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							| @@ -39,7 +39,7 @@ jobs: | ||||
|         with: | ||||
|           submodules: true | ||||
|       - name: build  | ||||
|         run: zig build -Drelease-safe | ||||
|         run: zig build -Doptimize=ReleaseSafe | ||||
|       - name: upload | ||||
|         uses: actions/upload-artifact@v3 | ||||
|         with: | ||||
|   | ||||
							
								
								
									
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							| @@ -13,3 +13,6 @@ | ||||
| [submodule "lib/zig-toml"] | ||||
| 	path = lib/zig-toml | ||||
| 	url = https://github.com/aeronavery/zig-toml | ||||
| [submodule "lib/zba-gdbstub"] | ||||
| 	path = lib/zba-gdbstub | ||||
| 	url = https://git.musuka.dev/paoda/zba-gdbstub | ||||
|   | ||||
							
								
								
									
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							| @@ -1,8 +0,0 @@ | ||||
| { | ||||
|     "recommendations": [ | ||||
|         "augusterame.zls-vscode", | ||||
|         "usernamehw.errorlens", | ||||
|         "vadimcn.vscode-lldb", | ||||
|         "dan-c-underwood.arm" | ||||
|     ] | ||||
| } | ||||
							
								
								
									
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							| @@ -10,10 +10,10 @@ This is a simple (read: incomplete) for-fun long-term project. I hope to get "mo | ||||
|  | ||||
| ### TODO | ||||
|  | ||||
| - [ ] Affine Sprites | ||||
| - [x] Affine Sprites | ||||
| - [ ] Windowing (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/window)) | ||||
| - [ ] Audio Resampler (Having issues with SDL2's) | ||||
| - [ ] Immediate Mode GUI | ||||
| - [x] Immediate Mode GUI (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/imgui)) | ||||
| - [ ] Refactoring for easy-ish perf boosts | ||||
|  | ||||
| ## Usage | ||||
| @@ -77,7 +77,7 @@ arm7wrestler GBA Fixed | [destoer](https://github.com/destoer) | ||||
|  | ||||
| ## Compiling | ||||
|  | ||||
| Most recently built on Zig [0.11.0-dev.368+1829b6eab](https://github.com/ziglang/zig/tree/1829b6eab) | ||||
| Most recently built on Zig [v0.11.0-dev.1580+a5b34a61a](https://github.com/ziglang/zig/tree/a5b34a61a) | ||||
|  | ||||
| ### Dependencies | ||||
|  | ||||
| @@ -91,17 +91,17 @@ zig-datetime | <https://github.com/frmdstryr/zig-datetime> | ||||
| `bitfields.zig` | [https://github.com/FlorenceOS/Florence](https://github.com/FlorenceOS/Florence/blob/aaa5a9e568/lib/util/bitfields.zig) | ||||
| `gl.zig` | <https://github.com/MasterQ32/zig-opengl> | ||||
|  | ||||
| Use `git submodule update --init` from the project root to pull the git submodules `SDL.zig`, `zig-clap`, `known-folders`, `zig-toml` and `zig-datetime` | ||||
| Use `git submodule update --init` from the project root to pull the git relevant git submodules | ||||
|  | ||||
| Be sure to provide SDL2 using: | ||||
|  | ||||
| - Linux: Your distro's package manager | ||||
| - MacOS: ¯\\\_(ツ)_/¯ | ||||
| - MacOS: `brew` (install [this formula](https://formulae.brew.sh/formula/sdl2)) | ||||
| - Windows: [`vcpkg`](https://github.com/Microsoft/vcpkg) (install `sdl2:x64-windows`) | ||||
|  | ||||
| `SDL.zig` will provide a helpful compile error if the zig compiler is unable to find SDL2. | ||||
|  | ||||
| Once you've got all the dependencies, execute `zig build -Drelease-fast`. The executable is located at `zig-out/bin/`. | ||||
| Once you've got all the dependencies, execute `zig build -Doptimize=ReleaseSafe`. The executable is located at `zig-out/bin/`. | ||||
|  | ||||
| ## Controls | ||||
|  | ||||
|   | ||||
							
								
								
									
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							| @@ -1,54 +1,55 @@ | ||||
| const std = @import("std"); | ||||
| const builtin = @import("builtin"); | ||||
|  | ||||
| const Sdk = @import("lib/SDL.zig/Sdk.zig"); | ||||
| const Gdbstub = @import("lib/zba-gdbstub/build.zig"); | ||||
|  | ||||
| pub fn build(b: *std.build.Builder) void { | ||||
|     // Minimum Zig Version | ||||
|     const min_ver = std.SemanticVersion.parse("0.11.0-dev.323+30eb2a175") catch return; // https://github.com/ziglang/zig/commit/30eb2a175 | ||||
|     const min_ver = std.SemanticVersion.parse("0.11.0-dev.1580+a5b34a61a") catch return; // https://github.com/ziglang/zig/commit/a5b34a61a | ||||
|     if (builtin.zig_version.order(min_ver).compare(.lt)) { | ||||
|         std.log.err("{s}", .{b.fmt("Zig v{} does not meet the minimum version requirement. (Zig v{})", .{ builtin.zig_version, min_ver })}); | ||||
|         std.os.exit(1); | ||||
|     } | ||||
|  | ||||
|     // Standard target options allows the person running `zig build` to choose | ||||
|     // what target to build for. Here we do not override the defaults, which | ||||
|     // means any target is allowed, and the default is native. Other options | ||||
|     // for restricting supported target set are available. | ||||
|     const target = b.standardTargetOptions(.{}); | ||||
|     const optimize = b.standardOptimizeOption(.{}); | ||||
|  | ||||
|     // Standard release options allow the person running `zig build` to select | ||||
|     // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. | ||||
|     const mode = b.standardReleaseOptions(); | ||||
|     const exe = b.addExecutable(.{ | ||||
|         .name = "zba", | ||||
|         .root_source_file = .{ .path = "src/main.zig" }, | ||||
|         .target = target, | ||||
|         .optimize = optimize, | ||||
|     }); | ||||
|  | ||||
|     const exe = b.addExecutable("zba", "src/main.zig"); | ||||
|     exe.setMainPkgPath("."); // Necessary so that src/main.zig can embed example.toml | ||||
|     exe.setTarget(target); | ||||
|  | ||||
|     // Known Folders (%APPDATA%, XDG, etc.) | ||||
|     exe.addPackagePath("known_folders", "lib/known-folders/known-folders.zig"); | ||||
|     exe.addAnonymousModule("known_folders", .{ .source_file = .{ .path = "lib/known-folders/known-folders.zig" } }); | ||||
|  | ||||
|     // DateTime Library | ||||
|     exe.addPackagePath("datetime", "lib/zig-datetime/src/main.zig"); | ||||
|     exe.addAnonymousModule("datetime", .{ .source_file = .{ .path = "lib/zig-datetime/src/main.zig" } }); | ||||
|  | ||||
|     // Bitfield type from FlorenceOS: https://github.com/FlorenceOS/ | ||||
|     // exe.addPackage(.{ .name = "bitfield", .path = .{ .path = "lib/util/bitfield.zig" } }); | ||||
|     exe.addPackagePath("bitfield", "lib/util/bitfield.zig"); | ||||
|     exe.addAnonymousModule("bitfield", .{ .source_file = .{ .path = "lib/util/bitfield.zig" } }); | ||||
|  | ||||
|     // Argument Parsing Library | ||||
|     exe.addPackagePath("clap", "lib/zig-clap/clap.zig"); | ||||
|     exe.addAnonymousModule("clap", .{ .source_file = .{ .path = "lib/zig-clap/clap.zig" } }); | ||||
|  | ||||
|     // TOML Library | ||||
|     exe.addPackagePath("toml", "lib/zig-toml/src/toml.zig"); | ||||
|     exe.addAnonymousModule("toml", .{ .source_file = .{ .path = "lib/zig-toml/src/toml.zig" } }); | ||||
|  | ||||
|     // OpenGL 3.3 Bindings | ||||
|     exe.addPackagePath("gl", "lib/gl.zig"); | ||||
|     exe.addAnonymousModule("gl", .{ .source_file = .{ .path = "lib/gl.zig" } }); | ||||
|  | ||||
|     // gdbstub | ||||
|     Gdbstub.link(exe); | ||||
|  | ||||
|     // Zig SDL Bindings: https://github.com/MasterQ32/SDL.zig | ||||
|     const sdk = Sdk.init(b); | ||||
|     const sdk = Sdk.init(b, null); | ||||
|     sdk.link(exe, .dynamic); | ||||
|     exe.addPackage(sdk.getNativePackage("sdl2")); | ||||
|     exe.addModule("sdl2", sdk.getNativeModule()); | ||||
|  | ||||
|     exe.setBuildMode(mode); | ||||
|     exe.install(); | ||||
|  | ||||
|     const run_cmd = exe.run(); | ||||
| @@ -60,9 +61,11 @@ pub fn build(b: *std.build.Builder) void { | ||||
|     const run_step = b.step("run", "Run the app"); | ||||
|     run_step.dependOn(&run_cmd.step); | ||||
|  | ||||
|     const exe_tests = b.addTest("src/main.zig"); | ||||
|     exe_tests.setTarget(target); | ||||
|     exe_tests.setBuildMode(mode); | ||||
|     const exe_tests = b.addTest(.{ | ||||
|         .root_source_file = .{ .path = "src/main.zig" }, | ||||
|         .target = target, | ||||
|         .optimize = optimize, | ||||
|     }); | ||||
|  | ||||
|     const test_step = b.step("test", "Run unit tests"); | ||||
|     test_step.dependOn(&exe_tests.step); | ||||
|   | ||||
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							| @@ -60,9 +60,8 @@ allocator: Allocator, | ||||
| pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi, paths: FilePaths) !void { | ||||
|     const tables = try allocator.alloc(?*anyopaque, 3 * table_len); // Allocate all tables | ||||
|  | ||||
|     const read_table: *[table_len]?*const anyopaque = tables[0..table_len]; | ||||
|     const left_write: *[table_len]?*anyopaque = tables[table_len .. 2 * table_len]; | ||||
|     const right_write: *[table_len]?*anyopaque = tables[2 * table_len .. 3 * table_len]; | ||||
|     const read_table = tables[0..table_len]; | ||||
|     const write_tables = .{ tables[table_len .. 2 * table_len], tables[2 * table_len .. 3 * table_len] }; | ||||
|  | ||||
|     self.* = .{ | ||||
|         .pak = try GamePak.init(allocator, cpu, paths.rom, paths.save), | ||||
| @@ -78,18 +77,15 @@ pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi | ||||
|         .sched = sched, | ||||
|  | ||||
|         .read_table = read_table, | ||||
|         .write_tables = .{ left_write, right_write }, | ||||
|         .write_tables = write_tables, | ||||
|         .allocator = allocator, | ||||
|     }; | ||||
|  | ||||
|     // read_table, write_tables, and *Self are not restricted to the lifetime | ||||
|     // of this init function so we can initialize our tables here | ||||
|     fillReadTable(self, read_table); | ||||
|     self.fillReadTable(read_table); | ||||
|  | ||||
|     // Internal Display Memory behavious unusually on 8-bit reads | ||||
|     // so we have two different tables depending on whether there's an 8-bit read or not | ||||
|     fillWriteTable(u32, self, left_write); | ||||
|     fillWriteTable(u8, self, right_write); | ||||
|     // Internal Display Memory behaves differently on 8-bit reads | ||||
|     self.fillWriteTable(u32, write_tables[0]); | ||||
|     self.fillWriteTable(u8, write_tables[1]); | ||||
| } | ||||
|  | ||||
| pub fn deinit(self: *Self) void { | ||||
| @@ -106,50 +102,50 @@ pub fn deinit(self: *Self) void { | ||||
|     self.* = undefined; | ||||
| } | ||||
|  | ||||
| fn fillReadTable(bus: *Self, table: *[table_len]?*const anyopaque) void { | ||||
|     const vramMirror = @import("ppu.zig").Vram.mirror; | ||||
| fn fillReadTable(self: *Self, table: *[table_len]?*const anyopaque) void { | ||||
|     const vramMirror = @import("ppu/Vram.zig").mirror; | ||||
|  | ||||
|     for (table) |*ptr, i| { | ||||
|         const addr = page_size * i; | ||||
|         const addr = @intCast(u32, page_size * i); | ||||
|  | ||||
|         ptr.* = switch (addr) { | ||||
|             // General Internal Memory | ||||
|             0x0000_0000...0x0000_3FFF => null, // BIOS has it's own checks | ||||
|             0x0200_0000...0x02FF_FFFF => &bus.ewram.buf[addr & 0x3FFFF], | ||||
|             0x0300_0000...0x03FF_FFFF => &bus.iwram.buf[addr & 0x7FFF], | ||||
|             0x0200_0000...0x02FF_FFFF => &self.ewram.buf[addr & 0x3FFFF], | ||||
|             0x0300_0000...0x03FF_FFFF => &self.iwram.buf[addr & 0x7FFF], | ||||
|             0x0400_0000...0x0400_03FF => null, // I/O | ||||
|  | ||||
|             // Internal Display Memory | ||||
|             0x0500_0000...0x05FF_FFFF => &bus.ppu.palette.buf[addr & 0x3FF], | ||||
|             0x0600_0000...0x06FF_FFFF => &bus.ppu.vram.buf[vramMirror(addr)], | ||||
|             0x0700_0000...0x07FF_FFFF => &bus.ppu.oam.buf[addr & 0x3FF], | ||||
|             0x0500_0000...0x05FF_FFFF => &self.ppu.palette.buf[addr & 0x3FF], | ||||
|             0x0600_0000...0x06FF_FFFF => &self.ppu.vram.buf[vramMirror(addr)], | ||||
|             0x0700_0000...0x07FF_FFFF => &self.ppu.oam.buf[addr & 0x3FF], | ||||
|  | ||||
|             // External Memory (Game Pak) | ||||
|             0x0800_0000...0x0DFF_FFFF => fillTableExternalMemory(bus, addr), | ||||
|             0x0800_0000...0x0DFF_FFFF => self.fillReadTableExternal(addr), | ||||
|             0x0E00_0000...0x0FFF_FFFF => null, // SRAM | ||||
|             else => null, | ||||
|         }; | ||||
|     } | ||||
| } | ||||
|  | ||||
| fn fillWriteTable(comptime T: type, bus: *Self, table: *[table_len]?*const anyopaque) void { | ||||
| fn fillWriteTable(self: *Self, comptime T: type, table: *[table_len]?*const anyopaque) void { | ||||
|     comptime std.debug.assert(T == u32 or T == u16 or T == u8); | ||||
|     const vramMirror = @import("ppu.zig").Vram.mirror; | ||||
|     const vramMirror = @import("ppu/Vram.zig").mirror; | ||||
|  | ||||
|     for (table) |*ptr, i| { | ||||
|         const addr = page_size * i; | ||||
|         const addr = @intCast(u32, page_size * i); | ||||
|  | ||||
|         ptr.* = switch (addr) { | ||||
|             // General Internal Memory | ||||
|             0x0000_0000...0x0000_3FFF => null, // BIOS has it's own checks | ||||
|             0x0200_0000...0x02FF_FFFF => &bus.ewram.buf[addr & 0x3FFFF], | ||||
|             0x0300_0000...0x03FF_FFFF => &bus.iwram.buf[addr & 0x7FFF], | ||||
|             0x0200_0000...0x02FF_FFFF => &self.ewram.buf[addr & 0x3FFFF], | ||||
|             0x0300_0000...0x03FF_FFFF => &self.iwram.buf[addr & 0x7FFF], | ||||
|             0x0400_0000...0x0400_03FF => null, // I/O | ||||
|  | ||||
|             // Internal Display Memory | ||||
|             0x0500_0000...0x05FF_FFFF => if (T != u8) &bus.ppu.palette.buf[addr & 0x3FF] else null, | ||||
|             0x0600_0000...0x06FF_FFFF => if (T != u8) &bus.ppu.vram.buf[vramMirror(addr)] else null, | ||||
|             0x0700_0000...0x07FF_FFFF => if (T != u8) &bus.ppu.oam.buf[addr & 0x3FF] else null, | ||||
|             0x0500_0000...0x05FF_FFFF => if (T != u8) &self.ppu.palette.buf[addr & 0x3FF] else null, | ||||
|             0x0600_0000...0x06FF_FFFF => if (T != u8) &self.ppu.vram.buf[vramMirror(addr)] else null, | ||||
|             0x0700_0000...0x07FF_FFFF => if (T != u8) &self.ppu.oam.buf[addr & 0x3FF] else null, | ||||
|  | ||||
|             // External Memory (Game Pak) | ||||
|             0x0800_0000...0x0DFF_FFFF => null, // ROM | ||||
| @@ -159,24 +155,29 @@ fn fillWriteTable(comptime T: type, bus: *Self, table: *[table_len]?*const anyop | ||||
|     } | ||||
| } | ||||
|  | ||||
| fn fillTableExternalMemory(bus: *Self, addr: usize) ?*anyopaque { | ||||
| fn fillReadTableExternal(self: *Self, addr: u32) ?*anyopaque { | ||||
|     // see `GamePak.zig` for more information about what conditions need to be true | ||||
|     // so that a simple pointer dereference isn't possible | ||||
|  | ||||
|     std.debug.assert(addr & @as(u32, page_size - 1) == 0); // addr is guaranteed to be page-aligned | ||||
|  | ||||
|     const start_addr = addr; | ||||
|     const end_addr = addr + page_size; | ||||
|     const end_addr = start_addr + page_size; | ||||
|  | ||||
|     const gpio_data = start_addr <= 0x0800_00C4 and 0x0800_00C4 < end_addr; | ||||
|     const gpio_direction = start_addr <= 0x0800_00C6 and 0x0800_00C6 < end_addr; | ||||
|     const gpio_control = start_addr <= 0x0800_00C8 and 0x0800_00C8 < end_addr; | ||||
|     { | ||||
|         const data = start_addr <= 0x0800_00C4 and 0x0800_00C4 < end_addr; // GPIO Data | ||||
|         const direction = start_addr <= 0x0800_00C6 and 0x0800_00C6 < end_addr; // GPIO Direction | ||||
|         const control = start_addr <= 0x0800_00C8 and 0x0800_00C8 < end_addr; // GPIO Control | ||||
|  | ||||
|     if (bus.pak.gpio.device.kind != .None and (gpio_data or gpio_direction or gpio_control)) { | ||||
|         // We found a GPIO device, and this page a GPIO register. We want to handle this in slowmem | ||||
|         return null; | ||||
|         const has_gpio = data or direction or control; | ||||
|         const gpio_kind = self.pak.gpio.device.kind; | ||||
|  | ||||
|         // There is a GPIO Device, and the current page contains at least one memory-mapped GPIO register | ||||
|         if (gpio_kind != .None and has_gpio) return null; | ||||
|     } | ||||
|  | ||||
|     if (bus.pak.backup.kind == .Eeprom) { | ||||
|         if (bus.pak.buf.len > 0x100_000) { | ||||
|     if (self.pak.backup.kind == .Eeprom) { | ||||
|         if (self.pak.buf.len > 0x100_000) { | ||||
|             // We are using a "large" EEPROM which means that if the below check is true | ||||
|             // this page has an address that's reserved for the EEPROM and therefore must | ||||
|             // be handled in slowmem | ||||
| @@ -192,49 +193,9 @@ fn fillTableExternalMemory(bus: *Self, addr: usize) ?*anyopaque { | ||||
|     // Finally, the GamePak has some unique behaviour for reads past the end of the ROM, | ||||
|     // so those will be handled by slowmem as well | ||||
|     const masked_addr = addr & 0x1FF_FFFF; | ||||
|     if (masked_addr >= bus.pak.buf.len) return null; | ||||
|     if (masked_addr >= self.pak.buf.len) return null; | ||||
|  | ||||
|     return &bus.pak.buf[masked_addr]; | ||||
| } | ||||
|  | ||||
| // TODO: Take advantage of fastmem here too? | ||||
| pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T { | ||||
|     const page = @truncate(u8, unaligned_address >> 24); | ||||
|     const address = forceAlign(T, unaligned_address); | ||||
|  | ||||
|     return switch (page) { | ||||
|         // General Internal Memory | ||||
|         0x00 => blk: { | ||||
|             if (address < Bios.size) | ||||
|                 break :blk self.bios.dbgRead(T, self.cpu.r[15], address); | ||||
|  | ||||
|             break :blk self.openBus(T, address); | ||||
|         }, | ||||
|         0x02 => self.ewram.read(T, address), | ||||
|         0x03 => self.iwram.read(T, address), | ||||
|         0x04 => self.readIo(T, address), | ||||
|  | ||||
|         // Internal Display Memory | ||||
|         0x05 => self.ppu.palette.read(T, address), | ||||
|         0x06 => self.ppu.vram.read(T, address), | ||||
|         0x07 => self.ppu.oam.read(T, address), | ||||
|  | ||||
|         // External Memory (Game Pak) | ||||
|         0x08...0x0D => self.pak.dbgRead(T, address), | ||||
|         0x0E...0x0F => blk: { | ||||
|             const value = self.pak.backup.read(unaligned_address); | ||||
|  | ||||
|             const multiplier = switch (T) { | ||||
|                 u32 => 0x01010101, | ||||
|                 u16 => 0x0101, | ||||
|                 u8 => 1, | ||||
|                 else => @compileError("Backup: Unsupported read width"), | ||||
|             }; | ||||
|  | ||||
|             break :blk @as(T, value) * multiplier; | ||||
|         }, | ||||
|         else => self.openBus(T, address), | ||||
|     }; | ||||
|     return &self.pak.buf[masked_addr]; | ||||
| } | ||||
|  | ||||
| fn readIo(self: *const Self, comptime T: type, address: u32) T { | ||||
| @@ -316,8 +277,7 @@ pub fn read(self: *Self, comptime T: type, unaligned_address: u32) T { | ||||
|     if (self.read_table[page]) |some_ptr| { | ||||
|         // We have a pointer to a page, cast the pointer to it's underlying type | ||||
|         const Ptr = [*]const T; | ||||
|         const alignment = @alignOf(std.meta.Child(Ptr)); | ||||
|         const ptr = @ptrCast(Ptr, @alignCast(alignment, some_ptr)); | ||||
|         const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr)); | ||||
|  | ||||
|         // Note: We don't check array length, since we force align the | ||||
|         // lower bits of the address as the GBA would | ||||
| @@ -327,6 +287,27 @@ pub fn read(self: *Self, comptime T: type, unaligned_address: u32) T { | ||||
|     return self.slowRead(T, unaligned_address); | ||||
| } | ||||
|  | ||||
| pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T { | ||||
|     const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits; | ||||
|     const page = unaligned_address >> bits; | ||||
|     const offset = unaligned_address & (page_size - 1); | ||||
|  | ||||
|     // We're doing some serious out-of-bounds open-bus reads | ||||
|     if (page >= table_len) return self.openBus(T, unaligned_address); | ||||
|  | ||||
|     if (self.read_table[page]) |some_ptr| { | ||||
|         // We have a pointer to a page, cast the pointer to it's underlying type | ||||
|         const Ptr = [*]const T; | ||||
|         const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr)); | ||||
|  | ||||
|         // Note: We don't check array length, since we force align the | ||||
|         // lower bits of the address as the GBA would | ||||
|         return ptr[forceAlign(T, offset) / @sizeOf(T)]; | ||||
|     } | ||||
|  | ||||
|     return self.dbgSlowRead(T, unaligned_address); | ||||
| } | ||||
|  | ||||
| fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T { | ||||
|     @setCold(true); | ||||
|  | ||||
| @@ -337,7 +318,7 @@ fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T { | ||||
|         // General Internal Memory | ||||
|         0x00 => blk: { | ||||
|             if (address < Bios.size) | ||||
|                 break :blk self.bios.read(T, self.cpu.r[15], address); | ||||
|                 break :blk self.bios.read(T, self.cpu.r[15], unaligned_address); | ||||
|  | ||||
|             break :blk self.openBus(T, address); | ||||
|         }, | ||||
| @@ -352,7 +333,40 @@ fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T { | ||||
|  | ||||
|         // External Memory (Game Pak) | ||||
|         0x08...0x0D => self.pak.read(T, address), | ||||
|         0x0E...0x0F => blk: { | ||||
|         0x0E...0x0F => self.readBackup(T, unaligned_address), | ||||
|         else => self.openBus(T, address), | ||||
|     }; | ||||
| } | ||||
|  | ||||
| fn dbgSlowRead(self: *const Self, comptime T: type, unaligned_address: u32) T { | ||||
|     const page = @truncate(u8, unaligned_address >> 24); | ||||
|     const address = forceAlign(T, unaligned_address); | ||||
|  | ||||
|     return switch (page) { | ||||
|         // General Internal Memory | ||||
|         0x00 => blk: { | ||||
|             if (address < Bios.size) | ||||
|                 break :blk self.bios.dbgRead(T, self.cpu.r[15], unaligned_address); | ||||
|  | ||||
|             break :blk self.openBus(T, address); | ||||
|         }, | ||||
|         0x02 => unreachable, // handled by fastmem | ||||
|         0x03 => unreachable, // handled by fastmem | ||||
|         0x04 => self.readIo(T, address), | ||||
|  | ||||
|         // Internal Display Memory | ||||
|         0x05 => unreachable, // handled by fastmem | ||||
|         0x06 => unreachable, // handled by fastmem | ||||
|         0x07 => unreachable, // handled by fastmem | ||||
|  | ||||
|         // External Memory (Game Pak) | ||||
|         0x08...0x0D => self.pak.dbgRead(T, address), | ||||
|         0x0E...0x0F => self.readBackup(T, unaligned_address), | ||||
|         else => self.openBus(T, address), | ||||
|     }; | ||||
| } | ||||
|  | ||||
| fn readBackup(self: *const Self, comptime T: type, unaligned_address: u32) T { | ||||
|     const value = self.pak.backup.read(unaligned_address); | ||||
|  | ||||
|     const multiplier = switch (T) { | ||||
| @@ -362,10 +376,7 @@ fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T { | ||||
|         else => @compileError("Backup: Unsupported read width"), | ||||
|     }; | ||||
|  | ||||
|             break :blk @as(T, value) * multiplier; | ||||
|         }, | ||||
|         else => self.openBus(T, address), | ||||
|     }; | ||||
|     return @as(T, value) * multiplier; | ||||
| } | ||||
|  | ||||
| pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) void { | ||||
| @@ -382,8 +393,7 @@ pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) vo | ||||
|     if (self.write_tables[@boolToInt(T == u8)][page]) |some_ptr| { | ||||
|         // We have a pointer to a page, cast the pointer to it's underlying type | ||||
|         const Ptr = [*]T; | ||||
|         const alignment = @alignOf(std.meta.Child(Ptr)); | ||||
|         const ptr = @ptrCast(Ptr, @alignCast(alignment, some_ptr)); | ||||
|         const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr)); | ||||
|  | ||||
|         // Note: We don't check array length, since we force align the | ||||
|         // lower bits of the address as the GBA would | ||||
| @@ -396,8 +406,34 @@ pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) vo | ||||
|     } | ||||
| } | ||||
|  | ||||
| pub fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void { | ||||
|     // @setCold(true); | ||||
| /// Mostly Identical to `Bus.write`, slowmeme is handled by `Bus.dbgSlowWrite` | ||||
| pub fn dbgWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void { | ||||
|     const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits; | ||||
|     const page = unaligned_address >> bits; | ||||
|     const offset = unaligned_address & (page_size - 1); | ||||
|  | ||||
|     // We're doing some serious out-of-bounds open-bus writes, they do nothing though | ||||
|     if (page >= table_len) return; | ||||
|  | ||||
|     if (self.write_tables[@boolToInt(T == u8)][page]) |some_ptr| { | ||||
|         // We have a pointer to a page, cast the pointer to it's underlying type | ||||
|         const Ptr = [*]T; | ||||
|         const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr)); | ||||
|  | ||||
|         // Note: We don't check array length, since we force align the | ||||
|         // lower bits of the address as the GBA would | ||||
|         ptr[forceAlign(T, offset) / @sizeOf(T)] = value; | ||||
|     } else { | ||||
|         // we can return early if this is an 8-bit OAM write | ||||
|         if (T == u8 and @truncate(u8, unaligned_address >> 24) == 0x07) return; | ||||
|  | ||||
|         self.dbgSlowWrite(T, unaligned_address, value); | ||||
|     } | ||||
| } | ||||
|  | ||||
| fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void { | ||||
|     @setCold(true); | ||||
|  | ||||
|     const page = @truncate(u8, unaligned_address >> 24); | ||||
|     const address = forceAlign(T, unaligned_address); | ||||
|  | ||||
| @@ -420,16 +456,41 @@ pub fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T | ||||
|     } | ||||
| } | ||||
|  | ||||
| fn dbgSlowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void { | ||||
|     @setCold(true); | ||||
|  | ||||
|     const page = @truncate(u8, unaligned_address >> 24); | ||||
|     const address = forceAlign(T, unaligned_address); | ||||
|  | ||||
|     switch (page) { | ||||
|         // General Internal Memory | ||||
|         0x00 => self.bios.write(T, address, value), | ||||
|         0x02 => unreachable, // completely handled by fastmem | ||||
|         0x03 => unreachable, // completely handled by fastmem | ||||
|         0x04 => return, // FIXME: Let debug writes mess with I/O | ||||
|  | ||||
|         // Internal Display Memory | ||||
|         0x05 => self.ppu.palette.write(T, address, value), | ||||
|         0x06 => self.ppu.vram.write(T, self.ppu.dispcnt, address, value), | ||||
|         0x07 => unreachable, // completely handled by fastmem | ||||
|  | ||||
|         // External Memory (Game Pak) | ||||
|         0x08...0x0D => return, // FIXME: Debug Write to Backup/GPIO w/out messing with state | ||||
|         0x0E...0x0F => return, // FIXME: Debug Write to Backup w/out messing with state | ||||
|         else => {}, | ||||
|     } | ||||
| } | ||||
|  | ||||
| inline fn rotateBy(comptime T: type, address: u32) u32 { | ||||
|     return switch (T) { | ||||
|         u32 => address & 3, | ||||
|         u16 => address & 1, | ||||
|         u8 => 0, | ||||
|         else => @compileError("Backup: Unsupported write width"), | ||||
|         else => @compileError("Unsupported write width"), | ||||
|     }; | ||||
| } | ||||
|  | ||||
| inline fn forceAlign(comptime T: type, address: u32) u32 { | ||||
| pub inline fn forceAlign(comptime T: type, address: u32) u32 { | ||||
|     return switch (T) { | ||||
|         u32 => address & ~@as(u32, 3), | ||||
|         u16 => address & ~@as(u32, 1), | ||||
|   | ||||
| @@ -3,6 +3,9 @@ const std = @import("std"); | ||||
| const Allocator = std.mem.Allocator; | ||||
| const log = std.log.scoped(.Bios); | ||||
|  | ||||
| const rotr = @import("../../util.zig").rotr; | ||||
| const forceAlign = @import("../Bus.zig").forceAlign; | ||||
|  | ||||
| /// Size of the BIOS in bytes | ||||
| pub const size = 0x4000; | ||||
| const Self = @This(); | ||||
| @@ -10,21 +13,37 @@ const Self = @This(); | ||||
| buf: ?[]u8, | ||||
| allocator: Allocator, | ||||
|  | ||||
| addr_latch: u32, | ||||
| addr_latch: u32 = 0, | ||||
|  | ||||
| pub fn read(self: *Self, comptime T: type, r15: u32, addr: u32) T { | ||||
| // https://github.com/ITotalJustice/notorious_beeg/issues/106 | ||||
| pub fn read(self: *Self, comptime T: type, r15: u32, address: u32) T { | ||||
|     if (r15 < Self.size) { | ||||
|         const addr = forceAlign(T, address); | ||||
|  | ||||
|         self.addr_latch = addr; | ||||
|         return self._read(T, addr); | ||||
|     } | ||||
|  | ||||
|     log.debug("Rejected read since r15=0x{X:0>8}", .{r15}); | ||||
|     return @truncate(T, self._read(T, self.addr_latch)); | ||||
|     log.warn("Open Bus! Read from 0x{X:0>8}, but PC was 0x{X:0>8}", .{ address, r15 }); | ||||
|     const value = self._read(u32, self.addr_latch); | ||||
|  | ||||
|     return @truncate(T, rotr(u32, value, 8 * rotateBy(T, address))); | ||||
| } | ||||
|  | ||||
| pub fn dbgRead(self: *const Self, comptime T: type, r15: u32, addr: u32) T { | ||||
|     if (r15 < Self.size) return self._read(T, addr); | ||||
|     return @truncate(T, self._read(T, self.addr_latch + 8)); | ||||
| fn rotateBy(comptime T: type, address: u32) u32 { | ||||
|     return switch (T) { | ||||
|         u8 => address & 3, | ||||
|         u16 => address & 2, | ||||
|         u32 => 0, | ||||
|         else => @compileError("bios: unsupported read width"), | ||||
|     }; | ||||
| } | ||||
|  | ||||
| pub fn dbgRead(self: *const Self, comptime T: type, r15: u32, address: u32) T { | ||||
|     if (r15 < Self.size) return self._read(T, forceAlign(T, address)); | ||||
|  | ||||
|     const value = self._read(u32, self.addr_latch); | ||||
|     return @truncate(T, rotr(u32, value, 8 * rotateBy(T, address))); | ||||
| } | ||||
|  | ||||
| /// Read without the GBA safety checks | ||||
| @@ -43,18 +62,19 @@ pub fn write(_: *Self, comptime T: type, addr: u32, value: T) void { | ||||
| } | ||||
|  | ||||
| pub fn init(allocator: Allocator, maybe_path: ?[]const u8) !Self { | ||||
|     const buf: ?[]u8 = if (maybe_path) |path| blk: { | ||||
|     if (maybe_path == null) return .{ .buf = null, .allocator = allocator }; | ||||
|     const path = maybe_path.?; | ||||
|  | ||||
|     const buf = try allocator.alloc(u8, Self.size); | ||||
|     errdefer allocator.free(buf); | ||||
|  | ||||
|     const file = try std.fs.cwd().openFile(path, .{}); | ||||
|     defer file.close(); | ||||
|  | ||||
|         break :blk try file.readToEndAlloc(allocator, try file.getEndPos()); | ||||
|     } else null; | ||||
|     const file_len = try file.readAll(buf); | ||||
|     if (file_len != Self.size) log.err("Expected BIOS to be {}B, was {}B", .{ Self.size, file_len }); | ||||
|  | ||||
|     return Self{ | ||||
|         .buf = buf, | ||||
|         .allocator = allocator, | ||||
|         .addr_latch = 0, | ||||
|     }; | ||||
|     return Self{ .buf = buf, .allocator = allocator }; | ||||
| } | ||||
|  | ||||
| pub fn deinit(self: *Self) void { | ||||
|   | ||||
| @@ -338,7 +338,7 @@ fn DmaController(comptime id: u2) type { | ||||
|     }; | ||||
| } | ||||
|  | ||||
| pub fn pollDmaOnBlank(bus: *Bus, comptime kind: DmaKind) void { | ||||
| pub fn onBlanking(bus: *Bus, comptime kind: DmaKind) void { | ||||
|     comptime var i: usize = 0; | ||||
|     inline while (i < 4) : (i += 1) { | ||||
|         bus.dma[i].poll(kind); | ||||
|   | ||||
| @@ -449,6 +449,8 @@ pub const BldY = extern union { | ||||
|     raw: u16, | ||||
| }; | ||||
|  | ||||
| const u8WriteKind = enum { Hi, Lo }; | ||||
|  | ||||
| /// Write-only | ||||
| pub const WinH = extern union { | ||||
|     x2: Bitfield(u16, 0, 8), | ||||
| @@ -458,6 +460,8 @@ pub const WinH = extern union { | ||||
|  | ||||
| /// Write-only | ||||
| pub const WinV = extern union { | ||||
|     const Self = @This(); | ||||
|  | ||||
|     y2: Bitfield(u16, 0, 8), | ||||
|     y1: Bitfield(u16, 8, 8), | ||||
|     raw: u16, | ||||
| @@ -466,20 +470,20 @@ pub const WinV = extern union { | ||||
| pub const WinIn = extern union { | ||||
|     w0_bg: Bitfield(u16, 0, 4), | ||||
|     w0_obj: Bit(u16, 4), | ||||
|     w0_colour: Bit(u16, 5), | ||||
|     w0_bld: Bit(u16, 5), | ||||
|     w1_bg: Bitfield(u16, 8, 4), | ||||
|     w1_obj: Bit(u16, 12), | ||||
|     w1_colour: Bit(u16, 13), | ||||
|     w1_bld: Bit(u16, 13), | ||||
|     raw: u16, | ||||
| }; | ||||
|  | ||||
| pub const WinOut = extern union { | ||||
|     out_bg: Bitfield(u16, 0, 4), | ||||
|     out_obj: Bit(u16, 4), | ||||
|     out_colour: Bit(u16, 5), | ||||
|     out_bld: Bit(u16, 5), | ||||
|     obj_bg: Bitfield(u16, 8, 4), | ||||
|     obj_obj: Bit(u16, 12), | ||||
|     obj_colour: Bit(u16, 13), | ||||
|     obj_bld: Bit(u16, 13), | ||||
|     raw: u16, | ||||
| }; | ||||
|  | ||||
|   | ||||
| @@ -24,7 +24,7 @@ pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime kind: u4) Ins | ||||
|             if (!I and opcode >> 4 & 1 == 1) cpu.r[15] -= 4; | ||||
|  | ||||
|             var result: u32 = undefined; | ||||
|             var overflow: bool = undefined; | ||||
|             var overflow: u1 = undefined; | ||||
|  | ||||
|             // Perform Data Processing Logic | ||||
|             switch (kind) { | ||||
| @@ -62,7 +62,9 @@ pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime kind: u4) Ins | ||||
|                     if (rd == 0xF) | ||||
|                         return undefinedTestBehaviour(cpu); | ||||
|  | ||||
|                     overflow = @addWithOverflow(u32, op1, op2, &result); | ||||
|                     const tmp = @addWithOverflow(op1, op2); | ||||
|                     result = tmp[0]; | ||||
|                     overflow = tmp[1]; | ||||
|                 }, | ||||
|                 0xC => result = op1 | op2, // ORR | ||||
|                 0xD => result = op2, // MOV | ||||
| @@ -110,7 +112,7 @@ pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime kind: u4) Ins | ||||
|                     // ADD, ADC Flags | ||||
|                     cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||
|                     cpu.cpsr.z.write(result == 0); | ||||
|                     cpu.cpsr.c.write(overflow); | ||||
|                     cpu.cpsr.c.write(overflow == 0b1); | ||||
|                     cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1); | ||||
|                 }, | ||||
|                 0x6, 0x7 => if (S and rd != 0xF) { | ||||
| @@ -141,7 +143,7 @@ pub fn dataProcessing(comptime I: bool, comptime S: bool, comptime kind: u4) Ins | ||||
|                         cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1); | ||||
|                     } else if (kind == 0xB) { | ||||
|                         // CMN specific | ||||
|                         cpu.cpsr.c.write(overflow); | ||||
|                         cpu.cpsr.c.write(overflow == 0b1); | ||||
|                         cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1); | ||||
|                     } else { | ||||
|                         // TST, TEQ specific | ||||
| @@ -162,19 +164,19 @@ pub fn sbc(left: u32, right: u32, old_carry: u1) u32 { | ||||
|     return ret; | ||||
| } | ||||
|  | ||||
| pub fn add(overflow: *bool, left: u32, right: u32) u32 { | ||||
|     var ret: u32 = undefined; | ||||
|     overflow.* = @addWithOverflow(u32, left, right, &ret); | ||||
|     return ret; | ||||
| pub fn add(overflow: *u1, left: u32, right: u32) u32 { | ||||
|     const ret = @addWithOverflow(left, right); | ||||
|     overflow.* = ret[1]; | ||||
|  | ||||
|     return ret[0]; | ||||
| } | ||||
|  | ||||
| pub fn adc(overflow: *bool, left: u32, right: u32, old_carry: u1) u32 { | ||||
|     var ret: u32 = undefined; | ||||
|     const first = @addWithOverflow(u32, left, right, &ret); | ||||
|     const second = @addWithOverflow(u32, ret, old_carry, &ret); | ||||
| pub fn adc(overflow: *u1, left: u32, right: u32, old_carry: u1) u32 { | ||||
|     const tmp = @addWithOverflow(left, right); | ||||
|     const ret = @addWithOverflow(tmp[0], old_carry); | ||||
|     overflow.* = tmp[1] | ret[1]; | ||||
|  | ||||
|     overflow.* = first or second; | ||||
|     return ret; | ||||
|     return ret[0]; | ||||
| } | ||||
|  | ||||
| fn undefinedTestBehaviour(cpu: *Arm7tdmi) void { | ||||
|   | ||||
| @@ -11,9 +11,7 @@ pub fn singleDataTransfer(comptime I: bool, comptime P: bool, comptime U: bool, | ||||
|             const rn = opcode >> 16 & 0xF; | ||||
|             const rd = opcode >> 12 & 0xF; | ||||
|  | ||||
|             // rn is r15 and L is not set, the PC is 12 ahead | ||||
|             const base = cpu.r[rn] + if (!L and rn == 0xF) 4 else @as(u32, 0); | ||||
|  | ||||
|             const base = cpu.r[rn]; | ||||
|             const offset = if (I) shifter.immediate(false, cpu, opcode) else opcode & 0xFFF; | ||||
|  | ||||
|             const modified_base = if (U) base +% offset else base -% offset; | ||||
|   | ||||
| @@ -21,7 +21,8 @@ pub fn fmt4(comptime op: u4) InstrFn { | ||||
|             const op2 = cpu.r[rs]; | ||||
|  | ||||
|             var result: u32 = undefined; | ||||
|             var overflow: bool = undefined; | ||||
|             var overflow: u1 = undefined; | ||||
|  | ||||
|             switch (op) { | ||||
|                 0x0 => result = op1 & op2, // AND | ||||
|                 0x1 => result = op1 ^ op2, // EOR | ||||
| @@ -34,7 +35,12 @@ pub fn fmt4(comptime op: u4) InstrFn { | ||||
|                 0x8 => result = op1 & op2, // TST | ||||
|                 0x9 => result = 0 -% op2, // NEG | ||||
|                 0xA => result = op1 -% op2, // CMP | ||||
|                 0xB => overflow = @addWithOverflow(u32, op1, op2, &result), // CMN | ||||
|                 0xB => { | ||||
|                     // CMN | ||||
|                     const tmp = @addWithOverflow(op1, op2); | ||||
|                     result = tmp[0]; | ||||
|                     overflow = tmp[1]; | ||||
|                 }, | ||||
|                 0xC => result = op1 | op2, // ORR | ||||
|                 0xD => result = @truncate(u32, @as(u64, op2) * @as(u64, op1)), | ||||
|                 0xE => result = op1 & ~op2, | ||||
| @@ -71,7 +77,7 @@ pub fn fmt4(comptime op: u4) InstrFn { | ||||
|                     // ADC, CMN | ||||
|                     cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||
|                     cpu.cpsr.z.write(result == 0); | ||||
|                     cpu.cpsr.c.write(overflow); | ||||
|                     cpu.cpsr.c.write(overflow == 0b1); | ||||
|                     cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1); | ||||
|                 }, | ||||
|                 0x6 => { | ||||
|   | ||||
| @@ -64,7 +64,7 @@ pub fn fmt5(comptime op: u2, comptime h1: u1, comptime h2: u1) InstrFn { | ||||
|             const op2 = cpu.r[rs]; | ||||
|  | ||||
|             var result: u32 = undefined; | ||||
|             var overflow: bool = undefined; | ||||
|             var overflow: u1 = undefined; | ||||
|             switch (op) { | ||||
|                 0b00 => result = add(&overflow, op1, op2), // ADD | ||||
|                 0b01 => result = op1 -% op2, // CMP | ||||
| @@ -126,13 +126,13 @@ pub fn fmt2(comptime I: bool, is_sub: bool, rn: u3) InstrFn { | ||||
|                 cpu.cpsr.v.write(((op1 ^ result) & (~op2 ^ result)) >> 31 & 1 == 1); | ||||
|             } else { | ||||
|                 // ADD | ||||
|                 var overflow: bool = undefined; | ||||
|                 var overflow: u1 = undefined; | ||||
|                 const result = add(&overflow, op1, op2); | ||||
|                 cpu.r[rd] = result; | ||||
|  | ||||
|                 cpu.cpsr.n.write(result >> 31 & 1 == 1); | ||||
|                 cpu.cpsr.z.write(result == 0); | ||||
|                 cpu.cpsr.c.write(overflow); | ||||
|                 cpu.cpsr.c.write(overflow == 0b1); | ||||
|                 cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1); | ||||
|             } | ||||
|         } | ||||
| @@ -145,7 +145,7 @@ pub fn fmt3(comptime op: u2, comptime rd: u3) InstrFn { | ||||
|             const op1 = cpu.r[rd]; | ||||
|             const op2: u32 = opcode & 0xFF; // Offset | ||||
|  | ||||
|             var overflow: bool = undefined; | ||||
|             var overflow: u1 = undefined; | ||||
|             const result: u32 = switch (op) { | ||||
|                 0b00 => op2, // MOV | ||||
|                 0b01 => op1 -% op2, // CMP | ||||
| @@ -169,7 +169,7 @@ pub fn fmt3(comptime op: u2, comptime rd: u3) InstrFn { | ||||
|                 }, | ||||
|                 0b10 => { | ||||
|                     // ADD | ||||
|                     cpu.cpsr.c.write(overflow); | ||||
|                     cpu.cpsr.c.write(overflow == 0b1); | ||||
|                     cpu.cpsr.v.write(((op1 ^ result) & (op2 ^ result)) >> 31 & 1 == 1); | ||||
|                 }, | ||||
|             } | ||||
|   | ||||
| @@ -94,7 +94,7 @@ pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi) void { | ||||
|         if (!cpu.stepDmaTransfer()) { | ||||
|             if (cpu.isHalted()) { | ||||
|                 // Fast-forward to next Event | ||||
|                 sched.tick = sched.queue.peek().?.tick; | ||||
|                 sched.tick = sched.nextTimestamp(); | ||||
|             } else { | ||||
|                 cpu.step(); | ||||
|             } | ||||
| @@ -163,3 +163,59 @@ fn sleep(timer: *Timer, wake_time: u64) ?u64 { | ||||
| fn spinLoop(timer: *Timer, wake_time: u64) void { | ||||
|     while (true) if (timer.read() > wake_time) break; | ||||
| } | ||||
|  | ||||
| pub const EmuThing = struct { | ||||
|     const Self = @This(); | ||||
|     const Interface = @import("gdbstub").Emulator; | ||||
|     const Allocator = std.mem.Allocator; | ||||
|  | ||||
|     cpu: *Arm7tdmi, | ||||
|     scheduler: *Scheduler, | ||||
|  | ||||
|     pub fn init(cpu: *Arm7tdmi, scheduler: *Scheduler) Self { | ||||
|         return .{ .cpu = cpu, .scheduler = scheduler }; | ||||
|     } | ||||
|  | ||||
|     pub fn interface(self: *Self, allocator: Allocator) Interface { | ||||
|         return Interface.init(allocator, self); | ||||
|     } | ||||
|  | ||||
|     pub fn read(self: *const Self, addr: u32) u8 { | ||||
|         return self.cpu.bus.dbgRead(u8, addr); | ||||
|     } | ||||
|  | ||||
|     pub fn write(self: *Self, addr: u32, value: u8) void { | ||||
|         self.cpu.bus.dbgWrite(u8, addr, value); | ||||
|     } | ||||
|  | ||||
|     pub fn registers(self: *const Self) *[16]u32 { | ||||
|         return &self.cpu.r; | ||||
|     } | ||||
|  | ||||
|     pub fn cpsr(self: *const Self) u32 { | ||||
|         return self.cpu.cpsr.raw; | ||||
|     } | ||||
|  | ||||
|     pub fn step(self: *Self) void { | ||||
|         const cpu = self.cpu; | ||||
|         const sched = self.scheduler; | ||||
|  | ||||
|         // Is true when we have executed one (1) instruction | ||||
|         var did_step: bool = false; | ||||
|  | ||||
|         // TODO: How can I make it easier to keep this in lock-step with runFrame? | ||||
|         while (!did_step) { | ||||
|             if (!cpu.stepDmaTransfer()) { | ||||
|                 if (cpu.isHalted()) { | ||||
|                     // Fast-forward to next Event | ||||
|                     sched.tick = sched.queue.peek().?.tick; | ||||
|                 } else { | ||||
|                     cpu.step(); | ||||
|                     did_step = true; | ||||
|                 } | ||||
|             } | ||||
|  | ||||
|             if (sched.tick >= sched.nextTimestamp()) sched.handleEvent(cpu); | ||||
|         } | ||||
|     } | ||||
| }; | ||||
|   | ||||
							
								
								
									
										895
									
								
								src/core/ppu.zig
									
									
									
									
									
								
							
							
						
						
									
										895
									
								
								src/core/ppu.zig
									
									
									
									
									
								
							
										
											
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												Load Diff
											
										
									
								
							
							
								
								
									
										40
									
								
								src/core/ppu/Oam.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										40
									
								
								src/core/ppu/Oam.zig
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,40 @@ | ||||
| const std = @import("std"); | ||||
|  | ||||
| const Allocator = std.mem.Allocator; | ||||
|  | ||||
| const buf_len = 0x400; | ||||
| const Self = @This(); | ||||
|  | ||||
| buf: []u8, | ||||
| allocator: Allocator, | ||||
|  | ||||
| pub fn read(self: *const Self, comptime T: type, address: usize) T { | ||||
|     const addr = address & 0x3FF; | ||||
|  | ||||
|     return switch (T) { | ||||
|         u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]), | ||||
|         else => @compileError("OAM: Unsupported read width"), | ||||
|     }; | ||||
| } | ||||
|  | ||||
| pub fn write(self: *Self, comptime T: type, address: usize, value: T) void { | ||||
|     const addr = address & 0x3FF; | ||||
|  | ||||
|     switch (T) { | ||||
|         u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value), | ||||
|         u8 => return, // 8-bit writes are explicitly ignored | ||||
|         else => @compileError("OAM: Unsupported write width"), | ||||
|     } | ||||
| } | ||||
|  | ||||
| pub fn init(allocator: Allocator) !Self { | ||||
|     const buf = try allocator.alloc(u8, buf_len); | ||||
|     std.mem.set(u8, buf, 0); | ||||
|  | ||||
|     return Self{ .buf = buf, .allocator = allocator }; | ||||
| } | ||||
|  | ||||
| pub fn deinit(self: *Self) void { | ||||
|     self.allocator.free(self.buf); | ||||
|     self.* = undefined; | ||||
| } | ||||
							
								
								
									
										47
									
								
								src/core/ppu/Palette.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										47
									
								
								src/core/ppu/Palette.zig
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,47 @@ | ||||
| const std = @import("std"); | ||||
|  | ||||
| const Allocator = std.mem.Allocator; | ||||
|  | ||||
| const buf_len = 0x400; | ||||
| const Self = @This(); | ||||
|  | ||||
| buf: []u8, | ||||
| allocator: Allocator, | ||||
|  | ||||
| pub fn read(self: *const Self, comptime T: type, address: usize) T { | ||||
|     const addr = address & 0x3FF; | ||||
|  | ||||
|     return switch (T) { | ||||
|         u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]), | ||||
|         else => @compileError("PALRAM: Unsupported read width"), | ||||
|     }; | ||||
| } | ||||
|  | ||||
| pub fn write(self: *Self, comptime T: type, address: usize, value: T) void { | ||||
|     const addr = address & 0x3FF; | ||||
|  | ||||
|     switch (T) { | ||||
|         u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value), | ||||
|         u8 => { | ||||
|             const align_addr = addr & ~@as(u32, 1); // Aligned to Halfword boundary | ||||
|             std.mem.writeIntSliceLittle(u16, self.buf[align_addr..][0..@sizeOf(u16)], @as(u16, value) * 0x101); | ||||
|         }, | ||||
|         else => @compileError("PALRAM: Unsupported write width"), | ||||
|     } | ||||
| } | ||||
|  | ||||
| pub fn init(allocator: Allocator) !Self { | ||||
|     const buf = try allocator.alloc(u8, buf_len); | ||||
|     std.mem.set(u8, buf, 0); | ||||
|  | ||||
|     return Self{ .buf = buf, .allocator = allocator }; | ||||
| } | ||||
|  | ||||
| pub fn deinit(self: *Self) void { | ||||
|     self.allocator.free(self.buf); | ||||
|     self.* = undefined; | ||||
| } | ||||
|  | ||||
| pub inline fn backdrop(self: *const Self) u16 { | ||||
|     return std.mem.readIntNative(u16, self.buf[0..2]); | ||||
| } | ||||
							
								
								
									
										60
									
								
								src/core/ppu/Vram.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										60
									
								
								src/core/ppu/Vram.zig
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,60 @@ | ||||
| const std = @import("std"); | ||||
| const io = @import("../bus/io.zig"); | ||||
|  | ||||
| const Allocator = std.mem.Allocator; | ||||
|  | ||||
| const buf_len = 0x18000; | ||||
| const Self = @This(); | ||||
|  | ||||
| buf: []u8, | ||||
| allocator: Allocator, | ||||
|  | ||||
| pub fn read(self: *const Self, comptime T: type, address: usize) T { | ||||
|     const addr = Self.mirror(address); | ||||
|  | ||||
|     return switch (T) { | ||||
|         u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]), | ||||
|         else => @compileError("VRAM: Unsupported read width"), | ||||
|     }; | ||||
| } | ||||
|  | ||||
| pub fn write(self: *Self, comptime T: type, dispcnt: io.DisplayControl, address: usize, value: T) void { | ||||
|     const mode: u3 = dispcnt.bg_mode.read(); | ||||
|     const idx = Self.mirror(address); | ||||
|  | ||||
|     switch (T) { | ||||
|         u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[idx..][0..@sizeOf(T)], value), | ||||
|         u8 => { | ||||
|             // Ignore write if it falls within the boundaries of OBJ VRAM | ||||
|             switch (mode) { | ||||
|                 0, 1, 2 => if (0x0001_0000 <= idx) return, | ||||
|                 else => if (0x0001_4000 <= idx) return, | ||||
|             } | ||||
|  | ||||
|             const align_idx = idx & ~@as(u32, 1); // Aligned to a halfword boundary | ||||
|             std.mem.writeIntSliceLittle(u16, self.buf[align_idx..][0..@sizeOf(u16)], @as(u16, value) * 0x101); | ||||
|         }, | ||||
|         else => @compileError("VRAM: Unsupported write width"), | ||||
|     } | ||||
| } | ||||
|  | ||||
| pub fn init(allocator: Allocator) !Self { | ||||
|     const buf = try allocator.alloc(u8, buf_len); | ||||
|     std.mem.set(u8, buf, 0); | ||||
|  | ||||
|     return Self{ .buf = buf, .allocator = allocator }; | ||||
| } | ||||
|  | ||||
| pub fn deinit(self: *Self) void { | ||||
|     self.allocator.free(self.buf); | ||||
|     self.* = undefined; | ||||
| } | ||||
|  | ||||
| pub fn mirror(address: usize) usize { | ||||
|     // Mirrored in steps of 128K (64K + 32K + 32K) (abcc) | ||||
|     const addr = address & 0x1FFFF; | ||||
|  | ||||
|     // If the address is within 96K we don't do anything, | ||||
|     // otherwise we want to mirror the last 32K (addresses between 64K and 96K) | ||||
|     return if (addr < buf_len) addr else 0x10000 + (addr & 0x7FFF); | ||||
| } | ||||
| @@ -31,7 +31,7 @@ pub const Scheduler = struct { | ||||
|     } | ||||
|  | ||||
|     pub fn handleEvent(self: *Self, cpu: *Arm7tdmi) void { | ||||
|         if (self.queue.removeOrNull()) |event| { | ||||
|         const event = self.queue.remove(); | ||||
|         const late = self.tick - event.tick; | ||||
|  | ||||
|         switch (event.kind) { | ||||
| @@ -70,22 +70,16 @@ pub const Scheduler = struct { | ||||
|             .VBlank => cpu.bus.ppu.onHdrawEnd(cpu, late), // The end of a VBlank | ||||
|         } | ||||
|     } | ||||
|     } | ||||
|  | ||||
|     /// Removes the **first** scheduled event of type `needle` | ||||
|     pub fn removeScheduledEvent(self: *Self, needle: EventKind) void { | ||||
|         var it = self.queue.iterator(); | ||||
|  | ||||
|         var i: usize = 0; | ||||
|         while (it.next()) |event| : (i += 1) { | ||||
|         for (self.queue.items) |event, i| { | ||||
|             if (std.meta.eql(event.kind, needle)) { | ||||
|  | ||||
|                 // This invalidates the iterator | ||||
|                 // invalidates the slice we're iterating over | ||||
|                 _ = self.queue.removeIndex(i); | ||||
|  | ||||
|                 // Since removing something from the PQ invalidates the iterator, | ||||
|                 // this implementation can safely only remove the first instance of | ||||
|                 // a Scheduled Event. Exit Early | ||||
|                 log.debug("Removed {?}@{}", .{ event.kind, event.tick }); | ||||
|                 break; | ||||
|             } | ||||
|         } | ||||
|   | ||||
							
								
								
									
										44
									
								
								src/main.zig
									
									
									
									
									
								
							
							
						
						
									
										44
									
								
								src/main.zig
									
									
									
									
									
								
							| @@ -4,14 +4,17 @@ const known_folders = @import("known_folders"); | ||||
| const clap = @import("clap"); | ||||
|  | ||||
| const config = @import("config.zig"); | ||||
| const emu = @import("core/emu.zig"); | ||||
|  | ||||
| const Gui = @import("platform.zig").Gui; | ||||
| const Bus = @import("core/Bus.zig"); | ||||
| const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi; | ||||
| const Scheduler = @import("core/scheduler.zig").Scheduler; | ||||
| const FilePaths = @import("util.zig").FilePaths; | ||||
|  | ||||
| const FpsTracker = @import("util.zig").FpsTracker; | ||||
| const Allocator = std.mem.Allocator; | ||||
| const Atomic = std.atomic.Atomic; | ||||
|  | ||||
| const log = std.log.scoped(.Cli); | ||||
| const width = @import("core/ppu.zig").width; | ||||
| const height = @import("core/ppu.zig").height; | ||||
| @@ -22,6 +25,7 @@ const params = clap.parseParamsComptime( | ||||
|     \\-h, --help            Display this help and exit. | ||||
|     \\-s, --skip            Skip BIOS. | ||||
|     \\-b, --bios <str>      Optional path to a GBA BIOS ROM. | ||||
|     \\ --gdb                Run ZBA from the context of a GDB Server | ||||
|     \\<str>                 Path to the GBA GamePak ROM. | ||||
|     \\ | ||||
| ); | ||||
| @@ -87,10 +91,46 @@ pub fn main() void { | ||||
|         cpu.fastBoot(); | ||||
|     } | ||||
|  | ||||
|     var quit = Atomic(bool).init(false); | ||||
|     var gui = Gui.init(&bus.pak.title, &bus.apu, width, height) catch |e| exitln("failed to init gui: {}", .{e}); | ||||
|     defer gui.deinit(); | ||||
|  | ||||
|     gui.run(&cpu, &scheduler) catch |e| exitln("failed to run gui thread: {}", .{e}); | ||||
|     if (result.args.gdb) { | ||||
|         const Server = @import("gdbstub").Server; | ||||
|         const EmuThing = @import("core/emu.zig").EmuThing; | ||||
|  | ||||
|         var wrapper = EmuThing.init(&cpu, &scheduler); | ||||
|         var emulator = wrapper.interface(allocator); | ||||
|         defer emulator.deinit(); | ||||
|  | ||||
|         log.info("Ready to connect", .{}); | ||||
|  | ||||
|         var server = Server.init(emulator) catch |e| exitln("failed to init gdb server: {}", .{e}); | ||||
|         defer server.deinit(allocator); | ||||
|  | ||||
|         log.info("Starting GDB Server Thread", .{}); | ||||
|  | ||||
|         const thread = std.Thread.spawn(.{}, Server.run, .{ &server, allocator, &quit }) catch |e| exitln("gdb server thread crashed: {}", .{e}); | ||||
|         defer thread.join(); | ||||
|  | ||||
|         gui.run(.{ | ||||
|             .cpu = &cpu, | ||||
|             .scheduler = &scheduler, | ||||
|             .quit = &quit, | ||||
|         }) catch |e| exitln("main thread panicked: {}", .{e}); | ||||
|     } else { | ||||
|         var tracker = FpsTracker.init(); | ||||
|  | ||||
|         const thread = std.Thread.spawn(.{}, emu.run, .{ &quit, &scheduler, &cpu, &tracker }) catch |e| exitln("emu thread panicked: {}", .{e}); | ||||
|         defer thread.join(); | ||||
|  | ||||
|         gui.run(.{ | ||||
|             .cpu = &cpu, | ||||
|             .scheduler = &scheduler, | ||||
|             .tracker = &tracker, | ||||
|             .quit = &quit, | ||||
|         }) catch |e| exitln("main thread panicked: {}", .{e}); | ||||
|     } | ||||
| } | ||||
|  | ||||
| pub fn handleArguments(allocator: Allocator, data_path: []const u8, result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) !FilePaths { | ||||
|   | ||||
| @@ -64,7 +64,7 @@ pub const Gui = struct { | ||||
|         const ctx = SDL.SDL_GL_CreateContext(window) orelse panic(); | ||||
|         if (SDL.SDL_GL_MakeCurrent(window, ctx) < 0) panic(); | ||||
|  | ||||
|         try gl.load(ctx, Self.glGetProcAddress); | ||||
|         gl.load(ctx, Self.glGetProcAddress) catch {}; | ||||
|         if (SDL.SDL_GL_SetSwapInterval(@boolToInt(config.config().host.vsync)) < 0) panic(); | ||||
|  | ||||
|         const program_id = try compileShaders(); | ||||
| @@ -154,9 +154,17 @@ pub const Gui = struct { | ||||
|         return tex_id; | ||||
|     } | ||||
|  | ||||
|     pub fn run(self: *Self, cpu: *Arm7tdmi, scheduler: *Scheduler) !void { | ||||
|         var quit = std.atomic.Atomic(bool).init(false); | ||||
|         var tracker = FpsTracker.init(); | ||||
|     const RunOptions = struct { | ||||
|         quit: *std.atomic.Atomic(bool), | ||||
|         tracker: ?*FpsTracker = null, | ||||
|         cpu: *Arm7tdmi, | ||||
|         scheduler: *Scheduler, | ||||
|     }; | ||||
|  | ||||
|     pub fn run(self: *Self, opt: RunOptions) !void { | ||||
|         const cpu = opt.cpu; | ||||
|         const tracker = opt.tracker; | ||||
|         const quit = opt.quit; | ||||
|  | ||||
|         var buffer_ids = Self.generateBuffers(); | ||||
|         defer { | ||||
| @@ -169,13 +177,15 @@ pub const Gui = struct { | ||||
|         const tex_id = Self.generateTexture(cpu.bus.ppu.framebuf.get(.Renderer)); | ||||
|         defer gl.deleteTextures(1, &tex_id); | ||||
|  | ||||
|         const thread = try std.Thread.spawn(.{}, emu.run, .{ &quit, scheduler, cpu, &tracker }); | ||||
|         defer thread.join(); | ||||
|  | ||||
|         var title_buf: [0x100]u8 = undefined; | ||||
|  | ||||
|         emu_loop: while (true) { | ||||
|             var event: SDL.SDL_Event = undefined; | ||||
|  | ||||
|             // This might be true if the emu is running via a gdbstub server | ||||
|             // and the gdb stub exits first | ||||
|             if (quit.load(.Monotonic)) break :emu_loop; | ||||
|  | ||||
|             while (SDL.SDL_PollEvent(&event) != 0) { | ||||
|                 switch (event.type) { | ||||
|                     SDL.SDL_QUIT => break :emu_loop, | ||||
| @@ -238,9 +248,11 @@ pub const Gui = struct { | ||||
|             gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_INT, null); | ||||
|             SDL.SDL_GL_SwapWindow(self.window); | ||||
|  | ||||
|             const dyn_title = std.fmt.bufPrintZ(&title_buf, "ZBA | {s} [Emu: {}fps] ", .{ self.title, tracker.value() }) catch unreachable; | ||||
|             if (tracker) |t| { | ||||
|                 const dyn_title = std.fmt.bufPrintZ(&title_buf, "ZBA | {s} [Emu: {}fps] ", .{ self.title, t.value() }) catch unreachable; | ||||
|                 SDL.SDL_SetWindowTitle(self.window, dyn_title.ptr); | ||||
|             } | ||||
|         } | ||||
|  | ||||
|         quit.store(true, .Monotonic); // Terminate Emulator Thread | ||||
|     } | ||||
|   | ||||
							
								
								
									
										46
									
								
								src/util.zig
									
									
									
									
									
								
							
							
						
						
									
										46
									
								
								src/util.zig
									
									
									
									
									
								
							| @@ -5,6 +5,8 @@ const config = @import("config.zig"); | ||||
| const Log2Int = std.math.Log2Int; | ||||
| const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi; | ||||
|  | ||||
| const Allocator = std.mem.Allocator; | ||||
|  | ||||
| // Sign-Extend value of type `T` to type `U` | ||||
| pub fn sext(comptime T: type, comptime U: type, value: T) T { | ||||
|     // U must have less bits than T | ||||
| @@ -123,6 +125,7 @@ pub const io = struct { | ||||
|  | ||||
| pub const Logger = struct { | ||||
|     const Self = @This(); | ||||
|     const FmtArgTuple = std.meta.Tuple(&.{ u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 }); | ||||
|  | ||||
|     buf: std.io.BufferedWriter(4096 << 2, std.fs.File.Writer), | ||||
|  | ||||
| @@ -181,8 +184,6 @@ pub const Logger = struct { | ||||
|     } | ||||
| }; | ||||
|  | ||||
| const FmtArgTuple = struct { u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 }; | ||||
|  | ||||
| pub const audio = struct { | ||||
|     const _io = @import("core/bus/io.zig"); | ||||
|  | ||||
| @@ -275,3 +276,44 @@ fn HalfInt(comptime T: type) type { | ||||
|  | ||||
|     return std.meta.Int(type_info.Int.signedness, type_info.Int.bits >> 1); | ||||
| } | ||||
|  | ||||
| /// Double Buffering Implementation | ||||
| pub const FrameBuffer = struct { | ||||
|     const Self = @This(); | ||||
|  | ||||
|     layers: [2][]u8, | ||||
|     buf: []u8, | ||||
|     current: u1, | ||||
|  | ||||
|     allocator: Allocator, | ||||
|  | ||||
|     // TODO: Rename | ||||
|     const Device = enum { Emulator, Renderer }; | ||||
|  | ||||
|     pub fn init(allocator: Allocator, comptime len: comptime_int) !Self { | ||||
|         const buf = try allocator.alloc(u8, len * 2); | ||||
|         std.mem.set(u8, buf, 0); | ||||
|  | ||||
|         return .{ | ||||
|             // Front and Back Framebuffers | ||||
|             .layers = [_][]u8{ buf[0..][0..len], buf[len..][0..len] }, | ||||
|             .buf = buf, | ||||
|             .current = 0, | ||||
|  | ||||
|             .allocator = allocator, | ||||
|         }; | ||||
|     } | ||||
|  | ||||
|     pub fn deinit(self: *Self) void { | ||||
|         self.allocator.free(self.buf); | ||||
|         self.* = undefined; | ||||
|     } | ||||
|  | ||||
|     pub fn swap(self: *Self) void { | ||||
|         self.current = ~self.current; | ||||
|     } | ||||
|  | ||||
|     pub fn get(self: *Self, comptime dev: Device) []u8 { | ||||
|         return self.layers[if (dev == .Emulator) self.current else ~self.current]; | ||||
|     } | ||||
| }; | ||||
|   | ||||
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