zba/src/cpu/data_processing.zig

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const std = @import("std");
const arm = @import("../cpu.zig");
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const BarrelShifter = @import("barrel_shifter.zig");
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const Bus = @import("../bus.zig").Bus;
const Arm7tdmi = arm.Arm7tdmi;
const InstrFn = arm.InstrFn;
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pub fn comptimeDataProcessing(comptime I: bool, comptime S: bool, comptime instrKind: u4) InstrFn {
return struct {
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fn dataProcessing(cpu: *Arm7tdmi, _: *Bus, opcode: u32) void {
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const rd = opcode >> 12 & 0xF;
const op1 = opcode >> 16 & 0xF;
var op2: u32 = undefined;
if (I) {
op2 = std.math.rotr(u32, opcode & 0xFF, (opcode >> 8 & 0xF) << 1);
} else {
op2 = BarrelShifter.exec(cpu, opcode);
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}
switch (instrKind) {
0x4 => {
// ADD
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cpu.r[rd] = cpu.r[op1] + op2;
if (S) std.debug.panic("[CPU] TODO: implement ADD condition codes", .{});
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},
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0x8 => {
// TST
std.debug.panic("[CPU] TODO: implement TST, also figure out barrel shifter flags\n", .{});
},
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0xD => {
// MOV
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cpu.r[rd] = op2;
if (S) std.debug.panic("[CPU] implement MOV condition codes", .{});
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},
0xA => {
// CMP
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const op1_val = cpu.r[op1];
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const v_ctx = (op1_val >> 31 == 1) or (op2 >> 31 == 1);
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const result = op1_val -% op2;
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cpu.cpsr.n.write(result >> 31 & 1 == 1);
cpu.cpsr.z.write(result == 0);
cpu.cpsr.c.write(op2 <= op1_val);
cpu.cpsr.v.write(v_ctx and (result >> 31 & 1 == 1));
},
else => std.debug.panic("[CPU] TODO: implement data processing type {}", .{instrKind}),
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}
}
}.dataProcessing;
}
// fn registerOp2(cpu: *const Arm7tdmi, opcode: u32) u32 {
// var amount: u32 = undefined;
// if (opcode >> 4 & 0x01 == 0x01) {
// amount = cpu.r[opcode >> 8 & 0xF] & 0xFF;
// } else {
// amount = opcode >> 7 & 0x1F;
// }
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// const rm = opcode & 0xF;
// const r_val = cpu.r[rm];
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// return switch (opcode >> 5 & 0x03) {
// 0b00 => r_val << @truncate(u5, amount),
// 0b01 => r_val >> @truncate(u5, amount),
// 0b10 => @bitCast(u32, @bitCast(i32, r_val) >> @truncate(u5, amount)),
// 0b11 => std.math.rotr(u32, r_val, amount),
// else => unreachable,
// };
// }