79 Commits

Author SHA1 Message Date
c03c142b14 feat: implement ARM read open bus 2022-10-21 05:12:35 -03:00
c08e331f77 chore: move log statement 2022-10-21 05:12:35 -03:00
a92989ed24 chore: remove magic numbers 2022-10-21 05:12:35 -03:00
6c61eb3537 chore: remove unnecessary 32MB allocation 2022-10-21 05:12:34 -03:00
05c1274ec1 chore: define more I/O read/writes 2022-10-21 05:12:34 -03:00
f039c891c7 feat: Initial Implementation of DMA Audio 2022-10-21 05:12:33 -03:00
e69f4cfafe chore: tick scheduler on memory access 2022-10-21 05:12:33 -03:00
a4020400da chore: log error on open bus in page 0x00 and 0x01 2022-10-21 05:12:33 -03:00
d4aac22e34 chore: rewrite I/O read/writes 2022-10-21 05:12:33 -03:00
601e717850 chore: reimplement bus read/writes 2022-10-21 05:12:33 -03:00
9c87b9820e fix: pass none.gba and kind of sram.gba from jsmolka test suite 2022-10-21 05:12:32 -03:00
1fe332a44f feat: implement GamePak out-of-bounds reads 2022-10-21 05:12:32 -03:00
b6d2084c96 chore: run zigfmt 2022-10-21 05:12:32 -03:00
677eecad41 chore: rewrite read/write methods for remainig Bus devices 2022-10-21 05:12:32 -03:00
885f92beeb feat: implement Flash backup cartrige kinds 2022-10-21 05:12:30 -03:00
f12800f2d0 chore: stub more apu I/O addresses 2022-10-21 05:12:30 -03:00
2d8fa9c2f7 fix: don't create un-needed save file
If we don't know if we support a game's save type yet, avoid
creating a file for it.
2022-10-21 05:12:30 -03:00
a93b335dea fix: account for subset of disallowed chars in save file names 2022-10-21 05:12:29 -03:00
ad9463dcb9 feat: implement SRAM saving and loading 2022-10-21 05:12:29 -03:00
20f39176c6 feat: minor performance improvements 2022-10-21 05:12:29 -03:00
5ecbcc9f33 fix: implement proper SRAM mirroring and stub Flash 2022-10-21 05:12:28 -03:00
2d16e4a4e6 chore: move DMA and Timers from io to bus 2022-10-21 05:12:28 -03:00
bb9dc45e0c feat: define APU registers 2022-10-21 05:12:27 -03:00
a768d28e7c chore: organize io switch statements 2022-10-21 05:12:26 -03:00
61d6288fec chore: don't panic on unknown bus and io writes/reads
This will lead to emulation bugs due to devices I've yet to implement but by
doing this a lot of games become playable "by default" such as Doom or
Kirby: Nightmare in Dream Land.

When implementing feature and/or debuggin make sure to set:
panic_on_und_bus and panic_on_und_io to true so that the emu crashes
on unknown reads/writes
2022-10-21 05:12:26 -03:00
e3e45cd129 feat: implement Timers 2022-10-21 05:12:26 -03:00
d54e593276 chore: clean up io 2022-10-21 05:12:25 -03:00
6723bfb364 feat: improve DMA Transfer support 2022-10-21 05:12:25 -03:00
68b0601a42 chore: replace unnecessarily complex sign extension implementation 2022-10-21 05:12:24 -03:00
9455ffe837 feat: pass beeg yoshi 2022-10-21 05:12:24 -03:00
02572dd15c feat: DMA Transfer MVP 2022-10-21 05:12:23 -03:00
4885a86833 chore(io): replace some bitfields with enums 2022-10-21 05:12:23 -03:00
fd9ffb20b4 fix: better emulate behaviour of IO reads 2022-10-21 05:12:23 -03:00
56ef2b077a chore: document select unimplmented I/O registers
These registers are written to / read from Kirby: Nightmare in Dream Land
2022-10-21 05:12:23 -03:00
d4c7cfdf8b feat: impelement a barebones SRAM 2022-10-21 05:12:23 -03:00
d30a4d7ee5 feat: implement Hblank and Vcount Interrupts
Also implemented unique behaviour when writing to IF
2022-10-21 05:12:22 -03:00
0f74e4fcf9 chore: improve io.zig 2022-10-21 05:12:22 -03:00
4afcbd0957 feat: implement mirroring for IWRAM EWRAM, OAM and PALRAM
Also realized I confused IWRAM and EWRAM. This is also fixed
TODO: Implemnt Mirroring for VRRAM
2022-10-21 05:12:22 -03:00
acf1a10f91 chore: don't panic on 32-bit I/O 2022-10-21 05:12:21 -03:00
606f9b959a chore: stub CPU HALTing 2022-10-21 05:12:21 -03:00
2a3d0c8b0d chore: properly write to VOFS and HOFS in 32-bit bus 2022-10-21 05:12:21 -03:00
4405fa6bbf feat: implement hofs and vofs on io bus 2022-10-21 05:12:21 -03:00
08e4eb1bf1 feat: add support for multiple BGs in Mode 0 2022-10-21 05:12:20 -03:00
f4b176a813 feat: document mode 0 2022-10-21 05:12:20 -03:00
fab6d4c2a2 chore: give DISPCNT DISPSTAT and VCOUNT to PPU struct 2022-10-21 05:12:20 -03:00
223a3403c0 chore: give io read/write functions access to the entire Bus 2022-10-21 05:12:20 -03:00
dfd0d064de feat: implement BG Scrolling Registers 2022-10-21 05:12:19 -03:00
0c4882e658 feat: impelemnt BG0,1,2CNT and IF 2022-10-21 05:12:19 -03:00
2cb1bf834a chore: dont use std.mem.bytesToValue
the stdlib accounts for endianness, which isn't something we want.
2022-10-21 05:12:16 -03:00
8006ca31e6 chore: remove unnecessary @as calls 2022-10-21 05:12:16 -03:00