chore: misc improvements
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20
src/ppu.zig
20
src/ppu.zig
@@ -645,43 +645,43 @@ const Sprite = struct {
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};
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}
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inline fn x(self: *const Self) u9 {
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fn x(self: *const Self) u9 {
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return self.attr1.x.read();
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}
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inline fn y(self: *const Self) u8 {
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fn y(self: *const Self) u8 {
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return self.attr0.y.read();
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}
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inline fn is_8bpp(self: *const Self) bool {
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fn is_8bpp(self: *const Self) bool {
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return self.attr0.is_8bpp.read();
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}
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inline fn shape(self: *const Self) u2 {
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fn shape(self: *const Self) u2 {
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return self.attr0.shape.read();
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}
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inline fn size(self: *const Self) u2 {
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fn size(self: *const Self) u2 {
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return self.attr1.size.read();
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}
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inline fn tile_id(self: *const Self) u10 {
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fn tile_id(self: *const Self) u10 {
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return self.attr2.tile_id.read();
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}
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inline fn pal_bank(self: *const Self) u4 {
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fn pal_bank(self: *const Self) u4 {
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return self.attr2.pal_bank.read();
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}
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inline fn h_flip(self: *const Self) bool {
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fn h_flip(self: *const Self) bool {
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return self.attr1.h_flip.read();
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}
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inline fn v_flip(self: *const Self) bool {
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fn v_flip(self: *const Self) bool {
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return self.attr1.v_flip.read();
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}
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inline fn priority(self: *const Self) u2 {
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fn priority(self: *const Self) u2 {
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return self.attr2.rel_prio.read();
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}
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};
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