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54 Commits 4 Branches 0 Tags
7c5d2d2389
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14 Commits

Author SHA1 Message Date
Rekai Musuka
7c5d2d2389 feat(ppu): implement Mode 4
Implementation is not tested. Pending on LDM and STM so that I can
run beeg.gba
2022-01-10 03:35:24 -04:00
Rekai Musuka
0d4c850218 chore: remove premature inlines 2022-01-10 01:24:14 -04:00
Rekai Musuka
c54145ce3c chore: improve code clarity 2022-01-09 23:34:33 -04:00
Rekai Musuka
ead6d1ce49 feat(ppu): improve timings + implement BG mode 3 bitmap 2022-01-09 22:16:34 -04:00
Rekai Musuka
581285a434 fix: allocate framebuf on heap 2022-01-08 20:30:57 -04:00
Rekai Musuka
8fb666624f fix(ppu): deallocate palette RAM on cleanup 2022-01-07 22:27:08 -04:00
Rekai Musuka
568c374131 chore: code cleanup 2022-01-07 20:00:42 -04:00
Rekai Musuka
9f64804763 fix: by convention deinit() should not take pointers to self 2022-01-07 19:16:23 -04:00
Rekai Musuka
c6123d8a6d feat: implement PPU Timings in Scheduler 2022-01-05 21:18:33 -04:00
Rekai Musuka
f709458638 feat(sched): add HBlank and VBlank events to the scheduler 2022-01-05 17:34:59 -05:00
Rekai Musuka
5ea888f68c feat(bus): implement Palette RAM and DISPSTAT 2022-01-04 03:29:56 -06:00
Rekai Musuka
8b9a80b279 fix(bus): restrict Game ROM and VRAM to a 16-bit bus 2022-01-04 03:08:12 -06:00
Rekai Musuka
3aa680ab8c chore: remove all memory leaks 2022-01-03 20:08:55 -06:00
Rekai Musuka
8257a3899a feat(ppu): implement VRAM 2022-01-03 19:52:10 -06:00
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