Rekai Nyangadzayi Musuka
fa862f095a
chore: move arm/thumb lut idx functions
2022-09-06 23:58:24 -03:00
Rekai Nyangadzayi Musuka
f3c05b6fe6
chore: update dependencies
2022-09-05 22:52:07 -03:00
Rekai Nyangadzayi Musuka
3fb7f2f814
chore: better conform to zig idioms
2022-09-03 18:30:48 -03:00
Rekai Nyangadzayi Musuka
59669ba3a5
chore: rename arm7tdmi variables to just cpu
...
Less verbose, specifying arm7tdmi doesn't really do much when there's
no other CPU in the system
2022-09-03 17:56:37 -03:00
Rekai Nyangadzayi Musuka
6a798d2c9d
chore: allocate sprite array on heap
...
Each Sprite optional is 10 bytes meaning I'm allocating 1.28Kb on the
stack which isn't necessary.
2022-08-29 01:07:25 -05:00
Rekai Nyangadzayi Musuka
5f8c6833f4
chore: improve init/deinit methods
2022-08-29 01:07:25 -05:00
Rekai Nyangadzayi Musuka
aa52bb5917
chore: reorganize some code
2022-08-26 14:13:49 -05:00
Rekai Nyangadzayi Musuka
e57f918856
chore: pass the allocator as an argument more often
...
As of right now, I think the only cases where I shouldn't explicitly pass an allocator
are in read/write functions and deinits
2022-08-26 13:54:38 -05:00
Rekai Nyangadzayi Musuka
e5b7441740
fix: resolve use-afer-free in backup.zig
...
This worked fine on stage1, and works fine in debug in stage3.
However, stage3 ReleaseSafe would panic due to what I assume must
have been an undefined behaviour optimization.
While I'm happy that I was quickly made aware of the issue thanks to
the safety checks in ReleaseSafe I do wish that this issue showed itself
in Debug, since I *am* using the GPA
2022-08-26 13:04:09 -05:00
Rekai Nyangadzayi Musuka
2ab8769b7a
feat: Get ZBA working on Zig's new stage2/stage3 compiler
2022-08-21 12:28:31 -05:00
Rekai Nyangadzayi Musuka
3c3c0d32dd
chore: move window scale const to emu.zig
2022-08-08 11:03:23 +02:00
Rekai Nyangadzayi Musuka
739db99c83
fix: reimpl debug reads w/out throwing away *const Self
2022-08-07 05:11:29 -05:00
Rekai Nyangadzayi Musuka
5a18b1dcc7
chore: update dependencies:
2022-08-06 08:28:30 -05:00
Rekai Nyangadzayi Musuka
2c8616f610
feat: reimplement cpu logging
2022-07-27 14:50:28 -03:00
Rekai Nyangadzayi Musuka
53eec5c3ff
chore: don't init bus in Arm7tdmi init
2022-07-27 13:44:24 -03:00
Rekai Nyangadzayi Musuka
c397b7069d
feat: move arm instr decoding to module
2022-07-27 13:23:29 -03:00
Rekai Nyangadzayi Musuka
9d037fdc3e
feat: move thumb instr decoding to module
2022-07-27 13:10:58 -03:00
Rekai Nyangadzayi Musuka
53191b0eeb
chore: change directory structure
2022-07-22 21:11:19 -03:00
Rekai Nyangadzayi Musuka
c7c4a90948
fix: reimplement halt fast-forwarding
2022-07-21 11:25:49 -03:00
Rekai Nyangadzayi Musuka
03ded099d2
chore: move audio sync, video sync variables
2022-07-21 11:05:49 -03:00
Rekai Nyangadzayi Musuka
5d9a57c7eb
chore: update README.md
2022-07-12 18:28:11 -03:00
Rekai Nyangadzayi Musuka
769fad8996
chore: update SDL.zig
2022-07-12 18:11:32 -03:00
Rekai Nyangadzayi Musuka
3b3eb52c48
feat: impl WININ, WINOUT, WIN{N}H and WIN{N}V
2022-06-29 14:56:48 -03:00
Rekai Nyangadzayi Musuka
d798aea6ea
fix: force align DMA transfers
2022-06-29 04:31:02 -03:00
Rekai Nyangadzayi Musuka
5d37c212e2
fix: resolve bugs in VRAM unpredictable read/writes
2022-06-29 03:59:14 -03:00
Rekai Nyangadzayi Musuka
887bd89668
fix: don't start HDMA in vblank
2022-06-23 05:45:52 -03:00
Rekai Nyangadzayi Musuka
81c669fe64
feat: implement brightness increase/decrease
2022-06-23 04:50:04 -03:00
Rekai Nyangadzayi Musuka
265234ee97
feat: implement object blending
2022-06-23 02:49:56 -03:00
Rekai Nyangadzayi Musuka
02534c5c19
feat: implement background alpha blending
2022-06-19 22:10:56 -03:00
Rekai Nyangadzayi Musuka
5e4fb7b952
feat: implement BLDCNT, BLDALPHA, BLDY
2022-06-19 01:27:14 -03:00
Rekai Nyangadzayi Musuka
7e15e83d38
chore: update README
2022-06-19 00:02:33 -03:00
Rekai Nyangadzayi Musuka
c9ea80e03b
chore: rename + remove some code
2022-06-18 22:01:17 -03:00
Rekai Nyangadzayi Musuka
4cd722e447
fix: properly fire DMA IRQs
...
This resolves Sound DMA Timing issues present in DOOM
2022-06-18 21:13:12 -03:00
Rekai Nyangadzayi Musuka
adfb23fab4
chore: rename Dma.active to Dma.in_progress
2022-06-18 19:15:34 -03:00
Rekai Nyangadzayi Musuka
5bbbdc3469
chore: rewrite info log message
2022-06-18 18:46:40 -03:00
Rekai Nyangadzayi Musuka
47adc0c5ae
feat: implement NR10 obscure behaviour
2022-06-18 18:16:29 -03:00
Rekai Nyangadzayi Musuka
601b0b2aae
feat: handle all I/O when using Cult-Of-GBA BIOS
2022-06-18 17:50:11 -03:00
Rekai Nyangadzayi Musuka
3becd790cf
chore: 32-bit reads for PSG audio
2022-06-18 17:35:52 -03:00
Rekai Nyangadzayi Musuka
460f8308a7
chore: implement more than just 1 cycle per mem access
2022-06-16 22:35:42 -03:00
Rekai Nyangadzayi Musuka
cc8c1c1e21
fix: implement register reads for Yoshi's Island
2022-06-16 02:32:31 -03:00
Rekai Nyangadzayi Musuka
f5e401a4ee
fix: reimplement DMA ticking
2022-06-16 01:46:37 -03:00
Rekai Nyangadzayi Musuka
dba8873f76
chore(cpu): add inline fn isHalted()
2022-06-16 00:49:37 -03:00
Rekai Nyangadzayi Musuka
db08edbdb9
chore: attempt to debug Rhythm Heaven
2022-06-16 00:03:51 -03:00
Rekai Nyangadzayi Musuka
35dba63b94
fix: impl BG?{X,Y} RefPoint write behaviour outside of Vblank
...
With this fix Mode 7-like games now properly render their backgrounds
2022-06-15 01:34:34 -03:00
Rekai Nyangadzayi Musuka
a753912cb5
chore: change priority of some logs
2022-06-15 01:18:45 -03:00
Rekai Nyangadzayi Musuka
7441af9582
chore: mess with debug statements + mask APU I/O reads
2022-06-15 01:08:43 -03:00
Rekai Nyangadzayi Musuka
708f64035f
chore: move timer, apu and dma i/o addr matching outside of io.zig
2022-06-15 00:05:36 -03:00
Rekai Nyangadzayi Musuka
e4bbd33a49
chore: separate render code for affine sprites
2022-06-04 20:07:20 -03:00
Rekai Nyangadzayi Musuka
25d13722f7
chore: reimplement object rendering
...
TODO: implement affine sprites
2022-06-04 13:55:31 -03:00
Rekai Nyangadzayi Musuka
4eb0d469b3
chore: small changes to normal background drawing code
2022-06-04 10:21:03 -03:00