Commit Graph

183 Commits

Author SHA1 Message Date
Rekai Nyangadzayi Musuka 493d7aeede fix(ui): reset, bios load and rom load are properly thread safe 2023-12-20 11:38:58 -06:00
Rekai Nyangadzayi Musuka 9183e6850d fix: use a mutex to pause emu thread
still not ideal imo
2023-12-15 04:10:51 -06:00
Rekai Nyangadzayi Musuka d097dcc2f5 fix(gui): quit when emu thread exits first 2023-12-15 02:49:40 -06:00
Rekai Nyangadzayi Musuka 78b849b6ff feat: look for gba bios in data path 2023-11-23 01:34:51 -06:00
Rekai Nyangadzayi Musuka 557b90a39f fix: don't insta-crash due to an awful channel impl 2023-11-23 00:50:40 -06:00
Rekai Nyangadzayi Musuka d4b7167e29 chore: simply some zig fmt builtin changes 2023-07-17 01:09:54 -05:00
Rekai Nyangadzayi Musuka d96c9c01ff chore: update to latest builtin syntax 2023-07-10 22:09:48 -05:00
Rekai Nyangadzayi Musuka 954fb279ad chore: move cpu implementation to it's own module
There's a decent amount of Hacks and TODO:s that need revisiting
I should spend a bit of time cleaning up code 😔
2023-06-25 18:56:56 -05:00
Rekai Nyangadzayi Musuka e8bc798120 feat(ui): add the option to choose the BIOS 2023-06-19 15:19:43 -05:00
Rekai Nyangadzayi Musuka ccdc2cbad4 chore(ui): rewrite channel implementation 2023-05-23 22:48:58 -05:00
Rekai Nyangadzayi Musuka 79514b0cd0 fix(input): make use of atomic rmw intrinsics when handling input 2023-05-23 03:07:05 -05:00
Rekai Nyangadzayi Musuka a048263fd6 chore: make use of std.atomic.spinLoopHint() 2023-05-23 02:42:35 -05:00
Rekai Nyangadzayi Musuka c677957725 chore: update min ver. to v0.11.0-dev.2934+1b432072b 2023-05-02 00:09:46 -05:00
Rekai Nyangadzayi Musuka 53fb1d163b fix(cpu): respond to latest changes to comptime semantics 2023-04-13 22:14:47 -05:00
Rekai Nyangadzayi Musuka 2629d15e2f feat: don't require path to ROM in CLI 2023-03-10 21:16:06 -06:00
Rekai Nyangadzayi Musuka 5adbc354d6 feat: replace Gamepak 2023-03-10 02:50:31 -06:00
Rekai Nyangadzayi Musuka f8477714ae feat: implement resetting 2023-03-10 02:28:03 -06:00
Rekai Nyangadzayi Musuka bd872ee1c0 fix: drop select atomics in favour of a thread-safe channel 2023-03-10 02:02:34 -06:00
Rekai Nyangadzayi Musuka 11eae091db chore: introduce zba-util
In an effort to reuse code between zba and zba-gdbstub, move common util
code (like the SPSC Channel I implemented in this commit) in a new lib
2023-03-10 00:05:31 -06:00
Rekai Nyangadzayi Musuka d985eac0fc tmp: implement mechanisms for a emu reset fn (currently crashes) 2023-02-23 23:49:56 -06:00
Rekai Nyangadzayi Musuka ff609c85ba feat: show game title as imgui screen title 2023-02-23 17:27:42 -06:00
Rekai Nyangadzayi Musuka a8fac5f3c6 feat: pause emu when UI reads emu state 2023-02-23 17:27:42 -06:00
Rekai Nyangadzayi Musuka ae78588b80 feat: implement ui for register, interrupt 2023-02-23 17:27:42 -06:00
Rekai Nyangadzayi Musuka 01f5410180 feat: allow gui and gdbstub to run in parallel 2023-02-23 02:40:24 -06:00
Rekai Nyangadzayi Musuka 49706842af fix: run more than just the CPU when stepping via gdb 2023-02-23 02:40:24 -06:00
Rekai Nyangadzayi Musuka 518b868249 feat: respond to API changes for software bkpts 2023-02-23 02:40:24 -06:00
Rekai Nyangadzayi Musuka 755115660b feat: allow gdb writes to certain mem regions 2023-02-23 02:40:24 -06:00
Rekai Nyangadzayi Musuka 1f3cdd9513 feat: add gdb support to zba 2023-02-23 02:40:24 -06:00
Rekai Nyangadzayi Musuka 024151a5c1 chore: update to latest zig master 2023-02-22 14:46:46 -06:00
Rekai Nyangadzayi Musuka e380af7056 chore: use a more efficient decimal->bcd algorithm
This will not improve perf in any way because this code only gets run
one time a second orz
2023-02-21 23:22:42 -06:00
Rekai Nyangadzayi Musuka c0e583d20d fix: resolve off-by-one error in `str` addr when r15 is involved
I seem to have made up this rule (I was thinking about when r15 was
a source register). `rn` is the destination register.... whoops
2023-01-29 08:58:41 -06:00
Rekai Nyangadzayi Musuka ae3bb94036 fix(ppu): draw file select sprites in amazing mirror 2023-01-08 01:36:58 -06:00
Rekai Nyangadzayi Musuka 59baa14bde Merge branch 'main' of ssh://musuka.dev:2222/paoda/zba 2022-12-30 19:47:24 -06:00
Rekai Nyangadzayi Musuka 6bf1c44961 chore: refactor sprite rendering code 2022-12-30 19:47:01 -06:00
Rekai Nyangadzayi Musuka 0f148507e4 fix: respond to `@addWithOverflow` changes in latest zig 2022-12-28 15:20:44 -06:00
Rekai Nyangadzayi Musuka 0cec779545 chore: misc style changes 2022-12-28 07:29:07 -06:00
Rekai Nyangadzayi Musuka 1ecbbc7d29 chore: cleanup BIOS struct init code 2022-12-27 06:42:06 -06:00
Rekai Nyangadzayi Musuka caaa60d1a8 fix: rotate unaligned reads on BIOS open-bus 2022-12-27 06:25:12 -06:00
Rekai Nyangadzayi Musuka 4326ae7a0a fix: resolve broken affine bg in mario kart 2022-12-18 08:59:19 -04:00
Rekai Nyangadzayi Musuka 905c4448d0 feat: kind-of account for 1/4th of obj mode 2022-12-18 08:35:14 -04:00
Rekai Nyangadzayi Musuka 0de44835e5 fix: properly implement black/white blending for sprites
There's unique rules to handle for BLDY w/r/t sprites, I didn't know
about them (shown in bld_demo.gba). I'm sure I haven't ironed out every
rule but bld_demo.gba now *actually* passes
2022-12-18 07:44:01 -04:00
Rekai Nyangadzayi Musuka 5aac04faf5 tmp: disable buggy window emulation
I'd like to merge my affine sprite impl into main, which will require
merging a lot of the rewrites I did in this branch. My plan is to
merge the buggy ppu window impl to main, but keep it disabled.

This is technically a regression but the current impl barely worked
anyways so....
2022-12-17 09:58:15 -04:00
Rekai Nyangadzayi Musuka f98a1700e0 feat: implement affine sprites 2022-12-17 09:47:10 -04:00
Rekai Nyangadzayi Musuka acdb270793 chore: reimplement alpha blending 2022-12-16 22:16:37 -04:00
Rekai Nyangadzayi Musuka 4ceed382ed chore(ppu): use @ptrCast in drawTextMode 2022-12-16 22:16:37 -04:00
Rekai Nyangadzayi Musuka 52ce4f3d20 chore(ppu): reimplement modes 3, 4, and 5 2022-12-16 22:16:37 -04:00
Rekai Nyangadzayi Musuka c1c8cac6e4 style(ppu): move text mode drawing to unique fn 2022-12-16 22:16:37 -04:00
Rekai Nyangadzayi Musuka be7a34f719 fix(window): proper inRange impl for window
window wrap now works (it's pretty slow though?)
2022-12-16 22:16:37 -04:00
Rekai Nyangadzayi Musuka f7a94634f9 chore: improve readability of sprite drawing code a bit 2022-12-16 22:16:37 -04:00
Rekai Nyangadzayi Musuka 7d4ab6db2c style: remove unused imports 2022-12-16 22:16:37 -04:00