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Author | SHA1 | Date |
---|---|---|
Rekai Nyangadzayi Musuka | 1fa5c9675f | |
Rekai Nyangadzayi Musuka | b43bf52174 | |
Rekai Nyangadzayi Musuka | ecc96a9c82 | |
Rekai Nyangadzayi Musuka | e895db97bc | |
Rekai Nyangadzayi Musuka | d32da2737b | |
Rekai Nyangadzayi Musuka | e4ff7b26ec | |
Rekai Nyangadzayi Musuka | 4dd693ed59 | |
Rekai Nyangadzayi Musuka | 5b2b5e31db | |
Rekai Nyangadzayi Musuka | 35b5d28ee8 | |
Rekai Nyangadzayi Musuka | 8f739d3594 | |
Rekai Nyangadzayi Musuka | 918168216a | |
Rekai Nyangadzayi Musuka | ddca95a721 |
53
build.zig
53
build.zig
|
@ -11,6 +11,10 @@ pub const Backend = enum {
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pub const Options = struct {
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pub const Options = struct {
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backend: Backend,
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backend: Backend,
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shared: bool = false,
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shared: bool = false,
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/// use bundled imgui source
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with_imgui: bool = true,
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/// use bundled implot source
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with_implot: bool = true,
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};
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};
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pub const Package = struct {
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pub const Package = struct {
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@ -67,40 +71,55 @@ pub fn package(
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.optimize = optimize,
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.optimize = optimize,
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});
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});
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zgui_c_cpp.addIncludePath(thisDir() ++ "/libs");
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zgui_c_cpp.addIncludePath(.{ .path = thisDir() ++ "/libs" });
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zgui_c_cpp.addIncludePath(thisDir() ++ "/libs/imgui");
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zgui_c_cpp.addIncludePath(.{ .path = thisDir() ++ "/libs/imgui" });
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|
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zgui_c_cpp.linkLibC();
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zgui_c_cpp.linkLibC();
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zgui_c_cpp.linkLibCpp();
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zgui_c_cpp.linkLibCpp();
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|
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const cflags = &.{"-fno-sanitize=undefined"};
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const cflags = &.{"-fno-sanitize=undefined"};
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zgui_c_cpp.addCSourceFile(thisDir() ++ "/src/zgui.cpp", cflags);
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zgui_c_cpp.addCSourceFile(.{
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.file = .{ .path = thisDir() ++ "/src/zgui.cpp" },
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.flags = cflags,
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});
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|
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zgui_c_cpp.addCSourceFile(thisDir() ++ "/libs/imgui/imgui.cpp", cflags);
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if (args.options.with_imgui) {
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zgui_c_cpp.addCSourceFile(thisDir() ++ "/libs/imgui/imgui_widgets.cpp", cflags);
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zgui_c_cpp.addCSourceFiles(&.{
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zgui_c_cpp.addCSourceFile(thisDir() ++ "/libs/imgui/imgui_tables.cpp", cflags);
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thisDir() ++ "/libs/imgui/imgui.cpp",
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zgui_c_cpp.addCSourceFile(thisDir() ++ "/libs/imgui/imgui_draw.cpp", cflags);
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thisDir() ++ "/libs/imgui/imgui_widgets.cpp",
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zgui_c_cpp.addCSourceFile(thisDir() ++ "/libs/imgui/imgui_demo.cpp", cflags);
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thisDir() ++ "/libs/imgui/imgui_tables.cpp",
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thisDir() ++ "/libs/imgui/imgui_draw.cpp",
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thisDir() ++ "/libs/imgui/imgui_demo.cpp",
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}, cflags);
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}
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zgui_c_cpp.addCSourceFile(thisDir() ++ "/libs/imgui/implot_demo.cpp", cflags);
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if (args.options.with_implot) {
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zgui_c_cpp.addCSourceFile(thisDir() ++ "/libs/imgui/implot.cpp", cflags);
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zgui_c_cpp.addCSourceFiles(&.{
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zgui_c_cpp.addCSourceFile(thisDir() ++ "/libs/imgui/implot_items.cpp", cflags);
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thisDir() ++ "/libs/imgui/implot_demo.cpp",
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thisDir() ++ "/libs/imgui/implot.cpp",
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thisDir() ++ "/libs/imgui/implot_items.cpp",
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}, cflags);
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}
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switch (args.options.backend) {
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switch (args.options.backend) {
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.glfw_wgpu => {
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.glfw_wgpu => {
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zgui_c_cpp.addIncludePath(thisDir() ++ "/../zglfw/libs/glfw/include");
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zgui_c_cpp.addIncludePath(.{ .path = thisDir() ++ "/../zglfw/libs/glfw/include" });
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zgui_c_cpp.addIncludePath(thisDir() ++ "/../zgpu/libs/dawn/include");
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zgui_c_cpp.addIncludePath(.{ .path = thisDir() ++ "/../zgpu/libs/dawn/include" });
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zgui_c_cpp.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_glfw.cpp", cflags);
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zgui_c_cpp.addCSourceFiles(&.{
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zgui_c_cpp.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_wgpu.cpp", cflags);
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thisDir() ++ "/libs/imgui/backends/imgui_impl_glfw.cpp",
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thisDir() ++ "/libs/imgui/backends/imgui_impl_wgpu.cpp",
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}, cflags);
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},
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},
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.glfw_opengl3 => {
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.glfw_opengl3 => {
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zgui_c_cpp.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_glfw.cpp", cflags);
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zgui_c_cpp.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_glfw.cpp", cflags);
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zgui_c_cpp.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_opengl3.cpp", cflags);
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zgui_c_cpp.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_opengl3.cpp", cflags);
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},
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},
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.win32_dx12 => {
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.win32_dx12 => {
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zgui_c_cpp.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_win32.cpp", cflags);
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zgui_c_cpp.addCSourceFiles(&.{
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zgui_c_cpp.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_dx12.cpp", cflags);
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thisDir() ++ "/libs/imgui/backends/imgui_impl_win32.cpp",
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thisDir() ++ "/libs/imgui/backends/imgui_impl_dx12.cpp",
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}, cflags);
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zgui_c_cpp.linkSystemLibraryName("d3dcompiler_47");
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zgui_c_cpp.linkSystemLibraryName("d3dcompiler_47");
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zgui_c_cpp.linkSystemLibraryName("dwmapi");
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zgui_c_cpp.linkSystemLibraryName("dwmapi");
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},
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},
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|
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@ -539,11 +539,14 @@ static void ImGui_ImplWGPU_CreateFontsTexture()
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// Create the associated sampler
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// Create the associated sampler
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// (Bilinear sampling is required by default. Set 'io.Fonts->Flags |= ImFontAtlasFlags_NoBakedLines' or 'style.AntiAliasedLinesUseTex = false' to allow point/nearest sampling)
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// (Bilinear sampling is required by default. Set 'io.Fonts->Flags |= ImFontAtlasFlags_NoBakedLines' or 'style.AntiAliasedLinesUseTex = false' to allow point/nearest sampling)
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{
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{
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const WGPUMipmapFilterMode mipmap_filter_mode = g_config.texture_filter_mode == 1 ? WGPUMipmapFilterMode_Linear : WGPUMipmapFilterMode_Nearest;
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const WGPUFilterMode filter_mode = g_config.texture_filter_mode == 1 ? WGPUFilterMode_Linear : WGPUFilterMode_Nearest;
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const WGPUFilterMode filter_mode = g_config.texture_filter_mode == 1 ? WGPUFilterMode_Linear : WGPUFilterMode_Nearest;
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|
|
||||||
WGPUSamplerDescriptor sampler_desc = {};
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WGPUSamplerDescriptor sampler_desc = {};
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sampler_desc.minFilter = filter_mode;
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sampler_desc.minFilter = filter_mode;
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sampler_desc.magFilter = filter_mode;
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sampler_desc.magFilter = filter_mode;
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sampler_desc.mipmapFilter = filter_mode;
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sampler_desc.mipmapFilter = mipmap_filter_mode;
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sampler_desc.addressModeU = WGPUAddressMode_Repeat;
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sampler_desc.addressModeU = WGPUAddressMode_Repeat;
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sampler_desc.addressModeV = WGPUAddressMode_Repeat;
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sampler_desc.addressModeV = WGPUAddressMode_Repeat;
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sampler_desc.addressModeW = WGPUAddressMode_Repeat;
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sampler_desc.addressModeW = WGPUAddressMode_Repeat;
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||||||
|
|
64
src/gui.zig
64
src/gui.zig
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@ -226,6 +226,10 @@ pub const io = struct {
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pub const getFontsTexId = zguiIoGetFontsTexId;
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pub const getFontsTexId = zguiIoGetFontsTexId;
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extern fn zguiIoGetFontsTexId() TextureIdent;
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extern fn zguiIoGetFontsTexId() TextureIdent;
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/// `pub fn zguiIoSetConfigWindowsMoveFromTitleBarOnly(bool) void`
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pub const setConfigWindowsMoveFromTitleBarOnly = zguiIoSetConfigWindowsMoveFromTitleBarOnly;
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extern fn zguiIoSetConfigWindowsMoveFromTitleBarOnly(enabled: bool) void;
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/// `pub fn zguiIoGetWantCaptureMouse() bool`
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/// `pub fn zguiIoGetWantCaptureMouse() bool`
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pub const getWantCaptureMouse = zguiIoGetWantCaptureMouse;
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pub const getWantCaptureMouse = zguiIoGetWantCaptureMouse;
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extern fn zguiIoGetWantCaptureMouse() bool;
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extern fn zguiIoGetWantCaptureMouse() bool;
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@ -1161,6 +1165,13 @@ pub const setMouseCursor = zguiSetMouseCursor;
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extern fn zguiGetMouseCursor() Cursor;
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extern fn zguiGetMouseCursor() Cursor;
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extern fn zguiSetMouseCursor(cursor: Cursor) void;
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extern fn zguiSetMouseCursor(cursor: Cursor) void;
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//--------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------
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pub fn getMousePos() [2]f32 {
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var pos: [2]f32 = undefined;
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zguiGetMousePos(&pos);
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return pos;
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}
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extern fn zguiGetMousePos(pos: *[2]f32) void;
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//--------------------------------------------------------------------------------------------------
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/// `pub fn alignTextToFramePadding() void`
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/// `pub fn alignTextToFramePadding() void`
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pub const alignTextToFramePadding = zguiAlignTextToFramePadding;
|
pub const alignTextToFramePadding = zguiAlignTextToFramePadding;
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/// `pub fn getTextLineHeight() f32`
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/// `pub fn getTextLineHeight() f32`
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@ -1452,6 +1463,43 @@ pub fn combo(label: [:0]const u8, args: Combo) bool {
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||||||
args.popup_max_height_in_items,
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args.popup_max_height_in_items,
|
||||||
);
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);
|
||||||
}
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}
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||||||
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/// creates a combo box directly from a pointer to an enum value using zig's
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||||||
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/// comptime mechanics to infer the items for the list at compile time
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pub fn comboFromEnum(
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label: [:0]const u8,
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||||||
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/// must be a pointer to an enum value (var my_enum: *FoodKinds = .Banana)
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||||||
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/// that is backed by some kind of integer that can safely cast into an
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/// i32 (the underlying imgui restriction)
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||||||
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current_item: anytype,
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|
) bool {
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const item_names = comptime lbl: {
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const item_type = @typeInfo(@TypeOf(current_item.*));
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|
switch (item_type) {
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.Enum => |e| {
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||||||
|
comptime var str: [:0]const u8 = "";
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||||||
|
|
||||||
|
inline for (e.fields) |f| {
|
||||||
|
str = str ++ f.name ++ "\x00";
|
||||||
|
}
|
||||||
|
break :lbl str;
|
||||||
|
},
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||||||
|
else => {
|
||||||
|
@compileError("Error: current_item must be a pointer-to-an-enum, not a " ++ @TypeOf(current_item));
|
||||||
|
},
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
var item: i32 = @intCast(@intFromEnum(current_item.*));
|
||||||
|
|
||||||
|
const result = combo(label, .{
|
||||||
|
.items_separated_by_zeros = item_names,
|
||||||
|
.current_item = &item,
|
||||||
|
});
|
||||||
|
|
||||||
|
current_item.* = @enumFromInt(item);
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
extern fn zguiCombo(
|
extern fn zguiCombo(
|
||||||
label: [*:0]const u8,
|
label: [*:0]const u8,
|
||||||
current_item: *i32,
|
current_item: *i32,
|
||||||
|
@ -2861,8 +2909,8 @@ pub const BeginTable = struct {
|
||||||
outer_size: [2]f32 = .{ 0, 0 },
|
outer_size: [2]f32 = .{ 0, 0 },
|
||||||
inner_width: f32 = 0,
|
inner_width: f32 = 0,
|
||||||
};
|
};
|
||||||
pub fn beginTable(name: [:0]const u8, args: BeginTable) void {
|
pub fn beginTable(name: [:0]const u8, args: BeginTable) bool {
|
||||||
zguiBeginTable(name, args.column, args.flags, &args.outer_size, args.inner_width);
|
return zguiBeginTable(name, args.column, args.flags, &args.outer_size, args.inner_width);
|
||||||
}
|
}
|
||||||
extern fn zguiBeginTable(
|
extern fn zguiBeginTable(
|
||||||
str_id: [*:0]const u8,
|
str_id: [*:0]const u8,
|
||||||
|
@ -2870,7 +2918,7 @@ extern fn zguiBeginTable(
|
||||||
flags: TableFlags,
|
flags: TableFlags,
|
||||||
outer_size: *const [2]f32,
|
outer_size: *const [2]f32,
|
||||||
inner_width: f32,
|
inner_width: f32,
|
||||||
) void;
|
) bool;
|
||||||
|
|
||||||
pub fn endTable() void {
|
pub fn endTable() void {
|
||||||
zguiEndTable();
|
zguiEndTable();
|
||||||
|
@ -2970,6 +3018,11 @@ pub const MouseButton = enum(u32) {
|
||||||
right = 1,
|
right = 1,
|
||||||
middle = 2,
|
middle = 2,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/// `pub fn isMouseDown(mouse_button: MouseButton) bool`
|
||||||
|
pub const isMouseDown = zguiIsMouseDown;
|
||||||
|
/// `pub fn isMouseClicked(mouse_button: MouseButton) bool`
|
||||||
|
pub const isMouseClicked = zguiIsMouseClicked;
|
||||||
/// `pub fn isMouseDoubleClicked(mouse_button: MouseButton) bool`
|
/// `pub fn isMouseDoubleClicked(mouse_button: MouseButton) bool`
|
||||||
pub const isMouseDoubleClicked = zguiIsMouseDoubleClicked;
|
pub const isMouseDoubleClicked = zguiIsMouseDoubleClicked;
|
||||||
/// `pub fn isItemClicked(mouse_button: MouseButton) bool`
|
/// `pub fn isItemClicked(mouse_button: MouseButton) bool`
|
||||||
|
@ -2992,6 +3045,8 @@ pub const isAnyItemHovered = zguiIsAnyItemHovered;
|
||||||
pub const isAnyItemActive = zguiIsAnyItemActive;
|
pub const isAnyItemActive = zguiIsAnyItemActive;
|
||||||
/// `pub fn isAnyItemFocused() bool`
|
/// `pub fn isAnyItemFocused() bool`
|
||||||
pub const isAnyItemFocused = zguiIsAnyItemFocused;
|
pub const isAnyItemFocused = zguiIsAnyItemFocused;
|
||||||
|
extern fn zguiIsMouseDown(mouse_button: MouseButton) bool;
|
||||||
|
extern fn zguiIsMouseClicked(mouse_button: MouseButton) bool;
|
||||||
extern fn zguiIsMouseDoubleClicked(mouse_button: MouseButton) bool;
|
extern fn zguiIsMouseDoubleClicked(mouse_button: MouseButton) bool;
|
||||||
extern fn zguiIsItemHovered(flags: HoveredFlags) bool;
|
extern fn zguiIsItemHovered(flags: HoveredFlags) bool;
|
||||||
extern fn zguiIsItemActive() bool;
|
extern fn zguiIsItemActive() bool;
|
||||||
|
@ -3176,6 +3231,8 @@ pub fn beginPopupModal(name: [:0]const u8, args: Begin) bool {
|
||||||
pub fn openPopup(str_id: [:0]const u8, flags: PopupFlags) void {
|
pub fn openPopup(str_id: [:0]const u8, flags: PopupFlags) void {
|
||||||
zguiOpenPopup(str_id, flags);
|
zguiOpenPopup(str_id, flags);
|
||||||
}
|
}
|
||||||
|
/// `pub fn beginPopup(str_id: [:0]const u8, flags: WindowFlags) bool`
|
||||||
|
pub const beginPopup = zguiBeginPopup;
|
||||||
/// `pub fn endPopup() void`
|
/// `pub fn endPopup() void`
|
||||||
pub const endPopup = zguiEndPopup;
|
pub const endPopup = zguiEndPopup;
|
||||||
/// `pub fn closeCurrentPopup() void`
|
/// `pub fn closeCurrentPopup() void`
|
||||||
|
@ -3183,6 +3240,7 @@ pub const closeCurrentPopup = zguiCloseCurrentPopup;
|
||||||
extern fn zguiBeginPopupContextWindow() bool;
|
extern fn zguiBeginPopupContextWindow() bool;
|
||||||
extern fn zguiBeginPopupContextItem() bool;
|
extern fn zguiBeginPopupContextItem() bool;
|
||||||
extern fn zguiBeginPopupModal(name: [*:0]const u8, popen: ?*bool, flags: WindowFlags) bool;
|
extern fn zguiBeginPopupModal(name: [*:0]const u8, popen: ?*bool, flags: WindowFlags) bool;
|
||||||
|
extern fn zguiBeginPopup(str_id: [*:0]const u8, flags: WindowFlags) bool;
|
||||||
extern fn zguiEndPopup() void;
|
extern fn zguiEndPopup() void;
|
||||||
extern fn zguiOpenPopup(str_id: [*:0]const u8, flags: PopupFlags) void;
|
extern fn zguiOpenPopup(str_id: [*:0]const u8, flags: PopupFlags) void;
|
||||||
extern fn zguiCloseCurrentPopup() void;
|
extern fn zguiCloseCurrentPopup() void;
|
||||||
|
|
32
src/zgui.cpp
32
src/zgui.cpp
|
@ -260,6 +260,12 @@ ZGUI_API void zguiSetMouseCursor(int cursor) {
|
||||||
ImGui::SetMouseCursor(cursor);
|
ImGui::SetMouseCursor(cursor);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ZGUI_API void zguiGetMousePos(float pos[2]) {
|
||||||
|
const ImVec2 p = ImGui::GetMousePos();
|
||||||
|
pos[0] = p.x;
|
||||||
|
pos[1] = p.y;
|
||||||
|
}
|
||||||
|
|
||||||
ZGUI_API void zguiAlignTextToFramePadding(void) {
|
ZGUI_API void zguiAlignTextToFramePadding(void) {
|
||||||
ImGui::AlignTextToFramePadding();
|
ImGui::AlignTextToFramePadding();
|
||||||
}
|
}
|
||||||
|
@ -1078,6 +1084,10 @@ ZGUI_API bool zguiTreeNode(const char* label) {
|
||||||
return ImGui::TreeNode(label);
|
return ImGui::TreeNode(label);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ZGUI_API bool zguiTreeNodeFlags(const char* label, ImGuiTreeNodeFlags flags) {
|
||||||
|
return ImGui::TreeNodeEx(label, flags);
|
||||||
|
}
|
||||||
|
|
||||||
ZGUI_API bool zguiTreeNodeStrId(const char* str_id, const char* fmt, ...) {
|
ZGUI_API bool zguiTreeNodeStrId(const char* str_id, const char* fmt, ...) {
|
||||||
va_list args;
|
va_list args;
|
||||||
va_start(args, fmt);
|
va_start(args, fmt);
|
||||||
|
@ -1232,6 +1242,10 @@ ZGUI_API ImTextureID zguiIoGetFontsTexId(void) {
|
||||||
return ImGui::GetIO().Fonts->TexID;
|
return ImGui::GetIO().Fonts->TexID;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ZGUI_API void zguiIoSetConfigWindowsMoveFromTitleBarOnly(bool enabled) {
|
||||||
|
ImGui::GetIO().ConfigWindowsMoveFromTitleBarOnly = enabled;
|
||||||
|
}
|
||||||
|
|
||||||
ZGUI_API bool zguiIoGetWantCaptureMouse(void) {
|
ZGUI_API bool zguiIoGetWantCaptureMouse(void) {
|
||||||
return ImGui::GetIO().WantCaptureMouse;
|
return ImGui::GetIO().WantCaptureMouse;
|
||||||
}
|
}
|
||||||
|
@ -1315,6 +1329,14 @@ ZGUI_API bool zguiIsItemClicked(ImGuiMouseButton mouse_button) {
|
||||||
return ImGui::IsItemClicked(mouse_button);
|
return ImGui::IsItemClicked(mouse_button);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ZGUI_API bool zguiIsMouseDown(ImGuiMouseButton button) {
|
||||||
|
return ImGui::IsMouseDown(button);
|
||||||
|
}
|
||||||
|
|
||||||
|
ZGUI_API bool zguiIsMouseClicked(ImGuiMouseButton button) {
|
||||||
|
return ImGui::IsMouseClicked(button);
|
||||||
|
}
|
||||||
|
|
||||||
ZGUI_API bool zguiIsMouseDoubleClicked(ImGuiMouseButton button) {
|
ZGUI_API bool zguiIsMouseDoubleClicked(ImGuiMouseButton button) {
|
||||||
return ImGui::IsMouseDoubleClicked(button);
|
return ImGui::IsMouseDoubleClicked(button);
|
||||||
}
|
}
|
||||||
|
@ -1447,6 +1469,10 @@ ZGUI_API void zguiEndTooltip(void) {
|
||||||
ImGui::EndTooltip();
|
ImGui::EndTooltip();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ZGUI_API bool zguiBeginPopup(const char* str_id, ImGuiWindowFlags flags){
|
||||||
|
return ImGui::BeginPopup(str_id, flags);
|
||||||
|
}
|
||||||
|
|
||||||
ZGUI_API bool zguiBeginPopupContextWindow(void) {
|
ZGUI_API bool zguiBeginPopupContextWindow(void) {
|
||||||
return ImGui::BeginPopupContextWindow();
|
return ImGui::BeginPopupContextWindow();
|
||||||
}
|
}
|
||||||
|
@ -1475,14 +1501,14 @@ ZGUI_API void zguiCloseCurrentPopup(void) {
|
||||||
// Tables
|
// Tables
|
||||||
//
|
//
|
||||||
//--------------------------------------------------------------------------------------------------
|
//--------------------------------------------------------------------------------------------------
|
||||||
ZGUI_API void zguiBeginTable(
|
ZGUI_API bool zguiBeginTable(
|
||||||
const char* str_id,
|
const char* str_id,
|
||||||
int column,
|
int column,
|
||||||
ImGuiTableFlags flags,
|
ImGuiTableFlags flags,
|
||||||
const float outer_size[2],
|
const float outer_size[2],
|
||||||
float inner_width
|
float inner_width
|
||||||
) {
|
) {
|
||||||
ImGui::BeginTable(str_id, column, flags, { outer_size[0], outer_size[1] }, inner_width);
|
return ImGui::BeginTable(str_id, column, flags, { outer_size[0], outer_size[1] }, inner_width);
|
||||||
}
|
}
|
||||||
|
|
||||||
ZGUI_API void zguiEndTable(void) {
|
ZGUI_API void zguiEndTable(void) {
|
||||||
|
@ -2381,7 +2407,7 @@ ZGUI_API bool zguiPlot_DragPoint(
|
||||||
}
|
}
|
||||||
|
|
||||||
ZGUI_API void zguiPlot_PlotText(
|
ZGUI_API void zguiPlot_PlotText(
|
||||||
const char* text,
|
const char* text,
|
||||||
double x, double y,
|
double x, double y,
|
||||||
const float pix_offset[2],
|
const float pix_offset[2],
|
||||||
ImPlotTextFlags flags=0
|
ImPlotTextFlags flags=0
|
||||||
|
|
Loading…
Reference in New Issue