feat: implement basic pipeline
passes arm.gba, thumb.gb and armwrestler, fails in actual games TODO: run FuzzARM debug specific titles
This commit is contained in:
@@ -133,10 +133,9 @@ pub fn fmt12(comptime isSP: bool, comptime rd: u3) InstrFn {
|
||||
return struct {
|
||||
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u16) void {
|
||||
// ADD
|
||||
const left = if (isSP) cpu.r[13] else (cpu.r[15] + 2) & 0xFFFF_FFFD;
|
||||
const left = if (isSP) cpu.r[13] else cpu.r[15] & ~@as(u32, 2);
|
||||
const right = (opcode & 0xFF) << 2;
|
||||
const result = left + right;
|
||||
cpu.r[rd] = result;
|
||||
cpu.r[rd] = left + right;
|
||||
}
|
||||
}.inner;
|
||||
}
|
||||
|
Reference in New Issue
Block a user