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4 changed files with 301 additions and 22 deletions

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@ -6,6 +6,7 @@ const GamePak = @import("bus/GamePak.zig");
const Io = @import("bus/io.zig").Io;
const Iwram = @import("bus/Iwram.zig");
const Ppu = @import("ppu.zig").Ppu;
const Apu = @import("apu.zig").Apu;
const Scheduler = @import("scheduler.zig").Scheduler;
const io = @import("bus/io.zig");
@ -18,6 +19,7 @@ const panic_on_und_bus: bool = false;
pak: GamePak,
bios: Bios,
ppu: Ppu,
apu: Apu,
iwram: Iwram,
ewram: Ewram,
io: Io,
@ -27,6 +29,7 @@ pub fn init(alloc: Allocator, sched: *Scheduler, rom_path: []const u8, maybe_bio
.pak = try GamePak.init(alloc, rom_path),
.bios = try Bios.init(alloc, maybe_bios),
.ppu = try Ppu.init(alloc, sched),
.apu = Apu.init(),
.iwram = try Iwram.init(alloc),
.ewram = try Ewram.init(alloc),
.io = Io.init(sched),

144
src/apu.zig Normal file
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@ -0,0 +1,144 @@
const std = @import("std");
const SoundFifo = std.fifo.LinearFifo(u8, .{ .Static = 0x20 });
const io = @import("bus/io.zig");
pub const Apu = struct {
const Self = @This();
ch1: ToneSweep,
ch2: Tone,
ch3: Wave,
ch4: Noise,
chA: DmaSound,
chB: DmaSound,
bias: io.SoundBias,
ch_vol_cnt: io.ChannelVolumeControl,
dma_cnt: io.DmaSoundControl,
cnt: io.SoundControl,
pub fn init() Self {
return .{
.ch1 = ToneSweep.init(),
.ch2 = Tone.init(),
.ch3 = Wave.init(),
.ch4 = Noise.init(),
.chA = DmaSound.init(),
.chB = DmaSound.init(),
.ch_vol_cnt = .{ .raw = 0 },
.dma_cnt = .{ .raw = 0 },
.cnt = .{ .raw = 0 },
.bias = .{ .raw = 0x0200 },
};
}
pub fn setSoundCntX(self: *Self, value: bool) void {
self.cnt.apu_enable.write(value);
}
pub fn setSoundCntLLow(self: *Self, byte: u8) void {
self.ch_vol_cnt.raw = (self.ch_vol_cnt.raw & 0xFF00) | byte;
}
pub fn setBiasHigh(self: *Self, byte: u8) void {
self.bias.raw = (@as(u16, byte) << 8) | (self.bias.raw & 0xFF);
}
};
const ToneSweep = struct {
const Self = @This();
sweep: io.Sweep,
duty: io.Duty,
envelope: io.Envelope,
freq: io.Frequency,
fn init() Self {
return .{
.sweep = .{ .raw = 0 },
.duty = .{ .raw = 0 },
.envelope = .{ .raw = 0 },
.freq = .{ .raw = 0 },
};
}
pub fn setFreqHigh(self: *Self, byte: u8) void {
self.freq.raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF);
}
};
const Tone = struct {
const Self = @This();
duty: io.Duty,
envelope: io.Envelope,
freq: io.Frequency,
fn init() Self {
return .{
.duty = .{ .raw = 0 },
.envelope = .{ .raw = 0 },
.freq = .{ .raw = 0 },
};
}
pub fn setFreqHigh(self: *Self, byte: u8) void {
self.freq.raw = (self.freq.raw & 0x00FF) | (@as(u16, byte) << 8);
}
};
const Wave = struct {
const Self = @This();
/// Write-only
select: io.WaveSelect,
/// NR31
length: u8,
vol: io.WaveVolume,
freq: io.Frequency,
fn init() Self {
return .{
.select = .{ .raw = 0 },
.vol = .{ .raw = 0 },
.freq = .{ .raw = 0 },
.length = 0,
};
}
};
const Noise = struct {
const Self = @This();
/// Write-only
/// NR41
len: u6,
envelope: io.Envelope,
poly: io.PolyCounter,
cnt: io.NoiseControl,
fn init() Self {
return .{
.len = 0,
.envelope = .{ .raw = 0 },
.poly = .{ .raw = 0 },
.cnt = .{ .raw = 0 },
};
}
};
const DmaSound = struct {
const Self = @This();
a: SoundFifo,
b: SoundFifo,
fn init() Self {
return .{
.a = SoundFifo.init(),
.b = SoundFifo.init(),
};
}
};

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@ -150,7 +150,7 @@ pub fn read16(bus: *const Bus, addr: u32) u16 {
0x0400_0006 => bus.ppu.vcount.raw,
// Sound
0x0400_0088 => unimplementedRead("Read halfword from SOUNDBIAS", .{}),
0x0400_0088 => bus.apu.bias.raw,
// Timers
0x0400_0100 => bus.io.tim0.counter(),
@ -210,10 +210,10 @@ pub fn write16(bus: *Bus, addr: u32, halfword: u16) void {
0x0400_0054 => log.warn("Wrote 0x{X:0>4} to BLDY", .{halfword}),
// Sound
0x0400_0080 => log.warn("Wrote 0x{X:0>4} to SOUNDCNT_L", .{halfword}),
0x0400_0082 => log.warn("Wrote 0x{X:0>4} to SOUNDCNT_H", .{halfword}),
0x0400_0084 => log.warn("Wrote 0x{X:0>4} to SOUNDCNT_X", .{halfword}),
0x0400_0088 => log.warn("Wrote 0x{X:0>4} to SOUNDBIAS", .{halfword}),
0x0400_0080 => bus.apu.ch_vol_cnt.raw = halfword,
0x0400_0082 => bus.apu.dma_cnt.raw = halfword,
0x0400_0084 => bus.apu.setSoundCntX(halfword >> 7 & 1 == 1),
0x0400_0088 => bus.apu.bias.raw = halfword,
// Dma Transfers
0x0400_00B8 => bus.io.dma0.writeWordCount(halfword),
@ -267,7 +267,7 @@ pub fn read8(bus: *const Bus, addr: u32) u8 {
0x0400_0006 => @truncate(u8, bus.ppu.vcount.raw),
// Sound
0x0400_0089 => unimplementedRead("Read (high) byte from SOUNDBIAS", .{}),
0x0400_0089 => @truncate(u8, bus.apu.bias.raw >> 8),
// Serial Communication 1
0x0400_0128 => unimplementedRead("Read (low) byte from SIOCNT", .{}),
@ -279,23 +279,23 @@ pub fn read8(bus: *const Bus, addr: u32) u8 {
};
}
pub fn write8(self: *Bus, addr: u32, byte: u8) void {
pub fn write8(bus: *Bus, addr: u32, byte: u8) void {
switch (addr) {
// Display
0x0400_0004 => self.ppu.dispstat.raw = (self.ppu.dispstat.raw & 0xFF00) | byte,
0x0400_0005 => self.ppu.dispstat.raw = (@as(u16, byte) << 8) | (self.ppu.dispstat.raw & 0xFF),
0x0400_0004 => bus.ppu.dispstat.raw = (bus.ppu.dispstat.raw & 0xFF00) | byte,
0x0400_0005 => bus.ppu.dispstat.raw = (@as(u16, byte) << 8) | (bus.ppu.dispstat.raw & 0xFF),
// Sound
0x0400_0063 => log.warn("Wrote 0x{X:0>2} to SOUND1CNT_H (high)", .{byte}),
0x0400_0065 => log.warn("Wrote 0x{X:0>2} to SOUND1CNT_X (high)", .{byte}),
0x0400_0069 => log.warn("Wrote 0x{X:0>2} to SOUND2CNT_L (high)", .{byte}),
0x0400_006D => log.warn("Wrote 0x{X:0>2} to SOUND2CNT_H (high)", .{byte}),
0x0400_0070 => log.warn("Wrote 0x{X:0>2} to SOUND3CNT_L (low)", .{byte}),
0x0400_0079 => log.warn("Wrote 0x{X:0>2} to SOUND4CNT_L (high)", .{byte}),
0x0400_007D => log.warn("Wrote 0x{X:0>2} to SOUND4CNT_H (high)", .{byte}),
0x0400_0080 => log.warn("Wrote 0x{X:0>2} to SOUNDCNT_L (low)", .{byte}),
0x0400_0084 => log.warn("Wrote 0x{X:0>2} to SOUNDCNT_X (low)", .{byte}),
0x0400_0089 => log.warn("Wrote 0x{X:0>2} to SOUNDBIAS (high)", .{byte}),
0x0400_0063 => bus.apu.ch1.envelope.raw = byte,
0x0400_0065 => bus.apu.ch1.setFreqHigh(byte),
0x0400_0069 => bus.apu.ch2.envelope.raw = byte,
0x0400_006D => bus.apu.ch2.setFreqHigh(byte),
0x0400_0070 => bus.apu.ch3.select.raw = byte,
0x0400_0079 => bus.apu.ch4.envelope.raw = byte,
0x0400_007D => bus.apu.ch4.cnt.raw = byte,
0x0400_0080 => bus.apu.setSoundCntLLow(byte),
0x0400_0084 => bus.apu.setSoundCntX(byte >> 7 & 1 == 1),
0x0400_0089 => bus.apu.setBiasHigh(byte),
// Serial Communication 1
0x0400_0128 => log.warn("Wrote 0x{X:0>2} to SIOCNT (low)", .{byte}),
@ -304,8 +304,8 @@ pub fn write8(self: *Bus, addr: u32, byte: u8) void {
0x0400_0140 => log.warn("Wrote 0x{X:0>2} to JOYCNT (low)", .{byte}),
// Interrupts
0x0400_0208 => self.io.ime = byte & 1 == 1,
0x0400_0301 => self.io.haltcnt = if (byte >> 7 & 1 == 0) .Halt else std.debug.panic("TODO: Implement STOP", .{}),
0x0400_0208 => bus.io.ime = byte & 1 == 1,
0x0400_0301 => bus.io.haltcnt = if (byte >> 7 & 1 == 0) .Halt else std.debug.panic("TODO: Implement STOP", .{}),
else => undWrite("Tried to write 0x{X:0>2} to 0x{X:0>8}", .{ byte, addr }),
}
}
@ -462,3 +462,135 @@ pub const TimerControl = extern union {
enabled: Bit(u16, 7),
raw: u16,
};
/// Read / Write
/// NR10
pub const Sweep = extern union {
shift: Bitfield(u8, 0, 3),
direction: Bit(u8, 3),
period: Bitfield(u8, 4, 3),
raw: u8,
};
/// Read / Write
/// This represents the Duty / Len
/// NRx1
pub const Duty = extern union {
/// Write-only
/// Only used when bit 6 is set
length: Bitfield(u16, 0, 6),
pattern: Bitfield(u16, 6, 2),
raw: u8,
};
/// Read / Write
/// NRx2
pub const Envelope = extern union {
period: Bitfield(u8, 0, 3),
direction: Bit(u8, 3),
init_vol: Bitfield(u8, 4, 4),
raw: u8,
};
/// Read / Write
/// NRx3, NRx4
pub const Frequency = extern union {
/// Write-only
frequency: Bitfield(u16, 0, 11),
length_enable: Bit(u16, 14),
/// Write-only
trigger: Bit(u16, 15),
raw: u16,
};
/// Read / Write
/// NR30
pub const WaveSelect = extern union {
dimension: Bit(u8, 5),
bank: Bit(u8, 6),
enabled: Bit(u8, 7),
raw: u8,
};
/// Read / Write
/// NR32
pub const WaveVolume = extern union {
kind: Bitfield(u8, 5, 2),
force: Bit(u8, 7),
raw: u8,
};
/// Read / Write
/// NR43
pub const PolyCounter = extern union {
div_ratio: Bitfield(u8, 0, 3),
width: Bit(u8, 3),
shift: Bitfield(u8, 4, 4),
raw: u8,
};
/// Read / Write
/// NR44
pub const NoiseControl = extern union {
length_enable: Bit(u8, 6),
trigger: Bit(u8, 7),
raw: u8,
};
/// Read / Write
pub const ChannelVolumeControl = extern union {
left_vol: Bitfield(u16, 0, 3),
right_vol: Bitfield(u16, 4, 3),
ch1_right: Bit(u16, 8),
ch2_right: Bit(u16, 9),
ch3_right: Bit(u16, 10),
ch4_right: Bit(u16, 11),
ch1_left: Bit(u16, 12),
ch2_left: Bit(u16, 13),
ch3_left: Bit(u16, 14),
ch4_left: Bit(u16, 15),
raw: u16,
};
/// Read / Write
pub const DmaSoundControl = extern union {
ch_vol: Bitfield(u16, 0, 2),
sa_vol: Bit(u16, 2),
sb_vol: Bit(u16, 3),
sa_right_enable: Bit(u16, 8),
sa_left_enable: Bit(u16, 9),
sa_timer: Bit(u16, 10),
/// Write only?
sa_reset: Bit(u16, 11),
sb_right_enable: Bit(u16, 12),
sb_left_enable: Bit(u16, 13),
sb_timer: Bit(u16, 14),
/// Write only?
sb_reset: Bit(u16, 15),
raw: u16,
};
/// Read / Write
pub const SoundControl = extern union {
/// Read-only
ch1_enable: Bit(u8, 0),
/// Read-only
ch2_enable: Bit(u8, 1),
/// Read-only
ch3_enable: Bit(u8, 2),
/// Read-only
ch4_enable: Bit(u8, 3),
apu_enable: Bit(u8, 7),
raw: u8,
};
/// Read / Write
pub const SoundBias = extern union {
level: Bitfield(u16, 1, 9),
sampling_cycle: Bitfield(u16, 14, 2),
raw: u16,
};

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@ -79,7 +79,7 @@ pub const Scheduler = struct {
}
pub fn nextTimestamp(self: *Self) u64 {
if (self.queue.peek()) |e| return e;
if (self.queue.peek()) |e| return e.tick;
unreachable; // There's always the HeatDeath event scheduled
}