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apu-things
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5d7cf3a8a2 | |||
1230aa1e91 |
4
.github/workflows/main.yml
vendored
4
.github/workflows/main.yml
vendored
@@ -17,7 +17,7 @@ jobs:
|
|||||||
os: [ubuntu-latest, windows-latest, macos-latest]
|
os: [ubuntu-latest, windows-latest, macos-latest]
|
||||||
runs-on: ${{matrix.os}}
|
runs-on: ${{matrix.os}}
|
||||||
steps:
|
steps:
|
||||||
- uses: goto-bus-stop/setup-zig@v1
|
- uses: goto-bus-stop/setup-zig@v2
|
||||||
with:
|
with:
|
||||||
version: master
|
version: master
|
||||||
- name: prepare-linux
|
- name: prepare-linux
|
||||||
@@ -51,7 +51,7 @@ jobs:
|
|||||||
- uses: actions/checkout@v3
|
- uses: actions/checkout@v3
|
||||||
with:
|
with:
|
||||||
submodules: true
|
submodules: true
|
||||||
- uses: goto-bus-stop/setup-zig@v1
|
- uses: goto-bus-stop/setup-zig@v2
|
||||||
with:
|
with:
|
||||||
version: master
|
version: master
|
||||||
- run: zig fmt src/**/*.zig
|
- run: zig fmt src/**/*.zig
|
||||||
|
84
README.md
84
README.md
@@ -28,31 +28,45 @@ Finally it's worth noting that ZBA uses a TOML config file it'll store in your O
|
|||||||
|
|
||||||
## Tests
|
## Tests
|
||||||
|
|
||||||
- [x] [jsmolka's GBA Test Collection](https://github.com/jsmolka/gba-tests)
|
GBA Tests | [jsmolka](https://github.com/jsmolka/)
|
||||||
- [x] `arm.gba` and `thumb.gba`
|
--- | ---
|
||||||
- [x] `flash64.gba`, `flash128.gba`, `none.gba`, and `sram.gba`
|
`arm.gba`, `thumb.gba` | PASS
|
||||||
- [x] `hello.gba`, `shades.gba`, and `stripes.gba`
|
`memory.gba`, `bios.gba` | PASS
|
||||||
- [x] `memory.gba`
|
`flash64.gba`, `flash128.gba` | PASS
|
||||||
- [x] `bios.gba`
|
`sram.gba` | PASS
|
||||||
- [x] `nes.gba`
|
`none.gba` | PASS
|
||||||
- [ ] [DenSinH's GBA ROMs](https://github.com/DenSinH/GBARoms)
|
`hello.gba`, `shades.gba`, `stripes.gba` | PASS
|
||||||
- [x] `eeprom-test` and `flash-test`
|
`nes.gba` | PASS
|
||||||
- [x] `midikey2freq`
|
|
||||||
- [ ] `swi-tests-random`
|
GBARoms | [DenSinH](https://github.com/DenSinH/)
|
||||||
- [ ] [destoer's GBA Tests](https://github.com/destoer/gba_tests)
|
--- | ---
|
||||||
- [x] `cond_invalid.gba`
|
`eeprom-test`, `flash-test` | PASS
|
||||||
- [x] `dma_priority.gba`
|
`midikey2freq` | PASS
|
||||||
- [x] `hello_world.gba`
|
`swi-tests-random` | FAIL
|
||||||
- [x] `if_ack.gba`
|
|
||||||
- [ ] `line_timing.gba`
|
gba_tests | [destoer](https://github.com/destoer/)
|
||||||
- [ ] `lyc_midline.gba`
|
--- | ---
|
||||||
- [ ] `window_midframe.gba`
|
`cond_invalid.gba` | PASS
|
||||||
- [x] [ladystarbreeze's GBA Test Collection](https://github.com/ladystarbreeze/GBA-Test-Collection)
|
`dma_priority.gba` | PASS
|
||||||
- [x] `retAddr.gba`
|
`hello_world.gba` | PASS
|
||||||
- [x] `helloWorld.gba`
|
`if_ack.gba` | PASS
|
||||||
- [x] `helloAudio.gba`
|
`line_timing.gba` | FAIL
|
||||||
- [x] [`armwrestler-gba-fixed.gba`](https://github.com/destoer/armwrestler-gba-fixed)
|
`lyc_midline.gba` | FAIL
|
||||||
- [x] [FuzzARM](https://github.com/DenSinH/FuzzARM)
|
`window_midframe.gba` | FAIL
|
||||||
|
|
||||||
|
GBA Test Collection | [ladystarbreeze](https://github.com/ladystarbreeze)
|
||||||
|
--- | ---
|
||||||
|
`retAddr.gba` | PASS
|
||||||
|
`helloWorld.gba` | PASS
|
||||||
|
`helloAudio.gba` | PASS
|
||||||
|
|
||||||
|
FuzzARM | [DenSinH](https://github.com/DenSinH/)
|
||||||
|
--- | ---
|
||||||
|
`main.gba` | PASS
|
||||||
|
|
||||||
|
arm7wrestler GBA Fixed | [destoer](https://github.com/destoer)
|
||||||
|
--- | ---
|
||||||
|
`armwrestler-gba-fixed.gba` | PASS
|
||||||
|
|
||||||
## Resources
|
## Resources
|
||||||
|
|
||||||
@@ -63,19 +77,19 @@ Finally it's worth noting that ZBA uses a TOML config file it'll store in your O
|
|||||||
|
|
||||||
## Compiling
|
## Compiling
|
||||||
|
|
||||||
Most recently built on Zig [v0.10.0](https://github.com/ziglang/zig/tree/0.10.0)
|
Most recently built on Zig [0.11.0-dev.368+1829b6eab](https://github.com/ziglang/zig/tree/1829b6eab)
|
||||||
|
|
||||||
### Dependencies
|
### Dependencies
|
||||||
|
|
||||||
- [SDL.zig](https://github.com/MasterQ32/SDL.zig)
|
Dependency | Source
|
||||||
- [SDL2](https://www.libsdl.org/download-2.0.php)
|
--- | ---
|
||||||
- [zig-clap](https://github.com/Hejsil/zig-clap)
|
SDL.zig | <https://github.com/MasterQ32/SDL.zig>
|
||||||
- [known-folders](https://github.com/ziglibs/known-folders)
|
zig-clap | <https://github.com/Hejsil/zig-clap>
|
||||||
- [zig-toml](https://github.com/aeronavery/zig-toml)
|
known-folders | <https://github.com/ziglibs/known-folders>
|
||||||
- [zig-datetime](https://github.com/frmdstryr/zig-datetime)
|
zig-toml | <https://github.com/aeronavery/zig-toml>
|
||||||
- [`bitfields.zig`](https://github.com/FlorenceOS/Florence/blob/aaa5a9e568/lib/util/bitfields.zig)
|
zig-datetime | <https://github.com/frmdstryr/zig-datetime>
|
||||||
|
`bitfields.zig` | [https://github.com/FlorenceOS/Florence](https://github.com/FlorenceOS/Florence/blob/aaa5a9e568/lib/util/bitfields.zig)
|
||||||
`bitfields.zig` from [FlorenceOS](https://github.com/FlorenceOS) is included under `lib/util/bitfield.zig`.
|
`gl.zig` | <https://github.com/MasterQ32/zig-opengl>
|
||||||
|
|
||||||
Use `git submodule update --init` from the project root to pull the git submodules `SDL.zig`, `zig-clap`, `known-folders`, `zig-toml` and `zig-datetime`
|
Use `git submodule update --init` from the project root to pull the git submodules `SDL.zig`, `zig-clap`, `known-folders`, `zig-toml` and `zig-datetime`
|
||||||
|
|
||||||
|
@@ -1,7 +1,15 @@
|
|||||||
const std = @import("std");
|
const std = @import("std");
|
||||||
|
const builtin = @import("builtin");
|
||||||
const Sdk = @import("lib/SDL.zig/Sdk.zig");
|
const Sdk = @import("lib/SDL.zig/Sdk.zig");
|
||||||
|
|
||||||
pub fn build(b: *std.build.Builder) void {
|
pub fn build(b: *std.build.Builder) void {
|
||||||
|
// Minimum Zig Version
|
||||||
|
const min_ver = std.SemanticVersion.parse("0.11.0-dev.323+30eb2a175") catch return; // https://github.com/ziglang/zig/commit/30eb2a175
|
||||||
|
if (builtin.zig_version.order(min_ver).compare(.lt)) {
|
||||||
|
std.log.err("{s}", .{b.fmt("Zig v{} does not meet the minimum version requirement. (Zig v{})", .{ builtin.zig_version, min_ver })});
|
||||||
|
std.os.exit(1);
|
||||||
|
}
|
||||||
|
|
||||||
// Standard target options allows the person running `zig build` to choose
|
// Standard target options allows the person running `zig build` to choose
|
||||||
// what target to build for. Here we do not override the defaults, which
|
// what target to build for. Here we do not override the defaults, which
|
||||||
// means any target is allowed, and the default is native. Other options
|
// means any target is allowed, and the default is native. Other options
|
||||||
|
Submodule lib/SDL.zig updated: 6a9e37687a...00b4356885
Submodule lib/zig-clap updated: 749c43f1f8...a1b01ffeab
Submodule lib/zig-toml updated: be26d50091...016b8bcf98
@@ -58,7 +58,10 @@ pub fn load(allocator: Allocator, file_path: []const u8) !void {
|
|||||||
const contents = try config_file.readToEndAlloc(allocator, try config_file.getEndPos());
|
const contents = try config_file.readToEndAlloc(allocator, try config_file.getEndPos());
|
||||||
defer allocator.free(contents);
|
defer allocator.free(contents);
|
||||||
|
|
||||||
const table = try toml.parseContents(allocator, contents, null);
|
var parser = try toml.parseFile(allocator, file_path);
|
||||||
|
defer parser.deinit();
|
||||||
|
|
||||||
|
const table = try parser.parse();
|
||||||
defer table.deinit();
|
defer table.deinit();
|
||||||
|
|
||||||
// TODO: Report unknown config options
|
// TODO: Report unknown config options
|
||||||
|
@@ -107,7 +107,7 @@ pub fn deinit(self: *Self) void {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fn fillReadTable(bus: *Self, table: *[table_len]?*const anyopaque) void {
|
fn fillReadTable(bus: *Self, table: *[table_len]?*const anyopaque) void {
|
||||||
const vramMirror = @import("ppu/Vram.zig").mirror;
|
const vramMirror = @import("ppu.zig").Vram.mirror;
|
||||||
|
|
||||||
for (table) |*ptr, i| {
|
for (table) |*ptr, i| {
|
||||||
const addr = page_size * i;
|
const addr = page_size * i;
|
||||||
@@ -134,7 +134,7 @@ fn fillReadTable(bus: *Self, table: *[table_len]?*const anyopaque) void {
|
|||||||
|
|
||||||
fn fillWriteTable(comptime T: type, bus: *Self, table: *[table_len]?*const anyopaque) void {
|
fn fillWriteTable(comptime T: type, bus: *Self, table: *[table_len]?*const anyopaque) void {
|
||||||
comptime std.debug.assert(T == u32 or T == u16 or T == u8);
|
comptime std.debug.assert(T == u32 or T == u16 or T == u8);
|
||||||
const vramMirror = @import("ppu/Vram.zig").mirror;
|
const vramMirror = @import("ppu.zig").Vram.mirror;
|
||||||
|
|
||||||
for (table) |*ptr, i| {
|
for (table) |*ptr, i| {
|
||||||
const addr = page_size * i;
|
const addr = page_size * i;
|
||||||
@@ -311,7 +311,7 @@ pub fn read(self: *Self, comptime T: type, unaligned_address: u32) T {
|
|||||||
self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, unaligned_address >> 24)];
|
self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, unaligned_address >> 24)];
|
||||||
|
|
||||||
// We're doing some serious out-of-bounds open-bus reads
|
// We're doing some serious out-of-bounds open-bus reads
|
||||||
if (page > table_len) return self.openBus(T, unaligned_address);
|
if (page >= table_len) return self.openBus(T, unaligned_address);
|
||||||
|
|
||||||
if (self.read_table[page]) |some_ptr| {
|
if (self.read_table[page]) |some_ptr| {
|
||||||
// We have a pointer to a page, cast the pointer to it's underlying type
|
// We have a pointer to a page, cast the pointer to it's underlying type
|
||||||
@@ -377,7 +377,7 @@ pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) vo
|
|||||||
self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, unaligned_address >> 24)];
|
self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, unaligned_address >> 24)];
|
||||||
|
|
||||||
// We're doing some serious out-of-bounds open-bus writes, they do nothing though
|
// We're doing some serious out-of-bounds open-bus writes, they do nothing though
|
||||||
if (page > table_len) return;
|
if (page >= table_len) return;
|
||||||
|
|
||||||
if (self.write_tables[@boolToInt(T == u8)][page]) |some_ptr| {
|
if (self.write_tables[@boolToInt(T == u8)][page]) |some_ptr| {
|
||||||
// We have a pointer to a page, cast the pointer to it's underlying type
|
// We have a pointer to a page, cast the pointer to it's underlying type
|
||||||
|
240
src/core/apu.zig
240
src/core/apu.zig
@@ -15,12 +15,10 @@ const SoundFifo = std.fifo.LinearFifo(u8, .{ .Static = 0x20 });
|
|||||||
const getHalf = util.getHalf;
|
const getHalf = util.getHalf;
|
||||||
const setHalf = util.setHalf;
|
const setHalf = util.setHalf;
|
||||||
const intToBytes = util.intToBytes;
|
const intToBytes = util.intToBytes;
|
||||||
|
const RingBuffer = util.RingBuffer;
|
||||||
|
|
||||||
const log = std.log.scoped(.APU);
|
const log = std.log.scoped(.APU);
|
||||||
|
|
||||||
pub const host_rate = @import("../platform.zig").sample_rate;
|
|
||||||
pub const host_format = @import("../platform.zig").sample_format;
|
|
||||||
|
|
||||||
pub fn read(comptime T: type, apu: *const Apu, addr: u32) ?T {
|
pub fn read(comptime T: type, apu: *const Apu, addr: u32) ?T {
|
||||||
const byte_addr = @truncate(u8, addr);
|
const byte_addr = @truncate(u8, addr);
|
||||||
|
|
||||||
@@ -108,106 +106,121 @@ pub fn read(comptime T: type, apu: *const Apu, addr: u32) ?T {
|
|||||||
pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void {
|
pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void {
|
||||||
const byte_addr = @truncate(u8, addr);
|
const byte_addr = @truncate(u8, addr);
|
||||||
|
|
||||||
|
if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return;
|
||||||
|
|
||||||
switch (T) {
|
switch (T) {
|
||||||
u32 => switch (byte_addr) {
|
u32 => {
|
||||||
0x60 => apu.ch1.setSound1Cnt(value),
|
// 0x80 and 0x81 handled in setSoundCnt
|
||||||
0x64 => apu.ch1.setSound1CntX(&apu.fs, @truncate(u16, value)),
|
if (byte_addr < 0x80 and !apu.cnt.apu_enable.read()) return;
|
||||||
|
|
||||||
0x68 => apu.ch2.setSound2CntL(@truncate(u16, value)),
|
switch (byte_addr) {
|
||||||
0x6C => apu.ch2.setSound2CntH(&apu.fs, @truncate(u16, value)),
|
0x60 => apu.ch1.setSound1Cnt(value),
|
||||||
|
0x64 => apu.ch1.setSound1CntX(&apu.fs, @truncate(u16, value)),
|
||||||
|
|
||||||
0x70 => apu.ch3.setSound3Cnt(value),
|
0x68 => apu.ch2.setSound2CntL(@truncate(u16, value)),
|
||||||
0x74 => apu.ch3.setSound3CntX(&apu.fs, @truncate(u16, value)),
|
0x6C => apu.ch2.setSound2CntH(&apu.fs, @truncate(u16, value)),
|
||||||
|
|
||||||
0x78 => apu.ch4.setSound4CntL(@truncate(u16, value)),
|
0x70 => apu.ch3.setSound3Cnt(value),
|
||||||
0x7C => apu.ch4.setSound4CntH(&apu.fs, @truncate(u16, value)),
|
0x74 => apu.ch3.setSound3CntX(&apu.fs, @truncate(u16, value)),
|
||||||
|
|
||||||
0x80 => apu.setSoundCnt(value),
|
0x78 => apu.ch4.setSound4CntL(@truncate(u16, value)),
|
||||||
0x84 => apu.setSoundCntX(value >> 7 & 1 == 1),
|
0x7C => apu.ch4.setSound4CntH(&apu.fs, @truncate(u16, value)),
|
||||||
0x88 => apu.bias.raw = @truncate(u16, value),
|
|
||||||
0x8C => {},
|
|
||||||
|
|
||||||
0x90, 0x94, 0x98, 0x9C => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
|
0x80 => apu.setSoundCnt(value),
|
||||||
0xA0 => apu.chA.push(value), // FIFO_A
|
0x84 => apu.setSoundCntX(value >> 7 & 1 == 1),
|
||||||
0xA4 => apu.chB.push(value), // FIFO_B
|
0x88 => apu.bias.raw = @truncate(u16, value),
|
||||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }),
|
0x8C => {},
|
||||||
|
|
||||||
|
0x90, 0x94, 0x98, 0x9C => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
|
||||||
|
0xA0 => apu.chA.push(value), // FIFO_A
|
||||||
|
0xA4 => apu.chB.push(value), // FIFO_B
|
||||||
|
else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||||
|
}
|
||||||
},
|
},
|
||||||
u16 => switch (byte_addr) {
|
u16 => {
|
||||||
0x60 => apu.ch1.setSound1CntL(@truncate(u8, value)), // SOUND1CNT_L
|
if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return;
|
||||||
0x62 => apu.ch1.setSound1CntH(value),
|
|
||||||
0x64 => apu.ch1.setSound1CntX(&apu.fs, value),
|
|
||||||
0x66 => {},
|
|
||||||
|
|
||||||
0x68 => apu.ch2.setSound2CntL(value),
|
switch (byte_addr) {
|
||||||
0x6A => {},
|
0x60 => apu.ch1.setSound1CntL(@truncate(u8, value)), // SOUND1CNT_L
|
||||||
0x6C => apu.ch2.setSound2CntH(&apu.fs, value),
|
0x62 => apu.ch1.setSound1CntH(value),
|
||||||
0x6E => {},
|
0x64 => apu.ch1.setSound1CntX(&apu.fs, value),
|
||||||
|
0x66 => {},
|
||||||
|
|
||||||
0x70 => apu.ch3.setSound3CntL(@truncate(u8, value)),
|
0x68 => apu.ch2.setSound2CntL(value),
|
||||||
0x72 => apu.ch3.setSound3CntH(value),
|
0x6A => {},
|
||||||
0x74 => apu.ch3.setSound3CntX(&apu.fs, value),
|
0x6C => apu.ch2.setSound2CntH(&apu.fs, value),
|
||||||
0x76 => {},
|
0x6E => {},
|
||||||
|
|
||||||
0x78 => apu.ch4.setSound4CntL(value),
|
0x70 => apu.ch3.setSound3CntL(@truncate(u8, value)),
|
||||||
0x7A => {},
|
0x72 => apu.ch3.setSound3CntH(value),
|
||||||
0x7C => apu.ch4.setSound4CntH(&apu.fs, value),
|
0x74 => apu.ch3.setSound3CntX(&apu.fs, value),
|
||||||
0x7E => {},
|
0x76 => {},
|
||||||
|
|
||||||
0x80 => apu.setSoundCntL(value),
|
0x78 => apu.ch4.setSound4CntL(value),
|
||||||
0x82 => apu.setSoundCntH(value),
|
0x7A => {},
|
||||||
0x84 => apu.setSoundCntX(value >> 7 & 1 == 1),
|
0x7C => apu.ch4.setSound4CntH(&apu.fs, value),
|
||||||
0x86 => {},
|
0x7E => {},
|
||||||
0x88 => apu.bias.raw = value, // SOUNDBIAS
|
|
||||||
0x8A, 0x8C, 0x8E => {},
|
|
||||||
|
|
||||||
0x90, 0x92, 0x94, 0x96, 0x98, 0x9A, 0x9C, 0x9E => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
|
0x80 => apu.setSoundCntL(value),
|
||||||
0xA0, 0xA2 => log.err("Tried to write 0x{X:0>4}{} to FIFO_A", .{ value, T }),
|
0x82 => apu.setSoundCntH(value),
|
||||||
0xA4, 0xA6 => log.err("Tried to write 0x{X:0>4}{} to FIFO_B", .{ value, T }),
|
0x84 => apu.setSoundCntX(value >> 7 & 1 == 1),
|
||||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }),
|
0x86 => {},
|
||||||
|
0x88 => apu.bias.raw = value, // SOUNDBIAS
|
||||||
|
0x8A, 0x8C, 0x8E => {},
|
||||||
|
|
||||||
|
0x90, 0x92, 0x94, 0x96, 0x98, 0x9A, 0x9C, 0x9E => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
|
||||||
|
0xA0, 0xA2 => log.err("Tried to write 0x{X:0>4}{} to FIFO_A", .{ value, T }),
|
||||||
|
0xA4, 0xA6 => log.err("Tried to write 0x{X:0>4}{} to FIFO_B", .{ value, T }),
|
||||||
|
else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||||
|
}
|
||||||
},
|
},
|
||||||
u8 => switch (byte_addr) {
|
u8 => {
|
||||||
0x60 => apu.ch1.setSound1CntL(value),
|
if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return;
|
||||||
0x61 => {},
|
|
||||||
0x62 => apu.ch1.setNr11(value),
|
|
||||||
0x63 => apu.ch1.setNr12(value),
|
|
||||||
0x64 => apu.ch1.setNr13(value),
|
|
||||||
0x65 => apu.ch1.setNr14(&apu.fs, value),
|
|
||||||
0x66, 0x67 => {},
|
|
||||||
|
|
||||||
0x68 => apu.ch2.setNr21(value),
|
switch (byte_addr) {
|
||||||
0x69 => apu.ch2.setNr22(value),
|
0x60 => apu.ch1.setSound1CntL(value),
|
||||||
0x6A, 0x6B => {},
|
0x61 => {},
|
||||||
0x6C => apu.ch2.setNr23(value),
|
0x62 => apu.ch1.setNr11(value),
|
||||||
0x6D => apu.ch2.setNr24(&apu.fs, value),
|
0x63 => apu.ch1.setNr12(value),
|
||||||
0x6E, 0x6F => {},
|
0x64 => apu.ch1.setNr13(value),
|
||||||
|
0x65 => apu.ch1.setNr14(&apu.fs, value),
|
||||||
|
0x66, 0x67 => {},
|
||||||
|
|
||||||
0x70 => apu.ch3.setSound3CntL(value), // NR30
|
0x68 => apu.ch2.setNr21(value),
|
||||||
0x71 => {},
|
0x69 => apu.ch2.setNr22(value),
|
||||||
0x72 => apu.ch3.setNr31(value),
|
0x6A, 0x6B => {},
|
||||||
0x73 => apu.ch3.vol.raw = value, // NR32
|
0x6C => apu.ch2.setNr23(value),
|
||||||
0x74 => apu.ch3.setNr33(value),
|
0x6D => apu.ch2.setNr24(&apu.fs, value),
|
||||||
0x75 => apu.ch3.setNr34(&apu.fs, value),
|
0x6E, 0x6F => {},
|
||||||
0x76, 0x77 => {},
|
|
||||||
|
|
||||||
0x78 => apu.ch4.setNr41(value),
|
0x70 => apu.ch3.setSound3CntL(value), // NR30
|
||||||
0x79 => apu.ch4.setNr42(value),
|
0x71 => {},
|
||||||
0x7A, 0x7B => {},
|
0x72 => apu.ch3.setNr31(value),
|
||||||
0x7C => apu.ch4.poly.raw = value, // NR 43
|
0x73 => apu.ch3.vol.raw = value, // NR32
|
||||||
0x7D => apu.ch4.setNr44(&apu.fs, value),
|
0x74 => apu.ch3.setNr33(value),
|
||||||
0x7E, 0x7F => {},
|
0x75 => apu.ch3.setNr34(&apu.fs, value),
|
||||||
|
0x76, 0x77 => {},
|
||||||
|
|
||||||
0x80, 0x81 => apu.setSoundCntL(setHalf(u16, apu.psg_cnt.raw, byte_addr, value)),
|
0x78 => apu.ch4.setNr41(value),
|
||||||
0x82, 0x83 => apu.setSoundCntH(setHalf(u16, apu.dma_cnt.raw, byte_addr, value)),
|
0x79 => apu.ch4.setNr42(value),
|
||||||
0x84 => apu.setSoundCntX(value >> 7 & 1 == 1),
|
0x7A, 0x7B => {},
|
||||||
0x85 => {},
|
0x7C => apu.ch4.poly.raw = value, // NR 43
|
||||||
0x86, 0x87 => {},
|
0x7D => apu.ch4.setNr44(&apu.fs, value),
|
||||||
0x88, 0x89 => apu.bias.raw = setHalf(u16, apu.bias.raw, byte_addr, value), // SOUNDBIAS
|
0x7E, 0x7F => {},
|
||||||
0x8A...0x8F => {},
|
|
||||||
|
|
||||||
0x90...0x9F => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
|
0x80, 0x81 => apu.setSoundCntL(setHalf(u16, apu.psg_cnt.raw, byte_addr, value)),
|
||||||
0xA0...0xA3 => log.err("Tried to write 0x{X:0>2}{} to FIFO_A", .{ value, T }),
|
0x82, 0x83 => apu.setSoundCntH(setHalf(u16, apu.dma_cnt.raw, byte_addr, value)),
|
||||||
0xA4...0xA7 => log.err("Tried to write 0x{X:0>2}{} to FIFO_B", .{ value, T }),
|
0x84 => apu.setSoundCntX(value >> 7 & 1 == 1),
|
||||||
else => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }),
|
0x85 => {},
|
||||||
|
0x86, 0x87 => {},
|
||||||
|
0x88, 0x89 => apu.bias.raw = setHalf(u16, apu.bias.raw, byte_addr, value), // SOUNDBIAS
|
||||||
|
0x8A...0x8F => {},
|
||||||
|
|
||||||
|
0x90...0x9F => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
|
||||||
|
0xA0...0xA3 => log.err("Tried to write 0x{X:0>2}{} to FIFO_A", .{ value, T }),
|
||||||
|
0xA4...0xA7 => log.err("Tried to write 0x{X:0>2}{} to FIFO_B", .{ value, T }),
|
||||||
|
else => util.io.write.undef(log, "Tried to write 0x{X:0>2}{} to 0x{X:0>8}", .{ value, T, addr }),
|
||||||
|
}
|
||||||
},
|
},
|
||||||
else => @compileError("APU: Unsupported write width"),
|
else => @compileError("APU: Unsupported write width"),
|
||||||
}
|
}
|
||||||
@@ -231,17 +244,20 @@ pub const Apu = struct {
|
|||||||
|
|
||||||
sampling_cycle: u2,
|
sampling_cycle: u2,
|
||||||
|
|
||||||
stream: *SDL.SDL_AudioStream,
|
sample_queue: RingBuffer(u16),
|
||||||
sched: *Scheduler,
|
sched: *Scheduler,
|
||||||
|
|
||||||
fs: FrameSequencer,
|
fs: FrameSequencer,
|
||||||
capacitor: f32,
|
capacitor: f32,
|
||||||
|
|
||||||
is_buffer_full: bool,
|
|
||||||
|
|
||||||
pub const Tick = enum { Length, Envelope, Sweep };
|
pub const Tick = enum { Length, Envelope, Sweep };
|
||||||
|
|
||||||
pub fn init(sched: *Scheduler) Self {
|
pub fn init(sched: *Scheduler) Self {
|
||||||
|
const NUM_CHANNELS: usize = 2;
|
||||||
|
|
||||||
|
const allocator = std.heap.c_allocator;
|
||||||
|
const sample_buf = allocator.alloc(u16, 0x800 * NUM_CHANNELS) catch @panic("failed to allocate sample buffer");
|
||||||
|
|
||||||
const apu: Self = .{
|
const apu: Self = .{
|
||||||
.ch1 = ToneSweep.init(sched),
|
.ch1 = ToneSweep.init(sched),
|
||||||
.ch2 = Tone.init(sched),
|
.ch2 = Tone.init(sched),
|
||||||
@@ -256,12 +272,11 @@ pub const Apu = struct {
|
|||||||
.bias = .{ .raw = 0x0200 },
|
.bias = .{ .raw = 0x0200 },
|
||||||
|
|
||||||
.sampling_cycle = 0b00,
|
.sampling_cycle = 0b00,
|
||||||
.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, 1 << 15, host_format, 2, host_rate).?,
|
.sample_queue = RingBuffer(u16).init(sample_buf),
|
||||||
.sched = sched,
|
.sched = sched,
|
||||||
|
|
||||||
.capacitor = 0,
|
.capacitor = 0,
|
||||||
.fs = FrameSequencer.init(),
|
.fs = FrameSequencer.init(),
|
||||||
.is_buffer_full = false,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
sched.push(.SampleAudio, apu.interval());
|
sched.push(.SampleAudio, apu.interval());
|
||||||
@@ -275,15 +290,20 @@ pub const Apu = struct {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fn reset(self: *Self) void {
|
fn reset(self: *Self) void {
|
||||||
|
// All PSG Registers between 0x0400_0060..0x0400_0081 are zeroed
|
||||||
|
// 0x0400_0082 and 0x0400_0088 retain their values
|
||||||
self.ch1.reset();
|
self.ch1.reset();
|
||||||
self.ch2.reset();
|
self.ch2.reset();
|
||||||
self.ch3.reset();
|
self.ch3.reset();
|
||||||
self.ch4.reset();
|
self.ch4.reset();
|
||||||
|
|
||||||
|
// GBATEK says 4000060h..4000081h I take this to mean inclusive
|
||||||
|
self.psg_cnt.raw = 0x0000;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// SOUNDCNT
|
/// SOUNDCNT
|
||||||
fn setSoundCnt(self: *Self, value: u32) void {
|
fn setSoundCnt(self: *Self, value: u32) void {
|
||||||
self.setSoundCntL(@truncate(u16, value));
|
if (self.cnt.apu_enable.read()) self.setSoundCntL(@truncate(u16, value));
|
||||||
self.setSoundCntH(@truncate(u16, value >> 16));
|
self.setSoundCntH(@truncate(u16, value >> 16));
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -322,11 +342,14 @@ pub const Apu = struct {
|
|||||||
self.fs.step = 0; // Reset Frame Sequencer
|
self.fs.step = 0; // Reset Frame Sequencer
|
||||||
|
|
||||||
// Reset Square Wave Offsets
|
// Reset Square Wave Offsets
|
||||||
self.ch1.square.pos = 0;
|
self.ch1.square.reset();
|
||||||
self.ch2.square.pos = 0;
|
self.ch2.square.reset();
|
||||||
|
|
||||||
// Reset Wave Device Offsets
|
// Reset Wave
|
||||||
self.ch3.wave_dev.offset = 0;
|
self.ch3.wave_dev.reset();
|
||||||
|
|
||||||
|
// Rest Noise
|
||||||
|
self.ch4.lfsr.reset();
|
||||||
} else {
|
} else {
|
||||||
self.reset();
|
self.reset();
|
||||||
}
|
}
|
||||||
@@ -347,11 +370,6 @@ pub const Apu = struct {
|
|||||||
pub fn sampleAudio(self: *Self, late: u64) void {
|
pub fn sampleAudio(self: *Self, late: u64) void {
|
||||||
self.sched.push(.SampleAudio, self.interval() -| late);
|
self.sched.push(.SampleAudio, self.interval() -| late);
|
||||||
|
|
||||||
// Whether the APU is busy or not is determined by the main loop in emu.zig
|
|
||||||
// This should only ever be true (because this side of the emu is single threaded)
|
|
||||||
// When audio sync is disaabled
|
|
||||||
if (self.is_buffer_full) return;
|
|
||||||
|
|
||||||
var left: i16 = 0;
|
var left: i16 = 0;
|
||||||
var right: i16 = 0;
|
var right: i16 = 0;
|
||||||
|
|
||||||
@@ -395,8 +413,8 @@ pub const Apu = struct {
|
|||||||
right += if (self.dma_cnt.chB_right.read()) chB_sample else 0;
|
right += if (self.dma_cnt.chB_right.read()) chB_sample else 0;
|
||||||
|
|
||||||
// Add SOUNDBIAS
|
// Add SOUNDBIAS
|
||||||
// FIXME: Is SOUNDBIAS 9-bit or 10-bit?
|
// FIXME: SOUNDBIAS is 10-bit but The waveform is centered around 0 if I treat it as 11-bit
|
||||||
const bias = @as(i16, self.bias.level.read()) << 1;
|
const bias = @as(i16, self.bias.level.read()) << 2;
|
||||||
left += bias;
|
left += bias;
|
||||||
right += bias;
|
right += bias;
|
||||||
|
|
||||||
@@ -407,23 +425,7 @@ pub const Apu = struct {
|
|||||||
const ext_left = (clamped_left << 5) | (clamped_left >> 6);
|
const ext_left = (clamped_left << 5) | (clamped_left >> 6);
|
||||||
const ext_right = (clamped_right << 5) | (clamped_right >> 6);
|
const ext_right = (clamped_right << 5) | (clamped_right >> 6);
|
||||||
|
|
||||||
if (self.sampling_cycle != self.bias.sampling_cycle.read()) self.replaceSDLResampler();
|
self.sample_queue.push(ext_left, ext_right) catch {};
|
||||||
|
|
||||||
_ = SDL.SDL_AudioStreamPut(self.stream, &[2]u16{ ext_left, ext_right }, 2 * @sizeOf(u16));
|
|
||||||
}
|
|
||||||
|
|
||||||
fn replaceSDLResampler(self: *Self) void {
|
|
||||||
@setCold(true);
|
|
||||||
const sample_rate = Self.sampleRate(self.bias.sampling_cycle.read());
|
|
||||||
log.info("Sample Rate changed from {}Hz to {}Hz", .{ Self.sampleRate(self.sampling_cycle), sample_rate });
|
|
||||||
|
|
||||||
// Sampling Cycle (Sample Rate) changed, Craete a new SDL Audio Resampler
|
|
||||||
// FIXME: Replace SDL's Audio Resampler with either a custom or more reliable one
|
|
||||||
const old_stream = self.stream;
|
|
||||||
defer SDL.SDL_FreeAudioStream(old_stream);
|
|
||||||
|
|
||||||
self.sampling_cycle = self.bias.sampling_cycle.read();
|
|
||||||
self.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, @intCast(c_int, sample_rate), host_format, 2, host_rate).?;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn interval(self: *const Self) u64 {
|
fn interval(self: *const Self) u64 {
|
||||||
|
@@ -49,10 +49,13 @@ pub fn init(sched: *Scheduler) Self {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn reset(self: *Self) void {
|
pub fn reset(self: *Self) void {
|
||||||
self.len = 0;
|
self.len = 0; // NR41
|
||||||
self.envelope.raw = 0;
|
self.envelope.raw = 0; // NR42
|
||||||
self.poly.raw = 0;
|
self.poly.raw = 0; // NR43
|
||||||
self.cnt.raw = 0;
|
self.cnt.raw = 0; // NR44
|
||||||
|
|
||||||
|
self.len_dev.reset();
|
||||||
|
self.env_dev.reset();
|
||||||
|
|
||||||
self.sample = 0;
|
self.sample = 0;
|
||||||
self.enabled = false;
|
self.enabled = false;
|
||||||
|
@@ -43,9 +43,12 @@ pub fn init(sched: *Scheduler) Self {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn reset(self: *Self) void {
|
pub fn reset(self: *Self) void {
|
||||||
self.duty.raw = 0;
|
self.duty.raw = 0; // NR21
|
||||||
self.envelope.raw = 0;
|
self.envelope.raw = 0; // NR22
|
||||||
self.freq.raw = 0;
|
self.freq.raw = 0; // NR32, NR24
|
||||||
|
|
||||||
|
self.len_dev.reset();
|
||||||
|
self.env_dev.reset();
|
||||||
|
|
||||||
self.sample = 0;
|
self.sample = 0;
|
||||||
self.enabled = false;
|
self.enabled = false;
|
||||||
|
@@ -50,12 +50,14 @@ pub fn init(sched: *Scheduler) Self {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn reset(self: *Self) void {
|
pub fn reset(self: *Self) void {
|
||||||
self.sweep.raw = 0;
|
self.sweep.raw = 0; // NR10
|
||||||
self.sweep_dev.calc_performed = false;
|
self.duty.raw = 0; // NR11
|
||||||
|
self.envelope.raw = 0; // NR12
|
||||||
|
self.freq.raw = 0; // NR13, NR14
|
||||||
|
|
||||||
self.duty.raw = 0;
|
self.len_dev.reset();
|
||||||
self.envelope.raw = 0;
|
self.sweep_dev.reset();
|
||||||
self.freq.raw = 0;
|
self.env_dev.reset();
|
||||||
|
|
||||||
self.sample = 0;
|
self.sample = 0;
|
||||||
self.enabled = false;
|
self.enabled = false;
|
||||||
@@ -92,10 +94,9 @@ pub fn sound1CntL(self: *const Self) u8 {
|
|||||||
pub fn setSound1CntL(self: *Self, value: u8) void {
|
pub fn setSound1CntL(self: *Self, value: u8) void {
|
||||||
const new = io.Sweep{ .raw = value };
|
const new = io.Sweep{ .raw = value };
|
||||||
|
|
||||||
if (self.sweep.direction.read() and !new.direction.read()) {
|
if (!new.direction.read()) {
|
||||||
// Sweep Negate bit has been cleared
|
// If at least one (1) sweep calculation has been made with
|
||||||
// If At least 1 Sweep Calculation has been made since
|
// the negate bit set (since last trigger), disable the channel
|
||||||
// the last trigger, the channel is immediately disabled
|
|
||||||
|
|
||||||
if (self.sweep_dev.calc_performed) self.enabled = false;
|
if (self.sweep_dev.calc_performed) self.enabled = false;
|
||||||
}
|
}
|
||||||
|
@@ -42,10 +42,13 @@ pub fn init(sched: *Scheduler) Self {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn reset(self: *Self) void {
|
pub fn reset(self: *Self) void {
|
||||||
self.select.raw = 0;
|
self.select.raw = 0; // NR30
|
||||||
self.length = 0;
|
self.length = 0; // NR31
|
||||||
self.vol.raw = 0;
|
self.vol.raw = 0; // NR32
|
||||||
self.freq.raw = 0;
|
self.freq.raw = 0; // NR33, NR34
|
||||||
|
|
||||||
|
self.len_dev.reset();
|
||||||
|
self.wave_dev.reset();
|
||||||
|
|
||||||
self.sample = 0;
|
self.sample = 0;
|
||||||
self.enabled = false;
|
self.enabled = false;
|
||||||
|
@@ -11,6 +11,11 @@ pub fn create() Self {
|
|||||||
return .{ .timer = 0, .vol = 0 };
|
return .{ .timer = 0, .vol = 0 };
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn reset(self: *Self) void {
|
||||||
|
self.timer = 0;
|
||||||
|
self.vol = 0;
|
||||||
|
}
|
||||||
|
|
||||||
pub fn tick(self: *Self, nrx2: io.Envelope) void {
|
pub fn tick(self: *Self, nrx2: io.Envelope) void {
|
||||||
if (nrx2.period.read() != 0) {
|
if (nrx2.period.read() != 0) {
|
||||||
if (self.timer != 0) self.timer -= 1;
|
if (self.timer != 0) self.timer -= 1;
|
||||||
|
@@ -6,6 +6,10 @@ pub fn create() Self {
|
|||||||
return .{ .timer = 0 };
|
return .{ .timer = 0 };
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn reset(self: *Self) void {
|
||||||
|
self.timer = 0;
|
||||||
|
}
|
||||||
|
|
||||||
pub fn tick(self: *Self, enabled: bool, ch_enable: *bool) void {
|
pub fn tick(self: *Self, enabled: bool, ch_enable: *bool) void {
|
||||||
if (enabled) {
|
if (enabled) {
|
||||||
if (self.timer == 0) return;
|
if (self.timer == 0) return;
|
||||||
|
@@ -18,13 +18,19 @@ pub fn create() Self {
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn reset(self: *Self) void {
|
||||||
|
self.timer = 0;
|
||||||
|
self.enabled = false;
|
||||||
|
self.shadow = 0;
|
||||||
|
self.calc_performed = false;
|
||||||
|
}
|
||||||
|
|
||||||
pub fn tick(self: *Self, ch1: *ToneSweep) void {
|
pub fn tick(self: *Self, ch1: *ToneSweep) void {
|
||||||
if (self.timer != 0) self.timer -= 1;
|
if (self.timer != 0) self.timer -= 1;
|
||||||
|
|
||||||
if (self.timer == 0) {
|
if (self.timer == 0) {
|
||||||
const period = ch1.sweep.period.read();
|
const period = ch1.sweep.period.read();
|
||||||
self.timer = if (period == 0) 8 else period;
|
self.timer = if (period == 0) 8 else period;
|
||||||
if (!self.calc_performed) self.calc_performed = true;
|
|
||||||
|
|
||||||
if (self.enabled and period != 0) {
|
if (self.enabled and period != 0) {
|
||||||
const new_freq = self.calculate(ch1.sweep, &ch1.enabled);
|
const new_freq = self.calculate(ch1.sweep, &ch1.enabled);
|
||||||
@@ -45,7 +51,10 @@ pub fn calculate(self: *Self, sweep: io.Sweep, ch_enable: *bool) u12 {
|
|||||||
const shadow_shifted = shadow >> sweep.shift.read();
|
const shadow_shifted = shadow >> sweep.shift.read();
|
||||||
const decrease = sweep.direction.read();
|
const decrease = sweep.direction.read();
|
||||||
|
|
||||||
const freq = if (decrease) shadow - shadow_shifted else shadow + shadow_shifted;
|
const freq = if (decrease) blk: {
|
||||||
|
self.calc_performed = true;
|
||||||
|
break :blk shadow - shadow_shifted;
|
||||||
|
} else shadow + shadow_shifted;
|
||||||
if (freq > 0x7FF) ch_enable.* = false;
|
if (freq > 0x7FF) ch_enable.* = false;
|
||||||
|
|
||||||
return freq;
|
return freq;
|
||||||
|
@@ -19,6 +19,11 @@ pub fn create(sched: *Scheduler) Self {
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn reset(self: *Self) void {
|
||||||
|
self.shift = 0;
|
||||||
|
self.timer = 0;
|
||||||
|
}
|
||||||
|
|
||||||
pub fn sample(self: *const Self) i8 {
|
pub fn sample(self: *const Self) i8 {
|
||||||
return if ((~self.shift & 1) == 1) 1 else -1;
|
return if ((~self.shift & 1) == 1) 1 else -1;
|
||||||
}
|
}
|
||||||
|
@@ -20,6 +20,11 @@ pub fn init(sched: *Scheduler) Self {
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn reset(self: *Self) void {
|
||||||
|
self.timer = 0;
|
||||||
|
self.pos = 0;
|
||||||
|
}
|
||||||
|
|
||||||
/// Scheduler Event Handler for Square Synth Timer Expire
|
/// Scheduler Event Handler for Square Synth Timer Expire
|
||||||
pub fn onSquareTimerExpire(self: *Self, comptime T: type, nrx34: io.Frequency, late: u64) void {
|
pub fn onSquareTimerExpire(self: *Self, comptime T: type, nrx34: io.Frequency, late: u64) void {
|
||||||
comptime std.debug.assert(T == ToneSweep or T == Tone);
|
comptime std.debug.assert(T == ToneSweep or T == Tone);
|
||||||
|
@@ -38,6 +38,13 @@ pub fn init(sched: *Scheduler) Self {
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn reset(self: *Self) void {
|
||||||
|
self.timer = 0;
|
||||||
|
self.offset = 0;
|
||||||
|
|
||||||
|
// sample buffer isn't reset because it's outside of the range of what NR52{7}'s effects
|
||||||
|
}
|
||||||
|
|
||||||
/// Reload internal Wave Timer
|
/// Reload internal Wave Timer
|
||||||
pub fn reload(self: *Self, value: u11) void {
|
pub fn reload(self: *Self, value: u11) void {
|
||||||
self.sched.removeScheduledEvent(.{ .ApuChannel = 2 });
|
self.sched.removeScheduledEvent(.{ .ApuChannel = 2 });
|
||||||
|
@@ -6,7 +6,6 @@ const Eeprom = @import("backup/eeprom.zig").Eeprom;
|
|||||||
const Flash = @import("backup/Flash.zig");
|
const Flash = @import("backup/Flash.zig");
|
||||||
|
|
||||||
const escape = @import("../../util.zig").escape;
|
const escape = @import("../../util.zig").escape;
|
||||||
const span = @import("../../util.zig").span;
|
|
||||||
|
|
||||||
const Needle = struct { str: []const u8, kind: Backup.Kind };
|
const Needle = struct { str: []const u8, kind: Backup.Kind };
|
||||||
const backup_kinds = [6]Needle{
|
const backup_kinds = [6]Needle{
|
||||||
@@ -195,7 +194,7 @@ pub const Backup = struct {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fn saveName(self: *const Self, allocator: Allocator) ![]const u8 {
|
fn saveName(self: *const Self, allocator: Allocator) ![]const u8 {
|
||||||
const title_str = span(&escape(self.title));
|
const title_str = std.mem.sliceTo(&escape(self.title), 0);
|
||||||
const name = if (title_str.len != 0) title_str else "untitled";
|
const name = if (title_str.len != 0) title_str else "untitled";
|
||||||
|
|
||||||
return try std.mem.concat(allocator, u8, &[_][]const u8{ name, ".sav" });
|
return try std.mem.concat(allocator, u8, &[_][]const u8{ name, ".sav" });
|
||||||
|
@@ -5,7 +5,7 @@ const DmaControl = @import("io.zig").DmaControl;
|
|||||||
const Bus = @import("../Bus.zig");
|
const Bus = @import("../Bus.zig");
|
||||||
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
||||||
|
|
||||||
pub const DmaTuple = std.meta.Tuple(&[_]type{ DmaController(0), DmaController(1), DmaController(2), DmaController(3) });
|
pub const DmaTuple = struct { DmaController(0), DmaController(1), DmaController(2), DmaController(3) };
|
||||||
const log = std.log.scoped(.DmaTransfer);
|
const log = std.log.scoped(.DmaTransfer);
|
||||||
|
|
||||||
const getHalf = util.getHalf;
|
const getHalf = util.getHalf;
|
||||||
@@ -256,11 +256,16 @@ fn DmaController(comptime id: u2) type {
|
|||||||
cpu.bus.write(u16, dad_addr, @truncate(u16, rotr(u32, self.data_latch, 8 * (dad_addr & 3))));
|
cpu.bus.write(u16, dad_addr, @truncate(u16, rotr(u32, self.data_latch, 8 * (dad_addr & 3))));
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (sad_adj) {
|
switch (@truncate(u8, sad_addr >> 24)) {
|
||||||
.Increment => self.sad_latch +%= offset,
|
// according to fleroviux, DMAs with a source address in ROM misbehave
|
||||||
.Decrement => self.sad_latch -%= offset,
|
// the resultant behaviour is that the source address will increment despite what DMAXCNT says
|
||||||
.IncrementReload => log.err("{} is a prohibited adjustment on SAD", .{sad_adj}),
|
0x08...0x0D => self.sad_latch +%= offset, // obscure behaviour
|
||||||
.Fixed => {},
|
else => switch (sad_adj) {
|
||||||
|
.Increment => self.sad_latch +%= offset,
|
||||||
|
.Decrement => self.sad_latch -%= offset,
|
||||||
|
.IncrementReload => log.err("{} is a prohibited adjustment on SAD", .{sad_adj}),
|
||||||
|
.Fixed => {},
|
||||||
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (dad_adj) {
|
switch (dad_adj) {
|
||||||
@@ -333,7 +338,7 @@ fn DmaController(comptime id: u2) type {
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn onBlanking(bus: *Bus, comptime kind: DmaKind) void {
|
pub fn pollDmaOnBlank(bus: *Bus, comptime kind: DmaKind) void {
|
||||||
comptime var i: usize = 0;
|
comptime var i: usize = 0;
|
||||||
inline while (i < 4) : (i += 1) {
|
inline while (i < 4) : (i += 1) {
|
||||||
bus.dma[i].poll(kind);
|
bus.dma[i].poll(kind);
|
||||||
|
@@ -24,14 +24,14 @@ pub const Io = struct {
|
|||||||
postflg: PostFlag,
|
postflg: PostFlag,
|
||||||
waitcnt: WaitControl,
|
waitcnt: WaitControl,
|
||||||
haltcnt: HaltControl,
|
haltcnt: HaltControl,
|
||||||
keyinput: KeyInput,
|
keyinput: AtomicKeyInput,
|
||||||
|
|
||||||
pub fn init() Self {
|
pub fn init() Self {
|
||||||
return .{
|
return .{
|
||||||
.ime = false,
|
.ime = false,
|
||||||
.ie = .{ .raw = 0x0000 },
|
.ie = .{ .raw = 0x0000 },
|
||||||
.irq = .{ .raw = 0x0000 },
|
.irq = .{ .raw = 0x0000 },
|
||||||
.keyinput = .{ .raw = 0x03FF },
|
.keyinput = AtomicKeyInput.init(.{ .raw = 0x03FF }),
|
||||||
.waitcnt = .{ .raw = 0x0000_0000 }, // Bit 15 == 0 for GBA
|
.waitcnt = .{ .raw = 0x0000_0000 }, // Bit 15 == 0 for GBA
|
||||||
.postflg = .FirstBoot,
|
.postflg = .FirstBoot,
|
||||||
.haltcnt = .Execute,
|
.haltcnt = .Execute,
|
||||||
@@ -92,7 +92,7 @@ pub fn read(bus: *const Bus, comptime T: type, address: u32) ?T {
|
|||||||
0x0400_0128 => util.io.read.todo(log, "Read {} from SIOCNT", .{T}),
|
0x0400_0128 => util.io.read.todo(log, "Read {} from SIOCNT", .{T}),
|
||||||
|
|
||||||
// Keypad Input
|
// Keypad Input
|
||||||
0x0400_0130 => bus.io.keyinput.raw,
|
0x0400_0130 => bus.io.keyinput.load(.Monotonic).raw,
|
||||||
|
|
||||||
// Serial Communication 2
|
// Serial Communication 2
|
||||||
0x0400_0134 => util.io.read.todo(log, "Read {} from RCNT", .{T}),
|
0x0400_0134 => util.io.read.todo(log, "Read {} from RCNT", .{T}),
|
||||||
@@ -376,6 +376,31 @@ const KeyInput = extern union {
|
|||||||
raw: u16,
|
raw: u16,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const AtomicKeyInput = struct {
|
||||||
|
const Self = @This();
|
||||||
|
const Ordering = std.atomic.Ordering;
|
||||||
|
|
||||||
|
inner: KeyInput,
|
||||||
|
|
||||||
|
pub fn init(value: KeyInput) Self {
|
||||||
|
return .{ .inner = value };
|
||||||
|
}
|
||||||
|
|
||||||
|
pub inline fn load(self: *const Self, comptime ordering: Ordering) KeyInput {
|
||||||
|
return .{ .raw = switch (ordering) {
|
||||||
|
.AcqRel, .Release => @compileError("not supported for atomic loads"),
|
||||||
|
else => @atomicLoad(u16, &self.inner.raw, ordering),
|
||||||
|
} };
|
||||||
|
}
|
||||||
|
|
||||||
|
pub inline fn store(self: *Self, value: u16, comptime ordering: Ordering) void {
|
||||||
|
switch (ordering) {
|
||||||
|
.AcqRel, .Acquire => @compileError("not supported for atomic stores"),
|
||||||
|
else => @atomicStore(u16, &self.inner.raw, value, ordering),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
// Read / Write
|
// Read / Write
|
||||||
pub const BackgroundControl = extern union {
|
pub const BackgroundControl = extern union {
|
||||||
priority: Bitfield(u16, 0, 2),
|
priority: Bitfield(u16, 0, 2),
|
||||||
@@ -424,8 +449,6 @@ pub const BldY = extern union {
|
|||||||
raw: u16,
|
raw: u16,
|
||||||
};
|
};
|
||||||
|
|
||||||
const u8WriteKind = enum { Hi, Lo };
|
|
||||||
|
|
||||||
/// Write-only
|
/// Write-only
|
||||||
pub const WinH = extern union {
|
pub const WinH = extern union {
|
||||||
x2: Bitfield(u16, 0, 8),
|
x2: Bitfield(u16, 0, 8),
|
||||||
@@ -435,8 +458,6 @@ pub const WinH = extern union {
|
|||||||
|
|
||||||
/// Write-only
|
/// Write-only
|
||||||
pub const WinV = extern union {
|
pub const WinV = extern union {
|
||||||
const Self = @This();
|
|
||||||
|
|
||||||
y2: Bitfield(u16, 0, 8),
|
y2: Bitfield(u16, 0, 8),
|
||||||
y1: Bitfield(u16, 8, 8),
|
y1: Bitfield(u16, 8, 8),
|
||||||
raw: u16,
|
raw: u16,
|
||||||
@@ -445,20 +466,20 @@ pub const WinV = extern union {
|
|||||||
pub const WinIn = extern union {
|
pub const WinIn = extern union {
|
||||||
w0_bg: Bitfield(u16, 0, 4),
|
w0_bg: Bitfield(u16, 0, 4),
|
||||||
w0_obj: Bit(u16, 4),
|
w0_obj: Bit(u16, 4),
|
||||||
w0_bld: Bit(u16, 5),
|
w0_colour: Bit(u16, 5),
|
||||||
w1_bg: Bitfield(u16, 8, 4),
|
w1_bg: Bitfield(u16, 8, 4),
|
||||||
w1_obj: Bit(u16, 12),
|
w1_obj: Bit(u16, 12),
|
||||||
w1_bld: Bit(u16, 13),
|
w1_colour: Bit(u16, 13),
|
||||||
raw: u16,
|
raw: u16,
|
||||||
};
|
};
|
||||||
|
|
||||||
pub const WinOut = extern union {
|
pub const WinOut = extern union {
|
||||||
out_bg: Bitfield(u16, 0, 4),
|
out_bg: Bitfield(u16, 0, 4),
|
||||||
out_obj: Bit(u16, 4),
|
out_obj: Bit(u16, 4),
|
||||||
out_bld: Bit(u16, 5),
|
out_colour: Bit(u16, 5),
|
||||||
obj_bg: Bitfield(u16, 8, 4),
|
obj_bg: Bitfield(u16, 8, 4),
|
||||||
obj_obj: Bit(u16, 12),
|
obj_obj: Bit(u16, 12),
|
||||||
obj_bld: Bit(u16, 13),
|
obj_colour: Bit(u16, 13),
|
||||||
raw: u16,
|
raw: u16,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@@ -5,7 +5,7 @@ const TimerControl = @import("io.zig").TimerControl;
|
|||||||
const Scheduler = @import("../scheduler.zig").Scheduler;
|
const Scheduler = @import("../scheduler.zig").Scheduler;
|
||||||
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
|
||||||
|
|
||||||
pub const TimerTuple = std.meta.Tuple(&[_]type{ Timer(0), Timer(1), Timer(2), Timer(3) });
|
pub const TimerTuple = struct { Timer(0), Timer(1), Timer(2), Timer(3) };
|
||||||
const log = std.log.scoped(.Timer);
|
const log = std.log.scoped(.Timer);
|
||||||
|
|
||||||
const getHalf = util.getHalf;
|
const getHalf = util.getHalf;
|
||||||
@@ -150,21 +150,36 @@ fn Timer(comptime id: u2) type {
|
|||||||
pub fn setTimcntH(self: *Self, halfword: u16) void {
|
pub fn setTimcntH(self: *Self, halfword: u16) void {
|
||||||
const new = TimerControl{ .raw = halfword };
|
const new = TimerControl{ .raw = halfword };
|
||||||
|
|
||||||
// If Timer happens to be enabled, It will either be resheduled or disabled
|
if (self.cnt.enabled.read()) {
|
||||||
self.sched.removeScheduledEvent(.{ .TimerOverflow = id });
|
// timer was already enabled
|
||||||
|
|
||||||
if (self.cnt.enabled.read() and (new.cascade.read() or !new.enabled.read())) {
|
// If enabled falling edge or cascade falling edge, timer is paused
|
||||||
// Either through the cascade bit or the enable bit, the timer has effectively been disabled
|
if (!new.enabled.read() or (!self.cnt.cascade.read() and new.cascade.read())) {
|
||||||
// The Counter should hold whatever value it should have been at when it was disabled
|
self.sched.removeScheduledEvent(.{ .TimerOverflow = id });
|
||||||
self._counter +%= @truncate(u16, (self.sched.now() - self._start_timestamp) / self.frequency());
|
|
||||||
|
// Counter should hold the value it stopped at meaning we have to calculate it now
|
||||||
|
self._counter +%= @truncate(u16, (self.sched.now() - self._start_timestamp) / self.frequency());
|
||||||
|
}
|
||||||
|
|
||||||
|
// the timer has always been enabled, but the cascade bit which was blocking the timer has been unset
|
||||||
|
if (new.enabled.read() and (self.cnt.cascade.read() and !new.cascade.read())) {
|
||||||
|
// we want to reschedule the timer event, however we won't reload the counter.
|
||||||
|
// the invariant here is that self._counter holds the already calculated paused value
|
||||||
|
|
||||||
|
self.rescheduleTimerExpire(0);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// the timer was previously disabeld
|
||||||
|
|
||||||
|
if (new.enabled.read()) {
|
||||||
|
// timer should start counting (with a reloaded counter value)
|
||||||
|
self._counter = self._reload;
|
||||||
|
|
||||||
|
// if cascade happens to be set, the timer doesn't actually do anything though
|
||||||
|
if (!new.cascade.read()) self.rescheduleTimerExpire(0);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// The counter is only reloaded on the rising edge of the enable bit
|
|
||||||
if (!self.cnt.enabled.read() and new.enabled.read()) self._counter = self._reload;
|
|
||||||
|
|
||||||
// If Timer is enabled and we're not cascading, we need to schedule an overflow event
|
|
||||||
if (new.enabled.read() and !new.cascade.read()) self.rescheduleTimerExpire(0);
|
|
||||||
|
|
||||||
self.cnt.raw = halfword;
|
self.cnt.raw = halfword;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -202,7 +217,8 @@ fn Timer(comptime id: u2) type {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Reschedule Timer if we're not cascading
|
// Reschedule Timer if we're not cascading
|
||||||
if (!self.cnt.cascade.read()) {
|
// TIM0 cascade value is N/A
|
||||||
|
if (id == 0 or !self.cnt.cascade.read()) {
|
||||||
self._counter = self._reload;
|
self._counter = self._reload;
|
||||||
self.rescheduleTimerExpire(late);
|
self.rescheduleTimerExpire(late);
|
||||||
}
|
}
|
||||||
|
248
src/core/cpu.zig
248
src/core/cpu.zig
@@ -7,6 +7,7 @@ const Scheduler = @import("scheduler.zig").Scheduler;
|
|||||||
const Logger = @import("../util.zig").Logger;
|
const Logger = @import("../util.zig").Logger;
|
||||||
|
|
||||||
const File = std.fs.File;
|
const File = std.fs.File;
|
||||||
|
const log = std.log.scoped(.Arm7Tdmi);
|
||||||
|
|
||||||
// ARM Instructions
|
// ARM Instructions
|
||||||
pub const arm = struct {
|
pub const arm = struct {
|
||||||
@@ -234,8 +235,6 @@ pub const thumb = struct {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
const log = std.log.scoped(.Arm7Tdmi);
|
|
||||||
|
|
||||||
pub const Arm7tdmi = struct {
|
pub const Arm7tdmi = struct {
|
||||||
const Self = @This();
|
const Self = @This();
|
||||||
|
|
||||||
@@ -246,18 +245,64 @@ pub const Arm7tdmi = struct {
|
|||||||
cpsr: PSR,
|
cpsr: PSR,
|
||||||
spsr: PSR,
|
spsr: PSR,
|
||||||
|
|
||||||
/// Storage for R8_fiq -> R12_fiq and their normal counterparts
|
bank: Bank,
|
||||||
/// e.g [r[0 + 8], fiq_r[0 + 8], r[1 + 8], fiq_r[1 + 8]...]
|
|
||||||
banked_fiq: [2 * 5]u32,
|
|
||||||
|
|
||||||
/// Storage for r13_<mode>, r14_<mode>
|
|
||||||
/// e.g. [r13, r14, r13_svc, r14_svc]
|
|
||||||
banked_r: [2 * 6]u32,
|
|
||||||
|
|
||||||
banked_spsr: [5]PSR,
|
|
||||||
|
|
||||||
logger: ?Logger,
|
logger: ?Logger,
|
||||||
|
|
||||||
|
/// Bank of Registers from other CPU Modes
|
||||||
|
const Bank = struct {
|
||||||
|
/// Storage for r13_<mode>, r14_<mode>
|
||||||
|
/// e.g. [r13, r14, r13_svc, r14_svc]
|
||||||
|
r: [2 * 6]u32,
|
||||||
|
|
||||||
|
/// Storage for R8_fiq -> R12_fiq and their normal counterparts
|
||||||
|
/// e.g [r[0 + 8], fiq_r[0 + 8], r[1 + 8], fiq_r[1 + 8]...]
|
||||||
|
fiq: [2 * 5]u32,
|
||||||
|
|
||||||
|
spsr: [5]PSR,
|
||||||
|
|
||||||
|
const Kind = enum(u1) {
|
||||||
|
R13 = 0,
|
||||||
|
R14,
|
||||||
|
};
|
||||||
|
|
||||||
|
pub fn create() Bank {
|
||||||
|
return .{
|
||||||
|
.r = [_]u32{0x00} ** 12,
|
||||||
|
.fiq = [_]u32{0x00} ** 10,
|
||||||
|
.spsr = [_]PSR{.{ .raw = 0x0000_0000 }} ** 5,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
inline fn regIdx(mode: Mode, kind: Kind) usize {
|
||||||
|
const idx: usize = switch (mode) {
|
||||||
|
.User, .System => 0,
|
||||||
|
.Supervisor => 1,
|
||||||
|
.Abort => 2,
|
||||||
|
.Undefined => 3,
|
||||||
|
.Irq => 4,
|
||||||
|
.Fiq => 5,
|
||||||
|
};
|
||||||
|
|
||||||
|
return (idx * 2) + if (kind == .R14) @as(usize, 1) else 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline fn spsrIdx(mode: Mode) usize {
|
||||||
|
return switch (mode) {
|
||||||
|
.Supervisor => 0,
|
||||||
|
.Abort => 1,
|
||||||
|
.Undefined => 2,
|
||||||
|
.Irq => 3,
|
||||||
|
.Fiq => 4,
|
||||||
|
else => std.debug.panic("[CPU/Mode] {} does not have a SPSR Register", .{mode}),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
inline fn fiqIdx(i: usize, mode: Mode) usize {
|
||||||
|
return (i * 2) + if (mode == .Fiq) @as(usize, 1) else 0;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
pub fn init(sched: *Scheduler, bus: *Bus, log_file: ?std.fs.File) Self {
|
pub fn init(sched: *Scheduler, bus: *Bus, log_file: ?std.fs.File) Self {
|
||||||
return Self{
|
return Self{
|
||||||
.r = [_]u32{0x00} ** 16,
|
.r = [_]u32{0x00} ** 16,
|
||||||
@@ -266,41 +311,11 @@ pub const Arm7tdmi = struct {
|
|||||||
.bus = bus,
|
.bus = bus,
|
||||||
.cpsr = .{ .raw = 0x0000_001F },
|
.cpsr = .{ .raw = 0x0000_001F },
|
||||||
.spsr = .{ .raw = 0x0000_0000 },
|
.spsr = .{ .raw = 0x0000_0000 },
|
||||||
.banked_fiq = [_]u32{0x00} ** 10,
|
.bank = Bank.create(),
|
||||||
.banked_r = [_]u32{0x00} ** 12,
|
|
||||||
.banked_spsr = [_]PSR{.{ .raw = 0x0000_0000 }} ** 5,
|
|
||||||
.logger = if (log_file) |file| Logger.init(file) else null,
|
.logger = if (log_file) |file| Logger.init(file) else null,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
inline fn bankedIdx(mode: Mode, kind: BankedKind) usize {
|
|
||||||
const idx: usize = switch (mode) {
|
|
||||||
.User, .System => 0,
|
|
||||||
.Supervisor => 1,
|
|
||||||
.Abort => 2,
|
|
||||||
.Undefined => 3,
|
|
||||||
.Irq => 4,
|
|
||||||
.Fiq => 5,
|
|
||||||
};
|
|
||||||
|
|
||||||
return (idx * 2) + if (kind == .R14) @as(usize, 1) else 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
inline fn bankedSpsrIndex(mode: Mode) usize {
|
|
||||||
return switch (mode) {
|
|
||||||
.Supervisor => 0,
|
|
||||||
.Abort => 1,
|
|
||||||
.Undefined => 2,
|
|
||||||
.Irq => 3,
|
|
||||||
.Fiq => 4,
|
|
||||||
else => std.debug.panic("[CPU/Mode] {} does not have a SPSR Register", .{mode}),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
inline fn bankedFiqIdx(i: usize, mode: Mode) usize {
|
|
||||||
return (i * 2) + if (mode == .Fiq) @as(usize, 1) else 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
pub inline fn hasSPSR(self: *const Self) bool {
|
pub inline fn hasSPSR(self: *const Self) bool {
|
||||||
const mode = getModeChecked(self, self.cpsr.mode.read());
|
const mode = getModeChecked(self, self.cpsr.mode.read());
|
||||||
return switch (mode) {
|
return switch (mode) {
|
||||||
@@ -336,14 +351,14 @@ pub const Arm7tdmi = struct {
|
|||||||
switch (idx) {
|
switch (idx) {
|
||||||
8...12 => {
|
8...12 => {
|
||||||
if (current == .Fiq) {
|
if (current == .Fiq) {
|
||||||
self.banked_fiq[bankedFiqIdx(idx - 8, .User)] = value;
|
self.bank.fiq[Bank.fiqIdx(idx - 8, .User)] = value;
|
||||||
} else self.r[idx] = value;
|
} else self.r[idx] = value;
|
||||||
},
|
},
|
||||||
13, 14 => switch (current) {
|
13, 14 => switch (current) {
|
||||||
.User, .System => self.r[idx] = value,
|
.User, .System => self.r[idx] = value,
|
||||||
else => {
|
else => {
|
||||||
const kind = std.meta.intToEnum(BankedKind, idx - 13) catch unreachable;
|
const kind = std.meta.intToEnum(Bank.Kind, idx - 13) catch unreachable;
|
||||||
self.banked_r[bankedIdx(.User, kind)] = value;
|
self.bank.r[Bank.regIdx(.User, kind)] = value;
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
else => self.r[idx] = value, // R0 -> R7 and R15
|
else => self.r[idx] = value, // R0 -> R7 and R15
|
||||||
@@ -354,12 +369,12 @@ pub const Arm7tdmi = struct {
|
|||||||
const current = getModeChecked(self, self.cpsr.mode.read());
|
const current = getModeChecked(self, self.cpsr.mode.read());
|
||||||
|
|
||||||
return switch (idx) {
|
return switch (idx) {
|
||||||
8...12 => if (current == .Fiq) self.banked_fiq[bankedFiqIdx(idx - 8, .User)] else self.r[idx],
|
8...12 => if (current == .Fiq) self.bank.fiq[Bank.fiqIdx(idx - 8, .User)] else self.r[idx],
|
||||||
13, 14 => switch (current) {
|
13, 14 => switch (current) {
|
||||||
.User, .System => self.r[idx],
|
.User, .System => self.r[idx],
|
||||||
else => blk: {
|
else => blk: {
|
||||||
const kind = std.meta.intToEnum(BankedKind, idx - 13) catch unreachable;
|
const kind = std.meta.intToEnum(Bank.Kind, idx - 13) catch unreachable;
|
||||||
break :blk self.banked_r[bankedIdx(.User, kind)];
|
break :blk self.bank.r[Bank.regIdx(.User, kind)];
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
else => self.r[idx], // R0 -> R7 and R15
|
else => self.r[idx], // R0 -> R7 and R15
|
||||||
@@ -372,38 +387,38 @@ pub const Arm7tdmi = struct {
|
|||||||
// Bank R8 -> r12
|
// Bank R8 -> r12
|
||||||
var i: usize = 0;
|
var i: usize = 0;
|
||||||
while (i < 5) : (i += 1) {
|
while (i < 5) : (i += 1) {
|
||||||
self.banked_fiq[bankedFiqIdx(i, now)] = self.r[8 + i];
|
self.bank.fiq[Bank.fiqIdx(i, now)] = self.r[8 + i];
|
||||||
}
|
}
|
||||||
|
|
||||||
// Bank r13, r14, SPSR
|
// Bank r13, r14, SPSR
|
||||||
switch (now) {
|
switch (now) {
|
||||||
.User, .System => {
|
.User, .System => {
|
||||||
self.banked_r[bankedIdx(now, .R13)] = self.r[13];
|
self.bank.r[Bank.regIdx(now, .R13)] = self.r[13];
|
||||||
self.banked_r[bankedIdx(now, .R14)] = self.r[14];
|
self.bank.r[Bank.regIdx(now, .R14)] = self.r[14];
|
||||||
},
|
},
|
||||||
else => {
|
else => {
|
||||||
self.banked_r[bankedIdx(now, .R13)] = self.r[13];
|
self.bank.r[Bank.regIdx(now, .R13)] = self.r[13];
|
||||||
self.banked_r[bankedIdx(now, .R14)] = self.r[14];
|
self.bank.r[Bank.regIdx(now, .R14)] = self.r[14];
|
||||||
self.banked_spsr[bankedSpsrIndex(now)] = self.spsr;
|
self.bank.spsr[Bank.spsrIdx(now)] = self.spsr;
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
// Grab R8 -> R12
|
// Grab R8 -> R12
|
||||||
i = 0;
|
i = 0;
|
||||||
while (i < 5) : (i += 1) {
|
while (i < 5) : (i += 1) {
|
||||||
self.r[8 + i] = self.banked_fiq[bankedFiqIdx(i, next)];
|
self.r[8 + i] = self.bank.fiq[Bank.fiqIdx(i, next)];
|
||||||
}
|
}
|
||||||
|
|
||||||
// Grab r13, r14, SPSR
|
// Grab r13, r14, SPSR
|
||||||
switch (next) {
|
switch (next) {
|
||||||
.User, .System => {
|
.User, .System => {
|
||||||
self.r[13] = self.banked_r[bankedIdx(next, .R13)];
|
self.r[13] = self.bank.r[Bank.regIdx(next, .R13)];
|
||||||
self.r[14] = self.banked_r[bankedIdx(next, .R14)];
|
self.r[14] = self.bank.r[Bank.regIdx(next, .R14)];
|
||||||
},
|
},
|
||||||
else => {
|
else => {
|
||||||
self.r[13] = self.banked_r[bankedIdx(next, .R13)];
|
self.r[13] = self.bank.r[Bank.regIdx(next, .R13)];
|
||||||
self.r[14] = self.banked_r[bankedIdx(next, .R14)];
|
self.r[14] = self.bank.r[Bank.regIdx(next, .R14)];
|
||||||
self.spsr = self.banked_spsr[bankedSpsrIndex(next)];
|
self.spsr = self.bank.spsr[Bank.spsrIdx(next)];
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -424,8 +439,8 @@ pub const Arm7tdmi = struct {
|
|||||||
self.r[13] = 0x0300_7F00;
|
self.r[13] = 0x0300_7F00;
|
||||||
self.r[15] = 0x0800_0000;
|
self.r[15] = 0x0800_0000;
|
||||||
|
|
||||||
self.banked_r[bankedIdx(.Irq, .R13)] = 0x0300_7FA0;
|
self.bank.r[Bank.regIdx(.Irq, .R13)] = 0x0300_7FA0;
|
||||||
self.banked_r[bankedIdx(.Supervisor, .R13)] = 0x0300_7FE0;
|
self.bank.r[Bank.regIdx(.Supervisor, .R13)] = 0x0300_7FE0;
|
||||||
|
|
||||||
// self.cpsr.raw = 0x6000001F;
|
// self.cpsr.raw = 0x6000001F;
|
||||||
self.cpsr.raw = 0x0000_001F;
|
self.cpsr.raw = 0x0000_001F;
|
||||||
@@ -515,10 +530,10 @@ pub const Arm7tdmi = struct {
|
|||||||
std.debug.print("R{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\n", .{ i, self.r[i], i_1, self.r[i_1], i_2, self.r[i_2], i_3, self.r[i_3] });
|
std.debug.print("R{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\tR{}: 0x{X:0>8}\n", .{ i, self.r[i], i_1, self.r[i_1], i_2, self.r[i_2], i_3, self.r[i_3] });
|
||||||
}
|
}
|
||||||
std.debug.print("cpsr: 0x{X:0>8} ", .{self.cpsr.raw});
|
std.debug.print("cpsr: 0x{X:0>8} ", .{self.cpsr.raw});
|
||||||
prettyPrintPsr(&self.cpsr);
|
self.cpsr.toString();
|
||||||
|
|
||||||
std.debug.print("spsr: 0x{X:0>8} ", .{self.spsr.raw});
|
std.debug.print("spsr: 0x{X:0>8} ", .{self.spsr.raw});
|
||||||
prettyPrintPsr(&self.spsr);
|
self.spsr.toString();
|
||||||
|
|
||||||
std.debug.print("pipeline: {??X:0>8}\n", .{self.pipe.stage});
|
std.debug.print("pipeline: {??X:0>8}\n", .{self.pipe.stage});
|
||||||
|
|
||||||
@@ -536,76 +551,6 @@ pub const Arm7tdmi = struct {
|
|||||||
|
|
||||||
std.debug.panic(format, args);
|
std.debug.panic(format, args);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn prettyPrintPsr(psr: *const PSR) void {
|
|
||||||
std.debug.print("[", .{});
|
|
||||||
|
|
||||||
if (psr.n.read()) std.debug.print("N", .{}) else std.debug.print("-", .{});
|
|
||||||
if (psr.z.read()) std.debug.print("Z", .{}) else std.debug.print("-", .{});
|
|
||||||
if (psr.c.read()) std.debug.print("C", .{}) else std.debug.print("-", .{});
|
|
||||||
if (psr.v.read()) std.debug.print("V", .{}) else std.debug.print("-", .{});
|
|
||||||
if (psr.i.read()) std.debug.print("I", .{}) else std.debug.print("-", .{});
|
|
||||||
if (psr.f.read()) std.debug.print("F", .{}) else std.debug.print("-", .{});
|
|
||||||
if (psr.t.read()) std.debug.print("T", .{}) else std.debug.print("-", .{});
|
|
||||||
std.debug.print("|", .{});
|
|
||||||
if (getMode(psr.mode.read())) |mode| std.debug.print("{s}", .{modeString(mode)}) else std.debug.print("---", .{});
|
|
||||||
|
|
||||||
std.debug.print("]\n", .{});
|
|
||||||
}
|
|
||||||
|
|
||||||
fn modeString(mode: Mode) []const u8 {
|
|
||||||
return switch (mode) {
|
|
||||||
.User => "usr",
|
|
||||||
.Fiq => "fiq",
|
|
||||||
.Irq => "irq",
|
|
||||||
.Supervisor => "svc",
|
|
||||||
.Abort => "abt",
|
|
||||||
.Undefined => "und",
|
|
||||||
.System => "sys",
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
fn mgbaLog(self: *const Self, file: *const File, opcode: u32) !void {
|
|
||||||
const thumb_fmt = "{X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} cpsr: {X:0>8} | {X:0>4}:\n";
|
|
||||||
const arm_fmt = "{X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} {X:0>8} cpsr: {X:0>8} | {X:0>8}:\n";
|
|
||||||
var buf: [0x100]u8 = [_]u8{0x00} ** 0x100; // this is larger than it needs to be
|
|
||||||
|
|
||||||
const r0 = self.r[0];
|
|
||||||
const r1 = self.r[1];
|
|
||||||
const r2 = self.r[2];
|
|
||||||
const r3 = self.r[3];
|
|
||||||
const r4 = self.r[4];
|
|
||||||
const r5 = self.r[5];
|
|
||||||
const r6 = self.r[6];
|
|
||||||
const r7 = self.r[7];
|
|
||||||
const r8 = self.r[8];
|
|
||||||
const r9 = self.r[9];
|
|
||||||
const r10 = self.r[10];
|
|
||||||
const r11 = self.r[11];
|
|
||||||
const r12 = self.r[12];
|
|
||||||
const r13 = self.r[13];
|
|
||||||
const r14 = self.r[14];
|
|
||||||
const r15 = self.r[15] -| if (self.cpsr.t.read()) 2 else @as(u32, 4);
|
|
||||||
|
|
||||||
const c_psr = self.cpsr.raw;
|
|
||||||
|
|
||||||
var log_str: []u8 = undefined;
|
|
||||||
if (self.cpsr.t.read()) {
|
|
||||||
if (opcode >> 11 == 0x1E) {
|
|
||||||
// Instruction 1 of a BL Opcode, print in ARM mode
|
|
||||||
const other_half = self.bus.debugRead(u16, self.r[15] - 2);
|
|
||||||
const bl_opcode = @as(u32, opcode) << 16 | other_half;
|
|
||||||
|
|
||||||
log_str = try std.fmt.bufPrint(&buf, arm_fmt, .{ r0, r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14, r15, c_psr, bl_opcode });
|
|
||||||
} else {
|
|
||||||
log_str = try std.fmt.bufPrint(&buf, thumb_fmt, .{ r0, r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14, r15, c_psr, opcode });
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
log_str = try std.fmt.bufPrint(&buf, arm_fmt, .{ r0, r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14, r15, c_psr, opcode });
|
|
||||||
}
|
|
||||||
|
|
||||||
_ = try file.writeAll(log_str);
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
const condition_lut = [_]u16{
|
const condition_lut = [_]u16{
|
||||||
@@ -652,9 +597,7 @@ const Pipeline = struct {
|
|||||||
pub fn step(self: *Self, cpu: *Arm7tdmi, comptime T: type) ?u32 {
|
pub fn step(self: *Self, cpu: *Arm7tdmi, comptime T: type) ?u32 {
|
||||||
comptime std.debug.assert(T == u32 or T == u16);
|
comptime std.debug.assert(T == u32 or T == u16);
|
||||||
|
|
||||||
// FIXME: https://github.com/ziglang/zig/issues/12642
|
const opcode = self.stage[0];
|
||||||
var opcode = self.stage[0];
|
|
||||||
|
|
||||||
self.stage[0] = self.stage[1];
|
self.stage[0] = self.stage[1];
|
||||||
self.stage[1] = cpu.fetch(T, cpu.r[15]);
|
self.stage[1] = cpu.fetch(T, cpu.r[15]);
|
||||||
|
|
||||||
@@ -686,6 +629,22 @@ pub const PSR = extern union {
|
|||||||
z: Bit(u32, 30),
|
z: Bit(u32, 30),
|
||||||
n: Bit(u32, 31),
|
n: Bit(u32, 31),
|
||||||
raw: u32,
|
raw: u32,
|
||||||
|
|
||||||
|
fn toString(self: PSR) void {
|
||||||
|
std.debug.print("[", .{});
|
||||||
|
|
||||||
|
if (self.n.read()) std.debug.print("N", .{}) else std.debug.print("-", .{});
|
||||||
|
if (self.z.read()) std.debug.print("Z", .{}) else std.debug.print("-", .{});
|
||||||
|
if (self.c.read()) std.debug.print("C", .{}) else std.debug.print("-", .{});
|
||||||
|
if (self.v.read()) std.debug.print("V", .{}) else std.debug.print("-", .{});
|
||||||
|
if (self.i.read()) std.debug.print("I", .{}) else std.debug.print("-", .{});
|
||||||
|
if (self.f.read()) std.debug.print("F", .{}) else std.debug.print("-", .{});
|
||||||
|
if (self.t.read()) std.debug.print("T", .{}) else std.debug.print("-", .{});
|
||||||
|
std.debug.print("|", .{});
|
||||||
|
if (getMode(self.mode.read())) |m| std.debug.print("{s}", .{m.toString()}) else std.debug.print("---", .{});
|
||||||
|
|
||||||
|
std.debug.print("]\n", .{});
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
const Mode = enum(u5) {
|
const Mode = enum(u5) {
|
||||||
@@ -696,11 +655,18 @@ const Mode = enum(u5) {
|
|||||||
Abort = 0b10111,
|
Abort = 0b10111,
|
||||||
Undefined = 0b11011,
|
Undefined = 0b11011,
|
||||||
System = 0b11111,
|
System = 0b11111,
|
||||||
};
|
|
||||||
|
|
||||||
const BankedKind = enum(u1) {
|
fn toString(self: Mode) []const u8 {
|
||||||
R13 = 0,
|
return switch (self) {
|
||||||
R14,
|
.User => "usr",
|
||||||
|
.Fiq => "fiq",
|
||||||
|
.Irq => "irq",
|
||||||
|
.Supervisor => "svc",
|
||||||
|
.Abort => "abt",
|
||||||
|
.Undefined => "und",
|
||||||
|
.System => "sys",
|
||||||
|
};
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
fn getMode(bits: u5) ?Mode {
|
fn getMode(bits: u5) ?Mode {
|
||||||
|
@@ -5,6 +5,7 @@ const config = @import("../config.zig");
|
|||||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||||
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
||||||
const FpsTracker = @import("../util.zig").FpsTracker;
|
const FpsTracker = @import("../util.zig").FpsTracker;
|
||||||
|
const RingBuffer = @import("../util.zig").RingBuffer;
|
||||||
|
|
||||||
const Timer = std.time.Timer;
|
const Timer = std.time.Timer;
|
||||||
const Atomic = std.atomic.Atomic;
|
const Atomic = std.atomic.Atomic;
|
||||||
@@ -56,9 +57,9 @@ fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), schedule
|
|||||||
.Unlimited, .UnlimitedFPS => {
|
.Unlimited, .UnlimitedFPS => {
|
||||||
log.info("Emulation w/out video sync", .{});
|
log.info("Emulation w/out video sync", .{});
|
||||||
|
|
||||||
while (!quit.load(.SeqCst)) {
|
while (!quit.load(.Monotonic)) {
|
||||||
runFrame(scheduler, cpu);
|
runFrame(scheduler, cpu);
|
||||||
audioSync(audio_sync, cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full);
|
audioSync(audio_sync, &cpu.bus.apu.sample_queue);
|
||||||
|
|
||||||
if (kind == .UnlimitedFPS) tracker.?.tick();
|
if (kind == .UnlimitedFPS) tracker.?.tick();
|
||||||
}
|
}
|
||||||
@@ -68,7 +69,7 @@ fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), schedule
|
|||||||
var timer = Timer.start() catch @panic("failed to initalize std.timer.Timer");
|
var timer = Timer.start() catch @panic("failed to initalize std.timer.Timer");
|
||||||
var wake_time: u64 = frame_period;
|
var wake_time: u64 = frame_period;
|
||||||
|
|
||||||
while (!quit.load(.SeqCst)) {
|
while (!quit.load(.Monotonic)) {
|
||||||
runFrame(scheduler, cpu);
|
runFrame(scheduler, cpu);
|
||||||
const new_wake_time = videoSync(&timer, wake_time);
|
const new_wake_time = videoSync(&timer, wake_time);
|
||||||
|
|
||||||
@@ -77,7 +78,7 @@ fn inner(comptime kind: RunKind, audio_sync: bool, quit: *Atomic(bool), schedule
|
|||||||
// the amount of time needed for audio to catch up rather than
|
// the amount of time needed for audio to catch up rather than
|
||||||
// our expected wake-up time
|
// our expected wake-up time
|
||||||
|
|
||||||
audioSync(audio_sync, cpu.bus.apu.stream, &cpu.bus.apu.is_buffer_full);
|
audioSync(audio_sync, &cpu.bus.apu.sample_queue);
|
||||||
if (!audio_sync) spinLoop(&timer, wake_time);
|
if (!audio_sync) spinLoop(&timer, wake_time);
|
||||||
wake_time = new_wake_time;
|
wake_time = new_wake_time;
|
||||||
|
|
||||||
@@ -104,22 +105,13 @@ pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi) void {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn audioSync(audio_sync: bool, stream: *SDL.SDL_AudioStream, is_buffer_full: *bool) void {
|
fn audioSync(audio_sync: bool, sample_queue: *RingBuffer(u16)) void {
|
||||||
comptime std.debug.assert(@import("../platform.zig").sample_format == SDL.AUDIO_U16);
|
comptime std.debug.assert(@import("../platform.zig").sample_format == SDL.AUDIO_U16);
|
||||||
const sample_size = 2 * @sizeOf(u16);
|
// const sample_size = 2 * @sizeOf(u16);
|
||||||
const max_buf_size: c_int = 0x400;
|
// const max_buf_size: c_int = 0x400;
|
||||||
|
|
||||||
// Determine whether the APU is busy right at this moment
|
_ = audio_sync;
|
||||||
var still_full: bool = SDL.SDL_AudioStreamAvailable(stream) > sample_size * if (is_buffer_full.*) max_buf_size >> 1 else max_buf_size;
|
_ = sample_queue;
|
||||||
defer is_buffer_full.* = still_full; // Update APU Busy status right before exiting scope
|
|
||||||
|
|
||||||
// If Busy is false, there's no need to sync here
|
|
||||||
if (!still_full) return;
|
|
||||||
|
|
||||||
while (true) {
|
|
||||||
still_full = SDL.SDL_AudioStreamAvailable(stream) > sample_size * max_buf_size >> 1;
|
|
||||||
if (!audio_sync or !still_full) break;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn videoSync(timer: *Timer, wake_time: u64) u64 {
|
fn videoSync(timer: *Timer, wake_time: u64) u64 {
|
||||||
|
478
src/core/ppu.zig
478
src/core/ppu.zig
@@ -2,16 +2,11 @@ const std = @import("std");
|
|||||||
const io = @import("bus/io.zig");
|
const io = @import("bus/io.zig");
|
||||||
const util = @import("../util.zig");
|
const util = @import("../util.zig");
|
||||||
|
|
||||||
const Bit = @import("bitfield").Bit;
|
|
||||||
const Bitfield = @import("bitfield").Bitfield;
|
|
||||||
const dma = @import("bus/dma.zig");
|
|
||||||
|
|
||||||
const Oam = @import("ppu/Oam.zig");
|
|
||||||
const Palette = @import("ppu/Palette.zig");
|
|
||||||
const Vram = @import("ppu/Vram.zig");
|
|
||||||
const Scheduler = @import("scheduler.zig").Scheduler;
|
const Scheduler = @import("scheduler.zig").Scheduler;
|
||||||
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
|
||||||
const FrameBuffer = @import("../util.zig").FrameBuffer;
|
|
||||||
|
const Bit = @import("bitfield").Bit;
|
||||||
|
const Bitfield = @import("bitfield").Bitfield;
|
||||||
|
|
||||||
const Allocator = std.mem.Allocator;
|
const Allocator = std.mem.Allocator;
|
||||||
const log = std.log.scoped(.PPU);
|
const log = std.log.scoped(.PPU);
|
||||||
@@ -19,6 +14,7 @@ const log = std.log.scoped(.PPU);
|
|||||||
const getHalf = util.getHalf;
|
const getHalf = util.getHalf;
|
||||||
const setHalf = util.setHalf;
|
const setHalf = util.setHalf;
|
||||||
const setQuart = util.setQuart;
|
const setQuart = util.setQuart;
|
||||||
|
const pollDmaOnBlank = @import("bus/dma.zig").pollDmaOnBlank;
|
||||||
|
|
||||||
pub const width = 240;
|
pub const width = 240;
|
||||||
pub const height = 160;
|
pub const height = 160;
|
||||||
@@ -263,17 +259,18 @@ pub const Ppu = struct {
|
|||||||
scanline: Scanline,
|
scanline: Scanline,
|
||||||
|
|
||||||
pub fn init(allocator: Allocator, sched: *Scheduler) !Self {
|
pub fn init(allocator: Allocator, sched: *Scheduler) !Self {
|
||||||
sched.push(.Draw, 240 * 4); // Add first PPU Event to Scheduler
|
// Queue first Hblank
|
||||||
|
sched.push(.Draw, 240 * 4);
|
||||||
|
|
||||||
const sprites = try allocator.create([128]?Sprite);
|
const sprites = try allocator.create([128]?Sprite);
|
||||||
std.mem.set(?Sprite, sprites, null);
|
sprites.* = [_]?Sprite{null} ** 128;
|
||||||
|
|
||||||
return Self{
|
return Self{
|
||||||
.vram = try Vram.init(allocator),
|
.vram = try Vram.init(allocator),
|
||||||
.palette = try Palette.init(allocator),
|
.palette = try Palette.init(allocator),
|
||||||
.oam = try Oam.init(allocator),
|
.oam = try Oam.init(allocator),
|
||||||
.sched = sched,
|
.sched = sched,
|
||||||
.framebuf = try FrameBuffer.init(allocator, framebuf_pitch * height),
|
.framebuf = try FrameBuffer.init(allocator),
|
||||||
.allocator = allocator,
|
.allocator = allocator,
|
||||||
|
|
||||||
// Registers
|
// Registers
|
||||||
@@ -323,16 +320,20 @@ pub const Ppu = struct {
|
|||||||
// Only consider enabled Sprites
|
// Only consider enabled Sprites
|
||||||
if (attr0.is_affine.read() or !attr0.disabled.read()) {
|
if (attr0.is_affine.read() or !attr0.disabled.read()) {
|
||||||
const attr1 = @bitCast(Attr1, self.oam.read(u16, i + 2));
|
const attr1 = @bitCast(Attr1, self.oam.read(u16, i + 2));
|
||||||
const sprite_height = spriteDimensions(attr0.shape.read(), attr1.size.read())[1];
|
|
||||||
|
|
||||||
// When fetching sprites we only care about ones that could be rendered
|
// When fetching sprites we only care about ones that could be rendered
|
||||||
// on this scanline
|
// on this scanline
|
||||||
var y_pos: i32 = attr0.y.read();
|
const iy = @bitCast(i8, y);
|
||||||
if (y_pos >= 160) y_pos -= 256; // fleroviux's solution to negative positions
|
|
||||||
|
const start = attr0.y.read();
|
||||||
|
const istart = @bitCast(i8, start);
|
||||||
|
|
||||||
|
const end = start +% spriteDimensions(attr0.shape.read(), attr1.size.read())[1];
|
||||||
|
const iend = @bitCast(i8, end);
|
||||||
|
|
||||||
// Sprites are expected to be able to wraparound, we perform the same check
|
// Sprites are expected to be able to wraparound, we perform the same check
|
||||||
// for unsigned and signed values so that we handle all valid sprite positions
|
// for unsigned and signed values so that we handle all valid sprite positions
|
||||||
if (y_pos <= y and y < (y_pos + sprite_height)) {
|
if ((start <= y and y < end) or (istart <= iy and iy < iend)) {
|
||||||
for (self.scanline_sprites) |*maybe_sprite| {
|
for (self.scanline_sprites) |*maybe_sprite| {
|
||||||
if (maybe_sprite.* == null) {
|
if (maybe_sprite.* == null) {
|
||||||
maybe_sprite.* = Sprite.init(attr0, attr1, @bitCast(Attr2, self.oam.read(u16, i + 4)));
|
maybe_sprite.* = Sprite.init(attr0, attr1, @bitCast(Attr2, self.oam.read(u16, i + 4)));
|
||||||
@@ -359,6 +360,8 @@ pub const Ppu = struct {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fn drawAffineSprite(self: *Self, sprite: AffineSprite) void {
|
fn drawAffineSprite(self: *Self, sprite: AffineSprite) void {
|
||||||
|
const iy = @bitCast(i8, self.vcount.scanline.read());
|
||||||
|
|
||||||
const is_8bpp = sprite.is8bpp();
|
const is_8bpp = sprite.is8bpp();
|
||||||
const tile_id: u32 = sprite.tileId();
|
const tile_id: u32 = sprite.tileId();
|
||||||
const obj_mapping = self.dispcnt.obj_mapping.read();
|
const obj_mapping = self.dispcnt.obj_mapping.read();
|
||||||
@@ -367,22 +370,25 @@ pub const Ppu = struct {
|
|||||||
|
|
||||||
const char_base = 0x4000 * 4;
|
const char_base = 0x4000 * 4;
|
||||||
|
|
||||||
const y = self.vcount.scanline.read();
|
|
||||||
|
|
||||||
var i: u9 = 0;
|
var i: u9 = 0;
|
||||||
while (i < sprite.width) : (i += 1) {
|
while (i < sprite.width) : (i += 1) {
|
||||||
const x = (sprite.x() +% i) % width;
|
const x = (sprite.x() +% i) % width;
|
||||||
|
const ix = @bitCast(i9, x);
|
||||||
|
|
||||||
if (!shouldDrawSprite(self.bld.cnt, &self.scanline, x)) continue;
|
if (!shouldDrawSprite(self.bld.cnt, &self.scanline, x)) continue;
|
||||||
|
|
||||||
var x_pos: i32 = sprite.x();
|
const sprite_start = sprite.x();
|
||||||
if (x_pos >= 240) x_pos -= 512;
|
const isprite_start = @bitCast(i9, sprite_start);
|
||||||
|
const sprite_end = sprite_start +% sprite.width;
|
||||||
|
const isprite_end = @bitCast(i9, sprite_end);
|
||||||
|
|
||||||
if (!(x_pos <= x and x < (x_pos + sprite.width))) continue;
|
const condition = (sprite_start <= x and x < sprite_end) or (isprite_start <= ix and ix < isprite_end);
|
||||||
|
if (!condition) continue;
|
||||||
|
|
||||||
// Sprite is within bounds and therefore should be rendered
|
// Sprite is within bounds and therefore should be rendered
|
||||||
// std.math.absInt is branchless
|
// std.math.absInt is branchless
|
||||||
const tile_x = @bitCast(u32, @as(i32, std.math.absInt(@as(i32, x) - x_pos) catch unreachable));
|
const tile_x = @bitCast(u9, std.math.absInt(ix - @bitCast(i9, sprite.x())) catch unreachable);
|
||||||
const tile_y = @bitCast(u32, @as(i32, std.math.absInt(@bitCast(i8, y) -% @bitCast(i8, sprite.y())) catch unreachable));
|
const tile_y = @bitCast(u8, std.math.absInt(iy -% @bitCast(i8, sprite.y())) catch unreachable);
|
||||||
|
|
||||||
const row = @truncate(u3, tile_y);
|
const row = @truncate(u3, tile_y);
|
||||||
const col = @truncate(u3, tile_x);
|
const col = @truncate(u3, tile_x);
|
||||||
@@ -404,6 +410,8 @@ pub const Ppu = struct {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fn drawSprite(self: *Self, sprite: Sprite) void {
|
fn drawSprite(self: *Self, sprite: Sprite) void {
|
||||||
|
const iy = @bitCast(i8, self.vcount.scanline.read());
|
||||||
|
|
||||||
const is_8bpp = sprite.is8bpp();
|
const is_8bpp = sprite.is8bpp();
|
||||||
const tile_id: u32 = sprite.tileId();
|
const tile_id: u32 = sprite.tileId();
|
||||||
const obj_mapping = self.dispcnt.obj_mapping.read();
|
const obj_mapping = self.dispcnt.obj_mapping.read();
|
||||||
@@ -412,27 +420,31 @@ pub const Ppu = struct {
|
|||||||
|
|
||||||
const char_base = 0x4000 * 4;
|
const char_base = 0x4000 * 4;
|
||||||
|
|
||||||
const y = self.vcount.scanline.read();
|
|
||||||
|
|
||||||
var i: u9 = 0;
|
var i: u9 = 0;
|
||||||
while (i < sprite.width) : (i += 1) {
|
while (i < sprite.width) : (i += 1) {
|
||||||
const x = (sprite.x() +% i) % width;
|
const x = (sprite.x() +% i) % width;
|
||||||
|
const ix = @bitCast(i9, x);
|
||||||
|
|
||||||
if (!shouldDrawSprite(self.bld.cnt, &self.scanline, x)) continue;
|
if (!shouldDrawSprite(self.bld.cnt, &self.scanline, x)) continue;
|
||||||
|
|
||||||
var x_pos: i32 = sprite.x();
|
const sprite_start = sprite.x();
|
||||||
if (x_pos >= 240) x_pos -= 512;
|
const isprite_start = @bitCast(i9, sprite_start);
|
||||||
|
const sprite_end = sprite_start +% sprite.width;
|
||||||
|
const isprite_end = @bitCast(i9, sprite_end);
|
||||||
|
|
||||||
if (!(x_pos <= x and x < (x_pos + sprite.width))) continue;
|
const condition = (sprite_start <= x and x < sprite_end) or (isprite_start <= ix and ix < isprite_end);
|
||||||
|
if (!condition) continue;
|
||||||
|
|
||||||
// Sprite is within bounds and therefore should be rendered
|
// Sprite is within bounds and therefore should be rendered
|
||||||
const x_diff: i32 = std.math.absInt(@as(i32, x) - x_pos) catch unreachable;
|
// std.math.absInt is branchless
|
||||||
const y_diff: i32 = std.math.absInt(@bitCast(i8, y) -% @bitCast(i8, sprite.y())) catch unreachable;
|
const x_diff = @bitCast(u9, std.math.absInt(ix - @bitCast(i9, sprite.x())) catch unreachable);
|
||||||
|
const y_diff = @bitCast(u8, std.math.absInt(iy -% @bitCast(i8, sprite.y())) catch unreachable);
|
||||||
|
|
||||||
// Note that we flip the tile_pos not the (tile_pos % 8) like we do for
|
// Note that we flip the tile_pos not the (tile_pos % 8) like we do for
|
||||||
// Background Tiles. By doing this we mirror the entire sprite instead of
|
// Background Tiles. By doing this we mirror the entire sprite instead of
|
||||||
// just a specific tile (see how sprite.width and sprite.height are involved)
|
// just a specific tile (see how sprite.width and sprite.height are involved)
|
||||||
const tile_x = @intCast(u9, x_diff) ^ if (sprite.hFlip()) (sprite.width - 1) else 0;
|
const tile_y = y_diff ^ if (sprite.vFlip()) (sprite.height - 1) else 0;
|
||||||
const tile_y = @intCast(u8, y_diff) ^ if (sprite.vFlip()) (sprite.height - 1) else 0;
|
const tile_x = x_diff ^ if (sprite.hFlip()) (sprite.width - 1) else 0;
|
||||||
|
|
||||||
const row = @truncate(u3, tile_y);
|
const row = @truncate(u3, tile_y);
|
||||||
const col = @truncate(u3, tile_x);
|
const col = @truncate(u3, tile_x);
|
||||||
@@ -475,17 +487,16 @@ pub const Ppu = struct {
|
|||||||
aff_x += self.aff_bg[n - 2].pa;
|
aff_x += self.aff_bg[n - 2].pa;
|
||||||
aff_y += self.aff_bg[n - 2].pc;
|
aff_y += self.aff_bg[n - 2].pc;
|
||||||
|
|
||||||
const x = @bitCast(u32, ix);
|
if (!shouldDrawBackground(n, self.bld.cnt, &self.scanline, i)) continue;
|
||||||
const y = @bitCast(u32, iy);
|
|
||||||
|
|
||||||
const win_bounds = self.windowBounds(@truncate(u9, x), @truncate(u8, y));
|
|
||||||
if (!shouldDrawBackground(self, n, win_bounds, i)) continue;
|
|
||||||
|
|
||||||
if (self.bg[n].cnt.display_overflow.read()) {
|
if (self.bg[n].cnt.display_overflow.read()) {
|
||||||
ix = if (ix > px_width) @rem(ix, px_width) else if (ix < 0) px_width + @rem(ix, px_width) else ix;
|
ix = if (ix > px_width) @rem(ix, px_width) else if (ix < 0) px_width + @rem(ix, px_width) else ix;
|
||||||
iy = if (iy > px_height) @rem(iy, px_height) else if (iy < 0) px_height + @rem(iy, px_height) else iy;
|
iy = if (iy > px_height) @rem(iy, px_height) else if (iy < 0) px_height + @rem(iy, px_height) else iy;
|
||||||
} else if (ix > px_width or iy > px_height or ix < 0 or iy < 0) continue;
|
} else if (ix > px_width or iy > px_height or ix < 0 or iy < 0) continue;
|
||||||
|
|
||||||
|
const x = @bitCast(u32, ix);
|
||||||
|
const y = @bitCast(u32, iy);
|
||||||
|
|
||||||
const tile_id: u32 = self.vram.read(u8, screen_base + ((y / 8) * @bitCast(u32, tile_width) + (x / 8)));
|
const tile_id: u32 = self.vram.read(u8, screen_base + ((y / 8) * @bitCast(u32, tile_width) + (x / 8)));
|
||||||
const row = y & 7;
|
const row = y & 7;
|
||||||
const col = x & 7;
|
const col = x & 7;
|
||||||
@@ -495,7 +506,7 @@ pub const Ppu = struct {
|
|||||||
|
|
||||||
if (pal_id != 0) {
|
if (pal_id != 0) {
|
||||||
const bgr555 = self.palette.read(u16, pal_id * 2);
|
const bgr555 = self.palette.read(u16, pal_id * 2);
|
||||||
self.copyToBackgroundBuffer(n, win_bounds, i, bgr555);
|
copyToBackgroundBuffer(n, self.bld.cnt, &self.scanline, i, bgr555);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -504,7 +515,7 @@ pub const Ppu = struct {
|
|||||||
self.aff_bg[n - 2].y_latch.? += self.aff_bg[n - 2].pd; // PD is added to BGxY
|
self.aff_bg[n - 2].y_latch.? += self.aff_bg[n - 2].pd; // PD is added to BGxY
|
||||||
}
|
}
|
||||||
|
|
||||||
fn drawBackground(self: *Self, comptime n: u2) void {
|
fn drawBackround(self: *Self, comptime n: u2) void {
|
||||||
// A Tile in a charblock is a byte, while a Screen Entry is a halfword
|
// A Tile in a charblock is a byte, while a Screen Entry is a halfword
|
||||||
|
|
||||||
const char_base = 0x4000 * @as(u32, self.bg[n].cnt.char_base.read());
|
const char_base = 0x4000 * @as(u32, self.bg[n].cnt.char_base.read());
|
||||||
@@ -524,10 +535,9 @@ pub const Ppu = struct {
|
|||||||
|
|
||||||
var i: u32 = 0;
|
var i: u32 = 0;
|
||||||
while (i < width) : (i += 1) {
|
while (i < width) : (i += 1) {
|
||||||
const x = hofs + i;
|
if (!shouldDrawBackground(n, self.bld.cnt, &self.scanline, i)) continue;
|
||||||
|
|
||||||
const win_bounds = self.windowBounds(@truncate(u9, x), @truncate(u8, y));
|
const x = hofs + i;
|
||||||
if (!shouldDrawBackground(self, n, win_bounds, i)) continue;
|
|
||||||
|
|
||||||
// Grab the Screen Entry from VRAM
|
// Grab the Screen Entry from VRAM
|
||||||
const entry_addr = screen_base + tilemapOffset(size, x, y);
|
const entry_addr = screen_base + tilemapOffset(size, x, y);
|
||||||
@@ -553,7 +563,7 @@ pub const Ppu = struct {
|
|||||||
|
|
||||||
if (pal_id != 0) {
|
if (pal_id != 0) {
|
||||||
const bgr555 = self.palette.read(u16, pal_id * 2);
|
const bgr555 = self.palette.read(u16, pal_id * 2);
|
||||||
self.copyToBackgroundBuffer(n, win_bounds, i, bgr555);
|
copyToBackgroundBuffer(n, self.bld.cnt, &self.scanline, i, bgr555);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -579,10 +589,10 @@ pub const Ppu = struct {
|
|||||||
var layer: usize = 0;
|
var layer: usize = 0;
|
||||||
while (layer < 4) : (layer += 1) {
|
while (layer < 4) : (layer += 1) {
|
||||||
self.drawSprites(@truncate(u2, layer));
|
self.drawSprites(@truncate(u2, layer));
|
||||||
if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackground(0);
|
if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackround(0);
|
||||||
if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackground(1);
|
if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackround(1);
|
||||||
if (layer == self.bg[2].cnt.priority.read() and bg_enable >> 2 & 1 == 1) self.drawBackground(2);
|
if (layer == self.bg[2].cnt.priority.read() and bg_enable >> 2 & 1 == 1) self.drawBackround(2);
|
||||||
if (layer == self.bg[3].cnt.priority.read() and bg_enable >> 3 & 1 == 1) self.drawBackground(3);
|
if (layer == self.bg[3].cnt.priority.read() and bg_enable >> 3 & 1 == 1) self.drawBackround(3);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Copy Drawn Scanline to Frame Buffer
|
// Copy Drawn Scanline to Frame Buffer
|
||||||
@@ -607,8 +617,8 @@ pub const Ppu = struct {
|
|||||||
var layer: usize = 0;
|
var layer: usize = 0;
|
||||||
while (layer < 4) : (layer += 1) {
|
while (layer < 4) : (layer += 1) {
|
||||||
self.drawSprites(@truncate(u2, layer));
|
self.drawSprites(@truncate(u2, layer));
|
||||||
if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackground(0);
|
if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackround(0);
|
||||||
if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackground(1);
|
if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackround(1);
|
||||||
if (layer == self.bg[2].cnt.priority.read() and bg_enable >> 2 & 1 == 1) self.drawAffineBackground(2);
|
if (layer == self.bg[2].cnt.priority.read() and bg_enable >> 2 & 1 == 1) self.drawAffineBackground(2);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -686,7 +696,7 @@ pub const Ppu = struct {
|
|||||||
while (i < width) : (i += 1) {
|
while (i < width) : (i += 1) {
|
||||||
// If we're outside of the bounds of mode 5, draw the background colour
|
// If we're outside of the bounds of mode 5, draw the background colour
|
||||||
const bgr555 =
|
const bgr555 =
|
||||||
if (scanline < m5_height and i < m5_width) self.vram.read(u16, vram_base + i * @sizeOf(u16)) else self.palette.backdrop();
|
if (scanline < m5_height and i < m5_width) self.vram.read(u16, vram_base + i * @sizeOf(u16)) else self.palette.getBackdrop();
|
||||||
|
|
||||||
std.mem.writeIntNative(u32, self.framebuf.get(.Emulator)[fb_base + i * @sizeOf(u32) ..][0..@sizeOf(u32)], rgba888(bgr555));
|
std.mem.writeIntNative(u32, self.framebuf.get(.Emulator)[fb_base + i * @sizeOf(u32) ..][0..@sizeOf(u32)], rgba888(bgr555));
|
||||||
}
|
}
|
||||||
@@ -730,94 +740,7 @@ pub const Ppu = struct {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (maybe_top) |top| return top;
|
if (maybe_top) |top| return top;
|
||||||
return self.palette.backdrop();
|
return self.palette.getBackdrop();
|
||||||
}
|
|
||||||
|
|
||||||
fn copyToBackgroundBuffer(self: *Self, comptime n: u2, bounds: ?WindowBounds, i: usize, bgr555: u16) void {
|
|
||||||
if (self.bld.cnt.mode.read() != 0b00) {
|
|
||||||
// Standard Alpha Blending
|
|
||||||
const a_layers = self.bld.cnt.layer_a.read();
|
|
||||||
const is_blend_enabled = (a_layers >> n) & 1 == 1;
|
|
||||||
|
|
||||||
// If Alpha Blending is enabled and we've found an eligible layer for
|
|
||||||
// Pixel A, store the pixel in the bottom pixel buffer
|
|
||||||
|
|
||||||
const win_part = if (bounds) |win| blk: {
|
|
||||||
// Window Enabled
|
|
||||||
break :blk switch (win) {
|
|
||||||
.win0 => self.win.in.w0_bld.read(),
|
|
||||||
.win1 => self.win.in.w1_bld.read(),
|
|
||||||
.out => self.win.out.out_bld.read(),
|
|
||||||
};
|
|
||||||
} else true;
|
|
||||||
|
|
||||||
if (win_part and is_blend_enabled) {
|
|
||||||
self.scanline.btm()[i] = bgr555;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
self.scanline.top()[i] = bgr555;
|
|
||||||
}
|
|
||||||
|
|
||||||
const WindowBounds = enum { win0, win1, out };
|
|
||||||
|
|
||||||
fn windowBounds(self: *Self, x: u9, y: u8) ?WindowBounds {
|
|
||||||
const win0 = self.dispcnt.win_enable.read() & 1 == 1;
|
|
||||||
const win1 = (self.dispcnt.win_enable.read() >> 1) & 1 == 1;
|
|
||||||
const winObj = self.dispcnt.obj_win_enable.read();
|
|
||||||
|
|
||||||
if (!(win0 or win1 or winObj)) return null;
|
|
||||||
|
|
||||||
if (win0 and self.win.inRange(0, x, y)) return .win0;
|
|
||||||
if (win1 and self.win.inRange(1, x, y)) return .win1;
|
|
||||||
|
|
||||||
return .out;
|
|
||||||
}
|
|
||||||
|
|
||||||
fn shouldDrawBackground(self: *Self, comptime n: u2, bounds: ?WindowBounds, i: usize) bool {
|
|
||||||
// If a pixel has been drawn on the top layer, it's because:
|
|
||||||
// 1. The pixel is to be blended with a pixel on the bottom layer
|
|
||||||
// 2. The pixel is not to be blended at all
|
|
||||||
// Also, if we find a pixel on the top layer we don't need to bother with this I think?
|
|
||||||
if (self.scanline.top()[i] != null) return false;
|
|
||||||
|
|
||||||
if (bounds) |win| {
|
|
||||||
switch (win) {
|
|
||||||
.win0 => if ((self.win.in.w0_bg.read() >> n) & 1 == 0) return false,
|
|
||||||
.win1 => if ((self.win.in.w1_bg.read() >> n) & 1 == 0) return false,
|
|
||||||
.out => if ((self.win.out.out_bg.read() >> n) & 1 == 0) return false,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (self.scanline.btm()[i] != null) {
|
|
||||||
// The pixel found in the bottom layer is:
|
|
||||||
// 1. From a higher priority background
|
|
||||||
// 2. From a background that is marked for blending (Pixel A)
|
|
||||||
|
|
||||||
// If Alpha Blending isn't enabled, then we've already found a higher prio
|
|
||||||
// pixel, we can return early
|
|
||||||
if (self.bld.cnt.mode.read() != 0b01) return false;
|
|
||||||
|
|
||||||
const b_layers = self.bld.cnt.layer_b.read();
|
|
||||||
|
|
||||||
const win_part = if (bounds) |win| blk: {
|
|
||||||
// Window Enabled
|
|
||||||
break :blk switch (win) {
|
|
||||||
.win0 => self.win.in.w0_bld.read(),
|
|
||||||
.win1 => self.win.in.w1_bld.read(),
|
|
||||||
.out => self.win.out.out_bld.read(),
|
|
||||||
};
|
|
||||||
} else true;
|
|
||||||
|
|
||||||
// If the Background is not marked for blending, we've already found
|
|
||||||
// a higher priority pixel, move on.
|
|
||||||
|
|
||||||
const is_blend_enabled = win_part and ((b_layers >> n) & 1 == 1);
|
|
||||||
if (!is_blend_enabled) return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO: Comment this + get a better understanding
|
// TODO: Comment this + get a better understanding
|
||||||
@@ -859,7 +782,7 @@ pub const Ppu = struct {
|
|||||||
// See if HBlank DMA is present and not enabled
|
// See if HBlank DMA is present and not enabled
|
||||||
|
|
||||||
if (!self.dispstat.vblank.read())
|
if (!self.dispstat.vblank.read())
|
||||||
dma.onBlanking(cpu.bus, .HBlank);
|
pollDmaOnBlank(cpu.bus, .HBlank);
|
||||||
|
|
||||||
self.dispstat.hblank.set();
|
self.dispstat.hblank.set();
|
||||||
self.sched.push(.HBlank, 68 * 4 -| late);
|
self.sched.push(.HBlank, 68 * 4 -| late);
|
||||||
@@ -901,7 +824,7 @@ pub const Ppu = struct {
|
|||||||
self.aff_bg[1].latchRefPoints();
|
self.aff_bg[1].latchRefPoints();
|
||||||
|
|
||||||
// See if Vblank DMA is present and not enabled
|
// See if Vblank DMA is present and not enabled
|
||||||
dma.onBlanking(cpu.bus, .VBlank);
|
pollDmaOnBlank(cpu.bus, .VBlank);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (scanline == 227) self.dispstat.vblank.unset();
|
if (scanline == 227) self.dispstat.vblank.unset();
|
||||||
@@ -910,6 +833,158 @@ pub const Ppu = struct {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const Palette = struct {
|
||||||
|
const palram_size = 0x400;
|
||||||
|
const Self = @This();
|
||||||
|
|
||||||
|
buf: []u8,
|
||||||
|
allocator: Allocator,
|
||||||
|
|
||||||
|
fn init(allocator: Allocator) !Self {
|
||||||
|
const buf = try allocator.alloc(u8, palram_size);
|
||||||
|
std.mem.set(u8, buf, 0);
|
||||||
|
|
||||||
|
return Self{
|
||||||
|
.buf = buf,
|
||||||
|
.allocator = allocator,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
fn deinit(self: *Self) void {
|
||||||
|
self.allocator.free(self.buf);
|
||||||
|
self.* = undefined;
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||||
|
const addr = address & 0x3FF;
|
||||||
|
|
||||||
|
return switch (T) {
|
||||||
|
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]),
|
||||||
|
else => @compileError("PALRAM: Unsupported read width"),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn write(self: *Self, comptime T: type, address: usize, value: T) void {
|
||||||
|
const addr = address & 0x3FF;
|
||||||
|
|
||||||
|
switch (T) {
|
||||||
|
u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value),
|
||||||
|
u8 => {
|
||||||
|
const align_addr = addr & ~@as(u32, 1); // Aligned to Halfword boundary
|
||||||
|
std.mem.writeIntSliceLittle(u16, self.buf[align_addr..][0..@sizeOf(u16)], @as(u16, value) * 0x101);
|
||||||
|
},
|
||||||
|
else => @compileError("PALRAM: Unsupported write width"),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn getBackdrop(self: *const Self) u16 {
|
||||||
|
return self.read(u16, 0);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
pub const Vram = struct {
|
||||||
|
const vram_size = 0x18000;
|
||||||
|
const Self = @This();
|
||||||
|
|
||||||
|
buf: []u8,
|
||||||
|
allocator: Allocator,
|
||||||
|
|
||||||
|
fn init(allocator: Allocator) !Self {
|
||||||
|
const buf = try allocator.alloc(u8, vram_size);
|
||||||
|
std.mem.set(u8, buf, 0);
|
||||||
|
|
||||||
|
return Self{
|
||||||
|
.buf = buf,
|
||||||
|
.allocator = allocator,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
fn deinit(self: *Self) void {
|
||||||
|
self.allocator.free(self.buf);
|
||||||
|
self.* = undefined;
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||||
|
const addr = Self.mirror(address);
|
||||||
|
|
||||||
|
return switch (T) {
|
||||||
|
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]),
|
||||||
|
else => @compileError("VRAM: Unsupported read width"),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn write(self: *Self, comptime T: type, dispcnt: io.DisplayControl, address: usize, value: T) void {
|
||||||
|
const mode: u3 = dispcnt.bg_mode.read();
|
||||||
|
const idx = Self.mirror(address);
|
||||||
|
|
||||||
|
switch (T) {
|
||||||
|
u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[idx..][0..@sizeOf(T)], value),
|
||||||
|
u8 => {
|
||||||
|
// Ignore write if it falls within the boundaries of OBJ VRAM
|
||||||
|
switch (mode) {
|
||||||
|
0, 1, 2 => if (0x0001_0000 <= idx) return,
|
||||||
|
else => if (0x0001_4000 <= idx) return,
|
||||||
|
}
|
||||||
|
|
||||||
|
const align_idx = idx & ~@as(u32, 1); // Aligned to a halfword boundary
|
||||||
|
std.mem.writeIntSliceLittle(u16, self.buf[align_idx..][0..@sizeOf(u16)], @as(u16, value) * 0x101);
|
||||||
|
},
|
||||||
|
else => @compileError("VRAM: Unsupported write width"),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn mirror(address: usize) usize {
|
||||||
|
// Mirrored in steps of 128K (64K + 32K + 32K) (abcc)
|
||||||
|
const addr = address & 0x1FFFF;
|
||||||
|
|
||||||
|
// If the address is within 96K we don't do anything,
|
||||||
|
// otherwise we want to mirror the last 32K (addresses between 64K and 96K)
|
||||||
|
return if (addr < vram_size) addr else 0x10000 + (addr & 0x7FFF);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const Oam = struct {
|
||||||
|
const oam_size = 0x400;
|
||||||
|
const Self = @This();
|
||||||
|
|
||||||
|
buf: []u8,
|
||||||
|
allocator: Allocator,
|
||||||
|
|
||||||
|
fn init(allocator: Allocator) !Self {
|
||||||
|
const buf = try allocator.alloc(u8, oam_size);
|
||||||
|
std.mem.set(u8, buf, 0);
|
||||||
|
|
||||||
|
return Self{
|
||||||
|
.buf = buf,
|
||||||
|
.allocator = allocator,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
fn deinit(self: *Self) void {
|
||||||
|
self.allocator.free(self.buf);
|
||||||
|
self.* = undefined;
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
||||||
|
const addr = address & 0x3FF;
|
||||||
|
|
||||||
|
return switch (T) {
|
||||||
|
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]),
|
||||||
|
else => @compileError("OAM: Unsupported read width"),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn write(self: *Self, comptime T: type, address: usize, value: T) void {
|
||||||
|
const addr = address & 0x3FF;
|
||||||
|
|
||||||
|
switch (T) {
|
||||||
|
u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value),
|
||||||
|
u8 => return, // 8-bit writes are explicitly ignored
|
||||||
|
else => @compileError("OAM: Unsupported write width"),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
const Blend = struct {
|
const Blend = struct {
|
||||||
const Self = @This();
|
const Self = @This();
|
||||||
|
|
||||||
@@ -961,36 +1036,6 @@ const Window = struct {
|
|||||||
return self.out.raw & 0x3F3F;
|
return self.out.raw & 0x3F3F;
|
||||||
}
|
}
|
||||||
|
|
||||||
fn inRange(self: *const Self, comptime id: u1, x: u9, y: u8) bool {
|
|
||||||
const winh = self.h[id];
|
|
||||||
const winv = self.v[id];
|
|
||||||
|
|
||||||
if (isYInRange(winv, y)) {
|
|
||||||
const x1 = winh.x1.read();
|
|
||||||
const x2 = winh.x2.read();
|
|
||||||
|
|
||||||
// Within X Bounds
|
|
||||||
return if (x1 < x2) blk: {
|
|
||||||
break :blk x >= x1 and x < x2;
|
|
||||||
} else blk: {
|
|
||||||
break :blk x >= x1 or x < x2;
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
inline fn isYInRange(winv: io.WinV, y: u9) bool {
|
|
||||||
const y1 = winv.y1.read();
|
|
||||||
const y2 = winv.y2.read();
|
|
||||||
|
|
||||||
if (y1 < y2) {
|
|
||||||
return y >= y1 and y < y2;
|
|
||||||
} else {
|
|
||||||
return y >= y1 or y < y2;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn setH(self: *Self, value: u32) void {
|
pub fn setH(self: *Self, value: u32) void {
|
||||||
self.h[0].raw = @truncate(u16, value);
|
self.h[0].raw = @truncate(u16, value);
|
||||||
self.h[1].raw = @truncate(u16, value >> 16);
|
self.h[1].raw = @truncate(u16, value >> 16);
|
||||||
@@ -1298,6 +1343,37 @@ fn alphaBlend(top: u16, btm: u16, bldalpha: io.BldAlpha) u16 {
|
|||||||
return (bld_b << 10) | (bld_g << 5) | bld_r;
|
return (bld_b << 10) | (bld_g << 5) | bld_r;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn shouldDrawBackground(comptime n: u2, bldcnt: io.BldCnt, scanline: *Scanline, i: usize) bool {
|
||||||
|
// If a pixel has been drawn on the top layer, it's because
|
||||||
|
// Either the pixel is to be blended with a pixel on the bottom layer
|
||||||
|
// or the pixel is not to be blended at all
|
||||||
|
// Consequentially, if we find a pixel on the top layer, there's no need
|
||||||
|
// to render anything I think?
|
||||||
|
if (scanline.top()[i] != null) return false;
|
||||||
|
|
||||||
|
if (scanline.btm()[i] != null) {
|
||||||
|
// The Pixel found in the Bottom layer is
|
||||||
|
// 1. From a higher priority
|
||||||
|
// 2. From a Backround that is marked for Blending (Pixel A)
|
||||||
|
//
|
||||||
|
// We now have to confirm whether this current Background can be used
|
||||||
|
// as Pixel B or not.
|
||||||
|
|
||||||
|
// If Alpha Blending isn't enabled, we've aready found a higher
|
||||||
|
// priority pixel to render. Move on
|
||||||
|
if (bldcnt.mode.read() != 0b01) return false;
|
||||||
|
|
||||||
|
const b_layers = bldcnt.layer_b.read();
|
||||||
|
const is_blend_enabled = (b_layers >> n) & 1 == 1;
|
||||||
|
|
||||||
|
// If the Background is not marked for blending, we've already found
|
||||||
|
// a higher priority pixel, move on.
|
||||||
|
if (!is_blend_enabled) return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
fn shouldDrawSprite(bldcnt: io.BldCnt, scanline: *Scanline, x: u9) bool {
|
fn shouldDrawSprite(bldcnt: io.BldCnt, scanline: *Scanline, x: u9) bool {
|
||||||
if (scanline.top()[x] != null) return false;
|
if (scanline.top()[x] != null) return false;
|
||||||
|
|
||||||
@@ -1312,6 +1388,23 @@ fn shouldDrawSprite(bldcnt: io.BldCnt, scanline: *Scanline, x: u9) bool {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn copyToBackgroundBuffer(comptime n: u2, bldcnt: io.BldCnt, scanline: *Scanline, i: usize, bgr555: u16) void {
|
||||||
|
if (bldcnt.mode.read() != 0b00) {
|
||||||
|
// Standard Alpha Blending
|
||||||
|
const a_layers = bldcnt.layer_a.read();
|
||||||
|
const is_blend_enabled = (a_layers >> n) & 1 == 1;
|
||||||
|
|
||||||
|
// If Alpha Blending is enabled and we've found an eligible layer for
|
||||||
|
// Pixel A, store the pixel in the bottom pixel buffer
|
||||||
|
if (is_blend_enabled) {
|
||||||
|
scanline.btm()[i] = bgr555;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
scanline.top()[i] = bgr555;
|
||||||
|
}
|
||||||
|
|
||||||
fn copyToSpriteBuffer(bldcnt: io.BldCnt, scanline: *Scanline, x: u9, bgr555: u16) void {
|
fn copyToSpriteBuffer(bldcnt: io.BldCnt, scanline: *Scanline, x: u9, bgr555: u16) void {
|
||||||
if (bldcnt.mode.read() != 0b00) {
|
if (bldcnt.mode.read() != 0b00) {
|
||||||
// Alpha Blending
|
// Alpha Blending
|
||||||
@@ -1364,3 +1457,50 @@ const Scanline = struct {
|
|||||||
return self.layers[1];
|
return self.layers[1];
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// Double Buffering Implementation
|
||||||
|
const FrameBuffer = struct {
|
||||||
|
const Self = @This();
|
||||||
|
|
||||||
|
layers: [2][]u8,
|
||||||
|
buf: []u8,
|
||||||
|
current: std.atomic.Atomic(u8),
|
||||||
|
|
||||||
|
allocator: Allocator,
|
||||||
|
|
||||||
|
// TODO: Rename
|
||||||
|
const Device = enum {
|
||||||
|
Emulator,
|
||||||
|
Renderer,
|
||||||
|
};
|
||||||
|
|
||||||
|
pub fn init(allocator: Allocator) !Self {
|
||||||
|
const framebuf_len = framebuf_pitch * height;
|
||||||
|
const buf = try allocator.alloc(u8, framebuf_len * 2);
|
||||||
|
std.mem.set(u8, buf, 0);
|
||||||
|
|
||||||
|
return .{
|
||||||
|
// Front and Back Framebuffers
|
||||||
|
.layers = [_][]u8{ buf[0..][0..framebuf_len], buf[framebuf_len..][0..framebuf_len] },
|
||||||
|
.buf = buf,
|
||||||
|
.current = std.atomic.Atomic(u8).init(0),
|
||||||
|
|
||||||
|
.allocator = allocator,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
fn deinit(self: *Self) void {
|
||||||
|
self.allocator.free(self.buf);
|
||||||
|
self.* = undefined;
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn swap(self: *Self) void {
|
||||||
|
_ = self.current.fetchXor(1, .Release); // fetchNot(.Release)
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn get(self: *Self, comptime dev: Device) []u8 {
|
||||||
|
const current = @intCast(u1, self.current.load(.Acquire));
|
||||||
|
|
||||||
|
return self.layers[if (dev == .Emulator) current else ~current];
|
||||||
|
}
|
||||||
|
};
|
||||||
|
@@ -1,40 +0,0 @@
|
|||||||
const std = @import("std");
|
|
||||||
|
|
||||||
const Allocator = std.mem.Allocator;
|
|
||||||
|
|
||||||
const buf_len = 0x400;
|
|
||||||
const Self = @This();
|
|
||||||
|
|
||||||
buf: []u8,
|
|
||||||
allocator: Allocator,
|
|
||||||
|
|
||||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
|
||||||
const addr = address & 0x3FF;
|
|
||||||
|
|
||||||
return switch (T) {
|
|
||||||
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]),
|
|
||||||
else => @compileError("OAM: Unsupported read width"),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn write(self: *Self, comptime T: type, address: usize, value: T) void {
|
|
||||||
const addr = address & 0x3FF;
|
|
||||||
|
|
||||||
switch (T) {
|
|
||||||
u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value),
|
|
||||||
u8 => return, // 8-bit writes are explicitly ignored
|
|
||||||
else => @compileError("OAM: Unsupported write width"),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn init(allocator: Allocator) !Self {
|
|
||||||
const buf = try allocator.alloc(u8, buf_len);
|
|
||||||
std.mem.set(u8, buf, 0);
|
|
||||||
|
|
||||||
return Self{ .buf = buf, .allocator = allocator };
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn deinit(self: *Self) void {
|
|
||||||
self.allocator.free(self.buf);
|
|
||||||
self.* = undefined;
|
|
||||||
}
|
|
@@ -1,47 +0,0 @@
|
|||||||
const std = @import("std");
|
|
||||||
|
|
||||||
const Allocator = std.mem.Allocator;
|
|
||||||
|
|
||||||
const buf_len = 0x400;
|
|
||||||
const Self = @This();
|
|
||||||
|
|
||||||
buf: []u8,
|
|
||||||
allocator: Allocator,
|
|
||||||
|
|
||||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
|
||||||
const addr = address & 0x3FF;
|
|
||||||
|
|
||||||
return switch (T) {
|
|
||||||
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]),
|
|
||||||
else => @compileError("PALRAM: Unsupported read width"),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn write(self: *Self, comptime T: type, address: usize, value: T) void {
|
|
||||||
const addr = address & 0x3FF;
|
|
||||||
|
|
||||||
switch (T) {
|
|
||||||
u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value),
|
|
||||||
u8 => {
|
|
||||||
const align_addr = addr & ~@as(u32, 1); // Aligned to Halfword boundary
|
|
||||||
std.mem.writeIntSliceLittle(u16, self.buf[align_addr..][0..@sizeOf(u16)], @as(u16, value) * 0x101);
|
|
||||||
},
|
|
||||||
else => @compileError("PALRAM: Unsupported write width"),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn init(allocator: Allocator) !Self {
|
|
||||||
const buf = try allocator.alloc(u8, buf_len);
|
|
||||||
std.mem.set(u8, buf, 0);
|
|
||||||
|
|
||||||
return Self{ .buf = buf, .allocator = allocator };
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn deinit(self: *Self) void {
|
|
||||||
self.allocator.free(self.buf);
|
|
||||||
self.* = undefined;
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn backdrop(self: *const Self) u16 {
|
|
||||||
return self.read(u16, 0);
|
|
||||||
}
|
|
@@ -1,60 +0,0 @@
|
|||||||
const std = @import("std");
|
|
||||||
const io = @import("../bus/io.zig");
|
|
||||||
|
|
||||||
const Allocator = std.mem.Allocator;
|
|
||||||
|
|
||||||
const buf_len = 0x18000;
|
|
||||||
const Self = @This();
|
|
||||||
|
|
||||||
buf: []u8,
|
|
||||||
allocator: Allocator,
|
|
||||||
|
|
||||||
pub fn read(self: *const Self, comptime T: type, address: usize) T {
|
|
||||||
const addr = Self.mirror(address);
|
|
||||||
|
|
||||||
return switch (T) {
|
|
||||||
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]),
|
|
||||||
else => @compileError("VRAM: Unsupported read width"),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn write(self: *Self, comptime T: type, dispcnt: io.DisplayControl, address: usize, value: T) void {
|
|
||||||
const mode: u3 = dispcnt.bg_mode.read();
|
|
||||||
const idx = Self.mirror(address);
|
|
||||||
|
|
||||||
switch (T) {
|
|
||||||
u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[idx..][0..@sizeOf(T)], value),
|
|
||||||
u8 => {
|
|
||||||
// Ignore write if it falls within the boundaries of OBJ VRAM
|
|
||||||
switch (mode) {
|
|
||||||
0, 1, 2 => if (0x0001_0000 <= idx) return,
|
|
||||||
else => if (0x0001_4000 <= idx) return,
|
|
||||||
}
|
|
||||||
|
|
||||||
const align_idx = idx & ~@as(u32, 1); // Aligned to a halfword boundary
|
|
||||||
std.mem.writeIntSliceLittle(u16, self.buf[align_idx..][0..@sizeOf(u16)], @as(u16, value) * 0x101);
|
|
||||||
},
|
|
||||||
else => @compileError("VRAM: Unsupported write width"),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn init(allocator: Allocator) !Self {
|
|
||||||
const buf = try allocator.alloc(u8, buf_len);
|
|
||||||
std.mem.set(u8, buf, 0);
|
|
||||||
|
|
||||||
return Self{ .buf = buf, .allocator = allocator };
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn deinit(self: *Self) void {
|
|
||||||
self.allocator.free(self.buf);
|
|
||||||
self.* = undefined;
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn mirror(address: usize) usize {
|
|
||||||
// Mirrored in steps of 128K (64K + 32K + 32K) (abcc)
|
|
||||||
const addr = address & 0x1FFFF;
|
|
||||||
|
|
||||||
// If the address is within 96K we don't do anything,
|
|
||||||
// otherwise we want to mirror the last 32K (addresses between 64K and 96K)
|
|
||||||
return if (addr < buf_len) addr else 0x10000 + (addr & 0x7FFF);
|
|
||||||
}
|
|
@@ -87,7 +87,7 @@ pub fn main() void {
|
|||||||
cpu.fastBoot();
|
cpu.fastBoot();
|
||||||
}
|
}
|
||||||
|
|
||||||
var gui = Gui.init(&bus.pak.title, &bus.apu, width, height);
|
var gui = Gui.init(&bus.pak.title, &bus.apu, width, height) catch |e| exitln("failed to init gui: {}", .{e});
|
||||||
defer gui.deinit();
|
defer gui.deinit();
|
||||||
|
|
||||||
gui.run(&cpu, &scheduler) catch |e| exitln("failed to run gui thread: {}", .{e});
|
gui.run(&cpu, &scheduler) catch |e| exitln("failed to run gui thread: {}", .{e});
|
||||||
|
139
src/platform.zig
139
src/platform.zig
@@ -9,15 +9,13 @@ const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi;
|
|||||||
const Scheduler = @import("core/scheduler.zig").Scheduler;
|
const Scheduler = @import("core/scheduler.zig").Scheduler;
|
||||||
const FpsTracker = @import("util.zig").FpsTracker;
|
const FpsTracker = @import("util.zig").FpsTracker;
|
||||||
|
|
||||||
const span = @import("util.zig").span;
|
|
||||||
|
|
||||||
const gba_width = @import("core/ppu.zig").width;
|
const gba_width = @import("core/ppu.zig").width;
|
||||||
const gba_height = @import("core/ppu.zig").height;
|
const gba_height = @import("core/ppu.zig").height;
|
||||||
|
|
||||||
pub const sample_rate = 1 << 15;
|
pub const sample_rate = 1 << 16;
|
||||||
pub const sample_format = SDL.AUDIO_U16;
|
pub const sample_format = SDL.AUDIO_U16;
|
||||||
|
|
||||||
const default_title: []const u8 = "ZBA";
|
const default_title = "ZBA";
|
||||||
|
|
||||||
pub const Gui = struct {
|
pub const Gui = struct {
|
||||||
const Self = @This();
|
const Self = @This();
|
||||||
@@ -46,7 +44,7 @@ pub const Gui = struct {
|
|||||||
|
|
||||||
program_id: gl.GLuint,
|
program_id: gl.GLuint,
|
||||||
|
|
||||||
pub fn init(title: *const [12]u8, apu: *Apu, width: i32, height: i32) Self {
|
pub fn init(title: *const [12]u8, apu: *Apu, width: i32, height: i32) !Self {
|
||||||
if (SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_AUDIO) < 0) panic();
|
if (SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_AUDIO) < 0) panic();
|
||||||
if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_PROFILE_MASK, SDL.SDL_GL_CONTEXT_PROFILE_CORE) < 0) panic();
|
if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_PROFILE_MASK, SDL.SDL_GL_CONTEXT_PROFILE_CORE) < 0) panic();
|
||||||
if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_MAJOR_VERSION, 3) < 0) panic();
|
if (SDL.SDL_GL_SetAttribute(SDL.SDL_GL_CONTEXT_MAJOR_VERSION, 3) < 0) panic();
|
||||||
@@ -55,7 +53,7 @@ pub const Gui = struct {
|
|||||||
const win_scale = @intCast(c_int, config.config().host.win_scale);
|
const win_scale = @intCast(c_int, config.config().host.win_scale);
|
||||||
|
|
||||||
const window = SDL.SDL_CreateWindow(
|
const window = SDL.SDL_CreateWindow(
|
||||||
default_title.ptr,
|
default_title,
|
||||||
SDL.SDL_WINDOWPOS_CENTERED,
|
SDL.SDL_WINDOWPOS_CENTERED,
|
||||||
SDL.SDL_WINDOWPOS_CENTERED,
|
SDL.SDL_WINDOWPOS_CENTERED,
|
||||||
@as(c_int, width * win_scale),
|
@as(c_int, width * win_scale),
|
||||||
@@ -66,21 +64,21 @@ pub const Gui = struct {
|
|||||||
const ctx = SDL.SDL_GL_CreateContext(window) orelse panic();
|
const ctx = SDL.SDL_GL_CreateContext(window) orelse panic();
|
||||||
if (SDL.SDL_GL_MakeCurrent(window, ctx) < 0) panic();
|
if (SDL.SDL_GL_MakeCurrent(window, ctx) < 0) panic();
|
||||||
|
|
||||||
gl.load(ctx, Self.glGetProcAddress) catch @panic("gl.load failed");
|
try gl.load(ctx, Self.glGetProcAddress);
|
||||||
if (SDL.SDL_GL_SetSwapInterval(@boolToInt(config.config().host.vsync)) < 0) panic();
|
if (SDL.SDL_GL_SetSwapInterval(@boolToInt(config.config().host.vsync)) < 0) panic();
|
||||||
|
|
||||||
const program_id = compileShaders();
|
const program_id = try compileShaders();
|
||||||
|
|
||||||
return Self{
|
return Self{
|
||||||
.window = window,
|
.window = window,
|
||||||
.title = span(title),
|
.title = std.mem.sliceTo(title, 0),
|
||||||
.ctx = ctx,
|
.ctx = ctx,
|
||||||
.program_id = program_id,
|
.program_id = program_id,
|
||||||
.audio = Audio.init(apu),
|
.audio = Audio.init(apu),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
fn compileShaders() gl.GLuint {
|
fn compileShaders() !gl.GLuint {
|
||||||
// TODO: Panic on Shader Compiler Failure + Error Message
|
// TODO: Panic on Shader Compiler Failure + Error Message
|
||||||
const vert_shader = @embedFile("shader/pixelbuf.vert");
|
const vert_shader = @embedFile("shader/pixelbuf.vert");
|
||||||
const frag_shader = @embedFile("shader/pixelbuf.frag");
|
const frag_shader = @embedFile("shader/pixelbuf.frag");
|
||||||
@@ -91,12 +89,16 @@ pub const Gui = struct {
|
|||||||
gl.shaderSource(vs, 1, &[_][*c]const u8{vert_shader}, 0);
|
gl.shaderSource(vs, 1, &[_][*c]const u8{vert_shader}, 0);
|
||||||
gl.compileShader(vs);
|
gl.compileShader(vs);
|
||||||
|
|
||||||
|
if (!shader.didCompile(vs)) return error.VertexCompileError;
|
||||||
|
|
||||||
const fs = gl.createShader(gl.FRAGMENT_SHADER);
|
const fs = gl.createShader(gl.FRAGMENT_SHADER);
|
||||||
defer gl.deleteShader(fs);
|
defer gl.deleteShader(fs);
|
||||||
|
|
||||||
gl.shaderSource(fs, 1, &[_][*c]const u8{frag_shader}, 0);
|
gl.shaderSource(fs, 1, &[_][*c]const u8{frag_shader}, 0);
|
||||||
gl.compileShader(fs);
|
gl.compileShader(fs);
|
||||||
|
|
||||||
|
if (!shader.didCompile(fs)) return error.FragmentCompileError;
|
||||||
|
|
||||||
const program = gl.createProgram();
|
const program = gl.createProgram();
|
||||||
gl.attachShader(program, vs);
|
gl.attachShader(program, vs);
|
||||||
gl.attachShader(program, fs);
|
gl.attachShader(program, fs);
|
||||||
@@ -106,7 +108,7 @@ pub const Gui = struct {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Returns the VAO ID since it's used in run()
|
// Returns the VAO ID since it's used in run()
|
||||||
fn generateBuffers() [3]c_uint {
|
fn generateBuffers() struct { c_uint, c_uint, c_uint } {
|
||||||
var vao_id: c_uint = undefined;
|
var vao_id: c_uint = undefined;
|
||||||
var vbo_id: c_uint = undefined;
|
var vbo_id: c_uint = undefined;
|
||||||
var ebo_id: c_uint = undefined;
|
var ebo_id: c_uint = undefined;
|
||||||
@@ -156,13 +158,21 @@ pub const Gui = struct {
|
|||||||
var quit = std.atomic.Atomic(bool).init(false);
|
var quit = std.atomic.Atomic(bool).init(false);
|
||||||
var tracker = FpsTracker.init();
|
var tracker = FpsTracker.init();
|
||||||
|
|
||||||
|
var buffer_ids = Self.generateBuffers();
|
||||||
|
defer {
|
||||||
|
gl.deleteBuffers(1, &buffer_ids[2]); // EBO
|
||||||
|
gl.deleteBuffers(1, &buffer_ids[1]); // VBO
|
||||||
|
gl.deleteVertexArrays(1, &buffer_ids[0]); // VAO
|
||||||
|
}
|
||||||
|
const vao_id = buffer_ids[0];
|
||||||
|
|
||||||
|
const tex_id = Self.generateTexture(cpu.bus.ppu.framebuf.get(.Renderer));
|
||||||
|
defer gl.deleteTextures(1, &tex_id);
|
||||||
|
|
||||||
const thread = try std.Thread.spawn(.{}, emu.run, .{ &quit, scheduler, cpu, &tracker });
|
const thread = try std.Thread.spawn(.{}, emu.run, .{ &quit, scheduler, cpu, &tracker });
|
||||||
defer thread.join();
|
defer thread.join();
|
||||||
|
|
||||||
var title_buf: [0x100]u8 = [_]u8{0} ** 0x100;
|
var title_buf: [0x100]u8 = undefined;
|
||||||
|
|
||||||
const vao_id = Self.generateBuffers()[0];
|
|
||||||
_ = Self.generateTexture(cpu.bus.ppu.framebuf.get(.Renderer));
|
|
||||||
|
|
||||||
emu_loop: while (true) {
|
emu_loop: while (true) {
|
||||||
var event: SDL.SDL_Event = undefined;
|
var event: SDL.SDL_Event = undefined;
|
||||||
@@ -170,54 +180,50 @@ pub const Gui = struct {
|
|||||||
switch (event.type) {
|
switch (event.type) {
|
||||||
SDL.SDL_QUIT => break :emu_loop,
|
SDL.SDL_QUIT => break :emu_loop,
|
||||||
SDL.SDL_KEYDOWN => {
|
SDL.SDL_KEYDOWN => {
|
||||||
const io = &cpu.bus.io;
|
|
||||||
const key_code = event.key.keysym.sym;
|
const key_code = event.key.keysym.sym;
|
||||||
|
var keyinput = cpu.bus.io.keyinput.load(.Monotonic);
|
||||||
|
|
||||||
switch (key_code) {
|
switch (key_code) {
|
||||||
SDL.SDLK_UP => io.keyinput.up.unset(),
|
SDL.SDLK_UP => keyinput.up.unset(),
|
||||||
SDL.SDLK_DOWN => io.keyinput.down.unset(),
|
SDL.SDLK_DOWN => keyinput.down.unset(),
|
||||||
SDL.SDLK_LEFT => io.keyinput.left.unset(),
|
SDL.SDLK_LEFT => keyinput.left.unset(),
|
||||||
SDL.SDLK_RIGHT => io.keyinput.right.unset(),
|
SDL.SDLK_RIGHT => keyinput.right.unset(),
|
||||||
SDL.SDLK_x => io.keyinput.a.unset(),
|
SDL.SDLK_x => keyinput.a.unset(),
|
||||||
SDL.SDLK_z => io.keyinput.b.unset(),
|
SDL.SDLK_z => keyinput.b.unset(),
|
||||||
SDL.SDLK_a => io.keyinput.shoulder_l.unset(),
|
SDL.SDLK_a => keyinput.shoulder_l.unset(),
|
||||||
SDL.SDLK_s => io.keyinput.shoulder_r.unset(),
|
SDL.SDLK_s => keyinput.shoulder_r.unset(),
|
||||||
SDL.SDLK_RETURN => io.keyinput.start.unset(),
|
SDL.SDLK_RETURN => keyinput.start.unset(),
|
||||||
SDL.SDLK_RSHIFT => io.keyinput.select.unset(),
|
SDL.SDLK_RSHIFT => keyinput.select.unset(),
|
||||||
else => {},
|
else => {},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
cpu.bus.io.keyinput.store(keyinput.raw, .Monotonic);
|
||||||
},
|
},
|
||||||
SDL.SDL_KEYUP => {
|
SDL.SDL_KEYUP => {
|
||||||
const io = &cpu.bus.io;
|
|
||||||
const key_code = event.key.keysym.sym;
|
const key_code = event.key.keysym.sym;
|
||||||
|
var keyinput = cpu.bus.io.keyinput.load(.Monotonic);
|
||||||
|
|
||||||
switch (key_code) {
|
switch (key_code) {
|
||||||
SDL.SDLK_UP => io.keyinput.up.set(),
|
SDL.SDLK_UP => keyinput.up.set(),
|
||||||
SDL.SDLK_DOWN => io.keyinput.down.set(),
|
SDL.SDLK_DOWN => keyinput.down.set(),
|
||||||
SDL.SDLK_LEFT => io.keyinput.left.set(),
|
SDL.SDLK_LEFT => keyinput.left.set(),
|
||||||
SDL.SDLK_RIGHT => io.keyinput.right.set(),
|
SDL.SDLK_RIGHT => keyinput.right.set(),
|
||||||
SDL.SDLK_x => io.keyinput.a.set(),
|
SDL.SDLK_x => keyinput.a.set(),
|
||||||
SDL.SDLK_z => io.keyinput.b.set(),
|
SDL.SDLK_z => keyinput.b.set(),
|
||||||
SDL.SDLK_a => io.keyinput.shoulder_l.set(),
|
SDL.SDLK_a => keyinput.shoulder_l.set(),
|
||||||
SDL.SDLK_s => io.keyinput.shoulder_r.set(),
|
SDL.SDLK_s => keyinput.shoulder_r.set(),
|
||||||
SDL.SDLK_RETURN => io.keyinput.start.set(),
|
SDL.SDLK_RETURN => keyinput.start.set(),
|
||||||
SDL.SDLK_RSHIFT => io.keyinput.select.set(),
|
SDL.SDLK_RSHIFT => keyinput.select.set(),
|
||||||
SDL.SDLK_i => {
|
SDL.SDLK_i => {
|
||||||
comptime std.debug.assert(sample_format == SDL.AUDIO_U16);
|
comptime std.debug.assert(sample_format == SDL.AUDIO_U16);
|
||||||
log.err("Sample Count: {}", .{@intCast(u32, SDL.SDL_AudioStreamAvailable(cpu.bus.apu.stream)) / (2 * @sizeOf(u16))});
|
log.err("Sample Count: {}", .{cpu.bus.apu.sample_queue.len() / 2});
|
||||||
},
|
|
||||||
SDL.SDLK_j => log.err("Scheduler Capacity: {} | Scheduler Event Count: {}", .{ scheduler.queue.capacity(), scheduler.queue.count() }),
|
|
||||||
SDL.SDLK_k => {
|
|
||||||
// Dump IWRAM to file
|
|
||||||
log.info("PC: 0x{X:0>8}", .{cpu.r[15]});
|
|
||||||
log.info("LR: 0x{X:0>8}", .{cpu.r[14]});
|
|
||||||
// const iwram_file = try std.fs.cwd().createFile("iwram.bin", .{});
|
|
||||||
// defer iwram_file.close();
|
|
||||||
|
|
||||||
// try iwram_file.writeAll(cpu.bus.iwram.buf);
|
|
||||||
},
|
},
|
||||||
|
// SDL.SDLK_j => log.err("Scheduler Capacity: {} | Scheduler Event Count: {}", .{ scheduler.queue.capacity(), scheduler.queue.count() }),
|
||||||
|
SDL.SDLK_k => {},
|
||||||
else => {},
|
else => {},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
cpu.bus.io.keyinput.store(keyinput.raw, .Monotonic);
|
||||||
},
|
},
|
||||||
else => {},
|
else => {},
|
||||||
}
|
}
|
||||||
@@ -232,16 +238,15 @@ pub const Gui = struct {
|
|||||||
gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_INT, null);
|
gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_INT, null);
|
||||||
SDL.SDL_GL_SwapWindow(self.window);
|
SDL.SDL_GL_SwapWindow(self.window);
|
||||||
|
|
||||||
const dyn_title = std.fmt.bufPrint(&title_buf, "ZBA | {s} [Emu: {}fps] ", .{ self.title, tracker.value() }) catch unreachable;
|
const dyn_title = std.fmt.bufPrintZ(&title_buf, "ZBA | {s} [Emu: {}fps] ", .{ self.title, tracker.value() }) catch unreachable;
|
||||||
SDL.SDL_SetWindowTitle(self.window, dyn_title.ptr);
|
SDL.SDL_SetWindowTitle(self.window, dyn_title.ptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
quit.store(true, .SeqCst); // Terminate Emulator Thread
|
quit.store(true, .Monotonic); // Terminate Emulator Thread
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn deinit(self: *Self) void {
|
pub fn deinit(self: *Self) void {
|
||||||
self.audio.deinit();
|
self.audio.deinit();
|
||||||
// TODO: Buffer deletions
|
|
||||||
gl.deleteProgram(self.program_id);
|
gl.deleteProgram(self.program_id);
|
||||||
SDL.SDL_GL_DeleteContext(self.ctx);
|
SDL.SDL_GL_DeleteContext(self.ctx);
|
||||||
SDL.SDL_DestroyWindow(self.window);
|
SDL.SDL_DestroyWindow(self.window);
|
||||||
@@ -294,7 +299,37 @@ const Audio = struct {
|
|||||||
const T = *Apu;
|
const T = *Apu;
|
||||||
const apu = @ptrCast(T, @alignCast(@alignOf(T), userdata));
|
const apu = @ptrCast(T, @alignCast(@alignOf(T), userdata));
|
||||||
|
|
||||||
_ = SDL.SDL_AudioStreamGet(apu.stream, stream, len);
|
comptime std.debug.assert(sample_format == SDL.AUDIO_U16);
|
||||||
|
const sample_buf = @ptrCast([*]u16, @alignCast(@alignOf(u16), stream))[0 .. @intCast(u32, len) / @sizeOf(u16)];
|
||||||
|
|
||||||
|
var previous: u16 = 0x8000;
|
||||||
|
for (sample_buf) |*sample| {
|
||||||
|
if (apu.sample_queue.pop()) |value| previous = value;
|
||||||
|
|
||||||
|
sample.* = previous;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const shader = struct {
|
||||||
|
const Kind = enum { vertex, fragment };
|
||||||
|
const log = std.log.scoped(.Shader);
|
||||||
|
|
||||||
|
fn didCompile(id: gl.GLuint) bool {
|
||||||
|
var success: gl.GLint = undefined;
|
||||||
|
gl.getShaderiv(id, gl.COMPILE_STATUS, &success);
|
||||||
|
|
||||||
|
if (success == 0) err(id);
|
||||||
|
|
||||||
|
return success == 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
fn err(id: gl.GLuint) void {
|
||||||
|
const buf_len = 512;
|
||||||
|
var error_msg: [buf_len]u8 = undefined;
|
||||||
|
|
||||||
|
gl.getShaderInfoLog(id, buf_len, 0, &error_msg);
|
||||||
|
log.err("{s}", .{std.mem.sliceTo(&error_msg, 0)});
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
188
src/util.zig
188
src/util.zig
@@ -5,8 +5,6 @@ const config = @import("config.zig");
|
|||||||
const Log2Int = std.math.Log2Int;
|
const Log2Int = std.math.Log2Int;
|
||||||
const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi;
|
const Arm7tdmi = @import("core/cpu.zig").Arm7tdmi;
|
||||||
|
|
||||||
const Allocator = std.mem.Allocator;
|
|
||||||
|
|
||||||
// Sign-Extend value of type `T` to type `U`
|
// Sign-Extend value of type `T` to type `U`
|
||||||
pub fn sext(comptime T: type, comptime U: type, value: T) T {
|
pub fn sext(comptime T: type, comptime U: type, value: T) T {
|
||||||
// U must have less bits than T
|
// U must have less bits than T
|
||||||
@@ -49,7 +47,7 @@ pub const FpsTracker = struct {
|
|||||||
|
|
||||||
pub fn value(self: *Self) u32 {
|
pub fn value(self: *Self) u32 {
|
||||||
if (self.timer.read() >= std.time.ns_per_s) {
|
if (self.timer.read() >= std.time.ns_per_s) {
|
||||||
self.fps = self.count.swap(0, .SeqCst);
|
self.fps = self.count.swap(0, .Monotonic);
|
||||||
self.timer.reset();
|
self.timer.reset();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -68,57 +66,6 @@ pub fn intToBytes(comptime T: type, value: anytype) [@sizeOf(T)]u8 {
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// The Title from the GBA Cartridge is an Uppercase ASCII string which is
|
|
||||||
/// null-padded to 12 bytes
|
|
||||||
///
|
|
||||||
/// This function returns a slice of the ASCII string without the null terminator(s)
|
|
||||||
/// (essentially, a proper Zig/Rust/Any modern language String)
|
|
||||||
pub fn span(title: *const [12]u8) []const u8 {
|
|
||||||
const end = std.mem.indexOfScalar(u8, title, '\x00');
|
|
||||||
return title[0 .. end orelse title.len];
|
|
||||||
}
|
|
||||||
|
|
||||||
test "span" {
|
|
||||||
var example: *const [12]u8 = "POKEMON_EMER";
|
|
||||||
try std.testing.expectEqualSlices(u8, "POKEMON_EMER", span(example));
|
|
||||||
|
|
||||||
example = "POKEMON_EME\x00";
|
|
||||||
try std.testing.expectEqualSlices(u8, "POKEMON_EME", span(example));
|
|
||||||
|
|
||||||
example = "POKEMON_EM\x00\x00";
|
|
||||||
try std.testing.expectEqualSlices(u8, "POKEMON_EM", span(example));
|
|
||||||
|
|
||||||
example = "POKEMON_E\x00\x00\x00";
|
|
||||||
try std.testing.expectEqualSlices(u8, "POKEMON_E", span(example));
|
|
||||||
|
|
||||||
example = "POKEMON_\x00\x00\x00\x00";
|
|
||||||
try std.testing.expectEqualSlices(u8, "POKEMON_", span(example));
|
|
||||||
|
|
||||||
example = "POKEMON\x00\x00\x00\x00\x00";
|
|
||||||
try std.testing.expectEqualSlices(u8, "POKEMON", span(example));
|
|
||||||
|
|
||||||
example = "POKEMO\x00\x00\x00\x00\x00\x00";
|
|
||||||
try std.testing.expectEqualSlices(u8, "POKEMO", span(example));
|
|
||||||
|
|
||||||
example = "POKEM\x00\x00\x00\x00\x00\x00\x00";
|
|
||||||
try std.testing.expectEqualSlices(u8, "POKEM", span(example));
|
|
||||||
|
|
||||||
example = "POKE\x00\x00\x00\x00\x00\x00\x00\x00";
|
|
||||||
try std.testing.expectEqualSlices(u8, "POKE", span(example));
|
|
||||||
|
|
||||||
example = "POK\x00\x00\x00\x00\x00\x00\x00\x00\x00";
|
|
||||||
try std.testing.expectEqualSlices(u8, "POK", span(example));
|
|
||||||
|
|
||||||
example = "PO\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00";
|
|
||||||
try std.testing.expectEqualSlices(u8, "PO", span(example));
|
|
||||||
|
|
||||||
example = "P\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00";
|
|
||||||
try std.testing.expectEqualSlices(u8, "P", span(example));
|
|
||||||
|
|
||||||
example = "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00";
|
|
||||||
try std.testing.expectEqualSlices(u8, "", span(example));
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Creates a copy of a title with all Filesystem-invalid characters replaced
|
/// Creates a copy of a title with all Filesystem-invalid characters replaced
|
||||||
///
|
///
|
||||||
/// e.g. POKEPIN R/S to POKEPIN R_S
|
/// e.g. POKEPIN R/S to POKEPIN R_S
|
||||||
@@ -176,7 +123,6 @@ pub const io = struct {
|
|||||||
|
|
||||||
pub const Logger = struct {
|
pub const Logger = struct {
|
||||||
const Self = @This();
|
const Self = @This();
|
||||||
const FmtArgTuple = std.meta.Tuple(&.{ u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 });
|
|
||||||
|
|
||||||
buf: std.io.BufferedWriter(4096 << 2, std.fs.File.Writer),
|
buf: std.io.BufferedWriter(4096 << 2, std.fs.File.Writer),
|
||||||
|
|
||||||
@@ -199,7 +145,7 @@ pub const Logger = struct {
|
|||||||
if (cpu.cpsr.t.read()) {
|
if (cpu.cpsr.t.read()) {
|
||||||
if (opcode >> 11 == 0x1E) {
|
if (opcode >> 11 == 0x1E) {
|
||||||
// Instruction 1 of a BL Opcode, print in ARM mode
|
// Instruction 1 of a BL Opcode, print in ARM mode
|
||||||
const low = cpu.bus.dbgRead(u16, cpu.r[15]);
|
const low = cpu.bus.dbgRead(u16, cpu.r[15] - 2);
|
||||||
const bl_opcode = @as(u32, opcode) << 16 | low;
|
const bl_opcode = @as(u32, opcode) << 16 | low;
|
||||||
|
|
||||||
self.print(arm_fmt, Self.fmtArgs(cpu, bl_opcode)) catch @panic("failed to write to log file");
|
self.print(arm_fmt, Self.fmtArgs(cpu, bl_opcode)) catch @panic("failed to write to log file");
|
||||||
@@ -235,6 +181,8 @@ pub const Logger = struct {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const FmtArgTuple = struct { u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32, u32 };
|
||||||
|
|
||||||
pub const audio = struct {
|
pub const audio = struct {
|
||||||
const _io = @import("core/bus/io.zig");
|
const _io = @import("core/bus/io.zig");
|
||||||
|
|
||||||
@@ -328,43 +276,109 @@ fn HalfInt(comptime T: type) type {
|
|||||||
return std.meta.Int(type_info.Int.signedness, type_info.Int.bits >> 1);
|
return std.meta.Int(type_info.Int.signedness, type_info.Int.bits >> 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Double Buffering Implementation
|
const Mutex = std.Thread.Mutex;
|
||||||
pub const FrameBuffer = struct {
|
|
||||||
const Self = @This();
|
|
||||||
|
|
||||||
layers: [2][]u8,
|
pub fn RingBuffer(comptime T: type) type {
|
||||||
buf: []u8,
|
return struct {
|
||||||
current: u1,
|
const Self = @This();
|
||||||
|
const Index = usize;
|
||||||
|
const max_capacity = (@as(Index, 1) << @typeInfo(Index).Int.bits - 1) - 1; // half the range of index type
|
||||||
|
|
||||||
allocator: Allocator,
|
const log = std.log.scoped(.RingBuffer);
|
||||||
|
|
||||||
// TODO: Rename
|
read: Index,
|
||||||
const Device = enum { Emulator, Renderer };
|
write: Index,
|
||||||
|
|
||||||
pub fn init(allocator: Allocator, comptime len: comptime_int) !Self {
|
buf: []T,
|
||||||
const buf = try allocator.alloc(u8, len * 2);
|
|
||||||
std.mem.set(u8, buf, 0);
|
|
||||||
|
|
||||||
return .{
|
mutex: Mutex,
|
||||||
// Front and Back Framebuffers
|
|
||||||
.layers = [_][]u8{ buf[0..][0..len], buf[len..][0..len] },
|
|
||||||
.buf = buf,
|
|
||||||
.current = 0,
|
|
||||||
|
|
||||||
.allocator = allocator,
|
const Error = error{buffer_full};
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn deinit(self: *Self) void {
|
pub fn init(buf: []T) Self {
|
||||||
self.allocator.free(self.buf);
|
std.mem.set(T, buf, 0);
|
||||||
self.* = undefined;
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn swap(self: *Self) void {
|
std.debug.assert(std.math.isPowerOfTwo(buf.len)); // capacity must be a power of two
|
||||||
self.current = ~self.current;
|
std.debug.assert(buf.len <= max_capacity);
|
||||||
}
|
|
||||||
|
|
||||||
pub fn get(self: *Self, comptime dev: Device) []u8 {
|
return .{ .read = 0, .write = 0, .buf = buf, .mutex = .{} };
|
||||||
return self.layers[if (dev == .Emulator) self.current else ~self.current];
|
}
|
||||||
}
|
|
||||||
};
|
pub fn push(self: *Self, left: T, right: T) Error!void {
|
||||||
|
self.mutex.lock();
|
||||||
|
defer self.mutex.unlock();
|
||||||
|
|
||||||
|
try self._push(left);
|
||||||
|
self._push(right) catch |e| {
|
||||||
|
self.write -= 1; // undo the previous write;
|
||||||
|
return e;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn pop(self: *Self) ?T {
|
||||||
|
self.mutex.lock();
|
||||||
|
defer self.mutex.unlock();
|
||||||
|
|
||||||
|
return self._pop();
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn len(self: *Self) Index {
|
||||||
|
self.mutex.lock();
|
||||||
|
defer self.mutex.unlock();
|
||||||
|
|
||||||
|
return self._len();
|
||||||
|
}
|
||||||
|
|
||||||
|
fn _push(self: *Self, value: T) Error!void {
|
||||||
|
if (self.isFull()) return error.buffer_full;
|
||||||
|
defer self.write += 1;
|
||||||
|
|
||||||
|
self.buf[self.mask(self.write)] = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
fn _pop(self: *Self) ?T {
|
||||||
|
if (self.isEmpty()) return null;
|
||||||
|
defer self.read += 1;
|
||||||
|
|
||||||
|
return self.buf[self.mask(self.read)];
|
||||||
|
}
|
||||||
|
|
||||||
|
fn _len(self: *const Self) Index {
|
||||||
|
return self.write - self.read;
|
||||||
|
}
|
||||||
|
|
||||||
|
fn isFull(self: *const Self) bool {
|
||||||
|
return self._len() == self.buf.len;
|
||||||
|
}
|
||||||
|
|
||||||
|
fn isEmpty(self: *const Self) bool {
|
||||||
|
return self.read == self.write;
|
||||||
|
}
|
||||||
|
|
||||||
|
fn mask(self: *const Self, idx: Index) Index {
|
||||||
|
return idx & (self.buf.len - 1);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
test "RingBuffer" {
|
||||||
|
const Queue = RingBuffer(u8);
|
||||||
|
|
||||||
|
var buf: [4]u8 = undefined;
|
||||||
|
var queue = Queue.init(&buf);
|
||||||
|
|
||||||
|
try queue.push(1, 2);
|
||||||
|
try std.testing.expectEqual(@as(?u8, 1), queue.pop());
|
||||||
|
|
||||||
|
try queue.push(3, 4);
|
||||||
|
try std.testing.expectError(Queue.Error.buffer_full, queue.push(5, 6));
|
||||||
|
try std.testing.expectEqual(@as(?u8, 2), queue.pop());
|
||||||
|
|
||||||
|
try queue.push(7, 8);
|
||||||
|
|
||||||
|
try std.testing.expectEqual(@as(?u8, 3), queue.pop());
|
||||||
|
try std.testing.expectEqual(@as(?u8, 4), queue.pop());
|
||||||
|
try std.testing.expectEqual(@as(?u8, 7), queue.pop());
|
||||||
|
try std.testing.expectEqual(@as(?u8, 8), queue.pop());
|
||||||
|
try std.testing.expectEqual(@as(?u8, null), queue.pop());
|
||||||
|
}
|
||||||
|
Reference in New Issue
Block a user