26 Commits

Author SHA1 Message Date
6cacdc7180 chore: add minimum zig version 2025-09-22 18:20:37 -05:00
56ac755a73 fix(ci): disable macOS testing 2024-09-09 04:12:06 -05:00
c5ffa19e06 fix(macos): vendor macOS specific dependency in zgui 2024-09-09 03:48:42 -05:00
2d3c659b85 fix(windows): ensure that SDL is at "SDL.h" instead of "SDL2/SDL.h" 2024-09-09 03:31:55 -05:00
94894fadc6 chore(ci): update to Zig v0.13.0 2024-09-09 02:17:17 -05:00
0e02d9aaab feat: upgrade to Zig v0.13.0 2024-09-09 02:16:31 -05:00
b4830326ff chore: update SDL.zig and zgui 2024-03-22 12:53:11 -05:00
ef93bbe084 ci: resolve ci build errors for the last time i promise 2024-03-06 18:21:00 -06:00
f71aaafe41 ci: get windows and ubuntu builds working again 2024-03-06 17:52:50 -06:00
66192daf6c feat: target Zig v2024.1.0-mach 2024-02-09 01:25:13 -06:00
05b7a9014d chore(ui): don't crash on unexpected scheduler pqueue len 2023-12-20 17:58:42 -06:00
493d7aeede fix(ui): reset, bios load and rom load are properly thread safe 2023-12-20 11:38:58 -06:00
9183e6850d fix: use a mutex to pause emu thread
still not ideal imo
2023-12-15 04:10:51 -06:00
d54202bf8b chore(platform): update opengl impl fns to versions in paoda/turbo 2023-12-15 03:11:16 -06:00
d097dcc2f5 fix(gui): quit when emu thread exits first 2023-12-15 02:49:40 -06:00
203971c91a chore: zba-gdbstub as a git submodule 2023-12-15 02:35:33 -06:00
78b849b6ff feat: look for gba bios in data path 2023-11-23 01:34:51 -06:00
557b90a39f fix: don't insta-crash due to an awful channel impl 2023-11-23 00:50:40 -06:00
dd3158bcfc chore: update zgui 2023-10-07 03:24:11 -05:00
64cd373957 ci: use Zig v0.11.0 2023-08-06 22:44:37 +01:00
64a30b190c chore: update to Zig v0.11.0 2023-08-06 22:42:20 +01:00
f2c728ef44 chore: update documented min zig version 2023-07-17 01:18:02 -05:00
8b4faca80f ci: re-enable zig master builds on CI 2023-07-17 01:11:57 -05:00
f73b096d62 chore: update dependencies 2023-07-17 01:09:54 -05:00
d4b7167e29 chore: simply some zig fmt builtin changes 2023-07-17 01:09:54 -05:00
d96c9c01ff chore: update to latest builtin syntax 2023-07-10 22:09:48 -05:00
42 changed files with 1092 additions and 1007 deletions

View File

@@ -4,6 +4,7 @@ on:
push: push:
paths: paths:
- "**.zig" - "**.zig"
- "dl_sdl2.ps1"
branches: branches:
- main - main
schedule: schedule:
@@ -14,13 +15,17 @@ jobs:
build: build:
strategy: strategy:
matrix: matrix:
os: [ubuntu-latest, windows-latest, macos-latest] os: [ubuntu-latest, windows-latest] # TODO: Figure out Apple Silicon macOS
# os: [ubuntu-latest, windows-latest]
runs-on: ${{matrix.os}} runs-on: ${{matrix.os}}
steps: steps:
- uses: goto-bus-stop/setup-zig@v2 - uses: goto-bus-stop/setup-zig@v2
with: with:
version: 0.11.0-dev.3395+1e7dcaa3a version: 0.13.0
- run: |
git config --global core.autocrlf false
- uses: actions/checkout@v3
with:
submodules: recursive
- name: prepare-linux - name: prepare-linux
if: runner.os == 'Linux' if: runner.os == 'Linux'
run: | run: |
@@ -29,26 +34,19 @@ jobs:
- name: prepare-windows - name: prepare-windows
if: runner.os == 'Windows' if: runner.os == 'Windows'
run: | run: |
vcpkg integrate install .\dl_sdl2.ps1
vcpkg install sdl2:x64-windows
git config --global core.autocrlf false
- name: prepare-macos - name: prepare-macos
if: runner.os == 'macOS' if: runner.os == 'macOS'
run: | run: |
brew install sdl2 brew install sdl2
- uses: actions/checkout@v3
with:
submodules: recursive
- name: build - name: build
run: zig build -Doptimize=ReleaseSafe -Dcpu=baseline run: zig build -Doptimize=ReleaseSafe -Dcpu=baseline
- name: prepare-executable
run: |
mv zig-out/lib/* zig-out/bin
- name: upload - name: upload
uses: actions/upload-artifact@v3 uses: actions/upload-artifact@v3
with: with:
name: zba-${{matrix.os}} name: zba-${{matrix.os}}
path: zig-out/bin path: zig-out
lint: lint:
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
@@ -57,6 +55,5 @@ jobs:
submodules: recursive submodules: recursive
- uses: goto-bus-stop/setup-zig@v2 - uses: goto-bus-stop/setup-zig@v2
with: with:
version: 0.11.0-dev.3395+1e7dcaa3a version: 0.13.0
- run: zig fmt src/**/*.zig - run: zig fmt --check {src,lib}/**/*.zig build.zig build.zig.zon

3
.gitignore vendored
View File

@@ -1,6 +1,7 @@
/.vscode /.vscode
/bin /bin
**/zig-cache **/zig-cache
**/.zig-cache
**/zig-out **/zig-out
/docs /docs
**/*.log **/*.log
@@ -15,4 +16,4 @@
# Dear ImGui # Dear ImGui
**/imgui.ini **/imgui.ini

5
.gitmodules vendored
View File

@@ -1,6 +1,3 @@
[submodule "lib/SDL.zig"] [submodule "lib/SDL.zig"]
path = lib/SDL.zig path = lib/SDL.zig
url = https://github.com/MasterQ32/SDL.zig url = https://github.com/paoda/SDL.zig
[submodule "lib/zgui"]
path = lib/zgui
url = https://git.musuka.dev/paoda/zgui

View File

@@ -27,7 +27,7 @@ Finally it's worth noting that ZBA uses a TOML config file it'll store in your O
## Compiling ## Compiling
Most recently built on Zig [v0.11.0-dev.3395+1e7dcaa3a](https://github.com/ziglang/zig/tree/1e7dcaa3a) Most recently built on Zig [v0.11.0](https://github.com/ziglang/zig/tree/0.11.0)
### Dependencies ### Dependencies

View File

@@ -1,15 +1,16 @@
const std = @import("std"); const std = @import("std");
const builtin = @import("builtin"); const builtin = @import("builtin");
const Sdk = @import("lib/SDL.zig/Sdk.zig"); const sdl = @import("lib/SDL.zig/build.zig");
const zgui = @import("lib/zgui/build.zig");
const SemVer = std.SemanticVersion;
const target_version = "0.13.0";
pub fn build(b: *std.Build) void { pub fn build(b: *std.Build) void {
// Minimum Zig Version const actual_version = builtin.zig_version;
const min_ver = std.SemanticVersion.parse("0.11.0-dev.3395+1e7dcaa3a") catch return; // https://github.com/ziglang/zig/commit/34865d693 if (comptime actual_version.order(SemVer.parse(target_version) catch unreachable) != .eq) {
if (builtin.zig_version.order(min_ver).compare(.lt)) { @compileError("ZBA must be built with Zig v" ++ target_version ++ ".");
std.log.err("{s}", .{b.fmt("Zig v{} does not meet the minimum version requirement. (Zig v{})", .{ builtin.zig_version, min_ver })});
std.os.exit(1);
} }
const target = b.standardTargetOptions(.{}); const target = b.standardTargetOptions(.{});
@@ -17,52 +18,45 @@ pub fn build(b: *std.Build) void {
const exe = b.addExecutable(.{ const exe = b.addExecutable(.{
.name = "zba", .name = "zba",
.root_source_file = .{ .path = "src/main.zig" }, .root_source_file = b.path("src/main.zig"),
.target = target, .target = target,
.optimize = optimize, .optimize = optimize,
}); });
exe.setMainPkgPath("."); // Necessary so that src/main.zig can embed example.toml const sdk = sdl.init(b, null, null);
const zgui = b.dependency("zgui", .{ .shared = false, .with_implot = true, .backend = .sdl2_opengl3 });
const imgui = zgui.artifact("imgui");
exe.addModule("known_folders", b.dependency("known-folders", .{}).module("known-folders")); // https://github.com/ziglibs/known-folders exe.root_module.addImport("known_folders", b.dependency("known-folders", .{}).module("known-folders")); // https://github.com/ziglibs/known-folders
exe.addModule("datetime", b.dependency("zig-datetime", .{}).module("zig-datetime")); // https://github.com/frmdstryr/zig-datetime exe.root_module.addImport("datetime", b.dependency("zig-datetime", .{}).module("zig-datetime")); // https://github.com/frmdstryr/zig-datetime
exe.addModule("clap", b.dependency("zig-clap", .{}).module("clap")); // https://github.com/Hejsil/zig-clap exe.root_module.addImport("clap", b.dependency("zig-clap", .{}).module("clap")); // https://github.com/Hejsil/zig-clap
exe.addModule("gdbstub", b.dependency("zba-gdbstub", .{}).module("gdbstub")); // https://git.musuka.dev/paoda/zba-gdbstub exe.root_module.addImport("zba-util", b.dependency("zba-util", .{}).module("zba-util")); // https://git.musuka.dev/paoda/zba-util
exe.addModule("zba-util", b.dependency("zba-util", .{}).module("zba-util")); // https://git.musuka.dev/paoda/zba-util exe.root_module.addImport("tomlz", b.dependency("tomlz", .{}).module("tomlz")); // https://github.com/mattyhall/tomlz
exe.addModule("tomlz", b.dependency("tomlz", .{}).module("tomlz")); // https://github.com/mattyhall/tomlz exe.root_module.addImport("arm32", b.dependency("arm32", .{}).module("arm32")); // https://git.musuka.dev/paoda/arm32
exe.addModule("arm32", b.dependency("arm32", .{}).module("arm32")); // https://git.musuka.dev/paoda/arm32 exe.root_module.addImport("gdbstub", b.dependency("zba-gdbstub", .{}).module("zba-gdbstub")); // https://git.musuka.dev/paoda/gdbstub
exe.root_module.addImport("nfd", b.dependency("nfd", .{}).module("nfd")); // https://github.com/fabioarnold/nfd-zig
exe.root_module.addImport("zgui", zgui.module("root")); // https://git.musuka.dev/paoda/zgui
exe.root_module.addImport("sdl2", sdk.getNativeModule()); // https://github.com/MasterQ32/SDL.zig
// https://github.com/fabioarnold/nfd-zig exe.root_module.addAnonymousImport("bitfield", .{ .root_source_file = b.path("lib/bitfield.zig") }); // https://github.com/FlorenceOS/
const nfd_dep = b.dependency("nfd", .{ .target = target, .optimize = optimize }); exe.root_module.addAnonymousImport("gl", .{ .root_source_file = b.path("lib/gl.zig") }); // https://github.com/MasterQ32/zig-opengl
exe.linkLibrary(nfd_dep.artifact("nfd")); exe.root_module.addAnonymousImport("example.toml", .{ .root_source_file = b.path("example.toml") });
exe.addModule("nfd", nfd_dep.module("nfd"));
// https://github.com/MasterQ32/SDL.zig sdk.link(exe, .dynamic, .SDL2);
const sdk = Sdk.init(b, null); sdk.link(imgui, .dynamic, .SDL2);
sdk.link(exe, .dynamic); exe.linkLibrary(imgui);
exe.addModule("sdl2", sdk.getNativeModule());
// https://git.musuka.dev/paoda/zgui
// .shared option should stay in sync with SDL.zig call above where true == .dynamic, and false == .static
const zgui_pkg = zgui.package(b, target, optimize, .{ .options = .{ .backend = .sdl2_opengl3, .shared = true } });
zgui_pkg.link(exe);
exe.addAnonymousModule("bitfield", .{ .source_file = .{ .path = "lib/bitfield.zig" } }); // https://github.com/FlorenceOS/
exe.addAnonymousModule("gl", .{ .source_file = .{ .path = "lib/gl.zig" } }); // https://github.com/MasterQ32/zig-opengl
b.installArtifact(exe); b.installArtifact(exe);
const run_cmd = b.addRunArtifact(exe); const run_cmd = b.addRunArtifact(exe);
run_cmd.step.dependOn(b.getInstallStep()); run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| { if (b.args) |args| run_cmd.addArgs(args);
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run the app"); const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step); run_step.dependOn(&run_cmd.step);
const exe_tests = b.addTest(.{ const exe_tests = b.addTest(.{
.root_source_file = .{ .path = "src/main.zig" }, .root_source_file = b.path("src/main.zig"),
.target = target, .target = target,
.optimize = optimize, .optimize = optimize,
}); });

View File

@@ -1,38 +1,50 @@
.{ .{
.name = "zba", .name = "zba",
.version = "0.1.0", .version = "0.1.0",
.paths = .{
"build.zig",
"build.zig.zon",
"lib/bitfield.zig",
"lib/gl.zig",
"src",
},
.minimum_zig_version = "0.13.0",
.dependencies = .{ .dependencies = .{
.nfd = .{ .nfd = .{
.url = "https://github.com/fabioarnold/nfd-zig/archive/8520a6807f046a23ecf3143e22fc49d2a9d1c189.tar.gz", .url = "git+https://github.com/paoda/nfd-zig#ad81729d33da30d5f4fd23718debec48245121ca",
.hash = "122089e0f5ab5e4729a09aed48d721b98ed2b362923ead797c6af3b54ef9a725203f", .hash = "1220a679380847513262c8c5c474d4a415f9ecc4921c8c6aefbdbdce66cf2aa19ceb",
}, },
.@"known-folders" = .{ .@"known-folders" = .{
.url = "https://github.com/ziglibs/known-folders/archive/d13ba6137084e55f873f6afb67447fe8906cc951.tar.gz", .url = "git+https://github.com/ziglibs/known-folders#1cceeb70e77dec941a4178160ff6c8d05a74de6f",
.hash = "122028c00915d9b37296059be8a3883c718dbb5bd174350caedf152fed1f46f99607", .hash = "12205f5e7505c96573f6fc5144592ec38942fb0a326d692f9cddc0c7dd38f9028f29",
}, },
.@"zig-datetime" = .{ .@"zig-datetime" = .{
.url = "https://github.com/frmdstryr/zig-datetime/archive/e4a2bc92b3771a745145c9a6961f0b5277a48335.tar.gz", .url = "git+https://github.com/frmdstryr/zig-datetime#70aebf28fb3e137cd84123a9349d157a74708721",
.hash = "12209fc05ecb5add8f87152f03f99243a419c9dd5a04c6b4a359d6b4f13426fede0c", .hash = "122077215ce36e125a490e59ec1748ffd4f6ba00d4d14f7308978e5360711d72d77f",
}, },
.@"zig-clap" = .{ .@"zig-clap" = .{
.url = "https://github.com/Hejsil/zig-clap/archive/a1b7a7301b0006bb4c8daaaf5ade8a6df8ec13ae.tar.gz", .url = "git+https://github.com/Hejsil/zig-clap#c0193e9247335a6c1688b946325060289405de2a",
.hash = "12205aeff59f41f96033d280471730c171c9a825d8758743249bed834e1590f593e3", .hash = "12207ee987ce045596cb992cfb15b0d6d9456e50d4721c3061c69dabc2962053644d",
},
.@"zba-gdbstub" = .{
.url = "https://git.musuka.dev/paoda/zba-gdbstub/archive/39a4260ffd83bae7bb44bb098872c96382fb5ba3.tar.gz",
.hash = "1220b87e4c519f28dce7380ed83f936a4aea2d81046209b18a23eb6c0738b156ca16",
}, },
.@"zba-util" = .{ .@"zba-util" = .{
.url = "https://git.musuka.dev/paoda/zba-util/archive/e616cf09e53f5c402c8f040d14baa211683e70e3.tar.gz", .url = "git+https://git.musuka.dev/paoda/zba-util#bf0e744047ce1ec90172dbcc0c72bfcc29a063e3",
.hash = "1220b80b2c0989dcc47275ab9d7d70da4858ef3c1fe1f934e8d838e65028127f6ef3", .hash = "1220d044ecfbeacc3b3cebeff131d587e24167d61435a3cb96dffd4d4521bb06aed0",
},
.@"zba-gdbstub" = .{
.url = "git+https://git.musuka.dev/paoda/zba-gdbstub#9a50607d5f48293f950a4e823344f2bc24582a5a",
.hash = "1220ac267744ed2a735f03c4620d7c6210fbd36d7bfb2b376ddc3436faebadee0f61",
}, },
.tomlz = .{ .tomlz = .{
.url = "https://github.com/mattyhall/tomlz/archive/4928d38e9bb682a9966ffe7f41230435d0111b1e.tar.gz", .url = "git+https://github.com/paoda/tomlz#9a16dd53927ef2012478b6494bafb4475e44f4c9",
.hash = "12202b57d7b46fff8d16a17371c4f9b711a56b866f0cd11844e4243c09343a2c4c6d", .hash = "12204f922cab84980e36b5c058d354ec0ee169bda401c8e0e80a463580349b476569",
}, },
.arm32 = .{ .arm32 = .{
.url = "https://git.musuka.dev/paoda/arm32/archive/3c8a87c14dfa2501bd0a7f2236259e2d8d0fbcd9.tar.gz", .url = "git+https://git.musuka.dev/paoda/arm32#814d081ea0983bc48841a6baad7158c157b17ad6",
.hash = "12202a06a5d20d0da9ab6596a04821431d261c9900c7916a87148619dcb77c745044", .hash = "12203c3dacf3a7aa7aee5fc5763dd7b40399bd1c34d1483330b6bd5a76bffef22d82",
},
.zgui = .{
.url = "git+https://git.musuka.dev/paoda/zgui#7f8d05101e96c64314d7926c80ee157dcb89da4e",
.hash = "1220bd81a1c7734892b1d4233ed047710487787873c85dd5fc76d1764a331ed2ff43",
}, },
}, },
} }

36
dl_sdl2.ps1 Normal file
View File

@@ -0,0 +1,36 @@
$SDL2Version = "2.30.0"
$ArchiveFile = ".\SDL2-devel-mingw.zip"
$Json = @"
{
"x86_64-windows-gnu": {
"include": ".build_config\\SDL2\\include",
"libs": ".build_config\\SDL2\\lib",
"bin": ".build_config\\SDL2\\bin"
}
}
"@
New-Item -Force -ItemType Directory -Path .\.build_config
Set-Location -Path .build_config -PassThru
if (!(Test-Path -PathType Leaf $ArchiveFile)) {
Invoke-WebRequest "https://github.com/libsdl-org/SDL/releases/download/release-$SDL2Version/SDL2-devel-$SDL2Version-mingw.zip" -OutFile $ArchiveFile
}
Expand-Archive $ArchiveFile
if (Test-Path -PathType Container .\SDL2) {
Remove-Item -Recurse .\SDL2
}
New-Item -Force -ItemType Directory -Path .\SDL2
Get-ChildItem -Path ".\SDL2-devel-mingw\SDL2-$SDL2Version\x86_64-w64-mingw32" | Move-Item -Destination .\SDL2
# #include <SDL.h>
Move-Item -Force -Path .\SDL2\include\SDL2\* -Destination .\SDL2\include
Remove-Item -Force .\SDL2\include\SDL2
New-Item -Force .\sdl.json -Value $Json
Remove-Item -Recurse .\SDL2-devel-mingw
Set-Location -Path .. -PassThru

View File

@@ -26,13 +26,13 @@ fn BitType(comptime FieldType: type, comptime ValueType: type, comptime shamt: u
} }
pub fn read(self: anytype) ValueType { pub fn read(self: anytype) ValueType {
return @bitCast(ValueType, @truncate(u1, self.bits.field().* >> shamt)); return @bitCast(@as(u1, @truncate(self.bits.field().* >> shamt)));
} }
// Since these are mostly used with MMIO, I want to avoid // Since these are mostly used with MMIO, I want to avoid
// reading the memory just to write it again, also races // reading the memory just to write it again, also races
pub fn write(self: anytype, val: ValueType) void { pub fn write(self: anytype, val: ValueType) void {
if (@bitCast(bool, val)) { if (@as(bool, @bitCast(val))) {
self.set(); self.set();
} else { } else {
self.unset(); self.unset();
@@ -67,17 +67,17 @@ pub fn Bitfield(comptime FieldType: type, comptime shamt: usize, comptime num_bi
dummy: FieldType, dummy: FieldType,
fn field(self: anytype) PtrCastPreserveCV(@This(), @TypeOf(self), FieldType) { fn field(self: anytype) PtrCastPreserveCV(@This(), @TypeOf(self), FieldType) {
return @ptrCast(PtrCastPreserveCV(@This(), @TypeOf(self), FieldType), self); return @ptrCast(self);
} }
pub fn write(self: anytype, val: ValueType) void { pub fn write(self: anytype, val: ValueType) void {
self.field().* &= ~self_mask; self.field().* &= ~self_mask;
self.field().* |= @intCast(FieldType, val) << shamt; self.field().* |= @as(FieldType, @intCast(val)) << shamt;
} }
pub fn read(self: anytype) ValueType { pub fn read(self: anytype) ValueType {
const val: FieldType = self.field().*; const val: FieldType = self.field().*;
return @intCast(ValueType, (val & self_mask) >> shamt); return @intCast((val & self_mask) >> shamt);
} }
}; };
} }

File diff suppressed because it is too large Load Diff

Submodule lib/zgui deleted from 5149d4b1de

View File

@@ -98,7 +98,7 @@ pub fn deinit(self: *Self) void {
// This is so I can deallocate the original `allocator.alloc`. I have to re-make the type // This is so I can deallocate the original `allocator.alloc`. I have to re-make the type
// since I'm not keeping it around, This is very jank and bad though // since I'm not keeping it around, This is very jank and bad though
// FIXME: please figure out another way // FIXME: please figure out another way
self.allocator.free(@ptrCast([*]const ?*anyopaque, self.read_table[0..])[0 .. 3 * table_len]); self.allocator.free(@as([*]const ?*anyopaque, @ptrCast(self.read_table[0..]))[0 .. 3 * table_len]);
self.* = undefined; self.* = undefined;
} }
@@ -147,7 +147,7 @@ fn fillReadTable(self: *Self, table: *[table_len]?*const anyopaque) void {
const vramMirror = @import("ppu/Vram.zig").mirror; const vramMirror = @import("ppu/Vram.zig").mirror;
for (table, 0..) |*ptr, i| { for (table, 0..) |*ptr, i| {
const addr = @intCast(u32, page_size * i); const addr: u32 = @intCast(page_size * i);
ptr.* = switch (addr) { ptr.* = switch (addr) {
// General Internal Memory // General Internal Memory
@@ -174,7 +174,7 @@ fn fillWriteTable(self: *Self, comptime T: type, table: *[table_len]?*const anyo
const vramMirror = @import("ppu/Vram.zig").mirror; const vramMirror = @import("ppu/Vram.zig").mirror;
for (table, 0..) |*ptr, i| { for (table, 0..) |*ptr, i| {
const addr = @intCast(u32, page_size * i); const addr: u32 = @intCast(page_size * i);
ptr.* = switch (addr) { ptr.* = switch (addr) {
// General Internal Memory // General Internal Memory
@@ -227,7 +227,7 @@ fn fillReadTableExternal(self: *Self, addr: u32) ?*anyopaque {
// We are using a "small" EEPROM which means that if the below check is true // We are using a "small" EEPROM which means that if the below check is true
// (that is, we're in the 0xD address page) then we must handle at least one // (that is, we're in the 0xD address page) then we must handle at least one
// address in this page in slowmem // address in this page in slowmem
if (@truncate(u4, addr >> 24) == 0xD) return null; if (@as(u4, @truncate(addr >> 24)) == 0xD) return null;
} }
} }
@@ -257,7 +257,7 @@ fn openBus(self: *const Self, comptime T: type, address: u32) T {
// the most recently fetched instruction by the pipeline // the most recently fetched instruction by the pipeline
if (!self.cpu.cpsr.t.read()) break :blk self.cpu.pipe.stage[1].?; if (!self.cpu.cpsr.t.read()) break :blk self.cpu.pipe.stage[1].?;
const page = @truncate(u8, r15 >> 24); const page: u8 = @truncate(r15 >> 24);
// PC + 2 = stage[0] // PC + 2 = stage[0]
// PC + 4 = stage[1] // PC + 4 = stage[1]
@@ -266,7 +266,7 @@ fn openBus(self: *const Self, comptime T: type, address: u32) T {
switch (page) { switch (page) {
// EWRAM, PALRAM, VRAM, and Game ROM (16-bit) // EWRAM, PALRAM, VRAM, and Game ROM (16-bit)
0x02, 0x05, 0x06, 0x08...0x0D => { 0x02, 0x05, 0x06, 0x08...0x0D => {
const halfword: u32 = @truncate(u16, self.cpu.pipe.stage[1].?); const halfword: u32 = @as(u16, @truncate(self.cpu.pipe.stage[1].?));
break :blk halfword << 16 | halfword; break :blk halfword << 16 | halfword;
}, },
@@ -277,8 +277,8 @@ fn openBus(self: *const Self, comptime T: type, address: u32) T {
const aligned = address & 3 == 0b00; const aligned = address & 3 == 0b00;
// TODO: What to do on PC + 6? // TODO: What to do on PC + 6?
const high: u32 = if (aligned) self.dbgRead(u16, r15 + 4) else @truncate(u16, self.cpu.pipe.stage[1].?); const high: u32 = if (aligned) self.dbgRead(u16, r15 + 4) else @as(u16, @truncate(self.cpu.pipe.stage[1].?));
const low: u32 = @truncate(u16, self.cpu.pipe.stage[@boolToInt(aligned)].?); const low: u32 = @as(u16, @truncate(self.cpu.pipe.stage[@intFromBool(aligned)].?));
break :blk high << 16 | low; break :blk high << 16 | low;
}, },
@@ -289,8 +289,8 @@ fn openBus(self: *const Self, comptime T: type, address: u32) T {
// Unaligned: (PC + 4) | (PC + 2) // Unaligned: (PC + 4) | (PC + 2)
const aligned = address & 3 == 0b00; const aligned = address & 3 == 0b00;
const high: u32 = @truncate(u16, self.cpu.pipe.stage[1 - @boolToInt(aligned)].?); const high: u32 = @as(u16, @truncate(self.cpu.pipe.stage[1 - @intFromBool(aligned)].?));
const low: u32 = @truncate(u16, self.cpu.pipe.stage[@boolToInt(aligned)].?); const low: u32 = @as(u16, @truncate(self.cpu.pipe.stage[@intFromBool(aligned)].?));
break :blk high << 16 | low; break :blk high << 16 | low;
}, },
@@ -301,7 +301,7 @@ fn openBus(self: *const Self, comptime T: type, address: u32) T {
} }
}; };
return @truncate(T, word); return @truncate(word);
} }
pub fn read(self: *Self, comptime T: type, unaligned_address: u32) T { pub fn read(self: *Self, comptime T: type, unaligned_address: u32) T {
@@ -310,15 +310,14 @@ pub fn read(self: *Self, comptime T: type, unaligned_address: u32) T {
const offset = unaligned_address & (page_size - 1); const offset = unaligned_address & (page_size - 1);
// whether or not we do this in slowmem or fastmem, we should advance the scheduler // whether or not we do this in slowmem or fastmem, we should advance the scheduler
self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, unaligned_address >> 24)]; self.sched.tick += timings[@intFromBool(T == u32)][@as(u4, @truncate(unaligned_address >> 24))];
// We're doing some serious out-of-bounds open-bus reads // We're doing some serious out-of-bounds open-bus reads
if (page >= table_len) return self.openBus(T, unaligned_address); if (page >= table_len) return self.openBus(T, unaligned_address);
if (self.read_table[page]) |some_ptr| { if (self.read_table[page]) |some_ptr| {
// We have a pointer to a page, cast the pointer to it's underlying type // We have a pointer to a page, cast the pointer to it's underlying type
const Ptr = [*]const T; const ptr: [*]const T = @ptrCast(@alignCast(some_ptr));
const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr));
// Note: We don't check array length, since we force align the // Note: We don't check array length, since we force align the
// lower bits of the address as the GBA would // lower bits of the address as the GBA would
@@ -338,8 +337,7 @@ pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
if (self.read_table[page]) |some_ptr| { if (self.read_table[page]) |some_ptr| {
// We have a pointer to a page, cast the pointer to it's underlying type // We have a pointer to a page, cast the pointer to it's underlying type
const Ptr = [*]const T; const ptr: [*]const T = @ptrCast(@alignCast(some_ptr));
const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr));
// Note: We don't check array length, since we force align the // Note: We don't check array length, since we force align the
// lower bits of the address as the GBA would // lower bits of the address as the GBA would
@@ -352,7 +350,7 @@ pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T { fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T {
@setCold(true); @setCold(true);
const page = @truncate(u8, unaligned_address >> 24); const page: u8 = @truncate(unaligned_address >> 24);
const address = forceAlign(T, unaligned_address); const address = forceAlign(T, unaligned_address);
return switch (page) { return switch (page) {
@@ -380,7 +378,7 @@ fn slowRead(self: *Self, comptime T: type, unaligned_address: u32) T {
} }
fn dbgSlowRead(self: *const Self, comptime T: type, unaligned_address: u32) T { fn dbgSlowRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
const page = @truncate(u8, unaligned_address >> 24); const page: u8 = @truncate(unaligned_address >> 24);
const address = forceAlign(T, unaligned_address); const address = forceAlign(T, unaligned_address);
return switch (page) { return switch (page) {
@@ -426,22 +424,21 @@ pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) vo
const offset = unaligned_address & (page_size - 1); const offset = unaligned_address & (page_size - 1);
// whether or not we do this in slowmem or fastmem, we should advance the scheduler // whether or not we do this in slowmem or fastmem, we should advance the scheduler
self.sched.tick += timings[@boolToInt(T == u32)][@truncate(u4, unaligned_address >> 24)]; self.sched.tick += timings[@intFromBool(T == u32)][@as(u4, @truncate(unaligned_address >> 24))];
// We're doing some serious out-of-bounds open-bus writes, they do nothing though // We're doing some serious out-of-bounds open-bus writes, they do nothing though
if (page >= table_len) return; if (page >= table_len) return;
if (self.write_tables[@boolToInt(T == u8)][page]) |some_ptr| { if (self.write_tables[@intFromBool(T == u8)][page]) |some_ptr| {
// We have a pointer to a page, cast the pointer to it's underlying type // We have a pointer to a page, cast the pointer to it's underlying type
const Ptr = [*]T; const ptr: [*]T = @ptrCast(@alignCast(some_ptr));
const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr));
// Note: We don't check array length, since we force align the // Note: We don't check array length, since we force align the
// lower bits of the address as the GBA would // lower bits of the address as the GBA would
ptr[forceAlign(T, offset) / @sizeOf(T)] = value; ptr[forceAlign(T, offset) / @sizeOf(T)] = value;
} else { } else {
// we can return early if this is an 8-bit OAM write // we can return early if this is an 8-bit OAM write
if (T == u8 and @truncate(u8, unaligned_address >> 24) == 0x07) return; if (T == u8 and @as(u8, @truncate(unaligned_address >> 24)) == 0x07) return;
self.slowWrite(T, unaligned_address, value); self.slowWrite(T, unaligned_address, value);
} }
@@ -456,17 +453,16 @@ pub fn dbgWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T)
// We're doing some serious out-of-bounds open-bus writes, they do nothing though // We're doing some serious out-of-bounds open-bus writes, they do nothing though
if (page >= table_len) return; if (page >= table_len) return;
if (self.write_tables[@boolToInt(T == u8)][page]) |some_ptr| { if (self.write_tables[@intFromBool(T == u8)][page]) |some_ptr| {
// We have a pointer to a page, cast the pointer to it's underlying type // We have a pointer to a page, cast the pointer to it's underlying type
const Ptr = [*]T; const ptr: [*]T = @ptrCast(@alignCast(some_ptr));
const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr));
// Note: We don't check array length, since we force align the // Note: We don't check array length, since we force align the
// lower bits of the address as the GBA would // lower bits of the address as the GBA would
ptr[forceAlign(T, offset) / @sizeOf(T)] = value; ptr[forceAlign(T, offset) / @sizeOf(T)] = value;
} else { } else {
// we can return early if this is an 8-bit OAM write // we can return early if this is an 8-bit OAM write
if (T == u8 and @truncate(u8, unaligned_address >> 24) == 0x07) return; if (T == u8 and @as(u8, @truncate(unaligned_address >> 24)) == 0x07) return;
self.dbgSlowWrite(T, unaligned_address, value); self.dbgSlowWrite(T, unaligned_address, value);
} }
@@ -475,7 +471,7 @@ pub fn dbgWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T)
fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void { fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
@setCold(true); @setCold(true);
const page = @truncate(u8, unaligned_address >> 24); const page: u8 = @truncate(unaligned_address >> 24);
const address = forceAlign(T, unaligned_address); const address = forceAlign(T, unaligned_address);
switch (page) { switch (page) {
@@ -492,7 +488,7 @@ fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) vo
// External Memory (Game Pak) // External Memory (Game Pak)
0x08...0x0D => self.pak.write(T, self.dma[3].word_count, address, value), 0x08...0x0D => self.pak.write(T, self.dma[3].word_count, address, value),
0x0E...0x0F => self.pak.backup.write(unaligned_address, @truncate(u8, rotr(T, value, 8 * rotateBy(T, unaligned_address)))), 0x0E...0x0F => self.pak.backup.write(unaligned_address, @truncate(rotr(T, value, 8 * rotateBy(T, unaligned_address)))),
else => {}, else => {},
} }
} }
@@ -500,7 +496,7 @@ fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) vo
fn dbgSlowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void { fn dbgSlowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
@setCold(true); @setCold(true);
const page = @truncate(u8, unaligned_address >> 24); const page: u8 = @truncate(unaligned_address >> 24);
const address = forceAlign(T, unaligned_address); const address = forceAlign(T, unaligned_address);
switch (page) { switch (page) {

View File

@@ -22,7 +22,7 @@ pub const host_rate = @import("../platform.zig").sample_rate;
pub const host_format = @import("../platform.zig").sample_format; pub const host_format = @import("../platform.zig").sample_format;
pub fn read(comptime T: type, apu: *const Apu, addr: u32) ?T { pub fn read(comptime T: type, apu: *const Apu, addr: u32) ?T {
const byte_addr = @truncate(u8, addr); const byte_addr: u8 = @truncate(addr);
return switch (T) { return switch (T) {
u32 => switch (byte_addr) { u32 => switch (byte_addr) {
@@ -73,27 +73,27 @@ pub fn read(comptime T: type, apu: *const Apu, addr: u32) ?T {
else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }), else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }),
}, },
u8 => switch (byte_addr) { u8 => switch (byte_addr) {
0x60, 0x61 => @truncate(T, @as(u16, apu.ch1.sound1CntL()) >> getHalf(byte_addr)), 0x60, 0x61 => @truncate(@as(u16, apu.ch1.sound1CntL()) >> getHalf(byte_addr)),
0x62, 0x63 => @truncate(T, apu.ch1.sound1CntH() >> getHalf(byte_addr)), 0x62, 0x63 => @truncate(apu.ch1.sound1CntH() >> getHalf(byte_addr)),
0x64, 0x65 => @truncate(T, apu.ch1.sound1CntX() >> getHalf(byte_addr)), 0x64, 0x65 => @truncate(apu.ch1.sound1CntX() >> getHalf(byte_addr)),
0x66, 0x67 => 0x00, // assuming behaviour is identical to that of 16-bit reads 0x66, 0x67 => 0x00, // assuming behaviour is identical to that of 16-bit reads
0x68, 0x69 => @truncate(T, apu.ch2.sound2CntL() >> getHalf(byte_addr)), 0x68, 0x69 => @truncate(apu.ch2.sound2CntL() >> getHalf(byte_addr)),
0x6A, 0x6B => 0x00, 0x6A, 0x6B => 0x00,
0x6C, 0x6D => @truncate(T, apu.ch2.sound2CntH() >> getHalf(byte_addr)), 0x6C, 0x6D => @truncate(apu.ch2.sound2CntH() >> getHalf(byte_addr)),
0x6E, 0x6F => 0x00, 0x6E, 0x6F => 0x00,
0x70, 0x71 => @truncate(T, @as(u16, apu.ch3.sound3CntL()) >> getHalf(byte_addr)), // SOUND3CNT_L 0x70, 0x71 => @truncate(@as(u16, apu.ch3.sound3CntL()) >> getHalf(byte_addr)), // SOUND3CNT_L
0x72, 0x73 => @truncate(T, apu.ch3.sound3CntH() >> getHalf(byte_addr)), 0x72, 0x73 => @truncate(apu.ch3.sound3CntH() >> getHalf(byte_addr)),
0x74, 0x75 => @truncate(T, apu.ch3.sound3CntX() >> getHalf(byte_addr)), // SOUND3CNT_L 0x74, 0x75 => @truncate(apu.ch3.sound3CntX() >> getHalf(byte_addr)), // SOUND3CNT_L
0x76, 0x77 => 0x00, 0x76, 0x77 => 0x00,
0x78, 0x79 => @truncate(T, apu.ch4.sound4CntL() >> getHalf(byte_addr)), 0x78, 0x79 => @truncate(apu.ch4.sound4CntL() >> getHalf(byte_addr)),
0x7A, 0x7B => 0x00, 0x7A, 0x7B => 0x00,
0x7C, 0x7D => @truncate(T, apu.ch4.sound4CntH() >> getHalf(byte_addr)), 0x7C, 0x7D => @truncate(apu.ch4.sound4CntH() >> getHalf(byte_addr)),
0x7E, 0x7F => 0x00, 0x7E, 0x7F => 0x00,
0x80, 0x81 => @truncate(T, apu.soundCntL() >> getHalf(byte_addr)), // SOUNDCNT_L 0x80, 0x81 => @truncate(apu.soundCntL() >> getHalf(byte_addr)), // SOUNDCNT_L
0x82, 0x83 => @truncate(T, apu.soundCntH() >> getHalf(byte_addr)), // SOUNDCNT_H 0x82, 0x83 => @truncate(apu.soundCntH() >> getHalf(byte_addr)), // SOUNDCNT_H
0x84, 0x85 => @truncate(T, @as(u16, apu.soundCntX()) >> getHalf(byte_addr)), 0x84, 0x85 => @truncate(@as(u16, apu.soundCntX()) >> getHalf(byte_addr)),
0x86, 0x87 => 0x00, 0x86, 0x87 => 0x00,
0x88, 0x89 => @truncate(T, apu.bias.raw >> getHalf(byte_addr)), // SOUNDBIAS 0x88, 0x89 => @truncate(apu.bias.raw >> getHalf(byte_addr)), // SOUNDBIAS
0x8A, 0x8B => 0x00, 0x8A, 0x8B => 0x00,
0x8C...0x8F => null, 0x8C...0x8F => null,
0x90...0x9F => apu.ch3.wave_dev.read(T, apu.ch3.select, addr), 0x90...0x9F => apu.ch3.wave_dev.read(T, apu.ch3.select, addr),
@@ -106,7 +106,7 @@ pub fn read(comptime T: type, apu: *const Apu, addr: u32) ?T {
} }
pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void { pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void {
const byte_addr = @truncate(u8, addr); const byte_addr: u8 = @truncate(addr);
if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return; if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return;
@@ -117,20 +117,20 @@ pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void {
switch (byte_addr) { switch (byte_addr) {
0x60 => apu.ch1.setSound1Cnt(value), 0x60 => apu.ch1.setSound1Cnt(value),
0x64 => apu.ch1.setSound1CntX(&apu.fs, @truncate(u16, value)), 0x64 => apu.ch1.setSound1CntX(&apu.fs, @truncate(value)),
0x68 => apu.ch2.setSound2CntL(@truncate(u16, value)), 0x68 => apu.ch2.setSound2CntL(@truncate(value)),
0x6C => apu.ch2.setSound2CntH(&apu.fs, @truncate(u16, value)), 0x6C => apu.ch2.setSound2CntH(&apu.fs, @truncate(value)),
0x70 => apu.ch3.setSound3Cnt(value), 0x70 => apu.ch3.setSound3Cnt(value),
0x74 => apu.ch3.setSound3CntX(&apu.fs, @truncate(u16, value)), 0x74 => apu.ch3.setSound3CntX(&apu.fs, @truncate(value)),
0x78 => apu.ch4.setSound4CntL(@truncate(u16, value)), 0x78 => apu.ch4.setSound4CntL(@truncate(value)),
0x7C => apu.ch4.setSound4CntH(&apu.fs, @truncate(u16, value)), 0x7C => apu.ch4.setSound4CntH(&apu.fs, @truncate(value)),
0x80 => apu.setSoundCnt(value), 0x80 => apu.setSoundCnt(value),
0x84 => apu.setSoundCntX(value >> 7 & 1 == 1), 0x84 => apu.setSoundCntX(value >> 7 & 1 == 1),
0x88 => apu.bias.raw = @truncate(u16, value), 0x88 => apu.bias.raw = @truncate(value),
0x8C => {}, 0x8C => {},
0x90, 0x94, 0x98, 0x9C => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value), 0x90, 0x94, 0x98, 0x9C => apu.ch3.wave_dev.write(T, apu.ch3.select, addr, value),
@@ -143,7 +143,7 @@ pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void {
if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return; if (byte_addr <= 0x81 and !apu.cnt.apu_enable.read()) return;
switch (byte_addr) { switch (byte_addr) {
0x60 => apu.ch1.setSound1CntL(@truncate(u8, value)), // SOUND1CNT_L 0x60 => apu.ch1.setSound1CntL(@truncate(value)), // SOUND1CNT_L
0x62 => apu.ch1.setSound1CntH(value), 0x62 => apu.ch1.setSound1CntH(value),
0x64 => apu.ch1.setSound1CntX(&apu.fs, value), 0x64 => apu.ch1.setSound1CntX(&apu.fs, value),
0x66 => {}, 0x66 => {},
@@ -153,7 +153,7 @@ pub fn write(comptime T: type, apu: *Apu, addr: u32, value: T) void {
0x6C => apu.ch2.setSound2CntH(&apu.fs, value), 0x6C => apu.ch2.setSound2CntH(&apu.fs, value),
0x6E => {}, 0x6E => {},
0x70 => apu.ch3.setSound3CntL(@truncate(u8, value)), 0x70 => apu.ch3.setSound3CntL(@truncate(value)),
0x72 => apu.ch3.setSound3CntH(value), 0x72 => apu.ch3.setSound3CntH(value),
0x74 => apu.ch3.setSound3CntX(&apu.fs, value), 0x74 => apu.ch3.setSound3CntX(&apu.fs, value),
0x76 => {}, 0x76 => {},
@@ -330,8 +330,8 @@ pub const Apu = struct {
/// SOUNDCNT /// SOUNDCNT
fn setSoundCnt(self: *Self, value: u32) void { fn setSoundCnt(self: *Self, value: u32) void {
if (self.cnt.apu_enable.read()) self.setSoundCntL(@truncate(u16, value)); if (self.cnt.apu_enable.read()) self.setSoundCntL(@truncate(value));
self.setSoundCntH(@truncate(u16, value >> 16)); self.setSoundCntH(@truncate(value >> 16));
} }
/// SOUNDCNT_L /// SOUNDCNT_L
@@ -384,12 +384,12 @@ pub const Apu = struct {
/// NR52 /// NR52
pub fn soundCntX(self: *const Self) u8 { pub fn soundCntX(self: *const Self) u8 {
const apu_enable: u8 = @boolToInt(self.cnt.apu_enable.read()); const apu_enable: u8 = @intFromBool(self.cnt.apu_enable.read());
const ch1_enable: u8 = @boolToInt(self.ch1.enabled); const ch1_enable: u8 = @intFromBool(self.ch1.enabled);
const ch2_enable: u8 = @boolToInt(self.ch2.enabled); const ch2_enable: u8 = @intFromBool(self.ch2.enabled);
const ch3_enable: u8 = @boolToInt(self.ch3.enabled); const ch3_enable: u8 = @intFromBool(self.ch3.enabled);
const ch4_enable: u8 = @boolToInt(self.ch4.enabled); const ch4_enable: u8 = @intFromBool(self.ch4.enabled);
return apu_enable << 7 | ch4_enable << 3 | ch3_enable << 2 | ch2_enable << 1 | ch1_enable; return apu_enable << 7 | ch4_enable << 3 | ch3_enable << 2 | ch2_enable << 1 | ch1_enable;
} }
@@ -450,8 +450,8 @@ pub const Apu = struct {
left += bias; left += bias;
right += bias; right += bias;
const clamped_left = std.math.clamp(@bitCast(u16, left), std.math.minInt(u11), std.math.maxInt(u11)); const clamped_left = std.math.clamp(@as(u16, @bitCast(left)), 0, std.math.maxInt(u11));
const clamped_right = std.math.clamp(@bitCast(u16, right), std.math.minInt(u11), std.math.maxInt(u11)); const clamped_right = std.math.clamp(@as(u16, @bitCast(right)), 0, std.math.maxInt(u11));
// Extend to 16-bit signed audio samples // Extend to 16-bit signed audio samples
const ext_left = (clamped_left << 5) | (clamped_left >> 6); const ext_left = (clamped_left << 5) | (clamped_left >> 6);
@@ -473,7 +473,7 @@ pub const Apu = struct {
defer SDL.SDL_FreeAudioStream(old_stream); defer SDL.SDL_FreeAudioStream(old_stream);
self.sampling_cycle = self.bias.sampling_cycle.read(); self.sampling_cycle = self.bias.sampling_cycle.read();
self.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, @intCast(c_int, sample_rate), host_format, 2, host_rate).?; self.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, @intCast(sample_rate), host_format, 2, host_rate).?;
} }
fn interval(self: *const Self) u64 { fn interval(self: *const Self) u64 {
@@ -521,16 +521,16 @@ pub const Apu = struct {
pub fn onDmaAudioSampleRequest(self: *Self, cpu: *Arm7tdmi, tim_id: u3) void { pub fn onDmaAudioSampleRequest(self: *Self, cpu: *Arm7tdmi, tim_id: u3) void {
if (!self.cnt.apu_enable.read()) return; if (!self.cnt.apu_enable.read()) return;
const bus_ptr = @ptrCast(*Bus, @alignCast(@alignOf(Bus), cpu.bus.ptr)); const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
if (@boolToInt(self.dma_cnt.chA_timer.read()) == tim_id) { if (@intFromBool(self.dma_cnt.chA_timer.read()) == tim_id) {
if (!self.chA.enabled) return; if (!self.chA.enabled) return;
self.chA.updateSample(); self.chA.updateSample();
if (self.chA.len() <= 15) bus_ptr.dma[1].requestAudio(0x0400_00A0); if (self.chA.len() <= 15) bus_ptr.dma[1].requestAudio(0x0400_00A0);
} }
if (@boolToInt(self.dma_cnt.chB_timer.read()) == tim_id) { if (@intFromBool(self.dma_cnt.chB_timer.read()) == tim_id) {
if (!self.chB.enabled) return; if (!self.chB.enabled) return;
self.chB.updateSample(); self.chB.updateSample();
@@ -578,11 +578,11 @@ pub fn DmaSound(comptime kind: DmaSoundKind) type {
} }
pub fn updateSample(self: *Self) void { pub fn updateSample(self: *Self) void {
if (self.fifo.readItem()) |sample| self.sample = @bitCast(i8, sample); if (self.fifo.readItem()) |sample| self.sample = @bitCast(sample);
} }
pub fn amplitude(self: *const Self) i16 { pub fn amplitude(self: *const Self) i16 {
return @as(i16, self.sample); return self.sample;
} }
}; };
} }

View File

@@ -76,14 +76,14 @@ pub fn sound4CntL(self: *const Self) u16 {
/// NR41, NR42 /// NR41, NR42
pub fn setSound4CntL(self: *Self, value: u16) void { pub fn setSound4CntL(self: *Self, value: u16) void {
self.setNr41(@truncate(u8, value)); self.setNr41(@truncate(value));
self.setNr42(@truncate(u8, value >> 8)); self.setNr42(@truncate(value >> 8));
} }
/// NR41 /// NR41
pub fn setNr41(self: *Self, len: u8) void { pub fn setNr41(self: *Self, len: u8) void {
self.len = @truncate(u6, len); self.len = @truncate(len);
self.len_dev.timer = @as(u7, 64) - @truncate(u6, len); self.len_dev.timer = @as(u7, 64) - self.len;
} }
/// NR42 /// NR42
@@ -99,8 +99,8 @@ pub fn sound4CntH(self: *const Self) u16 {
/// NR43, NR44 /// NR43, NR44
pub fn setSound4CntH(self: *Self, fs: *const FrameSequencer, value: u16) void { pub fn setSound4CntH(self: *Self, fs: *const FrameSequencer, value: u16) void {
self.poly.raw = @truncate(u8, value); self.poly.raw = @truncate(value);
self.setNr44(fs, @truncate(u8, value >> 8)); self.setNr44(fs, @truncate(value >> 8));
} }
/// NR44 /// NR44

View File

@@ -77,14 +77,14 @@ pub fn sound2CntL(self: *const Self) u16 {
/// NR21, NR22 /// NR21, NR22
pub fn setSound2CntL(self: *Self, value: u16) void { pub fn setSound2CntL(self: *Self, value: u16) void {
self.setNr21(@truncate(u8, value)); self.setNr21(@truncate(value));
self.setNr22(@truncate(u8, value >> 8)); self.setNr22(@truncate(value >> 8));
} }
/// NR21 /// NR21
pub fn setNr21(self: *Self, value: u8) void { pub fn setNr21(self: *Self, value: u8) void {
self.duty.raw = value; self.duty.raw = value;
self.len_dev.timer = @as(u7, 64) - @truncate(u6, value); self.len_dev.timer = @as(u7, 64) - @as(u6, @truncate(value));
} }
/// NR22 /// NR22
@@ -100,8 +100,8 @@ pub fn sound2CntH(self: *const Self) u16 {
/// NR23, NR24 /// NR23, NR24
pub fn setSound2CntH(self: *Self, fs: *const FrameSequencer, value: u16) void { pub fn setSound2CntH(self: *Self, fs: *const FrameSequencer, value: u16) void {
self.setNr23(@truncate(u8, value)); self.setNr23(@truncate(value));
self.setNr24(fs, @truncate(u8, value >> 8)); self.setNr24(fs, @truncate(value >> 8));
} }
/// NR23 /// NR23

View File

@@ -81,8 +81,8 @@ pub fn onToneSweepEvent(self: *Self, late: u64) void {
/// NR10, NR11, NR12 /// NR10, NR11, NR12
pub fn setSound1Cnt(self: *Self, value: u32) void { pub fn setSound1Cnt(self: *Self, value: u32) void {
self.setSound1CntL(@truncate(u8, value)); self.setSound1CntL(@truncate(value));
self.setSound1CntH(@truncate(u16, value >> 16)); self.setSound1CntH(@truncate(value >> 16));
} }
/// NR10 /// NR10
@@ -111,14 +111,14 @@ pub fn sound1CntH(self: *const Self) u16 {
/// NR11, NR12 /// NR11, NR12
pub fn setSound1CntH(self: *Self, value: u16) void { pub fn setSound1CntH(self: *Self, value: u16) void {
self.setNr11(@truncate(u8, value)); self.setNr11(@truncate(value));
self.setNr12(@truncate(u8, value >> 8)); self.setNr12(@truncate(value >> 8));
} }
/// NR11 /// NR11
pub fn setNr11(self: *Self, value: u8) void { pub fn setNr11(self: *Self, value: u8) void {
self.duty.raw = value; self.duty.raw = value;
self.len_dev.timer = @as(u7, 64) - @truncate(u6, value); self.len_dev.timer = @as(u7, 64) - @as(u6, @truncate(value));
} }
/// NR12 /// NR12
@@ -134,8 +134,8 @@ pub fn sound1CntX(self: *const Self) u16 {
/// NR13, NR14 /// NR13, NR14
pub fn setSound1CntX(self: *Self, fs: *const FrameSequencer, value: u16) void { pub fn setSound1CntX(self: *Self, fs: *const FrameSequencer, value: u16) void {
self.setNr13(@truncate(u8, value)); self.setNr13(@truncate(value));
self.setNr14(fs, @truncate(u8, value >> 8)); self.setNr14(fs, @truncate(value >> 8));
} }
/// NR13 /// NR13

View File

@@ -64,8 +64,8 @@ pub fn tick(self: *Self, comptime kind: Tick) void {
/// NR30, NR31, NR32 /// NR30, NR31, NR32
pub fn setSound3Cnt(self: *Self, value: u32) void { pub fn setSound3Cnt(self: *Self, value: u32) void {
self.setSound3CntL(@truncate(u8, value)); self.setSound3CntL(@truncate(value));
self.setSound3CntH(@truncate(u16, value >> 16)); self.setSound3CntH(@truncate(value >> 16));
} }
/// NR30 /// NR30
@@ -86,8 +86,8 @@ pub fn sound3CntH(self: *const Self) u16 {
/// NR31, NR32 /// NR31, NR32
pub fn setSound3CntH(self: *Self, value: u16) void { pub fn setSound3CntH(self: *Self, value: u16) void {
self.setNr31(@truncate(u8, value)); self.setNr31(@truncate(value));
self.vol.raw = (@truncate(u8, value >> 8)); self.vol.raw = @truncate(value >> 8);
} }
/// NR31 /// NR31
@@ -98,8 +98,8 @@ pub fn setNr31(self: *Self, len: u8) void {
/// NR33, NR34 /// NR33, NR34
pub fn setSound3CntX(self: *Self, fs: *const FrameSequencer, value: u16) void { pub fn setSound3CntX(self: *Self, fs: *const FrameSequencer, value: u16) void {
self.setNr33(@truncate(u8, value)); self.setNr33(@truncate(value));
self.setNr34(fs, @truncate(u8, value >> 8)); self.setNr34(fs, @truncate(value >> 8));
} }
/// NR33, NR34 /// NR33, NR34

View File

@@ -28,8 +28,8 @@ pub fn tick(self: *Self, ch1: *ToneSweep) void {
const new_freq = self.calculate(ch1.sweep, &ch1.enabled); const new_freq = self.calculate(ch1.sweep, &ch1.enabled);
if (new_freq <= 0x7FF and ch1.sweep.shift.read() != 0) { if (new_freq <= 0x7FF and ch1.sweep.shift.read() != 0) {
ch1.freq.frequency.write(@truncate(u11, new_freq)); ch1.freq.frequency.write(@as(u11, @truncate(new_freq)));
self.shadow = @truncate(u11, new_freq); self.shadow = @truncate(new_freq);
_ = self.calculate(ch1.sweep, &ch1.enabled); _ = self.calculate(ch1.sweep, &ch1.enabled);
} }

View File

@@ -18,7 +18,7 @@ pub fn read(self: *const Self, comptime T: type, nr30: io.WaveSelect, addr: u32)
const base = if (!nr30.bank.read()) @as(u32, 0x10) else 0; // Read from the Opposite Bank in Use const base = if (!nr30.bank.read()) @as(u32, 0x10) else 0; // Read from the Opposite Bank in Use
const i = base + addr - 0x0400_0090; const i = base + addr - 0x0400_0090;
return std.mem.readIntSliceLittle(T, self.buf[i..][0..@sizeOf(T)]); return std.mem.readInt(T, self.buf[i..][0..@sizeOf(T)], .little);
} }
pub fn write(self: *Self, comptime T: type, nr30: io.WaveSelect, addr: u32, value: T) void { pub fn write(self: *Self, comptime T: type, nr30: io.WaveSelect, addr: u32, value: T) void {
@@ -26,7 +26,7 @@ pub fn write(self: *Self, comptime T: type, nr30: io.WaveSelect, addr: u32, valu
const base = if (!nr30.bank.read()) @as(u32, 0x10) else 0; // Write to the Opposite Bank in Use const base = if (!nr30.bank.read()) @as(u32, 0x10) else 0; // Write to the Opposite Bank in Use
const i = base + addr - 0x0400_0090; const i = base + addr - 0x0400_0090;
std.mem.writeIntSliceLittle(T, self.buf[i..][0..@sizeOf(T)], value); std.mem.writeInt(T, self.buf[i..][0..@sizeOf(T)], value, .little);
} }
pub fn init(sched: *Scheduler) Self { pub fn init(sched: *Scheduler) Self {
@@ -70,7 +70,7 @@ pub fn sample(self: *const Self, nr30: io.WaveSelect) u4 {
const base = if (nr30.bank.read()) @as(u32, 0x10) else 0; const base = if (nr30.bank.read()) @as(u32, 0x10) else 0;
const value = self.buf[base + self.offset / 2]; const value = self.buf[base + self.offset / 2];
return if (self.offset & 1 == 0) @truncate(u4, value >> 4) else @truncate(u4, value); return if (self.offset & 1 == 0) @truncate(value >> 4) else @truncate(value);
} }
/// TODO: Write comment /// TODO: Write comment

View File

@@ -27,7 +27,7 @@ pub fn read(self: *Self, comptime T: type, r15: u32, address: u32) T {
log.warn("Open Bus! Read from 0x{X:0>8}, but PC was 0x{X:0>8}", .{ address, r15 }); log.warn("Open Bus! Read from 0x{X:0>8}, but PC was 0x{X:0>8}", .{ address, r15 });
const value = self._read(u32, self.addr_latch); const value = self._read(u32, self.addr_latch);
return @truncate(T, rotr(u32, value, 8 * rotateBy(T, address))); return @truncate(rotr(u32, value, 8 * rotateBy(T, address)));
} }
fn rotateBy(comptime T: type, address: u32) u32 { fn rotateBy(comptime T: type, address: u32) u32 {
@@ -43,7 +43,7 @@ pub fn dbgRead(self: *const Self, comptime T: type, r15: u32, address: u32) T {
if (r15 < Self.size) return self._read(T, forceAlign(T, address)); if (r15 < Self.size) return self._read(T, forceAlign(T, address));
const value = self._read(u32, self.addr_latch); const value = self._read(u32, self.addr_latch);
return @truncate(T, rotr(u32, value, 8 * rotateBy(T, address))); return @truncate(rotr(u32, value, 8 * rotateBy(T, address)));
} }
/// Read without the GBA safety checks /// Read without the GBA safety checks
@@ -51,7 +51,7 @@ fn _read(self: *const Self, comptime T: type, addr: u32) T {
const buf = self.buf orelse std.debug.panic("[BIOS] ZBA tried to read {} from 0x{X:0>8} but not BIOS was present", .{ T, addr }); const buf = self.buf orelse std.debug.panic("[BIOS] ZBA tried to read {} from 0x{X:0>8} but not BIOS was present", .{ T, addr });
return switch (T) { return switch (T) {
u32, u16, u8 => std.mem.readIntSliceLittle(T, buf[addr..][0..@sizeOf(T)]), u32, u16, u8 => std.mem.readInt(T, buf[addr..][0..@sizeOf(T)], .little),
else => @compileError("BIOS: Unsupported read width"), else => @compileError("BIOS: Unsupported read width"),
}; };
} }

View File

@@ -11,7 +11,7 @@ pub fn read(self: *const Self, comptime T: type, address: usize) T {
const addr = address & 0x3FFFF; const addr = address & 0x3FFFF;
return switch (T) { return switch (T) {
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]), u32, u16, u8 => std.mem.readInt(T, self.buf[addr..][0..@sizeOf(T)], .little),
else => @compileError("EWRAM: Unsupported read width"), else => @compileError("EWRAM: Unsupported read width"),
}; };
} }
@@ -20,7 +20,7 @@ pub fn write(self: *const Self, comptime T: type, address: usize, value: T) void
const addr = address & 0x3FFFF; const addr = address & 0x3FFFF;
return switch (T) { return switch (T) {
u32, u16, u8 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value), u32, u16, u8 => std.mem.writeInt(T, self.buf[addr..][0..@sizeOf(T)], value, .little),
else => @compileError("EWRAM: Unsupported write width"), else => @compileError("EWRAM: Unsupported write width"),
}; };
} }

View File

@@ -30,7 +30,7 @@ pub fn read(self: *Self, comptime T: type, address: u32) T {
// Addresses 0x0D00_0000 to 0x0DFF_FFFF are reserved for EEPROM accesses if // Addresses 0x0D00_0000 to 0x0DFF_FFFF are reserved for EEPROM accesses if
// * Backup type is EEPROM // * Backup type is EEPROM
// * Small ROM (less than 16MB) // * Small ROM (less than 16MB)
if (@truncate(u8, address >> 24) == 0x0D) if (@as(u8, @truncate(address >> 24)) == 0x0D)
return self.backup.eeprom.read(); return self.backup.eeprom.read();
} }
} }
@@ -77,7 +77,7 @@ inline fn get(self: *const Self, i: u32) u8 {
if (i < self.buf.len) return self.buf[i]; if (i < self.buf.len) return self.buf[i];
const lhs = i >> 1 & 0xFFFF; const lhs = i >> 1 & 0xFFFF;
return @truncate(u8, lhs >> 8 * @truncate(u5, i & 1)); return @truncate(lhs >> 8 * @as(u5, @truncate(i & 1)));
} }
pub fn dbgRead(self: *const Self, comptime T: type, address: u32) T { pub fn dbgRead(self: *const Self, comptime T: type, address: u32) T {
@@ -94,7 +94,7 @@ pub fn dbgRead(self: *const Self, comptime T: type, address: u32) T {
// Addresses 0x0D00_0000 to 0x0DFF_FFFF are reserved for EEPROM accesses if // Addresses 0x0D00_0000 to 0x0DFF_FFFF are reserved for EEPROM accesses if
// * Backup type is EEPROM // * Backup type is EEPROM
// * Small ROM (less than 16MB) // * Small ROM (less than 16MB)
if (@truncate(u8, address >> 24) == 0x0D) if (@as(u8, @truncate(address >> 24)) == 0x0D)
return self.backup.eeprom.dbgRead(); return self.backup.eeprom.dbgRead();
} }
} }
@@ -139,7 +139,7 @@ pub fn write(self: *Self, comptime T: type, word_count: u16, address: u32, value
const addr = address & 0x1FF_FFFF; const addr = address & 0x1FF_FFFF;
if (self.backup.kind == .Eeprom) { if (self.backup.kind == .Eeprom) {
const bit = @truncate(u1, value); const bit: u1 = @truncate(value);
if (self.buf.len > 0x100_0000) { // Large if (self.buf.len > 0x100_0000) { // Large
// Addresses 0x1FF_FF00 to 0x1FF_FFFF are reserved from EEPROM accesses if // Addresses 0x1FF_FF00 to 0x1FF_FFFF are reserved from EEPROM accesses if
@@ -151,7 +151,7 @@ pub fn write(self: *Self, comptime T: type, word_count: u16, address: u32, value
// Addresses 0x0D00_0000 to 0x0DFF_FFFF are reserved for EEPROM accesses if // Addresses 0x0D00_0000 to 0x0DFF_FFFF are reserved for EEPROM accesses if
// * Backup type is EEPROM // * Backup type is EEPROM
// * Small ROM (less than 16MB) // * Small ROM (less than 16MB)
if (@truncate(u8, address >> 24) == 0x0D) if (@as(u8, @truncate(address >> 24)) == 0x0D)
return self.backup.eeprom.write(word_count, &self.backup.buf, bit); return self.backup.eeprom.write(word_count, &self.backup.buf, bit);
} }
} }
@@ -159,19 +159,19 @@ pub fn write(self: *Self, comptime T: type, word_count: u16, address: u32, value
switch (T) { switch (T) {
u32 => switch (address) { u32 => switch (address) {
0x0800_00C4 => { 0x0800_00C4 => {
self.gpio.write(.Data, @truncate(u4, value)); self.gpio.write(.Data, @as(u4, @truncate(value)));
self.gpio.write(.Direction, @truncate(u4, value >> 16)); self.gpio.write(.Direction, @as(u4, @truncate(value >> 16)));
}, },
0x0800_00C6 => { 0x0800_00C6 => {
self.gpio.write(.Direction, @truncate(u4, value)); self.gpio.write(.Direction, @as(u4, @truncate(value)));
self.gpio.write(.Control, @truncate(u1, value >> 16)); self.gpio.write(.Control, @as(u1, @truncate(value >> 16)));
}, },
else => log.err("Wrote {} 0x{X:0>8} to 0x{X:0>8}, Unhandled", .{ T, value, address }), else => log.err("Wrote {} 0x{X:0>8} to 0x{X:0>8}, Unhandled", .{ T, value, address }),
}, },
u16 => switch (address) { u16 => switch (address) {
0x0800_00C4 => self.gpio.write(.Data, @truncate(u4, value)), 0x0800_00C4 => self.gpio.write(.Data, @as(u4, @truncate(value))),
0x0800_00C6 => self.gpio.write(.Direction, @truncate(u4, value)), 0x0800_00C6 => self.gpio.write(.Direction, @as(u4, @truncate(value))),
0x0800_00C8 => self.gpio.write(.Control, @truncate(u1, value)), 0x0800_00C8 => self.gpio.write(.Control, @as(u1, @truncate(value))),
else => log.err("Wrote {} 0x{X:0>4} to 0x{X:0>8}, Unhandled", .{ T, value, address }), else => log.err("Wrote {} 0x{X:0>4} to 0x{X:0>8}, Unhandled", .{ T, value, address }),
}, },
u8 => log.debug("Wrote {} 0x{X:0>2} to 0x{X:0>8}, Ignored.", .{ T, value, address }), u8 => log.debug("Wrote {} 0x{X:0>2} to 0x{X:0>8}, Ignored.", .{ T, value, address }),

View File

@@ -11,7 +11,7 @@ pub fn read(self: *const Self, comptime T: type, address: usize) T {
const addr = address & 0x7FFF; const addr = address & 0x7FFF;
return switch (T) { return switch (T) {
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]), u32, u16, u8 => std.mem.readInt(T, self.buf[addr..][0..@sizeOf(T)], .little),
else => @compileError("IWRAM: Unsupported read width"), else => @compileError("IWRAM: Unsupported read width"),
}; };
} }
@@ -20,7 +20,7 @@ pub fn write(self: *const Self, comptime T: type, address: usize, value: T) void
const addr = address & 0x7FFF; const addr = address & 0x7FFF;
return switch (T) { return switch (T) {
u32, u16, u8 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value), u32, u16, u8 => std.mem.writeInt(T, self.buf[addr..][0..@sizeOf(T)], value, .little),
else => @compileError("IWRAM: Unsupported write width"), else => @compileError("IWRAM: Unsupported write width"),
}; };
} }

View File

@@ -77,7 +77,7 @@ pub const Backup = struct {
switch (addr) { switch (addr) {
0x0000 => if (self.kind == .Flash1M and self.flash.set_bank) { 0x0000 => if (self.kind == .Flash1M and self.flash.set_bank) {
self.flash.bank = @truncate(u1, byte); self.flash.bank = @truncate(byte);
}, },
0x5555 => { 0x5555 => {
if (self.flash.state == .Command) { if (self.flash.state == .Command) {

View File

@@ -108,7 +108,7 @@ pub const Eeprom = struct {
switch (self.state) { switch (self.state) {
.Ready => { .Ready => {
if (self.writer.len() == 2) { if (self.writer.len() == 2) {
const req = @intCast(u2, self.writer.finish()); const req: u2 = @intCast(self.writer.finish());
switch (req) { switch (req) {
0b11 => self.state = .Read, 0b11 => self.state = .Read,
0b10 => self.state = .Write, 0b10 => self.state = .Write,
@@ -120,8 +120,8 @@ pub const Eeprom = struct {
switch (self.kind) { switch (self.kind) {
.Large => { .Large => {
if (self.writer.len() == 14) { if (self.writer.len() == 14) {
const addr = @intCast(u10, self.writer.finish()); const addr: u10 = @intCast(self.writer.finish());
const value = std.mem.readIntSliceLittle(u64, buf[@as(u13, addr) * 8 ..][0..8]); const value = std.mem.readInt(u64, buf[@as(u13, addr) * 8 ..][0..8], .little);
self.reader.configure(value); self.reader.configure(value);
self.state = .RequestEnd; self.state = .RequestEnd;
@@ -130,8 +130,8 @@ pub const Eeprom = struct {
.Small => { .Small => {
if (self.writer.len() == 6) { if (self.writer.len() == 6) {
// FIXME: Duplicated code from above // FIXME: Duplicated code from above
const addr = @intCast(u6, self.writer.finish()); const addr: u6 = @intCast(self.writer.finish());
const value = std.mem.readIntSliceLittle(u64, buf[@as(u13, addr) * 8 ..][0..8]); const value = std.mem.readInt(u64, buf[@as(u13, addr) * 8 ..][0..8], .little);
self.reader.configure(value); self.reader.configure(value);
self.state = .RequestEnd; self.state = .RequestEnd;
@@ -144,13 +144,13 @@ pub const Eeprom = struct {
switch (self.kind) { switch (self.kind) {
.Large => { .Large => {
if (self.writer.len() == 14) { if (self.writer.len() == 14) {
self.addr = @intCast(u10, self.writer.finish()); self.addr = @as(u10, @intCast(self.writer.finish()));
self.state = .WriteTransfer; self.state = .WriteTransfer;
} }
}, },
.Small => { .Small => {
if (self.writer.len() == 6) { if (self.writer.len() == 6) {
self.addr = @intCast(u6, self.writer.finish()); self.addr = @as(u6, @intCast(self.writer.finish()));
self.state = .WriteTransfer; self.state = .WriteTransfer;
} }
}, },
@@ -159,7 +159,7 @@ pub const Eeprom = struct {
}, },
.WriteTransfer => { .WriteTransfer => {
if (self.writer.len() == 64) { if (self.writer.len() == 64) {
std.mem.writeIntSliceLittle(u64, buf[self.addr * 8 ..][0..8], self.writer.finish()); std.mem.writeInt(u64, buf[self.addr * 8 ..][0..8], self.writer.finish(), .little);
self.state = .RequestEnd; self.state = .RequestEnd;
} }
}, },
@@ -186,11 +186,9 @@ const Reader = struct {
fn read(self: *Self) u1 { fn read(self: *Self) u1 {
if (!self.enabled) return 1; if (!self.enabled) return 1;
const bit = if (self.i < 4) blk: { const bit: u1 = if (self.i < 4) 0 else blk: {
break :blk 0; const idx: u6 = @intCast(63 - (self.i - 4));
} else blk: { break :blk @truncate(self.data >> idx);
const idx = @intCast(u6, 63 - (self.i - 4));
break :blk @truncate(u1, self.data >> idx);
}; };
self.i = (self.i + 1) % (64 + 4); self.i = (self.i + 1) % (64 + 4);
@@ -202,11 +200,11 @@ const Reader = struct {
fn dbgRead(self: *const Self) u1 { fn dbgRead(self: *const Self) u1 {
if (!self.enabled) return 1; if (!self.enabled) return 1;
const bit = if (self.i < 4) blk: { const bit: u1 = if (self.i < 4) blk: {
break :blk 0; break :blk 0;
} else blk: { } else blk: {
const idx = @intCast(u6, 63 - (self.i - 4)); const idx: u6 = @intCast(63 - (self.i - 4));
break :blk @truncate(u1, self.data >> idx); break :blk @truncate(self.data >> idx);
}; };
return bit; return bit;
@@ -230,7 +228,7 @@ const Writer = struct {
} }
fn requestWrite(self: *Self, bit: u1) void { fn requestWrite(self: *Self, bit: u1) void {
const idx = @intCast(u1, 1 - self.i); const idx: u1 = @intCast(1 - self.i);
self.data = (self.data & ~(@as(u64, 1) << idx)) | (@as(u64, bit) << idx); self.data = (self.data & ~(@as(u64, 1) << idx)) | (@as(u64, bit) << idx);
self.i += 1; self.i += 1;
} }
@@ -244,13 +242,13 @@ const Writer = struct {
.Unknown => unreachable, .Unknown => unreachable,
}; };
const idx = @intCast(u4, size - self.i); const idx: u4 = @intCast(size - self.i);
self.data = (self.data & ~(@as(u64, 1) << idx)) | (@as(u64, bit) << idx); self.data = (self.data & ~(@as(u64, 1) << idx)) | (@as(u64, bit) << idx);
self.i += 1; self.i += 1;
} }
fn dataWrite(self: *Self, bit: u1) void { fn dataWrite(self: *Self, bit: u1) void {
const idx = @intCast(u6, 63 - self.i); const idx: u6 = @intCast(63 - self.i);
self.data = (self.data & ~(@as(u64, 1) << idx)) | (@as(u64, bit) << idx); self.data = (self.data & ~(@as(u64, 1) << idx)) | (@as(u64, bit) << idx);
self.i += 1; self.i += 1;
} }

View File

@@ -20,7 +20,7 @@ pub fn create() DmaTuple {
} }
pub fn read(comptime T: type, dma: *const DmaTuple, addr: u32) ?T { pub fn read(comptime T: type, dma: *const DmaTuple, addr: u32) ?T {
const byte_addr = @truncate(u8, addr); const byte_addr: u8 = @truncate(addr);
return switch (T) { return switch (T) {
u32 => switch (byte_addr) { u32 => switch (byte_addr) {
@@ -55,19 +55,19 @@ pub fn read(comptime T: type, dma: *const DmaTuple, addr: u32) ?T {
u8 => switch (byte_addr) { u8 => switch (byte_addr) {
0xB0...0xB7 => null, // DMA0SAD, DMA0DAD 0xB0...0xB7 => null, // DMA0SAD, DMA0DAD
0xB8, 0xB9 => 0x00, // DMA0CNT_L 0xB8, 0xB9 => 0x00, // DMA0CNT_L
0xBA, 0xBB => @truncate(T, dma.*[0].dmacntH() >> getHalf(byte_addr)), 0xBA, 0xBB => @truncate(dma.*[0].dmacntH() >> getHalf(byte_addr)),
0xBC...0xC3 => null, // DMA1SAD, DMA1DAD 0xBC...0xC3 => null, // DMA1SAD, DMA1DAD
0xC4, 0xC5 => 0x00, // DMA1CNT_L 0xC4, 0xC5 => 0x00, // DMA1CNT_L
0xC6, 0xC7 => @truncate(T, dma.*[1].dmacntH() >> getHalf(byte_addr)), 0xC6, 0xC7 => @truncate(dma.*[1].dmacntH() >> getHalf(byte_addr)),
0xC8...0xCF => null, // DMA2SAD, DMA2DAD 0xC8...0xCF => null, // DMA2SAD, DMA2DAD
0xD0, 0xD1 => 0x00, // DMA2CNT_L 0xD0, 0xD1 => 0x00, // DMA2CNT_L
0xD2, 0xD3 => @truncate(T, dma.*[2].dmacntH() >> getHalf(byte_addr)), 0xD2, 0xD3 => @truncate(dma.*[2].dmacntH() >> getHalf(byte_addr)),
0xD4...0xDB => null, // DMA3SAD, DMA3DAD 0xD4...0xDB => null, // DMA3SAD, DMA3DAD
0xDC, 0xDD => 0x00, // DMA3CNT_L 0xDC, 0xDD => 0x00, // DMA3CNT_L
0xDE, 0xDF => @truncate(T, dma.*[3].dmacntH() >> getHalf(byte_addr)), 0xDE, 0xDF => @truncate(dma.*[3].dmacntH() >> getHalf(byte_addr)),
else => util.io.read.err(T, log, "unexpected {} read from 0x{X:0>8}", .{ T, addr }), else => util.io.read.err(T, log, "unexpected {} read from 0x{X:0>8}", .{ T, addr }),
}, },
else => @compileError("DMA: Unsupported read width"), else => @compileError("DMA: Unsupported read width"),
@@ -75,7 +75,7 @@ pub fn read(comptime T: type, dma: *const DmaTuple, addr: u32) ?T {
} }
pub fn write(comptime T: type, dma: *DmaTuple, addr: u32, value: T) void { pub fn write(comptime T: type, dma: *DmaTuple, addr: u32, value: T) void {
const byte_addr = @truncate(u8, addr); const byte_addr: u8 = @truncate(addr);
switch (T) { switch (T) {
u32 => switch (byte_addr) { u32 => switch (byte_addr) {
@@ -209,7 +209,7 @@ fn DmaController(comptime id: u2) type {
} }
pub fn setDmacntL(self: *Self, halfword: u16) void { pub fn setDmacntL(self: *Self, halfword: u16) void {
self.word_count = @truncate(@TypeOf(self.word_count), halfword); self.word_count = @truncate(halfword);
} }
pub fn dmacntH(self: *const Self) u16 { pub fn dmacntH(self: *const Self) u16 {
@@ -233,16 +233,16 @@ fn DmaController(comptime id: u2) type {
} }
pub fn setDmacnt(self: *Self, word: u32) void { pub fn setDmacnt(self: *Self, word: u32) void {
self.setDmacntL(@truncate(u16, word)); self.setDmacntL(@truncate(word));
self.setDmacntH(@truncate(u16, word >> 16)); self.setDmacntH(@truncate(word >> 16));
} }
pub fn step(self: *Self, cpu: *Arm7tdmi) void { pub fn step(self: *Self, cpu: *Arm7tdmi) void {
const bus_ptr = @ptrCast(*Bus, @alignCast(@alignOf(Bus), cpu.bus.ptr)); const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
const is_fifo = (id == 1 or id == 2) and self.cnt.start_timing.read() == 0b11; const is_fifo = (id == 1 or id == 2) and self.cnt.start_timing.read() == 0b11;
const sad_adj = @intToEnum(Adjustment, self.cnt.sad_adj.read()); const sad_adj: Adjustment = @enumFromInt(self.cnt.sad_adj.read());
const dad_adj = if (is_fifo) .Fixed else @intToEnum(Adjustment, self.cnt.dad_adj.read()); const dad_adj: Adjustment = if (is_fifo) .Fixed else @enumFromInt(self.cnt.dad_adj.read());
const transfer_type = is_fifo or self.cnt.transfer_type.read(); const transfer_type = is_fifo or self.cnt.transfer_type.read();
const offset: u32 = if (transfer_type) @sizeOf(u32) else @sizeOf(u16); const offset: u32 = if (transfer_type) @sizeOf(u32) else @sizeOf(u16);
@@ -260,10 +260,10 @@ fn DmaController(comptime id: u2) type {
self.data_latch = value << 16 | value; self.data_latch = value << 16 | value;
} }
cpu.bus.write(u16, dad_addr, @truncate(u16, rotr(u32, self.data_latch, 8 * (dad_addr & 3)))); cpu.bus.write(u16, dad_addr, @as(u16, @truncate(rotr(u32, self.data_latch, 8 * (dad_addr & 3)))));
} }
switch (@truncate(u8, sad_addr >> 24)) { switch (@as(u8, @truncate(sad_addr >> 24))) {
// according to fleroviux, DMAs with a source address in ROM misbehave // according to fleroviux, DMAs with a source address in ROM misbehave
// the resultant behaviour is that the source address will increment despite what DMAXCNT says // the resultant behaviour is that the source address will increment despite what DMAXCNT says
0x08...0x0D => self.sad_latch +%= offset, // obscure behaviour 0x08...0x0D => self.sad_latch +%= offset, // obscure behaviour
@@ -321,7 +321,7 @@ fn DmaController(comptime id: u2) type {
// Reload internal DAD latch if we are in IncrementRelaod // Reload internal DAD latch if we are in IncrementRelaod
if (self.in_progress) { if (self.in_progress) {
self._word_count = if (self.word_count == 0) std.math.maxInt(@TypeOf(self._word_count)) else self.word_count; self._word_count = if (self.word_count == 0) std.math.maxInt(@TypeOf(self._word_count)) else self.word_count;
if (@intToEnum(Adjustment, self.cnt.dad_adj.read()) == .IncrementReload) self.dad_latch = self.dad; if (@as(Adjustment, @enumFromInt(self.cnt.dad_adj.read())) == .IncrementReload) self.dad_latch = self.dad;
} }
} }

View File

@@ -31,8 +31,8 @@ pub const Gpio = struct {
fn step(self: *Device, value: u4) u4 { fn step(self: *Device, value: u4) u4 {
return switch (self.kind) { return switch (self.kind) {
.Rtc => blk: { .Rtc => blk: {
const clock = @ptrCast(*Clock, @alignCast(@alignOf(*Clock), self.ptr.?)); const clock: *Clock = @ptrCast(@alignCast(self.ptr.?));
break :blk clock.step(Clock.Data{ .raw = value }); break :blk clock.step(.{ .raw = value });
}, },
.None => value, .None => value,
}; };
@@ -94,7 +94,7 @@ pub const Gpio = struct {
pub fn deinit(self: *Self, allocator: Allocator) void { pub fn deinit(self: *Self, allocator: Allocator) void {
switch (self.device.kind) { switch (self.device.kind) {
.Rtc => allocator.destroy(@ptrCast(*Clock, @alignCast(@alignOf(*Clock), self.device.ptr.?))), .Rtc => allocator.destroy(@as(*Clock, @ptrCast(@alignCast(self.device.ptr.?)))),
.None => {}, .None => {},
} }
@@ -146,16 +146,16 @@ pub const Clock = struct {
/// 2. A `count`, which keeps track of which byte is currently being read /// 2. A `count`, which keeps track of which byte is currently being read
/// 3. An index, which keeps track of which bit of the byte determined by `count` is being read /// 3. An index, which keeps track of which bit of the byte determined by `count` is being read
fn read(self: *Reader, clock: *const Clock, register: Register) u1 { fn read(self: *Reader, clock: *const Clock, register: Register) u1 {
const idx = @intCast(u3, self.i); const idx: u3 = @intCast(self.i);
defer self.i += 1; defer self.i += 1;
// FIXME: What do I do about the unused bits? // FIXME: What do I do about the unused bits?
return switch (register) { return switch (register) {
.Control => @truncate(u1, switch (self.count) { .Control => @truncate(switch (self.count) {
0 => clock.cnt.raw >> idx, 0 => clock.cnt.raw >> idx,
else => std.debug.panic("Tried to read from byte #{} of {} (hint: there's only 1 byte)", .{ self.count, register }), else => std.debug.panic("Tried to read from byte #{} of {} (hint: there's only 1 byte)", .{ self.count, register }),
}), }),
.DateTime => @truncate(u1, switch (self.count) { .DateTime => @truncate(switch (self.count) {
// Date // Date
0 => clock.year >> idx, 0 => clock.year >> idx,
1 => @as(u8, clock.month) >> idx, 1 => @as(u8, clock.month) >> idx,
@@ -168,7 +168,7 @@ pub const Clock = struct {
6 => @as(u8, clock.second) >> idx, 6 => @as(u8, clock.second) >> idx,
else => std.debug.panic("Tried to read from byte #{} of {} (hint: there's only 7 bytes)", .{ self.count, register }), else => std.debug.panic("Tried to read from byte #{} of {} (hint: there's only 7 bytes)", .{ self.count, register }),
}), }),
.Time => @truncate(u1, switch (self.count) { .Time => @truncate(switch (self.count) {
0 => @as(u8, clock.hour) >> idx, 0 => @as(u8, clock.hour) >> idx,
1 => @as(u8, clock.minute) >> idx, 1 => @as(u8, clock.minute) >> idx,
2 => @as(u8, clock.second) >> idx, 2 => @as(u8, clock.second) >> idx,
@@ -207,7 +207,7 @@ pub const Clock = struct {
/// Append a bit to the internal bit buffer (aka an integer) /// Append a bit to the internal bit buffer (aka an integer)
fn push(self: *Writer, value: u1) void { fn push(self: *Writer, value: u1) void {
const idx = @intCast(u3, self.i); const idx: u3 = @intCast(self.i);
self.buf = (self.buf & ~(@as(u8, 1) << idx)) | @as(u8, value) << idx; self.buf = (self.buf & ~(@as(u8, 1) << idx)) | @as(u8, value) << idx;
self.i += 1; self.i += 1;
} }
@@ -290,22 +290,22 @@ pub const Clock = struct {
.gpio = gpio, // Can't use Arm7tdmi ptr b/c not initialized yet .gpio = gpio, // Can't use Arm7tdmi ptr b/c not initialized yet
}; };
const sched_ptr = @ptrCast(*Scheduler, @alignCast(@alignOf(Scheduler), cpu.sched.ptr)); const sched_ptr: *Scheduler = @ptrCast(@alignCast(cpu.sched.ptr));
sched_ptr.push(.RealTimeClock, 1 << 24); // Every Second sched_ptr.push(.RealTimeClock, 1 << 24); // Every Second
} }
pub fn onClockUpdate(self: *Self, late: u64) void { pub fn onClockUpdate(self: *Self, late: u64) void {
const sched_ptr = @ptrCast(*Scheduler, @alignCast(@alignOf(Scheduler), self.cpu.sched.ptr)); const sched_ptr: *Scheduler = @ptrCast(@alignCast(self.cpu.sched.ptr));
sched_ptr.push(.RealTimeClock, (1 << 24) -| late); // Reschedule sched_ptr.push(.RealTimeClock, (1 << 24) -| late); // Reschedule
const now = DateTime.now(); const now = DateTime.now();
self.year = bcd(@intCast(u8, now.date.year - 2000)); self.year = bcd(@intCast(now.date.year - 2000));
self.month = @truncate(u5, bcd(now.date.month)); self.month = @truncate(bcd(now.date.month));
self.day = @truncate(u6, bcd(now.date.day)); self.day = @truncate(bcd(now.date.day));
self.weekday = @truncate(u3, bcd((now.date.weekday() + 1) % 7)); // API is Monday = 0, Sunday = 6. We want Sunday = 0, Saturday = 6 self.weekday = @truncate(bcd((now.date.weekday() + 1) % 7)); // API is Monday = 0, Sunday = 6. We want Sunday = 0, Saturday = 6
self.hour = @truncate(u6, bcd(now.time.hour)); self.hour = @truncate(bcd(now.time.hour));
self.minute = @truncate(u7, bcd(now.time.minute)); self.minute = @truncate(bcd(now.time.minute));
self.second = @truncate(u7, bcd(now.time.second)); self.second = @truncate(bcd(now.time.second));
} }
fn step(self: *Self, value: Data) u4 { fn step(self: *Self, value: Data) u4 {
@@ -321,14 +321,14 @@ pub const Clock = struct {
} }
} }
break :blk @truncate(u4, value.raw); break :blk @truncate(value.raw);
}, },
.Command => blk: { .Command => blk: {
if (!value.cs.read()) log.err("Expected CS to be set during {}, however CS was cleared", .{self.state}); if (!value.cs.read()) log.err("Expected CS to be set during {}, however CS was cleared", .{self.state});
// If SCK rises, sample SIO // If SCK rises, sample SIO
if (!cache.sck.read() and value.sck.read()) { if (!cache.sck.read() and value.sck.read()) {
self.writer.push(@boolToInt(value.sio.read())); self.writer.push(@intFromBool(value.sio.read()));
if (self.writer.finished()) { if (self.writer.finished()) {
self.state = self.processCommand(self.writer.buf); self.state = self.processCommand(self.writer.buf);
@@ -338,14 +338,14 @@ pub const Clock = struct {
} }
} }
break :blk @truncate(u4, value.raw); break :blk @truncate(value.raw);
}, },
.Write => |register| blk: { .Write => |register| blk: {
if (!value.cs.read()) log.err("Expected CS to be set during {}, however CS was cleared", .{self.state}); if (!value.cs.read()) log.err("Expected CS to be set during {}, however CS was cleared", .{self.state});
// If SCK rises, sample SIO // If SCK rises, sample SIO
if (!cache.sck.read() and value.sck.read()) { if (!cache.sck.read() and value.sck.read()) {
self.writer.push(@boolToInt(value.sio.read())); self.writer.push(@intFromBool(value.sio.read()));
const register_width: u32 = switch (register) { const register_width: u32 = switch (register) {
.Control => 1, .Control => 1,
@@ -364,7 +364,7 @@ pub const Clock = struct {
} }
} }
break :blk @truncate(u4, value.raw); break :blk @truncate(value.raw);
}, },
.Read => |register| blk: { .Read => |register| blk: {
if (!value.cs.read()) log.err("Expected CS to be set during {}, however CS was cleared", .{self.state}); if (!value.cs.read()) log.err("Expected CS to be set during {}, however CS was cleared", .{self.state});
@@ -390,7 +390,7 @@ pub const Clock = struct {
} }
} }
break :blk @truncate(u4, ret.raw); break :blk @truncate(ret.raw);
}, },
}; };
} }
@@ -403,7 +403,7 @@ pub const Clock = struct {
} }
fn irq(self: *Self) void { fn irq(self: *Self) void {
const bus_ptr = @ptrCast(*Bus, @alignCast(@alignOf(Bus), self.cpu.bus.ptr)); const bus_ptr: *Bus = @ptrCast(@alignCast(self.cpu.bus.ptr));
// TODO: Confirm that this is the right behaviour // TODO: Confirm that this is the right behaviour
log.debug("Force GamePak IRQ", .{}); log.debug("Force GamePak IRQ", .{});
@@ -429,7 +429,7 @@ pub const Clock = struct {
log.debug("Handling Command 0x{X:0>2} [0b{b:0>8}]", .{ command, command }); log.debug("Handling Command 0x{X:0>2} [0b{b:0>8}]", .{ command, command });
const is_write = command & 1 == 0; const is_write = command & 1 == 0;
const rtc_register = @truncate(u3, command >> 1 & 0x7); const rtc_register: u3 = @truncate(command >> 1 & 0x7);
if (is_write) { if (is_write) {
return switch (rtc_register) { return switch (rtc_register) {

View File

@@ -43,8 +43,8 @@ pub const Io = struct {
} }
fn setIrqs(self: *Io, word: u32) void { fn setIrqs(self: *Io, word: u32) void {
self.ie.raw = @truncate(u16, word); self.ie.raw = @truncate(word);
self.irq.raw &= ~@truncate(u16, word >> 16); self.irq.raw &= ~@as(u16, @truncate(word >> 16));
} }
}; };
@@ -75,8 +75,8 @@ pub fn read(bus: *const Bus, comptime T: type, address: u32) ?T {
// Interrupts // Interrupts
0x0400_0200 => @as(u32, bus.io.irq.raw) << 16 | bus.io.ie.raw, 0x0400_0200 => @as(u32, bus.io.irq.raw) << 16 | bus.io.ie.raw,
0x0400_0204 => bus.io.waitcnt.raw, 0x0400_0204 => bus.io.waitcnt.raw,
0x0400_0208 => @boolToInt(bus.io.ime), 0x0400_0208 => @intFromBool(bus.io.ime),
0x0400_0300 => @enumToInt(bus.io.postflg), 0x0400_0300 => @intFromEnum(bus.io.postflg),
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, address }), else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, address }),
}, },
u16 => switch (address) { u16 => switch (address) {
@@ -96,7 +96,7 @@ pub fn read(bus: *const Bus, comptime T: type, address: u32) ?T {
0x0400_0128 => util.io.read.todo(log, "Read {} from SIOCNT", .{T}), 0x0400_0128 => util.io.read.todo(log, "Read {} from SIOCNT", .{T}),
// Keypad Input // Keypad Input
0x0400_0130 => bus.io.keyinput.load(.Monotonic), 0x0400_0130 => bus.io.keyinput.load(.monotonic),
// Serial Communication 2 // Serial Communication 2
0x0400_0134 => util.io.read.todo(log, "Read {} from RCNT", .{T}), 0x0400_0134 => util.io.read.todo(log, "Read {} from RCNT", .{T}),
@@ -109,9 +109,9 @@ pub fn read(bus: *const Bus, comptime T: type, address: u32) ?T {
0x0400_0202 => bus.io.irq.raw, 0x0400_0202 => bus.io.irq.raw,
0x0400_0204 => bus.io.waitcnt.raw, 0x0400_0204 => bus.io.waitcnt.raw,
0x0400_0206 => 0x0000, 0x0400_0206 => 0x0000,
0x0400_0208 => @boolToInt(bus.io.ime), 0x0400_0208 => @intFromBool(bus.io.ime),
0x0400_020A => 0x0000, 0x0400_020A => 0x0000,
0x0400_0300 => @enumToInt(bus.io.postflg), 0x0400_0300 => @intFromEnum(bus.io.postflg),
0x0400_0302 => 0x0000, 0x0400_0302 => 0x0000,
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, address }), else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, address }),
}, },
@@ -141,13 +141,13 @@ pub fn read(bus: *const Bus, comptime T: type, address: u32) ?T {
0x0400_015A, 0x0400_015B => 0x00, 0x0400_015A, 0x0400_015B => 0x00,
// Interrupts // Interrupts
0x0400_0200, 0x0400_0201 => @truncate(T, bus.io.ie.raw >> getHalf(@truncate(u8, address))), 0x0400_0200, 0x0400_0201 => @truncate(bus.io.ie.raw >> getHalf(@truncate(address))),
0x0400_0202, 0x0400_0203 => @truncate(T, bus.io.irq.raw >> getHalf(@truncate(u8, address))), 0x0400_0202, 0x0400_0203 => @truncate(bus.io.irq.raw >> getHalf(@truncate(address))),
0x0400_0204, 0x0400_0205 => @truncate(T, bus.io.waitcnt.raw >> getHalf(@truncate(u8, address))), 0x0400_0204, 0x0400_0205 => @truncate(bus.io.waitcnt.raw >> getHalf(@truncate(address))),
0x0400_0206, 0x0400_0207 => 0x00, 0x0400_0206, 0x0400_0207 => 0x00,
0x0400_0208, 0x0400_0209 => @truncate(T, @as(u16, @boolToInt(bus.io.ime)) >> getHalf(@truncate(u8, address))), 0x0400_0208, 0x0400_0209 => @truncate(@as(u16, @intFromBool(bus.io.ime)) >> getHalf(@truncate(address))),
0x0400_020A, 0x0400_020B => 0x00, 0x0400_020A, 0x0400_020B => 0x00,
0x0400_0300 => @enumToInt(bus.io.postflg), 0x0400_0300 => @intFromEnum(bus.io.postflg),
0x0400_0301 => null, 0x0400_0301 => null,
0x0400_0302, 0x0400_0303 => 0x00, 0x0400_0302, 0x0400_0303 => 0x00,
else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, address }), else => util.io.read.undef(T, log, "Tried to perform a {} read to 0x{X:0>8}", .{ T, address }),
@@ -196,10 +196,10 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
// Interrupts // Interrupts
0x0400_0200 => bus.io.setIrqs(value), 0x0400_0200 => bus.io.setIrqs(value),
0x0400_0204 => bus.io.waitcnt.set(@truncate(u16, value)), 0x0400_0204 => bus.io.waitcnt.set(@truncate(value)),
0x0400_0208 => bus.io.ime = value & 1 == 1, 0x0400_0208 => bus.io.ime = value & 1 == 1,
0x0400_0300 => { 0x0400_0300 => {
bus.io.postflg = @intToEnum(PostFlag, value & 1); bus.io.postflg = @enumFromInt(value & 1);
bus.io.haltcnt = if (value >> 15 & 1 == 0) .Halt else @panic("TODO: Implement STOP"); bus.io.haltcnt = if (value >> 15 & 1 == 0) .Halt else @panic("TODO: Implement STOP");
}, },
else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, address }), else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, address }),
@@ -246,7 +246,7 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
0x0400_0208 => bus.io.ime = value & 1 == 1, 0x0400_0208 => bus.io.ime = value & 1 == 1,
0x0400_020A => {}, 0x0400_020A => {},
0x0400_0300 => { 0x0400_0300 => {
bus.io.postflg = @intToEnum(PostFlag, value & 1); bus.io.postflg = @enumFromInt(value & 1);
bus.io.haltcnt = if (value >> 15 & 1 == 0) .Halt else @panic("TODO: Implement STOP"); bus.io.haltcnt = if (value >> 15 & 1 == 0) .Halt else @panic("TODO: Implement STOP");
}, },
else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, address }), else => util.io.write.undef(log, "Tried to write 0x{X:0>4}{} to 0x{X:0>8}", .{ value, T, address }),
@@ -273,16 +273,16 @@ pub fn write(bus: *Bus, comptime T: type, address: u32, value: T) void {
0x0400_0140 => log.debug("Wrote 0x{X:0>2} to JOYCNT_L", .{value}), 0x0400_0140 => log.debug("Wrote 0x{X:0>2} to JOYCNT_L", .{value}),
// Interrupts // Interrupts
0x0400_0200, 0x0400_0201 => bus.io.ie.raw = setHalf(u16, bus.io.ie.raw, @truncate(u8, address), value), 0x0400_0200, 0x0400_0201 => bus.io.ie.raw = setHalf(u16, bus.io.ie.raw, @truncate(address), value),
0x0400_0202 => bus.io.irq.raw &= ~@as(u16, value), 0x0400_0202 => bus.io.irq.raw &= ~@as(u16, value),
0x0400_0203 => bus.io.irq.raw &= ~@as(u16, value) << 8, // TODO: Is this good? 0x0400_0203 => bus.io.irq.raw &= ~@as(u16, value) << 8, // TODO: Is this good?
0x0400_0204, 0x0400_0205 => bus.io.waitcnt.set(setHalf(u16, @truncate(u16, bus.io.waitcnt.raw), @truncate(u8, address), value)), 0x0400_0204, 0x0400_0205 => bus.io.waitcnt.set(setHalf(u16, bus.io.waitcnt.raw, @truncate(address), value)),
0x0400_0206, 0x0400_0207 => {}, 0x0400_0206, 0x0400_0207 => {},
0x0400_0208 => bus.io.ime = value & 1 == 1, 0x0400_0208 => bus.io.ime = value & 1 == 1,
0x0400_0209 => {}, 0x0400_0209 => {},
0x0400_020A, 0x0400_020B => {}, 0x0400_020A, 0x0400_020B => {},
0x0400_0300 => bus.io.postflg = @intToEnum(PostFlag, value & 1), 0x0400_0300 => bus.io.postflg = @enumFromInt(value & 1),
0x0400_0301 => bus.io.haltcnt = if (value >> 7 & 1 == 0) .Halt else std.debug.panic("TODO: Implement STOP", .{}), 0x0400_0301 => bus.io.haltcnt = if (value >> 7 & 1 == 0) .Halt else std.debug.panic("TODO: Implement STOP", .{}),
0x0400_0410 => log.debug("Wrote 0x{X:0>2} to the common yet undocumented 0x{X:0>8}", .{ value, address }), 0x0400_0410 => log.debug("Wrote 0x{X:0>2} to the common yet undocumented 0x{X:0>8}", .{ value, address }),
@@ -382,7 +382,7 @@ pub const KeyInput = extern union {
const AtomicKeyInput = struct { const AtomicKeyInput = struct {
const Self = @This(); const Self = @This();
const Ordering = std.atomic.Ordering; const AtomicOrder = std.builtin.AtomicOrder;
inner: KeyInput, inner: KeyInput,
@@ -390,18 +390,18 @@ const AtomicKeyInput = struct {
return .{ .inner = value }; return .{ .inner = value };
} }
pub inline fn load(self: *const Self, comptime ordering: Ordering) u16 { pub inline fn load(self: *const Self, comptime ordering: AtomicOrder) u16 {
return switch (ordering) { return switch (ordering) {
.AcqRel, .Release => @compileError("not supported for atomic loads"), .acq_rel, .release => @compileError("not supported for atomic loads"),
else => @atomicLoad(u16, &self.inner.raw, ordering), else => @atomicLoad(u16, &self.inner.raw, ordering),
}; };
} }
pub inline fn fetchOr(self: *Self, value: u16, comptime ordering: Ordering) void { pub inline fn fetchOr(self: *Self, value: u16, comptime ordering: AtomicOrder) void {
_ = @atomicRmw(u16, &self.inner.raw, .Or, value, ordering); _ = @atomicRmw(u16, &self.inner.raw, .Or, value, ordering);
} }
pub inline fn fetchAnd(self: *Self, value: u16, comptime ordering: Ordering) void { pub inline fn fetchAnd(self: *Self, value: u16, comptime ordering: AtomicOrder) void {
_ = @atomicRmw(u16, &self.inner.raw, .And, value, ordering); _ = @atomicRmw(u16, &self.inner.raw, .And, value, ordering);
} }
}; };

View File

@@ -19,7 +19,7 @@ pub fn create(sched: *Scheduler) TimerTuple {
} }
pub fn read(comptime T: type, tim: *const TimerTuple, addr: u32) ?T { pub fn read(comptime T: type, tim: *const TimerTuple, addr: u32) ?T {
const nybble_addr = @truncate(u4, addr); const nybble_addr: u4 = @truncate(addr);
return switch (T) { return switch (T) {
u32 => switch (nybble_addr) { u32 => switch (nybble_addr) {
@@ -44,24 +44,24 @@ pub fn read(comptime T: type, tim: *const TimerTuple, addr: u32) ?T {
else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }), else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }),
}, },
u8 => switch (nybble_addr) { u8 => switch (nybble_addr) {
0x0, 0x1 => @truncate(T, tim.*[0].timcntL() >> getHalf(nybble_addr)), 0x0, 0x1 => @truncate(tim.*[0].timcntL() >> getHalf(nybble_addr)),
0x2, 0x3 => @truncate(T, tim.*[0].cnt.raw >> getHalf(nybble_addr)), 0x2, 0x3 => @truncate(tim.*[0].cnt.raw >> getHalf(nybble_addr)),
0x4, 0x5 => @truncate(T, tim.*[1].timcntL() >> getHalf(nybble_addr)), 0x4, 0x5 => @truncate(tim.*[1].timcntL() >> getHalf(nybble_addr)),
0x6, 0x7 => @truncate(T, tim.*[1].cnt.raw >> getHalf(nybble_addr)), 0x6, 0x7 => @truncate(tim.*[1].cnt.raw >> getHalf(nybble_addr)),
0x8, 0x9 => @truncate(T, tim.*[2].timcntL() >> getHalf(nybble_addr)), 0x8, 0x9 => @truncate(tim.*[2].timcntL() >> getHalf(nybble_addr)),
0xA, 0xB => @truncate(T, tim.*[2].cnt.raw >> getHalf(nybble_addr)), 0xA, 0xB => @truncate(tim.*[2].cnt.raw >> getHalf(nybble_addr)),
0xC, 0xD => @truncate(T, tim.*[3].timcntL() >> getHalf(nybble_addr)), 0xC, 0xD => @truncate(tim.*[3].timcntL() >> getHalf(nybble_addr)),
0xE, 0xF => @truncate(T, tim.*[3].cnt.raw >> getHalf(nybble_addr)), 0xE, 0xF => @truncate(tim.*[3].cnt.raw >> getHalf(nybble_addr)),
}, },
else => @compileError("TIM: Unsupported read width"), else => @compileError("TIM: Unsupported read width"),
}; };
} }
pub fn write(comptime T: type, tim: *TimerTuple, addr: u32, value: T) void { pub fn write(comptime T: type, tim: *TimerTuple, addr: u32, value: T) void {
const nybble_addr = @truncate(u4, addr); const nybble_addr: u4 = @truncate(addr);
return switch (T) { return switch (T) {
u32 => switch (nybble_addr) { u32 => switch (nybble_addr) {
@@ -141,7 +141,7 @@ fn Timer(comptime id: u2) type {
pub fn timcntL(self: *const Self) u16 { pub fn timcntL(self: *const Self) u16 {
if (self.cnt.cascade.read() or !self.cnt.enabled.read()) return self._counter; if (self.cnt.cascade.read() or !self.cnt.enabled.read()) return self._counter;
return self._counter +% @truncate(u16, (self.sched.now() - self._start_timestamp) / self.frequency()); return self._counter +% @as(u16, @truncate((self.sched.now() - self._start_timestamp) / self.frequency()));
} }
/// TIMCNT_L Setter /// TIMCNT_L Setter
@@ -151,8 +151,8 @@ fn Timer(comptime id: u2) type {
/// TIMCNT_L & TIMCNT_H /// TIMCNT_L & TIMCNT_H
pub fn setTimcnt(self: *Self, word: u32) void { pub fn setTimcnt(self: *Self, word: u32) void {
self.setTimcntL(@truncate(u16, word)); self.setTimcntL(@truncate(word));
self.setTimcntH(@truncate(u16, word >> 16)); self.setTimcntH(@truncate(word >> 16));
} }
/// TIMCNT_H /// TIMCNT_H
@@ -167,7 +167,7 @@ fn Timer(comptime id: u2) type {
self.sched.removeScheduledEvent(.{ .TimerOverflow = id }); self.sched.removeScheduledEvent(.{ .TimerOverflow = id });
// Counter should hold the value it stopped at meaning we have to calculate it now // Counter should hold the value it stopped at meaning we have to calculate it now
self._counter +%= @truncate(u16, (self.sched.now() - self._start_timestamp) / self.frequency()); self._counter +%= @truncate((self.sched.now() - self._start_timestamp) / self.frequency());
} }
// the timer has always been enabled, but the cascade bit which was blocking the timer has been unset // the timer has always been enabled, but the cascade bit which was blocking the timer has been unset
@@ -194,7 +194,7 @@ fn Timer(comptime id: u2) type {
pub fn onTimerExpire(self: *Self, cpu: *Arm7tdmi, late: u64) void { pub fn onTimerExpire(self: *Self, cpu: *Arm7tdmi, late: u64) void {
// Fire IRQ if enabled // Fire IRQ if enabled
const bus_ptr = @ptrCast(*Bus, @alignCast(@alignOf(Bus), cpu.bus.ptr)); const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
const io = &bus_ptr.io; const io = &bus_ptr.io;

View File

@@ -5,13 +5,13 @@ const Bank = @import("arm32").Arm7tdmi.Bank;
const Bus = @import("Bus.zig"); const Bus = @import("Bus.zig");
pub inline fn isHalted(cpu: *const Arm7tdmi) bool { pub inline fn isHalted(cpu: *const Arm7tdmi) bool {
const bus_ptr = @ptrCast(*Bus, @alignCast(@alignOf(Bus), cpu.bus.ptr)); const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
return bus_ptr.io.haltcnt == .Halt; return bus_ptr.io.haltcnt == .Halt;
} }
pub fn stepDmaTransfer(cpu: *Arm7tdmi) bool { pub fn stepDmaTransfer(cpu: *Arm7tdmi) bool {
const bus_ptr = @ptrCast(*Bus, @alignCast(@alignOf(Bus), cpu.bus.ptr)); const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
inline for (0..4) |i| { inline for (0..4) |i| {
if (bus_ptr.dma[i].in_progress) { if (bus_ptr.dma[i].in_progress) {
@@ -24,7 +24,7 @@ pub fn stepDmaTransfer(cpu: *Arm7tdmi) bool {
} }
pub fn handleInterrupt(cpu: *Arm7tdmi) void { pub fn handleInterrupt(cpu: *Arm7tdmi) void {
const bus_ptr = @ptrCast(*Bus, @alignCast(@alignOf(Bus), cpu.bus.ptr)); const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
const should_handle = bus_ptr.io.ie.raw & bus_ptr.io.irq.raw; const should_handle = bus_ptr.io.ie.raw & bus_ptr.io.irq.raw;
// Return if IME is disabled, CPSR I is set or there is nothing to handle // Return if IME is disabled, CPSR I is set or there is nothing to handle
@@ -57,7 +57,7 @@ pub fn handleInterrupt(cpu: *Arm7tdmi) void {
/// ///
/// TODO: Make above notice impossible to do in code /// TODO: Make above notice impossible to do in code
pub fn fastBoot(cpu: *Arm7tdmi) void { pub fn fastBoot(cpu: *Arm7tdmi) void {
const bus_ptr = @ptrCast(*Bus, @alignCast(@alignOf(Bus), cpu.bus.ptr)); const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
cpu.r = std.mem.zeroes([16]u32); cpu.r = std.mem.zeroes([16]u32);
// cpu.r[0] = 0x08000000; // cpu.r[0] = 0x08000000;

View File

@@ -6,15 +6,39 @@ const Scheduler = @import("scheduler.zig").Scheduler;
const Arm7tdmi = @import("arm32").Arm7tdmi; const Arm7tdmi = @import("arm32").Arm7tdmi;
const Bus = @import("Bus.zig"); const Bus = @import("Bus.zig");
const Tracker = @import("../util.zig").FpsTracker; const Tracker = @import("../util.zig").FpsTracker;
const Channel = @import("zba-util").Channel(Message, 0x100); const Channel = @import("../util.zig").Queue;
pub const Message = enum { Pause, Resume, Quit };
const stepDmaTransfer = @import("cpu_util.zig").stepDmaTransfer; const stepDmaTransfer = @import("cpu_util.zig").stepDmaTransfer;
const isHalted = @import("cpu_util.zig").isHalted; const isHalted = @import("cpu_util.zig").isHalted;
const Timer = std.time.Timer; const Timer = std.time.Timer;
pub const Synchro = struct {
const AtomicBool = std.atomic.Value(bool);
// FIXME: This Enum ends up being really LARGE!!!
pub const Message = union(enum) {
rom_path: [std.fs.MAX_PATH_BYTES]u8,
bios_path: [std.fs.MAX_PATH_BYTES]u8,
restart: void,
};
paused: AtomicBool = AtomicBool.init(true), // FIXME: can ui_busy and paused be the same?
should_quit: AtomicBool = AtomicBool.init(false),
ch: Channel(Message),
pub fn init(allocator: std.mem.Allocator) !@This() {
const msg_buf = try allocator.alloc(Message, 1);
return .{ .ch = Channel(Message).init(msg_buf) };
}
pub fn deinit(self: *@This(), allocator: std.mem.Allocator) void {
allocator.free(self.ch.inner.buf);
self.* = undefined;
}
};
/// 4 Cycles in 1 dot /// 4 Cycles in 1 dot
const cycles_per_dot = 4; const cycles_per_dot = 4;
@@ -30,7 +54,7 @@ const frame_period = (std.time.ns_per_s * cycles_per_frame) / clock_rate;
/// Exact Value: 59.7275005696Hz /// Exact Value: 59.7275005696Hz
/// The inverse of the frame period /// The inverse of the frame period
pub const frame_rate: f64 = @intToFloat(f64, clock_rate) / cycles_per_frame; pub const frame_rate: f64 = @as(f64, @floatFromInt(clock_rate)) / cycles_per_frame;
const log = std.log.scoped(.Emulation); const log = std.log.scoped(.Emulation);
@@ -41,38 +65,34 @@ const RunKind = enum {
LimitedFPS, LimitedFPS,
}; };
pub fn run(cpu: *Arm7tdmi, scheduler: *Scheduler, tracker: *Tracker, rx: Channel.Receiver) void { pub fn run(cpu: *Arm7tdmi, scheduler: *Scheduler, tracker: *Tracker, sync: *Synchro) void {
const audio_sync = config.config().guest.audio_sync and !config.config().host.mute; const audio_sync = config.config().guest.audio_sync and !config.config().host.mute;
if (audio_sync) log.info("Audio sync enabled", .{}); if (audio_sync) log.info("Audio sync enabled", .{});
if (config.config().guest.video_sync) { if (config.config().guest.video_sync) {
inner(.LimitedFPS, audio_sync, cpu, scheduler, tracker, rx); inner(.LimitedFPS, audio_sync, cpu, scheduler, tracker, sync);
} else { } else {
inner(.UnlimitedFPS, audio_sync, cpu, scheduler, tracker, rx); inner(.UnlimitedFPS, audio_sync, cpu, scheduler, tracker, sync);
} }
} }
fn inner(comptime kind: RunKind, audio_sync: bool, cpu: *Arm7tdmi, scheduler: *Scheduler, tracker: ?*Tracker, rx: Channel.Receiver) void { fn inner(comptime kind: RunKind, audio_sync: bool, cpu: *Arm7tdmi, scheduler: *Scheduler, tracker: ?*Tracker, sync: *Synchro) void {
if (kind == .UnlimitedFPS or kind == .LimitedFPS) { if (kind == .UnlimitedFPS or kind == .LimitedFPS) {
std.debug.assert(tracker != null); std.debug.assert(tracker != null);
log.info("FPS tracking enabled", .{}); log.info("FPS tracking enabled", .{});
} }
const bus_ptr = @ptrCast(*Bus, @alignCast(@alignOf(Bus), cpu.bus.ptr)); const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
var paused: bool = false; // FIXME: audioSync accesses emulator state without any guarantees
switch (kind) { switch (kind) {
.Unlimited, .UnlimitedFPS => { .Unlimited, .UnlimitedFPS => {
log.info("Emulation w/out video sync", .{}); log.info("Emulation w/out video sync", .{});
while (true) { while (!sync.should_quit.load(.monotonic)) {
if (rx.recv()) |m| switch (m) { handleChannel(cpu, &sync.ch);
.Quit => break, if (sync.paused.load(.monotonic)) continue;
.Resume, .Pause => paused = m == .Pause,
};
if (paused) continue;
runFrame(scheduler, cpu); runFrame(scheduler, cpu);
audioSync(audio_sync, bus_ptr.apu.stream, &bus_ptr.apu.is_buffer_full); audioSync(audio_sync, bus_ptr.apu.stream, &bus_ptr.apu.is_buffer_full);
@@ -85,13 +105,9 @@ fn inner(comptime kind: RunKind, audio_sync: bool, cpu: *Arm7tdmi, scheduler: *S
var timer = Timer.start() catch @panic("failed to initalize std.timer.Timer"); var timer = Timer.start() catch @panic("failed to initalize std.timer.Timer");
var wake_time: u64 = frame_period; var wake_time: u64 = frame_period;
while (true) { while (!sync.should_quit.load(.monotonic)) {
if (rx.recv()) |m| switch (m) { handleChannel(cpu, &sync.ch);
.Quit => break, if (sync.paused.load(.monotonic)) continue;
.Resume, .Pause => paused = m == .Pause,
};
if (paused) continue;
runFrame(scheduler, cpu); runFrame(scheduler, cpu);
const new_wake_time = videoSync(&timer, wake_time); const new_wake_time = videoSync(&timer, wake_time);
@@ -111,6 +127,22 @@ fn inner(comptime kind: RunKind, audio_sync: bool, cpu: *Arm7tdmi, scheduler: *S
} }
} }
inline fn handleChannel(cpu: *Arm7tdmi, channel: *Channel(Synchro.Message)) void {
const message = channel.pop() orelse return;
switch (message) {
.rom_path => |path_buf| {
const path = std.mem.sliceTo(&path_buf, 0);
replaceGamepak(cpu, path) catch |e| log.err("failed to replace GamePak: {}", .{e});
},
.bios_path => |path_buf| {
const path = std.mem.sliceTo(&path_buf, 0);
replaceBios(cpu, path) catch |e| log.err("failed to replace BIOS: {}", .{e});
},
.restart => reset(cpu),
}
}
pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi) void { pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi) void {
const frame_end = sched.tick + cycles_per_frame; const frame_end = sched.tick + cycles_per_frame;
@@ -197,6 +229,49 @@ pub const EmuThing = struct {
const Interface = @import("gdbstub").Emulator; const Interface = @import("gdbstub").Emulator;
const Allocator = std.mem.Allocator; const Allocator = std.mem.Allocator;
pub const target =
\\<target version="1.0">
\\ <architecture>armv4t</architecture>
\\ <feature name="org.gnu.gdb.arm.core">
\\ <reg name="r0" bitsize="32" type="uint32"/>
\\ <reg name="r1" bitsize="32" type="uint32"/>
\\ <reg name="r2" bitsize="32" type="uint32"/>
\\ <reg name="r3" bitsize="32" type="uint32"/>
\\ <reg name="r4" bitsize="32" type="uint32"/>
\\ <reg name="r5" bitsize="32" type="uint32"/>
\\ <reg name="r6" bitsize="32" type="uint32"/>
\\ <reg name="r7" bitsize="32" type="uint32"/>
\\ <reg name="r8" bitsize="32" type="uint32"/>
\\ <reg name="r9" bitsize="32" type="uint32"/>
\\ <reg name="r10" bitsize="32" type="uint32"/>
\\ <reg name="r11" bitsize="32" type="uint32"/>
\\ <reg name="r12" bitsize="32" type="uint32"/>
\\ <reg name="sp" bitsize="32" type="data_ptr"/>
\\ <reg name="lr" bitsize="32"/>
\\ <reg name="pc" bitsize="32" type="code_ptr"/>
\\
\\ <reg name="cpsr" bitsize="32" regnum="25"/>
\\ </feature>
\\</target>
;
// Game Pak SRAM isn't included
// TODO: Can i be more specific here?
pub const map =
\\ <memory-map version="1.0">
\\ <memory type="rom" start="0x00000000" length="0x00004000"/>
\\ <memory type="ram" start="0x02000000" length="0x00040000"/>
\\ <memory type="ram" start="0x03000000" length="0x00008000"/>
\\ <memory type="ram" start="0x04000000" length="0x00000400"/>
\\ <memory type="ram" start="0x05000000" length="0x00000400"/>
\\ <memory type="ram" start="0x06000000" length="0x00018000"/>
\\ <memory type="ram" start="0x07000000" length="0x00000400"/>
\\ <memory type="rom" start="0x08000000" length="0x02000000"/>
\\ <memory type="rom" start="0x0A000000" length="0x02000000"/>
\\ <memory type="rom" start="0x0C000000" length="0x02000000"/>
\\ </memory-map>
;
cpu: *Arm7tdmi, cpu: *Arm7tdmi,
scheduler: *Scheduler, scheduler: *Scheduler,
@@ -248,22 +323,22 @@ pub const EmuThing = struct {
} }
}; };
pub fn reset(cpu: *Arm7tdmi) void { fn reset(cpu: *Arm7tdmi) void {
// @breakpoint(); // @breakpoint();
cpu.sched.reset(); // Yes this is order sensitive, see the PPU reset for why cpu.sched.reset(); // Yes this is order sensitive, see the PPU reset for why
cpu.bus.reset(); cpu.bus.reset();
cpu.reset(); cpu.reset();
} }
pub fn replaceGamepak(cpu: *Arm7tdmi, file_path: []const u8) !void { fn replaceGamepak(cpu: *Arm7tdmi, file_path: []const u8) !void {
const bus_ptr = @ptrCast(*Bus, @alignCast(@alignOf(Bus), cpu.bus.ptr)); const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
try bus_ptr.replaceGamepak(file_path); try bus_ptr.replaceGamepak(file_path);
reset(cpu); reset(cpu);
} }
pub fn replaceBios(cpu: *Arm7tdmi, file_path: []const u8) !void { fn replaceBios(cpu: *Arm7tdmi, file_path: []const u8) !void {
const bus_ptr = @ptrCast(*Bus, @alignCast(@alignOf(Bus), cpu.bus.ptr)); const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
const allocator = bus_ptr.bios.allocator; const allocator = bus_ptr.bios.allocator;
const bios_len = 0x4000; const bios_len = 0x4000;

View File

@@ -28,7 +28,7 @@ pub const height = 160;
pub const framebuf_pitch = width * @sizeOf(u32); pub const framebuf_pitch = width * @sizeOf(u32);
pub fn read(comptime T: type, ppu: *const Ppu, addr: u32) ?T { pub fn read(comptime T: type, ppu: *const Ppu, addr: u32) ?T {
const byte_addr = @truncate(u8, addr); const byte_addr: u8 = @truncate(addr);
return switch (T) { return switch (T) {
u32 => switch (byte_addr) { u32 => switch (byte_addr) {
@@ -69,24 +69,24 @@ pub fn read(comptime T: type, ppu: *const Ppu, addr: u32) ?T {
else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }), else => util.io.read.err(T, log, "unaligned {} read from 0x{X:0>8}", .{ T, addr }),
}, },
u8 => switch (byte_addr) { u8 => switch (byte_addr) {
0x00, 0x01 => @truncate(T, ppu.dispcnt.raw >> getHalf(byte_addr)), 0x00, 0x01 => @truncate(ppu.dispcnt.raw >> getHalf(byte_addr)),
0x02, 0x03 => null, 0x02, 0x03 => null,
0x04, 0x05 => @truncate(T, ppu.dispstat.raw >> getHalf(byte_addr)), 0x04, 0x05 => @truncate(ppu.dispstat.raw >> getHalf(byte_addr)),
0x06, 0x07 => @truncate(T, ppu.vcount.raw >> getHalf(byte_addr)), 0x06, 0x07 => @truncate(ppu.vcount.raw >> getHalf(byte_addr)),
0x08, 0x09 => @truncate(T, ppu.bg[0].bg0Cnt() >> getHalf(byte_addr)), 0x08, 0x09 => @truncate(ppu.bg[0].bg0Cnt() >> getHalf(byte_addr)),
0x0A, 0x0B => @truncate(T, ppu.bg[1].bg1Cnt() >> getHalf(byte_addr)), 0x0A, 0x0B => @truncate(ppu.bg[1].bg1Cnt() >> getHalf(byte_addr)),
0x0C, 0x0D => @truncate(T, ppu.bg[2].cnt.raw >> getHalf(byte_addr)), 0x0C, 0x0D => @truncate(ppu.bg[2].cnt.raw >> getHalf(byte_addr)),
0x0E, 0x0F => @truncate(T, ppu.bg[3].cnt.raw >> getHalf(byte_addr)), 0x0E, 0x0F => @truncate(ppu.bg[3].cnt.raw >> getHalf(byte_addr)),
0x10...0x1F => null, // BGXHOFS/VOFS 0x10...0x1F => null, // BGXHOFS/VOFS
0x20...0x2F => null, // BG2 Rot/Scaling 0x20...0x2F => null, // BG2 Rot/Scaling
0x30...0x3F => null, // BG3 Rot/Scaling 0x30...0x3F => null, // BG3 Rot/Scaling
0x40...0x47 => null, // WINXH/V Registers 0x40...0x47 => null, // WINXH/V Registers
0x48, 0x49 => @truncate(T, ppu.win.getIn() >> getHalf(byte_addr)), 0x48, 0x49 => @truncate(ppu.win.getIn() >> getHalf(byte_addr)),
0x4A, 0x4B => @truncate(T, ppu.win.getOut() >> getHalf(byte_addr)), 0x4A, 0x4B => @truncate(ppu.win.getOut() >> getHalf(byte_addr)),
0x4C, 0x4D => null, // MOSAIC 0x4C, 0x4D => null, // MOSAIC
0x4E, 0x4F => null, 0x4E, 0x4F => null,
0x50, 0x51 => @truncate(T, ppu.bld.getCnt() >> getHalf(byte_addr)), 0x50, 0x51 => @truncate(ppu.bld.getCnt() >> getHalf(byte_addr)),
0x52, 0x53 => @truncate(T, ppu.bld.getAlpha() >> getHalf(byte_addr)), 0x52, 0x53 => @truncate(ppu.bld.getAlpha() >> getHalf(byte_addr)),
0x54, 0x55 => null, // BLDY 0x54, 0x55 => null, // BLDY
else => util.io.read.err(T, log, "unexpected {} read from 0x{X:0>8}", .{ T, addr }), else => util.io.read.err(T, log, "unexpected {} read from 0x{X:0>8}", .{ T, addr }),
}, },
@@ -95,14 +95,14 @@ pub fn read(comptime T: type, ppu: *const Ppu, addr: u32) ?T {
} }
pub fn write(comptime T: type, ppu: *Ppu, addr: u32, value: T) void { pub fn write(comptime T: type, ppu: *Ppu, addr: u32, value: T) void {
const byte_addr = @truncate(u8, addr); // prefixed with 0x0400_00 const byte_addr: u8 = @truncate(addr); // prefixed with 0x0400_00
switch (T) { switch (T) {
u32 => switch (byte_addr) { u32 => switch (byte_addr) {
0x00 => ppu.dispcnt.raw = @truncate(u16, value), 0x00 => ppu.dispcnt.raw = @truncate(value),
0x04 => { 0x04 => {
ppu.dispstat.set(@truncate(u16, value)); ppu.dispstat.set(@truncate(value));
ppu.vcount.raw = @truncate(u16, value >> 16); ppu.vcount.raw = @truncate(value >> 16);
}, },
0x08 => ppu.setAdjCnts(0, value), 0x08 => ppu.setAdjCnts(0, value),
0x0C => ppu.setAdjCnts(2, value), 0x0C => ppu.setAdjCnts(2, value),
@@ -128,10 +128,10 @@ pub fn write(comptime T: type, ppu: *Ppu, addr: u32, value: T) void {
0x4C => log.debug("Wrote 0x{X:0>8} to MOSAIC", .{value}), 0x4C => log.debug("Wrote 0x{X:0>8} to MOSAIC", .{value}),
0x50 => { 0x50 => {
ppu.bld.cnt.raw = @truncate(u16, value); ppu.bld.cnt.raw = @truncate(value);
ppu.bld.alpha.raw = @truncate(u16, value >> 16); ppu.bld.alpha.raw = @truncate(value >> 16);
}, },
0x54 => ppu.bld.y.raw = @truncate(u16, value), 0x54 => ppu.bld.y.raw = @truncate(value),
else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }), else => util.io.write.undef(log, "Tried to write 0x{X:0>8}{} to 0x{X:0>8}", .{ value, T, addr }),
}, },
u16 => switch (byte_addr) { u16 => switch (byte_addr) {
@@ -154,19 +154,19 @@ pub fn write(comptime T: type, ppu: *Ppu, addr: u32, value: T) void {
0x1C => ppu.bg[3].hofs.raw = value, 0x1C => ppu.bg[3].hofs.raw = value,
0x1E => ppu.bg[3].vofs.raw = value, 0x1E => ppu.bg[3].vofs.raw = value,
0x20 => ppu.aff_bg[0].pa = @bitCast(i16, value), 0x20 => ppu.aff_bg[0].pa = @bitCast(value),
0x22 => ppu.aff_bg[0].pb = @bitCast(i16, value), 0x22 => ppu.aff_bg[0].pb = @bitCast(value),
0x24 => ppu.aff_bg[0].pc = @bitCast(i16, value), 0x24 => ppu.aff_bg[0].pc = @bitCast(value),
0x26 => ppu.aff_bg[0].pd = @bitCast(i16, value), 0x26 => ppu.aff_bg[0].pd = @bitCast(value),
0x28, 0x2A => ppu.aff_bg[0].x = @bitCast(i32, setHalf(u32, @bitCast(u32, ppu.aff_bg[0].x), byte_addr, value)), 0x28, 0x2A => ppu.aff_bg[0].x = @bitCast(setHalf(u32, @as(u32, @bitCast(ppu.aff_bg[0].x)), byte_addr, value)),
0x2C, 0x2E => ppu.aff_bg[0].y = @bitCast(i32, setHalf(u32, @bitCast(u32, ppu.aff_bg[0].y), byte_addr, value)), 0x2C, 0x2E => ppu.aff_bg[0].y = @bitCast(setHalf(u32, @as(u32, @bitCast(ppu.aff_bg[0].y)), byte_addr, value)),
0x30 => ppu.aff_bg[1].pa = @bitCast(i16, value), 0x30 => ppu.aff_bg[1].pa = @bitCast(value),
0x32 => ppu.aff_bg[1].pb = @bitCast(i16, value), 0x32 => ppu.aff_bg[1].pb = @bitCast(value),
0x34 => ppu.aff_bg[1].pc = @bitCast(i16, value), 0x34 => ppu.aff_bg[1].pc = @bitCast(value),
0x36 => ppu.aff_bg[1].pd = @bitCast(i16, value), 0x36 => ppu.aff_bg[1].pd = @bitCast(value),
0x38, 0x3A => ppu.aff_bg[1].x = @bitCast(i32, setHalf(u32, @bitCast(u32, ppu.aff_bg[1].x), byte_addr, value)), 0x38, 0x3A => ppu.aff_bg[1].x = @bitCast(setHalf(u32, @as(u32, @bitCast(ppu.aff_bg[1].x)), byte_addr, value)),
0x3C, 0x3E => ppu.aff_bg[1].y = @bitCast(i32, setHalf(u32, @bitCast(u32, ppu.aff_bg[1].y), byte_addr, value)), 0x3C, 0x3E => ppu.aff_bg[1].y = @bitCast(setHalf(u32, @as(u32, @bitCast(ppu.aff_bg[1].y)), byte_addr, value)),
0x40 => ppu.win.h[0].raw = value, 0x40 => ppu.win.h[0].raw = value,
0x42 => ppu.win.h[1].raw = value, 0x42 => ppu.win.h[1].raw = value,
@@ -205,20 +205,20 @@ pub fn write(comptime T: type, ppu: *Ppu, addr: u32, value: T) void {
0x1E, 0x1F => ppu.bg[3].vofs.raw = setHalf(u16, ppu.bg[3].vofs.raw, byte_addr, value), 0x1E, 0x1F => ppu.bg[3].vofs.raw = setHalf(u16, ppu.bg[3].vofs.raw, byte_addr, value),
// BG2 Rot/Scaling // BG2 Rot/Scaling
0x20, 0x21 => ppu.aff_bg[0].pa = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[0].pa), byte_addr, value)), 0x20, 0x21 => ppu.aff_bg[0].pa = @bitCast(setHalf(u16, @as(u16, @bitCast(ppu.aff_bg[0].pa)), byte_addr, value)),
0x22, 0x23 => ppu.aff_bg[0].pb = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[0].pb), byte_addr, value)), 0x22, 0x23 => ppu.aff_bg[0].pb = @bitCast(setHalf(u16, @as(u16, @bitCast(ppu.aff_bg[0].pb)), byte_addr, value)),
0x24, 0x25 => ppu.aff_bg[0].pc = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[0].pc), byte_addr, value)), 0x24, 0x25 => ppu.aff_bg[0].pc = @bitCast(setHalf(u16, @as(u16, @bitCast(ppu.aff_bg[0].pc)), byte_addr, value)),
0x26, 0x27 => ppu.aff_bg[0].pd = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[0].pd), byte_addr, value)), 0x26, 0x27 => ppu.aff_bg[0].pd = @bitCast(setHalf(u16, @as(u16, @bitCast(ppu.aff_bg[0].pd)), byte_addr, value)),
0x28, 0x29, 0x2A, 0x2B => ppu.aff_bg[0].x = @bitCast(i32, setQuart(@bitCast(u32, ppu.aff_bg[0].x), byte_addr, value)), 0x28, 0x29, 0x2A, 0x2B => ppu.aff_bg[0].x = @bitCast(setQuart(@bitCast(ppu.aff_bg[0].x), byte_addr, value)),
0x2C, 0x2D, 0x2E, 0x2F => ppu.aff_bg[0].y = @bitCast(i32, setQuart(@bitCast(u32, ppu.aff_bg[0].y), byte_addr, value)), 0x2C, 0x2D, 0x2E, 0x2F => ppu.aff_bg[0].y = @bitCast(setQuart(@bitCast(ppu.aff_bg[0].y), byte_addr, value)),
// BG3 Rot/Scaling // BG3 Rot/Scaling
0x30, 0x31 => ppu.aff_bg[1].pa = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[1].pa), byte_addr, value)), 0x30, 0x31 => ppu.aff_bg[1].pa = @bitCast(setHalf(u16, @as(u16, @bitCast(ppu.aff_bg[1].pa)), byte_addr, value)),
0x32, 0x33 => ppu.aff_bg[1].pb = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[1].pb), byte_addr, value)), 0x32, 0x33 => ppu.aff_bg[1].pb = @bitCast(setHalf(u16, @as(u16, @bitCast(ppu.aff_bg[1].pb)), byte_addr, value)),
0x34, 0x35 => ppu.aff_bg[1].pc = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[1].pc), byte_addr, value)), 0x34, 0x35 => ppu.aff_bg[1].pc = @bitCast(setHalf(u16, @as(u16, @bitCast(ppu.aff_bg[1].pc)), byte_addr, value)),
0x36, 0x37 => ppu.aff_bg[1].pd = @bitCast(i16, setHalf(u16, @bitCast(u16, ppu.aff_bg[1].pd), byte_addr, value)), 0x36, 0x37 => ppu.aff_bg[1].pd = @bitCast(setHalf(u16, @as(u16, @bitCast(ppu.aff_bg[1].pd)), byte_addr, value)),
0x38, 0x39, 0x3A, 0x3B => ppu.aff_bg[1].x = @bitCast(i32, setQuart(@bitCast(u32, ppu.aff_bg[1].x), byte_addr, value)), 0x38, 0x39, 0x3A, 0x3B => ppu.aff_bg[1].x = @bitCast(setQuart(@bitCast(ppu.aff_bg[1].x), byte_addr, value)),
0x3C, 0x3D, 0x3E, 0x3F => ppu.aff_bg[1].y = @bitCast(i32, setQuart(@bitCast(u32, ppu.aff_bg[1].y), byte_addr, value)), 0x3C, 0x3D, 0x3E, 0x3F => ppu.aff_bg[1].y = @bitCast(setQuart(@bitCast(ppu.aff_bg[1].y), byte_addr, value)),
// Window // Window
0x40, 0x41 => ppu.win.h[0].raw = setHalf(u16, ppu.win.h[0].raw, byte_addr, value), 0x40, 0x41 => ppu.win.h[0].raw = setHalf(u16, ppu.win.h[0].raw, byte_addr, value),
@@ -324,13 +324,13 @@ pub const Ppu = struct {
} }
pub fn setBgOffsets(self: *Self, comptime n: u2, word: u32) void { pub fn setBgOffsets(self: *Self, comptime n: u2, word: u32) void {
self.bg[n].hofs.raw = @truncate(u16, word); self.bg[n].hofs.raw = @truncate(word);
self.bg[n].vofs.raw = @truncate(u16, word >> 16); self.bg[n].vofs.raw = @truncate(word >> 16);
} }
pub fn setAdjCnts(self: *Self, comptime n: u2, word: u32) void { pub fn setAdjCnts(self: *Self, comptime n: u2, word: u32) void {
self.bg[n].cnt.raw = @truncate(u16, word); self.bg[n].cnt.raw = @truncate(word);
self.bg[n + 1].cnt.raw = @truncate(u16, word >> 16); self.bg[n + 1].cnt.raw = @truncate(word >> 16);
} }
/// Search OAM for Sprites that might be rendered on this scanline /// Search OAM for Sprites that might be rendered on this scanline
@@ -341,11 +341,11 @@ pub const Ppu = struct {
search: while (i < self.oam.buf.len) : (i += 8) { search: while (i < self.oam.buf.len) : (i += 8) {
// Attributes in OAM are 6 bytes long, with 2 bytes of padding // Attributes in OAM are 6 bytes long, with 2 bytes of padding
// Grab Attributes from OAM // Grab Attributes from OAM
const attr0 = @bitCast(Attr0, self.oam.read(u16, i)); const attr0: Attr0 = @bitCast(self.oam.read(u16, i));
// Only consider enabled Sprites // Only consider enabled Sprites
if (attr0.is_affine.read() or !attr0.disabled.read()) { if (attr0.is_affine.read() or !attr0.disabled.read()) {
const attr1 = @bitCast(Attr1, self.oam.read(u16, i + 2)); const attr1: Attr1 = @bitCast(self.oam.read(u16, i + 2));
const d = spriteDimensions(attr0.shape.read(), attr1.size.read()); const d = spriteDimensions(attr0.shape.read(), attr1.size.read());
// Account for double-size affine sprites // Account for double-size affine sprites
@@ -368,7 +368,7 @@ pub const Ppu = struct {
if (y_pos <= y and y < (y_pos + sprite_height)) { if (y_pos <= y and y < (y_pos + sprite_height)) {
for (self.scanline_sprites) |*maybe_sprite| { for (self.scanline_sprites) |*maybe_sprite| {
if (maybe_sprite.* == null) { if (maybe_sprite.* == null) {
maybe_sprite.* = Sprite.init(attr0, attr1, @bitCast(Attr2, self.oam.read(u16, i + 4))); maybe_sprite.* = Sprite.init(attr0, attr1, @bitCast(self.oam.read(u16, i + 4)));
continue :search; continue :search;
} }
} }
@@ -414,7 +414,7 @@ pub const Ppu = struct {
const pc = self.oam.read(u16, base + 11 * @sizeOf(u16)); const pc = self.oam.read(u16, base + 11 * @sizeOf(u16));
const pd = self.oam.read(u16, base + 15 * @sizeOf(u16)); const pd = self.oam.read(u16, base + 15 * @sizeOf(u16));
const matrix = @bitCast([4]i16, [_]u16{ pa, pb, pc, pd }); const matrix: [4]i16 = @bitCast([_]u16{ pa, pb, pc, pd });
const sprite_width = sprite.width << if (double_size) 1 else 0; const sprite_width = sprite.width << if (double_size) 1 else 0;
const sprite_height = sprite.height << if (double_size) 1 else 0; const sprite_height = sprite.height << if (double_size) 1 else 0;
@@ -425,7 +425,7 @@ pub const Ppu = struct {
var i: u9 = 0; var i: u9 = 0;
while (i < sprite_width) : (i += 1) { while (i < sprite_width) : (i += 1) {
// TODO: Something is wrong here // TODO: Something is wrong here
const x = @truncate(u9, @bitCast(u16, sprite_x + i)); const x: u9 = @truncate(@as(u16, @bitCast(sprite_x + i)));
if (x >= width) continue; if (x >= width) continue;
if (!shouldDrawSprite(self.bld.cnt, &self.scanline, x)) continue; if (!shouldDrawSprite(self.bld.cnt, &self.scanline, x)) continue;
@@ -447,11 +447,11 @@ pub const Ppu = struct {
// Maybe this is the necessary check? // Maybe this is the necessary check?
if (rot_x >= sprite.width or rot_y >= sprite.height or rot_x < 0 or rot_y < 0) continue; if (rot_x >= sprite.width or rot_y >= sprite.height or rot_x < 0 or rot_y < 0) continue;
const tile_x = @bitCast(u16, rot_x); const tile_x: u16 = @bitCast(rot_x);
const tile_y = @bitCast(u16, rot_y); const tile_y: u16 = @bitCast(rot_y);
const col = @truncate(u3, tile_x); const col: u3 = @truncate(tile_x);
const row = @truncate(u3, tile_y); const row: u3 = @truncate(tile_y);
// TODO: Finish that 2D Sprites Test ROM // TODO: Finish that 2D Sprites Test ROM
const tile_base = char_base + (tile_id * 0x20) + (row * tile_row_offset) + if (is_8bpp) col else col >> 1; const tile_base = char_base + (tile_id * 0x20) + (row * tile_row_offset) + if (is_8bpp) col else col >> 1;
@@ -461,12 +461,12 @@ pub const Ppu = struct {
const tile = self.vram.buf[tile_base + tile_offset]; const tile = self.vram.buf[tile_base + tile_offset];
const pal_id: u16 = if (!is_8bpp) get4bppTilePalette(sprite.palBank(), col, tile) else tile; const pal_id: u16 = if (!is_8bpp) get4bppTilePalette(sprite.palBank(), col, tile) else tile;
const global_x = @truncate(u9, @bitCast(u16, local_x + sprite_x)); const global_x: u9 = @truncate(@as(u16, @bitCast(local_x + sprite_x)));
// Sprite Palette starts at 0x0500_0200 // Sprite Palette starts at 0x0500_0200
if (pal_id != 0) { if (pal_id != 0) {
const bgr555 = self.palette.read(u16, 0x200 + pal_id * 2); const bgr555 = self.palette.read(u16, 0x200 + pal_id * 2);
drawSpritePixel(self.bld.cnt, &self.scanline, @bitCast(Attr0, sprite.attr0), global_x, bgr555); drawSpritePixel(self.bld.cnt, &self.scanline, @as(Attr0, @bitCast(sprite.attr0)), global_x, bgr555);
} }
} }
} }
@@ -490,7 +490,7 @@ pub const Ppu = struct {
var i: u9 = 0; var i: u9 = 0;
while (i < sprite.width) : (i += 1) { while (i < sprite.width) : (i += 1) {
// TODO: Something is Wrong Here // TODO: Something is Wrong Here
const x = @truncate(u9, @bitCast(u16, sprite_x + i)); const x = @as(u9, @truncate(@as(u16, @bitCast(sprite_x + i))));
if (x >= width) continue; if (x >= width) continue;
if (!shouldDrawSprite(self.bld.cnt, &self.scanline, x)) continue; if (!shouldDrawSprite(self.bld.cnt, &self.scanline, x)) continue;
@@ -504,11 +504,11 @@ pub const Ppu = struct {
// Note that we flip the tile_pos not the (tile_pos % 8) like we do for // Note that we flip the tile_pos not the (tile_pos % 8) like we do for
// Background Tiles. By doing this we mirror the entire sprite instead of // Background Tiles. By doing this we mirror the entire sprite instead of
// just a specific tile (see how sprite.width and sprite.height are involved) // just a specific tile (see how sprite.width and sprite.height are involved)
const tile_x = @intCast(u9, local_x) ^ if (sprite.hFlip()) (sprite.width - 1) else 0; const tile_x = @as(u9, @intCast(local_x)) ^ if (sprite.hFlip()) (sprite.width - 1) else 0;
const tile_y = @intCast(u8, local_y) ^ if (sprite.vFlip()) (sprite.height - 1) else 0; const tile_y = @as(u8, @intCast(local_y)) ^ if (sprite.vFlip()) (sprite.height - 1) else 0;
const col = @truncate(u3, tile_x); const col: u3 = @truncate(tile_x);
const row = @truncate(u3, tile_y); const row: u3 = @truncate(tile_y);
// TODO: Finish that 2D Sprites Test ROM // TODO: Finish that 2D Sprites Test ROM
const tile_base = char_base + (tile_id * 0x20) + (row * tile_row_offset) + if (is_8bpp) col else col >> 1; const tile_base = char_base + (tile_id * 0x20) + (row * tile_row_offset) + if (is_8bpp) col else col >> 1;
@@ -518,7 +518,7 @@ pub const Ppu = struct {
const tile = self.vram.buf[tile_base + tile_offset]; const tile = self.vram.buf[tile_base + tile_offset];
const pal_id: u16 = if (!is_8bpp) get4bppTilePalette(sprite.palBank(), col, tile) else tile; const pal_id: u16 = if (!is_8bpp) get4bppTilePalette(sprite.palBank(), col, tile) else tile;
const global_x = @truncate(u9, @bitCast(u16, local_x + sprite_x)); const global_x: u9 = @truncate(@as(u16, @bitCast(local_x + sprite_x)));
// Sprite Palette starts at 0x0500_0200 // Sprite Palette starts at 0x0500_0200
if (pal_id != 0) { if (pal_id != 0) {
@@ -550,8 +550,8 @@ pub const Ppu = struct {
aff_x += self.aff_bg[n - 2].pa; aff_x += self.aff_bg[n - 2].pa;
aff_y += self.aff_bg[n - 2].pc; aff_y += self.aff_bg[n - 2].pc;
const _x = @truncate(u9, @bitCast(u32, ix)); const _x: u9 = @truncate(@as(u32, @bitCast(ix)));
const _y = @truncate(u8, @bitCast(u32, iy)); const _y: u8 = @truncate(@as(u32, @bitCast(iy)));
const win_bounds = self.windowBounds(_x, _y); const win_bounds = self.windowBounds(_x, _y);
if (!shouldDrawBackground(self, n, win_bounds, i)) continue; if (!shouldDrawBackground(self, n, win_bounds, i)) continue;
@@ -561,10 +561,10 @@ pub const Ppu = struct {
iy = if (iy > px_height) @rem(iy, px_height) else if (iy < 0) px_height + @rem(iy, px_height) else iy; iy = if (iy > px_height) @rem(iy, px_height) else if (iy < 0) px_height + @rem(iy, px_height) else iy;
} else if (ix > px_width or iy > px_height or ix < 0 or iy < 0) continue; } else if (ix > px_width or iy > px_height or ix < 0 or iy < 0) continue;
const x = @bitCast(u32, ix); const x: u32 = @bitCast(ix);
const y = @bitCast(u32, iy); const y: u32 = @bitCast(iy);
const tile_id: u32 = self.vram.read(u8, screen_base + ((y / 8) * @bitCast(u32, tile_width) + (x / 8))); const tile_id: u32 = self.vram.read(u8, screen_base + ((y / 8) * @as(u32, @bitCast(tile_width)) + (x / 8)));
const row = y & 7; const row = y & 7;
const col = x & 7; const col = x & 7;
@@ -601,12 +601,12 @@ pub const Ppu = struct {
while (i < width) : (i += 1) { while (i < width) : (i += 1) {
const x = hofs + i; const x = hofs + i;
const win_bounds = self.windowBounds(@truncate(u9, x), @truncate(u8, y)); const win_bounds = self.windowBounds(@truncate(x), @truncate(y));
if (!shouldDrawBackground(self, n, win_bounds, i)) continue; if (!shouldDrawBackground(self, n, win_bounds, i)) continue;
// Grab the Screen Entry from VRAM // Grab the Screen Entry from VRAM
const entry_addr = screen_base + tilemapOffset(size, x, y); const entry_addr = screen_base + tilemapOffset(size, x, y);
const entry = @bitCast(ScreenEntry, self.vram.read(u16, entry_addr)); const entry: ScreenEntry = @bitCast(self.vram.read(u16, entry_addr));
// Calculate the Address of the Tile in the designated Charblock // Calculate the Address of the Tile in the designated Charblock
// We also take this opportunity to flip tiles if necessary // We also take this opportunity to flip tiles if necessary
@@ -615,8 +615,8 @@ pub const Ppu = struct {
// Calculate row and column offsets. Understand that // Calculate row and column offsets. Understand that
// `tile_len`, `tile_row_offset` and `col` are subject to different // `tile_len`, `tile_row_offset` and `col` are subject to different
// values depending on whether we are in 4bpp or 8bpp mode. // values depending on whether we are in 4bpp or 8bpp mode.
const row = @truncate(u3, y) ^ if (entry.v_flip.read()) 7 else @as(u3, 0); const row = @as(u3, @truncate(y)) ^ if (entry.v_flip.read()) 7 else @as(u3, 0);
const col = @truncate(u3, x) ^ if (entry.h_flip.read()) 7 else @as(u3, 0); const col = @as(u3, @truncate(x)) ^ if (entry.h_flip.read()) 7 else @as(u3, 0);
const tile_addr = char_base + (tile_id * tile_len) + (row * tile_row_offset) + if (is_8bpp) col else col >> 1; const tile_addr = char_base + (tile_id * tile_len) + (row * tile_row_offset) + if (is_8bpp) col else col >> 1;
const tile = self.vram.buf[tile_addr]; const tile = self.vram.buf[tile_addr];
@@ -649,7 +649,7 @@ pub const Ppu = struct {
if (obj_enable) self.fetchSprites(); if (obj_enable) self.fetchSprites();
for (0..4) |layer| { for (0..4) |layer| {
self.drawSprites(@truncate(u2, layer)); self.drawSprites(@truncate(layer));
if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackground(0); if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackground(0);
if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackground(1); if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackground(1);
if (layer == self.bg[2].cnt.priority.read() and bg_enable >> 2 & 1 == 1) self.drawBackground(2); if (layer == self.bg[2].cnt.priority.read() and bg_enable >> 2 & 1 == 1) self.drawBackground(2);
@@ -663,7 +663,7 @@ pub const Ppu = struct {
if (obj_enable) self.fetchSprites(); if (obj_enable) self.fetchSprites();
for (0..4) |layer| { for (0..4) |layer| {
self.drawSprites(@truncate(u2, layer)); self.drawSprites(@as(u2, @truncate(layer)));
if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackground(0); if (layer == self.bg[0].cnt.priority.read() and bg_enable & 1 == 1) self.drawBackground(0);
if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackground(1); if (layer == self.bg[1].cnt.priority.read() and bg_enable >> 1 & 1 == 1) self.drawBackground(1);
if (layer == self.bg[2].cnt.priority.read() and bg_enable >> 2 & 1 == 1) self.drawAffineBackground(2); if (layer == self.bg[2].cnt.priority.read() and bg_enable >> 2 & 1 == 1) self.drawAffineBackground(2);
@@ -676,7 +676,7 @@ pub const Ppu = struct {
if (obj_enable) self.fetchSprites(); if (obj_enable) self.fetchSprites();
for (0..4) |layer| { for (0..4) |layer| {
self.drawSprites(@truncate(u2, layer)); self.drawSprites(@truncate(layer));
if (layer == self.bg[2].cnt.priority.read() and bg_enable >> 2 & 1 == 1) self.drawAffineBackground(2); if (layer == self.bg[2].cnt.priority.read() and bg_enable >> 2 & 1 == 1) self.drawAffineBackground(2);
if (layer == self.bg[3].cnt.priority.read() and bg_enable >> 3 & 1 == 1) self.drawAffineBackground(3); if (layer == self.bg[3].cnt.priority.read() and bg_enable >> 3 & 1 == 1) self.drawAffineBackground(3);
} }
@@ -688,8 +688,8 @@ pub const Ppu = struct {
const framebuf_base = width * @as(usize, scanline); const framebuf_base = width * @as(usize, scanline);
// FIXME: @ptrCast between slices changing the length isn't implemented yet // FIXME: @ptrCast between slices changing the length isn't implemented yet
const vram_buf = @ptrCast([*]const u16, @alignCast(@alignOf(u16), self.vram.buf)); const vram_buf: [*]const u16 = @ptrCast(@alignCast(self.vram.buf));
const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator))); const framebuf: [*]u32 = @ptrCast(@alignCast(self.framebuf.get(.Emulator)));
for (vram_buf[vram_base .. vram_base + width], 0..) |bgr555, i| { for (vram_buf[vram_base .. vram_base + width], 0..) |bgr555, i| {
framebuf[framebuf_base + i] = rgba888(bgr555); framebuf[framebuf_base + i] = rgba888(bgr555);
@@ -702,8 +702,8 @@ pub const Ppu = struct {
const framebuf_base = width * @as(usize, scanline); const framebuf_base = width * @as(usize, scanline);
// FIXME: @ptrCast between slices changing the length isn't implemented yet // FIXME: @ptrCast between slices changing the length isn't implemented yet
const pal_buf = @ptrCast([*]const u16, @alignCast(@alignOf(u16), self.palette.buf)); const pal_buf: [*]const u16 = @ptrCast(@alignCast(self.palette.buf));
const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator))); const framebuf: [*]u32 = @ptrCast(@alignCast(self.framebuf.get(.Emulator)));
for (self.vram.buf[vram_base .. vram_base + width], 0..) |pal_id, i| { for (self.vram.buf[vram_base .. vram_base + width], 0..) |pal_id, i| {
framebuf[framebuf_base + i] = rgba888(pal_buf[pal_id]); framebuf[framebuf_base + i] = rgba888(pal_buf[pal_id]);
@@ -718,8 +718,8 @@ pub const Ppu = struct {
const framebuf_base = width * @as(usize, scanline); const framebuf_base = width * @as(usize, scanline);
// FIXME: @ptrCast between slices changing the length isn't implemented yet // FIXME: @ptrCast between slices changing the length isn't implemented yet
const vram_buf = @ptrCast([*]const u16, @alignCast(@alignOf(u16), self.vram.buf)); const vram_buf: [*]const u16 = @ptrCast(@alignCast(self.vram.buf));
const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator))); const framebuf: [*]u32 = @ptrCast(@alignCast(self.framebuf.get(.Emulator)));
for (0..width) |i| { for (0..width) |i| {
const bgr555 = if (scanline < m5_height and i < m5_width) vram_buf[vram_base + i] else self.palette.backdrop(); const bgr555 = if (scanline < m5_height and i < m5_width) vram_buf[vram_base + i] else self.palette.backdrop();
@@ -735,7 +735,7 @@ pub const Ppu = struct {
// If there are any nulls present in self.scanline.top() it means that no background drew a pixel there, so draw backdrop // If there are any nulls present in self.scanline.top() it means that no background drew a pixel there, so draw backdrop
// FIXME: @ptrCast between slices changing the length isn't implemented yet // FIXME: @ptrCast between slices changing the length isn't implemented yet
const framebuf = @ptrCast([*]u32, @alignCast(@alignOf(u32), self.framebuf.get(.Emulator))); const framebuf: [*]u32 = @ptrCast(@alignCast(self.framebuf.get(.Emulator)));
for (self.scanline.top(), 0..) |maybe_top, i| { for (self.scanline.top(), 0..) |maybe_top, i| {
const maybe_btm = self.scanline.btm()[i]; const maybe_btm = self.scanline.btm()[i];
@@ -1003,7 +1003,7 @@ pub const Ppu = struct {
} }
pub fn onHdrawEnd(self: *Self, cpu: *Arm7tdmi, late: u64) void { pub fn onHdrawEnd(self: *Self, cpu: *Arm7tdmi, late: u64) void {
const bus_ptr = @ptrCast(*Bus, @alignCast(@alignOf(Bus), cpu.bus.ptr)); const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
// Transitioning to a Hblank // Transitioning to a Hblank
if (self.dispstat.hblank_irq.read()) { if (self.dispstat.hblank_irq.read()) {
@@ -1020,7 +1020,7 @@ pub const Ppu = struct {
} }
pub fn onHblankEnd(self: *Self, cpu: *Arm7tdmi, late: u64) void { pub fn onHblankEnd(self: *Self, cpu: *Arm7tdmi, late: u64) void {
const bus_ptr = @ptrCast(*Bus, @alignCast(@alignOf(Bus), cpu.bus.ptr)); const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
// The End of a Hblank (During Draw or Vblank) // The End of a Hblank (During Draw or Vblank)
const old_scanline = self.vcount.scanline.read(); const old_scanline = self.vcount.scanline.read();
@@ -1148,18 +1148,18 @@ const Window = struct {
} }
pub fn setH(self: *Self, value: u32) void { pub fn setH(self: *Self, value: u32) void {
self.h[0].raw = @truncate(u16, value); self.h[0].raw = @truncate(value);
self.h[1].raw = @truncate(u16, value >> 16); self.h[1].raw = @truncate(value >> 16);
} }
pub fn setV(self: *Self, value: u32) void { pub fn setV(self: *Self, value: u32) void {
self.v[0].raw = @truncate(u16, value); self.v[0].raw = @truncate(value);
self.v[1].raw = @truncate(u16, value >> 16); self.v[1].raw = @truncate(value >> 16);
} }
pub fn setIo(self: *Self, value: u32) void { pub fn setIo(self: *Self, value: u32) void {
self.in.raw = @truncate(u16, value); self.in.raw = @truncate(value);
self.out.raw = @truncate(u16, value >> 16); self.out.raw = @truncate(value >> 16);
} }
}; };
@@ -1222,23 +1222,23 @@ const AffineBackground = struct {
} }
pub fn setX(self: *Self, is_vblank: bool, value: u32) void { pub fn setX(self: *Self, is_vblank: bool, value: u32) void {
self.x = @bitCast(i32, value); self.x = @bitCast(value);
if (!is_vblank) self.x_latch = @bitCast(i32, value); if (!is_vblank) self.x_latch = @bitCast(value);
} }
pub fn setY(self: *Self, is_vblank: bool, value: u32) void { pub fn setY(self: *Self, is_vblank: bool, value: u32) void {
self.y = @bitCast(i32, value); self.y = @bitCast(value);
if (!is_vblank) self.y_latch = @bitCast(i32, value); if (!is_vblank) self.y_latch = @bitCast(value);
} }
pub fn writePaPb(self: *Self, value: u32) void { pub fn writePaPb(self: *Self, value: u32) void {
self.pa = @bitCast(i16, @truncate(u16, value)); self.pa = @bitCast(@as(u16, @truncate(value)));
self.pb = @bitCast(i16, @truncate(u16, value >> 16)); self.pb = @bitCast(@as(u16, @truncate(value >> 16)));
} }
pub fn writePcPd(self: *Self, value: u32) void { pub fn writePcPd(self: *Self, value: u32) void {
self.pc = @bitCast(i16, @truncate(u16, value)); self.pc = @bitCast(@as(u16, @truncate(value)));
self.pd = @bitCast(i16, @truncate(u16, value >> 16)); self.pd = @bitCast(@as(u16, @truncate(value >> 16)));
} }
// Every Vblank BG?X/Y registers are latched // Every Vblank BG?X/Y registers are latched
@@ -1447,9 +1447,9 @@ fn alphaBlend(top: u16, btm: u16, bldalpha: io.BldAlpha) u16 {
const btm_g = (btm >> 5) & 0x1F; const btm_g = (btm >> 5) & 0x1F;
const btm_b = (btm >> 10) & 0x1F; const btm_b = (btm >> 10) & 0x1F;
const bld_r = std.math.min(31, (top_r * eva + btm_r * evb) >> 4); const bld_r: u16 = @min(31, (top_r * eva + btm_r * evb) >> 4);
const bld_g = std.math.min(31, (top_g * eva + btm_g * evb) >> 4); const bld_g: u16 = @min(31, (top_g * eva + btm_g * evb) >> 4);
const bld_b = std.math.min(31, (top_b * eva + btm_b * evb) >> 4); const bld_b: u16 = @min(31, (top_b * eva + btm_b * evb) >> 4);
return (bld_b << 10) | (bld_g << 5) | bld_r; return (bld_b << 10) | (bld_g << 5) | bld_r;
} }

View File

@@ -12,7 +12,7 @@ pub fn read(self: *const Self, comptime T: type, address: usize) T {
const addr = address & 0x3FF; const addr = address & 0x3FF;
return switch (T) { return switch (T) {
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]), u32, u16, u8 => std.mem.readInt(T, self.buf[addr..][0..@sizeOf(T)], .little),
else => @compileError("OAM: Unsupported read width"), else => @compileError("OAM: Unsupported read width"),
}; };
} }
@@ -21,7 +21,7 @@ pub fn write(self: *Self, comptime T: type, address: usize, value: T) void {
const addr = address & 0x3FF; const addr = address & 0x3FF;
switch (T) { switch (T) {
u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value), u32, u16 => std.mem.writeInt(T, self.buf[addr..][0..@sizeOf(T)], value, .little),
u8 => return, // 8-bit writes are explicitly ignored u8 => return, // 8-bit writes are explicitly ignored
else => @compileError("OAM: Unsupported write width"), else => @compileError("OAM: Unsupported write width"),
} }

View File

@@ -12,7 +12,7 @@ pub fn read(self: *const Self, comptime T: type, address: usize) T {
const addr = address & 0x3FF; const addr = address & 0x3FF;
return switch (T) { return switch (T) {
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]), u32, u16, u8 => std.mem.readInt(T, self.buf[addr..][0..@sizeOf(T)], .little),
else => @compileError("PALRAM: Unsupported read width"), else => @compileError("PALRAM: Unsupported read width"),
}; };
} }
@@ -21,10 +21,10 @@ pub fn write(self: *Self, comptime T: type, address: usize, value: T) void {
const addr = address & 0x3FF; const addr = address & 0x3FF;
switch (T) { switch (T) {
u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)], value), u32, u16 => std.mem.writeInt(T, self.buf[addr..][0..@sizeOf(T)], value, .little),
u8 => { u8 => {
const align_addr = addr & ~@as(u32, 1); // Aligned to Halfword boundary const align_addr = addr & ~@as(u32, 1); // Aligned to Halfword boundary
std.mem.writeIntSliceLittle(u16, self.buf[align_addr..][0..@sizeOf(u16)], @as(u16, value) * 0x101); std.mem.writeInt(u16, self.buf[align_addr..][0..@sizeOf(u16)], @as(u16, value) * 0x101, .little);
}, },
else => @compileError("PALRAM: Unsupported write width"), else => @compileError("PALRAM: Unsupported write width"),
} }
@@ -47,5 +47,5 @@ pub fn deinit(self: *Self) void {
} }
pub inline fn backdrop(self: *const Self) u16 { pub inline fn backdrop(self: *const Self) u16 {
return std.mem.readIntNative(u16, self.buf[0..2]); return std.mem.readInt(u16, self.buf[0..2], .little);
} }

View File

@@ -13,7 +13,7 @@ pub fn read(self: *const Self, comptime T: type, address: usize) T {
const addr = Self.mirror(address); const addr = Self.mirror(address);
return switch (T) { return switch (T) {
u32, u16, u8 => std.mem.readIntSliceLittle(T, self.buf[addr..][0..@sizeOf(T)]), u32, u16, u8 => std.mem.readInt(T, self.buf[addr..][0..@sizeOf(T)], .little),
else => @compileError("VRAM: Unsupported read width"), else => @compileError("VRAM: Unsupported read width"),
}; };
} }
@@ -23,7 +23,7 @@ pub fn write(self: *Self, comptime T: type, dispcnt: io.DisplayControl, address:
const idx = Self.mirror(address); const idx = Self.mirror(address);
switch (T) { switch (T) {
u32, u16 => std.mem.writeIntSliceLittle(T, self.buf[idx..][0..@sizeOf(T)], value), u32, u16 => std.mem.writeInt(T, self.buf[idx..][0..@sizeOf(T)], value, .little),
u8 => { u8 => {
// Ignore write if it falls within the boundaries of OBJ VRAM // Ignore write if it falls within the boundaries of OBJ VRAM
switch (mode) { switch (mode) {
@@ -32,7 +32,7 @@ pub fn write(self: *Self, comptime T: type, dispcnt: io.DisplayControl, address:
} }
const align_idx = idx & ~@as(u32, 1); // Aligned to a halfword boundary const align_idx = idx & ~@as(u32, 1); // Aligned to a halfword boundary
std.mem.writeIntSliceLittle(u16, self.buf[align_idx..][0..@sizeOf(u16)], @as(u16, value) * 0x101); std.mem.writeInt(u16, self.buf[align_idx..][0..@sizeOf(u16)], @as(u16, value) * 0x101, .little);
}, },
else => @compileError("VRAM: Unsupported write width"), else => @compileError("VRAM: Unsupported write width"),
} }

View File

@@ -46,7 +46,7 @@ pub const Scheduler = struct {
const event = self.queue.remove(); const event = self.queue.remove();
const late = self.tick - event.tick; const late = self.tick - event.tick;
const bus_ptr = @ptrCast(*Bus, @alignCast(@alignOf(Bus), cpu.bus.ptr)); const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
switch (event.kind) { switch (event.kind) {
.HeatDeath => { .HeatDeath => {
@@ -75,7 +75,7 @@ pub const Scheduler = struct {
const device = &bus_ptr.pak.gpio.device; const device = &bus_ptr.pak.gpio.device;
if (device.kind != .Rtc or device.ptr == null) return; if (device.kind != .Rtc or device.ptr == null) return;
const clock = @ptrCast(*Clock, @alignCast(@alignOf(*Clock), device.ptr.?)); const clock: *Clock = @ptrCast(@alignCast(device.ptr.?));
clock.onClockUpdate(late); clock.onClockUpdate(late);
}, },
.FrameSequencer => bus_ptr.apu.onSequencerTick(late), .FrameSequencer => bus_ptr.apu.onSequencerTick(late),
@@ -93,7 +93,7 @@ pub const Scheduler = struct {
// invalidates the slice we're iterating over // invalidates the slice we're iterating over
_ = self.queue.removeIndex(i); _ = self.queue.removeIndex(i);
log.debug("Removed {?}@{}", .{ event.kind, event.tick }); // log.debug("Removed {?}@{}", .{ event.kind, event.tick });
break; break;
} }
} }

View File

@@ -13,6 +13,7 @@ const Gui = @import("platform.zig").Gui;
const Arm7tdmi = @import("arm32").Arm7tdmi; const Arm7tdmi = @import("arm32").Arm7tdmi;
const Scheduler = @import("core/scheduler.zig").Scheduler; const Scheduler = @import("core/scheduler.zig").Scheduler;
const Bus = @import("core/Bus.zig"); const Bus = @import("core/Bus.zig");
const Synchro = @import("core/emu.zig").Synchro;
const RingBuffer = @import("zba-util").RingBuffer; const RingBuffer = @import("zba-util").RingBuffer;
const Dimensions = @import("platform.zig").Dimensions; const Dimensions = @import("platform.zig").Dimensions;
@@ -70,11 +71,13 @@ pub const State = struct {
} }
}; };
pub fn draw(state: *State, win_dim: Dimensions, tex_id: GLuint, cpu: *Arm7tdmi) bool { pub fn draw(state: *State, sync: *Synchro, dim: Dimensions, cpu: *const Arm7tdmi, tex_id: GLuint) bool {
const scn_scale = config.config().host.win_scale; const scn_scale = config.config().host.win_scale;
const bus_ptr = @ptrCast(*Bus, @alignCast(@alignOf(Bus), cpu.bus.ptr)); const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
zgui.backend.newFrame(@intToFloat(f32, win_dim.width), @intToFloat(f32, win_dim.height)); zgui.backend.newFrame(@floatFromInt(dim.width), @floatFromInt(dim.height));
state.title = handleTitle(&bus_ptr.pak.title);
{ {
_ = zgui.beginMainMenuBar(); _ = zgui.beginMainMenuBar();
@@ -87,42 +90,59 @@ pub fn draw(state: *State, win_dim: Dimensions, tex_id: GLuint, cpu: *Arm7tdmi)
state.should_quit = true; state.should_quit = true;
if (zgui.menuItem("Insert ROM", .{})) blk: { if (zgui.menuItem("Insert ROM", .{})) blk: {
const maybe_path = nfd.openFileDialog("gba", null) catch |e| { const file_path = tmp: {
log.err("failed to open file dialog: {}", .{e}); const path_opt = nfd.openFileDialog("gba", null) catch |e| {
break :blk; log.err("file dialog failed to open: {}", .{e});
}; break :blk;
};
const file_path = maybe_path orelse { break :tmp path_opt orelse {
log.warn("did not receive a file path", .{}); log.warn("did not receive a file path", .{});
break :blk; break :blk;
};
}; };
defer nfd.freePath(file_path); defer nfd.freePath(file_path);
log.info("user chose: \"{s}\"", .{file_path}); log.info("user chose: \"{s}\"", .{file_path});
emu.replaceGamepak(cpu, file_path) catch |e| {
log.err("failed to replace GamePak: {}", .{e}); const message = tmp: {
var msg: Synchro.Message = .{ .rom_path = undefined };
@memcpy(msg.rom_path[0..file_path.len], file_path);
break :tmp msg;
};
sync.ch.push(message) catch |e| {
log.err("failed to send file path to emu thread: {}", .{e});
break :blk; break :blk;
}; };
state.title = handleTitle(&bus_ptr.pak.title);
state.emulation = .{ .Transition = .Active }; state.emulation = .{ .Transition = .Active };
} }
if (zgui.menuItem("Load BIOS", .{})) blk: { if (zgui.menuItem("Load BIOS", .{})) blk: {
const maybe_path = nfd.openFileDialog("bin", null) catch |e| { const file_path = tmp: {
log.err("failed to open file dialog: {}", .{e}); const path_opt = nfd.openFileDialog("bin", null) catch |e| {
break :blk; log.err("file dialog failed to open: {}", .{e});
}; break :blk;
};
const file_path = maybe_path orelse { break :tmp path_opt orelse {
log.warn("did not receive a file path", .{}); log.warn("did not receive a file path", .{});
break :blk; break :blk;
};
}; };
defer nfd.freePath(file_path); defer nfd.freePath(file_path);
log.info("user chose: \"{s}\"", .{file_path}); log.info("user chose: \"{s}\"", .{file_path});
emu.replaceBios(cpu, file_path) catch |e| {
log.err("failed to replace BIOS: {}", .{e}); const message = tmp: {
var msg: Synchro.Message = .{ .bios_path = undefined };
@memcpy(msg.bios_path[0..file_path.len], file_path);
break :tmp msg;
};
sync.ch.push(message) catch |e| {
log.err("failed to send file path to emu thread: {}", .{e});
break :blk; break :blk;
}; };
} }
@@ -149,7 +169,7 @@ pub fn draw(state: *State, win_dim: Dimensions, tex_id: GLuint, cpu: *Arm7tdmi)
} }
if (zgui.menuItem("Restart", .{})) if (zgui.menuItem("Restart", .{}))
emu.reset(cpu); sync.ch.push(.restart) catch |e| log.err("failed to send restart req to emu thread: {}", .{e});
} }
if (zgui.beginMenu("Stats", true)) { if (zgui.beginMenu("Stats", true)) {
@@ -168,14 +188,14 @@ pub fn draw(state: *State, win_dim: Dimensions, tex_id: GLuint, cpu: *Arm7tdmi)
} }
{ {
const w = @intToFloat(f32, gba_width * scn_scale); const w: f32 = @floatFromInt(gba_width * scn_scale);
const h = @intToFloat(f32, gba_height * scn_scale); const h: f32 = @floatFromInt(gba_height * scn_scale);
const window_title = std.mem.sliceTo(&state.title, 0); const window_title = std.mem.sliceTo(&state.title, 0);
_ = zgui.begin(window_title, .{ .flags = .{ .no_resize = true, .always_auto_resize = true } }); _ = zgui.begin(window_title, .{ .flags = .{ .no_resize = true, .always_auto_resize = true } });
defer zgui.end(); defer zgui.end();
zgui.image(@intToPtr(*anyopaque, tex_id), .{ .w = w, .h = h, .uv0 = .{ 0, 1 }, .uv1 = .{ 1, 0 } }); zgui.image(@ptrFromInt(tex_id), .{ .w = w, .h = h });
} }
// TODO: Any other steps to respect the copyright of the libraries I use? // TODO: Any other steps to respect the copyright of the libraries I use?
@@ -272,8 +292,8 @@ pub fn draw(state: *State, win_dim: Dimensions, tex_id: GLuint, cpu: *Arm7tdmi)
break :blk buf; break :blk buf;
}; };
const y_max = 2 * if (len != 0) @intToFloat(f64, sorted[len - 1]) else emu.frame_rate; const y_max: f64 = 2 * if (len != 0) @as(f64, @floatFromInt(sorted[len - 1])) else emu.frame_rate;
const x_max = @intToFloat(f64, values.len); const x_max: f64 = @floatFromInt(values.len);
const y_args = .{ .flags = .{ .no_grid_lines = true } }; const y_args = .{ .flags = .{ .no_grid_lines = true } };
const x_args = .{ .flags = .{ .no_grid_lines = true, .no_tick_labels = true, .no_tick_marks = true } }; const x_args = .{ .flags = .{ .no_grid_lines = true, .no_tick_labels = true, .no_tick_marks = true } };
@@ -294,11 +314,11 @@ pub fn draw(state: *State, win_dim: Dimensions, tex_id: GLuint, cpu: *Arm7tdmi)
const stats: struct { u32, u32, u32 } = blk: { const stats: struct { u32, u32, u32 } = blk: {
if (len == 0) break :blk .{ 0, 0, 0 }; if (len == 0) break :blk .{ 0, 0, 0 };
const average = average: { const average: u32 = average: {
var sum: u32 = 0; var sum: u32 = 0;
for (sorted[0..len]) |value| sum += value; for (sorted[0..len]) |value| sum += value;
break :average @intCast(u32, sum / len); break :average @intCast(sum / len);
}; };
const median = sorted[len / 2]; const median = sorted[len / 2];
const low = sorted[len / 100]; // 1% Low const low = sorted[len / 100]; // 1% Low
@@ -320,13 +340,13 @@ pub fn draw(state: *State, win_dim: Dimensions, tex_id: GLuint, cpu: *Arm7tdmi)
zgui.text("tick: {X:0>16}", .{scheduler.now()}); zgui.text("tick: {X:0>16}", .{scheduler.now()});
zgui.separator(); zgui.separator();
const sched_ptr = @ptrCast(*Scheduler, @alignCast(@alignOf(Scheduler), cpu.sched.ptr)); const sched_ptr: *Scheduler = @ptrCast(@alignCast(cpu.sched.ptr));
const Event = std.meta.Child(@TypeOf(sched_ptr.queue.items)); const Event = std.meta.Child(@TypeOf(sched_ptr.queue.items));
var items: [20]Event = undefined; var items: [20]Event = undefined;
const len = sched_ptr.queue.len; const len = @min(sched_ptr.queue.items.len, items.len);
@memcpy(&items, sched_ptr.queue.items); @memcpy(items[0..len], sched_ptr.queue.items[0..len]);
std.mem.sort(Event, items[0..len], {}, widgets.eventDesc(Event)); std.mem.sort(Event, items[0..len], {}, widgets.eventDesc(Event));
for (items[0..len]) |event| { for (items[0..len]) |event| {
@@ -345,9 +365,9 @@ pub fn draw(state: *State, win_dim: Dimensions, tex_id: GLuint, cpu: *Arm7tdmi)
widgets.paletteGrid(.Object, cpu); widgets.paletteGrid(.Object, cpu);
} }
{ // {
zgui.showDemoWindow(null); // zgui.showDemoWindow(null);
} // }
return true; // request redraw return true; // request redraw
} }
@@ -365,7 +385,7 @@ const widgets = struct {
}; };
for (0..0x100) |i| { for (0..0x100) |i| {
const offset = @truncate(u32, i); const offset: u32 = @truncate(i);
const bgr555 = cpu.bus.dbgRead(u16, address + offset * @sizeOf(u16)); const bgr555 = cpu.bus.dbgRead(u16, address + offset * @sizeOf(u16));
widgets.colourSquare(bgr555); widgets.colourSquare(bgr555);
@@ -378,11 +398,11 @@ const widgets = struct {
// FIXME: working with the packed struct enum is currently broken :pensive: // FIXME: working with the packed struct enum is currently broken :pensive:
const ImguiColorEditFlags_NoInputs: u32 = 1 << 5; const ImguiColorEditFlags_NoInputs: u32 = 1 << 5;
const ImguiColorEditFlags_NoPicker: u32 = 1 << 2; const ImguiColorEditFlags_NoPicker: u32 = 1 << 2;
const flags = @bitCast(zgui.ColorEditFlags, ImguiColorEditFlags_NoInputs | ImguiColorEditFlags_NoPicker); const flags: zgui.ColorEditFlags = @bitCast(ImguiColorEditFlags_NoInputs | ImguiColorEditFlags_NoPicker);
const b = @intToFloat(f32, bgr555 >> 10 & 0x1f); const b: f32 = @floatFromInt(bgr555 >> 10 & 0x1f);
const g = @intToFloat(f32, bgr555 >> 5 & 0x1F); const g: f32 = @floatFromInt(bgr555 >> 5 & 0x1F);
const r = @intToFloat(f32, bgr555 & 0x1F); const r: f32 = @floatFromInt(bgr555 & 0x1F);
var col = [_]f32{ r / 31.0, g / 31.0, b / 31.0 }; var col = [_]f32{ r / 31.0, g / 31.0, b / 31.0 };

View File

@@ -6,7 +6,7 @@ const clap = @import("clap");
const config = @import("config.zig"); const config = @import("config.zig");
const emu = @import("core/emu.zig"); const emu = @import("core/emu.zig");
const Channel = @import("zba-util").Channel(emu.Message, 0x100); const Synchro = @import("core/emu.zig").Synchro;
const Gui = @import("platform.zig").Gui; const Gui = @import("platform.zig").Gui;
const Bus = @import("core/Bus.zig"); const Bus = @import("core/Bus.zig");
const Scheduler = @import("core/scheduler.zig").Scheduler; const Scheduler = @import("core/scheduler.zig").Scheduler;
@@ -61,7 +61,8 @@ pub fn main() void {
defer allocator.free(config_path); defer allocator.free(config_path);
// Parse CLI // Parse CLI
const result = clap.parse(clap.Help, &params, clap.parsers.default, .{}) catch |e| exitln("failed to parse cli: {}", .{e});
const result = clap.parse(clap.Help, &params, clap.parsers.default, .{ .allocator = allocator }) catch |e| exitln("failed to parse cli: {}", .{e});
defer result.deinit(); defer result.deinit();
// TODO: Move config file to XDG Config directory? // TODO: Move config file to XDG Config directory?
@@ -70,8 +71,24 @@ pub fn main() void {
config.load(allocator, cfg_file_path) catch |e| exitln("failed to load config file: {}", .{e}); config.load(allocator, cfg_file_path) catch |e| exitln("failed to load config file: {}", .{e});
const paths = handleArguments(allocator, data_path, &result) catch |e| exitln("failed to handle cli arguments: {}", .{e}); var paths = handleArguments(allocator, data_path, &result) catch |e| exitln("failed to handle cli arguments: {}", .{e});
defer if (paths.save) |path| allocator.free(path); defer paths.deinit(allocator);
// if paths.bios is null, then we want to see if it's in the data directory
if (paths.bios == null) blk: {
const bios_path = std.mem.join(allocator, "/", &.{ data_path, "zba", "gba_bios.bin" }) catch |e| exitln("failed to allocate backup bios dir path: {}", .{e});
defer allocator.free(bios_path);
_ = std.fs.cwd().statFile(bios_path) catch |e| switch (e) {
error.FileNotFound => { // ZBA will crash on attempt to read BIOS but that's fine
log.err("file located at {s} was not found", .{bios_path});
break :blk;
},
else => exitln("error when checking \"{s}\": {}", .{ bios_path, e }),
};
paths.bios = allocator.dupe(u8, bios_path) catch |e| exitln("failed to duplicate path to bios: {}", .{e});
}
const log_file = switch (config.config().debug.cpu_trace) { const log_file = switch (config.config().debug.cpu_trace) {
true => std.fs.cwd().createFile("zba.log", .{}) catch |e| exitln("failed to create trace log file: {}", .{e}), true => std.fs.cwd().createFile("zba.log", .{}) catch |e| exitln("failed to create trace log file: {}", .{e}),
@@ -85,8 +102,8 @@ pub fn main() void {
var bus: Bus = undefined; var bus: Bus = undefined;
var ischeduler = IScheduler.init(&scheduler); const ischeduler = IScheduler.init(&scheduler);
var ibus = IBus.init(&bus); const ibus = IBus.init(&bus);
var cpu = Arm7tdmi.init(ischeduler, ibus); var cpu = Arm7tdmi.init(ischeduler, ibus);
@@ -103,10 +120,8 @@ pub fn main() void {
var gui = Gui.init(allocator, &bus.apu, title_ptr) catch |e| exitln("failed to init gui: {}", .{e}); var gui = Gui.init(allocator, &bus.apu, title_ptr) catch |e| exitln("failed to init gui: {}", .{e});
defer gui.deinit(); defer gui.deinit();
var quit = std.atomic.Atomic(bool).init(false); var sync = Synchro.init(allocator) catch |e| exitln("failed to allocate sync types: {}", .{e});
defer sync.deinit(allocator);
var ch = Channel.init(allocator) catch |e| exitln("failed to initialize ui -> emu thread message channel: {}", .{e});
defer ch.deinit(allocator);
if (result.args.gdb != 0) { if (result.args.gdb != 0) {
const Server = @import("gdbstub").Server; const Server = @import("gdbstub").Server;
@@ -118,46 +133,48 @@ pub fn main() void {
log.info("Ready to connect", .{}); log.info("Ready to connect", .{});
var server = Server.init(emulator) catch |e| exitln("failed to init gdb server: {}", .{e}); var server = Server.init(
emulator,
.{ .memory_map = EmuThing.map, .target = EmuThing.target },
) catch |e| exitln("failed to init gdb server: {}", .{e});
defer server.deinit(allocator); defer server.deinit(allocator);
log.info("Starting GDB Server Thread", .{}); log.info("Starting GDB Server Thread", .{});
const thread = std.Thread.spawn(.{}, Server.run, .{ &server, allocator, &quit }) catch |e| exitln("gdb server thread crashed: {}", .{e}); const thread = std.Thread.spawn(.{}, Server.run, .{ &server, allocator, &sync.should_quit }) catch |e| exitln("gdb server thread crashed: {}", .{e});
defer thread.join(); defer thread.join();
gui.run(.Debug, .{ gui.run(.{
.cpu = &cpu, .cpu = &cpu,
.scheduler = &scheduler, .scheduler = &scheduler,
.ch = ch.tx, .sync = &sync,
}) catch |e| exitln("main thread panicked: {}", .{e}); }) catch |e| exitln("main thread panicked: {}", .{e});
} else { } else {
var tracker = FpsTracker.init(); var tracker = FpsTracker.init();
// emu should start paused if there's no ROM to run const thread = std.Thread.spawn(.{}, emu.run, .{ &cpu, &scheduler, &tracker, &sync }) catch |e| exitln("emu thread panicked: {}", .{e});
if (paths.rom == null)
ch.tx.send(.Pause);
const thread = std.Thread.spawn(.{}, emu.run, .{ &cpu, &scheduler, &tracker, ch.rx }) catch |e| exitln("emu thread panicked: {}", .{e});
defer thread.join(); defer thread.join();
gui.run(.Standard, .{ gui.run(.{
.cpu = &cpu, .cpu = &cpu,
.scheduler = &scheduler, .scheduler = &scheduler,
.ch = ch.tx,
.tracker = &tracker, .tracker = &tracker,
.sync = &sync,
}) catch |e| exitln("main thread panicked: {}", .{e}); }) catch |e| exitln("main thread panicked: {}", .{e});
} }
} }
fn handleArguments(allocator: Allocator, data_path: []const u8, result: *const clap.Result(clap.Help, &params, clap.parsers.default)) !FilePaths { fn handleArguments(allocator: Allocator, data_path: []const u8, result: *const clap.Result(clap.Help, &params, clap.parsers.default)) !FilePaths {
const rom_path = romPath(result); const rom_path = try romPath(allocator, result);
log.info("ROM path: {?s}", .{rom_path}); errdefer if (rom_path) |path| allocator.free(path);
const bios_path = result.args.bios; const bios_path: ?[]const u8 = if (result.args.bios) |path| try allocator.dupe(u8, path) else null;
if (bios_path) |path| log.info("BIOS path: {s}", .{path}) else log.warn("No BIOS provided", .{}); errdefer if (bios_path) |path| allocator.free(path);
const save_path = try std.fs.path.join(allocator, &[_][]const u8{ data_path, "zba", "save" }); const save_path = try std.fs.path.join(allocator, &[_][]const u8{ data_path, "zba", "save" });
log.info("ROM path: {?s}", .{rom_path});
log.info("BIOS path: {?s}", .{bios_path});
log.info("Save path: {s}", .{save_path}); log.info("Save path: {s}", .{save_path});
return .{ return .{
@@ -180,7 +197,7 @@ fn configFilePath(allocator: Allocator, config_path: []const u8) ![]const u8 {
const config_file = std.fs.createFileAbsolute(path, .{}) catch |err| exitln("failed to create \"{s}\": {}", .{ path, err }); const config_file = std.fs.createFileAbsolute(path, .{}) catch |err| exitln("failed to create \"{s}\": {}", .{ path, err });
defer config_file.close(); defer config_file.close();
try config_file.writeAll(@embedFile("../example.toml")); try config_file.writeAll(@embedFile("example.toml"));
}; };
return path; return path;
@@ -201,10 +218,10 @@ fn ensureConfigDirExists(config_path: []const u8) !void {
try dir.makePath("zba"); try dir.makePath("zba");
} }
fn romPath(result: *const clap.Result(clap.Help, &params, clap.parsers.default)) ?[]const u8 { fn romPath(allocator: Allocator, result: *const clap.Result(clap.Help, &params, clap.parsers.default)) !?[]const u8 {
return switch (result.positionals.len) { return switch (result.positionals.len) {
0 => null, 0 => null,
1 => result.positionals[0], 1 => try allocator.dupe(u8, result.positionals[0]),
else => exitln("ZBA received too many positional arguments.", .{}), else => exitln("ZBA received too many positional arguments.", .{}),
}; };
} }
@@ -213,5 +230,5 @@ fn exitln(comptime format: []const u8, args: anytype) noreturn {
const stderr = std.io.getStdErr().writer(); const stderr = std.io.getStdErr().writer();
stderr.print(format, args) catch {}; // Just exit already... stderr.print(format, args) catch {}; // Just exit already...
stderr.writeByte('\n') catch {}; stderr.writeByte('\n') catch {};
std.os.exit(1); std.process.exit(1);
} }

View File

@@ -12,7 +12,7 @@ const Arm7tdmi = @import("arm32").Arm7tdmi;
const Bus = @import("core/Bus.zig"); const Bus = @import("core/Bus.zig");
const Scheduler = @import("core/scheduler.zig").Scheduler; const Scheduler = @import("core/scheduler.zig").Scheduler;
const FpsTracker = @import("util.zig").FpsTracker; const FpsTracker = @import("util.zig").FpsTracker;
const Channel = @import("zba-util").Channel(emu.Message, 0x100); const Synchro = @import("core/emu.zig").Synchro;
const KeyInput = @import("core/bus/io.zig").KeyInput; const KeyInput = @import("core/bus/io.zig").KeyInput;
const gba_width = @import("core/ppu.zig").width; const gba_width = @import("core/ppu.zig").width;
@@ -61,7 +61,7 @@ pub const Gui = struct {
if (SDL.SDL_GL_MakeCurrent(window, ctx) < 0) panic(); if (SDL.SDL_GL_MakeCurrent(window, ctx) < 0) panic();
gl.load(ctx, Self.glGetProcAddress) catch {}; gl.load(ctx, Self.glGetProcAddress) catch {};
if (SDL.SDL_GL_SetSwapInterval(@boolToInt(config.config().host.vsync)) < 0) panic(); if (SDL.SDL_GL_SetSwapInterval(@intFromBool(config.config().host.vsync)) < 0) panic();
zgui.init(allocator); zgui.init(allocator);
zgui.plot.init(); zgui.plot.init();
@@ -95,33 +95,30 @@ pub const Gui = struct {
} }
const RunOptions = struct { const RunOptions = struct {
ch: Channel.Sender, sync: *Synchro,
tracker: ?*FpsTracker = null, tracker: ?*FpsTracker = null,
cpu: *Arm7tdmi, cpu: *Arm7tdmi,
scheduler: *Scheduler, scheduler: *Scheduler,
}; };
const RunMode = enum { Standard, Debug }; pub fn run(self: *Self, opt: RunOptions) !void {
pub fn run(self: *Self, comptime mode: RunMode, opt: RunOptions) !void {
const cpu = opt.cpu; const cpu = opt.cpu;
const tracker = opt.tracker; const tracker = opt.tracker;
const ch = opt.ch; const sync = opt.sync;
const bus_ptr = @ptrCast(*Bus, @alignCast(@alignOf(Bus), cpu.bus.ptr)); const bus_ptr: *Bus = @ptrCast(@alignCast(cpu.bus.ptr));
const objects = opengl_impl.createObjects(); const vao_id = opengl_impl.vao();
defer gl.deleteBuffers(3, @as(*const [3]GLuint, &.{ objects.vao, objects.vbo, objects.ebo })); defer gl.deleteVertexArrays(1, &[_]GLuint{vao_id});
const emu_tex = opengl_impl.createScreenTexture(bus_ptr.ppu.framebuf.get(.Renderer)); const emu_tex = opengl_impl.screenTex(bus_ptr.ppu.framebuf.get(.Renderer));
const out_tex = opengl_impl.createOutputTexture(); const out_tex = opengl_impl.outTex();
defer gl.deleteTextures(2, &[_]GLuint{ emu_tex, out_tex }); defer gl.deleteTextures(2, &[_]GLuint{ emu_tex, out_tex });
const fbo_id = try opengl_impl.createFrameBuffer(out_tex); const fbo_id = try opengl_impl.frameBuffer(out_tex);
defer gl.deleteFramebuffers(1, &fbo_id); defer gl.deleteFramebuffers(1, &fbo_id);
// TODO: Support dynamically switching shaders? const prog_id = try opengl_impl.program(); // Dynamic Shaders?
const prog_id = try opengl_impl.compileShaders();
defer gl.deleteProgram(prog_id); defer gl.deleteProgram(prog_id);
var win_dim: Dimensions = default_dim; var win_dim: Dimensions = default_dim;
@@ -129,7 +126,7 @@ pub const Gui = struct {
emu_loop: while (true) { emu_loop: while (true) {
// Outside of `SDL.SDL_QUIT` below, the DearImgui UI might signal that the program // Outside of `SDL.SDL_QUIT` below, the DearImgui UI might signal that the program
// should exit, in which case we should also handle this // should exit, in which case we should also handle this
if (self.state.should_quit) break :emu_loop; if (self.state.should_quit or sync.should_quit.load(.monotonic)) break :emu_loop;
var event: SDL.SDL_Event = undefined; var event: SDL.SDL_Event = undefined;
while (SDL.SDL_PollEvent(&event) != 0) { while (SDL.SDL_PollEvent(&event) != 0) {
@@ -156,7 +153,7 @@ pub const Gui = struct {
else => {}, else => {},
} }
bus_ptr.io.keyinput.fetchAnd(~keyinput.raw, .Monotonic); bus_ptr.io.keyinput.fetchAnd(~keyinput.raw, .monotonic);
}, },
SDL.SDL_KEYUP => { SDL.SDL_KEYUP => {
// TODO: Make use of compare_and_xor? // TODO: Make use of compare_and_xor?
@@ -177,14 +174,14 @@ pub const Gui = struct {
else => {}, else => {},
} }
bus_ptr.io.keyinput.fetchOr(keyinput.raw, .Monotonic); bus_ptr.io.keyinput.fetchOr(keyinput.raw, .monotonic);
}, },
SDL.SDL_WINDOWEVENT => { SDL.SDL_WINDOWEVENT => {
if (event.window.event == SDL.SDL_WINDOWEVENT_RESIZED) { if (event.window.event == SDL.SDL_WINDOWEVENT_RESIZED) {
log.debug("window resized to: {}x{}", .{ event.window.data1, event.window.data2 }); log.debug("window resized to: {}x{}", .{ event.window.data1, event.window.data2 });
win_dim.width = @intCast(u32, event.window.data1); win_dim.width = @intCast(event.window.data1);
win_dim.height = @intCast(u32, event.window.data2); win_dim.height = @intCast(event.window.data2);
} }
}, },
else => {}, else => {},
@@ -196,51 +193,20 @@ pub const Gui = struct {
switch (self.state.emulation) { switch (self.state.emulation) {
.Transition => |inner| switch (inner) { .Transition => |inner| switch (inner) {
.Active => { .Active => {
ch.send(.Resume); sync.paused.store(false, .monotonic);
if (!config.config().host.mute) SDL.SDL_PauseAudioDevice(self.audio.device, 0); if (!config.config().host.mute) SDL.SDL_PauseAudioDevice(self.audio.device, 0);
self.state.emulation = .Active; self.state.emulation = .Active;
}, },
.Inactive => { .Inactive => {
// Assert that double pausing is impossible // Assert that double pausing is impossible
SDL.SDL_PauseAudioDevice(self.audio.device, 1); SDL.SDL_PauseAudioDevice(self.audio.device, 1);
ch.send(.Pause); sync.paused.store(true, .monotonic);
self.state.emulation = .Inactive; self.state.emulation = .Inactive;
}, },
}, },
.Active => { .Active => {
const is_std = mode == .Standard;
if (is_std) ch.send(.Pause);
defer if (is_std) ch.send(.Resume);
// switch (mode) {
// .Standard => blk: {
// const limit = 15; // TODO: What should this be?
// // TODO: learn more about std.atomic.spinLoopHint();
// for (0..limit) |_| {
// const message = channel.gui.pop() orelse continue;
// switch (message) {
// .Paused => break :blk,
// .Quit => unreachable,
// }
// }
// log.info("timed out waiting for emu thread to pause (limit: {})", .{limit});
// break :skip_draw;
// },
// .Debug => blk: {
// switch (channel.gui.pop() orelse break :blk) {
// .Paused => unreachable, // only in standard mode
// .Quit => break :emu_loop, // FIXME: gdb side of emu is seriously out-of-date...
// }
// },
// }
// Add FPS count to the histogram // Add FPS count to the histogram
if (tracker) |t| self.state.fps_hist.push(t.value()) catch {}; if (tracker) |t| self.state.fps_hist.push(t.value()) catch {};
@@ -249,9 +215,8 @@ pub const Gui = struct {
gl.bindFramebuffer(gl.FRAMEBUFFER, fbo_id); gl.bindFramebuffer(gl.FRAMEBUFFER, fbo_id);
defer gl.bindFramebuffer(gl.FRAMEBUFFER, 0); defer gl.bindFramebuffer(gl.FRAMEBUFFER, 0);
const buf = bus_ptr.ppu.framebuf.get(.Renderer);
gl.viewport(0, 0, gba_width, gba_height); gl.viewport(0, 0, gba_width, gba_height);
opengl_impl.drawScreenTexture(emu_tex, prog_id, objects, buf); opengl_impl.drawScreen(emu_tex, prog_id, vao_id, bus_ptr.ppu.framebuf.get(.Renderer));
} }
// FIXME: We only really care about locking the audio device (and therefore writing silence) // FIXME: We only really care about locking the audio device (and therefore writing silence)
@@ -260,15 +225,15 @@ pub const Gui = struct {
SDL.SDL_LockAudioDevice(self.audio.device); SDL.SDL_LockAudioDevice(self.audio.device);
defer SDL.SDL_UnlockAudioDevice(self.audio.device); defer SDL.SDL_UnlockAudioDevice(self.audio.device);
zgui_redraw = imgui.draw(&self.state, win_dim, out_tex, cpu); zgui_redraw = imgui.draw(&self.state, sync, win_dim, cpu, out_tex);
}, },
.Inactive => zgui_redraw = imgui.draw(&self.state, win_dim, out_tex, cpu), .Inactive => zgui_redraw = imgui.draw(&self.state, sync, win_dim, cpu, out_tex),
} }
if (zgui_redraw) { if (zgui_redraw) {
// Background Colour // Background Colour
const size = zgui.io.getDisplaySize(); const size = zgui.io.getDisplaySize();
gl.viewport(0, 0, @floatToInt(GLsizei, size[0]), @floatToInt(GLsizei, size[1])); gl.viewport(0, 0, @intFromFloat(size[0]), @intFromFloat(size[1]));
gl.clearColor(0, 0, 0, 1.0); gl.clearColor(0, 0, 0, 1.0);
gl.clear(gl.COLOR_BUFFER_BIT); gl.clear(gl.COLOR_BUFFER_BIT);
@@ -278,7 +243,7 @@ pub const Gui = struct {
SDL.SDL_GL_SwapWindow(self.window); SDL.SDL_GL_SwapWindow(self.window);
} }
ch.send(.Quit); sync.should_quit.store(true, .monotonic);
} }
fn glGetProcAddress(ctx: SDL.SDL_GLContext, proc: [:0]const u8) ?*anyopaque { fn glGetProcAddress(ctx: SDL.SDL_GLContext, proc: [:0]const u8) ?*anyopaque {
@@ -318,8 +283,7 @@ const Audio = struct {
} }
export fn callback(userdata: ?*anyopaque, stream: [*c]u8, len: c_int) void { export fn callback(userdata: ?*anyopaque, stream: [*c]u8, len: c_int) void {
const T = *Apu; const apu: *Apu = @ptrCast(@alignCast(userdata));
const apu = @ptrCast(T, @alignCast(@alignOf(T), userdata));
_ = SDL.SDL_AudioStreamGet(apu.stream, stream, len); _ = SDL.SDL_AudioStreamGet(apu.stream, stream, len);
} }
@@ -331,44 +295,24 @@ fn panic() noreturn {
} }
const opengl_impl = struct { const opengl_impl = struct {
// zig fmt: off fn drawScreen(tex_id: GLuint, prog_id: GLuint, vao_id: GLuint, buf: []const u8) void {
const vertices: [32]f32 = [_]f32{
// Positions // Colours // Texture Coords
1.0, -1.0, 0.0, 1.0, 0.0, 0.0, 1.0, 1.0, // Top Right
1.0, 1.0, 0.0, 0.0, 1.0, 0.0, 1.0, 0.0, // Bottom Right
-1.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, // Bottom Left
-1.0, -1.0, 0.0, 1.0, 1.0, 0.0, 0.0, 1.0, // Top Left
};
const indices: [6]u32 = [_]u32{
0, 1, 3, // First Triangle
1, 2, 3, // Second Triangle
};
// zig fmt: on
const Objects = struct { vao: GLuint, vbo: GLuint, ebo: GLuint };
fn drawScreenTexture(tex_id: GLuint, prog_id: GLuint, ids: Objects, buf: []const u8) void {
gl.bindTexture(gl.TEXTURE_2D, tex_id); gl.bindTexture(gl.TEXTURE_2D, tex_id);
defer gl.bindTexture(gl.TEXTURE_2D, 0); defer gl.bindTexture(gl.TEXTURE_2D, 0);
gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gba_width, gba_height, gl.RGBA, gl.UNSIGNED_INT_8_8_8_8, buf.ptr); gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gba_width, gba_height, gl.RGBA, gl.UNSIGNED_INT_8_8_8_8, buf.ptr);
// Bind VAO, EBO. VBO not bound // Bind VAO
gl.bindVertexArray(ids.vao); // VAO gl.bindVertexArray(vao_id);
defer gl.bindVertexArray(0); defer gl.bindVertexArray(0);
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ids.ebo); // EBO
defer gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, 0);
// Use compiled frag + vertex shader // Use compiled frag + vertex shader
gl.useProgram(prog_id); gl.useProgram(prog_id);
defer gl.useProgram(0); defer gl.useProgram(0);
gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_INT, null); gl.drawArrays(gl.TRIANGLE_STRIP, 0, 3);
} }
fn compileShaders() !GLuint { fn program() !GLuint {
const vert_shader = @embedFile("shader/pixelbuf.vert"); const vert_shader = @embedFile("shader/pixelbuf.vert");
const frag_shader = @embedFile("shader/pixelbuf.frag"); const frag_shader = @embedFile("shader/pixelbuf.frag");
@@ -388,50 +332,22 @@ const opengl_impl = struct {
if (!shader.didCompile(fs)) return error.FragmentCompileError; if (!shader.didCompile(fs)) return error.FragmentCompileError;
const program = gl.createProgram(); const prog = gl.createProgram();
gl.attachShader(program, vs); gl.attachShader(prog, vs);
gl.attachShader(program, fs); gl.attachShader(prog, fs);
gl.linkProgram(program); gl.linkProgram(prog);
return program; return prog;
} }
// Returns the VAO ID since it's used in run() fn vao() GLuint {
fn createObjects() Objects {
var vao_id: GLuint = undefined; var vao_id: GLuint = undefined;
var vbo_id: GLuint = undefined;
var ebo_id: GLuint = undefined;
gl.genVertexArrays(1, &vao_id); gl.genVertexArrays(1, &vao_id);
gl.genBuffers(1, &vbo_id);
gl.genBuffers(1, &ebo_id);
gl.bindVertexArray(vao_id); return vao_id;
defer gl.bindVertexArray(0);
gl.bindBuffer(gl.ARRAY_BUFFER, vbo_id);
defer gl.bindBuffer(gl.ARRAY_BUFFER, 0);
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ebo_id);
defer gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, 0);
gl.bufferData(gl.ARRAY_BUFFER, @sizeOf(@TypeOf(vertices)), &vertices, gl.STATIC_DRAW);
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, @sizeOf(@TypeOf(indices)), &indices, gl.STATIC_DRAW);
// Position
gl.vertexAttribPointer(0, 3, gl.FLOAT, gl.FALSE, 8 * @sizeOf(f32), null); // lmao
gl.enableVertexAttribArray(0);
// Colour
gl.vertexAttribPointer(1, 3, gl.FLOAT, gl.FALSE, 8 * @sizeOf(f32), @intToPtr(?*anyopaque, (3 * @sizeOf(f32))));
gl.enableVertexAttribArray(1);
// Texture Coord
gl.vertexAttribPointer(2, 2, gl.FLOAT, gl.FALSE, 8 * @sizeOf(f32), @intToPtr(?*anyopaque, (6 * @sizeOf(f32))));
gl.enableVertexAttribArray(2);
return .{ .vao = vao_id, .vbo = vbo_id, .ebo = ebo_id };
} }
fn createScreenTexture(buf: []const u8) GLuint { fn screenTex(buf: []const u8) GLuint {
var tex_id: GLuint = undefined; var tex_id: GLuint = undefined;
gl.genTextures(1, &tex_id); gl.genTextures(1, &tex_id);
@@ -446,7 +362,7 @@ const opengl_impl = struct {
return tex_id; return tex_id;
} }
fn createOutputTexture() GLuint { fn outTex() GLuint {
var tex_id: GLuint = undefined; var tex_id: GLuint = undefined;
gl.genTextures(1, &tex_id); gl.genTextures(1, &tex_id);
@@ -461,7 +377,7 @@ const opengl_impl = struct {
return tex_id; return tex_id;
} }
fn createFrameBuffer(tex_id: GLuint) !GLuint { fn frameBuffer(tex_id: GLuint) !GLuint {
var fbo_id: GLuint = undefined; var fbo_id: GLuint = undefined;
gl.genFramebuffers(1, &fbo_id); gl.genFramebuffers(1, &fbo_id);
@@ -469,9 +385,7 @@ const opengl_impl = struct {
defer gl.bindFramebuffer(gl.FRAMEBUFFER, 0); defer gl.bindFramebuffer(gl.FRAMEBUFFER, 0);
gl.framebufferTexture(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, tex_id, 0); gl.framebufferTexture(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, tex_id, 0);
gl.drawBuffers(1, &@as(GLuint, gl.COLOR_ATTACHMENT0));
const draw_buffers: [1]GLuint = .{gl.COLOR_ATTACHMENT0};
gl.drawBuffers(1, &draw_buffers);
if (gl.checkFramebufferStatus(gl.FRAMEBUFFER) != gl.FRAMEBUFFER_COMPLETE) if (gl.checkFramebufferStatus(gl.FRAMEBUFFER) != gl.FRAMEBUFFER_COMPLETE)
return error.FrameBufferObejctInitFailed; return error.FrameBufferObejctInitFailed;
@@ -480,8 +394,7 @@ const opengl_impl = struct {
} }
const shader = struct { const shader = struct {
const Kind = enum { vertex, fragment }; const log = std.log.scoped(.shader);
const log = std.log.scoped(.Shader);
fn didCompile(id: gl.GLuint) bool { fn didCompile(id: gl.GLuint) bool {
var success: gl.GLint = undefined; var success: gl.GLint = undefined;

View File

@@ -1,7 +1,6 @@
#version 330 core #version 330 core
out vec4 frag_color; out vec4 frag_color;
in vec3 color;
in vec2 uv; in vec2 uv;
uniform sampler2D screen; uniform sampler2D screen;

View File

@@ -1,13 +1,10 @@
#version 330 core #version 330 core
layout (location = 0) in vec3 pos;
layout (location = 1) in vec3 in_color;
layout (location = 2) in vec2 in_uv;
out vec3 color;
out vec2 uv; out vec2 uv;
const vec2 pos[3] = vec2[3](vec2(-1.0f, -1.0f), vec2(-1.0f, 3.0f), vec2(3.0f, -1.0f));
const vec2 uvs[3] = vec2[3](vec2( 0.0f, 0.0f), vec2( 0.0f, 2.0f), vec2(2.0f, 0.0f));
void main() { void main() {
color = in_color; uv = uvs[gl_VertexID];
uv = in_uv; gl_Position = vec4(pos[gl_VertexID], 0.0, 1.0);
gl_Position = vec4(pos, 1.0); }
}

View File

@@ -11,24 +11,24 @@ pub const FpsTracker = struct {
const Self = @This(); const Self = @This();
fps: u32, fps: u32,
count: std.atomic.Atomic(u32), count: std.atomic.Value(u32),
timer: std.time.Timer, timer: std.time.Timer,
pub fn init() Self { pub fn init() Self {
return .{ return .{
.fps = 0, .fps = 0,
.count = std.atomic.Atomic(u32).init(0), .count = std.atomic.Value(u32).init(0),
.timer = std.time.Timer.start() catch unreachable, .timer = std.time.Timer.start() catch unreachable,
}; };
} }
pub fn tick(self: *Self) void { pub fn tick(self: *Self) void {
_ = self.count.fetchAdd(1, .Monotonic); _ = self.count.fetchAdd(1, .monotonic);
} }
pub fn value(self: *Self) u32 { pub fn value(self: *Self) u32 {
if (self.timer.read() >= std.time.ns_per_s) { if (self.timer.read() >= std.time.ns_per_s) {
self.fps = self.count.swap(0, .Monotonic); self.fps = self.count.swap(0, .monotonic);
self.timer.reset(); self.timer.reset();
} }
@@ -52,7 +52,13 @@ pub fn escape(title: [12]u8) [12]u8 {
pub const FilePaths = struct { pub const FilePaths = struct {
rom: ?[]const u8, rom: ?[]const u8,
bios: ?[]const u8, bios: ?[]const u8,
save: ?[]const u8, save: []const u8,
pub fn deinit(self: @This(), allocator: Allocator) void {
if (self.rom) |path| allocator.free(path);
if (self.bios) |path| allocator.free(path);
allocator.free(self.save);
}
}; };
pub const io = struct { pub const io = struct {
@@ -203,7 +209,7 @@ pub const audio = struct {
/// Sets a quarter (8) of the bits of the u32 `left` to the value of u8 `right` /// Sets a quarter (8) of the bits of the u32 `left` to the value of u8 `right`
pub inline fn setQuart(left: u32, addr: u8, right: u8) u32 { pub inline fn setQuart(left: u32, addr: u8, right: u8) u32 {
const offset = @truncate(u2, addr); const offset: u2 = @truncate(addr);
return switch (offset) { return switch (offset) {
0b00 => (left & 0xFFFF_FF00) | right, 0b00 => (left & 0xFFFF_FF00) | right,
@@ -217,11 +223,11 @@ pub inline fn setQuart(left: u32, addr: u8, right: u8) u32 {
/// ///
/// TODO: Support u16 reads of u32 values? /// TODO: Support u16 reads of u32 values?
pub inline fn getHalf(byte: u8) u4 { pub inline fn getHalf(byte: u8) u4 {
return @truncate(u4, byte & 1) << 3; return @as(u4, @truncate(byte & 1)) << 3;
} }
pub inline fn setHalf(comptime T: type, left: T, addr: u8, right: HalfInt(T)) T { pub inline fn setHalf(comptime T: type, left: T, addr: u8, right: HalfInt(T)) T {
const offset = @truncate(u1, addr >> if (T == u32) 1 else 0); const offset: u1 = @truncate(addr >> if (T == u32) 1 else 0);
return switch (T) { return switch (T) {
u32 => switch (offset) { u32 => switch (offset) {
@@ -289,3 +295,31 @@ pub const FrameBuffer = struct {
return self.layers[if (dev == .Emulator) self.current else ~self.current]; return self.layers[if (dev == .Emulator) self.current else ~self.current];
} }
}; };
const RingBuffer = @import("zba-util").RingBuffer;
// TODO: Lock Free Queue?
pub fn Queue(comptime T: type) type {
return struct {
inner: RingBuffer(T),
mtx: std.Thread.Mutex = .{},
pub fn init(buf: []T) @This() {
return .{ .inner = RingBuffer(T).init(buf) };
}
pub fn push(self: *@This(), value: T) !void {
self.mtx.lock();
defer self.mtx.unlock();
try self.inner.push(value);
}
pub fn pop(self: *@This()) ?T {
self.mtx.lock();
defer self.mtx.unlock();
return self.inner.pop();
}
};
}