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7b83bba1c1
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@@ -13,7 +13,7 @@ This is a simple (read: incomplete) for-fun long-term project. I hope to get "mo
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- [x] Affine Sprites
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- [x] Affine Sprites
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- [ ] Windowing (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/window))
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- [ ] Windowing (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/window))
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- [ ] Audio Resampler (Having issues with SDL2's)
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- [ ] Audio Resampler (Having issues with SDL2's)
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- [ ] Immediate Mode GUI
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- [x] Immediate Mode GUI (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/imgui))
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- [ ] Refactoring for easy-ish perf boosts
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- [ ] Refactoring for easy-ish perf boosts
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## Usage
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## Usage
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@@ -91,17 +91,17 @@ zig-datetime | <https://github.com/frmdstryr/zig-datetime>
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`bitfields.zig` | [https://github.com/FlorenceOS/Florence](https://github.com/FlorenceOS/Florence/blob/aaa5a9e568/lib/util/bitfields.zig)
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`bitfields.zig` | [https://github.com/FlorenceOS/Florence](https://github.com/FlorenceOS/Florence/blob/aaa5a9e568/lib/util/bitfields.zig)
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`gl.zig` | <https://github.com/MasterQ32/zig-opengl>
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`gl.zig` | <https://github.com/MasterQ32/zig-opengl>
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Use `git submodule update --init` from the project root to pull the git submodules `SDL.zig`, `zig-clap`, `known-folders`, `zig-toml` and `zig-datetime`
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Use `git submodule update --init` from the project root to pull the git relevant git submodules
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Be sure to provide SDL2 using:
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Be sure to provide SDL2 using:
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- Linux: Your distro's package manager
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- Linux: Your distro's package manager
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- MacOS: ¯\\\_(ツ)_/¯
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- MacOS: `brew` (install [this formula](https://formulae.brew.sh/formula/sdl2))
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- Windows: [`vcpkg`](https://github.com/Microsoft/vcpkg) (install `sdl2:x64-windows`)
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- Windows: [`vcpkg`](https://github.com/Microsoft/vcpkg) (install `sdl2:x64-windows`)
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`SDL.zig` will provide a helpful compile error if the zig compiler is unable to find SDL2.
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`SDL.zig` will provide a helpful compile error if the zig compiler is unable to find SDL2.
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Once you've got all the dependencies, execute `zig build -Drelease-fast`. The executable is located at `zig-out/bin/`.
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Once you've got all the dependencies, execute `zig build -Doptimize=ReleaseSafe`. The executable is located at `zig-out/bin/`.
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## Controls
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## Controls
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15
build.zig
15
build.zig
@@ -25,23 +25,22 @@ pub fn build(b: *std.build.Builder) void {
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exe.setMainPkgPath("."); // Necessary so that src/main.zig can embed example.toml
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exe.setMainPkgPath("."); // Necessary so that src/main.zig can embed example.toml
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// Known Folders (%APPDATA%, XDG, etc.)
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// Known Folders (%APPDATA%, XDG, etc.)
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exe.addPackagePath("known_folders", "lib/known-folders/known-folders.zig");
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exe.addAnonymousModule("known_folders", .{ .source_file = .{ .path = "lib/known-folders/known-folders.zig" } });
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// DateTime Library
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// DateTime Library
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exe.addPackagePath("datetime", "lib/zig-datetime/src/main.zig");
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exe.addAnonymousModule("datetime", .{ .source_file = .{ .path = "lib/zig-datetime/src/main.zig" } });
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// Bitfield type from FlorenceOS: https://github.com/FlorenceOS/
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// Bitfield type from FlorenceOS: https://github.com/FlorenceOS/
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// exe.addPackage(.{ .name = "bitfield", .path = .{ .path = "lib/util/bitfield.zig" } });
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exe.addAnonymousModule("bitfield", .{ .source_file = .{ .path = "lib/util/bitfield.zig" } });
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exe.addPackagePath("bitfield", "lib/util/bitfield.zig");
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// Argument Parsing Library
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// Argument Parsing Library
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exe.addPackagePath("clap", "lib/zig-clap/clap.zig");
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exe.addAnonymousModule("clap", .{ .source_file = .{ .path = "lib/zig-clap/clap.zig" } });
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// TOML Library
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// TOML Library
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exe.addPackagePath("toml", "lib/zig-toml/src/toml.zig");
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exe.addAnonymousModule("toml", .{ .source_file = .{ .path = "lib/zig-toml/src/toml.zig" } });
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// OpenGL 3.3 Bindings
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// OpenGL 3.3 Bindings
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exe.addPackagePath("gl", "lib/gl.zig");
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exe.addAnonymousModule("gl", .{ .source_file = .{ .path = "lib/gl.zig" } });
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// gdbstub
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// gdbstub
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Gdbstub.link(exe);
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Gdbstub.link(exe);
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@@ -49,7 +48,7 @@ pub fn build(b: *std.build.Builder) void {
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// Zig SDL Bindings: https://github.com/MasterQ32/SDL.zig
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// Zig SDL Bindings: https://github.com/MasterQ32/SDL.zig
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const sdk = Sdk.init(b, null);
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const sdk = Sdk.init(b, null);
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sdk.link(exe, .dynamic);
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sdk.link(exe, .dynamic);
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exe.addPackage(sdk.getNativePackage("sdl2"));
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exe.addModule("sdl2", sdk.getNativeModule());
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exe.install();
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exe.install();
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Submodule lib/SDL.zig updated: 59a458abd9...6b33f1f429
Submodule lib/known-folders updated: 6b37490ac7...53fe3b676f
Submodule lib/zba-gdbstub updated: d7b8d7acb1...c1158b547e
Submodule lib/zig-clap updated: 6c9ca90251...272d8e2088
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