chore: update to latest zig build system

I feel like I'm misusing addAnonymousModule
This commit is contained in:
2023-02-07 16:00:06 -06:00
parent fdf7399e52
commit c3be1c0a67
4 changed files with 10 additions and 11 deletions

View File

@@ -23,28 +23,27 @@ pub fn build(b: *std.build.Builder) void {
exe.setMainPkgPath("."); // Necessary so that src/main.zig can embed example.toml exe.setMainPkgPath("."); // Necessary so that src/main.zig can embed example.toml
// Known Folders (%APPDATA%, XDG, etc.) // Known Folders (%APPDATA%, XDG, etc.)
exe.addPackagePath("known_folders", "lib/known-folders/known-folders.zig"); exe.addAnonymousModule("known_folders", .{ .source_file = .{ .path = "lib/known-folders/known-folders.zig" } });
// DateTime Library // DateTime Library
exe.addPackagePath("datetime", "lib/zig-datetime/src/main.zig"); exe.addAnonymousModule("datetime", .{ .source_file = .{ .path = "lib/zig-datetime/src/main.zig" } });
// Bitfield type from FlorenceOS: https://github.com/FlorenceOS/ // Bitfield type from FlorenceOS: https://github.com/FlorenceOS/
// exe.addPackage(.{ .name = "bitfield", .path = .{ .path = "lib/util/bitfield.zig" } }); exe.addAnonymousModule("bitfield", .{ .source_file = .{ .path = "lib/util/bitfield.zig" } });
exe.addPackagePath("bitfield", "lib/util/bitfield.zig");
// Argument Parsing Library // Argument Parsing Library
exe.addPackagePath("clap", "lib/zig-clap/clap.zig"); exe.addAnonymousModule("clap", .{ .source_file = .{ .path = "lib/zig-clap/clap.zig" } });
// TOML Library // TOML Library
exe.addPackagePath("toml", "lib/zig-toml/src/toml.zig"); exe.addAnonymousModule("toml", .{ .source_file = .{ .path = "lib/zig-toml/src/toml.zig" } });
// OpenGL 3.3 Bindings // OpenGL 3.3 Bindings
exe.addPackagePath("gl", "lib/gl.zig"); exe.addAnonymousModule("gl", .{ .source_file = .{ .path = "lib/gl.zig" } });
// Zig SDL Bindings: https://github.com/MasterQ32/SDL.zig // Zig SDL Bindings: https://github.com/MasterQ32/SDL.zig
const sdk = Sdk.init(b, null); const sdk = Sdk.init(b, null);
sdk.link(exe, .dynamic); sdk.link(exe, .dynamic);
exe.addPackage(sdk.getNativePackage("sdl2")); exe.addModule("sdl2", sdk.getNativeModule());
exe.install(); exe.install();