5fa6917689
fix: respond to @addWithOverflow
changes in latest zig
2022-12-28 14:56:35 -06:00
af8ec4db5b
chore: go through TODOs and FIXMEs
...
mainly deleting / rewording those that no longer apply
2022-10-31 06:17:09 -03:00
14b24787ab
style: remove unnecessary imports
2022-10-28 21:56:55 -03:00
928ce674d9
fix(cpu): fix obscure LDRSH behaviour
2022-10-22 22:12:41 -03:00
f5bd20bc2a
style: code cleanup
2022-10-13 00:35:22 -03:00
d3514b14f3
fix: resolve timing regressions
...
make sure to use fetch timings when fetching instructions
2022-10-13 00:35:20 -03:00
870e991862
feat: working pipeline implementation
2022-10-13 00:34:18 -03:00
5bb5bdf389
chore: refactor ARM/THUMB data processing instructions
2022-10-13 00:34:18 -03:00
a3996cbc58
fix: don't flush pipeline when reloading CPSR in ARM Data Processing
2022-10-13 00:34:18 -03:00
a948c6f900
chore: don't write to CPSR + swap with SPSR at the same time
2022-10-13 00:34:18 -03:00
3cf1bf54e9
fix: reimpl THUMB.5 instructions
...
pipeline branch now passes arm.gba and thumb.gba again
(TODO: Stop rewriting my commits away)
2022-10-13 00:33:13 -03:00
72a63eeb98
chore: instantly refill the pipeline on flush
...
I believe this to be necessary in order to get hardware interrupts
working.
thumb.gba test 108 fails but I'm committing anyways (despite the
regression) because this is kind of rebase/merge hell and I have
something that at least sort of works rn
2022-10-13 00:33:13 -03:00
b3ada64e64
feat: implement basic pipeline
...
passes arm.gba, thumb.gb and armwrestler, fails in actual games
TODO: run FuzzARM debug specific titles
2022-10-13 00:33:11 -03:00
92cfc763c0
chore: move util.zig
2022-09-19 16:07:19 -03:00
c397b7069d
feat: move arm instr decoding to module
2022-07-27 13:23:29 -03:00
9d037fdc3e
feat: move thumb instr decoding to module
2022-07-27 13:10:58 -03:00
53191b0eeb
chore: change directory structure
2022-07-22 21:11:19 -03:00