Merge branch 'main' of ssh://musuka.dev:2222/paoda/zba

This commit is contained in:
Rekai Nyangadzayi Musuka 2022-04-07 17:23:22 -03:00
commit f8018854be
6 changed files with 194 additions and 30 deletions

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@ -13,26 +13,27 @@ An in-progress Gameboy Advance Emulator written in Zig ⚡!
* [ARM7TDMI Data Sheet](https://www.dca.fee.unicamp.br/cursos/EA871/references/ARM/ARM7TDMIDataSheet.pdf) * [ARM7TDMI Data Sheet](https://www.dca.fee.unicamp.br/cursos/EA871/references/ARM/ARM7TDMIDataSheet.pdf)
## Compiling ## Compiling
Most recently built on Zig [v0.10.0-dev.1037+331cc810d](https://github.com/ziglang/zig/tree/331cc810d) Most recently built on Zig [v0.10.0-dev.1659+4dd65316b](https://github.com/ziglang/zig/tree/4dd65316b)
### Dependencies ### Dependencies
* [SDL.zig](https://github.com/MasterQ32/SDL.zig) * [SDL.zig](https://github.com/MasterQ32/SDL.zig)
* [SDL2](https://www.libsdl.org/download-2.0.php) * [SDL2](https://www.libsdl.org/download-2.0.php)
* [zig-clap](https://github.com/Hejsil/zig-clap) * [zig-clap](https://github.com/Hejsil/zig-clap)
* [known-folders](https://github.com/ziglibs/known-folders)
* [`bitfields.zig`](https://github.com/FlorenceOS/Florence/blob/f6044db788d35d43d66c1d7e58ef1e3c79f10d6f/lib/util/bitfields.zig) * [`bitfields.zig`](https://github.com/FlorenceOS/Florence/blob/f6044db788d35d43d66c1d7e58ef1e3c79f10d6f/lib/util/bitfields.zig)
`bitfields.zig` from [FlorenceOS](https://github.com/FlorenceOS) is included under `lib/util/bitfield.zig`. `bitfields.zig` from [FlorenceOS](https://github.com/FlorenceOS) is included under `lib/util/bitfield.zig`.
`SDL.zig` and `zig-clap` are git submodules you can init using `git submodule update --init` from your terminal. Use `git submodule update --init` from the project root to pull the git submodules `SDL.zig`, `zig-clap`, and `known-folders`
On Linux, be sure to have SDL2 installed using whatever package manager your distro uses. Be sure to provide SDL2 using:
* Linux: Your distro's package manager
* MacOS: ¯\\\_(ツ)_/¯
* Windows: [`vcpkg`](https://github.com/Microsoft/vcpkg) (install `sdl2:x64-windows`)
On Windows, it's easiest if you use [`vcpkg`](https://github.com/Microsoft/vcpkg) to install `sdl2:x64-windows`. If not, `SDL.zig` will provide a helpful compile error if the zig compiler is unable to find SDL2.
`SDL2.zig` will provide a helpful compile error which should help you get what you need.
On macOS? ¯\\\_(ツ)_/¯ I hope it isn't too hard to compile though. Once you've got all the dependencies, execute `zig build -Drelease-fast`. The executable is located at `zig-out/bin/`.
Once you've got all the dependencies, run `zig build -Drelease-fast`. The executable is located at `zig-out/bin/`.
## Controls ## Controls
Key | Button Key | Button

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@ -125,6 +125,7 @@ pub fn write16(self: *Self, addr: u32, halfword: u16) void {
0x0500_0000...0x05FF_FFFF => self.ppu.palette.set16(addr & 0x3FF, halfword), 0x0500_0000...0x05FF_FFFF => self.ppu.palette.set16(addr & 0x3FF, halfword),
0x0600_0000...0x0601_7FFF => self.ppu.vram.set16(addr - 0x0600_0000, halfword), 0x0600_0000...0x0601_7FFF => self.ppu.vram.set16(addr - 0x0600_0000, halfword),
0x0700_0000...0x07FF_FFFF => self.ppu.oam.set16(addr & 0x3FF, halfword), 0x0700_0000...0x07FF_FFFF => self.ppu.oam.set16(addr & 0x3FF, halfword),
0x0800_00C4, 0x0800_00C6, 0x0800_00C8 => log.warn("Tried to write 0x{X:0>4} to GPIO", .{halfword}),
else => undWrite("Tried to write 0x{X:0>4} to 0x{X:0>8}", .{ halfword, addr }), else => undWrite("Tried to write 0x{X:0>4} to 0x{X:0>8}", .{ halfword, addr }),
} }

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@ -43,6 +43,10 @@ pub const Apu = struct {
self.ch_vol_cnt.raw = (self.ch_vol_cnt.raw & 0xFF00) | byte; self.ch_vol_cnt.raw = (self.ch_vol_cnt.raw & 0xFF00) | byte;
} }
pub fn setSoundCntLHigh(self: *Self, byte: u8) void {
self.ch_vol_cnt.raw = @as(u16, byte) << 8 | (self.ch_vol_cnt.raw & 0xFF);
}
pub fn setBiasHigh(self: *Self, byte: u8) void { pub fn setBiasHigh(self: *Self, byte: u8) void {
self.bias.raw = (@as(u16, byte) << 8) | (self.bias.raw & 0xFF); self.bias.raw = (@as(u16, byte) << 8) | (self.bias.raw & 0xFF);
} }
@ -51,9 +55,13 @@ pub const Apu = struct {
const ToneSweep = struct { const ToneSweep = struct {
const Self = @This(); const Self = @This();
/// NR10
sweep: io.Sweep, sweep: io.Sweep,
/// NR11
duty: io.Duty, duty: io.Duty,
/// NR12
envelope: io.Envelope, envelope: io.Envelope,
/// NR13, NR14
freq: io.Frequency, freq: io.Frequency,
fn init() Self { fn init() Self {
@ -65,6 +73,10 @@ const ToneSweep = struct {
}; };
} }
pub fn setFreqLow(self: *Self, byte: u8) void {
self.freq.raw = (self.freq.raw & 0xFF00) | byte;
}
pub fn setFreqHigh(self: *Self, byte: u8) void { pub fn setFreqHigh(self: *Self, byte: u8) void {
self.freq.raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF); self.freq.raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF);
} }
@ -73,8 +85,11 @@ const ToneSweep = struct {
const Tone = struct { const Tone = struct {
const Self = @This(); const Self = @This();
/// NR21
duty: io.Duty, duty: io.Duty,
/// NR22
envelope: io.Envelope, envelope: io.Envelope,
/// NR23, NR24
freq: io.Frequency, freq: io.Frequency,
fn init() Self { fn init() Self {
@ -85,8 +100,12 @@ const Tone = struct {
}; };
} }
pub fn setFreqLow(self: *Self, byte: u8) void {
self.freq.raw = (self.freq.raw & 0xFF00) | byte;
}
pub fn setFreqHigh(self: *Self, byte: u8) void { pub fn setFreqHigh(self: *Self, byte: u8) void {
self.freq.raw = (self.freq.raw & 0x00FF) | (@as(u16, byte) << 8); self.freq.raw = @as(u16, byte) << 8 | (self.freq.raw & 0xFF);
} }
}; };
@ -94,10 +113,13 @@ const Wave = struct {
const Self = @This(); const Self = @This();
/// Write-only /// Write-only
/// NR30
select: io.WaveSelect, select: io.WaveSelect,
/// NR31 /// NR31
length: u8, length: u8,
/// NR32
vol: io.WaveVolume, vol: io.WaveVolume,
/// NR33, NR34
freq: io.Frequency, freq: io.Frequency,
fn init() Self { fn init() Self {
@ -108,6 +130,14 @@ const Wave = struct {
.length = 0, .length = 0,
}; };
} }
pub fn setFreqLow(self: *Self, byte: u8) void {
self.freq.raw = (self.freq.raw & 0xFF00) | byte;
}
pub fn setFreqHigh(self: *Self, byte: u8) void {
self.freq.raw = @as(u16, byte) << 8 | (self.freq.raw & 0xFF);
}
}; };
const Noise = struct { const Noise = struct {
@ -116,8 +146,11 @@ const Noise = struct {
/// Write-only /// Write-only
/// NR41 /// NR41
len: u6, len: u6,
/// NR42
envelope: io.Envelope, envelope: io.Envelope,
/// NR43
poly: io.PolyCounter, poly: io.PolyCounter,
/// NR44
cnt: io.NoiseControl, cnt: io.NoiseControl,
fn init() Self { fn init() Self {

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@ -23,6 +23,9 @@ pub const Backup = struct {
title: [12]u8, title: [12]u8,
save_path: ?[]const u8, save_path: ?[]const u8,
// TODO: Implement EEPROM
flash: Flash,
pub fn init(alloc: Allocator, kind: BackupKind, title: [12]u8, path: ?[]const u8) !Self { pub fn init(alloc: Allocator, kind: BackupKind, title: [12]u8, path: ?[]const u8) !Self {
const buf_len: usize = switch (kind) { const buf_len: usize = switch (kind) {
.Sram => 0x8000, // 32K .Sram => 0x8000, // 32K
@ -40,15 +43,14 @@ pub const Backup = struct {
.kind = kind, .kind = kind,
.title = title, .title = title,
.save_path = path, .save_path = path,
.flash = Flash.init(),
}; };
if (backup.save_path) |p| backup.loadSaveFromDisk(p) catch |e| log.err("Failed to load save: {}", .{e});
if (backup.save_path) |p| backup.loadSaveFromDisk(p) catch |e| log.err("Failed to load save: {}", .{e});
return backup; return backup;
} }
pub fn guessKind(rom: []const u8) ?BackupKind { pub fn guessKind(rom: []const u8) ?BackupKind {
@setRuntimeSafety(false);
for (backup_kinds) |needle| { for (backup_kinds) |needle| {
const needle_len = needle.str.len; const needle_len = needle.str.len;
@ -63,7 +65,6 @@ pub const Backup = struct {
pub fn deinit(self: Self) void { pub fn deinit(self: Self) void {
if (self.save_path) |path| self.writeSaveToDisk(path) catch |e| log.err("Failed to write save: {}", .{e}); if (self.save_path) |path| self.writeSaveToDisk(path) catch |e| log.err("Failed to write save: {}", .{e});
self.alloc.free(self.buf); self.alloc.free(self.buf);
} }
@ -78,7 +79,7 @@ pub const Backup = struct {
defer self.alloc.free(file_buf); defer self.alloc.free(file_buf);
switch (self.kind) { switch (self.kind) {
.Sram => { .Sram, .Flash, .Flash1M => {
std.mem.copy(u8, self.buf, file_buf); std.mem.copy(u8, self.buf, file_buf);
log.info("Loaded Save from {s}", .{file_path}); log.info("Loaded Save from {s}", .{file_path});
}, },
@ -103,37 +104,70 @@ pub const Backup = struct {
defer self.alloc.free(file_path); defer self.alloc.free(file_path);
switch (self.kind) { switch (self.kind) {
.Sram => { .Sram, .Flash, .Flash1M => {
const file = try std.fs.createFileAbsolute(file_path, .{}); const file = try std.fs.createFileAbsolute(file_path, .{});
defer file.close(); defer file.close();
try file.writeAll(self.buf); try file.writeAll(self.buf);
log.info("Dumped SRAM to {s}", .{file_path}); log.info("Wrote Save to {s}", .{file_path});
}, },
else => return SaveError.UnsupportedBackupKind, else => return SaveError.UnsupportedBackupKind,
} }
} }
pub fn get8(self: *const Self, idx: usize) u8 { pub fn get8(self: *const Self, idx: usize) u8 {
// TODO: Implement Flash and EEPROM
switch (self.kind) { switch (self.kind) {
.Flash => return switch (idx) { .Flash => {
0x0000 => 0x32, // Panasonic manufacturer ID switch (idx) {
0x0001 => 0x1B, // Panasonic device ID 0x0000 => if (self.flash.id_mode) return 0x32, // Panasonic manufacturer ID
else => self.buf[idx], 0x0001 => if (self.flash.id_mode) return 0x1B, // Panasonic device ID
else => {},
}
return self.flash.read(self.buf, idx);
}, },
.Flash1M => return switch (idx) { .Flash1M => {
0x0000 => 0x62, // Sanyo manufacturer ID switch (idx) {
0x0001 => 0x13, // Sanyo device ID 0x0000 => if (self.flash.id_mode) return 0x62, // Sanyo manufacturer ID
else => self.buf[idx], 0x0001 => if (self.flash.id_mode) return 0x13, // Sanyo device ID
else => {},
}
return self.flash.read(self.buf, idx);
}, },
.Eeprom => return self.buf[idx], .Eeprom => return self.buf[idx],
.Sram => return self.buf[idx & 0x7FFF], // 32K SRAM chips are repeated .Sram => return self.buf[idx & 0x7FFF], // 32K SRAM chip is mirrored
} }
} }
pub fn set8(self: *Self, idx: usize, byte: u8) void { pub fn set8(self: *Self, idx: usize, byte: u8) void {
self.buf[idx] = byte; switch (self.kind) {
.Flash, .Flash1M => {
if (self.flash.prep_write) return self.flash.write(self.buf, idx, byte);
if (self.flash.shouldEraseSector(idx, byte)) return self.flash.eraseSector(self.buf, idx);
switch (idx) {
0x0000 => if (self.kind == .Flash1M and self.flash.set_bank) {
self.flash.bank = @truncate(u1, byte);
},
0x5555 => {
if (self.flash.state == .Command) {
self.flash.handleCommand(self.buf, byte);
} else if (byte == 0xAA and self.flash.state == .Ready) {
self.flash.state = .Set;
} else if (byte == 0xF0) {
self.flash.state = .Ready;
}
},
0x2AAA => if (byte == 0x55 and self.flash.state == .Set) {
self.flash.state = .Command;
},
else => {},
}
},
.Eeprom => self.buf[idx] = byte,
.Sram => self.buf[idx & 0x7FFF] = byte,
}
} }
}; };
@ -145,10 +179,12 @@ const BackupKind = enum {
}; };
const Needle = struct { const Needle = struct {
const Self = @This();
str: []const u8, str: []const u8,
kind: BackupKind, kind: BackupKind,
fn init(str: []const u8, kind: BackupKind) @This() { fn init(str: []const u8, kind: BackupKind) Self {
return .{ return .{
.str = str, .str = str,
.kind = kind, .kind = kind,
@ -159,3 +195,71 @@ const Needle = struct {
const SaveError = error{ const SaveError = error{
UnsupportedBackupKind, UnsupportedBackupKind,
}; };
const Flash = struct {
const Self = @This();
state: FlashState,
id_mode: bool,
set_bank: bool,
prep_erase: bool,
prep_write: bool,
bank: u1,
fn init() Self {
return .{
.state = .Ready,
.id_mode = false,
.set_bank = false,
.prep_erase = false,
.prep_write = false,
.bank = 0,
};
}
fn handleCommand(self: *Self, buf: []u8, byte: u8) void {
switch (byte) {
0x90 => self.id_mode = true,
0xF0 => self.id_mode = false,
0xB0 => self.set_bank = true,
0x80 => self.prep_erase = true,
0x10 => {
std.mem.set(u8, buf, 0xFF);
self.prep_erase = false;
},
0xA0 => self.prep_write = true,
else => std.debug.panic("Unhandled Flash Command: 0x{X:0>2}", .{byte}),
}
self.state = .Ready;
}
fn shouldEraseSector(self: *const Self, idx: usize, byte: u8) bool {
return self.prep_erase and idx & 0xFFF == 0x000 and byte == 0x30;
}
fn write(self: *Self, buf: []u8, idx: usize, byte: u8) void {
buf[idx + if (self.bank == 1) 0x1000 else @as(usize, 0)] = byte;
self.prep_write = false;
}
fn read(self: *const Self, buf: []u8, idx: usize) u8 {
return buf[idx + if (self.bank == 1) 0x1000 else @as(usize, 0)];
}
fn eraseSector(self: *Self, buf: []u8, idx: usize) void {
const start = (idx & 0xF000) + if (self.bank == 1) 0x1000 else @as(usize, 0);
std.mem.set(u8, buf[start..][0..0x1000], 0xFF);
self.prep_erase = false;
self.state = .Ready;
}
};
const FlashState = enum {
Ready,
Set,
Command,
};

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@ -124,6 +124,9 @@ pub fn read16(bus: *const Bus, addr: u32) u16 {
// Sound // Sound
0x0400_0088 => bus.apu.bias.raw, 0x0400_0088 => bus.apu.bias.raw,
// DMA Transfers
0x0400_00BA => bus.dma._0.cnt.raw,
// Timers // Timers
0x0400_0100 => bus.tim._0.counter(), 0x0400_0100 => bus.tim._0.counter(),
0x0400_0102 => bus.tim._0.cnt.raw, 0x0400_0102 => bus.tim._0.cnt.raw,
@ -221,6 +224,8 @@ pub fn write16(bus: *Bus, addr: u32, halfword: u16) void {
// Serial Communication 2 // Serial Communication 2
0x0400_0134 => log.warn("Wrote 0x{X:0>4} to RCNT", .{halfword}), 0x0400_0134 => log.warn("Wrote 0x{X:0>4} to RCNT", .{halfword}),
0x0400_0140 => log.warn("Wrote 0x{X:0>4} to JOYCNT", .{halfword}),
0x0400_0158 => log.warn("Wrote 0x{X:0>4} to JOYSTAT", .{halfword}),
// Interrupts // Interrupts
0x0400_0200 => bus.io.ie.raw = halfword, 0x0400_0200 => bus.io.ie.raw = halfword,
@ -239,6 +244,13 @@ pub fn read8(bus: *const Bus, addr: u32) u8 {
0x0400_0006 => @truncate(u8, bus.ppu.vcount.raw), 0x0400_0006 => @truncate(u8, bus.ppu.vcount.raw),
// Sound // Sound
0x0400_0060 => bus.apu.ch1.sweep.raw,
0x0400_0063 => bus.apu.ch1.envelope.raw,
0x0400_0069 => bus.apu.ch2.envelope.raw,
0x0400_0073 => bus.apu.ch3.vol.raw,
0x0400_0079 => bus.apu.ch4.envelope.raw,
0x0400_007C => bus.apu.ch4.poly.raw,
0x0400_0081 => @truncate(u8, bus.apu.ch_vol_cnt.raw >> 8),
0x0400_0089 => @truncate(u8, bus.apu.bias.raw >> 8), 0x0400_0089 => @truncate(u8, bus.apu.bias.raw >> 8),
// Serial Communication 1 // Serial Communication 1
@ -258,14 +270,26 @@ pub fn write8(bus: *Bus, addr: u32, byte: u8) void {
0x0400_0005 => bus.ppu.dispstat.raw = (@as(u16, byte) << 8) | (bus.ppu.dispstat.raw & 0xFF), 0x0400_0005 => bus.ppu.dispstat.raw = (@as(u16, byte) << 8) | (bus.ppu.dispstat.raw & 0xFF),
// Sound // Sound
0x0400_0060 => bus.apu.ch1.sweep.raw = byte,
0x0400_0062 => bus.apu.ch1.duty.raw = byte,
0x0400_0063 => bus.apu.ch1.envelope.raw = byte, 0x0400_0063 => bus.apu.ch1.envelope.raw = byte,
0x0400_0064 => bus.apu.ch1.setFreqLow(byte),
0x0400_0065 => bus.apu.ch1.setFreqHigh(byte), 0x0400_0065 => bus.apu.ch1.setFreqHigh(byte),
0x0400_0068 => bus.apu.ch2.duty.raw = byte,
0x0400_0069 => bus.apu.ch2.envelope.raw = byte, 0x0400_0069 => bus.apu.ch2.envelope.raw = byte,
0x0400_006C => bus.apu.ch2.setFreqLow(byte),
0x0400_006D => bus.apu.ch2.setFreqHigh(byte), 0x0400_006D => bus.apu.ch2.setFreqHigh(byte),
0x0400_0070 => bus.apu.ch3.select.raw = byte, 0x0400_0070 => bus.apu.ch3.select.raw = byte,
0x0400_0072 => bus.apu.ch3.length = byte,
0x0400_0073 => bus.apu.ch3.vol.raw = byte,
0x0400_0074 => bus.apu.ch3.setFreqLow(byte),
0x0400_0075 => bus.apu.ch3.setFreqHigh(byte),
0x0400_0078 => bus.apu.ch4.len = @truncate(u6, byte),
0x0400_0079 => bus.apu.ch4.envelope.raw = byte, 0x0400_0079 => bus.apu.ch4.envelope.raw = byte,
0x0400_007C => bus.apu.ch4.poly.raw = byte,
0x0400_007D => bus.apu.ch4.cnt.raw = byte, 0x0400_007D => bus.apu.ch4.cnt.raw = byte,
0x0400_0080 => bus.apu.setSoundCntLLow(byte), 0x0400_0080 => bus.apu.setSoundCntLLow(byte),
0x0400_0081 => bus.apu.setSoundCntLHigh(byte),
0x0400_0084 => bus.apu.setSoundCntX(byte >> 7 & 1 == 1), 0x0400_0084 => bus.apu.setSoundCntX(byte >> 7 & 1 == 1),
0x0400_0089 => bus.apu.setBiasHigh(byte), 0x0400_0089 => bus.apu.setBiasHigh(byte),

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@ -43,8 +43,9 @@ pub fn run(kind: RunKind, quit: *Atomic(bool), fps: *FpsAverage, sched: *Schedul
} }
pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void { pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
var cycles: u64 = 0; const frame_end = sched.tick + cycles_per_frame;
while (cycles < cycles_per_frame) : (cycles += 1) {
while (sched.tick < frame_end) {
sched.tick += 1; sched.tick += 1;
_ = cpu.step(); _ = cpu.step();