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Rekai Nyangadzayi Musuka | c420fec3c6 | |
Rekai Nyangadzayi Musuka | 7f01c079a4 | |
Rekai Nyangadzayi Musuka | 90f7a4f73a | |
Rekai Nyangadzayi Musuka | b56b1b62d8 | |
Rekai Nyangadzayi Musuka | ba200692c1 | |
Rekai Nyangadzayi Musuka | 8d639c1a8b | |
Rekai Nyangadzayi Musuka | 6c5f126ea6 | |
Rekai Nyangadzayi Musuka | d396073142 | |
Rekai Nyangadzayi Musuka | 42764b21ef | |
Rekai Nyangadzayi Musuka | 1e6a8eec90 | |
Rekai Nyangadzayi Musuka | ac82019fa0 | |
Rekai Nyangadzayi Musuka | fdf7399e52 |
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README.md
14
README.md
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@ -13,7 +13,7 @@ This is a simple (read: incomplete) for-fun long-term project. I hope to get "mo
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- [x] Affine Sprites
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- [x] Affine Sprites
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- [ ] Windowing (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/window))
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- [ ] Windowing (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/window))
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- [ ] Audio Resampler (Having issues with SDL2's)
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- [ ] Audio Resampler (Having issues with SDL2's)
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- [ ] Immediate Mode GUI
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- [x] Immediate Mode GUI (see [this branch](https://git.musuka.dev/paoda/zba/src/branch/imgui))
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- [ ] Refactoring for easy-ish perf boosts
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- [ ] Refactoring for easy-ish perf boosts
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## Usage
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## Usage
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@ -84,24 +84,26 @@ Most recently built on Zig [v0.11.0-dev.1557+03cdb4fb5](https://github.com/zigla
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Dependency | Source
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Dependency | Source
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--- | ---
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--- | ---
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SDL.zig | <https://github.com/MasterQ32/SDL.zig>
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SDL.zig | <https://github.com/MasterQ32/SDL.zig>
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zig-clap | <https://github.com/Hejsil/zig-clap>
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known-folders | <https://github.com/ziglibs/known-folders>
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known-folders | <https://github.com/ziglibs/known-folders>
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zig-toml | <https://github.com/aeronavery/zig-toml>
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nfd-zig | <https://github.com/fabioarnold/nfd-zig>
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zgui | <https://github.com/michal-z/zig-gamedev/tree/main/libs/zgui>
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zig-clap | <https://github.com/Hejsil/zig-clap>
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zig-datetime | <https://github.com/frmdstryr/zig-datetime>
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zig-datetime | <https://github.com/frmdstryr/zig-datetime>
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zig-toml | <https://github.com/aeronavery/zig-toml>
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`bitfields.zig` | [https://github.com/FlorenceOS/Florence](https://github.com/FlorenceOS/Florence/blob/aaa5a9e568/lib/util/bitfields.zig)
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`bitfields.zig` | [https://github.com/FlorenceOS/Florence](https://github.com/FlorenceOS/Florence/blob/aaa5a9e568/lib/util/bitfields.zig)
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`gl.zig` | <https://github.com/MasterQ32/zig-opengl>
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`gl.zig` | <https://github.com/MasterQ32/zig-opengl>
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Use `git submodule update --init` from the project root to pull the git submodules `SDL.zig`, `zig-clap`, `known-folders`, `zig-toml` and `zig-datetime`
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Use `git submodule update --init` from the project root to pull the git relevant git submodules
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Be sure to provide SDL2 using:
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Be sure to provide SDL2 using:
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- Linux: Your distro's package manager
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- Linux: Your distro's package manager
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- MacOS: ¯\\\_(ツ)_/¯
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- MacOS: `brew` (install [this formula](https://formulae.brew.sh/formula/sdl2))
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- Windows: [`vcpkg`](https://github.com/Microsoft/vcpkg) (install `sdl2:x64-windows`)
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- Windows: [`vcpkg`](https://github.com/Microsoft/vcpkg) (install `sdl2:x64-windows`)
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`SDL.zig` will provide a helpful compile error if the zig compiler is unable to find SDL2.
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`SDL.zig` will provide a helpful compile error if the zig compiler is unable to find SDL2.
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Once you've got all the dependencies, execute `zig build -Drelease-fast`. The executable is located at `zig-out/bin/`.
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Once you've got all the dependencies, execute `zig build -Doptimize=ReleaseSafe`. The executable is located at `zig-out/bin/`.
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## Controls
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## Controls
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