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23f5d676d4
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Submodule lib/SDL.zig updated: 2fbd4b2285...00b4356885
Submodule lib/zig-clap updated: 8a38c14266...a1b01ffeab
@@ -197,29 +197,8 @@ fn fillTableExternalMemory(bus: *Self, addr: usize) ?*anyopaque {
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return &bus.pak.buf[masked_addr];
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return &bus.pak.buf[masked_addr];
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}
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}
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// TODO: Take advantage of fastmem here too?
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pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
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pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
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const bits = @typeInfo(std.math.IntFittingRange(0, page_size - 1)).Int.bits;
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const page = unaligned_address >> bits;
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const offset = unaligned_address & (page_size - 1);
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// We're doing some serious out-of-bounds open-bus reads
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if (page >= table_len) return self.openBus(T, unaligned_address);
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if (self.read_table[page]) |some_ptr| {
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// We have a pointer to a page, cast the pointer to it's underlying type
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const Ptr = [*]const T;
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const alignment = @alignOf(std.meta.Child(Ptr));
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const ptr = @ptrCast(Ptr, @alignCast(alignment, some_ptr));
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// Note: We don't check array length, since we force align the
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// lower bits of the address as the GBA would
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return ptr[forceAlign(T, offset) / @sizeOf(T)];
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}
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return self.dbgSlowRead(T, unaligned_address);
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}
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fn dbgSlowRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
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const page = @truncate(u8, unaligned_address >> 24);
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const page = @truncate(u8, unaligned_address >> 24);
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const address = forceAlign(T, unaligned_address);
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const address = forceAlign(T, unaligned_address);
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@@ -231,18 +210,29 @@ fn dbgSlowRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
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break :blk self.openBus(T, address);
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break :blk self.openBus(T, address);
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},
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},
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0x02 => unreachable, // handled by fastmem
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0x02 => self.ewram.read(T, address),
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0x03 => unreachable, // handled by fastmem
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0x03 => self.iwram.read(T, address),
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0x04 => self.readIo(T, address),
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0x04 => self.readIo(T, address),
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// Internal Display Memory
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// Internal Display Memory
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0x05 => unreachable, // handled by fastmem
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0x05 => self.ppu.palette.read(T, address),
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0x06 => unreachable, // handled by fastmem
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0x06 => self.ppu.vram.read(T, address),
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0x07 => unreachable, // handled by fastmem
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0x07 => self.ppu.oam.read(T, address),
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// External Memory (Game Pak)
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// External Memory (Game Pak)
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0x08...0x0D => self.pak.dbgRead(T, address),
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0x08...0x0D => self.pak.dbgRead(T, address),
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0x0E...0x0F => self.readBackup(T, unaligned_address),
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0x0E...0x0F => blk: {
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const value = self.pak.backup.read(unaligned_address);
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const multiplier = switch (T) {
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u32 => 0x01010101,
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u16 => 0x0101,
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u8 => 1,
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else => @compileError("Backup: Unsupported read width"),
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};
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break :blk @as(T, value) * multiplier;
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},
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else => self.openBus(T, address),
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else => self.openBus(T, address),
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};
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};
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}
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}
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@@ -362,12 +352,7 @@ fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T {
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// External Memory (Game Pak)
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// External Memory (Game Pak)
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0x08...0x0D => self.pak.read(T, address),
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0x08...0x0D => self.pak.read(T, address),
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0x0E...0x0F => self.readBackup(T, unaligned_address),
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0x0E...0x0F => blk: {
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else => self.openBus(T, address),
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};
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}
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fn readBackup(self: *const Self, comptime T: type, unaligned_address: u32) T {
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const value = self.pak.backup.read(unaligned_address);
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const value = self.pak.backup.read(unaligned_address);
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const multiplier = switch (T) {
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const multiplier = switch (T) {
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@@ -377,7 +362,10 @@ fn readBackup(self: *const Self, comptime T: type, unaligned_address: u32) T {
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else => @compileError("Backup: Unsupported read width"),
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else => @compileError("Backup: Unsupported read width"),
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};
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};
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return @as(T, value) * multiplier;
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break :blk @as(T, value) * multiplier;
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},
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else => self.openBus(T, address),
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};
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}
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}
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pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
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pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
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@@ -94,9 +94,10 @@ pub fn sound1CntL(self: *const Self) u8 {
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pub fn setSound1CntL(self: *Self, value: u8) void {
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pub fn setSound1CntL(self: *Self, value: u8) void {
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const new = io.Sweep{ .raw = value };
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const new = io.Sweep{ .raw = value };
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if (!new.direction.read()) {
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if (self.sweep.direction.read() and !new.direction.read()) {
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// If at least one (1) sweep calculation has been made with
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// Sweep Negate bit has been cleared
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// the negate bit set (since last trigger), disable the channel
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// If At least 1 Sweep Calculation has been made since
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// the last trigger, the channel is immediately disabled
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if (self.sweep_dev.calc_performed) self.enabled = false;
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if (self.sweep_dev.calc_performed) self.enabled = false;
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}
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}
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@@ -31,6 +31,7 @@ pub fn tick(self: *Self, ch1: *ToneSweep) void {
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if (self.timer == 0) {
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if (self.timer == 0) {
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const period = ch1.sweep.period.read();
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const period = ch1.sweep.period.read();
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self.timer = if (period == 0) 8 else period;
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self.timer = if (period == 0) 8 else period;
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if (!self.calc_performed) self.calc_performed = true;
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if (self.enabled and period != 0) {
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if (self.enabled and period != 0) {
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const new_freq = self.calculate(ch1.sweep, &ch1.enabled);
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const new_freq = self.calculate(ch1.sweep, &ch1.enabled);
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@@ -51,10 +52,7 @@ pub fn calculate(self: *Self, sweep: io.Sweep, ch_enable: *bool) u12 {
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const shadow_shifted = shadow >> sweep.shift.read();
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const shadow_shifted = shadow >> sweep.shift.read();
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const decrease = sweep.direction.read();
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const decrease = sweep.direction.read();
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const freq = if (decrease) blk: {
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const freq = if (decrease) shadow - shadow_shifted else shadow + shadow_shifted;
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self.calc_performed = true;
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break :blk shadow - shadow_shifted;
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} else shadow + shadow_shifted;
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if (freq > 0x7FF) ch_enable.* = false;
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if (freq > 0x7FF) ch_enable.* = false;
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return freq;
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return freq;
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