19 Commits

Author SHA1 Message Date
1bf10f6d76 chore: cleanup 2d-mapping code for 4bpp horizontal sprites 2022-06-22 18:54:06 -03:00
f689f63eda feat: implement horizontal 8bpp sprites 2022-06-22 18:53:43 -03:00
77e2ef6103 chore: cleanup 2d mapping code for 4bpp square sprites 2022-06-22 18:38:33 -03:00
a05efaae0f feat: implement square 8bpp sprites 2022-06-22 18:34:41 -03:00
430f18bc19 feat: refactor sprite selection + sprite loading code 2022-06-22 08:55:50 -03:00
17b0a2d97e feat: disable unused sprites 2022-06-22 08:15:14 -03:00
4126bd7c9f chore: update ZigGBA 2022-06-22 05:57:12 -03:00
594a5ad74a chore: clear leftover sprite VRAM data on sprite change 2022-05-13 11:59:33 -03:00
bf59ac0d92 chore: use A or B to cycle through sprite shape types 2022-05-13 11:52:54 -03:00
2895a3afa8 feat: implement vertical sprites 2022-05-13 11:28:05 -03:00
e85d323ede chore: commit assets 2022-05-13 10:15:38 -03:00
f7e0a0ed0f feat: horizontal sprites + depersonalization 2022-05-13 10:13:44 -03:00
babbda0d43 feat: MVP for 2d_sprites.gba 2022-05-13 07:34:28 -03:00
35044acfa7 feat: write basic 2D-mapped sprite demo 2022-05-07 05:02:13 -03:00
ffddc43766 chore: add build run command 2022-04-22 12:12:55 -03:00
55c4933ad7 chore: ignore asm 2022-04-15 02:19:58 -03:00
6285a950fe feat: emit asm 2022-04-15 01:58:45 -03:00
dfec136a86 chore: add ZigGBA
Also get a ZigGBA implementation of first.gba working
2022-04-15 00:13:28 -03:00
48b48cf009 initial commit 2022-04-14 23:48:58 -03:00