|  | c1be53bcb2 | fix(bus): remove accidental recursion | 2022-01-10 21:25:45 -04:00 |  | 
			
				
					|  | 072a66cfdb | fix(cpu): write results of ORR to destination register | 2022-01-10 10:56:41 -04:00 |  | 
			
				
					|  | ed3bdd90fb | feat(cpu): implement TEQ | 2022-01-10 08:09:02 -04:00 |  | 
			
				
					|  | e9c1c94cae | feat(cpu): Implement ORR | 2022-01-10 08:06:00 -04:00 |  | 
			
				
					|  | 0f08ad05be | feat(bus): implement IWRAM and EWRAM | 2022-01-10 07:59:21 -04:00 |  | 
			
				
					|  | fd5006b29d | fix(ppu): properly access Mode 4 palette | 2022-01-10 07:23:54 -04:00 |  | 
			
				
					|  | 22b95b2a74 | feat(cpu): refactor LDM/STM | 2022-01-10 06:51:32 -04:00 |  | 
			
				
					|  | 7d79a0bee2 | feat(cpu): implement LDM/STM | 2022-01-10 06:27:36 -04:00 |  | 
			
				
					|  | 6c0651ca08 | chore(io): DISPSTAT bits 3 and 4 better match GBATEK documentation | 2022-01-10 06:26:42 -04:00 |  | 
			
				
					|  | 0d8c5e6882 | fix(cpu): fix off-by-word bug in BL | 2022-01-10 06:26:02 -04:00 |  | 
			
				
					|  | 89a8fe403b | feat(bus): have VCOUNT be addressable on the bus | 2022-01-10 03:35:28 -04:00 |  | 
			
				
					|  | 7c5d2d2389 | feat(ppu): implement Mode 4 Implementation is not tested. Pending on LDM and STM so that I can
run beeg.gba | 2022-01-10 03:35:24 -04:00 |  | 
			
				
					|  | 2467b94dbd | chore(io): rename some io bitfield fields | 2022-01-10 02:13:25 -04:00 |  | 
			
				
					|  | 0d4c850218 | chore: remove premature inlines | 2022-01-10 01:24:14 -04:00 |  | 
			
				
					|  | bbe2ecfa53 | chore: add FPS counter | 2022-01-10 01:22:55 -04:00 |  | 
			
				
					|  | c54145ce3c | chore: improve code clarity | 2022-01-09 23:34:33 -04:00 |  | 
			
				
					|  | ead6d1ce49 | feat(ppu): improve timings + implement BG mode 3 bitmap | 2022-01-09 22:16:34 -04:00 |  | 
			
				
					|  | 581285a434 | fix: allocate framebuf on heap | 2022-01-08 20:30:57 -04:00 |  | 
			
				
					|  | 0d203543ca | chore: add code for heap alloc of white texture | 2022-01-08 18:52:11 -04:00 |  | 
			
				
					|  | eb6c00f0ac | chore(gui): switch from RGBA8888 to BGR5555 to match BG Mode 3 | 2022-01-08 04:54:39 -04:00 |  | 
			
				
					|  | da7f21f47e | feat: draw white texture using SDL2 | 2022-01-07 22:46:17 -04:00 |  | 
			
				
					|  | 8fb666624f | fix(ppu): deallocate palette RAM on cleanup | 2022-01-07 22:27:08 -04:00 |  | 
			
				
					|  | 568c374131 | chore: code cleanup | 2022-01-07 20:00:42 -04:00 |  | 
			
				
					|  | 910745f442 | chore(bus): refactor bus.zig | 2022-01-07 19:49:58 -04:00 |  | 
			
				
					|  | f8c6af3247 | chore: refactor instruction exec code | 2022-01-07 19:44:48 -04:00 |  | 
			
				
					|  | a407671de2 | chore(io): alias @This() to Self in io.zig | 2022-01-07 19:34:54 -04:00 |  | 
			
				
					|  | e9ec124e33 | chore: refactor bios.zig and pak.zig | 2022-01-07 19:33:49 -04:00 |  | 
			
				
					|  | 9f64804763 | fix: by convention deinit() should not take pointers to self | 2022-01-07 19:16:23 -04:00 |  | 
			
				
					|  | c6123d8a6d | feat: implement PPU Timings in Scheduler | 2022-01-05 21:18:33 -04:00 |  | 
			
				
					|  | f709458638 | feat(sched): add HBlank and VBlank events to the scheduler | 2022-01-05 17:34:59 -05:00 |  | 
			
				
					|  | 5037b8f0cc | feat: implement S (when rd != 15) for several data processing instructions | 2022-01-05 15:45:52 -05:00 |  | 
			
				
					|  | 28a70d0112 | feat: implement dedicated Barrel Shifter SHL and SHR | 2022-01-05 13:58:11 -05:00 |  | 
			
				
					|  | 7473ffedc7 | chore: stub TST | 2022-01-04 04:08:02 -06:00 |  | 
			
				
					|  | 172f3e8efe | chore: comment-out logging by default | 2022-01-04 03:58:11 -06:00 |  | 
			
				
					|  | 28bb410dfd | fix(cpu): improve LDR/STR write-back logic | 2022-01-04 03:55:41 -06:00 |  | 
			
				
					|  | 5ea888f68c | feat(bus): implement Palette RAM and DISPSTAT | 2022-01-04 03:29:56 -06:00 |  | 
			
				
					|  | 8b9a80b279 | fix(bus): restrict Game ROM and VRAM to a 16-bit bus | 2022-01-04 03:08:12 -06:00 |  | 
			
				
					|  | ed9c1413b1 | fix(cpu): properly implement SUB/CMP CSPSR carry bit condition | 2022-01-04 03:08:08 -06:00 |  | 
			
				
					|  | 8cabcd8901 | fix(cpu): resolve reversed if statement + write back on W = 0 | 2022-01-04 01:57:37 -06:00 |  | 
			
				
					|  | 8d8cedea59 | chore: add mgba compatible (minus disasm) log function | 2022-01-04 01:11:53 -06:00 |  | 
			
				
					|  | 0f827fca96 | chore: rename CPSR u32 from val to raw | 2022-01-03 22:25:11 -06:00 |  | 
			
				
					|  | 1fefd4de5c | chore: remove print statements | 2022-01-03 21:30:08 -06:00 |  | 
			
				
					|  | 3aa680ab8c | chore: remove all memory leaks | 2022-01-03 20:08:55 -06:00 |  | 
			
				
					|  | 8257a3899a | feat(ppu): implement VRAM | 2022-01-03 19:52:10 -06:00 |  | 
			
				
					|  | 1d4ba2e2b3 | fix(emu): prevent infinite loop when advancing scheduler | 2022-01-03 19:51:55 -06:00 |  | 
			
				
					|  | c9f0e1632c | fix(io): fix DISPCNT is at wrong IO address | 2022-01-03 17:49:15 -06:00 |  | 
			
				
					|  | 44d52d8137 | feat(cpu): properly implement STR STRH and STRB | 2022-01-03 17:48:43 -06:00 |  | 
			
				
					|  | dee0e113d8 | feat(cpu): implement skipBios method | 2022-01-02 14:58:39 -06:00 |  | 
			
				
					|  | eb37d73cb2 | chore: panic on read from BIOS GBA Bios requires a lot of implemented features, so we're ignoring it
for now | 2022-01-02 14:57:59 -06:00 |  | 
			
				
					|  | 1c42d1795a | feat(bus): add Io Struct Also, add more information to all panic messages | 2022-01-02 14:40:49 -06:00 |  |