feat(cpu): implement condition field behaviour
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c40a1af534
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24
src/cpu.zig
24
src/cpu.zig
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@ -29,7 +29,7 @@ pub const Arm7tdmi = struct {
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const opcode = self.fetch();
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const opcode = self.fetch();
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std.debug.print("opcode: 0x{X:}\n", .{opcode}); // Debug
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std.debug.print("opcode: 0x{X:}\n", .{opcode}); // Debug
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arm_lut[armIdx(opcode)](self, self.bus, opcode);
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if (checkCond(&self.cpsr, opcode)) arm_lut[armIdx(opcode)](self, self.bus, opcode);
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return 1;
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return 1;
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}
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}
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@ -48,6 +48,28 @@ fn armIdx(opcode: u32) u12 {
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return @truncate(u12, opcode >> 20 & 0xFF) << 4 | @truncate(u12, opcode >> 4 & 0xF);
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return @truncate(u12, opcode >> 20 & 0xFF) << 4 | @truncate(u12, opcode >> 4 & 0xF);
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}
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}
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fn checkCond(cpsr: *const CPSR, opcode: u32) bool {
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// TODO: Should I implement an enum?
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return switch (@truncate(u4, opcode >> 28)) {
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0x0 => cpsr.z(), // EQ - Equal
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0x1 => !cpsr.z(), // NEQ - Not equal
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0x2 => cpsr.c(), // CS - Unsigned higher or same
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0x3 => !cpsr.c(), // CC - Unsigned lower
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0x4 => cpsr.n(), // MI - Negative
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0x5 => !cpsr.n(), // PL - Positive or zero
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0x6 => cpsr.v(), // VS - Overflow
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0x7 => !cpsr.v(), // VC - No overflow
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0x8 => cpsr.c() and !cpsr.z(), // HI - unsigned higher
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0x9 => !cpsr.c() and cpsr.z(), // LS - unsigned lower or same
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0xA => cpsr.n() == cpsr.v(), // GE - Greater or equal
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0xB => cpsr.n() != cpsr.v(), // LT - Less than
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0xC => !cpsr.z() and (cpsr.n() == cpsr.z()), // GT - Greater than
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0xD => cpsr.z() or (cpsr.n() != cpsr.v()), // LE - Less than or equal
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0xE => true, // AL - Always
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0xF => std.debug.panic("0xF is a reserved condition field", .{}),
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};
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}
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fn populate() [0x1000]InstrFn {
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fn populate() [0x1000]InstrFn {
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return comptime {
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return comptime {
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@setEvalBranchQuota(0x5000); // TODO: Figure out exact size
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@setEvalBranchQuota(0x5000); // TODO: Figure out exact size
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