tmp: implement mechanisms for a emu reset fn (currently crashes)
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@@ -3,17 +3,16 @@ const io = @import("../../bus/io.zig");
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const Self = @This();
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/// Period Timer
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timer: u3,
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timer: u3 = 0,
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/// Current Volume
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vol: u4,
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vol: u4 = 0,
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pub fn create() Self {
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return .{ .timer = 0, .vol = 0 };
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return .{};
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}
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pub fn reset(self: *Self) void {
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self.timer = 0;
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self.vol = 0;
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self.* = .{};
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}
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pub fn tick(self: *Self, nrx2: io.Envelope) void {
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@@ -1,13 +1,13 @@
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const Self = @This();
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timer: u9,
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timer: u9 = 0,
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pub fn create() Self {
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return .{ .timer = 0 };
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return .{};
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}
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pub fn reset(self: *Self) void {
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self.timer = 0;
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self.* = .{};
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}
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pub fn tick(self: *Self, enabled: bool, ch_enable: *bool) void {
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@@ -3,26 +3,18 @@ const ToneSweep = @import("../ToneSweep.zig");
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const Self = @This();
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timer: u8,
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enabled: bool,
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shadow: u11,
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timer: u8 = 0,
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enabled: bool = false,
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shadow: u11 = 0,
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calc_performed: bool,
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calc_performed: bool = false,
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pub fn create() Self {
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return .{
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.timer = 0,
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.enabled = false,
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.shadow = 0,
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.calc_performed = false,
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};
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return .{};
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}
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pub fn reset(self: *Self) void {
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self.timer = 0;
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self.enabled = false;
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self.shadow = 0;
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self.calc_performed = false;
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self.* = .{};
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}
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pub fn tick(self: *Self, ch1: *ToneSweep) void {
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