feat: implement basic pipeline

passes arm.gba, thumb.gb and armwrestler, fails in actual games
TODO: run FuzzARM debug specific titles
This commit is contained in:
2022-06-29 06:33:17 -03:00
parent 62162ba492
commit b3ada64e64
13 changed files with 158 additions and 99 deletions

View File

@@ -9,14 +9,19 @@ const sext = @import("../../../util.zig").sext;
pub fn branch(comptime L: bool) InstrFn {
return struct {
fn inner(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
if (L) cpu.r[14] = cpu.r[15];
cpu.r[15] = cpu.fakePC() +% (sext(u32, u24, opcode) << 2);
if (L) cpu.r[14] = cpu.r[15] - 4;
cpu.r[15] +%= sext(u32, u24, opcode) << 2;
cpu.pipe.flush();
}
}.inner;
}
pub fn branchAndExchange(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
const rn = opcode & 0xF;
cpu.cpsr.t.write(cpu.r[rn] & 1 == 1);
cpu.r[15] = cpu.r[rn] & 0xFFFF_FFFE;
const thumb = cpu.r[rn] & 1 == 1;
cpu.r[15] = cpu.r[rn] & if (thumb) ~@as(u32, 1) else ~@as(u32, 3);
cpu.cpsr.t.write(thumb);
cpu.pipe.flush();
}