feat: implement ARM read open bus
This commit is contained in:
parent
6d5c30ac25
commit
a590048204
35
src/Bus.zig
35
src/Bus.zig
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@ -1,6 +1,7 @@
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const std = @import("std");
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const AudioDeviceId = @import("sdl2").SDL_AudioDeviceID;
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const Arm7tdmi = @import("cpu.zig").Arm7tdmi;
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const Bios = @import("bus/Bios.zig");
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const Ewram = @import("bus/Ewram.zig");
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const GamePak = @import("bus/GamePak.zig");
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@ -18,7 +19,6 @@ const Allocator = std.mem.Allocator;
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const log = std.log.scoped(.Bus);
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const rotr = @import("util.zig").rotr;
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const Self = @This();
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const panic_on_und_bus: bool = false;
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@ -33,19 +33,21 @@ iwram: Iwram,
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ewram: Ewram,
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io: Io,
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cpu: ?*Arm7tdmi,
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sched: *Scheduler,
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pub fn init(alloc: Allocator, sched: *Scheduler, dev: AudioDeviceId, paths: FilePaths) !Self {
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pub fn init(alloc: Allocator, sched: *Scheduler, paths: FilePaths) !Self {
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return Self{
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.pak = try GamePak.init(alloc, paths.rom, paths.save),
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.bios = try Bios.init(alloc, paths.bios),
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.ppu = try Ppu.init(alloc, sched),
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.apu = Apu.init(dev),
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.apu = Apu.init(),
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.iwram = try Iwram.init(alloc),
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.ewram = try Ewram.init(alloc),
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.dma = DmaControllers.init(),
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.tim = Timers.init(sched),
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.io = Io.init(),
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.cpu = null,
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.sched = sched,
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};
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}
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@ -74,6 +76,29 @@ fn isDmaRunning(self: *const Self) bool {
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self.dma._3.active;
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}
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pub fn debugRead(self: *const Self, comptime T: type, address: u32) T {
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const cached = self.sched.tick;
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defer self.sched.tick = cached;
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return self.read(T, address);
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}
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fn readOpenBus(self: *const Self, comptime T: type, address: u32) T {
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if (self.cpu.?.cpsr.t.read()) {
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log.err("TODO: {} open bus read in THUMB", .{T});
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return 0;
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}
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const word = self.debugRead(u32, self.cpu.?.r[15] + 4);
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return @truncate(T, rotr(u32, word, 8 * (address & 3)));
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}
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fn readBios(self: *const Self, comptime T: type, address: u32) T {
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if (address < Bios.size) return self.bios.read(T, alignAddress(T, address));
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return self.readOpenBus(T, address);
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}
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pub fn read(self: *const Self, comptime T: type, address: u32) T {
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const page = @truncate(u8, address >> 24);
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const align_addr = alignAddress(T, address);
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@ -81,7 +106,7 @@ pub fn read(self: *const Self, comptime T: type, address: u32) T {
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return switch (page) {
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// General Internal Memory
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0x00 => self.bios.read(T, align_addr),
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0x00 => self.readBios(T, address),
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0x02 => self.ewram.read(T, align_addr),
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0x03 => self.iwram.read(T, align_addr),
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0x04 => io.read(self, T, align_addr),
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@ -105,7 +130,7 @@ pub fn read(self: *const Self, comptime T: type, address: u32) T {
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break :blk @as(T, value) * multiplier;
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},
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else => undRead("Tried to read {} from 0x{X:0>8}", .{ T, address }),
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else => readOpenBus(self, T, address),
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};
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}
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12
src/apu.zig
12
src/apu.zig
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@ -24,9 +24,9 @@ pub const Apu = struct {
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dma_cnt: io.DmaSoundControl,
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cnt: io.SoundControl,
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dev: AudioDeviceId,
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dev: ?AudioDeviceId,
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pub fn init(dev: AudioDeviceId) Self {
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pub fn init() Self {
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return .{
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.ch1 = ToneSweep.init(),
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.ch2 = Tone.init(),
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@ -40,10 +40,14 @@ pub const Apu = struct {
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.cnt = .{ .raw = 0 },
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.bias = .{ .raw = 0x0200 },
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.dev = dev,
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.dev = null,
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};
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}
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pub fn attachAudioDevice(self: *Self, dev: AudioDeviceId) void {
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self.dev = dev;
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}
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pub fn setDmaCnt(self: *Self, value: u16) void {
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const new: io.DmaSoundControl = .{ .raw = value };
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@ -83,7 +87,7 @@ pub const Apu = struct {
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},
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};
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_ = SDL.SDL_QueueAudio(self.dev, &samples, 2);
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if (self.dev) |dev| _ = SDL.SDL_QueueAudio(dev, &samples, 2);
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}
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};
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@ -2,6 +2,9 @@ const std = @import("std");
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const Allocator = std.mem.Allocator;
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const log = std.log.scoped(.Bios);
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/// Size of the BIOS in bytes
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pub const size = 0x4000;
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const Self = @This();
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buf: ?[]u8,
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20
src/cpu.zig
20
src/cpu.zig
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@ -5,7 +5,9 @@ const Bus = @import("Bus.zig");
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const Bit = @import("bitfield").Bit;
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const Bitfield = @import("bitfield").Bitfield;
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const Scheduler = @import("scheduler.zig").Scheduler;
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const FilePaths = @import("util.zig").FilePaths;
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const Allocator = std.mem.Allocator;
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const File = std.fs.File;
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// ARM Instruction Groups
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@ -59,7 +61,7 @@ pub const Arm7tdmi = struct {
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r: [16]u32,
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sched: *Scheduler,
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bus: *Bus,
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bus: Bus,
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cpsr: PSR,
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spsr: PSR,
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@ -77,11 +79,11 @@ pub const Arm7tdmi = struct {
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log_buf: [0x100]u8,
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binary_log: bool,
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pub fn init(sched: *Scheduler, bus: *Bus) Self {
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return .{
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pub fn init(alloc: Allocator, sched: *Scheduler, paths: FilePaths) !Self {
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var cpu: Arm7tdmi = .{
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.r = [_]u32{0x00} ** 16,
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.sched = sched,
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.bus = bus,
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.bus = try Bus.init(alloc, sched, paths),
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.cpsr = .{ .raw = 0x0000_001F },
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.spsr = .{ .raw = 0x0000_0000 },
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.banked_fiq = [_]u32{0x00} ** 10,
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@ -91,6 +93,12 @@ pub const Arm7tdmi = struct {
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.log_buf = undefined,
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.binary_log = false,
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};
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cpu.bus.cpu = &cpu;
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return cpu;
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}
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pub fn deinit(self: Self) void {
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self.bus.deinit();
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}
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pub fn useLogger(self: *Self, file: *const File, is_binary: bool) void {
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@ -250,13 +258,13 @@ pub const Arm7tdmi = struct {
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const opcode = self.thumbFetch();
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if (enable_logging) if (self.log_file) |file| self.debug_log(file, opcode);
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thumb_lut[thumbIdx(opcode)](self, self.bus, opcode);
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thumb_lut[thumbIdx(opcode)](self, &self.bus, opcode);
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} else {
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const opcode = self.fetch();
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if (enable_logging) if (self.log_file) |file| self.debug_log(file, opcode);
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if (checkCond(self.cpsr, @truncate(u4, opcode >> 28))) {
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arm_lut[armIdx(opcode)](self, self.bus, opcode);
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arm_lut[armIdx(opcode)](self, &self.bus, opcode);
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}
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}
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}
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42
src/emu.zig
42
src/emu.zig
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@ -32,42 +32,42 @@ const RunKind = enum {
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LimitedBusy,
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};
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pub fn run(kind: RunKind, quit: *Atomic(bool), fps: *FpsAverage, sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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pub fn run(kind: RunKind, quit: *Atomic(bool), fps: *FpsAverage, sched: *Scheduler, cpu: *Arm7tdmi) void {
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switch (kind) {
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.Unlimited => runUnsync(quit, sched, cpu, bus),
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.Limited => runSync(quit, sched, cpu, bus),
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.UnlimitedFPS => runUnsyncFps(quit, fps, sched, cpu, bus),
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.LimitedFPS => runSyncFps(quit, fps, sched, cpu, bus),
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.LimitedBusy => runBusyLoop(quit, sched, cpu, bus),
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.Unlimited => runUnsync(quit, sched, cpu),
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.Limited => runSync(quit, sched, cpu),
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.UnlimitedFPS => runUnsyncFps(quit, fps, sched, cpu),
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.LimitedFPS => runSyncFps(quit, fps, sched, cpu),
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.LimitedBusy => runBusyLoop(quit, sched, cpu),
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}
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}
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pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi) void {
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const frame_end = sched.tick + cycles_per_frame;
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while (sched.tick < frame_end) {
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if (bus.io.haltcnt == .Halt) sched.tick += 1;
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if (bus.io.haltcnt == .Execute) cpu.step();
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bus.handleDMATransfers();
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if (cpu.bus.io.haltcnt == .Halt) sched.tick += 1;
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if (cpu.bus.io.haltcnt == .Execute) cpu.step();
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cpu.bus.handleDMATransfers();
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while (sched.tick >= sched.nextTimestamp()) {
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sched.handleEvent(cpu, bus);
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sched.handleEvent(cpu);
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}
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}
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}
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pub fn runUnsync(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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pub fn runUnsync(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi) void {
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log.info("Unsynchronized EmuThread has begun", .{});
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while (!quit.load(.Unordered)) runFrame(sched, cpu, bus);
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while (!quit.load(.Unordered)) runFrame(sched, cpu);
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}
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pub fn runSync(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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pub fn runSync(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi) void {
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log.info("Synchronized EmuThread has begun", .{});
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var timer = Timer.start() catch unreachable;
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var wake_time: u64 = frame_period;
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while (!quit.load(.Unordered)) {
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runFrame(sched, cpu, bus);
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runFrame(sched, cpu);
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// Put the Thread to Sleep + Backup Spin Loop
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// This saves on resource usage when frame limiting
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@ -78,24 +78,24 @@ pub fn runSync(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus
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}
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}
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pub fn runUnsyncFps(quit: *Atomic(bool), fps: *FpsAverage, sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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pub fn runUnsyncFps(quit: *Atomic(bool), fps: *FpsAverage, sched: *Scheduler, cpu: *Arm7tdmi) void {
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log.info("Unsynchronized EmuThread with FPS Tracking has begun", .{});
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var fps_timer = Timer.start() catch unreachable;
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while (!quit.load(.Unordered)) {
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runFrame(sched, cpu, bus);
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runFrame(sched, cpu);
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fps.add(fps_timer.lap());
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}
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}
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pub fn runSyncFps(quit: *Atomic(bool), fps: *FpsAverage, sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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pub fn runSyncFps(quit: *Atomic(bool), fps: *FpsAverage, sched: *Scheduler, cpu: *Arm7tdmi) void {
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log.info("Synchronized EmuThread has begun", .{});
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var timer = Timer.start() catch unreachable;
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var fps_timer = Timer.start() catch unreachable;
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var wake_time: u64 = frame_period;
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while (!quit.load(.Unordered)) {
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runFrame(sched, cpu, bus);
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runFrame(sched, cpu);
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// Put the Thread to Sleep + Backup Spin Loop
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// This saves on resource usage when frame limiting
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@ -109,13 +109,13 @@ pub fn runSyncFps(quit: *Atomic(bool), fps: *FpsAverage, sched: *Scheduler, cpu:
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}
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}
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pub fn runBusyLoop(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, bus: *Bus) void {
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pub fn runBusyLoop(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi) void {
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log.info("Run EmuThread with spin-loop sync", .{});
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var timer = Timer.start() catch unreachable;
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var wake_time: u64 = frame_period;
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while (!quit.load(.Unordered)) {
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runFrame(sched, cpu, bus);
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runFrame(sched, cpu);
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spinLoop(&timer, wake_time);
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// Update to the new wake time
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54
src/main.zig
54
src/main.zig
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@ -92,10 +92,8 @@ pub fn main() anyerror!void {
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defer scheduler.deinit();
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const paths = .{ .bios = bios_path, .rom = rom_path, .save = save_path };
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var bus = try Bus.init(alloc, &scheduler, audio_dev, paths);
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defer bus.deinit();
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var cpu = Arm7tdmi.init(&scheduler, &bus);
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var cpu = try Arm7tdmi.init(alloc, &scheduler, paths);
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cpu.bus.apu.attachAudioDevice(audio_dev);
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cpu.fastBoot();
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const log_file: ?File = if (enable_logging) blk: {
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@ -110,10 +108,10 @@ pub fn main() anyerror!void {
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var emu_rate = FpsAverage.init();
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// Create Emulator Thread
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const emu_thread = try Thread.spawn(.{}, emu.run, .{ .LimitedFPS, &quit, &emu_rate, &scheduler, &cpu, &bus });
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const emu_thread = try Thread.spawn(.{}, emu.run, .{ .LimitedFPS, &quit, &emu_rate, &scheduler, &cpu });
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defer emu_thread.join();
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const title = correctTitle(bus.pak.title);
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const title = correctTitle(cpu.bus.pak.title);
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var title_buf: [0x20]u8 = std.mem.zeroes([0x20]u8);
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const window_title = try std.fmt.bufPrint(&title_buf, "ZBA | {s}", .{title});
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@ -145,36 +143,38 @@ pub fn main() anyerror!void {
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switch (event.type) {
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SDL.SDL_QUIT => break :emu_loop,
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SDL.SDL_KEYDOWN => {
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const io = &cpu.bus.io;
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const key_code = event.key.keysym.sym;
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switch (key_code) {
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SDL.SDLK_UP => bus.io.keyinput.up.unset(),
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SDL.SDLK_DOWN => bus.io.keyinput.down.unset(),
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SDL.SDLK_LEFT => bus.io.keyinput.left.unset(),
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SDL.SDLK_RIGHT => bus.io.keyinput.right.unset(),
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SDL.SDLK_x => bus.io.keyinput.a.unset(),
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SDL.SDLK_z => bus.io.keyinput.b.unset(),
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SDL.SDLK_a => bus.io.keyinput.shoulder_l.unset(),
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SDL.SDLK_s => bus.io.keyinput.shoulder_r.unset(),
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SDL.SDLK_RETURN => bus.io.keyinput.start.unset(),
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SDL.SDLK_RSHIFT => bus.io.keyinput.select.unset(),
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SDL.SDLK_UP => io.keyinput.up.unset(),
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SDL.SDLK_DOWN => io.keyinput.down.unset(),
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SDL.SDLK_LEFT => io.keyinput.left.unset(),
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SDL.SDLK_RIGHT => io.keyinput.right.unset(),
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SDL.SDLK_x => io.keyinput.a.unset(),
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SDL.SDLK_z => io.keyinput.b.unset(),
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SDL.SDLK_a => io.keyinput.shoulder_l.unset(),
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SDL.SDLK_s => io.keyinput.shoulder_r.unset(),
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SDL.SDLK_RETURN => io.keyinput.start.unset(),
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SDL.SDLK_RSHIFT => io.keyinput.select.unset(),
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else => {},
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}
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},
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SDL.SDL_KEYUP => {
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const io = &cpu.bus.io;
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const key_code = event.key.keysym.sym;
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switch (key_code) {
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SDL.SDLK_UP => bus.io.keyinput.up.set(),
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SDL.SDLK_DOWN => bus.io.keyinput.down.set(),
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SDL.SDLK_LEFT => bus.io.keyinput.left.set(),
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SDL.SDLK_RIGHT => bus.io.keyinput.right.set(),
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SDL.SDLK_x => bus.io.keyinput.a.set(),
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SDL.SDLK_z => bus.io.keyinput.b.set(),
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SDL.SDLK_a => bus.io.keyinput.shoulder_l.set(),
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SDL.SDLK_s => bus.io.keyinput.shoulder_r.set(),
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SDL.SDLK_RETURN => bus.io.keyinput.start.set(),
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SDL.SDLK_RSHIFT => bus.io.keyinput.select.set(),
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SDL.SDLK_UP => io.keyinput.up.set(),
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SDL.SDLK_DOWN => io.keyinput.down.set(),
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SDL.SDLK_LEFT => io.keyinput.left.set(),
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SDL.SDLK_RIGHT => io.keyinput.right.set(),
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SDL.SDLK_x => io.keyinput.a.set(),
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SDL.SDLK_z => io.keyinput.b.set(),
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SDL.SDLK_a => io.keyinput.shoulder_l.set(),
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SDL.SDLK_s => io.keyinput.shoulder_r.set(),
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SDL.SDLK_RETURN => io.keyinput.start.set(),
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SDL.SDLK_RSHIFT => io.keyinput.select.set(),
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else => {},
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}
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},
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@ -183,7 +183,7 @@ pub fn main() anyerror!void {
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}
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// FIXME: Is it OK just to copy the Emulator's Frame Buffer to SDL?
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const buf_ptr = bus.ppu.framebuf.ptr;
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const buf_ptr = cpu.bus.ppu.framebuf.ptr;
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_ = SDL.SDL_UpdateTexture(texture, null, buf_ptr, framebuf_pitch);
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||||
_ = SDL.SDL_RenderCopy(renderer, texture, null, null);
|
||||
SDL.SDL_RenderPresent(renderer);
|
||||
|
|
|
@ -366,7 +366,7 @@ pub const Ppu = struct {
|
|||
}
|
||||
|
||||
// See if HBlank DMA is present and not enabled
|
||||
pollBlankingDma(cpu.bus, .HBlank);
|
||||
pollBlankingDma(&cpu.bus, .HBlank);
|
||||
|
||||
self.dispstat.hblank.set();
|
||||
self.sched.push(.HBlank, self.sched.now() + (68 * 4) - late);
|
||||
|
@ -403,7 +403,7 @@ pub const Ppu = struct {
|
|||
}
|
||||
|
||||
// See if Vblank DMA is present and not enabled
|
||||
pollBlankingDma(cpu.bus, .VBlank);
|
||||
pollBlankingDma(&cpu.bus, .VBlank);
|
||||
}
|
||||
|
||||
if (scanline == 227) self.dispstat.vblank.unset();
|
||||
|
|
|
@ -29,7 +29,7 @@ pub const Scheduler = struct {
|
|||
return self.tick;
|
||||
}
|
||||
|
||||
pub fn handleEvent(self: *Self, cpu: *Arm7tdmi, bus: *Bus) void {
|
||||
pub fn handleEvent(self: *Self, cpu: *Arm7tdmi) void {
|
||||
if (self.queue.removeOrNull()) |event| {
|
||||
const late = self.tick - event.tick;
|
||||
|
||||
|
@ -40,19 +40,19 @@ pub const Scheduler = struct {
|
|||
},
|
||||
.Draw => {
|
||||
// The end of a VDraw
|
||||
bus.ppu.drawScanline();
|
||||
bus.ppu.handleHDrawEnd(cpu, late);
|
||||
cpu.bus.ppu.drawScanline();
|
||||
cpu.bus.ppu.handleHDrawEnd(cpu, late);
|
||||
},
|
||||
.TimerOverflow => |id| {
|
||||
switch (id) {
|
||||
0 => bus.tim._0.handleOverflow(cpu, late),
|
||||
1 => bus.tim._1.handleOverflow(cpu, late),
|
||||
2 => bus.tim._2.handleOverflow(cpu, late),
|
||||
3 => bus.tim._3.handleOverflow(cpu, late),
|
||||
0 => cpu.bus.tim._0.handleOverflow(cpu, late),
|
||||
1 => cpu.bus.tim._1.handleOverflow(cpu, late),
|
||||
2 => cpu.bus.tim._2.handleOverflow(cpu, late),
|
||||
3 => cpu.bus.tim._3.handleOverflow(cpu, late),
|
||||
}
|
||||
},
|
||||
.HBlank => bus.ppu.handleHBlankEnd(cpu, late), // The end of a HBlank
|
||||
.VBlank => bus.ppu.handleHDrawEnd(cpu, late), // The end of a VBlank
|
||||
.HBlank => cpu.bus.ppu.handleHBlankEnd(cpu, late), // The end of a HBlank
|
||||
.VBlank => cpu.bus.ppu.handleHDrawEnd(cpu, late), // The end of a VBlank
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue