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			40968f0990
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			39ab363afa
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 39ab363afa | |||
| 1921218c7b | 
@@ -5,6 +5,7 @@ const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
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const InstrFn = @import("../../cpu.zig").ArmInstrFn;
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const sext = @import("../../util.zig").sext;
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const rotr = @import("../../util.zig").rotr;
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pub fn halfAndSignedDataTransfer(comptime P: bool, comptime U: bool, comptime I: bool, comptime W: bool, comptime L: bool) InstrFn {
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    return struct {
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@@ -38,7 +39,7 @@ pub fn halfAndSignedDataTransfer(comptime P: bool, comptime U: bool, comptime I:
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                    0b01 => {
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                        // LDRH
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                        const value = bus.read16(address & 0xFFFF_FFFE);
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                        result = std.math.rotr(u32, value, 8 * (address & 1));
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                        result = rotr(u32, value, 8 * (address & 1));
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                    },
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                    0b10 => {
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                        // LDRSB
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@@ -52,7 +53,7 @@ pub fn halfAndSignedDataTransfer(comptime P: bool, comptime U: bool, comptime I:
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                            break :blk sext(16, bus.read16(address));
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                        };
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                        result = std.math.rotr(u32, value, 8 * (address & 1));
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                        result = rotr(u32, value, 8 * (address & 1));
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                    },
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                    0b00 => unreachable, // SWP
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                }
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@@ -7,6 +7,8 @@ const PSR = @import("../../cpu.zig").PSR;
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const log = std.log.scoped(.PsrTransfer);
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const rotr = @import("../../util.zig").rotr;
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pub fn psrTransfer(comptime I: bool, comptime R: bool, comptime kind: u2) InstrFn {
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    return struct {
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        fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
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@@ -22,7 +24,7 @@ pub fn psrTransfer(comptime I: bool, comptime R: bool, comptime kind: u2) InstrF
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                    // MSR
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                    const field_mask = @truncate(u4, opcode >> 16 & 0xF);
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                    const rm_idx = opcode & 0xF;
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                    const right = if (I) std.math.rotr(u32, opcode & 0xFF, (opcode >> 8 & 0xF) << 1) else cpu.r[rm_idx];
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                    const right = if (I) rotr(u32, opcode & 0xFF, (opcode >> 8 & 0xF) << 1) else cpu.r[rm_idx];
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                    if (R and !cpu.hasSPSR()) log.warn("Tried to write to SPSR in User/System Mode", .{});
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@@ -4,6 +4,8 @@ const Bus = @import("../../Bus.zig");
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const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
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const InstrFn = @import("../../cpu.zig").ArmInstrFn;
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const rotr = @import("../../util.zig").rotr;
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pub fn singleDataSwap(comptime B: bool) InstrFn {
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    return struct {
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        fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u32) void {
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@@ -20,7 +22,7 @@ pub fn singleDataSwap(comptime B: bool) InstrFn {
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                cpu.r[rd] = value;
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            } else {
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                // SWP
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                const value = std.math.rotr(u32, bus.read32(address & 0xFFFF_FFFC), 8 * (address & 0x3));
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                const value = rotr(u32, bus.read32(address & 0xFFFF_FFFC), 8 * (address & 0x3));
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                bus.write32(address & 0xFFFF_FFFC, cpu.r[rm]);
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                cpu.r[rd] = value;
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            }
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@@ -6,6 +6,8 @@ const Bus = @import("../../Bus.zig");
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const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
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const InstrFn = @import("../../cpu.zig").ArmInstrFn;
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const rotr = @import("../../util.zig").rotr;
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pub fn singleDataTransfer(comptime I: bool, comptime P: bool, comptime U: bool, comptime B: bool, comptime W: bool, comptime L: bool) InstrFn {
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    return struct {
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        fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u32) void {
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@@ -33,7 +35,7 @@ pub fn singleDataTransfer(comptime I: bool, comptime P: bool, comptime U: bool,
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                } else {
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                    // LDR
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                    const value = bus.read32(address & 0xFFFF_FFFC);
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                    result = std.math.rotr(u32, value, 8 * (address & 0x3));
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                    result = rotr(u32, value, 8 * (address & 0x3));
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                }
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            } else {
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                if (B) {
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@@ -3,6 +3,8 @@ const std = @import("std");
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const Arm7tdmi = @import("../cpu.zig").Arm7tdmi;
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const CPSR = @import("../cpu.zig").PSR;
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const rotr = @import("../util.zig").rotr;
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pub fn execute(comptime S: bool, cpu: *Arm7tdmi, opcode: u32) u32 {
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    var result: u32 = undefined;
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    if (opcode >> 4 & 1 == 1) {
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@@ -141,7 +143,7 @@ pub fn arithmeticRight(comptime S: bool, cpsr: *CPSR, rm: u32, total_amount: u8)
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}
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pub fn rotateRight(comptime S: bool, cpsr: *CPSR, rm: u32, total_amount: u8) u32 {
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    const result = std.math.rotr(u32, rm, total_amount);
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    const result = rotr(u32, rm, total_amount);
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    if (S and total_amount != 0) {
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        cpsr.c.write(result >> 31 & 1 == 1);
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@@ -4,6 +4,8 @@ const Bus = @import("../../Bus.zig");
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const Arm7tdmi = @import("../../cpu.zig").Arm7tdmi;
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const InstrFn = @import("../../cpu.zig").ThumbInstrFn;
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const rotr = @import("../../util.zig").rotr;
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pub fn format6(comptime rd: u3) InstrFn {
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    return struct {
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        fn inner(cpu: *Arm7tdmi, bus: *Bus, opcode: u16) void {
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@@ -39,7 +41,7 @@ pub fn format78(comptime op: u2, comptime T: bool) InstrFn {
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                    0b10 => {
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                        // LDRH
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                        const value = bus.read16(address & 0xFFFF_FFFE);
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                        cpu.r[rd] = std.math.rotr(u32, value, 8 * (address & 1));
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                        cpu.r[rd] = rotr(u32, value, 8 * (address & 1));
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                    },
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                    0b11 => {
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                        // LDRSH
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@@ -49,7 +51,7 @@ pub fn format78(comptime op: u2, comptime T: bool) InstrFn {
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                            break :blk sext(16, bus.read16(address));
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                        };
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                        cpu.r[rd] = std.math.rotr(u32, value, 8 * (address & 1));
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                        cpu.r[rd] = rotr(u32, value, 8 * (address & 1));
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                    },
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                }
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            } else {
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@@ -66,7 +68,7 @@ pub fn format78(comptime op: u2, comptime T: bool) InstrFn {
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                    0b10 => {
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                        // LDR
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                        const value = bus.read32(address & 0xFFFF_FFFC);
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                        cpu.r[rd] = std.math.rotr(u32, value, 8 * (address & 0x3));
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                        cpu.r[rd] = rotr(u32, value, 8 * (address & 0x3));
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                    },
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                    0b11 => {
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                        // LDRB
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@@ -93,7 +95,7 @@ pub fn format9(comptime B: bool, comptime L: bool, comptime offset: u5) InstrFn
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                    // LDR
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                    const address = cpu.r[rb] + (@as(u32, offset) << 2);
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                    const value = bus.read32(address & 0xFFFF_FFFC);
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                    cpu.r[rd] = std.math.rotr(u32, value, 8 * (address & 0x3));
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                    cpu.r[rd] = rotr(u32, value, 8 * (address & 0x3));
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                }
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            } else {
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                if (B) {
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@@ -121,7 +123,7 @@ pub fn format10(comptime L: bool, comptime offset: u5) InstrFn {
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            if (L) {
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                // LDRH
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                const value = bus.read16(address & 0xFFFF_FFFE);
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                cpu.r[rd] = std.math.rotr(u32, value, 8 * (address & 1));
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                cpu.r[rd] = rotr(u32, value, 8 * (address & 1));
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            } else {
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                // STRH
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                bus.write16(address & 0xFFFF_FFFE, @truncate(u16, cpu.r[rd]));
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@@ -139,7 +141,7 @@ pub fn format11(comptime L: bool, comptime rd: u3) InstrFn {
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            if (L) {
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                // LDR
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                const value = bus.read32(address & 0xFFFF_FFFC);
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                cpu.r[rd] = std.math.rotr(u32, value, 8 * (address & 0x3));
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                cpu.r[rd] = rotr(u32, value, 8 * (address & 0x3));
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            } else {
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                // STR
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                bus.write32(address & 0xFFFF_FFFC, cpu.r[rd]);
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		||||
							
								
								
									
										61
									
								
								src/emu.zig
									
									
									
									
									
								
							
							
						
						
									
										61
									
								
								src/emu.zig
									
									
									
									
									
								
							@@ -3,6 +3,7 @@ const std = @import("std");
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const Bus = @import("Bus.zig");
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const Scheduler = @import("scheduler.zig").Scheduler;
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const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
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const FpsAverage = @import("util.zig").FpsAverage;
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const Timer = std.time.Timer;
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const Thread = std.Thread;
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@@ -24,13 +25,13 @@ const RunKind = enum {
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    LimitedBusy,
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};
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pub fn run(kind: RunKind, quit: *Atomic(bool), pause: *Atomic(bool), fps: *Atomic(u64), sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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pub fn run(kind: RunKind, quit: *Atomic(bool), fps: *FpsAverage, sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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    switch (kind) {
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        .Unlimited => runUnSync(quit, pause, sched, cpu, bus),
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        .Limited => runSync(quit, pause, sched, cpu, bus),
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        .UnlimitedFPS => runUnSyncFps(quit, pause, fps, sched, cpu, bus),
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        .LimitedFPS => runSyncFps(quit, pause, fps, sched, cpu, bus),
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        .LimitedBusy => runBusyLoop(quit, pause, sched, cpu, bus),
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        .Unlimited => runUnSync(quit, sched, cpu, bus),
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        .Limited => runSync(quit, sched, cpu, bus),
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        .UnlimitedFPS => runUnSyncFps(quit, fps, sched, cpu, bus),
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        .LimitedFPS => runSyncFps(quit, fps, sched, cpu, bus),
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        .LimitedBusy => runBusyLoop(quit, sched, cpu, bus),
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    }
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}
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@@ -46,17 +47,17 @@ pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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    }
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}
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pub fn runUnSync(quit: *Atomic(bool), pause: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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pub fn runUnSync(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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    log.info("Unsynchronized EmuThread has begun", .{});
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    while (!quit.load(.Unordered)) if (!pause.load(.Unordered)) runFrame(sched, cpu, bus);
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    while (!quit.load(.Unordered)) runFrame(sched, cpu, bus);
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}
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pub fn runSync(quit: *Atomic(bool), pause: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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pub fn runSync(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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    log.info("Synchronized EmuThread has begun", .{});
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    var timer = Timer.start() catch unreachable;
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    var wake_time: u64 = frame_period;
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    while (!quit.load(.Unordered)) if (!pause.load(.Unordered)) {
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    while (!quit.load(.Unordered)) {
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        runFrame(sched, cpu, bus);
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        // Put the Thread to Sleep + Backup Spin Loop
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@@ -65,26 +66,26 @@ pub fn runSync(quit: *Atomic(bool), pause: *Atomic(bool), sched: *Scheduler, cpu
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        // Update to the new wake time
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        wake_time += frame_period;
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    };
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    }
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}
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pub fn runUnSyncFps(quit: *Atomic(bool), pause: *Atomic(bool), fps: *Atomic(u64), sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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pub fn runUnSyncFps(quit: *Atomic(bool), fps: *FpsAverage, sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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    log.info("Unsynchronized EmuThread with FPS Tracking has begun", .{});
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    var fps_timer = Timer.start() catch unreachable;
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    while (!quit.load(.Unordered)) if (!pause.load(.Unordered)) {
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    while (!quit.load(.Unordered)) {
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        runFrame(sched, cpu, bus);
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        fps.store(emuFps(fps_timer.lap()), .Unordered);
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    };
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        fps.add(emuFps(fps_timer.lap()));
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    }
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}
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pub fn runSyncFps(quit: *Atomic(bool), pause: *Atomic(bool), fps: *Atomic(u64), sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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pub fn runSyncFps(quit: *Atomic(bool), fps: *FpsAverage, sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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    log.info("Synchronized EmuThread has begun", .{});
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    var timer = Timer.start() catch unreachable;
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    var fps_timer = Timer.start() catch unreachable;
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    var wake_time: u64 = frame_period;
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		||||
 | 
			
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    while (!quit.load(.Unordered)) if (!pause.load(.Unordered)) {
 | 
			
		||||
    while (!quit.load(.Unordered)) {
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        runFrame(sched, cpu, bus);
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        // Put the Thread to Sleep + Backup Spin Loop
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		||||
@@ -92,29 +93,29 @@ pub fn runSyncFps(quit: *Atomic(bool), pause: *Atomic(bool), fps: *Atomic(u64),
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        sleep(&timer, &wake_time);
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		||||
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        // Determine FPS
 | 
			
		||||
        fps.store(emuFps(fps_timer.lap()), .Unordered);
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		||||
        fps.add(emuFps(fps_timer.lap()));
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		||||
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		||||
        // Update to the new wake time
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		||||
        wake_time += frame_period;
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		||||
    };
 | 
			
		||||
    }
 | 
			
		||||
}
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		||||
 | 
			
		||||
pub fn runBusyLoop(quit: *Atomic(bool), pause: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
 | 
			
		||||
pub fn runBusyLoop(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
 | 
			
		||||
    log.info("Run EmuThread with spin-loop sync", .{});
 | 
			
		||||
    var timer = Timer.start() catch unreachable;
 | 
			
		||||
    var wake_time: u64 = frame_period;
 | 
			
		||||
 | 
			
		||||
    while (!quit.load(.Unordered)) if (!pause.load(.Unordered)) {
 | 
			
		||||
    while (!quit.load(.Unordered)) {
 | 
			
		||||
        runFrame(sched, cpu, bus);
 | 
			
		||||
        spinLoop(&timer, wake_time);
 | 
			
		||||
 | 
			
		||||
        // Update to the new wake time
 | 
			
		||||
        wake_time += frame_period;
 | 
			
		||||
    };
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn sleep(timer: *Timer, wake_time: *u64) void {
 | 
			
		||||
    const step = std.time.ns_per_ms * 10;
 | 
			
		||||
    // const step = std.time.ns_per_ms * 10; // 10ms
 | 
			
		||||
    const timestamp = timer.read();
 | 
			
		||||
 | 
			
		||||
    // ns_late is non zero if we are late.
 | 
			
		||||
@@ -130,13 +131,15 @@ fn sleep(timer: *Timer, wake_time: *u64) void {
 | 
			
		||||
 | 
			
		||||
    const sleep_for = frame_period - ns_late;
 | 
			
		||||
 | 
			
		||||
    // Employ several sleep calls in periods of 10ms
 | 
			
		||||
    // By doing this the behaviour should average out to be
 | 
			
		||||
    // more consistent
 | 
			
		||||
    const loop_count = sleep_for / step; // How many groups of 10ms
 | 
			
		||||
    // // Employ several sleep calls in periods of 10ms
 | 
			
		||||
    // // By doing this the behaviour should average out to be
 | 
			
		||||
    // // more consistent
 | 
			
		||||
    // const loop_count = sleep_for / step; // How many groups of 10ms
 | 
			
		||||
 | 
			
		||||
    var i: usize = 0;
 | 
			
		||||
    while (i < loop_count) : (i += 1) std.time.sleep(step);
 | 
			
		||||
    // var i: usize = 0;
 | 
			
		||||
    // while (i < loop_count) : (i += 1) std.time.sleep(step);
 | 
			
		||||
 | 
			
		||||
    std.time.sleep(sleep_for);
 | 
			
		||||
 | 
			
		||||
    // Spin to make up the difference if there is a need
 | 
			
		||||
    // Make sure that we're using the old wake time and not the onne we recalculated
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										15
									
								
								src/main.zig
									
									
									
									
									
								
							
							
						
						
									
										15
									
								
								src/main.zig
									
									
									
									
									
								
							@@ -84,11 +84,10 @@ pub fn main() anyerror!void {
 | 
			
		||||
 | 
			
		||||
    // Init Atomics
 | 
			
		||||
    var quit = Atomic(bool).init(false);
 | 
			
		||||
    var pause = Atomic(bool).init(false);
 | 
			
		||||
    var emu_fps = Atomic(u64).init(0);
 | 
			
		||||
    var emu_fps = FpsAverage.init();
 | 
			
		||||
 | 
			
		||||
    // Create Emulator Thread
 | 
			
		||||
    const emu_thread = try Thread.spawn(.{}, emu.run, .{ .LimitedFPS, &quit, &pause, &emu_fps, &scheduler, &cpu, &bus });
 | 
			
		||||
    const emu_thread = try Thread.spawn(.{}, emu.run, .{ .UnlimitedFPS, &quit, &emu_fps, &scheduler, &cpu, &bus });
 | 
			
		||||
    defer emu_thread.join();
 | 
			
		||||
 | 
			
		||||
    // Initialize SDL
 | 
			
		||||
@@ -119,8 +118,6 @@ pub fn main() anyerror!void {
 | 
			
		||||
    // Init FPS Timer
 | 
			
		||||
    var dyn_title_buf: [0x100]u8 = [_]u8{0x00} ** 0x100;
 | 
			
		||||
 | 
			
		||||
    var fps_avg = FpsAverage.init();
 | 
			
		||||
 | 
			
		||||
    emu_loop: while (true) {
 | 
			
		||||
        var event: SDL.SDL_Event = undefined;
 | 
			
		||||
        if (SDL.SDL_PollEvent(&event) != 0) {
 | 
			
		||||
@@ -167,17 +164,13 @@ pub fn main() anyerror!void {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // FIXME: Is it OK just to copy the Emulator's Frame Buffer to SDL?
 | 
			
		||||
        pause.store(true, .Unordered);
 | 
			
		||||
        const buf_ptr = bus.ppu.framebuf.ptr;
 | 
			
		||||
        _ = SDL.SDL_UpdateTexture(texture, null, buf_ptr, framebuf_pitch);
 | 
			
		||||
        _ = SDL.SDL_RenderCopy(renderer, texture, null, null);
 | 
			
		||||
        SDL.SDL_RenderPresent(renderer);
 | 
			
		||||
        pause.store(false, .Unordered);
 | 
			
		||||
 | 
			
		||||
        fps_avg.add(emu_fps.load(.Unordered));
 | 
			
		||||
        const avg = fps_avg.calc();
 | 
			
		||||
 | 
			
		||||
        const dyn_title = std.fmt.bufPrint(&dyn_title_buf, "{s} [Emu: {d:0>3}fps, {d:0>3}%] ", .{ title, avg, (avg * 100 / 60) }) catch unreachable;
 | 
			
		||||
        const avg = emu_fps.calc();
 | 
			
		||||
        const dyn_title = std.fmt.bufPrint(&dyn_title_buf, "{s} [Emu: {d:0>3}fps, {d:0>3}%] ", .{ title, avg, (avg * 100 / 59) }) catch unreachable;
 | 
			
		||||
        SDL.SDL_SetWindowTitle(window, dyn_title.ptr);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										11
									
								
								src/util.zig
									
									
									
									
									
								
							
							
						
						
									
										11
									
								
								src/util.zig
									
									
									
									
									
								
							@@ -1,12 +1,21 @@
 | 
			
		||||
const std = @import("std");
 | 
			
		||||
const Log2Int = std.math.Log2Int;
 | 
			
		||||
 | 
			
		||||
pub fn sext(comptime bits: comptime_int, value: u32) u32 {
 | 
			
		||||
pub inline fn sext(comptime bits: comptime_int, value: u32) u32 {
 | 
			
		||||
    comptime std.debug.assert(bits <= 32);
 | 
			
		||||
    const amount = 32 - bits;
 | 
			
		||||
 | 
			
		||||
    return @bitCast(u32, @bitCast(i32, value << amount) >> amount);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// See https://godbolt.org/z/W3en9Eche
 | 
			
		||||
pub inline fn rotr(comptime T: type, value: T, r: anytype) T {
 | 
			
		||||
    comptime std.debug.assert(@typeInfo(T).Int.signedness == .unsigned);
 | 
			
		||||
    const ar = @truncate(Log2Int(T), r);
 | 
			
		||||
 | 
			
		||||
    return value >> ar | value << @truncate(Log2Int(T), @typeInfo(T).Int.bits - @as(T, ar));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub const FpsAverage = struct {
 | 
			
		||||
    const Self = @This();
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user