zba/src/util.zig

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const std = @import("std");
const builtin = @import("builtin");
const config = @import("config.zig");
const Log2Int = std.math.Log2Int;
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const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi;
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const Allocator = std.mem.Allocator;
// Sign-Extend value of type `T` to type `U`
pub fn sext(comptime T: type, comptime U: type, value: T) T {
// U must have less bits than T
comptime std.debug.assert(@typeInfo(U).Int.bits <= @typeInfo(T).Int.bits);
const iT = std.meta.Int(.signed, @typeInfo(T).Int.bits);
const ExtU = if (@typeInfo(U).Int.signedness == .unsigned) T else iT;
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const shift_amt = @intCast(Log2Int(T), @typeInfo(T).Int.bits - @typeInfo(U).Int.bits);
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return @bitCast(T, @bitCast(iT, @as(ExtU, @truncate(U, value)) << shift_amt) >> shift_amt);
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}
/// See https://godbolt.org/z/W3en9Eche
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pub inline fn rotr(comptime T: type, x: T, r: anytype) T {
if (@typeInfo(T).Int.signedness == .signed)
@compileError("cannot rotate signed integer");
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const ar = @intCast(Log2Int(T), @mod(r, @typeInfo(T).Int.bits));
return x >> ar | x << (1 +% ~ar);
}
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pub const FpsTracker = struct {
const Self = @This();
fps: u32,
count: std.atomic.Atomic(u32),
timer: std.time.Timer,
pub fn init() Self {
return .{
.fps = 0,
.count = std.atomic.Atomic(u32).init(0),
.timer = std.time.Timer.start() catch unreachable,
};
}
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pub fn tick(self: *Self) void {
_ = self.count.fetchAdd(1, .Monotonic);
}
pub fn value(self: *Self) u32 {
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if (self.timer.read() >= std.time.ns_per_s) {
self.fps = self.count.swap(0, .Monotonic);
self.timer.reset();
}
return self.fps;
}
};
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pub fn intToBytes(comptime T: type, value: anytype) [@sizeOf(T)]u8 {
comptime std.debug.assert(@typeInfo(T) == .Int);
var result: [@sizeOf(T)]u8 = undefined;
var i: Log2Int(T) = 0;
while (i < result.len) : (i += 1) result[i] = @truncate(u8, value >> i * @bitSizeOf(u8));
return result;
}
/// Creates a copy of a title with all Filesystem-invalid characters replaced
///
/// e.g. POKEPIN R/S to POKEPIN R_S
pub fn escape(title: [12]u8) [12]u8 {
var ret: [12]u8 = title;
//TODO: Add more replacements
std.mem.replaceScalar(u8, &ret, '/', '_');
std.mem.replaceScalar(u8, &ret, '\\', '_');
return ret;
}
pub const FilePaths = struct {
rom: []const u8,
bios: ?[]const u8,
save: ?[]const u8,
};
pub const io = struct {
pub const read = struct {
pub fn todo(comptime log: anytype, comptime format: []const u8, args: anytype) u8 {
log.debug(format, args);
return 0;
}
pub fn undef(comptime T: type, comptime log: anytype, comptime format: []const u8, args: anytype) ?T {
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@setCold(true);
const unhandled_io = config.config().debug.unhandled_io;
log.warn(format, args);
if (builtin.mode == .Debug and !unhandled_io) std.debug.panic("TODO: Implement I/O Register", .{});
return null;
}
pub fn err(comptime T: type, comptime log: anytype, comptime format: []const u8, args: anytype) ?T {
@setCold(true);
log.err(format, args);
return null;
}
};
pub const write = struct {
pub fn undef(log: anytype, comptime format: []const u8, args: anytype) void {
const unhandled_io = config.config().debug.unhandled_io;
log.warn(format, args);
if (builtin.mode == .Debug and !unhandled_io) std.debug.panic("TODO: Implement I/O Register", .{});
}
};
};
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pub const Logger = struct {
const Self = @This();
const FmtArgTuple = std.meta.Tuple(&.{ u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 });
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buf: std.io.BufferedWriter(4096 << 2, std.fs.File.Writer),
pub fn init(file: std.fs.File) Self {
return .{
.buf = .{ .unbuffered_writer = file.writer() },
};
}
pub fn print(self: *Self, comptime format: []const u8, args: anytype) !void {
try self.buf.writer().print(format, args);
try self.buf.flush(); // FIXME: On panics, whatever is in the buffer isn't written to file
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}
pub fn mgbaLog(self: *Self, cpu: *const Arm7tdmi, opcode: u32) void {
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const fmt_base = "{X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} cpsr: {X:0>8} | ";
const thumb_fmt = fmt_base ++ "{X:0>4}:\n";
const arm_fmt = fmt_base ++ "{X:0>8}:\n";
if (cpu.cpsr.t.read()) {
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if (opcode >> 11 == 0x1E) {
// Instruction 1 of a BL Opcode, print in ARM mode
const low = cpu.bus.dbgRead(u16, cpu.r[15] - 2);
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const bl_opcode = @as(u32, opcode) << 16 | low;
self.print(arm_fmt, Self.fmtArgs(cpu, bl_opcode)) catch @panic("failed to write to log file");
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} else {
self.print(thumb_fmt, Self.fmtArgs(cpu, opcode)) catch @panic("failed to write to log file");
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}
} else {
self.print(arm_fmt, Self.fmtArgs(cpu, opcode)) catch @panic("failed to write to log file");
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}
}
fn fmtArgs(cpu: *const Arm7tdmi, opcode: u32) FmtArgTuple {
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return .{
cpu.r[0],
cpu.r[1],
cpu.r[2],
cpu.r[3],
cpu.r[4],
cpu.r[5],
cpu.r[6],
cpu.r[7],
cpu.r[8],
cpu.r[9],
cpu.r[10],
cpu.r[11],
cpu.r[12],
cpu.r[13],
cpu.r[14],
cpu.r[15] - if (cpu.cpsr.t.read()) 2 else @as(u32, 4),
cpu.cpsr.raw,
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opcode,
};
}
};
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pub const audio = struct {
const _io = @import("core/bus/io.zig");
const ToneSweep = @import("core/apu/ToneSweep.zig");
const Tone = @import("core/apu/Tone.zig");
const Wave = @import("core/apu/Wave.zig");
const Noise = @import("core/apu/Noise.zig");
pub const length = struct {
const FrameSequencer = @import("core/apu.zig").FrameSequencer;
/// Update State of Ch1, Ch2 and Ch3 length timer
pub fn update(comptime T: type, self: *T, fs: *const FrameSequencer, nrx34: _io.Frequency) void {
comptime std.debug.assert(T == ToneSweep or T == Tone or T == Wave);
// Write to NRx4 when FS's next step is not one that clocks the length counter
if (!fs.isLengthNext()) {
// If length_enable was disabled but is now enabled and length timer is not 0 already,
// decrement the length timer
if (!self.freq.length_enable.read() and nrx34.length_enable.read() and self.len_dev.timer != 0) {
self.len_dev.timer -= 1;
// If Length Timer is now 0 and trigger is clear, disable the channel
if (self.len_dev.timer == 0 and !nrx34.trigger.read()) self.enabled = false;
}
}
}
pub const ch4 = struct {
/// update state of ch4 length timer
pub fn update(self: *Noise, fs: *const FrameSequencer, nr44: _io.NoiseControl) void {
// Write to NRx4 when FS's next step is not one that clocks the length counter
if (!fs.isLengthNext()) {
// If length_enable was disabled but is now enabled and length timer is not 0 already,
// decrement the length timer
if (!self.cnt.length_enable.read() and nr44.length_enable.read() and self.len_dev.timer != 0) {
self.len_dev.timer -= 1;
// If Length Timer is now 0 and trigger is clear, disable the channel
if (self.len_dev.timer == 0 and !nr44.trigger.read()) self.enabled = false;
}
}
}
};
};
};
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/// Sets a quarter (8) of the bits of the u32 `left` to the value of u8 `right`
pub inline fn setQuart(left: u32, addr: u8, right: u8) u32 {
const offset = @truncate(u2, addr);
return switch (offset) {
0b00 => (left & 0xFFFF_FF00) | right,
0b01 => (left & 0xFFFF_00FF) | @as(u32, right) << 8,
0b10 => (left & 0xFF00_FFFF) | @as(u32, right) << 16,
0b11 => (left & 0x00FF_FFFF) | @as(u32, right) << 24,
};
}
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/// Calculates the correct shift offset for an aligned/unaligned u8 read
///
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/// TODO: Support u16 reads of u32 values?
pub inline fn getHalf(byte: u8) u4 {
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return @truncate(u4, byte & 1) << 3;
}
pub inline fn setHalf(comptime T: type, left: T, addr: u8, right: HalfInt(T)) T {
const offset = @truncate(u1, addr >> if (T == u32) 1 else 0);
return switch (T) {
u32 => switch (offset) {
0b0 => (left & 0xFFFF_0000) | right,
0b1 => (left & 0x0000_FFFF) | @as(u32, right) << 16,
},
u16 => switch (offset) {
0b0 => (left & 0xFF00) | right,
0b1 => (left & 0x00FF) | @as(u16, right) << 8,
},
else => @compileError("unsupported type"),
};
}
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/// The Integer type which corresponds to T with exactly half the amount of bits
fn HalfInt(comptime T: type) type {
const type_info = @typeInfo(T);
comptime std.debug.assert(type_info == .Int); // Type must be an integer
comptime std.debug.assert(type_info.Int.bits % 2 == 0); // Type must have an even amount of bits
return std.meta.Int(type_info.Int.signedness, type_info.Int.bits >> 1);
}
/// Double Buffering Implementation
pub const FrameBuffer = struct {
const Self = @This();
layers: [2][]u8,
buf: []u8,
current: u1,
allocator: Allocator,
// TODO: Rename
const Device = enum { Emulator, Renderer };
pub fn init(allocator: Allocator, comptime len: comptime_int) !Self {
const buf = try allocator.alloc(u8, len * 2);
std.mem.set(u8, buf, 0);
return .{
// Front and Back Framebuffers
.layers = [_][]u8{ buf[0..][0..len], buf[len..][0..len] },
.buf = buf,
.current = 0,
.allocator = allocator,
};
}
pub fn deinit(self: *Self) void {
self.allocator.free(self.buf);
self.* = undefined;
}
pub fn swap(self: *Self) void {
self.current = ~self.current;
}
pub fn get(self: *Self, comptime dev: Device) []u8 {
return self.layers[if (dev == .Emulator) self.current else ~self.current];
}
};
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pub fn RingBuffer(comptime T: type) type {
return struct {
const Self = @This();
const Index = usize;
const max_capacity = (@as(Index, 1) << @typeInfo(Index).Int.bits - 1) - 1; // half the range of index type
const log = std.log.scoped(.RingBuffer);
read: Index,
write: Index,
buf: []T,
const Error = error{buffer_full};
pub fn init(buf: []T) Self {
std.debug.assert(std.math.isPowerOfTwo(buf.len)); // capacity must be a power of two
std.debug.assert(buf.len <= max_capacity);
std.mem.set(T, buf, 0);
return .{ .read = 0, .write = 0, .buf = buf };
}
pub fn deinit(self: *Self, allocator: Allocator) void {
allocator.free(self.buf);
self.* = undefined;
}
pub fn push(self: *Self, value: T) Error!void {
if (self.isFull()) return error.buffer_full;
defer self.write += 1;
self.buf[self.mask(self.write)] = value;
}
pub fn pop(self: *Self) ?T {
if (self.isEmpty()) return null;
defer self.read += 1;
return self.buf[self.mask(self.read)];
}
/// Returns the number of entries read
pub fn copy(self: *const Self, cpy: []T) Index {
const count = std.math.min(self.len(), cpy.len);
var start: Index = self.read;
for (cpy) |*v, i| {
if (i >= count) break;
v.* = self.buf[self.mask(start)];
start += 1;
}
return count;
}
fn len(self: *const Self) Index {
return self.write - self.read;
}
fn isFull(self: *const Self) bool {
return self.len() == self.buf.len;
}
fn isEmpty(self: *const Self) bool {
return self.read == self.write;
}
fn mask(self: *const Self, idx: Index) Index {
return idx & (self.buf.len - 1);
}
};
}