revert(apu): switch from f32 44.1kHz to u16 32.768kHz
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@@ -105,8 +105,8 @@ pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi) void {
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}
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fn audioSync(audio_sync: bool, stream: *SDL.SDL_AudioStream, is_buffer_full: *bool) void {
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comptime std.debug.assert(@import("../platform.zig").sample_format == SDL.AUDIO_F32);
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const sample_size = 2 * @sizeOf(f32);
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comptime std.debug.assert(@import("../platform.zig").sample_format == SDL.AUDIO_U16);
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const sample_size = 2 * @sizeOf(u16);
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const max_buf_size: c_int = 0x400;
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// Determine whether the APU is busy right at this moment
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