u32 = undefined;
 | 
			
		||||
            var overflow: bool = undefined;
 | 
			
		||||
 | 
			
		||||
            // Perform Data Processing Logic
 | 
			
		||||
            switch (kind) {
 | 
			
		||||
                0x0 => result = op1 & op2, // AND
 | 
			
		||||
                0x1 => result = op1 ^ op2, // EOR
 | 
			
		||||
                0x2 => result = op1 -% op2, // SUB
 | 
			
		||||
                0x3 => result = op2 -% op1, // RSB
 | 
			
		||||
                0x4 => result = add(&overflow, op1, op2), // ADD
 | 
			
		||||
                0x5 => result = adc(&overflow, op1, op2, old_carry), // ADC
 | 
			
		||||
                0x6 => result = sbc(op1, op2, old_carry), // SBC
 | 
			
		||||
                0x7 => result = sbc(op2, op1, old_carry), // RSC
 | 
			
		||||
                0x8 => {
 | 
			
		||||
                    // TST
 | 
			
		||||
                    if (rd == 0xF) {
 | 
			
		||||
                        undefinedTestBehaviour(cpu);
 | 
			
		||||
                        return;
 | 
			
		||||
                    }
 | 
			
		||||
                    if (rd == 0xF)
 | 
			
		||||
                        return undefinedTestBehaviour(cpu);
 | 
			
		||||
 | 
			
		||||
                    const result = op1 & op2;
 | 
			
		||||
                    setTestOpFlags(S, cpu, opcode, result);
 | 
			
		||||
                    result = op1 & op2;
 | 
			
		||||
                },
 | 
			
		||||
                0x9 => {
 | 
			
		||||
                    // TEQ
 | 
			
		||||
                    if (rd == 0xF) {
 | 
			
		||||
                        undefinedTestBehaviour(cpu);
 | 
			
		||||
                        return;
 | 
			
		||||
                    }
 | 
			
		||||
                    if (rd == 0xF)
 | 
			
		||||
                        return undefinedTestBehaviour(cpu);
 | 
			
		||||
 | 
			
		||||
                    const result = op1 ^ op2;
 | 
			
		||||
                    setTestOpFlags(S, cpu, opcode, result);
 | 
			
		||||
                    result = op1 ^ op2;
 | 
			
		||||
                },
 | 
			
		||||
                0xA => {
 | 
			
		||||
                    // CMP
 | 
			
		||||
                    if (rd == 0xF) {
 | 
			
		||||
                        undefinedTestBehaviour(cpu);
 | 
			
		||||
                        return;
 | 
			
		||||
                    }
 | 
			
		||||
                    if (rd == 0xF)
 | 
			
		||||
                        return undefinedTestBehaviour(cpu);
 | 
			
		||||
 | 
			
		||||
                    cmp(cpu, op1, op2);
 | 
			
		||||
                    result = op1 -% op2;
 | 
			
		||||
                },
 | 
			
		||||
                0xB => {
 | 
			
		||||
                    // CMN
 | 
			
		||||
                    if (rd == 0xF) {
 | 
			
		||||
                        undefinedTestBehaviour(cpu);
 | 
			
		||||
                        return;
 | 
			
		||||
                    }
 | 
			
		||||
                    if (rd == 0xF)
 | 
			
		||||
                        return undefinedTestBehaviour(cpu);
 | 
			
		||||
 | 
			
		||||
                    cmn(cpu, op1, op2);
 | 
			
		||||
                    overflow = @addWithOverflow(u32, op1, op2, &result);
 | 
			
		||||
                },
 | 
			
		||||
                0xC => {
 | 
			
		||||
                    // ORR
 | 
			
		||||
                    const result = op1 | op2;
 | 
			
		||||
                0xC => result = op1 | op2, // ORR
 | 
			
		||||
                0xD => result = op2, // MOV
 | 
			
		||||
                0xE => result = op1 & ~op2, // BIC
 | 
			
		||||
                0xF => result = ~op2, // MVN
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Write to Destination Register
 | 
			
		||||
            switch (kind) {
 | 
			
		||||
                0x8, 0x9, 0xA, 0xB => {}, // Test Operations
 | 
			
		||||
                else => {
 | 
			
		||||
                    cpu.r[rd] = result;
 | 
			
		||||
                    setArmLogicOpFlags(S, cpu, rd, result);
 | 
			
		||||
                    if (rd == 0xF) {
 | 
			
		||||
                        if (S) cpu.setCpsr(cpu.spsr.raw);
 | 
			
		||||
                        cpu.pipe.reload(cpu);
 | 
			
		||||
                    }
 | 
			
		||||
                },
 | 
			
		||||
                0xD => {
 | 
			
		||||
                    // MOV
 | 
			
		||||
                    cpu.r[rd] = op2;
 | 
			
		||||
                    setArmLogicOpFlags(S, cpu, rd, op2);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Write Flags
 | 
			
		||||
            switch (kind) {
 | 
			
		||||
                0x0, 0x1, 0xC, 0xD, 0xE, 0xF => if (S and rd != 0xF) {
 | 
			
		||||
                    // Logic Operation Flags
 | 
			
		||||
                    cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
                    cpu.cpsr.z.write(result == 0);
 | 
			
		||||
                    // C set by Barrel Shifter, V is unaffected
 | 
			
		||||
 | 
			
		||||
                },
 | 
			
		||||
                0xE => {
 | 
			
		||||
                    // BIC
 | 
			
		||||
                    const result = op1 & ~op2;
 | 
			
		||||
                    cpu.r[rd] = result;
 | 
			
		||||
                    setArmLogicOpFlags(S, cpu, rd, result);
 | 
			
		||||
                0x2, 0x3 => if (S and rd != 0xF) {
 | 
			
		||||
                    // SUB, RSB Flags
 | 
			
		||||
                    cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
                    cpu.cpsr.z.write(result == 0);
 | 
			
		||||
 | 
			
		||||
                    if (kind == 0x2) {
 | 
			
		||||
                        // SUB specific
 | 
			
		||||
                        cpu.cpsr.c.write(op2 <= op1);
 | 
			
		||||
                        cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
                    } else {
 | 
			
		||||
                        // RSB Specific
 | 
			
		||||
                        cpu.cpsr.c.write(op1 <= op2);
 | 
			
		||||
                        cpu.cpsr.v.write(((op2 ^ result) & (~op1 ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
                    }
 | 
			
		||||
                },
 | 
			
		||||
                0xF => {
 | 
			
		||||
                    // MVN
 | 
			
		||||
                    const result = ~op2;
 | 
			
		||||
                    cpu.r[rd] = result;
 | 
			
		||||
                    setArmLogicOpFlags(S, cpu, rd, result);
 | 
			
		||||
                0x4, 0x5 => if (S and rd != 0xF) {
 | 
			
		||||
                    // ADD, ADC Flags
 | 
			
		||||
                    cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
                    cpu.cpsr.z.write(result == 0);
 | 
			
		||||
                    cpu.cpsr.c.write(overflow);
 | 
			
		||||
                    cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
                },
 | 
			
		||||
                0x6, 0x7 => if (S and rd != 0xF) {
 | 
			
		||||
                    // SBC, RSC Flags
 | 
			
		||||
                    cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
                    cpu.cpsr.z.write(result == 0);
 | 
			
		||||
 | 
			
		||||
                    if (kind == 0x6) {
 | 
			
		||||
                        // SBC specific
 | 
			
		||||
                        const subtrahend = @as(u64, op2) -% old_carry +% 1;
 | 
			
		||||
                        cpu.cpsr.c.write(subtrahend <= op1);
 | 
			
		||||
                        cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
                    } else {
 | 
			
		||||
                        // RSC Specific
 | 
			
		||||
                        const subtrahend = @as(u64, op1) -% old_carry +% 1;
 | 
			
		||||
                        cpu.cpsr.c.write(subtrahend <= op2);
 | 
			
		||||
                        cpu.cpsr.v.write(((op2 ^ result) & (~op1 ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
                    }
 | 
			
		||||
                },
 | 
			
		||||
                0x8, 0x9, 0xA, 0xB => {
 | 
			
		||||
                    // Test Operation Flags
 | 
			
		||||
                    cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
                    cpu.cpsr.z.write(result == 0);
 | 
			
		||||
 | 
			
		||||
                    if (kind == 0xA) {
 | 
			
		||||
                        // CMP specific
 | 
			
		||||
                        cpu.cpsr.c.write(op2 <= op1);
 | 
			
		||||
                        cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
                    } else if (kind == 0xB) {
 | 
			
		||||
                        // CMN specific
 | 
			
		||||
                        cpu.cpsr.c.write(overflow);
 | 
			
		||||
                        cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
                    } else {
 | 
			
		||||
                        // TST, TEQ specific
 | 
			
		||||
                        // Barrel Shifter should always calc CPSR C in TST
 | 
			
		||||
                        if (!S) _ = exec(true, cpu, opcode);
 | 
			
		||||
                    }
 | 
			
		||||
                },
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }.inner;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn armSbc(comptime S: bool, cpu: *Arm7tdmi, rd: u4, left: u32, right: u32, old_carry: u1) u32 {
 | 
			
		||||
    var result: u32 = undefined;
 | 
			
		||||
    if (S and rd == 0xF) {
 | 
			
		||||
        result = sbc(false, cpu, left, right, old_carry);
 | 
			
		||||
        cpu.setCpsr(cpu.spsr.raw);
 | 
			
		||||
    } else {
 | 
			
		||||
        result = sbc(S, cpu, left, right, old_carry);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn sbc(comptime S: bool, cpu: *Arm7tdmi, left: u32, right: u32, old_carry: u1) u32 {
 | 
			
		||||
pub fn sbc(left: u32, right: u32, old_carry: u1) u32 {
 | 
			
		||||
    // TODO: Make your own version (thanks peach.bot)
 | 
			
		||||
    const subtrahend = @as(u64, right) -% old_carry +% 1;
 | 
			
		||||
    const result = @truncate(u32, left -% subtrahend);
 | 
			
		||||
    const ret = @truncate(u32, left -% subtrahend);
 | 
			
		||||
 | 
			
		||||
    if (S) {
 | 
			
		||||
        cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
        cpu.cpsr.z.write(result == 0);
 | 
			
		||||
        cpu.cpsr.c.write(subtrahend <= left);
 | 
			
		||||
        cpu.cpsr.v.write(((left ^ result) & (~right ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return result;
 | 
			
		||||
    return ret;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn armSub(comptime S: bool, cpu: *Arm7tdmi, rd: u4, left: u32, right: u32) u32 {
 | 
			
		||||
    var result: u32 = undefined;
 | 
			
		||||
    if (S and rd == 0xF) {
 | 
			
		||||
        result = sub(false, cpu, left, right);
 | 
			
		||||
        cpu.setCpsr(cpu.spsr.raw);
 | 
			
		||||
    } else {
 | 
			
		||||
        result = sub(S, cpu, left, right);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return result;
 | 
			
		||||
pub fn add(overflow: *bool, left: u32, right: u32) u32 {
 | 
			
		||||
    var ret: u32 = undefined;
 | 
			
		||||
    overflow.* = @addWithOverflow(u32, left, right, &ret);
 | 
			
		||||
    return ret;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn sub(comptime S: bool, cpu: *Arm7tdmi, left: u32, right: u32) u32 {
 | 
			
		||||
    const result = left -% right;
 | 
			
		||||
pub fn adc(overflow: *bool, left: u32, right: u32, old_carry: u1) u32 {
 | 
			
		||||
    var ret: u32 = undefined;
 | 
			
		||||
    const first = @addWithOverflow(u32, left, right, &ret);
 | 
			
		||||
    const second = @addWithOverflow(u32, ret, old_carry, &ret);
 | 
			
		||||
 | 
			
		||||
    if (S) {
 | 
			
		||||
        cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
        cpu.cpsr.z.write(result == 0);
 | 
			
		||||
        cpu.cpsr.c.write(right <= left);
 | 
			
		||||
        cpu.cpsr.v.write(((left ^ result) & (~right ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn armAdd(comptime S: bool, cpu: *Arm7tdmi, rd: u4, left: u32, right: u32) u32 {
 | 
			
		||||
    var result: u32 = undefined;
 | 
			
		||||
    if (S and rd == 0xF) {
 | 
			
		||||
        result = add(false, cpu, left, right);
 | 
			
		||||
        cpu.setCpsr(cpu.spsr.raw);
 | 
			
		||||
    } else {
 | 
			
		||||
        result = add(S, cpu, left, right);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn add(comptime S: bool, cpu: *Arm7tdmi, left: u32, right: u32) u32 {
 | 
			
		||||
    var result: u32 = undefined;
 | 
			
		||||
    const didOverflow = @addWithOverflow(u32, left, right, &result);
 | 
			
		||||
 | 
			
		||||
    if (S) {
 | 
			
		||||
        cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
        cpu.cpsr.z.write(result == 0);
 | 
			
		||||
        cpu.cpsr.c.write(didOverflow);
 | 
			
		||||
        cpu.cpsr.v.write(((left ^ result) & (right ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn armAdc(comptime S: bool, cpu: *Arm7tdmi, rd: u4, left: u32, right: u32, old_carry: u1) u32 {
 | 
			
		||||
    var result: u32 = undefined;
 | 
			
		||||
    if (S and rd == 0xF) {
 | 
			
		||||
        result = adc(false, cpu, left, right, old_carry);
 | 
			
		||||
        cpu.setCpsr(cpu.spsr.raw);
 | 
			
		||||
    } else {
 | 
			
		||||
        result = adc(S, cpu, left, right, old_carry);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn adc(comptime S: bool, cpu: *Arm7tdmi, left: u32, right: u32, old_carry: u1) u32 {
 | 
			
		||||
    var result: u32 = undefined;
 | 
			
		||||
    const did = @addWithOverflow(u32, left, right, &result);
 | 
			
		||||
    const overflow = @addWithOverflow(u32, result, old_carry, &result);
 | 
			
		||||
 | 
			
		||||
    if (S) {
 | 
			
		||||
        cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
        cpu.cpsr.z.write(result == 0);
 | 
			
		||||
        cpu.cpsr.c.write(did or overflow);
 | 
			
		||||
        cpu.cpsr.v.write(((left ^ result) & (right ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn cmp(cpu: *Arm7tdmi, left: u32, right: u32) void {
 | 
			
		||||
    const result = left -% right;
 | 
			
		||||
 | 
			
		||||
    cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
    cpu.cpsr.z.write(result == 0);
 | 
			
		||||
    cpu.cpsr.c.write(right <= left);
 | 
			
		||||
    cpu.cpsr.v.write(((left ^ result) & (~right ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn cmn(cpu: *Arm7tdmi, left: u32, right: u32) void {
 | 
			
		||||
    var result: u32 = undefined;
 | 
			
		||||
    const didOverflow = @addWithOverflow(u32, left, right, &result);
 | 
			
		||||
 | 
			
		||||
    cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
    cpu.cpsr.z.write(result == 0);
 | 
			
		||||
    cpu.cpsr.c.write(didOverflow);
 | 
			
		||||
    cpu.cpsr.v.write(((left ^ result) & (right ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn setArmLogicOpFlags(comptime S: bool, cpu: *Arm7tdmi, rd: u4, result: u32) void {
 | 
			
		||||
    if (S and rd == 0xF) {
 | 
			
		||||
        cpu.setCpsr(cpu.spsr.raw);
 | 
			
		||||
    } else {
 | 
			
		||||
        setLogicOpFlags(S, cpu, result);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn setLogicOpFlags(comptime S: bool, cpu: *Arm7tdmi, result: u32) void {
 | 
			
		||||
    if (S) {
 | 
			
		||||
        cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
        cpu.cpsr.z.write(result == 0);
 | 
			
		||||
        // C set by Barrel Shifter, V is unaffected
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn setTestOpFlags(comptime S: bool, cpu: *Arm7tdmi, opcode: u32, result: u32) void {
 | 
			
		||||
    cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
    cpu.cpsr.z.write(result == 0);
 | 
			
		||||
    // Barrel Shifter should always calc CPSR C in TST
 | 
			
		||||
    if (!S) _ = execute(true, cpu, opcode);
 | 
			
		||||
    overflow.* = first or second;
 | 
			
		||||
    return ret;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn undefinedTestBehaviour(cpu: *Arm7tdmi) void {
 | 
			
		||||
 
 | 
			
		||||
@@ -15,20 +15,8 @@ pub fn halfAndSignedDataTransfer(comptime P: bool, comptime U: bool, comptime I:
 | 
			
		||||
            const rm = opcode & 0xF;
 | 
			
		||||
            const imm_offset_high = opcode >> 8 & 0xF;
 | 
			
		||||
 | 
			
		||||
            var base: u32 = undefined;
 | 
			
		||||
            if (rn == 0xF) {
 | 
			
		||||
                base = cpu.fakePC();
 | 
			
		||||
                if (!L) base += 4;
 | 
			
		||||
            } else {
 | 
			
		||||
                base = cpu.r[rn];
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            var offset: u32 = undefined;
 | 
			
		||||
            if (I) {
 | 
			
		||||
                offset = imm_offset_high << 4 | rm;
 | 
			
		||||
            } else {
 | 
			
		||||
                offset = cpu.r[rm];
 | 
			
		||||
            }
 | 
			
		||||
            const base = cpu.r[rn] + if (!L and rn == 0xF) 4 else @as(u32, 0);
 | 
			
		||||
            const offset = if (I) imm_offset_high << 4 | rm else cpu.r[rm];
 | 
			
		||||
 | 
			
		||||
            const modified_base = if (U) base +% offset else base -% offset;
 | 
			
		||||
            var address = if (P) modified_base else base;
 | 
			
		||||
 
 | 
			
		||||
@@ -14,15 +14,10 @@ pub fn singleDataTransfer(comptime I: bool, comptime P: bool, comptime U: bool,
 | 
			
		||||
            const rn = opcode >> 16 & 0xF;
 | 
			
		||||
            const rd = opcode >> 12 & 0xF;
 | 
			
		||||
 | 
			
		||||
            var base: u32 = undefined;
 | 
			
		||||
            if (rn == 0xF) {
 | 
			
		||||
                base = cpu.fakePC();
 | 
			
		||||
                if (!L) base += 4; // Offset of 12
 | 
			
		||||
            } else {
 | 
			
		||||
                base = cpu.r[rn];
 | 
			
		||||
            }
 | 
			
		||||
            // rn is r15 and L is not set, the PC is 12 ahead
 | 
			
		||||
            const base = cpu.r[rn] + if (!L and rn == 0xF) 4 else @as(u32, 0);
 | 
			
		||||
 | 
			
		||||
            const offset = if (I) shifter.immShift(false, cpu, opcode) else opcode & 0xFFF;
 | 
			
		||||
            const offset = if (I) shifter.immediate(false, cpu, opcode) else opcode & 0xFFF;
 | 
			
		||||
 | 
			
		||||
            const modified_base = if (U) base +% offset else base -% offset;
 | 
			
		||||
            var address = if (P) modified_base else base;
 | 
			
		||||
@@ -40,18 +35,26 @@ pub fn singleDataTransfer(comptime I: bool, comptime P: bool, comptime U: bool,
 | 
			
		||||
            } else {
 | 
			
		||||
                if (B) {
 | 
			
		||||
                    // STRB
 | 
			
		||||
                    const value = if (rd == 0xF) cpu.r[rd] + 8 else cpu.r[rd];
 | 
			
		||||
                    const value = cpu.r[rd] + if (rd == 0xF) 4 else @as(u32, 0); // PC is 12 ahead
 | 
			
		||||
                    bus.write(u8, address, @truncate(u8, value));
 | 
			
		||||
                } else {
 | 
			
		||||
                    // STR
 | 
			
		||||
                    const value = if (rd == 0xF) cpu.r[rd] + 8 else cpu.r[rd];
 | 
			
		||||
                    const value = cpu.r[rd] + if (rd == 0xF) 4 else @as(u32, 0);
 | 
			
		||||
                    bus.write(u32, address, value);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            address = modified_base;
 | 
			
		||||
            if (W and P or !P) cpu.r[rn] = address;
 | 
			
		||||
            if (L) cpu.r[rd] = result; // This emulates the LDR rd == rn behaviour
 | 
			
		||||
            if (W and P or !P) {
 | 
			
		||||
                cpu.r[rn] = address;
 | 
			
		||||
                if (rn == 0xF) cpu.pipe.reload(cpu);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (L) {
 | 
			
		||||
                // This emulates the LDR rd == rn behaviour
 | 
			
		||||
                cpu.r[rd] = result;
 | 
			
		||||
                if (rd == 0xF) cpu.pipe.reload(cpu);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }.inner;
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -6,7 +6,7 @@ pub fn armSoftwareInterrupt() InstrFn {
 | 
			
		||||
    return struct {
 | 
			
		||||
        fn inner(cpu: *Arm7tdmi, _: *Bus, _: u32) void {
 | 
			
		||||
            // Copy Values from Current Mode
 | 
			
		||||
            const r15 = cpu.r[15];
 | 
			
		||||
            const ret_addr = cpu.r[15] - 4;
 | 
			
		||||
            const cpsr = cpu.cpsr.raw;
 | 
			
		||||
 | 
			
		||||
            // Switch Mode
 | 
			
		||||
@@ -14,9 +14,10 @@ pub fn armSoftwareInterrupt() InstrFn {
 | 
			
		||||
            cpu.cpsr.t.write(false); // Force ARM Mode
 | 
			
		||||
            cpu.cpsr.i.write(true); // Disable normal interrupts
 | 
			
		||||
 | 
			
		||||
            cpu.r[14] = r15; // Resume Execution
 | 
			
		||||
            cpu.r[14] = ret_addr; // Resume Execution
 | 
			
		||||
            cpu.spsr.raw = cpsr; // Previous mode CPSR
 | 
			
		||||
            cpu.r[15] = 0x0000_0008;
 | 
			
		||||
            cpu.pipe.reload(cpu);
 | 
			
		||||
        }
 | 
			
		||||
    }.inner;
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -5,37 +5,33 @@ const CPSR = @import("../cpu.zig").PSR;
 | 
			
		||||
 | 
			
		||||
const rotr = @import("../../util.zig").rotr;
 | 
			
		||||
 | 
			
		||||
pub fn execute(comptime S: bool, cpu: *Arm7tdmi, opcode: u32) u32 {
 | 
			
		||||
pub fn exec(comptime S: bool, cpu: *Arm7tdmi, opcode: u32) u32 {
 | 
			
		||||
    var result: u32 = undefined;
 | 
			
		||||
    if (opcode >> 4 & 1 == 1) {
 | 
			
		||||
        result = registerShift(S, cpu, opcode);
 | 
			
		||||
        result = register(S, cpu, opcode);
 | 
			
		||||
    } else {
 | 
			
		||||
        result = immShift(S, cpu, opcode);
 | 
			
		||||
        result = immediate(S, cpu, opcode);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn registerShift(comptime S: bool, cpu: *Arm7tdmi, opcode: u32) u32 {
 | 
			
		||||
fn register(comptime S: bool, cpu: *Arm7tdmi, opcode: u32) u32 {
 | 
			
		||||
    const rs_idx = opcode >> 8 & 0xF;
 | 
			
		||||
    const rm = cpu.r[opcode & 0xF];
 | 
			
		||||
    const rs = @truncate(u8, cpu.r[rs_idx]);
 | 
			
		||||
 | 
			
		||||
    const rm_idx = opcode & 0xF;
 | 
			
		||||
    const rm = if (rm_idx == 0xF) cpu.fakePC() else cpu.r[rm_idx];
 | 
			
		||||
 | 
			
		||||
    return switch (@truncate(u2, opcode >> 5)) {
 | 
			
		||||
        0b00 => logicalLeft(S, &cpu.cpsr, rm, rs),
 | 
			
		||||
        0b01 => logicalRight(S, &cpu.cpsr, rm, rs),
 | 
			
		||||
        0b10 => arithmeticRight(S, &cpu.cpsr, rm, rs),
 | 
			
		||||
        0b11 => rotateRight(S, &cpu.cpsr, rm, rs),
 | 
			
		||||
        0b00 => lsl(S, &cpu.cpsr, rm, rs),
 | 
			
		||||
        0b01 => lsr(S, &cpu.cpsr, rm, rs),
 | 
			
		||||
        0b10 => asr(S, &cpu.cpsr, rm, rs),
 | 
			
		||||
        0b11 => ror(S, &cpu.cpsr, rm, rs),
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn immShift(comptime S: bool, cpu: *Arm7tdmi, opcode: u32) u32 {
 | 
			
		||||
pub fn immediate(comptime S: bool, cpu: *Arm7tdmi, opcode: u32) u32 {
 | 
			
		||||
    const amount = @truncate(u8, opcode >> 7 & 0x1F);
 | 
			
		||||
 | 
			
		||||
    const rm_idx = opcode & 0xF;
 | 
			
		||||
    const rm = if (rm_idx == 0xF) cpu.fakePC() else cpu.r[rm_idx];
 | 
			
		||||
    const rm = cpu.r[opcode & 0xF];
 | 
			
		||||
 | 
			
		||||
    var result: u32 = undefined;
 | 
			
		||||
    if (amount == 0) {
 | 
			
		||||
@@ -64,17 +60,17 @@ pub fn immShift(comptime S: bool, cpu: *Arm7tdmi, opcode: u32) u32 {
 | 
			
		||||
        }
 | 
			
		||||
    } else {
 | 
			
		||||
        switch (@truncate(u2, opcode >> 5)) {
 | 
			
		||||
            0b00 => result = logicalLeft(S, &cpu.cpsr, rm, amount),
 | 
			
		||||
            0b01 => result = logicalRight(S, &cpu.cpsr, rm, amount),
 | 
			
		||||
            0b10 => result = arithmeticRight(S, &cpu.cpsr, rm, amount),
 | 
			
		||||
            0b11 => result = rotateRight(S, &cpu.cpsr, rm, amount),
 | 
			
		||||
            0b00 => result = lsl(S, &cpu.cpsr, rm, amount),
 | 
			
		||||
            0b01 => result = lsr(S, &cpu.cpsr, rm, amount),
 | 
			
		||||
            0b10 => result = asr(S, &cpu.cpsr, rm, amount),
 | 
			
		||||
            0b11 => result = ror(S, &cpu.cpsr, rm, amount),
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn logicalLeft(comptime S: bool, cpsr: *CPSR, rm: u32, total_amount: u8) u32 {
 | 
			
		||||
pub fn lsl(comptime S: bool, cpsr: *CPSR, rm: u32, total_amount: u8) u32 {
 | 
			
		||||
    const amount = @truncate(u5, total_amount);
 | 
			
		||||
    const bit_count: u8 = @typeInfo(u32).Int.bits;
 | 
			
		||||
 | 
			
		||||
@@ -101,7 +97,7 @@ pub fn logicalLeft(comptime S: bool, cpsr: *CPSR, rm: u32, total_amount: u8) u32
 | 
			
		||||
    return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn logicalRight(comptime S: bool, cpsr: *CPSR, rm: u32, total_amount: u32) u32 {
 | 
			
		||||
pub fn lsr(comptime S: bool, cpsr: *CPSR, rm: u32, total_amount: u32) u32 {
 | 
			
		||||
    const amount = @truncate(u5, total_amount);
 | 
			
		||||
    const bit_count: u8 = @typeInfo(u32).Int.bits;
 | 
			
		||||
 | 
			
		||||
@@ -125,7 +121,7 @@ pub fn logicalRight(comptime S: bool, cpsr: *CPSR, rm: u32, total_amount: u32) u
 | 
			
		||||
    return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn arithmeticRight(comptime S: bool, cpsr: *CPSR, rm: u32, total_amount: u8) u32 {
 | 
			
		||||
pub fn asr(comptime S: bool, cpsr: *CPSR, rm: u32, total_amount: u8) u32 {
 | 
			
		||||
    const amount = @truncate(u5, total_amount);
 | 
			
		||||
    const bit_count: u8 = @typeInfo(u32).Int.bits;
 | 
			
		||||
 | 
			
		||||
@@ -142,7 +138,7 @@ pub fn arithmeticRight(comptime S: bool, cpsr: *CPSR, rm: u32, total_amount: u8)
 | 
			
		||||
    return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn rotateRight(comptime S: bool, cpsr: *CPSR, rm: u32, total_amount: u8) u32 {
 | 
			
		||||
pub fn ror(comptime S: bool, cpsr: *CPSR, rm: u32, total_amount: u8) u32 {
 | 
			
		||||
    const result = rotr(u32, rm, total_amount);
 | 
			
		||||
 | 
			
		||||
    if (S and total_amount != 0) {
 | 
			
		||||
 
 | 
			
		||||
@@ -4,16 +4,11 @@ const InstrFn = @import("../../cpu.zig").thumb.InstrFn;
 | 
			
		||||
 | 
			
		||||
const adc = @import("../arm/data_processing.zig").adc;
 | 
			
		||||
const sbc = @import("../arm/data_processing.zig").sbc;
 | 
			
		||||
const sub = @import("../arm/data_processing.zig").sub;
 | 
			
		||||
const cmp = @import("../arm/data_processing.zig").cmp;
 | 
			
		||||
const cmn = @import("../arm/data_processing.zig").cmn;
 | 
			
		||||
const setTestOpFlags = @import("../arm/data_processing.zig").setTestOpFlags;
 | 
			
		||||
const setLogicOpFlags = @import("../arm/data_processing.zig").setLogicOpFlags;
 | 
			
		||||
 | 
			
		||||
const logicalLeft = @import("../barrel_shifter.zig").logicalLeft;
 | 
			
		||||
const logicalRight = @import("../barrel_shifter.zig").logicalRight;
 | 
			
		||||
const arithmeticRight = @import("../barrel_shifter.zig").arithmeticRight;
 | 
			
		||||
const rotateRight = @import("../barrel_shifter.zig").rotateRight;
 | 
			
		||||
const lsl = @import("../barrel_shifter.zig").lsl;
 | 
			
		||||
const lsr = @import("../barrel_shifter.zig").lsr;
 | 
			
		||||
const asr = @import("../barrel_shifter.zig").asr;
 | 
			
		||||
const ror = @import("../barrel_shifter.zig").ror;
 | 
			
		||||
 | 
			
		||||
pub fn fmt4(comptime op: u4) InstrFn {
 | 
			
		||||
    return struct {
 | 
			
		||||
@@ -22,96 +17,85 @@ pub fn fmt4(comptime op: u4) InstrFn {
 | 
			
		||||
            const rd = opcode & 0x7;
 | 
			
		||||
            const carry = @boolToInt(cpu.cpsr.c.read());
 | 
			
		||||
 | 
			
		||||
            const op1 = cpu.r[rd];
 | 
			
		||||
            const op2 = cpu.r[rs];
 | 
			
		||||
 | 
			
		||||
            var result: u32 = undefined;
 | 
			
		||||
            var overflow: bool = undefined;
 | 
			
		||||
            switch (op) {
 | 
			
		||||
                0x0 => {
 | 
			
		||||
                    // AND
 | 
			
		||||
                    const result = cpu.r[rd] & cpu.r[rs];
 | 
			
		||||
                    cpu.r[rd] = result;
 | 
			
		||||
                    setLogicOpFlags(true, cpu, result);
 | 
			
		||||
                0x0 => result = op1 & op2, // AND
 | 
			
		||||
                0x1 => result = op1 ^ op2, // EOR
 | 
			
		||||
                0x2 => result = lsl(true, &cpu.cpsr, op1, @truncate(u8, op2)), // LSL
 | 
			
		||||
                0x3 => result = lsr(true, &cpu.cpsr, op1, @truncate(u8, op2)), // LSR
 | 
			
		||||
                0x4 => result = asr(true, &cpu.cpsr, op1, @truncate(u8, op2)), // ASR
 | 
			
		||||
                0x5 => result = adc(&overflow, op1, op2, carry), // ADC
 | 
			
		||||
                0x6 => result = sbc(op1, op2, carry), // SBC
 | 
			
		||||
                0x7 => result = ror(true, &cpu.cpsr, op1, @truncate(u8, op2)), // ROR
 | 
			
		||||
                0x8 => result = op1 & op2, // TST
 | 
			
		||||
                0x9 => result = 0 -% op2, // NEG
 | 
			
		||||
                0xA => result = op1 -% op2, // CMP
 | 
			
		||||
                0xB => overflow = @addWithOverflow(u32, op1, op2, &result), // CMN
 | 
			
		||||
                0xC => result = op1 | op2, // ORR
 | 
			
		||||
                0xD => result = @truncate(u32, @as(u64, op2) * @as(u64, op1)),
 | 
			
		||||
                0xE => result = op1 & ~op2,
 | 
			
		||||
                0xF => result = ~op2,
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Write to Destination Register
 | 
			
		||||
            switch (op) {
 | 
			
		||||
                0x8, 0xA, 0xB => {},
 | 
			
		||||
                else => cpu.r[rd] = result,
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Write Flags
 | 
			
		||||
            switch (op) {
 | 
			
		||||
                0x0, 0x1, 0x2, 0x3, 0x4, 0x7, 0xC, 0xE, 0xF => {
 | 
			
		||||
                    // Logic Operations
 | 
			
		||||
                    cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
                    cpu.cpsr.z.write(result == 0);
 | 
			
		||||
                    // C set by Barrel Shifter, V is unaffected
 | 
			
		||||
                },
 | 
			
		||||
                0x1 => {
 | 
			
		||||
                    // EOR
 | 
			
		||||
                    const result = cpu.r[rd] ^ cpu.r[rs];
 | 
			
		||||
                    cpu.r[rd] = result;
 | 
			
		||||
                    setLogicOpFlags(true, cpu, result);
 | 
			
		||||
                0x8, 0xA => {
 | 
			
		||||
                    // Test Flags
 | 
			
		||||
                    // CMN (0xB) is handled with ADC
 | 
			
		||||
                    cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
                    cpu.cpsr.z.write(result == 0);
 | 
			
		||||
 | 
			
		||||
                    if (op == 0xA) {
 | 
			
		||||
                        // CMP specific
 | 
			
		||||
                        cpu.cpsr.c.write(op2 <= op1);
 | 
			
		||||
                        cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
                    }
 | 
			
		||||
                },
 | 
			
		||||
                0x2 => {
 | 
			
		||||
                    // LSL
 | 
			
		||||
                    const result = logicalLeft(true, &cpu.cpsr, cpu.r[rd], @truncate(u8, cpu.r[rs]));
 | 
			
		||||
                    cpu.r[rd] = result;
 | 
			
		||||
                    setLogicOpFlags(true, cpu, result);
 | 
			
		||||
                },
 | 
			
		||||
                0x3 => {
 | 
			
		||||
                    // LSR
 | 
			
		||||
                    const result = logicalRight(true, &cpu.cpsr, cpu.r[rd], @truncate(u8, cpu.r[rs]));
 | 
			
		||||
                    cpu.r[rd] = result;
 | 
			
		||||
                    setLogicOpFlags(true, cpu, result);
 | 
			
		||||
                },
 | 
			
		||||
                0x4 => {
 | 
			
		||||
                    // ASR
 | 
			
		||||
                    const result = arithmeticRight(true, &cpu.cpsr, cpu.r[rd], @truncate(u8, cpu.r[rs]));
 | 
			
		||||
                    cpu.r[rd] = result;
 | 
			
		||||
                    setLogicOpFlags(true, cpu, result);
 | 
			
		||||
                },
 | 
			
		||||
                0x5 => {
 | 
			
		||||
                    // ADC
 | 
			
		||||
                    cpu.r[rd] = adc(true, cpu, cpu.r[rd], cpu.r[rs], carry);
 | 
			
		||||
                0x5, 0xB => {
 | 
			
		||||
                    // ADC, CMN
 | 
			
		||||
                    cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
                    cpu.cpsr.z.write(result == 0);
 | 
			
		||||
                    cpu.cpsr.c.write(overflow);
 | 
			
		||||
                    cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
                },
 | 
			
		||||
                0x6 => {
 | 
			
		||||
                    // SBC
 | 
			
		||||
                    cpu.r[rd] = sbc(true, cpu, cpu.r[rd], cpu.r[rs], carry);
 | 
			
		||||
                },
 | 
			
		||||
                0x7 => {
 | 
			
		||||
                    // ROR
 | 
			
		||||
                    const result = rotateRight(true, &cpu.cpsr, cpu.r[rd], @truncate(u8, cpu.r[rs]));
 | 
			
		||||
                    cpu.r[rd] = result;
 | 
			
		||||
                    setLogicOpFlags(true, cpu, result);
 | 
			
		||||
                },
 | 
			
		||||
                0x8 => {
 | 
			
		||||
                    // TST
 | 
			
		||||
                    const result = cpu.r[rd] & cpu.r[rs];
 | 
			
		||||
                    setLogicOpFlags(true, cpu, result);
 | 
			
		||||
                    cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
                    cpu.cpsr.z.write(result == 0);
 | 
			
		||||
 | 
			
		||||
                    const subtrahend = @as(u64, op2) -% carry +% 1;
 | 
			
		||||
                    cpu.cpsr.c.write(subtrahend <= op1);
 | 
			
		||||
                    cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
                },
 | 
			
		||||
                0x9 => {
 | 
			
		||||
                    // NEG
 | 
			
		||||
                    cpu.r[rd] = sub(true, cpu, 0, cpu.r[rs]);
 | 
			
		||||
                },
 | 
			
		||||
                0xA => {
 | 
			
		||||
                    // CMP
 | 
			
		||||
                    cmp(cpu, cpu.r[rd], cpu.r[rs]);
 | 
			
		||||
                },
 | 
			
		||||
                0xB => {
 | 
			
		||||
                    // CMN
 | 
			
		||||
                    cmn(cpu, cpu.r[rd], cpu.r[rs]);
 | 
			
		||||
                },
 | 
			
		||||
                0xC => {
 | 
			
		||||
                    // ORR
 | 
			
		||||
                    const result = cpu.r[rd] | cpu.r[rs];
 | 
			
		||||
                    cpu.r[rd] = result;
 | 
			
		||||
                    setLogicOpFlags(true, cpu, result);
 | 
			
		||||
                    cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
                    cpu.cpsr.z.write(result == 0);
 | 
			
		||||
                    cpu.cpsr.c.write(op2 <= 0);
 | 
			
		||||
                    cpu.cpsr.v.write(((0 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
                },
 | 
			
		||||
                0xD => {
 | 
			
		||||
                    // MUL
 | 
			
		||||
                    const temp = @as(u64, cpu.r[rs]) * @as(u64, cpu.r[rd]);
 | 
			
		||||
                    const result = @truncate(u32, temp);
 | 
			
		||||
                    cpu.r[rd] = result;
 | 
			
		||||
 | 
			
		||||
                    // Multiplication
 | 
			
		||||
                    cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
                    cpu.cpsr.z.write(result == 0);
 | 
			
		||||
                    // V is unaffected, assuming similar behaviour to ARMv4 MUL C is undefined
 | 
			
		||||
                },
 | 
			
		||||
                0xE => {
 | 
			
		||||
                    // BIC
 | 
			
		||||
                    const result = cpu.r[rd] & ~cpu.r[rs];
 | 
			
		||||
                    cpu.r[rd] = result;
 | 
			
		||||
                    setLogicOpFlags(true, cpu, result);
 | 
			
		||||
                },
 | 
			
		||||
                0xF => {
 | 
			
		||||
                    // MVN
 | 
			
		||||
                    const result = ~cpu.r[rs];
 | 
			
		||||
                    cpu.r[rd] = result;
 | 
			
		||||
                    setLogicOpFlags(true, cpu, result);
 | 
			
		||||
                },
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }.inner;
 | 
			
		||||
 
 | 
			
		||||
@@ -33,7 +33,8 @@ pub fn fmt14(comptime L: bool, comptime R: bool) InstrFn {
 | 
			
		||||
            if (R) {
 | 
			
		||||
                if (L) {
 | 
			
		||||
                    const value = bus.read(u32, address);
 | 
			
		||||
                    cpu.r[15] = value & 0xFFFF_FFFE;
 | 
			
		||||
                    cpu.r[15] = value & ~@as(u32, 1);
 | 
			
		||||
                    cpu.pipe.reload(cpu);
 | 
			
		||||
                } else {
 | 
			
		||||
                    bus.write(u32, address, cpu.r[14]);
 | 
			
		||||
                }
 | 
			
		||||
@@ -52,7 +53,13 @@ pub fn fmt15(comptime L: bool, comptime rb: u3) InstrFn {
 | 
			
		||||
            const end_address = cpu.r[rb] + 4 * countRlist(opcode);
 | 
			
		||||
 | 
			
		||||
            if (opcode & 0xFF == 0) {
 | 
			
		||||
                if (L) cpu.r[15] = bus.read(u32, address) else bus.write(u32, address, cpu.r[15] + 4);
 | 
			
		||||
                if (L) {
 | 
			
		||||
                    cpu.r[15] = bus.read(u32, address);
 | 
			
		||||
                    cpu.pipe.reload(cpu);
 | 
			
		||||
                } else {
 | 
			
		||||
                    bus.write(u32, address, cpu.r[15] + 2);
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                cpu.r[rb] += 0x40;
 | 
			
		||||
                return;
 | 
			
		||||
            }
 | 
			
		||||
 
 | 
			
		||||
@@ -9,16 +9,13 @@ pub fn fmt16(comptime cond: u4) InstrFn {
 | 
			
		||||
    return struct {
 | 
			
		||||
        fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
 | 
			
		||||
            // B
 | 
			
		||||
            const offset = sext(u32, u8, opcode & 0xFF) << 1;
 | 
			
		||||
            if (cond == 0xE or cond == 0xF)
 | 
			
		||||
                cpu.panic("[CPU/THUMB.16] Undefined conditional branch with condition {}", .{cond});
 | 
			
		||||
 | 
			
		||||
            const should_execute = switch (cond) {
 | 
			
		||||
                0xE, 0xF => cpu.panic("[CPU/THUMB.16] Undefined conditional branch with condition {}", .{cond}),
 | 
			
		||||
                else => checkCond(cpu.cpsr, cond),
 | 
			
		||||
            };
 | 
			
		||||
            if (!checkCond(cpu.cpsr, cond)) return;
 | 
			
		||||
 | 
			
		||||
            if (should_execute) {
 | 
			
		||||
                cpu.r[15] = (cpu.r[15] + 2) +% offset;
 | 
			
		||||
            }
 | 
			
		||||
            cpu.r[15] +%= sext(u32, u8, opcode & 0xFF) << 1;
 | 
			
		||||
            cpu.pipe.reload(cpu);
 | 
			
		||||
        }
 | 
			
		||||
    }.inner;
 | 
			
		||||
}
 | 
			
		||||
@@ -27,8 +24,8 @@ pub fn fmt18() InstrFn {
 | 
			
		||||
    return struct {
 | 
			
		||||
        // B but conditional
 | 
			
		||||
        fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
 | 
			
		||||
            const offset = sext(u32, u11, opcode & 0x7FF) << 1;
 | 
			
		||||
            cpu.r[15] = (cpu.r[15] + 2) +% offset;
 | 
			
		||||
            cpu.r[15] +%= sext(u32, u11, opcode & 0x7FF) << 1;
 | 
			
		||||
            cpu.pipe.reload(cpu);
 | 
			
		||||
        }
 | 
			
		||||
    }.inner;
 | 
			
		||||
}
 | 
			
		||||
@@ -41,13 +38,16 @@ pub fn fmt19(comptime is_low: bool) InstrFn {
 | 
			
		||||
 | 
			
		||||
            if (is_low) {
 | 
			
		||||
                // Instruction 2
 | 
			
		||||
                const old_pc = cpu.r[15];
 | 
			
		||||
                const next_opcode = cpu.r[15] - 2;
 | 
			
		||||
 | 
			
		||||
                cpu.r[15] = cpu.r[14] +% (offset << 1);
 | 
			
		||||
                cpu.r[14] = old_pc | 1;
 | 
			
		||||
                cpu.r[14] = next_opcode | 1;
 | 
			
		||||
 | 
			
		||||
                cpu.pipe.reload(cpu);
 | 
			
		||||
            } else {
 | 
			
		||||
                // Instruction 1
 | 
			
		||||
                cpu.r[14] = (cpu.r[15] + 2) +% (sext(u32, u11, offset) << 12);
 | 
			
		||||
                const lr_offset = sext(u32, u11, offset) << 12;
 | 
			
		||||
                cpu.r[14] = (cpu.r[15] +% lr_offset) & ~@as(u32, 1);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }.inner;
 | 
			
		||||
 
 | 
			
		||||
@@ -3,14 +3,12 @@ const std = @import("std");
 | 
			
		||||
const Bus = @import("../../Bus.zig");
 | 
			
		||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
 | 
			
		||||
const InstrFn = @import("../../cpu.zig").thumb.InstrFn;
 | 
			
		||||
const shifter = @import("../barrel_shifter.zig");
 | 
			
		||||
 | 
			
		||||
const add = @import("../arm/data_processing.zig").add;
 | 
			
		||||
const sub = @import("../arm/data_processing.zig").sub;
 | 
			
		||||
const cmp = @import("../arm/data_processing.zig").cmp;
 | 
			
		||||
const setLogicOpFlags = @import("../arm/data_processing.zig").setLogicOpFlags;
 | 
			
		||||
 | 
			
		||||
const log = std.log.scoped(.Thumb1);
 | 
			
		||||
const lsl = @import("../barrel_shifter.zig").lsl;
 | 
			
		||||
const lsr = @import("../barrel_shifter.zig").lsr;
 | 
			
		||||
const asr = @import("../barrel_shifter.zig").asr;
 | 
			
		||||
 | 
			
		||||
pub fn fmt1(comptime op: u2, comptime offset: u5) InstrFn {
 | 
			
		||||
    return struct {
 | 
			
		||||
@@ -24,7 +22,7 @@ pub fn fmt1(comptime op: u2, comptime offset: u5) InstrFn {
 | 
			
		||||
                    if (offset == 0) {
 | 
			
		||||
                        break :blk cpu.r[rs];
 | 
			
		||||
                    } else {
 | 
			
		||||
                        break :blk shifter.logicalLeft(true, &cpu.cpsr, cpu.r[rs], offset);
 | 
			
		||||
                        break :blk lsl(true, &cpu.cpsr, cpu.r[rs], offset);
 | 
			
		||||
                    }
 | 
			
		||||
                },
 | 
			
		||||
                0b01 => blk: {
 | 
			
		||||
@@ -33,7 +31,7 @@ pub fn fmt1(comptime op: u2, comptime offset: u5) InstrFn {
 | 
			
		||||
                        cpu.cpsr.c.write(cpu.r[rs] >> 31 & 1 == 1);
 | 
			
		||||
                        break :blk @as(u32, 0);
 | 
			
		||||
                    } else {
 | 
			
		||||
                        break :blk shifter.logicalRight(true, &cpu.cpsr, cpu.r[rs], offset);
 | 
			
		||||
                        break :blk lsr(true, &cpu.cpsr, cpu.r[rs], offset);
 | 
			
		||||
                    }
 | 
			
		||||
                },
 | 
			
		||||
                0b10 => blk: {
 | 
			
		||||
@@ -42,7 +40,7 @@ pub fn fmt1(comptime op: u2, comptime offset: u5) InstrFn {
 | 
			
		||||
                        cpu.cpsr.c.write(cpu.r[rs] >> 31 & 1 == 1);
 | 
			
		||||
                        break :blk @bitCast(u32, @bitCast(i32, cpu.r[rs]) >> 31);
 | 
			
		||||
                    } else {
 | 
			
		||||
                        break :blk shifter.arithmeticRight(true, &cpu.cpsr, cpu.r[rs], offset);
 | 
			
		||||
                        break :blk asr(true, &cpu.cpsr, cpu.r[rs], offset);
 | 
			
		||||
                    }
 | 
			
		||||
                },
 | 
			
		||||
                else => cpu.panic("[CPU/THUMB.1] 0b{b:0>2} is not a valid op", .{op}),
 | 
			
		||||
@@ -50,7 +48,10 @@ pub fn fmt1(comptime op: u2, comptime offset: u5) InstrFn {
 | 
			
		||||
 | 
			
		||||
            // Equivalent to an ARM MOVS
 | 
			
		||||
            cpu.r[rd] = result;
 | 
			
		||||
            setLogicOpFlags(true, cpu, result);
 | 
			
		||||
 | 
			
		||||
            // Write Flags
 | 
			
		||||
            cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
            cpu.cpsr.z.write(result == 0);
 | 
			
		||||
        }
 | 
			
		||||
    }.inner;
 | 
			
		||||
}
 | 
			
		||||
@@ -58,28 +59,51 @@ pub fn fmt1(comptime op: u2, comptime offset: u5) InstrFn {
 | 
			
		||||
pub fn fmt5(comptime op: u2, comptime h1: u1, comptime h2: u1) InstrFn {
 | 
			
		||||
    return struct {
 | 
			
		||||
        fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
 | 
			
		||||
            const src_idx = @as(u4, h2) << 3 | (opcode >> 3 & 0x7);
 | 
			
		||||
            const dst_idx = @as(u4, h1) << 3 | (opcode & 0x7);
 | 
			
		||||
            const rs = @as(u4, h2) << 3 | (opcode >> 3 & 0x7);
 | 
			
		||||
            const rd = @as(u4, h1) << 3 | (opcode & 0x7);
 | 
			
		||||
 | 
			
		||||
            const src = if (src_idx == 0xF) (cpu.r[src_idx] + 2) & 0xFFFF_FFFE else cpu.r[src_idx];
 | 
			
		||||
            const dst = if (dst_idx == 0xF) (cpu.r[dst_idx] + 2) & 0xFFFF_FFFE else cpu.r[dst_idx];
 | 
			
		||||
            const op1 = cpu.r[rd];
 | 
			
		||||
            const op2 = cpu.r[rs];
 | 
			
		||||
 | 
			
		||||
            var result: u32 = undefined;
 | 
			
		||||
            var overflow: bool = undefined;
 | 
			
		||||
            switch (op) {
 | 
			
		||||
                0b00 => {
 | 
			
		||||
                    // ADD
 | 
			
		||||
                    const sum = add(false, cpu, dst, src);
 | 
			
		||||
                    cpu.r[dst_idx] = if (dst_idx == 0xF) sum & 0xFFFF_FFFE else sum;
 | 
			
		||||
                },
 | 
			
		||||
                0b01 => cmp(cpu, dst, src), // CMP
 | 
			
		||||
                0b10 => {
 | 
			
		||||
                    // MOV
 | 
			
		||||
                    cpu.r[dst_idx] = if (dst_idx == 0xF) src & 0xFFFF_FFFE else src;
 | 
			
		||||
                },
 | 
			
		||||
                0b00 => result = add(&overflow, op1, op2), // ADD
 | 
			
		||||
                0b01 => result = op1 -% op2, // CMP
 | 
			
		||||
                0b10 => result = op2, // MOV
 | 
			
		||||
                0b11 => {},
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Write to Destination Register
 | 
			
		||||
            switch (op) {
 | 
			
		||||
                0b01 => {}, // Test Instruction
 | 
			
		||||
                0b11 => {
 | 
			
		||||
                    // BX
 | 
			
		||||
                    cpu.cpsr.t.write(src & 1 == 1);
 | 
			
		||||
                    cpu.r[15] = src & 0xFFFF_FFFE;
 | 
			
		||||
                    const is_thumb = op2 & 1 == 1;
 | 
			
		||||
                    cpu.r[15] = op2 & ~@as(u32, 1);
 | 
			
		||||
 | 
			
		||||
                    cpu.cpsr.t.write(is_thumb);
 | 
			
		||||
                    cpu.pipe.reload(cpu);
 | 
			
		||||
                },
 | 
			
		||||
                else => {
 | 
			
		||||
                    cpu.r[rd] = result;
 | 
			
		||||
                    if (rd == 0xF) {
 | 
			
		||||
                        cpu.r[15] &= ~@as(u32, 1);
 | 
			
		||||
                        cpu.pipe.reload(cpu);
 | 
			
		||||
                    }
 | 
			
		||||
                },
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Write Flags
 | 
			
		||||
            switch (op) {
 | 
			
		||||
                0b01 => {
 | 
			
		||||
                    // CMP
 | 
			
		||||
                    cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
                    cpu.cpsr.z.write(result == 0);
 | 
			
		||||
                    cpu.cpsr.c.write(op2 <= op1);
 | 
			
		||||
                    cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
                },
 | 
			
		||||
                0b00, 0b10, 0b11 => {}, // MOV and Branch Instruction
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }.inner;
 | 
			
		||||
@@ -90,21 +114,28 @@ pub fn fmt2(comptime I: bool, is_sub: bool, rn: u3) InstrFn {
 | 
			
		||||
        fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
 | 
			
		||||
            const rs = opcode >> 3 & 0x7;
 | 
			
		||||
            const rd = @truncate(u3, opcode);
 | 
			
		||||
            const op1 = cpu.r[rs];
 | 
			
		||||
            const op2: u32 = if (I) rn else cpu.r[rn];
 | 
			
		||||
 | 
			
		||||
            if (is_sub) {
 | 
			
		||||
                // SUB
 | 
			
		||||
                cpu.r[rd] = if (I) blk: {
 | 
			
		||||
                    break :blk sub(true, cpu, cpu.r[rs], rn);
 | 
			
		||||
                } else blk: {
 | 
			
		||||
                    break :blk sub(true, cpu, cpu.r[rs], cpu.r[rn]);
 | 
			
		||||
                };
 | 
			
		||||
                const result = op1 -% op2;
 | 
			
		||||
                cpu.r[rd] = result;
 | 
			
		||||
 | 
			
		||||
                cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
                cpu.cpsr.z.write(result == 0);
 | 
			
		||||
                cpu.cpsr.c.write(op2 <= op1);
 | 
			
		||||
                cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
            } else {
 | 
			
		||||
                // ADD
 | 
			
		||||
                cpu.r[rd] = if (I) blk: {
 | 
			
		||||
                    break :blk add(true, cpu, cpu.r[rs], rn);
 | 
			
		||||
                } else blk: {
 | 
			
		||||
                    break :blk add(true, cpu, cpu.r[rs], cpu.r[rn]);
 | 
			
		||||
                };
 | 
			
		||||
                var overflow: bool = undefined;
 | 
			
		||||
                const result = add(&overflow, op1, op2);
 | 
			
		||||
                cpu.r[rd] = result;
 | 
			
		||||
 | 
			
		||||
                cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
                cpu.cpsr.z.write(result == 0);
 | 
			
		||||
                cpu.cpsr.c.write(overflow);
 | 
			
		||||
                cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }.inner;
 | 
			
		||||
@@ -113,17 +144,36 @@ pub fn fmt2(comptime I: bool, is_sub: bool, rn: u3) InstrFn {
 | 
			
		||||
pub fn fmt3(comptime op: u2, comptime rd: u3) InstrFn {
 | 
			
		||||
    return struct {
 | 
			
		||||
        fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
 | 
			
		||||
            const offset = @truncate(u8, opcode);
 | 
			
		||||
            const op1 = cpu.r[rd];
 | 
			
		||||
            const op2: u32 = opcode & 0xFF; // Offset
 | 
			
		||||
 | 
			
		||||
            var overflow: bool = undefined;
 | 
			
		||||
            const result: u32 = switch (op) {
 | 
			
		||||
                0b00 => op2, // MOV
 | 
			
		||||
                0b01 => op1 -% op2, // CMP
 | 
			
		||||
                0b10 => add(&overflow, op1, op2), // ADD
 | 
			
		||||
                0b11 => op1 -% op2, // SUB
 | 
			
		||||
            };
 | 
			
		||||
 | 
			
		||||
            // Write to Register
 | 
			
		||||
            if (op != 0b01) cpu.r[rd] = result;
 | 
			
		||||
 | 
			
		||||
            // Write Flags
 | 
			
		||||
            cpu.cpsr.n.write(result >> 31 & 1 == 1);
 | 
			
		||||
            cpu.cpsr.z.write(result == 0);
 | 
			
		||||
 | 
			
		||||
            switch (op) {
 | 
			
		||||
                0b00 => {
 | 
			
		||||
                    // MOV
 | 
			
		||||
                    cpu.r[rd] = offset;
 | 
			
		||||
                    setLogicOpFlags(true, cpu, offset);
 | 
			
		||||
                0b00 => {}, // MOV | C set by Barrel Shifter, V is unaffected
 | 
			
		||||
                0b01, 0b11 => {
 | 
			
		||||
                    // SUB, CMP
 | 
			
		||||
                    cpu.cpsr.c.write(op2 <= op1);
 | 
			
		||||
                    cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
                },
 | 
			
		||||
                0b10 => {
 | 
			
		||||
                    // ADD
 | 
			
		||||
                    cpu.cpsr.c.write(overflow);
 | 
			
		||||
                    cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1);
 | 
			
		||||
                },
 | 
			
		||||
                0b01 => cmp(cpu, cpu.r[rd], offset), // CMP
 | 
			
		||||
                0b10 => cpu.r[rd] = add(true, cpu, cpu.r[rd], offset), // ADD
 | 
			
		||||
                0b11 => cpu.r[rd] = sub(true, cpu, cpu.r[rd], offset), // SUB
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }.inner;
 | 
			
		||||
@@ -133,10 +183,9 @@ pub fn fmt12(comptime isSP: bool, comptime rd: u3) InstrFn {
 | 
			
		||||
    return struct {
 | 
			
		||||
        fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
 | 
			
		||||
            // ADD
 | 
			
		||||
            const left = if (isSP) cpu.r[13] else (cpu.r[15] + 2) & 0xFFFF_FFFD;
 | 
			
		||||
            const left = if (isSP) cpu.r[13] else cpu.r[15] & ~@as(u32, 2);
 | 
			
		||||
            const right = (opcode & 0xFF) << 2;
 | 
			
		||||
            const result = left + right;
 | 
			
		||||
            cpu.r[rd] = result;
 | 
			
		||||
            cpu.r[rd] = left + right;
 | 
			
		||||
        }
 | 
			
		||||
    }.inner;
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -12,7 +12,9 @@ pub fn fmt6(comptime rd: u3) InstrFn {
 | 
			
		||||
        fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void {
 | 
			
		||||
            // LDR
 | 
			
		||||
            const offset = (opcode & 0xFF) << 2;
 | 
			
		||||
            cpu.r[rd] = bus.read(u32, (cpu.r[15] + 2 & 0xFFFF_FFFD) + offset);
 | 
			
		||||
 | 
			
		||||
            // Bit 1 of the PC intentionally ignored
 | 
			
		||||
            cpu.r[rd] = bus.read(u32, (cpu.r[15] & ~@as(u32, 2)) + offset);
 | 
			
		||||
        }
 | 
			
		||||
    }.inner;
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -6,7 +6,7 @@ pub fn fmt17() InstrFn {
 | 
			
		||||
    return struct {
 | 
			
		||||
        fn inner(cpu: *Arm7tdmi, _: *Bus, _: u16) void {
 | 
			
		||||
            // Copy Values from Current Mode
 | 
			
		||||
            const r15 = cpu.r[15];
 | 
			
		||||
            const ret_addr = cpu.r[15] - 2;
 | 
			
		||||
            const cpsr = cpu.cpsr.raw;
 | 
			
		||||
 | 
			
		||||
            // Switch Mode
 | 
			
		||||
@@ -14,9 +14,10 @@ pub fn fmt17() InstrFn {
 | 
			
		||||
            cpu.cpsr.t.write(false); // Force ARM Mode
 | 
			
		||||
            cpu.cpsr.i.write(true); // Disable normal interrupts
 | 
			
		||||
 | 
			
		||||
            cpu.r[14] = r15; // Resume Execution
 | 
			
		||||
            cpu.r[14] = ret_addr; // Resume Execution
 | 
			
		||||
            cpu.spsr.raw = cpsr; // Previous mode CPSR
 | 
			
		||||
            cpu.r[15] = 0x0000_0008;
 | 
			
		||||
            cpu.pipe.reload(cpu);
 | 
			
		||||
        }
 | 
			
		||||
    }.inner;
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										148
									
								
								src/core/emu.zig
									
									
									
									
									
								
							
							
						
						
									
										148
									
								
								src/core/emu.zig
									
									
									
									
									
								
							@@ -1,5 +1,6 @@
 | 
			
		||||
const std = @import("std");
 | 
			
		||||
const SDL = @import("sdl2");
 | 
			
		||||
const config = @import("../config.zig");
 | 
			
		||||
 | 
			
		||||
const Bus = @import("Bus.zig");
 | 
			
		||||
const Scheduler = @import("scheduler.zig").Scheduler;
 | 
			
		||||
@@ -12,14 +13,6 @@ const Thread = std.Thread;
 | 
			
		||||
const Atomic = std.atomic.Atomic;
 | 
			
		||||
const Allocator = std.mem.Allocator;
 | 
			
		||||
 | 
			
		||||
// TODO: Move these to a TOML File
 | 
			
		||||
const sync_audio = false; // Enable Audio Sync
 | 
			
		||||
const sync_video: RunKind = .LimitedFPS; // Configure Video Sync
 | 
			
		||||
pub const win_scale = 4; // 1x, 2x, 3x, etc. Window Scaling
 | 
			
		||||
pub const cpu_logging = false; // Enable detailed CPU logging
 | 
			
		||||
pub const allow_unhandled_io = true; // Only relevant in Debug Builds
 | 
			
		||||
pub const force_rtc = false;
 | 
			
		||||
 | 
			
		||||
// 228 Lines which consist of 308 dots (which are 4 cycles long)
 | 
			
		||||
const cycles_per_frame: u64 = 228 * (308 * 4); //280896
 | 
			
		||||
const clock_rate: u64 = 1 << 24; // 16.78MHz
 | 
			
		||||
@@ -40,18 +33,57 @@ const RunKind = enum {
 | 
			
		||||
    UnlimitedFPS,
 | 
			
		||||
    Limited,
 | 
			
		||||
    LimitedFPS,
 | 
			
		||||
    LimitedBusy,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
pub fn run(quit: *Atomic(bool), fps: *FpsTracker, sched: *Scheduler, cpu: *Arm7tdmi) void {
 | 
			
		||||
    if (sync_audio) log.info("Audio sync enabled", .{});
 | 
			
		||||
pub fn run(quit: *Atomic(bool), scheduler: *Scheduler, cpu: *Arm7tdmi, tracker: *FpsTracker) void {
 | 
			
		||||
    const audio_sync = config.config().guest.audio_sync;
 | 
			
		||||
    if (audio_sync) log.info("Audio sync enabled", .{});
 | 
			
		||||
 | 
			
		||||
    switch (sync_video) {
 | 
			
		||||
        .Unlimited => runUnsynchronized(quit, sched, cpu, null),
 | 
			
		||||
        .Limited => runSynchronized(quit, sched, cpu, null),
 | 
			
		||||
        .UnlimitedFPS => runUnsynchronized(quit, sched, cpu, fps),
 | 
			
		||||
        .LimitedFPS => runSynchronized(quit, sched, cpu, fps),
 | 
			
		||||
        .LimitedBusy => runBusyLoop(quit, sched, cpu),
 | 
			
		||||
    if (config.config().guest.video_sync) {
 | 
			
		||||
        inner(.LimitedFPS, audio_sync, quit, scheduler, cpu, tracker);
 | 
			
		||||
    } else {
 | 
			
		||||
        inner(.UnlimitedFPS, audio_sync, quit, scheduler, cpu, tracker);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), scheduler: *Scheduler, cpu: *Arm7tdmi, tracker: ?*FpsTracker) void {
 | 
			
		||||
    if (kind == .UnlimitedFPS or kind == .LimitedFPS) {
 | 
			
		||||
        std.debug.assert(tracker != null);
 | 
			
		||||
        log.info("FPS tracking enabled", .{});
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    switch (kind) {
 | 
			
		||||
        .Unlimited, .UnlimitedFPS => {
 | 
			
		||||
            log.info("Emulation w/out video sync", .{});
 | 
			
		||||
 | 
			
		||||
            while (!quit.load(.SeqCst)) {
 | 
			
		||||
                runFrame(scheduler, cpu);
 | 
			
		||||
                audioSync(audio_sync, cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full);
 | 
			
		||||
 | 
			
		||||
                if (kind == .UnlimitedFPS) tracker.?.tick();
 | 
			
		||||
            }
 | 
			
		||||
        },
 | 
			
		||||
        .Limited, .LimitedFPS => {
 | 
			
		||||
            log.info("Emulation w/ video sync", .{});
 | 
			
		||||
            var timer = Timer.start() catch @panic("failed to initalize std.timer.Timer");
 | 
			
		||||
            var wake_time: u64 = frame_period;
 | 
			
		||||
 | 
			
		||||
            while (!quit.load(.SeqCst)) {
 | 
			
		||||
                runFrame(scheduler, cpu);
 | 
			
		||||
                const new_wake_time = videoSync(&timer, wake_time);
 | 
			
		||||
 | 
			
		||||
                // Spin to make up the difference of OS scheduler innacuracies
 | 
			
		||||
                // If we happen to also be syncing to audio, we choose to spin on
 | 
			
		||||
                // the amount of time needed for audio to catch up rather than
 | 
			
		||||
                // our expected wake-up time
 | 
			
		||||
 | 
			
		||||
                audioSync(audio_sync, cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full);
 | 
			
		||||
                if (!audio_sync) spinLoop(&timer, wake_time);
 | 
			
		||||
                wake_time = new_wake_time;
 | 
			
		||||
 | 
			
		||||
                if (kind == .LimitedFPS) tracker.?.tick();
 | 
			
		||||
            }
 | 
			
		||||
        },
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -72,7 +104,7 @@ pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi) void {
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn syncToAudio(stream: *SDL.SDL_AudioStream, is_buffer_full: *bool) void {
 | 
			
		||||
fn audioSync(audio_sync: bool, stream: *SDL.SDL_AudioStream, is_buffer_full: *bool) void {
 | 
			
		||||
    const sample_size = 2 * @sizeOf(u16);
 | 
			
		||||
    const max_buf_size: c_int = 0x400;
 | 
			
		||||
 | 
			
		||||
@@ -85,90 +117,20 @@ fn syncToAudio(stream: *SDL.SDL_AudioStream, is_buffer_full: *bool) void {
 | 
			
		||||
 | 
			
		||||
    while (true) {
 | 
			
		||||
        still_full = SDL.SDL_AudioStreamAvailable(stream) > sample_size * max_buf_size >> 1;
 | 
			
		||||
        if (!sync_audio or !still_full) break;
 | 
			
		||||
        if (!audio_sync or !still_full) break;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn runUnsynchronized(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, fps: ?*FpsTracker) void {
 | 
			
		||||
    log.info("Emulation thread w/out video sync", .{});
 | 
			
		||||
 | 
			
		||||
    if (fps) |tracker| {
 | 
			
		||||
        log.info("FPS Tracking Enabled", .{});
 | 
			
		||||
 | 
			
		||||
        while (!quit.load(.SeqCst)) {
 | 
			
		||||
            runFrame(sched, cpu);
 | 
			
		||||
            syncToAudio(cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full);
 | 
			
		||||
 | 
			
		||||
            tracker.tick();
 | 
			
		||||
        }
 | 
			
		||||
    } else {
 | 
			
		||||
        while (!quit.load(.SeqCst)) {
 | 
			
		||||
            runFrame(sched, cpu);
 | 
			
		||||
            syncToAudio(cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn runSynchronized(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, fps: ?*FpsTracker) void {
 | 
			
		||||
    log.info("Emulation thread w/ video sync", .{});
 | 
			
		||||
    var timer = Timer.start() catch std.debug.panic("Failed to initialize std.timer.Timer", .{});
 | 
			
		||||
    var wake_time: u64 = frame_period;
 | 
			
		||||
 | 
			
		||||
    if (fps) |tracker| {
 | 
			
		||||
        log.info("FPS Tracking Enabled", .{});
 | 
			
		||||
 | 
			
		||||
        while (!quit.load(.SeqCst)) {
 | 
			
		||||
            runFrame(sched, cpu);
 | 
			
		||||
            const new_wake_time = blockOnVideo(&timer, wake_time);
 | 
			
		||||
 | 
			
		||||
            // Spin to make up the difference of OS scheduler innacuracies
 | 
			
		||||
            // If we happen to also be syncing to audio, we choose to spin on
 | 
			
		||||
            // the amount of time needed for audio to catch up rather than
 | 
			
		||||
            // our expected wake-up time
 | 
			
		||||
            syncToAudio(cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full);
 | 
			
		||||
            if (!sync_audio) spinLoop(&timer, wake_time);
 | 
			
		||||
            wake_time = new_wake_time;
 | 
			
		||||
 | 
			
		||||
            tracker.tick();
 | 
			
		||||
        }
 | 
			
		||||
    } else {
 | 
			
		||||
        while (!quit.load(.SeqCst)) {
 | 
			
		||||
            runFrame(sched, cpu);
 | 
			
		||||
            const new_wake_time = blockOnVideo(&timer, wake_time);
 | 
			
		||||
 | 
			
		||||
            // see above comment
 | 
			
		||||
            syncToAudio(cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full);
 | 
			
		||||
            if (!sync_audio) spinLoop(&timer, wake_time);
 | 
			
		||||
            wake_time = new_wake_time;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline fn blockOnVideo(timer: *Timer, wake_time: u64) u64 {
 | 
			
		||||
fn videoSync(timer: *Timer, wake_time: u64) u64 {
 | 
			
		||||
    // Use the OS scheduler to put the emulation thread to sleep
 | 
			
		||||
    const maybe_recalc_wake_time = sleep(timer, wake_time);
 | 
			
		||||
    const recalculated = sleep(timer, wake_time);
 | 
			
		||||
 | 
			
		||||
    // If sleep() determined we need to adjust our wake up time, do so
 | 
			
		||||
    // otherwise predict our next wake up time according to the frame period
 | 
			
		||||
    return if (maybe_recalc_wake_time) |recalc| recalc else wake_time + frame_period;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn runBusyLoop(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi) void {
 | 
			
		||||
    log.info("Emulation thread with video sync using busy loop", .{});
 | 
			
		||||
    var timer = Timer.start() catch unreachable;
 | 
			
		||||
    var wake_time: u64 = frame_period;
 | 
			
		||||
 | 
			
		||||
    while (!quit.load(.SeqCst)) {
 | 
			
		||||
        runFrame(sched, cpu);
 | 
			
		||||
        spinLoop(&timer, wake_time);
 | 
			
		||||
 | 
			
		||||
        syncToAudio(cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full);
 | 
			
		||||
 | 
			
		||||
        // Update to the new wake time
 | 
			
		||||
        wake_time += frame_period;
 | 
			
		||||
    }
 | 
			
		||||
    return recalculated orelse wake_time + frame_period;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// TODO: Better sleep impl?
 | 
			
		||||
fn sleep(timer: *Timer, wake_time: u64) ?u64 {
 | 
			
		||||
    // const step = std.time.ns_per_ms * 10; // 10ms
 | 
			
		||||
    const timestamp = timer.read();
 | 
			
		||||
 
 | 
			
		||||
@@ -13,10 +13,7 @@ const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
 | 
			
		||||
const FrameBuffer = @import("../util.zig").FrameBuffer;
 | 
			
		||||
 | 
			
		||||
const Allocator = std.mem.Allocator;
 | 
			
		||||
const log = std.log.scoped(.Ppu);
 | 
			
		||||
 | 
			
		||||
/// This is used to generate byuu / Talurabi's Color Correction algorithm
 | 
			
		||||
const COLOUR_LUT = genColourLut();
 | 
			
		||||
const log = std.log.scoped(.PPU);
 | 
			
		||||
 | 
			
		||||
pub const width = 240;
 | 
			
		||||
pub const height = 160;
 | 
			
		||||
@@ -397,7 +394,7 @@ pub const Ppu = struct {
 | 
			
		||||
                    const maybe_btm = self.scanline.btm()[i];
 | 
			
		||||
 | 
			
		||||
                    const bgr555 = self.getBgr555(maybe_top, maybe_btm);
 | 
			
		||||
                    std.mem.writeIntNative(u32, self.framebuf.get(.Emulator)[fb_base + i * @sizeOf(u32) ..][0..@sizeOf(u32)], COLOUR_LUT[bgr555 & 0x7FFF]);
 | 
			
		||||
                    std.mem.writeIntNative(u32, self.framebuf.get(.Emulator)[fb_base + i * @sizeOf(u32) ..][0..@sizeOf(u32)], rgba888(bgr555));
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                // Reset Current Scanline Pixel Buffer and list of fetched sprites
 | 
			
		||||
@@ -424,7 +421,7 @@ pub const Ppu = struct {
 | 
			
		||||
                    const maybe_btm = self.scanline.btm()[i];
 | 
			
		||||
 | 
			
		||||
                    const bgr555 = self.getBgr555(maybe_top, maybe_btm);
 | 
			
		||||
                    std.mem.writeIntNative(u32, self.framebuf.get(.Emulator)[fb_base + i * @sizeOf(u32) ..][0..@sizeOf(u32)], COLOUR_LUT[bgr555 & 0x7FFF]);
 | 
			
		||||
                    std.mem.writeIntNative(u32, self.framebuf.get(.Emulator)[fb_base + i * @sizeOf(u32) ..][0..@sizeOf(u32)], rgba888(bgr555));
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                // Reset Current Scanline Pixel Buffer and list of fetched sprites
 | 
			
		||||
@@ -450,7 +447,7 @@ pub const Ppu = struct {
 | 
			
		||||
                    const maybe_btm = self.scanline.btm()[i];
 | 
			
		||||
 | 
			
		||||
                    const bgr555 = self.getBgr555(maybe_top, maybe_btm);
 | 
			
		||||
                    std.mem.writeIntNative(u32, self.framebuf.get(.Emulator)[fb_base + i * @sizeOf(u32) ..][0..@sizeOf(u32)], COLOUR_LUT[bgr555 & 0x7FFF]);
 | 
			
		||||
                    std.mem.writeIntNative(u32, self.framebuf.get(.Emulator)[fb_base + i * @sizeOf(u32) ..][0..@sizeOf(u32)], rgba888(bgr555));
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                // Reset Current Scanline Pixel Buffer and list of fetched sprites
 | 
			
		||||
@@ -465,7 +462,7 @@ pub const Ppu = struct {
 | 
			
		||||
                var i: usize = 0;
 | 
			
		||||
                while (i < width) : (i += 1) {
 | 
			
		||||
                    const bgr555 = self.vram.read(u16, vram_base + i * @sizeOf(u16));
 | 
			
		||||
                    std.mem.writeIntNative(u32, self.framebuf.get(.Emulator)[fb_base + i * @sizeOf(u32) ..][0..@sizeOf(u32)], COLOUR_LUT[bgr555 & 0x7FFF]);
 | 
			
		||||
                    std.mem.writeIntNative(u32, self.framebuf.get(.Emulator)[fb_base + i * @sizeOf(u32) ..][0..@sizeOf(u32)], rgba888(bgr555));
 | 
			
		||||
                }
 | 
			
		||||
            },
 | 
			
		||||
            0x4 => {
 | 
			
		||||
@@ -476,7 +473,7 @@ pub const Ppu = struct {
 | 
			
		||||
                // Render Current Scanline
 | 
			
		||||
                for (self.vram.buf[vram_base .. vram_base + width]) |byte, i| {
 | 
			
		||||
                    const bgr555 = self.palette.read(u16, @as(u16, byte) * @sizeOf(u16));
 | 
			
		||||
                    std.mem.writeIntNative(u32, self.framebuf.get(.Emulator)[fb_base + i * @sizeOf(u32) ..][0..@sizeOf(u32)], COLOUR_LUT[bgr555 & 0x7FFF]);
 | 
			
		||||
                    std.mem.writeIntNative(u32, self.framebuf.get(.Emulator)[fb_base + i * @sizeOf(u32) ..][0..@sizeOf(u32)], rgba888(bgr555));
 | 
			
		||||
                }
 | 
			
		||||
            },
 | 
			
		||||
            0x5 => {
 | 
			
		||||
@@ -493,7 +490,7 @@ pub const Ppu = struct {
 | 
			
		||||
                    const bgr555 =
 | 
			
		||||
                        if (scanline < m5_height and i < m5_width) self.vram.read(u16, vram_base + i * @sizeOf(u16)) else self.palette.backdrop();
 | 
			
		||||
 | 
			
		||||
                    std.mem.writeIntNative(u32, self.framebuf.get(.Emulator)[fb_base + i * @sizeOf(u32) ..][0..@sizeOf(u32)], COLOUR_LUT[bgr555 & 0x7FFF]);
 | 
			
		||||
                    std.mem.writeIntNative(u32, self.framebuf.get(.Emulator)[fb_base + i * @sizeOf(u32) ..][0..@sizeOf(u32)], rgba888(bgr555));
 | 
			
		||||
                }
 | 
			
		||||
            },
 | 
			
		||||
            else => std.debug.panic("[PPU] TODO: Implement BG Mode {}", .{bg_mode}),
 | 
			
		||||
@@ -654,7 +651,7 @@ pub const Ppu = struct {
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn handleHDrawEnd(self: *Self, cpu: *Arm7tdmi, late: u64) void {
 | 
			
		||||
    pub fn onHdrawEnd(self: *Self, cpu: *Arm7tdmi, late: u64) void {
 | 
			
		||||
        // Transitioning to a Hblank
 | 
			
		||||
        if (self.dispstat.hblank_irq.read()) {
 | 
			
		||||
            cpu.bus.io.irq.hblank.set();
 | 
			
		||||
@@ -670,7 +667,7 @@ pub const Ppu = struct {
 | 
			
		||||
        self.sched.push(.HBlank, 68 * 4 -| late);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn handleHBlankEnd(self: *Self, cpu: *Arm7tdmi, late: u64) void {
 | 
			
		||||
    pub fn onHblankEnd(self: *Self, cpu: *Arm7tdmi, late: u64) void {
 | 
			
		||||
        // The End of a Hblank (During Draw or Vblank)
 | 
			
		||||
        const old_scanline = self.vcount.scanline.read();
 | 
			
		||||
        const scanline = (old_scanline + 1) % 228;
 | 
			
		||||
@@ -767,18 +764,6 @@ const Window = struct {
 | 
			
		||||
        self.in.raw = @truncate(u16, value);
 | 
			
		||||
        self.out.raw = @truncate(u16, value >> 16);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn setInL(self: *Self, value: u8) void {
 | 
			
		||||
        self.in.raw = (self.in.raw & 0xFF00) | value;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn setInH(self: *Self, value: u8) void {
 | 
			
		||||
        self.in.raw = (self.in.raw & 0x00FF) | (@as(u16, value) << 8);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn setOutL(self: *Self, value: u8) void {
 | 
			
		||||
        self.out.raw = (self.out.raw & 0xFF00) | value;
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const Background = struct {
 | 
			
		||||
@@ -1034,7 +1019,7 @@ fn spriteDimensions(shape: u2, size: u2) [2]u8 {
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn toRgba8888(bgr555: u16) u32 {
 | 
			
		||||
inline fn rgba888(bgr555: u16) u32 {
 | 
			
		||||
    const b = @as(u32, bgr555 >> 10 & 0x1F);
 | 
			
		||||
    const g = @as(u32, bgr555 >> 5 & 0x1F);
 | 
			
		||||
    const r = @as(u32, bgr555 & 0x1F);
 | 
			
		||||
@@ -1042,39 +1027,6 @@ fn toRgba8888(bgr555: u16) u32 {
 | 
			
		||||
    return (r << 3 | r >> 2) << 24 | (g << 3 | g >> 2) << 16 | (b << 3 | b >> 2) << 8 | 0xFF;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn genColourLut() [0x8000]u32 {
 | 
			
		||||
    return comptime {
 | 
			
		||||
        @setEvalBranchQuota(0x10001);
 | 
			
		||||
 | 
			
		||||
        var lut: [0x8000]u32 = undefined;
 | 
			
		||||
        for (lut) |*px, i| px.* = toRgba8888(i);
 | 
			
		||||
        return lut;
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// FIXME: The implementation is incorrect and using it in the LUT crashes the compiler (OOM)
 | 
			
		||||
/// Implementation courtesy of byuu and Talarubi at https://near.sh/articles/video/color-emulation
 | 
			
		||||
fn toRgba8888Talarubi(bgr555: u16) u32 {
 | 
			
		||||
    @setRuntimeSafety(false);
 | 
			
		||||
 | 
			
		||||
    const lcd_gamma: f64 = 4;
 | 
			
		||||
    const out_gamma: f64 = 2.2;
 | 
			
		||||
 | 
			
		||||
    const b = @as(u32, bgr555 >> 10 & 0x1F);
 | 
			
		||||
    const g = @as(u32, bgr555 >> 5 & 0x1F);
 | 
			
		||||
    const r = @as(u32, bgr555 & 0x1F);
 | 
			
		||||
 | 
			
		||||
    const lb = std.math.pow(f64, @intToFloat(f64, b << 3 | b >> 2) / 31, lcd_gamma);
 | 
			
		||||
    const lg = std.math.pow(f64, @intToFloat(f64, g << 3 | g >> 2) / 31, lcd_gamma);
 | 
			
		||||
    const lr = std.math.pow(f64, @intToFloat(f64, r << 3 | r >> 2) / 31, lcd_gamma);
 | 
			
		||||
 | 
			
		||||
    const out_b = std.math.pow(f64, (220 * lb + 10 * lg + 50 * lr) / 255, 1 / out_gamma);
 | 
			
		||||
    const out_g = std.math.pow(f64, (30 * lb + 230 * lg + 10 * lr) / 255, 1 / out_gamma);
 | 
			
		||||
    const out_r = std.math.pow(f64, (0 * lb + 50 * lg + 255 * lr) / 255, 1 / out_gamma);
 | 
			
		||||
 | 
			
		||||
    return @floatToInt(u32, out_r) << 24 | @floatToInt(u32, out_g) << 16 | @floatToInt(u32, out_b) << 8 | 0xFF;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn alphaBlend(top: u16, btm: u16, bldalpha: io.BldAlpha) u16 {
 | 
			
		||||
    const eva: u16 = bldalpha.eva.read();
 | 
			
		||||
    const evb: u16 = bldalpha.evb.read();
 | 
			
		||||
 
 | 
			
		||||
@@ -43,22 +43,22 @@ pub const Scheduler = struct {
 | 
			
		||||
                .Draw => {
 | 
			
		||||
                    // The end of a VDraw
 | 
			
		||||
                    cpu.bus.ppu.drawScanline();
 | 
			
		||||
                    cpu.bus.ppu.handleHDrawEnd(cpu, late);
 | 
			
		||||
                    cpu.bus.ppu.onHdrawEnd(cpu, late);
 | 
			
		||||
                },
 | 
			
		||||
                .TimerOverflow => |id| {
 | 
			
		||||
                    switch (id) {
 | 
			
		||||
                        0 => cpu.bus.tim[0].handleOverflow(cpu, late),
 | 
			
		||||
                        1 => cpu.bus.tim[1].handleOverflow(cpu, late),
 | 
			
		||||
                        2 => cpu.bus.tim[2].handleOverflow(cpu, late),
 | 
			
		||||
                        3 => cpu.bus.tim[3].handleOverflow(cpu, late),
 | 
			
		||||
                        0 => cpu.bus.tim[0].onTimerExpire(cpu, late),
 | 
			
		||||
                        1 => cpu.bus.tim[1].onTimerExpire(cpu, late),
 | 
			
		||||
                        2 => cpu.bus.tim[2].onTimerExpire(cpu, late),
 | 
			
		||||
                        3 => cpu.bus.tim[3].onTimerExpire(cpu, late),
 | 
			
		||||
                    }
 | 
			
		||||
                },
 | 
			
		||||
                .ApuChannel => |id| {
 | 
			
		||||
                    switch (id) {
 | 
			
		||||
                        0 => cpu.bus.apu.ch1.channelTimerOverflow(late),
 | 
			
		||||
                        1 => cpu.bus.apu.ch2.channelTimerOverflow(late),
 | 
			
		||||
                        2 => cpu.bus.apu.ch3.channelTimerOverflow(late),
 | 
			
		||||
                        3 => cpu.bus.apu.ch4.channelTimerOverflow(late),
 | 
			
		||||
                        0 => cpu.bus.apu.ch1.onToneSweepEvent(late),
 | 
			
		||||
                        1 => cpu.bus.apu.ch2.onToneEvent(late),
 | 
			
		||||
                        2 => cpu.bus.apu.ch3.onWaveEvent(late),
 | 
			
		||||
                        3 => cpu.bus.apu.ch4.onNoiseEvent(late),
 | 
			
		||||
                    }
 | 
			
		||||
                },
 | 
			
		||||
                .RealTimeClock => {
 | 
			
		||||
@@ -66,12 +66,12 @@ pub const Scheduler = struct {
 | 
			
		||||
                    if (device.kind != .Rtc or device.ptr == null) return;
 | 
			
		||||
 | 
			
		||||
                    const clock = @ptrCast(*Clock, @alignCast(@alignOf(*Clock), device.ptr.?));
 | 
			
		||||
                    clock.updateTime(late);
 | 
			
		||||
                    clock.onClockUpdate(late);
 | 
			
		||||
                },
 | 
			
		||||
                .FrameSequencer => cpu.bus.apu.tickFrameSequencer(late),
 | 
			
		||||
                .FrameSequencer => cpu.bus.apu.onSequencerTick(late),
 | 
			
		||||
                .SampleAudio => cpu.bus.apu.sampleAudio(late),
 | 
			
		||||
                .HBlank => cpu.bus.ppu.handleHBlankEnd(cpu, late), // The end of a HBlank
 | 
			
		||||
                .VBlank => cpu.bus.ppu.handleHDrawEnd(cpu, late), // The end of a VBlank
 | 
			
		||||
                .HBlank => cpu.bus.ppu.onHblankEnd(cpu, late), // The end of a HBlank
 | 
			
		||||
                .VBlank => cpu.bus.ppu.onHdrawEnd(cpu, late), // The end of a VBlank
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										133
									
								
								src/main.zig
									
									
									
									
									
								
							
							
						
						
									
										133
									
								
								src/main.zig
									
									
									
									
									
								
							@@ -1,9 +1,10 @@
 | 
			
		||||
const std = @import("std");
 | 
			
		||||
const builtin = @import("builtin");
 | 
			
		||||
 | 
			
		||||
const known_folders = @import("known_folders");
 | 
			
		||||
const clap = @import("clap");
 | 
			
		||||
 | 
			
		||||
const config = @import("config.zig");
 | 
			
		||||
 | 
			
		||||
const Gui = @import("platform.zig").Gui;
 | 
			
		||||
const Bus = @import("core/Bus.zig");
 | 
			
		||||
const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi;
 | 
			
		||||
@@ -14,16 +15,14 @@ const Allocator = std.mem.Allocator;
 | 
			
		||||
const log = std.log.scoped(.Cli);
 | 
			
		||||
const width = @import("core/ppu.zig").width;
 | 
			
		||||
const height = @import("core/ppu.zig").height;
 | 
			
		||||
const cpu_logging = @import("core/emu.zig").cpu_logging;
 | 
			
		||||
pub const log_level = if (builtin.mode != .Debug) .info else std.log.default_level;
 | 
			
		||||
 | 
			
		||||
// TODO: Reimpl Logging
 | 
			
		||||
 | 
			
		||||
// CLI Arguments + Help Text
 | 
			
		||||
const params = clap.parseParamsComptime(
 | 
			
		||||
    \\-h, --help            Display this help and exit.
 | 
			
		||||
    \\-s, --skip            Skip BIOS.
 | 
			
		||||
    \\-b, --bios <str>      Optional path to a GBA BIOS ROM.
 | 
			
		||||
    \\<str>                 Path to the GBA GamePak ROM
 | 
			
		||||
    \\<str>                 Path to the GBA GamePak ROM.
 | 
			
		||||
    \\
 | 
			
		||||
);
 | 
			
		||||
 | 
			
		||||
@@ -31,16 +30,36 @@ pub fn main() anyerror!void {
 | 
			
		||||
    // Main Allocator for ZBA
 | 
			
		||||
    var gpa = std.heap.GeneralPurposeAllocator(.{}){};
 | 
			
		||||
    defer std.debug.assert(!gpa.deinit());
 | 
			
		||||
 | 
			
		||||
    const allocator = gpa.allocator();
 | 
			
		||||
 | 
			
		||||
    // Handle CLI Input
 | 
			
		||||
    const result = try clap.parse(clap.Help, ¶ms, clap.parsers.default, .{});
 | 
			
		||||
    // Determine the Data Directory (stores saves, config file, etc.)
 | 
			
		||||
    const data_path = blk: {
 | 
			
		||||
        const result = known_folders.getPath(allocator, .data);
 | 
			
		||||
        const option = result catch |e| exitln("interrupted while attempting to find a data directory: {}", .{e});
 | 
			
		||||
        const path = option orelse exitln("no valid data directory could be found", .{});
 | 
			
		||||
        ensureDirectoriesExist(path) catch |e| exitln("failed to create directories under \"{s}\": {}", .{ path, e });
 | 
			
		||||
 | 
			
		||||
        break :blk path;
 | 
			
		||||
    };
 | 
			
		||||
    defer allocator.free(data_path);
 | 
			
		||||
 | 
			
		||||
    // Parse CLI
 | 
			
		||||
    const result = clap.parse(clap.Help, ¶ms, clap.parsers.default, .{}) catch |e| exitln("failed to parse cli: {}", .{e});
 | 
			
		||||
    defer result.deinit();
 | 
			
		||||
 | 
			
		||||
    const paths = try handleArguments(allocator, &result);
 | 
			
		||||
    // TODO: Move config file to XDG Config directory?
 | 
			
		||||
    const config_path = configFilePath(allocator, data_path) catch |e| exitln("failed to determine the config file path for ZBA: {}", .{e});
 | 
			
		||||
    defer allocator.free(config_path);
 | 
			
		||||
 | 
			
		||||
    config.load(allocator, config_path) catch |e| exitln("failed to read config file: {}", .{e});
 | 
			
		||||
 | 
			
		||||
    const paths = handleArguments(allocator, data_path, &result) catch |e| exitln("failed to handle cli arguments: {}", .{e});
 | 
			
		||||
    defer if (paths.save) |path| allocator.free(path);
 | 
			
		||||
 | 
			
		||||
    const log_file: ?std.fs.File = if (cpu_logging) try std.fs.cwd().createFile("zba.log", .{}) else null;
 | 
			
		||||
    const log_file = if (config.config().debug.cpu_trace) blk: {
 | 
			
		||||
        break :blk std.fs.cwd().createFile("zba.log", .{}) catch |e| exitln("failed to create trace log file: {}", .{e});
 | 
			
		||||
    } else null;
 | 
			
		||||
    defer if (log_file) |file| file.close();
 | 
			
		||||
 | 
			
		||||
    // TODO: Take Emulator Init Code out of main.zig
 | 
			
		||||
@@ -49,54 +68,78 @@ pub fn main() anyerror!void {
 | 
			
		||||
 | 
			
		||||
    var bus: Bus = undefined;
 | 
			
		||||
    var cpu = Arm7tdmi.init(&scheduler, &bus, log_file);
 | 
			
		||||
    if (paths.bios == null) cpu.fastBoot();
 | 
			
		||||
 | 
			
		||||
    try bus.init(allocator, &scheduler, &cpu, paths);
 | 
			
		||||
    bus.init(allocator, &scheduler, &cpu, paths) catch |e| exitln("failed to init zba bus: {}", .{e});
 | 
			
		||||
    defer bus.deinit();
 | 
			
		||||
 | 
			
		||||
    if (config.config().guest.skip_bios or result.args.skip or paths.bios == null) {
 | 
			
		||||
        cpu.fastBoot();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    var gui = Gui.init(&bus.pak.title, &bus.apu, width, height);
 | 
			
		||||
    defer gui.deinit();
 | 
			
		||||
 | 
			
		||||
    try gui.run(&cpu, &scheduler);
 | 
			
		||||
    gui.run(&cpu, &scheduler) catch |e| exitln("failed to run gui thread: {}", .{e});
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn getSavePath(allocator: Allocator) !?[]const u8 {
 | 
			
		||||
    const save_subpath = "zba" ++ [_]u8{std.fs.path.sep} ++ "save";
 | 
			
		||||
 | 
			
		||||
    const maybe_data_path = try known_folders.getPath(allocator, .data);
 | 
			
		||||
    defer if (maybe_data_path) |path| allocator.free(path);
 | 
			
		||||
 | 
			
		||||
    const save_path = if (maybe_data_path) |base| try std.fs.path.join(allocator, &[_][]const u8{ base, "zba", "save" }) else null;
 | 
			
		||||
 | 
			
		||||
    if (save_path) |_| {
 | 
			
		||||
        // If we've determined what our save path should be, ensure the prereq directories
 | 
			
		||||
        // are present so that we can successfully write to the path when necessary
 | 
			
		||||
        const maybe_data_dir = try known_folders.open(allocator, .data, .{});
 | 
			
		||||
        if (maybe_data_dir) |data_dir| try data_dir.makePath(save_subpath);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return save_path;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn getRomPath(result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) ![]const u8 {
 | 
			
		||||
    return switch (result.positionals.len) {
 | 
			
		||||
        1 => result.positionals[0],
 | 
			
		||||
        0 => std.debug.panic("ZBA requires a positional path to a GamePak ROM.\n", .{}),
 | 
			
		||||
        else => std.debug.panic("ZBA received too many arguments.\n", .{}),
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn handleArguments(allocator: Allocator, result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) !FilePaths {
 | 
			
		||||
    const rom_path = try getRomPath(result);
 | 
			
		||||
pub fn handleArguments(allocator: Allocator, data_path: []const u8, result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) !FilePaths {
 | 
			
		||||
    const rom_path = romPath(result);
 | 
			
		||||
    log.info("ROM path: {s}", .{rom_path});
 | 
			
		||||
    const bios_path = result.args.bios;
 | 
			
		||||
    if (bios_path) |path| log.info("BIOS path: {s}", .{path}) else log.info("No BIOS provided", .{});
 | 
			
		||||
    const save_path = try getSavePath(allocator);
 | 
			
		||||
    if (save_path) |path| log.info("Save path: {s}", .{path});
 | 
			
		||||
 | 
			
		||||
    return FilePaths{
 | 
			
		||||
    const bios_path = result.args.bios;
 | 
			
		||||
    if (bios_path) |path| log.info("BIOS path: {s}", .{path}) else log.warn("No BIOS provided", .{});
 | 
			
		||||
 | 
			
		||||
    const save_path = try std.fs.path.join(allocator, &[_][]const u8{ data_path, "zba", "save" });
 | 
			
		||||
    log.info("Save path: {s}", .{save_path});
 | 
			
		||||
 | 
			
		||||
    return .{
 | 
			
		||||
        .rom = rom_path,
 | 
			
		||||
        .bios = bios_path,
 | 
			
		||||
        .save = save_path,
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn configFilePath(allocator: Allocator, data_path: []const u8) ![]const u8 {
 | 
			
		||||
    const path = try std.fs.path.join(allocator, &[_][]const u8{ data_path, "zba", "config.toml" });
 | 
			
		||||
    errdefer allocator.free(path);
 | 
			
		||||
 | 
			
		||||
    // We try to create the file exclusively, meaning that we err out if the file already exists.
 | 
			
		||||
    // All we care about is a file being there so we can just ignore that error in particular and
 | 
			
		||||
    // continue down the happy pathj
 | 
			
		||||
    std.fs.accessAbsolute(path, .{}) catch |e| {
 | 
			
		||||
        if (e != error.FileNotFound) return e;
 | 
			
		||||
 | 
			
		||||
        const config_file = try std.fs.createFileAbsolute(path, .{});
 | 
			
		||||
        defer config_file.close();
 | 
			
		||||
 | 
			
		||||
        try config_file.writeAll(@embedFile("../example.toml"));
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    return path;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn ensureDirectoriesExist(data_path: []const u8) !void {
 | 
			
		||||
    var dir = try std.fs.openDirAbsolute(data_path, .{});
 | 
			
		||||
    defer dir.close();
 | 
			
		||||
 | 
			
		||||
    // We want to make sure: %APPDATA%/zba and %APPDATA%/zba/save exist
 | 
			
		||||
    // (~/.local/share/zba/save for linux, ??? for macOS)
 | 
			
		||||
 | 
			
		||||
    // Will recursively create directories
 | 
			
		||||
    try dir.makePath("zba" ++ [_]u8{std.fs.path.sep} ++ "save");
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn romPath(result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) []const u8 {
 | 
			
		||||
    return switch (result.positionals.len) {
 | 
			
		||||
        1 => result.positionals[0],
 | 
			
		||||
        0 => exitln("ZBA requires a path to a GamePak ROM", .{}),
 | 
			
		||||
        else => exitln("ZBA received too many positional arguments.", .{}),
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn exitln(comptime format: []const u8, args: anytype) noreturn {
 | 
			
		||||
    const stderr = std.io.getStdErr().writer();
 | 
			
		||||
    stderr.print(format, args) catch {}; // Just exit already...
 | 
			
		||||
    stderr.writeByte('\n') catch {};
 | 
			
		||||
    std.os.exit(1);
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										168
									
								
								src/platform.zig
									
									
									
									
									
								
							
							
						
						
									
										168
									
								
								src/platform.zig
									
									
									
									
									
								
							@@ -1,6 +1,8 @@
 | 
			
		||||
const std = @import("std");
 | 
			
		||||
const SDL = @import("sdl2");
 | 
			
		||||
const gl = @import("gl");
 | 
			
		||||
const emu = @import("core/emu.zig");
 | 
			
		||||
const config = @import("config.zig");
 | 
			
		||||
 | 
			
		||||
const Apu = @import("core/apu.zig").Apu;
 | 
			
		||||
const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi;
 | 
			
		||||
@@ -10,61 +12,156 @@ const FpsTracker = @import("util.zig").FpsTracker;
 | 
			
		||||
const span = @import("util.zig").span;
 | 
			
		||||
 | 
			
		||||
const pitch = @import("core/ppu.zig").framebuf_pitch;
 | 
			
		||||
const scale = @import("core/emu.zig").win_scale;
 | 
			
		||||
const gba_width = @import("core/ppu.zig").width;
 | 
			
		||||
const gba_height = @import("core/ppu.zig").height;
 | 
			
		||||
 | 
			
		||||
const default_title: []const u8 = "ZBA";
 | 
			
		||||
 | 
			
		||||
pub const Gui = struct {
 | 
			
		||||
    const Self = @This();
 | 
			
		||||
    const SDL_GLContext = *anyopaque; // SDL.SDL_GLContext is a ?*anyopaque
 | 
			
		||||
    const log = std.log.scoped(.Gui);
 | 
			
		||||
 | 
			
		||||
    // zig fmt: off
 | 
			
		||||
    const vertices: [32]f32 = [_]f32{
 | 
			
		||||
        // Positions        // Colours      // Texture Coords
 | 
			
		||||
         1.0, -1.0, 0.0,    1.0, 0.0, 0.0,  1.0, 1.0, // Top Right
 | 
			
		||||
         1.0,  1.0, 0.0,    0.0, 1.0, 0.0,  1.0, 0.0, // Bottom Right
 | 
			
		||||
        -1.0,  1.0, 0.0,    0.0, 0.0, 1.0,  0.0, 0.0, // Bottom Left
 | 
			
		||||
        -1.0, -1.0, 0.0,    1.0, 1.0, 0.0,  0.0, 1.0, // Top Left
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    const indices: [6]u32 = [_]u32{
 | 
			
		||||
        0, 1, 3, // First Triangle
 | 
			
		||||
        1, 2, 3, // Second Triangle
 | 
			
		||||
    };
 | 
			
		||||
    // zig fmt: on
 | 
			
		||||
 | 
			
		||||
    window: *SDL.SDL_Window,
 | 
			
		||||
    ctx: SDL_GLContext,
 | 
			
		||||
    title: []const u8,
 | 
			
		||||
    renderer: *SDL.SDL_Renderer,
 | 
			
		||||
    texture: *SDL.SDL_Texture,
 | 
			
		||||
    audio: Audio,
 | 
			
		||||
 | 
			
		||||
    program_id: gl.GLuint,
 | 
			
		||||
 | 
			
		||||
    pub fn init(title: *const [12]u8, apu: *Apu, width: i32, height: i32) Self {
 | 
			
		||||
        const ret = SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_AUDIO | SDL.SDL_INIT_GAMECONTROLLER);
 | 
			
		||||
        if (ret < 0) panic();
 | 
			
		||||
        if (SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_AUDIO) < 0) panic();
 | 
			
		||||
        if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_PROFILE_MASK, SDL.SDL_GL_CONTEXT_PROFILE_CORE) < 0) panic();
 | 
			
		||||
        if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_MAJOR_VERSION, 3) < 0) panic();
 | 
			
		||||
        if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_MAJOR_VERSION, 3) < 0) panic();
 | 
			
		||||
 | 
			
		||||
        const win_scale = @intCast(c_int, config.config().host.win_scale);
 | 
			
		||||
 | 
			
		||||
        const window = SDL.SDL_CreateWindow(
 | 
			
		||||
            default_title.ptr,
 | 
			
		||||
            SDL.SDL_WINDOWPOS_CENTERED,
 | 
			
		||||
            SDL.SDL_WINDOWPOS_CENTERED,
 | 
			
		||||
            @as(c_int, width * scale),
 | 
			
		||||
            @as(c_int, height * scale),
 | 
			
		||||
            SDL.SDL_WINDOW_SHOWN,
 | 
			
		||||
            @as(c_int, width * win_scale),
 | 
			
		||||
            @as(c_int, height * win_scale),
 | 
			
		||||
            SDL.SDL_WINDOW_OPENGL | SDL.SDL_WINDOW_SHOWN,
 | 
			
		||||
        ) orelse panic();
 | 
			
		||||
 | 
			
		||||
        const renderer = SDL.SDL_CreateRenderer(window, -1, SDL.SDL_RENDERER_ACCELERATED | SDL.SDL_RENDERER_PRESENTVSYNC) orelse panic();
 | 
			
		||||
        const ctx = SDL.SDL_GL_CreateContext(window) orelse panic();
 | 
			
		||||
        if (SDL.SDL_GL_MakeCurrent(window, ctx) < 0) panic();
 | 
			
		||||
 | 
			
		||||
        const texture = SDL.SDL_CreateTexture(
 | 
			
		||||
            renderer,
 | 
			
		||||
            SDL.SDL_PIXELFORMAT_RGBA8888,
 | 
			
		||||
            SDL.SDL_TEXTUREACCESS_STREAMING,
 | 
			
		||||
            @as(c_int, width),
 | 
			
		||||
            @as(c_int, height),
 | 
			
		||||
        ) orelse panic();
 | 
			
		||||
        gl.load(ctx, Self.glGetProcAddress) catch @panic("gl.load failed");
 | 
			
		||||
        if (SDL.SDL_GL_SetSwapInterval(@boolToInt(config.config().host.vsync)) < 0) panic();
 | 
			
		||||
 | 
			
		||||
        const program_id = compileShaders();
 | 
			
		||||
 | 
			
		||||
        return Self{
 | 
			
		||||
            .window = window,
 | 
			
		||||
            .title = span(title),
 | 
			
		||||
            .renderer = renderer,
 | 
			
		||||
            .texture = texture,
 | 
			
		||||
            .ctx = ctx,
 | 
			
		||||
            .program_id = program_id,
 | 
			
		||||
            .audio = Audio.init(apu),
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn compileShaders() gl.GLuint {
 | 
			
		||||
        // TODO: Panic on Shader Compiler Failure + Error Message
 | 
			
		||||
        const vert_shader = @embedFile("shader/pixelbuf.vert");
 | 
			
		||||
        const frag_shader = @embedFile("shader/pixelbuf.frag");
 | 
			
		||||
 | 
			
		||||
        const vs = gl.createShader(gl.VERTEX_SHADER);
 | 
			
		||||
        defer gl.deleteShader(vs);
 | 
			
		||||
 | 
			
		||||
        gl.shaderSource(vs, 1, &[_][*c]const u8{vert_shader}, 0);
 | 
			
		||||
        gl.compileShader(vs);
 | 
			
		||||
 | 
			
		||||
        const fs = gl.createShader(gl.FRAGMENT_SHADER);
 | 
			
		||||
        defer gl.deleteShader(fs);
 | 
			
		||||
 | 
			
		||||
        gl.shaderSource(fs, 1, &[_][*c]const u8{frag_shader}, 0);
 | 
			
		||||
        gl.compileShader(fs);
 | 
			
		||||
 | 
			
		||||
        const program = gl.createProgram();
 | 
			
		||||
        gl.attachShader(program, vs);
 | 
			
		||||
        gl.attachShader(program, fs);
 | 
			
		||||
        gl.linkProgram(program);
 | 
			
		||||
 | 
			
		||||
        return program;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Returns the VAO ID since it's used in run()
 | 
			
		||||
    fn generateBuffers() [3]c_uint {
 | 
			
		||||
        var vao_id: c_uint = undefined;
 | 
			
		||||
        var vbo_id: c_uint = undefined;
 | 
			
		||||
        var ebo_id: c_uint = undefined;
 | 
			
		||||
        gl.genVertexArrays(1, &vao_id);
 | 
			
		||||
        gl.genBuffers(1, &vbo_id);
 | 
			
		||||
        gl.genBuffers(1, &ebo_id);
 | 
			
		||||
 | 
			
		||||
        gl.bindVertexArray(vao_id);
 | 
			
		||||
 | 
			
		||||
        gl.bindBuffer(gl.ARRAY_BUFFER, vbo_id);
 | 
			
		||||
        gl.bufferData(gl.ARRAY_BUFFER, @sizeOf(@TypeOf(vertices)), &vertices, gl.STATIC_DRAW);
 | 
			
		||||
 | 
			
		||||
        gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ebo_id);
 | 
			
		||||
        gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, @sizeOf(@TypeOf(indices)), &indices, gl.STATIC_DRAW);
 | 
			
		||||
 | 
			
		||||
        // Position
 | 
			
		||||
        gl.vertexAttribPointer(0, 3, gl.FLOAT, gl.FALSE, 8 * @sizeOf(f32), @intToPtr(?*anyopaque, 0)); // lmao
 | 
			
		||||
        gl.enableVertexAttribArray(0);
 | 
			
		||||
        // Colour
 | 
			
		||||
        gl.vertexAttribPointer(1, 3, gl.FLOAT, gl.FALSE, 8 * @sizeOf(f32), @intToPtr(?*anyopaque, (3 * @sizeOf(f32))));
 | 
			
		||||
        gl.enableVertexAttribArray(1);
 | 
			
		||||
        // Texture Coord
 | 
			
		||||
        gl.vertexAttribPointer(2, 2, gl.FLOAT, gl.FALSE, 8 * @sizeOf(f32), @intToPtr(?*anyopaque, (6 * @sizeOf(f32))));
 | 
			
		||||
        gl.enableVertexAttribArray(2);
 | 
			
		||||
 | 
			
		||||
        return .{ vao_id, vbo_id, ebo_id };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn generateTexture(buf: []const u8) c_uint {
 | 
			
		||||
        var tex_id: c_uint = undefined;
 | 
			
		||||
        gl.genTextures(1, &tex_id);
 | 
			
		||||
        gl.bindTexture(gl.TEXTURE_2D, tex_id);
 | 
			
		||||
 | 
			
		||||
        // gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
 | 
			
		||||
        // gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
 | 
			
		||||
 | 
			
		||||
        gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
 | 
			
		||||
        gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
 | 
			
		||||
 | 
			
		||||
        gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gba_width, gba_height, 0, gl.RGBA, gl.UNSIGNED_INT_8_8_8_8, buf.ptr);
 | 
			
		||||
        // gl.generateMipmap(gl.TEXTURE_2D); // TODO: Remove?
 | 
			
		||||
 | 
			
		||||
        return tex_id;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn run(self: *Self, cpu: *Arm7tdmi, scheduler: *Scheduler) !void {
 | 
			
		||||
        var quit = std.atomic.Atomic(bool).init(false);
 | 
			
		||||
        var frame_rate = FpsTracker.init();
 | 
			
		||||
        var tracker = FpsTracker.init();
 | 
			
		||||
 | 
			
		||||
        const thread = try std.Thread.spawn(.{}, emu.run, .{ &quit, &frame_rate, scheduler, cpu });
 | 
			
		||||
        const thread = try std.Thread.spawn(.{}, emu.run, .{ &quit, scheduler, cpu, &tracker });
 | 
			
		||||
        defer thread.join();
 | 
			
		||||
 | 
			
		||||
        var title_buf: [0x100]u8 = [_]u8{0} ** 0x100;
 | 
			
		||||
 | 
			
		||||
        const vao_id = Self.generateBuffers()[0];
 | 
			
		||||
        _ = Self.generateTexture(cpu.bus.ppu.framebuf.get(.Renderer));
 | 
			
		||||
 | 
			
		||||
        emu_loop: while (true) {
 | 
			
		||||
            var event: SDL.SDL_Event = undefined;
 | 
			
		||||
            while (SDL.SDL_PollEvent(&event) != 0) {
 | 
			
		||||
@@ -123,11 +220,14 @@ pub const Gui = struct {
 | 
			
		||||
 | 
			
		||||
            // Emulator has an internal Double Buffer
 | 
			
		||||
            const framebuf = cpu.bus.ppu.framebuf.get(.Renderer);
 | 
			
		||||
            _ = SDL.SDL_UpdateTexture(self.texture, null, framebuf.ptr, pitch);
 | 
			
		||||
            _ = SDL.SDL_RenderCopy(self.renderer, self.texture, null, null);
 | 
			
		||||
            SDL.SDL_RenderPresent(self.renderer);
 | 
			
		||||
            gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gba_width, gba_height, gl.RGBA, gl.UNSIGNED_INT_8_8_8_8, framebuf.ptr);
 | 
			
		||||
 | 
			
		||||
            const dyn_title = std.fmt.bufPrint(&title_buf, "ZBA | {s} [Emu: {}fps] ", .{ self.title, frame_rate.value() }) catch unreachable;
 | 
			
		||||
            gl.useProgram(self.program_id);
 | 
			
		||||
            gl.bindVertexArray(vao_id);
 | 
			
		||||
            gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_INT, null);
 | 
			
		||||
            SDL.SDL_GL_SwapWindow(self.window);
 | 
			
		||||
 | 
			
		||||
            const dyn_title = std.fmt.bufPrint(&title_buf, "ZBA | {s} [Emu: {}fps] ", .{ self.title, tracker.value() }) catch unreachable;
 | 
			
		||||
            SDL.SDL_SetWindowTitle(self.window, dyn_title.ptr);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
@@ -136,12 +236,18 @@ pub const Gui = struct {
 | 
			
		||||
 | 
			
		||||
    pub fn deinit(self: *Self) void {
 | 
			
		||||
        self.audio.deinit();
 | 
			
		||||
        SDL.SDL_DestroyTexture(self.texture);
 | 
			
		||||
        SDL.SDL_DestroyRenderer(self.renderer);
 | 
			
		||||
        // TODO: Buffer deletions
 | 
			
		||||
        gl.deleteProgram(self.program_id);
 | 
			
		||||
        SDL.SDL_GL_DeleteContext(self.ctx);
 | 
			
		||||
        SDL.SDL_DestroyWindow(self.window);
 | 
			
		||||
        SDL.SDL_Quit();
 | 
			
		||||
        self.* = undefined;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn glGetProcAddress(ctx: SDL.SDL_GLContext, proc: [:0]const u8) ?*anyopaque {
 | 
			
		||||
        _ = ctx;
 | 
			
		||||
        return SDL.SDL_GL_GetProcAddress(proc.ptr);
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const Audio = struct {
 | 
			
		||||
@@ -176,10 +282,16 @@ const Audio = struct {
 | 
			
		||||
 | 
			
		||||
    export fn callback(userdata: ?*anyopaque, stream: [*c]u8, len: c_int) void {
 | 
			
		||||
        const apu = @ptrCast(*Apu, @alignCast(@alignOf(*Apu), userdata));
 | 
			
		||||
        _ = SDL.SDL_AudioStreamGet(apu.stream, stream, len);
 | 
			
		||||
 | 
			
		||||
        // TODO: Find a better way to mute this
 | 
			
		||||
        if (!config.config().host.mute) {
 | 
			
		||||
            _ = SDL.SDL_AudioStreamGet(apu.stream, stream, len);
 | 
			
		||||
        } else {
 | 
			
		||||
            // FIXME: I don't think this hack to remove DC Offset is acceptable :thinking:
 | 
			
		||||
            std.mem.set(u8, stream[0..@intCast(usize, len)], 0x40);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // If we don't write anything, play silence otherwise garbage will be played
 | 
			
		||||
        // FIXME: I don't think this hack to remove DC Offset is acceptable :thinking:
 | 
			
		||||
        // if (written == 0) std.mem.set(u8, stream[0..@intCast(usize, len)], 0x40);
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										25
									
								
								src/shader/pixelbuf.frag
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										25
									
								
								src/shader/pixelbuf.frag
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,25 @@
 | 
			
		||||
#version 330 core
 | 
			
		||||
out vec4 frag_color;
 | 
			
		||||
 | 
			
		||||
in vec3 color;
 | 
			
		||||
in vec2 uv;
 | 
			
		||||
 | 
			
		||||
uniform sampler2D screen;
 | 
			
		||||
 | 
			
		||||
void main() {
 | 
			
		||||
	// https://near.sh/video/color-emulation
 | 
			
		||||
	// Thanks to Talarubi + Near for the Colour Correction
 | 
			
		||||
	// Thanks to fleur + mattrb for the Shader Impl
 | 
			
		||||
 | 
			
		||||
	vec4 color = texture(screen, uv);
 | 
			
		||||
	color.rgb = pow(color.rgb, vec3(4.0)); // LCD Gamma
 | 
			
		||||
  
 | 
			
		||||
	frag_color = vec4(
 | 
			
		||||
		pow(vec3(
 | 
			
		||||
		  	  0 * color.b +  50 * color.g + 255 * color.r,
 | 
			
		||||
	     	 30 * color.b + 230 * color.g +  10 * color.r,
 | 
			
		||||
			220 * color.b +  10 * color.g +  50 * color.r
 | 
			
		||||
		) / 255, vec3(1.0 / 2.2)), // Out Gamma
 | 
			
		||||
	1.0); 
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										13
									
								
								src/shader/pixelbuf.vert
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										13
									
								
								src/shader/pixelbuf.vert
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,13 @@
 | 
			
		||||
#version 330 core
 | 
			
		||||
layout (location = 0) in vec3 pos;
 | 
			
		||||
layout (location = 1) in vec3 in_color;
 | 
			
		||||
layout (location = 2) in vec2 in_uv;
 | 
			
		||||
 | 
			
		||||
out vec3 color;
 | 
			
		||||
out vec2 uv;
 | 
			
		||||
 | 
			
		||||
void main() {
 | 
			
		||||
	color = in_color;
 | 
			
		||||
	uv = in_uv;
 | 
			
		||||
	gl_Position = vec4(pos, 1.0);
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										106
									
								
								src/util.zig
									
									
									
									
									
								
							
							
						
						
									
										106
									
								
								src/util.zig
									
									
									
									
									
								
							@@ -1,12 +1,12 @@
 | 
			
		||||
const std = @import("std");
 | 
			
		||||
const builtin = @import("builtin");
 | 
			
		||||
const config = @import("config.zig");
 | 
			
		||||
 | 
			
		||||
const Log2Int = std.math.Log2Int;
 | 
			
		||||
const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi;
 | 
			
		||||
 | 
			
		||||
const Allocator = std.mem.Allocator;
 | 
			
		||||
 | 
			
		||||
const allow_unhandled_io = @import("core/emu.zig").allow_unhandled_io;
 | 
			
		||||
 | 
			
		||||
// Sign-Extend value of type `T` to type `U`
 | 
			
		||||
pub fn sext(comptime T: type, comptime U: type, value: T) T {
 | 
			
		||||
    // U must have less bits than T
 | 
			
		||||
@@ -146,8 +146,10 @@ pub const io = struct {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        pub fn undef(comptime T: type, log: anytype, comptime format: []const u8, args: anytype) ?T {
 | 
			
		||||
            const unhandled_io = config.config().debug.unhandled_io;
 | 
			
		||||
 | 
			
		||||
            log.warn(format, args);
 | 
			
		||||
            if (builtin.mode == .Debug and !allow_unhandled_io) std.debug.panic("TODO: Implement I/O Register", .{});
 | 
			
		||||
            if (builtin.mode == .Debug and !unhandled_io) std.debug.panic("TODO: Implement I/O Register", .{});
 | 
			
		||||
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
@@ -155,22 +157,13 @@ pub const io = struct {
 | 
			
		||||
 | 
			
		||||
    pub const write = struct {
 | 
			
		||||
        pub fn undef(log: anytype, comptime format: []const u8, args: anytype) void {
 | 
			
		||||
            const unhandled_io = config.config().debug.unhandled_io;
 | 
			
		||||
 | 
			
		||||
            log.warn(format, args);
 | 
			
		||||
            if (builtin.mode == .Debug and !allow_unhandled_io) std.debug.panic("TODO: Implement I/O Register", .{});
 | 
			
		||||
            if (builtin.mode == .Debug and !unhandled_io) std.debug.panic("TODO: Implement I/O Register", .{});
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
};
 | 
			
		||||
pub fn readUndefined(log: anytype, comptime format: []const u8, args: anytype) u8 {
 | 
			
		||||
    log.warn(format, args);
 | 
			
		||||
    if (builtin.mode == .Debug) std.debug.panic("TODO: Implement I/O Register", .{});
 | 
			
		||||
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn writeUndefined(log: anytype, comptime format: []const u8, args: anytype) void {
 | 
			
		||||
    log.warn(format, args);
 | 
			
		||||
    if (builtin.mode == .Debug) std.debug.panic("TODO: Implement I/O Register", .{});
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub const Logger = struct {
 | 
			
		||||
    const Self = @This();
 | 
			
		||||
@@ -186,6 +179,7 @@ pub const Logger = struct {
 | 
			
		||||
 | 
			
		||||
    pub fn print(self: *Self, comptime format: []const u8, args: anytype) !void {
 | 
			
		||||
        try self.buf.writer().print(format, args);
 | 
			
		||||
        try self.buf.flush(); // FIXME: On panics, whatever is in the buffer isn't written to file
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn mgbaLog(self: *Self, cpu: *const Arm7tdmi, opcode: u32) void {
 | 
			
		||||
@@ -225,14 +219,92 @@ pub const Logger = struct {
 | 
			
		||||
            cpu.r[12],
 | 
			
		||||
            cpu.r[13],
 | 
			
		||||
            cpu.r[14],
 | 
			
		||||
            cpu.r[15],
 | 
			
		||||
            cpu.r[15] - if (cpu.cpsr.t.read()) 2 else @as(u32, 4),
 | 
			
		||||
            cpu.cpsr.raw,
 | 
			
		||||
            opcode,
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Double Buffering Implementation
 | 
			
		||||
pub const audio = struct {
 | 
			
		||||
    const _io = @import("core/bus/io.zig");
 | 
			
		||||
 | 
			
		||||
    const ToneSweep = @import("core/apu/ToneSweep.zig");
 | 
			
		||||
    const Tone = @import("core/apu/Tone.zig");
 | 
			
		||||
    const Wave = @import("core/apu/Wave.zig");
 | 
			
		||||
    const Noise = @import("core/apu/Noise.zig");
 | 
			
		||||
 | 
			
		||||
    pub const length = struct {
 | 
			
		||||
        const FrameSequencer = @import("core/apu.zig").FrameSequencer;
 | 
			
		||||
 | 
			
		||||
        /// Update State of Ch1, Ch2 and Ch3 length timer
 | 
			
		||||
        pub fn update(comptime T: type, self: *T, fs: *const FrameSequencer, nrx34: _io.Frequency) void {
 | 
			
		||||
            comptime std.debug.assert(T == ToneSweep or T == Tone or T == Wave);
 | 
			
		||||
 | 
			
		||||
            // Write to NRx4 when FS's next step is not one that clocks the length counter
 | 
			
		||||
            if (!fs.isLengthNext()) {
 | 
			
		||||
                // If length_enable was disabled but is now enabled and length timer is not 0 already,
 | 
			
		||||
                // decrement the length timer
 | 
			
		||||
 | 
			
		||||
                if (!self.freq.length_enable.read() and nrx34.length_enable.read() and self.len_dev.timer != 0) {
 | 
			
		||||
                    self.len_dev.timer -= 1;
 | 
			
		||||
 | 
			
		||||
                    // If Length Timer is now 0 and trigger is clear, disable the channel
 | 
			
		||||
                    if (self.len_dev.timer == 0 and !nrx34.trigger.read()) self.enabled = false;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        pub const ch4 = struct {
 | 
			
		||||
            /// update state of ch4 length timer
 | 
			
		||||
            pub fn update(self: *Noise, fs: *const FrameSequencer, nr44: _io.NoiseControl) void {
 | 
			
		||||
                // Write to NRx4 when FS's next step is not one that clocks the length counter
 | 
			
		||||
                if (!fs.isLengthNext()) {
 | 
			
		||||
                    // If length_enable was disabled but is now enabled and length timer is not 0 already,
 | 
			
		||||
                    // decrement the length timer
 | 
			
		||||
 | 
			
		||||
                    if (!self.cnt.length_enable.read() and nr44.length_enable.read() and self.len_dev.timer != 0) {
 | 
			
		||||
                        self.len_dev.timer -= 1;
 | 
			
		||||
 | 
			
		||||
                        // If Length Timer is now 0 and trigger is clear, disable the channel
 | 
			
		||||
                        if (self.len_dev.timer == 0 and !nr44.trigger.read()) self.enabled = false;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        };
 | 
			
		||||
    };
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/// Sets the high bits of an integer to a value
 | 
			
		||||
pub inline fn setHi(comptime T: type, left: T, right: HalfInt(T)) T {
 | 
			
		||||
    return switch (T) {
 | 
			
		||||
        u32 => (left & 0xFFFF_0000) | right,
 | 
			
		||||
        u16 => (left & 0xFF00) | right,
 | 
			
		||||
        u8 => (left & 0xF0) | right,
 | 
			
		||||
        else => @compileError("unsupported type"),
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// sets the low bits of an integer to a value
 | 
			
		||||
pub inline fn setLo(comptime T: type, left: T, right: HalfInt(T)) T {
 | 
			
		||||
    return switch (T) {
 | 
			
		||||
        u32 => (left & 0x0000_FFFF) | @as(u32, right) << 16,
 | 
			
		||||
        u16 => (left & 0x00FF) | @as(u16, right) << 8,
 | 
			
		||||
        u8 => (left & 0x0F) | @as(u8, right) << 4,
 | 
			
		||||
        else => @compileError("unsupported type"),
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// The Integer type which corresponds to T with exactly half the amount of bits
 | 
			
		||||
fn HalfInt(comptime T: type) type {
 | 
			
		||||
    const type_info = @typeInfo(T);
 | 
			
		||||
    comptime std.debug.assert(type_info == .Int); // Type must be an integer
 | 
			
		||||
    comptime std.debug.assert(type_info.Int.bits % 2 == 0); // Type must have an even amount of bits
 | 
			
		||||
 | 
			
		||||
    return std.meta.Int(type_info.Int.signedness, type_info.Int.bits >> 1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Double Buffering Implementation
 | 
			
		||||
pub const FrameBuffer = struct {
 | 
			
		||||
    const Self = @This();
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user