c03c142b14
feat: implement ARM read open bus
2022-10-21 05:12:35 -03:00
c08e331f77
chore: move log statement
2022-10-21 05:12:35 -03:00
a92989ed24
chore: remove magic numbers
2022-10-21 05:12:35 -03:00
6c61eb3537
chore: remove unnecessary 32MB allocation
2022-10-21 05:12:34 -03:00
05c1274ec1
chore: define more I/O read/writes
2022-10-21 05:12:34 -03:00
f039c891c7
feat: Initial Implementation of DMA Audio
2022-10-21 05:12:33 -03:00
e69f4cfafe
chore: tick scheduler on memory access
2022-10-21 05:12:33 -03:00
a4020400da
chore: log error on open bus in page 0x00 and 0x01
2022-10-21 05:12:33 -03:00
d4aac22e34
chore: rewrite I/O read/writes
2022-10-21 05:12:33 -03:00
601e717850
chore: reimplement bus read/writes
2022-10-21 05:12:33 -03:00
9c87b9820e
fix: pass none.gba and kind of sram.gba from jsmolka test suite
2022-10-21 05:12:32 -03:00
1fe332a44f
feat: implement GamePak out-of-bounds reads
2022-10-21 05:12:32 -03:00
b6d2084c96
chore: run zigfmt
2022-10-21 05:12:32 -03:00
677eecad41
chore: rewrite read/write methods for remainig Bus devices
2022-10-21 05:12:32 -03:00
885f92beeb
feat: implement Flash backup cartrige kinds
2022-10-21 05:12:30 -03:00
f12800f2d0
chore: stub more apu I/O addresses
2022-10-21 05:12:30 -03:00
2d8fa9c2f7
fix: don't create un-needed save file
...
If we don't know if we support a game's save type yet, avoid
creating a file for it.
2022-10-21 05:12:30 -03:00
a93b335dea
fix: account for subset of disallowed chars in save file names
2022-10-21 05:12:29 -03:00
ad9463dcb9
feat: implement SRAM saving and loading
2022-10-21 05:12:29 -03:00
20f39176c6
feat: minor performance improvements
2022-10-21 05:12:29 -03:00
5ecbcc9f33
fix: implement proper SRAM mirroring and stub Flash
2022-10-21 05:12:28 -03:00
2d16e4a4e6
chore: move DMA and Timers from io to bus
2022-10-21 05:12:28 -03:00
bb9dc45e0c
feat: define APU registers
2022-10-21 05:12:27 -03:00
a768d28e7c
chore: organize io switch statements
2022-10-21 05:12:26 -03:00
61d6288fec
chore: don't panic on unknown bus and io writes/reads
...
This will lead to emulation bugs due to devices I've yet to implement but by
doing this a lot of games become playable "by default" such as Doom or
Kirby: Nightmare in Dream Land.
When implementing feature and/or debuggin make sure to set:
panic_on_und_bus and panic_on_und_io to true so that the emu crashes
on unknown reads/writes
2022-10-21 05:12:26 -03:00
e3e45cd129
feat: implement Timers
2022-10-21 05:12:26 -03:00
d54e593276
chore: clean up io
2022-10-21 05:12:25 -03:00
6723bfb364
feat: improve DMA Transfer support
2022-10-21 05:12:25 -03:00
68b0601a42
chore: replace unnecessarily complex sign extension implementation
2022-10-21 05:12:24 -03:00
9455ffe837
feat: pass beeg yoshi
2022-10-21 05:12:24 -03:00
02572dd15c
feat: DMA Transfer MVP
2022-10-21 05:12:23 -03:00
4885a86833
chore(io): replace some bitfields with enums
2022-10-21 05:12:23 -03:00
fd9ffb20b4
fix: better emulate behaviour of IO reads
2022-10-21 05:12:23 -03:00
56ef2b077a
chore: document select unimplmented I/O registers
...
These registers are written to / read from Kirby: Nightmare in Dream Land
2022-10-21 05:12:23 -03:00
d4c7cfdf8b
feat: impelement a barebones SRAM
2022-10-21 05:12:23 -03:00
d30a4d7ee5
feat: implement Hblank and Vcount Interrupts
...
Also implemented unique behaviour when writing to IF
2022-10-21 05:12:22 -03:00
0f74e4fcf9
chore: improve io.zig
2022-10-21 05:12:22 -03:00
4afcbd0957
feat: implement mirroring for IWRAM EWRAM, OAM and PALRAM
...
Also realized I confused IWRAM and EWRAM. This is also fixed
TODO: Implemnt Mirroring for VRRAM
2022-10-21 05:12:22 -03:00
acf1a10f91
chore: don't panic on 32-bit I/O
2022-10-21 05:12:21 -03:00
606f9b959a
chore: stub CPU HALTing
2022-10-21 05:12:21 -03:00
2a3d0c8b0d
chore: properly write to VOFS and HOFS in 32-bit bus
2022-10-21 05:12:21 -03:00
4405fa6bbf
feat: implement hofs and vofs on io bus
2022-10-21 05:12:21 -03:00
08e4eb1bf1
feat: add support for multiple BGs in Mode 0
2022-10-21 05:12:20 -03:00
f4b176a813
feat: document mode 0
2022-10-21 05:12:20 -03:00
fab6d4c2a2
chore: give DISPCNT DISPSTAT and VCOUNT to PPU struct
2022-10-21 05:12:20 -03:00
223a3403c0
chore: give io read/write functions access to the entire Bus
2022-10-21 05:12:20 -03:00
dfd0d064de
feat: implement BG Scrolling Registers
2022-10-21 05:12:19 -03:00
0c4882e658
feat: impelemnt BG0,1,2CNT and IF
2022-10-21 05:12:19 -03:00
2cb1bf834a
chore: dont use std.mem.bytesToValue
...
the stdlib accounts for endianness, which isn't something we want.
2022-10-21 05:12:16 -03:00
8006ca31e6
chore: remove unnecessary @as calls
2022-10-21 05:12:16 -03:00