|  | 762494453f | chore: only sync to audio for now | 2022-04-22 20:56:52 -03:00 |  | 
			
				
					|  | e3553bcbd6 | feat: panic on unimplemented I/O in ReleaseSafe/Debug but not ReleaseFast | 2022-04-22 20:56:52 -03:00 |  | 
			
				
					|  | 9cce4d9859 | chore: misc improvements | 2022-04-21 10:15:52 -03:00 |  | 
			
				
					|  | 75ba9a4bf9 | fix: improper lifetime for *Arm7tdmi ptr in Bus *Arm7tdmi ptr is now assigned one scope up so that it lives as least
as long as Bus does | 2022-04-21 07:56:17 -03:00 |  | 
			
				
					|  | 85e8ca9146 | feat: implement Noise Kirby & The Amazing Mirror crashes only in ReleaseSafe / ReleaseBug.
TODO: Figure out why | 2022-04-21 02:40:02 -03:00 |  | 
			
				
					|  | 2f07c18f0b | feat: implement ch3 | 2022-04-21 00:21:55 -03:00 |  | 
			
				
					|  | ed3d275974 | feat: implement ch2 | 2022-04-20 21:33:46 -03:00 |  | 
			
				
					|  | 0184ec3e5e | feat: implement ch1 TODO: It's really loud | 2022-04-20 20:52:50 -03:00 |  | 
			
				
					|  | 97a689ab55 | chore: broken impl of ch1 | 2022-04-20 09:39:12 -03:00 |  | 
			
				
					|  | c3611a0f00 | feat: add audio resampler Also implement extremely naive audio sync | 2022-04-20 06:27:06 -03:00 |  | 
			
				
					|  | d270ec711f | chore: calculate apu sample rate a bit better | 2022-04-20 02:36:32 -03:00 |  | 
			
				
					|  | 172a59aefb | feat: schedule audio sampling on scheduler DMA sound in games like Pokemon Emerald, Chobits, Love Hina, and Kirby:
Nightmare in Dream Land sound great save for conerns about resampling | 2022-04-14 05:58:32 -03:00 |  | 
			
				
					|  | 92cabd248b | chore: improve timer behaviour | 2022-04-14 01:58:40 -03:00 |  | 
			
				
					|  | 6b09250a56 | chore: move some init code to functions | 2022-04-14 00:52:21 -03:00 |  | 
			
				
					|  | f6d746e810 | feat: impelemt THUMB open bus | 2022-04-14 00:21:49 -03:00 |  | 
			
				
					|  | 9b9b6c0d6f | feat: implement ARM read open bus | 2022-04-13 23:28:14 -03:00 |  | 
			
				
					|  | 6d5c30ac25 | fix: remove accidental rotation in ldrsh instructions | 2022-04-13 22:59:32 -03:00 |  | 
			
				
					|  | c1b74d556a | chore: move log statement | 2022-04-13 21:45:15 -03:00 |  | 
			
				
					|  | dfe94fb931 | chore: remove magic numbers | 2022-04-13 21:39:35 -03:00 |  | 
			
				
					|  | ffbb31c767 | chore: remove unnecessary 32MB allocation | 2022-04-13 21:25:41 -03:00 |  | 
			
				
					|  | 714209565b | chore: define more I/O read/writes | 2022-04-12 00:50:44 -03:00 |  | 
			
				
					|  | 643cd13952 | chore: update README | 2022-04-11 23:14:44 -03:00 |  | 
			
				
					|  | 2c763e9772 | feat: pass jsmolka memory.gba | 2022-04-11 22:52:17 -03:00 |  | 
			
				
					|  | ad1f5ea8b8 | chore: ignore instead of logging errors for perf reasons | 2022-04-10 23:10:06 -03:00 |  | 
			
				
					|  | 76b4d56ca6 | feat: Initial Implementation of DMA Audio | 2022-04-10 04:50:09 -03:00 |  | 
			
				
					|  | c100d64fcb | chore: tick scheduler on memory access | 2022-04-09 19:43:27 -03:00 |  | 
			
				
					|  | 5da84aff36 | chore: log error on open bus in page 0x00 and 0x01 | 2022-04-09 18:01:17 -03:00 |  | 
			
				
					|  | 76789aa8bc | chore: rewrite I/O read/writes | 2022-04-08 17:07:36 -03:00 |  | 
			
				
					|  | 80e714e2eb | chore: reimplement bus read/writes | 2022-04-08 16:48:43 -03:00 |  | 
			
				
					|  | 37a360ec07 | fix: force align reads/writes in memory bus rather than in CPU | 2022-04-08 15:17:31 -03:00 |  | 
			
				
					|  | a976a5769e | fix: pass none.gba and kind of sram.gba from jsmolka test suite | 2022-04-08 14:38:35 -03:00 |  | 
			
				
					|  | 6df55c2d86 | feat: implement GamePak out-of-bounds reads | 2022-04-08 02:34:08 -03:00 |  | 
			
				
					|  | a1008738d2 | chore: run zigfmt | 2022-04-08 02:13:58 -03:00 |  | 
			
				
					|  | 11a034658a | chore: change implementation of rotr | 2022-04-08 02:13:41 -03:00 |  | 
			
				
					|  | aac01b0bfe | chore: rewrite read/write methods for remainig Bus devices | 2022-04-08 02:08:26 -03:00 |  | 
			
				
					|  | 5310c12669 | chore: mirror VRAM | 2022-04-08 01:10:12 -03:00 |  | 
			
				
					|  | 9b9de11e0c | chore: write generic read/write for VRAM | 2022-04-08 00:44:52 -03:00 |  | 
			
				
					|  | f8018854be | Merge branch 'main' of ssh://musuka.dev:2222/paoda/zba | 2022-04-07 17:23:22 -03:00 |  | 
			
				
					|  | fae4b430ab | chore: update dependencies | 2022-04-07 17:23:07 -03:00 |  | 
			
				
					|  | 1bb3659df6 | chore: update README | 2022-03-29 18:52:09 -03:00 |  | 
			
				
					|  | 3046e6243a | chore: don't assume 1cpi when stepping by a frame | 2022-03-29 09:06:26 -03:00 |  | 
			
				
					|  | e127669549 | Revert "chore: tick on memory access instead of 1cpi" This reverts commit 7f555095f2. | 2022-03-29 08:58:57 -03:00 |  | 
			
				
					|  | 7f555095f2 | chore: tick on memory access instead of 1cpi | 2022-03-29 08:50:12 -03:00 |  | 
			
				
					|  | 29da7b294e | feat: implement Flash backup cartrige kinds | 2022-03-28 19:41:22 -03:00 |  | 
			
				
					|  | bf7b533b3c | chore: stub more apu I/O addresses | 2022-03-28 19:40:47 -03:00 |  | 
			
				
					|  | 37c039fb92 | fix: don't create un-needed save file If we don't know if we support a game's save type yet, avoid
creating a file for it. | 2022-03-22 15:03:05 -03:00 |  | 
			
				
					|  | 4c172cff70 | fix: account for subset of disallowed chars in save file names | 2022-03-22 14:55:08 -03:00 |  | 
			
				
					|  | bd54cba8a0 | feat: implement SRAM saving and loading | 2022-03-22 14:41:18 -03:00 |  | 
			
				
					|  | da4bb17782 | chore: properly deallocate OAM buffer | 2022-03-22 11:41:17 -03:00 |  | 
			
				
					|  | 5dd69500ca | fix: speed percentage in title is now accurate We now properly account for full speed being 59.97Hz not, 59Hz or 60Hz | 2022-03-22 10:39:42 -03:00 |  |