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7 Commits
apu-things
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f715585867
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f715585867 | |||
cab40efc59 | |||
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2ebe1c0b0e | |||
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decf2a01c9 |
58
.github/workflows/main.yml
vendored
58
.github/workflows/main.yml
vendored
@@ -1,58 +0,0 @@
|
||||
name: Nightly
|
||||
|
||||
on:
|
||||
push:
|
||||
paths:
|
||||
- "**.zig"
|
||||
branches:
|
||||
- main
|
||||
schedule:
|
||||
- cron: '0 0 * * *'
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
build:
|
||||
strategy:
|
||||
matrix:
|
||||
os: [ubuntu-latest, windows-latest, macos-latest]
|
||||
runs-on: ${{matrix.os}}
|
||||
steps:
|
||||
- uses: goto-bus-stop/setup-zig@v2
|
||||
with:
|
||||
version: master
|
||||
- name: prepare-linux
|
||||
if: runner.os == 'Linux'
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install libsdl2-dev
|
||||
- name: prepare-windows
|
||||
if: runner.os == 'Windows'
|
||||
run: |
|
||||
vcpkg integrate install
|
||||
vcpkg install sdl2:x64-windows
|
||||
git config --global core.autocrlf false
|
||||
- name: prepare-macos
|
||||
if: runner.os == 'macOS'
|
||||
run: |
|
||||
brew install sdl2
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
submodules: true
|
||||
- name: build
|
||||
run: zig build -Drelease-safe
|
||||
- name: upload
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: zba-${{matrix.os}}
|
||||
path: zig-out/bin
|
||||
lint:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
submodules: true
|
||||
- uses: goto-bus-stop/setup-zig@v2
|
||||
with:
|
||||
version: master
|
||||
- run: zig fmt src/**/*.zig
|
||||
|
132
README.md
132
README.md
@@ -1,110 +1,80 @@
|
||||
# ZBA (working title)
|
||||
|
||||
A Game Boy Advance Emulator written in Zig ⚡!
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||||
|
||||
## Scope
|
||||
I'm hardly the first to write a Game Boy Advance Emulator nor will I be the last. This project isn't going to compete with the GOATs like
|
||||
[mGBA](https://github.com/mgba-emu) or [NanoBoyAdvance](https://github.com/nba-emu/NanoBoyAdvance). There aren't any interesting
|
||||
ideas either like in [DSHBA](https://github.com/DenSinH/DSHBA).
|
||||
|
||||
I'm hardly the first to write a Game Boy Advance Emulator nor will I be the last. This project isn't going to compete with the GOATs like [mGBA](https://github.com/mgba-emu) or [NanoBoyAdvance](https://github.com/nba-emu/NanoBoyAdvance). There aren't any interesting ideas either like in [DSHBA](https://github.com/DenSinH/DSHBA).
|
||||
|
||||
This is a simple (read: incomplete) for-fun long-term project. I hope to get "mostly there", which to me means that I'm not missing any major hardware features and the set of possible improvements would be in memory timing or in UI/UX. With respect to that goal, here's what's outstanding:
|
||||
|
||||
### TODO
|
||||
This is a simple (read: incomplete) for-fun long-term project. I hope to get "mostly there", which to me means that I'm not missing any major hardware
|
||||
features and the set of possible improvements would be in memory timing or in UI/UX. With respect to that goal, here's what's outstanding:
|
||||
|
||||
### TODO
|
||||
- [ ] Affine Sprites
|
||||
- [ ] Windowing (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/window))
|
||||
- [ ] Audio Resampler (Having issues with SDL2's)
|
||||
- [ ] Immediate Mode GUI
|
||||
- [ ] Refactoring for easy-ish perf boosts
|
||||
|
||||
## Usage
|
||||
|
||||
As it currently exists, ZBA is run from the terminal. In your console of choice, type `./zba --help` to see what you can do.
|
||||
|
||||
I typically find myself typing `./zba -b ./bin/bios.bin ./bin/test/suite.gba` to see how badly my "cool new feature" broke everything else.
|
||||
|
||||
Need a BIOS? Why not try using the open-source [Cult-Of-GBA BIOS](https://github.com/Cult-of-GBA/BIOS) written by [fleroviux](https://github.com/fleroviux) and [DenSinH](https://github.com/DenSinH)?
|
||||
|
||||
Finally it's worth noting that ZBA uses a TOML config file it'll store in your OS's data directory. See `example.toml` to learn about the defaults and what exactly you can mess around with.
|
||||
|
||||
## Tests
|
||||
|
||||
GBA Tests | [jsmolka](https://github.com/jsmolka/)
|
||||
--- | ---
|
||||
`arm.gba`, `thumb.gba` | PASS
|
||||
`memory.gba`, `bios.gba` | PASS
|
||||
`flash64.gba`, `flash128.gba` | PASS
|
||||
`sram.gba` | PASS
|
||||
`none.gba` | PASS
|
||||
`hello.gba`, `shades.gba`, `stripes.gba` | PASS
|
||||
`nes.gba` | PASS
|
||||
|
||||
GBARoms | [DenSinH](https://github.com/DenSinH/)
|
||||
--- | ---
|
||||
`eeprom-test`, `flash-test` | PASS
|
||||
`midikey2freq` | PASS
|
||||
`swi-tests-random` | FAIL
|
||||
|
||||
gba_tests | [destoer](https://github.com/destoer/)
|
||||
--- | ---
|
||||
`cond_invalid.gba` | PASS
|
||||
`dma_priority.gba` | PASS
|
||||
`hello_world.gba` | PASS
|
||||
`if_ack.gba` | PASS
|
||||
`line_timing.gba` | FAIL
|
||||
`lyc_midline.gba` | FAIL
|
||||
`window_midframe.gba` | FAIL
|
||||
|
||||
GBA Test Collection | [ladystarbreeze](https://github.com/ladystarbreeze)
|
||||
--- | ---
|
||||
`retAddr.gba` | PASS
|
||||
`helloWorld.gba` | PASS
|
||||
`helloAudio.gba` | PASS
|
||||
|
||||
FuzzARM | [DenSinH](https://github.com/DenSinH/)
|
||||
--- | ---
|
||||
`main.gba` | PASS
|
||||
|
||||
arm7wrestler GBA Fixed | [destoer](https://github.com/destoer)
|
||||
--- | ---
|
||||
`armwrestler-gba-fixed.gba` | PASS
|
||||
## Tests
|
||||
- [x] [jsmolka's GBA Test Collection](https://github.com/jsmolka/gba-tests)
|
||||
- [x] `arm.gba` and `thumb.gba`
|
||||
- [x] `flash64.gba`, `flash128.gba`, `none.gba`, and `sram.gba`
|
||||
- [x] `hello.gba`, `shades.gba`, and `stripes.gba`
|
||||
- [x] `memory.gba`
|
||||
- [x] `bios.gba`
|
||||
- [x] `nes.gba`
|
||||
- [ ] [DenSinH's GBA ROMs](https://github.com/DenSinH/GBARoms)
|
||||
- [x] `eeprom-test` and `flash-test`
|
||||
- [x] `midikey2freq`
|
||||
- [ ] `swi-tests-random`
|
||||
- [ ] [destoer's GBA Tests](https://github.com/destoer/gba_tests)
|
||||
- [x] `cond_invalid.gba`
|
||||
- [x] `dma_priority.gba`
|
||||
- [x] `hello_world.gba`
|
||||
- [x] `if_ack.gba`
|
||||
- [ ] `line_timing.gba`
|
||||
- [ ] `lyc_midline.gba`
|
||||
- [ ] `window_midframe.gba`
|
||||
- [x] [ladystarbreeze's GBA Test Collection](https://github.com/ladystarbreeze/GBA-Test-Collection)
|
||||
- [x] `retAddr.gba`
|
||||
- [x] `helloWorld.gba`
|
||||
- [x] `helloAudio.gba`
|
||||
- [x] [`armwrestler-gba-fixed.gba`](https://github.com/destoer/armwrestler-gba-fixed)
|
||||
- [x] [FuzzARM](https://github.com/DenSinH/FuzzARM)
|
||||
|
||||
## Resources
|
||||
|
||||
- [GBATEK](https://problemkaputt.de/gbatek.htm)
|
||||
- [TONC](https://coranac.com/tonc/text/toc.htm)
|
||||
- [ARM Architecture Reference Manual](https://www.intel.com/content/dam/www/programmable/us/en/pdfs/literature/third-party/ddi0100e_arm_arm.pdf)
|
||||
- [ARM7TDMI Data Sheet](https://www.dca.fee.unicamp.br/cursos/EA871/references/ARM/ARM7TDMIDataSheet.pdf)
|
||||
* [GBATEK](https://problemkaputt.de/gbatek.htm)
|
||||
* [TONC](https://coranac.com/tonc/text/toc.htm)
|
||||
* [ARM Architecture Reference Manual](https://www.intel.com/content/dam/www/programmable/us/en/pdfs/literature/third-party/ddi0100e_arm_arm.pdf)
|
||||
* [ARM7TDMI Data Sheet](https://www.dca.fee.unicamp.br/cursos/EA871/references/ARM/ARM7TDMIDataSheet.pdf)
|
||||
|
||||
## Compiling
|
||||
|
||||
Most recently built on Zig [0.11.0-dev.368+1829b6eab](https://github.com/ziglang/zig/tree/1829b6eab)
|
||||
Most recently built on Zig [0.10.0-dev.4474+b41b35f57](https://github.com/ziglang/zig/tree/b41b35f57)
|
||||
|
||||
### Dependencies
|
||||
* [SDL.zig](https://github.com/MasterQ32/SDL.zig)
|
||||
* [SDL2](https://www.libsdl.org/download-2.0.php)
|
||||
* [zig-clap](https://github.com/Hejsil/zig-clap)
|
||||
* [known-folders](https://github.com/ziglibs/known-folders)
|
||||
* [zig-toml](https://github.com/aeronavery/zig-toml)
|
||||
* [zig-datetime](https://github.com/frmdstryr/zig-datetime)
|
||||
* [`bitfields.zig`](https://github.com/FlorenceOS/Florence/blob/aaa5a9e568/lib/util/bitfields.zig)
|
||||
|
||||
Dependency | Source
|
||||
--- | ---
|
||||
SDL.zig | <https://github.com/MasterQ32/SDL.zig>
|
||||
zig-clap | <https://github.com/Hejsil/zig-clap>
|
||||
known-folders | <https://github.com/ziglibs/known-folders>
|
||||
zig-toml | <https://github.com/aeronavery/zig-toml>
|
||||
zig-datetime | <https://github.com/frmdstryr/zig-datetime>
|
||||
`bitfields.zig` | [https://github.com/FlorenceOS/Florence](https://github.com/FlorenceOS/Florence/blob/aaa5a9e568/lib/util/bitfields.zig)
|
||||
`gl.zig` | <https://github.com/MasterQ32/zig-opengl>
|
||||
`bitfields.zig` from [FlorenceOS](https://github.com/FlorenceOS) is included under `lib/util/bitfield.zig`.
|
||||
|
||||
Use `git submodule update --init` from the project root to pull the git submodules `SDL.zig`, `zig-clap`, `known-folders`, `zig-toml` and `zig-datetime`
|
||||
|
||||
Be sure to provide SDL2 using:
|
||||
Be sure to provide SDL2 using:
|
||||
* Linux: Your distro's package manager
|
||||
* MacOS: ¯\\\_(ツ)_/¯
|
||||
* Windows: [`vcpkg`](https://github.com/Microsoft/vcpkg) (install `sdl2:x64-windows`)
|
||||
|
||||
- Linux: Your distro's package manager
|
||||
- MacOS: ¯\\\_(ツ)_/¯
|
||||
- Windows: [`vcpkg`](https://github.com/Microsoft/vcpkg) (install `sdl2:x64-windows`)
|
||||
`SDL.zig` will provide a helpful compile error if the zig compiler is unable to find SDL2.
|
||||
|
||||
`SDL.zig` will provide a helpful compile error if the zig compiler is unable to find SDL2.
|
||||
|
||||
Once you've got all the dependencies, execute `zig build -Drelease-fast`. The executable is located at `zig-out/bin/`.
|
||||
Once you've got all the dependencies, execute `zig build -Drelease-fast`. The executable is located at `zig-out/bin/`.
|
||||
|
||||
## Controls
|
||||
|
||||
Key | Button
|
||||
--- | ---
|
||||
<kbd>X</kbd> | A
|
||||
|
@@ -1,15 +1,7 @@
|
||||
const std = @import("std");
|
||||
const builtin = @import("builtin");
|
||||
const Sdk = @import("lib/SDL.zig/Sdk.zig");
|
||||
|
||||
pub fn build(b: *std.build.Builder) void {
|
||||
// Minimum Zig Version
|
||||
const min_ver = std.SemanticVersion.parse("0.11.0-dev.323+30eb2a175") catch return; // https://github.com/ziglang/zig/commit/30eb2a175
|
||||
if (builtin.zig_version.order(min_ver).compare(.lt)) {
|
||||
std.log.err("{s}", .{b.fmt("Zig v{} does not meet the minimum version requirement. (Zig v{})", .{ builtin.zig_version, min_ver })});
|
||||
std.os.exit(1);
|
||||
}
|
||||
|
||||
// Standard target options allows the person running `zig build` to choose
|
||||
// what target to build for. Here we do not override the defaults, which
|
||||
// means any target is allowed, and the default is native. Other options
|
||||
|
Submodule lib/SDL.zig updated: 00b4356885...6a9e37687a
Submodule lib/zig-clap updated: a1b01ffeab...e5d09c4b2d
Submodule lib/zig-datetime updated: 932d284521...5ec1c36cf3
Submodule lib/zig-toml updated: 016b8bcf98...5dfa919e03
@@ -49,19 +49,16 @@ pub fn config() *const Config {
|
||||
}
|
||||
|
||||
/// Reads a config file and then loads it into the global state
|
||||
pub fn load(allocator: Allocator, file_path: []const u8) !void {
|
||||
var config_file = try std.fs.cwd().openFile(file_path, .{});
|
||||
pub fn load(allocator: Allocator, config_path: []const u8) !void {
|
||||
var config_file = try std.fs.cwd().openFile(config_path, .{});
|
||||
defer config_file.close();
|
||||
|
||||
log.info("loaded from {s}", .{file_path});
|
||||
log.info("loaded from {s}", .{config_path});
|
||||
|
||||
const contents = try config_file.readToEndAlloc(allocator, try config_file.getEndPos());
|
||||
defer allocator.free(contents);
|
||||
|
||||
var parser = try toml.parseFile(allocator, file_path);
|
||||
defer parser.deinit();
|
||||
|
||||
const table = try parser.parse();
|
||||
const table = try toml.parseContents(allocator, contents, null);
|
||||
defer table.deinit();
|
||||
|
||||
// TODO: Report unknown config options
|
||||
|
286
src/core/Bus.zig
286
src/core/Bus.zig
@@ -1,5 +1,6 @@
|
||||
const std = @import("std");
|
||||
|
||||
const AudioDeviceId = @import("sdl2").SDL_AudioDeviceID;
|
||||
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
||||
const Bios = @import("bus/Bios.zig");
|
||||
const Ewram = @import("bus/Ewram.zig");
|
||||
@@ -33,11 +34,6 @@ pub const fetch_timings: [2][0x10]u8 = [_][0x10]u8{
|
||||
[_]u8{ 1, 1, 6, 1, 1, 2, 2, 1, 4, 4, 4, 4, 4, 4, 8, 8 }, // 32-bit
|
||||
};
|
||||
|
||||
// Fastmem Related
|
||||
const page_size = 1 * 0x400; // 1KiB
|
||||
const address_space_size = 0x1000_0000;
|
||||
const table_len = address_space_size / page_size;
|
||||
|
||||
const Self = @This();
|
||||
|
||||
pak: GamePak,
|
||||
@@ -53,17 +49,7 @@ io: Io,
|
||||
cpu: *Arm7tdmi,
|
||||
sched: *Scheduler,
|
||||
|
||||
read_table: *const [table_len]?*const anyopaque,
|
||||
write_tables: [2]*const [table_len]?*anyopaque,
|
||||
allocator: Allocator,
|
||||
|
||||
pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi, paths: FilePaths) !void {
|
||||
const tables = try allocator.alloc(?*anyopaque, 3 * table_len); // Allocate all tables
|
||||
|
||||
const read_table: *[table_len]?*const anyopaque = tables[0..table_len];
|
||||
const left_write: *[table_len]?*anyopaque = tables[table_len .. 2 * table_len];
|
||||
const right_write: *[table_len]?*anyopaque = tables[2 * table_len .. 3 * table_len];
|
||||
|
||||
self.* = .{
|
||||
.pak = try GamePak.init(allocator, cpu, paths.rom, paths.save),
|
||||
.bios = try Bios.init(allocator, paths.bios),
|
||||
@@ -76,20 +62,7 @@ pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi
|
||||
.io = Io.init(),
|
||||
.cpu = cpu,
|
||||
.sched = sched,
|
||||
|
||||
.read_table = read_table,
|
||||
.write_tables = .{ left_write, right_write },
|
||||
.allocator = allocator,
|
||||
};
|
||||
|
||||
// read_table, write_tables, and *Self are not restricted to the lifetime
|
||||
// of this init function so we can initialize our tables here
|
||||
fillReadTable(self, read_table);
|
||||
|
||||
// Internal Display Memory behavious unusually on 8-bit reads
|
||||
// so we have two different tables depending on whether there's an 8-bit read or not
|
||||
fillWriteTable(u32, self, left_write);
|
||||
fillWriteTable(u8, self, right_write);
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
@@ -98,131 +71,34 @@ pub fn deinit(self: *Self) void {
|
||||
self.pak.deinit();
|
||||
self.bios.deinit();
|
||||
self.ppu.deinit();
|
||||
|
||||
// This is so I can deallocate the original `allocator.alloc`. I have to re-make the type
|
||||
// since I'm not keeping it around, This is very jank and bad though
|
||||
// FIXME: please figure out another way
|
||||
self.allocator.free(@ptrCast([*]const ?*anyopaque, self.read_table[0..])[0 .. 3 * table_len]);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
fn fillReadTable(bus: *Self, table: *[table_len]?*const anyopaque) void {
|
||||
const vramMirror = @import("ppu.zig").Vram.mirror;
|
||||
|
||||
for (table) |*ptr, i| {
|
||||
const addr = page_size * i;
|
||||
|
||||
ptr.* = switch (addr) {
|
||||
// General Internal Memory
|
||||
0x0000_0000...0x0000_3FFF => null, // BIOS has it's own checks
|
||||
0x0200_0000...0x02FF_FFFF => &bus.ewram.buf[addr & 0x3FFFF],
|
||||
0x0300_0000...0x03FF_FFFF => &bus.iwram.buf[addr & 0x7FFF],
|
||||
0x0400_0000...0x0400_03FF => null, // I/O
|
||||
|
||||
// Internal Display Memory
|
||||
0x0500_0000...0x05FF_FFFF => &bus.ppu.palette.buf[addr & 0x3FF],
|
||||
0x0600_0000...0x06FF_FFFF => &bus.ppu.vram.buf[vramMirror(addr)],
|
||||
0x0700_0000...0x07FF_FFFF => &bus.ppu.oam.buf[addr & 0x3FF],
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x0800_0000...0x0DFF_FFFF => fillTableExternalMemory(bus, addr),
|
||||
0x0E00_0000...0x0FFF_FFFF => null, // SRAM
|
||||
else => null,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
fn fillWriteTable(comptime T: type, bus: *Self, table: *[table_len]?*const anyopaque) void {
|
||||
comptime std.debug.assert(T == u32 or T == u16 or T == u8);
|
||||
const vramMirror = @import("ppu.zig").Vram.mirror;
|
||||
|
||||
for (table) |*ptr, i| {
|
||||
const addr = page_size * i;
|
||||
|
||||
ptr.* = switch (addr) {
|
||||
// General Internal Memory
|
||||
0x0000_0000...0x0000_3FFF => null, // BIOS has it's own checks
|
||||
0x0200_0000...0x02FF_FFFF => &bus.ewram.buf[addr & 0x3FFFF],
|
||||
0x0300_0000...0x03FF_FFFF => &bus.iwram.buf[addr & 0x7FFF],
|
||||
0x0400_0000...0x0400_03FF => null, // I/O
|
||||
|
||||
// Internal Display Memory
|
||||
0x0500_0000...0x05FF_FFFF => if (T != u8) &bus.ppu.palette.buf[addr & 0x3FF] else null,
|
||||
0x0600_0000...0x06FF_FFFF => if (T != u8) &bus.ppu.vram.buf[vramMirror(addr)] else null,
|
||||
0x0700_0000...0x07FF_FFFF => if (T != u8) &bus.ppu.oam.buf[addr & 0x3FF] else null,
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x0800_0000...0x0DFF_FFFF => null, // ROM
|
||||
0x0E00_0000...0x0FFF_FFFF => null, // SRAM
|
||||
else => null,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
fn fillTableExternalMemory(bus: *Self, addr: usize) ?*anyopaque {
|
||||
// see `GamePak.zig` for more information about what conditions need to be true
|
||||
// so that a simple pointer dereference isn't possible
|
||||
|
||||
const start_addr = addr;
|
||||
const end_addr = addr + page_size;
|
||||
|
||||
const gpio_data = start_addr <= 0x0800_00C4 and 0x0800_00C4 < end_addr;
|
||||
const gpio_direction = start_addr <= 0x0800_00C6 and 0x0800_00C6 < end_addr;
|
||||
const gpio_control = start_addr <= 0x0800_00C8 and 0x0800_00C8 < end_addr;
|
||||
|
||||
if (bus.pak.gpio.device.kind != .None and (gpio_data or gpio_direction or gpio_control)) {
|
||||
// We found a GPIO device, and this page a GPIO register. We want to handle this in slowmem
|
||||
return null;
|
||||
}
|
||||
|
||||
if (bus.pak.backup.kind == .Eeprom) {
|
||||
if (bus.pak.buf.len > 0x100_000) {
|
||||
// We are using a "large" EEPROM which means that if the below check is true
|
||||
// this page has an address that's reserved for the EEPROM and therefore must
|
||||
// be handled in slowmem
|
||||
if (addr & 0x1FF_FFFF > 0x1FF_FEFF) return null;
|
||||
} else {
|
||||
// We are using a "small" EEPROM which means that if the below check is true
|
||||
// (that is, we're in the 0xD address page) then we must handle at least one
|
||||
// address in this page in slowmem
|
||||
if (@truncate(u4, addr >> 24) == 0xD) return null;
|
||||
}
|
||||
}
|
||||
|
||||
// Finally, the GamePak has some unique behaviour for reads past the end of the ROM,
|
||||
// so those will be handled by slowmem as well
|
||||
const masked_addr = addr & 0x1FF_FFFF;
|
||||
if (masked_addr >= bus.pak.buf.len) return null;
|
||||
|
||||
return &bus.pak.buf[masked_addr];
|
||||
}
|
||||
|
||||
// TODO: Take advantage of fastmem here too?
|
||||
pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
|
||||
const page = @truncate(u8, unaligned_address >> 24);
|
||||
const address = forceAlign(T, unaligned_address);
|
||||
pub fn dbgRead(self: *const Self, comptime T: type, address: u32) T {
|
||||
const page = @truncate(u8, address >> 24);
|
||||
const aligned_addr = forceAlign(T, address);
|
||||
|
||||
return switch (page) {
|
||||
// General Internal Memory
|
||||
0x00 => blk: {
|
||||
if (address < Bios.size)
|
||||
break :blk self.bios.dbgRead(T, self.cpu.r[15], address);
|
||||
break :blk self.bios.dbgRead(T, self.cpu.r[15], aligned_addr);
|
||||
|
||||
break :blk self.openBus(T, address);
|
||||
},
|
||||
0x02 => self.ewram.read(T, address),
|
||||
0x03 => self.iwram.read(T, address),
|
||||
0x02 => self.ewram.read(T, aligned_addr),
|
||||
0x03 => self.iwram.read(T, aligned_addr),
|
||||
0x04 => self.readIo(T, address),
|
||||
|
||||
// Internal Display Memory
|
||||
0x05 => self.ppu.palette.read(T, address),
|
||||
0x06 => self.ppu.vram.read(T, address),
|
||||
0x07 => self.ppu.oam.read(T, address),
|
||||
0x05 => self.ppu.palette.read(T, aligned_addr),
|
||||
0x06 => self.ppu.vram.read(T, aligned_addr),
|
||||
0x07 => self.ppu.oam.read(T, aligned_addr),
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x08...0x0D => self.pak.dbgRead(T, address),
|
||||
0x08...0x0D => self.pak.dbgRead(T, aligned_addr),
|
||||
0x0E...0x0F => blk: {
|
||||
const value = self.pak.backup.read(unaligned_address);
|
||||
const value = self.pak.backup.read(address);
|
||||
|
||||
const multiplier = switch (T) {
|
||||
u32 => 0x01010101,
|
||||
@@ -237,22 +113,16 @@ pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
|
||||
};
|
||||
}
|
||||
|
||||
fn readIo(self: *const Self, comptime T: type, address: u32) T {
|
||||
return io.read(self, T, address) orelse self.openBus(T, address);
|
||||
fn readIo(self: *const Self, comptime T: type, unaligned_address: u32) T {
|
||||
const maybe_value = io.read(self, T, forceAlign(T, unaligned_address));
|
||||
return if (maybe_value) |value| value else self.openBus(T, unaligned_address);
|
||||
}
|
||||
|
||||
fn openBus(self: *const Self, comptime T: type, address: u32) T {
|
||||
@setCold(true);
|
||||
const r15 = self.cpu.r[15];
|
||||
|
||||
const word = blk: {
|
||||
// If Arm, get the most recently fetched instruction (PC + 8)
|
||||
//
|
||||
// FIXME: This is most likely a faulty assumption.
|
||||
// I think what *actually* happens is that the Bus has a latch for the most
|
||||
// recently fetched piece of data, which is then returned during Open Bus (also DMA open bus?)
|
||||
// I can "get away" with this because it's very statistically likely that the most recently latched value is
|
||||
// the most recently fetched instruction by the pipeline
|
||||
if (!self.cpu.cpsr.t.read()) break :blk self.cpu.pipe.stage[1].?;
|
||||
|
||||
const page = @truncate(u8, r15 >> 24);
|
||||
@@ -302,58 +172,33 @@ fn openBus(self: *const Self, comptime T: type, address: u32) T {
|
||||
return @truncate(T, word);
|
||||
}
|
||||
|
||||
pub fn read(self: *Self, comptime T: type, unaligned_address: u32) T {
|
||||
const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits;
|
||||
const page = unaligned_address >> bits;
|
||||
const offset = unaligned_address & (page_size - 1);
|
||||
pub fn read(self: *Self, comptime T: type, address: u32) T {
|
||||
const page = @truncate(u8, address >> 24);
|
||||
const aligned_addr = forceAlign(T, address);
|
||||
|
||||
// whether or not we do this in slowmem or fastmem, we should advance the scheduler
|
||||
self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, unaligned_address >> 24)];
|
||||
|
||||
// We're doing some serious out-of-bounds open-bus reads
|
||||
if (page >= table_len) return self.openBus(T, unaligned_address);
|
||||
|
||||
if (self.read_table[page]) |some_ptr| {
|
||||
// We have a pointer to a page, cast the pointer to it's underlying type
|
||||
const Ptr = [*]const T;
|
||||
const alignment = @alignOf(std.meta.Child(Ptr));
|
||||
const ptr = @ptrCast(Ptr, @alignCast(alignment, some_ptr));
|
||||
|
||||
// Note: We don't check array length, since we force align the
|
||||
// lower bits of the address as the GBA would
|
||||
return ptr[forceAlign(T, offset) / @sizeOf(T)];
|
||||
}
|
||||
|
||||
return self.slowRead(T, unaligned_address);
|
||||
}
|
||||
|
||||
fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T {
|
||||
@setCold(true);
|
||||
|
||||
const page = @truncate(u8, unaligned_address >> 24);
|
||||
const address = forceAlign(T, unaligned_address);
|
||||
self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, page)];
|
||||
|
||||
return switch (page) {
|
||||
// General Internal Memory
|
||||
0x00 => blk: {
|
||||
if (address < Bios.size)
|
||||
break :blk self.bios.read(T, self.cpu.r[15], address);
|
||||
break :blk self.bios.read(T, self.cpu.r[15], aligned_addr);
|
||||
|
||||
break :blk self.openBus(T, address);
|
||||
},
|
||||
0x02 => unreachable, // completely handled by fastmeme
|
||||
0x03 => unreachable, // completely handled by fastmeme
|
||||
0x02 => self.ewram.read(T, aligned_addr),
|
||||
0x03 => self.iwram.read(T, aligned_addr),
|
||||
0x04 => self.readIo(T, address),
|
||||
|
||||
// Internal Display Memory
|
||||
0x05 => unreachable, // completely handled by fastmeme
|
||||
0x06 => unreachable, // completely handled by fastmeme
|
||||
0x07 => unreachable, // completely handled by fastmeme
|
||||
0x05 => self.ppu.palette.read(T, aligned_addr),
|
||||
0x06 => self.ppu.vram.read(T, aligned_addr),
|
||||
0x07 => self.ppu.oam.read(T, aligned_addr),
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x08...0x0D => self.pak.read(T, address),
|
||||
0x08...0x0D => self.pak.read(T, aligned_addr),
|
||||
0x0E...0x0F => blk: {
|
||||
const value = self.pak.backup.read(unaligned_address);
|
||||
const value = self.pak.backup.read(address);
|
||||
|
||||
const multiplier = switch (T) {
|
||||
u32 => 0x01010101,
|
||||
@@ -368,71 +213,44 @@ fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T {
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
|
||||
const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits;
|
||||
const page = unaligned_address >> bits;
|
||||
const offset = unaligned_address & (page_size - 1);
|
||||
pub fn write(self: *Self, comptime T: type, address: u32, value: T) void {
|
||||
const page = @truncate(u8, address >> 24);
|
||||
const aligned_addr = forceAlign(T, address);
|
||||
|
||||
// whether or not we do this in slowmem or fastmem, we should advance the scheduler
|
||||
self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, unaligned_address >> 24)];
|
||||
|
||||
// We're doing some serious out-of-bounds open-bus writes, they do nothing though
|
||||
if (page >= table_len) return;
|
||||
|
||||
if (self.write_tables[@boolToInt(T == u8)][page]) |some_ptr| {
|
||||
// We have a pointer to a page, cast the pointer to it's underlying type
|
||||
const Ptr = [*]T;
|
||||
const alignment = @alignOf(std.meta.Child(Ptr));
|
||||
const ptr = @ptrCast(Ptr, @alignCast(alignment, some_ptr));
|
||||
|
||||
// Note: We don't check array length, since we force align the
|
||||
// lower bits of the address as the GBA would
|
||||
ptr[forceAlign(T, offset) / @sizeOf(T)] = value;
|
||||
} else {
|
||||
// we can return early if this is an 8-bit OAM write
|
||||
if (T == u8 and @truncate(u8, unaligned_address >> 24) == 0x07) return;
|
||||
|
||||
self.slowWrite(T, unaligned_address, value);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
|
||||
// @setCold(true);
|
||||
const page = @truncate(u8, unaligned_address >> 24);
|
||||
const address = forceAlign(T, unaligned_address);
|
||||
self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, page)];
|
||||
|
||||
switch (page) {
|
||||
// General Internal Memory
|
||||
0x00 => self.bios.write(T, address, value),
|
||||
0x02 => unreachable, // completely handled by fastmem
|
||||
0x03 => unreachable, // completely handled by fastmem
|
||||
0x04 => io.write(self, T, address, value),
|
||||
0x00 => self.bios.write(T, aligned_addr, value),
|
||||
0x02 => self.ewram.write(T, aligned_addr, value),
|
||||
0x03 => self.iwram.write(T, aligned_addr, value),
|
||||
0x04 => io.write(self, T, aligned_addr, value),
|
||||
|
||||
// Internal Display Memory
|
||||
0x05 => self.ppu.palette.write(T, address, value),
|
||||
0x06 => self.ppu.vram.write(T, self.ppu.dispcnt, address, value),
|
||||
0x07 => unreachable, // completely handled by fastmem
|
||||
0x05 => self.ppu.palette.write(T, aligned_addr, value),
|
||||
0x06 => self.ppu.vram.write(T, self.ppu.dispcnt, aligned_addr, value),
|
||||
0x07 => self.ppu.oam.write(T, aligned_addr, value),
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x08...0x0D => self.pak.write(T, self.dma[3].word_count, address, value),
|
||||
0x0E...0x0F => self.pak.backup.write(unaligned_address, @truncate(u8, rotr(T, value, 8 * rotateBy(T, unaligned_address)))),
|
||||
0x08...0x0D => self.pak.write(T, self.dma[3].word_count, aligned_addr, value),
|
||||
0x0E...0x0F => {
|
||||
const rotate_by = switch (T) {
|
||||
u32 => address & 3,
|
||||
u16 => address & 1,
|
||||
u8 => 0,
|
||||
else => @compileError("Backup: Unsupported write width"),
|
||||
};
|
||||
|
||||
self.pak.backup.write(address, @truncate(u8, rotr(T, value, 8 * rotate_by)));
|
||||
},
|
||||
else => {},
|
||||
}
|
||||
}
|
||||
|
||||
inline fn rotateBy(comptime T: type, address: u32) u32 {
|
||||
fn forceAlign(comptime T: type, address: u32) u32 {
|
||||
return switch (T) {
|
||||
u32 => address & 3,
|
||||
u16 => address & 1,
|
||||
u8 => 0,
|
||||
else => @compileError("Backup: Unsupported write width"),
|
||||
};
|
||||
}
|
||||
|
||||
inline fn forceAlign(comptime T: type, address: u32) u32 {
|
||||
return switch (T) {
|
||||
u32 => address & ~@as(u32, 3),
|
||||
u16 => address & ~@as(u32, 1),
|
||||
u32 => address & 0xFFFF_FFFC,
|
||||
u16 => address & 0xFFFF_FFFE,
|
||||
u8 => address,
|
||||
else => @compileError("Bus: Invalid read/write type"),
|
||||
};
|
||||
|
368
src/core/apu.zig
368
src/core/apu.zig
@@ -3,6 +3,8 @@ const SDL = @import("sdl2");
|
||||
const io = @import("bus/io.zig");
|
||||
const util = @import("../util.zig");
|
||||
|
||||
const AudioDeviceId = SDL.SDL_AudioDeviceID;
|
||||
|
||||
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
const ToneSweep = @import("apu/ToneSweep.zig");
|
||||
@@ -12,215 +14,133 @@ const Noise = @import("apu/Noise.zig");
|
||||
|
||||
const SoundFifo = std.fifo.LinearFifo(u8, .{ .Static = 0x20 });
|
||||
|
||||
const getHalf = util.getHalf;
|
||||
const setHalf = util.setHalf;
|
||||
const intToBytes = util.intToBytes;
|
||||
const RingBuffer = util.RingBuffer;
|
||||
const intToBytes = @import("../util.zig").intToBytes;
|
||||
const setHi = @import("../util.zig").setHi;
|
||||
const setLo = @import("../util.zig").setLo;
|
||||
|
||||
const log = std.log.scoped(.APU);
|
||||
|
||||
pub const host_sample_rate = 1 << 15;
|
||||
|
||||
pub fn read(comptime T: type, apu: *const Apu, addr: u32) ?T {
|
||||
const byte_addr = @truncate(u8, addr);
|
||||
const byte = @truncate(u8, addr);
|
||||
|
||||
return switch (T) {
|
||||
u32 => switch (byte_addr) {
|
||||
0x60 => @as(T, apu.ch1.sound1CntH()) << 16 | apu.ch1.sound1CntL(),
|
||||
0x64 => apu.ch1.sound1CntX(),
|
||||
0x68 => apu.ch2.sound2CntL(),
|
||||
0x6C => apu.ch2.sound2CntH(),
|
||||
0x70 => @as(T, apu.ch3.sound3CntH()) << 16 | apu.ch3.sound3CntL(),
|
||||
0x74 => apu.ch3.sound3CntX(),
|
||||
0x78 => apu.ch4.sound4CntL(),
|
||||
0x7C => apu.ch4.sound4CntH(),
|
||||
0x80 => @as(T, apu.dma_cnt.raw) << 16 | apu.psg_cnt.raw, // SOUNDCNT_H, SOUNDCNT_L
|
||||
0x84 => apu.soundCntX(),
|
||||
0x88 => apu.bias.raw, // SOUNDBIAS, high is unused
|
||||
0x8C => null,
|
||||
0x90, 0x94, 0x98, 0x9C => apu.ch3.wave_dev.read(T, apu.ch3.select, addr),
|
||||
0xA0 => null, // FIFO_A
|
||||
0xA4 => null, // FIFO_B
|
||||
else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u16 => switch (byte_addr) {
|
||||
u16 => switch (byte) {
|
||||
0x60 => apu.ch1.sound1CntL(),
|
||||
0x62 => apu.ch1.sound1CntH(),
|
||||
0x64 => apu.ch1.sound1CntX(),
|
||||
0x66 => 0x0000, // suite.gba expects 0x0000, not 0xDEAD
|
||||
0x68 => apu.ch2.sound2CntL(),
|
||||
0x6A => 0x0000,
|
||||
0x6C => apu.ch2.sound2CntH(),
|
||||
0x6E => 0x0000,
|
||||
0x70 => apu.ch3.sound3CntL(),
|
||||
|
||||
0x70 => apu.ch3.select.raw & 0xE0, // SOUND3CNT_L
|
||||
0x72 => apu.ch3.sound3CntH(),
|
||||
0x74 => apu.ch3.sound3CntX(),
|
||||
0x76 => 0x0000,
|
||||
0x74 => apu.ch3.freq.raw & 0x4000, // SOUND3CNT_X
|
||||
|
||||
0x78 => apu.ch4.sound4CntL(),
|
||||
0x7A => 0x0000,
|
||||
0x7C => apu.ch4.sound4CntH(),
|
||||
0x7E => 0x0000,
|
||||
0x80 => apu.soundCntL(),
|
||||
0x82 => apu.soundCntH(),
|
||||
|
||||
0x80 => apu.psg_cnt.raw & 0xFF77, // SOUNDCNT_L
|
||||
0x82 => apu.dma_cnt.raw & 0x770F, // SOUNDCNT_H
|
||||
0x84 => apu.soundCntX(),
|
||||
0x86 => 0x0000,
|
||||
0x88 => apu.bias.raw, // SOUNDBIAS
|
||||
0x8A => 0x0000,
|
||||
0x8C, 0x8E => null,
|
||||
0x90, 0x92, 0x94, 0x96, 0x98, 0x9A, 0x9C, 0x9E => apu.ch3.wave_dev.read(T, apu.ch3.select, addr),
|
||||
0xA0, 0xA2 => null, // FIFO_A
|
||||
0xA4, 0xA6 => null, // FIFO_B
|
||||
else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u8 => switch (byte_addr) {
|
||||
0x60, 0x61 => @truncate(T, @as(u16, apu.ch1.sound1CntL()) >> getHalf(byte_addr)),
|
||||
0x62, 0x63 => @truncate(T, apu.ch1.sound1CntH() >> getHalf(byte_addr)),
|
||||
0x64, 0x65 => @truncate(T, apu.ch1.sound1CntX() >> getHalf(byte_addr)),
|
||||
0x66, 0x67 => 0x00, // assuming behaviour is identical to that of 16-bit reads
|
||||
0x68, 0x69 => @truncate(T, apu.ch2.sound2CntL() >> getHalf(byte_addr)),
|
||||
0x6A, 0x6B => 0x00,
|
||||
0x6C, 0x6D => @truncate(T, apu.ch2.sound2CntH() >> getHalf(byte_addr)),
|
||||
0x6E, 0x6F => 0x00,
|
||||
0x70, 0x71 => @truncate(T, @as(u16, apu.ch3.sound3CntL()) >> getHalf(byte_addr)), // SOUND3CNT_L
|
||||
0x72, 0x73 => @truncate(T, apu.ch3.sound3CntH() >> getHalf(byte_addr)),
|
||||
0x74, 0x75 => @truncate(T, apu.ch3.sound3CntX() >> getHalf(byte_addr)), // SOUND3CNT_L
|
||||
0x76, 0x77 => 0x00,
|
||||
0x78, 0x79 => @truncate(T, apu.ch4.sound4CntL() >> getHalf(byte_addr)),
|
||||
0x7A, 0x7B => 0x00,
|
||||
0x7C, 0x7D => @truncate(T, apu.ch4.sound4CntH() >> getHalf(byte_addr)),
|
||||
0x7E, 0x7F => 0x00,
|
||||
0x80, 0x81 => @truncate(T, apu.soundCntL() >> getHalf(byte_addr)), // SOUNDCNT_L
|
||||
0x82, 0x83 => @truncate(T, apu.soundCntH() >> getHalf(byte_addr)), // SOUNDCNT_H
|
||||
0x84, 0x85 => @truncate(T, @as(u16, apu.soundCntX()) >> getHalf(byte_addr)),
|
||||
0x86, 0x87 => 0x00,
|
||||
0x88, 0x89 => @truncate(T, apu.bias.raw >> getHalf(byte_addr)), // SOUNDBIAS
|
||||
0x8A, 0x8B => 0x00,
|
||||
0x8C...0x8F => null,
|
||||
0x90...0x9F => apu.ch3.wave_dev.read(T, apu.ch3.select, addr),
|
||||
0xA0, 0xA1, 0xA2, 0xA3 => null, // FIFO_A
|
||||
0xA4, 0xA5, 0xA6, 0xA7 => null, // FIFO_B
|
||||
else => util.io.read.err(T, log, "unexpected {} read from 0x{X:0>8}", .{ T, addr }),
|
||||
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u8 => switch (byte) {
|
||||
0x60 => apu.ch1.sound1CntL(), // NR10
|
||||
0x62 => apu.ch1.duty.raw, // NR11
|
||||
0x63 => apu.ch1.envelope.raw, // NR12
|
||||
0x68 => apu.ch2.duty.raw, // NR21
|
||||
0x69 => apu.ch2.envelope.raw, // NR22
|
||||
0x73 => apu.ch3.vol.raw, // NR32
|
||||
0x79 => apu.ch4.envelope.raw, // NR42
|
||||
0x7C => apu.ch4.poly.raw, // NR43
|
||||
0x81 => @truncate(u8, apu.psg_cnt.raw >> 8), // NR51
|
||||
0x84 => apu.soundCntX(),
|
||||
0x89 => @truncate(u8, apu.bias.raw >> 8), // SOUNDBIAS_H
|
||||
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u32 => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, addr }),
|
||||
else => @compileError("APU: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void {
|
||||
const byte_addr = @truncate(u8, addr);
|
||||
|
||||
if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return;
|
||||
const byte = @truncate(u8, addr);
|
||||
|
||||
switch (T) {
|
||||
u32 => {
|
||||
// 0x80 and 0x81 handled in setSoundCnt
|
||||
if (byte_addr < 0x80 and !apu.cnt.apu_enable.read()) return;
|
||||
u32 => switch (byte) {
|
||||
0x60 => apu.ch1.setSound1Cnt(value),
|
||||
0x64 => apu.ch1.setSound1CntX(&apu.fs, @truncate(u16, value)),
|
||||
0x68 => apu.ch2.setSound2CntL(@truncate(u16, value)),
|
||||
0x6C => apu.ch2.setSound2CntH(&apu.fs, @truncate(u16, value)),
|
||||
0x70 => apu.ch3.setSound3Cnt(value),
|
||||
0x74 => apu.ch3.setSound3CntX(&apu.fs, @truncate(u16, value)),
|
||||
0x78 => apu.ch4.setSound4CntL(@truncate(u16, value)),
|
||||
0x7C => apu.ch4.setSound4CntH(&apu.fs, @truncate(u16, value)),
|
||||
|
||||
switch (byte_addr) {
|
||||
0x60 => apu.ch1.setSound1Cnt(value),
|
||||
0x64 => apu.ch1.setSound1CntX(&apu.fs, @truncate(u16, value)),
|
||||
|
||||
0x68 => apu.ch2.setSound2CntL(@truncate(u16, value)),
|
||||
0x6C => apu.ch2.setSound2CntH(&apu.fs, @truncate(u16, value)),
|
||||
|
||||
0x70 => apu.ch3.setSound3Cnt(value),
|
||||
0x74 => apu.ch3.setSound3CntX(&apu.fs, @truncate(u16, value)),
|
||||
|
||||
0x78 => apu.ch4.setSound4CntL(@truncate(u16, value)),
|
||||
0x7C => apu.ch4.setSound4CntH(&apu.fs, @truncate(u16, value)),
|
||||
|
||||
0x80 => apu.setSoundCnt(value),
|
||||
0x84 => apu.setSoundCntX(value >> 7 & 1 == 1),
|
||||
0x88 => apu.bias.raw = @truncate(u16, value),
|
||||
0x8C => {},
|
||||
|
||||
0x90, 0x94, 0x98, 0x9C => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
|
||||
0xA0 => apu.chA.push(value), // FIFO_A
|
||||
0xA4 => apu.chB.push(value), // FIFO_B
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
}
|
||||
0x80 => apu.setSoundCnt(value),
|
||||
// WAVE_RAM
|
||||
0x90...0x9F => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
|
||||
0xA0 => apu.chA.push(value), // FIFO_A
|
||||
0xA4 => apu.chB.push(value), // FIFO_B
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
u16 => {
|
||||
if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return;
|
||||
u16 => switch (byte) {
|
||||
0x60 => apu.ch1.setSound1CntL(@truncate(u8, value)), // SOUND1CNT_L
|
||||
0x62 => apu.ch1.setSound1CntH(value),
|
||||
0x64 => apu.ch1.setSound1CntX(&apu.fs, value),
|
||||
|
||||
switch (byte_addr) {
|
||||
0x60 => apu.ch1.setSound1CntL(@truncate(u8, value)), // SOUND1CNT_L
|
||||
0x62 => apu.ch1.setSound1CntH(value),
|
||||
0x64 => apu.ch1.setSound1CntX(&apu.fs, value),
|
||||
0x66 => {},
|
||||
0x68 => apu.ch2.setSound2CntL(value),
|
||||
0x6C => apu.ch2.setSound2CntH(&apu.fs, value),
|
||||
|
||||
0x68 => apu.ch2.setSound2CntL(value),
|
||||
0x6A => {},
|
||||
0x6C => apu.ch2.setSound2CntH(&apu.fs, value),
|
||||
0x6E => {},
|
||||
0x70 => apu.ch3.setSound3CntL(@truncate(u8, value)),
|
||||
0x72 => apu.ch3.setSound3CntH(value),
|
||||
0x74 => apu.ch3.setSound3CntX(&apu.fs, value),
|
||||
|
||||
0x70 => apu.ch3.setSound3CntL(@truncate(u8, value)),
|
||||
0x72 => apu.ch3.setSound3CntH(value),
|
||||
0x74 => apu.ch3.setSound3CntX(&apu.fs, value),
|
||||
0x76 => {},
|
||||
0x78 => apu.ch4.setSound4CntL(value),
|
||||
0x7C => apu.ch4.setSound4CntH(&apu.fs, value),
|
||||
|
||||
0x78 => apu.ch4.setSound4CntL(value),
|
||||
0x7A => {},
|
||||
0x7C => apu.ch4.setSound4CntH(&apu.fs, value),
|
||||
0x7E => {},
|
||||
|
||||
0x80 => apu.setSoundCntL(value),
|
||||
0x82 => apu.setSoundCntH(value),
|
||||
0x84 => apu.setSoundCntX(value >> 7 & 1 == 1),
|
||||
0x86 => {},
|
||||
0x88 => apu.bias.raw = value, // SOUNDBIAS
|
||||
0x8A, 0x8C, 0x8E => {},
|
||||
|
||||
0x90, 0x92, 0x94, 0x96, 0x98, 0x9A, 0x9C, 0x9E => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
|
||||
0xA0, 0xA2 => log.err("Tried to write 0x{X:0>4}{} to FIFO_A", .{ value, T }),
|
||||
0xA4, 0xA6 => log.err("Tried to write 0x{X:0>4}{} to FIFO_B", .{ value, T }),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
}
|
||||
0x80 => apu.psg_cnt.raw = value, // SOUNDCNT_L
|
||||
0x82 => apu.setSoundCntH(value),
|
||||
0x84 => apu.setSoundCntX(value >> 7 & 1 == 1),
|
||||
0x88 => apu.bias.raw = value, // SOUNDBIAS
|
||||
// WAVE_RAM
|
||||
0x90...0x9F => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
u8 => {
|
||||
if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return;
|
||||
u8 => switch (byte) {
|
||||
0x60 => apu.ch1.setSound1CntL(value),
|
||||
0x62 => apu.ch1.setNr11(value),
|
||||
0x63 => apu.ch1.setNr12(value),
|
||||
0x64 => apu.ch1.setNr13(value),
|
||||
0x65 => apu.ch1.setNr14(&apu.fs, value),
|
||||
|
||||
switch (byte_addr) {
|
||||
0x60 => apu.ch1.setSound1CntL(value),
|
||||
0x61 => {},
|
||||
0x62 => apu.ch1.setNr11(value),
|
||||
0x63 => apu.ch1.setNr12(value),
|
||||
0x64 => apu.ch1.setNr13(value),
|
||||
0x65 => apu.ch1.setNr14(&apu.fs, value),
|
||||
0x66, 0x67 => {},
|
||||
0x68 => apu.ch2.setNr21(value),
|
||||
0x69 => apu.ch2.setNr22(value),
|
||||
0x6C => apu.ch2.setNr23(value),
|
||||
0x6D => apu.ch2.setNr24(&apu.fs, value),
|
||||
|
||||
0x68 => apu.ch2.setNr21(value),
|
||||
0x69 => apu.ch2.setNr22(value),
|
||||
0x6A, 0x6B => {},
|
||||
0x6C => apu.ch2.setNr23(value),
|
||||
0x6D => apu.ch2.setNr24(&apu.fs, value),
|
||||
0x6E, 0x6F => {},
|
||||
0x70 => apu.ch3.setSound3CntL(value), // NR30
|
||||
0x72 => apu.ch3.setNr31(value),
|
||||
0x73 => apu.ch3.vol.raw = value, // NR32
|
||||
0x74 => apu.ch3.setNr33(value),
|
||||
0x75 => apu.ch3.setNr34(&apu.fs, value),
|
||||
|
||||
0x70 => apu.ch3.setSound3CntL(value), // NR30
|
||||
0x71 => {},
|
||||
0x72 => apu.ch3.setNr31(value),
|
||||
0x73 => apu.ch3.vol.raw = value, // NR32
|
||||
0x74 => apu.ch3.setNr33(value),
|
||||
0x75 => apu.ch3.setNr34(&apu.fs, value),
|
||||
0x76, 0x77 => {},
|
||||
0x78 => apu.ch4.setNr41(value),
|
||||
0x79 => apu.ch4.setNr42(value),
|
||||
0x7C => apu.ch4.poly.raw = value, // NR 43
|
||||
0x7D => apu.ch4.setNr44(&apu.fs, value),
|
||||
|
||||
0x78 => apu.ch4.setNr41(value),
|
||||
0x79 => apu.ch4.setNr42(value),
|
||||
0x7A, 0x7B => {},
|
||||
0x7C => apu.ch4.poly.raw = value, // NR 43
|
||||
0x7D => apu.ch4.setNr44(&apu.fs, value),
|
||||
0x7E, 0x7F => {},
|
||||
|
||||
0x80, 0x81 => apu.setSoundCntL(setHalf(u16, apu.psg_cnt.raw, byte_addr, value)),
|
||||
0x82, 0x83 => apu.setSoundCntH(setHalf(u16, apu.dma_cnt.raw, byte_addr, value)),
|
||||
0x84 => apu.setSoundCntX(value >> 7 & 1 == 1),
|
||||
0x85 => {},
|
||||
0x86, 0x87 => {},
|
||||
0x88, 0x89 => apu.bias.raw = setHalf(u16, apu.bias.raw, byte_addr, value), // SOUNDBIAS
|
||||
0x8A...0x8F => {},
|
||||
|
||||
0x90...0x9F => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
|
||||
0xA0...0xA3 => log.err("Tried to write 0x{X:0>2}{} to FIFO_A", .{ value, T }),
|
||||
0xA4...0xA7 => log.err("Tried to write 0x{X:0>2}{} to FIFO_B", .{ value, T }),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
}
|
||||
0x80 => apu.setNr50(value),
|
||||
0x81 => apu.setNr51(value),
|
||||
0x82 => apu.setSoundCntH(setLo(u16, apu.dma_cnt.raw, value)),
|
||||
0x83 => apu.setSoundCntH(setHi(u16, apu.dma_cnt.raw, value)),
|
||||
0x84 => apu.setSoundCntX(value >> 7 & 1 == 1), // NR52
|
||||
0x89 => apu.setSoundBiasH(value),
|
||||
0x90...0x9F => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
else => @compileError("APU: Unsupported write width"),
|
||||
}
|
||||
@@ -244,20 +164,17 @@ pub const Apu = struct {
|
||||
|
||||
sampling_cycle: u2,
|
||||
|
||||
sample_queue: RingBuffer(u16),
|
||||
stream: *SDL.SDL_AudioStream,
|
||||
sched: *Scheduler,
|
||||
|
||||
fs: FrameSequencer,
|
||||
capacitor: f32,
|
||||
|
||||
is_buffer_full: bool,
|
||||
|
||||
pub const Tick = enum { Length, Envelope, Sweep };
|
||||
|
||||
pub fn init(sched: *Scheduler) Self {
|
||||
const NUM_CHANNELS: usize = 2;
|
||||
|
||||
const allocator = std.heap.c_allocator;
|
||||
const sample_buf = allocator.alloc(u16, 0x800 * NUM_CHANNELS) catch @panic("failed to allocate sample buffer");
|
||||
|
||||
const apu: Self = .{
|
||||
.ch1 = ToneSweep.init(sched),
|
||||
.ch2 = Tone.init(sched),
|
||||
@@ -272,11 +189,12 @@ pub const Apu = struct {
|
||||
.bias = .{ .raw = 0x0200 },
|
||||
|
||||
.sampling_cycle = 0b00,
|
||||
.sample_queue = RingBuffer(u16).init(sample_buf),
|
||||
.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, 1 << 15, SDL.AUDIO_U16, 2, host_sample_rate).?,
|
||||
.sched = sched,
|
||||
|
||||
.capacitor = 0,
|
||||
.fs = FrameSequencer.init(),
|
||||
.is_buffer_full = false,
|
||||
};
|
||||
|
||||
sched.push(.SampleAudio, apu.interval());
|
||||
@@ -290,33 +208,18 @@ pub const Apu = struct {
|
||||
}
|
||||
|
||||
fn reset(self: *Self) void {
|
||||
// All PSG Registers between 0x0400_0060..0x0400_0081 are zeroed
|
||||
// 0x0400_0082 and 0x0400_0088 retain their values
|
||||
self.ch1.reset();
|
||||
self.ch2.reset();
|
||||
self.ch3.reset();
|
||||
self.ch4.reset();
|
||||
|
||||
// GBATEK says 4000060h..4000081h I take this to mean inclusive
|
||||
self.psg_cnt.raw = 0x0000;
|
||||
}
|
||||
|
||||
/// SOUNDCNT
|
||||
fn setSoundCnt(self: *Self, value: u32) void {
|
||||
if (self.cnt.apu_enable.read()) self.setSoundCntL(@truncate(u16, value));
|
||||
self.psg_cnt.raw = @truncate(u16, value);
|
||||
self.setSoundCntH(@truncate(u16, value >> 16));
|
||||
}
|
||||
|
||||
/// SOUNDCNT_L
|
||||
pub fn soundCntL(self: *const Self) u16 {
|
||||
return self.psg_cnt.raw & 0xFF77;
|
||||
}
|
||||
|
||||
/// SOUNDCNT_L
|
||||
pub fn setSoundCntL(self: *Self, value: u16) void {
|
||||
self.psg_cnt.raw = value;
|
||||
}
|
||||
|
||||
/// SOUNDCNT_H
|
||||
pub fn setSoundCntH(self: *Self, value: u16) void {
|
||||
const new: io.DmaSoundControl = .{ .raw = value };
|
||||
@@ -329,11 +232,6 @@ pub const Apu = struct {
|
||||
self.dma_cnt = new;
|
||||
}
|
||||
|
||||
/// SOUNDCNT_H
|
||||
pub fn soundCntH(self: *const Self) u16 {
|
||||
return self.dma_cnt.raw & 0x770F;
|
||||
}
|
||||
|
||||
/// NR52
|
||||
pub fn setSoundCntX(self: *Self, value: bool) void {
|
||||
self.cnt.apu_enable.write(value);
|
||||
@@ -342,14 +240,11 @@ pub const Apu = struct {
|
||||
self.fs.step = 0; // Reset Frame Sequencer
|
||||
|
||||
// Reset Square Wave Offsets
|
||||
self.ch1.square.reset();
|
||||
self.ch2.square.reset();
|
||||
self.ch1.square.pos = 0;
|
||||
self.ch2.square.pos = 0;
|
||||
|
||||
// Reset Wave
|
||||
self.ch3.wave_dev.reset();
|
||||
|
||||
// Rest Noise
|
||||
self.ch4.lfsr.reset();
|
||||
// Reset Wave Device Offsets
|
||||
self.ch3.wave_dev.offset = 0;
|
||||
} else {
|
||||
self.reset();
|
||||
}
|
||||
@@ -367,9 +262,28 @@ pub const Apu = struct {
|
||||
return apu_enable << 7 | ch4_enable << 3 | ch3_enable << 2 | ch2_enable << 1 | ch1_enable;
|
||||
}
|
||||
|
||||
/// NR50
|
||||
pub fn setNr50(self: *Self, byte: u8) void {
|
||||
self.psg_cnt.raw = (self.psg_cnt.raw & 0xFF00) | byte;
|
||||
}
|
||||
|
||||
/// NR51
|
||||
pub fn setNr51(self: *Self, byte: u8) void {
|
||||
self.psg_cnt.raw = @as(u16, byte) << 8 | (self.psg_cnt.raw & 0xFF);
|
||||
}
|
||||
|
||||
pub fn setSoundBiasH(self: *Self, byte: u8) void {
|
||||
self.bias.raw = (@as(u16, byte) << 8) | (self.bias.raw & 0xFF);
|
||||
}
|
||||
|
||||
pub fn sampleAudio(self: *Self, late: u64) void {
|
||||
self.sched.push(.SampleAudio, self.interval() -| late);
|
||||
|
||||
// Whether the APU is busy or not is determined by the main loop in emu.zig
|
||||
// This should only ever be true (because this side of the emu is single threaded)
|
||||
// When audio sync is disaabled
|
||||
if (self.is_buffer_full) return;
|
||||
|
||||
var left: i16 = 0;
|
||||
var right: i16 = 0;
|
||||
|
||||
@@ -413,8 +327,8 @@ pub const Apu = struct {
|
||||
right += if (self.dma_cnt.chB_right.read()) chB_sample else 0;
|
||||
|
||||
// Add SOUNDBIAS
|
||||
// FIXME: SOUNDBIAS is 10-bit but The waveform is centered around 0 if I treat it as 11-bit
|
||||
const bias = @as(i16, self.bias.level.read()) << 2;
|
||||
// FIXME: Is SOUNDBIAS 9-bit or 10-bit?
|
||||
const bias = @as(i16, self.bias.level.read()) << 1;
|
||||
left += bias;
|
||||
right += bias;
|
||||
|
||||
@@ -425,7 +339,24 @@ pub const Apu = struct {
|
||||
const ext_left = (clamped_left << 5) | (clamped_left >> 6);
|
||||
const ext_right = (clamped_right << 5) | (clamped_right >> 6);
|
||||
|
||||
self.sample_queue.push(ext_left, ext_right) catch {};
|
||||
// FIXME: This rarely happens
|
||||
if (self.sampling_cycle != self.bias.sampling_cycle.read()) self.replaceSDLResampler();
|
||||
|
||||
_ = SDL.SDL_AudioStreamPut(self.stream, &[2]u16{ ext_left, ext_right }, 2 * @sizeOf(u16));
|
||||
}
|
||||
|
||||
fn replaceSDLResampler(self: *Self) void {
|
||||
@setCold(true);
|
||||
const sample_rate = Self.sampleRate(self.bias.sampling_cycle.read());
|
||||
log.info("Sample Rate changed from {}Hz to {}Hz", .{ Self.sampleRate(self.sampling_cycle), sample_rate });
|
||||
|
||||
// Sampling Cycle (Sample Rate) changed, Craete a new SDL Audio Resampler
|
||||
// FIXME: Replace SDL's Audio Resampler with either a custom or more reliable one
|
||||
const old_stream = self.stream;
|
||||
defer SDL.SDL_FreeAudioStream(old_stream);
|
||||
|
||||
self.sampling_cycle = self.bias.sampling_cycle.read();
|
||||
self.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, @intCast(c_int, sample_rate), SDL.AUDIO_U16, 2, host_sample_rate).?;
|
||||
}
|
||||
|
||||
fn interval(self: *const Self) u64 {
|
||||
@@ -474,15 +405,11 @@ pub const Apu = struct {
|
||||
if (!self.cnt.apu_enable.read()) return;
|
||||
|
||||
if (@boolToInt(self.dma_cnt.chA_timer.read()) == tim_id) {
|
||||
if (!self.chA.enabled) return;
|
||||
|
||||
self.chA.updateSample();
|
||||
if (self.chA.len() <= 15) cpu.bus.dma[1].requestAudio(0x0400_00A0);
|
||||
}
|
||||
|
||||
if (@boolToInt(self.dma_cnt.chB_timer.read()) == tim_id) {
|
||||
if (!self.chB.enabled) return;
|
||||
|
||||
self.chB.updateSample();
|
||||
if (self.chB.len() <= 15) cpu.bus.dma[2].requestAudio(0x0400_00A4);
|
||||
}
|
||||
@@ -496,28 +423,19 @@ pub fn DmaSound(comptime kind: DmaSoundKind) type {
|
||||
fifo: SoundFifo,
|
||||
kind: DmaSoundKind,
|
||||
sample: i8,
|
||||
enabled: bool,
|
||||
|
||||
fn init() Self {
|
||||
return .{
|
||||
.fifo = SoundFifo.init(),
|
||||
.kind = kind,
|
||||
.sample = 0,
|
||||
.enabled = false,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn push(self: *Self, value: u32) void {
|
||||
if (!self.enabled) self.enable();
|
||||
|
||||
self.fifo.write(&intToBytes(u32, value)) catch |e| log.err("{} Error: {}", .{ kind, e });
|
||||
}
|
||||
|
||||
fn enable(self: *Self) void {
|
||||
@setCold(true);
|
||||
self.enabled = true;
|
||||
}
|
||||
|
||||
pub fn len(self: *const Self) usize {
|
||||
return self.fifo.readableLength();
|
||||
}
|
||||
@@ -538,8 +456,8 @@ const DmaSoundKind = enum {
|
||||
};
|
||||
|
||||
pub const FrameSequencer = struct {
|
||||
const interval = (1 << 24) / 512;
|
||||
const Self = @This();
|
||||
pub const interval = (1 << 24) / 512;
|
||||
|
||||
step: u3,
|
||||
|
||||
|
@@ -49,13 +49,10 @@ pub fn init(sched: *Scheduler) Self {
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.len = 0; // NR41
|
||||
self.envelope.raw = 0; // NR42
|
||||
self.poly.raw = 0; // NR43
|
||||
self.cnt.raw = 0; // NR44
|
||||
|
||||
self.len_dev.reset();
|
||||
self.env_dev.reset();
|
||||
self.len = 0;
|
||||
self.envelope.raw = 0;
|
||||
self.poly.raw = 0;
|
||||
self.cnt.raw = 0;
|
||||
|
||||
self.sample = 0;
|
||||
self.enabled = false;
|
||||
|
@@ -43,12 +43,9 @@ pub fn init(sched: *Scheduler) Self {
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.duty.raw = 0; // NR21
|
||||
self.envelope.raw = 0; // NR22
|
||||
self.freq.raw = 0; // NR32, NR24
|
||||
|
||||
self.len_dev.reset();
|
||||
self.env_dev.reset();
|
||||
self.duty.raw = 0;
|
||||
self.envelope.raw = 0;
|
||||
self.freq.raw = 0;
|
||||
|
||||
self.sample = 0;
|
||||
self.enabled = false;
|
||||
|
@@ -50,14 +50,12 @@ pub fn init(sched: *Scheduler) Self {
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.sweep.raw = 0; // NR10
|
||||
self.duty.raw = 0; // NR11
|
||||
self.envelope.raw = 0; // NR12
|
||||
self.freq.raw = 0; // NR13, NR14
|
||||
self.sweep.raw = 0;
|
||||
self.sweep_dev.calc_performed = false;
|
||||
|
||||
self.len_dev.reset();
|
||||
self.sweep_dev.reset();
|
||||
self.env_dev.reset();
|
||||
self.duty.raw = 0;
|
||||
self.envelope.raw = 0;
|
||||
self.freq.raw = 0;
|
||||
|
||||
self.sample = 0;
|
||||
self.enabled = false;
|
||||
@@ -94,9 +92,10 @@ pub fn sound1CntL(self: *const Self) u8 {
|
||||
pub fn setSound1CntL(self: *Self, value: u8) void {
|
||||
const new = io.Sweep{ .raw = value };
|
||||
|
||||
if (!new.direction.read()) {
|
||||
// If at least one (1) sweep calculation has been made with
|
||||
// the negate bit set (since last trigger), disable the channel
|
||||
if (self.sweep.direction.read() and !new.direction.read()) {
|
||||
// Sweep Negate bit has been cleared
|
||||
// If At least 1 Sweep Calculation has been made since
|
||||
// the last trigger, the channel is immediately disabled
|
||||
|
||||
if (self.sweep_dev.calc_performed) self.enabled = false;
|
||||
}
|
||||
|
@@ -42,13 +42,10 @@ pub fn init(sched: *Scheduler) Self {
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.select.raw = 0; // NR30
|
||||
self.length = 0; // NR31
|
||||
self.vol.raw = 0; // NR32
|
||||
self.freq.raw = 0; // NR33, NR34
|
||||
|
||||
self.len_dev.reset();
|
||||
self.wave_dev.reset();
|
||||
self.select.raw = 0;
|
||||
self.length = 0;
|
||||
self.vol.raw = 0;
|
||||
self.freq.raw = 0;
|
||||
|
||||
self.sample = 0;
|
||||
self.enabled = false;
|
||||
@@ -74,11 +71,6 @@ pub fn setSound3CntL(self: *Self, value: u8) void {
|
||||
if (!self.select.enabled.read()) self.enabled = false;
|
||||
}
|
||||
|
||||
/// NR30
|
||||
pub fn sound3CntL(self: *const Self) u8 {
|
||||
return self.select.raw & 0xE0;
|
||||
}
|
||||
|
||||
/// NR31, NR32
|
||||
pub fn sound3CntH(self: *const Self) u16 {
|
||||
return @as(u16, self.length & 0xE0) << 8;
|
||||
@@ -102,11 +94,6 @@ pub fn setSound3CntX(self: *Self, fs: *const FrameSequencer, value: u16) void {
|
||||
self.setNr34(fs, @truncate(u8, value >> 8));
|
||||
}
|
||||
|
||||
/// NR33, NR34
|
||||
pub fn sound3CntX(self: *const Self) u16 {
|
||||
return self.freq.raw & 0x4000;
|
||||
}
|
||||
|
||||
/// NR33
|
||||
pub fn setNr33(self: *Self, byte: u8) void {
|
||||
self.freq.raw = (self.freq.raw & 0xFF00) | byte;
|
||||
|
@@ -11,11 +11,6 @@ pub fn create() Self {
|
||||
return .{ .timer = 0, .vol = 0 };
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.timer = 0;
|
||||
self.vol = 0;
|
||||
}
|
||||
|
||||
pub fn tick(self: *Self, nrx2: io.Envelope) void {
|
||||
if (nrx2.period.read() != 0) {
|
||||
if (self.timer != 0) self.timer -= 1;
|
||||
|
@@ -6,10 +6,6 @@ pub fn create() Self {
|
||||
return .{ .timer = 0 };
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.timer = 0;
|
||||
}
|
||||
|
||||
pub fn tick(self: *Self, enabled: bool, ch_enable: *bool) void {
|
||||
if (enabled) {
|
||||
if (self.timer == 0) return;
|
||||
|
@@ -18,19 +18,13 @@ pub fn create() Self {
|
||||
};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.timer = 0;
|
||||
self.enabled = false;
|
||||
self.shadow = 0;
|
||||
self.calc_performed = false;
|
||||
}
|
||||
|
||||
pub fn tick(self: *Self, ch1: *ToneSweep) void {
|
||||
if (self.timer != 0) self.timer -= 1;
|
||||
|
||||
if (self.timer == 0) {
|
||||
const period = ch1.sweep.period.read();
|
||||
self.timer = if (period == 0) 8 else period;
|
||||
if (!self.calc_performed) self.calc_performed = true;
|
||||
|
||||
if (self.enabled and period != 0) {
|
||||
const new_freq = self.calculate(ch1.sweep, &ch1.enabled);
|
||||
@@ -51,10 +45,7 @@ pub fn calculate(self: *Self, sweep: io.Sweep, ch_enable: *bool) u12 {
|
||||
const shadow_shifted = shadow >> sweep.shift.read();
|
||||
const decrease = sweep.direction.read();
|
||||
|
||||
const freq = if (decrease) blk: {
|
||||
self.calc_performed = true;
|
||||
break :blk shadow - shadow_shifted;
|
||||
} else shadow + shadow_shifted;
|
||||
const freq = if (decrease) shadow - shadow_shifted else shadow + shadow_shifted;
|
||||
if (freq > 0x7FF) ch_enable.* = false;
|
||||
|
||||
return freq;
|
||||
|
@@ -1,7 +1,9 @@
|
||||
//! Linear Feedback Shift Register
|
||||
const io = @import("../../bus/io.zig");
|
||||
|
||||
/// Linear Feedback Shift Register
|
||||
const Scheduler = @import("../../scheduler.zig").Scheduler;
|
||||
const FrameSequencer = @import("../../apu.zig").FrameSequencer;
|
||||
const Noise = @import("../Noise.zig");
|
||||
|
||||
const Self = @This();
|
||||
pub const interval: u64 = (1 << 24) / (1 << 22);
|
||||
@@ -19,11 +21,6 @@ pub fn create(sched: *Scheduler) Self {
|
||||
};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.shift = 0;
|
||||
self.timer = 0;
|
||||
}
|
||||
|
||||
pub fn sample(self: *const Self) i8 {
|
||||
return if ((~self.shift & 1) == 1) 1 else -1;
|
||||
}
|
||||
@@ -38,7 +35,7 @@ pub fn reload(self: *Self, poly: io.PolyCounter) void {
|
||||
}
|
||||
|
||||
/// Scheduler Event Handler for LFSR Timer Expire
|
||||
/// FIXME: This gets called a lot, slowing down the scheduler
|
||||
/// FIXME: This gets called a lot, clogging up the Scheduler
|
||||
pub fn onLfsrTimerExpire(self: *Self, poly: io.PolyCounter, late: u64) void {
|
||||
// Obscure: "Using a noise channel clock shift of 14 or 15
|
||||
// results in the LFSR receiving no clocks."
|
||||
|
@@ -2,6 +2,7 @@ const std = @import("std");
|
||||
const io = @import("../../bus/io.zig");
|
||||
|
||||
const Scheduler = @import("../../scheduler.zig").Scheduler;
|
||||
const FrameSequencer = @import("../../apu.zig").FrameSequencer;
|
||||
const ToneSweep = @import("../ToneSweep.zig");
|
||||
const Tone = @import("../Tone.zig");
|
||||
|
||||
@@ -20,11 +21,6 @@ pub fn init(sched: *Scheduler) Self {
|
||||
};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.timer = 0;
|
||||
self.pos = 0;
|
||||
}
|
||||
|
||||
/// Scheduler Event Handler for Square Synth Timer Expire
|
||||
pub fn onSquareTimerExpire(self: *Self, comptime T: type, nrx34: io.Frequency, late: u64) void {
|
||||
comptime std.debug.assert(T == ToneSweep or T == Tone);
|
||||
|
@@ -2,6 +2,8 @@ const std = @import("std");
|
||||
const io = @import("../../bus/io.zig");
|
||||
|
||||
const Scheduler = @import("../../scheduler.zig").Scheduler;
|
||||
const FrameSequencer = @import("../../apu.zig").FrameSequencer;
|
||||
const Wave = @import("../Wave.zig");
|
||||
|
||||
const buf_len = 0x20;
|
||||
pub const interval: u64 = (1 << 24) / (1 << 22);
|
||||
@@ -38,13 +40,6 @@ pub fn init(sched: *Scheduler) Self {
|
||||
};
|
||||
}
|
||||
|
||||
pub fn reset(self: *Self) void {
|
||||
self.timer = 0;
|
||||
self.offset = 0;
|
||||
|
||||
// sample buffer isn't reset because it's outside of the range of what NR52{7}'s effects
|
||||
}
|
||||
|
||||
/// Reload internal Wave Timer
|
||||
pub fn reload(self: *Self, value: u11) void {
|
||||
self.sched.removeScheduledEvent(.{ .ApuChannel = 2 });
|
||||
|
@@ -1,6 +1,10 @@
|
||||
const std = @import("std");
|
||||
const config = @import("../../config.zig");
|
||||
|
||||
const Bit = @import("bitfield").Bit;
|
||||
const Bitfield = @import("bitfield").Bitfield;
|
||||
const DateTime = @import("datetime").datetime.Datetime;
|
||||
|
||||
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
||||
const Backup = @import("backup.zig").Backup;
|
||||
const Gpio = @import("gpio.zig").Gpio;
|
||||
@@ -105,13 +109,14 @@ pub fn dbgRead(self: *const Self, comptime T: type, address: u32) T {
|
||||
|
||||
switch (T) {
|
||||
u32 => switch (address) {
|
||||
// FIXME: Do I even need to implement these?
|
||||
// TODO: Do I even need to implement these?
|
||||
0x0800_00C4 => std.debug.panic("Handle 32-bit GPIO Data/Direction Reads", .{}),
|
||||
0x0800_00C6 => std.debug.panic("Handle 32-bit GPIO Direction/Control Reads", .{}),
|
||||
0x0800_00C8 => std.debug.panic("Handle 32-bit GPIO Control Reads", .{}),
|
||||
else => {},
|
||||
},
|
||||
u16 => switch (address) {
|
||||
// FIXME: What do 16-bit GPIO Reads look like?
|
||||
0x0800_00C4 => return self.gpio.read(.Data),
|
||||
0x0800_00C6 => return self.gpio.read(.Direction),
|
||||
0x0800_00C8 => return self.gpio.read(.Control),
|
||||
|
@@ -6,6 +6,7 @@ const Eeprom = @import("backup/eeprom.zig").Eeprom;
|
||||
const Flash = @import("backup/Flash.zig");
|
||||
|
||||
const escape = @import("../../util.zig").escape;
|
||||
const span = @import("../../util.zig").span;
|
||||
|
||||
const Needle = struct { str: []const u8, kind: Backup.Kind };
|
||||
const backup_kinds = [6]Needle{
|
||||
@@ -150,8 +151,8 @@ pub const Backup = struct {
|
||||
const file_path = try self.savePath(allocator, path);
|
||||
defer allocator.free(file_path);
|
||||
|
||||
const expected = "untitled.sav";
|
||||
if (std.mem.eql(u8, file_path[file_path.len - expected.len .. file_path.len], expected)) {
|
||||
// FIXME: Don't rely on this lol
|
||||
if (std.mem.eql(u8, file_path[file_path.len - 12 .. file_path.len], "untitled.sav")) {
|
||||
return log.err("ROM header lacks title, no save loaded", .{});
|
||||
}
|
||||
|
||||
@@ -194,7 +195,7 @@ pub const Backup = struct {
|
||||
}
|
||||
|
||||
fn saveName(self: *const Self, allocator: Allocator) ![]const u8 {
|
||||
const title_str = std.mem.sliceTo(&escape(self.title), 0);
|
||||
const title_str = span(&escape(self.title));
|
||||
const name = if (title_str.len != 0) title_str else "untitled";
|
||||
|
||||
return try std.mem.concat(allocator, u8, &[_][]const u8{ name, ".sav" });
|
||||
|
@@ -63,7 +63,7 @@ pub const Eeprom = struct {
|
||||
}
|
||||
|
||||
if (self.state == .RequestEnd) {
|
||||
// if (bit != 0) log.debug("EEPROM Request did not end in 0u1. TODO: is this ok?", .{});
|
||||
if (bit != 0) log.debug("EEPROM Request did not end in 0u1. TODO: is this ok?", .{});
|
||||
self.state = .Ready;
|
||||
return;
|
||||
}
|
||||
|
@@ -5,12 +5,11 @@ const DmaControl = @import("io.zig").DmaControl;
|
||||
const Bus = @import("../Bus.zig");
|
||||
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
||||
|
||||
pub const DmaTuple = struct { DmaController(0), DmaController(1), DmaController(2), DmaController(3) };
|
||||
pub const DmaTuple = std.meta.Tuple(&[_]type{ DmaController(0), DmaController(1), DmaController(2), DmaController(3) });
|
||||
const log = std.log.scoped(.DmaTransfer);
|
||||
|
||||
const getHalf = util.getHalf;
|
||||
const setHalf = util.setHalf;
|
||||
const setQuart = util.setQuart;
|
||||
const setHi = util.setHi;
|
||||
const setLo = util.setLo;
|
||||
|
||||
const rotr = @import("../../util.zig").rotr;
|
||||
|
||||
@@ -19,126 +18,78 @@ pub fn create() DmaTuple {
|
||||
}
|
||||
|
||||
pub fn read(comptime T: type, dma: *const DmaTuple, addr: u32) ?T {
|
||||
const byte_addr = @truncate(u8, addr);
|
||||
const byte = @truncate(u8, addr);
|
||||
|
||||
return switch (T) {
|
||||
u32 => switch (byte_addr) {
|
||||
0xB0, 0xB4 => null, // DMA0SAD, DMA0DAD,
|
||||
0xB8 => @as(T, dma.*[0].dmacntH()) << 16, // DMA0CNT_L is write-only
|
||||
0xBC, 0xC0 => null, // DMA1SAD, DMA1DAD
|
||||
0xC4 => @as(T, dma.*[1].dmacntH()) << 16, // DMA1CNT_L is write-only
|
||||
0xC8, 0xCC => null, // DMA2SAD, DMA2DAD
|
||||
0xD0 => @as(T, dma.*[2].dmacntH()) << 16, // DMA2CNT_L is write-only
|
||||
0xD4, 0xD8 => null, // DMA3SAD, DMA3DAD
|
||||
0xDC => @as(T, dma.*[3].dmacntH()) << 16, // DMA3CNT_L is write-only
|
||||
else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }),
|
||||
u32 => switch (byte) {
|
||||
0xB8 => @as(T, dma.*[0].cnt.raw) << 16,
|
||||
0xC4 => @as(T, dma.*[1].cnt.raw) << 16,
|
||||
0xD0 => @as(T, dma.*[2].cnt.raw) << 16,
|
||||
0xDC => @as(T, dma.*[3].cnt.raw) << 16,
|
||||
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u16 => switch (byte_addr) {
|
||||
0xB0, 0xB2, 0xB4, 0xB6 => null, // DMA0SAD, DMA0DAD
|
||||
0xB8 => 0x0000, // DMA0CNT_L, suite.gba expects 0x0000 instead of 0xDEAD
|
||||
0xBA => dma.*[0].dmacntH(),
|
||||
|
||||
0xBC, 0xBE, 0xC0, 0xC2 => null, // DMA1SAD, DMA1DAD
|
||||
0xC4 => 0x0000, // DMA1CNT_L
|
||||
0xC6 => dma.*[1].dmacntH(),
|
||||
|
||||
0xC8, 0xCA, 0xCC, 0xCE => null, // DMA2SAD, DMA2DAD
|
||||
0xD0 => 0x0000, // DMA2CNT_L
|
||||
0xD2 => dma.*[2].dmacntH(),
|
||||
|
||||
0xD4, 0xD6, 0xD8, 0xDA => null, // DMA3SAD, DMA3DAD
|
||||
0xDC => 0x0000, // DMA3CNT_L
|
||||
0xDE => dma.*[3].dmacntH(),
|
||||
else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u8 => switch (byte_addr) {
|
||||
0xB0...0xB7 => null, // DMA0SAD, DMA0DAD
|
||||
0xB8, 0xB9 => 0x00, // DMA0CNT_L
|
||||
0xBA, 0xBB => @truncate(T, dma.*[0].dmacntH() >> getHalf(byte_addr)),
|
||||
|
||||
0xBC...0xC3 => null, // DMA1SAD, DMA1DAD
|
||||
0xC4, 0xC5 => 0x00, // DMA1CNT_L
|
||||
0xC6, 0xC7 => @truncate(T, dma.*[1].dmacntH() >> getHalf(byte_addr)),
|
||||
|
||||
0xC8...0xCF => null, // DMA2SAD, DMA2DAD
|
||||
0xD0, 0xD1 => 0x00, // DMA2CNT_L
|
||||
0xD2, 0xD3 => @truncate(T, dma.*[2].dmacntH() >> getHalf(byte_addr)),
|
||||
|
||||
0xD4...0xDB => null, // DMA3SAD, DMA3DAD
|
||||
0xDC, 0xDD => 0x00, // DMA3CNT_L
|
||||
0xDE, 0xDF => @truncate(T, dma.*[3].dmacntH() >> getHalf(byte_addr)),
|
||||
else => util.io.read.err(T, log, "unexpected {} read from 0x{X:0>8}", .{ T, addr }),
|
||||
u16 => switch (byte) {
|
||||
0xBA => dma.*[0].cnt.raw,
|
||||
0xC6 => dma.*[1].cnt.raw,
|
||||
0xD2 => dma.*[2].cnt.raw,
|
||||
0xDE => dma.*[3].cnt.raw,
|
||||
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u8 => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, addr }),
|
||||
else => @compileError("DMA: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(comptime T: type, dma: *DmaTuple, addr: u32, value: T) void {
|
||||
const byte_addr = @truncate(u8, addr);
|
||||
const byte = @truncate(u8, addr);
|
||||
|
||||
switch (T) {
|
||||
u32 => switch (byte_addr) {
|
||||
u32 => switch (byte) {
|
||||
0xB0 => dma.*[0].setDmasad(value),
|
||||
0xB4 => dma.*[0].setDmadad(value),
|
||||
0xB8 => dma.*[0].setDmacnt(value),
|
||||
|
||||
0xBC => dma.*[1].setDmasad(value),
|
||||
0xC0 => dma.*[1].setDmadad(value),
|
||||
0xC4 => dma.*[1].setDmacnt(value),
|
||||
|
||||
0xC8 => dma.*[2].setDmasad(value),
|
||||
0xCC => dma.*[2].setDmadad(value),
|
||||
0xD0 => dma.*[2].setDmacnt(value),
|
||||
|
||||
0xD4 => dma.*[3].setDmasad(value),
|
||||
0xD8 => dma.*[3].setDmadad(value),
|
||||
0xDC => dma.*[3].setDmacnt(value),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
u16 => switch (byte_addr) {
|
||||
0xB0, 0xB2 => dma.*[0].setDmasad(setHalf(u32, dma.*[0].sad, byte_addr, value)),
|
||||
0xB4, 0xB6 => dma.*[0].setDmadad(setHalf(u32, dma.*[0].dad, byte_addr, value)),
|
||||
u16 => switch (byte) {
|
||||
0xB0 => dma.*[0].setDmasad(setLo(u32, dma.*[0].sad, value)),
|
||||
0xB2 => dma.*[0].setDmasad(setHi(u32, dma.*[0].sad, value)),
|
||||
0xB4 => dma.*[0].setDmadad(setLo(u32, dma.*[0].dad, value)),
|
||||
0xB6 => dma.*[0].setDmadad(setHi(u32, dma.*[0].dad, value)),
|
||||
0xB8 => dma.*[0].setDmacntL(value),
|
||||
0xBA => dma.*[0].setDmacntH(value),
|
||||
|
||||
0xBC, 0xBE => dma.*[1].setDmasad(setHalf(u32, dma.*[1].sad, byte_addr, value)),
|
||||
0xC0, 0xC2 => dma.*[1].setDmadad(setHalf(u32, dma.*[1].dad, byte_addr, value)),
|
||||
0xBC => dma.*[1].setDmasad(setLo(u32, dma.*[1].sad, value)),
|
||||
0xBE => dma.*[1].setDmasad(setHi(u32, dma.*[1].sad, value)),
|
||||
0xC0 => dma.*[1].setDmadad(setLo(u32, dma.*[1].dad, value)),
|
||||
0xC2 => dma.*[1].setDmadad(setHi(u32, dma.*[1].dad, value)),
|
||||
0xC4 => dma.*[1].setDmacntL(value),
|
||||
0xC6 => dma.*[1].setDmacntH(value),
|
||||
|
||||
0xC8, 0xCA => dma.*[2].setDmasad(setHalf(u32, dma.*[2].sad, byte_addr, value)),
|
||||
0xCC, 0xCE => dma.*[2].setDmadad(setHalf(u32, dma.*[2].dad, byte_addr, value)),
|
||||
0xC8 => dma.*[2].setDmasad(setLo(u32, dma.*[2].sad, value)),
|
||||
0xCA => dma.*[2].setDmasad(setHi(u32, dma.*[2].sad, value)),
|
||||
0xCC => dma.*[2].setDmadad(setLo(u32, dma.*[2].dad, value)),
|
||||
0xCE => dma.*[2].setDmadad(setHi(u32, dma.*[2].dad, value)),
|
||||
0xD0 => dma.*[2].setDmacntL(value),
|
||||
0xD2 => dma.*[2].setDmacntH(value),
|
||||
|
||||
0xD4, 0xD6 => dma.*[3].setDmasad(setHalf(u32, dma.*[3].sad, byte_addr, value)),
|
||||
0xD8, 0xDA => dma.*[3].setDmadad(setHalf(u32, dma.*[3].dad, byte_addr, value)),
|
||||
0xD4 => dma.*[3].setDmasad(setLo(u32, dma.*[3].sad, value)),
|
||||
0xD6 => dma.*[3].setDmasad(setHi(u32, dma.*[3].sad, value)),
|
||||
0xD8 => dma.*[3].setDmadad(setLo(u32, dma.*[3].dad, value)),
|
||||
0xDA => dma.*[3].setDmadad(setHi(u32, dma.*[3].dad, value)),
|
||||
0xDC => dma.*[3].setDmacntL(value),
|
||||
0xDE => dma.*[3].setDmacntH(value),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
u8 => switch (byte_addr) {
|
||||
0xB0, 0xB1, 0xB2, 0xB3 => dma.*[0].setDmasad(setQuart(dma.*[0].sad, byte_addr, value)),
|
||||
0xB4, 0xB5, 0xB6, 0xB7 => dma.*[0].setDmadad(setQuart(dma.*[0].dad, byte_addr, value)),
|
||||
0xB8, 0xB9 => dma.*[0].setDmacntL(setHalf(u16, dma.*[0].word_count, byte_addr, value)),
|
||||
0xBA, 0xBB => dma.*[0].setDmacntH(setHalf(u16, dma.*[0].cnt.raw, byte_addr, value)),
|
||||
|
||||
0xBC, 0xBD, 0xBE, 0xBF => dma.*[1].setDmasad(setQuart(dma.*[1].sad, byte_addr, value)),
|
||||
0xC0, 0xC1, 0xC2, 0xC3 => dma.*[1].setDmadad(setQuart(dma.*[1].dad, byte_addr, value)),
|
||||
0xC4, 0xC5 => dma.*[1].setDmacntL(setHalf(u16, dma.*[1].word_count, byte_addr, value)),
|
||||
0xC6, 0xC7 => dma.*[1].setDmacntH(setHalf(u16, dma.*[1].cnt.raw, byte_addr, value)),
|
||||
|
||||
0xC8, 0xC9, 0xCA, 0xCB => dma.*[2].setDmasad(setQuart(dma.*[2].sad, byte_addr, value)),
|
||||
0xCC, 0xCD, 0xCE, 0xCF => dma.*[2].setDmadad(setQuart(dma.*[2].dad, byte_addr, value)),
|
||||
0xD0, 0xD1 => dma.*[2].setDmacntL(setHalf(u16, dma.*[2].word_count, byte_addr, value)),
|
||||
0xD2, 0xD3 => dma.*[2].setDmacntH(setHalf(u16, dma.*[2].cnt.raw, byte_addr, value)),
|
||||
|
||||
0xD4, 0xD5, 0xD6, 0xD7 => dma.*[3].setDmasad(setQuart(dma.*[3].sad, byte_addr, value)),
|
||||
0xD8, 0xD9, 0xDA, 0xDB => dma.*[3].setDmadad(setQuart(dma.*[3].dad, byte_addr, value)),
|
||||
0xDC, 0xDD => dma.*[3].setDmacntL(setHalf(u16, dma.*[3].word_count, byte_addr, value)),
|
||||
0xDE, 0xDF => dma.*[3].setDmacntH(setHalf(u16, dma.*[3].cnt.raw, byte_addr, value)),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
u8 => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
else => @compileError("DMA: Unsupported write width"),
|
||||
}
|
||||
}
|
||||
@@ -207,10 +158,6 @@ fn DmaController(comptime id: u2) type {
|
||||
self.word_count = @truncate(@TypeOf(self.word_count), halfword);
|
||||
}
|
||||
|
||||
pub fn dmacntH(self: *const Self) u16 {
|
||||
return self.cnt.raw & if (id == 3) 0xFFE0 else 0xF7E0;
|
||||
}
|
||||
|
||||
pub fn setDmacntH(self: *Self, halfword: u16) void {
|
||||
const new = DmaControl{ .raw = halfword };
|
||||
|
||||
@@ -256,16 +203,12 @@ fn DmaController(comptime id: u2) type {
|
||||
cpu.bus.write(u16, dad_addr, @truncate(u16, rotr(u32, self.data_latch, 8 * (dad_addr & 3))));
|
||||
}
|
||||
|
||||
switch (@truncate(u8, sad_addr >> 24)) {
|
||||
// according to fleroviux, DMAs with a source address in ROM misbehave
|
||||
// the resultant behaviour is that the source address will increment despite what DMAXCNT says
|
||||
0x08...0x0D => self.sad_latch +%= offset, // obscure behaviour
|
||||
else => switch (sad_adj) {
|
||||
.Increment => self.sad_latch +%= offset,
|
||||
.Decrement => self.sad_latch -%= offset,
|
||||
.IncrementReload => log.err("{} is a prohibited adjustment on SAD", .{sad_adj}),
|
||||
.Fixed => {},
|
||||
},
|
||||
switch (sad_adj) {
|
||||
.Increment => self.sad_latch +%= offset,
|
||||
.Decrement => self.sad_latch -%= offset,
|
||||
// FIXME: Is just ignoring this ok?
|
||||
.IncrementReload => log.err("{} is a prohibited adjustment on SAD", .{sad_adj}),
|
||||
.Fixed => {},
|
||||
}
|
||||
|
||||
switch (dad_adj) {
|
||||
@@ -338,11 +281,11 @@ fn DmaController(comptime id: u2) type {
|
||||
};
|
||||
}
|
||||
|
||||
pub fn pollDmaOnBlank(bus: *Bus, comptime kind: DmaKind) void {
|
||||
comptime var i: usize = 0;
|
||||
inline while (i < 4) : (i += 1) {
|
||||
bus.dma[i].poll(kind);
|
||||
}
|
||||
pub fn onBlanking(bus: *Bus, comptime kind: DmaKind) void {
|
||||
bus.dma[0].poll(kind);
|
||||
bus.dma[1].poll(kind);
|
||||
bus.dma[2].poll(kind);
|
||||
bus.dma[3].poll(kind);
|
||||
}
|
||||
|
||||
const Adjustment = enum(u2) {
|
||||
|
@@ -1,5 +1,6 @@
|
||||
const std = @import("std");
|
||||
const Bit = @import("bitfield").Bit;
|
||||
const Bitfield = @import("bitfield").Bitfield;
|
||||
const DateTime = @import("datetime").datetime.Datetime;
|
||||
|
||||
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
||||
@@ -71,7 +72,7 @@ pub const Gpio = struct {
|
||||
|
||||
self.* = .{
|
||||
.data = 0b0000,
|
||||
.direction = 0b1111, // TODO: What is GPIO Direction set to by default?
|
||||
.direction = 0b1111, // TODO: What is GPIO DIrection set to by default?
|
||||
.cnt = 0b0,
|
||||
|
||||
.device = switch (kind) {
|
||||
|
@@ -1,16 +1,18 @@
|
||||
const std = @import("std");
|
||||
const builtin = @import("builtin");
|
||||
const timer = @import("timer.zig");
|
||||
const dma = @import("dma.zig");
|
||||
const apu = @import("../apu.zig");
|
||||
const ppu = @import("../ppu.zig");
|
||||
const util = @import("../../util.zig");
|
||||
|
||||
const Bit = @import("bitfield").Bit;
|
||||
const Bitfield = @import("bitfield").Bitfield;
|
||||
const Bus = @import("../Bus.zig");
|
||||
const DmaController = @import("dma.zig").DmaController;
|
||||
const Scheduler = @import("../scheduler.zig").Scheduler;
|
||||
|
||||
const getHalf = util.getHalf;
|
||||
const setHalf = util.setHalf;
|
||||
const setHi = util.setHi;
|
||||
const setLo = util.setLo;
|
||||
|
||||
const log = std.log.scoped(.@"I/O");
|
||||
|
||||
@@ -22,17 +24,15 @@ pub const Io = struct {
|
||||
ie: InterruptEnable,
|
||||
irq: InterruptRequest,
|
||||
postflg: PostFlag,
|
||||
waitcnt: WaitControl,
|
||||
haltcnt: HaltControl,
|
||||
keyinput: AtomicKeyInput,
|
||||
keyinput: KeyInput,
|
||||
|
||||
pub fn init() Self {
|
||||
return .{
|
||||
.ime = false,
|
||||
.ie = .{ .raw = 0x0000 },
|
||||
.irq = .{ .raw = 0x0000 },
|
||||
.keyinput = AtomicKeyInput.init(.{ .raw = 0x03FF }),
|
||||
.waitcnt = .{ .raw = 0x0000_0000 }, // Bit 15 == 0 for GBA
|
||||
.keyinput = .{ .raw = 0x03FF },
|
||||
.postflg = .FirstBoot,
|
||||
.haltcnt = .Execute,
|
||||
};
|
||||
@@ -48,10 +48,9 @@ pub fn read(bus: *const Bus, comptime T: type, address: u32) ?T {
|
||||
return switch (T) {
|
||||
u32 => switch (address) {
|
||||
// Display
|
||||
0x0400_0000...0x0400_0054 => ppu.read(T, &bus.ppu, address),
|
||||
|
||||
// Sound
|
||||
0x0400_0060...0x0400_00A4 => apu.read(T, &bus.apu, address),
|
||||
0x0400_0000 => bus.ppu.dispcnt.raw,
|
||||
0x0400_0004 => @as(T, bus.ppu.vcount.raw) << 16 | bus.ppu.dispstat.raw,
|
||||
0x0400_0006 => @as(T, bus.ppu.bg[0].cnt.raw) << 16 | bus.ppu.vcount.raw,
|
||||
|
||||
// DMA Transfers
|
||||
0x0400_00B0...0x0400_00DC => dma.read(T, &bus.dma, address),
|
||||
@@ -69,18 +68,26 @@ pub fn read(bus: *const Bus, comptime T: type, address: u32) ?T {
|
||||
0x0400_0150 => util.io.read.todo(log, "Read {} from JOY_RECV", .{T}),
|
||||
|
||||
// Interrupts
|
||||
0x0400_0200 => @as(u32, bus.io.irq.raw) << 16 | bus.io.ie.raw,
|
||||
0x0400_0204 => bus.io.waitcnt.raw,
|
||||
0x0400_0200 => @as(T, bus.io.irq.raw) << 16 | bus.io.ie.raw,
|
||||
0x0400_0208 => @boolToInt(bus.io.ime),
|
||||
0x0400_0300 => @enumToInt(bus.io.postflg),
|
||||
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, address }),
|
||||
},
|
||||
u16 => switch (address) {
|
||||
// Display
|
||||
0x0400_0000...0x0400_0054 => ppu.read(T, &bus.ppu, address),
|
||||
0x0400_0000 => bus.ppu.dispcnt.raw,
|
||||
0x0400_0004 => bus.ppu.dispstat.raw,
|
||||
0x0400_0006 => bus.ppu.vcount.raw,
|
||||
0x0400_0008 => bus.ppu.bg[0].cnt.raw,
|
||||
0x0400_000A => bus.ppu.bg[1].cnt.raw,
|
||||
0x0400_000C => bus.ppu.bg[2].cnt.raw,
|
||||
0x0400_000E => bus.ppu.bg[3].cnt.raw,
|
||||
0x0400_004C => util.io.read.todo(log, "Read {} from MOSAIC", .{T}),
|
||||
0x0400_0050 => bus.ppu.bldcnt.raw,
|
||||
0x0400_0052 => bus.ppu.bldalpha.raw,
|
||||
0x0400_0054 => bus.ppu.bldy.raw,
|
||||
|
||||
// Sound
|
||||
0x0400_0060...0x0400_00A6 => apu.read(T, &bus.apu, address),
|
||||
0x0400_0060...0x0400_009E => apu.read(T, &bus.apu, address),
|
||||
|
||||
// DMA Transfers
|
||||
0x0400_00B0...0x0400_00DE => dma.read(T, &bus.dma, address),
|
||||
@@ -92,38 +99,32 @@ pub fn read(bus: *const Bus, comptime T: type, address: u32) ?T {
|
||||
0x0400_0128 => util.io.read.todo(log, "Read {} from SIOCNT", .{T}),
|
||||
|
||||
// Keypad Input
|
||||
0x0400_0130 => bus.io.keyinput.load(.Monotonic).raw,
|
||||
0x0400_0130 => bus.io.keyinput.raw,
|
||||
|
||||
// Serial Communication 2
|
||||
0x0400_0134 => util.io.read.todo(log, "Read {} from RCNT", .{T}),
|
||||
0x0400_0136 => 0x0000,
|
||||
0x0400_0142 => 0x0000,
|
||||
0x0400_015A => 0x0000,
|
||||
|
||||
// Interrupts
|
||||
0x0400_0200 => bus.io.ie.raw,
|
||||
0x0400_0202 => bus.io.irq.raw,
|
||||
0x0400_0204 => bus.io.waitcnt.raw,
|
||||
0x0400_0206 => 0x0000,
|
||||
0x0400_0204 => util.io.read.todo(log, "Read {} from WAITCNT", .{T}),
|
||||
0x0400_0208 => @boolToInt(bus.io.ime),
|
||||
0x0400_020A => 0x0000,
|
||||
0x0400_0300 => @enumToInt(bus.io.postflg),
|
||||
0x0400_0302 => 0x0000,
|
||||
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, address }),
|
||||
},
|
||||
u8 => return switch (address) {
|
||||
// Display
|
||||
0x0400_0000...0x0400_0055 => ppu.read(T, &bus.ppu, address),
|
||||
0x0400_0000 => @truncate(T, bus.ppu.dispcnt.raw),
|
||||
0x0400_0004 => @truncate(T, bus.ppu.dispstat.raw),
|
||||
0x0400_0005 => @truncate(T, bus.ppu.dispcnt.raw >> 8),
|
||||
0x0400_0006 => @truncate(T, bus.ppu.vcount.raw),
|
||||
0x0400_0008 => @truncate(T, bus.ppu.bg[0].cnt.raw),
|
||||
0x0400_0009 => @truncate(T, bus.ppu.bg[0].cnt.raw >> 8),
|
||||
0x0400_000A => @truncate(T, bus.ppu.bg[1].cnt.raw),
|
||||
0x0400_000B => @truncate(T, bus.ppu.bg[1].cnt.raw >> 8),
|
||||
|
||||
// Sound
|
||||
0x0400_0060...0x0400_00A7 => apu.read(T, &bus.apu, address),
|
||||
|
||||
// DMA Transfers
|
||||
0x0400_00B0...0x0400_00DF => dma.read(T, &bus.dma, address),
|
||||
|
||||
// Timers
|
||||
0x0400_0100...0x0400_010F => timer.read(T, &bus.tim, address),
|
||||
|
||||
// Serial Communication 1
|
||||
0x0400_0128 => util.io.read.todo(log, "Read {} from SIOCNT_L", .{T}),
|
||||
|
||||
@@ -132,20 +133,10 @@ pub fn read(bus: *const Bus, comptime T: type, address: u32) ?T {
|
||||
|
||||
// Serial Communication 2
|
||||
0x0400_0135 => util.io.read.todo(log, "Read {} from RCNT_H", .{T}),
|
||||
0x0400_0136, 0x0400_0137 => 0x00,
|
||||
0x0400_0142, 0x0400_0143 => 0x00,
|
||||
0x0400_015A, 0x0400_015B => 0x00,
|
||||
|
||||
// Interrupts
|
||||
0x0400_0200, 0x0400_0201 => @truncate(T, bus.io.ie.raw >> getHalf(@truncate(u8, address))),
|
||||
0x0400_0202, 0x0400_0203 => @truncate(T, bus.io.irq.raw >> getHalf(@truncate(u8, address))),
|
||||
0x0400_0204, 0x0400_0205 => @truncate(T, bus.io.waitcnt.raw >> getHalf(@truncate(u8, address))),
|
||||
0x0400_0206, 0x0400_0207 => 0x00,
|
||||
0x0400_0208, 0x0400_0209 => @truncate(T, @as(u16, @boolToInt(bus.io.ime)) >> getHalf(@truncate(u8, address))),
|
||||
0x0400_020A, 0x0400_020B => 0x00,
|
||||
0x0400_0200 => @truncate(T, bus.io.ie.raw),
|
||||
0x0400_0300 => @enumToInt(bus.io.postflg),
|
||||
0x0400_0301 => null,
|
||||
0x0400_0302, 0x0400_0303 => 0x00,
|
||||
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, address }),
|
||||
},
|
||||
else => @compileError("I/O: Unsupported read width"),
|
||||
@@ -156,7 +147,34 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
|
||||
return switch (T) {
|
||||
u32 => switch (address) {
|
||||
// Display
|
||||
0x0400_0000...0x0400_0054 => ppu.write(T, &bus.ppu, address, value),
|
||||
0x0400_0000 => bus.ppu.dispcnt.raw = @truncate(u16, value),
|
||||
0x0400_0004 => {
|
||||
bus.ppu.dispstat.raw = @truncate(u16, value);
|
||||
bus.ppu.vcount.raw = @truncate(u16, value >> 16);
|
||||
},
|
||||
0x0400_0008 => bus.ppu.setAdjCnts(0, value),
|
||||
0x0400_000C => bus.ppu.setAdjCnts(2, value),
|
||||
0x0400_0010 => bus.ppu.setBgOffsets(0, value),
|
||||
0x0400_0014 => bus.ppu.setBgOffsets(1, value),
|
||||
0x0400_0018 => bus.ppu.setBgOffsets(2, value),
|
||||
0x0400_001C => bus.ppu.setBgOffsets(3, value),
|
||||
0x0400_0020 => bus.ppu.aff_bg[0].writePaPb(value),
|
||||
0x0400_0024 => bus.ppu.aff_bg[0].writePcPd(value),
|
||||
0x0400_0028 => bus.ppu.aff_bg[0].setX(bus.ppu.dispstat.vblank.read(), value),
|
||||
0x0400_002C => bus.ppu.aff_bg[0].setY(bus.ppu.dispstat.vblank.read(), value),
|
||||
0x0400_0030 => bus.ppu.aff_bg[1].writePaPb(value),
|
||||
0x0400_0034 => bus.ppu.aff_bg[1].writePcPd(value),
|
||||
0x0400_0038 => bus.ppu.aff_bg[1].setX(bus.ppu.dispstat.vblank.read(), value),
|
||||
0x0400_003C => bus.ppu.aff_bg[1].setY(bus.ppu.dispstat.vblank.read(), value),
|
||||
0x0400_0040 => bus.ppu.win.setH(value),
|
||||
0x0400_0044 => bus.ppu.win.setV(value),
|
||||
0x0400_0048 => bus.ppu.win.setIo(value),
|
||||
0x0400_004C => log.debug("Wrote 0x{X:0>8} to MOSAIC", .{value}),
|
||||
0x0400_0050 => {
|
||||
bus.ppu.bldcnt.raw = @truncate(u16, value);
|
||||
bus.ppu.bldalpha.raw = @truncate(u16, value >> 16);
|
||||
},
|
||||
0x0400_0054 => bus.ppu.bldy.raw = @truncate(u16, value),
|
||||
0x0400_0058...0x0400_005C => {}, // Unused
|
||||
|
||||
// Sound
|
||||
@@ -192,28 +210,65 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
|
||||
|
||||
// Interrupts
|
||||
0x0400_0200 => bus.io.setIrqs(value),
|
||||
0x0400_0204 => bus.io.waitcnt.set(@truncate(u16, value)),
|
||||
0x0400_0204 => log.debug("Wrote 0x{X:0>8} to WAITCNT", .{value}),
|
||||
0x0400_0208 => bus.io.ime = value & 1 == 1,
|
||||
0x0400_0300 => {
|
||||
bus.io.postflg = @intToEnum(PostFlag, value & 1);
|
||||
bus.io.haltcnt = if (value >> 15 & 1 == 0) .Halt else @panic("TODO: Implement STOP");
|
||||
},
|
||||
0x0400_020C...0x0400_021C => {}, // Unused
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, address }),
|
||||
},
|
||||
u16 => switch (address) {
|
||||
// Display
|
||||
0x0400_0000...0x0400_0054 => ppu.write(T, &bus.ppu, address, value),
|
||||
0x0400_0056 => {}, // Not used
|
||||
0x0400_0000 => bus.ppu.dispcnt.raw = value,
|
||||
0x0400_0004 => bus.ppu.dispstat.raw = value,
|
||||
0x0400_0006 => {}, // vcount is read-only
|
||||
0x0400_0008 => bus.ppu.bg[0].cnt.raw = value,
|
||||
0x0400_000A => bus.ppu.bg[1].cnt.raw = value,
|
||||
0x0400_000C => bus.ppu.bg[2].cnt.raw = value,
|
||||
0x0400_000E => bus.ppu.bg[3].cnt.raw = value,
|
||||
0x0400_0010 => bus.ppu.bg[0].hofs.raw = value, // TODO: Don't write out every HOFS / VOFS?
|
||||
0x0400_0012 => bus.ppu.bg[0].vofs.raw = value,
|
||||
0x0400_0014 => bus.ppu.bg[1].hofs.raw = value,
|
||||
0x0400_0016 => bus.ppu.bg[1].vofs.raw = value,
|
||||
0x0400_0018 => bus.ppu.bg[2].hofs.raw = value,
|
||||
0x0400_001A => bus.ppu.bg[2].vofs.raw = value,
|
||||
0x0400_001C => bus.ppu.bg[3].hofs.raw = value,
|
||||
0x0400_001E => bus.ppu.bg[3].vofs.raw = value,
|
||||
0x0400_0020 => bus.ppu.aff_bg[0].pa = @bitCast(i16, value),
|
||||
0x0400_0022 => bus.ppu.aff_bg[0].pb = @bitCast(i16, value),
|
||||
0x0400_0024 => bus.ppu.aff_bg[0].pc = @bitCast(i16, value),
|
||||
0x0400_0026 => bus.ppu.aff_bg[0].pd = @bitCast(i16, value),
|
||||
0x0400_0028 => bus.ppu.aff_bg[0].x = @bitCast(i32, setLo(u32, @bitCast(u32, bus.ppu.aff_bg[0].x), value)),
|
||||
0x0400_002A => bus.ppu.aff_bg[0].x = @bitCast(i32, setHi(u32, @bitCast(u32, bus.ppu.aff_bg[0].x), value)),
|
||||
0x0400_002C => bus.ppu.aff_bg[0].y = @bitCast(i32, setLo(u32, @bitCast(u32, bus.ppu.aff_bg[0].y), value)),
|
||||
0x0400_002E => bus.ppu.aff_bg[0].y = @bitCast(i32, setHi(u32, @bitCast(u32, bus.ppu.aff_bg[0].y), value)),
|
||||
0x0400_0030 => bus.ppu.aff_bg[1].pa = @bitCast(i16, value),
|
||||
0x0400_0032 => bus.ppu.aff_bg[1].pb = @bitCast(i16, value),
|
||||
0x0400_0034 => bus.ppu.aff_bg[1].pc = @bitCast(i16, value),
|
||||
0x0400_0036 => bus.ppu.aff_bg[1].pd = @bitCast(i16, value),
|
||||
0x0400_0038 => bus.ppu.aff_bg[1].x = @bitCast(i32, setLo(u32, @bitCast(u32, bus.ppu.aff_bg[1].x), value)),
|
||||
0x0400_003A => bus.ppu.aff_bg[1].x = @bitCast(i32, setHi(u32, @bitCast(u32, bus.ppu.aff_bg[1].x), value)),
|
||||
0x0400_003C => bus.ppu.aff_bg[1].y = @bitCast(i32, setLo(u32, @bitCast(u32, bus.ppu.aff_bg[1].y), value)),
|
||||
0x0400_003E => bus.ppu.aff_bg[1].y = @bitCast(i32, setHi(u32, @bitCast(u32, bus.ppu.aff_bg[1].y), value)),
|
||||
0x0400_0040 => bus.ppu.win.h[0].raw = value,
|
||||
0x0400_0042 => bus.ppu.win.h[1].raw = value,
|
||||
0x0400_0044 => bus.ppu.win.v[0].raw = value,
|
||||
0x0400_0046 => bus.ppu.win.v[1].raw = value,
|
||||
0x0400_0048 => bus.ppu.win.in.raw = value,
|
||||
0x0400_004A => bus.ppu.win.out.raw = value,
|
||||
0x0400_004C => log.debug("Wrote 0x{X:0>4} to MOSAIC", .{value}),
|
||||
0x0400_0050 => bus.ppu.bldcnt.raw = value,
|
||||
0x0400_0052 => bus.ppu.bldalpha.raw = value,
|
||||
0x0400_0054 => bus.ppu.bldy.raw = value,
|
||||
0x0400_004E, 0x0400_0056 => {}, // Not used
|
||||
|
||||
// Sound
|
||||
0x0400_0060...0x0400_00A6 => apu.write(T, &bus.apu, address, value),
|
||||
0x0400_0060...0x0400_009E => apu.write(T, &bus.apu, address, value),
|
||||
|
||||
// Dma Transfers
|
||||
0x0400_00B0...0x0400_00DE => dma.write(T, &bus.dma, address, value),
|
||||
|
||||
// Timers
|
||||
0x0400_0100...0x0400_010E => timer.write(T, &bus.tim, address, value),
|
||||
0x0400_0114 => {},
|
||||
0x0400_0114 => {}, // TODO: Gyakuten Saiban writes 0x8000 to 0x0400_0114
|
||||
0x0400_0110 => {}, // Not Used,
|
||||
|
||||
// Serial Communication 1
|
||||
@@ -237,29 +292,35 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
|
||||
// Interrupts
|
||||
0x0400_0200 => bus.io.ie.raw = value,
|
||||
0x0400_0202 => bus.io.irq.raw &= ~value,
|
||||
0x0400_0204 => bus.io.waitcnt.set(value),
|
||||
0x0400_0206 => {},
|
||||
0x0400_0204 => log.debug("Wrote 0x{X:0>4} to WAITCNT", .{value}),
|
||||
0x0400_0208 => bus.io.ime = value & 1 == 1,
|
||||
0x0400_020A => {},
|
||||
0x0400_0300 => {
|
||||
bus.io.postflg = @intToEnum(PostFlag, value & 1);
|
||||
bus.io.haltcnt = if (value >> 15 & 1 == 0) .Halt else @panic("TODO: Implement STOP");
|
||||
},
|
||||
0x0400_0206, 0x0400_020A => {}, // Not Used
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, address }),
|
||||
},
|
||||
u8 => switch (address) {
|
||||
// Display
|
||||
0x0400_0000...0x0400_0055 => ppu.write(T, &bus.ppu, address, value),
|
||||
0x0400_0004 => bus.ppu.dispstat.raw = setLo(u16, bus.ppu.dispstat.raw, value),
|
||||
0x0400_0005 => bus.ppu.dispstat.raw = setHi(u16, bus.ppu.dispstat.raw, value),
|
||||
0x0400_0008 => bus.ppu.bg[0].cnt.raw = setLo(u16, bus.ppu.bg[0].cnt.raw, value),
|
||||
0x0400_0009 => bus.ppu.bg[0].cnt.raw = setHi(u16, bus.ppu.bg[0].cnt.raw, value),
|
||||
0x0400_000A => bus.ppu.bg[1].cnt.raw = setLo(u16, bus.ppu.bg[1].cnt.raw, value),
|
||||
0x0400_000B => bus.ppu.bg[1].cnt.raw = setHi(u16, bus.ppu.bg[1].cnt.raw, value),
|
||||
0x0400_0040 => bus.ppu.win.h[0].raw = setLo(u16, bus.ppu.win.h[0].raw, value),
|
||||
0x0400_0041 => bus.ppu.win.h[0].raw = setHi(u16, bus.ppu.win.h[0].raw, value),
|
||||
0x0400_0042 => bus.ppu.win.h[1].raw = setLo(u16, bus.ppu.win.h[1].raw, value),
|
||||
0x0400_0043 => bus.ppu.win.h[1].raw = setHi(u16, bus.ppu.win.h[1].raw, value),
|
||||
0x0400_0044 => bus.ppu.win.v[0].raw = setLo(u16, bus.ppu.win.v[0].raw, value),
|
||||
0x0400_0045 => bus.ppu.win.v[0].raw = setHi(u16, bus.ppu.win.v[0].raw, value),
|
||||
0x0400_0046 => bus.ppu.win.v[1].raw = setLo(u16, bus.ppu.win.v[1].raw, value),
|
||||
0x0400_0047 => bus.ppu.win.v[1].raw = setHi(u16, bus.ppu.win.v[1].raw, value),
|
||||
0x0400_0048 => bus.ppu.win.in.raw = setLo(u16, bus.ppu.win.in.raw, value),
|
||||
0x0400_0049 => bus.ppu.win.in.raw = setHi(u16, bus.ppu.win.in.raw, value),
|
||||
0x0400_004A => bus.ppu.win.out.raw = setLo(u16, bus.ppu.win.out.raw, value),
|
||||
0x0400_0054 => bus.ppu.bldy.raw = setLo(u16, bus.ppu.bldy.raw, value),
|
||||
|
||||
// Sound
|
||||
0x0400_0060...0x0400_00A7 => apu.write(T, &bus.apu, address, value),
|
||||
|
||||
// Dma Transfers
|
||||
0x0400_00B0...0x0400_00DF => dma.write(T, &bus.dma, address, value),
|
||||
|
||||
// Timers
|
||||
0x0400_0100...0x0400_010F => timer.write(T, &bus.tim, address, value),
|
||||
|
||||
// Serial Communication 1
|
||||
0x0400_0120 => log.debug("Wrote 0x{X:0>2} to SIODATA32_L_L", .{value}),
|
||||
0x0400_0128 => log.debug("Wrote 0x{X:0>2} to SIOCNT_L", .{value}),
|
||||
@@ -269,16 +330,9 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
|
||||
0x0400_0140 => log.debug("Wrote 0x{X:0>2} to JOYCNT_L", .{value}),
|
||||
|
||||
// Interrupts
|
||||
0x0400_0200, 0x0400_0201 => bus.io.ie.raw = setHalf(u16, bus.io.ie.raw, @truncate(u8, address), value),
|
||||
0x0400_0202 => bus.io.irq.raw &= ~@as(u16, value),
|
||||
0x0400_0203 => bus.io.irq.raw &= ~@as(u16, value) << 8, // TODO: Is this good?
|
||||
0x0400_0204, 0x0400_0205 => bus.io.waitcnt.set(setHalf(u16, @truncate(u16, bus.io.waitcnt.raw), @truncate(u8, address), value)),
|
||||
0x0400_0206, 0x0400_0207 => {},
|
||||
0x0400_0208 => bus.io.ime = value & 1 == 1,
|
||||
0x0400_0209 => {},
|
||||
0x0400_020A, 0x0400_020B => {},
|
||||
|
||||
0x0400_0300 => bus.io.postflg = @intToEnum(PostFlag, value & 1),
|
||||
0x0400_0300 => bus.io.postflg = std.meta.intToEnum(PostFlag, value & 1) catch unreachable,
|
||||
0x0400_0301 => bus.io.haltcnt = if (value >> 7 & 1 == 0) .Halt else std.debug.panic("TODO: Implement STOP", .{}),
|
||||
|
||||
0x0400_0410 => log.debug("Wrote 0x{X:0>2} to the common yet undocumented 0x{X:0>8}", .{ value, address }),
|
||||
@@ -317,22 +371,14 @@ pub const DisplayControl = extern union {
|
||||
|
||||
/// Read / Write
|
||||
pub const DisplayStatus = extern union {
|
||||
/// read-only
|
||||
vblank: Bit(u16, 0),
|
||||
/// read-only
|
||||
hblank: Bit(u16, 1),
|
||||
// read-only
|
||||
coincidence: Bit(u16, 2),
|
||||
vblank_irq: Bit(u16, 3),
|
||||
hblank_irq: Bit(u16, 4),
|
||||
vcount_irq: Bit(u16, 5),
|
||||
vcount_trigger: Bitfield(u16, 8, 8),
|
||||
raw: u16,
|
||||
|
||||
pub fn set(self: *DisplayStatus, value: u16) void {
|
||||
const mask: u16 = 0x00C7; // set bits are read-only
|
||||
self.raw = (self.raw & mask) | (value & ~mask);
|
||||
}
|
||||
};
|
||||
|
||||
/// Read Only
|
||||
@@ -376,31 +422,6 @@ const KeyInput = extern union {
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
const AtomicKeyInput = struct {
|
||||
const Self = @This();
|
||||
const Ordering = std.atomic.Ordering;
|
||||
|
||||
inner: KeyInput,
|
||||
|
||||
pub fn init(value: KeyInput) Self {
|
||||
return .{ .inner = value };
|
||||
}
|
||||
|
||||
pub inline fn load(self: *const Self, comptime ordering: Ordering) KeyInput {
|
||||
return .{ .raw = switch (ordering) {
|
||||
.AcqRel, .Release => @compileError("not supported for atomic loads"),
|
||||
else => @atomicLoad(u16, &self.inner.raw, ordering),
|
||||
} };
|
||||
}
|
||||
|
||||
pub inline fn store(self: *Self, value: u16, comptime ordering: Ordering) void {
|
||||
switch (ordering) {
|
||||
.AcqRel, .Acquire => @compileError("not supported for atomic stores"),
|
||||
else => @atomicStore(u16, &self.inner.raw, value, ordering),
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Read / Write
|
||||
pub const BackgroundControl = extern union {
|
||||
priority: Bitfield(u16, 0, 2),
|
||||
@@ -449,8 +470,12 @@ pub const BldY = extern union {
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
const u8WriteKind = enum { Hi, Lo };
|
||||
|
||||
/// Write-only
|
||||
pub const WinH = extern union {
|
||||
const Self = @This();
|
||||
|
||||
x2: Bitfield(u16, 0, 8),
|
||||
x1: Bitfield(u16, 8, 8),
|
||||
raw: u16,
|
||||
@@ -458,28 +483,37 @@ pub const WinH = extern union {
|
||||
|
||||
/// Write-only
|
||||
pub const WinV = extern union {
|
||||
const Self = @This();
|
||||
|
||||
y2: Bitfield(u16, 0, 8),
|
||||
y1: Bitfield(u16, 8, 8),
|
||||
raw: u16,
|
||||
|
||||
pub fn set(self: *Self, comptime K: u8WriteKind, value: u8) void {
|
||||
self.raw = switch (K) {
|
||||
.Hi => (@as(u16, value) << 8) | self.raw & 0xFF,
|
||||
.Lo => (self.raw & 0xFF00) | value,
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
pub const WinIn = extern union {
|
||||
w0_bg: Bitfield(u16, 0, 4),
|
||||
w0_obj: Bit(u16, 4),
|
||||
w0_colour: Bit(u16, 5),
|
||||
w0_bld: Bit(u16, 5),
|
||||
w1_bg: Bitfield(u16, 8, 4),
|
||||
w1_obj: Bit(u16, 12),
|
||||
w1_colour: Bit(u16, 13),
|
||||
w1_bld: Bit(u16, 13),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
pub const WinOut = extern union {
|
||||
out_bg: Bitfield(u16, 0, 4),
|
||||
out_obj: Bit(u16, 4),
|
||||
out_colour: Bit(u16, 5),
|
||||
out_bld: Bit(u16, 5),
|
||||
obj_bg: Bitfield(u16, 8, 4),
|
||||
obj_obj: Bit(u16, 12),
|
||||
obj_colour: Bit(u16, 13),
|
||||
obj_bld: Bit(u16, 13),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
@@ -648,24 +682,3 @@ pub const SoundBias = extern union {
|
||||
sampling_cycle: Bitfield(u16, 14, 2),
|
||||
raw: u16,
|
||||
};
|
||||
|
||||
/// Read / Write
|
||||
pub const WaitControl = extern union {
|
||||
sram_cnt: Bitfield(u16, 0, 2),
|
||||
s0_first: Bitfield(u16, 2, 2),
|
||||
s0_second: Bit(u16, 4),
|
||||
s1_first: Bitfield(u16, 5, 2),
|
||||
s1_second: Bit(u16, 7),
|
||||
s2_first: Bitfield(u16, 8, 2),
|
||||
s2_second: Bit(u16, 10),
|
||||
phi_out: Bitfield(u16, 11, 2),
|
||||
|
||||
prefetch_enable: Bit(u16, 14),
|
||||
pak_kind: Bit(u16, 15),
|
||||
raw: u16,
|
||||
|
||||
pub fn set(self: *WaitControl, value: u16) void {
|
||||
const mask: u16 = 0x8000; // set bits are read-only
|
||||
self.raw = (self.raw & mask) | (value & ~mask);
|
||||
}
|
||||
};
|
||||
|
@@ -2,99 +2,68 @@ const std = @import("std");
|
||||
const util = @import("../../util.zig");
|
||||
|
||||
const TimerControl = @import("io.zig").TimerControl;
|
||||
const Io = @import("io.zig").Io;
|
||||
const Scheduler = @import("../scheduler.zig").Scheduler;
|
||||
const Event = @import("../scheduler.zig").Event;
|
||||
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
||||
|
||||
pub const TimerTuple = struct { Timer(0), Timer(1), Timer(2), Timer(3) };
|
||||
pub const TimerTuple = std.meta.Tuple(&[_]type{ Timer(0), Timer(1), Timer(2), Timer(3) });
|
||||
const log = std.log.scoped(.Timer);
|
||||
|
||||
const getHalf = util.getHalf;
|
||||
const setHalf = util.setHalf;
|
||||
|
||||
pub fn create(sched: *Scheduler) TimerTuple {
|
||||
return .{ Timer(0).init(sched), Timer(1).init(sched), Timer(2).init(sched), Timer(3).init(sched) };
|
||||
}
|
||||
|
||||
pub fn read(comptime T: type, tim: *const TimerTuple, addr: u32) ?T {
|
||||
const nybble_addr = @truncate(u4, addr);
|
||||
const nybble = @truncate(u4, addr);
|
||||
|
||||
return switch (T) {
|
||||
u32 => switch (nybble_addr) {
|
||||
u32 => switch (nybble) {
|
||||
0x0 => @as(T, tim.*[0].cnt.raw) << 16 | tim.*[0].timcntL(),
|
||||
0x4 => @as(T, tim.*[1].cnt.raw) << 16 | tim.*[1].timcntL(),
|
||||
0x8 => @as(T, tim.*[2].cnt.raw) << 16 | tim.*[2].timcntL(),
|
||||
0xC => @as(T, tim.*[3].cnt.raw) << 16 | tim.*[3].timcntL(),
|
||||
else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }),
|
||||
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u16 => switch (nybble_addr) {
|
||||
u16 => switch (nybble) {
|
||||
0x0 => tim.*[0].timcntL(),
|
||||
0x2 => tim.*[0].cnt.raw,
|
||||
|
||||
0x4 => tim.*[1].timcntL(),
|
||||
0x6 => tim.*[1].cnt.raw,
|
||||
|
||||
0x8 => tim.*[2].timcntL(),
|
||||
0xA => tim.*[2].cnt.raw,
|
||||
|
||||
0xC => tim.*[3].timcntL(),
|
||||
0xE => tim.*[3].cnt.raw,
|
||||
else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u8 => switch (nybble_addr) {
|
||||
0x0, 0x1 => @truncate(T, tim.*[0].timcntL() >> getHalf(nybble_addr)),
|
||||
0x2, 0x3 => @truncate(T, tim.*[0].cnt.raw >> getHalf(nybble_addr)),
|
||||
|
||||
0x4, 0x5 => @truncate(T, tim.*[1].timcntL() >> getHalf(nybble_addr)),
|
||||
0x6, 0x7 => @truncate(T, tim.*[1].cnt.raw >> getHalf(nybble_addr)),
|
||||
|
||||
0x8, 0x9 => @truncate(T, tim.*[2].timcntL() >> getHalf(nybble_addr)),
|
||||
0xA, 0xB => @truncate(T, tim.*[2].cnt.raw >> getHalf(nybble_addr)),
|
||||
|
||||
0xC, 0xD => @truncate(T, tim.*[3].timcntL() >> getHalf(nybble_addr)),
|
||||
0xE, 0xF => @truncate(T, tim.*[3].cnt.raw >> getHalf(nybble_addr)),
|
||||
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u8 => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, addr }),
|
||||
else => @compileError("TIM: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(comptime T: type, tim: *TimerTuple, addr: u32, value: T) void {
|
||||
const nybble_addr = @truncate(u4, addr);
|
||||
const nybble = @truncate(u4, addr);
|
||||
|
||||
return switch (T) {
|
||||
u32 => switch (nybble_addr) {
|
||||
u32 => switch (nybble) {
|
||||
0x0 => tim.*[0].setTimcnt(value),
|
||||
0x4 => tim.*[1].setTimcnt(value),
|
||||
0x8 => tim.*[2].setTimcnt(value),
|
||||
0xC => tim.*[3].setTimcnt(value),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
u16 => switch (nybble_addr) {
|
||||
u16 => switch (nybble) {
|
||||
0x0 => tim.*[0].setTimcntL(value),
|
||||
0x2 => tim.*[0].setTimcntH(value),
|
||||
|
||||
0x4 => tim.*[1].setTimcntL(value),
|
||||
0x6 => tim.*[1].setTimcntH(value),
|
||||
|
||||
0x8 => tim.*[2].setTimcntL(value),
|
||||
0xA => tim.*[2].setTimcntH(value),
|
||||
|
||||
0xC => tim.*[3].setTimcntL(value),
|
||||
0xE => tim.*[3].setTimcntH(value),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
u8 => switch (nybble_addr) {
|
||||
0x0, 0x1 => tim.*[0].setTimcntL(setHalf(u16, tim.*[0]._reload, nybble_addr, value)),
|
||||
0x2, 0x3 => tim.*[0].setTimcntH(setHalf(u16, tim.*[0].cnt.raw, nybble_addr, value)),
|
||||
|
||||
0x4, 0x5 => tim.*[1].setTimcntL(setHalf(u16, tim.*[1]._reload, nybble_addr, value)),
|
||||
0x6, 0x7 => tim.*[1].setTimcntH(setHalf(u16, tim.*[1].cnt.raw, nybble_addr, value)),
|
||||
|
||||
0x8, 0x9 => tim.*[2].setTimcntL(setHalf(u16, tim.*[2]._reload, nybble_addr, value)),
|
||||
0xA, 0xB => tim.*[2].setTimcntH(setHalf(u16, tim.*[2].cnt.raw, nybble_addr, value)),
|
||||
|
||||
0xC, 0xD => tim.*[3].setTimcntL(setHalf(u16, tim.*[3]._reload, nybble_addr, value)),
|
||||
0xE, 0xF => tim.*[3].setTimcntH(setHalf(u16, tim.*[3].cnt.raw, nybble_addr, value)),
|
||||
},
|
||||
u8 => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
else => @compileError("TIM: Unsupported write width"),
|
||||
};
|
||||
}
|
||||
@@ -150,36 +119,21 @@ fn Timer(comptime id: u2) type {
|
||||
pub fn setTimcntH(self: *Self, halfword: u16) void {
|
||||
const new = TimerControl{ .raw = halfword };
|
||||
|
||||
if (self.cnt.enabled.read()) {
|
||||
// timer was already enabled
|
||||
// If Timer happens to be enabled, It will either be resheduled or disabled
|
||||
self.sched.removeScheduledEvent(.{ .TimerOverflow = id });
|
||||
|
||||
// If enabled falling edge or cascade falling edge, timer is paused
|
||||
if (!new.enabled.read() or (!self.cnt.cascade.read() and new.cascade.read())) {
|
||||
self.sched.removeScheduledEvent(.{ .TimerOverflow = id });
|
||||
|
||||
// Counter should hold the value it stopped at meaning we have to calculate it now
|
||||
self._counter +%= @truncate(u16, (self.sched.now() - self._start_timestamp) / self.frequency());
|
||||
}
|
||||
|
||||
// the timer has always been enabled, but the cascade bit which was blocking the timer has been unset
|
||||
if (new.enabled.read() and (self.cnt.cascade.read() and !new.cascade.read())) {
|
||||
// we want to reschedule the timer event, however we won't reload the counter.
|
||||
// the invariant here is that self._counter holds the already calculated paused value
|
||||
|
||||
self.rescheduleTimerExpire(0);
|
||||
}
|
||||
} else {
|
||||
// the timer was previously disabeld
|
||||
|
||||
if (new.enabled.read()) {
|
||||
// timer should start counting (with a reloaded counter value)
|
||||
self._counter = self._reload;
|
||||
|
||||
// if cascade happens to be set, the timer doesn't actually do anything though
|
||||
if (!new.cascade.read()) self.rescheduleTimerExpire(0);
|
||||
}
|
||||
if (self.cnt.enabled.read() and (new.cascade.read() or !new.enabled.read())) {
|
||||
// Either through the cascade bit or the enable bit, the timer has effectively been disabled
|
||||
// The Counter should hold whatever value it should have been at when it was disabled
|
||||
self._counter +%= @truncate(u16, (self.sched.now() - self._start_timestamp) / self.frequency());
|
||||
}
|
||||
|
||||
// The counter is only reloaded on the rising edge of the enable bit
|
||||
if (!self.cnt.enabled.read() and new.enabled.read()) self._counter = self._reload;
|
||||
|
||||
// If Timer is enabled and we're not cascading, we need to schedule an overflow event
|
||||
if (new.enabled.read() and !new.cascade.read()) self.rescheduleTimerExpire(0);
|
||||
|
||||
self.cnt.raw = halfword;
|
||||
}
|
||||
|
||||
@@ -205,20 +159,23 @@ fn Timer(comptime id: u2) type {
|
||||
|
||||
// Perform Cascade Behaviour
|
||||
switch (id) {
|
||||
inline 0, 1, 2 => |idx| {
|
||||
const next = idx + 1;
|
||||
|
||||
if (cpu.bus.tim[next].cnt.cascade.read()) {
|
||||
cpu.bus.tim[next]._counter +%= 1;
|
||||
if (cpu.bus.tim[next]._counter == 0) cpu.bus.tim[next].onTimerExpire(cpu, late);
|
||||
}
|
||||
0 => if (cpu.bus.tim[1].cnt.cascade.read()) {
|
||||
cpu.bus.tim[1]._counter +%= 1;
|
||||
if (cpu.bus.tim[1]._counter == 0) cpu.bus.tim[1].onTimerExpire(cpu, late);
|
||||
},
|
||||
3 => {}, // THere is no timer for TIM3 to cascade to
|
||||
1 => if (cpu.bus.tim[2].cnt.cascade.read()) {
|
||||
cpu.bus.tim[2]._counter +%= 1;
|
||||
if (cpu.bus.tim[2]._counter == 0) cpu.bus.tim[2].onTimerExpire(cpu, late);
|
||||
},
|
||||
2 => if (cpu.bus.tim[3].cnt.cascade.read()) {
|
||||
cpu.bus.tim[3]._counter +%= 1;
|
||||
if (cpu.bus.tim[3]._counter == 0) cpu.bus.tim[3].onTimerExpire(cpu, late);
|
||||
},
|
||||
3 => {}, // There is no Timer for TIM3 to "cascade" to,
|
||||
}
|
||||
|
||||
// Reschedule Timer if we're not cascading
|
||||
// TIM0 cascade value is N/A
|
||||
if (id == 0 or !self.cnt.cascade.read()) {
|
||||
if (!self.cnt.cascade.read()) {
|
||||
self._counter = self._reload;
|
||||
self.rescheduleTimerExpire(late);
|
||||
}
|
||||
|
321
src/core/cpu.zig
321
src/core/cpu.zig
@@ -1,13 +1,14 @@
|
||||
const std = @import("std");
|
||||
const util = @import("../util.zig");
|
||||
|
||||
const Bus = @import("Bus.zig");
|
||||
const Bit = @import("bitfield").Bit;
|
||||
const Bitfield = @import("bitfield").Bitfield;
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
const FilePaths = @import("../util.zig").FilePaths;
|
||||
const Logger = @import("../util.zig").Logger;
|
||||
|
||||
const File = std.fs.File;
|
||||
const log = std.log.scoped(.Arm7Tdmi);
|
||||
|
||||
// ARM Instructions
|
||||
pub const arm = struct {
|
||||
@@ -235,6 +236,8 @@ pub const thumb = struct {
|
||||
}
|
||||
};
|
||||
|
||||
const log = std.log.scoped(.Arm7Tdmi);
|
||||
|
||||
pub const Arm7tdmi = struct {
|
||||
const Self = @This();
|
||||
|
||||
@@ -245,64 +248,18 @@ pub const Arm7tdmi = struct {
|
||||
cpsr: PSR,
|
||||
spsr: PSR,
|
||||
|
||||
bank: Bank,
|
||||
/// Storage for R8_fiq -> R12_fiq and their normal counterparts
|
||||
/// e.g [r[0 + 8], fiq_r[0 + 8], r[1 + 8], fiq_r[1 + 8]...]
|
||||
banked_fiq: [2 * 5]u32,
|
||||
|
||||
/// Storage for r13_<mode>, r14_<mode>
|
||||
/// e.g. [r13, r14, r13_svc, r14_svc]
|
||||
banked_r: [2 * 6]u32,
|
||||
|
||||
banked_spsr: [5]PSR,
|
||||
|
||||
logger: ?Logger,
|
||||
|
||||
/// Bank of Registers from other CPU Modes
|
||||
const Bank = struct {
|
||||
/// Storage for r13_<mode>, r14_<mode>
|
||||
/// e.g. [r13, r14, r13_svc, r14_svc]
|
||||
r: [2 * 6]u32,
|
||||
|
||||
/// Storage for R8_fiq -> R12_fiq and their normal counterparts
|
||||
/// e.g [r[0 + 8], fiq_r[0 + 8], r[1 + 8], fiq_r[1 + 8]...]
|
||||
fiq: [2 * 5]u32,
|
||||
|
||||
spsr: [5]PSR,
|
||||
|
||||
const Kind = enum(u1) {
|
||||
R13 = 0,
|
||||
R14,
|
||||
};
|
||||
|
||||
pub fn create() Bank {
|
||||
return .{
|
||||
.r = [_]u32{0x00} ** 12,
|
||||
.fiq = [_]u32{0x00} ** 10,
|
||||
.spsr = [_]PSR{.{ .raw = 0x0000_0000 }} ** 5,
|
||||
};
|
||||
}
|
||||
|
||||
inline fn regIdx(mode: Mode, kind: Kind) usize {
|
||||
const idx: usize = switch (mode) {
|
||||
.User, .System => 0,
|
||||
.Supervisor => 1,
|
||||
.Abort => 2,
|
||||
.Undefined => 3,
|
||||
.Irq => 4,
|
||||
.Fiq => 5,
|
||||
};
|
||||
|
||||
return (idx * 2) + if (kind == .R14) @as(usize, 1) else 0;
|
||||
}
|
||||
|
||||
inline fn spsrIdx(mode: Mode) usize {
|
||||
return switch (mode) {
|
||||
.Supervisor => 0,
|
||||
.Abort => 1,
|
||||
.Undefined => 2,
|
||||
.Irq => 3,
|
||||
.Fiq => 4,
|
||||
else => std.debug.panic("[CPU/Mode] {} does not have a SPSR Register", .{mode}),
|
||||
};
|
||||
}
|
||||
|
||||
inline fn fiqIdx(i: usize, mode: Mode) usize {
|
||||
return (i * 2) + if (mode == .Fiq) @as(usize, 1) else 0;
|
||||
}
|
||||
};
|
||||
|
||||
pub fn init(sched: *Scheduler, bus: *Bus, log_file: ?std.fs.File) Self {
|
||||
return Self{
|
||||
.r = [_]u32{0x00} ** 16,
|
||||
@@ -311,11 +268,41 @@ pub const Arm7tdmi = struct {
|
||||
.bus = bus,
|
||||
.cpsr = .{ .raw = 0x0000_001F },
|
||||
.spsr = .{ .raw = 0x0000_0000 },
|
||||
.bank = Bank.create(),
|
||||
.banked_fiq = [_]u32{0x00} ** 10,
|
||||
.banked_r = [_]u32{0x00} ** 12,
|
||||
.banked_spsr = [_]PSR{.{ .raw = 0x0000_0000 }} ** 5,
|
||||
.logger = if (log_file) |file| Logger.init(file) else null,
|
||||
};
|
||||
}
|
||||
|
||||
inline fn bankedIdx(mode: Mode, kind: BankedKind) usize {
|
||||
const idx: usize = switch (mode) {
|
||||
.User, .System => 0,
|
||||
.Supervisor => 1,
|
||||
.Abort => 2,
|
||||
.Undefined => 3,
|
||||
.Irq => 4,
|
||||
.Fiq => 5,
|
||||
};
|
||||
|
||||
return (idx * 2) + if (kind == .R14) @as(usize, 1) else 0;
|
||||
}
|
||||
|
||||
inline fn bankedSpsrIndex(mode: Mode) usize {
|
||||
return switch (mode) {
|
||||
.Supervisor => 0,
|
||||
.Abort => 1,
|
||||
.Undefined => 2,
|
||||
.Irq => 3,
|
||||
.Fiq => 4,
|
||||
else => std.debug.panic("[CPU/Mode] {} does not have a SPSR Register", .{mode}),
|
||||
};
|
||||
}
|
||||
|
||||
inline fn bankedFiqIdx(i: usize, mode: Mode) usize {
|
||||
return (i * 2) + if (mode == .Fiq) @as(usize, 1) else 0;
|
||||
}
|
||||
|
||||
pub inline fn hasSPSR(self: *const Self) bool {
|
||||
const mode = getModeChecked(self, self.cpsr.mode.read());
|
||||
return switch (mode) {
|
||||
@@ -351,14 +338,14 @@ pub const Arm7tdmi = struct {
|
||||
switch (idx) {
|
||||
8...12 => {
|
||||
if (current == .Fiq) {
|
||||
self.bank.fiq[Bank.fiqIdx(idx - 8, .User)] = value;
|
||||
self.banked_fiq[bankedFiqIdx(idx - 8, .User)] = value;
|
||||
} else self.r[idx] = value;
|
||||
},
|
||||
13, 14 => switch (current) {
|
||||
.User, .System => self.r[idx] = value,
|
||||
else => {
|
||||
const kind = std.meta.intToEnum(Bank.Kind, idx - 13) catch unreachable;
|
||||
self.bank.r[Bank.regIdx(.User, kind)] = value;
|
||||
const kind = std.meta.intToEnum(BankedKind, idx - 13) catch unreachable;
|
||||
self.banked_r[bankedIdx(.User, kind)] = value;
|
||||
},
|
||||
},
|
||||
else => self.r[idx] = value, // R0 -> R7 and R15
|
||||
@@ -369,12 +356,12 @@ pub const Arm7tdmi = struct {
|
||||
const current = getModeChecked(self, self.cpsr.mode.read());
|
||||
|
||||
return switch (idx) {
|
||||
8...12 => if (current == .Fiq) self.bank.fiq[Bank.fiqIdx(idx - 8, .User)] else self.r[idx],
|
||||
8...12 => if (current == .Fiq) self.banked_fiq[bankedFiqIdx(idx - 8, .User)] else self.r[idx],
|
||||
13, 14 => switch (current) {
|
||||
.User, .System => self.r[idx],
|
||||
else => blk: {
|
||||
const kind = std.meta.intToEnum(Bank.Kind, idx - 13) catch unreachable;
|
||||
break :blk self.bank.r[Bank.regIdx(.User, kind)];
|
||||
const kind = std.meta.intToEnum(BankedKind, idx - 13) catch unreachable;
|
||||
break :blk self.banked_r[bankedIdx(.User, kind)];
|
||||
},
|
||||
},
|
||||
else => self.r[idx], // R0 -> R7 and R15
|
||||
@@ -387,38 +374,38 @@ pub const Arm7tdmi = struct {
|
||||
// Bank R8 -> r12
|
||||
var i: usize = 0;
|
||||
while (i < 5) : (i += 1) {
|
||||
self.bank.fiq[Bank.fiqIdx(i, now)] = self.r[8 + i];
|
||||
self.banked_fiq[bankedFiqIdx(i, now)] = self.r[8 + i];
|
||||
}
|
||||
|
||||
// Bank r13, r14, SPSR
|
||||
switch (now) {
|
||||
.User, .System => {
|
||||
self.bank.r[Bank.regIdx(now, .R13)] = self.r[13];
|
||||
self.bank.r[Bank.regIdx(now, .R14)] = self.r[14];
|
||||
self.banked_r[bankedIdx(now, .R13)] = self.r[13];
|
||||
self.banked_r[bankedIdx(now, .R14)] = self.r[14];
|
||||
},
|
||||
else => {
|
||||
self.bank.r[Bank.regIdx(now, .R13)] = self.r[13];
|
||||
self.bank.r[Bank.regIdx(now, .R14)] = self.r[14];
|
||||
self.bank.spsr[Bank.spsrIdx(now)] = self.spsr;
|
||||
self.banked_r[bankedIdx(now, .R13)] = self.r[13];
|
||||
self.banked_r[bankedIdx(now, .R14)] = self.r[14];
|
||||
self.banked_spsr[bankedSpsrIndex(now)] = self.spsr;
|
||||
},
|
||||
}
|
||||
|
||||
// Grab R8 -> R12
|
||||
i = 0;
|
||||
while (i < 5) : (i += 1) {
|
||||
self.r[8 + i] = self.bank.fiq[Bank.fiqIdx(i, next)];
|
||||
self.r[8 + i] = self.banked_fiq[bankedFiqIdx(i, next)];
|
||||
}
|
||||
|
||||
// Grab r13, r14, SPSR
|
||||
switch (next) {
|
||||
.User, .System => {
|
||||
self.r[13] = self.bank.r[Bank.regIdx(next, .R13)];
|
||||
self.r[14] = self.bank.r[Bank.regIdx(next, .R14)];
|
||||
self.r[13] = self.banked_r[bankedIdx(next, .R13)];
|
||||
self.r[14] = self.banked_r[bankedIdx(next, .R14)];
|
||||
},
|
||||
else => {
|
||||
self.r[13] = self.bank.r[Bank.regIdx(next, .R13)];
|
||||
self.r[14] = self.bank.r[Bank.regIdx(next, .R14)];
|
||||
self.spsr = self.bank.spsr[Bank.spsrIdx(next)];
|
||||
self.r[13] = self.banked_r[bankedIdx(next, .R13)];
|
||||
self.r[14] = self.banked_r[bankedIdx(next, .R14)];
|
||||
self.spsr = self.banked_spsr[bankedSpsrIndex(next)];
|
||||
},
|
||||
}
|
||||
|
||||
@@ -439,8 +426,8 @@ pub const Arm7tdmi = struct {
|
||||
self.r[13] = 0x0300_7F00;
|
||||
self.r[15] = 0x0800_0000;
|
||||
|
||||
self.bank.r[Bank.regIdx(.Irq, .R13)] = 0x0300_7FA0;
|
||||
self.bank.r[Bank.regIdx(.Supervisor, .R13)] = 0x0300_7FE0;
|
||||
self.banked_r[bankedIdx(.Irq, .R13)] = 0x0300_7FA0;
|
||||
self.banked_r[bankedIdx(.Supervisor, .R13)] = 0x0300_7FE0;
|
||||
|
||||
// self.cpsr.raw = 0x6000001F;
|
||||
self.cpsr.raw = 0x0000_001F;
|
||||
@@ -470,12 +457,29 @@ pub const Arm7tdmi = struct {
|
||||
}
|
||||
|
||||
pub fn stepDmaTransfer(self: *Self) bool {
|
||||
comptime var i: usize = 0;
|
||||
inline while (i < 4) : (i += 1) {
|
||||
if (self.bus.dma[i].in_progress) {
|
||||
self.bus.dma[i].step(self);
|
||||
return true;
|
||||
}
|
||||
const dma0 = &self.bus.dma[0];
|
||||
const dma1 = &self.bus.dma[1];
|
||||
const dma2 = &self.bus.dma[2];
|
||||
const dma3 = &self.bus.dma[3];
|
||||
|
||||
if (dma0.in_progress) {
|
||||
dma0.step(self);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (dma1.in_progress) {
|
||||
dma1.step(self);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (dma2.in_progress) {
|
||||
dma2.step(self);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (dma3.in_progress) {
|
||||
dma3.step(self);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
@@ -530,10 +534,10 @@ pub const Arm7tdmi = struct {
|
||||
std.debug.print("R{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\n", .{ i, self.r[i], i_1, self.r[i_1], i_2, self.r[i_2], i_3, self.r[i_3] });
|
||||
}
|
||||
std.debug.print("cpsr: 0x{X:0>8} ", .{self.cpsr.raw});
|
||||
self.cpsr.toString();
|
||||
prettyPrintPsr(&self.cpsr);
|
||||
|
||||
std.debug.print("spsr: 0x{X:0>8} ", .{self.spsr.raw});
|
||||
self.spsr.toString();
|
||||
prettyPrintPsr(&self.spsr);
|
||||
|
||||
std.debug.print("pipeline: {??X:0>8}\n", .{self.pipe.stage});
|
||||
|
||||
@@ -551,31 +555,97 @@ pub const Arm7tdmi = struct {
|
||||
|
||||
std.debug.panic(format, args);
|
||||
}
|
||||
|
||||
fn prettyPrintPsr(psr: *const PSR) void {
|
||||
std.debug.print("[", .{});
|
||||
|
||||
if (psr.n.read()) std.debug.print("N", .{}) else std.debug.print("-", .{});
|
||||
if (psr.z.read()) std.debug.print("Z", .{}) else std.debug.print("-", .{});
|
||||
if (psr.c.read()) std.debug.print("C", .{}) else std.debug.print("-", .{});
|
||||
if (psr.v.read()) std.debug.print("V", .{}) else std.debug.print("-", .{});
|
||||
if (psr.i.read()) std.debug.print("I", .{}) else std.debug.print("-", .{});
|
||||
if (psr.f.read()) std.debug.print("F", .{}) else std.debug.print("-", .{});
|
||||
if (psr.t.read()) std.debug.print("T", .{}) else std.debug.print("-", .{});
|
||||
std.debug.print("|", .{});
|
||||
if (getMode(psr.mode.read())) |mode| std.debug.print("{s}", .{modeString(mode)}) else std.debug.print("---", .{});
|
||||
|
||||
std.debug.print("]\n", .{});
|
||||
}
|
||||
|
||||
fn modeString(mode: Mode) []const u8 {
|
||||
return switch (mode) {
|
||||
.User => "usr",
|
||||
.Fiq => "fiq",
|
||||
.Irq => "irq",
|
||||
.Supervisor => "svc",
|
||||
.Abort => "abt",
|
||||
.Undefined => "und",
|
||||
.System => "sys",
|
||||
};
|
||||
}
|
||||
|
||||
fn mgbaLog(self: *const Self, file: *const File, opcode: u32) !void {
|
||||
const thumb_fmt = "{X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} cpsr: {X:0>8} | {X:0>4}:\n";
|
||||
const arm_fmt = "{X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} cpsr: {X:0>8} | {X:0>8}:\n";
|
||||
var buf: [0x100]u8 = [_]u8{0x00} ** 0x100; // this is larger than it needs to be
|
||||
|
||||
const r0 = self.r[0];
|
||||
const r1 = self.r[1];
|
||||
const r2 = self.r[2];
|
||||
const r3 = self.r[3];
|
||||
const r4 = self.r[4];
|
||||
const r5 = self.r[5];
|
||||
const r6 = self.r[6];
|
||||
const r7 = self.r[7];
|
||||
const r8 = self.r[8];
|
||||
const r9 = self.r[9];
|
||||
const r10 = self.r[10];
|
||||
const r11 = self.r[11];
|
||||
const r12 = self.r[12];
|
||||
const r13 = self.r[13];
|
||||
const r14 = self.r[14];
|
||||
const r15 = self.r[15] -| if (self.cpsr.t.read()) 2 else @as(u32, 4);
|
||||
|
||||
const c_psr = self.cpsr.raw;
|
||||
|
||||
var log_str: []u8 = undefined;
|
||||
if (self.cpsr.t.read()) {
|
||||
if (opcode >> 11 == 0x1E) {
|
||||
// Instruction 1 of a BL Opcode, print in ARM mode
|
||||
const other_half = self.bus.debugRead(u16, self.r[15] - 2);
|
||||
const bl_opcode = @as(u32, opcode) << 16 | other_half;
|
||||
|
||||
log_str = try std.fmt.bufPrint(&buf, arm_fmt, .{ r0, r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14, r15, c_psr, bl_opcode });
|
||||
} else {
|
||||
log_str = try std.fmt.bufPrint(&buf, thumb_fmt, .{ r0, r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14, r15, c_psr, opcode });
|
||||
}
|
||||
} else {
|
||||
log_str = try std.fmt.bufPrint(&buf, arm_fmt, .{ r0, r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14, r15, c_psr, opcode });
|
||||
}
|
||||
|
||||
_ = try file.writeAll(log_str);
|
||||
}
|
||||
};
|
||||
|
||||
const condition_lut = [_]u16{
|
||||
0xF0F0, // EQ - Equal
|
||||
0x0F0F, // NE - Not Equal
|
||||
0xCCCC, // CS - Unsigned higher or same
|
||||
0x3333, // CC - Unsigned lower
|
||||
0xFF00, // MI - Negative
|
||||
0x00FF, // PL - Positive or Zero
|
||||
0xAAAA, // VS - Overflow
|
||||
0x5555, // VC - No Overflow
|
||||
0x0C0C, // HI - unsigned hierh
|
||||
0xF3F3, // LS - unsigned lower or same
|
||||
0xAA55, // GE - greater or equal
|
||||
0x55AA, // LT - less than
|
||||
0x0A05, // GT - greater than
|
||||
0xF5FA, // LE - less than or equal
|
||||
0xFFFF, // AL - always
|
||||
0x0000, // NV - never
|
||||
};
|
||||
|
||||
pub inline fn checkCond(cpsr: PSR, cond: u4) bool {
|
||||
const flags = @truncate(u4, cpsr.raw >> 28);
|
||||
|
||||
return condition_lut[cond] & (@as(u16, 1) << flags) != 0;
|
||||
pub fn checkCond(cpsr: PSR, cond: u4) bool {
|
||||
return switch (cond) {
|
||||
0x0 => cpsr.z.read(), // EQ - Equal
|
||||
0x1 => !cpsr.z.read(), // NE - Not equal
|
||||
0x2 => cpsr.c.read(), // CS - Unsigned higher or same
|
||||
0x3 => !cpsr.c.read(), // CC - Unsigned lower
|
||||
0x4 => cpsr.n.read(), // MI - Negative
|
||||
0x5 => !cpsr.n.read(), // PL - Positive or zero
|
||||
0x6 => cpsr.v.read(), // VS - Overflow
|
||||
0x7 => !cpsr.v.read(), // VC - No overflow
|
||||
0x8 => cpsr.c.read() and !cpsr.z.read(), // HI - unsigned higher
|
||||
0x9 => !cpsr.c.read() or cpsr.z.read(), // LS - unsigned lower or same
|
||||
0xA => cpsr.n.read() == cpsr.v.read(), // GE - Greater or equal
|
||||
0xB => cpsr.n.read() != cpsr.v.read(), // LT - Less than
|
||||
0xC => !cpsr.z.read() and (cpsr.n.read() == cpsr.v.read()), // GT - Greater than
|
||||
0xD => cpsr.z.read() or (cpsr.n.read() != cpsr.v.read()), // LE - Less than or equal
|
||||
0xE => true, // AL - Always
|
||||
0xF => false, // NV - Never (reserved in ARMv3 and up, but seems to have not changed?)
|
||||
};
|
||||
}
|
||||
|
||||
const Pipeline = struct {
|
||||
@@ -597,7 +667,9 @@ const Pipeline = struct {
|
||||
pub fn step(self: *Self, cpu: *Arm7tdmi, comptime T: type) ?u32 {
|
||||
comptime std.debug.assert(T == u32 or T == u16);
|
||||
|
||||
const opcode = self.stage[0];
|
||||
// FIXME: https://github.com/ziglang/zig/issues/12642
|
||||
var opcode = self.stage[0];
|
||||
|
||||
self.stage[0] = self.stage[1];
|
||||
self.stage[1] = cpu.fetch(T, cpu.r[15]);
|
||||
|
||||
@@ -629,22 +701,6 @@ pub const PSR = extern union {
|
||||
z: Bit(u32, 30),
|
||||
n: Bit(u32, 31),
|
||||
raw: u32,
|
||||
|
||||
fn toString(self: PSR) void {
|
||||
std.debug.print("[", .{});
|
||||
|
||||
if (self.n.read()) std.debug.print("N", .{}) else std.debug.print("-", .{});
|
||||
if (self.z.read()) std.debug.print("Z", .{}) else std.debug.print("-", .{});
|
||||
if (self.c.read()) std.debug.print("C", .{}) else std.debug.print("-", .{});
|
||||
if (self.v.read()) std.debug.print("V", .{}) else std.debug.print("-", .{});
|
||||
if (self.i.read()) std.debug.print("I", .{}) else std.debug.print("-", .{});
|
||||
if (self.f.read()) std.debug.print("F", .{}) else std.debug.print("-", .{});
|
||||
if (self.t.read()) std.debug.print("T", .{}) else std.debug.print("-", .{});
|
||||
std.debug.print("|", .{});
|
||||
if (getMode(self.mode.read())) |m| std.debug.print("{s}", .{m.toString()}) else std.debug.print("---", .{});
|
||||
|
||||
std.debug.print("]\n", .{});
|
||||
}
|
||||
};
|
||||
|
||||
const Mode = enum(u5) {
|
||||
@@ -655,18 +711,11 @@ const Mode = enum(u5) {
|
||||
Abort = 0b10111,
|
||||
Undefined = 0b11011,
|
||||
System = 0b11111,
|
||||
};
|
||||
|
||||
fn toString(self: Mode) []const u8 {
|
||||
return switch (self) {
|
||||
.User => "usr",
|
||||
.Fiq => "fiq",
|
||||
.Irq => "irq",
|
||||
.Supervisor => "svc",
|
||||
.Abort => "abt",
|
||||
.Undefined => "und",
|
||||
.System => "sys",
|
||||
};
|
||||
}
|
||||
const BankedKind = enum(u1) {
|
||||
R13 = 0,
|
||||
R14,
|
||||
};
|
||||
|
||||
fn getMode(bits: u5) ?Mode {
|
||||
|
@@ -57,6 +57,7 @@ pub fn blockDataTransfer(comptime P: bool, comptime U: bool, comptime S: bool, c
|
||||
cpu.r[15] = bus.read(u32, und_addr);
|
||||
cpu.pipe.reload(cpu);
|
||||
} else {
|
||||
// FIXME: Should r15 on write be +12 ahead?
|
||||
bus.write(u32, und_addr, cpu.r[15] + 4);
|
||||
}
|
||||
|
||||
|
@@ -1,3 +1,5 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
|
||||
|
@@ -1,3 +1,5 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
|
||||
|
@@ -1,3 +1,5 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").arm.InstrFn;
|
||||
|
@@ -1,3 +1,6 @@
|
||||
const std = @import("std");
|
||||
const util = @import("../../../util.zig");
|
||||
|
||||
const shifter = @import("../barrel_shifter.zig");
|
||||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
|
@@ -1,3 +1,5 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
||||
const CPSR = @import("../cpu.zig").PSR;
|
||||
|
||||
|
@@ -1,3 +1,5 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").thumb.InstrFn;
|
||||
|
@@ -1,3 +1,5 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Bus = @import("../../Bus.zig");
|
||||
const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
|
||||
const InstrFn = @import("../../cpu.zig").thumb.InstrFn;
|
||||
|
@@ -2,30 +2,29 @@ const std = @import("std");
|
||||
const SDL = @import("sdl2");
|
||||
const config = @import("../config.zig");
|
||||
|
||||
const Bus = @import("Bus.zig");
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
||||
const FpsTracker = @import("../util.zig").FpsTracker;
|
||||
const RingBuffer = @import("../util.zig").RingBuffer;
|
||||
const FilePaths = @import("../util.zig").FilePaths;
|
||||
|
||||
const Timer = std.time.Timer;
|
||||
const Thread = std.Thread;
|
||||
const Atomic = std.atomic.Atomic;
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
/// 4 Cycles in 1 dot
|
||||
const cycles_per_dot = 4;
|
||||
// 228 Lines which consist of 308 dots (which are 4 cycles long)
|
||||
const cycles_per_frame: u64 = 228 * (308 * 4); //280896
|
||||
const clock_rate: u64 = 1 << 24; // 16.78MHz
|
||||
|
||||
/// The GBA draws 228 Horizontal which each consist 308 dots
|
||||
/// (note: not all lines are visible)
|
||||
const cycles_per_frame = 228 * (308 * cycles_per_dot); //280896
|
||||
// TODO: Don't truncate this, be more accurate w/ timing
|
||||
// 59.6046447754ns (truncated to just 59ns)
|
||||
const clock_period: u64 = std.time.ns_per_s / clock_rate;
|
||||
const frame_period = (clock_period * cycles_per_frame);
|
||||
|
||||
/// The GBA ARM7TDMI runs at 2^24 Hz
|
||||
const clock_rate = 1 << 24; // 16.78MHz
|
||||
|
||||
/// The # of nanoseconds a frame should take
|
||||
const frame_period = (std.time.ns_per_s * cycles_per_frame) / clock_rate;
|
||||
|
||||
/// Exact Value: 59.7275005696Hz
|
||||
/// The inverse of the frame period
|
||||
pub const frame_rate: f64 = @intToFloat(f64, clock_rate) / cycles_per_frame;
|
||||
// 59.7275005696Hz
|
||||
pub const frame_rate = @intToFloat(f64, std.time.ns_per_s) /
|
||||
((@intToFloat(f64, std.time.ns_per_s) / @intToFloat(f64, clock_rate)) * @intToFloat(f64, cycles_per_frame));
|
||||
|
||||
const log = std.log.scoped(.Emulation);
|
||||
|
||||
@@ -37,7 +36,7 @@ const RunKind = enum {
|
||||
};
|
||||
|
||||
pub fn run(quit: *Atomic(bool), scheduler: *Scheduler, cpu: *Arm7tdmi, tracker: *FpsTracker) void {
|
||||
const audio_sync = config.config().guest.audio_sync and !config.config().host.mute;
|
||||
const audio_sync = config.config().guest.audio_sync;
|
||||
if (audio_sync) log.info("Audio sync enabled", .{});
|
||||
|
||||
if (config.config().guest.video_sync) {
|
||||
@@ -57,9 +56,9 @@ fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), schedule
|
||||
.Unlimited, .UnlimitedFPS => {
|
||||
log.info("Emulation w/out video sync", .{});
|
||||
|
||||
while (!quit.load(.Monotonic)) {
|
||||
while (!quit.load(.SeqCst)) {
|
||||
runFrame(scheduler, cpu);
|
||||
audioSync(audio_sync, &cpu.bus.apu.sample_queue);
|
||||
audioSync(audio_sync, cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full);
|
||||
|
||||
if (kind == .UnlimitedFPS) tracker.?.tick();
|
||||
}
|
||||
@@ -69,7 +68,7 @@ fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), schedule
|
||||
var timer = Timer.start() catch @panic("failed to initalize std.timer.Timer");
|
||||
var wake_time: u64 = frame_period;
|
||||
|
||||
while (!quit.load(.Monotonic)) {
|
||||
while (!quit.load(.SeqCst)) {
|
||||
runFrame(scheduler, cpu);
|
||||
const new_wake_time = videoSync(&timer, wake_time);
|
||||
|
||||
@@ -78,7 +77,7 @@ fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), schedule
|
||||
// the amount of time needed for audio to catch up rather than
|
||||
// our expected wake-up time
|
||||
|
||||
audioSync(audio_sync, &cpu.bus.apu.sample_queue);
|
||||
audioSync(audio_sync, cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full);
|
||||
if (!audio_sync) spinLoop(&timer, wake_time);
|
||||
wake_time = new_wake_time;
|
||||
|
||||
@@ -105,13 +104,21 @@ pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi) void {
|
||||
}
|
||||
}
|
||||
|
||||
fn audioSync(audio_sync: bool, sample_queue: *RingBuffer(u16)) void {
|
||||
comptime std.debug.assert(@import("../platform.zig").sample_format == SDL.AUDIO_U16);
|
||||
// const sample_size = 2 * @sizeOf(u16);
|
||||
// const max_buf_size: c_int = 0x400;
|
||||
fn audioSync(audio_sync: bool, stream: *SDL.SDL_AudioStream, is_buffer_full: *bool) void {
|
||||
const sample_size = 2 * @sizeOf(u16);
|
||||
const max_buf_size: c_int = 0x400;
|
||||
|
||||
_ = audio_sync;
|
||||
_ = sample_queue;
|
||||
// Determine whether the APU is busy right at this moment
|
||||
var still_full: bool = SDL.SDL_AudioStreamAvailable(stream) > sample_size * if (is_buffer_full.*) max_buf_size >> 1 else max_buf_size;
|
||||
defer is_buffer_full.* = still_full; // Update APU Busy status right before exiting scope
|
||||
|
||||
// If Busy is false, there's no need to sync here
|
||||
if (!still_full) return;
|
||||
|
||||
while (true) {
|
||||
still_full = SDL.SDL_AudioStreamAvailable(stream) > sample_size * max_buf_size >> 1;
|
||||
if (!audio_sync or !still_full) break;
|
||||
}
|
||||
}
|
||||
|
||||
fn videoSync(timer: *Timer, wake_time: u64) u64 {
|
||||
@@ -125,10 +132,11 @@ fn videoSync(timer: *Timer, wake_time: u64) u64 {
|
||||
|
||||
// TODO: Better sleep impl?
|
||||
fn sleep(timer: *Timer, wake_time: u64) ?u64 {
|
||||
// const step = std.time.ns_per_ms * 10; // 10ms
|
||||
const timestamp = timer.read();
|
||||
|
||||
// ns_late is non zero if we are late.
|
||||
var ns_late = timestamp -| wake_time;
|
||||
const ns_late = timestamp -| wake_time;
|
||||
|
||||
// If we're more than a frame late, skip the rest of this loop
|
||||
// Recalculate what our new wake time should be so that we can
|
||||
@@ -136,18 +144,15 @@ fn sleep(timer: *Timer, wake_time: u64) ?u64 {
|
||||
if (ns_late > frame_period) return timestamp + frame_period;
|
||||
const sleep_for = frame_period - ns_late;
|
||||
|
||||
const step = 2 * std.time.ns_per_ms; // Granularity of 2ms
|
||||
const times = sleep_for / step;
|
||||
var i: usize = 0;
|
||||
// // Employ several sleep calls in periods of 10ms
|
||||
// // By doing this the behaviour should average out to be
|
||||
// // more consistent
|
||||
// const loop_count = sleep_for / step; // How many groups of 10ms
|
||||
|
||||
while (i < times) : (i += 1) {
|
||||
std.time.sleep(step);
|
||||
// var i: usize = 0;
|
||||
// while (i < loop_count) : (i += 1) std.time.sleep(step);
|
||||
|
||||
// Upon wakeup, check to see if this particular sleep was longer than expected
|
||||
// if so we should exit early, but probably not skip a whole frame period
|
||||
ns_late = timer.read() -| wake_time;
|
||||
if (ns_late > frame_period) return null;
|
||||
}
|
||||
std.time.sleep(sleep_for);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
692
src/core/ppu.zig
692
src/core/ppu.zig
@@ -1,238 +1,24 @@
|
||||
const std = @import("std");
|
||||
const io = @import("bus/io.zig");
|
||||
const util = @import("../util.zig");
|
||||
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
||||
|
||||
const Bit = @import("bitfield").Bit;
|
||||
const Bitfield = @import("bitfield").Bitfield;
|
||||
const dma = @import("bus/dma.zig");
|
||||
|
||||
const Oam = @import("ppu/Oam.zig");
|
||||
const Palette = @import("ppu/Palette.zig");
|
||||
const Vram = @import("ppu/Vram.zig");
|
||||
const EventKind = @import("scheduler.zig").EventKind;
|
||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
||||
const FrameBuffer = @import("../util.zig").FrameBuffer;
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
const log = std.log.scoped(.PPU);
|
||||
|
||||
const getHalf = util.getHalf;
|
||||
const setHalf = util.setHalf;
|
||||
const setQuart = util.setQuart;
|
||||
const pollDmaOnBlank = @import("bus/dma.zig").pollDmaOnBlank;
|
||||
const log = std.log.scoped(.Ppu);
|
||||
|
||||
pub const width = 240;
|
||||
pub const height = 160;
|
||||
pub const framebuf_pitch = width * @sizeOf(u32);
|
||||
|
||||
pub fn read(comptime T: type, ppu: *const Ppu, addr: u32) ?T {
|
||||
const byte_addr = @truncate(u8, addr);
|
||||
|
||||
return switch (T) {
|
||||
u32 => switch (byte_addr) {
|
||||
0x00 => ppu.dispcnt.raw, // Green Swap is in high half-word
|
||||
0x04 => @as(T, ppu.vcount.raw) << 16 | ppu.dispstat.raw,
|
||||
0x08 => @as(T, ppu.bg[1].bg1Cnt()) << 16 | ppu.bg[0].bg0Cnt(),
|
||||
0x0C => @as(T, ppu.bg[3].cnt.raw) << 16 | ppu.bg[2].cnt.raw,
|
||||
0x10, 0x14, 0x18, 0x1C => null, // BGXHOFS/VOFS
|
||||
0x20, 0x24, 0x28, 0x2C => null, // BG2 Rot/Scaling
|
||||
0x30, 0x34, 0x38, 0x3C => null, // BG3 Rot/Scaling
|
||||
0x40, 0x44 => null, // WINXH/V Registers
|
||||
0x48 => @as(T, ppu.win.getOut()) << 16 | ppu.win.getIn(),
|
||||
0x4C => null, // MOSAIC, undefined in high byte
|
||||
0x50 => @as(T, ppu.bld.getAlpha()) << 16 | ppu.bld.getCnt(),
|
||||
0x54 => null, // BLDY, undefined in high half-wrd
|
||||
else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u16 => switch (byte_addr) {
|
||||
0x00 => ppu.dispcnt.raw,
|
||||
0x02 => null, // Green Swap
|
||||
0x04 => ppu.dispstat.raw,
|
||||
0x06 => ppu.vcount.raw,
|
||||
0x08 => ppu.bg[0].bg0Cnt(),
|
||||
0x0A => ppu.bg[1].bg1Cnt(),
|
||||
0x0C => ppu.bg[2].cnt.raw,
|
||||
0x0E => ppu.bg[3].cnt.raw,
|
||||
0x10, 0x12, 0x14, 0x16, 0x18, 0x1A, 0x1C, 0x1E => null, // BGXHOFS/VOFS
|
||||
0x20, 0x22, 0x24, 0x26, 0x28, 0x2A, 0x2C, 0x2E => null, // BG2 Rot/Scaling
|
||||
0x30, 0x32, 0x34, 0x36, 0x38, 0x3A, 0x3C, 0x3E => null, // BG3 Rot/Scaling
|
||||
0x40, 0x42, 0x44, 0x46 => null, // WINXH/V Registers
|
||||
0x48 => ppu.win.getIn(),
|
||||
0x4A => ppu.win.getOut(),
|
||||
0x4C => null, // MOSAIC
|
||||
0x4E => null,
|
||||
0x50 => ppu.bld.getCnt(),
|
||||
0x52 => ppu.bld.getAlpha(),
|
||||
0x54 => null, // BLDY
|
||||
else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
u8 => switch (byte_addr) {
|
||||
0x00, 0x01 => @truncate(T, ppu.dispcnt.raw >> getHalf(byte_addr)),
|
||||
0x02, 0x03 => null,
|
||||
0x04, 0x05 => @truncate(T, ppu.dispstat.raw >> getHalf(byte_addr)),
|
||||
0x06, 0x07 => @truncate(T, ppu.vcount.raw >> getHalf(byte_addr)),
|
||||
0x08, 0x09 => @truncate(T, ppu.bg[0].bg0Cnt() >> getHalf(byte_addr)),
|
||||
0x0A, 0x0B => @truncate(T, ppu.bg[1].bg1Cnt() >> getHalf(byte_addr)),
|
||||
0x0C, 0x0D => @truncate(T, ppu.bg[2].cnt.raw >> getHalf(byte_addr)),
|
||||
0x0E, 0x0F => @truncate(T, ppu.bg[3].cnt.raw >> getHalf(byte_addr)),
|
||||
0x10...0x1F => null, // BGXHOFS/VOFS
|
||||
0x20...0x2F => null, // BG2 Rot/Scaling
|
||||
0x30...0x3F => null, // BG3 Rot/Scaling
|
||||
0x40...0x47 => null, // WINXH/V Registers
|
||||
0x48, 0x49 => @truncate(T, ppu.win.getIn() >> getHalf(byte_addr)),
|
||||
0x4A, 0x4B => @truncate(T, ppu.win.getOut() >> getHalf(byte_addr)),
|
||||
0x4C, 0x4D => null, // MOSAIC
|
||||
0x4E, 0x4F => null,
|
||||
0x50, 0x51 => @truncate(T, ppu.bld.getCnt() >> getHalf(byte_addr)),
|
||||
0x52, 0x53 => @truncate(T, ppu.bld.getAlpha() >> getHalf(byte_addr)),
|
||||
0x54, 0x55 => null, // BLDY
|
||||
else => util.io.read.err(T, log, "unexpected {} read from 0x{X:0>8}", .{ T, addr }),
|
||||
},
|
||||
else => @compileError("PPU: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(comptime T: type, ppu: *Ppu, addr: u32, value: T) void {
|
||||
const byte_addr = @truncate(u8, addr); // prefixed with 0x0400_00
|
||||
|
||||
switch (T) {
|
||||
u32 => switch (byte_addr) {
|
||||
0x00 => ppu.dispcnt.raw = @truncate(u16, value),
|
||||
0x04 => {
|
||||
ppu.dispstat.set(@truncate(u16, value));
|
||||
ppu.vcount.raw = @truncate(u16, value >> 16);
|
||||
},
|
||||
0x08 => ppu.setAdjCnts(0, value),
|
||||
0x0C => ppu.setAdjCnts(2, value),
|
||||
|
||||
0x10 => ppu.setBgOffsets(0, value),
|
||||
0x14 => ppu.setBgOffsets(1, value),
|
||||
0x18 => ppu.setBgOffsets(2, value),
|
||||
0x1C => ppu.setBgOffsets(3, value),
|
||||
|
||||
0x20 => ppu.aff_bg[0].writePaPb(value),
|
||||
0x24 => ppu.aff_bg[0].writePcPd(value),
|
||||
0x28 => ppu.aff_bg[0].setX(ppu.dispstat.vblank.read(), value),
|
||||
0x2C => ppu.aff_bg[0].setY(ppu.dispstat.vblank.read(), value),
|
||||
|
||||
0x30 => ppu.aff_bg[1].writePaPb(value),
|
||||
0x34 => ppu.aff_bg[1].writePcPd(value),
|
||||
0x38 => ppu.aff_bg[1].setX(ppu.dispstat.vblank.read(), value),
|
||||
0x3C => ppu.aff_bg[1].setY(ppu.dispstat.vblank.read(), value),
|
||||
|
||||
0x40 => ppu.win.setH(value),
|
||||
0x44 => ppu.win.setV(value),
|
||||
0x48 => ppu.win.setIo(value),
|
||||
0x4C => log.debug("Wrote 0x{X:0>8} to MOSAIC", .{value}),
|
||||
|
||||
0x50 => {
|
||||
ppu.bld.cnt.raw = @truncate(u16, value);
|
||||
ppu.bld.alpha.raw = @truncate(u16, value >> 16);
|
||||
},
|
||||
0x54 => ppu.bld.y.raw = @truncate(u16, value),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
u16 => switch (byte_addr) {
|
||||
0x00 => ppu.dispcnt.raw = value,
|
||||
0x02 => {}, // Green Swap
|
||||
0x04 => ppu.dispstat.set(value),
|
||||
0x06 => {}, // VCOUNT
|
||||
|
||||
0x08 => ppu.bg[0].cnt.raw = value,
|
||||
0x0A => ppu.bg[1].cnt.raw = value,
|
||||
0x0C => ppu.bg[2].cnt.raw = value,
|
||||
0x0E => ppu.bg[3].cnt.raw = value,
|
||||
|
||||
0x10 => ppu.bg[0].hofs.raw = value, // TODO: Don't write out every HOFS / VOFS?
|
||||
0x12 => ppu.bg[0].vofs.raw = value,
|
||||
0x14 => ppu.bg[1].hofs.raw = value,
|
||||
0x16 => ppu.bg[1].vofs.raw = value,
|
||||
0x18 => ppu.bg[2].hofs.raw = value,
|
||||
0x1A => ppu.bg[2].vofs.raw = value,
|
||||
0x1C => ppu.bg[3].hofs.raw = value,
|
||||
0x1E => ppu.bg[3].vofs.raw = value,
|
||||
|
||||
0x20 => ppu.aff_bg[0].pa = @bitCast(i16, value),
|
||||
0x22 => ppu.aff_bg[0].pb = @bitCast(i16, value),
|
||||
0x24 => ppu.aff_bg[0].pc = @bitCast(i16, value),
|
||||
0x26 => ppu.aff_bg[0].pd = @bitCast(i16, value),
|
||||
0x28, 0x2A => ppu.aff_bg[0].x = @bitCast(i32, setHalf(u32, @bitCast(u32, ppu.aff_bg[0].x), byte_addr, value)),
|
||||
0x2C, 0x2E => ppu.aff_bg[0].y = @bitCast(i32, setHalf(u32, @bitCast(u32, ppu.aff_bg[0].y), byte_addr, value)),
|
||||
|
||||
0x30 => ppu.aff_bg[1].pa = @bitCast(i16, value),
|
||||
0x32 => ppu.aff_bg[1].pb = @bitCast(i16, value),
|
||||
0x34 => ppu.aff_bg[1].pc = @bitCast(i16, value),
|
||||
0x36 => ppu.aff_bg[1].pd = @bitCast(i16, value),
|
||||
0x38, 0x3A => ppu.aff_bg[1].x = @bitCast(i32, setHalf(u32, @bitCast(u32, ppu.aff_bg[1].x), byte_addr, value)),
|
||||
0x3C, 0x3E => ppu.aff_bg[1].y = @bitCast(i32, setHalf(u32, @bitCast(u32, ppu.aff_bg[1].y), byte_addr, value)),
|
||||
|
||||
0x40 => ppu.win.h[0].raw = value,
|
||||
0x42 => ppu.win.h[1].raw = value,
|
||||
0x44 => ppu.win.v[0].raw = value,
|
||||
0x46 => ppu.win.v[1].raw = value,
|
||||
0x48 => ppu.win.in.raw = value,
|
||||
0x4A => ppu.win.out.raw = value,
|
||||
0x4C => log.debug("Wrote 0x{X:0>4} to MOSAIC", .{value}),
|
||||
0x4E => {},
|
||||
|
||||
0x50 => ppu.bld.cnt.raw = value,
|
||||
0x52 => ppu.bld.alpha.raw = value,
|
||||
0x54 => ppu.bld.y.raw = value,
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
u8 => switch (byte_addr) {
|
||||
0x00, 0x01 => ppu.dispcnt.raw = setHalf(u16, ppu.dispcnt.raw, byte_addr, value),
|
||||
0x02, 0x03 => {}, // Green Swap
|
||||
0x04, 0x05 => ppu.dispstat.set(setHalf(u16, ppu.dispstat.raw, byte_addr, value)),
|
||||
0x06, 0x07 => {}, // VCOUNT
|
||||
|
||||
// BGXCNT
|
||||
0x08, 0x09 => ppu.bg[0].cnt.raw = setHalf(u16, ppu.bg[0].cnt.raw, byte_addr, value),
|
||||
0x0A, 0x0B => ppu.bg[1].cnt.raw = setHalf(u16, ppu.bg[1].cnt.raw, byte_addr, value),
|
||||
0x0C, 0x0D => ppu.bg[2].cnt.raw = setHalf(u16, ppu.bg[2].cnt.raw, byte_addr, value),
|
||||
0x0E, 0x0F => ppu.bg[3].cnt.raw = setHalf(u16, ppu.bg[3].cnt.raw, byte_addr, value),
|
||||
|
||||
// BGX HOFS/VOFS
|
||||
0x10, 0x11 => ppu.bg[0].hofs.raw = setHalf(u16, ppu.bg[0].hofs.raw, byte_addr, value),
|
||||
0x12, 0x13 => ppu.bg[0].vofs.raw = setHalf(u16, ppu.bg[0].vofs.raw, byte_addr, value),
|
||||
0x14, 0x15 => ppu.bg[1].hofs.raw = setHalf(u16, ppu.bg[1].hofs.raw, byte_addr, value),
|
||||
0x16, 0x17 => ppu.bg[1].vofs.raw = setHalf(u16, ppu.bg[1].vofs.raw, byte_addr, value),
|
||||
0x18, 0x19 => ppu.bg[2].hofs.raw = setHalf(u16, ppu.bg[2].hofs.raw, byte_addr, value),
|
||||
0x1A, 0x1B => ppu.bg[2].vofs.raw = setHalf(u16, ppu.bg[2].vofs.raw, byte_addr, value),
|
||||
0x1C, 0x1D => ppu.bg[3].hofs.raw = setHalf(u16, ppu.bg[3].hofs.raw, byte_addr, value),
|
||||
0x1E, 0x1F => ppu.bg[3].vofs.raw = setHalf(u16, ppu.bg[3].vofs.raw, byte_addr, value),
|
||||
|
||||
// BG2 Rot/Scaling
|
||||
0x20, 0x21 => ppu.aff_bg[0].pa = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[0].pa), byte_addr, value)),
|
||||
0x22, 0x23 => ppu.aff_bg[0].pb = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[0].pb), byte_addr, value)),
|
||||
0x24, 0x25 => ppu.aff_bg[0].pc = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[0].pc), byte_addr, value)),
|
||||
0x26, 0x27 => ppu.aff_bg[0].pd = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[0].pd), byte_addr, value)),
|
||||
0x28, 0x29, 0x2A, 0x2B => ppu.aff_bg[0].x = @bitCast(i32, setQuart(@bitCast(u32, ppu.aff_bg[0].x), byte_addr, value)),
|
||||
0x2C, 0x2D, 0x2E, 0x2F => ppu.aff_bg[0].y = @bitCast(i32, setQuart(@bitCast(u32, ppu.aff_bg[0].y), byte_addr, value)),
|
||||
|
||||
// BG3 Rot/Scaling
|
||||
0x30, 0x31 => ppu.aff_bg[1].pa = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[1].pa), byte_addr, value)),
|
||||
0x32, 0x33 => ppu.aff_bg[1].pb = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[1].pb), byte_addr, value)),
|
||||
0x34, 0x35 => ppu.aff_bg[1].pc = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[1].pc), byte_addr, value)),
|
||||
0x36, 0x37 => ppu.aff_bg[1].pd = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[1].pd), byte_addr, value)),
|
||||
0x38, 0x39, 0x3A, 0x3B => ppu.aff_bg[1].x = @bitCast(i32, setQuart(@bitCast(u32, ppu.aff_bg[1].x), byte_addr, value)),
|
||||
0x3C, 0x3D, 0x3E, 0x3F => ppu.aff_bg[1].y = @bitCast(i32, setQuart(@bitCast(u32, ppu.aff_bg[1].y), byte_addr, value)),
|
||||
|
||||
// Window
|
||||
0x40, 0x41 => ppu.win.h[0].raw = setHalf(u16, ppu.win.h[0].raw, byte_addr, value),
|
||||
0x42, 0x43 => ppu.win.h[1].raw = setHalf(u16, ppu.win.h[1].raw, byte_addr, value),
|
||||
0x44, 0x45 => ppu.win.v[0].raw = setHalf(u16, ppu.win.v[0].raw, byte_addr, value),
|
||||
0x46, 0x47 => ppu.win.v[1].raw = setHalf(u16, ppu.win.v[1].raw, byte_addr, value),
|
||||
0x48, 0x49 => ppu.win.in.raw = setHalf(u16, ppu.win.in.raw, byte_addr, value),
|
||||
0x4A, 0x4B => ppu.win.out.raw = setHalf(u16, ppu.win.out.raw, byte_addr, value),
|
||||
0x4C, 0x4D => log.debug("Wrote 0x{X:0>2} to MOSAIC", .{value}),
|
||||
0x4E, 0x4F => {},
|
||||
|
||||
// Blending
|
||||
0x50, 0x51 => ppu.bld.cnt.raw = setHalf(u16, ppu.bld.cnt.raw, byte_addr, value),
|
||||
0x52, 0x53 => ppu.bld.alpha.raw = setHalf(u16, ppu.bld.alpha.raw, byte_addr, value),
|
||||
0x54, 0x55 => ppu.bld.y.raw = setHalf(u16, ppu.bld.y.raw, byte_addr, value),
|
||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||
},
|
||||
else => @compileError("PPU: Unsupported write width"),
|
||||
}
|
||||
}
|
||||
|
||||
pub const Ppu = struct {
|
||||
const Self = @This();
|
||||
|
||||
@@ -246,7 +32,9 @@ pub const Ppu = struct {
|
||||
dispstat: io.DisplayStatus,
|
||||
vcount: io.VCount,
|
||||
|
||||
bld: Blend,
|
||||
bldcnt: io.BldCnt,
|
||||
bldalpha: io.BldAlpha,
|
||||
bldy: io.BldY,
|
||||
|
||||
vram: Vram,
|
||||
palette: Palette,
|
||||
@@ -263,24 +51,26 @@ pub const Ppu = struct {
|
||||
sched.push(.Draw, 240 * 4);
|
||||
|
||||
const sprites = try allocator.create([128]?Sprite);
|
||||
sprites.* = [_]?Sprite{null} ** 128;
|
||||
std.mem.set(?Sprite, sprites, null);
|
||||
|
||||
return Self{
|
||||
.vram = try Vram.init(allocator),
|
||||
.palette = try Palette.init(allocator),
|
||||
.oam = try Oam.init(allocator),
|
||||
.sched = sched,
|
||||
.framebuf = try FrameBuffer.init(allocator),
|
||||
.framebuf = try FrameBuffer.init(allocator, framebuf_pitch * height),
|
||||
.allocator = allocator,
|
||||
|
||||
// Registers
|
||||
.win = Window.init(),
|
||||
.bg = [_]Background{Background.init()} ** 4,
|
||||
.aff_bg = [_]AffineBackground{AffineBackground.init()} ** 2,
|
||||
.bld = Blend.create(),
|
||||
.dispcnt = .{ .raw = 0x0000 },
|
||||
.dispstat = .{ .raw = 0x0000 },
|
||||
.vcount = .{ .raw = 0x0000 },
|
||||
.bldcnt = .{ .raw = 0x0000 },
|
||||
.bldalpha = .{ .raw = 0x0000 },
|
||||
.bldy = .{ .raw = 0x0000 },
|
||||
|
||||
.scanline = try Scanline.init(allocator),
|
||||
.scanline_sprites = sprites,
|
||||
@@ -375,7 +165,7 @@ pub const Ppu = struct {
|
||||
const x = (sprite.x() +% i) % width;
|
||||
const ix = @bitCast(i9, x);
|
||||
|
||||
if (!shouldDrawSprite(self.bld.cnt, &self.scanline, x)) continue;
|
||||
if (!shouldDrawSprite(self.bldcnt, &self.scanline, x)) continue;
|
||||
|
||||
const sprite_start = sprite.x();
|
||||
const isprite_start = @bitCast(i9, sprite_start);
|
||||
@@ -404,7 +194,7 @@ pub const Ppu = struct {
|
||||
// Sprite Palette starts at 0x0500_0200
|
||||
if (pal_id != 0) {
|
||||
const bgr555 = self.palette.read(u16, 0x200 + pal_id * 2);
|
||||
copyToSpriteBuffer(self.bld.cnt, &self.scanline, x, bgr555);
|
||||
copyToSpriteBuffer(self.bldcnt, &self.scanline, x, bgr555);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -425,7 +215,7 @@ pub const Ppu = struct {
|
||||
const x = (sprite.x() +% i) % width;
|
||||
const ix = @bitCast(i9, x);
|
||||
|
||||
if (!shouldDrawSprite(self.bld.cnt, &self.scanline, x)) continue;
|
||||
if (!shouldDrawSprite(self.bldcnt, &self.scanline, x)) continue;
|
||||
|
||||
const sprite_start = sprite.x();
|
||||
const isprite_start = @bitCast(i9, sprite_start);
|
||||
@@ -460,7 +250,7 @@ pub const Ppu = struct {
|
||||
// Sprite Palette starts at 0x0500_0200
|
||||
if (pal_id != 0) {
|
||||
const bgr555 = self.palette.read(u16, 0x200 + pal_id * 2);
|
||||
copyToSpriteBuffer(self.bld.cnt, &self.scanline, x, bgr555);
|
||||
copyToSpriteBuffer(self.bldcnt, &self.scanline, x, bgr555);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -487,16 +277,17 @@ pub const Ppu = struct {
|
||||
aff_x += self.aff_bg[n - 2].pa;
|
||||
aff_y += self.aff_bg[n - 2].pc;
|
||||
|
||||
if (!shouldDrawBackground(n, self.bld.cnt, &self.scanline, i)) continue;
|
||||
const x = @bitCast(u32, ix);
|
||||
const y = @bitCast(u32, iy);
|
||||
|
||||
const win_bounds = self.windowBounds(@truncate(u9, x), @truncate(u8, y));
|
||||
if (!shouldDrawBackground(self, n, win_bounds, i)) continue;
|
||||
|
||||
if (self.bg[n].cnt.display_overflow.read()) {
|
||||
ix = if (ix > px_width) @rem(ix, px_width) else if (ix < 0) px_width + @rem(ix, px_width) else ix;
|
||||
iy = if (iy > px_height) @rem(iy, px_height) else if (iy < 0) px_height + @rem(iy, px_height) else iy;
|
||||
} else if (ix > px_width or iy > px_height or ix < 0 or iy < 0) continue;
|
||||
|
||||
const x = @bitCast(u32, ix);
|
||||
const y = @bitCast(u32, iy);
|
||||
|
||||
const tile_id: u32 = self.vram.read(u8, screen_base + ((y / 8) * @bitCast(u32, tile_width) + (x / 8)));
|
||||
const row = y & 7;
|
||||
const col = x & 7;
|
||||
@@ -506,7 +297,7 @@ pub const Ppu = struct {
|
||||
|
||||
if (pal_id != 0) {
|
||||
const bgr555 = self.palette.read(u16, pal_id * 2);
|
||||
copyToBackgroundBuffer(n, self.bld.cnt, &self.scanline, i, bgr555);
|
||||
self.copyToBackgroundBuffer(n, win_bounds, i, bgr555);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -515,7 +306,7 @@ pub const Ppu = struct {
|
||||
self.aff_bg[n - 2].y_latch.? += self.aff_bg[n - 2].pd; // PD is added to BGxY
|
||||
}
|
||||
|
||||
fn drawBackround(self: *Self, comptime n: u2) void {
|
||||
fn drawBackground(self: *Self, comptime n: u2) void {
|
||||
// A Tile in a charblock is a byte, while a Screen Entry is a halfword
|
||||
|
||||
const char_base = 0x4000 * @as(u32, self.bg[n].cnt.char_base.read());
|
||||
@@ -535,10 +326,11 @@ pub const Ppu = struct {
|
||||
|
||||
var i: u32 = 0;
|
||||
while (i < width) : (i += 1) {
|
||||
if (!shouldDrawBackground(n, self.bld.cnt, &self.scanline, i)) continue;
|
||||
|
||||
const x = hofs + i;
|
||||
|
||||
const win_bounds = self.windowBounds(@truncate(u9, x), @truncate(u8, y));
|
||||
if (!shouldDrawBackground(self, n, win_bounds, i)) continue;
|
||||
|
||||
// Grab the Screen Entry from VRAM
|
||||
const entry_addr = screen_base + tilemapOffset(size, x, y);
|
||||
const entry = @bitCast(ScreenEntry, self.vram.read(u16, entry_addr));
|
||||
@@ -563,7 +355,7 @@ pub const Ppu = struct {
|
||||
|
||||
if (pal_id != 0) {
|
||||
const bgr555 = self.palette.read(u16, pal_id * 2);
|
||||
copyToBackgroundBuffer(n, self.bld.cnt, &self.scanline, i, bgr555);
|
||||
self.copyToBackgroundBuffer(n, win_bounds, i, bgr555);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -589,10 +381,10 @@ pub const Ppu = struct {
|
||||
var layer: usize = 0;
|
||||
while (layer < 4) : (layer += 1) {
|
||||
self.drawSprites(@truncate(u2, layer));
|
||||
if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackround(0);
|
||||
if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackround(1);
|
||||
if (layer == self.bg[2].cnt.priority.read() and bg_enable >> 2 & 1 == 1) self.drawBackround(2);
|
||||
if (layer == self.bg[3].cnt.priority.read() and bg_enable >> 3 & 1 == 1) self.drawBackround(3);
|
||||
if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackground(0);
|
||||
if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackground(1);
|
||||
if (layer == self.bg[2].cnt.priority.read() and bg_enable >> 2 & 1 == 1) self.drawBackground(2);
|
||||
if (layer == self.bg[3].cnt.priority.read() and bg_enable >> 3 & 1 == 1) self.drawBackground(3);
|
||||
}
|
||||
|
||||
// Copy Drawn Scanline to Frame Buffer
|
||||
@@ -617,8 +409,8 @@ pub const Ppu = struct {
|
||||
var layer: usize = 0;
|
||||
while (layer < 4) : (layer += 1) {
|
||||
self.drawSprites(@truncate(u2, layer));
|
||||
if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackround(0);
|
||||
if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackround(1);
|
||||
if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackground(0);
|
||||
if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackground(1);
|
||||
if (layer == self.bg[2].cnt.priority.read() and bg_enable >> 2 & 1 == 1) self.drawAffineBackground(2);
|
||||
}
|
||||
|
||||
@@ -696,7 +488,7 @@ pub const Ppu = struct {
|
||||
while (i < width) : (i += 1) {
|
||||
// If we're outside of the bounds of mode 5, draw the background colour
|
||||
const bgr555 =
|
||||
if (scanline < m5_height and i < m5_width) self.vram.read(u16, vram_base + i * @sizeOf(u16)) else self.palette.getBackdrop();
|
||||
if (scanline < m5_height and i < m5_width) self.vram.read(u16, vram_base + i * @sizeOf(u16)) else self.palette.backdrop();
|
||||
|
||||
std.mem.writeIntNative(u32, self.framebuf.get(.Emulator)[fb_base + i * @sizeOf(u32) ..][0..@sizeOf(u32)], rgba888(bgr555));
|
||||
}
|
||||
@@ -707,11 +499,11 @@ pub const Ppu = struct {
|
||||
|
||||
fn getBgr555(self: *Self, maybe_top: ?u16, maybe_btm: ?u16) u16 {
|
||||
if (maybe_btm) |btm| {
|
||||
return switch (self.bld.cnt.mode.read()) {
|
||||
return switch (self.bldcnt.mode.read()) {
|
||||
0b00 => if (maybe_top) |top| top else btm,
|
||||
0b01 => if (maybe_top) |top| alphaBlend(btm, top, self.bld.alpha) else btm,
|
||||
0b01 => if (maybe_top) |top| alphaBlend(btm, top, self.bldalpha) else btm,
|
||||
0b10 => blk: {
|
||||
const evy: u16 = self.bld.y.evy.read();
|
||||
const evy: u16 = self.bldy.evy.read();
|
||||
|
||||
const r = btm & 0x1F;
|
||||
const g = (btm >> 5) & 0x1F;
|
||||
@@ -724,7 +516,7 @@ pub const Ppu = struct {
|
||||
break :blk (bld_b << 10) | (bld_g << 5) | bld_r;
|
||||
},
|
||||
0b11 => blk: {
|
||||
const evy: u16 = self.bld.y.evy.read();
|
||||
const evy: u16 = self.bldy.evy.read();
|
||||
|
||||
const btm_r = btm & 0x1F;
|
||||
const btm_g = (btm >> 5) & 0x1F;
|
||||
@@ -740,7 +532,94 @@ pub const Ppu = struct {
|
||||
}
|
||||
|
||||
if (maybe_top) |top| return top;
|
||||
return self.palette.getBackdrop();
|
||||
return self.palette.backdrop();
|
||||
}
|
||||
|
||||
fn copyToBackgroundBuffer(self: *Self, comptime n: u2, bounds: ?WindowBounds, i: usize, bgr555: u16) void {
|
||||
if (self.bldcnt.mode.read() != 0b00) {
|
||||
// Standard Alpha Blending
|
||||
const a_layers = self.bldcnt.layer_a.read();
|
||||
const is_blend_enabled = (a_layers >> n) & 1 == 1;
|
||||
|
||||
// If Alpha Blending is enabled and we've found an eligible layer for
|
||||
// Pixel A, store the pixel in the bottom pixel buffer
|
||||
|
||||
const win_part = if (bounds) |win| blk: {
|
||||
// Window Enabled
|
||||
break :blk switch (win) {
|
||||
.win0 => self.win.in.w0_bld.read(),
|
||||
.win1 => self.win.in.w1_bld.read(),
|
||||
.out => self.win.out.out_bld.read(),
|
||||
};
|
||||
} else true;
|
||||
|
||||
if (win_part and is_blend_enabled) {
|
||||
self.scanline.btm()[i] = bgr555;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
self.scanline.top()[i] = bgr555;
|
||||
}
|
||||
|
||||
const WindowBounds = enum { win0, win1, out };
|
||||
|
||||
fn windowBounds(self: *Self, x: u9, y: u8) ?WindowBounds {
|
||||
const win0 = self.dispcnt.win_enable.read() & 1 == 1;
|
||||
const win1 = (self.dispcnt.win_enable.read() >> 1) & 1 == 1;
|
||||
const winObj = self.dispcnt.obj_win_enable.read();
|
||||
|
||||
if (!(win0 or win1 or winObj)) return null;
|
||||
|
||||
if (win0 and self.win.inRange(0, x, y)) return .win0;
|
||||
if (win1 and self.win.inRange(1, x, y)) return .win1;
|
||||
|
||||
return .out;
|
||||
}
|
||||
|
||||
fn shouldDrawBackground(self: *Self, comptime n: u2, bounds: ?WindowBounds, i: usize) bool {
|
||||
// If a pixel has been drawn on the top layer, it's because:
|
||||
// 1. The pixel is to be blended with a pixel on the bottom layer
|
||||
// 2. The pixel is not to be blended at all
|
||||
// Also, if we find a pixel on the top layer we don't need to bother with this I think?
|
||||
if (self.scanline.top()[i] != null) return false;
|
||||
|
||||
if (bounds) |win| {
|
||||
switch (win) {
|
||||
.win0 => if ((self.win.in.w0_bg.read() >> n) & 1 == 0) return false,
|
||||
.win1 => if ((self.win.in.w1_bg.read() >> n) & 1 == 0) return false,
|
||||
.out => if ((self.win.out.out_bg.read() >> n) & 1 == 0) return false,
|
||||
}
|
||||
}
|
||||
|
||||
if (self.scanline.btm()[i] != null) {
|
||||
// The pixel found in the bottom layer is:
|
||||
// 1. From a higher priority background
|
||||
// 2. From a background that is marked for blending (Pixel A)
|
||||
|
||||
// If Alpha Blending isn't enabled, then we've already found a higher prio
|
||||
// pixel, we can return early
|
||||
if (self.bldcnt.mode.read() != 0b01) return false;
|
||||
|
||||
const b_layers = self.bldcnt.layer_b.read();
|
||||
|
||||
const win_part = if (bounds) |win| blk: {
|
||||
// Window Enabled
|
||||
break :blk switch (win) {
|
||||
.win0 => self.win.in.w0_bld.read(),
|
||||
.win1 => self.win.in.w1_bld.read(),
|
||||
.out => self.win.out.out_bld.read(),
|
||||
};
|
||||
} else true;
|
||||
|
||||
// If the Background is not marked for blending, we've already found
|
||||
// a higher priority pixel, move on.
|
||||
|
||||
const is_blend_enabled = win_part and ((b_layers >> n) & 1 == 1);
|
||||
if (!is_blend_enabled) return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// TODO: Comment this + get a better understanding
|
||||
@@ -782,7 +661,7 @@ pub const Ppu = struct {
|
||||
// See if HBlank DMA is present and not enabled
|
||||
|
||||
if (!self.dispstat.vblank.read())
|
||||
pollDmaOnBlank(cpu.bus, .HBlank);
|
||||
dma.onBlanking(cpu.bus, .HBlank);
|
||||
|
||||
self.dispstat.hblank.set();
|
||||
self.sched.push(.HBlank, 68 * 4 -| late);
|
||||
@@ -824,7 +703,7 @@ pub const Ppu = struct {
|
||||
self.aff_bg[1].latchRefPoints();
|
||||
|
||||
// See if Vblank DMA is present and not enabled
|
||||
pollDmaOnBlank(cpu.bus, .VBlank);
|
||||
dma.onBlanking(cpu.bus, .VBlank);
|
||||
}
|
||||
|
||||
if (scanline == 227) self.dispstat.vblank.unset();
|
||||
@@ -833,182 +712,6 @@ pub const Ppu = struct {
|
||||
}
|
||||
};
|
||||
|
||||
const Palette = struct {
|
||||
const palram_size = 0x400;
|
||||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
|
||||
fn init(allocator: Allocator) !Self {
|
||||
const buf = try allocator.alloc(u8, palram_size);
|
||||
std.mem.set(u8, buf, 0);
|
||||
|
||||
return Self{
|
||||
.buf = buf,
|
||||
.allocator = allocator,
|
||||
};
|
||||
}
|
||||
|
||||
fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||
const addr = address & 0x3FF;
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]),
|
||||
else => @compileError("PALRAM: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, comptime T: type, address: usize, value: T) void {
|
||||
const addr = address & 0x3FF;
|
||||
|
||||
switch (T) {
|
||||
u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value),
|
||||
u8 => {
|
||||
const align_addr = addr & ~@as(u32, 1); // Aligned to Halfword boundary
|
||||
std.mem.writeIntSliceLittle(u16, self.buf[align_addr..][0..@sizeOf(u16)], @as(u16, value) * 0x101);
|
||||
},
|
||||
else => @compileError("PALRAM: Unsupported write width"),
|
||||
}
|
||||
}
|
||||
|
||||
fn getBackdrop(self: *const Self) u16 {
|
||||
return self.read(u16, 0);
|
||||
}
|
||||
};
|
||||
|
||||
pub const Vram = struct {
|
||||
const vram_size = 0x18000;
|
||||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
|
||||
fn init(allocator: Allocator) !Self {
|
||||
const buf = try allocator.alloc(u8, vram_size);
|
||||
std.mem.set(u8, buf, 0);
|
||||
|
||||
return Self{
|
||||
.buf = buf,
|
||||
.allocator = allocator,
|
||||
};
|
||||
}
|
||||
|
||||
fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||
const addr = Self.mirror(address);
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]),
|
||||
else => @compileError("VRAM: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, comptime T: type, dispcnt: io.DisplayControl, address: usize, value: T) void {
|
||||
const mode: u3 = dispcnt.bg_mode.read();
|
||||
const idx = Self.mirror(address);
|
||||
|
||||
switch (T) {
|
||||
u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[idx..][0..@sizeOf(T)], value),
|
||||
u8 => {
|
||||
// Ignore write if it falls within the boundaries of OBJ VRAM
|
||||
switch (mode) {
|
||||
0, 1, 2 => if (0x0001_0000 <= idx) return,
|
||||
else => if (0x0001_4000 <= idx) return,
|
||||
}
|
||||
|
||||
const align_idx = idx & ~@as(u32, 1); // Aligned to a halfword boundary
|
||||
std.mem.writeIntSliceLittle(u16, self.buf[align_idx..][0..@sizeOf(u16)], @as(u16, value) * 0x101);
|
||||
},
|
||||
else => @compileError("VRAM: Unsupported write width"),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn mirror(address: usize) usize {
|
||||
// Mirrored in steps of 128K (64K + 32K + 32K) (abcc)
|
||||
const addr = address & 0x1FFFF;
|
||||
|
||||
// If the address is within 96K we don't do anything,
|
||||
// otherwise we want to mirror the last 32K (addresses between 64K and 96K)
|
||||
return if (addr < vram_size) addr else 0x10000 + (addr & 0x7FFF);
|
||||
}
|
||||
};
|
||||
|
||||
const Oam = struct {
|
||||
const oam_size = 0x400;
|
||||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
|
||||
fn init(allocator: Allocator) !Self {
|
||||
const buf = try allocator.alloc(u8, oam_size);
|
||||
std.mem.set(u8, buf, 0);
|
||||
|
||||
return Self{
|
||||
.buf = buf,
|
||||
.allocator = allocator,
|
||||
};
|
||||
}
|
||||
|
||||
fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||
const addr = address & 0x3FF;
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]),
|
||||
else => @compileError("OAM: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, comptime T: type, address: usize, value: T) void {
|
||||
const addr = address & 0x3FF;
|
||||
|
||||
switch (T) {
|
||||
u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value),
|
||||
u8 => return, // 8-bit writes are explicitly ignored
|
||||
else => @compileError("OAM: Unsupported write width"),
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const Blend = struct {
|
||||
const Self = @This();
|
||||
|
||||
cnt: io.BldCnt,
|
||||
alpha: io.BldAlpha,
|
||||
y: io.BldY,
|
||||
|
||||
pub fn create() Self {
|
||||
return .{
|
||||
.cnt = .{ .raw = 0x000 },
|
||||
.alpha = .{ .raw = 0x000 },
|
||||
.y = .{ .raw = 0x000 },
|
||||
};
|
||||
}
|
||||
|
||||
pub fn getCnt(self: *const Self) u16 {
|
||||
return self.cnt.raw & 0x3FFF;
|
||||
}
|
||||
|
||||
pub fn getAlpha(self: *const Self) u16 {
|
||||
return self.alpha.raw & 0x1F1F;
|
||||
}
|
||||
};
|
||||
|
||||
const Window = struct {
|
||||
const Self = @This();
|
||||
|
||||
@@ -1028,12 +731,23 @@ const Window = struct {
|
||||
};
|
||||
}
|
||||
|
||||
pub fn getIn(self: *const Self) u16 {
|
||||
return self.in.raw & 0x3F3F;
|
||||
}
|
||||
fn inRange(self: *const Self, comptime id: u1, x: u9, y: u8) bool {
|
||||
const h = self.h[id];
|
||||
const v = self.v[id];
|
||||
|
||||
pub fn getOut(self: *const Self) u16 {
|
||||
return self.out.raw & 0x3F3F;
|
||||
const y1 = v.y1.read();
|
||||
const y2 = if (y1 > v.y2.read()) 160 else std.math.min(160, v.y2.read());
|
||||
|
||||
if (y1 <= y and y < y2) {
|
||||
// Within Y bounds
|
||||
const x1 = h.x1.read();
|
||||
const x2 = if (x1 > h.x2.read()) 240 else std.math.min(240, h.x2.read());
|
||||
|
||||
// Within X Bounds
|
||||
return x1 <= x and x < x2;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
pub fn setH(self: *Self, value: u32) void {
|
||||
@@ -1069,17 +783,6 @@ const Background = struct {
|
||||
.vofs = .{ .raw = 0x0000 },
|
||||
};
|
||||
}
|
||||
|
||||
/// For whatever reason, some higher bits of BG0CNT
|
||||
/// are masked out
|
||||
pub inline fn bg0Cnt(self: *const Self) u16 {
|
||||
return self.cnt.raw & 0xDFFF;
|
||||
}
|
||||
|
||||
/// BG1CNT inherits the same mask as BG0CNTs
|
||||
pub inline fn bg1Cnt(self: *const Self) u16 {
|
||||
return self.bg0Cnt();
|
||||
}
|
||||
};
|
||||
|
||||
const AffineBackground = struct {
|
||||
@@ -1343,37 +1046,6 @@ fn alphaBlend(top: u16, btm: u16, bldalpha: io.BldAlpha) u16 {
|
||||
return (bld_b << 10) | (bld_g << 5) | bld_r;
|
||||
}
|
||||
|
||||
fn shouldDrawBackground(comptime n: u2, bldcnt: io.BldCnt, scanline: *Scanline, i: usize) bool {
|
||||
// If a pixel has been drawn on the top layer, it's because
|
||||
// Either the pixel is to be blended with a pixel on the bottom layer
|
||||
// or the pixel is not to be blended at all
|
||||
// Consequentially, if we find a pixel on the top layer, there's no need
|
||||
// to render anything I think?
|
||||
if (scanline.top()[i] != null) return false;
|
||||
|
||||
if (scanline.btm()[i] != null) {
|
||||
// The Pixel found in the Bottom layer is
|
||||
// 1. From a higher priority
|
||||
// 2. From a Backround that is marked for Blending (Pixel A)
|
||||
//
|
||||
// We now have to confirm whether this current Background can be used
|
||||
// as Pixel B or not.
|
||||
|
||||
// If Alpha Blending isn't enabled, we've aready found a higher
|
||||
// priority pixel to render. Move on
|
||||
if (bldcnt.mode.read() != 0b01) return false;
|
||||
|
||||
const b_layers = bldcnt.layer_b.read();
|
||||
const is_blend_enabled = (b_layers >> n) & 1 == 1;
|
||||
|
||||
// If the Background is not marked for blending, we've already found
|
||||
// a higher priority pixel, move on.
|
||||
if (!is_blend_enabled) return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
fn shouldDrawSprite(bldcnt: io.BldCnt, scanline: *Scanline, x: u9) bool {
|
||||
if (scanline.top()[x] != null) return false;
|
||||
|
||||
@@ -1388,23 +1060,6 @@ fn shouldDrawSprite(bldcnt: io.BldCnt, scanline: *Scanline, x: u9) bool {
|
||||
return true;
|
||||
}
|
||||
|
||||
fn copyToBackgroundBuffer(comptime n: u2, bldcnt: io.BldCnt, scanline: *Scanline, i: usize, bgr555: u16) void {
|
||||
if (bldcnt.mode.read() != 0b00) {
|
||||
// Standard Alpha Blending
|
||||
const a_layers = bldcnt.layer_a.read();
|
||||
const is_blend_enabled = (a_layers >> n) & 1 == 1;
|
||||
|
||||
// If Alpha Blending is enabled and we've found an eligible layer for
|
||||
// Pixel A, store the pixel in the bottom pixel buffer
|
||||
if (is_blend_enabled) {
|
||||
scanline.btm()[i] = bgr555;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
scanline.top()[i] = bgr555;
|
||||
}
|
||||
|
||||
fn copyToSpriteBuffer(bldcnt: io.BldCnt, scanline: *Scanline, x: u9, bgr555: u16) void {
|
||||
if (bldcnt.mode.read() != 0b00) {
|
||||
// Alpha Blending
|
||||
@@ -1457,50 +1112,3 @@ const Scanline = struct {
|
||||
return self.layers[1];
|
||||
}
|
||||
};
|
||||
|
||||
// Double Buffering Implementation
|
||||
const FrameBuffer = struct {
|
||||
const Self = @This();
|
||||
|
||||
layers: [2][]u8,
|
||||
buf: []u8,
|
||||
current: std.atomic.Atomic(u8),
|
||||
|
||||
allocator: Allocator,
|
||||
|
||||
// TODO: Rename
|
||||
const Device = enum {
|
||||
Emulator,
|
||||
Renderer,
|
||||
};
|
||||
|
||||
pub fn init(allocator: Allocator) !Self {
|
||||
const framebuf_len = framebuf_pitch * height;
|
||||
const buf = try allocator.alloc(u8, framebuf_len * 2);
|
||||
std.mem.set(u8, buf, 0);
|
||||
|
||||
return .{
|
||||
// Front and Back Framebuffers
|
||||
.layers = [_][]u8{ buf[0..][0..framebuf_len], buf[framebuf_len..][0..framebuf_len] },
|
||||
.buf = buf,
|
||||
.current = std.atomic.Atomic(u8).init(0),
|
||||
|
||||
.allocator = allocator,
|
||||
};
|
||||
}
|
||||
|
||||
fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
pub fn swap(self: *Self) void {
|
||||
_ = self.current.fetchXor(1, .Release); // fetchNot(.Release)
|
||||
}
|
||||
|
||||
pub fn get(self: *Self, comptime dev: Device) []u8 {
|
||||
const current = @intCast(u1, self.current.load(.Acquire));
|
||||
|
||||
return self.layers[if (dev == .Emulator) current else ~current];
|
||||
}
|
||||
};
|
||||
|
40
src/core/ppu/Oam.zig
Normal file
40
src/core/ppu/Oam.zig
Normal file
@@ -0,0 +1,40 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
const buf_len = 0x400;
|
||||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
|
||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||
const addr = address & 0x3FF;
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]),
|
||||
else => @compileError("OAM: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, comptime T: type, address: usize, value: T) void {
|
||||
const addr = address & 0x3FF;
|
||||
|
||||
switch (T) {
|
||||
u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value),
|
||||
u8 => return, // 8-bit writes are explicitly ignored
|
||||
else => @compileError("OAM: Unsupported write width"),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator) !Self {
|
||||
const buf = try allocator.alloc(u8, buf_len);
|
||||
std.mem.set(u8, buf, 0);
|
||||
|
||||
return Self{ .buf = buf, .allocator = allocator };
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
47
src/core/ppu/Palette.zig
Normal file
47
src/core/ppu/Palette.zig
Normal file
@@ -0,0 +1,47 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
const buf_len = 0x400;
|
||||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
|
||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||
const addr = address & 0x3FF;
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]),
|
||||
else => @compileError("PALRAM: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, comptime T: type, address: usize, value: T) void {
|
||||
const addr = address & 0x3FF;
|
||||
|
||||
switch (T) {
|
||||
u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value),
|
||||
u8 => {
|
||||
const align_addr = addr & ~@as(u32, 1); // Aligned to Halfword boundary
|
||||
std.mem.writeIntSliceLittle(u16, self.buf[align_addr..][0..@sizeOf(u16)], @as(u16, value) * 0x101);
|
||||
},
|
||||
else => @compileError("PALRAM: Unsupported write width"),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator) !Self {
|
||||
const buf = try allocator.alloc(u8, buf_len);
|
||||
std.mem.set(u8, buf, 0);
|
||||
|
||||
return Self{ .buf = buf, .allocator = allocator };
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
pub fn backdrop(self: *const Self) u16 {
|
||||
return self.read(u16, 0);
|
||||
}
|
60
src/core/ppu/Vram.zig
Normal file
60
src/core/ppu/Vram.zig
Normal file
@@ -0,0 +1,60 @@
|
||||
const std = @import("std");
|
||||
const io = @import("../bus/io.zig");
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
const buf_len = 0x18000;
|
||||
const Self = @This();
|
||||
|
||||
buf: []u8,
|
||||
allocator: Allocator,
|
||||
|
||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||
const addr = Self.mirror(address);
|
||||
|
||||
return switch (T) {
|
||||
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]),
|
||||
else => @compileError("VRAM: Unsupported read width"),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, comptime T: type, dispcnt: io.DisplayControl, address: usize, value: T) void {
|
||||
const mode: u3 = dispcnt.bg_mode.read();
|
||||
const idx = Self.mirror(address);
|
||||
|
||||
switch (T) {
|
||||
u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[idx..][0..@sizeOf(T)], value),
|
||||
u8 => {
|
||||
// Ignore write if it falls within the boundaries of OBJ VRAM
|
||||
switch (mode) {
|
||||
0, 1, 2 => if (0x0001_0000 <= idx) return,
|
||||
else => if (0x0001_4000 <= idx) return,
|
||||
}
|
||||
|
||||
const align_idx = idx & ~@as(u32, 1); // Aligned to a halfword boundary
|
||||
std.mem.writeIntSliceLittle(u16, self.buf[align_idx..][0..@sizeOf(u16)], @as(u16, value) * 0x101);
|
||||
},
|
||||
else => @compileError("VRAM: Unsupported write width"),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn init(allocator: Allocator) !Self {
|
||||
const buf = try allocator.alloc(u8, buf_len);
|
||||
std.mem.set(u8, buf, 0);
|
||||
|
||||
return Self{ .buf = buf, .allocator = allocator };
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
fn mirror(address: usize) usize {
|
||||
// Mirrored in steps of 128K (64K + 32K + 32K) (abcc)
|
||||
const addr = address & 0x1FFFF;
|
||||
|
||||
// If the address is within 96K we don't do anything,
|
||||
// otherwise we want to mirror the last 32K (addresses between 64K and 96K)
|
||||
return if (addr < buf_len) addr else 0x10000 + (addr & 0x7FFF);
|
||||
}
|
@@ -1,5 +1,6 @@
|
||||
const std = @import("std");
|
||||
|
||||
const Bus = @import("Bus.zig");
|
||||
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
||||
const Clock = @import("bus/gpio.zig").Clock;
|
||||
|
||||
@@ -46,7 +47,10 @@ pub const Scheduler = struct {
|
||||
},
|
||||
.TimerOverflow => |id| {
|
||||
switch (id) {
|
||||
inline 0...3 => |idx| cpu.bus.tim[idx].onTimerExpire(cpu, late),
|
||||
0 => cpu.bus.tim[0].onTimerExpire(cpu, late),
|
||||
1 => cpu.bus.tim[1].onTimerExpire(cpu, late),
|
||||
2 => cpu.bus.tim[2].onTimerExpire(cpu, late),
|
||||
3 => cpu.bus.tim[3].onTimerExpire(cpu, late),
|
||||
}
|
||||
},
|
||||
.ApuChannel => |id| {
|
||||
|
49
src/main.zig
49
src/main.zig
@@ -26,44 +26,33 @@ const params = clap.parseParamsComptime(
|
||||
\\
|
||||
);
|
||||
|
||||
pub fn main() void {
|
||||
pub fn main() anyerror!void {
|
||||
// Main Allocator for ZBA
|
||||
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
|
||||
defer std.debug.assert(!gpa.deinit());
|
||||
|
||||
const allocator = gpa.allocator();
|
||||
|
||||
// Determine the Data Directory (stores saves)
|
||||
// Determine the Data Directory (stores saves, config file, etc.)
|
||||
const data_path = blk: {
|
||||
const result = known_folders.getPath(allocator, .data);
|
||||
const option = result catch |e| exitln("interrupted while determining the data folder: {}", .{e});
|
||||
const path = option orelse exitln("no valid data folder found", .{});
|
||||
ensureDataDirsExist(path) catch |e| exitln("failed to create folders under \"{s}\": {}", .{ path, e });
|
||||
const option = result catch |e| exitln("interrupted while attempting to find a data directory: {}", .{e});
|
||||
const path = option orelse exitln("no valid data directory could be found", .{});
|
||||
ensureDirectoriesExist(path) catch |e| exitln("failed to create directories under \"{s}\": {}", .{ path, e });
|
||||
|
||||
break :blk path;
|
||||
};
|
||||
defer allocator.free(data_path);
|
||||
|
||||
// Determine the Config Directory
|
||||
const config_path = blk: {
|
||||
const result = known_folders.getPath(allocator, .roaming_configuration);
|
||||
const option = result catch |e| exitln("interreupted while determining the config folder: {}", .{e});
|
||||
const path = option orelse exitln("no valid config folder found", .{});
|
||||
ensureConfigDirExists(path) catch |e| exitln("failed to create required folder \"{s}\": {}", .{ path, e });
|
||||
|
||||
break :blk path;
|
||||
};
|
||||
defer allocator.free(config_path);
|
||||
|
||||
// Parse CLI
|
||||
const result = clap.parse(clap.Help, ¶ms, clap.parsers.default, .{}) catch |e| exitln("failed to parse cli: {}", .{e});
|
||||
defer result.deinit();
|
||||
|
||||
// TODO: Move config file to XDG Config directory?
|
||||
const cfg_file_path = configFilePath(allocator, config_path) catch |e| exitln("failed to ready config file for access: {}", .{e});
|
||||
defer allocator.free(cfg_file_path);
|
||||
const config_path = configFilePath(allocator, data_path) catch |e| exitln("failed to determine the config file path for ZBA: {}", .{e});
|
||||
defer allocator.free(config_path);
|
||||
|
||||
config.load(allocator, cfg_file_path) catch |e| exitln("failed to load config file: {}", .{e});
|
||||
config.load(allocator, config_path) catch |e| exitln("failed to read config file: {}", .{e});
|
||||
|
||||
const paths = handleArguments(allocator, data_path, &result) catch |e| exitln("failed to handle cli arguments: {}", .{e});
|
||||
defer if (paths.save) |path| allocator.free(path);
|
||||
@@ -87,7 +76,7 @@ pub fn main() void {
|
||||
cpu.fastBoot();
|
||||
}
|
||||
|
||||
var gui = Gui.init(&bus.pak.title, &bus.apu, width, height) catch |e| exitln("failed to init gui: {}", .{e});
|
||||
var gui = Gui.init(&bus.pak.title, &bus.apu, width, height);
|
||||
defer gui.deinit();
|
||||
|
||||
gui.run(&cpu, &scheduler) catch |e| exitln("failed to run gui thread: {}", .{e});
|
||||
@@ -110,8 +99,8 @@ pub fn handleArguments(allocator: Allocator, data_path: []const u8, result: *con
|
||||
};
|
||||
}
|
||||
|
||||
fn configFilePath(allocator: Allocator, config_path: []const u8) ![]const u8 {
|
||||
const path = try std.fs.path.join(allocator, &[_][]const u8{ config_path, "zba", "config.toml" });
|
||||
fn configFilePath(allocator: Allocator, data_path: []const u8) ![]const u8 {
|
||||
const path = try std.fs.path.join(allocator, &[_][]const u8{ data_path, "zba", "config.toml" });
|
||||
errdefer allocator.free(path);
|
||||
|
||||
// We try to create the file exclusively, meaning that we err out if the file already exists.
|
||||
@@ -120,7 +109,7 @@ fn configFilePath(allocator: Allocator, config_path: []const u8) ![]const u8 {
|
||||
std.fs.accessAbsolute(path, .{}) catch |e| {
|
||||
if (e != error.FileNotFound) return e;
|
||||
|
||||
const config_file = std.fs.createFileAbsolute(path, .{}) catch |err| exitln("failed to create \"{s}\": {}", .{ path, err });
|
||||
const config_file = try std.fs.createFileAbsolute(path, .{});
|
||||
defer config_file.close();
|
||||
|
||||
try config_file.writeAll(@embedFile("../example.toml"));
|
||||
@@ -129,19 +118,15 @@ fn configFilePath(allocator: Allocator, config_path: []const u8) ![]const u8 {
|
||||
return path;
|
||||
}
|
||||
|
||||
fn ensureDataDirsExist(data_path: []const u8) !void {
|
||||
fn ensureDirectoriesExist(data_path: []const u8) !void {
|
||||
var dir = try std.fs.openDirAbsolute(data_path, .{});
|
||||
defer dir.close();
|
||||
|
||||
// We want to make sure: %APPDATA%/zba and %APPDATA%/zba/save exist
|
||||
// (~/.local/share/zba/save for linux, ??? for macOS)
|
||||
|
||||
// Will recursively create directories
|
||||
try dir.makePath("zba" ++ std.fs.path.sep_str ++ "save");
|
||||
}
|
||||
|
||||
fn ensureConfigDirExists(config_path: []const u8) !void {
|
||||
var dir = try std.fs.openDirAbsolute(config_path, .{});
|
||||
defer dir.close();
|
||||
|
||||
try dir.makePath("zba");
|
||||
try dir.makePath("zba" ++ [_]u8{std.fs.path.sep} ++ "save");
|
||||
}
|
||||
|
||||
fn romPath(result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) []const u8 {
|
||||
|
161
src/platform.zig
161
src/platform.zig
@@ -9,13 +9,13 @@ const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi;
|
||||
const Scheduler = @import("core/scheduler.zig").Scheduler;
|
||||
const FpsTracker = @import("util.zig").FpsTracker;
|
||||
|
||||
const span = @import("util.zig").span;
|
||||
|
||||
const pitch = @import("core/ppu.zig").framebuf_pitch;
|
||||
const gba_width = @import("core/ppu.zig").width;
|
||||
const gba_height = @import("core/ppu.zig").height;
|
||||
|
||||
pub const sample_rate = 1 << 16;
|
||||
pub const sample_format = SDL.AUDIO_U16;
|
||||
|
||||
const default_title = "ZBA";
|
||||
const default_title: []const u8 = "ZBA";
|
||||
|
||||
pub const Gui = struct {
|
||||
const Self = @This();
|
||||
@@ -44,7 +44,7 @@ pub const Gui = struct {
|
||||
|
||||
program_id: gl.GLuint,
|
||||
|
||||
pub fn init(title: *const [12]u8, apu: *Apu, width: i32, height: i32) !Self {
|
||||
pub fn init(title: *const [12]u8, apu: *Apu, width: i32, height: i32) Self {
|
||||
if (SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_AUDIO) < 0) panic();
|
||||
if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_PROFILE_MASK, SDL.SDL_GL_CONTEXT_PROFILE_CORE) < 0) panic();
|
||||
if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_MAJOR_VERSION, 3) < 0) panic();
|
||||
@@ -53,7 +53,7 @@ pub const Gui = struct {
|
||||
const win_scale = @intCast(c_int, config.config().host.win_scale);
|
||||
|
||||
const window = SDL.SDL_CreateWindow(
|
||||
default_title,
|
||||
default_title.ptr,
|
||||
SDL.SDL_WINDOWPOS_CENTERED,
|
||||
SDL.SDL_WINDOWPOS_CENTERED,
|
||||
@as(c_int, width * win_scale),
|
||||
@@ -64,21 +64,21 @@ pub const Gui = struct {
|
||||
const ctx = SDL.SDL_GL_CreateContext(window) orelse panic();
|
||||
if (SDL.SDL_GL_MakeCurrent(window, ctx) < 0) panic();
|
||||
|
||||
try gl.load(ctx, Self.glGetProcAddress);
|
||||
gl.load(ctx, Self.glGetProcAddress) catch @panic("gl.load failed");
|
||||
if (SDL.SDL_GL_SetSwapInterval(@boolToInt(config.config().host.vsync)) < 0) panic();
|
||||
|
||||
const program_id = try compileShaders();
|
||||
const program_id = compileShaders();
|
||||
|
||||
return Self{
|
||||
.window = window,
|
||||
.title = std.mem.sliceTo(title, 0),
|
||||
.title = span(title),
|
||||
.ctx = ctx,
|
||||
.program_id = program_id,
|
||||
.audio = Audio.init(apu),
|
||||
};
|
||||
}
|
||||
|
||||
fn compileShaders() !gl.GLuint {
|
||||
fn compileShaders() gl.GLuint {
|
||||
// TODO: Panic on Shader Compiler Failure + Error Message
|
||||
const vert_shader = @embedFile("shader/pixelbuf.vert");
|
||||
const frag_shader = @embedFile("shader/pixelbuf.frag");
|
||||
@@ -89,16 +89,12 @@ pub const Gui = struct {
|
||||
gl.shaderSource(vs, 1, &[_][*c]const u8{vert_shader}, 0);
|
||||
gl.compileShader(vs);
|
||||
|
||||
if (!shader.didCompile(vs)) return error.VertexCompileError;
|
||||
|
||||
const fs = gl.createShader(gl.FRAGMENT_SHADER);
|
||||
defer gl.deleteShader(fs);
|
||||
|
||||
gl.shaderSource(fs, 1, &[_][*c]const u8{frag_shader}, 0);
|
||||
gl.compileShader(fs);
|
||||
|
||||
if (!shader.didCompile(fs)) return error.FragmentCompileError;
|
||||
|
||||
const program = gl.createProgram();
|
||||
gl.attachShader(program, vs);
|
||||
gl.attachShader(program, fs);
|
||||
@@ -108,7 +104,7 @@ pub const Gui = struct {
|
||||
}
|
||||
|
||||
// Returns the VAO ID since it's used in run()
|
||||
fn generateBuffers() struct { c_uint, c_uint, c_uint } {
|
||||
fn generateBuffers() [3]c_uint {
|
||||
var vao_id: c_uint = undefined;
|
||||
var vbo_id: c_uint = undefined;
|
||||
var ebo_id: c_uint = undefined;
|
||||
@@ -158,21 +154,13 @@ pub const Gui = struct {
|
||||
var quit = std.atomic.Atomic(bool).init(false);
|
||||
var tracker = FpsTracker.init();
|
||||
|
||||
var buffer_ids = Self.generateBuffers();
|
||||
defer {
|
||||
gl.deleteBuffers(1, &buffer_ids[2]); // EBO
|
||||
gl.deleteBuffers(1, &buffer_ids[1]); // VBO
|
||||
gl.deleteVertexArrays(1, &buffer_ids[0]); // VAO
|
||||
}
|
||||
const vao_id = buffer_ids[0];
|
||||
|
||||
const tex_id = Self.generateTexture(cpu.bus.ppu.framebuf.get(.Renderer));
|
||||
defer gl.deleteTextures(1, &tex_id);
|
||||
|
||||
const thread = try std.Thread.spawn(.{}, emu.run, .{ &quit, scheduler, cpu, &tracker });
|
||||
defer thread.join();
|
||||
|
||||
var title_buf: [0x100]u8 = undefined;
|
||||
var title_buf: [0x100]u8 = [_]u8{0} ** 0x100;
|
||||
|
||||
const vao_id = Self.generateBuffers()[0];
|
||||
_ = Self.generateTexture(cpu.bus.ppu.framebuf.get(.Renderer));
|
||||
|
||||
emu_loop: while (true) {
|
||||
var event: SDL.SDL_Event = undefined;
|
||||
@@ -180,50 +168,51 @@ pub const Gui = struct {
|
||||
switch (event.type) {
|
||||
SDL.SDL_QUIT => break :emu_loop,
|
||||
SDL.SDL_KEYDOWN => {
|
||||
const io = &cpu.bus.io;
|
||||
const key_code = event.key.keysym.sym;
|
||||
var keyinput = cpu.bus.io.keyinput.load(.Monotonic);
|
||||
|
||||
switch (key_code) {
|
||||
SDL.SDLK_UP => keyinput.up.unset(),
|
||||
SDL.SDLK_DOWN => keyinput.down.unset(),
|
||||
SDL.SDLK_LEFT => keyinput.left.unset(),
|
||||
SDL.SDLK_RIGHT => keyinput.right.unset(),
|
||||
SDL.SDLK_x => keyinput.a.unset(),
|
||||
SDL.SDLK_z => keyinput.b.unset(),
|
||||
SDL.SDLK_a => keyinput.shoulder_l.unset(),
|
||||
SDL.SDLK_s => keyinput.shoulder_r.unset(),
|
||||
SDL.SDLK_RETURN => keyinput.start.unset(),
|
||||
SDL.SDLK_RSHIFT => keyinput.select.unset(),
|
||||
SDL.SDLK_UP => io.keyinput.up.unset(),
|
||||
SDL.SDLK_DOWN => io.keyinput.down.unset(),
|
||||
SDL.SDLK_LEFT => io.keyinput.left.unset(),
|
||||
SDL.SDLK_RIGHT => io.keyinput.right.unset(),
|
||||
SDL.SDLK_x => io.keyinput.a.unset(),
|
||||
SDL.SDLK_z => io.keyinput.b.unset(),
|
||||
SDL.SDLK_a => io.keyinput.shoulder_l.unset(),
|
||||
SDL.SDLK_s => io.keyinput.shoulder_r.unset(),
|
||||
SDL.SDLK_RETURN => io.keyinput.start.unset(),
|
||||
SDL.SDLK_RSHIFT => io.keyinput.select.unset(),
|
||||
else => {},
|
||||
}
|
||||
|
||||
cpu.bus.io.keyinput.store(keyinput.raw, .Monotonic);
|
||||
},
|
||||
SDL.SDL_KEYUP => {
|
||||
const io = &cpu.bus.io;
|
||||
const key_code = event.key.keysym.sym;
|
||||
var keyinput = cpu.bus.io.keyinput.load(.Monotonic);
|
||||
|
||||
switch (key_code) {
|
||||
SDL.SDLK_UP => keyinput.up.set(),
|
||||
SDL.SDLK_DOWN => keyinput.down.set(),
|
||||
SDL.SDLK_LEFT => keyinput.left.set(),
|
||||
SDL.SDLK_RIGHT => keyinput.right.set(),
|
||||
SDL.SDLK_x => keyinput.a.set(),
|
||||
SDL.SDLK_z => keyinput.b.set(),
|
||||
SDL.SDLK_a => keyinput.shoulder_l.set(),
|
||||
SDL.SDLK_s => keyinput.shoulder_r.set(),
|
||||
SDL.SDLK_RETURN => keyinput.start.set(),
|
||||
SDL.SDLK_RSHIFT => keyinput.select.set(),
|
||||
SDL.SDLK_i => {
|
||||
comptime std.debug.assert(sample_format == SDL.AUDIO_U16);
|
||||
log.err("Sample Count: {}", .{cpu.bus.apu.sample_queue.len() / 2});
|
||||
SDL.SDLK_UP => io.keyinput.up.set(),
|
||||
SDL.SDLK_DOWN => io.keyinput.down.set(),
|
||||
SDL.SDLK_LEFT => io.keyinput.left.set(),
|
||||
SDL.SDLK_RIGHT => io.keyinput.right.set(),
|
||||
SDL.SDLK_x => io.keyinput.a.set(),
|
||||
SDL.SDLK_z => io.keyinput.b.set(),
|
||||
SDL.SDLK_a => io.keyinput.shoulder_l.set(),
|
||||
SDL.SDLK_s => io.keyinput.shoulder_r.set(),
|
||||
SDL.SDLK_RETURN => io.keyinput.start.set(),
|
||||
SDL.SDLK_RSHIFT => io.keyinput.select.set(),
|
||||
SDL.SDLK_i => log.err("Sample Count: {}", .{@intCast(u32, SDL.SDL_AudioStreamAvailable(cpu.bus.apu.stream)) / (2 * @sizeOf(u16))}),
|
||||
SDL.SDLK_j => log.err("Scheduler Capacity: {} | Scheduler Event Count: {}", .{ scheduler.queue.capacity(), scheduler.queue.count() }),
|
||||
SDL.SDLK_k => {
|
||||
// Dump IWRAM to file
|
||||
log.info("PC: 0x{X:0>8}", .{cpu.r[15]});
|
||||
log.info("LR: 0x{X:0>8}", .{cpu.r[14]});
|
||||
// const iwram_file = try std.fs.cwd().createFile("iwram.bin", .{});
|
||||
// defer iwram_file.close();
|
||||
|
||||
// try iwram_file.writeAll(cpu.bus.iwram.buf);
|
||||
},
|
||||
// SDL.SDLK_j => log.err("Scheduler Capacity: {} | Scheduler Event Count: {}", .{ scheduler.queue.capacity(), scheduler.queue.count() }),
|
||||
SDL.SDLK_k => {},
|
||||
else => {},
|
||||
}
|
||||
|
||||
cpu.bus.io.keyinput.store(keyinput.raw, .Monotonic);
|
||||
},
|
||||
else => {},
|
||||
}
|
||||
@@ -238,15 +227,16 @@ pub const Gui = struct {
|
||||
gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_INT, null);
|
||||
SDL.SDL_GL_SwapWindow(self.window);
|
||||
|
||||
const dyn_title = std.fmt.bufPrintZ(&title_buf, "ZBA | {s} [Emu: {}fps] ", .{ self.title, tracker.value() }) catch unreachable;
|
||||
const dyn_title = std.fmt.bufPrint(&title_buf, "ZBA | {s} [Emu: {}fps] ", .{ self.title, tracker.value() }) catch unreachable;
|
||||
SDL.SDL_SetWindowTitle(self.window, dyn_title.ptr);
|
||||
}
|
||||
|
||||
quit.store(true, .Monotonic); // Terminate Emulator Thread
|
||||
quit.store(true, .SeqCst); // Terminate Emulator Thread
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.audio.deinit();
|
||||
// TODO: Buffer deletions
|
||||
gl.deleteProgram(self.program_id);
|
||||
SDL.SDL_GL_DeleteContext(self.ctx);
|
||||
SDL.SDL_DestroyWindow(self.window);
|
||||
@@ -263,6 +253,7 @@ pub const Gui = struct {
|
||||
const Audio = struct {
|
||||
const Self = @This();
|
||||
const log = std.log.scoped(.PlatformAudio);
|
||||
const sample_rate = @import("core/apu.zig").host_sample_rate;
|
||||
|
||||
device: SDL.SDL_AudioDeviceID,
|
||||
|
||||
@@ -270,22 +261,16 @@ const Audio = struct {
|
||||
var have: SDL.SDL_AudioSpec = undefined;
|
||||
var want: SDL.SDL_AudioSpec = std.mem.zeroes(SDL.SDL_AudioSpec);
|
||||
want.freq = sample_rate;
|
||||
want.format = sample_format;
|
||||
want.format = SDL.AUDIO_U16;
|
||||
want.channels = 2;
|
||||
want.samples = 0x100;
|
||||
want.callback = Self.callback;
|
||||
want.userdata = apu;
|
||||
|
||||
std.debug.assert(sample_format == SDL.AUDIO_U16);
|
||||
log.info("Host Sample Rate: {}Hz, Host Format: SDL.AUDIO_U16", .{sample_rate});
|
||||
|
||||
const device = SDL.SDL_OpenAudioDevice(null, 0, &want, &have, 0);
|
||||
if (device == 0) panic();
|
||||
|
||||
if (!config.config().host.mute) {
|
||||
SDL.SDL_PauseAudioDevice(device, 0); // Unpause Audio
|
||||
log.info("Unpaused Device", .{});
|
||||
}
|
||||
SDL.SDL_PauseAudioDevice(device, 0); // Unpause Audio
|
||||
|
||||
return .{ .device = device };
|
||||
}
|
||||
@@ -296,40 +281,18 @@ const Audio = struct {
|
||||
}
|
||||
|
||||
export fn callback(userdata: ?*anyopaque, stream: [*c]u8, len: c_int) void {
|
||||
const T = *Apu;
|
||||
const apu = @ptrCast(T, @alignCast(@alignOf(T), userdata));
|
||||
const apu = @ptrCast(*Apu, @alignCast(@alignOf(*Apu), userdata));
|
||||
|
||||
comptime std.debug.assert(sample_format == SDL.AUDIO_U16);
|
||||
const sample_buf = @ptrCast([*]u16, @alignCast(@alignOf(u16), stream))[0 .. @intCast(u32, len) / @sizeOf(u16)];
|
||||
|
||||
var previous: u16 = 0x8000;
|
||||
for (sample_buf) |*sample| {
|
||||
if (apu.sample_queue.pop()) |value| previous = value;
|
||||
|
||||
sample.* = previous;
|
||||
// TODO: Find a better way to mute this
|
||||
if (!config.config().host.mute) {
|
||||
_ = SDL.SDL_AudioStreamGet(apu.stream, stream, len);
|
||||
} else {
|
||||
// FIXME: I don't think this hack to remove DC Offset is acceptable :thinking:
|
||||
std.mem.set(u8, stream[0..@intCast(usize, len)], 0x40);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const shader = struct {
|
||||
const Kind = enum { vertex, fragment };
|
||||
const log = std.log.scoped(.Shader);
|
||||
|
||||
fn didCompile(id: gl.GLuint) bool {
|
||||
var success: gl.GLint = undefined;
|
||||
gl.getShaderiv(id, gl.COMPILE_STATUS, &success);
|
||||
|
||||
if (success == 0) err(id);
|
||||
|
||||
return success == 1;
|
||||
}
|
||||
|
||||
fn err(id: gl.GLuint) void {
|
||||
const buf_len = 512;
|
||||
var error_msg: [buf_len]u8 = undefined;
|
||||
|
||||
gl.getShaderInfoLog(id, buf_len, 0, &error_msg);
|
||||
log.err("{s}", .{std.mem.sliceTo(&error_msg, 0)});
|
||||
// If we don't write anything, play silence otherwise garbage will be played
|
||||
// if (written == 0) std.mem.set(u8, stream[0..@intCast(usize, len)], 0x40);
|
||||
}
|
||||
};
|
||||
|
||||
|
242
src/util.zig
242
src/util.zig
@@ -5,6 +5,8 @@ const config = @import("config.zig");
|
||||
const Log2Int = std.math.Log2Int;
|
||||
const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi;
|
||||
|
||||
const Allocator = std.mem.Allocator;
|
||||
|
||||
// Sign-Extend value of type `T` to type `U`
|
||||
pub fn sext(comptime T: type, comptime U: type, value: T) T {
|
||||
// U must have less bits than T
|
||||
@@ -12,9 +14,9 @@ pub fn sext(comptime T: type, comptime U: type, value: T) T {
|
||||
|
||||
const iT = std.meta.Int(.signed, @typeInfo(T).Int.bits);
|
||||
const ExtU = if (@typeInfo(U).Int.signedness == .unsigned) T else iT;
|
||||
const shift_amt = @intCast(Log2Int(T), @typeInfo(T).Int.bits - @typeInfo(U).Int.bits);
|
||||
const shift = @intCast(Log2Int(T), @typeInfo(T).Int.bits - @typeInfo(U).Int.bits);
|
||||
|
||||
return @bitCast(T, @bitCast(iT, @as(ExtU, @truncate(U, value)) << shift_amt) >> shift_amt);
|
||||
return @bitCast(T, @bitCast(iT, @as(ExtU, @truncate(U, value)) << shift) >> shift);
|
||||
}
|
||||
|
||||
/// See https://godbolt.org/z/W3en9Eche
|
||||
@@ -47,7 +49,7 @@ pub const FpsTracker = struct {
|
||||
|
||||
pub fn value(self: *Self) u32 {
|
||||
if (self.timer.read() >= std.time.ns_per_s) {
|
||||
self.fps = self.count.swap(0, .Monotonic);
|
||||
self.fps = self.count.swap(0, .SeqCst);
|
||||
self.timer.reset();
|
||||
}
|
||||
|
||||
@@ -66,6 +68,57 @@ pub fn intToBytes(comptime T: type, value: anytype) [@sizeOf(T)]u8 {
|
||||
return result;
|
||||
}
|
||||
|
||||
/// The Title from the GBA Cartridge is an Uppercase ASCII string which is
|
||||
/// null-padded to 12 bytes
|
||||
///
|
||||
/// This function returns a slice of the ASCII string without the null terminator(s)
|
||||
/// (essentially, a proper Zig/Rust/Any modern language String)
|
||||
pub fn span(title: *const [12]u8) []const u8 {
|
||||
const end = std.mem.indexOfScalar(u8, title, '\x00');
|
||||
return title[0 .. end orelse title.len];
|
||||
}
|
||||
|
||||
test "span" {
|
||||
var example: *const [12]u8 = "POKEMON_EMER";
|
||||
try std.testing.expectEqualSlices(u8, "POKEMON_EMER", span(example));
|
||||
|
||||
example = "POKEMON_EME\x00";
|
||||
try std.testing.expectEqualSlices(u8, "POKEMON_EME", span(example));
|
||||
|
||||
example = "POKEMON_EM\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "POKEMON_EM", span(example));
|
||||
|
||||
example = "POKEMON_E\x00\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "POKEMON_E", span(example));
|
||||
|
||||
example = "POKEMON_\x00\x00\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "POKEMON_", span(example));
|
||||
|
||||
example = "POKEMON\x00\x00\x00\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "POKEMON", span(example));
|
||||
|
||||
example = "POKEMO\x00\x00\x00\x00\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "POKEMO", span(example));
|
||||
|
||||
example = "POKEM\x00\x00\x00\x00\x00\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "POKEM", span(example));
|
||||
|
||||
example = "POKE\x00\x00\x00\x00\x00\x00\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "POKE", span(example));
|
||||
|
||||
example = "POK\x00\x00\x00\x00\x00\x00\x00\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "POK", span(example));
|
||||
|
||||
example = "PO\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "PO", span(example));
|
||||
|
||||
example = "P\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "P", span(example));
|
||||
|
||||
example = "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00";
|
||||
try std.testing.expectEqualSlices(u8, "", span(example));
|
||||
}
|
||||
|
||||
/// Creates a copy of a title with all Filesystem-invalid characters replaced
|
||||
///
|
||||
/// e.g. POKEPIN R/S to POKEPIN R_S
|
||||
@@ -92,9 +145,7 @@ pub const io = struct {
|
||||
return 0;
|
||||
}
|
||||
|
||||
pub fn undef(comptime T: type, comptime log: anytype, comptime format: []const u8, args: anytype) ?T {
|
||||
@setCold(true);
|
||||
|
||||
pub fn undef(comptime T: type, log: anytype, comptime format: []const u8, args: anytype) ?T {
|
||||
const unhandled_io = config.config().debug.unhandled_io;
|
||||
|
||||
log.warn(format, args);
|
||||
@@ -102,13 +153,6 @@ pub const io = struct {
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
pub fn err(comptime T: type, comptime log: anytype, comptime format: []const u8, args: anytype) ?T {
|
||||
@setCold(true);
|
||||
|
||||
log.err(format, args);
|
||||
return null;
|
||||
}
|
||||
};
|
||||
|
||||
pub const write = struct {
|
||||
@@ -123,6 +167,7 @@ pub const io = struct {
|
||||
|
||||
pub const Logger = struct {
|
||||
const Self = @This();
|
||||
const FmtArgTuple = std.meta.Tuple(&.{ u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 });
|
||||
|
||||
buf: std.io.BufferedWriter(4096 << 2, std.fs.File.Writer),
|
||||
|
||||
@@ -145,7 +190,7 @@ pub const Logger = struct {
|
||||
if (cpu.cpsr.t.read()) {
|
||||
if (opcode >> 11 == 0x1E) {
|
||||
// Instruction 1 of a BL Opcode, print in ARM mode
|
||||
const low = cpu.bus.dbgRead(u16, cpu.r[15] - 2);
|
||||
const low = cpu.bus.dbgRead(u16, cpu.r[15]);
|
||||
const bl_opcode = @as(u32, opcode) << 16 | low;
|
||||
|
||||
self.print(arm_fmt, Self.fmtArgs(cpu, bl_opcode)) catch @panic("failed to write to log file");
|
||||
@@ -181,8 +226,6 @@ pub const Logger = struct {
|
||||
}
|
||||
};
|
||||
|
||||
const FmtArgTuple = struct { u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 };
|
||||
|
||||
pub const audio = struct {
|
||||
const _io = @import("core/bus/io.zig");
|
||||
|
||||
@@ -232,37 +275,22 @@ pub const audio = struct {
|
||||
};
|
||||
};
|
||||
|
||||
/// Sets a quarter (8) of the bits of the u32 `left` to the value of u8 `right`
|
||||
pub inline fn setQuart(left: u32, addr: u8, right: u8) u32 {
|
||||
const offset = @truncate(u2, addr);
|
||||
|
||||
return switch (offset) {
|
||||
0b00 => (left & 0xFFFF_FF00) | right,
|
||||
0b01 => (left & 0xFFFF_00FF) | @as(u32, right) << 8,
|
||||
0b10 => (left & 0xFF00_FFFF) | @as(u32, right) << 16,
|
||||
0b11 => (left & 0x00FF_FFFF) | @as(u32, right) << 24,
|
||||
/// Sets the high bits of an integer to a value
|
||||
pub inline fn setLo(comptime T: type, left: T, right: HalfInt(T)) T {
|
||||
return switch (T) {
|
||||
u32 => (left & 0xFFFF_0000) | right,
|
||||
u16 => (left & 0xFF00) | right,
|
||||
u8 => (left & 0xF0) | right,
|
||||
else => @compileError("unsupported type"),
|
||||
};
|
||||
}
|
||||
|
||||
/// Calculates the correct shift offset for an aligned/unaligned u8 read
|
||||
///
|
||||
/// TODO: Support u16 reads of u32 values?
|
||||
pub inline fn getHalf(byte: u8) u4 {
|
||||
return @truncate(u4, byte & 1) << 3;
|
||||
}
|
||||
|
||||
pub inline fn setHalf(comptime T: type, left: T, addr: u8, right: HalfInt(T)) T {
|
||||
const offset = @truncate(u1, addr >> if (T == u32) 1 else 0);
|
||||
|
||||
/// sets the low bits of an integer to a value
|
||||
pub inline fn setHi(comptime T: type, left: T, right: HalfInt(T)) T {
|
||||
return switch (T) {
|
||||
u32 => switch (offset) {
|
||||
0b0 => (left & 0xFFFF_0000) | right,
|
||||
0b1 => (left & 0x0000_FFFF) | @as(u32, right) << 16,
|
||||
},
|
||||
u16 => switch (offset) {
|
||||
0b0 => (left & 0xFF00) | right,
|
||||
0b1 => (left & 0x00FF) | @as(u16, right) << 8,
|
||||
},
|
||||
u32 => (left & 0x0000_FFFF) | @as(u32, right) << 16,
|
||||
u16 => (left & 0x00FF) | @as(u16, right) << 8,
|
||||
u8 => (left & 0x0F) | @as(u8, right) << 4,
|
||||
else => @compileError("unsupported type"),
|
||||
};
|
||||
}
|
||||
@@ -276,109 +304,43 @@ fn HalfInt(comptime T: type) type {
|
||||
return std.meta.Int(type_info.Int.signedness, type_info.Int.bits >> 1);
|
||||
}
|
||||
|
||||
const Mutex = std.Thread.Mutex;
|
||||
/// Double Buffering Implementation
|
||||
pub const FrameBuffer = struct {
|
||||
const Self = @This();
|
||||
|
||||
pub fn RingBuffer(comptime T: type) type {
|
||||
return struct {
|
||||
const Self = @This();
|
||||
const Index = usize;
|
||||
const max_capacity = (@as(Index, 1) << @typeInfo(Index).Int.bits - 1) - 1; // half the range of index type
|
||||
layers: [2][]u8,
|
||||
buf: []u8,
|
||||
current: u1,
|
||||
|
||||
const log = std.log.scoped(.RingBuffer);
|
||||
allocator: Allocator,
|
||||
|
||||
read: Index,
|
||||
write: Index,
|
||||
// TODO: Rename
|
||||
const Device = enum { Emulator, Renderer };
|
||||
|
||||
buf: []T,
|
||||
pub fn init(allocator: Allocator, comptime len: comptime_int) !Self {
|
||||
const buf = try allocator.alloc(u8, len * 2);
|
||||
std.mem.set(u8, buf, 0);
|
||||
|
||||
mutex: Mutex,
|
||||
return .{
|
||||
// Front and Back Framebuffers
|
||||
.layers = [_][]u8{ buf[0..][0..len], buf[len..][0..len] },
|
||||
.buf = buf,
|
||||
.current = 0,
|
||||
|
||||
const Error = error{buffer_full};
|
||||
.allocator = allocator,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn init(buf: []T) Self {
|
||||
std.mem.set(T, buf, 0);
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.allocator.free(self.buf);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
std.debug.assert(std.math.isPowerOfTwo(buf.len)); // capacity must be a power of two
|
||||
std.debug.assert(buf.len <= max_capacity);
|
||||
pub fn swap(self: *Self) void {
|
||||
self.current = ~self.current;
|
||||
}
|
||||
|
||||
return .{ .read = 0, .write = 0, .buf = buf, .mutex = .{} };
|
||||
}
|
||||
|
||||
pub fn push(self: *Self, left: T, right: T) Error!void {
|
||||
self.mutex.lock();
|
||||
defer self.mutex.unlock();
|
||||
|
||||
try self._push(left);
|
||||
self._push(right) catch |e| {
|
||||
self.write -= 1; // undo the previous write;
|
||||
return e;
|
||||
};
|
||||
}
|
||||
|
||||
pub fn pop(self: *Self) ?T {
|
||||
self.mutex.lock();
|
||||
defer self.mutex.unlock();
|
||||
|
||||
return self._pop();
|
||||
}
|
||||
|
||||
pub fn len(self: *Self) Index {
|
||||
self.mutex.lock();
|
||||
defer self.mutex.unlock();
|
||||
|
||||
return self._len();
|
||||
}
|
||||
|
||||
fn _push(self: *Self, value: T) Error!void {
|
||||
if (self.isFull()) return error.buffer_full;
|
||||
defer self.write += 1;
|
||||
|
||||
self.buf[self.mask(self.write)] = value;
|
||||
}
|
||||
|
||||
fn _pop(self: *Self) ?T {
|
||||
if (self.isEmpty()) return null;
|
||||
defer self.read += 1;
|
||||
|
||||
return self.buf[self.mask(self.read)];
|
||||
}
|
||||
|
||||
fn _len(self: *const Self) Index {
|
||||
return self.write - self.read;
|
||||
}
|
||||
|
||||
fn isFull(self: *const Self) bool {
|
||||
return self._len() == self.buf.len;
|
||||
}
|
||||
|
||||
fn isEmpty(self: *const Self) bool {
|
||||
return self.read == self.write;
|
||||
}
|
||||
|
||||
fn mask(self: *const Self, idx: Index) Index {
|
||||
return idx & (self.buf.len - 1);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
test "RingBuffer" {
|
||||
const Queue = RingBuffer(u8);
|
||||
|
||||
var buf: [4]u8 = undefined;
|
||||
var queue = Queue.init(&buf);
|
||||
|
||||
try queue.push(1, 2);
|
||||
try std.testing.expectEqual(@as(?u8, 1), queue.pop());
|
||||
|
||||
try queue.push(3, 4);
|
||||
try std.testing.expectError(Queue.Error.buffer_full, queue.push(5, 6));
|
||||
try std.testing.expectEqual(@as(?u8, 2), queue.pop());
|
||||
|
||||
try queue.push(7, 8);
|
||||
|
||||
try std.testing.expectEqual(@as(?u8, 3), queue.pop());
|
||||
try std.testing.expectEqual(@as(?u8, 4), queue.pop());
|
||||
try std.testing.expectEqual(@as(?u8, 7), queue.pop());
|
||||
try std.testing.expectEqual(@as(?u8, 8), queue.pop());
|
||||
try std.testing.expectEqual(@as(?u8, null), queue.pop());
|
||||
}
|
||||
pub fn get(self: *Self, comptime dev: Device) []u8 {
|
||||
return self.layers[if (dev == .Emulator) self.current else ~self.current];
|
||||
}
|
||||
};
|
||||
|
Reference in New Issue
Block a user