chore: refactor bios.zig and pak.zig
This commit is contained in:
		@@ -2,8 +2,8 @@ const std = @import("std");
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const Scheduler = @import("scheduler.zig").Scheduler;
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const Io = @import("bus/io.zig").Io;
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const Bios = @import("bus/bios.zig").Bios;
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const GamePak = @import("bus/pak.zig").GamePak;
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const Bios = @import("bus/Bios.zig");
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const GamePak = @import("bus/GamePak.zig");
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const Ppu = @import("ppu.zig").Ppu;
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const Allocator = std.mem.Allocator;
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										38
									
								
								src/bus/Bios.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										38
									
								
								src/bus/Bios.zig
									
									
									
									
									
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							@@ -0,0 +1,38 @@
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const std = @import("std");
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const Allocator = std.mem.Allocator;
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const Self = @This();
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buf: []u8,
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alloc: Allocator,
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pub fn init(alloc: Allocator, path: []const u8) !Self {
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    const file = try std.fs.cwd().openFile(path, .{ .read = true });
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    defer file.close();
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    const len = try file.getEndPos();
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    return Self{
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        .buf = try file.readToEndAlloc(alloc, len),
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        .alloc = alloc,
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    };
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}
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pub fn deinit(self: Self) void {
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    self.alloc.free(self.buf);
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}
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pub inline fn get32(self: *const Self, idx: usize) u32 {
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    std.debug.panic("[BIOS] TODO: BIOS is not implemented", .{});
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    return (@as(u32, self.buf[idx + 3]) << 24) | (@as(u32, self.buf[idx + 2]) << 16) | (@as(u32, self.buf[idx + 1]) << 8) | (@as(u32, self.buf[idx]));
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}
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pub inline fn get16(self: *const Self, idx: usize) u16 {
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    std.debug.panic("[BIOS] TODO: BIOS is not implemented", .{});
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    return (@as(u16, self.buf[idx + 1]) << 8) | @as(u16, self.buf[idx]);
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}
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pub inline fn get8(self: *const Self, idx: usize) u8 {
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    std.debug.panic("[BIOS] TODO: BIOS is not implemented", .{});
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    return self.buf[idx];
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}
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										35
									
								
								src/bus/GamePak.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										35
									
								
								src/bus/GamePak.zig
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,35 @@
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const std = @import("std");
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const Allocator = std.mem.Allocator;
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const Self = @This();
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buf: []u8,
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alloc: Allocator,
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pub fn init(alloc: Allocator, path: []const u8) !Self {
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    const file = try std.fs.cwd().openFile(path, .{ .read = true });
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    defer file.close();
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    const len = try file.getEndPos();
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    return Self{
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        .buf = try file.readToEndAlloc(alloc, len),
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        .alloc = alloc,
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    };
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}
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pub fn deinit(self: Self) void {
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    self.alloc.free(self.buf);
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}
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pub inline fn get32(self: *const Self, idx: usize) u32 {
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    return (@as(u32, self.get16(idx + 2)) << 16) | @as(u32, self.get16(idx));
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}
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pub inline fn get16(self: *const Self, idx: usize) u16 {
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    return (@as(u16, self.buf[idx + 1]) << 8) | @as(u16, self.buf[idx]);
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}
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pub inline fn get8(self: *const Self, idx: usize) u8 {
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    return self.buf[idx];
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}
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@@ -1,39 +0,0 @@
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const std = @import("std");
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const Allocator = std.mem.Allocator;
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pub const Bios = struct {
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    buf: []u8,
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    alloc: Allocator,
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    pub fn init(alloc: Allocator, path: []const u8) !@This() {
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        const file = try std.fs.cwd().openFile(path, .{ .read = true });
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        defer file.close();
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        const len = try file.getEndPos();
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        return @This(){
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            .buf = try file.readToEndAlloc(alloc, len),
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            .alloc = alloc,
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        };
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    }
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    pub fn deinit(self: @This()) void {
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        self.alloc.free(self.buf);
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    }
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    pub inline fn get32(self: *const @This(), idx: usize) u32 {
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        std.debug.panic("[BIOS] TODO: BIOS is not implemented", .{});
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        return (@as(u32, self.buf[idx + 3]) << 24) | (@as(u32, self.buf[idx + 2]) << 16) | (@as(u32, self.buf[idx + 1]) << 8) | (@as(u32, self.buf[idx]));
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    }
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    pub inline fn get16(self: *const @This(), idx: usize) u16 {
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        std.debug.panic("[BIOS] TODO: BIOS is not implemented", .{});
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        return (@as(u16, self.buf[idx + 1]) << 8) | @as(u16, self.buf[idx]);
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    }
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    pub inline fn get8(self: *const @This(), idx: usize) u8 {
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        std.debug.panic("[BIOS] TODO: BIOS is not implemented", .{});
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        return self.buf[idx];
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    }
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};
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@@ -1,36 +0,0 @@
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const std = @import("std");
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const Allocator = std.mem.Allocator;
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pub const GamePak = struct {
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    buf: []u8,
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    alloc: Allocator,
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    pub fn init(alloc: Allocator, path: []const u8) !@This() {
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        const file = try std.fs.cwd().openFile(path, .{ .read = true });
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        defer file.close();
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        const len = try file.getEndPos();
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        return @This(){
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            .buf = try file.readToEndAlloc(alloc, len),
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            .alloc = alloc,
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        };
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    }
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    pub fn deinit(self: @This()) void {
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        self.alloc.free(self.buf);
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    }
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    pub inline fn get32(self: *const @This(), idx: usize) u32 {
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        return (@as(u32, self.get16(idx + 2)) << 16) | @as(u32, self.get16(idx));
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    }
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    pub inline fn get16(self: *const @This(), idx: usize) u16 {
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        return (@as(u16, self.buf[idx + 1]) << 8) | @as(u16, self.buf[idx]);
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    }
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    pub inline fn get8(self: *const @This(), idx: usize) u8 {
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        return self.buf[idx];
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    }
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};
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