Rekai Nyangadzayi Musuka
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769fad8996
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chore: update SDL.zig
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2022-07-12 18:11:32 -03:00 |
Rekai Nyangadzayi Musuka
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3b3eb52c48
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feat: impl WININ, WINOUT, WIN{N}H and WIN{N}V
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2022-06-29 14:56:48 -03:00 |
Rekai Nyangadzayi Musuka
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d798aea6ea
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fix: force align DMA transfers
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2022-06-29 04:31:02 -03:00 |
Rekai Nyangadzayi Musuka
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5d37c212e2
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fix: resolve bugs in VRAM unpredictable read/writes
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2022-06-29 03:59:14 -03:00 |
Rekai Nyangadzayi Musuka
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887bd89668
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fix: don't start HDMA in vblank
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2022-06-23 05:45:52 -03:00 |
Rekai Nyangadzayi Musuka
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81c669fe64
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feat: implement brightness increase/decrease
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2022-06-23 04:50:04 -03:00 |
Rekai Nyangadzayi Musuka
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265234ee97
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feat: implement object blending
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2022-06-23 02:49:56 -03:00 |
Rekai Nyangadzayi Musuka
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02534c5c19
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feat: implement background alpha blending
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2022-06-19 22:10:56 -03:00 |
Rekai Nyangadzayi Musuka
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5e4fb7b952
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feat: implement BLDCNT, BLDALPHA, BLDY
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2022-06-19 01:27:14 -03:00 |
Rekai Nyangadzayi Musuka
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7e15e83d38
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chore: update README
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2022-06-19 00:02:33 -03:00 |
Rekai Nyangadzayi Musuka
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c9ea80e03b
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chore: rename + remove some code
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2022-06-18 22:01:17 -03:00 |
Rekai Nyangadzayi Musuka
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4cd722e447
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fix: properly fire DMA IRQs
This resolves Sound DMA Timing issues present in DOOM
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2022-06-18 21:13:12 -03:00 |
Rekai Nyangadzayi Musuka
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adfb23fab4
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chore: rename Dma.active to Dma.in_progress
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2022-06-18 19:15:34 -03:00 |
Rekai Nyangadzayi Musuka
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5bbbdc3469
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chore: rewrite info log message
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2022-06-18 18:46:40 -03:00 |
Rekai Nyangadzayi Musuka
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47adc0c5ae
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feat: implement NR10 obscure behaviour
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2022-06-18 18:16:29 -03:00 |
Rekai Nyangadzayi Musuka
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601b0b2aae
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feat: handle all I/O when using Cult-Of-GBA BIOS
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2022-06-18 17:50:11 -03:00 |
Rekai Nyangadzayi Musuka
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3becd790cf
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chore: 32-bit reads for PSG audio
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2022-06-18 17:35:52 -03:00 |
Rekai Nyangadzayi Musuka
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460f8308a7
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chore: implement more than just 1 cycle per mem access
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2022-06-16 22:35:42 -03:00 |
Rekai Nyangadzayi Musuka
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cc8c1c1e21
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fix: implement register reads for Yoshi's Island
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2022-06-16 02:32:31 -03:00 |
Rekai Nyangadzayi Musuka
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f5e401a4ee
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fix: reimplement DMA ticking
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2022-06-16 01:46:37 -03:00 |
Rekai Nyangadzayi Musuka
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dba8873f76
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chore(cpu): add inline fn isHalted()
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2022-06-16 00:49:37 -03:00 |
Rekai Nyangadzayi Musuka
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db08edbdb9
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chore: attempt to debug Rhythm Heaven
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2022-06-16 00:03:51 -03:00 |
Rekai Nyangadzayi Musuka
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35dba63b94
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fix: impl BG?{X,Y} RefPoint write behaviour outside of Vblank
With this fix Mode 7-like games now properly render their backgrounds
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2022-06-15 01:34:34 -03:00 |
Rekai Nyangadzayi Musuka
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a753912cb5
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chore: change priority of some logs
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2022-06-15 01:18:45 -03:00 |
Rekai Nyangadzayi Musuka
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7441af9582
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chore: mess with debug statements + mask APU I/O reads
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2022-06-15 01:08:43 -03:00 |
Rekai Nyangadzayi Musuka
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708f64035f
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chore: move timer, apu and dma i/o addr matching outside of io.zig
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2022-06-15 00:05:36 -03:00 |
Rekai Nyangadzayi Musuka
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e4bbd33a49
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chore: separate render code for affine sprites
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2022-06-04 20:07:20 -03:00 |
Rekai Nyangadzayi Musuka
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25d13722f7
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chore: reimplement object rendering
TODO: implement affine sprites
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2022-06-04 13:55:31 -03:00 |
Rekai Nyangadzayi Musuka
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4eb0d469b3
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chore: small changes to normal background drawing code
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2022-06-04 10:21:03 -03:00 |
Rekai Nyangadzayi Musuka
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ce2271100b
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feat: implement affine backgrounds
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2022-06-04 09:49:34 -03:00 |
Rekai Nyangadzayi Musuka
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e226a59a2f
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chore: stub 8-bit window registers
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2022-06-04 09:48:59 -03:00 |
Rekai Nyangadzayi Musuka
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7ff5f3b8e7
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chore: remove code that pretends to remove DC offset
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2022-06-04 09:47:58 -03:00 |
Rekai Nyangadzayi Musuka
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b6f5517c89
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fix: replace affine bg register bitfields with signed integers
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2022-06-03 19:26:52 -03:00 |
Rekai Nyangadzayi Musuka
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2dc3864dca
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chore: use stdlib endian-aware integer read/write functions
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2022-06-03 13:26:55 -03:00 |
Rekai Nyangadzayi Musuka
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deff74d804
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chore: update zig version in README.md
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2022-05-28 15:28:52 -03:00 |
Rekai Nyangadzayi Musuka
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4f93f3e454
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chore: update SDL.zig
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2022-05-28 15:25:37 -03:00 |
Rekai Nyangadzayi Musuka
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38afb567b9
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chore: misc style improvements
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2022-05-27 22:09:15 -03:00 |
Rekai Nyangadzayi Musuka
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4006888629
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chore: rename method in FpsTracker
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2022-05-27 21:50:16 -03:00 |
Rekai Nyangadzayi Musuka
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e7faa9713b
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chore: update README.md
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2022-05-27 21:27:19 -03:00 |
Rekai Nyangadzayi Musuka
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413ff02ad9
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fix(backup): resolve banking issue in flash impl
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2022-05-27 21:17:50 -03:00 |
Rekai Nyangadzayi Musuka
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517ed7a835
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chore: remove awful ptr casts in backup.zig and bios.zig
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2022-05-27 20:24:09 -03:00 |
Rekai Nyangadzayi Musuka
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d4bc1f2cd0
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feat: pass jsmolka's bios.gba
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2022-05-27 20:08:09 -03:00 |
Rekai Nyangadzayi Musuka
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c6ce810afe
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fix: play right samples in right channel
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2022-05-27 18:47:34 -03:00 |
Rekai Nyangadzayi Musuka
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1170673447
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fix: resolve issue when handling event sooner than expected
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2022-05-26 17:11:02 -03:00 |
Rekai Nyangadzayi Musuka
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c007bf4d8e
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fix: remove DC offset from audio output
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2022-05-26 17:10:10 -03:00 |
Rekai Nyangadzayi Musuka
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697ec46cf1
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chore: add debug keybinds for scheduler capacity + event count
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2022-05-25 15:13:57 -03:00 |
Rekai Nyangadzayi Musuka
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41ee32b118
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perf: don't check scheduler every iteration of runFrame loop
~20fps gain in Pokemon Emerald, nice
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2022-05-25 14:17:44 -03:00 |
Rekai Nyangadzayi Musuka
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8f5d054195
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chore: simplify 4bpp palette code
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2022-05-25 10:10:57 -03:00 |
Rekai Nyangadzayi Musuka
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c907552864
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perf: convert BGR555 to RGBA8888 at compile-time, access w/ lookup table
Compile speed isn't slowed down by that much + there's a ~20fps gain in
Pokemon emerald, though this isn't anything exact
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2022-05-24 13:55:50 -03:00 |
Rekai Nyangadzayi Musuka
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ff3f79801c
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chore: modify type signature of util.sext
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2022-05-23 14:48:52 -03:00 |