fix(apu): pause device on mute instead of writing silence
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@@ -20,7 +20,8 @@ const setLo = @import("../util.zig").setLo;
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const log = std.log.scoped(.APU);
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pub const host_sample_rate = 1 << 15;
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pub const host_rate = @import("../platform.zig").sample_rate;
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pub const host_format = @import("../platform.zig").sample_format;
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pub fn read(comptime T: type, apu: *const Apu, addr: u32) ?T {
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const byte = @truncate(u8, addr);
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@@ -189,7 +190,7 @@ pub const Apu = struct {
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.bias = .{ .raw = 0x0200 },
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.sampling_cycle = 0b00,
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.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, 1 << 15, SDL.AUDIO_U16, 2, host_sample_rate).?,
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.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, 1 << 15, host_format, 2, host_rate).?,
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.sched = sched,
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.capacitor = 0,
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@@ -356,7 +357,7 @@ pub const Apu = struct {
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defer SDL.SDL_FreeAudioStream(old_stream);
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self.sampling_cycle = self.bias.sampling_cycle.read();
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self.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, @intCast(c_int, sample_rate), SDL.AUDIO_U16, 2, host_sample_rate).?;
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self.stream = SDL.SDL_NewAudioStream(SDL.AUDIO_U16, 2, @intCast(c_int, sample_rate), host_format, 2, host_rate).?;
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}
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fn interval(self: *const Self) u64 {
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