|  | 4eb0d469b3 | chore: small changes to normal background drawing code | 2022-06-04 10:21:03 -03:00 |  | 
			
				
					|  | ce2271100b | feat: implement affine backgrounds | 2022-06-04 09:49:34 -03:00 |  | 
			
				
					|  | e226a59a2f | chore: stub 8-bit window registers | 2022-06-04 09:48:59 -03:00 |  | 
			
				
					|  | 7ff5f3b8e7 | chore: remove code that pretends to remove DC offset | 2022-06-04 09:47:58 -03:00 |  | 
			
				
					|  | b6f5517c89 | fix: replace affine bg register bitfields with signed integers | 2022-06-03 19:26:52 -03:00 |  | 
			
				
					|  | 2dc3864dca | chore: use stdlib endian-aware integer read/write functions | 2022-06-03 13:26:55 -03:00 |  | 
			
				
					|  | deff74d804 | chore: update zig version in README.md | 2022-05-28 15:28:52 -03:00 |  | 
			
				
					|  | 4f93f3e454 | chore: update SDL.zig | 2022-05-28 15:25:37 -03:00 |  | 
			
				
					|  | 38afb567b9 | chore: misc style improvements | 2022-05-27 22:09:15 -03:00 |  | 
			
				
					|  | 4006888629 | chore: rename method in FpsTracker | 2022-05-27 21:50:16 -03:00 |  | 
			
				
					|  | e7faa9713b | chore: update README.md | 2022-05-27 21:27:19 -03:00 |  | 
			
				
					|  | 413ff02ad9 | fix(backup): resolve banking issue in flash impl | 2022-05-27 21:17:50 -03:00 |  | 
			
				
					|  | 517ed7a835 | chore: remove awful ptr casts in backup.zig and bios.zig | 2022-05-27 20:24:09 -03:00 |  | 
			
				
					|  | d4bc1f2cd0 | feat: pass jsmolka's bios.gba | 2022-05-27 20:08:09 -03:00 |  | 
			
				
					|  | c6ce810afe | fix: play right samples in right channel | 2022-05-27 18:47:34 -03:00 |  | 
			
				
					|  | 1170673447 | fix: resolve issue when handling event sooner than expected | 2022-05-26 17:11:02 -03:00 |  | 
			
				
					|  | c007bf4d8e | fix: remove DC offset from audio output | 2022-05-26 17:10:10 -03:00 |  | 
			
				
					|  | 697ec46cf1 | chore: add debug keybinds for scheduler capacity + event count | 2022-05-25 15:13:57 -03:00 |  | 
			
				
					|  | 41ee32b118 | perf: don't check scheduler every iteration of runFrame loop ~20fps gain in Pokemon Emerald, nice | 2022-05-25 14:17:44 -03:00 |  | 
			
				
					|  | 8f5d054195 | chore: simplify 4bpp palette code | 2022-05-25 10:10:57 -03:00 |  | 
			
				
					|  | c907552864 | perf: convert BGR555 to RGBA8888 at compile-time, access w/ lookup table Compile speed isn't slowed down by that much + there's a ~20fps gain in
Pokemon emerald, though this isn't anything exact | 2022-05-24 13:55:50 -03:00 |  | 
			
				
					|  | ff3f79801c | chore: modify type signature of util.sext | 2022-05-23 14:48:52 -03:00 |  | 
			
				
					|  | f130d1991c | chore: cleanup main | 2022-05-23 12:50:01 -03:00 |  | 
			
				
					|  | 24a8905c29 | chore: emu audio sync code to emu.zig | 2022-05-23 12:05:57 -03:00 |  | 
			
				
					|  | e70fe73899 | chore: redo apu sampling | 2022-05-23 11:25:28 -03:00 |  | 
			
				
					|  | a2d2a84850 | chore: implement apu u16 reads | 2022-05-21 15:09:32 -03:00 |  | 
			
				
					|  | 109561310e | fix: clean up frequency timer implementations | 2022-05-21 14:21:50 -03:00 |  | 
			
				
					|  | 5164aa961d | Revert "fix: resolve off-by-one errors when scheduling freq timer expirations" This reverts commit c9b0030b4b. | 2022-05-21 13:46:46 -03:00 |  | 
			
				
					|  | c9b0030b4b | fix: resolve off-by-one errors when scheduling freq timer expirations | 2022-05-21 13:34:14 -03:00 |  | 
			
				
					|  | af2ad6c924 | chore: improve APU accuracy + scheduler refactoring | 2022-05-20 16:01:12 -03:00 |  | 
			
				
					|  | e7777737b3 | chore: update SDL.zig | 2022-05-20 12:34:22 -03:00 |  | 
			
				
					|  | c40cc2ba30 | feat: stub Affine BG registers | 2022-05-18 15:50:40 -03:00 |  | 
			
				
					|  | 8dddb865cc | fix: resolve out-of-bounds error with 8bpp tall / horizontal sprites Boot ROM is now enabled by default as well | 2022-05-17 12:16:30 -03:00 |  | 
			
				
					|  | 2e821ab79c | chore: improve audio accuracy | 2022-05-17 11:28:05 -03:00 |  | 
			
				
					|  | a667269d26 | chore: reintroduce thread sleeping + simplify fps counter | 2022-05-17 08:55:23 -03:00 |  | 
			
				
					|  | daf977ef06 | feat: implement double buffering | 2022-05-17 06:53:37 -03:00 |  | 
			
				
					|  | 660c8a2d62 | chore: clean up DMA code | 2022-05-05 22:36:11 -03:00 |  | 
			
				
					|  | 9d590b099a | feat: handle DMA IRQs (maybe?) | 2022-05-05 22:04:59 -03:00 |  | 
			
				
					|  | d5443d9c2f | chore: contain Timers in a tuple rather than a struct | 2022-05-05 20:09:00 -03:00 |  | 
			
				
					|  | f0ce39230b | chore: contain DMA Controllers in a tuple rather than a struct | 2022-05-05 19:53:12 -03:00 |  | 
			
				
					|  | c0e026b9a8 | chore: update git submodules | 2022-05-05 18:21:59 -03:00 |  | 
			
				
					|  | 208e88e869 | chore: resolve incorrect memory mirror in VRAM + stub GPIO registers on ROM Write | 2022-05-05 16:44:48 -03:00 |  | 
			
				
					|  | 5df023fb41 | chore: stub a few I/O registers | 2022-05-03 22:41:05 -03:00 |  | 
			
				
					|  | 46ac1542a6 | chore: allow 8-bit IO to BG0CNT and BG1CNT BG0CNT and and BG1CNT now work properly in mario kart | 2022-05-01 20:41:00 -03:00 |  | 
			
				
					|  | c2f55e0bfb | chore: define affine sprite attributes | 2022-05-01 19:15:56 -03:00 |  | 
			
				
					|  | 12f9bb51c1 | feat: stub mode 1 and 2 | 2022-05-01 18:53:11 -03:00 |  | 
			
				
					|  | 41558c9103 | feat: implement mode 5 I wonder which obscure game makes heavy use of this mode | 2022-05-01 18:10:52 -03:00 |  | 
			
				
					|  | 68012f84d3 | chore: comment ARM MSR code + Audio issues | 2022-04-30 22:17:34 -05:00 |  | 
			
				
					|  | 640b1f7c5d | chore: pass destoer's cond_invalid test | 2022-04-30 20:42:47 -05:00 |  | 
			
				
					|  | f2f4bb205a | chore: misc print message improvements | 2022-04-29 12:41:05 -05:00 |  |