Compare commits
	
		
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			apu-things
		
	
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| bc52461f0f | 
							
								
								
									
										9
									
								
								.github/workflows/main.yml
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										9
									
								
								.github/workflows/main.yml
									
									
									
									
										vendored
									
									
								
							@@ -1,9 +1,14 @@
 | 
			
		||||
name: Nightly
 | 
			
		||||
 | 
			
		||||
on:
 | 
			
		||||
  push:
 | 
			
		||||
    paths:
 | 
			
		||||
      - "**.zig"
 | 
			
		||||
    branches:
 | 
			
		||||
      - main
 | 
			
		||||
  schedule:
 | 
			
		||||
    - cron: '0 0 * * *'
 | 
			
		||||
  workflow_dispatch:
 | 
			
		||||
 | 
			
		||||
jobs:
 | 
			
		||||
  build:
 | 
			
		||||
@@ -12,7 +17,7 @@ jobs:
 | 
			
		||||
        os: [ubuntu-latest, windows-latest, macos-latest]
 | 
			
		||||
    runs-on: ${{matrix.os}}
 | 
			
		||||
    steps:
 | 
			
		||||
      - uses: goto-bus-stop/setup-zig@v1
 | 
			
		||||
      - uses: goto-bus-stop/setup-zig@v2
 | 
			
		||||
        with:
 | 
			
		||||
          version: master
 | 
			
		||||
      - name: prepare-linux
 | 
			
		||||
@@ -46,7 +51,7 @@ jobs:
 | 
			
		||||
      - uses: actions/checkout@v3
 | 
			
		||||
        with:
 | 
			
		||||
          submodules: true
 | 
			
		||||
      - uses: goto-bus-stop/setup-zig@v1
 | 
			
		||||
      - uses: goto-bus-stop/setup-zig@v2
 | 
			
		||||
        with:
 | 
			
		||||
          version: master
 | 
			
		||||
      - run: zig fmt src/**/*.zig
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										84
									
								
								README.md
									
									
									
									
									
								
							
							
						
						
									
										84
									
								
								README.md
									
									
									
									
									
								
							@@ -28,31 +28,45 @@ Finally it's worth noting that ZBA uses a TOML config file it'll store in your O
 | 
			
		||||
 | 
			
		||||
## Tests
 | 
			
		||||
 | 
			
		||||
- [x] [jsmolka's GBA Test Collection](https://github.com/jsmolka/gba-tests)
 | 
			
		||||
  - [x] `arm.gba` and `thumb.gba`
 | 
			
		||||
  - [x] `flash64.gba`, `flash128.gba`, `none.gba`, and `sram.gba`
 | 
			
		||||
  - [x] `hello.gba`, `shades.gba`, and `stripes.gba`
 | 
			
		||||
  - [x] `memory.gba`
 | 
			
		||||
  - [x] `bios.gba`
 | 
			
		||||
  - [x] `nes.gba`
 | 
			
		||||
- [ ] [DenSinH's GBA ROMs](https://github.com/DenSinH/GBARoms)
 | 
			
		||||
  - [x] `eeprom-test` and `flash-test`
 | 
			
		||||
  - [x] `midikey2freq`
 | 
			
		||||
  - [ ] `swi-tests-random`
 | 
			
		||||
- [ ] [destoer's GBA Tests](https://github.com/destoer/gba_tests)
 | 
			
		||||
  - [x] `cond_invalid.gba`
 | 
			
		||||
  - [x] `dma_priority.gba`
 | 
			
		||||
  - [x] `hello_world.gba`
 | 
			
		||||
  - [x] `if_ack.gba`
 | 
			
		||||
  - [ ] `line_timing.gba`
 | 
			
		||||
  - [ ] `lyc_midline.gba`
 | 
			
		||||
  - [ ] `window_midframe.gba`
 | 
			
		||||
- [x] [ladystarbreeze's GBA Test Collection](https://github.com/ladystarbreeze/GBA-Test-Collection)
 | 
			
		||||
  - [x] `retAddr.gba`
 | 
			
		||||
  - [x] `helloWorld.gba`
 | 
			
		||||
  - [x] `helloAudio.gba`
 | 
			
		||||
- [x] [`armwrestler-gba-fixed.gba`](https://github.com/destoer/armwrestler-gba-fixed)
 | 
			
		||||
- [x] [FuzzARM](https://github.com/DenSinH/FuzzARM)
 | 
			
		||||
GBA Tests | [jsmolka](https://github.com/jsmolka/)
 | 
			
		||||
--- | ---
 | 
			
		||||
`arm.gba`,  `thumb.gba` | PASS
 | 
			
		||||
`memory.gba`, `bios.gba` | PASS
 | 
			
		||||
`flash64.gba`, `flash128.gba` | PASS
 | 
			
		||||
`sram.gba` | PASS
 | 
			
		||||
`none.gba` | PASS
 | 
			
		||||
`hello.gba`, `shades.gba`, `stripes.gba` | PASS
 | 
			
		||||
`nes.gba` | PASS
 | 
			
		||||
 | 
			
		||||
GBARoms | [DenSinH](https://github.com/DenSinH/)
 | 
			
		||||
--- | ---
 | 
			
		||||
`eeprom-test`, `flash-test` | PASS
 | 
			
		||||
`midikey2freq` | PASS
 | 
			
		||||
`swi-tests-random` | FAIL
 | 
			
		||||
 | 
			
		||||
gba_tests | [destoer](https://github.com/destoer/)
 | 
			
		||||
--- | ---
 | 
			
		||||
`cond_invalid.gba` | PASS
 | 
			
		||||
`dma_priority.gba` | PASS
 | 
			
		||||
`hello_world.gba` | PASS
 | 
			
		||||
`if_ack.gba` | PASS
 | 
			
		||||
`line_timing.gba` | FAIL
 | 
			
		||||
`lyc_midline.gba` | FAIL
 | 
			
		||||
`window_midframe.gba` | FAIL
 | 
			
		||||
 | 
			
		||||
GBA Test Collection | [ladystarbreeze](https://github.com/ladystarbreeze)
 | 
			
		||||
--- | ---
 | 
			
		||||
`retAddr.gba` | PASS
 | 
			
		||||
`helloWorld.gba` | PASS
 | 
			
		||||
`helloAudio.gba` | PASS
 | 
			
		||||
 | 
			
		||||
FuzzARM | [DenSinH](https://github.com/DenSinH/)
 | 
			
		||||
--- | ---
 | 
			
		||||
`main.gba` | PASS
 | 
			
		||||
 | 
			
		||||
arm7wrestler GBA Fixed | [destoer](https://github.com/destoer)
 | 
			
		||||
--- | ---
 | 
			
		||||
`armwrestler-gba-fixed.gba` | PASS
 | 
			
		||||
 | 
			
		||||
## Resources
 | 
			
		||||
 | 
			
		||||
@@ -63,19 +77,19 @@ Finally it's worth noting that ZBA uses a TOML config file it'll store in your O
 | 
			
		||||
 | 
			
		||||
## Compiling
 | 
			
		||||
 | 
			
		||||
Most recently built on Zig [v0.10.0](https://github.com/ziglang/zig/tree/0.10.0)
 | 
			
		||||
Most recently built on Zig [0.11.0-dev.368+1829b6eab](https://github.com/ziglang/zig/tree/1829b6eab)
 | 
			
		||||
 | 
			
		||||
### Dependencies
 | 
			
		||||
 | 
			
		||||
- [SDL.zig](https://github.com/MasterQ32/SDL.zig)
 | 
			
		||||
  - [SDL2](https://www.libsdl.org/download-2.0.php)
 | 
			
		||||
- [zig-clap](https://github.com/Hejsil/zig-clap)
 | 
			
		||||
- [known-folders](https://github.com/ziglibs/known-folders)
 | 
			
		||||
- [zig-toml](https://github.com/aeronavery/zig-toml)
 | 
			
		||||
- [zig-datetime](https://github.com/frmdstryr/zig-datetime)
 | 
			
		||||
- [`bitfields.zig`](https://github.com/FlorenceOS/Florence/blob/aaa5a9e568/lib/util/bitfields.zig)
 | 
			
		||||
 | 
			
		||||
`bitfields.zig` from [FlorenceOS](https://github.com/FlorenceOS) is included under `lib/util/bitfield.zig`.
 | 
			
		||||
Dependency | Source
 | 
			
		||||
--- | ---
 | 
			
		||||
SDL.zig | <https://github.com/MasterQ32/SDL.zig>
 | 
			
		||||
zig-clap | <https://github.com/Hejsil/zig-clap>
 | 
			
		||||
known-folders | <https://github.com/ziglibs/known-folders>
 | 
			
		||||
zig-toml | <https://github.com/aeronavery/zig-toml>
 | 
			
		||||
zig-datetime | <https://github.com/frmdstryr/zig-datetime>
 | 
			
		||||
`bitfields.zig` | [https://github.com/FlorenceOS/Florence](https://github.com/FlorenceOS/Florence/blob/aaa5a9e568/lib/util/bitfields.zig)
 | 
			
		||||
`gl.zig` | <https://github.com/MasterQ32/zig-opengl>
 | 
			
		||||
 | 
			
		||||
Use `git submodule update --init` from the project root to pull the git submodules `SDL.zig`, `zig-clap`, `known-folders`, `zig-toml` and `zig-datetime`
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,7 +1,15 @@
 | 
			
		||||
const std = @import("std");
 | 
			
		||||
const builtin = @import("builtin");
 | 
			
		||||
const Sdk = @import("lib/SDL.zig/Sdk.zig");
 | 
			
		||||
 | 
			
		||||
pub fn build(b: *std.build.Builder) void {
 | 
			
		||||
    // Minimum Zig Version
 | 
			
		||||
    const min_ver = std.SemanticVersion.parse("0.11.0-dev.323+30eb2a175") catch return; // https://github.com/ziglang/zig/commit/30eb2a175
 | 
			
		||||
    if (builtin.zig_version.order(min_ver).compare(.lt)) {
 | 
			
		||||
        std.log.err("{s}", .{b.fmt("Zig v{} does not meet the minimum version requirement. (Zig v{})", .{ builtin.zig_version, min_ver })});
 | 
			
		||||
        std.os.exit(1);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Standard target options allows the person running `zig build` to choose
 | 
			
		||||
    // what target to build for. Here we do not override the defaults, which
 | 
			
		||||
    // means any target is allowed, and the default is native. Other options
 | 
			
		||||
 
 | 
			
		||||
 Submodule lib/SDL.zig updated: 6a9e37687a...00b4356885
									
								
							 Submodule lib/zig-clap updated: e5d09c4b2d...a1b01ffeab
									
								
							 Submodule lib/zig-datetime updated: 5ec1c36cf3...932d284521
									
								
							 Submodule lib/zig-toml updated: 5dfa919e03...016b8bcf98
									
								
							@@ -49,16 +49,19 @@ pub fn config() *const Config {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Reads a config file and then loads it into the global state
 | 
			
		||||
pub fn load(allocator: Allocator, config_path: []const u8) !void {
 | 
			
		||||
    var config_file = try std.fs.cwd().openFile(config_path, .{});
 | 
			
		||||
pub fn load(allocator: Allocator, file_path: []const u8) !void {
 | 
			
		||||
    var config_file = try std.fs.cwd().openFile(file_path, .{});
 | 
			
		||||
    defer config_file.close();
 | 
			
		||||
 | 
			
		||||
    log.info("loaded from {s}", .{config_path});
 | 
			
		||||
    log.info("loaded from {s}", .{file_path});
 | 
			
		||||
 | 
			
		||||
    const contents = try config_file.readToEndAlloc(allocator, try config_file.getEndPos());
 | 
			
		||||
    defer allocator.free(contents);
 | 
			
		||||
 | 
			
		||||
    const table = try toml.parseContents(allocator, contents, null);
 | 
			
		||||
    var parser = try toml.parseFile(allocator, file_path);
 | 
			
		||||
    defer parser.deinit();
 | 
			
		||||
 | 
			
		||||
    const table = try parser.parse();
 | 
			
		||||
    defer table.deinit();
 | 
			
		||||
 | 
			
		||||
    // TODO: Report unknown config options
 | 
			
		||||
 
 | 
			
		||||
@@ -54,12 +54,15 @@ cpu: *Arm7tdmi,
 | 
			
		||||
sched: *Scheduler,
 | 
			
		||||
 | 
			
		||||
read_table: *const [table_len]?*const anyopaque,
 | 
			
		||||
write_table: *const [table_len]?*anyopaque,
 | 
			
		||||
write_tables: [2]*const [table_len]?*anyopaque,
 | 
			
		||||
allocator: Allocator,
 | 
			
		||||
 | 
			
		||||
pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi, paths: FilePaths) !void {
 | 
			
		||||
    const read_table = try allocator.create([table_len]?*const anyopaque);
 | 
			
		||||
    const write_table = try allocator.create([table_len]?*anyopaque);
 | 
			
		||||
    const tables = try allocator.alloc(?*anyopaque, 3 * table_len); // Allocate all tables
 | 
			
		||||
 | 
			
		||||
    const read_table: *[table_len]?*const anyopaque = tables[0..table_len];
 | 
			
		||||
    const left_write: *[table_len]?*anyopaque = tables[table_len .. 2 * table_len];
 | 
			
		||||
    const right_write: *[table_len]?*anyopaque = tables[2 * table_len .. 3 * table_len];
 | 
			
		||||
 | 
			
		||||
    self.* = .{
 | 
			
		||||
        .pak = try GamePak.init(allocator, cpu, paths.rom, paths.save),
 | 
			
		||||
@@ -75,14 +78,18 @@ pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi
 | 
			
		||||
        .sched = sched,
 | 
			
		||||
 | 
			
		||||
        .read_table = read_table,
 | 
			
		||||
        .write_table = write_table,
 | 
			
		||||
        .write_tables = .{ left_write, right_write },
 | 
			
		||||
        .allocator = allocator,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    // read_table, write_table, and *Self are not restricted to the lifetime
 | 
			
		||||
    // read_table, write_tables, and *Self are not restricted to the lifetime
 | 
			
		||||
    // of this init function so we can initialize our tables here
 | 
			
		||||
    fillReadTable(self, read_table);
 | 
			
		||||
    fillWriteTable(self, write_table);
 | 
			
		||||
 | 
			
		||||
    // Internal Display Memory behavious unusually on 8-bit reads
 | 
			
		||||
    // so we have two different tables depending on whether there's an 8-bit read or not
 | 
			
		||||
    fillWriteTable(u32, self, left_write);
 | 
			
		||||
    fillWriteTable(u8, self, right_write);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn deinit(self: *Self) void {
 | 
			
		||||
@@ -91,8 +98,11 @@ pub fn deinit(self: *Self) void {
 | 
			
		||||
    self.pak.deinit();
 | 
			
		||||
    self.bios.deinit();
 | 
			
		||||
    self.ppu.deinit();
 | 
			
		||||
    self.allocator.destroy(self.read_table);
 | 
			
		||||
    self.allocator.destroy(self.write_table);
 | 
			
		||||
 | 
			
		||||
    // This is so I can deallocate the original `allocator.alloc`. I have to re-make the type
 | 
			
		||||
    // since I'm not keeping it around, This is very jank and bad though
 | 
			
		||||
    // FIXME: please figure out another way
 | 
			
		||||
    self.allocator.free(@ptrCast([*]const ?*anyopaque, self.read_table[0..])[0 .. 3 * table_len]);
 | 
			
		||||
    self.* = undefined;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -122,7 +132,10 @@ fn fillReadTable(bus: *Self, table: *[table_len]?*const anyopaque) void {
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn fillWriteTable(bus: *Self, table: *[table_len]?*const anyopaque) void {
 | 
			
		||||
fn fillWriteTable(comptime T: type, bus: *Self, table: *[table_len]?*const anyopaque) void {
 | 
			
		||||
    comptime std.debug.assert(T == u32 or T == u16 or T == u8);
 | 
			
		||||
    const vramMirror = @import("ppu.zig").Vram.mirror;
 | 
			
		||||
 | 
			
		||||
    for (table) |*ptr, i| {
 | 
			
		||||
        const addr = page_size * i;
 | 
			
		||||
 | 
			
		||||
@@ -134,10 +147,9 @@ fn fillWriteTable(bus: *Self, table: *[table_len]?*const anyopaque) void {
 | 
			
		||||
            0x0400_0000...0x0400_03FF => null, // I/O
 | 
			
		||||
 | 
			
		||||
            // Internal Display Memory
 | 
			
		||||
            // FIXME: Different table for different integer width writes?
 | 
			
		||||
            0x0500_0000...0x05FF_FFFF => null, // unique behaviour on 8-bit reads
 | 
			
		||||
            0x0600_0000...0x06FF_FFFF => null, // Has some behaviour depending on DISPCNT values
 | 
			
		||||
            0x0700_0000...0x07FF_FFFF => &bus.ppu.oam.buf[addr & 0x3FF], // 8-bit values ignored
 | 
			
		||||
            0x0500_0000...0x05FF_FFFF => if (T != u8) &bus.ppu.palette.buf[addr & 0x3FF] else null,
 | 
			
		||||
            0x0600_0000...0x06FF_FFFF => if (T != u8) &bus.ppu.vram.buf[vramMirror(addr)] else null,
 | 
			
		||||
            0x0700_0000...0x07FF_FFFF => if (T != u8) &bus.ppu.oam.buf[addr & 0x3FF] else null,
 | 
			
		||||
 | 
			
		||||
            // External Memory (Game Pak)
 | 
			
		||||
            0x0800_0000...0x0DFF_FFFF => null, // ROM
 | 
			
		||||
@@ -230,6 +242,7 @@ fn readIo(self: *const Self, comptime T: type, address: u32) T {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn openBus(self: *const Self, comptime T: type, address: u32) T {
 | 
			
		||||
    @setCold(true);
 | 
			
		||||
    const r15 = self.cpu.r[15];
 | 
			
		||||
 | 
			
		||||
    const word = blk: {
 | 
			
		||||
@@ -295,10 +308,10 @@ pub fn read(self: *Self, comptime T: type, unaligned_address: u32) T {
 | 
			
		||||
    const offset = unaligned_address & (page_size - 1);
 | 
			
		||||
 | 
			
		||||
    // whether or not we do this in slowmem or fastmem, we should advance the scheduler
 | 
			
		||||
    self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, page)];
 | 
			
		||||
    self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, unaligned_address >> 24)];
 | 
			
		||||
 | 
			
		||||
    // We're doing some serious out-of-bounds open-bus reads
 | 
			
		||||
    if (page > table_len) return self.slowRead(T, unaligned_address);
 | 
			
		||||
    if (page >= table_len) return self.openBus(T, unaligned_address);
 | 
			
		||||
 | 
			
		||||
    if (self.read_table[page]) |some_ptr| {
 | 
			
		||||
        // We have a pointer to a page, cast the pointer to it's underlying type
 | 
			
		||||
@@ -361,17 +374,13 @@ pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) vo
 | 
			
		||||
    const offset = unaligned_address & (page_size - 1);
 | 
			
		||||
 | 
			
		||||
    // whether or not we do this in slowmem or fastmem, we should advance the scheduler
 | 
			
		||||
    self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, page)];
 | 
			
		||||
    self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, unaligned_address >> 24)];
 | 
			
		||||
 | 
			
		||||
    // We're doing some serious out-of-bounds open-bus writes, they do nothing though
 | 
			
		||||
    if (page > table_len) return;
 | 
			
		||||
    if (page >= table_len) return;
 | 
			
		||||
 | 
			
		||||
    if (self.write_table[page]) |some_ptr| {
 | 
			
		||||
    if (self.write_tables[@boolToInt(T == u8)][page]) |some_ptr| {
 | 
			
		||||
        // We have a pointer to a page, cast the pointer to it's underlying type
 | 
			
		||||
 | 
			
		||||
        // 8-bit OAM reads do nothing
 | 
			
		||||
        if (T == u8 and @truncate(u8, unaligned_address >> 24) == 0x07) return;
 | 
			
		||||
 | 
			
		||||
        const Ptr = [*]T;
 | 
			
		||||
        const alignment = @alignOf(std.meta.Child(Ptr));
 | 
			
		||||
        const ptr = @ptrCast(Ptr, @alignCast(alignment, some_ptr));
 | 
			
		||||
@@ -380,6 +389,9 @@ pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) vo
 | 
			
		||||
        // lower bits of the address as the GBA would
 | 
			
		||||
        ptr[forceAlign(T, offset) / @sizeOf(T)] = value;
 | 
			
		||||
    } else {
 | 
			
		||||
        // we can return early if this is an 8-bit OAM write
 | 
			
		||||
        if (T == u8 and @truncate(u8, unaligned_address >> 24) == 0x07) return;
 | 
			
		||||
 | 
			
		||||
        self.slowWrite(T, unaligned_address, value);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -399,7 +411,7 @@ pub fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T
 | 
			
		||||
        // Internal Display Memory
 | 
			
		||||
        0x05 => self.ppu.palette.write(T, address, value),
 | 
			
		||||
        0x06 => self.ppu.vram.write(T, self.ppu.dispcnt, address, value),
 | 
			
		||||
        0x07 => unreachable, // completely handled by fastmem (TODO: Is it faster if I dont?)
 | 
			
		||||
        0x07 => unreachable, // completely handled by fastmem
 | 
			
		||||
 | 
			
		||||
        // External Memory (Game Pak)
 | 
			
		||||
        0x08...0x0D => self.pak.write(T, self.dma[3].word_count, address, value),
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										240
									
								
								src/core/apu.zig
									
									
									
									
									
								
							
							
						
						
									
										240
									
								
								src/core/apu.zig
									
									
									
									
									
								
							@@ -15,12 +15,10 @@ const SoundFifo = std.fifo.LinearFifo(u8, .{ .Static = 0x20 });
 | 
			
		||||
const getHalf = util.getHalf;
 | 
			
		||||
const setHalf = util.setHalf;
 | 
			
		||||
const intToBytes = util.intToBytes;
 | 
			
		||||
const RingBuffer = util.RingBuffer;
 | 
			
		||||
 | 
			
		||||
const log = std.log.scoped(.APU);
 | 
			
		||||
 | 
			
		||||
pub const host_rate = @import("../platform.zig").sample_rate;
 | 
			
		||||
pub const host_format = @import("../platform.zig").sample_format;
 | 
			
		||||
 | 
			
		||||
pub fn read(comptime T: type, apu: *const Apu, addr: u32) ?T {
 | 
			
		||||
    const byte_addr = @truncate(u8, addr);
 | 
			
		||||
 | 
			
		||||
@@ -108,106 +106,121 @@ pub fn read(comptime T: type, apu: *const Apu, addr: u32) ?T {
 | 
			
		||||
pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void {
 | 
			
		||||
    const byte_addr = @truncate(u8, addr);
 | 
			
		||||
 | 
			
		||||
    if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return;
 | 
			
		||||
 | 
			
		||||
    switch (T) {
 | 
			
		||||
        u32 => switch (byte_addr) {
 | 
			
		||||
            0x60 => apu.ch1.setSound1Cnt(value),
 | 
			
		||||
            0x64 => apu.ch1.setSound1CntX(&apu.fs, @truncate(u16, value)),
 | 
			
		||||
        u32 => {
 | 
			
		||||
            // 0x80 and 0x81 handled in setSoundCnt
 | 
			
		||||
            if (byte_addr < 0x80 and !apu.cnt.apu_enable.read()) return;
 | 
			
		||||
 | 
			
		||||
            0x68 => apu.ch2.setSound2CntL(@truncate(u16, value)),
 | 
			
		||||
            0x6C => apu.ch2.setSound2CntH(&apu.fs, @truncate(u16, value)),
 | 
			
		||||
            switch (byte_addr) {
 | 
			
		||||
                0x60 => apu.ch1.setSound1Cnt(value),
 | 
			
		||||
                0x64 => apu.ch1.setSound1CntX(&apu.fs, @truncate(u16, value)),
 | 
			
		||||
 | 
			
		||||
            0x70 => apu.ch3.setSound3Cnt(value),
 | 
			
		||||
            0x74 => apu.ch3.setSound3CntX(&apu.fs, @truncate(u16, value)),
 | 
			
		||||
                0x68 => apu.ch2.setSound2CntL(@truncate(u16, value)),
 | 
			
		||||
                0x6C => apu.ch2.setSound2CntH(&apu.fs, @truncate(u16, value)),
 | 
			
		||||
 | 
			
		||||
            0x78 => apu.ch4.setSound4CntL(@truncate(u16, value)),
 | 
			
		||||
            0x7C => apu.ch4.setSound4CntH(&apu.fs, @truncate(u16, value)),
 | 
			
		||||
                0x70 => apu.ch3.setSound3Cnt(value),
 | 
			
		||||
                0x74 => apu.ch3.setSound3CntX(&apu.fs, @truncate(u16, value)),
 | 
			
		||||
 | 
			
		||||
            0x80 => apu.setSoundCnt(value),
 | 
			
		||||
            0x84 => apu.setSoundCntX(value >> 7 & 1 == 1),
 | 
			
		||||
            0x88 => apu.bias.raw = @truncate(u16, value),
 | 
			
		||||
            0x8C => {},
 | 
			
		||||
                0x78 => apu.ch4.setSound4CntL(@truncate(u16, value)),
 | 
			
		||||
                0x7C => apu.ch4.setSound4CntH(&apu.fs, @truncate(u16, value)),
 | 
			
		||||
 | 
			
		||||
            0x90, 0x94, 0x98, 0x9C => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
 | 
			
		||||
            0xA0 => apu.chA.push(value), // FIFO_A
 | 
			
		||||
            0xA4 => apu.chB.push(value), // FIFO_B
 | 
			
		||||
            else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }),
 | 
			
		||||
                0x80 => apu.setSoundCnt(value),
 | 
			
		||||
                0x84 => apu.setSoundCntX(value >> 7 & 1 == 1),
 | 
			
		||||
                0x88 => apu.bias.raw = @truncate(u16, value),
 | 
			
		||||
                0x8C => {},
 | 
			
		||||
 | 
			
		||||
                0x90, 0x94, 0x98, 0x9C => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
 | 
			
		||||
                0xA0 => apu.chA.push(value), // FIFO_A
 | 
			
		||||
                0xA4 => apu.chB.push(value), // FIFO_B
 | 
			
		||||
                else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }),
 | 
			
		||||
            }
 | 
			
		||||
        },
 | 
			
		||||
        u16 => switch (byte_addr) {
 | 
			
		||||
            0x60 => apu.ch1.setSound1CntL(@truncate(u8, value)), // SOUND1CNT_L
 | 
			
		||||
            0x62 => apu.ch1.setSound1CntH(value),
 | 
			
		||||
            0x64 => apu.ch1.setSound1CntX(&apu.fs, value),
 | 
			
		||||
            0x66 => {},
 | 
			
		||||
        u16 => {
 | 
			
		||||
            if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return;
 | 
			
		||||
 | 
			
		||||
            0x68 => apu.ch2.setSound2CntL(value),
 | 
			
		||||
            0x6A => {},
 | 
			
		||||
            0x6C => apu.ch2.setSound2CntH(&apu.fs, value),
 | 
			
		||||
            0x6E => {},
 | 
			
		||||
            switch (byte_addr) {
 | 
			
		||||
                0x60 => apu.ch1.setSound1CntL(@truncate(u8, value)), // SOUND1CNT_L
 | 
			
		||||
                0x62 => apu.ch1.setSound1CntH(value),
 | 
			
		||||
                0x64 => apu.ch1.setSound1CntX(&apu.fs, value),
 | 
			
		||||
                0x66 => {},
 | 
			
		||||
 | 
			
		||||
            0x70 => apu.ch3.setSound3CntL(@truncate(u8, value)),
 | 
			
		||||
            0x72 => apu.ch3.setSound3CntH(value),
 | 
			
		||||
            0x74 => apu.ch3.setSound3CntX(&apu.fs, value),
 | 
			
		||||
            0x76 => {},
 | 
			
		||||
                0x68 => apu.ch2.setSound2CntL(value),
 | 
			
		||||
                0x6A => {},
 | 
			
		||||
                0x6C => apu.ch2.setSound2CntH(&apu.fs, value),
 | 
			
		||||
                0x6E => {},
 | 
			
		||||
 | 
			
		||||
            0x78 => apu.ch4.setSound4CntL(value),
 | 
			
		||||
            0x7A => {},
 | 
			
		||||
            0x7C => apu.ch4.setSound4CntH(&apu.fs, value),
 | 
			
		||||
            0x7E => {},
 | 
			
		||||
                0x70 => apu.ch3.setSound3CntL(@truncate(u8, value)),
 | 
			
		||||
                0x72 => apu.ch3.setSound3CntH(value),
 | 
			
		||||
                0x74 => apu.ch3.setSound3CntX(&apu.fs, value),
 | 
			
		||||
                0x76 => {},
 | 
			
		||||
 | 
			
		||||
            0x80 => apu.setSoundCntL(value),
 | 
			
		||||
            0x82 => apu.setSoundCntH(value),
 | 
			
		||||
            0x84 => apu.setSoundCntX(value >> 7 & 1 == 1),
 | 
			
		||||
            0x86 => {},
 | 
			
		||||
            0x88 => apu.bias.raw = value, // SOUNDBIAS
 | 
			
		||||
            0x8A, 0x8C, 0x8E => {},
 | 
			
		||||
                0x78 => apu.ch4.setSound4CntL(value),
 | 
			
		||||
                0x7A => {},
 | 
			
		||||
                0x7C => apu.ch4.setSound4CntH(&apu.fs, value),
 | 
			
		||||
                0x7E => {},
 | 
			
		||||
 | 
			
		||||
            0x90, 0x92, 0x94, 0x96, 0x98, 0x9A, 0x9C, 0x9E => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
 | 
			
		||||
            0xA0, 0xA2 => log.err("Tried to write 0x{X:0>4}{} to FIFO_A", .{ value, T }),
 | 
			
		||||
            0xA4, 0xA6 => log.err("Tried to write 0x{X:0>4}{} to FIFO_B", .{ value, T }),
 | 
			
		||||
            else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }),
 | 
			
		||||
                0x80 => apu.setSoundCntL(value),
 | 
			
		||||
                0x82 => apu.setSoundCntH(value),
 | 
			
		||||
                0x84 => apu.setSoundCntX(value >> 7 & 1 == 1),
 | 
			
		||||
                0x86 => {},
 | 
			
		||||
                0x88 => apu.bias.raw = value, // SOUNDBIAS
 | 
			
		||||
                0x8A, 0x8C, 0x8E => {},
 | 
			
		||||
 | 
			
		||||
                0x90, 0x92, 0x94, 0x96, 0x98, 0x9A, 0x9C, 0x9E => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
 | 
			
		||||
                0xA0, 0xA2 => log.err("Tried to write 0x{X:0>4}{} to FIFO_A", .{ value, T }),
 | 
			
		||||
                0xA4, 0xA6 => log.err("Tried to write 0x{X:0>4}{} to FIFO_B", .{ value, T }),
 | 
			
		||||
                else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }),
 | 
			
		||||
            }
 | 
			
		||||
        },
 | 
			
		||||
        u8 => switch (byte_addr) {
 | 
			
		||||
            0x60 => apu.ch1.setSound1CntL(value),
 | 
			
		||||
            0x61 => {},
 | 
			
		||||
            0x62 => apu.ch1.setNr11(value),
 | 
			
		||||
            0x63 => apu.ch1.setNr12(value),
 | 
			
		||||
            0x64 => apu.ch1.setNr13(value),
 | 
			
		||||
            0x65 => apu.ch1.setNr14(&apu.fs, value),
 | 
			
		||||
            0x66, 0x67 => {},
 | 
			
		||||
        u8 => {
 | 
			
		||||
            if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return;
 | 
			
		||||
 | 
			
		||||
            0x68 => apu.ch2.setNr21(value),
 | 
			
		||||
            0x69 => apu.ch2.setNr22(value),
 | 
			
		||||
            0x6A, 0x6B => {},
 | 
			
		||||
            0x6C => apu.ch2.setNr23(value),
 | 
			
		||||
            0x6D => apu.ch2.setNr24(&apu.fs, value),
 | 
			
		||||
            0x6E, 0x6F => {},
 | 
			
		||||
            switch (byte_addr) {
 | 
			
		||||
                0x60 => apu.ch1.setSound1CntL(value),
 | 
			
		||||
                0x61 => {},
 | 
			
		||||
                0x62 => apu.ch1.setNr11(value),
 | 
			
		||||
                0x63 => apu.ch1.setNr12(value),
 | 
			
		||||
                0x64 => apu.ch1.setNr13(value),
 | 
			
		||||
                0x65 => apu.ch1.setNr14(&apu.fs, value),
 | 
			
		||||
                0x66, 0x67 => {},
 | 
			
		||||
 | 
			
		||||
            0x70 => apu.ch3.setSound3CntL(value), // NR30
 | 
			
		||||
            0x71 => {},
 | 
			
		||||
            0x72 => apu.ch3.setNr31(value),
 | 
			
		||||
            0x73 => apu.ch3.vol.raw = value, // NR32
 | 
			
		||||
            0x74 => apu.ch3.setNr33(value),
 | 
			
		||||
            0x75 => apu.ch3.setNr34(&apu.fs, value),
 | 
			
		||||
            0x76, 0x77 => {},
 | 
			
		||||
                0x68 => apu.ch2.setNr21(value),
 | 
			
		||||
                0x69 => apu.ch2.setNr22(value),
 | 
			
		||||
                0x6A, 0x6B => {},
 | 
			
		||||
                0x6C => apu.ch2.setNr23(value),
 | 
			
		||||
                0x6D => apu.ch2.setNr24(&apu.fs, value),
 | 
			
		||||
                0x6E, 0x6F => {},
 | 
			
		||||
 | 
			
		||||
            0x78 => apu.ch4.setNr41(value),
 | 
			
		||||
            0x79 => apu.ch4.setNr42(value),
 | 
			
		||||
            0x7A, 0x7B => {},
 | 
			
		||||
            0x7C => apu.ch4.poly.raw = value, // NR 43
 | 
			
		||||
            0x7D => apu.ch4.setNr44(&apu.fs, value),
 | 
			
		||||
            0x7E, 0x7F => {},
 | 
			
		||||
                0x70 => apu.ch3.setSound3CntL(value), // NR30
 | 
			
		||||
                0x71 => {},
 | 
			
		||||
                0x72 => apu.ch3.setNr31(value),
 | 
			
		||||
                0x73 => apu.ch3.vol.raw = value, // NR32
 | 
			
		||||
                0x74 => apu.ch3.setNr33(value),
 | 
			
		||||
                0x75 => apu.ch3.setNr34(&apu.fs, value),
 | 
			
		||||
                0x76, 0x77 => {},
 | 
			
		||||
 | 
			
		||||
            0x80, 0x81 => apu.setSoundCntL(setHalf(u16, apu.psg_cnt.raw, byte_addr, value)),
 | 
			
		||||
            0x82, 0x83 => apu.setSoundCntH(setHalf(u16, apu.dma_cnt.raw, byte_addr, value)),
 | 
			
		||||
            0x84 => apu.setSoundCntX(value >> 7 & 1 == 1),
 | 
			
		||||
            0x85 => {},
 | 
			
		||||
            0x86, 0x87 => {},
 | 
			
		||||
            0x88, 0x89 => apu.bias.raw = setHalf(u16, apu.bias.raw, byte_addr, value), // SOUNDBIAS
 | 
			
		||||
            0x8A...0x8F => {},
 | 
			
		||||
                0x78 => apu.ch4.setNr41(value),
 | 
			
		||||
                0x79 => apu.ch4.setNr42(value),
 | 
			
		||||
                0x7A, 0x7B => {},
 | 
			
		||||
                0x7C => apu.ch4.poly.raw = value, // NR 43
 | 
			
		||||
                0x7D => apu.ch4.setNr44(&apu.fs, value),
 | 
			
		||||
                0x7E, 0x7F => {},
 | 
			
		||||
 | 
			
		||||
            0x90...0x9F => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
 | 
			
		||||
            0xA0...0xA3 => log.err("Tried to write 0x{X:0>2}{} to FIFO_A", .{ value, T }),
 | 
			
		||||
            0xA4...0xA7 => log.err("Tried to write 0x{X:0>2}{} to FIFO_B", .{ value, T }),
 | 
			
		||||
            else => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }),
 | 
			
		||||
                0x80, 0x81 => apu.setSoundCntL(setHalf(u16, apu.psg_cnt.raw, byte_addr, value)),
 | 
			
		||||
                0x82, 0x83 => apu.setSoundCntH(setHalf(u16, apu.dma_cnt.raw, byte_addr, value)),
 | 
			
		||||
                0x84 => apu.setSoundCntX(value >> 7 & 1 == 1),
 | 
			
		||||
                0x85 => {},
 | 
			
		||||
                0x86, 0x87 => {},
 | 
			
		||||
                0x88, 0x89 => apu.bias.raw = setHalf(u16, apu.bias.raw, byte_addr, value), // SOUNDBIAS
 | 
			
		||||
                0x8A...0x8F => {},
 | 
			
		||||
 | 
			
		||||
                0x90...0x9F => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
 | 
			
		||||
                0xA0...0xA3 => log.err("Tried to write 0x{X:0>2}{} to FIFO_A", .{ value, T }),
 | 
			
		||||
                0xA4...0xA7 => log.err("Tried to write 0x{X:0>2}{} to FIFO_B", .{ value, T }),
 | 
			
		||||
                else => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }),
 | 
			
		||||
            }
 | 
			
		||||
        },
 | 
			
		||||
        else => @compileError("APU: Unsupported write width"),
 | 
			
		||||
    }
 | 
			
		||||
@@ -231,17 +244,20 @@ pub const Apu = struct {
 | 
			
		||||
 | 
			
		||||
    sampling_cycle: u2,
 | 
			
		||||
 | 
			
		||||
    stream: *SDL.SDL_AudioStream,
 | 
			
		||||
    sample_queue: RingBuffer(u16),
 | 
			
		||||
    sched: *Scheduler,
 | 
			
		||||
 | 
			
		||||
    fs: FrameSequencer,
 | 
			
		||||
    capacitor: f32,
 | 
			
		||||
 | 
			
		||||
    is_buffer_full: bool,
 | 
			
		||||
 | 
			
		||||
    pub const Tick = enum { Length, Envelope, Sweep };
 | 
			
		||||
 | 
			
		||||
    pub fn init(sched: *Scheduler) Self {
 | 
			
		||||
        const NUM_CHANNELS: usize = 2;
 | 
			
		||||
 | 
			
		||||
        const allocator = std.heap.c_allocator;
 | 
			
		||||
        const sample_buf = allocator.alloc(u16, 0x800 * NUM_CHANNELS) catch @panic("failed to allocate sample buffer");
 | 
			
		||||
 | 
			
		||||
        const apu: Self = .{
 | 
			
		||||
            .ch1 = ToneSweep.init(sched),
 | 
			
		||||
            .ch2 = Tone.init(sched),
 | 
			
		||||
@@ -256,12 +272,11 @@ pub const Apu = struct {
 | 
			
		||||
            .bias = .{ .raw = 0x0200 },
 | 
			
		||||
 | 
			
		||||
            .sampling_cycle = 0b00,
 | 
			
		||||
            .stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, 1 << 15, host_format, 2, host_rate).?,
 | 
			
		||||
            .sample_queue = RingBuffer(u16).init(sample_buf),
 | 
			
		||||
            .sched = sched,
 | 
			
		||||
 | 
			
		||||
            .capacitor = 0,
 | 
			
		||||
            .fs = FrameSequencer.init(),
 | 
			
		||||
            .is_buffer_full = false,
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        sched.push(.SampleAudio, apu.interval());
 | 
			
		||||
@@ -275,15 +290,20 @@ pub const Apu = struct {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn reset(self: *Self) void {
 | 
			
		||||
        // All PSG Registers between 0x0400_0060..0x0400_0081 are zeroed
 | 
			
		||||
        // 0x0400_0082 and 0x0400_0088 retain their values
 | 
			
		||||
        self.ch1.reset();
 | 
			
		||||
        self.ch2.reset();
 | 
			
		||||
        self.ch3.reset();
 | 
			
		||||
        self.ch4.reset();
 | 
			
		||||
 | 
			
		||||
        // GBATEK says 4000060h..4000081h I take this to mean inclusive
 | 
			
		||||
        self.psg_cnt.raw = 0x0000;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// SOUNDCNT
 | 
			
		||||
    fn setSoundCnt(self: *Self, value: u32) void {
 | 
			
		||||
        self.setSoundCntL(@truncate(u16, value));
 | 
			
		||||
        if (self.cnt.apu_enable.read()) self.setSoundCntL(@truncate(u16, value));
 | 
			
		||||
        self.setSoundCntH(@truncate(u16, value >> 16));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -322,11 +342,14 @@ pub const Apu = struct {
 | 
			
		||||
            self.fs.step = 0; // Reset Frame Sequencer
 | 
			
		||||
 | 
			
		||||
            // Reset Square Wave Offsets
 | 
			
		||||
            self.ch1.square.pos = 0;
 | 
			
		||||
            self.ch2.square.pos = 0;
 | 
			
		||||
            self.ch1.square.reset();
 | 
			
		||||
            self.ch2.square.reset();
 | 
			
		||||
 | 
			
		||||
            // Reset Wave Device Offsets
 | 
			
		||||
            self.ch3.wave_dev.offset = 0;
 | 
			
		||||
            // Reset Wave
 | 
			
		||||
            self.ch3.wave_dev.reset();
 | 
			
		||||
 | 
			
		||||
            // Rest Noise
 | 
			
		||||
            self.ch4.lfsr.reset();
 | 
			
		||||
        } else {
 | 
			
		||||
            self.reset();
 | 
			
		||||
        }
 | 
			
		||||
@@ -347,11 +370,6 @@ pub const Apu = struct {
 | 
			
		||||
    pub fn sampleAudio(self: *Self, late: u64) void {
 | 
			
		||||
        self.sched.push(.SampleAudio, self.interval() -| late);
 | 
			
		||||
 | 
			
		||||
        // Whether the APU is busy or not is determined  by the main loop in emu.zig
 | 
			
		||||
        // This should only ever be true (because this side of the emu is single threaded)
 | 
			
		||||
        // When audio sync is disaabled
 | 
			
		||||
        if (self.is_buffer_full) return;
 | 
			
		||||
 | 
			
		||||
        var left: i16 = 0;
 | 
			
		||||
        var right: i16 = 0;
 | 
			
		||||
 | 
			
		||||
@@ -395,8 +413,8 @@ pub const Apu = struct {
 | 
			
		||||
        right += if (self.dma_cnt.chB_right.read()) chB_sample else 0;
 | 
			
		||||
 | 
			
		||||
        // Add SOUNDBIAS
 | 
			
		||||
        // FIXME: Is SOUNDBIAS 9-bit or 10-bit?
 | 
			
		||||
        const bias = @as(i16, self.bias.level.read()) << 1;
 | 
			
		||||
        // FIXME: SOUNDBIAS is 10-bit but The waveform is centered around 0 if I treat it as 11-bit
 | 
			
		||||
        const bias = @as(i16, self.bias.level.read()) << 2;
 | 
			
		||||
        left += bias;
 | 
			
		||||
        right += bias;
 | 
			
		||||
 | 
			
		||||
@@ -407,23 +425,7 @@ pub const Apu = struct {
 | 
			
		||||
        const ext_left = (clamped_left << 5) | (clamped_left >> 6);
 | 
			
		||||
        const ext_right = (clamped_right << 5) | (clamped_right >> 6);
 | 
			
		||||
 | 
			
		||||
        if (self.sampling_cycle != self.bias.sampling_cycle.read()) self.replaceSDLResampler();
 | 
			
		||||
 | 
			
		||||
        _ = SDL.SDL_AudioStreamPut(self.stream, &[2]u16{ ext_left, ext_right }, 2 * @sizeOf(u16));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn replaceSDLResampler(self: *Self) void {
 | 
			
		||||
        @setCold(true);
 | 
			
		||||
        const sample_rate = Self.sampleRate(self.bias.sampling_cycle.read());
 | 
			
		||||
        log.info("Sample Rate changed from {}Hz to {}Hz", .{ Self.sampleRate(self.sampling_cycle), sample_rate });
 | 
			
		||||
 | 
			
		||||
        // Sampling Cycle (Sample Rate) changed, Craete a new SDL Audio Resampler
 | 
			
		||||
        // FIXME: Replace SDL's Audio Resampler with either a custom or more reliable one
 | 
			
		||||
        const old_stream = self.stream;
 | 
			
		||||
        defer SDL.SDL_FreeAudioStream(old_stream);
 | 
			
		||||
 | 
			
		||||
        self.sampling_cycle = self.bias.sampling_cycle.read();
 | 
			
		||||
        self.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, @intCast(c_int, sample_rate), host_format, 2, host_rate).?;
 | 
			
		||||
        self.sample_queue.push(ext_left, ext_right) catch {};
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn interval(self: *const Self) u64 {
 | 
			
		||||
 
 | 
			
		||||
@@ -49,10 +49,13 @@ pub fn init(sched: *Scheduler) Self {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn reset(self: *Self) void {
 | 
			
		||||
    self.len = 0;
 | 
			
		||||
    self.envelope.raw = 0;
 | 
			
		||||
    self.poly.raw = 0;
 | 
			
		||||
    self.cnt.raw = 0;
 | 
			
		||||
    self.len = 0; // NR41
 | 
			
		||||
    self.envelope.raw = 0; // NR42
 | 
			
		||||
    self.poly.raw = 0; // NR43
 | 
			
		||||
    self.cnt.raw = 0; // NR44
 | 
			
		||||
 | 
			
		||||
    self.len_dev.reset();
 | 
			
		||||
    self.env_dev.reset();
 | 
			
		||||
 | 
			
		||||
    self.sample = 0;
 | 
			
		||||
    self.enabled = false;
 | 
			
		||||
 
 | 
			
		||||
@@ -43,9 +43,12 @@ pub fn init(sched: *Scheduler) Self {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn reset(self: *Self) void {
 | 
			
		||||
    self.duty.raw = 0;
 | 
			
		||||
    self.envelope.raw = 0;
 | 
			
		||||
    self.freq.raw = 0;
 | 
			
		||||
    self.duty.raw = 0; // NR21
 | 
			
		||||
    self.envelope.raw = 0; // NR22
 | 
			
		||||
    self.freq.raw = 0; // NR32, NR24
 | 
			
		||||
 | 
			
		||||
    self.len_dev.reset();
 | 
			
		||||
    self.env_dev.reset();
 | 
			
		||||
 | 
			
		||||
    self.sample = 0;
 | 
			
		||||
    self.enabled = false;
 | 
			
		||||
 
 | 
			
		||||
@@ -50,12 +50,14 @@ pub fn init(sched: *Scheduler) Self {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn reset(self: *Self) void {
 | 
			
		||||
    self.sweep.raw = 0;
 | 
			
		||||
    self.sweep_dev.calc_performed = false;
 | 
			
		||||
    self.sweep.raw = 0; // NR10
 | 
			
		||||
    self.duty.raw = 0; // NR11
 | 
			
		||||
    self.envelope.raw = 0; // NR12
 | 
			
		||||
    self.freq.raw = 0; // NR13, NR14
 | 
			
		||||
 | 
			
		||||
    self.duty.raw = 0;
 | 
			
		||||
    self.envelope.raw = 0;
 | 
			
		||||
    self.freq.raw = 0;
 | 
			
		||||
    self.len_dev.reset();
 | 
			
		||||
    self.sweep_dev.reset();
 | 
			
		||||
    self.env_dev.reset();
 | 
			
		||||
 | 
			
		||||
    self.sample = 0;
 | 
			
		||||
    self.enabled = false;
 | 
			
		||||
@@ -92,10 +94,9 @@ pub fn sound1CntL(self: *const Self) u8 {
 | 
			
		||||
pub fn setSound1CntL(self: *Self, value: u8) void {
 | 
			
		||||
    const new = io.Sweep{ .raw = value };
 | 
			
		||||
 | 
			
		||||
    if (self.sweep.direction.read() and !new.direction.read()) {
 | 
			
		||||
        // Sweep Negate bit has been cleared
 | 
			
		||||
        // If At least 1 Sweep Calculation has been made since
 | 
			
		||||
        // the last trigger, the channel is immediately disabled
 | 
			
		||||
    if (!new.direction.read()) {
 | 
			
		||||
        // If at least one (1) sweep calculation has been made with
 | 
			
		||||
        // the negate bit set (since last trigger), disable the channel
 | 
			
		||||
 | 
			
		||||
        if (self.sweep_dev.calc_performed) self.enabled = false;
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -42,10 +42,13 @@ pub fn init(sched: *Scheduler) Self {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn reset(self: *Self) void {
 | 
			
		||||
    self.select.raw = 0;
 | 
			
		||||
    self.length = 0;
 | 
			
		||||
    self.vol.raw = 0;
 | 
			
		||||
    self.freq.raw = 0;
 | 
			
		||||
    self.select.raw = 0; // NR30
 | 
			
		||||
    self.length = 0; // NR31
 | 
			
		||||
    self.vol.raw = 0; // NR32
 | 
			
		||||
    self.freq.raw = 0; // NR33, NR34
 | 
			
		||||
 | 
			
		||||
    self.len_dev.reset();
 | 
			
		||||
    self.wave_dev.reset();
 | 
			
		||||
 | 
			
		||||
    self.sample = 0;
 | 
			
		||||
    self.enabled = false;
 | 
			
		||||
 
 | 
			
		||||
@@ -11,6 +11,11 @@ pub fn create() Self {
 | 
			
		||||
    return .{ .timer = 0, .vol = 0 };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn reset(self: *Self) void {
 | 
			
		||||
    self.timer = 0;
 | 
			
		||||
    self.vol = 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn tick(self: *Self, nrx2: io.Envelope) void {
 | 
			
		||||
    if (nrx2.period.read() != 0) {
 | 
			
		||||
        if (self.timer != 0) self.timer -= 1;
 | 
			
		||||
 
 | 
			
		||||
@@ -6,6 +6,10 @@ pub fn create() Self {
 | 
			
		||||
    return .{ .timer = 0 };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn reset(self: *Self) void {
 | 
			
		||||
    self.timer = 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn tick(self: *Self, enabled: bool, ch_enable: *bool) void {
 | 
			
		||||
    if (enabled) {
 | 
			
		||||
        if (self.timer == 0) return;
 | 
			
		||||
 
 | 
			
		||||
@@ -18,13 +18,19 @@ pub fn create() Self {
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn reset(self: *Self) void {
 | 
			
		||||
    self.timer = 0;
 | 
			
		||||
    self.enabled = false;
 | 
			
		||||
    self.shadow = 0;
 | 
			
		||||
    self.calc_performed = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn tick(self: *Self, ch1: *ToneSweep) void {
 | 
			
		||||
    if (self.timer != 0) self.timer -= 1;
 | 
			
		||||
 | 
			
		||||
    if (self.timer == 0) {
 | 
			
		||||
        const period = ch1.sweep.period.read();
 | 
			
		||||
        self.timer = if (period == 0) 8 else period;
 | 
			
		||||
        if (!self.calc_performed) self.calc_performed = true;
 | 
			
		||||
 | 
			
		||||
        if (self.enabled and period != 0) {
 | 
			
		||||
            const new_freq = self.calculate(ch1.sweep, &ch1.enabled);
 | 
			
		||||
@@ -45,7 +51,10 @@ pub fn calculate(self: *Self, sweep: io.Sweep, ch_enable: *bool) u12 {
 | 
			
		||||
    const shadow_shifted = shadow >> sweep.shift.read();
 | 
			
		||||
    const decrease = sweep.direction.read();
 | 
			
		||||
 | 
			
		||||
    const freq = if (decrease) shadow - shadow_shifted else shadow + shadow_shifted;
 | 
			
		||||
    const freq = if (decrease) blk: {
 | 
			
		||||
        self.calc_performed = true;
 | 
			
		||||
        break :blk shadow - shadow_shifted;
 | 
			
		||||
    } else shadow + shadow_shifted;
 | 
			
		||||
    if (freq > 0x7FF) ch_enable.* = false;
 | 
			
		||||
 | 
			
		||||
    return freq;
 | 
			
		||||
 
 | 
			
		||||
@@ -19,6 +19,11 @@ pub fn create(sched: *Scheduler) Self {
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn reset(self: *Self) void {
 | 
			
		||||
    self.shift = 0;
 | 
			
		||||
    self.timer = 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn sample(self: *const Self) i8 {
 | 
			
		||||
    return if ((~self.shift & 1) == 1) 1 else -1;
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -20,6 +20,11 @@ pub fn init(sched: *Scheduler) Self {
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn reset(self: *Self) void {
 | 
			
		||||
    self.timer = 0;
 | 
			
		||||
    self.pos = 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Scheduler Event Handler for Square Synth Timer Expire
 | 
			
		||||
pub fn onSquareTimerExpire(self: *Self, comptime T: type, nrx34: io.Frequency, late: u64) void {
 | 
			
		||||
    comptime std.debug.assert(T == ToneSweep or T == Tone);
 | 
			
		||||
 
 | 
			
		||||
@@ -38,6 +38,13 @@ pub fn init(sched: *Scheduler) Self {
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn reset(self: *Self) void {
 | 
			
		||||
    self.timer = 0;
 | 
			
		||||
    self.offset = 0;
 | 
			
		||||
 | 
			
		||||
    // sample buffer isn't reset because it's outside of the range of what NR52{7}'s effects
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Reload internal Wave Timer
 | 
			
		||||
pub fn reload(self: *Self, value: u11) void {
 | 
			
		||||
    self.sched.removeScheduledEvent(.{ .ApuChannel = 2 });
 | 
			
		||||
 
 | 
			
		||||
@@ -6,7 +6,6 @@ const Eeprom = @import("backup/eeprom.zig").Eeprom;
 | 
			
		||||
const Flash = @import("backup/Flash.zig");
 | 
			
		||||
 | 
			
		||||
const escape = @import("../../util.zig").escape;
 | 
			
		||||
const span = @import("../../util.zig").span;
 | 
			
		||||
 | 
			
		||||
const Needle = struct { str: []const u8, kind: Backup.Kind };
 | 
			
		||||
const backup_kinds = [6]Needle{
 | 
			
		||||
@@ -195,7 +194,7 @@ pub const Backup = struct {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn saveName(self: *const Self, allocator: Allocator) ![]const u8 {
 | 
			
		||||
        const title_str = span(&escape(self.title));
 | 
			
		||||
        const title_str = std.mem.sliceTo(&escape(self.title), 0);
 | 
			
		||||
        const name = if (title_str.len != 0) title_str else "untitled";
 | 
			
		||||
 | 
			
		||||
        return try std.mem.concat(allocator, u8, &[_][]const u8{ name, ".sav" });
 | 
			
		||||
 
 | 
			
		||||
@@ -5,7 +5,7 @@ const DmaControl = @import("io.zig").DmaControl;
 | 
			
		||||
const Bus = @import("../Bus.zig");
 | 
			
		||||
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
 | 
			
		||||
 | 
			
		||||
pub const DmaTuple = std.meta.Tuple(&[_]type{ DmaController(0), DmaController(1), DmaController(2), DmaController(3) });
 | 
			
		||||
pub const DmaTuple = struct { DmaController(0), DmaController(1), DmaController(2), DmaController(3) };
 | 
			
		||||
const log = std.log.scoped(.DmaTransfer);
 | 
			
		||||
 | 
			
		||||
const getHalf = util.getHalf;
 | 
			
		||||
@@ -256,11 +256,16 @@ fn DmaController(comptime id: u2) type {
 | 
			
		||||
                cpu.bus.write(u16, dad_addr, @truncate(u16, rotr(u32, self.data_latch, 8 * (dad_addr & 3))));
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            switch (sad_adj) {
 | 
			
		||||
                .Increment => self.sad_latch +%= offset,
 | 
			
		||||
                .Decrement => self.sad_latch -%= offset,
 | 
			
		||||
                .IncrementReload => log.err("{} is a prohibited adjustment on SAD", .{sad_adj}),
 | 
			
		||||
                .Fixed => {},
 | 
			
		||||
            switch (@truncate(u8, sad_addr >> 24)) {
 | 
			
		||||
                // according to fleroviux, DMAs with a source address in ROM misbehave
 | 
			
		||||
                // the resultant behaviour is that the source address will increment despite what DMAXCNT says
 | 
			
		||||
                0x08...0x0D => self.sad_latch +%= offset, // obscure behaviour
 | 
			
		||||
                else => switch (sad_adj) {
 | 
			
		||||
                    .Increment => self.sad_latch +%= offset,
 | 
			
		||||
                    .Decrement => self.sad_latch -%= offset,
 | 
			
		||||
                    .IncrementReload => log.err("{} is a prohibited adjustment on SAD", .{sad_adj}),
 | 
			
		||||
                    .Fixed => {},
 | 
			
		||||
                },
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            switch (dad_adj) {
 | 
			
		||||
 
 | 
			
		||||
@@ -24,15 +24,15 @@ pub const Io = struct {
 | 
			
		||||
    postflg: PostFlag,
 | 
			
		||||
    waitcnt: WaitControl,
 | 
			
		||||
    haltcnt: HaltControl,
 | 
			
		||||
    keyinput: KeyInput,
 | 
			
		||||
    keyinput: AtomicKeyInput,
 | 
			
		||||
 | 
			
		||||
    pub fn init() Self {
 | 
			
		||||
        return .{
 | 
			
		||||
            .ime = false,
 | 
			
		||||
            .ie = .{ .raw = 0x0000 },
 | 
			
		||||
            .irq = .{ .raw = 0x0000 },
 | 
			
		||||
            .keyinput = .{ .raw = 0x03FF },
 | 
			
		||||
            .waitcnt = .{ .raw = 0x0000_0000 },
 | 
			
		||||
            .keyinput = AtomicKeyInput.init(.{ .raw = 0x03FF }),
 | 
			
		||||
            .waitcnt = .{ .raw = 0x0000_0000 }, // Bit 15 == 0 for GBA
 | 
			
		||||
            .postflg = .FirstBoot,
 | 
			
		||||
            .haltcnt = .Execute,
 | 
			
		||||
        };
 | 
			
		||||
@@ -92,7 +92,7 @@ pub fn read(bus: *const Bus, comptime T: type, address: u32) ?T {
 | 
			
		||||
            0x0400_0128 => util.io.read.todo(log, "Read {} from SIOCNT", .{T}),
 | 
			
		||||
 | 
			
		||||
            // Keypad Input
 | 
			
		||||
            0x0400_0130 => bus.io.keyinput.raw,
 | 
			
		||||
            0x0400_0130 => bus.io.keyinput.load(.Monotonic).raw,
 | 
			
		||||
 | 
			
		||||
            // Serial Communication 2
 | 
			
		||||
            0x0400_0134 => util.io.read.todo(log, "Read {} from RCNT", .{T}),
 | 
			
		||||
@@ -192,7 +192,7 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
 | 
			
		||||
 | 
			
		||||
            // Interrupts
 | 
			
		||||
            0x0400_0200 => bus.io.setIrqs(value),
 | 
			
		||||
            0x0400_0204 => bus.io.waitcnt.raw = @truncate(u16, value),
 | 
			
		||||
            0x0400_0204 => bus.io.waitcnt.set(@truncate(u16, value)),
 | 
			
		||||
            0x0400_0208 => bus.io.ime = value & 1 == 1,
 | 
			
		||||
            0x0400_0300 => {
 | 
			
		||||
                bus.io.postflg = @intToEnum(PostFlag, value & 1);
 | 
			
		||||
@@ -237,7 +237,7 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
 | 
			
		||||
            // Interrupts
 | 
			
		||||
            0x0400_0200 => bus.io.ie.raw = value,
 | 
			
		||||
            0x0400_0202 => bus.io.irq.raw &= ~value,
 | 
			
		||||
            0x0400_0204 => bus.io.waitcnt.raw = value,
 | 
			
		||||
            0x0400_0204 => bus.io.waitcnt.set(value),
 | 
			
		||||
            0x0400_0206 => {},
 | 
			
		||||
            0x0400_0208 => bus.io.ime = value & 1 == 1,
 | 
			
		||||
            0x0400_020A => {},
 | 
			
		||||
@@ -272,7 +272,7 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
 | 
			
		||||
            0x0400_0200, 0x0400_0201 => bus.io.ie.raw = setHalf(u16, bus.io.ie.raw, @truncate(u8, address), value),
 | 
			
		||||
            0x0400_0202 => bus.io.irq.raw &= ~@as(u16, value),
 | 
			
		||||
            0x0400_0203 => bus.io.irq.raw &= ~@as(u16, value) << 8, // TODO: Is this good?
 | 
			
		||||
            0x0400_0204, 0x0400_0205 => bus.io.waitcnt.raw = setHalf(u16, @truncate(u16, bus.io.waitcnt.raw), @truncate(u8, address), value),
 | 
			
		||||
            0x0400_0204, 0x0400_0205 => bus.io.waitcnt.set(setHalf(u16, @truncate(u16, bus.io.waitcnt.raw), @truncate(u8, address), value)),
 | 
			
		||||
            0x0400_0206, 0x0400_0207 => {},
 | 
			
		||||
            0x0400_0208 => bus.io.ime = value & 1 == 1,
 | 
			
		||||
            0x0400_0209 => {},
 | 
			
		||||
@@ -317,14 +317,22 @@ pub const DisplayControl = extern union {
 | 
			
		||||
 | 
			
		||||
/// Read / Write
 | 
			
		||||
pub const DisplayStatus = extern union {
 | 
			
		||||
    /// read-only
 | 
			
		||||
    vblank: Bit(u16, 0),
 | 
			
		||||
    /// read-only
 | 
			
		||||
    hblank: Bit(u16, 1),
 | 
			
		||||
    // read-only
 | 
			
		||||
    coincidence: Bit(u16, 2),
 | 
			
		||||
    vblank_irq: Bit(u16, 3),
 | 
			
		||||
    hblank_irq: Bit(u16, 4),
 | 
			
		||||
    vcount_irq: Bit(u16, 5),
 | 
			
		||||
    vcount_trigger: Bitfield(u16, 8, 8),
 | 
			
		||||
    raw: u16,
 | 
			
		||||
 | 
			
		||||
    pub fn set(self: *DisplayStatus, value: u16) void {
 | 
			
		||||
        const mask: u16 = 0x00C7; // set bits are read-only
 | 
			
		||||
        self.raw = (self.raw & mask) | (value & ~mask);
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/// Read Only
 | 
			
		||||
@@ -368,6 +376,31 @@ const KeyInput = extern union {
 | 
			
		||||
    raw: u16,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const AtomicKeyInput = struct {
 | 
			
		||||
    const Self = @This();
 | 
			
		||||
    const Ordering = std.atomic.Ordering;
 | 
			
		||||
 | 
			
		||||
    inner: KeyInput,
 | 
			
		||||
 | 
			
		||||
    pub fn init(value: KeyInput) Self {
 | 
			
		||||
        return .{ .inner = value };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub inline fn load(self: *const Self, comptime ordering: Ordering) KeyInput {
 | 
			
		||||
        return .{ .raw = switch (ordering) {
 | 
			
		||||
            .AcqRel, .Release => @compileError("not supported for atomic loads"),
 | 
			
		||||
            else => @atomicLoad(u16, &self.inner.raw, ordering),
 | 
			
		||||
        } };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub inline fn store(self: *Self, value: u16, comptime ordering: Ordering) void {
 | 
			
		||||
        switch (ordering) {
 | 
			
		||||
            .AcqRel, .Acquire => @compileError("not supported for atomic stores"),
 | 
			
		||||
            else => @atomicStore(u16, &self.inner.raw, value, ordering),
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Read / Write
 | 
			
		||||
pub const BackgroundControl = extern union {
 | 
			
		||||
    priority: Bitfield(u16, 0, 2),
 | 
			
		||||
@@ -630,4 +663,9 @@ pub const WaitControl = extern union {
 | 
			
		||||
    prefetch_enable: Bit(u16, 14),
 | 
			
		||||
    pak_kind: Bit(u16, 15),
 | 
			
		||||
    raw: u16,
 | 
			
		||||
 | 
			
		||||
    pub fn set(self: *WaitControl, value: u16) void {
 | 
			
		||||
        const mask: u16 = 0x8000; // set bits are read-only
 | 
			
		||||
        self.raw = (self.raw & mask) | (value & ~mask);
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 
 | 
			
		||||
@@ -5,7 +5,7 @@ const TimerControl = @import("io.zig").TimerControl;
 | 
			
		||||
const Scheduler = @import("../scheduler.zig").Scheduler;
 | 
			
		||||
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
 | 
			
		||||
 | 
			
		||||
pub const TimerTuple = std.meta.Tuple(&[_]type{ Timer(0), Timer(1), Timer(2), Timer(3) });
 | 
			
		||||
pub const TimerTuple = struct { Timer(0), Timer(1), Timer(2), Timer(3) };
 | 
			
		||||
const log = std.log.scoped(.Timer);
 | 
			
		||||
 | 
			
		||||
const getHalf = util.getHalf;
 | 
			
		||||
@@ -150,21 +150,36 @@ fn Timer(comptime id: u2) type {
 | 
			
		||||
        pub fn setTimcntH(self: *Self, halfword: u16) void {
 | 
			
		||||
            const new = TimerControl{ .raw = halfword };
 | 
			
		||||
 | 
			
		||||
            // If Timer happens to be enabled, It will either be resheduled or disabled
 | 
			
		||||
            self.sched.removeScheduledEvent(.{ .TimerOverflow = id });
 | 
			
		||||
            if (self.cnt.enabled.read()) {
 | 
			
		||||
                // timer was already enabled
 | 
			
		||||
 | 
			
		||||
            if (self.cnt.enabled.read() and (new.cascade.read() or !new.enabled.read())) {
 | 
			
		||||
                // Either through the cascade bit or the enable bit, the timer has effectively been disabled
 | 
			
		||||
                // The Counter should hold whatever value it should have been at when it was disabled
 | 
			
		||||
                self._counter +%= @truncate(u16, (self.sched.now() - self._start_timestamp) / self.frequency());
 | 
			
		||||
                // If enabled falling edge or cascade falling edge, timer is paused
 | 
			
		||||
                if (!new.enabled.read() or (!self.cnt.cascade.read() and new.cascade.read())) {
 | 
			
		||||
                    self.sched.removeScheduledEvent(.{ .TimerOverflow = id });
 | 
			
		||||
 | 
			
		||||
                    // Counter should hold the value it stopped at meaning we have to calculate it now
 | 
			
		||||
                    self._counter +%= @truncate(u16, (self.sched.now() - self._start_timestamp) / self.frequency());
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                // the timer has always been enabled, but the cascade bit which was blocking the timer has been unset
 | 
			
		||||
                if (new.enabled.read() and (self.cnt.cascade.read() and !new.cascade.read())) {
 | 
			
		||||
                    // we want to reschedule the timer event, however we won't reload the counter.
 | 
			
		||||
                    // the invariant here is that self._counter holds the already calculated paused value
 | 
			
		||||
 | 
			
		||||
                    self.rescheduleTimerExpire(0);
 | 
			
		||||
                }
 | 
			
		||||
            } else {
 | 
			
		||||
                // the timer was previously disabeld
 | 
			
		||||
 | 
			
		||||
                if (new.enabled.read()) {
 | 
			
		||||
                    // timer should start counting (with a reloaded counter value)
 | 
			
		||||
                    self._counter = self._reload;
 | 
			
		||||
 | 
			
		||||
                    // if cascade happens to be set, the timer doesn't actually do anything though
 | 
			
		||||
                    if (!new.cascade.read()) self.rescheduleTimerExpire(0);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // The counter is only reloaded on the rising edge of the enable bit
 | 
			
		||||
            if (!self.cnt.enabled.read() and new.enabled.read()) self._counter = self._reload;
 | 
			
		||||
 | 
			
		||||
            // If Timer is enabled and we're not cascading, we need to schedule an overflow event
 | 
			
		||||
            if (new.enabled.read() and !new.cascade.read()) self.rescheduleTimerExpire(0);
 | 
			
		||||
 | 
			
		||||
            self.cnt.raw = halfword;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
@@ -202,7 +217,8 @@ fn Timer(comptime id: u2) type {
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Reschedule Timer if we're not cascading
 | 
			
		||||
            if (!self.cnt.cascade.read()) {
 | 
			
		||||
            // TIM0 cascade value is N/A
 | 
			
		||||
            if (id == 0 or !self.cnt.cascade.read()) {
 | 
			
		||||
                self._counter = self._reload;
 | 
			
		||||
                self.rescheduleTimerExpire(late);
 | 
			
		||||
            }
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										290
									
								
								src/core/cpu.zig
									
									
									
									
									
								
							
							
						
						
									
										290
									
								
								src/core/cpu.zig
									
									
									
									
									
								
							@@ -7,6 +7,7 @@ const Scheduler = @import("scheduler.zig").Scheduler;
 | 
			
		||||
const Logger = @import("../util.zig").Logger;
 | 
			
		||||
 | 
			
		||||
const File = std.fs.File;
 | 
			
		||||
const log = std.log.scoped(.Arm7Tdmi);
 | 
			
		||||
 | 
			
		||||
// ARM Instructions
 | 
			
		||||
pub const arm = struct {
 | 
			
		||||
@@ -234,8 +235,6 @@ pub const thumb = struct {
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const log = std.log.scoped(.Arm7Tdmi);
 | 
			
		||||
 | 
			
		||||
pub const Arm7tdmi = struct {
 | 
			
		||||
    const Self = @This();
 | 
			
		||||
 | 
			
		||||
@@ -246,18 +245,64 @@ pub const Arm7tdmi = struct {
 | 
			
		||||
    cpsr: PSR,
 | 
			
		||||
    spsr: PSR,
 | 
			
		||||
 | 
			
		||||
    /// Storage  for R8_fiq -> R12_fiq and their normal counterparts
 | 
			
		||||
    /// e.g [r[0 + 8], fiq_r[0 + 8], r[1 + 8], fiq_r[1 + 8]...]
 | 
			
		||||
    banked_fiq: [2 * 5]u32,
 | 
			
		||||
 | 
			
		||||
    /// Storage for r13_<mode>, r14_<mode>
 | 
			
		||||
    /// e.g. [r13, r14, r13_svc, r14_svc]
 | 
			
		||||
    banked_r: [2 * 6]u32,
 | 
			
		||||
 | 
			
		||||
    banked_spsr: [5]PSR,
 | 
			
		||||
    bank: Bank,
 | 
			
		||||
 | 
			
		||||
    logger: ?Logger,
 | 
			
		||||
 | 
			
		||||
    /// Bank of Registers from other CPU Modes
 | 
			
		||||
    const Bank = struct {
 | 
			
		||||
        /// Storage for r13_<mode>, r14_<mode>
 | 
			
		||||
        /// e.g. [r13, r14, r13_svc, r14_svc]
 | 
			
		||||
        r: [2 * 6]u32,
 | 
			
		||||
 | 
			
		||||
        /// Storage  for R8_fiq -> R12_fiq and their normal counterparts
 | 
			
		||||
        /// e.g [r[0 + 8], fiq_r[0 + 8], r[1 + 8], fiq_r[1 + 8]...]
 | 
			
		||||
        fiq: [2 * 5]u32,
 | 
			
		||||
 | 
			
		||||
        spsr: [5]PSR,
 | 
			
		||||
 | 
			
		||||
        const Kind = enum(u1) {
 | 
			
		||||
            R13 = 0,
 | 
			
		||||
            R14,
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        pub fn create() Bank {
 | 
			
		||||
            return .{
 | 
			
		||||
                .r = [_]u32{0x00} ** 12,
 | 
			
		||||
                .fiq = [_]u32{0x00} ** 10,
 | 
			
		||||
                .spsr = [_]PSR{.{ .raw = 0x0000_0000 }} ** 5,
 | 
			
		||||
            };
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        inline fn regIdx(mode: Mode, kind: Kind) usize {
 | 
			
		||||
            const idx: usize = switch (mode) {
 | 
			
		||||
                .User, .System => 0,
 | 
			
		||||
                .Supervisor => 1,
 | 
			
		||||
                .Abort => 2,
 | 
			
		||||
                .Undefined => 3,
 | 
			
		||||
                .Irq => 4,
 | 
			
		||||
                .Fiq => 5,
 | 
			
		||||
            };
 | 
			
		||||
 | 
			
		||||
            return (idx * 2) + if (kind == .R14) @as(usize, 1) else 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        inline fn spsrIdx(mode: Mode) usize {
 | 
			
		||||
            return switch (mode) {
 | 
			
		||||
                .Supervisor => 0,
 | 
			
		||||
                .Abort => 1,
 | 
			
		||||
                .Undefined => 2,
 | 
			
		||||
                .Irq => 3,
 | 
			
		||||
                .Fiq => 4,
 | 
			
		||||
                else => std.debug.panic("[CPU/Mode] {} does not have a SPSR Register", .{mode}),
 | 
			
		||||
            };
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        inline fn fiqIdx(i: usize, mode: Mode) usize {
 | 
			
		||||
            return (i * 2) + if (mode == .Fiq) @as(usize, 1) else 0;
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    pub fn init(sched: *Scheduler, bus: *Bus, log_file: ?std.fs.File) Self {
 | 
			
		||||
        return Self{
 | 
			
		||||
            .r = [_]u32{0x00} ** 16,
 | 
			
		||||
@@ -266,41 +311,11 @@ pub const Arm7tdmi = struct {
 | 
			
		||||
            .bus = bus,
 | 
			
		||||
            .cpsr = .{ .raw = 0x0000_001F },
 | 
			
		||||
            .spsr = .{ .raw = 0x0000_0000 },
 | 
			
		||||
            .banked_fiq = [_]u32{0x00} ** 10,
 | 
			
		||||
            .banked_r = [_]u32{0x00} ** 12,
 | 
			
		||||
            .banked_spsr = [_]PSR{.{ .raw = 0x0000_0000 }} ** 5,
 | 
			
		||||
            .bank = Bank.create(),
 | 
			
		||||
            .logger = if (log_file) |file| Logger.init(file) else null,
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    inline fn bankedIdx(mode: Mode, kind: BankedKind) usize {
 | 
			
		||||
        const idx: usize = switch (mode) {
 | 
			
		||||
            .User, .System => 0,
 | 
			
		||||
            .Supervisor => 1,
 | 
			
		||||
            .Abort => 2,
 | 
			
		||||
            .Undefined => 3,
 | 
			
		||||
            .Irq => 4,
 | 
			
		||||
            .Fiq => 5,
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        return (idx * 2) + if (kind == .R14) @as(usize, 1) else 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    inline fn bankedSpsrIndex(mode: Mode) usize {
 | 
			
		||||
        return switch (mode) {
 | 
			
		||||
            .Supervisor => 0,
 | 
			
		||||
            .Abort => 1,
 | 
			
		||||
            .Undefined => 2,
 | 
			
		||||
            .Irq => 3,
 | 
			
		||||
            .Fiq => 4,
 | 
			
		||||
            else => std.debug.panic("[CPU/Mode] {} does not have a SPSR Register", .{mode}),
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    inline fn bankedFiqIdx(i: usize, mode: Mode) usize {
 | 
			
		||||
        return (i * 2) + if (mode == .Fiq) @as(usize, 1) else 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub inline fn hasSPSR(self: *const Self) bool {
 | 
			
		||||
        const mode = getModeChecked(self, self.cpsr.mode.read());
 | 
			
		||||
        return switch (mode) {
 | 
			
		||||
@@ -336,14 +351,14 @@ pub const Arm7tdmi = struct {
 | 
			
		||||
        switch (idx) {
 | 
			
		||||
            8...12 => {
 | 
			
		||||
                if (current == .Fiq) {
 | 
			
		||||
                    self.banked_fiq[bankedFiqIdx(idx - 8, .User)] = value;
 | 
			
		||||
                    self.bank.fiq[Bank.fiqIdx(idx - 8, .User)] = value;
 | 
			
		||||
                } else self.r[idx] = value;
 | 
			
		||||
            },
 | 
			
		||||
            13, 14 => switch (current) {
 | 
			
		||||
                .User, .System => self.r[idx] = value,
 | 
			
		||||
                else => {
 | 
			
		||||
                    const kind = std.meta.intToEnum(BankedKind, idx - 13) catch unreachable;
 | 
			
		||||
                    self.banked_r[bankedIdx(.User, kind)] = value;
 | 
			
		||||
                    const kind = std.meta.intToEnum(Bank.Kind, idx - 13) catch unreachable;
 | 
			
		||||
                    self.bank.r[Bank.regIdx(.User, kind)] = value;
 | 
			
		||||
                },
 | 
			
		||||
            },
 | 
			
		||||
            else => self.r[idx] = value, // R0 -> R7  and R15
 | 
			
		||||
@@ -354,12 +369,12 @@ pub const Arm7tdmi = struct {
 | 
			
		||||
        const current = getModeChecked(self, self.cpsr.mode.read());
 | 
			
		||||
 | 
			
		||||
        return switch (idx) {
 | 
			
		||||
            8...12 => if (current == .Fiq) self.banked_fiq[bankedFiqIdx(idx - 8, .User)] else self.r[idx],
 | 
			
		||||
            8...12 => if (current == .Fiq) self.bank.fiq[Bank.fiqIdx(idx - 8, .User)] else self.r[idx],
 | 
			
		||||
            13, 14 => switch (current) {
 | 
			
		||||
                .User, .System => self.r[idx],
 | 
			
		||||
                else => blk: {
 | 
			
		||||
                    const kind = std.meta.intToEnum(BankedKind, idx - 13) catch unreachable;
 | 
			
		||||
                    break :blk self.banked_r[bankedIdx(.User, kind)];
 | 
			
		||||
                    const kind = std.meta.intToEnum(Bank.Kind, idx - 13) catch unreachable;
 | 
			
		||||
                    break :blk self.bank.r[Bank.regIdx(.User, kind)];
 | 
			
		||||
                },
 | 
			
		||||
            },
 | 
			
		||||
            else => self.r[idx], // R0 -> R7  and R15
 | 
			
		||||
@@ -372,38 +387,38 @@ pub const Arm7tdmi = struct {
 | 
			
		||||
        // Bank R8 -> r12
 | 
			
		||||
        var i: usize = 0;
 | 
			
		||||
        while (i < 5) : (i += 1) {
 | 
			
		||||
            self.banked_fiq[bankedFiqIdx(i, now)] = self.r[8 + i];
 | 
			
		||||
            self.bank.fiq[Bank.fiqIdx(i, now)] = self.r[8 + i];
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Bank r13, r14, SPSR
 | 
			
		||||
        switch (now) {
 | 
			
		||||
            .User, .System => {
 | 
			
		||||
                self.banked_r[bankedIdx(now, .R13)] = self.r[13];
 | 
			
		||||
                self.banked_r[bankedIdx(now, .R14)] = self.r[14];
 | 
			
		||||
                self.bank.r[Bank.regIdx(now, .R13)] = self.r[13];
 | 
			
		||||
                self.bank.r[Bank.regIdx(now, .R14)] = self.r[14];
 | 
			
		||||
            },
 | 
			
		||||
            else => {
 | 
			
		||||
                self.banked_r[bankedIdx(now, .R13)] = self.r[13];
 | 
			
		||||
                self.banked_r[bankedIdx(now, .R14)] = self.r[14];
 | 
			
		||||
                self.banked_spsr[bankedSpsrIndex(now)] = self.spsr;
 | 
			
		||||
                self.bank.r[Bank.regIdx(now, .R13)] = self.r[13];
 | 
			
		||||
                self.bank.r[Bank.regIdx(now, .R14)] = self.r[14];
 | 
			
		||||
                self.bank.spsr[Bank.spsrIdx(now)] = self.spsr;
 | 
			
		||||
            },
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Grab R8 -> R12
 | 
			
		||||
        i = 0;
 | 
			
		||||
        while (i < 5) : (i += 1) {
 | 
			
		||||
            self.r[8 + i] = self.banked_fiq[bankedFiqIdx(i, next)];
 | 
			
		||||
            self.r[8 + i] = self.bank.fiq[Bank.fiqIdx(i, next)];
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Grab r13, r14, SPSR
 | 
			
		||||
        switch (next) {
 | 
			
		||||
            .User, .System => {
 | 
			
		||||
                self.r[13] = self.banked_r[bankedIdx(next, .R13)];
 | 
			
		||||
                self.r[14] = self.banked_r[bankedIdx(next, .R14)];
 | 
			
		||||
                self.r[13] = self.bank.r[Bank.regIdx(next, .R13)];
 | 
			
		||||
                self.r[14] = self.bank.r[Bank.regIdx(next, .R14)];
 | 
			
		||||
            },
 | 
			
		||||
            else => {
 | 
			
		||||
                self.r[13] = self.banked_r[bankedIdx(next, .R13)];
 | 
			
		||||
                self.r[14] = self.banked_r[bankedIdx(next, .R14)];
 | 
			
		||||
                self.spsr = self.banked_spsr[bankedSpsrIndex(next)];
 | 
			
		||||
                self.r[13] = self.bank.r[Bank.regIdx(next, .R13)];
 | 
			
		||||
                self.r[14] = self.bank.r[Bank.regIdx(next, .R14)];
 | 
			
		||||
                self.spsr = self.bank.spsr[Bank.spsrIdx(next)];
 | 
			
		||||
            },
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
@@ -424,8 +439,8 @@ pub const Arm7tdmi = struct {
 | 
			
		||||
        self.r[13] = 0x0300_7F00;
 | 
			
		||||
        self.r[15] = 0x0800_0000;
 | 
			
		||||
 | 
			
		||||
        self.banked_r[bankedIdx(.Irq, .R13)] = 0x0300_7FA0;
 | 
			
		||||
        self.banked_r[bankedIdx(.Supervisor, .R13)] = 0x0300_7FE0;
 | 
			
		||||
        self.bank.r[Bank.regIdx(.Irq, .R13)] = 0x0300_7FA0;
 | 
			
		||||
        self.bank.r[Bank.regIdx(.Supervisor, .R13)] = 0x0300_7FE0;
 | 
			
		||||
 | 
			
		||||
        // self.cpsr.raw = 0x6000001F;
 | 
			
		||||
        self.cpsr.raw = 0x0000_001F;
 | 
			
		||||
@@ -515,10 +530,10 @@ pub const Arm7tdmi = struct {
 | 
			
		||||
            std.debug.print("R{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\n", .{ i, self.r[i], i_1, self.r[i_1], i_2, self.r[i_2], i_3, self.r[i_3] });
 | 
			
		||||
        }
 | 
			
		||||
        std.debug.print("cpsr: 0x{X:0>8} ", .{self.cpsr.raw});
 | 
			
		||||
        prettyPrintPsr(&self.cpsr);
 | 
			
		||||
        self.cpsr.toString();
 | 
			
		||||
 | 
			
		||||
        std.debug.print("spsr: 0x{X:0>8} ", .{self.spsr.raw});
 | 
			
		||||
        prettyPrintPsr(&self.spsr);
 | 
			
		||||
        self.spsr.toString();
 | 
			
		||||
 | 
			
		||||
        std.debug.print("pipeline: {??X:0>8}\n", .{self.pipe.stage});
 | 
			
		||||
 | 
			
		||||
@@ -536,97 +551,31 @@ pub const Arm7tdmi = struct {
 | 
			
		||||
 | 
			
		||||
        std.debug.panic(format, args);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn prettyPrintPsr(psr: *const PSR) void {
 | 
			
		||||
        std.debug.print("[", .{});
 | 
			
		||||
 | 
			
		||||
        if (psr.n.read()) std.debug.print("N", .{}) else std.debug.print("-", .{});
 | 
			
		||||
        if (psr.z.read()) std.debug.print("Z", .{}) else std.debug.print("-", .{});
 | 
			
		||||
        if (psr.c.read()) std.debug.print("C", .{}) else std.debug.print("-", .{});
 | 
			
		||||
        if (psr.v.read()) std.debug.print("V", .{}) else std.debug.print("-", .{});
 | 
			
		||||
        if (psr.i.read()) std.debug.print("I", .{}) else std.debug.print("-", .{});
 | 
			
		||||
        if (psr.f.read()) std.debug.print("F", .{}) else std.debug.print("-", .{});
 | 
			
		||||
        if (psr.t.read()) std.debug.print("T", .{}) else std.debug.print("-", .{});
 | 
			
		||||
        std.debug.print("|", .{});
 | 
			
		||||
        if (getMode(psr.mode.read())) |mode| std.debug.print("{s}", .{modeString(mode)}) else std.debug.print("---", .{});
 | 
			
		||||
 | 
			
		||||
        std.debug.print("]\n", .{});
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn modeString(mode: Mode) []const u8 {
 | 
			
		||||
        return switch (mode) {
 | 
			
		||||
            .User => "usr",
 | 
			
		||||
            .Fiq => "fiq",
 | 
			
		||||
            .Irq => "irq",
 | 
			
		||||
            .Supervisor => "svc",
 | 
			
		||||
            .Abort => "abt",
 | 
			
		||||
            .Undefined => "und",
 | 
			
		||||
            .System => "sys",
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn mgbaLog(self: *const Self, file: *const File, opcode: u32) !void {
 | 
			
		||||
        const thumb_fmt = "{X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} cpsr: {X:0>8} | {X:0>4}:\n";
 | 
			
		||||
        const arm_fmt = "{X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} cpsr: {X:0>8} | {X:0>8}:\n";
 | 
			
		||||
        var buf: [0x100]u8 = [_]u8{0x00} ** 0x100; // this is larger than it needs to be
 | 
			
		||||
 | 
			
		||||
        const r0 = self.r[0];
 | 
			
		||||
        const r1 = self.r[1];
 | 
			
		||||
        const r2 = self.r[2];
 | 
			
		||||
        const r3 = self.r[3];
 | 
			
		||||
        const r4 = self.r[4];
 | 
			
		||||
        const r5 = self.r[5];
 | 
			
		||||
        const r6 = self.r[6];
 | 
			
		||||
        const r7 = self.r[7];
 | 
			
		||||
        const r8 = self.r[8];
 | 
			
		||||
        const r9 = self.r[9];
 | 
			
		||||
        const r10 = self.r[10];
 | 
			
		||||
        const r11 = self.r[11];
 | 
			
		||||
        const r12 = self.r[12];
 | 
			
		||||
        const r13 = self.r[13];
 | 
			
		||||
        const r14 = self.r[14];
 | 
			
		||||
        const r15 = self.r[15] -| if (self.cpsr.t.read()) 2 else @as(u32, 4);
 | 
			
		||||
 | 
			
		||||
        const c_psr = self.cpsr.raw;
 | 
			
		||||
 | 
			
		||||
        var log_str: []u8 = undefined;
 | 
			
		||||
        if (self.cpsr.t.read()) {
 | 
			
		||||
            if (opcode >> 11 == 0x1E) {
 | 
			
		||||
                // Instruction 1 of a BL Opcode, print in ARM mode
 | 
			
		||||
                const other_half = self.bus.debugRead(u16, self.r[15] - 2);
 | 
			
		||||
                const bl_opcode = @as(u32, opcode) << 16 | other_half;
 | 
			
		||||
 | 
			
		||||
                log_str = try std.fmt.bufPrint(&buf, arm_fmt, .{ r0, r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14, r15, c_psr, bl_opcode });
 | 
			
		||||
            } else {
 | 
			
		||||
                log_str = try std.fmt.bufPrint(&buf, thumb_fmt, .{ r0, r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14, r15, c_psr, opcode });
 | 
			
		||||
            }
 | 
			
		||||
        } else {
 | 
			
		||||
            log_str = try std.fmt.bufPrint(&buf, arm_fmt, .{ r0, r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14, r15, c_psr, opcode });
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        _ = try file.writeAll(log_str);
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
pub fn checkCond(cpsr: PSR, cond: u4) bool {
 | 
			
		||||
    return switch (cond) {
 | 
			
		||||
        0x0 => cpsr.z.read(), // EQ - Equal
 | 
			
		||||
        0x1 => !cpsr.z.read(), // NE - Not equal
 | 
			
		||||
        0x2 => cpsr.c.read(), // CS - Unsigned higher or same
 | 
			
		||||
        0x3 => !cpsr.c.read(), // CC - Unsigned lower
 | 
			
		||||
        0x4 => cpsr.n.read(), // MI - Negative
 | 
			
		||||
        0x5 => !cpsr.n.read(), // PL - Positive or zero
 | 
			
		||||
        0x6 => cpsr.v.read(), // VS - Overflow
 | 
			
		||||
        0x7 => !cpsr.v.read(), // VC - No overflow
 | 
			
		||||
        0x8 => cpsr.c.read() and !cpsr.z.read(), // HI - unsigned higher
 | 
			
		||||
        0x9 => !cpsr.c.read() or cpsr.z.read(), // LS - unsigned lower or same
 | 
			
		||||
        0xA => cpsr.n.read() == cpsr.v.read(), // GE - Greater or equal
 | 
			
		||||
        0xB => cpsr.n.read() != cpsr.v.read(), // LT - Less than
 | 
			
		||||
        0xC => !cpsr.z.read() and (cpsr.n.read() == cpsr.v.read()), // GT - Greater than
 | 
			
		||||
        0xD => cpsr.z.read() or (cpsr.n.read() != cpsr.v.read()), // LE - Less than or equal
 | 
			
		||||
        0xE => true, // AL - Always
 | 
			
		||||
        0xF => false, // NV - Never (reserved in ARMv3 and up, but seems to have not changed?)
 | 
			
		||||
    };
 | 
			
		||||
const condition_lut = [_]u16{
 | 
			
		||||
    0xF0F0, // EQ - Equal
 | 
			
		||||
    0x0F0F, // NE - Not Equal
 | 
			
		||||
    0xCCCC, // CS - Unsigned higher or same
 | 
			
		||||
    0x3333, // CC - Unsigned lower
 | 
			
		||||
    0xFF00, // MI - Negative
 | 
			
		||||
    0x00FF, // PL - Positive or Zero
 | 
			
		||||
    0xAAAA, // VS - Overflow
 | 
			
		||||
    0x5555, // VC - No Overflow
 | 
			
		||||
    0x0C0C, // HI - unsigned hierh
 | 
			
		||||
    0xF3F3, // LS - unsigned lower or same
 | 
			
		||||
    0xAA55, // GE - greater or equal
 | 
			
		||||
    0x55AA, // LT - less than
 | 
			
		||||
    0x0A05, // GT - greater than
 | 
			
		||||
    0xF5FA, // LE - less than or equal
 | 
			
		||||
    0xFFFF, // AL - always
 | 
			
		||||
    0x0000, // NV - never
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
pub inline fn checkCond(cpsr: PSR, cond: u4) bool {
 | 
			
		||||
    const flags = @truncate(u4, cpsr.raw >> 28);
 | 
			
		||||
 | 
			
		||||
    return condition_lut[cond] & (@as(u16, 1) << flags) != 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const Pipeline = struct {
 | 
			
		||||
@@ -648,9 +597,7 @@ const Pipeline = struct {
 | 
			
		||||
    pub fn step(self: *Self, cpu: *Arm7tdmi, comptime T: type) ?u32 {
 | 
			
		||||
        comptime std.debug.assert(T == u32 or T == u16);
 | 
			
		||||
 | 
			
		||||
        // FIXME: https://github.com/ziglang/zig/issues/12642
 | 
			
		||||
        var opcode = self.stage[0];
 | 
			
		||||
 | 
			
		||||
        const opcode = self.stage[0];
 | 
			
		||||
        self.stage[0] = self.stage[1];
 | 
			
		||||
        self.stage[1] = cpu.fetch(T, cpu.r[15]);
 | 
			
		||||
 | 
			
		||||
@@ -682,6 +629,22 @@ pub const PSR = extern union {
 | 
			
		||||
    z: Bit(u32, 30),
 | 
			
		||||
    n: Bit(u32, 31),
 | 
			
		||||
    raw: u32,
 | 
			
		||||
 | 
			
		||||
    fn toString(self: PSR) void {
 | 
			
		||||
        std.debug.print("[", .{});
 | 
			
		||||
 | 
			
		||||
        if (self.n.read()) std.debug.print("N", .{}) else std.debug.print("-", .{});
 | 
			
		||||
        if (self.z.read()) std.debug.print("Z", .{}) else std.debug.print("-", .{});
 | 
			
		||||
        if (self.c.read()) std.debug.print("C", .{}) else std.debug.print("-", .{});
 | 
			
		||||
        if (self.v.read()) std.debug.print("V", .{}) else std.debug.print("-", .{});
 | 
			
		||||
        if (self.i.read()) std.debug.print("I", .{}) else std.debug.print("-", .{});
 | 
			
		||||
        if (self.f.read()) std.debug.print("F", .{}) else std.debug.print("-", .{});
 | 
			
		||||
        if (self.t.read()) std.debug.print("T", .{}) else std.debug.print("-", .{});
 | 
			
		||||
        std.debug.print("|", .{});
 | 
			
		||||
        if (getMode(self.mode.read())) |m| std.debug.print("{s}", .{m.toString()}) else std.debug.print("---", .{});
 | 
			
		||||
 | 
			
		||||
        std.debug.print("]\n", .{});
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const Mode = enum(u5) {
 | 
			
		||||
@@ -692,11 +655,18 @@ const Mode = enum(u5) {
 | 
			
		||||
    Abort = 0b10111,
 | 
			
		||||
    Undefined = 0b11011,
 | 
			
		||||
    System = 0b11111,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const BankedKind = enum(u1) {
 | 
			
		||||
    R13 = 0,
 | 
			
		||||
    R14,
 | 
			
		||||
    fn toString(self: Mode) []const u8 {
 | 
			
		||||
        return switch (self) {
 | 
			
		||||
            .User => "usr",
 | 
			
		||||
            .Fiq => "fiq",
 | 
			
		||||
            .Irq => "irq",
 | 
			
		||||
            .Supervisor => "svc",
 | 
			
		||||
            .Abort => "abt",
 | 
			
		||||
            .Undefined => "und",
 | 
			
		||||
            .System => "sys",
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
fn getMode(bits: u5) ?Mode {
 | 
			
		||||
 
 | 
			
		||||
@@ -5,6 +5,7 @@ const config = @import("../config.zig");
 | 
			
		||||
const Scheduler = @import("scheduler.zig").Scheduler;
 | 
			
		||||
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
 | 
			
		||||
const FpsTracker = @import("../util.zig").FpsTracker;
 | 
			
		||||
const RingBuffer = @import("../util.zig").RingBuffer;
 | 
			
		||||
 | 
			
		||||
const Timer = std.time.Timer;
 | 
			
		||||
const Atomic = std.atomic.Atomic;
 | 
			
		||||
@@ -56,9 +57,9 @@ fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), schedule
 | 
			
		||||
        .Unlimited, .UnlimitedFPS => {
 | 
			
		||||
            log.info("Emulation w/out video sync", .{});
 | 
			
		||||
 | 
			
		||||
            while (!quit.load(.SeqCst)) {
 | 
			
		||||
            while (!quit.load(.Monotonic)) {
 | 
			
		||||
                runFrame(scheduler, cpu);
 | 
			
		||||
                audioSync(audio_sync, cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full);
 | 
			
		||||
                audioSync(audio_sync, &cpu.bus.apu.sample_queue);
 | 
			
		||||
 | 
			
		||||
                if (kind == .UnlimitedFPS) tracker.?.tick();
 | 
			
		||||
            }
 | 
			
		||||
@@ -68,7 +69,7 @@ fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), schedule
 | 
			
		||||
            var timer = Timer.start() catch @panic("failed to initalize std.timer.Timer");
 | 
			
		||||
            var wake_time: u64 = frame_period;
 | 
			
		||||
 | 
			
		||||
            while (!quit.load(.SeqCst)) {
 | 
			
		||||
            while (!quit.load(.Monotonic)) {
 | 
			
		||||
                runFrame(scheduler, cpu);
 | 
			
		||||
                const new_wake_time = videoSync(&timer, wake_time);
 | 
			
		||||
 | 
			
		||||
@@ -77,7 +78,7 @@ fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), schedule
 | 
			
		||||
                // the amount of time needed for audio to catch up rather than
 | 
			
		||||
                // our expected wake-up time
 | 
			
		||||
 | 
			
		||||
                audioSync(audio_sync, cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full);
 | 
			
		||||
                audioSync(audio_sync, &cpu.bus.apu.sample_queue);
 | 
			
		||||
                if (!audio_sync) spinLoop(&timer, wake_time);
 | 
			
		||||
                wake_time = new_wake_time;
 | 
			
		||||
 | 
			
		||||
@@ -104,22 +105,13 @@ pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi) void {
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn audioSync(audio_sync: bool, stream: *SDL.SDL_AudioStream, is_buffer_full: *bool) void {
 | 
			
		||||
fn audioSync(audio_sync: bool, sample_queue: *RingBuffer(u16)) void {
 | 
			
		||||
    comptime std.debug.assert(@import("../platform.zig").sample_format == SDL.AUDIO_U16);
 | 
			
		||||
    const sample_size = 2 * @sizeOf(u16);
 | 
			
		||||
    const max_buf_size: c_int = 0x400;
 | 
			
		||||
    // const sample_size = 2 * @sizeOf(u16);
 | 
			
		||||
    // const max_buf_size: c_int = 0x400;
 | 
			
		||||
 | 
			
		||||
    // Determine whether the APU is busy right at this moment
 | 
			
		||||
    var still_full: bool = SDL.SDL_AudioStreamAvailable(stream) > sample_size * if (is_buffer_full.*) max_buf_size >> 1 else max_buf_size;
 | 
			
		||||
    defer is_buffer_full.* = still_full; // Update APU Busy status right before exiting scope
 | 
			
		||||
 | 
			
		||||
    // If Busy is false, there's no need to sync here
 | 
			
		||||
    if (!still_full) return;
 | 
			
		||||
 | 
			
		||||
    while (true) {
 | 
			
		||||
        still_full = SDL.SDL_AudioStreamAvailable(stream) > sample_size * max_buf_size >> 1;
 | 
			
		||||
        if (!audio_sync or !still_full) break;
 | 
			
		||||
    }
 | 
			
		||||
    _ = audio_sync;
 | 
			
		||||
    _ = sample_queue;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn videoSync(timer: *Timer, wake_time: u64) u64 {
 | 
			
		||||
 
 | 
			
		||||
@@ -94,7 +94,7 @@ pub fn write(comptime T: type, ppu: *Ppu, addr: u32, value: T) void {
 | 
			
		||||
        u32 => switch (byte_addr) {
 | 
			
		||||
            0x00 => ppu.dispcnt.raw = @truncate(u16, value),
 | 
			
		||||
            0x04 => {
 | 
			
		||||
                ppu.dispstat.raw = @truncate(u16, value);
 | 
			
		||||
                ppu.dispstat.set(@truncate(u16, value));
 | 
			
		||||
                ppu.vcount.raw = @truncate(u16, value >> 16);
 | 
			
		||||
            },
 | 
			
		||||
            0x08 => ppu.setAdjCnts(0, value),
 | 
			
		||||
@@ -130,7 +130,7 @@ pub fn write(comptime T: type, ppu: *Ppu, addr: u32, value: T) void {
 | 
			
		||||
        u16 => switch (byte_addr) {
 | 
			
		||||
            0x00 => ppu.dispcnt.raw = value,
 | 
			
		||||
            0x02 => {}, // Green Swap
 | 
			
		||||
            0x04 => ppu.dispstat.raw = value,
 | 
			
		||||
            0x04 => ppu.dispstat.set(value),
 | 
			
		||||
            0x06 => {}, // VCOUNT
 | 
			
		||||
 | 
			
		||||
            0x08 => ppu.bg[0].cnt.raw = value,
 | 
			
		||||
@@ -178,7 +178,7 @@ pub fn write(comptime T: type, ppu: *Ppu, addr: u32, value: T) void {
 | 
			
		||||
        u8 => switch (byte_addr) {
 | 
			
		||||
            0x00, 0x01 => ppu.dispcnt.raw = setHalf(u16, ppu.dispcnt.raw, byte_addr, value),
 | 
			
		||||
            0x02, 0x03 => {}, // Green Swap
 | 
			
		||||
            0x04, 0x05 => ppu.dispstat.raw = setHalf(u16, ppu.dispstat.raw, byte_addr, value),
 | 
			
		||||
            0x04, 0x05 => ppu.dispstat.set(setHalf(u16, ppu.dispstat.raw, byte_addr, value)),
 | 
			
		||||
            0x06, 0x07 => {}, // VCOUNT
 | 
			
		||||
 | 
			
		||||
            // BGXCNT
 | 
			
		||||
@@ -1464,7 +1464,7 @@ const FrameBuffer = struct {
 | 
			
		||||
 | 
			
		||||
    layers: [2][]u8,
 | 
			
		||||
    buf: []u8,
 | 
			
		||||
    current: u1,
 | 
			
		||||
    current: std.atomic.Atomic(u8),
 | 
			
		||||
 | 
			
		||||
    allocator: Allocator,
 | 
			
		||||
 | 
			
		||||
@@ -1483,7 +1483,7 @@ const FrameBuffer = struct {
 | 
			
		||||
            // Front and Back Framebuffers
 | 
			
		||||
            .layers = [_][]u8{ buf[0..][0..framebuf_len], buf[framebuf_len..][0..framebuf_len] },
 | 
			
		||||
            .buf = buf,
 | 
			
		||||
            .current = 0,
 | 
			
		||||
            .current = std.atomic.Atomic(u8).init(0),
 | 
			
		||||
 | 
			
		||||
            .allocator = allocator,
 | 
			
		||||
        };
 | 
			
		||||
@@ -1495,10 +1495,12 @@ const FrameBuffer = struct {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn swap(self: *Self) void {
 | 
			
		||||
        self.current = ~self.current;
 | 
			
		||||
        _ = self.current.fetchXor(1, .Release); // fetchNot(.Release)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn get(self: *Self, comptime dev: Device) []u8 {
 | 
			
		||||
        return self.layers[if (dev == .Emulator) self.current else ~self.current];
 | 
			
		||||
        const current = @intCast(u1, self.current.load(.Acquire));
 | 
			
		||||
 | 
			
		||||
        return self.layers[if (dev == .Emulator) current else ~current];
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										47
									
								
								src/main.zig
									
									
									
									
									
								
							
							
						
						
									
										47
									
								
								src/main.zig
									
									
									
									
									
								
							@@ -26,33 +26,44 @@ const params = clap.parseParamsComptime(
 | 
			
		||||
    \\
 | 
			
		||||
);
 | 
			
		||||
 | 
			
		||||
pub fn main() anyerror!void {
 | 
			
		||||
pub fn main() void {
 | 
			
		||||
    // Main Allocator for ZBA
 | 
			
		||||
    var gpa = std.heap.GeneralPurposeAllocator(.{}){};
 | 
			
		||||
    defer std.debug.assert(!gpa.deinit());
 | 
			
		||||
 | 
			
		||||
    const allocator = gpa.allocator();
 | 
			
		||||
 | 
			
		||||
    // Determine the Data Directory (stores saves, config file, etc.)
 | 
			
		||||
    // Determine the Data Directory (stores saves)
 | 
			
		||||
    const data_path = blk: {
 | 
			
		||||
        const result = known_folders.getPath(allocator, .data);
 | 
			
		||||
        const option = result catch |e| exitln("interrupted while attempting to find a data directory: {}", .{e});
 | 
			
		||||
        const path = option orelse exitln("no valid data directory could be found", .{});
 | 
			
		||||
        ensureDirectoriesExist(path) catch |e| exitln("failed to create directories under \"{s}\": {}", .{ path, e });
 | 
			
		||||
        const option = result catch |e| exitln("interrupted while determining the data folder: {}", .{e});
 | 
			
		||||
        const path = option orelse exitln("no valid data folder found", .{});
 | 
			
		||||
        ensureDataDirsExist(path) catch |e| exitln("failed to create folders under \"{s}\": {}", .{ path, e });
 | 
			
		||||
 | 
			
		||||
        break :blk path;
 | 
			
		||||
    };
 | 
			
		||||
    defer allocator.free(data_path);
 | 
			
		||||
 | 
			
		||||
    // Determine the Config Directory
 | 
			
		||||
    const config_path = blk: {
 | 
			
		||||
        const result = known_folders.getPath(allocator, .roaming_configuration);
 | 
			
		||||
        const option = result catch |e| exitln("interreupted while determining the config folder: {}", .{e});
 | 
			
		||||
        const path = option orelse exitln("no valid config folder found", .{});
 | 
			
		||||
        ensureConfigDirExists(path) catch |e| exitln("failed to create required folder \"{s}\": {}", .{ path, e });
 | 
			
		||||
 | 
			
		||||
        break :blk path;
 | 
			
		||||
    };
 | 
			
		||||
    defer allocator.free(config_path);
 | 
			
		||||
 | 
			
		||||
    // Parse CLI
 | 
			
		||||
    const result = clap.parse(clap.Help, ¶ms, clap.parsers.default, .{}) catch |e| exitln("failed to parse cli: {}", .{e});
 | 
			
		||||
    defer result.deinit();
 | 
			
		||||
 | 
			
		||||
    // TODO: Move config file to XDG Config directory?
 | 
			
		||||
    const config_path = configFilePath(allocator, data_path) catch |e| exitln("failed to determine the config file path for ZBA: {}", .{e});
 | 
			
		||||
    defer allocator.free(config_path);
 | 
			
		||||
    const cfg_file_path = configFilePath(allocator, config_path) catch |e| exitln("failed to ready config file for access: {}", .{e});
 | 
			
		||||
    defer allocator.free(cfg_file_path);
 | 
			
		||||
 | 
			
		||||
    config.load(allocator, config_path) catch |e| exitln("failed to read config file: {}", .{e});
 | 
			
		||||
    config.load(allocator, cfg_file_path) catch |e| exitln("failed to load config file: {}", .{e});
 | 
			
		||||
 | 
			
		||||
    const paths = handleArguments(allocator, data_path, &result) catch |e| exitln("failed to handle cli arguments: {}", .{e});
 | 
			
		||||
    defer if (paths.save) |path| allocator.free(path);
 | 
			
		||||
@@ -76,7 +87,7 @@ pub fn main() anyerror!void {
 | 
			
		||||
        cpu.fastBoot();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    var gui = Gui.init(&bus.pak.title, &bus.apu, width, height);
 | 
			
		||||
    var gui = Gui.init(&bus.pak.title, &bus.apu, width, height) catch |e| exitln("failed to init gui: {}", .{e});
 | 
			
		||||
    defer gui.deinit();
 | 
			
		||||
 | 
			
		||||
    gui.run(&cpu, &scheduler) catch |e| exitln("failed to run gui thread: {}", .{e});
 | 
			
		||||
@@ -99,8 +110,8 @@ pub fn handleArguments(allocator: Allocator, data_path: []const u8, result: *con
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn configFilePath(allocator: Allocator, data_path: []const u8) ![]const u8 {
 | 
			
		||||
    const path = try std.fs.path.join(allocator, &[_][]const u8{ data_path, "zba", "config.toml" });
 | 
			
		||||
fn configFilePath(allocator: Allocator, config_path: []const u8) ![]const u8 {
 | 
			
		||||
    const path = try std.fs.path.join(allocator, &[_][]const u8{ config_path, "zba", "config.toml" });
 | 
			
		||||
    errdefer allocator.free(path);
 | 
			
		||||
 | 
			
		||||
    // We try to create the file exclusively, meaning that we err out if the file already exists.
 | 
			
		||||
@@ -109,7 +120,7 @@ fn configFilePath(allocator: Allocator, data_path: []const u8) ![]const u8 {
 | 
			
		||||
    std.fs.accessAbsolute(path, .{}) catch |e| {
 | 
			
		||||
        if (e != error.FileNotFound) return e;
 | 
			
		||||
 | 
			
		||||
        const config_file = try std.fs.createFileAbsolute(path, .{});
 | 
			
		||||
        const config_file = std.fs.createFileAbsolute(path, .{}) catch |err| exitln("failed to create \"{s}\": {}", .{ path, err });
 | 
			
		||||
        defer config_file.close();
 | 
			
		||||
 | 
			
		||||
        try config_file.writeAll(@embedFile("../example.toml"));
 | 
			
		||||
@@ -118,17 +129,21 @@ fn configFilePath(allocator: Allocator, data_path: []const u8) ![]const u8 {
 | 
			
		||||
    return path;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn ensureDirectoriesExist(data_path: []const u8) !void {
 | 
			
		||||
fn ensureDataDirsExist(data_path: []const u8) !void {
 | 
			
		||||
    var dir = try std.fs.openDirAbsolute(data_path, .{});
 | 
			
		||||
    defer dir.close();
 | 
			
		||||
 | 
			
		||||
    // We want to make sure: %APPDATA%/zba and %APPDATA%/zba/save exist
 | 
			
		||||
    // (~/.local/share/zba/save for linux, ??? for macOS)
 | 
			
		||||
 | 
			
		||||
    // Will recursively create directories
 | 
			
		||||
    try dir.makePath("zba" ++ std.fs.path.sep_str ++ "save");
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn ensureConfigDirExists(config_path: []const u8) !void {
 | 
			
		||||
    var dir = try std.fs.openDirAbsolute(config_path, .{});
 | 
			
		||||
    defer dir.close();
 | 
			
		||||
 | 
			
		||||
    try dir.makePath("zba");
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn romPath(result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) []const u8 {
 | 
			
		||||
    return switch (result.positionals.len) {
 | 
			
		||||
        1 => result.positionals[0],
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										139
									
								
								src/platform.zig
									
									
									
									
									
								
							
							
						
						
									
										139
									
								
								src/platform.zig
									
									
									
									
									
								
							@@ -9,15 +9,13 @@ const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi;
 | 
			
		||||
const Scheduler = @import("core/scheduler.zig").Scheduler;
 | 
			
		||||
const FpsTracker = @import("util.zig").FpsTracker;
 | 
			
		||||
 | 
			
		||||
const span = @import("util.zig").span;
 | 
			
		||||
 | 
			
		||||
const gba_width = @import("core/ppu.zig").width;
 | 
			
		||||
const gba_height = @import("core/ppu.zig").height;
 | 
			
		||||
 | 
			
		||||
pub const sample_rate = 1 << 15;
 | 
			
		||||
pub const sample_rate = 1 << 16;
 | 
			
		||||
pub const sample_format = SDL.AUDIO_U16;
 | 
			
		||||
 | 
			
		||||
const default_title: []const u8 = "ZBA";
 | 
			
		||||
const default_title = "ZBA";
 | 
			
		||||
 | 
			
		||||
pub const Gui = struct {
 | 
			
		||||
    const Self = @This();
 | 
			
		||||
@@ -46,7 +44,7 @@ pub const Gui = struct {
 | 
			
		||||
 | 
			
		||||
    program_id: gl.GLuint,
 | 
			
		||||
 | 
			
		||||
    pub fn init(title: *const [12]u8, apu: *Apu, width: i32, height: i32) Self {
 | 
			
		||||
    pub fn init(title: *const [12]u8, apu: *Apu, width: i32, height: i32) !Self {
 | 
			
		||||
        if (SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_AUDIO) < 0) panic();
 | 
			
		||||
        if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_PROFILE_MASK, SDL.SDL_GL_CONTEXT_PROFILE_CORE) < 0) panic();
 | 
			
		||||
        if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_MAJOR_VERSION, 3) < 0) panic();
 | 
			
		||||
@@ -55,7 +53,7 @@ pub const Gui = struct {
 | 
			
		||||
        const win_scale = @intCast(c_int, config.config().host.win_scale);
 | 
			
		||||
 | 
			
		||||
        const window = SDL.SDL_CreateWindow(
 | 
			
		||||
            default_title.ptr,
 | 
			
		||||
            default_title,
 | 
			
		||||
            SDL.SDL_WINDOWPOS_CENTERED,
 | 
			
		||||
            SDL.SDL_WINDOWPOS_CENTERED,
 | 
			
		||||
            @as(c_int, width * win_scale),
 | 
			
		||||
@@ -66,21 +64,21 @@ pub const Gui = struct {
 | 
			
		||||
        const ctx = SDL.SDL_GL_CreateContext(window) orelse panic();
 | 
			
		||||
        if (SDL.SDL_GL_MakeCurrent(window, ctx) < 0) panic();
 | 
			
		||||
 | 
			
		||||
        gl.load(ctx, Self.glGetProcAddress) catch @panic("gl.load failed");
 | 
			
		||||
        try gl.load(ctx, Self.glGetProcAddress);
 | 
			
		||||
        if (SDL.SDL_GL_SetSwapInterval(@boolToInt(config.config().host.vsync)) < 0) panic();
 | 
			
		||||
 | 
			
		||||
        const program_id = compileShaders();
 | 
			
		||||
        const program_id = try compileShaders();
 | 
			
		||||
 | 
			
		||||
        return Self{
 | 
			
		||||
            .window = window,
 | 
			
		||||
            .title = span(title),
 | 
			
		||||
            .title = std.mem.sliceTo(title, 0),
 | 
			
		||||
            .ctx = ctx,
 | 
			
		||||
            .program_id = program_id,
 | 
			
		||||
            .audio = Audio.init(apu),
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn compileShaders() gl.GLuint {
 | 
			
		||||
    fn compileShaders() !gl.GLuint {
 | 
			
		||||
        // TODO: Panic on Shader Compiler Failure + Error Message
 | 
			
		||||
        const vert_shader = @embedFile("shader/pixelbuf.vert");
 | 
			
		||||
        const frag_shader = @embedFile("shader/pixelbuf.frag");
 | 
			
		||||
@@ -91,12 +89,16 @@ pub const Gui = struct {
 | 
			
		||||
        gl.shaderSource(vs, 1, &[_][*c]const u8{vert_shader}, 0);
 | 
			
		||||
        gl.compileShader(vs);
 | 
			
		||||
 | 
			
		||||
        if (!shader.didCompile(vs)) return error.VertexCompileError;
 | 
			
		||||
 | 
			
		||||
        const fs = gl.createShader(gl.FRAGMENT_SHADER);
 | 
			
		||||
        defer gl.deleteShader(fs);
 | 
			
		||||
 | 
			
		||||
        gl.shaderSource(fs, 1, &[_][*c]const u8{frag_shader}, 0);
 | 
			
		||||
        gl.compileShader(fs);
 | 
			
		||||
 | 
			
		||||
        if (!shader.didCompile(fs)) return error.FragmentCompileError;
 | 
			
		||||
 | 
			
		||||
        const program = gl.createProgram();
 | 
			
		||||
        gl.attachShader(program, vs);
 | 
			
		||||
        gl.attachShader(program, fs);
 | 
			
		||||
@@ -106,7 +108,7 @@ pub const Gui = struct {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Returns the VAO ID since it's used in run()
 | 
			
		||||
    fn generateBuffers() [3]c_uint {
 | 
			
		||||
    fn generateBuffers() struct { c_uint, c_uint, c_uint } {
 | 
			
		||||
        var vao_id: c_uint = undefined;
 | 
			
		||||
        var vbo_id: c_uint = undefined;
 | 
			
		||||
        var ebo_id: c_uint = undefined;
 | 
			
		||||
@@ -156,13 +158,21 @@ pub const Gui = struct {
 | 
			
		||||
        var quit = std.atomic.Atomic(bool).init(false);
 | 
			
		||||
        var tracker = FpsTracker.init();
 | 
			
		||||
 | 
			
		||||
        var buffer_ids = Self.generateBuffers();
 | 
			
		||||
        defer {
 | 
			
		||||
            gl.deleteBuffers(1, &buffer_ids[2]); // EBO
 | 
			
		||||
            gl.deleteBuffers(1, &buffer_ids[1]); // VBO
 | 
			
		||||
            gl.deleteVertexArrays(1, &buffer_ids[0]); // VAO
 | 
			
		||||
        }
 | 
			
		||||
        const vao_id = buffer_ids[0];
 | 
			
		||||
 | 
			
		||||
        const tex_id = Self.generateTexture(cpu.bus.ppu.framebuf.get(.Renderer));
 | 
			
		||||
        defer gl.deleteTextures(1, &tex_id);
 | 
			
		||||
 | 
			
		||||
        const thread = try std.Thread.spawn(.{}, emu.run, .{ &quit, scheduler, cpu, &tracker });
 | 
			
		||||
        defer thread.join();
 | 
			
		||||
 | 
			
		||||
        var title_buf: [0x100]u8 = [_]u8{0} ** 0x100;
 | 
			
		||||
 | 
			
		||||
        const vao_id = Self.generateBuffers()[0];
 | 
			
		||||
        _ = Self.generateTexture(cpu.bus.ppu.framebuf.get(.Renderer));
 | 
			
		||||
        var title_buf: [0x100]u8 = undefined;
 | 
			
		||||
 | 
			
		||||
        emu_loop: while (true) {
 | 
			
		||||
            var event: SDL.SDL_Event = undefined;
 | 
			
		||||
@@ -170,54 +180,50 @@ pub const Gui = struct {
 | 
			
		||||
                switch (event.type) {
 | 
			
		||||
                    SDL.SDL_QUIT => break :emu_loop,
 | 
			
		||||
                    SDL.SDL_KEYDOWN => {
 | 
			
		||||
                        const io = &cpu.bus.io;
 | 
			
		||||
                        const key_code = event.key.keysym.sym;
 | 
			
		||||
                        var keyinput = cpu.bus.io.keyinput.load(.Monotonic);
 | 
			
		||||
 | 
			
		||||
                        switch (key_code) {
 | 
			
		||||
                            SDL.SDLK_UP => io.keyinput.up.unset(),
 | 
			
		||||
                            SDL.SDLK_DOWN => io.keyinput.down.unset(),
 | 
			
		||||
                            SDL.SDLK_LEFT => io.keyinput.left.unset(),
 | 
			
		||||
                            SDL.SDLK_RIGHT => io.keyinput.right.unset(),
 | 
			
		||||
                            SDL.SDLK_x => io.keyinput.a.unset(),
 | 
			
		||||
                            SDL.SDLK_z => io.keyinput.b.unset(),
 | 
			
		||||
                            SDL.SDLK_a => io.keyinput.shoulder_l.unset(),
 | 
			
		||||
                            SDL.SDLK_s => io.keyinput.shoulder_r.unset(),
 | 
			
		||||
                            SDL.SDLK_RETURN => io.keyinput.start.unset(),
 | 
			
		||||
                            SDL.SDLK_RSHIFT => io.keyinput.select.unset(),
 | 
			
		||||
                            SDL.SDLK_UP => keyinput.up.unset(),
 | 
			
		||||
                            SDL.SDLK_DOWN => keyinput.down.unset(),
 | 
			
		||||
                            SDL.SDLK_LEFT => keyinput.left.unset(),
 | 
			
		||||
                            SDL.SDLK_RIGHT => keyinput.right.unset(),
 | 
			
		||||
                            SDL.SDLK_x => keyinput.a.unset(),
 | 
			
		||||
                            SDL.SDLK_z => keyinput.b.unset(),
 | 
			
		||||
                            SDL.SDLK_a => keyinput.shoulder_l.unset(),
 | 
			
		||||
                            SDL.SDLK_s => keyinput.shoulder_r.unset(),
 | 
			
		||||
                            SDL.SDLK_RETURN => keyinput.start.unset(),
 | 
			
		||||
                            SDL.SDLK_RSHIFT => keyinput.select.unset(),
 | 
			
		||||
                            else => {},
 | 
			
		||||
                        }
 | 
			
		||||
 | 
			
		||||
                        cpu.bus.io.keyinput.store(keyinput.raw, .Monotonic);
 | 
			
		||||
                    },
 | 
			
		||||
                    SDL.SDL_KEYUP => {
 | 
			
		||||
                        const io = &cpu.bus.io;
 | 
			
		||||
                        const key_code = event.key.keysym.sym;
 | 
			
		||||
                        var keyinput = cpu.bus.io.keyinput.load(.Monotonic);
 | 
			
		||||
 | 
			
		||||
                        switch (key_code) {
 | 
			
		||||
                            SDL.SDLK_UP => io.keyinput.up.set(),
 | 
			
		||||
                            SDL.SDLK_DOWN => io.keyinput.down.set(),
 | 
			
		||||
                            SDL.SDLK_LEFT => io.keyinput.left.set(),
 | 
			
		||||
                            SDL.SDLK_RIGHT => io.keyinput.right.set(),
 | 
			
		||||
                            SDL.SDLK_x => io.keyinput.a.set(),
 | 
			
		||||
                            SDL.SDLK_z => io.keyinput.b.set(),
 | 
			
		||||
                            SDL.SDLK_a => io.keyinput.shoulder_l.set(),
 | 
			
		||||
                            SDL.SDLK_s => io.keyinput.shoulder_r.set(),
 | 
			
		||||
                            SDL.SDLK_RETURN => io.keyinput.start.set(),
 | 
			
		||||
                            SDL.SDLK_RSHIFT => io.keyinput.select.set(),
 | 
			
		||||
                            SDL.SDLK_UP => keyinput.up.set(),
 | 
			
		||||
                            SDL.SDLK_DOWN => keyinput.down.set(),
 | 
			
		||||
                            SDL.SDLK_LEFT => keyinput.left.set(),
 | 
			
		||||
                            SDL.SDLK_RIGHT => keyinput.right.set(),
 | 
			
		||||
                            SDL.SDLK_x => keyinput.a.set(),
 | 
			
		||||
                            SDL.SDLK_z => keyinput.b.set(),
 | 
			
		||||
                            SDL.SDLK_a => keyinput.shoulder_l.set(),
 | 
			
		||||
                            SDL.SDLK_s => keyinput.shoulder_r.set(),
 | 
			
		||||
                            SDL.SDLK_RETURN => keyinput.start.set(),
 | 
			
		||||
                            SDL.SDLK_RSHIFT => keyinput.select.set(),
 | 
			
		||||
                            SDL.SDLK_i => {
 | 
			
		||||
                                comptime std.debug.assert(sample_format == SDL.AUDIO_U16);
 | 
			
		||||
                                log.err("Sample Count: {}", .{@intCast(u32, SDL.SDL_AudioStreamAvailable(cpu.bus.apu.stream)) / (2 * @sizeOf(u16))});
 | 
			
		||||
                            },
 | 
			
		||||
                            SDL.SDLK_j => log.err("Scheduler Capacity: {} | Scheduler Event Count: {}", .{ scheduler.queue.capacity(), scheduler.queue.count() }),
 | 
			
		||||
                            SDL.SDLK_k => {
 | 
			
		||||
                                // Dump IWRAM to file
 | 
			
		||||
                                log.info("PC: 0x{X:0>8}", .{cpu.r[15]});
 | 
			
		||||
                                log.info("LR: 0x{X:0>8}", .{cpu.r[14]});
 | 
			
		||||
                                // const iwram_file = try std.fs.cwd().createFile("iwram.bin", .{});
 | 
			
		||||
                                // defer iwram_file.close();
 | 
			
		||||
 | 
			
		||||
                                // try iwram_file.writeAll(cpu.bus.iwram.buf);
 | 
			
		||||
                                log.err("Sample Count: {}", .{cpu.bus.apu.sample_queue.len() / 2});
 | 
			
		||||
                            },
 | 
			
		||||
                            // SDL.SDLK_j => log.err("Scheduler Capacity: {} | Scheduler Event Count: {}", .{ scheduler.queue.capacity(), scheduler.queue.count() }),
 | 
			
		||||
                            SDL.SDLK_k => {},
 | 
			
		||||
                            else => {},
 | 
			
		||||
                        }
 | 
			
		||||
 | 
			
		||||
                        cpu.bus.io.keyinput.store(keyinput.raw, .Monotonic);
 | 
			
		||||
                    },
 | 
			
		||||
                    else => {},
 | 
			
		||||
                }
 | 
			
		||||
@@ -232,16 +238,15 @@ pub const Gui = struct {
 | 
			
		||||
            gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_INT, null);
 | 
			
		||||
            SDL.SDL_GL_SwapWindow(self.window);
 | 
			
		||||
 | 
			
		||||
            const dyn_title = std.fmt.bufPrint(&title_buf, "ZBA | {s} [Emu: {}fps] ", .{ self.title, tracker.value() }) catch unreachable;
 | 
			
		||||
            const dyn_title = std.fmt.bufPrintZ(&title_buf, "ZBA | {s} [Emu: {}fps] ", .{ self.title, tracker.value() }) catch unreachable;
 | 
			
		||||
            SDL.SDL_SetWindowTitle(self.window, dyn_title.ptr);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        quit.store(true, .SeqCst); // Terminate Emulator Thread
 | 
			
		||||
        quit.store(true, .Monotonic); // Terminate Emulator Thread
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn deinit(self: *Self) void {
 | 
			
		||||
        self.audio.deinit();
 | 
			
		||||
        // TODO: Buffer deletions
 | 
			
		||||
        gl.deleteProgram(self.program_id);
 | 
			
		||||
        SDL.SDL_GL_DeleteContext(self.ctx);
 | 
			
		||||
        SDL.SDL_DestroyWindow(self.window);
 | 
			
		||||
@@ -294,7 +299,37 @@ const Audio = struct {
 | 
			
		||||
        const T = *Apu;
 | 
			
		||||
        const apu = @ptrCast(T, @alignCast(@alignOf(T), userdata));
 | 
			
		||||
 | 
			
		||||
        _ = SDL.SDL_AudioStreamGet(apu.stream, stream, len);
 | 
			
		||||
        comptime std.debug.assert(sample_format == SDL.AUDIO_U16);
 | 
			
		||||
        const sample_buf = @ptrCast([*]u16, @alignCast(@alignOf(u16), stream))[0 .. @intCast(u32, len) / @sizeOf(u16)];
 | 
			
		||||
 | 
			
		||||
        var previous: u16 = 0x8000;
 | 
			
		||||
        for (sample_buf) |*sample| {
 | 
			
		||||
            if (apu.sample_queue.pop()) |value| previous = value;
 | 
			
		||||
 | 
			
		||||
            sample.* = previous;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const shader = struct {
 | 
			
		||||
    const Kind = enum { vertex, fragment };
 | 
			
		||||
    const log = std.log.scoped(.Shader);
 | 
			
		||||
 | 
			
		||||
    fn didCompile(id: gl.GLuint) bool {
 | 
			
		||||
        var success: gl.GLint = undefined;
 | 
			
		||||
        gl.getShaderiv(id, gl.COMPILE_STATUS, &success);
 | 
			
		||||
 | 
			
		||||
        if (success == 0) err(id);
 | 
			
		||||
 | 
			
		||||
        return success == 1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn err(id: gl.GLuint) void {
 | 
			
		||||
        const buf_len = 512;
 | 
			
		||||
        var error_msg: [buf_len]u8 = undefined;
 | 
			
		||||
 | 
			
		||||
        gl.getShaderInfoLog(id, buf_len, 0, &error_msg);
 | 
			
		||||
        log.err("{s}", .{std.mem.sliceTo(&error_msg, 0)});
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										164
									
								
								src/util.zig
									
									
									
									
									
								
							
							
						
						
									
										164
									
								
								src/util.zig
									
									
									
									
									
								
							@@ -47,7 +47,7 @@ pub const FpsTracker = struct {
 | 
			
		||||
 | 
			
		||||
    pub fn value(self: *Self) u32 {
 | 
			
		||||
        if (self.timer.read() >= std.time.ns_per_s) {
 | 
			
		||||
            self.fps = self.count.swap(0, .SeqCst);
 | 
			
		||||
            self.fps = self.count.swap(0, .Monotonic);
 | 
			
		||||
            self.timer.reset();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
@@ -66,57 +66,6 @@ pub fn intToBytes(comptime T: type, value: anytype) [@sizeOf(T)]u8 {
 | 
			
		||||
    return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// The Title from the GBA Cartridge is an Uppercase ASCII string which is
 | 
			
		||||
/// null-padded to 12 bytes
 | 
			
		||||
///
 | 
			
		||||
/// This function returns a slice of the ASCII string without the null terminator(s)
 | 
			
		||||
/// (essentially, a proper Zig/Rust/Any modern language String)
 | 
			
		||||
pub fn span(title: *const [12]u8) []const u8 {
 | 
			
		||||
    const end = std.mem.indexOfScalar(u8, title, '\x00');
 | 
			
		||||
    return title[0 .. end orelse title.len];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
test "span" {
 | 
			
		||||
    var example: *const [12]u8 = "POKEMON_EMER";
 | 
			
		||||
    try std.testing.expectEqualSlices(u8, "POKEMON_EMER", span(example));
 | 
			
		||||
 | 
			
		||||
    example = "POKEMON_EME\x00";
 | 
			
		||||
    try std.testing.expectEqualSlices(u8, "POKEMON_EME", span(example));
 | 
			
		||||
 | 
			
		||||
    example = "POKEMON_EM\x00\x00";
 | 
			
		||||
    try std.testing.expectEqualSlices(u8, "POKEMON_EM", span(example));
 | 
			
		||||
 | 
			
		||||
    example = "POKEMON_E\x00\x00\x00";
 | 
			
		||||
    try std.testing.expectEqualSlices(u8, "POKEMON_E", span(example));
 | 
			
		||||
 | 
			
		||||
    example = "POKEMON_\x00\x00\x00\x00";
 | 
			
		||||
    try std.testing.expectEqualSlices(u8, "POKEMON_", span(example));
 | 
			
		||||
 | 
			
		||||
    example = "POKEMON\x00\x00\x00\x00\x00";
 | 
			
		||||
    try std.testing.expectEqualSlices(u8, "POKEMON", span(example));
 | 
			
		||||
 | 
			
		||||
    example = "POKEMO\x00\x00\x00\x00\x00\x00";
 | 
			
		||||
    try std.testing.expectEqualSlices(u8, "POKEMO", span(example));
 | 
			
		||||
 | 
			
		||||
    example = "POKEM\x00\x00\x00\x00\x00\x00\x00";
 | 
			
		||||
    try std.testing.expectEqualSlices(u8, "POKEM", span(example));
 | 
			
		||||
 | 
			
		||||
    example = "POKE\x00\x00\x00\x00\x00\x00\x00\x00";
 | 
			
		||||
    try std.testing.expectEqualSlices(u8, "POKE", span(example));
 | 
			
		||||
 | 
			
		||||
    example = "POK\x00\x00\x00\x00\x00\x00\x00\x00\x00";
 | 
			
		||||
    try std.testing.expectEqualSlices(u8, "POK", span(example));
 | 
			
		||||
 | 
			
		||||
    example = "PO\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00";
 | 
			
		||||
    try std.testing.expectEqualSlices(u8, "PO", span(example));
 | 
			
		||||
 | 
			
		||||
    example = "P\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00";
 | 
			
		||||
    try std.testing.expectEqualSlices(u8, "P", span(example));
 | 
			
		||||
 | 
			
		||||
    example = "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00";
 | 
			
		||||
    try std.testing.expectEqualSlices(u8, "", span(example));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Creates a copy of a title with all Filesystem-invalid characters replaced
 | 
			
		||||
///
 | 
			
		||||
/// e.g. POKEPIN R/S to POKEPIN R_S
 | 
			
		||||
@@ -196,7 +145,7 @@ pub const Logger = struct {
 | 
			
		||||
        if (cpu.cpsr.t.read()) {
 | 
			
		||||
            if (opcode >> 11 == 0x1E) {
 | 
			
		||||
                // Instruction 1 of a BL Opcode, print in ARM mode
 | 
			
		||||
                const low = cpu.bus.dbgRead(u16, cpu.r[15]);
 | 
			
		||||
                const low = cpu.bus.dbgRead(u16, cpu.r[15] - 2);
 | 
			
		||||
                const bl_opcode = @as(u32, opcode) << 16 | low;
 | 
			
		||||
 | 
			
		||||
                self.print(arm_fmt, Self.fmtArgs(cpu, bl_opcode)) catch @panic("failed to write to log file");
 | 
			
		||||
@@ -232,7 +181,7 @@ pub const Logger = struct {
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const FmtArgTuple = std.meta.Tuple(&.{ u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 });
 | 
			
		||||
const FmtArgTuple = struct { u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 };
 | 
			
		||||
 | 
			
		||||
pub const audio = struct {
 | 
			
		||||
    const _io = @import("core/bus/io.zig");
 | 
			
		||||
@@ -326,3 +275,110 @@ fn HalfInt(comptime T: type) type {
 | 
			
		||||
 | 
			
		||||
    return std.meta.Int(type_info.Int.signedness, type_info.Int.bits >> 1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const Mutex = std.Thread.Mutex;
 | 
			
		||||
 | 
			
		||||
pub fn RingBuffer(comptime T: type) type {
 | 
			
		||||
    return struct {
 | 
			
		||||
        const Self = @This();
 | 
			
		||||
        const Index = usize;
 | 
			
		||||
        const max_capacity = (@as(Index, 1) << @typeInfo(Index).Int.bits - 1) - 1; // half the range of index type
 | 
			
		||||
 | 
			
		||||
        const log = std.log.scoped(.RingBuffer);
 | 
			
		||||
 | 
			
		||||
        read: Index,
 | 
			
		||||
        write: Index,
 | 
			
		||||
 | 
			
		||||
        buf: []T,
 | 
			
		||||
 | 
			
		||||
        mutex: Mutex,
 | 
			
		||||
 | 
			
		||||
        const Error = error{buffer_full};
 | 
			
		||||
 | 
			
		||||
        pub fn init(buf: []T) Self {
 | 
			
		||||
            std.mem.set(T, buf, 0);
 | 
			
		||||
 | 
			
		||||
            std.debug.assert(std.math.isPowerOfTwo(buf.len)); // capacity must be a power of two
 | 
			
		||||
            std.debug.assert(buf.len <= max_capacity);
 | 
			
		||||
 | 
			
		||||
            return .{ .read = 0, .write = 0, .buf = buf, .mutex = .{} };
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        pub fn push(self: *Self, left: T, right: T) Error!void {
 | 
			
		||||
            self.mutex.lock();
 | 
			
		||||
            defer self.mutex.unlock();
 | 
			
		||||
 | 
			
		||||
            try self._push(left);
 | 
			
		||||
            self._push(right) catch |e| {
 | 
			
		||||
                self.write -= 1; // undo the previous write;
 | 
			
		||||
                return e;
 | 
			
		||||
            };
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        pub fn pop(self: *Self) ?T {
 | 
			
		||||
            self.mutex.lock();
 | 
			
		||||
            defer self.mutex.unlock();
 | 
			
		||||
 | 
			
		||||
            return self._pop();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        pub fn len(self: *Self) Index {
 | 
			
		||||
            self.mutex.lock();
 | 
			
		||||
            defer self.mutex.unlock();
 | 
			
		||||
 | 
			
		||||
            return self._len();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        fn _push(self: *Self, value: T) Error!void {
 | 
			
		||||
            if (self.isFull()) return error.buffer_full;
 | 
			
		||||
            defer self.write += 1;
 | 
			
		||||
 | 
			
		||||
            self.buf[self.mask(self.write)] = value;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        fn _pop(self: *Self) ?T {
 | 
			
		||||
            if (self.isEmpty()) return null;
 | 
			
		||||
            defer self.read += 1;
 | 
			
		||||
 | 
			
		||||
            return self.buf[self.mask(self.read)];
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        fn _len(self: *const Self) Index {
 | 
			
		||||
            return self.write - self.read;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        fn isFull(self: *const Self) bool {
 | 
			
		||||
            return self._len() == self.buf.len;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        fn isEmpty(self: *const Self) bool {
 | 
			
		||||
            return self.read == self.write;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        fn mask(self: *const Self, idx: Index) Index {
 | 
			
		||||
            return idx & (self.buf.len - 1);
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
test "RingBuffer" {
 | 
			
		||||
    const Queue = RingBuffer(u8);
 | 
			
		||||
 | 
			
		||||
    var buf: [4]u8 = undefined;
 | 
			
		||||
    var queue = Queue.init(&buf);
 | 
			
		||||
 | 
			
		||||
    try queue.push(1, 2);
 | 
			
		||||
    try std.testing.expectEqual(@as(?u8, 1), queue.pop());
 | 
			
		||||
 | 
			
		||||
    try queue.push(3, 4);
 | 
			
		||||
    try std.testing.expectError(Queue.Error.buffer_full, queue.push(5, 6));
 | 
			
		||||
    try std.testing.expectEqual(@as(?u8, 2), queue.pop());
 | 
			
		||||
 | 
			
		||||
    try queue.push(7, 8);
 | 
			
		||||
 | 
			
		||||
    try std.testing.expectEqual(@as(?u8, 3), queue.pop());
 | 
			
		||||
    try std.testing.expectEqual(@as(?u8, 4), queue.pop());
 | 
			
		||||
    try std.testing.expectEqual(@as(?u8, 7), queue.pop());
 | 
			
		||||
    try std.testing.expectEqual(@as(?u8, 8), queue.pop());
 | 
			
		||||
    try std.testing.expectEqual(@as(?u8, null), queue.pop());
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user